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Today is Ganesh Jayanti (also called Ganesha’s Birthday), let's celebrate and play some Hindustani/Gurjarat/Dravidian/Bengali team games! Here I am wrecking some noob as off-civ warmup, mom is making tikka, life's good friends
>>
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Thoughts on the Tupi castle?
>>
You are not TheGhostmaster.
I am TheGhostmaster.
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>>2326387
accurate to real life
but for real whats the wonder going to be?
>>
>>2326313
Why you are like this, anon?
>>
>>2326406
Pick something from here.
>>
Did these fag devs ever respond to the 3k backlash?
>>
>>2326489
no
>>
>>2326462
>AoE2 skyscrapers
KINO
>>
Socotra chads report in
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>>2326387
>>2326462
>mapuche
>tupi
Dead game. Insult to the intelligence.
>>
>>2326489
what do you want them to say?
>>
>>2319314

>jeet didn't link previous thread
>thinks general started two weeks ago
street-shitting is a state of mind
>>
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>>2326757
Numbering a general is the worst slippery slope
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>>2326313
Sorry but in this house we practice Wololoism.
>>
>>2326784
it's all gone to hell the second someone starts remaking the thread before it dies
>>
>>2326733
"Sorry for the inclusion of non-civs into the ranked ladder, we'll take them out imediately and make them even more unique, completely centered around 3K being a chronicles-like and we're also spleeting the Khitans into Tangus and adding (cheap, but paid) DLC with Khitan, Tangut and Jurchen campaigns" (can also buy this one to get access to the civs)
>>
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i hope they buff handcannoneers soon.
my trip to hawaii makes me hope that handcannoneers will be great vs the mudhut and teepee civs being added in the new dlc.
>>
>>2326489
Yes, by buffing hero units and adding new ones to each civ. The game also was renamed Age of Heroes. Enjoy
>>
>>2326806
3k won. You lost.
>>
>>2326850
You know we went too far with the gimmick shit the day a match between a vanilla civ and a dlc one resembles a match between an AoE I civ and a Warcraft III race, with a bunch of unique units, heroes and spells per unit.
>>
>>2326757
Daily reminder: The jeet obsessed shitposter made this thread.
>>
>>2326871
A shitposter obsessed with pajeets or a pajeet shitposter with obsessive tendencies?
>>
>>2326878
>A shitposter obsessed with pajeets
This one
>>
>>2326313
real thread btw >>2326883
>>
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>>2326489
The only response they've ever given was "sorry you're stupid for disliking our DLC"
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All these confusing unit types are what killed AoE3. The counters just get so unbearably obtuse.
Just Eagles was fine, but then you've got Gulams as well. Ok, they both move quickly. But then you add fire lancers who move slowly and have ranged attack, but they still count as shock infantry?
>>
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>hurr RTS players only play singleplayer
Then why is AOE the most popular RTS now and everybody plays it for the 1v1?
>>
>>2326733
“We’re sorry for not respecting the integrity of the game or the east asian people and for cramming two unfinished dlcs together in order to coincide with the ps5 release.
As a way of apology we will be moving the 3k campaigns to chronicles, modifying the Wu, Wei and Shu civs into medieval civilisations like the Bai and Xianbei, splitting the current Khitans into Khitans and Tanguts, adding the much requested Tibetan civ, and bringing medieval campaigns to all of these civs as well as the Jurchens, Chinese, and Koreans.”
>>
>>2326939
Multiplayer is less than 10% of what the age of empires playerbase does. Its just that you niggers never shut the fuck up about it
>>
>>2326926
Actually 3 attempted to make that noise legible and put these diverse units into distinct categories like light infantry or heavy cavalry so you could almost always count on the effectiveness of specific counters. Actual unique units were very rare.
>>
>>2326954
AoE4 has 10000 players and the campaign sucks. What could all those people be playing I wonder?
>>
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I find it cute they made art of every new single unit, they've never done that before as far as I remember
>>
>>2326999
too bad the civs and units suck and nobody wants to play as them, nor were they needed in the roster. I'd honestly rather play as three flavors of chinks that either eat dogs, bats or monkeys
>>
>>2326965
The problem with 3 is that 2 infantry dudes wielding a gun in their hands could be of different unit classes.
>>
>>2327033
So? 2 has a ton of different archers that counter infantry, archers, cavalry, or siege. Almost as if you had to learn what the units do before you could hope to use them well. Some UUs are the opposite of what they seem.
>>
>>2327019
I like all the new civs. Fuck 3k ‘civs’
>>
>>2327043
The only infantry that doesn't get countered by archers are the dudes with huge shields, very obviously archer resistant, even then only hand cannonners do bonus damage, it's often just a matter of pierce attack vs pierce defense, entirely unlike AoE3 and its autistic attack % modifiers to specific unit types.
>>
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>>2327053
>The only infantry that doesn't get countered by archers are the dudes with huge shields, very obviously archer resistant
wrong
>>
>>2327033
>guy on a horse loses to monk
>guy on a horse with a different colored helmet beats monk
>guy with stick counters guy on horse
>different guy with stick (he throws it) gets countered by guy on horse
>>
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>>2327053
>The only infantry that doesn't get countered by archers are the dudes with huge shields, very obviously archer resistant
>>
>>2327033
What's so confusing that heavy line infantry (musketeers) aren't the same as light rifle infantry (skirmishers)?
I mean, the icons were kinda jank but it's regulars vs specialists, dog
>>
>traction trebuchets are comparable to counterweight trebuchets
>irl counterweight trebuchets are such a significant improvement over traction trebuchets that they rendered them completely obsolete
>boat with a traction trebuchet on it is better in nearly every situation than a boat with a cannon on it
>cannons rendered counterweight trebuchets completely obsolete, let alone traction trebuchets
makes my head spin
>>
>>2327113
Just wait for meso giant sling on a boat which will be better than traction trebuchet on boat that's better than cannon on a boat
>>
>>2327106
they were too similar in shape and functionality in an RTS game context
they should be a different shape, color, have different animations, etc and don't @ me with "durr do you want bears with guns or something" no you fucking retard, you can have line infantry with big ass backpacks and skirmishers without, problem solved. Hats are not enough, sashes are not enough, marching exactly like musketeers is not enough
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>>2327106
what exactly makes musketeers “heavy” infantry anyway
they wear the same amount of armor as skirmishers, ie: none
>>
>>2327125
i’ll take canoe full of fire archers for $300, alex
>>
>>2327141
Not being light infantry
>>
>>2327149
and what makes light infantry light? not being heavy infantry?
>>
>>2327160
Rifles, being more lightly equipped and being deployed in open order which would make them more mobile and accurate but more vulnerable to cavalry
>>
>>2327125
Canoes in AoE III already can tank cannonballs (unless they are from a tower or town center) and sink bigger ships just by shooting arrows. Just wait.
>>
why are aztecs so good on water in aoe3 compared to the other natives? is there any truth behind that?
>>
>>2327072
Monk dies to knights super easily if the Knight manages to reach the monk. There is nothing that doesn't kill a monk easily. Lightcav would be good vs monks even without conversion resistance or bonus damage just because they can move fast and smack the monk in his face.

