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Jingle bells Edition

Previous Thread: >>11175670
Discuss lewd games, share your projects, and have others critique them.
Post pictures (/d/ related, preferably) to inspire developers and keep the thread alive.
Check the archives before posting requests:
https://desuarchive.org/d/search/subject/%2Fdgg%2F/

>/dgg/ Game Catalog:
Password: lewd
https://scriptbin.works/u/Opekst/dgg-game-catalog
>New thread guide & template:
https://pastebin.com/196MgvBQ
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>>11192729
the Crimson Court enemies I'm adding will focus on the main gimmick of Crimson Court, which is futafication / penis growth. They'll only target the gals that have grown a cock for their grab attacks.

That being said, the spider spawner did recently get added, a lewdified version of a base game enemy that has an oviposition grab with an associated pregnancy.
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>>11193444
Isn't she sweet?

next public update comes once I've finished the goblins. Once the new boss is implemented I'll happily call that a successful goblin invasion.
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>>11193444
>>11193445
looking real good so far, definitely gonna try it out again on release.
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>>11193445
cute
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>>11192996

Thank you anon, had already played DoL and Shattered, yesterday I tried out Under the Witch and it's a nice little time even if a bit short.
At least in EP1 there's some armpit fetish, that's not something you see often.
>>
Are there any other games with modding potential and active community? It's hard to belive the was nothing close to skyrim and fallout for all this 15 years.
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>>11193489
Just like cheat codes, modding tools are a relic of the past. It's just about the only advantage of the prehistoric engine Bethesda still insists on using.
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>>11193489
Sims 4 and Rimworld also have pretty big h-mods, you can find all the popular titles on loverslab forum.
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>>11193492
Sims 4 is dogshit, give me back my neighborhood you hacks.
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I've been following this Thai developer named Chicken_H on Pixiv and he's finally given dates for his game, or at least the demo's, release.
The demo comes out in February for Patreon backers and March for everyone else.
It's called Confused Love and seems to be NTR focused with one of the routes being a futa. Pic is the futa girl fucking the Tomboy route girl.
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>>11193521
Your pic is Kira x L btw.
>>
Is there a save out yet for the new MonMusu Quest game? I will absolutely not play some shitty RPG for my urethra demons.
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>>11193489
Actually, a lot of RPGMV/Z games are moddable, the tools to make it easy just don't exist yet.

As the game engine is just JS+CSS+HTML with data stored as JSON, it's very easy to mod.
>>
Where's the option to rename my arcology in Free Cities?
>>
So the new DoL update is totally going to break those graphic mods, right?
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>>11193489
seconding rimworld, it's got plenty of robust mods
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>>11193686
You know you can just uncompress the files then open the game in the RPGM editor right? You can easily mod it without touching the source files directly.

>>11193489
>It's hard to belive the was nothing close to skyrim and fallout for all this 15 years.
It's not profitable for AAA publishers to add the functionality, they want plays buying a new game every year, not just mod the same one. Also sadly, engines like Unity & Unreal don't make modding easy out of the box. The dev has do the work to add in support, and indie devs don't necessarily have the time/skill to do it. Things were simpler when most games still used idTech engines which support modding by default. Source engines as moddable (it was built off idTech after all), though sadly Valve is not that active gamedev-wise. Though HL Alyx certainly is seeing a lot of mods.
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>>11193783
Who cares? It's a Trauma Simulatorâ„¢ with Deep Lore, not a porn game about being raped.
I haven't played it in like a year. I got my fun out of it. It's tedious.
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>>11193876
What does the trauma simulator meme mean? Most smut is traumapilled.
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>>11193879
They're mocking the dev for changing the entire premise to cater to normalfags/discord users. Stuff like child abuse is bad ergo every character is now 18+ and it's roleplay not rape.
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>>11193879
>What does the trauma simulator meme mean?
The developers keep adding more boring and unsexy stuff, like stat management, heatstroke and hypothermia, and making existing content as unfun as possible because they think that you aren't meant to find this game hot. You're meant to treat it as a survival game. The developers unironically can't tell the difference between a game and reality, but they accuse everyone else of self-inserting.
>Most smut is traumapilled.
There are porn games where the rape is clearly traumatic to the protagonist, but they are still porn games, not "trauma simulators".
For example, "The Irrationally Tragic Rape Of Elf Marie" and "Island Of Penance" are porn games that have the protagonists suffer many rapes and are heavily traumatised to the point that even in the "good" endings, they achieve what they set out to do, but are left either completely broken or dead.
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>>11193895
I see, that is ridiculous. It's a game about being a child and getting raped by adults, but normies accept it when you call it a trauma simulator? I'm more surprised that this actually passes for plausible deniability. Why even pretend to give a shit? Just to force the dev to pretend?
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>>11193903
All the scenes are slowly being rewritten so it no longer triggers normalfags, it's listed as "typo fixes" in changelog (Some anon's here have done version diff and confirmed the rewrites). Regarding the why, my understanding is the discord/reddit/normalfag fanbase grew and I guess the dev is focusing on the paying supporter opinions (There's a Subscriberstar page).
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>>11193921
>Every old version has been destroyed or falsified, every scene has been rewritten, every NPC and street building has been reaged, every sprite has been altered, and the process is continuing, version by version, commit by commit. DoL has stopped, nothing exists except an endless dress-up simulator in which the discord is always right
At this point any further bitching is just sunk cost. Move on, walk away. There's nothing to be gained by hoping it will just suddenly change back to whatever you wanted. It sucks, but it's better than this script every update.
Either something new will come along or you'll at least be happier.
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>>11193931
Bitching at things that won't change is its own reward!
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>>11193932
Aye, Drengbarazi, there's nothin' like a good grudge, is there? It's in the book, that's for sure.
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>>11193931
I haven't played the game in over a year. I moved on, but I can still complain about it.
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>>11193954
I'm finding it hard to seperate the cathartic genuineness from the people who just want to state the things we've heard about 7-8 times already. Shit sucks, it's retarded, and it's a textbook example of losing control of your project, but at this point the grave is besodden with piss.
I mean, I neither want or can stop you bitching, it's more helplessly trying to preempt the dumpster fire people try to reignite every single time. Or maybe i'm the only one bored of the same re-run of dogshit rhetoric, and I just got old.
Fuck it. I wonder if CSDev will ever consider his game complete. Admittedley it feels like every update is
> 'extremely specific scene you would need to personally live the chosen's lifetime in 1:1 scale to access [patreon request] [Chosen anal pinksock strangling breath play] [needs e+1.045 billion trauma]
and I just want some regular kinky shit.
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>>11193959
Bro, you can't control the fact that discussions repeat on the internet. Beyond the parts you feel like engaging with, just treat it as part of the landscape.
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>>11193964
I know I can't, i'm just expressing despair. Watching the same script over and over is only fun if you're incredibly autistic, you know? I just wanna talk about weird games.
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>>11193969
I'm trying to convey this vibe that helped me detach from having to intervene in those scripts. It's like, this place isn't linear. There is no actual progress here beyond the individual anons whose lives you choose to intervene in and then likepy never meet again. While each poster has their own sense of progression, the place is non linear. Some people here are 20. Even when they're repeating the same scripts, its different people every time, just temporarily meeting. I feel like this helps me not focus so much on trying to leave a lasting impact when I think even my connection to anon is already so tenuous.
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>>11193980
Ships passing in the night.
Or dark souls summons if you want to be more contemporary.
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>>11193981
Yeah, I like the dark souls summons image. Its like you're helping someone's individual progression, but you're not really changing anything.
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>>11193444
Sounds cool! What a world it would be if DD's sourcecode allowed for sprites to change according to statuses, because à progressing pregnancy on the heroes would be hot af!
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>>11193489
Gonna throw a wildcard and say that Crusader Kings III has real potential for an enjoyable lewd game if you're more conceptual over visual. The mods that are out there make for fun ways to set up porny stories, scenarios, relationships and such. Phaze's mods are a great starter, tons of content and are overtly lewd, but there are mods focusing on incest, bestiality if you're into that. There's a big one in development about tentacle monsters, starting an antediluvian faith about them, spreading it, sacrificing girls to the eldritch god.

There is a good bit of visuals to it too, it's not all just text, as the CBO mod adds sex animations to certain events.
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>>11194004
I would prefer if the House of O mod for CK2 was fixed.
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>>11193959
Then make an infographic with all the facts for people to repost any time some one out of the loop asks about it. The discussion was just to help this anon >>11193879 who clearly wasn't aware of the situation
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>>11193942
This but unironically.
They have wronged us.
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>>11193717
An excellent question I didn't know the answer to, so I spent some time searching. Turns out, on the "Manage Arcology" screen, the name of the arcology (at the very top) is clickable. You can then type whatever you want into the text box that pops up.

>>11194004
>>11194012
CK3 is still in active development, which means that it both lacks content (to be added over years via DLC) and will break mods (due to the above) from time to time. Dark World Reborn is probably the most expansive CK2 mod with /d/ themes. The guy who made it left for CK3, then decided to come back to CK2 and has at it again, though slowly.
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>>11193634
In the second tutorial in the cave, if you grab the pitons and go back to the start there's a skip lever above the entryway to skip to the current final area
it doesn't unlock all the stuff in the gallery but unlocks are (mostly) pretty easy to get, and look better in action rather than in the gallery anyway
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>>11194061
>>11193634
oh no my bad I fucked up wrong game
there's a devoted monster girl quest thread on /vg/, isn't there? They've been there even when there's been no updates forever, they'd surely have a save for you
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>>11193634
You don't need a save, in Luka's inn where you start the game, just go to the rightmost room and activate a hidden switch to unlock all scenes.
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>>11194002
Yeah, that'd make a whole lot of things easier. Eventually I'm just going to have to make my own game.

