DAY SEVEN https://store.steampowered.com/app/3450310/Europa_Universalis_V/
>>2226356BBCs in Japan
The fuck
Seriously though does anyone know how I expel certain pops? I want to expel pic related but expelling pops just moves all pops from a location and I only want 1 pop group expelled from my country.
EU5 is a fundamentally broken game due to the nothing-ever-happens AI
>>2226395they dont allow you to do that because they specifically said they wont ever impliment any features that can be viewed as ethnic cleansingbasically they removed a major and necessary mechanic to be politically correct.
>>2226422>it's fundamentally broken because of something the devs can tweak in a few daysno
Where to go from here?
>>2226433Stop worming
>>2226434Im centralized though... It doesnt matter what you do besides centralize
Who are you playing ladsI KNOW WHERE I STAND
>>2226433It's time to discover America.
>>2226422stop leaking from your containment colon thread you leaky gut syndrome
Is it me or is the soundtrack not very long? Not that it matters. I enjoy hearing MARIAUNSER FROWEA couple hundred times a day.
>just got a claim throne CB on spain as Englandb-bros?should i try?
>>2226444i mean, i know i can beat them. the question is will they usurp me in the union?
HOW DO I SPREAD INSTITUTION THIS EASTERN EUROPEAN SHITHOLE CANT GET ANYTHING GOOD
Just two more decades bros, just two more decades and I'll get paved roads and get to spread proximity through the rivers and the sea
>>2226447trade nigga
Crusader orders are busted rn, currently all of Europe is bankrolling me.
>>2226447It's time to learn manual trade buddy.
>>2226452If you're the Jerusalemite nigga of course they would.
>>2226444>>2226446The senior member of the union is whoever has the highest GP score, so you can compare up front.Also you will get an INSANE amount of badboy for claiming the throne of a huge country.
>>2226455Nope, Livonia. Makes 0 sense for them to sponsor me in my eastern European shithole
New patch broshttps://forum.paradoxplaza.com/forum/threads/1-0-3-patch-notes.1870931/
>>2226462>"new"we heard about this ages ago. get with the time grampsalso, total nothingburger
what's good small nation to comfily build tall for a new player?
This is a game where it is fun to just go with the flow and even let some maluses hit you for quick gains. The realism means your nation isn't going to become completely ineffective because you aren't all the way up the modifier stacking ladder.
>>2226447WAD
>>2226470aaand no. Try again friendo. Maybe try posting something that isnt a lie?
>>2226434I inherited Hungary, now its no longer a worm
Is the game worth playing right now?
What would be the point of pushing those if playing as Byzantium?It'll get antagonism to 1000 so they'll never ever like me enough to integrate and I'll get coalitioned by the entire universe.
>>2226469any italian nation
>>2226481Not really, no. not with the dogshit ai
>>2226481its one of the best and most complete Paradox games on launch in forever, but thats not saying much since its Paradox after all. Just wait a year or 2 like with other Paradox game
>>2226469My first Naples run is going well. Just build buildings in your capital, RGOs outside the capital, automate trade but still pay attention to it so you can get an idea of what it's doing. When you take all of Sicily you get an event to form two sicilies which gives you cores on all of Sicily. If Sicily has powerful allies, try to use diplomacy to break their alliances.
>>2226481It is the best Paradox game ever (and thus the best Grand Strategy). This alone means it is worth playing.
>>2226487most complete paradox games full stopwhich makes sense because they basically stole everything from M&T But even then basically all the systems are just dumbed down for casual shitters
For me, it's the simple fact that eu5 has hard filtered>Retards>Redditors(retards)>Browns>Third worlders(brown)>AGP troons>One province world conquest shitters>ManababbiesEu5 is the most based and chud coded game made by Paradox in 15 years
>>2226493>based and chud coded>cant expel jews
>>2226481it has better crusades than crusader kings 3
>>2226495You literally expel the Jews in the black death if you blame minorities and get the event.
>>2226493
Is attacking a country that has an estate civil war a good idea? Is the peace deal normal or broken?Asking because of an opportunity as Portugal against Castille in an Iron Man game, so I can't test it without fucking up the save.>>2226482They're Rome rightful clay, go get Hispania.
>>2226498i want to do it multiple times
I don't really understand the new diplomat system
>>2226481It's Paradox's best 1.0.There are 2 or 3 spergs who raid these threads every day to say it's bad. Ignore them.
>>2226498The game has all the population mechanics to have a way you could expel pops from your country, yet you can't
>>2226356i have no idea what i'm doing in this game
how do I convert to Orthodoxy as a Catholic
>>2226509why would you convert to the incorrect religion?
Bear witness to His Majesty William IV, King of the United Kingdom of Great Britain and Ireland, and of France and the Iberian Crowns of Portugal and Castile; Grand Duke of Savoy; Duke of Normandy, Flanders, Aquitaine and Hainaut; Lord of Iceland and manifold other locales; Defender of the Faith and Most Righteous Sovereign.Honestly I'm kinda on the verge of giving up this run because I got these unions entirely by accident and they've made the game trivial. I won the Hundred Year's War on purpose, and I got Savoy on purpose also. But Castile was in a union with Portugal and they fell into my lap entirely unintentionally, and now that I have both there's just not a force in the world that could ever beat me.
>>2226504It's easily the most simple and straightforward mechanic. Diplomats are a resource you pay for now in the balance sheet. The more you pay, the more diplomats.
>be Florence>blob into Bologna>now every fucking 2 year term four out of four eligible election candidates are somehow Emilian>this means I have a stable -5 Rep Trad "income" per year because "dude he's not Tuscan wtf" eventTotal Emilian death
>>2226507They specifically left out gypsies even without a way to exterminate them.
>>2226493>>AGP troonshasn't filtered me :3
>>2226512I feel like if England and France had ever been united under a single king historically they would have conquered the entire world and never fallen from grace.
>>2226511most of my country is Orthodox
>>2226517Ah, a fellow byzantium player. How are you sis?
what is the best topography/vegetation/climate combo for urban locations?
>>2226518The king would move on to France, England would gradually become more autonomous, then the king in France would get raped by his 6 gorillion French vassals.
>>2226515Gypsy migrations should be a situation in Europe. You can attract them to have more pops settling in your country and more tax income and productivity in return for unrest.
>>2226531>Gypsies>Paying taxes
>>2226531Teutons and West Slavic nations get an estate privilege that gives events that let German migrants move to your land
>>2226531productivitity and gypsiesme ashal tuke
How do I find a list of event modifiers? I'm going crazy trying to find where this "Papal Sanction" modifier is coming from
>>2226534Lithuania gets it too.
What is hanseatic league gameplay like
>>2226514Promote their culture to accepted
>>2226540ever watched paint dry?
>>2226442yeah I play civ 6 and 7 shit from the backgroundhttps://youtu.be/XGWeTN0ydRg
>unify all of Iberia by the early 1400s (including Portugal because the starting ruler's wife became queen, giving me an easy PU)>now have nothing to do except build buildings and get rich before colonization kicks off.I feel like I've won the game already.
So heres whats happeningYour "TRADER" is trying to sell booksat a shit priceso he demands paperso he imports a lot of paper to meet the demandto sell books>at a shit priceso you look at the UI, see a big green plus near paper and build itand you meet the demandbut the demand was only to shut out the --------- for obtaining paperfor booksyou sellat a shit pricemeaning the demand couldve been solved by shutting down unprofitable buildingswhich I dont know how the UI accounts for directly
>>2226538Ledger -> Modifiers
how do i get points to make my provinces better?
The gooners have gotten to EU5 already
>>2226538In the government tab next to your ruler there is a flag with a number it shows effects applied to your country.
>>2226531>more tax income and productivityAHAHAHAHAHAHA
>>2226533>>2226537>le epic racismI know modern gypsies are a minor step above fauna, but there's a reason many a Byzantine and Western European ruler tried to forcibly settle and assimilate them in their plague and war ravaged lands.
>>2226547>nothing to doEver heard of the Crusades? The Pope needs you anon!
>>2226552link
>>2226548Billions must read
>>2226560It's on the usual site under the CK3 category
>>2226542It is accepted. The event does not give a fuck.I'm currently in the process of purging their culture entirely in the hopes it'll stop spawning characters. They're like 15% of all my pops but for some reason 80% of my court. Most curious.
https://www.loverslab.com/topic/259551-mod-euv-nude-modsfree-polygamy/we are so back
>>2226557Gypsies are Indians with swarthy complexions
>>2226531>You can attract them to have more pops settling in your country and more tax income and productivity in return for unrest.
>>2226559The Pope called a crusade on me because it's an automatic historical war on whoever holds Smyrna and it didn't check I'm not MuslimThe Pope can suck my whole nutsack
>>2226531>gypsies>tax income>productivityYou're American, I take it?
>>2226559I don't want to do too much a historical stuff. I guess I could fuck around in shitaly.
>>2226531As a Romanian, I must say your ideas about the gypsy race are very uninformed
>>2226566>With this mod, all women will be naked. The portraits normally cut off above the breasts so you can't like, see it most of the time. But they are there. Fully modeled. Sometimes you can see it.Based
>>2226571ahahahathis isnt a "historical" game my friend. sadly the golden horde exists in the late 19th century
>>2226512time to tag to someone else and live in the world you created
>>2226574Eu4troons lost
>>2226557Weren't most of them imported as slaves
>>2226566>>2226573I didn't know the CK3 nude bodies were in this game. Is there a situation where you can actually have naked characters appear in vanilla?
>>2226577im not a eu4 troon. i like this game. stop saying anyone who criticises the ai is some boogeyman you mald over
>Cavalry has the same movement speed as infantry on the mapWhy?
>>2226570I'm Greek, I know what gypsies are like, but I'm talking about historical events here.Gypsy migrations should be a situation, they'd settle as tribesmen that give no taxes and raise unrest, your options would be to either try and forcibly settle and integrate them as subjects, or expel them to your neighbours.>>2226578In the Ottoman Empire and Wallachia, not so much in the rest of Europe.
>>2226552Wake me up when they add legs and the glowing forum makes a modification for it. Mostly would be useful for immersion with tribals anyway.
>>2226581>im not a eu4 troon. i like this game. stop saying anyone who criticises the ai is some boogeyman you mald over
>>2226579there's this bug
>>2226582Horses over long distances arent that fast.
>>2226583>In the Ottoman Empire and Wallachia, not so much in the rest of Europe.Didn't they come to the Ottoman lands as slaves and then migrate out from there?I know they're originally from India.
If your capital isn't a harbor you're FUCKED
>>2226579No, they'd have a nudity toggle in the options if that was the case. They don't. It is a shame too as I'd've loved to see thematic fig leaves like how Vic3 has golden ones.
>go to war against tatars on my own>poland doesn't want to come because muh border>finish mustering my levies and small standing army>poland calls me into a war against teutons and livoniansgee, thanks poland
>>2226583Integrating gypsies as productive members of society is a more far-fetched what-if fantasy scenario than the Aztec invasion from CK2
>>2226587AIEEEEEE ADVERTIZER SAMA GET DOWN
>>2226587Aren't these new models and not just reused CK3 models? Did they model and texture nipples even though they're not supposed to be visible?
>>2226427Assimilation isn't ethnic cleansing? Btw Welsh people don't exist in my game.
>>2226575Oh shit that's an idea actually. I was about to give up but maybe I'll tag to Bohemia instead, they're huge and they won the Hussite Wars. Might be fun to see how that plays out now that the Reformation has started, and maybe see if I can overcome the monster I've constructed.
Which estate privileges are worth it in the early game?
>>2226427Forced assimilation is sometimes classed as genocide, including by all of the people who would be mad if the game allowed you to expel minorities from your borders.
>>2226596Probably so they can know where to place things. Men have nipples too. Neither boys nor girls have them though. You can easily see this on the portrait editor in debug mode.
Is there a reason I should build galleys after unlocking light and heavy ships?
>>2226589>Didn't they come to the Ottoman lands as slaves and then migrate out from there?Literally nobody fucking knows, they came to Europe somewhere between the 7th and 14th centuries.
>>2226589>Didn't they come to the Ottoman lands as slaves and then migrate out from there?No, they arrived in the Byzantine empire centuries before that, in the 8th century, and adopted the Rom/Roma name from them. They started migrating to the rest of Europe in the 13th century, but the biggest waves to Central Europe were in the 15-16th so within the timeframe of the game.
Secret Easter egg if >Playing Poland>Has a guy of the Brezchincickievicz last namehe can get the name Zdzislav
>>2226433this is fucking disgusting
>>2226601I've found that Clergy privileges which give them increased happiness are almost always worth it, because the happier your clergy is the faster you research. If you're not playing Catholic it's also probably worth it to tax them minimally so they will remain very happy and you'll get quicker tech.The right of arms/local militias one for the peasants is also super good. Increased levy size and, critically, increased peasant combat ability for levies. It can let you punch against your weight early when you need it most. Just remember to revoke it when you get standing armies to keep your market's weapons demands at a rational level.Never give anything to the nobility, at least not until you've totally broken them. They're monstrous to deal with if they have any more power than they start with.Finally, like 2/3 of the burgher privileges are insanely good. Anything that gives centralization is a priority, but they've got a bunch of great stuff. By endgame I think your two most powerful estates should be Crown followed by Burghers.
>>2226607if you take fights in those coastal zones galleys get a bonus and they are cheap
>>2226610>and adopted the Rom/Roma name from themhuh, always wondered about thatFigured it had to be a false friend.
>>2226548yea same thing for when buildings show as really profitable but it really just has a demand of 0.2, with 0 supply
Reminder that if you have a rich country like Hungary in your PU you should consider selling them land for easy money.
>>2226578gypsies were displaced by waves of musliman incursions in northern hindustan. i can imagine they were kicked out from place to place until the byzantines allowed them to settle. a decision that keeps on giving for the balkans centuries later. i think there needs to be a mod replacing the black plague with the gypsy plague. it doesnt decrease your pops, but your prosperity and development.
>>2226587WOW
Is there no easy way to ship pops to a location? I've spent 10 years waiting for a distant territory to grow to 5000 pop so I can turn it into a town. Encourage migration cabinet action nets a +0
>>2226609>Literally nobody fucking knowsIt's pretty well knownhttps://en.wikipedia.org/wiki/Doma_(caste)They were a caste of untouchable musicians and artisans from India that migrated to Anatolia, their name shifted from Dom to Rom, they were conflated with another unrelated religious sect from centuries ago which also practiced untouchability (αθίγγανοι/athinganoi means untouchable which is were all the permutations of cigani/cigani originated from) and that's that.
>>2226612nvm fuck him
>>2226493More importantly, wagies
>>2226612How is this an easter eggI googled this surname and got zero results.
never change your cabinet members, the 5 stability costs so much more gold than assigning one if the spot goes empty
>>2226615noble privileges are good too thougheverlike the levy oneand the discipline onenothing wrong with noble maxxxing wish they would stop building toll castles
what is the meta way of dealing with the black death especially as a large country like castile
>>2226624Gypsies were like proto-New Yorkers...
I would like start playing but it feels so overwhelmingI want to play as hanseatic league.My understanding is that this are the thing I should be doing>Pick all suggested trades>Research - Hanseatic Traders (Trade Capacity), Guilds (Literacy)>Trade office networks - Foreign building cost>Make friends to expand - build more buildings - Denmark - maybe Italy?
>>2226631I feel like everyone knows about it at this pointhttps://youtu.be/AfKZclMWS1U
>>2226635You simply live with the painIf you have enough forces to fill frontage all the time quantity results in higher quality armies than quality
>>2226547>now have nothing to doBlob into Italy.
>>2226501>>2226482Never mind this shit is bugged.>it shows as having taken over the Castilian Union that was founded a decade ago>but actually only got Spain, Portugal is still independent under my relative king and I have a truce with them so I have to eat antagonism again to add them up>for some reason Castille is the senior partner in the union despite having way lower rank, I guess because they originally founded the union with Portugal? Even though the seat is Constantinople>the Claim Seniority button does nothingThanks Paradox
>>2226447Let me guess, pic related?
>forces above the lawThe fuck does this mean? God has ordained a polish baby to be my PU's heir?
>>2226642broken piece of shit game
>>2226631>>2226612Its actually 2 different guys lolhttps://www.youtube.com/watch?v=AfKZclMWS1U
>>2226638Oh, I wasn't paying attention, anon spelled the surname wrong in his post. I kind of felt like it had to be this clip.That's Grzegorz though, not Zdislaw.
>>2226635
>>2226644The succession law of your partner state overrides the laws of the unionI think you can push a law on the union that would change that
>it's another episode of Lithuania fucking dying and becoming an irrelevant shithole because they've tried to go catholic and immediately had a romuvan revoltYup another comfy GROBSMVSCVWIVMS game
You rly do be getting a lot of rebels as the ottomans huh...
>call poland to help>they have their entire army stuck in denmark and won't moveholy fucking shit kms
So are countries outside Europe/Asia just unplayable.I want to start a negroid empire but I think we're primlocked by the wheel research
>>2226515Wait really, there are no gypsies in the game? Like, they're not supposed to be in Europe in 1337, but are they not at all in the game?
>>2226657they arent unplayable - you just cant expect to compete with european powers. and thats as it should be. this game should be somewhat realistic - niggers in africa shouldnt have muskets 5 years after they are first invented
>declare on Golden Horde for Crimea>their total standing army is a grand horde of 400 peopleAren't they an army based society? How come they're not imploding?
>>2226564Genuinely how do you do this? It takes so fucking long to convert culture in this game.
>>2226660>Like, they're not supposed to be in Europe in 1337They are. By the 15th century they should be in every European country except Russia and friends.
i can't believe it bros. my country has a positive balance. i finally did it. giving land to vassals really works. my last game i was still at a negative balance in 1450 and was surviving off of fundings. really happy rn :3
>>2226672>:3ywnbaw
Uhhh so if the french decide to intervene in the italian league wars, what exactly am I supposed to do against 400k troops?
>>2226673but i am a woman lol.
>>2226663its pretty hard to actually stackwipe an army in this game for some reason (early game with levies at least) you have to chase them and fight them multiple times to kill their entire army. that was my experience as 20k levy castille vs 4k levy granada who proceeded to take like 200 casualties per fight and try to backcap my land
>>2226675tits or gtfo
>>2226372>russians are basically niggersyes, correct
>>2226674nothing because this game is an unbalanced piece of shit
>>2226675post girlcock
>>2226372>he doesn't know about GannibalTourists out of my history autist game NOW
>if a location qualifies for spawning an institution it'll get a few percent of it even if the game rolls the origin elsewhereHuh, interesting. Was it like that in EUIV? I've barely played that game.
Do you actually get PU'd by Hungary as Poland when Casimir dies?I think this game might not go as smoothly as I though...
HELP I'm getting destroyed right at the beginning by either Poland or Lithuania. I called in Bohemia but their 25k man stack is just running around instead of fighting the Poles
>>2226684>see Black man>name him cannibalDo Timmies really?????
I supposedly got an artist from parliament but I have no idea where to find him
Why is hungary so backwards? They never embrace instituions despite it being all around them?
They should make an event representing the Buddhist group that migrated to western Russia. The only Buddhist majority state in Europe. EU4 had an event to represent this.
>>2226691There's only one Timmy in these threads.
>>2226689Retard here, forgot to say, I'm playing as the Teutonic Order
this game makes my cpu fans run at max
>>2226687the two nations swap with each other until one of them only had daughters and then it becomes permanent
>>2226689That's how I won this war as Poland actually kek.
>>2226699There are a lot of calculations happening.
>>2226693I'm playing as them and I have no idea, the institutions always circle around me. Printing press spawned in Krakow and Italy got before me.
>>2226689Also, you will lose that alliance with Bohemia the second the war is over btw. It's just how the AI works.
>>2226693They're all faggot neets that don't go outside of their yurts, that's why.
>>2226674Wow, they already have 400k troops by the 1400s?
>>2226356Can this game be played competitively? Like maps with 50 players competing for dominance and a match lasting no more than 1h.
>>2226712>and a match lasting no more than 1h.lol
They should make all Mongolia successor states have a fuckton of acceptance of cultures and not culture concert at allIt's barely 1400 and Afghans are gone, Tajiks are gone, Armenians are half gone, somehow hundreds of thousands of Mongolians materialised to settle there
>>2226712Lol, no.
>>2226712no?
>>2226715Culture conversion is just too fast.
>>2226634But there really is something wrong with noblemaxxing, they're super strong politically so privileges which give them more power makes them much stronger than similar privileges do for burghers or clergy. Giving the nobles anything, unless their power is already totally broken, is a recipe for a weak state.
>>2226674>France is an unstoppable juggernaut welcome back early EU4
>>2226442the ost is 1 hour 40 minutes which is pretty ok. Eu4 has over 12 hours NOT including the metal ones. But that's accumulated over 10 years
>>2226712>and a match lasting no more than 1h.it would take 2 hours just to start a game with that many people and you would have to run it at speed 2 or else people will desync
>We should aim to lay roads from Napule to every nearby towb and valuable R.G.O.How do I know which RGOs are the most valuable?
So roads from the capital city to towns > build towns in province capitals > centralize province population to said towns > build bailiffs in said towns > rgos in the countryside and main buildings in the towns. All of that prioritizing building in the capital first then the closest provincial capitals in order Is that it?
>>2226718>>2226715https://steamcommunity.com/sharedfiles/filedetails/?id=3600020828You can either wait 6 years to buy the cultures & schmultures DLC for 39.99$ or you can use a mod like this
What do I do bros?
>>2226712lol what. gtfo here you rts shitter.
>Get a PU with a bigger country>ruler leaves for it >now am suddenly the one getting Personal Union'd????????
>>2226728Give BWC to the natives
>>2226728you know what to do
>>2226730KEK! this game is broken!
>>2226712If you are all right next to each other maybe
>>2226730Yeah that's how it worked historically. Historically Scotland inherited England, guess which country took primacy in the union?PUs are not a good thing unless you're stronger than the tag you're about to inherit. They're risk/reward, as they should be.