comparing pikes to javelins is a new low, though, I won't step on that level of retardation.
>>
>>2327179
>There is nothing that doesn't kill a monk easily.
another monk
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>>2327199
>>
>>2327202
in order to kill a monk with a monk, you have to research atonement and the other guy has to research heresy
plenty of civs are missing one or the other, meaning that there's a non-insignificant number of matchups where a monk will simply never kill another monk
converting isnt killing btw it only counts if he dies (except for stat purposes, where it doesn't count either way)
>>
>>2327179
>comparing pikes to javelins is a new low, though, I won't step on that level of retardation.
If u think about it, a pike is just a big javelin that you don't throw.
>>
>>2327222
trips of truth....
>>
>>2327233
>castle age skirm upgrade
>basic reasoning
>skirm turns into a spearman on melee range, elite into a pike, imp into a halb, reverts afterwards
Price it.
>>
>>2327106
3 introduced too many variants where it wasn't clear what function the unit was. Like Abus gun is considered a light infantry?
3's counters should have been based on intrinsic unit behavior (light infantry have faster move speed and more range than heavy infantry) rather than bullshit 8x multipliers.
>>
Once 3K civs removed
Give fire arrows Damage over Time to the Blackwood Archer, give the Blackwood Archer’s double training to the Ibirapema Warrior and remove its AoE attack.
>>
>>2327242
>every fucking unit that seems like it would be good at raiding gets like 0.1x mult vs villagers
whats the fucking point
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https://www.youtube.com/watch?v=Ag1o3koTLWM
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>>2327277
Gift cards redeemed.
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>>2327278
As if you are one to talk, you fucking Mexican.
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>>2327279
COPE faggot
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>>2327141
It's basic 18th century warfare, their description say it, too
>Heavy ranged infantry. Armed with a bayonet to beat cavalry.
>Skirmisher with low hitpoints, but a long-ranged attack. Good against infantry.
It's riflemen vs snipers
>>
>>2327056
I wish these guys got gambesons. Seeing them die to skims because of a 1 pierce armor difference making them take 2x dmg compared to champs is so gay, not cool and not rad at all bros
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>>2327300
skirms are supposed to counter spears for trash war purposes
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>>2327113
same story with chariots
completely laughable to have them participate on an equal footing in the medieval period
>>
>>2327285
>Doesnt deny it
Thank for outing yourself
Chicano de mierda
>>
>>2327172
they lived in swamps and canals while other natives lived in mountains or forests or near deserts
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>>2327279
Mexicans can't afford gift cards and are too lazy to scam people out of them
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>>2326489
Why would they? It's their best selling DLC. Lowest common denominator in full swing.
>>
>>2327378
True enough, my bad I guess
>>
>>2327019
>nobody wants to play as them
The latinxes do.
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>>2327382
No we fucking dont
Fuck the Mapuches in particular
>>
>>2327141
They're the strongest, tallest and bravest soldiers fighting enemies head-on. Light infantry is more about hit-and-run, ambushes, disruption and precise strikes on high value targets. STR vs DEX.
>>
>>2327386
>All the chileans that were fellating the mapaches in these threads suddenly went silent since december
Uh, I wonder what happened...
>>
>>2327399
microsoft marketing budget for the DLC only covered one month of babel media services
>>
>>2327390
Technically, those would be the grenadiers, but in Age3 they're relegated to a light anti-personnel role
Which makes sense for how the role evolved over the long 18th century, as you don't want that kind of redundancy in a video game
>>
>The composite bowman in AoE I never wore a tall hat, it was a ponytail all along
LIVIN' A LIE
>>
Watch cannibalism not be referenced by the Tupi design because cultural sensitivities.
>>
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reposting here because I realized is the most active /g/
>buy a $900 computer to play aoe4 because I felt i was "too late" into aoe2
>actually the game feels like shit to play
>thought it was gonna be easier to learn due to not having to do micro lot of micro shit early like walling in feudal
>turns out instead of walling your base you just die at any rush as a noob
>constantly out of resources despite following build orders
>lack of basic QoL like seeing exclusively how many villagers you have in your entire pop despite being the newer game
>no drop off key
>no "you're about to be housed" sound and the housed sound is barely noticeable
>miss hard aoe2 despite not having that many hours on it
>install again
>have a lot of fun
did I fell hard for a reddit meme of "aoe4 is a lot more casual friendly"? I only play rts pvp exclusively btw
well I guess I can still play heavily modded skyrim/morrowind and skyblivion when it comes out with this pc
>>
>>2327586
>lack of basic QoL [...] despite being the newer game
many such cases
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>>2327567
but of course they won't hold back on the horrors of heckin chud colonialism
>>
>>2327586
Yes, you fell for a reddit meme. One look at the UI and campaign design tells you everything you need to know about people in charge who made AoE4.
The entire project rests on the "woah your soldiers yell a lot when attacking!! It's just like a real battle!!!" gimmick, and then the arrows look and behave like homing badminton shuttlecocks
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Poor sod manage to escape and survive from that situation with 1 villager
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>>2327613
At least now I am better at mulstitasking (specially switching between scout/army to base) and no kidding playing that game reinforced my love for aoe2. I just played a ranked game and won (800 elo btw, have like 10 ranked games in total). IDK man but there's something so pleasing about building a well walled base all while you micro your scout rush on the front. Around 80hs AoE2 just kinda clicked for me and I feel a little bit addicted to it. It might become my main pvp game to go
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>>2327586
Try Age of Mythology Retold , it's easy to learn but hard to master
>>
>>2327638
AoM is one of those games that, in theory, should really appeal to me. Similar to AoE2 but mythological setting and with few but very unique factions. It's a shame that it has such a small playerbase tho. Probably harder to find new players to play against. Maybe I get it some day if it goes on sale
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>>2327638
Seconding this, AoM retold is bretty gud