>>11193489
Darkest Dungeon, but I'm biased.
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>>11193521
Based. I fapped to his doujin. The Thai names are weird and will take some getting used to, although it's also interesting to not see an anime-styled 'weg' set in Japan.
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Why can't ai used in wegslop be of this quality? Why do they always use gens that immediately tell you that you're looking at ai?
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>>11194169
Is that AI?
And you already know the answer, people are lazy. They don't really want to ame any sort of sacrifices to make sure whatever they are doing is high quality, the good enough is always good enough
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>>11194026
>the /d/ammaz Koom
sure, why not
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Does anyone have any futasub games, especially with things like autoimpregnation?
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>>11194197
It is.
https://rule34.xxx/index.php?page=post&s=list&tags=goonedoutp3rv
Why can't this guy make a fucking game?
>And you already know the answer, people are lazy. They don't really want to ame any sort of sacrifices to make sure whatever they are doing is high quality, the good enough is always good enough
Agreed, I feel like there's a lot more slop being made now with after ai has come about too. Making a game with terrible or no art skills is understandably discouraging, but can be done with practice and effort. Making good ai gens is a skill too, but a person with both zero prompting and drawing skills is always gonna make something that looks better with ai.

It's a shame, but there are also games being made with good use of ai. I've never prompted before, but I assume the difference between generating something like picrel and the usual slop 3D looking slop where you can immediately tell that it's ai has to do with software. It seems everybody is using the same service to make their porn games with.
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>>11193783
yep. rip goose
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>>11194243
>hair-covering fringe catgirl based on elegg
You got my interest but the middle girl is disgust
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>>11194169
The kind of person AI generally appeals to is someone to who traditional art is seemingly inaccessible. Someone who not only doesn't have the ability to fix the errors seen in AI but may not be even able to perceive them even when glaringly obvious.
There's also the fact that models update and change quickly. When making a game you want a style as consistent as you can which means that you'll be stuck on an older model unless you re-do all the other images with the new one. The version of the model I'm using for this image only came out 8 hours ago for example.
There's also the race to the bottom where people see that others will pay for very low quality product so they'll quickly push out a shitty VN just to see if they can get a couple of patreon bucks without any effort. My gens are pretty mediocre and even I've had the urge to grift once or twice.
>>11194243
Isn't this that /h/-anon's catgirl oc or is it just coincidence?
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>>11194254
I think she has the least appeal out of all three, but I can still fap to her.
https://f95zone.to/threads/nyatorase-shared-passions-v0-01-sadcat.236671/
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>>11194274
>netorase
Well, I appreciate your help anon but i'm out
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>>11194285
That should've been immediately obvious lol.
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>>11194286
I just saw cute design and I don't understand why he can't be satisfied with that
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>>11194169
>>11194257
It's not just that. Who the hell wants to make a game that's a compilation of edits they've worked on, rather than art they can say "this is my art" for? Would you put thousands of hours into something that feels like you're cleaning up a robot's mess, only to be ridiculed by people on the internet for using AI?
At least for me, there's a sense of pride in trying to avoid any potential criticism and using AI would be an instant loss there.

Considering how low the bar is for h-games it shouldn't be hard to meet that but if anyone wanted to make a particularly outstanding game, you'd need a lot more control over your assets and consistency and AI wouldn't be good for that. I'm certainly surprised it isn't used to make games I at least consider fappable, or with large amounts of content, but then again I'd expect AI users to be lazy fucks.
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>>11194309
I wish there was a less condescending way of saying this, but why are you taking pride is not being criticized by capricious strangers?
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You know the drill. I ain't even gonna make a carnival metaphor, I just wonder how this became weird life sim
https://files.catbox.moe/qy3odp.txt
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>>11194169
I was really hopeful that we would see actual games coming out in way better shape now that AI is thing. But sadly it's just new games coming out as v0.01 even faster now... Especially with something that another anon have said. There is so many new models coming around that when you can't really prompt something... instead of trying to fix the mistakes, I feel like a lot of people whom use AI will simply drop it and lose all will to actually fix and improve whatever they were trying to gen.
Also, you get this weird way of thinking that if the model can't do it, they won't really try to do it either, which leads to just waiting around until a model can actually do what they want. Over all, there is some amazing AI art that can have some pretty good consistency but sadly, most people don't use all the tools available (Controlnet, inpaint, director tools, editing in photoshop) and so on and forth
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>>11194313
Because on the flip side if you make shit and all people did is heckle you for making it, you'd feel like shit. That's how a lot of people are. Some people can tough it out (Shadman)
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>>11194056
>Turns out, on the "Manage Arcology" screen, the name of the arcology (at the very top) is clickable.
Nice, thanks. Cleverly hidden in a place that makes perfect sense, if only I realized it was interactable.
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>>11194329
Looking at the git should explain things, as usual.
>>
Honestly I'm sort of bamboozled that the complete garbage slop isn't overflooding the scenes ten times more than it already is.
AI art, AI code, AI writing, and somehow still the thousands of ideaguys fail to tube out an infinite amount of bottom of the barrel games? How?
The barrier of entry and gatekeeping has been dragged so far down that it is sticking its head out from the other side, and yet still, nothing really changed that much in the grand scheme of things.
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>>11194381
Github and discords are a mistake
They killed another project I was involved in
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>>11194390
Why don't you do it yourself?
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>>11194406
Probably the same reason as everyone else, extremely lazy.
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Funny how nobody talks about DoL usually but the haters will always waste everyone's time to remind us that the game exists. They have become DoL's biggest shills, quite ironic I must say.
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>>11194056
>The guy who made it left for CK3, then decided to come back to CK2
A lot of modders seem to have regretted trying to work with CK3.
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>>11194381
Explain what?
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>>11194169
Same reasons that the average weg quality is so low; Lack of knowledge & experience, unwillingness to learn and using shitty tools, in this case free online AI image generators.
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>>11194396
How is using git/version control suppose to harm a project? Or do you just mean leaving it public and indexed on google?
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>>11194169
Why bother learning how to use loras and such, when you can just use the most basic SD model that shits out glossy vomit and retards will still shower you with money?
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>>11194492
It has a lot of potential in terms of graphics and general upgrades to the engine. At the same time, Paradox's milking...I mean DLC release strategy means that things you build your mods on top of will likely get broken en route to full-feature suite. Of course it's going to be disappointing when you toss months worth of work out because the foundation of it no longer works the way it did when you started building.

>>11194497
>>11194533
NTA, but - consider how Kickstarter/early access/crowdfunding changed game development. Things used to be done "in house" and we'd only see the end result. Any struggles or failures would only come out much later via interviews of those who were there. Now? Everything is public, even the process, because it can be used to secure more funding. Feedback is good when it tests your product and locates weak spots that can be fixed. Paid alpha/beta/early access is essentially getting paid for testing that you'd previously have to spend $ on.

But this feedback comes with $ strings attached, and you have to engage your audience before you have a solid product. This is, essentially, the same as when publishers who funded devs would demand certain metrics/themes/changes while the game was being developed, under the threat of pulling further funding. Except now it comes from a chorus of individual donators instead. For open contribution projects, this can result in the fan > contributor > dev > owner pipeline (which you'd previously see with mods rather than a whole game). Essentially, it's a takeover of the original vision (if any) by those who contribute the most ($/time/code).

When this affects the trajectory of development as a whole, it may alienate a portion of the fans - specifically, the ones who were attracted to the project before a contribution surge. Because the surge brings in a lot of people, the original supporters may feel their needs have been drowned out, and that the product is no longer "theirs".
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>>11194546
>Essentially, it's a takeover of the original vision (if any) by those who contribute the most ($/time/code).
What's wrong with that?
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>>11194564
Convenient that you'd ignore the next paragraph that literally explains how someone might consider that "wrong".
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>>11194533
Git access is handed out, politicised and then used as commit wars between petty camps.
Honestly you ask me, the less people you have in your 'staff' the way better things go. It's quite easy to do hostile takeovers with it.
Discords just incentivise that, and I think you know the drama they bring.
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>>11194497
>>11194546
What I meant is that the dev doesn't seem terribly active on the git for their own game.
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>>11194169
AI, and other workarounds for art, often appeal to people who don't want to put any effort into it. So instead of putting in that little bit of effort to make something decent, they just churn out slop. It's the same reason why 90+% of games with Koikatsu, Honeyselect or Daz3d games look like ass, they're done by people who don't wanna put any time into learning art.
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>>11194156
If you could add a non Lab download for the patch that would be cool
Kind Regards
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>>11194546
>>11194601
It's weak / absent leadership really. If you're going to do a closed development model, you can't be handing out git access to anyone who isn't on the project from go or under contract. It's over once the discord tranny starts thinking zhe can make decisions.

>>11194564
Because those people usually have bizarre agendas they want to force on the project or just suck at creative direction. The only time it works is if one of the major contributors does a hard fork of the project.
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>>11194459
>DOL got a new update.
>DOL sucks!
>Haters have become DOL's biggest shills. ;)
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>>11194632
Show me a secure site that allows NSFW video game mods with bestiality content and you'll have your wish in an instant.
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>>11194665
Loverslab doesnt allow bestiality ?
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>>11194670
I was asked to provide a Non-Lab download.
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>>11193899
Jokes on them autistic stat managemen is my fetish. Or it would be if they commited to it in any way that mattered, half the time the hypothermia stuff ends up basically rewarding you because you get free clothes out of it in a situation where you were previously in danger from a lack of clothes.
It's my biggest complaint about the game really, the fact you can't even play it as a survival simulator half the time because for most of the new content the easiest way out of the situation is to get high stress and "lose" by fainting. Stat management my ass.
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>>11194655
Buy an ad
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>>11194459
>>11194655
Your game does suck.
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>>11194169
I mean I've only had a cursory introduction to Ai but even going off what I see it's mostly just the art style chosen for prompts probably. Like this one is based of of krekk0v, they also use Kunaboto and jullaby.