>comes out of retirement>makes eu3-2>refuses to elaborate>leaves
>>2226730Makes sense.
>>2226728Time to colonize
>>2226730Do you at least get to switch if you are integrated?
>>2226712For once this is a game that is not optimized for multiplayer. It's why it's good.
>>2226737>>2226741Its not that much bigger, its only ahead of me in GP status because it has more staiblity, Im the bigger economy and population
>>2226743>PUs getting integrated
>>2226728A foreign womb is just another frontier to explore.
Black death is so pointless. It strikes right at the beginning before you've built up so it just delays your start and is simply a nuisance instead of some cataclysmic event you have to overcome
It's 1507 and I have no competition in the New World yet.Western European powers are colonizing, but only Africa.
>No decisionsThey aren't necessary especially since formable nations are their own menu, but how long do you think it will take for them to add them back?
>>2226712>Like maps with 50 playersyou have never played any paradox multiplayer lobby with that many people and it shows, its an unstable mess prone to desyncs and rehosts
>>2226750>Black death is so pointlessDas rite ytboy
>>2226750seethe.
>>2226750It makes for a cute little meme though since it shocks everyone at first before they know to just accept it.
>>2226756Most decisions are just laws now.
parliament is such a shitty mechanic that had so much potential. what a shame. they fucked it up like everything else in this game
>>2226756formable nations are decisions though, theyre in the government tab
>>2226712Watch Bokoen1's stream to see how this game plays in multiplayer.
>>2226728You go where no white man has yet been,
>>2226750Don't worry, it'll be back.
>>2226756Decisions have been distributed among other systems. They're no longer necessary.
>>2226731>>2226732>>2226742>>2226747Understood anons. The pussy has been colonized
Some things never change.
>>2226776/pol/posting?
>>2226771gotcha as well anon
Are all muslims as strong as Tunis?First time fighting them and just had 20k insta stackwiped by 25k of their levies.
>>2226757I've never played any paradox game. And never will.
The Koreans are now honorary whites
what is the teutonic order
>>2226788Japanese reviews are also positive, it's only the Chinese ones that aren't.
>>2226433Conquer Lithuania and Kiev, remove kebab from Constantinople, and colonize the new world
Why does Tunis get no content but Morocco gets 26 custom tailored?
>>2226788>Chinese don't like the gameis it because the yuan dynasty collapses 5 years in and it takes a while for china to become strong
>>2226784Tunis takes Sicily and random Mediterranean shit in all my games
>>2226788why is it different for me
>>2226781The future of Europe
>>2226788The devs literally bent over backwards for the chinese and even translated western provinces with chinese exonyms instead of their endonyms just for them.
>>2226795i read through the negative reviews and it's mostly because they're too used to EU4, they don't want vic3+ck3, they think the UI sucks and they think the AI sucks
>>2226745Then you can take the leadership back just by getting some stability and climbing in GP status. You can take it if you have 20% more score than the other partner, I think.
>>2226789Bunch of Germans invited into Prussia to subdue pagans 100 years ago who sperged out, outright stole a bunch of land, turned on Christians, defied the pope and then lost.Holy order my ass.
>>2226788>>2226790Italians and Ukrainians are mixed, probably because of the language.
>>2226802They're right on the last two but fuck 'em on the rest. Returning to EU3 was the best thing Paradox has done in a while
>>2226789german homosexuals
>>2226776The amount of centuries old /int/ shitposts in this game is staggering
I love how subjects work in this game. It feels nice to make someone your subject and they still keep their own. Vassals of vassals of vassals.
>>2226356Can I play a comfy game as a tall Livonia that doesn't expand much and has an overseas colonial empire?
>>2226810Is there a way to assign one vassal to be another's vassal?
>>2226627In France we called them Bohemians because of what we thought they were coming from.
>>2226811Yes, this game is the best for stuff like that in fact
>>2226811>>2226816>livonia>going coloniallol, no
>>2226810except you cant build in their territory and the AI is retarded
>>2226813I'm not sure. I think a vassal might release another if you give them enough land though. That is, if it is not blocked for them (I don't know if it is but vassals can do a surprising amount in this game).
>>2226819Courland had colonies, that's close enough.
HEY can someone tell me if the character portraits are updated with the times as go on? like, do the british wear powdered wigs in the 1700s?
>>2226819The game uses the EU4 colonial range system?
>>2226826erm only if you buy the dlc
>>2226819https://en.wikipedia.org/wiki/Curonian_colonisation
>>2226789The most unholy of holy orders. Took on a mini-crusade against pagans on the behest of Poland, then proceeded to scam it out of land with forged documents and "fuck Piotr gon do". Spent the next few centuries fighting and genociding Christians.They're still a thing for some reason, by the way.
>>2226826Only 14th-16th century outfits atm, though Johan said powdered wigs are coming "Soon™ 2 More Weeks"
>>2226826They don't, but the stuff is very very detailed for nearly all cultures. I assume they may update them even for free in the future. The paid outfits for dlc also making certain cultures more immersive like geerce.
>>2226806there was one guy that has loads of hours in imperator and vic3, and he started off his review by saying eu5 has successfully combined all of the weaknesses of both of those games. "It's like a Chauchat machinegun, there are so many flaws I can't even list them all"he then goes on complaining about peasant levies being a thing, complaining about how wars are just determined by how many peasants you have, not understanding why mercenaries are so low in numbers in early ages, not understanding why coring takes so long compared to eu4 and that he should create subjects, not understanding why states had low control over provinces in that time period, not understanding why inca has such a shortage of food that they could go bankrupt during winter, not understanding why each location only has one resource.....
>>2226835all valid complaints
>>2226835>not understanding why each location only has one resourcethey dont though? yeah they only have one rgo, but buildings make goods too
>>2226835>mad cuz badMANY SUCH CASES
>>2226835>not understanding why inca has such a shortage of food that they could go bankrupt during winterThat is an actual issue, everything else is him being retarded.
Anyone pls, I'm lost>>2226725
For some reason everyone is joining the Protestant league, including the fucking emperor (Brandenburg) as well as the other members of my personal union (Austria and Saxony)
How am I supposed to build up my RGOs when there's few laborers in rural areas and they attract no migration
>>2226356how can I get skilled people in my cabinet?How do I get more crown people in my cabinet?
>>2226846marry your dynasties
>>2226844It's simple, everyone hates the Italians, the natural state of things.
>>2226829VGH, Baltic German West Australia.
>>2226693In my game Hungary ate Romania and Galicia, then became economic and military hegemon
>>2226844>stuck a duchyloljust go proddie bro, it'll make you feel better
>>2226841Gold/silver obviously but look and see how many coins the rgo has.
>>2226845Peasants promote to laborers if there's jobs available. It's like vicky 3.
>>2226848i can't. I get the "heir unmarried" popup, click on it and it says there's no suitable people to marry. Or do I just marry lowborns and take the prestige hit?
>>2226841Look at their price in your market or hover over them with the raw materials map modeBase price circled in redCurrent market price in blue
>>2226857try marrying a noble, that popup only shows foreign nobles and princessociety tab > people
>>2226849They keep voting to make me emperor though. I only lost it to Brandenburg cause my heir was a child.
>>2226838here's the part in full"There's barely any tin RGO in the Americas, which makes shipbuilding impossible. Colonization needs tools and medicaments, but countries in poorer markets cannot acquire herbs at all, so they can't colonize as fast. In vic3, there are fall back production methods that use cheap and easily available goods such as wood, but in EU5 there are no fall back PMs, and in EU5 every location only has one resource. This traps small nations in key-goods shortages and makes them unplayable"they guy basically just can't get over the fact that the world is unfair
If I had to redo things, i'd expel people from far away province where I've got low control into the areas around my capital. Only applies to shithole starts where you got to blob I guess
>>2226857There's almost no point in marrying your own nobles, either marry lowborns to propagate your dynasty or marry someone from a foreign country if you can so you can potentially claim their throne later.
You can just occupy your enemies and have them starve to deathI did it to the french, Paris has about 180k pop now down from 210k
All the east Asian countries are half-baked and/or bugged as shit, this game is horrible for us
>>2226866There's also a button to raze land
>>2226868It's called EUROPA universalis, what do you expect?
I'm tired boss.
reminder to drill your regulars in peacetime
>>2226871the European union wasn't invented yet
>>2226693Are they by chance hyper-traditionalist?
how do I make a hypermilitaristic totalenkrieg warmongering state?
>>2226879Reddit is that way
>>2226693or maybe it's because they're mostly contained in the Pest market though it shouldn't be a reason
Europe 1637
>>2226884ugly as all hell. what the fuck is wrong with the ai
>>2226884i can't believe how static the map is and the fact that nothing ever happens
WHY WOULD I WANT TO JOIN THE HALYCHIAN INDEPENDENCE MOVEMENT THEY ARE IN MY FUCKING UNION
>>2226884what's going on in scandinavia
Is artillery useless in combat until end-game? I have Chambered Cannons and they deal less damage during combat phase than my Arquebusiers. Even though it stacks good modifiers, the calculation ends up with the cannons killing 2 guys, while the arquebusiers kill 6. I tried making a stack without any arty at all and it seems to perform way better.
>>2226884wtf moroccowtf croatiawtf bulgaria
>>2226884Hope at least Ryazan and Vladimir colonize steppes
:)
>>2226891they're meant for sieging only
>>2226481The main problem is AI is currently. The UI is also atrocious but there's already a dozen mods to fix it. Whether or not the game is worth playing depends on your tolerance for bad AI.
>>2226895How
>>2226356So trying to understand the economy stuff and how to make the most of it beyond just clicking the most profitable trade after fiddling around for a bit>in a vacuum building more supply doesn't do much since prices will just adjust accordingly, demand is king>production of a good will let you squeeze more money out than the individual demands of both input and output goods, but most of that will go to the tax base of the raw RGOs once prices adjust>government buildings with upkeep are actually a net positive for the economy because of the extra demand produced, as long as you have the controll and tax rates to benefit from it>trade has the threefold effect of increasing demand in the exporting location (and so raising the tax base of the producers), decreasing demand in the target location (good if you have lots of consumers for production, bad if you have lots of producers) and generating some extra money on the side>burgers and other nations being able to trade means that things get complicated in practice even with what I wrote above and there's no easy way to calculate the long-term profit from a particular decision without considering broader market dynamicsAm I starting to get the right idea?
>>2226884show what ottoman control looks like
I am asking, once again, how the hell do I unify my culture group?
>>2226835>autistic people upset at change
>>2226890it's beautifulthey are all revolting
>>2226643What is up with Hungary? they were the same for my black death map as well. Do they just hard-close borders at the start of the game and never reopen them or something?
Those monthly ticks are fucking brutal man.
>>2226904swedish people are revolting
Uh oh!!!
>>2226900
>>2226896This seems extremely counter intuitive to the tooltips, which show them dealing 5x the damage of arquebusiers. Not even mentioning the 5-hour bombardment phase that ultimately doesn't matter at all.
>>2226909Based. Death to Papists
>>2226902It's a tech in the last age that unlocks a cabinet action. It doesn't really matter since it's cheap to get tolerated/accepted for other cultures in your group or simply assimilate them
>>2226899It shows green I click it
damn I just noticed that it would actually be better to stay small as papal states because having base tax just makes everything more expensiveactual genius game design
>>2226898just playing normally but I invested in farming villages so plenty of food
>>2226909What's the best flavor of christianity so far?
To the anons who were interested in colonial warfare:Fighting Indonesian peasant levies (no pike and shot researched, a couple cavalry regulars)My army comp was6 INF 2 ART 2 CAV | 7 INF 3 ART | 6 INF 2 ART 2 CAVThe battle AI kept putting my artillery in the frontline and most of them died. I very nearly lost the battle but I managed to collapse their flanks right at the end and rout them. This is one of the weakest countries around, literally everything else in Indonesia is owned by Majaphait who has every institution, more regulars than me, and 70k levies.
>>2226899All sounds right to me. Currently I'm trying to understand more finely when to transition from rural settlements. It's not just cash, there's a lot of good literacy buildings that rural settlements can't access. And while you do take a population growth hit, making decent population centers cities will encourage migration from the areas around to those cities, which is actually much faster growth overall. Of course if you go too far you might de-populate the countryside and not have enough workers.
>peasants finally got to above 50% happiness again>rebellion progress is still ticking upit's actually fucking over I will explode
>>2226922Your good RGOs should stay rural for the RGO limit bonuses
>>2226884Quite realistic
EU5 HAS OFFICIALY BEEN SAVED!Most people missed it but there is a simple trick to make the game more fun and more realistic. By simply puting the ai difficulty to hard you can play the game like Johan wanted it to be but didnt know himself that its possibleHard ai is literealy an improvement on all front by making ai nations>more stable>have more income>build more buildings/rgo>field a bigger army>be more aggresive due to bigger army and economy>be less prone to bankruptcy spirals>unironicaly play more historicaly since bigger nations do even better with the buffs>give the player more of a challange so that you dont get bored after 1500
>>2226925Very funny
>>2226884MOORTUGAL
>>2226927are you bullshitting me or does this really help the AI?
>>2226923Just accept that you will always have rebellions. Kinda realistic actually.
>>2226927what about very hard?
>>2226927>ai gets actual combat buffs with discipline etcfuck that. if it just let them field more troops I wouldnt mind.
>>2226875They had something far worse
Why does everyone keep screaming for rice when it's impossible to even import it? What the fuck is this.
>>2226927Does this make your vassals have more income?
>>2226935they are patching this soon
What's a good land based country to play for a thalassocrat to experience suffering in the mud?
>>2226940muscovy
>>2226919I guess I don't fully understand how the population growth from surplus food works. I had provinces which had massive surpluses of food which didn't seem to get that much population growth bonus. Do you need granaries in the province to be able to store the food to get the benefit? Is there some critical level of food surplus which is best for pop growth? Is it market-based or province-based?My most recent game was an England which controlled all of England, Wales, the two southern Scottish provinces and Flanders/Picardy and I have less population than you do 100 years further in. I know France has more population to start with but the difference still seems really stark. Teach me basically.
>>2226940Muscovy or Bohemia
>>2226862>In vic3, there are fall back production methods that use cheap and easily available goods such as wood, but in EU5 there are no fall back PMsUm wrong actually, you can make stone tools(which are complete and utter dogshit)I do think natives should be revisited to allow you to independently research the most basic of shit like FUCKING IRONWORKING if you're an epic glorious empire though.What he said about tin feels very fair(there is exactly 1 tin RGO in greater Mexico and you need to colonize really deep inland just to get it) but I feel like that was intentionally done to cockblock the AI from doing shit like colonizing cuba.
>>2226517based
>black death wipes out 2 mil of my 5 mil population>almost back to pre black death levels not even a decade later. this seems odd, even with a baby boom right afterward it would still take time for the babies to grow up.
>>2226942The food bonus is based on stockpiled food
>>2226941>>2226943I'm a historylet when it comes to slavic untermensch, was St Petersburg a later thing? It seems like a terrible capital unless you blob the baltics. Does Muscovy have its capital in the titular area and does it get forced to move?
anyone else's autism bothered when you send an army to a province next door and it goes in some roundabout way into other provinces because of some invisible terrain modifier or whatever
>>2226923It's not that bad, the amount of actual peasants that will rise goes down with their satisfaction (same for all estates). I had a rebellion that was so bad at one point it would've taken everything but my capital state, but by the time it popped I'd gotten the estate satisfaction so high it only released as a single location.
>>2226946they yearn for the mines
>>2226949It's because of the change to mountains where you can't enter them in winter.
Parliament (estates general) should be a permanent thing, not a meeting that only happens once every few years. Keep laws on a multi-year cooldown sure, but estate agendas and the stuff you buy with support like CBs should always be available.
>>2226947Also food price
>>2226927you can hover over the difficulty the only thing it does is make player army more expensive
>>2226930Just the extra 10% estate happines is enought to make the ai play way better since they dont get civil wars every 5 years>>2226932Havent tested it but the extra discipline becomes kinda too hard to play against>>2226933They make more buildings which increases their pop growth so they kinda do get a bigger army aswell>>2226938Yes it makes vasalmaxxing the meta but you can also just ignore it and not go all in for more of a challenge
>>2226942don't forget I've also done conquest so that could also help
>>2226950Oh yeah they did reduce in number quite substantially. The only ones that are still mad are the german settlers I was forced to import.
>>2226944please buy 'glory of the new world' DLC for 30 goybucks dearest costumer :)
What ethnicity did you genocide first? BTW the culture tab on the ledger is the place to track an entire people internationally if you care about that.
>>2226788what causes this? but unironically what's the chinks problem?
>>2226948>was St Petersburg a later thingThat's way into the 1700s and it's because Tsar Peter was a westaboo and also wanted in on that Baltic trade>unless you blob the balticsRussia precisely did this during the great northern war against Sweden, the same war where they took the land St Petersburg is on
Has anyone seen a single jew? I think all of mine died during the plague
is there a casus belli for stealing land from natives and if so how do i get access to it
>>2226433>Where to do from here?Hell?
>>2226927This is nice and all but I don't like buffs. I wish it could just be made to be better at resource management. I guess this does help you feel like the protagonist though.
>>2226960I mean absolutely but I still think 7.5 is insane. Did you target any specific provincial food stockpile/production levels?>>2226947I thought it was also based on raw production, alright. So are granaries just flat-out completely OP and you should always max them in every city/town so you can maximize population growth? And does the stockpile matter per market or per province? Is the meta just to make a town in every province to make sure you can get provincial granaries?
>it's 1430>I'm already nearly at max buildings in my 70 development capitalFuck
>>2226954maybe since i play with flat map its less obvious, but im in the lowlands so not sure what it is if not mountains. also what's the deal with my armies chasing the enemy after winning a battle and not fighting them in the next province after they retreat there? last game I played was EU3 and you could just chase them until they were eliminated
In the 1300 and 1400s before europe found Asia, where should I be building trade offices? Egypt?
>>2226458>badboy based vicky 1 boomer
>>2226884NOOOUUUUWW NAAAFIN HABBEDING
>>2226968All Jews dying during the plague seems to be common. Plus conversion rates are very high.My country of 4.243m people has only 340 Jews, compared to 450 Bogomils and ~49k Muslims.
>>2226973found a city in the tile nextdoor
>>2226968I think I may have had one or two jewish classmates in elementary school. It was always nice because they'd bring chocolate coins in for the Christmas parties.
I'm getting cucked from getting any gold for minting by merchant republics...
>>2226969>>2226969Age of discovery under printing press right sideAnyone else hate how low the max zoom on the advances tree is?
>>2226977We called it that in EU3 howeverbeit.
>>2226927does that pop growth buff turn every ai nation into a megalopolis or is it simply there because those tards cant handle plagues?
does the "annexed another subject" modifier really cap at -100? with max diplo and improved relations I can chain anmex with other vassals >200?does anyone know what the annexation time scales with: tax base, number provinces, relative power? e g. how does integration time compare for two one province vassala vs one two province vassal? sub or superlinear scaling? regardless it seems like vassalize, force culture convert, integrate in 10 years is the move in all cases
>>2226984It was infamy in EU3. Its called badboy in EU2.
>>2226962I think I'll just pirate it instead, but thanks anyway
>Raise levies>drag box around them>release>none selected>repeat >none selected>repeat third time>all selectedAny idea why?>>2226985That bonus is the same size as having food at minimum price, so it isn't gigantic but obviously over time it would add up.
what's the difference between fiefdoms and vassals and which one should I create?
>>2226983thank you anon that's exactly what I need
the fuck does that even mean I have a market and they have a market, what is the problem?
>>2226946You blobbed and integrated vassals obviously
>>2226458>Also you will get an INSANE amount of badboyyou can literally just remove it with diplomats
>>2226990It was officially infamy in EU3 but players still called it badboy. iirc it was a hidden mechanic until Divine Wind and so had no official name for most of the game's lifespan.
>>2226993a mix of both because ai subject liberty desire is only calculated by the same type of subject
Is there any way to quickly move pops to a village so I can tier it up?
started annexing my PU's, first Styria then I'll do Brandenburg and become the TRVE Blobhemia
>>2226999Wait so the power of a fiefdom doesn't make a vassal less loyal?Holy shit that's big
Any way to bind "balance unit" as a hotkey?
does castile get an event to move the capital on a monarch's death like portugal
>>2227006I got it after the death of my first king but Madrid wasn't an option. I moved it to Seville because most of your pops are in the south
when i conquer a place and release it as a vassal, why is the province capital fucking random instead of the default or highest tax base or place to give best proximity to the province or w/e
I want a ruler designer for some ahistorical starts even as DLC.
>>2226992I've noticed things not being selected/clicked several times now not just armies. Usually clicking one unit and then shift dragging works everytime though.
>>2227006Yes
>>2227002Does any kingdom rank country change its tag to 'Crown of X' when they annex a PU?
>>2227009almost guaranteed to be coming as DLC
>>2227003And the same for Marches, or Dominions. Subjects only count the number of same-type subjects for liberty desire calculations.
hussites raping the pope
>>2227009
Austria is way better than Bohemia in the long term.
>>2227012No, I got this name from a historical event while being the HRE Emperor in the 1300s before Hussite fired.
>>2227015
>>2227015A Hussite France is a timeline that might be the most cursed out of all of them
>>2227015large breasted fempope bent over for BBC (BIG BOHEMIAN COCK)
>>2226955>>2226955>not a meeting that only happens once every few yearsthis is how the estates general worked though. But maybe a FIXED 4 years or whatever is a bit long, maybe the length could be influenced somehow. Like the monarchs adm ability or something.
Which non-Catholic Christian religion has the most flavor/events? Lutheranism?
>France made us use French in their courtsYou bastards. Though honestly I only really care about the Liturgical Language.