>>2327650
It's campaigns are pretty decent and will take many hours to complete all of them, once you finish them you more or less will know how to play the game, then just play some 1vs1s, team games or merely watch some pro matches to figure out how online is played, and you are set
I just win by spamming Oranos infantry 11
>>
>>2327617
>>2327686
Will somebody stop this brahmin god??? He's too powerful for us, dominating team pvp in TWO SEPARATE GAMES
>>
>>2327567
0 brazilians are against that btw
>>
>>2327691
Shouldnt you be jumping the USA border?
Your time is badly spend shitposting here, beaner
>>
>Watch pro games
>Some player spams Eagles
>No one ever makes swordsmen to counter them, only archers, scouts or knights
>American civ wins
Every time.
>>
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>>2327713
>he thinks only one person is onto him
there's a reason you don't see any tripfags anymore
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>>2327722
>>he thinks only one person is onto him
Correct, for he's the Sudaca anon, and only beaners say that.
Don't know why I make him seethe this way, but it will remain a mystery.
>>
>>2327586
AoE 2 is timeless
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>>2327715
longswords don't counter eagles, retard.
>>
Are there any good clans or discords? Last one I was in banned me for using the word "retarded".
>>
>>2327771
They counter them as much as pikes counter cav, they only counter if you can force an engage else the eagles just run away.
>>
I am tired of new civs.
>>
I want more civs
>>
I want more civs from historically relevant countries and monarchies, not third world neanderthal shitholes whose greatest achievement was getting conquered and genocided
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>>2327799
Then there's nobody left to add
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>>2327779
They do not. pikes don't cost gold and longswords do not get even a fraction as much bonus damage.
>>
I want civ splits.
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>>2327802
Good.
>>
>>2327802
and that's a good thing.
>>
>>2327802
You know what this fucking game needs, 8vs8 team games?
>>
This game needs 50vs50 team games.
>>
>>2327837
But each player has 10 pop
>>
>>2327841
malay stocks going through the roof
>>
>>2327638
agreed
AoE2 is just better AoE1, and AoM is the better asymmetric game compared to 3 and 4, mechanically and thematically
>>
>>2327715
>opponent massing eagles in late Feudal
>add barracks
>invest into MAA/LS upgrades
>produce some
>outnumbered since opponent added second barracks earlier and didn't need upgrades
>eagles just run away and slaughter woodline
>split up LS to defend
>not strong enough in small numbers without upgrades, they get bodied and woodline dies again
>finally get walled and send LS to enemy base to try to force a fight
>opponent already has a small crossbow mass, RIP
>add skirms/archers
>you now have a slower, inferior, and less numerous comp with eco damage
>opponent has already added forward siege/monks or is on 3 TCs
>ÆGG
>>
>>2327878
the opposite, actually
>>
>>2327803
Even a Longsword beats Elite Eagles and costs less then half of the gold. It's absolutely a counter. It's like saying Archers or Hand cannons don't counter infantry because they cost gold.
>>
>>2326919
>back when I came up with "Indians", that was a gross misinterpretation of history
Yeah, hugely disrespectful generalization compared to "Slavs", "Italians", "Saracens", or "Franks". No wonder we're getting literal tribals now; Cysion has made the full dive into thirdie-worshipping faggotry.
>>
>>2327916
Heh. Just gotta quickwall, kiddo. Skill problema
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>go full random
>It's an archer civ
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she cute!
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>>2327998
Archers civ are the most fun

Horse tards think they can just charge you then get wrecked
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>>2328015
Not really, she looks like a hag.
>>
>>2328093
I like hags....
>>
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>>2328093
>she looks like a hag.
good, total hag love is official policy now old man
>>
>>2328090
>Archers civ are the most fun
No they are not
>>
>>2326919
>back when I came up with "Indians", that was a gross misinterpretation of history
I don't think TheGhostmaster minds it at all. Unified India is strong and honorable
>>
>>2328162
And yet you still are the most brown of this whole thread, Pablo.
>>
>>2328093
Ahem hem.
Hag sexual.
Thank you for coming to my AOE Talk.
>>
I hate non gunpowder ranged units
I'd rather spam my base with towers to deal with feudal archers than make a single skirm
I'd rather use my initial stone to wall and go for siege than make a single skirm
I'd rather try to hold with a gazillion houses until i reach imperial so i can start making hand cannoneers to deal with infantry than make a single archer
>>
Good morning I hate archers
>>
>>2328237
BASED
I rather spam my base with towers in Nomad instead of making feudal skirms against conqs
Not like skirms would have worked anyways
>>
Hand cannoneers are archers. Send tweet.
>>
down to 300 elo on 1v1 random map
>>
>>2328300
Maybe I should start playing the game again, that way we can encounter each other. But my plate is full with Gnosia and having to finish my BS2 SL1 run.
>>
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>posted in the wrong thread

