/aoeg/ - Age of Empires General: The last Chieftains editionlast thread: >>2326883Im currently playing the Arariboia campaign, after being done with Lautaro. And i must say, im actually having fun with this campaign. The flow and the design of the maps is so much better, theres so much more triggers and epic cutscenes, and it makes me so freaking mad because the Lautaro campaign in contrast feels like some shitty custom campaign from 2011. And even worst, they turned the biggest victory of an american tribe vs an european invader into a fucking Pocahontas movie. As a chilean im platinum mad for what they did. Fuck Forgotten Empires, im leaving a negative review on steam.
https://www.youtube.com/watch?v=4uXxCFMCjxwAlso SotL tested the new balance of ships, Hulks pretty much destroy everthing. And a hulk + fireship army is just unstoppable.
There's so much unit spam in the last chieftans campaigns. I honestly miss 75 unit popcap.
>>2355290catapult galleon is a poor man’s cannon galleon, but catapult galleon (proto-chinese) outperforms the cannon galleon? how the fuck is that supposed to work
>>2355335simpleone is designed from a complete gameplay balance perspectivethe other is designed to pander to all the chinese playerbase and their stupid money because "CHINA N°1 MEDIEVAL SUPERPOWER"
*Makes 20 cannon galleons on 4 lakes*Gl hf
Lautaro died thinking about a crunchwrap that's crazy
Reminder that 1299 is low elo
>>23555001302 here. been thinking about going pro...
Here's your viking spleet, you rike?
>>2355619I'm against vikingspleet, but, if done, only two are needed: just a Denmark-Norway (Norse) and Swedish-Geats (Varangians) because those people groups (ie, civs are besides 3K) weren't diverse identities, mostly political
>>2355290>hulks, which are boarding ships, counter turtle ships, which are dedicated anti-boarding shipshuh?
>>2355290Hulk + galleon is better, of course if you no micro patrol a stack of galleons into the hulks of course they die. In feudal age fletching galleys kill hulks in 15 shots, imp galleons kills in 13.5 shots, you have good damage output you just need a frontline so you can protect your galleys. Byzantines are a little different, fire galleys are almost equal to hulks until attack upgrades come in
>>2355287Lautaro was pretty annoying and Mapuche voicelines are so awful I can't stand playing themIf I ever hear a>Mary Maryagain, I'll fucking snap.Tupi voices are much better, with the female villager being top 5 sexiest females. The narration is quite bad though.Muísca campaign was the best, THE SON OF THE SUN is such a compelling character, loved him even if the main dude was bland.
>>2355290>And a hulk + fireship army is just unstoppableIsn't that hard countered by demos, shore defenses, monks, etc
>>2355780Mary Mary is so annoying it got stuck in my head and I don't even have the DLC, just from watching people play Mapuches.Their battle cry is even worse, the one where the VA sounds like he's lowering his volume by the end.
>>2355500Its like top 25% but this game is mostly played by boomers who refuse to learn build orders or hotkeys and bank 1000 wood by feudal age. It's not hard to get past that elo.
Spleet Celts (Irish & Scot)Spleet Khitian (Tangut & Khitian)Spleet Aztec (Mexica & Zapotec)Spleet Maya (Maya & Tarascan)Spleet Slavs (Scleveni & Rus)Spleet Khmer (Khmer & Mon & Thai)Spleet Ethiopia (Abyssinia & Adal & Oromo)Spleet Saracen (Syrian & Egyptian & Iraqi & Arab & Yemeni)Spleet Inca (Wari & Polynesians & Inca)Spleet Japan (Taira & Tokogawa & Takeda & Minamoto & Hōjō & Oda & Otomo)
>>2355835>Spleet Aztec (Mexica & Zapotec)>Spleet Maya (Maya & Tarascan)I want these solely because we need more Eagle Warrior civs. Losing Incas in that pains me greatly and none of the new civs stupidly has no Eagle Warrior at all which is an enormous shame.
Replace xbow with LB and arbs with ELB, and give britons a new castle unit. Some type of special halberdier could be kino, but idk.It's basically never worth it to go for LBs as it is, only in TG and on forward castle playstyles.
when will they buff handcannoneers?
>>2355841No, stop ruining old civs.Revmap Forgotten onwards civs instead, like Vietnamese.
>>2355840this, and update their architecture set
>>2355835Unique Unit ability Idea>AmbushersThe Unique unit does not appear on the minimap. Obviously it'd still give attack warnings, but a higher chance of catching people of guard with strategic movements.
>>2355939How about no?
>>2355825nobody floats wood in feudal after 1000 elo, they float it in castle age
does hera live in some sort of 3rd world ghetto?
I spent some time today refining my ideas for Vlachs>Defensive civ>Get pastures and fortified churches>Spears take -40% bonus damage>Spears, Skirms and Light cav attack 20% faster starting from Feudal>Fortified churches +2 range>Pastures upgrades free>Team Bonus: archers deal +2 against cavalry>UU: Calaras (fragile Cav Archer strong against cavalry and gunpowder, weak against infantry and archers)>UT Castle: Scorched Earth (enemy units receive additional damage near your own damaged buildings - not DoT or other crap like that, more like your own units getting hill bonus against enemy units near your damaged buildings)>UT Imperial: Night Raids (Light Cav and Cav Archers including UU heal for 30% of damage inflicted)>Barracks: no 2H, no gambesons>Archery Range: no HCA>Stable: no Pala>Blacksmith: missing last melee attack, last inf and last cav armor>Uni: no fortified walls, no keep, no architecture (overall meant to have weak conventional defenses which the boosted fortified church is meant to compensate for, both because of its novelty but also because it has a historical basis - Ottomans demanded that both Moldavia and Wallachia tear down existing fortifications and were forbidden from building new ones so Vlach voievods used to fortify churches instead and justify those as "minor defenses to deter raiders and bandits")>Navy: not sure yet but really crappy and generic
>>2356197Oh yeah, I should've clarified that UT imp only applies against "human" units, so it doesn't work against navy, siege, buildings
>>2356197>Another lightcav attack speed bonus>Another cavalry lifesteal bonus>Weird ass castle UTCool team bonus though, but it just pushes the civ towards a ton of different directions. Also Pastures + Churches might be interesting.
>>2355290WHY IS THE HULK NOT A SLOW DEFENSIVE UNIT like Pikemen against the Fire Ship's cavalry or something
>>2356203Yeah, it's a bit weird because it turns out coming up with new stuff and worrying about balance and trying to avoid completely unique gimmicks is hard. Basically I wanted to accomplish 3 things which I view as core to the civ identity:>Meant to be a fragile civ both offensively and defensively that can't really win easily in a straight fight so instead relies on good trades, trash units and a mix of potent raids and very annoying to fight on their own home turf>Implement both pastures and fortified churches as making the regional buildings more common would expose players to them more and make them less weird to play against + we do have solid historical basis to give Vlachs both>Since cavalry was used extensively by everyone in the region and I envisioned this as a 3 civ DLC with Serbs and Dalmatians/ Sclaveni/ Whatever I wanted to give each one a different type, Serbs would get a heavy cavalry and the West Balkan civ needs the Stradioti, no other real choice desu than a cav archerThe idea with both UTs is that they are significant but situational bufrs to the Vlachs that would force the other player to prevent the Vlachs from fighting on their own terms, much like how Ottomans eventually dealt with them. As long as the Vlachs decide where and how you fight them they win but if you deny them the opportunity to harass you or be a general pain in the ass you can win since they are a fragile civ designed to slow you down and bleed you out.
>>2355290>>2355758>Warship with a close range melee attack. Strong vs. Fire Ships. Weak vs. Galleys.My ass. Was playing the Saladin campaign the other day and in the last two scenarios a couple of hulks were capable of shredding every fireship and galley effortlessly.
i'm coming back after 2 years, are georgians still insufferable?
>>2355939>The Unique unit does not appear on the minimap.Only pro players look at the mini map anyway
what do Albanians have to their medieval history besides Skanderberg (who was Serbian) and being Byzantine/Turkish subjects its like the Vlachs and Dracula
>>2356275Czechs are Slavs? I thought they were central Europeans sort of like Southern Germans. I forgot the official name of the race.
>>2356280Bohemians
>>2356109There are plenty of players above 1k who have market economy,1500 and below is complete shitter territory, micro/one trick civs can only carry you so far.>>2356155Is Argentina 3rd world ghetto?>>2356247>Doesn't know about 3 kingdoms yet>Doesn't know about champis
>>2356290>BohemiansThats not a race but sure
>>2356155his skin color tells you the answer
I really like how civs in AoE4 actually have unique mechanics instead of a couple different units and modifiers. Would be cool to have a RoR-style DLC for it since I'm generally biased against all civilizations after antiquity.
>>23563932
What do you guys think of this civ design I just came up with?>Civ (Archer & Monk Civilization):- Monks +1/+2 range (In Castle Age/Imperial Age)- Units (10 pop space) can garrison and heal inside monasteries (2x the speed vs a Town Center)- Towers (incl BBTs) costs -50s - Wood cutters drop off 10% extra- TEAM Bonus: Trade Carts +2/+1 Armor>UTs:- Castle: Palisade Walls gain 200% HP, +1/+1 Armor- Imperial: Archer-line & Towers receive +2 attack against Infantry
were burmese always labeled as "infantry and cavalry civilization"? I could've sworn the techtree showed them as "elephant and monk civilization"
>>2356371The Czechs migrated into and lived in Bohemia for most of their recordable historyCalling them Czechs instead of Bohemians is a modern ethnonymic development
>>2356437Monk range is probably something that should not be messed with. Garrisonable monasteries is just fortified churches. Dropping off more wood is not a very interesting eco bonus and imp tech is kinda useless. Castle age tech, cheap towers and team bonus are interesting bonuses.
>>2356109I've seen people float 1k wood in feudal at like 1400 elo when coaching. You overestimate how good 1000 elo players are
>>2356472>Monk range is probably something that should not be messed with.Why not? >Garrisonable monasteries is just fortified churches.No, because Fortified Churches shoot arrows and boosts eco etc. And I don't think they heal up units. >Imp tech is kinda useless. It would help a lot against Eagles, Champis, Huskarls, Ghulams, Champskarls, well all infantry units actually and is a way to get around not having Hand Cannoneers. I think techs that are situational and not great in every matchup or game are the best.