>>2226356I’m so confused.I’m playing as a German county and managed to seize two more counties in a war right in may of year 1, and immediately my lands start hemorrhaging pops.I’ve tried to go back to the save multiple times and in ever case half my population is gone in a 2 years….It keeps giving migration events with “province is starving”, but I look at each county and they all have a food surplus.
>>2227026There should be a bonus/incentive towards not calling the Estate General, like a ticking bonus to control. France didn't call one from 1614 to 1789.
>>2227031it's probably because they are moving to places within your market that have higher migration attraction
>>2227029>france made us>embargo>embargo>embargo>embargo>embargogott strafe frankenland
>>2227031post screenshots with as much data visible as possible so we have more information
Any way to dismiss characters? I started getting inuit nobles.Does anyone know if the location you ransom prisoners at matters? It says it's centered on where they are, would ransoming them at the enemy capital make the antagonism loss greater?
>>2227031you need to set cabinet members to do something on the province so it rechecks and stops it from starvinggets locked into starving sometimes seems like
which one muslimbros?
>>2226983It's available in Age of Reformation too if you didn't pick diplomatic focus in Age of Discovery.
>>2227040historically, hanafi. hanafi is the only correct school of thought
if I let's say conquer Silesia, should I only make 1 big fiefdom/vassal or split it into 2?
>>2227039>gets locked into starving sometimes seems likeyeah, you can fix by reloading the gamereloading the save might work too, haven't tried
>>2227040really depends on where you want to push your values at the moment, if you don't need it then obviously go for shafi
>>2227034Totally agree.
I had a blast playing up to 1500 but I'll give it a break until there's historically accurate clothing for the 17th century+ Europeans, Eastern/Southern European city models, properly working international organizations and when dynamics of power between minor HRE countries get fixed so they don't get annexed/vassalized so easily like they are now. Enjoy the game, anons, I'll rejoin you again soon I hope.
>>2227040>tickers for all the worst valuesAntahaa
>>2227044just put a cabinet member doing anythingIt'll stop the next month or two
>>2227043you can fit 3-5 provinces in one vassal
>>2227049>tradition, religion and community are BADwhy are the swedish like this
>reason to support the rebellion: "Events"What "Events"??
>>2227054Religion is bad because it makes it harder to genocide I mean assimilate because "nooo those are God's children you can't slaughter them like vermin stoooop" t. diego sao paulo rodrigez-lopez-mendez
>>2227056prolly the event that popped up and said "-100% to peasant satisfy, they are revolting" ??
>>2226972nah I just mass built farming villages and irrigation
>>2227060woops my bad, probably shouldn't have hit the "round up military death squads" option
della Scala survived this gamethey always seemed to die
Has anyone calculated how much a counting house matters/doesn't matter in any measurable way?
>>2227061You didn't build granaries? I'm sorry to keep asking I just really want to understand how to do pop growth like this.
>most granular map game in history >no hong kong >no macau>no dejima disappointing. I wanted to fulfill my marco polo fantasies of being the first european explorer in asia and build a giant tea monopoly
how high should the food surplus be? I am at +1k balance in all my markets, do I need to shoot for higher?
>>2227065Should be pretty easy before you mass build them. It's a 33% multiplier to the base crown power of whatever all the pops in your towns and cities are giving you. Depends on the make-up of your country but town/cities are probably anywhere from 25-50% of your population so that portion gets the multiplier. It's worth building, but they're expensive so you don't have to tech to them fast.
>>2227061irrigation is useless for pop growth unless your food price isnt bottomed out
>>2227049Communalism and conciliatory are good though
>Nun tret herzu, die bösen Wellen>Fliehen vor dem heißen Helle>Luzifer ist ein böser Geselle>Luzifer ist ein böser Geselle
>>2227070>>no macauThe treaty port is a building, someone posted a screenshot ysterday IIRC
>>2227070yeah because those cities didnt exist in 1337maybe there should be events around founding them
I love it when I make a defensive league with a country and then they get declared war on and I'm never asked to join it. And there goes Lithuania.
stop deadnaming those xities.
>>2227078Macau and Dejima were only 100ish years into the games time frame. Hong Kong was 19th century so fair enough. >>2227077We're back.
>>2227079This happened with me and my Portugal PU who got killed by noble rebels, who I now have no choice but to kill because the game instantly breaks my alliance with them because it says they're a rebel nation
>>2226372its alexander pushkin's grand grandfather or somethingit is historical but what they want to focus attention to is tellingi expect europe also has many "famous" negros
we are so back
>>2227067I'm not sure I knew granaries existed ; is it for max food storage?
>>2227067Granaries give a .1% bonus to pop growth I believe, as long as they're full at least.
is there any point in moving the capital of castile to toledo over seville
>>2227092Think carefully about your capital since rivers and control spread over maritime matters a fucking LOT to you as Castile
It is insane how much disabling colonization improves Asian AI. No longer are they all focused on exploring, colonizing, and wasting money. Colonization has the pretty realistic effect of making borders more static. This of course causes issues in Asia most especially since historical things don't happen.
>>2227092I tried moving to Madrid from Barcelona and Valencia and it destroyed my country so I gave up.
is eu5 a papist game?
>>2227098Not in any of my saves
>>2227098The Pope is probably the strongest he's ever been.
personal unions are SHIT
>Aztec reform is buggedFuck it, new world is just unplayable.
Are there any negatives to switching from tribal to monarchy while still having tribal vassals?
>>2227088>>2227086granaries don't increase pop growth directly, they increase your province's food stockpile and having a food stockpile larger than your food consumption increases your pop growth by up to 0.2% at 120 months worth of food, which is a pretty huge deal since pop growth is usually at around 0.2-0.4%
about to start an Irish native game and see I can rule England for 800 years.
>>2227101They're only shit until you pass the laws to make them loyal puppy vassals and then integrate them when you no longer need them.
>>2227102What do you mean?
>>2227102Everything is bugged except the Hundred Years' War.
>>2227098Yes, Europa Universalis V is firmly a Catholic game, and so are these threads.
>>2227102it is, clearly lacks the intended content also
MUST HAVE FIXES AND QOL!!https://steamcommunity.com/sharedfiles/filedetails/?id=3599516814Fixes alliances constantly breaking due to bug in antagonism calculationhttps://steamcommunity.com/sharedfiles/filedetails/?id=3600020828NERFS culture conversion, stops the whole eastern europe becoming mongolian by 1400https://steamcommunity.com/sharedfiles/filedetails/?id=3600179896GIVE correct name to the eastern europe provinceshttps://steamcommunity.com/sharedfiles/filedetails/?id=3600093580MARRY A LOCAL NOBLEhttps://steamcommunity.com/sharedfiles/filedetails/?id=3601110104ADDS BACK LUCKY NATIONS SO THAT THE GAME ISNT SO AHISTORICAL AND UGLY
>>2227112https://www.youtube.com/watch?v=TI0aU3PEir0>8 years agoCan't wait for the update.
>>2227083Oh, the reason I wasn't called in was because they JUST voted for automatic defense and the previous policy was no defense.The probably wish they'd have voted sooner now.
>>2227112IRL yes, but I'm absolutely rushing to become a proddie so I can tax the church and get +10% max literacy
>>2227104Okay, got it. So that was my real big mistake, I only had like maybe a single granary per town or city and that does basically nothing. So max granaries per urban location is a really big deal for pop growth.I assume this works on a province level? Or is it location-based, with only the city benefiting?
150 years into the game and I just realized you can build rural markets and shits in minor settlements
why aren't the tajo or the thames proper rivers in the game, it would make london and toledo much better locations
>>2227081Wikipedia says Dejima was 199 years later. Japan can choose to isolate or not after the Sengoku period, right? So they should get an event to build it if they chose to isolate.
To learn the game I'll simply watch clio and do everything she does
I can't be the only person who gets overwhelmed by all the provinces. it's unnecessary, why can't it just be like eu4 where provinces represent a general areas, not a thousand little cities
>>2227121how do you even see what is and isnt a river?
>>2227118>So max granaries per urban location is a really big deal for pop growth.yeah it is>I assume this works on a province level?yeah it does>Or is it location-based, with only the city benefiting?every single location in a province uses the same food stockpileso ideally you would want to have a bunch of rural provinces who gain a flat 0.1% from being rural, and build a bunch of granaries and villages to get the bonus as high as possible (although you may want to divert your resources to build a proper economy first)
>>2227114Kyiv is already spelled correctly. It should change to Kiev if and only if it is held by a Russian state.
how do you trigger the iberian wedding in this game
>>2227118>>2227126Yeah, Granaries are a tax expense building. Don't build those until your economy is ready.
>>2227128There is no iberian weddingYou can get a PU/claim throne CB on Portugal pretty easily though, if you immediately wed one of your people to them
>>2227129Of course, I wouldn't do it until I had hit economic stability. But after getting an income of maybe 100/mo that seems like it would be the perfect point to just spam granaries and watch number go up. Hell, irrigation too probably to increase the max population cap so the bonus from free land increases earlier too.
>>2227131>There is no iberian weddingnice "historical" game, paradox
>>2227114>AHISTORICAL AND UGLYfuck off railroad autist
>>2227131What are the conditions for Claim Throne?In my experience it's just something that happens randomly.
>>2227108It doesn't reform your religion and your are stuck with the doom timer.
>>2227133>incomeNo, the economy. make sure you always have a surplus for inputs. GREEN number go up. GREEN.
>>2226438>not spelled Fucker as it was historically in the time periodParadox has no integrity
>>2227134>durr why isn't there an event for something that happens 200 years after game start
>>2227135the game is already railroaded to high hell my friend, only to stupid, unfun and ahistorical extremes. every run is the same
>>2227143mad cuz r*ssian
>>2227142>being this retardedI feel genuinely bad for you.
how good are hospitals at helping against the black death
>>2227145im an american from new york city sir
>>2227127kyiv is a cia color revolution plant that was invented 3 years ago
ROYAUME DES OTTOMANS
>>2227146You can just wed your characters and dynamically get your own Iberian wedding. Is that too hard for you? Need me to make an event that annexes all of Europe to lower the difficulty?
>EU5 is a papist game>It's set in the period Protestants conquered earth
>>2226871I don't care I'm not wh*Te>>2226795Actually the Yuan Dynasty lasts too long and can get bugged so that the scripted implosion never fires.It just feels like shit to select the Yuan Dynasty and speed 5 AFK to try and collapse the country to play as one of the rebel tags. They should have made it a little ahistorical like EU4 Japan where you could start as clans that technically didn't become influential until later.Also much of the Chinese resources, climate, culture, and language choices are just completely wrong. For example, the almost complete lack of silk, iron, and coal in all of China.You wh*Tes say that Paradox is bending over for Chinese players but actually China and East Asia in EU5 are really half baked and inaccurate.
>>2227149>the CIA invented the Ukrainian languageThis is what ziggers ACTUALLY believe?
paradox: * takes a shit on a plate*eu5 players: WOW!! ALL THIS FOR ONLY 79.99$+TAX? IF YOU REFUSE TO EAT SHIT, YOUR A TRANNY!
You should be able to accept cultures without restriction if they're in your culture group AND have the same language.It's retarded that I can't accept Gothic unless I give half my land to vassals because that microculture is never getting to 2.5% of my population, I want to roleplay, not wipe everything with my main culture.
>>2227131>if you immediately wed one of your people to themyour ruler already starts married to the daugher of the king of portugal and gains a union cb on them when that king dies
>>2227157 (me)i'm trans by the way
>>2227156Queef is currently without power right nowyour men are dying and your women being fucked by polesLol.
>>2227112Absolutely based & Pope-pilled.
>>2227156NTA but the Austrians did
>>2227159culture convert your capital for a few months then accept and convert it back
>>2227162>proceeds to lose 1000 men per day
>>2227156most of what ukraine calls their languarge was writen in the last 10 years, yes, under usaid funding.
>>2227166>proceeds to have a 17:1 body exchange rate with the russiansuh oh
does eu5 have an end date?
>>2226712Shitty bait
>>2227168Why did ziggers decide to attribute everything to usaid after it was canceled, including things happening after it was canceled? Please help me understand
>>2227114>https://steamcommunity.com/sharedfiles/filedetails/?id=3600179896>GIVE correct name to the eastern europe provincesmod made by a tradcath zigger from the slums of sao paulo
>>2227173You fool. You utter fool.
>*assimilates your culture out of existence*heh... nothing personal, I just need le control
>>2227177I wish there was another way but you're cucking me out of a full core...*deletes russhit from existence for glorious greater polish*
Why didn't the English assimilate the Irish out of existence?
>>2227175>cath>ziggerbro got his diploma from mcdonalds
>>2227180probably because it's not as easy as clicking a button in a game
I MVST COOMTROL!!!
>>2227165That's what I did, yeah. It's retarded and gamey. If we have the same language and culture group just let me accept them without a minimum population requirement.
>>2227180What language are they speaking in Ireland right now, huh?
a lot of butthurt belter seethe in this thread rnyou will never be europeans, you are all meat shield agaisnt russia
>>2227185gaylick
>>2227180To feel better about themselves
>>2227185American.
>>2227185I wouldn't consider it English at the very least
The Golden Horde is easy pickings... The depopulated, high population capacity, fertile black soil of the Ukraine is calling my name... Imagine the birthrates...Talk me out of blobbing
Slava ukraina.Geroyam Slava.That's all I have to say. Fuck the occupants. Fuck fascist russia
>>2227180they didn't have enough cabinet slots nor high skilled courtiers
>>22271875 millions people and only 70k that speaks irish. Pretty grim isn't it
>>2227131well how do I get aragon's throne then. the ruler is like my third cousin
>>2227193You tell them sis! Lets meet for a quick dilation sesh after we finish spamming this thread
When do I receive info about undiscovered areas? It's 1700 and I can't see shit past Portugal. I wanna see the new world.
is it a good idea to place spouses/close family ruling on vassals? if they die and a union gets triggered is that better or worse for annexation later
>>2227180Because they changed religion right when they were fucking the Irish in the ass and it became branded like a cattle's mark in micks' and bongs' minds as a deep cultural chasm in otherwise identical looking peoples.
>>2227199steal maps
how do i install mods on the alternatively acquired versioni want my anime girls
>>2227205there's no anime girl mod
>>2227207there is one for the main menyim already sick of seeing the guy for some reason
>>2227193mmm the Greek heroes from my home village fought for the fascist Russians though????
>>2227205user\Documents\Paradox Interactive\Europa Universalis V\modand put mod folders in therewhen you launch the game, top right, mod manager menualternatively you can create an empty mod using the main menu and that creates the folder for youmods are uploaded to https://catalogue.smods.ru/game/europa-universalis-v/ you can ask and request new mods and updates
>>2227208What's wrong with Magellan
>>2227210roboto font?
>>2227210oh yea, forgot about their default mod managerthanks anon
I'm going to play as Venice, conquer the Greeks and Turks and create a new country called Dandolia.
THERE ARE HUSSITES IN BELGIUM HOLY FUCK POPE CALL A CRUSADE OR SOMETHING
>EU5>still managed to bring in modern politicsNow imagine Paradox trying to do Cold War. No public space will be usable.
>>2227214FALLO ANCORA
how do I make sure the vassals/fiefdoms are of my primary culture? if I enforce they get +100 liberty desire is that what I'm supposed to do?
PAIN IS SALVATION
>>2227216There's always politics from the devs seeping in the game they make. If anything it's quite shocking that there's so many fucking ziggers playing these game that can't stop themselves from sperging out online instead of keeping quiet.
>>2227218that's the price of it unless you are able to turn them into a dominion, i think dominions forces culture and religion and language
>>2227218YeahIt takes like 200 months to decay, that isn't that bad
>>2226422there are decades where nothing happens, and there are weeks where nothing happens
Tell me what aspects are wrong>Base damage is very important in combat>Combat is the only place in the game that shows base damage>There are modifiers to base damage not shown because the same unit on opposite sides will do radically different damage, perhaps there is an offensive and defensive base damage>Upgrading unit types like warbows to longbows can increase damage>Regulars are useless in ages I and II>Drilled regulars could be useful in age III
>>2227196they're working on it.
>>2227218just tank 100 liberty desire force culture/religion conversion gives a nice kickstart with instant conversion which is worth it
It happened.I conquered provinces for aesthetic reasons.
Is it worth it to build marketplaces even if it raises burgher power?
>>2227231The French model of foreign policy
>>2226433Iceland, let the world know you are a force unstoppable
>>2227231aesthetics are practical thanks to control
>>2227232There's nothing wrong with raising burgher powers, they're the best estate and don't start out very powerful, you can't go wrong with giving them a few buildings and privileges
I had a naval combat where I was trying to have my transports flee but it kept forcing them back into combat, and when they got away later they were chased and engaged. I've never had this happen in my favor. How does that work?
why the fuck is he italian and hussite
Why is there a formable for "Africa"? Why would you ever conquer Tunis AND set up shop there?
>>2226884Soul
>>2227236>and don't start out very powerfulUnless you are Italian.
>>2227218100 liberty desire doesn't matter. It'll fade in like 10 years and the ai is a combo of being too weak and too much of a pussy to rebel.
>>2227239I wonder if he was raised as an Arab his surname would be Al-Luqsambuk or some shit
>>2227236t. burger
>>2227239Because God does indeed punish twice
alright how do I curtail the nobility as france
>>2227196English is the ideal language, to be fair. You can't do better than it.
>>2227240holy shit you just gave me an idea for my next campaign
>>2227240(North) Africa was a major Roman province and one of the heartlands of Christendom so it's probably for VGHers
>>2227252nuh uh, I'm doing it first
>>2227251english doesnt even have grammatical cases. mogged even by ukrainian
>>2227251Dootchy ees dee ydeaal toounguee, ook?
>>2227258We do, but we only use them for pronouns.
>>2227251English is a clusterfuck of other languages and rules that are repeatedly ignoredBut I wouldn't have it any other way
>>2227260speaking of english pronouns, the english actually the objective and subjective and the singular and plural form of the second person pronoun.english literally just has a completely analytical second person pronoun.english pronouns aren't consistently inflective
I just queued 80 marketplaces.What am I in for?
>>2227255Isn't it funny that billions of people in Asia and Africa self-identify with greek/roman names of "Africa" and "Asia"
so when i have lots of money i just shift click mass build RGO and mass build buildings?
Game is fun but reading paradox forums and seing brainlets seethe is even funnerCurrently taking a break from my duchy of lorraine playthrough ,1490 almost all of lotharingia under control despite not focusing on expansion, economy exploded when I made my own market so next session is going to be a lot of war
What would be a Christian North Africa be like today had Islam never appeared?
man I want to give the ottomans a try because they have such amazing advantages but I hate islam too much
>>2227269There isnt a single continent not named by white people and retards still cry about "eurocentrism" if anything history as its taught in the west is not eurocentric enough, the west really is HIM
why doesn't william shakespeare spawn for england?
>>2227274if you want to know the answer literally just go to malta or even palermo lol
anyone competent at trade able to tell me exactly what pic related means? I'm importing jewelry from Bohemia's market and I'm getting beat out by half of Europe, which makes sense since I'm small, but how does trade advantage work? I thought it was mostly from exporting from the market I'm in.also related, but how does embargoing work if I'm not a market leader? Does any market member have the power to embargo a country from an entire market, or just from their trades? and out of curiosity, what happens if a market center location has greater market attraction to a foreign market? can that ever be the case?
>>2227262English is a perfect mix of the two biggest European language groups, its only missing Slavic and it would be the perfect language. Like non DEI Esperanto
>>2227274they'd larp as white even harder
>>2227282You can already talk like a slav in English. Just do your best caveman impression.
>>2227278Isn't Malta still heavily influenced by Arabs? I thought their language was just Arabic but with the Latin alphabet.
>>2227287so what? arabs and punics less different than you think
>>2227287The Maltese are Italians who speak pidgin Arabic and write it in latin letters.
I MUST COOOMISSION ART
What do I do about lumber when I am in the Kabul market? I have quite a bit of money but can't build anything. Do I really need to try to take more Indian land for forests? I missed the mark on invading Delhi while it was still collapsing. The lumber shortage prevents me from building the stuff to get manpower.
>>2227102africa too, and everything besides europe in general>colonize a province>2/3 of it are hidden in terra incognitaabsolute slop
I beat the game. It's joever.
>>2227298Ethiopia is playable.
>>2227279Trade advantage description only mentions exports but I'm pretty sure it works to determine import priority tooI think it counts your advantage at the market they are importing into, so you can spend advantage to import into a high advantage marketYou should go to the market page and hit the countries tab to see a list of countries, then sort by trade advantage. I assume you need more in your home market to do that? not sure lolNot sure about embargoing
I just learned that the UI is fucked for explaining formations. Just because the unit is below one another in the flankage of formation, doesn't mean it's waiting it's turn. They all take up frontage so you can assign stronger frontages on one flank to make their flank collapse sooner.
Do characters ever culture convert or am I just gonna have some random italians in my court until the 1800s
does inland exploration even work?
Is there an automation setting that marries off courtiers? I'm getting sick of having to manually marry everyone.
>>2227304that makes sense. so do I have a different trade advantage number for each market? how do I get trade advantage in another market?
Is Cost of the Court Legitemacy spending to 100 even worth it? I feel like I lose value on a lot of events and it's taking up like a quarter of my expenses
>>2227302ethiopia is right in the middle of its starting zone of vision. If you ever try to colonize anything at the border you will see
>can't walk through the mountains during the winter>every fort is a deathtrapjesusis anyone doing a switzerland run? sounds like it could be fun fighting french and austrian hordes
>>2227313>you will seeOr not!
>>2227311yeah it is market specific, mostly depends on owned locations and where you build them. All my advantage is from buildings and I guess maritime presence is the other main wayyou can build trade offices in other countries but they are way less efficient than the ones you can build in your territory
are there niggers in eu5?
>>2227295There is something soulful about the peak intentional iconography that is a lost skill in modern day. It feels like people forgot how to paint like this.
>>2227319got it, thanks again. so basically if I'm importing from another market, i'm at an inherent disadvantage if members within the market i'm importing from need that good?
