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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: IMG_9296.jpg (406 KB, 1920x1080)
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Only OWB could make Communist Canada fun.

Previous >>2387901
Now with baking!
——-MODDING RESOURCES———
>bit dot ly 3GPdwPD
General Index of tutorials for photoshop, GFX, scripting, etc. This is a google doc, so be aware.

>https://hoi4.paradoxwikis.com/Modding
General article hub on modding, also has a lot of info in general on all pages.

>Text Editors/Coding
https://notepad-plus-plus.org/
https://www.sublimetext.com/
https://code.visualstudio.com/

Programs to write out proper syntax for code/scripting. Try to keep everything centralized in one program if possible; experiment and decide which one is right for you.

>https://github.com/
Where 95% of HOI modders nowadays put mods alongside the steam workshop
>>
File: IMG_9298.jpg (1.92 MB, 2904x3000)
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———NOTABLE UTILITY MODS———
>Player Led Peace Conferences
Effectively mandatory for all playthroughs where scripted peaces aren’t a factor. Puts (you) in total control of the peace proceedings so post-war Europe/Asia looks pretty.
https://steamcommunity.com/sharedfiles/filedetails/?id=846066944

>Toolpack
Gives the player a togglable menu to change party popularity, give buildings, transfer states and annex, etc. Great for getting yourself/an AI country out of trouble, or fixing bordergore.
https://steamcommunity.com/sharedfiles/filedetails/?id=2913150560

>Better AI
Swaps the stock AI package for one that is much more aggressive, and gives them in-game stat buffs. Best for people who think base HOI4 is too easy. Not compatible with mods that also change the AI/unit types.
https://steamcommunity.com/sharedfiles/filedetails/?id=3369706283

>Industrial Expansion
Adds 5 new building types to refine steel, aluminum, tungsten, chromium and coal. Adds a new infrastructure type of the same name as the mod, adding building slots the more IE is built.
https://steamcommunity.com/sharedfiles/filedetails/?id=2707538501

———NOTABLE OVERHAUL MODS———
Pic related, too big for 2000 character limit
>>
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And now, the news!
——
TFR’s got some good news and bad news.

The good news is that they’ve finally surpassed TNO in subscriber numbers.

The bad news is that the update they pushed on May 8 contained a copy of their Git, which was quickly leaked, deleted, and leaked again.

1.1 is still far away.
>>
Fuck TNO
>>
Attention frogs, anons, jannies, mods, shitposters, schizos, psychos, and autists.
I have an announcement to make.

TNO lost to TFR. Press S to spit on TNO.
>>
>>2398858
Z
>>
>>2398859
Total Russian Death
>>
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>>2398853
>1.1 is still far away.
I still expect a November/December release with them possibly announcing the release date on the mods second anniversary, I wonder if the Dark Maga update will be the only sizeable update we get before 1.1 or if they'll drop another update between Dark MAGA and 1.1?
>>
So no release, let alone 1.1, for the anniversary of Overlord or the 4th of July?
>>
>>2398868
Don’t count on it
>>
>TFR lead over TNO is 1000+
>800-something left until the race for 660K is over
Will we see another hail Mary from TNO or is it truly over?
>>
>>2398868
Dark Maga dropping on the 4th of July is possible, I really don't know how people thought 1.1 releasing then was possible besides it being a cool date to drop the update.
>>
>>2398876
9th or 10th of November is also a date of some significance. It's Election Day.
>>
>>2398875
Man, literally not everything is about subscriber numbers. You created this goalpost in your head. Nobody from TNO even caress about subscriber numbers.
>>
>>2398875
Would be the funniest outcome but probably not. Maybe if tfr keeps delaying 1.1 and Tnos 2.0 updates ends up actually being popular.
>>
>>2398909
>Nobody from TNO even caress about subscriber numbers.
We know. If they did they'd release content people actually wanted to play.

>>2398917
I meant hail Mary within a day or so.
>>
File: Pepe fire risen.gif (3.25 MB, 475x289)
3.25 MB GIF
>>2398858
S

>>2398909
The nudev doth protest too much, methinks.
>>
>>2398864
PLUCK THE WEEDS
PLUCK THE WEEDS
>>
>>2398850
Did OWB update?
>>
>>2398968
Not really, no. OP's image is most likely using several submods.
>>
>>2398864
I can't wait to pluck the weeds ngl. I think your predictions are pretty realistic though. I think there's some hope for MAGA content over the summer and it's likely the only big update before 1.1 unless something goes very wrong with that update.