So it's more so why aren't ai users using better artist styles and thats... unclear, maybe more people just prefer the stuff we see the most, or the are so devoid of creativity they can't even think of an artist they like and are just putting in big hentai boobs or whatever and this just so happens to be what came out as "generic 2d porn"
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>>11194760
Can you recommend us a game which doesn't suck?
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>>11194602
What do you mean? Purityguy is very active on the git
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What are some games that appeal to bisexual players? Like games where both the men and women are hot.
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>>11194834
I played pic rel, but it was grindy as fuck and I eventually stopped playing. Art is nice and it pays attention to both guys and girls.
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>>11194834
Seeds of Chaos
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>>11194820
Devil is a much bigger problem.
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>>11195072
Who?
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>>11193783
>>11194329
Betrayal most foul.
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Does Vrel need to be saved or killed?
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>>11195272
>Added hair gel to the shops, replacing the ruffle toggle that was formerly in Fetish Toggles. Purchased/stolen hair gel can be applied in the bedroom to prevent hair from being ruffled. Hair gel will need to be reapplied if the player changes their hairstyle. Thanks to Devil for the corresponding gel and hairdresser chair icons.
Is that really a big deal?
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>>11195284
Saved from tumblr and discord. But he doesn't have much time before he's beyond saving and must be excised.
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>>11195318
If it got to this point already there's no saving
the discord server is horrid and i felt shame even lurking there
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>>11195289
This is shit he used to say was pointless or not important, and now it's a super autistic american life simulator
If nothing else, take it as a warning
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>>11194329
>- The player may now auction off their virginity in a special brothel show. Yes, the player's virginity now finally has monetary value outside of the Temple! However, the player's virginity may also be targeted for profit in the underground brothel should the player make it there with their virginity intact.
>- Reworked and expanded the "phallus" option for the science project.
Alright, I'll replay it. Let's see how they disappoint me this time.
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>>11195423
Am I crazy or is the server very underage coded
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>>11195161
Nope, it wasn't an RPG Maker game either.
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>>11195595
That's like half the games. Trap quest? Could've at least described the content.
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>>11195451
>american life simulator
Isn't it supposed to be set in the UK?
>>11195539
>Let's see how they disappoint me this time.
I predict the auction will pay very little.
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>>11195610
No, and I only remember the beginning. The player character was transported to another word and then met the futa demon.
>>
It's out. On a first impression, the new faces look goofy and the body types all look almost exactly identical .
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>>11195632
And I mean really identical. I had to strip my character and change to a hairstyle that doesn't cover her body at all to even see the difference. Which is just the wideness of the character's belly, as far as I can tell.
I'm talking about the DoL update, of course.
>>
>>11195621
>The player character was transported to another word and then met the futa demon.
NTA, but that doesn't narrow things down either. Lilith's Throne?

>>11195616
>Isn't it supposed to be set in the UK?
Might be a dig at the changes from "original vision" like the car sprites being on the "wrong" side of the road now.
>>
>>11195686
All the sprite changes have been more and more american
The farm stands out particularly, the stupid 'red barn' shit
>>
>>11195686
>Lilith's Throne?
It wasn't a CoC-like either, there was actual 2D art for the overworld. I played it like 2018 or earlier I think, so the text-only intro followed by the overworld with the demon is all that I remember.
>>
>>11195686
>Might be a dig at the changes from "original vision"
I know. I was joking about it too.
You'd think the fact that both the football and cheerleading uniforms descriptions mentioning those being foreign sports would clue contributors in. Alongside some of the British slang used, most prominently the colorful insults from less reputable characters.
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>>11193458
>pic
this shit is fire, are there any games themed in whatever this is (parasite/tentacle host?)
Guys i think i discovered my new fetish
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>>11195878
RIP fag
This is may main fetish and I've never found anything properly compelling.
Cursed Armor is the closest game with good content, but you can find it as side content in other RPGM sloppa.
Honorable mention to ZXC's games but they are all low effort trash with decent art and themes.
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>>11195878
There is that one game on that tf site where you get bugged and mind controlled but I forgot the name. It's also full of disgusting insects, which I suspect is the point.
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>>11195878
Not a fan of it myself but, 'Parasite Infection' fits the bill. Get it off tfgames
Aside from that; 'Rain's Rave', 'Futanari Mesugaki'
There's also a bunch of games have some relevant content mixed in, like 'Lust Doll +' (There's dungeon with hivemind controlled parasites and you can get infected)
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>>11195878
Not a game, but you may want to google "Tabico mc".
>>11195882
I would add Agnietta, I think it fits the bill pretty well.

Any other content that you'd recommend? I sometimes partake as well.
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>>11195878
>>11195882
Slugs and Bugs I think is rather good. The invasion one at least.
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>>11196047
>>11196053
Both are good. Should have mentioned Agnietta, but Slugs and Bugs is polarizing due to being HTML/VN with Daz/Photomanip.

>Tabico
Extremely based taste.
'Adaptation' and 'Weaponized' will always be top of the list for me.
'Incubated', a fanwork by Half Shim based on Pierced is also one of my go-tos.
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>>11196058
Yeah was re-reading Adaptation recently, it might be the best piece of fiction on the subject that I've ever come across.
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>>11196058
>>11196047
Agnietta has one of the best and most enjoyable pregnancy systems of most games I've played.
I wonder if there is any more like it.
>>
Are there any ambitious new projects that have come out in the past year or two? It seems like everything I was following is pushing 10 years old.
>>
Anyone got any experience modding Free Cities? The game scratches my business sim itch and extreme sizes something fierce, but some of the descriptions just don't hit right either.

Matter of fact is that game ever getting an update?
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>>11196437
Got taken over by pregmod years ago. Last commit was the 17th.
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>>11193489
what about that new game elin?
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>>11196329
Plenty of /weg/ devs on Patreon making big claims which are guaranteed to fail as they don't have the skills. The only thing they ever releases is a broken 0.0.1 tech demo with no content.
'Subverse' is sort of notable, dev claiming they'd make Mass Effect but with porn, then ran out of budget and called it the final version. It was not well received as you can imagine.
That aside, not sure what you'd consider ambitious. There's some real time 3D monster girl cross breeding sims, though they tend to be poorly executed. Also 'College Daze' is a pretty elaborate text game.
>>
Any games with ugly female? Fat, old, unconventional.
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>>11196460
I was wondering if there was a drought in new games or if I was sleeping on them. Where's the new "DoL" or "CoC"? Where is everybody? It's strange how so many of the games that get discussed came out between 2012 and 2017.
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Hey what do you lads think about a Tentacle Pit mananger sim game, like a lewded up Factorio? I want one. >>11196153
>>
>Decide to try Monstergirl 1000 out of depression there aren't more pregnancy-focused games
>Have been avoiding it because the art is kind of whack
>20 hours in and the girls being cute and lovable whores (for you) has me ignoring the occasionally weird piece of art or ESL misstep
>The gameplay is nothing amazing (it's literally just rpgmaker default combat) but I am actually having to pay some attention to it without it being bullshit hard

Is it really so hard for devs to just make games with cute girls and an okay amount of content? This pony artist came out of nowhere and made a game about cute monstergirls on his own in like less than a year that beats out 90% of what entire western teams produce.
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>>11194836
That's because the artist is a German woman (real) who really loves beefcakes. Her boyfriend and to a lesser extent her love trashy, long-nailed animal girl sluts getting impregnated. I actually commissioned her once.
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>>11196488
i was thinking of a game where you create a hucow farm and you can influnce the milk they produce by the conditions and feed of the stables, meadow and milking hall, so you can produce X amount of Y milk to meet a contract. and you could also "mix" the milk of different milking halls into rarer forms of milk

the main blocked with these types of games is they need good art, and motivation ofc since were all neets
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>>11196494
That's kinda based, actually
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>>11196488
I find that hard to envision. How would the factory building aspect tie into the tentacles?
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Whenever I play an h-game, I always force myself to beat the game before I fap to the scenes. Cooming feels all that much better when you believe that you "earned" it.
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>>11196543
Plop down nests, they need girl bellies to function so you hunt girls. Click on the units/nests to be treated to a scene of the fucking going on at different stages.
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>>11195591
It's because they refuse to ban underages, and purityfags grooms artists constantly to keep a new tide of his OC flowing before scaring them off.
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It's been years and retard-kun still going, incredible. Starting to believe that there's a discord server doing regular raids on this thread. Surely one 'man' could not be this obsessed. At least shit on the game itself, it's got plenty to complain about.
>>11196441
Glad to hear pregmod is still going, I haven't touched it in a couple years. Anything new of note?
>>11196482
Course of Temptation had potential but cucked to Patreon and removed all /d/ content.
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>>11196705
>Glad to hear pregmod is still going, I haven't touched it in a couple years. Anything new of note?
Haven't played in a while. Last I looked they were adding stablediffusion portraits.
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>>11196705
It had /d/ stuff to begin with?
I feel game could've been great, too bad they cut content..
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>>11196494
Thanks for replying to me and adding some trivia, although I don't get the latter half of your post.
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>>11196329
In the west no. If 3 years counts there was Holy Knight Ricca, basically the only AAA hentai game so far. Wasn't discussed here a lot, despite having a lot of /d themes. Probably due to lack of drama.
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>>11196731
It was originally about rape and was basically DOL but with adults, but they later changed it to being about BDSM, cheating, and sexual harassment.
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>>11196736
Subverse released recently, but I've heard it's disappointing.
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>>11196482
Lilith's Throne, maybe? There's supposedly a new update coming around the end of the month.
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>>11196774
They were posting public alphas in 2016 or 2017. Maybe I'll revisit it.
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>>11196757
one of CoC's more delayed legacies ie that "v1.0 final" doesn't actually have to resolve all existing content or be feature complete but just means that the creator doesn't want to do more work on the project and wrote The End on the far wall of a dungeon. See also Aurelia for an even more recent example than subverse.
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>>11196482
There's a couple of new games that are popular but they're all vanilla or light on the /d/.
For example, Course of Temptation first released in July last year and is making $5k a month but it's pretty stringent to Patreon's regulations.
There's Broken Dreams Correctional Center but that's past /d/ into /trash/.
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>>11196797
>See also Aurelia for an even more recent example than subverse.
I saw that recently pop up on f95 as "completed". That's how it ended? Disappointing.

>>11196799
I would add Debasing Grounds to that list. Not because it's currently impressive, but because it has been steadily improving with continuous updates.

>>11196482
>Where is everybody?
The "darlings" of /dgg/ arose because devs came here, took feedback, and quickly implemented it into their updates. That's all it takes.