Why the hell the incas have those mapache wood totems in their UI?
>>2356477>Why not?Have you never played the game, 10 range monks convert everything inside arena and out of arena too, there is a reason why block printing is an imp tech
>>2356486They only have 1 additional range in Castle Age. Briton Crossbow have 1 extra range too, which is way better and more useful in most situations.
>>2356479because the UI is for regions, not for specific civssame why Mapuches have Incas stone walls despite never building any
>>2356530NTA but I was going to correct you since I was 100% sure UI was unique for each civ in AoE2 and was architecture specific in AoE1 only but apparently they didn't bother with unique UIs for DE and I just never noticed 11Kinda weird DE specific downgrade
>>2356821the faded picture in the center panel is unique for each civilization
>>2356364>YOU HAVE 1499 ELO YOU NOOB FUCK!!!
>>2356477Monk range increase might be fine if the civ misses out on redemption/attornment, they would be able to convert stuff without them being able to fight back on closed maps.Fortified churches heal at double the rate of castles.I guess I didn't really think about high pierce armor infantry.
There's a fun potential civ bonus that's always been buzzing in my head for years, I already know it's great but you guys should be made aware of it too:>Castles can serve as drop-off points for all resourcesI will be signing autographs out front
>>2357170>barracks can act as a food drop off point>archery range can act as a wood drop off point>stables can act as a gold drop off pointthank you, thank you, i'll be here all week
>Posts garbage ass idea for a civ>Haha wouldn't these civ bonuses be funnyWe don't need anymore civs and frankly nobody gives a shit it but you want to feel like a reddit intellectual by suggesting obscure literal who civs
lmao games with the new civs usually end below 20 (real time) minutesfaggots kept asking for more dark age action and now they are complaining, almost as if people don't really know what they want
>>2357170Delhi in Age4 can do an upgrade to turn their keeps into TC's, I always forget to use it effectively
>>2357234they just made it too strong, its getting hit with a significant nerf in a week. I think its still going to be strong, just more fair now and can actually be countered without going champi yourself.
https://www.youtube.com/watch?v=AfBeEV9vHzoThey literally destroyed the champi warrior>reduced attack>reduced speed>cost increased>trained much slower>upgrades cost more in feudal and castle age>builds outposts slower>no extra LOS so they are actually one of the worst early scouts in the game>removed any bonus vs buildingshope you are happy assholes, now the southamerican civs have no opening in dark age
>>2357303Good.
>>2357303>noooo my OP cheese strat is nerfed, I'm going to lose 300 elo!!!
>>2357309bro is not the dark age strat, you cant even open with champis even like you were making a maa rush, because they wont train fast enough to arrive to enemy base before they already have archers ready.
Newfag hereWhat was more busted, cumans at release, khitans at release or champi civs at release.
>>2357317Meant to "?" at the end.
>>2357317cumans by far because at the time, patches came every 3 months, and unlike the champi rush you couldnt stop the cumans from double walling their base and just booming to castle with 20 steppe lancersit hasnt even been 3 weeks and they are already fixing the SA civsKhitans were also terrible but because the 3K was so unpopular there wasnt that many khitans pickers on the ladder
>>2357131>Monk range increase might be fine if the civ misses out on redemption/attornment, they would be able to convert stuff without them being able to fight back on closed maps.There's always a way to fight back. You could say the same about Briton Crossbow with their extra range. "Well Mangonels can't hit them anymore". That's just not true. Also monks are a niche unit. But OK thanks for your thoughts anyway.
>>2357317champis > cumans > khitans
>>2357317Huns
>>2357303they really raped the Incas this DLC, removed eagles and swordsmen and got this dogshit unit instead that is now completely useless, and slingers got way harder to make in the midgame since they're so food heavy nowInca literally cannot do anything except straight archers now, there are no other viable options until imp, the american civ that used to be the flexible counter-focused one is now the most limited in optionsand we didn't even have to pay for the DLC to get violated like thisFUCK CYSION AND FUCK FORGOTTEN EMPIRES
>>2357303the design of the champi warrior was retarded in the first place. I remember an anon here asking for a dark age unique unit, I hope he sees why shit like that is always a bad idea.Should have just given them militia instead of trying to be quirky
>>2357204fug off
Castle dropper has no concept of "sunk cost fallacy"
>>2357170Thracians in Chronicles can drop off at towers and castles
>>2357400post hand and Elo rating
Siege tower jumpscare>>2357400My god will you ever shut the fuck up?
>>2357424I actually find jeetmasterposting funny, sorry not sorryAlso>Fortified WallDoes that ever make an actual difference
>>2357463>Does that ever make an actual differenceUsually yes but not in this case in particular
>>2357483>argentina>first worldmaybe in 1940
>>2357483That's more of your thing, since you are indian
>>2356275>Slavs_explained.pngSurely, all of you my fellow slavs find this incredibly cringe?
>>2357360yeah i'm actually really mad, they were my favourite meso and now i'll prob never touch them again since i have no interest in this champi warrior
>>2357360>slingers got way harder to make in the midgame since they're so food heavy nowand they aren't nearly as anti infantry as they were, which made them unique and funthey honestly fucking suck now, trash slingers are trash indeed
>>2357480>floating 4500 gold in castle age
>>2357480>Usually yesDoes it tho?I almost never research it outside of super campy games that last for 2 hours and you gotta wall in the trade or some shitI feel like if you're stone walled already (which is a huge IF, I never have time nor res to do it) people are either gonna HOOOVER around your base waiting for an overchop or they'll just castledrop you and imp. I only really see stone walls being destroyed in the very rare game someone decides to ram push, and I dunno how much time this tech saves you
>>2357611I genuinely failed to notice my gold when I was tunnel visioned on spamming castle age pikemen to full teal's rams and help fight off the soon-to-be purple paladins
>>2357521being cringe is the slavic way
>>2357624Alright I suppose I should explain how these Oasis games roll outBasically, our plan is to do a non-committal MAA/Scout rush while I quickly wall off our entire side with stone walls, so my pocket can quickly boom to imp and overwhelm the enemy with Tiger cav and me either flooding castle age pikemen or try to keep up getting to imp into halbs and siegeBy the time our rushing units die, we are completely walled off safely and booming to castle age, and more often than not enemy players DO tend to push my walls, I get fortified walls since I was expecting for them to try siege my walls, moreso considering purple was Spanish and him fielding these OP castle age conqs was a real chance.Besides, since I already have full huge walls might as well get fortified walls, might buy me more time to react to stuff.Sadly that game in particular fortified walls did not do much, but between me having a wall of TCs, having a siege workshop at hand and teal coming in clutch with lancers, we won anyways
>>2357624>which is a huge IF, I never have time nor res to do itThe only real chance for you to stone wall off is by MAA rushing, already having sent vills before feudal age to the border of the map to wall the far sides, and maybe buy 100 stone at the market if you get unlucky with the forest spawnsWorth noticing, if there's an enemy Saracen in the other team, then this strat is useless, since the flank can actually destroy walls with archers in feudal age
>>2357638So they're only useful in this niche scenario, gotcha
>>2357625Tunnel vision is my biggest weakness in this game. I often just forget to macro.
>>2357641Fortified walls are great on Black Forest too when you have like 6 layers of walls and need to delay the opponent from entering.
>>2357490Meant for >>2357424
Hon hon hon, viva la France and FUCK your siege>>2357641Pretty much, MAA rush is the only rush that can actually afford you enough time to get walls up, Scouts and Archers are simply too slow and you will end fighting a long feudal war instead of comfy booming behind walls.And mind you need a good MAA rush civ too, doubt any generic civ could pull this kind of strat. Also have a decent pocket with a fast feudal up time but knows when to stop making Scouts (usually at 4 ot 5)
>>2356393I don't like how almost every civ in aoe4 needs its own build order. It basically forces people to main only a small number of civs.
>>2357694Get new material
>>2357395Thracians are a bizarre civbonuses and techs are all over the place
Turns out Mapuche imperial tech bonus making everyone UU's cheaper, including teal's Persian war elephant, on top of blue unit convertion resistance, made this push literally unstoppable
>>2357757I like them a lot but I wish they got the peltast.Macedonians and Purus get 2 UUs and Thracians only get Rhompaias
>Internet complains constantly about champis being OP>Devs nerf them>Internet complains even harder and threaten to refund the DLCWhat causes this?
>>2358363developer incompetence
My civilization being in the game is not enough, it should be split into every single town in the country and mine would have me as the unique unit and I would have a 9999 range monk beam, infinite vision, 999999999999 hp and the monk beam would make all enemies explode in 0.1s and my walkspeed would be 666 and have 99999999 armor for everything and spawn boars while garrisoning.
>>2357877This but also Skiritai for Sparta. Pure infantry is too one note.
>>2358363>"3 is too much can you set it to 2 instead">dev sets it to 1>"1 is too little can you set it to 2 instead"very simple my friend
>>2358383I wish I could play Chronicles again desuThe VA for the unit is amazing, I still have the battle cries on my mind from time to time
newfag here.What civ should I play? I'm leaning towards Italians and Romans but I like the aesthetic of the asian civs like the Shu and Wui / Wei. Is there a website with all the data winrate etc for each civ?
When berserker buff, or when scandi dlc
>>2358447Play whatever you find most fun. Except Chinese or Cumans, never play them if you're a newfagThings like winrates or matchups don't matter until 2k elo so just relax and have fun>website for statshttps://aoestats.io/
>>2358463Ok I'll stick with the romans. Still I'm trying to learn the game and don't know how many villagers you need for each age etc. also have to learn all the hotkeys this shit is complicated.
>>2358464Don't worry about shit too much, just learn a basic build order for the first 15ish villagers then vibe from there, this game's at its most fun when you just adaptFor Dark Age you wanna make between 19 to 25ish vills depending on your intentions for Feudal: the more vills you make, the more resources you will gather while your TC is researching the age up tech, which means you'll be able to do more stuff once you're actually in Feudal. But if you're too greedy, you'll end up getting rushed by a Feudal army while you haven't clicked up yet, which is usually game over
>>2357773TheJeetmaster was defeated... that push was LITERALLY unstoppable... Ganges flows with hindu blood... He will report this post too... But India will never forgive... Keep poking the elephant and the JeetMaster gets squished... Over and over...