>>2227322Yes, there's also slavery.
Aragon is doing fucking nothing on my war, it is literally rounding levies and letting them rot on the countryside.Can I mark objectives for the AI or something? Holy shit.
>>2227322No, Africa is mostly populated by whites. There are little pockets of jeets in the east and a few Asians in Madagascar. They claimed they didn't have enough time to finish the African ethnic models.>For now, enjoy your extension of Europe.
>>2227322Yes, they are working in the gold mines in Zimbabwe and Im exporting the gold for MASSIVE PROFITS
madagaskar seems like a nice challengewouldnt have been but all its civs are sunni meaning they cant colonize instantly like most of african continental countrieshow hard it is to convert to paganism in eu5?
what's the best rgo
>>2227337I think only the west coast ones are Muslim
bros my PC forced restart while the game was loading again because of CPU over temp
>>2227322Yeah Muscovy exists
we wuz kangdom tier
>>2227338Sturdy grains because thats all these picky eater fucks want.
>>2227337Its very comfy, except for no pop>>2227339Everyone is muslim but the north are Swahili and the south natives
i suppose 'Early Standing.., or 'Mass Army, are the likely wins here
>France can make separate peace with my vassals>I can't make separate peace with theirsI assume, two of my vassals had land taken by France
>getting military access doesn't share it with your subjects gaymaybe i should just let go of union with georgiayou need like 3-4 times their army and food supply to siege mountains safely
Why does it say I have river crossing penalty? I don't see a river on this province and my original location had none either.
>>2227326yeah basicallyIf you have more trade advantage than them in their own market I'm pretty sure you could snag it from them though With enough foreign buildings that should be possible
and yet, they're greyedany pointers , friends ?
>>2227274There was an African romance language that was completely eradicated by m*slims.They would probably speak that alongside (non-Arab) semitic languages like Coptic.
>>2227354escuse me senor but reddit told me it were impossible to beat the BBB as spanish. you are using cheats?
it's uphttps://steamcommunity.com/workshop/filedetails/?id=3602832678
>>2227362I am not autistic enough to install this.
hook and cod wars begin..
>>2227356just mouseover themthose laws are for standing armies and will be available in later ages
Rivers can give huge bonuses and yet they're almost invisible and don't show up on any mapmode
>>2227359BBB? And no cheats
>>2226737>Yeah that's how it worked historically.Poland/Lithuania?
>>2226680show flag
>>2227344you can get all the pops you need from colonizing the island
How do I reduce noble power without revoking privileges?Their power is so high that revoking privileges costs ~90 stability so I need to chip away at them in other ways.holy fuck I finally understand why half of Europe abolished titles of nobility in the 19th and 20th centuries
Just found out you can retreat in a different way during battle by right clicking your battling units out and only lose like 1% of your forces.
>>2227373Sure but it takes a long time Switching religion like anon said sounds like a great idea though
>>2227272You can do that when you're done setting up your economy because that's basically what you're doing anyway, but getting to that point faster takes some manual work of filling needs and such.
>>2227377you can do this in every paradox game...
>>2227344this is zimbabwe's goldby trying to make their kangz in to superpowers paradox has turned them in to piggybank for everyone to robor maybe it was the plan, huh
>>2227370Yes, Lithuania inherited the Polish throne but Poland was stronger and became the senior partner.
>>2227377retard-kun...
Reminder to report all the bugs via Ctrl+F7
>>2227368there is, it's just hidden in such a retarded way. settings -> input bindings
>>2227380I didn't know about this or forgot about it.
>>2227375You need to balance yo estates. Increase the power of one estate to make another estate's power smaller, eventually getting them closer and closer, all the while continually increasing your crown power and keeping them decently below you. You need them to be happy so you can tax them.
>>2227375stab decay is very mildif you have the money, max out your stab slider and stock up ~90 stab, this way you should be able to revoke safelyit's gonna be slow, but you should be able to at least remove the most harmful shit like banal lordship
>>2227387Wow that is extremely badSo it doesn't display in default or tactical map mode?
>>2227378it only takes a long time if you do it via a default methodif you transfer enough of your pops in to a region first you can colonize it instantly afteri feel like i need to stop teaching people this method, otherwise paradox will nerf it and completely kill all the shitholes i want to play
what the fuck is this event>hey some natives in your bumfuck colony across the ocean are dying>PAY 1300 GOLD>OR LOSE 12 STABILITY AND 15% CLERGY AND PEASANT SATISFACTION NATIONWIDElocal satisfaction is fine but it's retarded that this shit scales to income when all other colony events only cost a couple dozen ducats
>>2227380not in ck3
>>2227390This is what I'm going to have to do, but I have pretty high income so ~90 stability represents a huge gold investment over quite a long time.>>2227389My nobles are over twice as powerful as the other two estates and are very pissy. Part of the reason they're so pissy is that their estate power means they lose a lot of satisfaction whenever I give the other estates something during parliament.I'm worried giving more power to the other estates will hurt the crown too much.
>>2227391no but enough people have bitched about it that it'll probably be added to the map modes very soon
>>2227389>>2227375or just remove most of your pops
>>2227375Stability is a nothingburger. You can go to -100 stab and if you have a decent income it'll come back just fine. There might be one rebellion but cabinet actions can suppress them.I'll never understand the screenshots I've seen of people with 90+ stab and investing in stab, it's a huge waste. Stability comes back faster the lower it is, you want to spend it.
>>2227398kek
>>2227368what type of bonuses, the game doesnt tellsame as with production depending on the province's rgo's
>>2227394That event is probably supposed to be for natives, to fuck them overBut yeah scaling costs need to be eradicated. Eventually it gets to the point that every scaling cost choice makes you go bankrupt, because you have tons of money but your estates have nothing to lend.
>>2227295Why's the guy on the left's cock out?
>>2227405>but your estates have nothing to lend.this seems to be a bug, apparently they're going to fix pop demands in an upcoming patch so that pops stop bankrupting themselves
>>2227394another bug, event activation is tied to the local culture
>>2227239His Italian mother refused to raise him in the ways of the disgusting Bohunks. Jan Hus still managed to get to him though
>>2227404Pop capacity, dev growth, food productivity, maybe some other idk its all hidden in the tooltipsAnd it depends on the river size, it can give +50%
>>2227382Lithuania was the much larger and stronger nation though. Poland was dominant because it was seen as more legitimate versus the state that had only just converted to Christianity.
Being a great power sucks.
AI formed Two Sicilies
>>2227418This is like, in EU5 terms, one being the senior partner simply because the higher government rank bloats its greatpower score.
>revoke one (1) noble privilege>they instantly rebelungrateful fuckers
I cant decide, should I play Kerman or Candarids? Or is choosing a country with no events or bonuses a bad idea?
>>2227330Made them attach to me, nice.Don't know why they decided to wait so much, lol,
Made a number of mistakes during this war (mainly trying to assault a castle in Sienna after 180 days of Status Quo and attacking an army of Aragon who I marginally outnumbered but choosing poor terrain and having a slightly worse commander)I ended up having to peace out when Aragon landed another 10K professional troops and my allies were just wandering around. If Florence had just marched down to Sicily and sat on Palemmu I could have at least formed 2 Sicilies but I did get a number of new Italian city states as vassals and only having to pay some gold seems like the best way to 'lose' this war.Mercenaries were totally useless (500 gold for 200 soldiers!) and I cannot compete with Aragon again unless I either get a massive navy and stop them from landing troops, or get the professional army tech they seem to have.Anyways the Black Death is coming so I'm just gonna try and build up my infrastructure a bit more but quite disappointing I couldn't reclaim my rightful title as King of BOTH Sicillies...Oh yeah I'm still excomunicated too. Maybe I can get that fixed.Also I have 30+ prestige rn from the peace deals I signed with the Italians. I already spent 20 to change my culture to Italian. Is there anything else cool I can spend it on?
so much for "hard mode ai prevents civil wars" france has been like this for almost 10 years now with neither side making any progress
>>2227429
Is there no way to see arrows for enemy units where they're headed?
>>2227344Who are the most Asian looking tags on the island?
Why isn't Ctrl+J for tactical on like Ctrl+A or Ctrl+S?
>>2227434This, they are the rightful owners of the island and its masters.
>>2227340nvm it was my thermal paste drying out. replaced it and cpu isn't hitting fucking 95C anymore when the game is loading.
What downsides are there to raw number of vassals? i.e. what negatives would you have in releasing every province in France as an independent vassal vs 5 large vassals.
The trust system needs to be reworked and expanded. It makes no sense that you can lose all trust in just a few years and also high trust barely affects the attitude of the AI. I remember in EU4 trust mattered substantially more, especially with vassals and such, and it was more worth spending favors in.
>>2227443going over diplo cap is really bad
>morocco declares war on me with no CB, both of our goals are to show superiority>I'm too busy colonymaxxing to research carracks to blockade them but I destroyed their landing fleet so they can't invade me>no ticking warscore because it's show superiority so we just sit at zero warscore for years and they refuse to peace out
I guess I had to relearn the lesson to never trust an anglo to back you up. For as much as i'm pounding the french levies into paste, it's burning through my manpower reserves doing so.
ayup, its PU time
>>2227450She cute (and useful)
>>2227445OK, checking the diplo cap bonus larger is more efficient. I have 14 vassals and 3.66/8.4 diplo capacity. Spending is up because of some annexation issues but still, it seems like lots of little vassals until you reach the cap is better.
the teutons are so much fun bros
The leftover crusader states literally genocided all greeks in my game. Athens is 100% catalan and Rhodes 100% francien among others
>>2227348elite training is the best because more discipline = less pops dying in wars
>>2227455I swear those islands are given their cultures in EU4.
I've been locked in my room for a week playing nonstop everyday listening to Catholic chants and incelcore and I'm not even 1% tired of this game.
>>2227404>>2227416They also act like roads for proximity, with downstream being significantly faster than upstream.
Can you make the peasants learn to speak Latin in this game?
>Centralized vs DecentralizedCentralization always>Traditional vs InnovativeInnovative always>Spiritual vs HumanistSpiritual for homogenous countries, Humanist for diverse empires>Aristocratic vs PlutocraticBalanced to minimize estate power>Serfdom vs Free SubjectsSerfdom for large rural empires, Free Subjects for smaller countries that are highly urbanized>Belligerent vs ConciliatoryWide vs tall again but not hugely impactful>Land vs NavalUnlike other EU games this one is more about control than military, pretty self explanatory though>Offense vs DefenseOffense unless you are playing tall and need to defend from a scary neighbor like Milan or Navarre vs France or something>Capital vs Traditional EconomyTall vs wide, pair capital economy with free subjects and traditional economy with serfdom>Individual vs communalCommunalism is usually better I think
>>2227418If you're looking at it simplistically. Poland was a much more developed nation with a much stronger economy, more uniform demography and religion, and MUCH stronger diplomatic ties. This is not even mentioning the reality that, at the time of the union, Lithuania was still only really toying with Christianity and had not really made a firm break with paganism, whereas Poland was part of the virtually monolithic Catholic community and would have taken mass affront to Lithuania receiving seniority. Lithuania having larger armies (and it's debatable if they even had that) or more land does not make it stronger. Poland was unambiguously the more desirable crown of the two, and the one capable of more firmly projecting power.
Starting to think I shouldn't play so overly hostile to the nobles, I can't tax mine anymore now that their satisfaction equilibrium has dipped below 50
>>2227466Poland was also a kingdom whereas Lithuania was only a grand duchy. It would be strange for a grand duchy to have seniority over a kingdom.
>>2227465Individualism for morale. Estate satisfaction is irrelevant (they all get raped by the high morale individualist hero armies).
Is there a known bug where estates spend money to build something but nothing gets built? I'm watching my commoners spend continuously to build something but nothing ever appears
>>2227313why would you colonize that shit worthless land
Is it worth converting to Lutheranism?
>>2227473yes because the reform is broken and most pops will convert, plus you get taxes and literacy
lithuania had very low control over land
Holland start is kino af.>start in a union with hainaut>get brabant in a PU for free>finally finish integrating the lowlands in time for colonizationThe only bad part is there's no real way to get Flanders from fr*nce.
>>2227465>Humanist for diverse empiresLolWith current assimilation rates humanist is completely useless, all countries are ethnostates after 20 years
colonies need more work as well, they're basically completely dependent on maritime advantage for control between islands since the terrain is jungles and there are no roads. This is fine, but maritime advantage is mostly generated by natural harbors and ports however you have zero control over what location is chosen as the colonial capital so it randomly chose the location with zero harbor capability instead of the location with 50 harbor capability, meaning control is fucked.
>>2227478Annoying.I wanted the Andalusians to last long enough to ship them to the new world.
I don't like how your power spike comes from building shit. Feels like vic
post großgermaniums
>>2227482Yeah, in real life the big empires like Lithuania were a lot more powerful than small economically focused countries like England.
is there a way to check why i got a claim throne CB? i can see that my ruler is the third cousin of austria's current ruler, but i don't really understand it.
look at the FPS counter in top righthttps://files.catbox.moe/r6xoi3.mp4
>>2227486lmao get tooltip'dt. johan
>>2227484Honestly I don't care. It's boring as fucking to play speed 5 and taxmaxing just to build more shit.
>>2227486yea theres some awful optimization in regards to the UI
>>2227485it looks like austria's current ruler is the grandson of austria's previous ruler, because he had no sons alive anymore?does that make him less legitimate and therefore allows me (2nd cousin of Bogislaw's mother) to challenge the throne?
>>2227488>i bought a game specifically advertised as specializing in tall gameplay and now i'm mad about itThe worst part is the EU5 EULA deletes EU4 from your steam library. You can't go back and play it anymore.
>>2227492that's how primogeniture works, although the game seems to prioritize a dead heir's brothers over his kids
Guys, I can't pretend that everything is okay anymore.The AI really doesn't do shit. Also it's 1409 and Yuan has put down the Red Turban rebellion twice and is still fully in tact.
can u be a wholesome little bavaria and get a high pop by making sausage and beer
How the fuck does the claim throne CB work?Some guy my daughter married became the viscount of Milan and I got a claim throne cb against him.Why would I get a claim on the throne just from my daughter being married to him?
>>2227496Maybe it's time to Bai Lan??
>>2227495i seei'm unfamiliar with this kind of thing so i've just been marrying with the stronger countries to see if anything happens without any real strategy
>>2227499Yuan isn't Chinese. It's foreign Mongol invader niggers. So you should have posted an image of Xi getting BTFO instead of that.
>>2227496>waiter, waiter, my diamond has a chip in it
>>2227501All the more reason to Bai Lan, hungyow
any localization mods for language-appropiate country names?
>>2227479The literal only thing wrong with any of that is the AI not choosing the most optimal capital. The jungle shit and maritime all makes sense.
What's the logic behind cultural influence increasing siege ability?"Hon hon hon Pierre I read this lovely story from england, are you sure we should be defending this castle?"
Spiritualist is probably better just for having +Clergy, those are the most literate guys between Cathedrals, Temples, Fortress Churches and other shit.
CAN SOMEONE STOP FRANCE FROM MINDLESSLY KILLING ARAGON EVERY GAME
What antagonism threshold do I have to watch out for coalitions? +100?
Why and how is the OST so good? I only wish i could skip and browse through it like in eu4
>>2227512still 50 i think just like in eu4
>>2227513I think it's because they used AI to generate a lot of the tracks.What's your favorite so far? For me it'shttps://www.youtube.com/watch?v=cZxxjB-GiG4&list=RDcZxxjB-GiG4Always a bop every time it comes on
>>2227509If you surrender to a nation that's culturally renowned you can somewhat guarantee they'll accept your surrender mercifully.If you were being sieged by a Florentine vs a West forest Bantu who would you surrender to sooner?
>>2227515>they used AI to generate a lot of the tracks.lmao what
You guys finding it easy to diplomatically vassal people? I find it's almost impossible because no shared culture + tax base.
>>2227515i mean come on have to go with this.https://www.youtube.com/watch?v=y3wmOBtiHkM&list=RDy3wmOBtiHkM&start_radio=1
>>2227515>they used AI to generate a lot of the tracksschizo post
First campaign on very hard/very hard Ironman with the xrome-ai as the Romans and I’m not sure if I’m doing good. I beat the Byzantine pretender, have coalitions spawning but have beaten two already. I have 20 galleys, 15,000 levies, 200 cataphracts and 100 Varangians, took minimal plague damage, and just crippled the Ottomemes, but I also have 45% inflation and am working on reducing it big time. Am I on pace for a Roman restoration?
Where do I go to read EU4fag seethe? I want to laugh at casual blobbers who ruined this franchise.
hussite bohemia is conquering south germany its overalso some hussite bavarians in the northern forests revolted against them "forest bavaria" lmao and they had a white and blue chalice flag
Is there a way to see before war who you can liberate from a country? Basically already annexed land?
>>2227519It is straight up impossible if you already have a few subjects, including colonial nations.
>>2227527I remember getting around EU4 aggressive expansion by diplo vassalizing. So I assume not really the case for EU5 then.
>>2227522>45% inflation
Why can't I view the full list to this? Jeez
Hide metanigger threads Ignore metanigger posts Do not reply to metanigger posters
>Fight near your sieging army>Enemy flees into them and stackwipes
>>2227530It had to be done.
>>2227527or if they are different government typeor not your culture/religion
>>2227530i mean that's pretty on par for rome lol.
Tooltip Universalis
Found out why everyone gets mouthwash chuggers in their court
the worst thing about the nested tooltips is the awful way you activate them
Is there a method to changing PU rules? Specifically to make it so a PU made via war doesn't break up because the conquered country inheritance laws are different than yours. I want to keep that rule BUT just change it so PUs made via war don't have that apply. I think it's retarded to lose a member when my ruler dies a year after I just fought a ten year war to subdue Hungary, Austria, and Poland.
>>2227513there's rerecorded tracks from EU3
>>2227543action lock is pretty goodtimer is garbage
should i be using enforce culture on my vassals?
This game needs more tooltips.
Why is the war score different in the sue?
How do supply lines work when doing a naval landing? I'm the Ottos, landing in Mamluk territory to capture Cairo, but the second my army gets off the boat, their food goes to zero and they start to die off fast, even if I capture the province capital by the shore. How do I keep them fed? Do I use my ships somehow?
>>2227545you have to forcibly change their inheritance law through the PU policies
>>2227538>random MikkoHad to check just to be sure, but I can't believe I immediately recognized him
>>2227550Yes, unless you have very strong culture conversion.
>>2227531You should get a scroll bar if you hover over the blue "Members" at the bottom
>>2227513Does it sometimes become low quality for you too? This track especially, during the initial wind up from 0:18.https://youtu.be/nTczKrxfa6gIt plays fine until the audio becomes dogshit as if it's played through a webcam for a second and then it's back to normal. It happens like 3 times every time the track plays.It can't be my audio source because it doesn't happen on youtube or anywhere else.
>>2227545you just have to take it into account forcing union with an old ruler is risky same goes for countries with other religions and different laws
>>2227554Yes, but if your ruler dies before you can enact that law then it still fucks you. I get that being the case for a diplomatically or organically created union, but it shouldn't be the case for a union created via conquest. I just completely changed the country's leadership. Their laws should already be in line with mine.
apparently converting to lutheranism will fuck over my PUtime to convert back to papistry
>>2227563Skill issue. Don't form unions when your ruler is old and infirm.
>>2227552you are not the war leader popup shows the overall score your negotiations are for a separate peace, where only your contribution counts
>France proposes a new Papal Bull>Huh I wonder what this one does>Have to hover over FOUR different highlights to see what effect this will haveThis is the worst nested tooltip, right?Also is there ever a reason to vote against these things? They always seem to be all bonuses with no maluses.
>>2227565What if it's a war against literally all of Europe and your ruler was 25 when it started and 55 when you finally won? How about then retard?
what is castile smoking? we're not winning this war against naples
>>2227552Because you're not the primary participant in the war, you're an ally of England. The positive warscore is England's score over them. When you're the secondary participant, you can only gain warscore from occupations and blockades, not battles. So since all of the war's positive warscore is coming from defender ticks and battles, you have no independent warscore. You can't try to enforce any kind of peace unless France becomes totally exhausted of the war (where you may be able to get a white peace) or you occupy or blockade land (and can thus maybe try to enforce some demands).
>>2227568Skill issue. Win the war faster.
>>2227556https://www.youtube.com/watch?v=mhUh05Jz9bA&list=RDmhUh05Jz9bA&start_radio=1
>>2227571You're just trolling, I get it. But when you decimate a country for a decade and take over as their king, tell me exactly why you wouldn't be changing their laws to reflect your own laws since you're now the king.
>>2227567vote against so people spend favours asking you to vote for
>player count consistent on steam one week onHow? I thought all the casuals hated it?
>>2227577people haven't even learned how to play the game yetthere are people who still haven't unpaused the game, let alone picked a country
>3 separate hordes declared a suicidal war on my horde vassalwut
>>2227559There isn't one
So how are you supposed to get the triangle trade going? I built a slave center in West Africa but it was unpofitable.
>>2227575not him, but this is what happened with władysław III
>>2227579AI will declare seemingly suicidal wars and then you'll get caught off guard the times they declare one and then absolutely smash you with a huge army they managed to muster. I guess it is pretty realistic.
>>2227578I've been playing pretty much all of my free time and I'm only at 1355.I usually burn out on video games after Two Weeks but if I quit next week I'll still be in the 14th centurty lmaoThe honeymoon period could end of course but I see this run lasting past Christmas
>>2227582Well the more I think about it maybe there should be another peace option, something like "enforce our laws" which flips the country's inheritance and religious inheritance laws(which is the actual issue if you're non-catholic Christian enforcing a PU on Catholic nation). Just changing the national religion doesn't seem to do shit anyways since the AI will just revert back to their old religion like instantly.
>>2227579How did you get all those vassals?