How sweaty is the starting point for ranked?
I played AoE 1&2 as a kid, online SC2 more recently, can I just hop into DE ranked and learn on the go or will it be an unplayable slaughter?
>>
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>being told that rts pvp is frustrating and dogshit
>start playing 2DE ranked anyway
>it's actually fun as fuck
>hoovering around 800-900 elo after 25 games
huh?
>>
>>2328321
Very. The starting ELO is a brutal moshpit filled with smurfs, instant disconnect ELO droppers, decent players with thousands of games and noobs. Unless you are somehow extremely good before going in you will probably drop 10+ games before a win.
>>
yeah it's fun because you're at the level where people are just messing around and mistakes aren't apparent
>>
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>>2328347
nah I'd win
>>
the good thing about rts is that you are not forced to keep playing dogshit games if you don't want to, unlike you're in genres like assfaggots or csgo. You can just surrender at any moment if you're not having fun anymore
>>
you know they have unranked in other genres, right?
>>
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>NOOOOOOOOOOOO NOT MY FAKE VIRTUAL RANKED POINTERINOOOS
>>
>>2328355
you argue with strangers on an albanian yo-yo subreddit
>>
>>2328321
If by starting point you mean the average elo, then it's sweaty enough to take some time to reach as a actual new player
Otherwise, if you just mean how low is the floor for a new player to find other new/bad players to play against: AoE2 and maybe SC2 (but this one is way more sweaty) are the only rts that have a big enough playerbase for a player of any kind of level to have fun regardless.
Due to how the ranking system works tho, you will have to lose a lot a the beginning before actually finding people of your level
>>
ranked RTS is very cognitively taxing
>>
>>2328345
it is fun for many reasons, but there are also many reasons to dislike it.
it's mostly for people who fell in love with the style of the game.
the most interesting thing about it is how many blokes exist (not to insult them) who play this game for years on an extremely low elo and never even bother to look up build orders or check how other people play. it fascinates me in a way.
>>
>>2328363
>and never even bother to look up build orders or check how other people play
the moment you start playing a game competitively, a countdown starts on your remaining enjoyment
>>
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>Lost your scout in dark age? Good, one less unit to keep track of.
>Got raided in feudal and lost 5 vills? Good, now the opponent will get cocky.
>Lost 10 xbows to one mango shot in early castle? Good, now we can focus on making cavalry.
>He took all the relics? Good, now they are waiting for us in one building.
>Didn't reach imp faster? Good, now we know he''ll spend his first res on trebs rather than army.
>Had your whole base destroyed? Relocate. Rebuild. Repopulate.
>>
>>2328363
>it's mostly for people who fell in love with the style of the game.
Yeah. While I have to say it can get a little bit tiresome in the late game when you have to multitask the most. There's some beauty in AoE2 about starting a game and having to build your entire base in order to not get rushed early. While you are doing "the same thing" every game, the fact that the games has procedural generated maps makes it fun and adaptable anyway. I tried AoE4 and didn't liked it for this exact reason, you cannot turtle in this game and you're always exposed. The only defense you have is making your own army
>the most interesting thing about it is how many blokes exist (not to insult them) who play this game for years on an extremely low elo and never even bother to look up build orders or check how other people play. it fascinates me in a way.
I couldn't play at the very lowest level and have fun either, some minimal level of competition has to be there for me to have fun. And getting better at the game feels good even if it takes some work. But still I feel happy for those ol' chill guys who enjoy a simple friday night of drinking beer and doing some low elo legending. Sounds almost as comfy as single player.
There are some players I understand less tho. Like roguelikes enjoyers
>>
>>2328345
>huh?
is "different people like different things" a hard concept for you to grasp?
>>
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>>2328368
>pic related
>>Got raided in feudal and lost 5 vills? Good, now the opponent will get cocky
this one is funny because while it's probably completely game over at high elo, in low elo your enemy probably idle his tc like 5 minutes in order to pay enough atention to kills those vills of yours
>>
>>2328370
>is "different people like different things" a hard concept for you to grasp?
I mean, I don't like cheese and I don't go around telling people that cheese tastes bad and they should try quince jelly instead like single player rts enjoyers/pvp haters like to do constantly
>>
>>2328365
I played the game in a clan during OG times in the biggest german community league, and that felt competitive and stressful at times. but 1v1? that's just "lol, I'm gonna try something fun this time"-mode to me.
>>
I got scout cav rushed in feudal by extreme AI
it's learning...
>>
>>2328369
>I feel happy for those ol' chill guys who enjoy a simple friday night of drinking beer and doing some low elo legending
yeah, this. in the early 2000s, there were whole black forest communities of lowish elo players who would suck in 1v1 but would absolutely crush everyone on boom maps and imp combat maps and modes.
>>
>>2328376
which AI did you use? I haven't played against it in ages, but IIRC the HD AI was world better than the DE AI. I remember how solid their flushes were.
>>
>>2328380
literally just now, the current DE AI
>>
>>2328381
funny, the last thing I remember about playing against it was it going batshit insane from me dropping a walled tower behind its woodline and just endlessly garrison and ungarrison vills
>>
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yeah that's right, I lured TWO boars in a row without any casualties
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>>2328380
idk if they changed it at some point but the last time I played hd the ai got resource cheats so it would have like a 4 minute feudal and be stone walling itself at 6 minutes.
>>
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the god damn AI beat me to the feudal age...
to be fair, I messed up my wood timing
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this is what we folk call a pincer
>>
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Victory was inevitable
>>
>>2328386
>25 pop feudal
ok, so fast cas-
>>2328389
>20 min castle no military
what was your plan
>>
>>2328382
NTA but the current Extreme AI is very aggressive when it comes to pulling down towers too close to home and also attacks villagers nearby building anything else. The only other major conniptions I got that it does, is