>>2398968
>>2398970
Canada's had a handful of communist/far-left factions for ages now. It could be one of them.
>>
>>2398977
I am talking about map stretching so far east. And the Chicago Enclave being there.
>>
>>2398853
>TFR’s got some good news and bad news.
>The good news is that they’ve finally surpassed TNO in subscriber numbers.
Literally how is this news at all? The fact that some more people subscribed to TFR because it's the hip hop new mod in town and is stylish the first playthrough until one realizes the game plays out literally the same way every time, means nothing. It doesn't mean anything for the mod. It doesn't mean anything for the TFRdevs. It doesn't mean anything for anyone. Why are you so obsessed with TNO? Why not compare TFR's subscriber numbers with Kaiserreich, for example? You don't because there's no obsession with Kaiserreich, but there is an obsession with TNOhate.
>>
File: soyjak-angry.gif (82 KB, 498x468)
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>>2399017
>Who cares
>How is this news at all
>It doesn't mean anything for anyone
>>
>>2398864
>I still expect a November/December
People were saying this last year.
>>
>>2399053
They did have actual updates though unlike TNO. Multiple new routes for Russia.
>>
>>2399060
That were broken and required the patch to literally be completely reworked according to TFR's own Discord, and that resulted in the TFR lead dev to shit on the Russian dev team for no reason other than to get brownie points with the community, despite the Russian dev team saving the Japan route and providing most of the "content" in the mod.
>>
>>2399069
You lying nigger I remember this. The guy that said it needed a complete reworking was a random user with a Biden avatar, not someone that was actually on the team. The fact that you're still peddling this lie several months after everyone already know that it was fixed in a hotfix a week or so later is just embarrassing. Go back to shitting out AI slop instead of trying to resurrect last year's minor drama hoping that no one would remember what actually happened. Also let's not forget that your team put out Chilean Antarctica in the same timeframe and even the redux kicked your ass with an actual update for Africa. We even got leaks afterwards where the TNO leads bitched about poor morale in their roundtables.
>>
Did the git leak reveal anything about how much 1.1 is complete?
>>
>>2399077
Not really, just that DQRK MQGQ and GMC seem to be quite far along. Everyone else has things that are in varying levels of completeness but since the entire thing was accidental it's hard to say what is and isn't there. A lot of their assets are likely in their Discord server too, it's not like everything that gets made instantly makes it onto the Git. Based on what's there though? 1.1 might be out in October-November according to anons that looked it over and we'll almost certainly get DQRK MQGQ sooner.
>>
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I found a good song for if Judas wins and the anti cognoscenti revolt starts.
https://files.catbox.moe/csbjuo.mp4
>>
>>2399017
>Why not compare TFR's subscriber numbers with Kaiserreich, for example?
>You don't because there's no obsession with Kaiserreich, but there is an obsession with TNOhate.
Probably the truest thing you've said albeit in a stupid, blind way.

Yes, no one's attacking KR and no one even thought about having a meme contest with them. You know why? Because they didn't antagonize the entire modding community. No one made a big deal out of them surpassing other mods like OWB either. TNO is the only mod that gets treated like this and everyone else of rooting for you people getting your comeuppance. If you weren't such a moron you and your fellow devs would try to have a moment of introspection, ask why this is and try to better your ways. But you won't. You'll never learn and you'll remain a dysfunctional and toxic anomaly that our community is better off without. Not because we don't think there's a place for grounded and politically oriented mod in the vein of Victoria's gameplay but because you're awful people that treat each other and those around you in reprehensible ways while making content no one asked for all while deleting what people liked and then telling your own fans to eat shit. You caused this to yourself.

Suffer, nudev.
>>
>>2399089
WBC should get content if the 3ACW ever gets playable content.
>>
File: 1772744335229353.jpg (3.33 MB, 5189x3768)
3.33 MB JPG
If the TFR devs are based they'll drop a substantial teaser when the mod hits 600k
>>
>>2399077
Cascadia:
RCP complete, Post Civil War content LOC is missing.
Anarchists half the civil war tree is complete with effects and LOC.
Mike Ma 1 path fully done with LOC and effects up to Post Civil War content. Amazing GFX work here.
Ecosoc initial tree has no LOC, the civil war tree has no icons or LOC, half of it has effects.
Base icon and LOC work needed.

RRR:
October 16th complete up until Post Civil War content.
Panther Party same thing, some missing LOC.
SPA same thing

BLA
New Black Panther Party complete up until Post Civil War content. LOC missing.
Black Hammer same thing.
NOI same thing.

SoL
A lot of work to be done, a lot of paths here.
Paleolibertarians icons done, no effects.
Pragmatists nothing.
Big Tent nothing.
Shared Military Tree has no icons or LOC, has effects.
GMC is complete up to Post Civil War content with custom mechanics, LOC, effects, icons.
Boogaloo Boys first 4 focuses done, custom mechanic has a proof of concept done.

AOF:
Shared Tree & mechanics seems to be done.

GMAC:
Starting Tree done
Vanguardist, Confederalist, Communalist and Ted trees missing effects and LOC. GFX done.

APLA:
Post Civil War content outline done for all factions.

ACG:
Dark MAGA done up to post Civil War content.

LoS:
A lot of LOC and icon work needed here.
>>
>>2399116
Can you show us what the federalized AoF stuff looks like?
>>
>>2399116
Sounds like the update is developing smoothly then, should be out by the end of the year as long as nothing goes wrong and they keep up the good work.
>>
>>2398982
Yeah he's using Rustbelt Rising and East Coast Rebirth.
>>
>>2399140
I would’ve liked to add New England Rising for the rest of Canada, but it still won’t update and neither will its dependencies.
>>
>>2399116
Honestly better than I expected.Once they stop being spread as thin the ones that are lagging behind should progress further too.
>>
>>2399118
Only the shared tree is done for AoF, federalization is not done.
>>
File: 20260510171605_1.jpg (596 KB, 1920x1080)
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It was nice while you were unifying Russia, but once the focus tree runs out it just kinda became boring. It needs more events and maybe new branches of focus tree opening up as you conquer different regions.
>>
>>2398858
Historic day for the unemployed!
>>
>>2399017
Suicide.
>>2399069
>>2399167



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