>there is an 'Isolate from Allies' button right by the 'Declare War' button>for 25 favours they have no allies anymoreunbelievably quality for dismantling former coalitions
Question, how does one deal with a antagonistic/hostile culture? I'm playing a denmark campaign and I'm not sure how I'll deal with the swedes. I was thinking of conquering only a small swedish province, and then pay the prestige to accept them but I'm not sure if that's the way to go about it.
How close do you have to be to see hidden units in hills/mountains and forests?
how do you fix the food death spiral? I had an amazing game going, was making bank each month even up to +100 income for awhile as Italy, but then I took Sicily, which kinda started hurting my economy as there was simply less farms there, and no irrigation buildings as it doesn't have rivers, but then I also took Tunis for trade reason, holy fuck that blew up my economy like a bombTunis is bankrupting me by not only stealing all the food in the market but then going to my other markets to fuck me up harder. Currently to fund like all of Sicily's who are all angry that their food storage is only 99% full, this all makes me annoyed because why even is this on my paystub shouldn't this be pops buying the food?
>>2227570>not battlesyou've got to be kidding meI was blasting France's ass so hard in battles holding a defensive line.
>>2227594You never can. They can be in the province next to you and you don't see them.https://www.youtube.com/watch?v=TLV4_xaYynY
I hate how you can't deal against larger enemies. There is no way for you to force larger enemies to fight you on tougher terrain because they can walk right past you and just conquer your land without caring.
>>2227596Food costs very little as long as there is a full stockpile of it in the market.Once that runs out is when you start seeing food shoot up to tens of ducats.Simply import food to the market to stop the stockpile from being depleted.
>>2227598How can I bait AI into my hidden army? Is it even possible? And do you become hidden as soon as your moving unit enters that tile?
Are there any mechanics of having units on flanking locations of an enemy?Also what are ways to defend without a Ford to stop AI from coming into your lands?
>initial ruler of Aragon is a 17 year old married to an 8 year oldwtf
>>2227596Why not just make them into vassals and let it become their problem?Otherwise open goods tab and find foods with highest value and import button and pick the cheapest import. From foreign markets
>>2227596Don't take shitholes yourself, just let a vassal manage it. It's not worth it without extensive development.
I wonder if they made it so that Kazimierz III can only legally produce daughters just like in real life to force the Hungarian memes.I fucking hope not.
>>2227605Holy fucking based
>>2227597That's standard for Paradox games, war leader gets the warscore benefit from battles. So if you wanted to take stuff from France yourself, there's benefit to being the one to start the war rather than getting called into it.But at the same time, when England peaces out if you occupy some of the lands you want there's a really good chance they'll give them to you as a reward for your participation.
>>2227610ah fuckI wanted to liberate all the lands from France just to make them weak.
>>2227605betrothals arent in the game but you can think of these child marriages as historical ones
>AI gives me a bunch of land I don't want>sell it off for thousands of ducatsT-thanks.
Levy penalties, integration, and control makes conquest really costly. Kind of interesting.I've played the same great power twice, once blobmaxxing and once just eating one nigga and then AFKing, and the latter has been going very well. Integration took many decades and control is still 0-10 in that new area however.
what the fuck is going on in Danzig dude
>>2227602The AI can't see you anytime your troops are in forests, jungles, mountains, or hills.Whether or not they'll stumble into you depends on whether or not they would go to that tile anyway.
I can see why the tick speed thing was locked to the dev console on release. It's very handy for power users but it definitely makes things feel kind of laggy at max speed, which might be offputting to casuals. I can understand why they might have been afraid to let people fuck up their framerate like this.
>>2227617are you still hidden if the province also has a fort in it?
>>2227617So if a moving unit is crossing into that tile, they won't see it even while it's moving?
>>2226805>Portuguese - Brazil
Hiding from France and secretly moving into the mountain pass while their rear guard is separated."Fuck France" - Sun Tzu
>>2227622>Portugal population: 11 million>Brazil population: 212 millionShould have resisted the urge to bleach native girls if you didn't want to get eclipsed by your own colony
>>2226831>They're still a thing for some reason, by the way.There are actually two branches, actually. A Catholic one and a Protestant one.
why do my custom subjects keep changing flags lol
How do supply lines work in enemy territory? If an enemy has a bunch of land conquered in the middle are they getting supplies? Or no because they don't have a line of conquered land behind them up to their country?
>>22275882 of them are leftovers from the starting unionforced union on sweden+norwaythe rest are released subjects from conquests
Why does france undervalue paris so much in peace deals
So the Papal States just got annexed by the Dolphin of France....what now?
>>2227592Just make some vassals with your culture enforced and all the Swedes will be gone after a few years
Turns out they just get exiled to some random shithole.Fucking KEK!
>>2227632Yeah I hate that there's no mechanic to force Catholics to give it back, because in all of my games Sicily takes Rome
how much antagonism do you need to reach the "time to punish the player" threshold?
>>2227634This is an EU4 thing too, if the Papal state ceases to exist a random Catholic theocracy gives them their land and they start over in Germany
>>2227611Yep, you'll need to be the one to start the war next time if you want to take a lot of land. But be cautious, France is stupidly strong in the current version, to the point I suspect they may be nerfed soon.
>>2227631don't take it bro it's a pain in the ass to walk all the way down to his new capital in your next wars
>>2227636coalitions start from 50, but the numbers themselves are kind of irrelevanti don't know how this works, but having good relations (+50?) massively reduces the antagonism received you can just appease the big boys while eating the butthurt belt and there won't be a meaningful coalition
>>2227636Loads. I got into a bunch of coalitions and it was piss easy to fight back
>You can (((convert))) all the jews in your realm in Johan's new strategy kino
jesus christ don't hover over the antagonism breakdown in the peace treaty, that shit might just crash your game
>>2227646If only we had this timeline, one where we all got along...
>>2227085vgh so kino
>>2227180Ironically they were doing that until the English went full retard and switched religions.
>MOBILE GAME INTERFACE>NEED TO WATCH YOUTUBE VIDEOS TO UNDERSTAND WHAT THE FUCK IS GOING ON>CK3 FUSED WITH VIC3 GAMEPLAY>10 FPS>$60>AI DOESN'T WORK>WOKE>TRILLION DLCSIS THIS THE WORST GAME OF ALL TIME???
it seems the new version of the treaty of tordesillas is much more dynamic than the system in EU4
what is going on with this
>>2227656The second it's signed most nations refuse to recognize it and just colonize anyway.The only thing it's really good for is stopping whoever the other signatory is from colonizing your land.
>>2227659just like real life
> >2227655nah, not even worth the (you)
>>2227661That is a you.
This was supposed to be a kino war but these niggas didn't raise their armies to fight back, I just sat on their castles until they all surrendered. So much for the Teutons.The historical borders call to me. Next round Ducal Prussia shall be established.
>>2227661sent that peasant flying back to his subsistence farm
>>2227660Not really. In real life only Portugal and Spain were really in a position to colonize. The other powers who eventually started colonizing (England, Netherlands, Sweden) all converted to protestantism first.
>>2227661Bitch replying is still replying. Ignore the shitposter or he'll jerk off to your posts.
Is it me or is it more fun to let the markets auto-build buildings and see my nation grow naturally?
>>2227665What about France?
Is it me or is it more fun to let the bull fuck my wife and see her cum naturally?
>>2227665>In real life only Portugal and Spain were really in a position to colonizeFrance as well, if they didn't were involved in the Italian Wars.
>trying to figure out how to cut off supply lines as Castile fighting France
>>2227668France has always been tsundere with the pope.
>>2227667Trade and production methods are the only things you should automate.
Why are there two different kinds of foreign trade buildings (trade offices and overseas trading posts)?
>>2227675I dunno, they both seem to do the same thing, except the Trade Office is more efficient, but I build both of them.
Get fucked France, no more coalition for you against me.
Are there any sources of +vassal income besides the temporary parliament bonus?
>>2227675>Overseas Trading Posts>can build in foreign nations without needing +100 opinion>need to have more power projection than target nation instead instead>can only build 1>Trade Offices>need +100 opinion to build>don't need more power project>can build multiplessimple as
>>2227680>>can only build 1Per location? Because I've built one in every Moroccan coastal province. I was hoping it'd reap rewards from access to the Fez market but I think it was just a money sink.
>>2227675You can only build oversea trading posts on another continentI think
How do you see your trade range? So far the only way I've found is to go into the set up import/export screen, but I want a quicker way.
This game just makes me hate Johan more.The entire time he was making EU4, Imperator 1.0, et al he's been fully capable of making a decent game, instead he's been pandering to the mana loving retards.
>>2227646Such bullshit althis Jews would rather die and fled to other countries
>>2227681As far as I can tell, it's meant to let you get a relatively cheap foothold in a weaker nation in a foreign market so you can get small amounts of whatever you need. Whether or not that's useful is situational desu
>7th phase of the hundred years war in 1480>France has a larger army than all these enemies combinedFrance is definitely overtuned
>>2226805>russians still remain steam's 3rd largest purchasing base despite all the sanctions and bans from banking services
microing trade is fucking exhausting, even as a small country. do you guys just automate it all?
>>2227691this is probably the first time he had full creative control and direct feedback from the people who actually play these games
>>2227698Yep.
>>2227698unless you have a very specific trade strategy you can just automate the whole thing
>>2227698I think everyone is automating most if not all trade because it's miserable to do anything else.
>>2227704anyone who does will remain ignorant about how the economy works
>>2227695Nah they just need more internal strifes Irl France was OP as fuck too but lucky for us the frogs love fighting over each others more
I'm used to the EU4 approach to transporting armies by ship where, if you want to transport 5 units, you need 5 transport ships, or else you're making multiple trips. But in EU5, it seems like any amount of ships can hold any amount of armies? I just put a massive 22k stack of soldiers in the same province as my 5 units of transport, clicked "embark", sailed them to another province, and dropped them off no problem. Is that how it's supposed to work?
>>2227698Yes. I only automate trade. Might look later to trade some rare goods when I snake my way to egypt as Bohemia.
>>2226677>proceeded to take like 200 casualties per fighti find you should let them recover their morale back to full so you can kill more of their troops each engagement
>>2227705It's not hard to open it up and look at what's going on, or what other routes are available.But doing that every month or year is simply not feasible.
>>2227705>he needs to manually trade to understand he needs to build masonrys when he needs stone
>>2227705There is no reason to learn it. It's too convoluted and learning it would not bring much more benefit over what the automation does on its own. The cost-benefit of it is not in favor of learning it.
take the free capital move to the coast or nah? fez is pretty built up at this point
>>2227591>malikdomwhy is it not malikate?
>We made the systems so heckin deep and multi-faceted, it's a revolutionary experience unlike anything ever before! Which is why we included the option to automate all of it away, because ummm... Maybe they should've remembered to make the game part. It's like if the only two ways to play Mario were either by manually dragging his feet one in front of the other or by watching a bot run through the level for you. It's simply poor design. There are ways to wrap complex systems to make them interesting, yet the developers failed to do that.
>invade american natives>for some reason any land I occupy goes to my colonies>takes me years to realize that this is inexplciably not counted towards warscorevery cool johan
>can't take OPM I surround because no CBs available except for humiliate which has +900% costalso faggot bohemia has a subject i want to take but not sure how to do that
>>2227716>>2227655samefag
>>2227718>can't take OPM I surround because no CBs available except for humiliate which has +900% costno CB or use the parliament CB
>>2227707Different ships can hold different amount of troopsIt tells you in the navy panel how many guys can fit into your boats
>>2227720how do i even take that 50% hit by requesting one? I'd have to piss off everyone to build it back up
>>2227713coastal capital might be worth it if the difference in pops and development isn't too big from your current capital
>>2227722>how do i even take that 50% hit by requesting one? I'd have to piss off everyone to build it back upYou don't need to always pass something in parliament, you get a bonus from just having it debated.
Parliament and hegemony ruined this game.
Parliament kicks ass and it's really easy to get them to do what you want, plus they let you move your sliders.
>>2227726Parliament should be reworked into a continuous system that is balanced to make it work out like this. It is weird to only have votes every 5 years. They could also use this as an option to add more variety, since the parliaments represent things ranging from actual parliaments to a group of 5 dudes making decisions together.
why are we back to straight war declarations out of nowhere? that escalation thing in vic3 was fine, lets you avoid fighting for everything
HELPHOW DO I INTO FISHING VILLAGESI'm playing Scotland pre-1400. I want to eventually colonize places. To do that, I need to explore. To explore, I need sailors and moneyTo get sailors, I can either wait and built later buildings like Docks, which I haven't researched and are decades down the line. Or I build Wharfs or Fishing Villages.Wharfs seem like early game places to build ships, okay, they give some minor buffs and sailors per month, but they cost like 0.3 ducats per month in maintenanceFishing Villages give sailors per month, but they all LOSE MONEY. They were losing 0.3 ducats per month, but forcing mass exports of fish with manual trade dropped that to "only" losing 0.1 ducats per month. My fishing villages also seem to prefer using the crafting recipe of salt+ivory=fish, rather than salt+tools=fish. The ivory doesn't seem to be costing them anything?>question 1Is there any way to make fishing villages profitable? I know Fish can be made "for free" with RGOs, but goddamn, I want my sailorsWould conquering Iceland to access Ivory be a good idea?>question 2If I make someone my vassal, does their RGO output enter my market? Does my nation get access to it? Does it matter if it's a fief or a vassal? Or should I just directly annex the ivory provinces? I know it'll be 1000 miles away and I'll get no tax income, but it will still directly go to my market... Right?>question 3how do you guys get your sailors?>question 4what the fuck is up with fishif you mass upgrade their RGOs you could flood the market with fish and make fishing villages even more unprofitable?is there some later game recipe crafting product thing that uses fish?>>2227698I sometimes manually change it if I NEED a certain good to build something, like gold for Royal palace
parliament is kino and i hope it gets expanded in a future DLC
>>2227730>why cant I colonise 200 years earlyjust wait lil niggy.
>siege capped at 21%>doesn't end>reload game>ends on next cycle>lasted almost 3x longer than a normal siegethis was a bug, right?
>>2227728permanent parliament is a very modern thing i think people overreact to the name parliament, it should be named council or assembly or some culture/country specific name
>>2227736>or some culture/country specific nameit isfor example, in naples it's called senato
>>2227735just europa things
might as well put a bullet through my head at this point
>>2227740>take an english word like senate>add -o in the endDo italians really?
What's the strat in building roads? Have it like a circle radiating out or what?
>>2227743it's a joke language
>>2227742it's not that bad if you have the moneygetting them to 20 satisfaction should give you enough time to get back to 50recovery from parliament is very helpful too
>>2227744Like filling every tile within the circle.
>>2227744Just connect everything to your capital and that's fine. Trade centers can benefit from making roads to population centers too, but that's minor in comparison.
>>2227744like a net between your best cities and towns
why does france have roads on almost every location already
>>2227746At least now that they're at 0% satisfaction I can push for the heaviest reforms. Not like they can drop to negative.I'm definitely exploding after this.
>>2227730It's infinitely more profitable to build the combination of dock/wharf/protected harbor in your coastal locations to get sailors, especially as Scotland. You need to get control to your locations, and how you do that with your dogshit topography is naval proximity. With what money you have you should be building up your economy in prep for the next age, make sure you have a town in all your provinces with good natural harbors, and any province you want to propagate proximity in through or out of. And then just research docks and protected harbors as soon as you can and spam them in your new coastal towns. You'll not only get all the sailors you need and more, it'll also MASSIVELY increase your control and thus your state power and income, because it'll boost naval presence AND harbor capacity at the same time, both of which are critical for proximity calcs.
>>2227730WAITFORDOCKS
i feel like you can win over AI through the simple fact that you are able to press the button to create a new market and it arent
>>2227735>man buys screen solely to fit eu5 alerts
motherfuckerI was allied with Castile
>>2227750All roads lead to Lutecia
will it hold? time will tell,our enemies met us in the 'graveyard of empires, and seem to be falling in
>>2227753Redpill me on harbor capacity. I know it's good for proximity, but 0.10 doesn't seem like it's worth it.
>>2227755im pretty sure ai made a market (or a few?) in my game
>>2227755>>2227764AI does make new markets
>>2227762Just build all the stuff that gives it then build a navy, set it to patrol your coasts and watch your control explode. Easy.
>>2227758yeah, that's why you don't pass automatic offensive warsit's still kind of stupid that junior partners are supposed to have limited diplomacy, but they manage to declare wars just fine
>>2227762I don't like the way they phrase that modifier. It's 0.10, sure--out of 1. So getting 0.10 from three sources is equivalent to getting 30% of the max modifier (or at least max if you can't overcap, not sure if you can), even on a coastal location entirely unsuited for a harbor. That makes harbor capacity ridiculously useful for proximity calculations, because it's pretty easy even as early as mid Renaissance to get that 0.30.
>black death already killed a million people>hasn't even reached Kyiv yet bros... I'm scared...
^yea, a new market centered on qatar bit off a slice from us, but it's only 10% the size of the trade in ormuz
>>2227767Well, if we can flip the balance of power in Iberia it will work out in our favor.
After 7 full days with this game I still haven't had enough.It is an absolute pleasure to be experiencing this game with all of you, my absolute lads, and the more I chew on it the more I come to the conclusion this is already the best grand strategy game of all time. I have absolutely no desire to play EU4 ever again. I may find myself playing a game of CK2 or HOI2 but for completely different reasons that are not really Grand Strategy.I think I'll still find time for modded Medieval 2 Total War just because I enjoy the RTS battles but the actual campaign isn't really "grand strategy" either.I think Johan actually did it. This is his Magnum Opus and he's forgiven for everything he did or didn't do over the past decade. He has fully and completely redeemed himself with this masterpiece of a game. I am overcome by joy and I can't wait to wake up again tomorrow so I can keep playing before I have to go wage slave.10/10 game. Seriously. Best I've ever played. If you want to knock off points for the roughness around the edges or the imperfections then go ahead but just realize this game will (God willing) receive 10 years of expansions and flavor DLC. This is the most bare bones, and the worst it will ever be and I'm already giving it a 10.I'm so lucky I never fell for the gf meme or the hustler meme or the drug meme or whatever and instead get to experience absolute and total Grand Strategy KinoSay it with me, ladsThank You Johan!
I got my PU junior to do unified succession law then changed my succession law after it passed, why is it saying they're leaving? Do I have to chance my succession law before it?
>>2227774Why HOI2 over HOI4? Noob here
>>2227769it will kill between 25-70% of your population and there is NOTHING you can do about itmake your peace with god because you will see him soon>>2227774i will admit i was a little concerned when i saw all the posts on the steam forums asserting the game has no depththen i actually played it and found out that it is actually quite deep, much more so than previous EU games, and everyone claiming otherwise is just an EU4 babby crying because this game requires you to use your brain to achieve most things
>>2227777I made hospitals in most of my cities. Nothing else I can do I think...
>>2226437>a fuck ton of 0 control land that will inevitably rebel>"doesn't matter"lollmao, even
>>2227774Thank you Johan!
>>2227768>em dashesaarnon or ai, call it
why there
Has anyone playing in the HRE actually managed to get the War of Religion situation to do anything? I keep trying to join the union and then the emperor uses the remove member action and creates a truce prolonging the nothingness. It's been going on for 40 years and nothing has happened. That action shouldn't be usable over and over, or it shouldn't work past a certain time like 20 years.
>>2227783>what is the silk road
>>2227785did it go through tbilisi?
>>2227769kiev
>>2227783europe, two previous institutions and rich market
>>2227788It's Kijów actually.
i have a bunch of mayan characters now for some reason
never played in civilized world beforedo muslims (or other faiths) spread their religion to all the tiles around them by default?
With the way control works and is laid out in my country is it worth Annexing Yaroslavl in the north (borders on the 29 control province) or should I keep it as a vassal. Country is full muscovite/orthodox so full acceptance but I don't know at what control level it becomes worth to own things yourself.
>>2227786Yeah. Georgia was a big part of the trade between Persia, Anatolia, and Russia. Basically how they kept alive between Russia and the Ottomans for as long as they did.
>>2227793I think you passively convert provinces you own but there's no spread like that.
>>2227792It warms me to imagine a Mayan who becomes so obsessed with canons after seeing them that he specializes in them.
>>2227793>>2227796Seem to recall from one of the dev diaries there's a building muslims can build in foreign countries to convert them peacefully, like they did in Indonesia.
Control doesn't impact produced goods right?
VVGHH....
>>2227796im playing in madagascar and the faith spreads on the shores by itself. Convenient for me since after it reaches 50% i will be instantly colonize them
>>2227801No, a province with 0 control still sells all its goods to the market, you just get 0% of the tax on it.This is why trade is so powerful. Control doesn't matter at all.
>>2227782fuck
>>2227802How fast is the game running now?
There is an event that pays you six ducats for increasing war costs. This shit is quite literally campaign saving if you are playing a shitter tribal nation.
>>2227806That's not his trip.
>>2227807It's only playable if I have GameStateTick.RenderFrameIfNeeded enabled, if I disable it the game becomes a literal slideshow while the days fly by, it's still a good idea to disable it at the beginning of the game.
what do I need to do to be able to tax the church
>>2227809I forgot to add six PER MONTH. May as well be a money printer when your income is like 0.30 per month.
>"dynamic" institution spawn>all but 3 institutions are hard locked to europe or north africathank you paradox, very cool
Couple new player questions. What is causing the glass guilds to barley break even? Its been that way since the start and Im sure its telling me somewhere in the tooltips and stuff how i can make them profitable but i cant tell what it is. Also unrelated, in the genoa market wheat is -16 in the supply and demand. The best way for me to exploit that for profit is flatly expanding the RGO over any specific building correct?
>>2227812They added that natively now.>>2225895
So I saw one of my Senate options was to build up 4 armories for the price of 2, this strikes me as a very good time to take on a big loan, am I wrong?
>>2227811Believe it or not this is actually me. I'm like 99% sure that was my trip password, I can't imagine I forgot it. But yeah it's not swosony and I don't know why. Pic proof.But I'll stop tripfagging now, I was just doing it for a laugh to begin with.