>>11196705
>>11196708
The original FC is dead and buried. Dev hasn't posted anything to the blog or here in years. Pregmod's update log was non-existant for a while, so "what's new?" really depends on when you stopped playing. AI generation of portraits is the newest addition. Before that? Nursery and food system are still "in development" aka "broken, don't use." Catmod content should be finished (gene lab allows creation of catgirls, some people object to that, expect attacks). Stables were supposed to produce implantable animal genitalia (horse/dog dicks) but I never fucked around with that myself so I don't know how functional that is. Post-plot content, to my knowledge, is - the "Smiling Man" event chain (several weeks of a hacker crashing the world economy with no survivors), an exclusive offer/assassination attempt (starts week 80ish, repeats every 50 weeks or so), and allowing mercs to raid nearby targets (every few weeks lets you pick one of 3 potential slaves, activated in policies after event offer).
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>>11196329
If you've ever played Monster Black Market the devs have a new game called Project R, still a heavy work in progress though. It's a tower defense-esque game where you capture and breed attacking enemies to get new allies to defend the base.
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>>11196736
The reality is that this thread less about games and more about dev drama. It's not like /d/-themed games aren't coming out but that isn't really what the thread has been interested in for a long time.
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>>11196836
Nah games get discussed plenty and devs still show up to ask for feedback. Also idea guys regularly brainstorm stuff.
It really can't be worse than /weg/ over at /aco/.
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Anyone know any good games where you can get sexually bullied and humiliated by police officers for being a criminal? Especially if there's also an element of trying to get away with lewd crimes like exhibitionism, voyeurism, panty stealing, rape, etc.
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>>11196739
was it player being raped or doing the raping? Course, always patreon and
>cheating
It's all so tiresome
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>>11196782
It's fun so far, but it's still in the second city and development is slow.
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>>11196883
I only engaged with the content of the player character being raped. I don't know if the player character could do the raping. And yes, the new focus is tiresome.
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>>11196881
Lilith's Throne has random events in dangerous tiles where police can strip-search the player character and possibly rape them, but that's it.
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>>11196883
It always leaned towards the player getting raped but ironically since the patreon changes you have more agency over what you can do to characters which is a decent change of pace
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I want lewd games that focus on simulating a society made of npcs with permanent identities. And the usual rape and maybe killing.

For example a game like dol except the town consists of 1000 people with permanent identities. Each of them has a simple procedurally generated schedule, that mostly determines in what location the npc is at what point of time, and with a little randomness thrown in. When going from home to school, the orphan gets accosted only by those npcs who are actually on that street location at the same time as the orphan. And then maybe one of the orphan's classmates from school walks onto that tile, sees the orphan raped, and later talks of it in school, affecting the orphan's school reputations. Even the most basic street encounters would have more depth.

What do you think? This doesn't sound infinitely hard to make even. I feel it could be really kino.
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>>11196975
Isn't it just Debasing Grounds with more people?
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>>11196975
>This doesn't sound infinitely hard to make even
Yeah, it'd just be Dwarf Fortress hard.
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>>11196975
Oh, I'm making a game like this. My main issue is performance.
I think there was a few other games like this, namely hhs+, LoliSim?, AA2
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>>11196982
First time I hear of it. I'll check it.

>>11196983
Nah. I don't mean anything that complex, there's very few people who could pull that off.

A fortress in dwarf fortress has about one million locations (tiles) on it and the tiles change all the time as you dig tunnels and declate zones. But this game would only have about one hundred locations like dol. To keep it super simple, and getting it into a playable state asap, in the early versions of the game the only changing part of a npc could be her location, used to determine whether you encounter the npc or not. For example the npcs don't need a hunger stat necessarily, although they could, but they should have a part in their schedule that makes them go to grocery store about once a day.
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>>11197004
The point was that even those "simple" schedules you described are more work than you think, and you wanted like 1000 of them. To give you a different exmaple, stuff like Oblivion had simple schedules for npcs (simpler than what you described) , but even that had less than 1000 I'd guess and they had a full development team for this.
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>>11196999
Nice, have you posted about it here yet? I don't think performance should be a big problem for what I have in mind, at least if it's not a html game.

>>11197007
That's a completely different thing. Oblivion is a game with 3d models in a physics engine, so the state is very complex and the act of movement itself is complex. The game I'm talking about wouldn't have a physics engine. It's a game like dol where an npc's location is literally one enum, and as time passes and sometimes due to other reasons, that enum is set to something else.

>you wanted like 1000 of them.
Higher number of individuals doesn't require more developers, because there is a small number of different kinds of people. For example kids who go to your school have a schedule decided before game start by the same procgen algorithm, that could be 50 lines of code that accounts for all of them, no matter how many individuals there are.
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>>11197023
>Nice, have you posted about it here yet? I don't think performance should be a big problem for what I have in mind, at least if it's not a html game.
No, I want to have a finished product first and it's not a /d/ game at all.
The complexity depends on how many parts of the schedule are generic. If it's a static schedule then it's easy. If you want the characters to react to each other, external events, dynamically change their personality/schedule based on events; then it's quite hard.
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>>11196975
That basically Sounds like Henthighschool+, down to simulated unique individuals with their own stats being in a specific place and available for random events.
It's still really light on content after so many years, through.
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>>11196999
>>11197092
I think you're misunderstanding, sounds like they want something like the Sims, with NPCs interacting constantly even without the player being present. HHS+ and similar effectively act like time is frozen until player triggers a scene.
LoliSim would have had this kind of things, but developer disappeared long ago and it's spiritual successor probably won't have it, as no weg can measure up to the autism of LoliSim dev (the complex systems to create needless realism, like that bladder/urine simulation).
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>>11197106
Yeah, good fucking luck. Even AAA games barely manage to implement radiant AI/A-life.
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>>11196975
How would you actually make that interesting though?
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>>11197106
man, i wish we had a /d/ version of the sims even if it was just a single household
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>>11197179
I remember sims having quite a few lewd mods.
>>
Need more traps/otokonoko games...
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>>11196975
If you can tolerate the ugly weg artstyle, "Influencing" certainly fits the lewd town simulator idea.

>>11197179
Have you played >>>/vg/aa2g/ already? It's very vanilla, but probably the best you'll get.
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>>11196329
There's Superhuman, which I wanna say is only like 3ish years old, though I don't really know how /d/ coded it really is as it's primarily a VN, still really good though.
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>>11197518
It's surprisingly good yeah
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>>11193444
This looks amazing, what is it?
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>>11197092
i tried getting it running in wine but it runs like dogshit and super buggy. strange cuz .NET? applications usually work quite well
>>
Anyone know the open world game where you play a male mc who lives in a house with two sisters and their mother. I recall there was a goth best friend and there was a homeless guy who could give out a quest. Not very descriptive but it was mostly vanilla along with some femdom and sissification stuff. It was 2d with a cartoonish style.
>>
>>11196705
>Starting to believe that there's a discord server doing regular raids on this thread
Yeah, DoLfags
>>
Bit of an odd fetish, but can't think of anywhere better than /d/ for it: any games where you fuck (a version of) yourself? E.g., a clone, a doppelganger, your alter ego, whatever. Playing Course of Temptation and making the Best Friend and player character identical insofar as is possible isn't doing it for me.

>>11196975
Course of Temptation is kind of like what you're looking for, but not very /d/egenerate. There are indeed NPCs with permanent identities, schedules, and, what drew me first to it, memories of what you've done with them. E.g., I sucked some guy's cock, then in class he nudged the girl beside him, pointed at me, and told her that I'd done so. It's not that deep, but it might be worth keeping an eye on if this is what you're into.
>>11196999

Maybe I'm just retarded, but I tried AA2 and I couldn't really figure out what was going on or what I was supposed to do. Character interactions didn't make much sense to me
>>
>>11197725
In Lilith's Throne, you can export a player character and then import them as a slave from the slave auctions or as a guest from the town hall.
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>>11197725
>any games where you fuck (a version of) yourself?
Not sure about anything where it's the focus but;
- FujuuHime as a scene with a slime that copies your form and reverse rapes you. There's probably some other games with similar stuff
- Sensei Overnight has parallel worlds and a lot later into it a female version of protagonist from parallel world shows up and becomes a romance-able heroine (warning game is abandoned).
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>>11197725
in hellmoo you'd get selfcest xp when looking in the mirror or admiring yourself
>>
Trying to find a text based game where you own a house in a small town, look for jobs such as School groundskeeper and can roam around town breaking into houses, kidnapping residents of all ages/genders, putting them into your basement (but have to buy mattresses for them) and turning them into slaves. You can go to the park and kidnap/groom kids. Go to the local bar and blackmail underage teens into doing shit.
You can also explore a science lab and find cat girls, dog girls etc, explore a forest and kidnap/rape teens hanging out there or fox girls.

It's all text based
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>>11197830
https://badtraining.quest/story/trainer1
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>>11197725
In Raidy 2 or 3 mc could rape or get raped by evil version of herself. Something similar was in Heroine Chord, but those are separate scenes, not a dedicated game or even a plot line. I would try game based on this too.
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>>11197725
In pregmod you can clone yourself
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>>11197901
Where can you even get pregmod and does it need anything special to start up? I have the sudden urge to play for the first time and be a woman who clones herself and throws her clones to the most depraved soul crushing fates
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>>11197909
https://gitgud.io/pregmodfan/fc-pregmod
Download latest build from here. It's just an HTML file.
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>>11197780
Don't make me miss Hellmoo, anon
I just wish I could run a local copy. Wanted to do some weird shit in there without the lynch mob.
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>>11197901
>>11197909
>>11197913
Oh, hey, time to post this again! Has it really been 5 years already? Minor amendments:

>You should be clicking on the blue button that says CODE and then "zip" in the pulldown menu.
>If you're on Linux, run "compile.sh" instead of .bat
>Depending on how shitty your PC speed is, you might see something other than an HTML file in the "bin" folder. Wait. They'll turn into it via digital magic.

If you also want to use AI images, there should be a guide to do so within the game's settings.

First off, you can create a starting slave that's identical to your PC / the arcology owner. Set the same age and birth week and the game will call you twins, but you can also add a line into custom description about the slave being your clone for RP purposes. If the slave ends up being too expensive, change it to indentured servant, which should drop the price significantly. Just make sure the slave becomes "emotionally bonded" to your PC, and it will volunteer for enslavement at the end of indentured servitude just to stay with you.

