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File: Peak Byzantine Borders.png (516 KB, 3840x2160)
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Previous Thread: >>2390169
>>
>>2394583
Predictions for 1.2 tomorrow bros? I haven't been playing too much the last week because trade is just too broken. I have hopes they've fixed the ridiculous oversupply situation with the tweaks at a bare minimum and the patch will be a success
>>
when is it going to actually be available?
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>>2394595
It'll fix some things and break other things, as usual.
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>>2394602
like 8 or 9am est
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>"the DLC isn't going to be power creep, anon, Johan isn't that stupidly intent on destroying EU5 forever"
Johan apologists explain yourselves right FUCKING now
>>
>>2394606
doesn't china have some absurd CBs as well
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>>2394606
To be fair cbs and general diplo stuff are some if the most gamey elements already so if you don't add stuff like this there's no way you're getting anything close to history. stab hits in general are retarded in how they're implemented
>>
Can any hellenic culture turn into the Byzantines if the Byzantines are dead?
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>>2394595
The thing I care about most is the updated starting economies, your ducats/month at game start is basically the campaign's difficulty. "Delete every castle and fort in your country before you unpause the game, you can't afford them" being such common advice means something is terribly wrong, and the AI doesn't know how important it is, which is at least part of the reason we're able to outpace them so quickly. Boosting a bunch of economies from the start will be good for the game, but also means that areas that don't get touched will be even poorer now by comparison (meaning this should end up being a nerf to Africa and the Americas). So my prediction is that Ireland will still be a bunch of broke, dirt farming, shit eating tribals who barely comprehend the concept of a town, much less a burgher building. Luck of the Irish.
>>
>>2394595
absolute unmitigated disaster/nothing burger
>>
>research actual history of byzantium
>starting ruler andronikos III held shit together
>when he died a civil war broke out between his co-emperor john kantakouzenos and his son johnny 5 who was still a kid
>watch streamers play new dlc
>random ahistorical civil war scripted to break out between some literally who for no reason every game
>actual civil war between kantakouzenos and johnny 5 doesn't happen
Why the fuck did they do this? It would have been phenomenally easy to script the real civil war that happened in history to break out when your starting ruler died, why did they create a fake one and force it? Their meme video hyping the DLC even references the real civil war, but it doesn't happen in game.
https://www.youtube.com/watch?v=gFmMxgKVQdM&t=829
Why on Earth would they make a Byzantium DLC without including this?
>>
>>2394659
mods will fix it!
>>
>>2394659
doesn't the civil war happen only if you reach 0 legitimacy?
from what i saw on generalist stream, there's a tug of war between andronikos and a pretender, civil war is a pretender route
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>>2394582
they should lay off on reduced antagonism, make it cheaper warscore but you need to fight coalitions more
>>
>>2394706
50% reduction in cost is actually insane when you consider retaking a core is only 25% reduced warscore cost. It's firmly in power creep territory to give a larp ERE that kind of CB against fucking france, which no Byzantine had ever once held any part of and hadn't been in the Roman empire for 1300 years by this point. Why not give Denmark a CB that lets them conquer mainland England at that point? Why not give theodoro a claim in fucking provence? It's actually retarded.
>>
It's Wednesday Johan, where's my FREAKING update????
>>
>>2394710
>Why not give Denmark a CB that lets them conquer mainland England at that point?
restoration of the danelaw will be a path in the scandi dlc
>>
>>2394713 (me)
also thinking about it just having an always readily acessible cb is reward enough
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>>2394714
To make this retarded CB partially balanced and not a larp dogshit alt fantasy-history fever dream, you just let the CB be permanent but give it 0% to all the values and increase the antagonism by 100%(probably better if it's 250%), guaranteeing a massive coalition anytime you do anything because why the fuck wouldn't most of the fuedal nobility of enlightenment Europe band together to crush a country claiming literally all of their dynasties lands?
But that doesn't make byzantrannies cum in their pants, so Johan won't do it
>>
>>2394717
more cbs make the board game better
>>
>>2394711
ran out of claude tokens. please wait 5 more hours
>>
https://www.youtube.com/live/OyZ_dnR_uaQ
/ourlad/ ludi is streaming now
Get in here
>>
I don't really like the whole needing to memorise dozens upon dozens of events. I don't think that is a superior system to a focus tree.
>>
>>2394710
Meh. If you powergame hard enough, excellent wargoals are in the "nice to have" category, but simply getting a -25% one (by releasing a vassal with cores, or a parliament claim + threaten war) will let you expand faster than you can keep your realm stable.
>>
>>2394756
The point being the minus antagonism is actually bullshit because why would other people see that and say "oh! It's the byzzies! I guess it's not a problem"
>>
Ready for the economy to be completely broken again bros?
>>
Ded thread
Ded game
>>
>>2394606
It's not fair
I want meme CBs to unite Italy as well
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>>2394739
Is Ludi actually good at this game or is he still cheating/editing savefiles like in the EU4 days
>>
>>2394751
why would you memorise them?
>>
>>2394791
Ded anon
>*BANG BANG*
Sigh, it nevers get any easier...
>*smokes cigar, phone rings*
Yes mister Johan? Yes, the target has been dealt with. N-No, of course I would never even think about launching EU4 again mister Johan...
>>
>>2394717
>byzantrannies