>carelessly tossing units at castles when it's dead set on destroying you in Post-Imperial
>typecast unit choices on some civ picks, doesn't always often invoke the best of each civ (no Polish and Sicilian Cavalier spam, etc)
>not really properly able to go playing pilgrim-style maps - especially on Regicide
>if a villager dies building something, they will replace them even when unsafe in futility
>can seemingly attack you with Hunnic Horses
>>
>>2328393
>not really properly able to go playing pilgrim-style maps
I hate this fact, since I love maps that do something different or absurd. similar problem with mangrove jungle, the AI builds way to few ships there and just gets steamrolled by navy.
>>
>>2328394
They are surprisingly considerate of a handful like Michi, using an Onager to tear a path. They really just gotta cover unusual corner cases but DE Extreme is pretty mostly competent without assfucking or blatantly cheating outside of somehow knowing where you built your base in Nomad maps (unless they're able to figure you out through small hints and retention of things like no-build zones but I doubt it).

On the flipside for Return of Rome, the AI can be incredibly pushy with using Priests to convert literally fucking everything, yet can also freeze Archers and Slingers in place - never actually attacking, destroying everything a defeated player already has if it's in the way unlike in AoE II, and they never research Aristocracy - so you can never be truly assfucked by a Greek deathball. The Regicide logic there is pretty basic but the game mode wasn't really designed around the game anyway.
>>
>>2328391
>what was your plan
spam berzerkers lol
he it worked didn't it!
>>
>>2328393
>Sicilian Cavalier spam
Sicilian cavaliers aren't even THAT good
>>
>>2328404
Yeah, but their current option is just spamming Serjeants while 10 Donjons exist on the wrong side of the base. Needless to say it's a bit rote.
>>
>Sicilian faction
>footsoldiers are send out by a Don
>>
>>2328403
cool cool
next, try and aim for castle age times before 16:00 consistently, and once you got that down, try to go faster and faster until you are sub 15:00. why? because it feels good to be fast, and it's effective.
>>
>>2328350
Fake
>>
>>2328368
>Lost two vills luring boars?
>Good, less to macro
>>
>>2328393
>the current Extreme AI is very aggressive
I've tried vs Mongols extreme AI a few times as magyars and only won when turtling, booming and then mangonel wars with xbows. The amount of feudal units it throws at you is crazy, and it expands like a bug
>>
>>2328438
it's manageable if you worked on your build orders and go for mass ranged units. their tendency to trickle singular units into your army is their demise.
>>
>>2328435
Nah it's real, don't know what more proof I can provide
>>
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I play double mill dark age to delay farming as much as possible. I then do a sub 09:00 feudal tower rush while stone walling all gold. Friends refuse to play against me.
>>
>>2328484
I would have scouts on your woodlines and stone by 8:45
>>
>>2328486
>need exactly 6 wood to protect the miners and make the entire scout rush ineffective
>vills move to TC, then to second woodline, which has been walled off by then
gg ez
>>
>>2328488
>Scout rush ineffective
>Made you wall
>Made you move vills to TC
>Made you move to a 2nd woodline
>All so you could then drop a tower in your base
>Meanwhile my own eco is untouched
Ok.
>>
>>2328490
I think you forgot the part where two stonewalled towers are cutting you off from gold and wood by the time you produce your third scout, all while your eco is already thin from going for some a 08:00 feudal time
>>
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Posting the real best AoE!
>>
>>2328581
Take away the cartoony artstyle and reddit-tier humor and this could've been easily AoE IV. I would rather have the Classic Age revisited instead of rerunning the period of your most played game that still gets support. Advancing into the Victorian/Early Modern Era is also acceptable.
>>
lol viper WASHED
>>
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>>2328407
>I understand. You found paradise in Spain. You had good trade, you made a good cannon galleon. The castles protected you and there was Supremacy. So you didn't need a friend like me. Now you come and say 'Don Hauteville, give me Serjeant Donjon rushes.' But you don't ask with respect. You don't offer friendship. You don't even think to call me 'a surprisingly good cavalier civ.' You come into my town center on the day my daughter is to be married and you ask me to do tower rush - for gold.
>>
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"Remove Burgundian"
t. Cuauhtémoc
>>
>>2328718
>Cuauhtémoc if he smelly
>>
>>2328718
Very true saar, we should remove all them and replace them with more Hindu civs
>>
>>2328682
The disbelief on socials is crazy
>he was sick
>he just took hera to 3-4 in finals last S-tier
>he has a kid
WAAAAAAAAASHED. Kind of rustled that Lewis didn't get in though, fuck MBL for that
>>
>>2328811
of course he's washed (unlike TheGhostmaster), he's a grandpa by esports standards
>>
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What drives a man to keep playing HD version in 2026?
>>
Would a feudal monastery be fun? feudal monks would be unable to collect relics for balance reasons. What about a civ that has a feudal age university?
>>
>>2328831
no 3chinkdoms
>>
>>2328832
I suggested feudal monklet unit that just heals, could be fun.