Literal cloning happens inside Locations > Gene Lab and takes a while to get to, because construction is locked behind relatively high reputation. Pregmod rebalanced rep gains and increased loss rate, so you'll want slaves doing public service/working in the club and staffing "public facing" positions - Head Girl, Bodyguard, Concubine. You'll also want the "Regular Social Events" and other Social > Policies > Domestic entires active as soon as you can afford them, specifically Self-Promotion and Good Image. There are weekly events that give big rep bumps as well, but they're not really reliable.
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>>11197926
I would add to this to use simple-compiler.bat not compile.bat
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>>11197909
>I have the sudden urge to play for the first time and be a woman who clones herself and throws her clones to the most depraved soul crushing fates
Great taste.
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Are there any other games that let me play as a heightmaxxed amazonian orc lady and become the bitch of a tiny, smug femboy with a huge cock?
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>>11197909
>be a woman who clones herself and throws her clones to the most depraved soul crushing fates
many such cases
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>>11198040
Anon... This is too specific, it's already hard to stumble on a good game with femboys... You could try Lilith Throne or craft a scenario using AI Dynamic Storytelling, there's a general for it on /vg/.
>>
>>11198078
She doesn't have to be an orc, I just want something with hung traps/shota on a big girl muscles and some attitude. The bigger the size difference the better.
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>>11196482
Going Deeper is cool but needs more of my fetish to keep me interested
Moncurse has good potential but needs actual story/gameplay that isnt hunting for your specific lewd scene of choice
Femboy Survival is pretty good but western artstyle
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just loaded up my COC for the first time, wish me luck on my pure and safe journey to become the One True champion of ingnam anons!
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>>11198394
Honestly I've always felt the whole "Corruption" aspect of CoC to be a really minor thing people harp on CoC2 for lacking, like yeah corruption is a stat and there is some variance between Corrupted vs non Corrupted but it's so clearly something you the player chooses to become, not really something that organically occurs to the character as you continually play as the character.
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>>11198398
CoC1 at least has a fair number of corruptible NPCs. The closest thing in CoC2 is being able to bimbofy the bee girl and even that's just a temporary state.
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>>11198402
NTA, you can also corrupt the witch by giving her Succubus Milk to test out, but it's pretty one-note and lasts a grand total of one scene and then you're back to normal witch stuff (that changes her image to be a demon during sex and a more corrupted outlook on the companions I guess), but other than her, I don't think there's really anybody you actually corrupt per se. Most of the game is cleaning up being the main antagonists and fixing whatever is going on. And much like CoC1, it's falling into the trappings of a main story that moves at a glacial pace and focuses more on whatever patreon OC that got added. I just wanted to focus on actual demons and corruption man.
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>>11196482
People have gotten too disconnected/exhausted/tech-illiterate/moneygrubbing for big tentpole games meant for gathering around to crop up very often. CoC's alleged successors have a higher rate of contributor turnover than they do contributions. The man who created Serena for Violated Heroine eventually stopped working on the project to make a standalone prequel where he had authority on what's baseline and what's a mod. SierraLee mentioned in her 10 year anniversary blog about Final Fucklord that the culture had shifted enough that having the full release being free like all her other once concurrent projects is now seen as out of place.
If a game is generally good and has broad appeal it'll be talked about but once the discussion is over it's generally over until someone either is late to the party and asks about it or announces they're working on something inspired by it.
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I gave Debasing Grounds a whirl. The map is cool. There are cool sounding systems in the background that don't come up in actual play. It's very WIP all around, if you fail at a skill use like Pick Pockets, you can retry however many times you want, I assume that kind of things get fixed at some point? The stats are disappointing. Near as I can tell they only apply temporary modifiers to the player skills? The game could use a health bar, like the stress and trauma mechanic in DoL. But I'll be seeing where the project goes.
https://debasinggrounds.com/
>>
>>11198515
Debasing Grounds sucks. It's very empty, very grindy, full of bugs, and a weird mashup of being open-world and all of the content being very linear. The last thing that it needs is more autistic stat management like in DOL.
>>
>>11198596
I like health bars in that kind of games because it gives a very obvious goal, "don't let your health bar go to zero"
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>>11198598
So it's a way to make the game less fun and avoid having to add actual content, like what is happening in DOL.
>>
>>11197848
>https://badtraining.quest/story/trainer1
How do you train persuasion in this game? everything I tried doesn't seen to work
>>
>>11198398
Enemies at least used to force transformations on your character whenever you lost to them, that's something TiTS/CoC2 rarely has. It's not just the corruption gauge, everything was out to transform you. Every item you picked up would do it too. It's how Nimin worked.
Then I guess Fenoxo and friends decided Nimin was too cool or too hard to develop and kept straying away from it.

You know what? It's not all bad, because they barely develop the transformations in any of the games. You can be a centaur and it'll only sometimes acknowledge the fact you're mostly a fat ass horse. It's not like there's any art to acknowledge it either.
Even if you draw all the art for it, it's actually not easy at all to come up with ways to dramatically change the game for different player states.
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>>11198763
As far as I can remember the only enemies with forced TF on loss in CoC1 are the sand witches, sand traps, and Ceraph. Everything else just increases your corruption without any direct effect or goes straight into a bad end. That's really not any better than CoC2 which has the hornets and the dick-stealing witch (albeit the latter makes you consent to TF on loss beforehand because no fun allowed). TiTS however has an entire dungeon (KiroQuest) focused on forced TF stuff as well as the STDs and parasites and a few miscellaneous enemies besides, it has by far the most forced TF content.
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>>11198398
Karryn's Prison corruption is more fun, it's too bad she already looks like a massive whore from the start, it would have been more interesting if the game had more physical transformations.
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>>11198763
I think it was as much part of the whole Slabland exodus of people who complained about non consent TF's that drove it gradually away, people tend to just dislike it when TFs are something forced on them rather than something they voluntary choose.

My main gripe is mostly that the corruption occurring lacks any real kind of narrative cohesion to justify an escalation and gradual moral degradation.
Arguably the closest you get is with Kelt and Whitney's farm, where in retaliation of Kelt trying to turn you submissive and into another of his Centaur mares you turn the tables and make him into Kelly who quite literally can't live without your cock now, as a result Whitney kicks you out of the farm justifying that even if Kelt might have been an asshole doesn't justify what you did to him.

In return you then corrupt the farm and Whitney as well, which is the kind of gradual corrupting theme the game should have made use of more, in responding tit for tat the PC is alienating people who just want to live a regular life which in turn creates a continuous cycle of increasing corruption until you're balls deep, but most of the game's corruption tends to just be CE retardation choices.
>>
>>11198804
Yeah, but have you considered that Whitney is just a sanctimonous whore that had it coming for not siding with the player? PICK A SIDE BITCH
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>>11198394
I remember playing this as someone without even an actual corruption/transformation fetish because chugging random shit and watching my character get new skills and traits/descriptions was a lot of fun.
meanwhile I don't think I used a single transformative item in CoC2/TiTs because.. what's the fucking point? Aside from generally niche interactions, there's no difference in the text even aside from maybe a generic keyword being replaced by another one.
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>>11198672
You are saying that DoL would have been a better game if it had no Stress and Trauma bars? If there would be no consequences for being raped? That's a unique opinion.
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>>11198856
A recent update was literally all about heatstroke and hypothermia. I haven't played in over a year, but I remember the game being fun despite the stat management, not because of the stat manangement. Also, stronger variant of the plaything and fucktoy traits after being sexually assaulted/raped even more times would have been nice.
Anyway, with regards to Debasing Grounds, the game being more of a sandbox with the main "health bar" being exhaustion is fine. The developer should focus on adding more actual content and fixing bugs instead of adding more autistic stat management.
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>>11198837
Personally, I'm not into TF, so I only used the TF stuff in COC2/TiTS as a sort of character creator.
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>>11194390
I mean I think it'd be cause if you are getting an ai to write and an ai to do art AND an ai to code then all you really might be doing is the editing, but I don't know of anyone that enjoys or wants to be an editor. Like least draw fags on a certain level enjoy drawing and writers probably enjoy writing.

>>11194169
>>11194243
there are at least some decent ai art games like starmaker and summer break and that nyatorase game, unfortunately the mileage on the writing may vary, starmaker is by the far the strongest (and most finished) and is the only one that scratched that itch of shipping couples summer break has a bunch of typos and so far is actually pretty depressing ( hoping cock can fix all their problems) and the nyatorase is cuck stuff (but weirdly somehow lovey dovey) idk I'd love to see what other anons can find or track down.
>>
It's crazy to me that there are so many 3D Unity/Unreal h-games out there nowadays with very in depth character customization and yet I've barely seen any try to utilise a transformation system. All the assets are already there and fully functional, they'd just need mechanics to make changes e.g. breast expansion occur outside of the character creation screen, and given how successful various 2D and text-only TF games are I don't see why these wouldn't be. Of course most of those 3D games are pretty poor-quality and even more blatantly unfinished than the 2D stuff we get but still I'd enjoy something like BoTN or Carnal Instinct way more if they had a mechanic even as simple as have sex > get curvier, why has no one done this yet?
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>>11199282
I thought the same thing and fiddled around to make a system like that as a test. The conclusion I came to is that it's a huge pain in the ass.
As an example, the ass: you can't just expand the buttocks to make a bigger butt. You have to adjust hips, waist, and thighs of a model to fit the ass or it'll look fake or outright unnatural. Same goes for the breasts: you need to carefully sculpt the shape to make it look natural.
The result is that you'd need to create a bunch of blendshapes beforehand that you can use to adjust the base model based on how big they're supposed to be (so you might make small, medium, large, and huge breasts and have the game dynamically change the model to transition between them).
Not only is all this a ton of work, but it also means that the character needs to have a specific base (so no customization outside it) and you have to make sure all your clothing assets still work regardless of the stage of growth. It's not undoable by any means, but it's a huge time investment if you don't want it to look like shit (FCpregmod's dynamic 3d portraits as a particularly atrocious example).
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>>11199289
>As an example, the ass: you can't just expand the buttocks to make a bigger butt. You have to adjust hips, waist, and thighs of a model to fit the ass or it'll look fake or outright unnatural. Same goes for the breasts: you need to carefully sculpt the shape to make it look natural.
But most of these games already do this for the character customization menus, do they not? e.g. when you move the butt slider it already automatically adjusts the other parts to match, I know all of that stuff had to be manually set up by the developers (which is why some games really do just give you the raw sliders instead) but still, it works. Why couldn't it just be done for actual gameplay too? Hell, I've even seen Skyrim mods that do this.
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>>11199291
Not all combinations of those sliders are appealing though. If you make a character that's supposed to be very skinny, for example, you need to adjust it differently from a character that's already a bit plump when expanding the breasts. You do that manually in character creator but automating all that is a kind of hell that would produce abominations.
The other (more boring) option is to have a fairly narrow range of growth but most games with customization tend to be extreme enough that I doubt it would be satisfying.
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>>11198772
I could swear the enemies used to do it in the earliest versions.
It wasn't the greatest system, since it really just cut you to the same scene as if you just drank the potion they dropped, but other anon is right that there were other things you could do related to corruption.