>>2227816Aren't there two settings?Where it could have spawned in real life and the redditor/eu4 option.
imagine using ao3 instead of royalroad
>>2227822There are 3:>Historical (spawns exactly where it did IRL regardless of the situation)>Dynamic (spawns randomly anywhere that meets a set of conditions)>Random (spawns in any city anywhere)"dynamic" always has a condition of western europe/north africa though except for meritocracy, the printing press and levee en mass
>>2227561Don't set the audio profile to headphones. Not sure if it's just the game not liking my setup or something but leaving it on speakers fixed the issue.If anyone has a similar problem then here's your fix.
Is there any reason not to grant county privileges as emperor? It just seems like free money.
>>2227821Based. Missed you, mah nigga. Knew you'd be here for this. Wonder how many other oldfags crawled out of the woodwork for it. Stopped coming to /gsg/ for a while and when I came back it had been banned from /vg/. Not before time, I might add. Now /gsg/ on /vst/ seems to be a bunch of schizo tryhards imitating what we had back then.Did you ever do that Britain operation unthinkable AAR or are you retired now?
>>2227822Why is the dynamic choice “reddit”Doesn’t having things happen dynamically make for a more unpredictable, challenging and in thr sense you cant see it coming realistic simulation?I chose dynamic for everything i could and allowed all nations to colonize and explore too
>>2227825I'm using the headphone setting and it's fine.
>>2227802>That small as a traditional blobber at 1804Is it just impossible to expand in this game? Not digging how Victoriafied it seems.
>>2227818>What is causing the glass guilds to barley break even?Goods are priced dynamically based on supply vs demand, so the input goods (sand) are too expensive relative to the sale price of glass.There's a couple of things you can do:>Building buildings in the same province as the input goods results in a production output buff (output, not throughput, so you literally produce more glass for the same amount of sand)>Building higher levels of buildings in the same place gives an output buff>Mass importing/expanding the input goods (i.e. sand) will lower the price and increase profit for glass>Creating demand for glass (i.e. by expanding cities) will increase the priceThe margins for glass are always tight though, so that's not unusual. When expanding trade buildings you can see the expected profit and hovering over goods you can see the sale price>Also unrelated, in the genoa market wheat is -16 in the supply and demand. The best way for me to exploit that for profit is flatly expanding the RGO over any specific building correct?Wheat doesn't have a massive sale price, so it might not be the correct option strictly. It will increase your pop satisfaction though allowing you to tax peasants more without unrest and create more food to grow your pops, which is always a good thing.
>>2227828>in thr sense you cant see it coming realistic simulation?How does this sentence make any sense whatsoever?There is nothing realistic about Zimbabwe spawning the renaissance.
whats a recommended click by click begginner video guide? I tried following the ingame tutorial and it just left me at a mission to increase burgher pops but they are decreasing so im kinda stuck.
>>2227830It's not a matter of it being impossible. It's just not worth it compared to investing into your own holdings already.
>>2227833First of all i use dynamic not randomSecond of all no one im 14th century england could have predicted the Italian Renaissance or the invention of the printing press any more than I can foresee where these institutions might arise in my dynamic gameplay (also i will add in my current dynamic run the institutions all spawned in western europe so far and the black plague started in china less than 10 years after it did historically
>>2227834Play as Portugal and simply embrace failure. Nobody's going to kick your door down and laugh at you for sucking.
>>2227344so anyway how did you cb your neighbors? fabricate a claim doesnt allow you to take over their territory i think
>>2227834Honestly just play as a shithole until you know where all the buttons are then play as some OP kingdom like Bohemia or Hungary and just fuck around until you get the hang of things. Automate trade and focus on building rgo and buildings, click thru the menus etc eventually you’ll start to piece together how the game works. Also read this thread and ask specific questions to help you learn more of the quirks
>>2227836Nvm, I use dynamic also. I thought you were arguing for the random city option.The renaissance spawning in Milan instead of Florence makes sense. The renaissance spawning in Tenochtitlan does not.
>>2227827>Did you ever do that Britain operation unthinkable AAR or are you retired now?No, never did. I tried as long as I could not to get forced out of /gsg/ by it being full of irredeemable schizos but I eventually lost the fight. I still want to do it, I even actually made the HoI3 mod for it (moddb.com/mods/sino-japanese-enhancement) but when /gsg/ got banned from /vg/ and went so totally schizo that posting an AAR there became totally impossible I decided not to follow through with the narrative. Which is a shame, 'cause I'd have liked to. I got really into modding for it and did a lot more work than I ever intended to, and a lot more than I ever thought myself capable of.So as not to shit up this thread with off-topic shit I'll also just say I'm floored at Johan's redemption arc. What an absolutely fucking insane comeback arc. From "I doubt you'll like our games from here on" to a game that I legitimately think is going to be better than Vic2 in a few months is an insane turnaround. I can't believe the feelings I'm catching for this game, honestly. I never thought I'd like another Paradox game again, and I'm sitting here planning to use all my remaining vacation time this year just to play it.
>>2227835Oh well, EU4 is still there and enjoyable, so not really a tragedy that it's different I guess.
>>2227831Ok thanks anon. Maybe after the recovery from black death ill look to boost the glass shops a bit since i kinda start with a bunch of them here in Milan. Although probably smarter to stick with working the books/paper chain more.
FA LA LA LA FA LA FA LA LI LEI LA
Am I retarded? How is the action lock for tooltips supposed to work?
>>2227842The death of /gsg/ was in no small part due to Paradox serving us nothing but horseshit for the last 15 some years. You can't make an AAR or engage with CK3, Victoria 3, or HoI4 in the same way you could with older games. Oh, woohoo, I got a +5% diplomana accumulation, time to succinctly weave this into a narrative about the king being well advised.If EU5 had come out 10 years ago the community would have lived. I sort of gaslit myself into playing the meme games and convinced myself they were playable but now EU5 has come along and shown us what could have been it's no comparison whatsoever. For me, and yes I'm well aware this may be initial excitement/relief talking, EU5 is already a better game than Victoria 2. Mechanically, certainly. They need to sort out shit like the Golden Horde and Mamluks staying alive until the 1800s though.God willing, one day we'll see an aarnon aar in EU5. That will be the moment we're truly back.
>>2227848Middle mouse button.
>>2227850I thought so but it doesn't seem to do anything other than pan the map around if I don't rebind that
>>2227852Skill issue.
>>2227849If /gsg/ ever stops being an irredeemable shithole--which I think is actually at least vaguely possible now, since we FINALLY have something good again--I'll be one of the first ones back. I've been wanting to do an AAR and haven't had any outlet for my creativity lately. It would be great to finally do the HoI3 AAR, I busted my ass on that mod and I want to use it. But EU5 would be on the radar as well, which is just crazy for me to say. Stance always was I could never do an AAR for an EU game, but I can easily make an AAR of this. That really tells you whether you've got a good, mechanically complex game or not.
>>2227842>/gsg/ got banned from /vg/qrd?I stopped going to /gsg/ around 2016 and was very confused when I went looking for it on /vg/ a few months ago and it wasn't there.
>>2227840thanks, this advice makes sense. just got kinda overwhelmed by the guide bloat on youtube.
Weird ass coalition war. Other than attacking Scotland I've only fought defensive wars against France.
im confuseddoes colonial migration instantly culture converts migrants?im sending some minorities off to siberia and get muscovites at the endpoint
Why do I keep having kids when my wife is 50 years old? Is it a bug or is it meant to represent infidelity? In that case why isn't there an event about legitimizing the bastard or not?
>>2227863probably a bugan anon earlier reported having a kid when his wife was 64
>>2227856Jannies got tired of it being a schizo cesspit. It got forcibly moved to /vst/ here a long time ago, well over a year now I think. I don't know the details about exactly what caused it but it probably wasn't any one thing, but instead a combination of it being continually off-topic and the troglodytes who occupy it refusing to use the reply function and spamming constantly. Jannies delete the threads here sometimes for the same reason, but this board is usually so slow they don't seem to bother much. Sadly migrating it here didn't make the residents any more sane.
>>2227859probably still too much aggressive expansion just by eating up the rest of britain dunno what they think they can do against you though
>>2227854Still amazed I could pick you out from posting style alone. I guess that shit is permanently imprinted on my psyche. Not looking forward to quoting /gsg/ memes in the dementia home. God, I wish we could go back to how /gsg/ used to be. I don't think it's ever coming back. It's such a bastardized mutation of what it was now. If it was still on /vg/, sure, it might be redeemable but they won't let it back there and even if they did it'd probably go the way it did last time.What are your thoughts on the inclusion of dynasties in EU5? I wanted them to work, but they seem janky and fickle. There'll probably be a DLC to make them more like Crusader kings. The UI needs so much work. You need to go through your father to get to your siblings. Reminds me of Sengoku.
more buggy events
>>2227866I remember it was spiraling even around 2013. There was a guy who literally paid people to shitpost in it.>the troglodytes who occupy it refusing to use the reply functionI really wish the jannies would start banning people for this.
>>2227870>There was a guy who literally paid people to shitpost in it.The fuck? I don't remember this.
>>2227871Turkslayer, aka "the negroserb" because he was allegedly both black and serbian.He ran "the /gsg/ steam group" which most of /gsg/ hated and would gift people in the group Paradox games and DLC if they shitposted hard enough.
how the fuck do i get 50 prestige to become a kingdom
which nation is aura farming?
/gsg/ won
>King has one son>His son has one son who dies>His daughter's sons are of a different dynastyWhy isn't there matrilinear marriage? I don't want a fucking kraut-frog hybrid d'Alsace on the throne.
>pinning 12 year olds so i can snatch them up as soon as they come of agejust paradox things.
>>2227868>What are your thoughts on the inclusion of dynasties in EU5?I really like them personally, but of course I agree their implementation at present is really lacking. It's sufficient at base but needs more dynamism; if we're going to have characters we don't need to have CK-style character interactions, but they also shouldn't be mostly static aside from "EU events" where they just swapped out EU4 advisors for "random court member" as the object of the event. There needs to be some interpersonal events; rivalries that make certain characters incompatible with one another in the cabinet; love affairs with members of the court that can lead to bastards; loyalists who reduce the estate power increase from being in the cabinet, stuff like that. I'd also like more frequent interaction between countries while at peace, I think that would be a huge area for improvement. To this point in EU war has been the focus, and this game is the first to shift away from that. Creating means by which you can more readily interact in peaceful and flavorful ways with allies or subjects would be a big win.So at base, character system is great. But it needs more function. I actually have some ideas about that already and intend to make a suggestion post on the forums once some of the initial patch work is taken care of.>>2227870>I really wish the jannies would start banning people for thisThey did, for a while. But the tards just kept resetting routers and eventually they gave up, at least for the most part. Sometimes they'll still get banned or the thread deleted but it doesn't matter because they just keep coming back. Trust me, if you left in 2016 you have no idea. I only started coming around in 2014 and I see 2015-2016 as the golden age. You truly can't understand how bad it got without seeing it firsthand. We're talking entire threads where 90% or more of the comments were one sentence or less posts of people talking to each other refusing to use the reply function.
>>2227877>Why isn't there matrilinear marriage?because it wasn't really a thing that existed and is only in CK2/3 so female heirs aren't a guaranteed game over
wiki sucksdifferent civs have different council jobs available to them, what does it depend on, where is the information about it
>>2227882depends on technology, and probably also culture and religion
any nations with cool unique military units?
>>2227794probably notyou get 25 proximity (which is flatly added to max control) for building a bailiff/lieutenancy. so if control is going to be less than that it's not really worth it imo. better to just keep scaling your high control areas until they run out of building space or you boost proximity
Why do I get trade offices just getting built randomly and it shows as if I'm the one doing it and not one of the estates?
>>2227879>Trust me, if you left in 2016 you have no idea. I only started coming around in 2014 and I see 2015-2016 as the golden age. You truly can't understand how bad it got without seeing it firsthand. We're talking entire threads where 90% or more of the comments were one sentence or less posts of people talking to each other refusing to use the reply function.They're still doing that meme in /gsg/ on /vst/ today.At the time it was new and unheard of, and still generally about the games themselves. Now the people doing it probably have no idea of why it started. True 5 monkey experiment if ever there was one.I bet half the people on /vstgsg/ were under 10 when it started.
>>2227887trade offices are built by other countries
>>2227879>We're talking entire threads where 90% or more of the comments were one sentence or less posts of people talking to each other refusing to use the reply function./osrsg/ is like this as well but it's pretty much always on topic except when it gets derailed by shitposting about trannies
>be me, Bvllheemia>Bully austria into a personal union 20 years ago>Since I've made bohemia hussite ~70 years ago i havent been able to be emperor, which is fine, I will just wait for the reformation period to take it back>Somehow austria just got elected as emperor of HRE>Now, on HRE screen (picrel), it shows me as the leader of the HRE>Yet I'm still not considered "leader" of the HRE according to the laws tooltipsHow the fuck does this work? It literally says me, I'm the emperor of the HRE. Did they forget that this could happen or something? Next pic will show laws saying I'm not leaderAlso I don't understand how or why my king became catholic randomly. My country is hussite, and I'm currently waging a war to make hungary and saxony into hussite while I wait for the reformation. Religious conversion of nations is really jank at the moment.
>>2227888There was an anon in nu-/gsg/ back in maybe 2023 or so when I popped in briefly who was whining about being depressed because he was like 19 and had no gf and no job or something and I just had to laugh. I doubt that literally any of them that are there now were people who were regulars of the thread more than a few years back.>>2227891>/osrsg/ is like this as well but it's pretty much always on topic except when it gets derailed by shitposting about tranniesYeah, problem is that /gsg/ is almost never on topic. It's just a chatroom, like /ksg/ was. Does /ksg/ even still exist? I don't know. But either way the thread's just become schizos talking to one another about random topics instead of the games. It would be more bearable even if still insufferable if they at least talked about the games.
>>2227893tooltip for extra proofs
I kind of hate how you can't see the supply of AI.
>>2227879What are your hopes/fears for DLC?My biggest concern is that it'll slowly become ljke all their other games, where it just gives you an obviously unbalanced power creep option for having it. There is already something like that in that some techs are locked to certain cultures, which feels weird to me. Not looking forward to the Byzzieboo DLC either, because I'm not a LARPer.
>>2227889Oh I'm retarded
>its the screen froze again after alt tabbing timeoh well, i wanted to go eat anyway
>>2227895>I doubt that literally any of them that are there now were people who were regulars of the thread more than a few years back.Really makes you wonder if any of them have even dreamed of building a factory that turns Albanians into fuel.
>>2227895>There was an anon in nu-/gsg/ back in maybe 2023 or so when I popped in briefly who was whining about being depressed because he was like 19 and had no gf and no job or something and I just had to laugh. I doubt that literally any of them that are there now were people who were regulars of the thread more than a few years back.all meBut seriously the whole concept of /gsg/ was that it was the place for autistic hardcore grand strategy fans. If you wanted to post your Ulm meme you could go to reddit. When paradox became more mainstream and started pandering to them /gsg/ got worse because all they could do was keep impotently playing old Victoria 2 mods while the fanbase became more and more zoomified.The no reply thing and making /gsg/ as hostile a space as possible was all an attempt to keep the newfans out. But by the end of it their numbers dwindled to the point it became a tiny vanguard of schizos who didn't even know what they were fighting for anymore.To be honest I don't know why Paradox have made a good game again. Lord knows it would have been easier for them to make a mana sim, probably more profitable as well. I think Johan took it personally when everyone memed on Imperator. He had previously said he wanted to kys himself when HoI3 flopped.
>>2227907>To be honest I don't know why Paradox have made a good game again.Because Johan has autism and he didn't want his magnum opus to be a game as shallow as EU4.
So this thread is like 50% /gsg/ oldfags, right?
>>2227909I wouldn't be surprised if every non-zoomer here is one.
>>2227909Yes. I have been playing vicky2/hoi2&3/eu3 for damn near 15 years now.
so the economy is just entirely demand based? >you construct new buildings just because they eat inputs which increases demand, raises prices, which leads to greater revenue from sales>you export your surplus to raise demand in your market while lowering demand and fucking over other markets
Is /gsg/ just autodeleted on /vg/ now? What's stopping us going back, infopic and all?
>>2227899I don't mind tech being locked to things, because that's part of what makes countries feel unique. If anything we need more systems like that, although not more in the form of locked techs. Also worth noting that there are a ton of things that provide different unique techs: governments, religions, cultures, and tags at least, maybe more. So it's not quite so odd as if they'd only done it on a culture basis.For DLCs I want them to focus on flavor and systems that will help with a more realistic outcome, but not in a deterministic way. Situations are a good way of doing that, but I also fear that they'll try to over-use them and the game will just become Situation Simulator where you constantly have 4-5 situations going at once. That would be no better than EU4's "remember to click a button that does a thing" every month. That's what I fear the most, I guess. They need to iterate on Situations rather than over-utilizing them. The base mechanics of this game are incredible, but it was virtually all arrived at when they were working on it internally and with dedicated player feedback. Developing rapidly for DLC releases is going to put them on a time crunch and incentivize them utilizing the systems they already have in place. And that will inevitably lead to them being enshittified and over-used.>>2227904They have forgotten our origins and our culture, and I weep.>>2227907I'd say you're half right, the shitposters evolved into the no-replyers, but the actual people in each category are distinct. I think the shitposters saw the no-reply schizos as allies at keeping the thread free of newfriends at first, but then they got overwhelmed by exactly how schizo the no-reply gang was and got forced out themselves for the most part.As for why this game got made, I wonder the same thing. I'm grateful it did, but WHY? The only thing I have to go off of is an interview Johan gave where he said he learned to listen to fans from Imperator.
Automatic or manual trade? I've been playing on automatic because people said it's annoying having to constantly update trades but my country isn't automatically importing stuff like dyes and mercury for my hospital.
>>2227915yes. /gsg/ gets the /kspg/ and /scv/ treatment.
>>2227917It's so annoying that I legitimately can't stand doing manual except for a few very specific trades. If you want to do semi-manual trading, just automate trade but reserve like 10% of your trade capacity to yourself and manual just that 10%.
Anyone else having the issue where you can initally seperate peace a big French vassal, then when you finally take the capital it suddenly refuses to let you do it?One war I can peace out Brittany and Artois, then the next I can only do Normandy.It makes the HYW drag out far longer than needed, even more than the levyspam
>>2227916>As for why this game got made, I wonder the same thing. I'm grateful it did, but WHY? The only thing I have to go off of is an interview Johan gave where he said he learned to listen to fans from Imperator.That's what I'm saying, I think it's less "learned to listen to fans" and more "developed severe depression from failing so hard."Imperator 1.0 was basically the natural evolution of concepts EU4 introduced. I'm glad he got BTFO'd hard. I don't even know why EU4's popular, I've never liked it. It seems the only people who play it have no interest in history, politics, socioeconomics, or anything really. They just want to blob.Seeing the seething EU4 fags encountering EU5 is cathartic. It's exactly what I went through at each and every shit release that they lapped up like cattle. If I was a bigger person I could probably empathize with them, but I've been being shit on by paradox for almost two decades at this point.
>>2227917do you feel like ai is playing the game good, as good as the player? then automaticyou can have both tho, deals that you manually set are protected from change by default, you can delegate the rest of capacity to ai
>>2227916Doesn't help that there isn't a single situation or international organization that isn't broken af atm. I am now and always will be in favor of railroading through mission trees. I don't believe AI can be made to work organically through systems.I formed the Netherlands and you don't get cores on the rest of the Lowlands for example. I don't need them as the player, but I think the AI should always be given cores for formables.
humiliating rivals ought to be brought to parity with eufourcosts way too much for what it does>>2227917~80% automated, the rest securing needful building materials and foodeven then, i get the impression you can do better, more profitable trades than the AIit's very hard to get the reins on trade, not in terms of import/export, but seeing the immediate consequences of doing so>(~20 minutes of experience talking, here)
>>2227909Hell yeah brother
>>2227917you'll know when you need manual. Usually its when you control 2 markets and you need to subsidize one market with goods from another. Or if you want to rush an institution. Or you want to crash the price of something specific in your market or enemies for some specific reason.
game is simple af, laughing at you retards thinking its complex>use parliament to get cbs>import lumber and masonry for cheap buildings>assign cabinet members to increase stab and legitimacywoah so deep...
nooooooothis is actually gonna kill 20% of my pops and there is nothing i can do about iti cant believe they cant eat money
>>2227933A lot of nations can become the number one economy in the world in a hundred years or so without conquering anything.
>>2227924Yeah no, you've echoed me almost perfectly--I enjoy watching them get filtered. It's petty and childish but I see it and I feel like "yeah motherfucker, this is what it felt like when it was OUR genre and you sons of bitches came in."That said, I'm also very surprised at how well it's being received. Some of that could be the ubiquitous Paradox cyclical cocksucking--content creators and fans always lap up the slop they've been fed for a few weeks before they finally get the balls to admit they're upset. But by comparison, the Victoria 3 team got a cake when their game got to Mostly Positive reviews, and EU5 is currently sitting at Very Positive. I legitimately think that people might just like this game, and that's what I'm most completely disbelieving about.Way back when EU4 first came out, I argued with some people that the game could be just what was needed if Paradox played their cards right, getting a bunch of potential fans into the series with casual shit and then turning on a 180 and making it more simulationist again. It only took a few months of EU4 for me to see that view was naive, but it somehow fucking happened. Definitely not intentionally, but I think we legit may be seeing a reality where EU4 was a completely unintentional entry drug to hardcore autism.>>2227927I don't like EU4's mission system for my part, but I definitely agree there needs to be some additional encouragement for historical outcomes, or at minimum the same sorts of financial, political, demographic and economic considerations which led to them making those choices to begin with, encouraging the AI to expand in roughly the same directions and at the same rates and breadths, with modifiers limiting and encouraging them where needed.
