Abstract papesI made this one today. I dont have much else to share but anything that is cool or abstract would be nice to add to my collection. I'm so starved for papes im literally making my own
contribootin'. Nice pape, btw
>>7974686neat! how'd you make that?
>>7974686I really like it
>>7980686Compressing pixel art with JPEG is a heinous crime.I made the pattern a bit bigger to get integer scaling.Don't want me no blurry pixels.
>>7981687>>7981688If anyone has more like these, that'd be great. I really like the fluid abstract stuff.
>>7981689*
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>>7974686love it.could you make a dark version of this?like a black background please?
>>7981687>>7981688>>7981689nice
>>7988978Not OP, but here's a version with the brightness inverted.
I'm looking for one I had, but lost. It was vivid splatters of blue on black with splashes of yellow/orange here and here. Anyone know what I'm talking about?
>>7981689Check out https://unsplash.com/de/@pawel_czerwinski , he made a lot of these and I have downloaded dozens of them; you may need to scroll down a bit
I made some shaders recently, friend told me I should share here.[code]precision highp float;uniform float time;uniform vec2 resolution;void main(void) { vec2 position = (gl_FragCoord.xy*2.0 - resolution.xy) / resolution.y; float x = sin(time + position.y*position.x) + gl_FragCoord.x*gl_FragCoord.y; float r = 0.0-sin(x); float g = 0.0-x; float b = 0.0; vec3 rgb = vec3(r, g, b); gl_FragColor = vec4(rgb, 1.0); }[/code]They all move by the way.
>>7991340>>>>forgot code blocks don't work hereprecision highp float;uniform float time;uniform vec2 resolution;void main(void) { vec2 position = (gl_FragCoord.xy*2.0 - resolution.xy) / resolution.y; float r= sin(time+.5); float g = position.y + cos(distance(0.0, position.x+time)); float b = position.x + sin(distance(0.0, position.y-time)); vec2 gb = vec2(g,b); gl_FragColor = vec4(r, cos(fract(gb+time*.2)), 1.); }
>>7991340precision highp float;uniform float time;uniform vec2 resolution;void main( void ) { vec2 position = (gl_FragCoord.xy*2.0 - resolution.xy) / resolution.y*2.0; float x = distance(0.0, sin(position.x)) + distance(0.0, sin(position.y)); x = fract(smoothstep(0.0, 1.0, abs(x-sin(x*10.+time)) )); //if x-= sin(x*10.+time) gets used more it can make the lines thinner and more frequent float r = sin(time)/10.0-position.x; float g = position.y; float b = position.x; vec3 rgb = vec3(r, g, b); gl_FragColor = vec4(rgb+x, 1.0); //if any more of x is added, the image becomes lighter}
test bump
>>7975027abstract cunt
>>7974686this is really cool, how did you make it?
>>7974710>>7974711>>7975042>>7978043>>7981687>>7982968>>7982970>>7982971really like these
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>original 8192x4608 imagehttps://files.catbox.moe/rvnljl.jpg
Random preset with jwildfire
>>7974686
>>7991340Is it written in C?
>>7974686Made this myself, dunno if the colors are that nice but I was in the mood for purple so made it purple (green for daily dose).
>>7995984OpenGL Shading Language
>>7985764nvidia needs to hire this artist
>>7974686>>7989076When it's inverted it almost looks like soundcloud rapper tattoos Great stuff good thread
Brün
>>8013033this is nice, i really like this one
>>7981907Holy fuck I love this
>>8014789
OC
>>7974686been using this one for a while. i cant have papes that have too much going on (the clutter hurts my eyes) and this one is perfect without being just a boring solid color. plus the heavy black on the left helps me see my icons better
>>8005764is this from something? Very cool.
Here's one i made yesterday
>>7995984It's a shader retard. It's written in GLSL.
>5760x3240https://files.catbox.moe/a0p294.jpg
>>7974686i could really use this but with black background, looks neat
>>8031366Right here: >>7989076
>>7991335Jesus, I don't even know where to start, ty anon
>>7981907vampire hunter D?
>>7985764I tried with Inkscape
Ehh, fuck it, I've been here for over a decade and never contributed. Here are some favorites.
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>>8029855cool af
>>8001200sometimes dual screening an abstract image only makes the image even more random and abstract...and sometimes it unintentionally does this...
>>7985764This is Nvidia Shield logo.
>>8017984A simple edit revealed someone unexpected...
>>7996050loved it anon, thx
Gotta say this thread is a real treat for finding new wallpapers now i've got an oled monitor.
>>7992822checked, saved and enjoying the soothing effect.
bumo
Using Windows on my main, Linux Mint on my work PC
Here's one I made earlier today.
i like this onestolen from the linux nerds
>>7974710>>7974711>>7975042>>7978042>>7978043>>8021265>>8041823very nice
Retro Mandelbulb. https://youtu.be/BLmAV6O_ea0
>>7991340>>7991341>>7991342don't use these, they delete system32
>>7989076I did the same... I LOVE IT! Reminds me of the album cover for Cocteau Twins 'Four Calendar Cafe.'
>>8070374reminds me of those "I Spy" books
>>8070392>those "I Spy" books>>7985184
One I made using my phone. Better for phone bg than desktop I think.
>>8075294>>8026472Truly amazing
>>8075294Did you make this? Could you change it so that it's different shades of a single color?
>>8075511Any particular color Anon?
>>8075737Well I think blue would look nice. I feel like blue is a very relaxing color. Different shades of purple or pink might also work.
>>7991341fucking microsoft edge wallpaper
>>8070217too late I my lptop is ded now
Found a mandelbrot set explorer and downloaded some sequences I thought looked pretty cool.
Try my new works! hope you enjoy (:
non representational art :)
I took a bunch of high quality scans from the art institute of Chicago. I got a lot of art from Roberto Matta, Marx Ernst, Kay Sage, and Yves Tanguy using Dezoomify. I am trying to do this with other museums I have gone but I haven't found it yet.