>>2358438What is stopping you from revisiting them, anon? Do the tales of past victories get bleak? Do the old wounds ache and the old scars bleed? To walk an aged battlefield, to stand amongst the spears and the shields, to gaze upon the resting places of the fallen. To conjure their faces from nameless personas, to hear the warcries and camp songs no longer uttered, to honor the people and why they died in this place.Then to take up the sword once again and go forth to battle. That is what it is to be a warrior, to be Spartan. And if every bloody Athenian has to pay the price of it, so be it.
>>2358438ALALE
>>2357773pretty sure it stacks too so you could have 3 mapuche allies all do the tech for dirt cheap elephants
>>2358610ITE, ANDRES
>>2358471I managed to win a match against moderate AI. This was my second match in the game and I'm getting the gits of it. Still need to learn the ratios of how many villagers put for each resrouces. What is confusing me right now is all the kind of troops etc and how to form a good army and the order of buildings. Before Feudal Age I always build the Wooden Farm and the Mill of course but should I build the thingy that spawns soldiers too?
>>2358658 AZ ROMPHAIOSSS
is the ranked ladder alive in australia?
>>2358700Put your Mill on berries, hunt deer with 4 villagers (they bring back the entire animal worth of food in one trip), pull boar with just 1 and bring it towards the town center before shooting with the other vills (you can garison them to do it)You should usually make a Barracks while you're advancing to the Feudal Age unless you want to rush some Militia earlier than that.
>>2358943Oh ok so for food I should kill all the animals around right? I usually move the sheeps or cows that I control to the Town Center but I disregard the other animals. I thought the berries were a faster way to gather food. I tried sometimes to bring the boar to the center and kill it with villagers inside the Town Hall but I have to improve my coordination and hotkeys. Thanks for the tips
>>2359001Hunting is much faster than berries so taking the animals first is a good way to pocket some more food to advance to Feudal Age. IIRC fishing with villagers is even faster so if you're in a map with shore fish it's useful to take that early too.
>>2358363All they need is a dark age nerf, just slower creation time in dark age, but that's just my opinion from having watched a few games.
>>2358943Long distance hunting is not advisable for going up 20 pop or quicker, time spent walking means you are not gathering food in that time. Little tricks like this aren't going to help a total noob, after the 3 on wood stick as many people as you can fit on the boar and then make a mill on berries because you need the mill to go up, if your hunters are idling under the TC put them on sheep. You want to always be able to make a stable/range on age up because otherwise there is no point in going feudal age, always get wood upgrades and delay your farm upgrades until you are set up to produce military. If he uses hotkeys, makes villagers consistently, builds houses and farms and produces army that will get him high on the ladder>>2359419You can't do a lot to the creation time because that will weaken the feudal age champi opening, the main problem with champi is that they are much more capable of laming than militias, drop their dark age speed and that changes, literally the only problem with champis is that they can end the game in five minutes and it is an easy strategy for anyone to win with
>>2358919I'm Australian and yes, I can find a game within a few minutes.
>>2359427Noobs are better off hunting 5 seconds away from the TC than spending Scout time deer pushing or spending 100 more wood to mill huntables.People overemphasize how much you "lose" while walking around.
>>2359474elo?
>>2359488You are underestimating the distance heavily, whats more "do this to get more resources" doesn't help somebody who doesn't know how to use it in the first place, if its safe mill it, if its not safe use wood to make farms which are safe, the food you have doesn't last forever, it is good to diversify and gradually make farms
>>2359427Can't nerf the speed in dark, because its their fucking scout you dummy.
>>2359488>>2359504Yeah I learned how to lure and kill boars safely and I'm learning how to push other animals to the TC. I'm using the Follow command for the knight troop but it doesn't always work correctly. Is it too much of a waste of time to make villagers kill animals that are somewhat far? Also I'm getting used to hotkeys, right now my Feudal age time is 10 minutes and 30 seconds with Mill + Lumber. I need a guide though like there are so much upgrades and shit to learn. Dark Age is rather simple but what about the others? SHould I upgrdaea my mill before placing farms? Should I Loom right after Feudal Age? When should I build barracks and mine and how many people should I place on mines? These are the questions I want to understand. Also military is a whole other ordeal that seems very complicated with all the upgrades and shit. I would love to have a blueprint with general informations to follow.
>>2359710You should loom before fuedal, like right before if you want to be safe. Barracks can usually wait until you basically start upgrading to fuedal unless you want to do some sort of militia rush in which case you might do it really early. Economic techs are usually best researched early, The most important being the wood upgrades, the first two farm upgrades and gold mining upgrades, stone mining upgrades are the least important. Wheelbarrow and handcart at the Town center are important, but are most important for farms. The best way to think of military is to sort of group techs together. Going infantry? Then you want the baracks techs and then the melee attack upgrades and infantry armor in the blacksmith. Going cavalry? Then all the stable techs, the melee attack upgrade and cavalry armor at the stableGoing ranged units, You want the ranged attack upgrades and ranged armor at the blacksmith and then mainly Ballistics in castle age and Chemistry in imperial at the universityGoing heavy on defenses, the university has upgrades for building armor/health, as well as tower upgrades, and building speed upgrades. The university also has upgrades for ships. The castle will have a few important upgrades as well, usually your unique techs which are case by case basis, as well as conscription which is a production speed boost which is important. Lastly long distance hunting is bad mainly because of the walking time. you want to minimize walking time of villagers to maximize their gathering time.
Just reminding everyone that the real best AoE is free to play and has a private server with all the pay walls gone. There is also lots of new and fun content with some help from the original devs of the AoE series!Hope to see you on soon!
>>2359750Does it have a TheGhostmaster playing team games? If it doesn't, I won't play
>>2359496whatever you have but upside down
>>2359732Thanks for all the tips man so for militia I should go all in on the type I want to create first. Are there some blueprints to follow like I asked that are commonly good? I watched hera's video about Dark age and I'm trying to be close as that as possible but can't find shit for Feudal etc
>>2359750I wish they had an option to remove the horrible ass battle music.This game soundtrack is absolutely amazing outside of the single, mind-numbing poison to my ears battle music.What were they thinking after the great battle music in AoM and AoE3....Gameplay is great though, very fluid. I like the Persians.
I just learned the hard way that eagles counter archers, not CAs
>>2359732In addition to this, melee units should always get Armor blacksmith upgrades before Attack, the opposite for ranged units.
>>2359692Only training speed should be nerfed, not movement speed.
REVERTTHEFUCKINGINCASit actually baffles me that they rekt the identity of one of the most balanced civs in the past 3 or so years, it's been consistently like B tierslingers barely kill infantry and cant be massed in castle, all to be turned into a shitty "all around" unit that isnt fun at all to useno militia line, no eaglesthey fucking massacred this civ, why couldnt they just do their memes in their shitty new DLC civs that suck and leave the incas alone?
>>2359811Champis were a mistake, all new civs should've gotten Eagles instead.>muh accuracyThey all have crossbows and shit, and now Maya and Aztec swordsmen look even more out of place.
>>2359821noooooo think about the jungle monkeys and dey culcha
>>2359799You know, I think I will ask in the discord about that. I also always hated the battle music.
I ended up going down from 1150 elo to 950, should I consider suicide?
>>2359849youre likely gonna have a 6 win streak now
>>2359846Where can I find the invite link?The battle music is so shit it always made me just want to boom and play defensive until I could win in just one big push.https://www.youtube.com/watch?v=IOuoIBYI65QMeanwhile the regular tracks are just 10/10
I didnt by chink kangdomz nor the latest dlc. When do u reckon theyll be on sale?
>>2359710Farm upgrades now give proportional returns to existing farms so it isn't important to get it right away, at lower elos you can but at higher elos making military with those resources is better.If I go man at arms I build lumber camp then barracks then mining camp and mill so I can have the 3 militia ready and send them to his base earlier, otherwise you just want the barracks ready before feudal age. You mine gold when you need it for military or you have the food income to go castle age, man at arms you need about 2 on gold, you can take villagers off gold if you are following up with skirms but you need 50 gold for fletching. Archers you need about 4 per range, 5 helps you squeeze in fletching too.As for upgrades it is highly important to get fletching/bodkin/bracer for ranged units as it gives them more dps and more range, melee should get armor first, and cavalry wants armor and bloodlines because armor lets you fight archers and raid under town centers.>>2359692Make the starting scout a champi runner
i think that we have learned that the militia line and the scout line MUST be separatemake champis a regional eagle variation instead of a militia replacement and just give them the militia line back
>>2360040More like we learned creating new unit lines in the default settings purely to satisfy historical accuracy retards is a stupid fucking decision and all the new jungle monkey civs should've just been given eagle scouts for simplicities sake. What you said sounds better instead though I guess.
>>2360043you are too focused on the fluff and not focused enough on the crunch.
fuck south americat. south american
Does Mesoamericanon lurk around here? We got an Aztec hint for AoM >>2359399
When are they nerfing Conqs to the ground, this is ridiculous "Hurrr kill them before they can mass conq"Fucking retards, "kill them faster" is never an argument, the issue is a batshit insane strong unit that can dodge all its counters is also crazy cheap af
>>2360141Yup, the problem is that Spanish are "Conquistadors: the civ", thus they will never meaningfully change
>>2360134>butterflyThat's Itzpapalotl
>>2360141>"kill them faster" is never an argumentit is if the unit is hard to mass
>>2360146I’m gonna make her Izplappedalot
>>2356280>>2356290>>2356470They were so Germanised by the early 20th century that, after regaining independence, a bunch of Czech and Polish linguists had to reconstruct the language based on their literature and from people living in small villages.They actually succeeded at what the Irish spectacularly failed.
>>2356290I fucking hated both this and the one about Polish astronomers - typical Japanese propaganda garbage to make Europe look as backwards and violent as possible.
>>2356197I can't find any information on fortified churches other than the Saxon ones in Transylvania.
>>2356275>its like the Vlachs and DraculaVlad isn't even in top 3 most successful Vlach rulers. His cousin is the real GOAT (and would make for a decent campaign given the variety of civs that would be faced).
>>2359849Ur still a beginner, just keep trying out different stuff and having fun. Nobody cares that you were 1150 elo.