>>2227934>3440x1440i kneel...
>there are people making indepth "guides" on yt who still click map modes from the bottom of the screen instead of efficiently binding themshiggy
>>2227927>I am now and always will be in favor of railroading through mission treesI don't understand how anyone could possibly think this having played eu4. Both in terms of the AI outcomes and the gameplay effects mission trees completely fucking sucked.>click 50 buttons to get 500 permanent multipliers making you 80x stronger than the AI.>Half the time you've already completed the missions by the time you unlock them>The overwhelming majority are just "blob here" or "click a button 5 times">because of that, every game devolves into a handful of AI megablobs at the endgame unless you constantly fuck with other countries, at which point you might as well WC.The main problem with situations is just that they clearly weren't playtested enough, as is the paradox tradition. If the AI actually dealt with them properly, it would be fine. At the moment the default option is just for them to completely ignore their circumstances and always choose the historical outcome, which is dumb.My main concern is just that the game is already pretty saturated with situations, and they might just add more to the point where the game becomes completely bloated.
>>2227937Having played like 30 hours I'm starting to see how much EU5 really is the sequel to EU4 after all. Johan basically did a magic trick and replaced the mana system with simulationist elements on most levels, but the actual feel of the game has kept the number go up dopamine rush. Instead of 'click button for dev' it's now 'click number for RGO go up/building go up/tech go up/', all while remaining simulation that still feels grounded.
Haven't been able to get too into the guts of this game yet due to work schedule, looking forward to a nice long Ottomans run once i'm out of work though. Have a couple ~30 year runs in Portugal, Scotland, and Castille under my belt.Any advice for general strategies? I feel relatively competent when it comes to control, proximity, focusing on profitable burgher buildings in capital and useful RGOs in proximate rural locations, etc.,When it comes to military expansion for Ottomans, how much do I focus on vassal swarm versus directly eating territory? Should I strike the Byzantines as soon as possible to get the market location under my control and be able to turn Istanbul into my capital before really consolidating in Anatolia? Do I require naval forces to be able to cross the Strait of Bosphorus even?I imagine my cabinet would be primarily focusing on assimilating greeks to turks and increasing control in my capital province, but then on integrating any conquered lands once I take them (those that don't go to vassals)?
okay so my bohemia hussite event fired and france joined. I'm already near 50% warscore and the rest is trivial. realistically how bad would it be if I separate peaced everything and took it all?more realistically am I just supposed to force convert them all hussite and steal thousands of gold?
So to increase RGO size, I just dump POPs on it and increase dev with the cabinet actions?The iron mines must grow
>>2227937>That said, I'm also very surprised at how well it's being received. Some of that could be the ubiquitous Paradox cyclical cocksucking--content creators and fans always lap up the slop they've been fed for a few weeks before they finally get the balls to admit they're upset.I'm waiting with bated breath to see what the actual takes are a month down the line. I don't believe they'll stick with it. There seems to be an uneasy emperor's new clothes situation where all of them are afraid to be the first to come out and say "i hate institutions spawning due to actual socioeconomic conditions, i hate having to evaluate at what rate i can tax my nobility to discourage them organizing against me, i hate having to actually integrate my land by building roads, i wanna BLOOOOOOOB"So far the safe cope seems to be criticizing the AI doing nothing, which is valid, but it's so obviously missing the wood for the trees.You could fix the Golden horde by adding a "breaking the Tatar yoke" situation that buffs Muscovy and nerfs them, that's like a one day fix. The game is fully finished mechanically it just needs some railroading.
>>2227945They just go back to Catholic in few years. That's why Turks flip Orthodox all the time. Majority rules.
>>2227942Compare EU4 historical outcomes to EU5. You almost always get a Russia blob, vs the Golden Horde living to see Vicky's coronation. That's the appeal of trees for me.Sure, get rid of the retarded +20% production efficiency memes, but keep the core giving events to keep the AI on the right path.
>>2227949Yes, that's what I'm worried about as well--how much of the opinion right now is legitimate and how much of it is just groupthink around a Paradox release, so you're "supposed" to be excited for it, and if you're not you're breaking the groupthink and are made to feel like shit. It's worse on reddit, but it's everywhere with Paradox games. A month will tell.Still, for the first time in literally over a decade I am optimistic. There's at least a reasonable chance that the community will be cautiously positive on the game, and even that is way more than I would ever have expected.
approaching the inevitableby God's grace alone, one thinks to wana say
>>2227954MT's giving permaclaims on regions and the AI setting those claims to vital interest is what keeps expansion generally historical for the major nations with in-depth MT's. EU5 demanding you manually make claims for every nation basically kills all form of historical railroading.
Any other must have fixes?
>>2227954EU4 AI doesn't care about mission trees, if the point is to railroad expansion by giving claims, just give claims to nations?
can't figure out privateering or slave raiding as morocco. i pay 200 sailors to hire some privateers, send them to an area that my rivals are present in, and... i can't seem to tell if anything is happening at all. and the privateers dissipate after 4 months
>>2227966the one that removes hegemonies
I'm confused about how the colonial migration is sourced.When you start a colony you pick an origin point but the migration doesn't orignate from there it always just comes from your mainland provinces.In my portugal game I have conquered and cored parts of morrocco before colonisation really kicked off. I've been setting them as the origin point of my colonisation since they have the highest pop numbers. Now by the 1500s my colonies are getting 0 monthly migration. Checking the tooltip it says it's because there are no locations with more than 1000 catholic portuguese peasants to source the migration from. And indeed it's right all the mainland portugal provinces have less than 1000 unemployed peasants. BUT the morrocco provinces which were all set as the origin point of the migration still have tens of thousands of catholic portuguese peasants in them, which apprantley don't count. what's the point of picking the origin point if it just completely ignores it! fuck me
>>2227954Honestly just give that shit to the AI only>X time passes AI russia aint doing shit>give it bunch of cores>AI Spain aint spainin'>force PU on aragon and castilleObviously don't make it happen every game, but chance of firing, or they won't fire at all if the the countries involved are already powerful in some other way, or too weak because they've been preyed on by neighbors. I don't think people necessarily want historical outcomes but they want to see changes besides snaking in every which direction.
>>2227954Yeah fuck you eu4's outcomes are anything but historical:>literally 0 minors left anywhere on earth, even in the hre, Africa and India>ottoman megablob completely unchallenged in europe>empires as a whole are unshakably stable, regardless of internal conditions>literally 0 minority cultures left anywhere on earth>the entire world colonized, including deep into Africa and Australia.If your standard for historicity starts and ends at le wholesome changes rvssia blob you don't care about historicity, you just want to wank off the great powers.Particularly from EU5's start date, a Russian cultured power dominating eastern europe was absolutely not inevitable. If it doesn't happen, though, Sweden/Lithuania should fill the power vacuum (which is a flaw of EU5 right now, but still leads to far more plausible outcomes than eu4)
>>2227966Allow inbreeding fixAllow hiring Groom of the Stool fix
dead game dead thread (please post more I'm bored out of my mind at work waiting for a USB COM port to fail or not)
>The only Great Power in Europe is France>To become and Empire you must be a Great PowerOkay, so that's never happening? The fuck were they thinking? It's like they WANT me to blob out.
>>2227992can you think of any cute petite delicate tiny empires
How good are Byzantine varangians? I have an option to upgrade them to Akritai, but when I did it the first time it looks like their stats are worse, but numbers greater. When is it worth it?
>>2227992Catholics can't become an empire.
>>2226356>patch comes out>fixed a crash caused by checksum>game is playable finallyGuess a riglet like myself isn't doomed after all.I then proceeded to stay up almost all night playing Glogau.
>>2227944Bumping to repeat question. Basically, advice for expansion as ottomans?
Are tribes good for anything? Should I be immediately turning them into peasants in Scotland?
>>2227995what the fuck am i looking at?
>>2228002don't vassal swarm the rise of the turks event is based on number of directly controlled locations. It will fire certain events based on the number controlled. The events should give you some vassals as well.Give up some privileges for army strength early on you will be fighting a lot. The noble levy one is really good.
>>2228003NO, they give you good privileges, if you get rid of them you lose the estate. There's probably a bunch of flavor events you'll miss out on.
>just got elected Emperor as Silesia Uh, why?
>>2227995Unit damage scales with regiment size. So a lower damage value with a way higher number of soldiers should be better.
>>2227716Fact's.
Is what my vassal doing smart?
They need to fix royal marriages, my dynasties always end up hansburged because theres no one else to marry
>>2228017RGOs are usually better than towns
>>2228020Delusional
So i should be putting villages in all my rural RGO locations, right? Fishing for coastal for Sailors, forest/farm for food RGO and market village for trade good RGO? Also, I should always build irrigation in any location it's available in?
>>2227993Trebizond
>>2228029They had the best empresses as well.
>>2228031tfw no Komnenos gf?
>>2227821I think tripcodes got messed up that time 4chan went down for a few days.
>>2228028avoid villages unless you're desperate
>just realized the colonial nation bug has been fucking me in a couple wars
>>2228037Why is that? Don't they add valuable promotion to pops?
>>2228040Promotion to what? Aren't they all commoners?
AI not being able to cross a fucking strait must be considered a bug right? It is a bug and will be fixed at some point, right?
>>2228046Villages add laborers to a place do they not
hussy wars are so easy. it should really force the bohemia emperor off the bohemian throne rather than it just being the emperor vs the pope.
>>2228046>>2228040>>2228037>>2228051Possible laborers, possible soldiers, and seems like anyone who wants to go naval should probably have a fishing village on every coastal location.
>>2228055Also helps making money considering how much I tax my peasants
>>2228055Yeah villages are amazing if you're leaving a location rural. Of course having all cities is the best but sometimes you have a good RGO you want to keep
>>2228059So to get to the heart of it, what would influence you to pick other village types than the marketplace village? And it sounds like you wouldn't bother putting villages on a location you're planning on urbanizing?
This guy just appeared in my court wtf
>>2228064Farming villages in high wheat places goes hard
>>2228065rule with a fair, but iron fist
>>2228065dump eet
>>2228065? you forgot the image.
>>2228049I've had them do itwhat i suspect happens is that one of the enemies has some big fuckoff navy so they become too terrified to even risk bringing their ships out. even in cases where there is very little risk like that tiny crossingat least that's what is seems like in my game. tunis has 53 heavy ships for some insane reason
I installed an extra zoom mod and it amazes me how detailed the units are
>>2228085
>>2228087>>2228085pigs and cows
>1418>have 4 years to prep for a war with morocco >current professional army is 10(2000) crossbows, 5(500) cavalrymen, 9(450) cannons and 8(400) camp followers (soon to be supply carts) >14k levies >morocco and their allies have 45k total possible strength >my ally castille has 39k possible strength>navy isn't an issuehow do I prep?
>>2227966>NO PAPAL COLONYweak shit
>>2228085>can only tell your fellow soldiers apart by the color of their beard
>>2228090Cannons suck shit for combat.
Mana is still in the game.
>>2228097NO KING JOHANDO NOT TAKE THE MANA PILL
>>2228095I wasn't sure when the event was going to pop so I rushed cannons with the plan of using them for siege and bombardment phase whilst levies did most of the fighting
>>2228097Oh my science take all my upvotes this is so wholesome chungus haha FART EVENTS WHEN haha just kidding jk jk :D
>>2228104Take the stick out of your ass, anon
>>2228097Reddit-tier shit.
>>2228097also a bug>has never been entirely unproblematic.What? the game?
>>2228084We have way more ships than them so I don't think that's the reason why they won't cross
>>2228110READ NIGGA READ
>>2228106Haha but how funny would it be if the game popped up an event where my ruler had a stick in his ass and it slipped out of his ass while he was running with a loaf of bread in his mouth and he tripped on the stick and landed on a lady's BOOBS with his face haha in my epic bacon medieval simulator
>>2228113Kill yourself.
>>2228115le epic narwhal bacon
>>2228055guarantee fishing villages get a buff at some point to their production methodsthey hemorrhage money
>>2228115Haha but srs what if my ruler died in battle and an event popped out where the enemy general said "You should kill yourself, NOW." and lighting would strike your ruler and he would die lol.
>auto-balance fleet>it puts half my heavies in reserve and fills frontage with transportsthere is no way shit like this gets through even basic QA, wtf?the ui to sort it manually is clunky too
>>2228120kek, what a broken fucking game. just refund this shit
>>2228097Well yeah.
is it worth it to annex the livonian order here? it's gonna take like 150 years and cost me -0.10 diplomats the entire time. will i even be able to have good control over it eventually? or should i just leave it as a subject?
annexing subjects is a trap
>>2227726Paradox really put post-Charles I government in 1337 all over the world lmao.
>>2228106Ok but what if my ruler was KEKED by my advisors and there was a graphic three choice event of how to deal with it in order to avoid tanking his prestige haha and there was a 33% chance to critically fail and she would lose all respect for you and you would sometimes get events about how she's openly fucking your advisors and generals haha.
How the fuck do flags change in this? I noticed some countries flags change, but it doesn't seem to be related to government type or ruling dynasty or anything.
how to expel bankers/destroy their buildings? i dont want hanseatic league anymore
>>2228130dynamic flags. and some countries have several flags to spice it up a little through the ages
>>2228126fuck you mean 150 years? even moravia only takes like 25also you will probably have decent control if you accept the culture, build roads and bailifs, and have a maritime presence>>2228131uhm anon that's antisemitic we can't have that
>>2228130Most changes happen because of Ages
>>2228131"destroy hanseatic contor" in the peace deal
>>2228133idk :( the game is in 1376 rn. why could it be taking so long?
>>2228135so i gotta declare war on them to destroy their buildings?.. feels like i should be able to just say gtfo
>>2228126Since you have a coastal capital it will be worth it since most of the value is in Riga and other coastal locations there and coasts give easy proximity. The but end will be a shithole but you can always just release that as a new vassal if you want
>>2228136damn livonians kinda big huh
>>2228129It would be pretty hot.
>>2228136it literally says why
>>2228015So is there just no reason to use Varangians (100) or cataphracts (50) as the Byzantines when the Akritai (200) exist?
>Vassal to turn frenchmen into englishmen>it has english culture via force culture>it has some english pops so it converted them>Those pops are shrinking>switch to vassal via load option>it is converting everything to french>oh well maybe it has french as primary?>no it's accepted only, so it is actively harming itselfWhy do you think the AI did this? A bug? 7d chess?
>>2228143i meant like is there anything i can do about it that would drastically help? or is it just normal for their size? idk what the culture thing means.>>2228139okie thank you :3
>>2228137I dunno actually, those bitches keep joining every coalition against me so I just destroy all their shit that way
>>2228146you could have a less irrelevant and trash culture, yeah
>>2228146You can steal land from your vassalYou can increase your cultural influence
>>2228144I don't know the stats on them, but usually more men = better overall regiment from what I've seen.
>>2228148>>2228149>You can increase your cultural influencebut how... :(
>>2228151Figure it out retard
>>2228153you dont have to be insulting
>>2228153that's what i'm trying to do here... :(
>>2228150B-But I want an army of Roman professionals and elites to run down Turkish dogs
priority?
>>2228159Hope you didn't fall for the traditionalism meme.
Finally won this mega war against England, and it's only slightly less than half because this army glitched and got stuck here.I'm Scotland, fighting a war against England. We both have vassals on both Britain and Ireland. I started this war when I noticed England was doing very poorly against France. (Casus Belli was Wales doing diplomatic insult to me lmao)The first phase of the war was me moving a small enough stack to Ireland, while keeping a large enough doomstack to deter England. I had built a castle to the south of here, in an area that gives a +2 penalty to the Attacker.I think there was just too much for the different AIs to handle and this is the result. My own vassal AI in Britain just stood at the straights and uh, hoped for something?The Wales stack was the real threat, it would try to siege down my castle, I would swoop in and kill it thanks to a 4:1 ratio of numbers and their massive dice roll penalty from the terrain, then run my army back to my land.The English stack was stuck ping ponging between moving up to my border, waiting for Wales to siege the castle, then running back because one of my other vassals, or some other enemy, was sieging down Bristol?All in all, just a major clusterfuck and I do feel bad for the AI pathfinding. But I won't pass this up.Also, ignore part of the screenshot. This stack would NEVER run out of food.
>>2228159for good measurenice day for a walking away from the screen for a minute>>2228161playing in the east
actually insane how ships dont sinkai can lose 20 battles but it just lmao retreats and never loses a single ship
when do the fucking colonies change to their white names
>>2228167Pisses me off.
>>2228167Worst part is that you actually can get your navy decimated if you push too hard, then you'll have to agonizingly rebuild the whole thing again.
>>2228120uhh heavy ships are expensive dudewhy would you risk them in combat when they could freaking die. much cheaper just to build more transports after losing them
Is anyone else having the weird issue, where if you quit the game, it keeps running as a background process and has to be killed by task manager?
>>2228167I think it's a double whammy. First stack wiping seems to be bugged which probably applies to naval combat too. But also early ships have lower cannons/hull ratio (early light ship is 4/4 while a war galley is 12/8 and two-decker is 100/50) which makes them more durable and fleet sizes are low which means you rout the enemy almost every time before the first ship actually dies.
>>2228174Fitgirl user?
>>2228159Printing press gives Paved RoadsYou are roadmaxxing, right Anon?
>>2228137there should be an event after you demolish the first where the bank or trade nation goes hey that's my fucking property you can't do that. then the bbc gets a choice whether to just accept it or immediately delcare war
EUV Anbennar when
>>2228167The battle screen is bugged and always shows no loses but I sank a fair few ships
Straight to hell he goes
>>2228179I'm personally waiting for a port of Code Geass.https://steamcommunity.com/sharedfiles/filedetails/?id=724660435It's basically an alt-history mod with some sci-fi elements and an early 1800s start date. I'd love to play as Brittania with EU5 mechanics. The EU4 mod is kinda underbaked still and only has proper mission trees for, like, China and Persia.
>>2227744Just prioritise connecting anywhere with a high tax base to your capital. And build roads mainly along coastlines too, unless there's somewhere inland that has a high tax base potential. Maritime presence affects proximity, which affects control, and coastal towns have a small amount of maritime presence even without docks.
>can't play as abosActually disappointed for once.
>build road in literally every province>spam bailifs every 2 provinces away from the capital>bridges everywhere where possible>more than 5 locations away from the capital and it's joever for you, 0-15% control MAXparadox you fucking niggers, you can't tell me historical borders PLC in 1500 only had control in greater poland and the baltic coast and the ruthenian plains were at 0% control and ruled by local and kipchak warlords pillaging villages and enforcing their tribal lawin EU4 you get all that shit stated and 0 autonomy and make BANK
>>2228187>Gobble up your neighbors in the first 50 years then do nothing until Europeans arriveIt's already bad enough playing is Mesoamerica, can't imagine how boring a abo campaign would be
>>2228180ye ive seen that but ive also seen the same fleet of 21 merc transports transporting a worthless shitstack to gotland every 3 months, no matter how many times i defeat it>just leave a fleet therei need them for blockades
All starting Byzantine units to compare. You can only have 1 unit of Varangians at a time, but there’s an event or decision later on to make the limit 5 of certain requirements are met.
Yeah. Though I've found a forum post by a guy who allegedly has the same issue with the steam version
I'm really gonna have this for the rest of the game?
>>2228184I"m not a fan of lat history scenarios with big blobby nations.They're fine for a show, but are boring to play in a strategy game
I'm trying to build a bunch of cities here along the river since I need locations to be cities to build pound locks which give -5% proximity cost. The river flows west to Oporto which is a very good harbour, and my strategy at the moment is to use it to get my control to all the other provinces in my country via the sea. I really like the whole grand project feeling of it, though slapping a dozen fucking cities along a river does feel a bit silly. AARNog would probably jizz his pants at being able to do something cool like this.
>>2228192You need to turn everyone poolish to core it or your control will never go above 10.
>>2228204I'll also utilize these other rivers to get my control way up, especially the one a little below my capital and the one to the east that flows into the Med. Right now all I need are some cities, pound locks, and paved roads which I will soon(read: in 20 years) unlock.God willing I will manage to surpass the tax base of France(1500 lul) when my control improves.
>>2228192You fell for the trying to increase control scam. Just build shit in your capital and the few locations next to it and ignore everything else. That's how you're supposed to play the first 300 years. Building a road for 300 to increase control by 2% is never worth it
>>2228202The start date is a relatively normal alt history Europe where Nepoleon established a puppet state in Britain, and the Monarchy fled their court to the Thirteen Colonies, the French monarchy having done the same but to Louisiana.The only big blobby nations at the start are China (expected), British India Company, Britania (arguable, they own the American East Coast) and Britania's main rival - Mexico. Everyone else like Ottomans, Persia, Prussia, Austria, Russia is historical or historical-ish borders.
>>2228177printing press i suppose it is>>2228165has anyone any input on this?i would guess burgher literacy trumps noble literacy and both trump laborer/soldier literacyOpen Institutions wouldn't suck for living on the fringes of civilization
>>2228217Education of the people is best since the affected pops make up the majority of your people, but most unlike the nobles and clerics most of them live in rural shitholes instead of towns and cities so they don't get stuff like +0.10% monthly literacy, your peasants in rural regions are stuck gaining the base +0.01% monthly literacy which means they're really slow to build up.
>muh "this game's first mod will fix the shitty UI">all the few existing mods actually make the UI look worsegeeg
I tried setting my home market to automatic and letting it use whatever trade capacity is left, but it doesn't do anything?
>>2227780I dont think control impacts rebellions. 95 Control Land can rebel as easily as 0 control land
>>2228163post borders legend>>2228183my heart hurts for this npc>>2228204there should be -10% proximity malus for daily siestas and general lazinesskeenly awaiting the race realism mods
>somehow managed to make a game for people that got filtered by both vicky 3 and eu4GODhan, king of the midwits.
So are you supposed to just not let supply carts and artillery in your armies when they're fighting? I've noticed the game likes to put them in the fucking frontlines, occupying precious space and getting them killed.