I don't remember Kiro's quest being particularly outstanding in that regard but it doesn't help I only ever maybe did it once since it was a later addition / had such obtuse ways to start it. A game like TiTS really should be more open from the start given how often you'll be replaying it without a preset save (and even if you have an existing save you'll forget what the fuck you're doing and want to start over)
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>>11199253
>summer break
I played a bit of it and I couldn't progress and thought the game was broken.
Is that where your screenshot if from? Because then I might have to get the game again.
>>
The level of anti AI hate itt is unreal. It's like seeing every 'this new tool makes x easier, therefore not real art' meme combined into one.
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>>11199426
nah its pretty real
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>>11199426
Nobody cares if you use AI assisted creation process. They care if you pass character art off to a prompt because everyone can see what you did and it comes off like you don't give a shit.
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>>11199426
Blame retards misusing it and flooding the scene/market with shitty basic SD prompt outputs, always with the same characteristic shine and gloss.
After seeing so much of it I've developed a fucking AIslop allergy, funniest thing is that people in actual AI art threads post actually good shit I wouldn't mind seeing in the games.
But the faggots making games just don't care and slooop away.
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>>11199409
the screen shot is from starmaker story

I'm surprised you couldn't progress through summer break as the guidance system made it pretty clear what to do for next steps but admittedly I recall it being clunky cause for one it was just interact with them while the other was like "get affection lvl 3" right off the bat before you get anything.

Also it maybe because theres so little content rn, I think you end up banging little anna but other big sis you can only watch jack off with a toy and mom you have one tired cg, so it's very much still under construction.

also fair warning starmaker story has alot of repetitive tasks and a horrendous save system with no gallery as of yet so like pic related you see it once, maybe twice and than only way to see it is by ripping the cg. In it's defense tthough the writing and depth of choice has been some of the best with you being able to either boot out the rst of your family or get them in on the action, pic related for me was super hot cause basically it's sexually reawakening a divorcee who hasn't had sex in about 20 years
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>>11199426
>>11199469
>>11199480
Basically agree, I'm sure there are people that still pine for the old school hand drawn stuff like disney where everything was manual because it just as a certain quality to it, but I'm also sure if you ask the actual people that we're working in those sweatshop animation studios they probably don't miss it much either.

Way I see it the "ideal" use for ai is a personalized one, where the artist puts in the components like faces and limbs busts, whatever, and once they have fed the tool their style they can more effectively produce art on demand "commission for big tittied greens haired aunt?" well the ai will handle most of the set up now for the basic model but instad of generated 1000+ it really just needs to generate 5-10 and the artist picks the bets of those and takes it from there to make a more natural drawing.

The issue is the people behind the tech care nothing for artists and many salivate at the death of the profession despite it being what their ai depends on to produce anything, this leads alot of actual artist to abstain from it for political or ethical reasons.

This also means the only people using it are non art folks that can't even manage to edit minor things like digits or eye brows so what maybe could've been a workable art with a few edits becomes unusable and so you have to generate another 100 thousand images.

I'm not an artist but to me I almost view it like instead of making a wood carver go out and chop a tree and start from scratch each time the ai could let the carver just start from a prefabricated piece of lumber ready for carving
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What are some good bimbofication/mind break games where you inflict those things in others?
Recently I played TITS and found the scenes where you corrupt another character intro a total slut really hot.
But most games you play as the character getting corrupted, which I can't get really into.
>>
>>11199563
Try:
Inner Bimbo
Love, Corruption and Bimbos
Airhead Academy
College Daze
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>>11199508
There's a lot of work on the commercial side in AI model building, animation, and rigging. Which I think is where the future is at, because it creates a consistent world and you can still fine tune everything to match your intent. Just feeding text prompts to an image bot is never going to be acceptable. If the AI is that smart, I don't need to pay some thirdie on subscribestar to do it for me.
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>>11199504
>the screen shot is from starmaker story
Thanks, I'll definitely check that out. I love seeing his heavy shiny dick and balls on her face, it's really hot.
>I'm surprised you couldn't progress through summer break as the guidance system made it pretty clear what to do
You know immediately after I posted that comment I went and downloaded the game again and got all the scenes. I think it was a bug or something I encountered (unless I was just that retarded)
>so it's very much still under construction.
Agreed. Also notice how small MCs penis is in comparison to the dildo that Anna is using. I brought this up on f95 and some guy got upset at me.
>also fair warning starmaker story has alot of repetitive tasks and a horrendous save system with no gallery as of yet
I'm doubtful of whether I can even run it on this laptop since I'd have to run it through wine which I am hesitant about.
>pic related for me was super hot cause basically it's sexually reawakening a divorcee who hasn't had sex in about 20 years
Hott! I'm definitely gonna play it now.
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>>11199616
eeeeeh size for me isn't too much of a thing although it does piss me off when they give someone a microdick, like that's just cruel, I don't love toy usage either but I never felt "thats bigger than an actual penis" for me alot of this stuff is making embodiments of sex feel things for people so toys never factor in either way
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>>11199426
there are people who do nothing but say the same thing all day, "why do you hate AI"? after years of these people spamming AI trash in the same places
considering how desperately every megacorp is trying to push it, it makes me hate it even more

Remember: limitation breeds creativity. No limitations breeds exactly what you've seen from AI games the last two years.
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>>11199651
That's dumb. The problem isn't lack of limits, it's exactly the opposite, AI image production is very limited compared to drawing whatever you want on an empty canvas.
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>>11199651
>>11199654
AI is just another tool. It will widen/broaden the available content because those who would create said content will now have an easier time doing so. The quality will drop for precisely the same reason - more people will make stuff, so you'll see more stuff, but most stuff isn't good. Expect a flood of crap like with every other step towards greater accessibility (Daz3D, Twine, etc.) out of which a few good creators/creations may yet arise.
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>>11199504
Does the game save automatically or something?
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is there a mod of FC other than pregmod?
haven't touched it in years and the changelog seems meh, it's all autism, no porn
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>>11199707
basically ye it saves each day after you've selected what you want to do for the day, and since it doesn't allow for multiple saves you are more or less stuck with the run you have or starting a new save from scratch
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>>11199711
Refer to >>11196817
Basically any content is integrated into pregmod although there was a big shitstorm around catmod when it was released and there was a period of schism FC bunker threads for a while.
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>>11199713
Interesting also that they put this in.
You're right in that the game is has a lot of repetitive tasks, I don't always know when the mom can be found in the living room or the kitchen oe when she's taking a bath so I just check the bathroom and such regularly to make sure which gets pretty tedious.
What's the fastest sex scene I can get if I just want to coom
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>>11198240
Just tried femboy survival and HOLY shit is it gay. Based recommendation.
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>>11196999
>>11197725
>Maybe I'm just retarded, but I tried AA2 and I couldn't really figure out what was going on or what I was supposed to do. Character interactions didn't make much sense to me
I just tried out AA2. The goal is to make one or more waifus your girlfriends and interact with them. But yeah, the simulation is so shallow that it feels as little more than people randomly running around. I felt I exhausted what the game had to offer very quickly.
So it's surprising for me that there's a fairly big and active community around it? I assume it works for them in a theater of the mind kind of way - even if there's barely a game there, their (custom modded) waifu is present, and that's meaningful enough for them because everything else can happen in their heads. Good for them. But it means as a game it's not really interesting to examine or play.
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>>11199253
I fucked Samantha and got her to blow me and yet this cg didn't appear.
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>>11199898
right so the full run down that is a pic you get after you take a picture AFTER you start the route to get sam's son ken to fuck her, you don't actually have to see it to completion if you aren't into sharing but basically you just show Ken a picture you have from one of her beach visits than he'll be like "no way that's my whatever" and you have an option next sex scene you do with sam to take a picture. from there you are supposed to show ken that pic but like I said if you don't want to just never show him it and she stays all yours
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>>11199872
The appeal of AA2 is mainly the fact that the world doesn't just revolve around you and that other characters can start dating, break up, be homewreckers, kill each other, kill you, etc but other then that it is pretty limited. It's definitely the kind of sandbox where you're supposed to make your own story.
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>>11199913
Hmmm okay, I showed him the picture but couldn't engage in sex with Sam after that. Might be a time and date thing. I originally wanted to share him with my mom, but oh well.
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>>11200015
>other characters can start dating, break up, be homewreckers, kill each other, kill you
Mostly what they do is just fuck each other leading to anons crying about NTR because they make all their female characters hetero and the only real interactions characters have in that game is fucking so add any other male characters and with a 100% increase in the total amount of penis available they'll start to gather around it, I honestly don't get what people see in it.
>>
>besmirching my hole brothers
>>
What are the best games for playing as a dickgirl (with or without pussy) and getting dominated in ways that focus more on your dick than your holes e.g. having it stepped on, forcibly jerked off in public, etc? Ideally with dialogue that specifically references you being a dickgirl, not just one of those games where you can have any combination of parts you want but it doesn't mean anything to anyone.
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>>11200083
ye that's locked you out of it, there alot of choice that lock you into or out of certain things, usually the game does a zoom into indicate it but sometimes ti doesn't and with the save system it can very easily ruin your run
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>>11200223
Man that sucks. I spent hours jerking off in anticipation that I would get to press my dick and balls against a milfs face.
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>>11193489
Stellaris, kind of. One mod has a feature the game calls 'Aggressively Adaptable Reproduction' which makes your species always spawn their own when mating with aliens, and there are lots of events about them launching planetary raids for breeding stock or mindbreaking the populace so hard they start giving themselves to your species so they can leave something behind as they're fucked to extinction.
>>
One thing I noticed about "Degrees of Lewdity" is that the difficulty at some
point took a massive plunge downwards. The frequency of rape decreased
massively, making it easier to manage stress and trauma. This is due to the
stalking mechanic. Namely, sometimes while in one of the town's numerous
streets, you get stalked in a short minigame, which may resolve with you
getting assaulted, or not. And its mostly not. The stalking minigame takes
place of the previous assault encounter, as in, two methods have been changed
so that you get stalked instead of getting assaulted straight away. Then, the
chance that the NPC stalking you will assault you depends on allure. This makes
it so that the chance of getting assaulted scales quadratically to allure,
whereas it used to scale linearly before stalking was introduced.