>>2359849I'm waiting for you down here at 450.
So I've been tinkering with the Wu lately and I like the fire archers troop but their playstyle is supposed to be aggressive since they capitalize on building infantry buildings to get resources. I was thinking of going back to the Romans and focus mainly on them. are they a good all-around civ ? Or do you guys have any other suggestions?
>Goths are meant to represent the Lombards among other historical civilizations>They can get cannonsLombard with a Bombard
>>2360246Call me a retarded spleeter all you want, but Langobards should be the quintessential AoE civ on par with Teutons and Franks. They're infinitely more interesting than most people realise, and their evolution over time is kinda neat and uniqueOn the other hand, the word "Goths" is ultimately meaningless pop culture drivel and effectively means fuck-all t. scholar
>>2360146>She is the mother of Mixcoatl and is particularly associated with the moth Rothschildia orizaba from the family Saturniidae.I KEEP NOTICING I KEEP NOTICING I KEEP NOTICING
>>2360277meds. now.
>>2360260you already got italians and sicilians, we don't need MORE lombards in the game
>>2360134>Does Mesoamericanon lurk around here?Well you don't need Mesoanon to tell you it's got absolutely fuck all to do with Aztecs.It's a quick "Wikipedia Female Aztec diety > Ctrl+C Ctrl+V" and "Google Images: Itzpapalotl" hackjob.
>>2360298Technically they also have Romans and Goths, both of which also inhabited the same peninsula; but none of these 4 have much to do with Longobards, they're completely different entities from an historical and cultural point of viewAll I'm saying is that, if you were to spleet Italians like what happened with Indians, Longobards would be a prime choice; something like Venetians/Longobards/any commune/Papal States
>>2360330>but none of these 4 have much to do with Longobardsbro your lombardy?
>>2359799Went on the AoE Online discord and it turns out there is a way to shut it off. Very simple to do as well and it does work.NO EXCUSES NOW PLEASE PLAY WITH ME I'M SO ALONE
Post your most antagonistic civ (you do like shit when playing as them, you do like shit when playing against them). I hate these guys so fucking much.(Ideally no new-ish civ that you've barely played)
>>2360471Portuguese Fucking hate playing AS them because they have so many choices, they can literally do almost everything perfectly and their tech tree is super open, So I always fumble because I try to tech into a bit of everything and spend more time deciding what to do than actually doing itFucking hate playing against them because people turtle up like crazy with them, hoping they get to Imp and instawin
>>2360515>Fucking hate playing AS them because they have so many choicesBut the only choice that matters is Organ Guns.Like Spanish, always rush your UU. Allways rush Organ Guns.
>>2360459>>2360459Holy SHIT brother I am so happy this exists. Thank you so much, I'll finally be able to finish all those quests!
>>2360459Sadly this did not work, doesn't seem like just adding a user.cfg overrides the default values, and the game doesn't let me open it if I change the game.cfg...
>>2360330I like the papal state idea. A monk civ with swiss halberdier UU to rival teutons in european monk warfare
>>2360151conqs are not hard to mass, that's the issue
Guys what if: age if mythology 2 that takes place in the middle ages and you can summon all kinds of saints and dogmen in armour and cats copying codexes
>>2360647It should be cavemen + dinosaurs instead.
>>2360658Was already made.
It's champiover
>>2360729>When you were too poor for Empire EarthNow I have the theme playing in my head, good job.
*uses the starting scout to hit your house once*
>>2360810
Champi nerf wasnt enough, decided to come back to Arabia and people are still doing it, being slightly delayed did not change much.
>>2360848>Champi nerf wasnt enoughThis general also thinks archers are still OP so idk if I believe you.
>every arena game is suspiciously FC into forward castle>every megarandom game is suspiciously mongol pickers>every nomad (of any kind) game is suspiciously spanish pickers>every atacama/haboob/black forest game is suspiciously lamers (usually goths)>"doooood why are you such an arabiabot! i like to branch out yknoh, play other maps, have some diversity! arabia is so boring! every game is the same! it's always either MMA rush, or scout rush, or archer rush, or tower rush, or drush+FC, or regular FC, or FC into UU, or FC into knights, or siege push, or monk rush, or ecomaxxing, or walling, or low eco + heavy army, or extended feudal, or fast imp, or..."
>>2360146>>2360134>>2360322>>2360186>>2360277see>>2360858
>>2360854>Every game is the same>It's either every possible strategy you can do early or every possible strategy you can do late
>>2360850Archers ARE OP tho
>>2360810That's it, I will now exterminate your people.
>>2360602Damn. I'll double check.
A unit that throws AoE3 torches at buildings.Thinking about dealing as much damage as swordsmen, maybe less, but with 3 range when targeting buildings. Only superior when at critical mass. Better at destroying palisades than swordsmen even with only a few since they can focus fire targets with small frontage.Otherwise is a swordsman expy. Maaaybe a soft counter to archers due to archer armor.Would such a unit be a bad idea?
Just replayed Tours, it's actually quite fun, probably the best of the original battles of the conquerors
>>2360961if its a unique unit then congrats you made a worse fire archer.
>>2360961Congratulations, you invented tarkan with range.
>>2360197Either due to a lack of sources in English or because the most common results when searching for "church walls" is about the painted exteriors.A lot ot them where also rebuilt in the 17th-19th century, like pic related (Golia, Iasi, Moldavia).
>>2361081>>2360197Sucevita (Moldavia again)
>>2361081>>2361082Neamt>>2360197A lot of these are annoying to find btw because online photos either focus on the church itself and barely feature the surrounding walls or they are misattributed, but I grew up in that area and went to a lot of them on school trips and they usually feature small but thick stone walls, some big towers and all of the buildings that constitute the monastery (church, dormitory etc.) in the inner courtyard which a lot of the time is quite large (some of them are a couple of football fields put toghether large).It's also a bit dubious exactly which one is period appropriate or not because as I said sometimes new structures were added later on during 17th-19th or straight up rebuilt since most if not all of them have always been in use since first built, including today.
>>2361081>>2361082>>2361086Last one for now, Cetatuia (Moldavia again because I'm more familiar with it).As to why I mention these as a reason for fortified churches specifically, it's because there aren't really any real fortifications otherwise, apart from what were the "princely seats" I guess, very few castles and most towns/ cities either had wooden or no walls otherwise, while the stone walls surround just the monasteries themselves (which were built on hills around the historical towns/ cities typically, not as part of them).Some have been "consumed" by urban expansion but to reach others you still have to go into the woods for a bit and climb steep hills to reach.
>>2355287Age of Mudhuts
>mfw pro players retreat 15 knights because they saw one monk (without army)
>>2360330>Papal StatesNever ever with FE, they would rather add somalians or more brown shit.
>>2361235The civ bonuses will never happen.
here's your wonder, mesobros
i wasnt around back in the conquerors days so idk how they were on release, but this whole mess has made me appreciate eagles a lot more balance wise, i dont think they could've made a better unit for those without stables
>>2361235>Monks cannot convert or pick up relics during Feudal Ageweak and gay, why? Just plop a scout next to relics, a monk is still 100 gold that will slow down castle age considerably>Spearman line available one age earlierneedless>Carocciospanish mounted monk but faster? I'd stick with just swiss guards but make them a spear/swordsman hybrid in terms of damage bonuses and reductions
>>2361235Italians are already in the game
>>2361082LOVE these painted walls, absolutely amazing.
>>2361235Should have a proto-monk unit that just heals and automaticaly upgrades like Camel ScoutsPlus gaining a free monk on building Monasteries.
>>2360870I was just being dumb, putting stuff in the wrong folder. It works now. Game is finally playable, I can't believe it. I'm so happy.
>>2361387>the famous papal pavise crossbowmen and the famous papal condottieri
>>2361400civs are not nations or kingdomscivs are civilizations = ethnicities, culturesthe people of the papal states were latins = italiansthe exact same people as the genoese werethe italians civ already covers them completely
>the people who bitched about being able to kill sheep/deer/boar with the TC have been completely silent for monthsalmost as if they realised its either better for the game or unimportant, but we gotta coooooomplain!
>Shitter is excited his fuckup is basic gameplay now.
lol bet you didnt even remember this was a thing until i reminded you
>>2361391i am not a big church fan but they are pretty neat, precisely why I want the Voronet monastery as the Vlach wonderidk if it's true or not but I've been told the blue paint used for the background layer is unique and we still don't know how the paint was made and it has a bunch of ancient figures like Plato depicted, not just Christian saintsmight be just marketing bs though, but still I guess this literal UNESCO heritage site isn't as impressive as a fictional waterfall with a straw hut on it 11
>>2361294not accurateput it on a hill
>>2361415>civs are not nations or kingdoms*raughs in three chinkdoms*
not AoE but what do we think of the new AoMythology goddess?
>>2361561She just stole my heart. No literally there's an obsidian blade in my chest and she's taking a fucking bit...blargh.
>>2361561AoM is part of the AoE franchise and is probably the second-most popular entry on 4chan, why would it be excluded?
All the towers in da world
Daily reminder that Teuton pickers are not humans and you should definely abuse any Teuton picker you see
>>2361576good morning
>>2361457They're Arabized Greeks who adopted some customs of their Norman and Spaniard masters, totally different than the Lombards. Medieval Sicily's wealth during the matched that of the polentone oligarchs, which is why the Hauteville, Hohenstaufen, and Barcelonès fought so hard to maintain them, against other Imperial, Papal, French, and Islamic, opposition, much more often to their credit and Sicily's advantages.They are also used to catchall the Normans, just like how the Burgundians are the Low Countries
>>2361583Mornin' anon
>>2361587>totally different than the Lombardswell, not totallythere was some lombard influence in sicily as wellcrossroads of the mediterranean and all thatbut italians is a much better fit for lombards for obvious reasons
>>2361561Sorry guys, got baited by a jeet. Seems like this is AI (Even tho the actual art is still promising, she seems to have big booba)
How is possible that I was fucking asses in 1k1 thinking that I was going to get to 1k2 soon and then all of the sudden seems like fucking everyone in 1k became hera, specially late game. They just turtle, get imp at minute 35 and it's gg. I was a complete mess playing because didn't have muscular memory yet and manage to reach that, now that I feel a lot more comfortable overall with the game I can't win consecutively in 10++
I'm getting humilliated by guys with half my apm, am I really that low iq?