HOLY SHIT THE MIND BREAK OF THESE NIGGERS!
>>2394760
oh! It's the byzzies! I guess it's not a problem"

MIND BROKEN FAGGOT 2
>>
If you get far enough to reform the Roman Empire then you've already won the game.
>>
how long will it take for me to be able to pirate the dlc? a few minutes like EU4?
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>>2394824
Kys
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>>2394864
you first faggot tranny
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>>2394844
>if u win the 100 yeets war as X country you already won the game.
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>>2394595
It won't touch most of the problems that make people drop the game
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>>2394867
I mean that's unironically true
If you have both England and France there isn't anyone in the game that'll be able to hurt you.
The only challenge becomes how long it'll take to kill millions of chink bugmen on the other side of the planet
>>
God damn they fucked up the dlc so badly it makes me seethe. Latinitas should be the viable option if you're dying and need to suck off the pope to gain aid (like X amount of latin knights etc) or by sucking off the italian merchants as was the case since Alexios I Komnenos took over. Romanismos should be the option for people that want to play as a regional power that tries to attract the other orthodox patriarchates and try to submit them. This legionnairy Roman pagan larp is so fuckign dumb only EU IV mana Johan cum slurpers would enjoy
>>
>>2394606
I think this is a poor example of power creep because people who keep playing at that point only do it to paint the map in Roman red but hasn't the fact that some countries get reforms that give you an extra court wizard, reform or OP regulars already set the stage for power creep.
they've normalized adding variation by giving some countries extra bonuses from the start
Byzantines become easy as pie as soon as you wrap up the initial disaster thanks to the knights, extra court wizard and additional reform
>>
>>2394874
Prussia's militarize the country cabinet action was already ridiculous power creep
Holy Orders entire gameplay mechanics are absurd power creep
China's existence is power creep.
etc. etc.
>>
I despise byzantrannies so much most of my games are either as the Ottomans or other Turkish beylik and I make sure to completely erase reekjeets and kike worshipping cults in the region asap thanks to it
>>
the dlc doesnt cost much but im not giving parakikes any money, when does the crack drop?
>>2394885
brown
>>
>>2394885
>kike worshipping cults
so you always convert to Tengri?
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>>2394869
>chink bugmen

fuck off faggot racist

also why not call koreans and japs bugmen too?
>>
>>2394888
they're all the same thing
>>
>>2394885
>byzantrannies

its romans you dumb fuck
>>
>>2394887
It would be preferable if I could yeah but sunni still sticks it to byzantroons enough
>>
https://forum.paradoxplaza.com/forum/threads/update-1-2-0-echinades-live-now.1920595/