I don't think that was an intentional balance chance, at least not to this degree.
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>>11200992
What's with the formatting?
You trying to rhyme or something?
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>>11201016
I wrote the post in a text editor first, and then copy and pasted it. My text editor is configured to insert a line break after 80 characters.
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>>11199563
the company but keep in mind that arguably the best mindbreak routes require doing that to your innocent not-mom and not-sister instead of all of those insane sluts at work
>>
Where can I download the art for FC pregmod?
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>>11201348
Do you mean the slave image displays? 3 of the styles are included in the game files - they should be in the Resources folder if you followed my guide to compile >>11197926 - or did you just grab the bare HTML off someone? Even then, Options > Display > Images has instructions for downloading 2 others, as well as directions for AI art integration.
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>>11199426
>itt
Where?
Seriously, what are you talking about?
>>
Any good genderswap or preg games thst play good on android tablets?
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>>11196975
stuff like this I'm always keeping an eye out for but every attempted sandbox game is fucking focused on the player being the bottom. Why is it so hard to find games where the player can be the aggressor? Why are so many deviants subs? Even something like Debasing Grounds which looks alright at a glance barely has any mechanics for player initiated rape yet.
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>>11201914
I encourage to look into normi games. Almost all of them ave dom/vanilla male mc.
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>>11201920
then all you get is renpy ntr games using illusion screencaps for art
I want something that isn't that or "femboy gets fucked by futas" which apparently means I'm shit out of luck
>>
i have now done the first in-game week of my game
it involves the PC (male or female) transforming into a futa and then corrupting some NPCs
I can't draw so I'm going to mix AI art with a whole bunch of manual photoshop to make decent looking portraits
>>
Any tips how to play Karryn's Prison? I keep getting filtered early because of high expenses and mobs power creep.
>>
>>11202066
the key is to not get trapped by level caps -- figure out what stats you want for the build you're going for, then intentionally restrict yourself to only using moves that give the stat experience you want until you hit the level cap for the floor you're on. usually you want to pick one main stat and one secondary stat to focus on.

if you wanna go for a sex-focused build i think the easiest path is to have endurance be your main stat (ie, energy-focused, so you can orgasm more in a day) with mind as a secondary focus (primarily for resist orgasm but also for desire management if you're not going full slut), and maaaybe dexterity as a tertiary (pleasure damage scales with dex). if you're going for a physical combat build, you'd pick str or dex or agi as a main stat (which one you pick determines what your combat looks like, iirc str is raw damage, dex is criticals and counter damage, and agi is dodging) and then endurance or mind as a secondary (probably endurance for str and mind for dex, agi can have either). for a purity run you'd want mind to be your secondary, for desire control (because for purity you want to never have your desires reach their initial caps so you never get their passives).

you also want to find a balance between money-making edicts and stat/accessory edicts (side note, don't ignore accessories! they're powerful!). control/order are actually very unimportant, because *the lower your order is, the higher the subsidies you get*, so as long as you do enough fights to get enough order not to lose you can safely ignore it for most of the game. you can go a while without repairing the cafeteria.


the other option is to play secretary mode, get a couple edicts until you're control-neutral and cashflow-positive, and sleep for a thousand days until you get every edict and breeze through the game. even then, though, you still need to consciously choose which stats you raise or the final bosses will be impossible.
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>>11202066
also, some misc tips:

- if you're doing a sex build, once you get resist orgasm make sure to get the triple orgasm passive (get 300% pleasure before orgasming)
- if you want to go for a more offensive sex build (ie focused on dex and mind rather than endurance), there are passives that give the blowjob and handjob skills priority, so they always go first when used no matter how high the enemy's agi is
- early game, making enemies cum with low cock desire will give you the 'deny external ejaculations' skill, which is as powerful as it sounds. this is good not only for offensive sex builds (bukkake passives have anti-synergy with those builds) but also defensive sex builds, because external ejaculations can't restore energy for defensive builds (all three orifices have passives that give free energy recovery when came in). technically, you can get these passives at any point in the game, but it's a lot harder to get them the more passives you have because it becomes near impossible to get your cock desire low enough to stop enemies from cumming on you
- if you want to play on prisoner mode, all the titles will still work fine even if you got them on secretary mode
- for combat builds, i find agi-based counterattack builds to be the strongest and the most fun, but they're really hard to pull off since none of the stats scale counterattack chance directly (so you need the defensive halberd upgrades and the relevant energy/mind skills) and you have to juggle both mind and dex as secondaries (mind to consistently use focus and eotm, dex for counterattack damage because fights take forever and chip you down too much without it). extremely satisfying if done right, but very hard to juggle leveling the 3 stats and it takes a long time to get all the edicts
- it's very, very easy to accidentally overlevel mind just by using your willpower every turn -- if mind isn't one of the stats you're focusing on, don't use willpower skills when you're not at the level cap
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>>11202014
>AI art
stopped reading there, kill yourself
>>
>>11202154
>>11202165
good posts. you just made me want to reinstall karryn's prison. i remember having fun with it for a while but feeling frustrated at the rng needed to level up the right stats, i kept dodging when i wanted to go str or dex, and there was this one stat that needed you to get critted...its dogshit
>>
>>11202224
if the stat you're talking about is endurance, i think endurance is a bit weird because it's not only its own stat but is also very closely related to energy and stamina. the only reliable way to level endurance is masturbating in battle (maybe also before bed and in the second floor toilet? unsure), with all the rest coming from receiving stamina damage or pleasure damage. for any endurance-based build (defensive sex build or strength build, probably), what you really want is stamina and energy, which are boosted by the endurance edict tree, so we lump the 3 together and basically treat using energy skills and leveling energy as leveling endurance. for most builds you'll get all the endurance you need from playing naturally, especially if you get the relevant growth accessories. the problem is when you're going for the 'best offense is a strong defense' title, and the solution is excessive masturbation and letting all the enemies jerk themselves off to death.

as for the dodging thing (especially an issue on secretary mode for me), i think the best fix for that is to rush past the first floor as soon as possible, since the second floor enemies (especially rogues) have enough agi to make you dodge significantly less. also i think it's less of an issue at higher difficulties, though i haven't really played much of prisoner mode.
>>
>>11197924
>I just wish I could run a local copy
Well, you can I guess. Someone finally got around to posting the old leaked db after a brief phase of trying to monopolize it in the aftermath of hellmoo shutting down.
https://mega.nz/file/Rgk0WZJZ#ZBRrkihZew3OKX0Fv0miaM-wk4-u9e_9mA-MvhuL_Hs
just use lambdamoo and run the db.
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>>11202255
What's this?
>>
>>11202255
>https://mega.nz/file/Rgk0WZJZ#ZBRrkihZew3OKX0Fv0miaM-wk4-u9e_9mA-MvhuL_Hs

If this is dolphin porn i'm gonna be sad, anon
>>
>>11202255
>windowsfag, tried it with winmoo and it doesn't like the db file
Fuck, i'm too retarde to compile lambda.
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>>11202165
Do I have to choose between fight and sex? I wish I could kill some mobs but also do some fucking without it being necessarily the main method to win every fight.
I think rn I have a sex oriented build with mind+endurance growth. Is stamina edict useless? Do I need to upgrade the bar at a specific time? Can I safely use guard related edicts to improve income? Also I farmed early all the information edict because they give a small income boost. I also play with CC and KP mod. I don't want to do shenanigans in secretary like you explained, sbut I do use the manual save option from CC.
>>
>>11201914
It's because of the combination of
1. wanting an environment full of sex (dungeon with lewd traps, city where a lot of people are rapists, a brothel)
2. wanting to establish a challenge for the game

If the environment is full of sex, and the player is incentivised to avoid sex, then there's a clear challenge (finish school without getting raped too much!), it's a game.
If the environment is full of sex, and the player is incentivised to partake in sex, then it's like eating at an all you can eat buffet, there's no challenge, it's not a game.

For a game where the player is incentivised to partake in sex, it's better if the environment isn't sexy by itself. There's a bunch of games where you drug or hypnotize normal girls into having sex with you. But for many devs and players, "environment full of sex" is a must that they're unwilling to abandon.
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>>11202478
>the player is incentivised to avoid sex
many players play porn games to not avoid sex. If the game incentivises the player to do so, it goes in total opposite of the players wishes.
>>
>>11202490
The players usually wish for sexy content, i.e. content adjacent to sex. This may include sex, but most of the possible sexy content is a bit removed from it.

Typically in the games where the player is incentivised to avoid sex, the PC can't help but end up a lot in situations in which the sex almost happens (evil succubi threaten to drain the hero's life by their cursed vagoo, the hero narrowly escapes). That's an example of sexy content.
Would you enjoy a game that's 100% about a benis repeatedly entering a bagina and nothing else? The platonic ideal of a game that delivers the sex-wanting player the sex he wanted? It's mostly things adjacent to sex that are sexy.
>>
>>11202501
>(evil succubi threaten to drain the hero's life by their cursed vagoo, the hero narrowly escapes). That's an example of sexy content.
No, it's not to me. I do not play these games trying to avoid the sex. If a game expects me to avoid sex, I drop it.
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>>11202519
Yeah tastes differ, I understand the dissonance you speak of. I was just explaining the other perspective (most of possible ero content is sex-adjacent, and is delivered to the player regardless of whether sex or avoidance of sex is incentivised).
>>
>>11202255
Appreciated anon, but i've tried 3-4 versions of lambdamoo and they all reject the .db file for being an unknown ver number. Maybe they were running a custom host or something, but it just can't read the cunt.
>>
>>11196975
You might get some of what you want with rimworld + RJW from loverslab.
>>
are there any porn games that have as much game in them as normal games but which are still porn games?
>>
>>11200223
>>11200318
Nevermind I actually got the scene and came right then and there. Hot as fuck, only I wonder why my mom doesn't want to have sex with me. It's strange because I've fucked almost everyone else, it's just that mom awfully good at assisting the urge to get BRED.
>>
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This game sucks overall, but the few good scenes are so good that I revisit them a couple times a year to jerk off. In here the main character get knotted so hard they can't pull her cock out.
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>>11202877
We'll get the first triple-A Porn game eventually.
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What do we think of a game with this plot?