Now which techs would a feudal university research? Masonry, Fortified Wall, Ballistics?
>>
>>2328837
All techs, wide tech tree, all available an age earlier and with a food discount. However no Chemistry. A tech that replaces it as the imp upgrade (something like poison arrows that gives every projectile hit a 2 bonus damage over time against units)
>>
>>2328842
>Feudal, discounted Ballistics
>No Crossbow or Cav Archers
That could work.
>>
>>2328811
MBL is one of the most likable guys in the community. I think Lewis has more potential in the near future and would've been cool to have an English player at an English LAN, but I don't begrudge MBL for qualifying over him at all. Seeing washed up niggerfaggots like Viper or Tatoh qualify would be way more insulting.
>>
>>2328837
honestly it could also be able to convert units, monks dont work well vs archers and scouts anyway. Redemption might be too strong though. Feudal uni could get defensive techs and i guess ballistics and a university is really expensive for feudal, hard to say whether it would be balanced or not.
>>
>>2328733
>>2328755
>>2328812
Why you are brown
>>
Nobody would make monks in feudal age except on Arena for some cheesy feudal tower rush all-in with monks to convert enemy villagers, which would be super OP and annoying to play against.
>>
>>2327799
Historically relevant to whom?
>>
>>2328831
No 3 Chinkdoms.
>>
>>2328849
>MBL is one of the most likable guys in the community.
kek
>>
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>>2326954
When people say "only 2% of the playerbase plays multiplayer" or some bullshit like that they don't mean the actual daily active playersbase, but the overall playerbase that has ever touched the game instead. I mean, literally anyone that plays the first mission of william wallace tutorial campaign and then never touches the game again already counts as a "only campaign/single player" player. So obviously the porcentaje is misleading as fuck
Arcording to the dashboard now there's +10k multiplayer users right now, which is more that half the current steam playerbase
>>
>>2328856
A chud if I had to guess
>>
>>2327824
What new colors would /aoeg/ add for players 9-16?
>>
>>2328891
pink/brown/tan
>>
>>2328891
Black X 8
>>
Am I the only one who preferred aoe1 to aoe2? Just finished their campaigns I felt aoe2 is way too scripted.
>>
>>2328921
brother if you don't want any scripts then just play skirmish
1 is categorically worse than 2
>>
>>2328879
what's the source for the bottom graph
>>
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Just been going up in difficulty against the AI before setting up for ranked
Capped out at Hardest, where I seemed to be brutalising the bot for most of the game, killing loads of villagers, battering rams rallying in, knocked down a lot of houses and production
Then I lost because it got a tech lead through this and just carried on expanding while constantly rebuilding, trickling out higher tech units into bad trades until my critical mass was bled dry and I was open to a counter push

How likely is something like this going to happen to me online?
>>
>>2328940
you probably forgot to make villagers for like 10 minutes straight. did you get to 200/200 or close to it?
>>
>>2328940
if you can't regularly beat extreme AI then you're not ready for ranked
>>
>>2328940
>knocked down a lot of houses and production
brother, the town centre?
>>
>>2328879
Sauce on bottom? That narrative has been parroted over and over so would be nice to see
>>
>>2328942
This holds if you want to stay above 1k rating I think. Extreme AI is brutal with its flood of units
>>
man is bragging about destroying houses...
>>
>>2328942
My first match was a win against a guy who quit after losing a villager to a boar
Ranked isn't that serious
>>
>>2328957
Ranked is as serious as you want it to be
be at 800 elo that's perfectly fine
>>
>>2328940
just play ranked. you'll find people your level eventually.

t. 250elo
>>
>>2326387
Wish people build based things like this here, instead of the favela shitboxes
>>
>>2328938
>>2328948
You don't know the main site pros-semi pros use to flame each other in chat? Probably the most important aoe2 data site, alongside aoe2insights
https://aoe2recs.com/trends
>>
In hindsight, the Joan campaign sucks balls. That last level made me hate longbowmen, Jesus Christ.
>>
>>2328940
The ai just booms and rebuilds shit faster than humanly possible while using all of its resources to advance to the next age as quickly as possible, but if you have a civ advantage you still should be able to win easily on hard difficulty. Hardest and Extreme are when rushing early becomes mandatory. You should probably watch a few YouTube beginner guides until you can easily beat hard before playing MP.
>>
>>2328879
So? Of course daily users are more likely to do a repeatable activity. But sales are what matter to microsoft, not the number of people using their online resources
>>
>>2328880
I’m a chud too but I want literally everyone around at the time as an aoe2 civ. That other guy was just spouting tired conservative propaganda about external achievements instead of being a true nationalist who values blood above all.
>>
>>2328996
Skill issue
>>
>>2329006
>But sales are what matter to microsoft, not the number of people using their online resources
I know. But it's obvious that good numbers lead to more players wanting to buy/play the game. And also leads to more people watching competitive play, which is a good markenting ad for people who doesn't know the game or don't know how it plays. Yesterday there were 40k people watching viper-seba set
I was just remarking the false narrative that the overwhelming majority of daily players open the game for the single player tho
>>
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forgotten empires predicted this
>>
>>2328921
AoE I does have to make do without a lot of scripting, but there's only so much to mix them about with while using civs that for the most part are incredibly restrictive on what you can and can't viably field. DE onward isn't usually too bad with scripted scenarios and even has some interesting uses that weren't in the original releases, but that's not to say a few weren't so heavy-handed that I had to pause the game and process what the fuck was even going on, since they operated on such different rules.
>>
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>People are still mad that the old guard is getting pushed out from AOE2 tournaments and Hera is replacing T90

lmao
>>
>>2328995
Dank
>>
>>2329087
The day Hera loses a tournament everyone will cheer. Right now the community seeths quite hard that he's winning everything. I do too.
>>
>>2329090