IT'S UP
>>
>>2394892
muslims are still "kike worshippers"
>>
>531MB patch
it's so fucking over
nothing has changed
>>
>>2394894
How could I convert to tengri? Nearest province is probably at the pontic steppe and no way I can deal with the Golden Horde that eaely
>>
>download update
>click new game
>crashes immediately
epic
>>
>>2394901
it was able to detect that you were not sincere about doing a byzantine roman hellenic LARP and thusly rejected you
>>
>Crown Power no longer has the 25% threshold for bad vs good modifiers but they scale from 0 instead
>>
>>2394903
it was because I forgot to turn off all my mods
the game is nigh unplayable without glorp so I guess I'll wait a day
>>
>>2394893
>~2,000 Bug Fixes & Modding Support
these numbers are completely meaningless
>>
That's a big patch
>>
>>2394911
for (You)
>>
File: file.png (436 KB, 571x577)
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>>2394606
UHHH DID JOHAN BEND THE KNEE TO THE CCP?????
>>
>event viewer
>map mode slots
Update seems pretty great on the QoL side.
>>
Does the game allow you to create new vassals from scratch, kinda like client states from eu4? Could you technically make every location in Sicily a county? Thinking of getting the game
>>
>>2394925
Only if they aren't integrated provinces
You could make every location a country but it would take a lot pf time since vassals are releases by province
Wait a few years
>>
Did they ever make it possible for the AI to actually integrate PUs?
>>
DLC only and CreamAPI when
>>
>>2394607
yes >>2394921
>>
>200 base cost to diplo annex
AIIIIEEEEEEEE JOHAN SAMA HOW WILL I VASSAL SWARM
>>
>>2394885
I forgot to mention that my skin is the color of poop, if it matters
>>
>>2394900
>ESL low-effort troll can't fight the country that implodes 0.04 seconds into the game
not gonna make it
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>>2394946
>dip rep doesn't reduce the cost of diploannexation like eu4, it just makes people like you more
>>
>>2394885
>I don't like kike worshippers but I'm happy to worship kike gods
lol, lmao even
>>
>>2394946
Duh they purposefully tried to gut vassal swarm gameplay.
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>>2394946
make bigger vassals retard
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I usually do a quick 100 year obs run whenever a new patch drops just to see how the AI behaves.
Nothing ever happens bros.... I think we're so back
>>
>>2394960
>france blobbing in the HRE
>ottomans still failing to advance in the balkans
>mongolian middle east and iran
>french england
>pope still gets annexed without consequences
>castile goes after portugal instead of muslim iberia
At least the golden horde exploded
>>
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From what little I'm reading it seems the game is slowly going in the right direction all things considered. Balance is one thing PDX doesn't know what it means anyway, but what really pissed me off when I played last November was the small things that makes 0 sense. They bothered with demographics and all that, yet when I sent colonists from a minority-filled area of the realm they automatically become the national culture in the new world?? Shit like that feels like band-aid because they haven't yet implemented colonial culture developing organically.
Seems sending colonists doesn't automatically convert them now but I can't choose what area to send people from? Interesting...
>>
>>2394970
>trade enjoyer
>you just automate everything
>>
>>2394969
I have a few work meetings coming up so I guess I'll leave it running for a bit longer, see how shit it looks once we hit the reformation.
>>
>>2394973
Trade automation is necessary. Doing it manually means wasting 20 minutes filling up 1k Trade Cap every month.
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>>2394976
>NOOOO I HAVE TO PLAY THE GAME AIIIIIIIIIIIIII SAVE ME JOHAN
>>
File: lol.png (2.91 MB, 1920x1080)
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>you can still just no cb the ottomans may 1 1337 and walk down their forts without any issue
wow, very challenging disaster johan. the only reason its 1339 right now is because it took TWELVE (12) ticks at 28% to siege their fort
don't mind the lack of advisors, I just ran it at max speed without any intent to continue this game to test
>>
>>2394977
Trade is tedious. No one likes or does it manually.
>>
>>2394978
nice ruler loser
>>
>>2394960
Even KYIV isn't blobbing? They lobotomized the clanker didn't they?
>>
>>2394986
They can't win with you fucks can they?
>omg i hate seeing fat kiev
>omg why isn't kiev blobbing? AI lobotomized!
>>
Kiev
>>
>>2394988
if the AI takes 1 non-historical province it's a bad game
>>
>>2394990
>historical
Kill yourself. The game is not for you.
>>
>>2394988
I am not some zigger that gets emotional of Kyiv. It's just that they were only ones that did something in eastern europe. Now the map is even more frozen.
>>
>>2394994
Its kiev and its not frozen. Golden Horde collapses.
>>
>>2394995
kyiv*
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>>2394996
In english its spelled Kiev. We speak english here.
>>
>>2394997
Kyiv*
>>
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>>2394998
based
>>
>>2395000
Kill yourself faggot.
>>
hook and sinker
>>
>>2395002
uh oh, zigger melty
>>
People getting upset about "Kiev" do you seriously say "Türkiye"
I fucking bet not
>>
>>2395006
No one says "Türkiye".
>>
>>2395006
i don't even know how that is supposed to be pronounced
>>
File: 20260506092017_1.jpg (408 KB, 1920x1080)
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>>2394632 (me)
Would you look at that: TWO new towns, 300% as many towns! Don't be fooled by what the start screen says their tax base is though, it craters after a month tick happens and the reality of market conditions hits. The one I quickly did setup for is still turning a profit, but the other is losing ~0.7 ducats a month even at 0% cost of court spending. Look at how warped the estate power gets just from this change, this is without giving burghers any more privs too. Maybe could be fun to play an Irish Republic game, they said the Lordship of Ireland situation got changes.