>>2361590Lombards were Germanic, not Latin. Italians don't represent them, Goths or Teutons or even Franks do.
>>2356197That team bonus would be so busted
>>2361620Yeah, in hindsight I was trying to mirror other similar team bonuses which was a mistake because ranged units have to be treated a bit differently. Maybe just +1 (this might still be strong but not as oppressive).My initial idea was to make tributes free but it sounded useless in 1v1 and not that good in team games either.Anyway, the whole thing is a bit outdated, I kept working on it but will post everything once I'm done with Serbs and Dalmatians (which are meant to be a mix of the Venetian colonies in the Balkans, Ragusans, Albanians, Croatians, Bosnians, etc.).I did come up with an idea to have the Hajduk as a regional replacement for HC but I'm struggling a bit to balance it (my idea was for them to be faster but with less damage).
>>2361596Stop obsessing over elo>>2361597Stop obsessing over apm
>>2361600I have bad news about what happened to the Latins post-Alaric.
>>2361597yesalso, do you mostly play ranged units? that will inherently demand more apm
>random jeet civ vs Huns>spend the entire game chasing his CA all over the place with my own ele archers>only with Imp, all blacksmith techs and trebs can I actually inflict any damage to his baseGranted, the guy was higher ELO than me (16xx) but I spent 40 minutes losing my goddamn mind at all the random attack alerts all over my ecoI really should take the towerpill more often, people still underestimate bodkin guard towers
>>2362095You're an Indian civ, use your camels to chase down CAs
>>2362116More specifically I was Dravidians, and non-Bloodline camels rarely work out against anyone remotely competentSkirms kinda help in early castle but once mangos were out, no redemption really fucked me over and I just went full prooohEle archers are not bad units per se, they're insanely good against basically everything for their cost, but holy FUCK are they slow
i know im a year late but this hei huang cav is basically a cheaper, better knight in every aspect except dealing with pikes?
>>2362137iirc they're better vs longswords and lightcav too, but harder countered by pikes and camels
>>2361596>>2361597These players fall apart under heavy pressure, just make houses and farms behind the pressure so you aren't harming your timings.>>2362095>>2362117Make elite skirm and mangonels, you can probably get ballistics before he has his siege because cav archers cost a lot of wood and gold, change your plans if you scout an early workshop
>>2362137Feels worse in every way to me plus they are really slow
>>2361596Because you played 1400s elo players. I was also in your situation once, only needed 2 wins to break 1200 for the first time and got yeeted all the way to high 900s. The same happens to 1400 elo players but they get yeeted to high 1100s and play unaware players like you.I'm currently, again, only 2 wins away from finally breaking 1200. I wish you luck, 1100s bro, and wish me luck too.
>>2362150Holy cope
>>2362117>>2362095requesting TheJeetMaster assistance
I come bearing forbidden knowledge: Celt towers are actually absolutely top tier in terms of damage output. Especially against low armor targets like archers but even against high armor raiding units like FU hussars or paladins Celt keeps do 15+% more DPS than generic FU keeps.Of course you pay for it by having one less range but if you're filling your eco with them as defense or supporting a slow push that doesn't really matter. They still outrange everything that isn't siege.
>>2362262Delet this
>>2362262Hey spirit of the law, guys here.
>>2362200No, thats literally how SBMM works. It's a trash system, but I tolerate it in aoe2 because I play almost exclusively 1v1.
Enough with the turtle ship oars
>>2361232A monk converting a knight is a loss that can be avoided if you support your knights with some archers
>>2362395Archers and knights, thats the solution to everything in this game
Sometimes it do be like that
why did ghostmaster even started posting caps and why did people start giving him attention like i'm doing right now?
>>2362527>why did ghostmaster even started posting capsBecause I bloody feel like it.
>>2362527>Why did someone start posting pictures of themselves playing the game?Gee idk
>>2362262this is obvious if you consider that faster attack speed is what makes japanese infantry so good
>>2362578and you never hear anyone talk about it
>>2362579that’s because celts have better options
>>2362262Try Georgian towers, they are leagues above any other civs towers. A small number of them can just delete enemy units.
>>2362262>Top tier>Less than half as strong as Japanese towersIf your stuck defending raids instead of pushing the enemy base with a halb and siege deathball you are doing something incorrectly
>>2362395That is one of the most expensive combinations in the game, its much easier to just make a few light cav to snipe the monks
Vipur could meet hera in the quarter finals, thoughts?
Anyone got any good 1v1 tower rush guides that aren't made by sub 2k players?Youtube search is only showing vids made by noobs and vids on how to defend tower rushes.
>>2362527because he's essentially a /vst/ tripfag. Why would he announce who he is like he does on an anonymous discussion website? Because he's an attention whore and deserves to get bullied for it.Him being a jeet is just icing on the cake
>>2362665The Japanese and Donjon data on the graph assume all three of their arrows hit every time, which doesn't happen in realistic scenarios. So they're a bit worse than shown.
>>2362694He'll be taken out by Winchester, don't you worry
>>2362694Vipurr got lucky he got the shitter group in TTL, thanks to T90's retarded decision to not do any sneedingPut him in any other group and watch him get fucking bodied
I'm the newfag from a few days ago. I'm trying to beat Hard Cpu one vs one , I can beat moderate pretty easily (I can't beat 2 moderate cpus though). I don't know how to manage my army do you guys have any tips? By the time I create some troops I get swarmed by an army of enemies.
>>2362834>have hotkeys for production buildings>have hotkeys for making units (QWE are more than enough)>start making army in feudal so you don't get caught with your pants down>ALWAYS make villsOther than that, don't sweat it
>>2362834I guarantee the problem is not army management but macro. Moderate AI streams troops into your base almost non-stop after hitting feudal, it only gets worse at higher difficulties. If you forget to make villagers for economy and troops for army reinforcement, you will be overwhelmed. You are not allowed to forget.
>>2362796Running and Repard, Dios mio
>>2362137They need bloodlines so Shu hei guang are worse than knights. They also don't get a Paladin upgrade>>2362148>really slowthey have the exact same speed
>>2362527I feel bad seeing him posting here constantly looking for validation.
well i tried to main aztecs for a bit to get the hang of meso but it's just impossibleif the enemy is playing cavalry it's pretty manageable because monks can deal with heavy cav and eagles can deal with lightcav/CA/archers, but if the enemy plays militia line + archers its pretty much impossible to win
>>2356470The word for Bohemia is "Čechy" in the Czech language, as opposed to the Morava/Moravia or Slezsko/Silesia regions. You're an idiot.
>>2363115>Militia line + archersNot a problem for Aztecs, mangonels alone will deal with it, it is expensive to tech into both of those units and by the time he has you should have a castle and can make jag + skirm
>>2363115One word: Aztec monk units, make em
>>2356470>Calling them Czechs instead of Bohemians is a modern ethnonymic developmentPlease don't talk about shit you know absolutely fuck all about, anon. We've got AI for that.
>>2363291>Monks vs archers>>2363275>Mangonels vs swordsmenLow elos aren't afraid to throw out their units, they'll just rush the mangonels down and snipe the monks while fearing nothing.I'd say scorpion mass + your own swords as aztecs if that's what you're up against.
Bohemians should've gotten the teuton/goth/viking architecture set instead of slavic. What were they thinking...
>>2363295Aztecs dont get heavy scorps. I actually learned that mid game once when I massed them in castle, hit imperial, and realised that I was stuck with a forever castle age army.
>>2363312Aw shit, it's true, I forgot about that.At that point, just raid them with Eagles instead.
>>2363295If he is getting upgrades for his archers his swordsmen are going to be basically naked and die to tcs like flies, and losing all your units for one mangonel is never a good trade
>>2363171>>2363293It's because I was talking about the English ethnonym for them. I had first misinterpreted >>2356280 as not understanding between Czechs and Bohemians (in game) as its the archaic naming formThe Anglos rarely called them Czechs until the 20th century: there are records of Czechs coming to America and being noted as Bohemians from Bohemiat. my Springtime of Nations ancestors' immigration papers
>>2363298no, they shouldn't, because the slav set looks better
>>2363298they were correctly thinking bohemians have slavic architecture, have you even been to prague? Or are you just armchair historian-ing?
>>2363546Real life Bohemia really doesn't look slavic. Pure Germanic architecture.Plus, we already have>Slavs>Poles>Lithuanians>Magyars>Bulgariansusing this set, while Germanic is just for>Teutons>Goths>Vikings>Huns (should be changed to the Thracian set instead)So bringing Bohemians over would at least balance things out a bit.
>>2363682>Bohemians get CE set>Cumans get EE set>Persians get CA set>Bulgarians, Byzantines, Georgians and Armenians get a new set
>>2363699Yes please, for the love of god we need a new set for the orthodoxes.
>>2363682>posts slavic architecture>claims it's pure germanic architecturepic rel is cracow old town, is that pure germanic architecture too?
>>2363707In the medieval time period, Prague was a city built by Germans by a Luxembourgish Emperor. The same can be said for most Hungarian citiesIt would closer to Nuremberg, if not for post-war gommunism reconstruction
>>2363682Huns will get Scythian architecture in the next Chronicles release. Trust the plan.
>>2363707>Czechia>Slavic architectureLol noAt least that's not what it looks like in AoE2
>>2363880>he thinks slavic = russoidlmaoing at your worthless delusional vatnigger worldview
>>2363883That's what the devs were thinking when they made the entire building set look like russian plank forest cabins.
>>2361510Israel should be playable and even get it's own campaign focused on Regicide rules matches
>>2362527He likes infantry and people were shitting on infantry back before it got buffed and buffed and buffed again started posting infantry games he played and just kept at it until now.
>>2361395Sweet! What's your info then? We should do legendary quests.