actually T90 chat yesterday was fuming because Sebastian did his victory interview with Hera instead of T90, to the point him went to Hera stream and started doing pathetic comments like "Oh, i wish he did this interview with me" or "i was going to ask him this question", so Hera had to add him to the interview.
>>
>>2329087
Viper's biggest problem Isn't that he has a kid it's That he started building bad habits by playing Black forest
>>
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>>2329093
>"t90's face after sebastian won today"
Now that you told us I see why he was looked mad
>>
>>2329103
why he looked so mad*
>>
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>>2329093
>>
>>2328921
FilthyDelphia goes overboard with scripting his levels, but I AoE2 has better campaigns. Lithuanians is probably my highlight since it gives a good mix of build and destroy, hero units that you are encouraged to use, and side objectives.
>>
Lol MrYo said to Memb that if he hadn't qualified for RBW he would've committed suicide.
>>
>>2328879
>I mean, literally anyone that plays the first mission of william wallace tutorial campaign and then never touches the game again already counts as a "only campaign/single player" player.
They could've played 1 multiplayer match instead and be multiplayer gamers. Face it chud, RTS is a casual single player gamer genre.
>>
>>2328856
Getting genocided and conquered is not being historically relevant. This is an objective fact btw
>>
>>2328852
you should be tagging TheJeetmaster instead
>>
>>2329160
Why you are brown
>>
>>2329156
Be honest. it's way more likely for someone who tries the game for the first time to play the william wallace campagin than go straight to ranked. The real thing that would matter is if the rate of players who actually stay playing the game for a long time end up going for MP eventualy or just stay with SP. Because come on, someone who opens up the game on steam and gets an achivement for doing so is not an actual player, it's just someone passing by. It should not count to the pool for the rating of SP/MP playerbase
>>
>>2329172
>Be honest. it's way more likely for someone who tries the game for the first time to play the william wallace campagin than go straight to ranked.
You be honest. There were tons of people who played starcraft 2 competitively without ever touching the campaign, the tutorial, or skirmish. AoE2 is primarily a single player game
>>
>>2329162
I'm white thoughever. As white as it gets honestly. I don't lie about my ethnicity or nationality like the JeetMaster
>>
>>2329143

to be fair as a third worlder failing to get thousands of dollars because my own incompetence, is a justified reaction
>>
>>2329087
>>2329093
T90 is the superior caster thougheverbeit, Hera sounds nasally.
>>
>>2329143
doesn't Yo have a family to take care of?
>>
>Play against the Hausa in hard
>As my army reached their colony, a bunch of griots charged and starting blasting their damn trumpets at my troops
>For some reason, the AI kept training them in batches along with their troops
That droning noise... it gave me South Africa World Cup flashbacks...
>>
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aoe.ms/Demeter
Demeter(ugly man-faced hag) got mogged by Persephone who is way cuter
>>
>>2329193
he has a communist party to answer to for his failures and bringing shame on china
>>
>>2329177
>There were tons of people who played starcraft 2 competitively without ever touching the campaign, the tutorial, or skirmish.
Were there? It's really wierd to start a game without even trying out at least the tutorial and practicing build orders against the AI. Unless maybe if you're a sweat pro, in which case is the very minimal % of players. Why would anyone go straight to pvp in a game where they don't know even the most basic aspects of it. I have no doubt some of them do it. But highly unlikely people aren't going to at least play the tutorial.
>AoE2 is primarily a single player game
despite having most of the active playerbase playing MP? You also see that most of the discussion is about balance. Why would a single player focused community give a so much of a fuck if a unit does +1 damage or has +2 defense in a single player game where you can customize the difficulty you want to play
>>
>>2329087
I just don't watch Hera. Simple as. Imagine me as red and as seething with steam shooting out my ears as you want if it makes you feel better.
>>
>>2329087
I'll readily admit I've been high on copium about all the TyRanT guys getting too old for this game for years. I think this qualifier has really forced me to accept it though. It's turning into the zoomer's game now. Guess I'll cheer on MBL for the LAN.
>>
>>2329225
>Why would anyone go straight to pvp in a game where they don't know even the most basic aspects of it.
you don't have to play ranked immediately, some people prefer to learn on the fly (minority)
>>
>>2329238
>It's turning into the zoomer's game now.
Some of the zoomers are ok actually, Lewis has some bants for example, and it's not that bad. I was very into sc2 lomg ago and holy shit I can't believe how I watched the esports scene for that in hindsight. Every tournament the quarter finals were filled with personality-less, faceless southkoreans who all needed translators. Imagine redbull being like that
>>
>>2329225
>You also see that most of the discussion is about balance.
MP players are a loud minority. Those playing SP are the quiet sort: they play the campaigns and maybe the skirmish, try mods, screw around in the editor, and most likely simply move on to play something else.
MP folks keep playing one game for thousands of hours and their interests involve that game primarily - it would be weird if they didn't discuss it a lot over twenty years later.
>>
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>>2329215
Demeter still looks better than fucking Hestia
>>
>>2329179
>I'm white thoughever.
Why you lie, Sudacanon
Why you are a brown beaner
>>
I hope the 3rd Chronicles is about the Trojan War, I'm disappointed when I found out the aoe1 version didn't have a Trojan Horse unique unit in it.
>>
viper losing is the last straw, this game is officially for third worlders
>>
>>2329274
it's Rome, the ending of Alexander teased it
only question is if they'll do early Rome or just skip to the Punic Wars
>>
>>2329143
That would've been kinda kino because it would make Chrazini feel really bad
>>
>>2329274
AoM has the Trojan War in a mission or two
Meanwhile, it would take place entirely before BfG
>>
>>2329267
Again, I'm not the mexican who talks at you in lazy goblin language. There are multiple people who elevated you to lolcow level but it's nice to hear you think /vst/ is one person
>>
>>2329274
It won't be, you already got greeks and persians, they won't do greeks again for the 3rd entry.
Personally I would really like a viking themed one, they were somewhat diverse in their conquests and reach. The V&V scenarios can go fuck themselves.
>>
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>>2329266
not sure if I agree, Hestia isn't pretty but Demeter has really bad case of man-jaw and she looks at (You) with a facial expression so full of disdain and scorn
>>
>>2329308
>she looks at (You) with a facial expression so full of disdain and scorn
I believe that's how it's supposed to be considering the actual mythology.
>>
>>2329254
sc2 was just a shit game with a shit scene. scbw had stuff like firebathero taking his shirt off and running into the ocean after he won.
>>
>>2329333
SC2 was the last good RTS that wasn't a remaster or DLC
>>
>>2329297
Why you lie?
>>
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>>2329266
That doesn't look like Hestia at all
>>
>>2329351
Anime is cringe
>>
>>2329308
*disdain and corn
>>
>>2329353
I don't think you're wrong.
>>
>>2329355
>I don't think
That's your problem you JUST DON'T THINK
>>
>>2329192
bullshit, hera talks about the game, t90 talks about his family
>>
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>>2329356
>>
>>2329274
>the Trojan War
only works in Mythology
we know next to nothing about the real trojan war, only that the city was burnt to the ground by someone and Paris was a real guy at one point and was a vassal king of the Hittites
also it happened 700 years before Chronicles Battle for Greece, it wouldn't fit in with the rest of the series