>>2228231vicky 3 has never filtered anyoneneither has eu4
this is the best grand strategy game made since victoria 2. thats it. thats the post
>>2228204sea proximity is useless if your capital is far from the sea
>>2228239That's why I'm trying to get Oporto to as high proximity as possible.
>>2228236I thought it wasn't possible as well but these threads proved me wrong.
>>2228236watching videos about vicky 3 filtered me from ever playing it myself, it's just economy autism with 0 diplomacy or war gameplay
>>2228236Vic 3 filtered me. It was monotonous boring DOGSHIT.This game managed to make the construction loop bearable
>>2228242see >>2228239
>>2228245Vic3 is hot dogshit>Wars are fought via thoughts and prayers
>>2228247Bearable for your puny undeveloped mind.
>>2228247Play Victoria 2
>>2228151There are some buildings that give cultural influence when you build them on your capital, like art school or something like that. Artist skill modifiers are good too so they make better art. There are also some techs that give bonus % to cultural influence. Whenever you siege down a province that has a great work of art you may automatically steal some and take them to your capital, or that's what happend to me when I sieged Tunis as Naples.
>>2228251>play a shitty game because le old good new bad
>nuke ships transporting an army>after battle they safely dock and unload their army with full moralewhat's the point?
Can't wait for the Protestant Reformation so I can get off Mr. Hus' wild ride and enter Mr. Luther's epic anti-pedophile gang and finally be able to get allies in the HRE and eventually lead the league to victory over the emperor and blast the pope back to the middle ages where he belongs.
>>2228255Play memegame get memed on
Anyone had Napoleon spawn yet? What's his 3d portrait look like?
>>2228248Look mate it's working just fineWhen I spam pound canals and paved roads the proximity in Oporto will double or more, and it easily spreads through the sea and will enter Lisbon, Southern Portugal, and Sevilla through which it can climb up the rivers with yet another proximity bonus.
>>2228254>V2 bad... because it just le is, okay?
How do I improve coastal control?
>>2228262boat
>100% warscore in 1st war of HYW>take max money and war reps (France instantly clears debts)>Seize the market cap, it does FA to their finances>Take land from Brittany/Artois and Southern vassals.>France is even stronger in the next war after the coofCool game
>>2228259Pound Canals are weirdly OP, I have no idea why Johan decided that the optimal pattern of human settlement is cities chained along a river
>>2228260>>2228261>>>/trash/gsg/
Where's the settings/ini file for the game located?
>>2228267thanks for proving me right. run back to your containment general.
>>2228259it's all red tho?
>>2228237hot take: its better than unmodded V2
Okay so I completely ignored espionage and it's actually really good. Fuck.
>>2228269It's possible to like V2 without being one of those noreplying, insular /gsg/ spergs
>>2228271it's better than modded vicky 2. that game is unfiltered dogshit.
>>2228275You're obviously one of the spergs you trannyobsessed incel.
of all the boards and threads to shitpost and be transsexual in why the fuck EU5 instead of a chinese gacha game?
>>2228279You can stop replying to yourself now. You've said your narrative.
>>2228280You can always run away to your safespace on /gsg/ and have all the meltdowns you want while jerking your tiny clit to grossgermaniums
As Portugal, is It worth it to keep Azores and Madeira as my own territories instead of a colonial subject? As they seem not that far away.Can I even exert control reliably on those?
>>2228284>proving his point
uh oh /gsg/ melty
>>2228278NAYRT, retard.
>My great Sultan, we should not conquer the heathen lands to the west as we could not possibly extort any control there. We should invest in our cloth guilds of Bursa instead!This what historical decision making would look like following rules of this ecoslop game
>>2228264It's a French world. We're just living in it.
>>2228283/gsg/ hates germanivms though.
>>2228297Stay there freak.
idk why they banished /gsg/ here instead of /trash/ where it belongs
>>2228295>we should not conquer the heathen lands to the west as we could not possibly extort any control thereHistorically accurate. Ottoman Hungary for example was gigantic money and resource sink. It wasn't an economically sound decision, it was done for strategic reasons and to weaken the Habsburgs.
Who is having a melty this time?
>>2228302How else are they going to spam the board with paracuck threads?
>>2228309Very obvious discord raid, always at the same time too lol
>>2228309both the anti-v2 guy and the guy spamming tranny 'jaks
>>2228314>waaaah I'm being opressed by this guy with an opinion the anti-v2 terrorists are literally going to genocide us
>>2228315Your meds, schizo?
>>2228318source?
new campaign: creating the biggest and richest city in the world. Pretty decided on it being coastal and brown. Southern China? India? Arabia?
>start a new game>play 100 years>figure something new out>start a new gameim never going to see colonialism spawn.
>>2228324Dubai
one income tick away from being able to proclaim a kingdom until this hit and knocked us below the population requirement... legendary
Just had my capital rebel against me...
losing 30k pops a month is no joke man
>>2228333I'll have a look, the location needs to have a cool resource and some nearby food, ideally far from the nearest market center
>>2228324Seconding Arabia. Fill it with Indian slaves.
makes you think about all those events where 300 omanis hop the border and you felt on your way to economic powerhouse
>>2228207How do you get river mapmode?
>>2228338>far from the nearest trade centerMadagascar my friendTaxless trade heaven
>>2228345>still sperging out>watching hoi4 youtubersjust one embarrassment after another
>>2228348>>still sperging out>watching hoi4 youtubersjust one embarrassment after another
rough times
>>2228343Check the keybinds, you can bind the river mapmode to a key there and then use that to see them. Apparently the river mapmode was made for developing the game and not for players, so that's why it's only accessible this way.
its done, only took about 100 yearsnow to fix swedens infrastructure and i can finally start warring
>>2228350uh oh another eu5 worshipping /gsg/ger melty
uhhh
supply lines stretched a little thin from burma
Can someone explain why the FUCK is my faggot's son children of a new dynasty created by their whore mother (???)
the army supply and attrition mechanics in this game are a vast improvement over EU3/4 and Vicky 2
>>2228360Also a side note why are turkish faces in this game so zesty lmao
>>2228360you're gonna have to kill him now
>>2228360This nigga zesty
Second attempt at the Byzantines. By 1365 I've managed to get more or less the same Anatolian borders I had by 1400 in my first run. Too bad there's little I can do there outside of wiping out what remains of the Germiyanids. The Eretnids vassalized Candar and Karaman, and they themselves are Jalayirid vassals, so there's just too many troops to deal with. I guess it's time to move unto the Balkans.
>>2228352Found it and ye what the fuck is that. Paradox does it again
>Bohemia is stronger and richer than FranceNerf when?
the city spam ai does late game is very sillyidk the reduced rgo/food production isnt severe enough >>2228381they just start with so many fucking gold and silver mines they use to snowball the economy
>>2228371this is a byzfree general
>>2228390>they just start with so many fucking gold and silver mines they use to snowball the economytheir RGOs are insane across the board, they've got gems, fur, and iron on top of the gold and silver
What are my territorial goals as Aragon (not formimg Spain or colonizing)?>Sardinia and Corsica>Siciliy>Naples>Tunis?>Provence/Genoa?>Crete and Cyprus?>Greece?
They should add more automation options for taxation, instead of just 50% satisfaction let me automate it to keep an estate at any other satisfaction level.
>>2228401every inch of Med coast, naturally
>>2228324Tunis
>>2228401>Navarre>Sardinia & Corsica>Sicily>Naples>Provence>Bunch of coastal cities across the Maghreb>Athens & Peloponnese>Crete & Cyprus>Alexandria>Epirus & Thessaly>Holy Land>Thesalonika & Constantinople>Septimania>Puppet Genoa & Venice>The rest of Occitania
maritime presence is annoying as shit to build up and maintainbeats dropping to 0 control as soon as you get 5 miles inland though
Early Ashikaga tips? Do I just spam food RGOs with the 1k in cash I have?
Does it matter in what region i choose to spread new world crop matter, or do i just pick the location with cheap goods rgos?
Fucking VGH
>>2228418you wanna replace the dogshit ones like sturdy grains, legumes and sand obviously
>>2228421Isn't that an immediate win?
>>2228421Honestly everything about this would be better/more historical if it was 50 years later, which it probably would have been if it wasn't for Portugal declaring a war on Genoa and starting the whole situation the moment we enter this age.Had a cool showdown where just as I started a war to dismantle Genoa the fucking Pope betrayed me and joined them, probably pissy because I took Rome from Tunis and didn't give it back to him. Raped the fucker, had him give up his cores on Rome, then made him rejoin my league and ate up Genoa.>>2228424Yeah. You just need to wait a day.
For me, it's Karkyiv.
>>2228413Naval values seem better on paper but what happens when you go to war with someone who has a better navy than you? Does control plummet immediately if you can't keep your ships out?
>>2228381J*han probably made it that way because otherwise they'd get raped in the Hussite Wars
>>2228381Blobhemia is EU3 classic
So integration is bugged right? First of all it doesn't show it in the icon but integration starts at the base value level right after you conquer a province even without a cabinet action, you need to use a minister to integrate to show the progress but it's ticking away at the +0.02 rate (which granted would take 400 years to do but that's a lot of "free integration" regardless. Once you switch the cabinet integration to the province to reveal the number not only can you then switch the minister to the next place instantly but more importantly the cabinet member keeps integrating all the provinces you "flash" with the integration for one second like this.I think world conquest with full integration is pretty easy as a result so long as this but is repetable.
>>2228428The maximum control plummets but control itself gets modified gradually.
>>2228428it ticks up and down so you have some time before bad things happenhaven't been blockaded yet so not certain on how rapid the collapse and recovery are
>>2228443Noticed that myself, but after he leaves it will decay back to regular values. You would have to micro the cabinet member every 2 months or so.
WE WUZ EAST FRANCONIANS
>>2228451He's just spent long days in the fields, give him a break
we got there
>>2228454Beware the Timurids, I think they can take locations just by occupying them.
>>2228432Hussite wars were silly and meme as fuck because random countries would join my side despite hating my guts for being Hussite, just so they can dunk on the pope. Literally my rival Poland would join despite me lobotomizing them earlier.
>no mission trees>no manaSo the game has 0 depth and gameplay, thanks Johan.
>>2228460You still have mana and mission trees though. They just changed the names around.
If an ally occupies a location, is there any way to make him swap control to you? I know I can give control (the button on the province picture) but I could find how to make them cede. I just ended making that one location a vassal instead. Annoying because the occupied province was in the zone of control of the castle I was sieging/control so it was just the ai being a retard
>>2228461What mission tree? The "missions" in the game are a joke, little more than a tutorial you'll turn off after the first game.
Has anyone done a new world colony game with USA, Mexico or even Brazil?
>>2226790>>2226799>>2226965To be fair there is no point in pandering to the Chinese. They will always whine about the most insignificant things, and worst, they will outright ban your game if some higher up just doesn't like the most minuscule detail in there.Hell, I would say the same thing to the whole East Asia in general. The japs barely give a fuck about PC gaming, let alone the gsg genre, and are almost exclusively Nintendo and mobile players, with the sporadic PlayStation fan. So I am not surprised how low they rank in comparison with other countries, if we go by >>2226805The east asians with the most potential for playing and liking EU5 as a whole are, ironically, the Koreans, which actually have a tradition of being hardcore PC gamers and are not foreign to spreadsheet-autism games, if we go by their obsession with fucking Starcraft.
how do you set up yuan for a good ming pivot?
>>2228460>no manaLol. Even something that was properly depicted in EU4 (diplomats) is now mana.
Has anyone here played outside of Europe, the Middle East and North Africa? I'm curious how India, Indochina and Indonesia play in EU5. Some Vijayanagar, Ayutthaya or Mahapajit, etc.
>>2226831poles aren't human doebeit
>>2228479Most Japanese content is made to appeal to westerners. I don't think a lot of Japanese players actually play in Japan. The Sengoku period is very overdone in Japanese media so I assume it is somewhat boring to them.
it's bowie
>>2226831>They're still a thing for some reason, by the way.The Knights, you know, the guys who raid you when you play the Ottomans in EU4 and are a pain in the ass to siege down in Rhodes? They also still exist as a BBC (Building Based Country) with embassies worldwide.
>>2228455That's only for Timmy.
>>2228487>>Most Japanese contentWestern ones? Such as what. Ghosts of Tsumishima, and the Age of Mythology ExpansionBecause in Japan, people love Japanese stuff. Japanese 'first world'ness isnt like West/Central European one that ends up being anti-local
>>2228484tried dai vietweirdly you start with the king of champa as your king's father so as soon as you initiate a war with them their ruler abdicates? and they fall under a PU. clearly never playtested because about 5 years later you get an event that's supposed to give you the annex CB and historical rivals status against them.you can push into china during the red turban rebellion but it's difficult to manage literal millions of pops being integrated into your empire at a time
it... is finished
PUSH IT TO THE LIMITCOVER THE WORLD IN TOWNS AND QUARTERS
>>2227966Generic conquest CB. Currently pondering adding the CB without 20 spy points mod too.
>>2228484China warlords are broken, red turban cb lets you annex Yuan with next to no AE
>>2227966hour tick remover
retvrn to flat maps
>>2228493I saying Paradox games specifically
>>2228516that's just an interactive board game
>>2228511Never understood niggas that want this. Especially now that you'll be sitting on 0 control provinces for decades.
all that remains is choose a capital,but that's for another daypretty chuffed
Complaints about this game outside of the UI, AI, and genuine bugs really exposes the IQ gap between EU5 Appreciators and EU4 sissies and Soi4babies.
>complaints about this gamethe game became a tower defense as chinese were boating 10k stacks at a time over to persia for the sake of a minor independence movementthere are chinese exclaves in georgia and kabulgame seems to come apart at the seams and lose its magic a bit after about 250 years... starts to feel a bit like stellaris. chinese corvette spamwiz still winning
>>2228521I'll be sitting on whatever I want. I played as Florence and it was ridiculous, I was in a situation wherre I couldn't declare war without CB because the HRE wouldn't allow it on another HRE member (all my neighbours) and I had no possible CBs to make. That's ridiculous. Games like this suffer from being overly rigid with their rules.
>>2228516Kino>>2228520EU3 is a lot more like a proto-EU4 than anything else
>>2228522Looking good. Solid. Thick.
>>2227295>you vill paint my decorative gravy boats>and you vill be happy
>>2228530I rewatched one of my favorite EU4 videos last night with my dinner (Laith's OG Athens game) and I also thought that looked more like a board game than a video game. The tiles are just so fucking big.
>>2228484Majapahit had the by far richest city in the world in my game, they'd probably be fun to play
>>2228528I did an mp game where I was England and my friend who was brand new was Ireland (the Pale, was his choice) and turns out you need 50 stability to form Ireland, meanwhile he was constantly losing stability from calling parliaments in order to get claims, black death, random events (one of which killed my fucking ruler. Rip Edward Plantagenet who was killed by Irish rebels)
>>2228522Are there any Zoroastrian pops still around at the start?
>>2228539I wish I had friends to play EU5 with. The only things my friends want to play together are REPO, Peak and BF6.
FOR THE FINAL TIME: When do you decide to annex your vassals when it comes to control?
>>2228545When they've converted the land to your culture
Where do you see the movement speed of the army? All units should have equal movement speed and there should just be buffs from general mil stat and offensive social value, but my big armies feel 3x slower than the enemy stacks
>>2228484I've played as Korea and it was pretty fun though the Yuan red turban rebellion event is super buggy and had to restart a couple times.Tried to play as Japan but the building based Currently playing Yuan into Ming but the amount of provinces is a bit too much to manage. Problem with playing as anyone outside Europe is institutions take fucking ages to reach you.
It seems the reason the AI always colonizes Africa so hard is simply because they can only see African locations when the age of exploration starts, so they end up going for them and don't bother colonizing the new world for a while since they already have their hands full with a whole bunch of colonial charters in Africa.
>>2228550Can Korea become Chinese emperor?
>realized i can beg my allies for moneywow the game is easy now
>build towns and cities on farmland tiles for development and pop capacity>leave them as settlements to farm food for my pop growthI can't choose.Yes there's a food surplus in my market.
>>2228550>outside Europe is institutionsI'm playing in the HRE and the printing press spawned in fucking JAPAN
>>2228558Stop doing dynamic institution spawns.
Do taxes in low control area just evaporate? Or do the estates NOT get taxed based on your control?
>>2228560I'm playing on default settings nyagger blame paradox not me, maybe it's because I carried this save file over from 1.0 to 1.0.2 now 1.0.3
>>2228522>clergy horde
>>2228563you can change game rules midgame
Colonies are completely useless btw they are not worth it at all and then as a thank you in the 6th age they start wanting liberty.Of course some paradox drone told me actually colonies only made money in the 18th century!!Not like Spain became super rich from them and I colonized everything they did and get pennies. Love how they drag me into their stupid wars too.
>>2228541more than a few
What was the last release that was as good as this one? Victoria 2?
>>2228572vanilla vic2 is really bad
>>2228553I don't think so unless there is some event I haven't encountered. Yuan can form the Mongol empire if they retake all the former Mongol lands
>>2228572>>2228575as in, 1.0 vic2, with no expansions
>>2228554Yes and it's only based on your economy and they don't even need to have the money. I'm not sure if they go in debt or if the money is created from thin air
Can you ever remove the Papal ban on empires or do I have to go Protestant?
>>2228572Probably Stellaris
>>2228583become HRE emperor
BITCHES LOVE FUR
>>2228582fwiw i begged wallachia for money and later they were in debt, no idea if they were arleady in debt, for 260 ducats so i had to give them a little bit of money back until they would help me in a war
>>2228583>>2228585If the description is to be believed, destroying the HRE works too, assuming Catholics can do that.
>>2228554>>2228582As England I constantly took money from Spain and dragged them into 100 years war, and they turned into a rump state that explodes into civil wars constantly. I mean asking them for money would put them into a multi year debt.
Any way to hide all the little icons and map popups on the map for a clean screenshot?
>want to play Scotland>no point until the DLC comes out
>>2228596VGH
>>2228596Can't be easy exerting control with all those mountains around
had a pretty unique run starting in baluchi hoodwouldn't want to discourage anyone from playing the persia pusciseemed to hit some lucky beats and you're conveniently located politically&geographically to make fortuitous alliances
Are all Hordes army-based or just the Golden Horde? Specifically the Jalayirids.
>>2228596>Final Not yet, Son of Cyrus
Can't decide if I wanna take it
Idon't understand how population growth is supposed to work. I have 80k food in my stockpile and it's still at 0
>>2228601all hordes are army based (this includes timurids too)
>>2228604they will probably break it within 1 day with this shit ass AI
>>2228604No more brother wars.
I got as far east as I can. Siberia is impossible to explore and no one owns any more maps of it. I guess I'll have to build an actual army and fight Manchu
>>2228611I've heard it's currently a bug where you can't explore inland areas
>>2228604>>2228609PU them and pull the ol switcheroo
>>2228611i just used this thing https://steamcommunity.com/app/3450310/discussions/0/667222425710386637/#c667222787665978132
>>2228613Yeah that's what I'm talking about. I got all my maps from the tribes. I had 80 antagonism just from map stealing at one point
>>2228510teach me your pop growth power
>>2228614My queen is Edward 3.'s sister Elizabeth, married her as Balliol, then he died and I got an event to restore Bruce back on the throne (it seemed like the event was meant for the regent Murray) where one option was to install her as the de jure queen insteadI was hoping I could claim the throne once Edward 3. died but I don't know how all that works
>>2228617We play ironman only here
Tried the Teutonic order, but can't get their economy going. I peaced out with Lit/Poland by humiltion and giving up the defensive pack with Bohemia. I disbanded forts. Should I also disband the 400 starting troops?I obviously start integrating, but how do I make some cash? Just spam roads to get control up or build RGOs or what? With Milan I just rolled in cash, but obviously more difficult in the shithole Baltics. I can't build a market either since my market access is too high.
>>2228562no control = no tax so the estates don't get anything either. you can see the tax base share is based on the tax value after control is applied
>>2228611you can steal maps mannice blob btw
>>2228626That's pretty fuggin stupid.
I was told not to vassalize as the Ottomans but you can conquer so quick that I don't have enough cabinet members to start integrating it all. Should I be vassalizing these provinces far from my capital
>>2228611why is manchu forming?i thought the map is static and nothing ever happens?
>>2228624If you want to actually win the starting war, just disband all your forts, build 3-4 Knights and park your troops on Lithuania's border. After 3 victories or so it should give you 50% warscore to ask for whatever you want.
>>2228619Its mostly the capital stratBuild towns next to the capital, connect them by road, add>Temple, Bridges, Cathedral, University>Whatever you need for money + booksAlways invite settlers to your capitalAlways keep adding Burgher buildings + room to promoteEventually you will reach the critical mass of money to build in 50 control locations just because theres nothing to build in 90 control areasKeep doing shit that brings people inHungary and Bohemia do this normally
>>2228631if you have low control, release 1 province vassals
>>2228626>>2228629Arent estates supposed to get tax from non controlled areas? Where the fuck does the money go?
>>2228632We've been over this, we're talking about Europe, Asia doesn't count.
>>2228624>and giving up the defensive pack with Bohemiathey wouldve broken that anyway because bohemia starts over dip cap
Can anyone spoonfeed me a youtube video that showcases generally good opening moves regardless of nation start?I'm retarded and feel like my current comprehension of how the economy works is like 50% right now at best, and I understand getting the snowball rolling as soon as possible is very important.
Thoughts on the AI so far?
>>2228584I feel like Stellaris is probably their second best game overall behind EU5. There is a lot of things you can do in Stellaris, it also gives you the tools to larp as anything from sci-fi or fantasy. Although, to be fair, Stellaris may get it easy since it isn't following history. It isn't like the historical titles where it feels grating if things don't happen in believable ways.
>>2228646Fucking awful. Literally one of the worst in a paradox game i've seen
>>2228628asians don't have Lena area on their maps