>>2362527Ghostmaster is a huge Infantry-lobbyist and the sole reason for why they got buffed. You should thank him
did the devs fuck patrol? I just had a group of my pikemen doing the faggy little back and forth march with a bunch of camels in their fucking face
>>2364199This too is the champis' fault
>>2363890Anon, I don't want to rain on your parade, but medieval Bohemian architecture was just as cabin-based with stone used in cities as the Russian one.Look up Řepořa, Archeoskanzen Troncov, the oldest non-stone house in Rtyně or the sole log cabin church in all of Germany... built by Bohemian exiles in the 17th century.Bohemian architecture tracks alongside Polish, Hungarian, Slovak, Ukrainian, Belarussian, Swedish and indeed even Russian traditions.Wooden log houses take precedence, only non-natives (i.e. various would-be Germans) build half-timber buildings using wattle and daub (mostly) or bricks (Baltic shoreline) to fill in the walls that define that typical look of medieval English, French, Dutch or indeed German buildings. Explanations for it range from the simple fact that Bohemia and the others had much lower population density and thus wood was easier to come by, thus never forcing people to start saving and filling out the rest with dirt and dung; to things like the climate where Bohemia, Poland, etc. all live in a Continental climate unlike France, England, Germany which are overwhelmingly still more temperate due to Gulf Stream's influence and can thus afford shittier, thinner walls without freezing up.Of course, arguing about the architecture styles in AoE2 is fairly silly in the first place. They're complete bullshit. Both the """Central European""" and """Eastern European""" styles have Orthodox Monasteries, for instance. To name just one of a billion absurdities all around. It really doesn't matter. You'd be better off putting that effort in a game whose devs give an actual fuck, like Manor Lords. Get that to make an "Eastern Central Europe" expansion or DLC pack (the dev being Polish) where they touch up the details like using logs or planks instead of half-timber frames to get that historically accurate Bohemian/Polish/Hungarian/Ruthenian look on everything. Everything else is identical to the Franconian stuff already in the game.
>>2364036>>>/pol/
>>2364100He's called the Pride of India for a reason
Lewis 3-0 heart, Viper beats tatoh. Dank. Kino.
>>2364297>Viper beats TatohYeah now he has to beat Hera next, gl with that
>>2364297intradesting, who wins this now? i'd say lewis
>>2364309Lewis the 3rd in his group vs 15-0 liereyy?I would bet on the zoomer
>>2364315it was a joke, aoe2 is herawinslol
>>2364309We'll have Larry vs Hera again. Hope Larry wins this time.I wish Viper would bring Hera down early but everyone knows it won't happen.
>>2364315liereyy is a zoomer? why is his hairline so bad?
>>2364406Zoomers have a lot of stress anonThey were born early enough to remember the world before it went to shit and grew up just in time for all of it to go to hellt.born in 2000
I wish these threads had less faggots worshipping pro players and arguing over historical accuracy.
>>2364456Do you want the 800s here to post their 1v1s?
>>2364406he's a kike, his nose silhouette matches the happy merchant meme 100%
>>2364456We've been talking about Bohemian architecture and the Mongolian invasion of Japan, there's only so much we can do for two weeks
>>2364456usually pro tourney talks make up less than 2% of the threads>>2364495is he really happy, doe?
>>2364309Hera vs Liereyy in the final, like usual. Hera wins 4-0 or 4-3 (like usual).
I'm the Tupi player with 12 vills. I won this game. Lol1400 elo
one set in a whole day? wat t90 doin?
>>2364731That faggot's cashed out since HC5.
>>2364731scheduling issues, players are faggots. probably Viper being "sick" againT90 wanted two sets a day + interviews but couldn't do it
>>2364633How, he basically has the resources to click up already and Vietnamese have the best skirms, even bodkin is a challenge for your economy
>>2364456Suggest a topic of conversation
>>2364824>interviewsBy far the dumbest fucking thing for e-sports.
>>2364842I think they should leave player interviews until the semis
>>2364834He did click up, but he decided to continue making archers, and I just kept destroying every army he made by out-microing him. Then he built Scorpions in castle age which I destryoed with micro too. Eventually I had about 30 Blackwood archers + 2 mangonels and he resigned after I also killed 20 vills from him and started destroying his TC.
>>2364903So I guess even 1400's just suck, 4+2 armor skirms delete blackwood archers, skirms and mangonels and its a bad time
>>2364910>So I guess even 1400's just suckYes pretty much
>>2364910>>2364912Elo inflation is real. 1400 is the new 1100-1200 imo.
>>2364914im pretty sure elo inflation meant the opposite
>>2364315seethe
Just watched Sebastian vs Barles set, game 3 was peak clownery, big recommend.
>>2364910>4+2 armor skirmsThat's elite skirms which require castle age and expensive upgrades. Feudal skirms get slaughtered by bodkin arrow.
Liereyy literally doesn't make any mistakes. How the fuck does he not win the whole thing?Also he doesn't even play ranked, he's doing this without any practice, my GOAT
>>2364914lmao it's literally the opposite, 1400s of 4 years ago get crushed by current 1100s
Did Memb lose weight?
>>2365251>Liereyy literally doesn't make any mistakesI guess I can become goat too, he will still get swept by Hera in the finals
>>2365046>watch me compare castle gold units+upgrades to feudal trash without!What's your point exactly?
>>2365252Yeah it's not ELO inflation it's playerbase distilation. Bad players left or went below 900. Anybody above 1200 is sweating.
one more time
>>2365332Read the conversation before opening your stupid mouth. It was about Tupi Phosphoru fast castle. Blackwood archers attack before opponent reaches castle age.
>>2365251>Also he doesn't even play ranked, he's doing this without any practiceNot playing ranked doesn't mean no practice. He's practicing a lot, you just can't see it. Ladder is irrelevant to tournament preparation.
>>2365046>>2365340Pretty much irrelevant when the castle rusher has 12 villagers, you should be able to get a decent castle age time yourself and even defensive towers are going to give the castle rusher trouble
>>2365314he was chilling that match, at that point his presence alone was winning him games
>he was aura farming on god
>>2365252He got rusty from a break, id tank elo too if I stopped play for that long
>>2365392yes, but he himself said that player in that rank weren't even following build orders back thenpeople have 100% got better throughout the years
>>2365402Alright listen to me its because all of these players take spreadsheets from Hera and vipur and now the ranked ladder is literally unplayable.You want 1200 elo, you can have it just subscribe to the patreon
>>2365411Viper has not once ever posted a build order that I am aware of. Much less a highly optimized one for people to follow with a specific intent. Definitely nothing like Hera has.
>>2365416Lots of people have posted detailed build orders like those, way before Hera started doing it.
>>2365428Yes but the post I replied to specifically mentioned Hera and Viper.
Should I main Rus, HRE, or Jean in Age4 next season
>>2365506>>>lol
>>2365416Plz gib the latest version >>2365428
What are the chances
>>2365434he was quoting the wizardhttps://www.youtube.com/watch?v=woLbYqqXUsU
>>2365535True Brahmin fortune, praise Ganesha!
Ok I'll admit it. I was silly to expect anything other than a Hera Lierrey final
>>2365507More unified than you, François
Damn the Muisca campaign is kicking my ass in LegendaryI made it to scenario 4 and im getting flattened by 2 post imp armies 5min into. I dont want to turtle the fucking campaign. Fuck
https://www.youtube.com/watch?v=TiotP-9Nqvowin rates analysis by SotL
This game is so scummy in few places, I don't even. It punishes hard a player who wants to rush:>siege workshop doesn't have indication of unit being produced>garrisoned onager will shoot immediately when released>juggling with monk garrisoning to lose auto attack focus>and just recently in TTL, Hera just pauses due to "lag" when being rushed with ACCM's siege ramsIt's those bullshits like this which makes aggresive playstyle against Hera/Viper a laughable attempt.- enemy building should glow when it produces unit. Or at least siege workshops.- there should be a delay when garrisoning and extra penalty when unit is released from garrisonBecause defense should rely on proper planning and not on microing BS. Defender has enough advantage already, while aggressor must switch camera between camps.
>Hera doing Hera things againThe guy's really fucking good, obviouslybut MY GOD I can't believe he can get away with making 182 vills and then sweeping the whole series>>2365698Unfortunately Hera's the best defending player in the game, anyone else would have crumbled really hard in that same positionNot to mention, ACCM's play was suboptimal: >first castle was far too safe despite him knowing that Hera was going for a super fast uptime into monks (so he could've never responded with army or a castle of his own)>he never bothered controlling the south side of the map, so Hera was able to go for 8 undisturbed TCs>ram push was destined to fail from the very start, he was gonna maybe take down 1 or 2 TCs AT BEST despite being an all-in push>second castle achieved absolutely nothing>committed to mass monks with no walls nor gates despite seeing the massed light cavDefending is far harder than attacking, since you also have to manage an economy behind it, but ACCM failed at a fundamental level during G2
>>2365343how does a pro player practice without ranked?
>>2365730Custom lobbies dude. Everyone has practice partners for tournaments.
>>2365716Fair enough. Still, I feel salty over over "monk garrison juggling". It feels so cheap and it's hard without treb to raze TC.
hecan't lose
>>2365744It's also extremely hard to pull off without excellent micro and control, all the while you're booming on 4 TCs and your survival depends on managing a smaller number of unitsIt's kinda like defending one TC by garrison juggling a bunch of xbows against 2 mangos: it's possible and it looks stupid, but it's also really fucking hard
he can't lose
>>2365628RIP Inca, victims of Cysion's retarded shitbrain and greed
hecan'tloseaseries
TheGhostMasTer
Seba's goodBut he has a 0% chance of beating Hera
>>2365807he would unironically do better against hera than against liereyydoesn't contradict what you're saying but it's worth a mention
>>2365732and who are these mysterious practice partners that aren't in tournaments and prepare him to rape the appearently best players in the world?
>>2365810>mysterious practice partnersThey practice against other pros.
>>2365808I also think ACCM would do infinitely better against Larry than he would against Hera, but fortunately the brackets didn't let that happen
Insane
Congratulations to Hera on winning another tournament!
100% mental loss, not even the autistic T90's chat was spamming GG
which game should i get into? aoe2 or dominions 6?and why
no dautno watch
how do eagle civs do against champi civs?