that said if they go back to the AoE1 time period for AoE5 I'm buying it day one
kino time period, deserves more than a 1997 game where civs don't have unique units and everyone in the world just says Erectus
>>
They named a war after condoms?
>>
>>2329368
why would they name condoms after a fortress that leaked? Burgers are so retarded
>>
>>2329374
>why would they name condoms after a fortress that leaked?
Subtle, isn't it
>>
>>2329303
>branching paths
>you can invade and conquer England
>or France
>or the Rus
>or sail down to the mediterranean and earn glory as dirty work mercs for the Byzantine emperor
K-I-N-O but they won't do it, too much work
>>
>>2329368
don't make light of the situation man, the Durex War was a tragedy for all mankind
>>
>>2329259
>and most likely simply move on to play something else
That's actually one of my biggest points against people who tell me the majority of the daily playerbase are just playing SP. There's not that many autistic enough to play 100hs of a single rts game and still have fun with it, they just move to another one and maybe come back months/years later. Remember. I don't talk about those who touch the game. I talk about those numbers you see on steam every day. Those who the narrative says are playing the game like is Total War, Hearts of Iron or Rimworld (those actually have an overwhelming amount of autistic single player enjoyers who play the same game for the entire year nonstop). Those numbers are of a majority of players playing with and against another players.
IDK why keep discussing tho. Already posted the numbers and can be checked at any moment in the dashboard/steamcharts
>>
>>2329365
>that said if they go back to the AoE1 time period for AoE5 I'm buying it day one
Same if they ditch relic and give it to competent devs (literally anyone else)
>>
>>2329303
We should get more ancient age stuff to use the trillions of new units.
I'd personally like more civs using the Thracian building set.
>>
>>2329357
t90 casting
>this villager has gone through a lot lets call her stacy the name of the sheep my old granfather had
>meanwhile mangonels are getting shots on a woodline

hera casts
>THAT WAS INSANE
>THIS PLAY WON THE TOURNAMENT
>FULLY UPGRADED JUST MISSING ALL BLACKSMITH TECHS
>WHAT IS HE DOING
>>
>>2329087
I've tried watching Hera. I don't like Hera. I don't like T90 either. Dave and Memb are alright. Nili sucks. Don't like Ornlu.
>>
>>2329391
British animal documentary
/
American animal documentary
>>
>when you bought Trojan condoms but the girl is Greek
>>
>>2329428
I love Greek women.
>>
>>2329431
oh you do? name 3 greek women
>>
>>2329326
>considering the actual mythology.
considering the mythology it wasn't that bad
at least Persephone's husband respects her, meanwhile you have Hera with a growing collection of "cucked again" awards
>>
>>2329432
Empresses Theodora and Irene. Anna Komnene.
>>
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this is literally all you need
you're welcome for me fixing your game
>>
>>2329440
This is the worst possible layout you could have chosen
>>
>>2329441
our budget at forgotten empires isn't great these days
>>
Here's my proposal:
- Scout ship: melee, very fast, deals extra damage to archer ship
- Archer ship: ranged, slow, deals extra damage to spear ship
- Spear ship: melee, slow, deals extra damage to scout ship
>>
>>2329450
Adding the word "ship" doesn't disguise anything
>>
>>2329451
What are you talking about?
>>
>>2329440
water sucks. no one except t90 and his 300 elo fans likes water. the fix for water is to remove it from all maps. total desertification.
>>
>>2329374
It took a literally horse to break though.
>>
>>2329457
>Whores break condoms
Huh...
>>
>>2329440
So Chronicles?
>>
I will NEVER push the deer
That is my line in the sand against AoE2's gay micro
>>
>>2329440
hulks countering fire ships but getting "countered" (not really) by galleys is so insane
yeah man let me just fucking directly board a ship that is currently setting me on fire
>>
>>2329450
Here's mine:
>Scout ship: ranged, very fast, double jump
>Demo ship: ranged, medium speed, lays remotely detonated mines
>Pyro ship: ranged, slower speed, deals extra damage from behind with backburner equipped
>>
>>2329457
Y-yeah thanks for proving my point...
>>
>>2329440
Galleys counter fires though, I hope the new update fixes that.
>>
>>2329391
>hera casts
His tone of voice goes up an octave into some weird castervoice thing he's got going on and it's quite annoying. It's like if he was on stage shoutcasting but whispering sort of
>>
>>2329440
Chronicles water was unironically good, but instead they're trying this fat hulk thing out and no cataship. Two weeks left until we see how it is, since it's part of the dlc
>>
>>2329534
>It's like if he was on stage shoutcasting but whispering sort of
You know what, I know that feel. When you want to be hyped but you don't want angry neighbours at your doors.
>>
>>2329159
I'm glad we agree that greeks and chinese are irrelevant shitskins
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>>2329225
>>2329384
Counting only people who play every day as 'the playerbase' is retarded. The people who bought the game are the playerbase.
>>
>>2329592
>Counting only people who play every day as 'the playerbase' is retarded
The narrative is "out of those 20k players you see in steam every day only like 2k play are playing pvp, trust me bro!" so, no. It's an ok thing to clairfy in this case. Also an own to AoE4 fags who love to say 2's pvp is so bad copared to 4 that most people are playing only because of the huge amount of campaign content 2 has



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