Also, performance is noticeably worse and I forgot how bad this game feels to play without UI mods.
>>
curious how nafonigs appear in these threads only when new updates pop up
>>
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Only stone cold banderites should be allowed to post here.
>>
Did they add new locations to Greece and such? I want MORE tiles
>>
>>2395013
the economy was a mistake
retvrn to temple+workshop
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Do I take one for the team and see if Japan works yet, bros?
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>>2395030
Yes please do, tho I have no hope.
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>>2394960
Another 100 year check in and we are still in the nothing ever happens phase of our lives.
I'm gonna start another run and see if I got a bad dice roll or if the AI is actually fucked.
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>>2394978
you gotta wait for the turkiye dlc goy
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>>2395034
nooooooo castile can't take portugalorino
>>
>>2395034
>france still taking random english land
>random moortugal piece left alive
>ottomans and byzantium exact same over 100 years
>EE barely changed
>>
>first dlc is roman empire powercreep
lol johan is done
>>
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>>2395033
Well, they nerfed the buildings down. This used to give 0.5 gold.
We shall see whether you still snowball through blobbing.
>>
>>2395048
Are clans still unable to afford their starting army?
>>
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>>2395048
Also, not sure if this is deliberate or something but it seems clans can't marry anyone anymore, even other clans. This is with all filters removed. I'll try to get a marriage into the Imperial line, because that was its own source of bugs before.
>>
>>2395053
I don't know how much you've played in Japan, but every time I do, its hard to marry. Even back to 1.0.
>>
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>>2395052
The larger clans seem to have 500 regulars, same as me, the smaller ones have 200, and OLM have none. Only just started though, they may delete them.
>>
>>2395046
the subject of the dlc was decided years before the game came out
>>
File: nanbroken meme game.png (2.28 MB, 1920x1080)
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NEVER FUCKING MIND


Japan confirmed still broken. Kind of glad I found out this soon before getting invested in the run.
>>
>>2395071
I've never tried Japan, what's broken?
>>
>>2395071
wait for the japan dlc
>>2395072
literally everything
>>
>>2395075
>literally everything
What's supposed to happen?
>>
>>2395071
What happened? Did the southern emperor get annexed or did he just die without an heir?
>>
>>2395072
>>2395076
The Nanbokucho isn't supposed to end in one year. Historically it lasted more than half a century.
>>
>>2395080
oh I didn't even notice the year
bravo johan
>>
>>2395078
I have no idea. There didn't appear to be any war. I don't even think the AI would be able to peace out that fast. The situation only started a couple of months before it ended.
>>
File: 1770737927903695.gif (3.24 MB, 640x266)
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>>2395071
it isn't getting fixed until the DLC
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>>2395087
>I don't even think the AI would be able to peace out that fast
Japanese wars go really fast. Because there is no sieges. You just walk over their locations and hit "raid clan holdings" and get like 20% warscore each time.
>>
>>2395071
Well I started as Oda, and Oda no longer starts with any army at all.
Starting with no army and only making 0.54 a month when a single unit costs 119 is unplayable imo.
>>
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>>2394960
>>2395034
Round 2.
It looked like it was going to be better, but then the Ottomans did nothing for like 60 years.
I'll leave it running in the background, maybe later ages will result in something more interesting happening.
>>
noone at paradox has played in japan at all the entire japanese content was made by an llm
>>
>>2395006
my dad still calls it czechoslovakia
>>
>>2395113
I call it Bohemia.
>>
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>>2395111
What the fuck is wrong with Castile



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