>>2365885Jags and Plummies
>>2365535I've had extra berries and had foxes spawn inside my base but this is the first time I've seen someone with extra gold
>>2365824What if Liereyy just forces Hera to resign early with aura alone
>>2365911won't work because hera is more than aware that liereyy fears him like he's the boogeyman
every hera ranked game>intense squirm fight in feudal>hit castle first>base wide opened>get raided like hell because of his open base>"oh man i'm getting raided a lot">quickwall after quickwall, but leave base wide opened after that again>"his composition is so good, too">defensive mangonel>mangonel war>"I dont like my position">gets a good fight>spams hussar>wins against an opponent who had a safe, enclosed eco
look how the massacred our new civs
>>2365992
>>2365992Exactly where they belong
if Liereyy gets 4-0'd after sweeping so many pros he should unironically be banned from tournaments for being fucking Hera's mercenary
On one side you have Liereyy. I remember him losing a match once in the past because he didn't read the patch notes, he doesn't own the DLC, dude just coasts with pure talent because the level of competition is that low. On the other side you have Hera. Only guy with any talent who can make a living playing this game while also grinding 1v1s for the most part (as opposed to Viper for example who is always playing meme teamgames). They're the only ones you can expect to see in any event's grand finals nowadays. This competitive scene is cursed.
>>2366249not looking good...
>hera's base gets pressured>pause>sry lag>hera gets an unfavorable map>remapi'm tired, boss
>>2366290Yesterday he paused too when pressured.
>>2366290Yep leave it to a brown person to play fair and square
Been digging Muisca lately, these UU skirmishers are pretty good and Muisca Champis moving almost as cavalry is pretty fucking good
>FC into Viking knights against 20 Roman MAAAight
so when will handcannoneers show up?
>>2366335>wins
>>2366343The brownoid's come back from worse, he still has a fuckton of villsRomans lategame is shit, but Vikings aren't that much better
>>2366343>opponent miraculously gets a lead>Hera just hangs on like a fucking cockroach and winsI've seen it too many times
>Liereyy effectively counter castling Hera.
Welp
>>2366343?
The roach wins again
>>2366290>hera's base gets pressured>pause>sry lagI saw that happen yesterday against ACCM, did that happen today too?
t90 unironically said "I cant believe it its happened again"
>>2366366T90 is the biggest grifter for aoe2
>Has double the kd>Has killed enough villagers to equalize Hera's extra TCs>Has Handcart and Bow Saw that means his 50 villagers are very efficient>Heras economy was very bad as he was completely pushed off the shore fish>I am going to stall out my siege push and add my own tcsEven chat was calling it gg, Liereyy lacked the commitment to actually kill Hera
>>2366331Silly blue... you can't outjeet TheJeetmaster. He'll remember that lesson for the rest of his life
>>2366392read >>2365913
>>2365506Main brittons and vill rush people
well today was a terrible day as a 1100 shittera frank who wouldn't stop spamming 3 stable knights in mid castle even though he had tech'd into CA at first and only had like 16 farms + I had killed a lot of his vills (he destroyed my eagle army I used to kill the CA, and I didnt have pikemen at the time so for timing purposes and since they were FUd anyway I decided to stick with the eagles but they got rekt, I still dont understand how the fuck he managed to spam so many knights)a dude who walled early, some fucking how took all the relics and on top of the wall placed a defensive castle, making my xbow army completely useless, I had no way to break in and for some reason his eco was better than mineyet ANOTHER guy who some fucking how was completely walled before my MAA hit him when I did an 18pop MAA rush (wtf is it with super early walling today?), he later just spammed xbow+kt and rekt mepretty shitty sunday
It's gotta suck so bad being just 0.001% worse than Hera so you get #2 for 10 years straight
>>2366331their team bonus is one of the best in the game too
>>2366269>he doesn't own the DLCholy based
>>2366269My two least favorite eras of any competitive scene I care about are>Hera winning everything because he refuses to lose>the Armada vs. Hungrybox grand finals era in MeleeThere are worse, but not among games I actually like
so basically liereyy is frieza while hera is goku?
>>2366650I think someone had to give him an account with access to the India DLC for Redbull once.
Lierrey would probably win if he stopped memeing with his bans
>>2367061Lierrey just bans whatever civs he hates playing against or doesn't know that well.
>>2367061With this many civs, bans should be double the amount they got. At least 10~12 per player.
how long does it take you to hype yourself up to hop onto ranked? takes me about 45 minutes
Yoruba, Kongolese, and Bantu using the wood and mudbrick architecture as Feudal and Castle/imperial like the age3 african natives
>Empire Warslet>Start match as Burgundians, thinking their early eco techs are automatically researched>They aren't
>>2367064He really should hate playing against Hera's #1 civ, Mongols
>Play against fucking Hera>don't ban MongolsOkay dokay very nice glhf
>>2367210>>2367211Is that really Hera's #1 civ?
>Grubby is now abusing WeiI don't mind people choosing strong civs to climb, but at least admit it.He is still trying to tell his viewers that he does't care how strong a civ is
>>2365698>and just recently in TTL, Hera just pauses due to "lag" when being rushed with ACCM's siege ramsDo you get a kick out of lying online?His game froze for a long time, when he regained control the rams were already on his TC. If not for the lag, he would have stopped them sooner and with smaller losses.Those were battering rams, they were in castle age.Rest of your post is just you being mad about micro. Defender's advantage enables comebacks, it's good for the game. If what you proposed was implemented, we would have a lot more brainless rushes working every time and games would never reach imp.
>>2367251Anon, he was playing Ethiopians most of the time instead of Shu or Vietnamese which are far better archer civs. He also tried playing Japanese as a cavalry civ until chat forced him to go for a real one. He contemplated Magyars but no eco bonus was rough. Wei is a natural option to go for, especially for a guy who's "new" to the game and enjoys experimenting with unique stuff.
>>2367285He has never played a bad civ. Ethipians are also good. I didn't say that he only plays top civs, I said he clearly cares about civ strength while pretending to be someone who just plays what he likes.>Wei is a natural option to go for, especially for a guy who's "new" to the game and enjoys experimenting with unique stuff.We must be watching different players because he does not experiment with new stuff. He never researched Torsion Engines even once while playing Ethipians. He likes comfort. He went with wei because he is having success with them (because they are strong).
Imo Grubby should get 2k with an F tier civ from Hera's tier list. Otherwise it doesn't really count
>>2367293He wants to get good at the game. Going out of his way to play a bad civ would be counterproductive and only slow down his progress for no reason.No, Ethiopians aren't a good civ. They were good maybe five years ago. Nowadays they are at best okay, unless you're liereyy. Not bad but nothing special either. Simply playable. Their only great quality is having a straightforward gameplan which was perfect for someone learning ranked.>I said he clearly cares about civ strength while pretending to be someone who just plays what he likes.That's just your personal schizo delusions. Playing what you like doesn't mean playing bad civs. People are allowed to like good civs. In fact, people tend to like good civs more and there's nothing weird about it. After Grubby decided he's done with Ethiopians because he played a lot of games with them, he wanted cavalry + cav archer civ with good eco. There aren't many options for that combo. It's also probably why he was mistakenly treating Japanese as a cavalry civ.>He never researched Torsion Engines even once while playing Ethipians.That's wrong, he researched it a couple of times. You don't see it much because it's a super late game tech that's rarely worth going for. 90% of games end before you even get the chance to click it and in remaining 10% of games, it would be a bad decision 9 times out of 10.>He likes comfort.I have a feeling you never followed Grubby much because you are very wrong about him. Watching the game where he got tower rushed and responded in kind should be enough of a proof to dispel your claim honestly. He's the sort of player who likes experimenting on his own instead of looking up what's meta and following guides. He prefers coming up with his own build orders and strategies. He actually used Shotels and Royal Heirs more than anyone I've seen, often surprising the chat with how effective they were in various situations.
>>2367331I would have read your entire post if you handn't already misinterpreted my point. I don't want him to play bad civs, I want thim to say>Yea I chose wei because I was looking for a strong cav civMy very first sentence was>I don't mind people choosing strong civsI have more grubby watch hours than you have, be it wc3 or aoe2.
>>2367334Your point is your personal delusions and getting autistically mad that people don't follow your personal standards to a T. There's not much to misinterpret when you can't even state it properly in the first place. I was simply trying to make some sense out of your posts but now, by refusing to engage in a discussion when presented with multiple actually structured points, you made it clear you have no interest in having a conversation, you just wanted to whine mindlessly and got unhappy when someone opposed you instead of agreeing. Grow up.
What the fuck is a grubby, he wasn't in the tourney so he doesn't matter.A bunch of people played wei at the tourney anyway, so what's wrong with it other than the extremely OP UU?
>>2367336If you want people to have a conversation with you, don't start it off with a condescending tone into callling them schizos.
>>2367390You started the "conversation" by vaguely whining and making up shit about other person's motivations. When pressed with arguments, you cowered in fear and deflected into being butthurt about mean comment and refused to say anything except personal attacks. You really aren't in a position to make such comments.
>>2367359he's a burnt out warcraft 3 pro who also played starcraft 2 as a pro and now he's trying to foray into aoe2 pro play
they really need to let arabiabots like me just play the one map we like, i'm tired of resetting the game whenever I get other maps>but if we allow that, other people wanting to play other maps won't be able to find more people to play!!!they don't care about me not wanting to play those maps and being forced to but for some reason i have to care about themthey can play with each other instead of ruining it for the majority of ranked players who just wanna play arabia
>>2367647They really should just bring back ranked lobbies at this point like Voobly had. Team games lately have been awful. 90% of my time is spent getting dodged, if the game connects at all.
>>23674931600 in aoe 2 is pro level?
man who cares about this pro nonsense. post hot pics of female villagers
>>2366482>he destroyed my eagle army I used to kill the CAYou shouldn't play egalos vs Franks, knights beat eagles, CA beat eagles, if you have some crossbows left over they should deal with cav archers just fine, if he really insists on using cav archers then you can add skirms, Aztec monks completely destroy knight spammers.>a dude who walled early, some fucking how took all the relics and on top of the wall placed a defensive castle, making my xbow army completely useless, I had no way to break in and for some reason his eco was better than mineHow do you break walls?With siege>yet ANOTHER guy who some fucking how was completely walled before my MAA hit him when I did an 18pop MAA rush (wtf is it with super early walling today?), he later just spammed xbow+kt and rekt meSo you went up even earlier and didn't get any damage, go up when you can immediately place a range because man at arms needs a follow up.
>>2367696>picsReal hotness is in their voicesHere is the top 5 hottest female voices:>Roman>Celt>Tupi>French>Ethiopian
Quick, post the coolest looking unit in the game
>>2367702Dont monks take twice as long to produce than knights?
>>23677311-2 monks can push away 3-6 knights if it isn't open field.
>Being worried about monkslol countered by LC who also beat archers and skirms, and can raid all for 80 food.
>>2367647learn to play the game and not just your crutch map faggot
>>2367802Ironic considering non arabia maps are usually full with people perfecting one single strat with one single civ. Couldn't help but nooootice the the very few times I played Arena/Nomad/Megarandom I always played against Turks/Spanish/Mongols respectively. And I'm not interested in the laming fest that is Black Forest.
>>2365340The only way that happens is if you dumped ELO to seal club.
>>2368111No, it's literally how all Phosphoru strats works regardless of elo.
>>2367987You literally cannot perfect ONE strat in megarandom. It's by definition different each time.Once I started with a fucking castle in dark age.
>>2368120What about TheGhostmaster strats?
>>2368174>Play team games only>Pick armenians>Spam swordsmen>Rush niggas on closed maps>Complain about teutons
>>2368196The virgin Hammer & Anvil VS the chad Jeet & Flush
>>2368120Right, which is why we saw Phosphoru strat played so many times in the tournament...
>>2368214Dude most recent tournament had every single DLC civ banned every single match, previous tournament had siege towers insta-disqualify.Phosphoru single handedly caused Fire Lancer, Siege Tower, Fortified Church amongst other nerfs.
I like to pretend I'm megaman and absorb the power of those whom I defeat.If I win a game, I have to play the next game with the civ of my previous adversary.
>>2368268Nah DLC civs got played several times.
I'm trying to decide which civ to main, I want something that is going to be adequate on most maps that has a full tech tree. Currently I just play civs for cheese strats like phospheru but I want to get better at other maps. Needs to have redemption monks, bombard cannons, decent trash (at least 2 fully upgraded trash units).
T90 coaching Grubby today was so wholesome. Although I saw Grubby was drinking Whiskey on stream and he seemed a bit drunk at the end.
>>2368287Portuguese, Saracens, Byzantines and Poles all fit what you're looking for. Personally, Portuguese is my comfort pick.
>>2368290poles suck big time on water and nomad maps, rest seem like solid picks
>>2368298Well yeah thats true but I assumed he was just talking about standard open land maps (Arabia) and closed land maps (Arena, Hideout, Glade), Poles are good on both. Water? Yes better pick one of the others.
>saracens in big 26
>>2368196I'm not -THAT- one dimentional, you know
>>2368214You can kill yourself now.>all the timepathetic backpedallingYou claimed it's impossible to happen outside of smurfing at low elo. Meanwhile it works in a tournament between top players. Also, the point wasn't even about the total effectiveness but merely the mechanics of the strat and the fact that you attack with unique units while enemy is still in feudal age. That's normal with Phosphoru strats, you're just ignorant and prefer making up shit instead of educating yourself.
>>2368287Byzantines, Saracens, Portuguese as anon said.But also Berbers and Italians, and secret offmeta fungods: Burmese.
Redbull is next week and I am not excited.
>>2368330>I'm not -THAT- one dimentional, you know>posts screenshot confirming that he is in fact -THAT- one dimensional, to the letter
>>2368385>no viper>no tatoh>nobody to even begin to challenge heraI'll watch some mbl or yo or accm games I guess but it's gonna be a giga snoozefest
>>2368385>>2368437Do you think people, or at least tourny organizers realize that by Hera sweeping the competition, there's little viewership engagement or not?A tournament WITHOUT Hera would be cool for once
>>2368454As an event organiser, you can't make a tournament and simply exclude the best player, not unless you want to get massively sabotaged by both fanbase and players (most pros are on friendly terms with each other, not to mention that they would see it as an unfair threat to themselves as well: "What if tomorrow I am the dominant one and then I also get unfairly excluded?")You can only hope that people step the fuck up>>2368437Vipurr had every chance to qualify and he got canned regardlessI know people are attached to the guy but he could at least put in some effort
>>2368454just do team game tournaments or nonstandard settings (deathmatch, hyperrandom, sudden death etc)
>>2368437Wait, is Larry not in?
One year later, would you say their introduction to the game was positive or negative?
>>2368503mostly negativethey literally killed camels and pikeman as viable units
>>2368507Clearly we need a new lancer cavalry that counters other cavalry.
>>2368503The game would be better without 3K and SA tribal DLCs.
>>2368517regional unit for franks, britons, burgundians, and bretons
>>2368519southamerica is based and you will never change my mind filthy chud
>>2368528>Britons>BretonsWhatAlso no.Having a non-steppe Lancer horseman and not giving it to the Poles would be a huge mistake.
>>2368503Single handedly made Vietnamese and Koreans fun to play so I can't complain.Still miss Chinese Camels though.
>>2368503pointless dogshit that tried to fill a niche that never needed filling and created more problems than the imaginary one it was trying to solve
>>2368559Which was the problem again?
>>2368566you gotta ask the devs, they're the ones who thought there was one
>Inca-looking dude in the centerWhat does it mean!?
>>2368572it means aztecs will slaughter other brown people native to the american continents
>>2368548Your brown opinion doesn't matter.
>>2368287Just looked through and Bohemians look like a solid pick, no light cav, no plate barding armor, however their halbs are one of the best and their cannons are also one of the best and they have all the monk techs and they have some good memes as well.You can do Persians if you are okay with having worst monks in the game.>>2368288Is T90 a better coach than Hera?>Hera: Remember to chop the right trees and always go crossbows>T90: Find the style of play that you are comfortable withMaybe pro advice is not that good for players who are not pros>>2368557They would be good if they were a balanced unit and not the OP unit that all the top civs have access to..
>>2368503They are fun, sadly they led to a siege tower nerf thanks to the seethe from pro players they caused.
>>2368600Dont you have a BLM parade to participate in, you dumb American?
Vinchester's Visa got denied. Barles, Lewis, and Viper will compete for his spot.
>>2368814good riddance
>>2368814He should've been banned from competing from the start, so this is lucky.
>>2368814LEWIS
Viper doing a showmatch vs Lewis rn and is down 0-4.Snekbros...he's sandbagging, right?
>>2368676How are Fire Lancers OP?>My archers aren't countering them hard enough>Nooo not my cavalry, nooo, why do they deal bonus damage??>What is a swordsman unit? The barracks only has pikes and eagles.
>>2368908It's time to let go anon. Vipah can't play anymore unless it's to fuck up someone who steals his yellow.
>>2368833QRD? Or just for being a ruskie?
>>2368718It's not 2020 you ignorant global souther.
>>2368814Getting real sick of this retarded anti-Russian discrimination from europeans. Disgusting coddled worms.
>>2368946Might want to stop carpet bombing civilian infrastructure if you want to be invited into civilized world events, subhuman vatnigger. Go make your own AoE2 tournament just like the olympics and football tournaments and hockey tournaments.
I wish AoE 3 was more popular. I just love early gunpowder. I love gunpowder in general. Lasers or arrows are dumb. The popping sound the muskets make in AoE3 just sound so satisfying, specially when you have a huge army and hearing them all go off in almost unicen with a few straggler pops... so good damn. AoE3 had some good sound design. Everything really sounded authentic and poweful.
>>2368944Oh my mistake, it all blends together with all the woke and black worship you americans haveIt's funny, you call people of other nationalities brown yet you're the only nation in the world that literally worship niggers. Aint that a kick in the head?
>>2368962>civilized world eventsthe only civilized countries on earth are Singapore, Japan, Malaysia, Australia, New Zealand, and some american states
>>2368979I'd enjoy AoE3 a lot more if it had no home city card bullshit. Making decks is annoying and sending shipments is just ass.>Fighting enemy>About to win with small army>They suddenly receive 25 hussars under their TC >Clears up my army>Gets to my base>I receive 30 halbs out of nowhere to clear his armyIt's just illogical and ugly.
>>2368946cry more pidorshouldn't you be in some muddy hole getting droned right now?
>>2369066Just tempo, bro
>>2369066>reinforcements are illogicalJust blockade.
>>2368566None. They were added more for flavour than for function. As a unit, they were one of most famous Middle Ages weapons/soldiers not to be included yet
>>2369109Tempo with 5 units coming out of the barracks is ok, but a shitload just spawning out of nowhere is silly.>>2369111Nice trips but no, reinforcements should come from the edge of the map like how they do in campaigns, not from the inside of the town center.
>>2364036Best I can do is an AoE I civ or AoM pantheon
Wow it's been a while since I saw commenters this confused about a tournament.
>>2369080I'm an american, just calling out retarded european behavior, as usual.
Mangos suck why are "pros" so in love with them?
>Stop being aggressive for 5 minutes>Tatar simply rolls me over Lesson learn: NEVER stop attacking, and NEVER stop rushing
Can you play this with a controller
>>2368909>How are fire lancers OPRidiculous HP and a ranged attack, you can't play castle age infantry, you can't play cavalry, the only real counter is mangonels/archers. The HP makes them a threat even in imp because they can just walk under castles no problem. And they are an infantry unit that doesn't cost food.The statistics back this up, fire lancer civs were frequently banned and most have a positive win rate in kotd, I don't think a 5 wood increase in cost did a lot to nerf them. Hera always banned Koreans in KoTD 6 so maybe the unit is not balanced don't you think?https://liquipedia.net/ageofempires/King_of_the_Desert/6/StatisticsIf you still think Fire Lancer is a balanced unit you are retarded>>2368962So do you blame American citizens for every country that was bombed because of their government and Israel?>>2369545As flank you are supposed to die for the team preferably taking the enemy with you
Snekbros we are so back, we get to lose to Hera on the big stage one last time
>>2369555This was nomad however, there's no such thing as flank in nomad
>>2369559>Vipur didn't make it?>Quick cancel Vinch's visa, if vipur doesn't get a place we are cookedWhere are the Lewis believers?
>>2369561Well you should always be on the flank mindset then, if you drop the aggression and boom your going to get castle dropped
>>2369563The funny thing is that I always play as flank and I always have this mindset (sometimes to a fault)The one game I don't I get fucked for it.Kinda funny in retrospective.
>>2369066>I'd enjoy aoe3 if it was just reskinned aoe2I'd rather the game stay dead than suffer that ignoble end.
>>2369551On console only I think
New thread >>2369715>>2369715