A Tentacle-slime-husband x pregnant battle Sentai tokusatsu show.
It's a combination of:
1. That "Self Genesis" thing here >>11131203
2. This hilarious "Battle Pregnants" doujin https://exhentai.org/g/3003496/087d8af72d/ and a funny comment some guy made on one of it's deleted parts: "Babies ar the mecha pilots"
3. This 'Tentacle Battle Armor' Z-ton doujin https://exhentai.org/g/844218/1fa372cf78/

It's Tokusatsu with a little of Franxx's, Kill la Kill's, and Symphogears overtones thrown in.
[1/4]
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>>11203034
A modern world where women and only women gain magical powers while pregnant, as a natural feature of the human condition. These women are frequently hired by various industries to use their powers to help the work. There are also "Professionally Pregnant" women who get pregnant regularly in order to be professional mage working-women. The purpose of all this in this setting is so pregnancy is viewed as a venerable thing in this world. Men fucking these pregnant bellies gives them a temporary physical boost and also heals them. The closer a pregnancy gets to fruition, the more powerful she becomes. Though it isn't too substantial a difference.

There are also fantasy beasts in this world, but none particularly powerful. No dragons beyond maybe dog sized lizards that are mildly magical if at all. Tentacles are also small fry that need other species' wombs to procreate, but hardly ever prey on humans beyond children occasionally and adults rarely. The handful of times a human is impregnated, they just gain magic powers and kill the tentacles. The tentacles are too dumb to learn from this.
One calamitous day a crack in space happens which causes an invasion of eldritch horrors from a demon realm. They are beings of pure malice that love bad emotions and suffering. Conversely they are harmed by pleasure, good emotions, and most of all: the indomitable human spirit. These beings spread corruption and mutating effects wherever they go. They turn the animals of the land and the corpses of humans into vicious beasts that attack humanity with them. Note however than none of these beings or animals rape humans. They just slaughter them.

The tentacles are where the sexual aspect comes in.
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>>11203038
There was a genius scientist girl who studied tentacles. She was also a pervert who let them fuck and impregnate her, who then studied the effects. She noticed that they were highly adaptable and got marginally more intelligent when birthed by humans, about as intelligent as crows. Her lab gets attacked by horrors and her security guard, who is in love with her, dies trying to protect her but fails and she perishes too. She was pregnant with one of her experiments. The corrupting energy washes over all the animals and tentacles in her lab an mutates them as one would expect. They too normally would reanimate as zombies but the love filled circumstances of their death protects their corpses.
The magical nature of this world's pregnancy, the corrupting miasma, the tentacles' adaptable nature, and the human spirit and love all combine into that tentacle baby in her baby and transform it under the influence of one potent concept: the indomitable human spirit. The evil of the miasma gets cucked and transformed to good. The demons then leave and after some time the tentacle baby's power in concert with pregnancy magic actually revives the girl. She is filled with vigor and spirit and can sense and FEEL the nature of the baby inside her. It soon after is born and it is extremely intelligent with an inherently benevolent character and it can transform fluidly and can take on a form resembling that of the security guard, though it doesn't know this immediately.

She raises it and some time later with it (henceforth "Tentacle Prime") forms an Anti-Demon Sentai Organization. It works like Symphogear except instead of music it's the power of motherhood.
They discover the nature of his birth and research his abilities. Pregnancies with him are much more powerful and the nature of the magic is far more versatile. Even more powerful however are "Self Genesis" pregnancies, the type of pregnancy on which the Tentacle Maiden Corps is based.
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>>11203041
Tentacle Prime and his dozens of offspring with Scientist Girl are capable of, if they choose, melting down into a semen-slime on ejaculation and rushing into the wombs of their wielders and impregnating the girls with themselves. It take mere hours for the pregnancy to progress to full development and power (later one of the Battle Maidens awakens a power to accelerate it for her team even further).
Normal pregnant mages (henceforth simply "mages") are useful militarily and are lethal but are just as fragile as real pregnant women. Corps women are different. Their "Pilots" have the ability to strengthen their bodies when inside them and form magical armor around them. The tentacles can pilot their "Cradles'" bodies from the inside although in practice they actually meld wills and empower each other with fighting spirit, the glory of humanity ('Battle Tentacles" are by-law classed as full humans), and "the magical engine of motherhood". Though whenever a Cradle is knocked out they can always take over. After battle the girls give orgasmic birth to their "Husband-Sons" and the whole process starts over. Battle Tentacles have distinct quirky personalities and can adopt humanoid forms and spend most of their off time fucking their "Mother-Wives" or having romantic dates. Even their battle training involves sex.

All their conversations and battles are filled with cheesy inspirational one liners about the power of friendship and love (and motherhood). They are also empowered by normal human couples all over the world having pregnant sex, with some help from signal boosting Sentai tech. When big battles against the Demons happens, couples all over the world have enthusiastic pregnant sex (all stages of pregnancy work) and send their heroes their energy, like the Spirit Bomb. At HQ cute pregnant operator girls in purposefully extra-sexy military uniforms fuck their engineer boyfriends and do the same. All very hype and hotblooded kek.
[4/4]

r8/h8
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>>11202421
Splitting for char lim

>Do I have to choose between fight and sex?
Essentially yes, but if you go for an offensive sex build that focuses on dex as a primary stat, you can pretty reliably finish off weaker enemies (usually non-wanted prisoners, nerds, and rogues) before you get into the fucking. It also depends on the amount of fights you've done that day, and so what your starting desires are -- if you have low starting desires, it's a lot easier to win with combat. There are a lot of passives that have some effect like "Karryn's [x] resistance decreases for every time [y] has been done to her that same day", so you can start with combat and then move into sex when you start getting too tired/weak to finish people off in one or two hits. It helps that since you're making dex one of your specialties, you can get the edict that allows cleave to target 3 spots at once. If you're not doing a dex focus, depending on the difficulty you might still be able to win your first fight of the day with combat, depending on your build, accessories, how well rested you are, and your shop item. But in general it's just not possible to be strong enough to win every fight in either way.
Come to think of it, i think you can kind of do that with str-based or agi-based builds that focus on endurance. Build your stats around fighting and lasting a while in combat, then when you get too tired you have enough endurance that everyone still cums before you run out of energy even though you aren't focused on sex. Make sure you don't have too high a slut level though, starting with high desires severely hampers your damage output.

>Information edicts
Yeah those are fine to get early when you don't have a lot of money-making options, they're small but free passive income and some of them are pretty much necessary for combat too. Once you get past the first floor, though, it's often better to not waste your edict points on them until your limiting factor becomes gold instead of EP.
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>>11202421

>Is stamina edict useless?
No, it's the kind of thing that you don't really notice but makes things slightly easier. Stamina upgrades are usually less impactful than energy upgrades, but they passively buff you no matter what your build is, in a way that's more noticeable than the "increase [stat] by 5%" edicts. If you have the edict points to spare, it's worth getting. Even if I'm not focused on endurance I'd still try to get it around the 4th floor.

>Do I need to upgrade the bar at a specific time?
You can do it whenever, but the upgrades only really matter if you consistently do the minigame. The higher level drinks are more expensive, after all. Remember that things that happen to you in the minigames still trigger your passives and so can decrease relevant resistances for the rest of the day, so if you're planning on pushing forward in your current floor, do it before working the bar or any other side jobs.

>Can I safely use guard-related edicts to improve income?
Honestly, it's risky -- if you go all the way, guards become the hardest enemy type in the whole game. At really high aggression they're super tanky and usually need to cum at least 3 times, and I think they become more likely to be legendary too. If you plan to go for guard edicts, DO NOT get the extra money from fighting/satisfying the guards outside Karryn's room -- every time you do it, guard aggression increases for the rest of the run. As long as you don't do that, though, you can make a lot of money off of them without running into them too often or making them too strong.

I've never used CCmod but I've used MTool to load raw saves before, though I mainly use it for speedup.
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https://arch.b4k.co/v/thread/699117670/#699121851
Any sandbox games where you run a medieval slave estate simulator that can be filled with different kinds of servants ?

Like I asked the guy in the thread, Im looking for something in that angle that has ponygirls.
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>>11202478
But it can also be the other way around, can't it? The challenge can come from sex being difficult to get rather than difficult to avoid, and I can think of at least a couple ways to do that without compromising on the sexed-up environment thing. The most basic form is games that give you a sex scene after you beat an enemy or whatever, but I think you could go into a lot of depth with a good battlefuck system built around it. Say, for specifically player-initiated rape, imagine a sort of reverse-DOL combat system where you slowly strip and beat someone into submission while they try to fight you off. Plenty of systems could work for consensual sex too, like having a system built around courting or seduction. Shame I don't know of any games that do something like this without just being a near-linear visual novel, I guess for now FC is the closest thing we have to an actually good dom-pov sandbox game.
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>>11203034
>Tentacles
Lame, didn't read the rest.
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>>11202877
Anthophobia
Holy Knight Ricca
Demons Roots
Tobihime
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>>11203191
Tentacles that get a humanoid form, as tentacles-only does somethimes bore me too, depending on the artstyle.
But I like tentacle birth (while disliking normal birth) so I came up with a way to integrate the two.
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>>11202255
>>11202280
>>11202340

Just join the game running at Samsara MOO! It's the only real spiritual successor to HellMOO that I've found that captures most of the spirit of the old game (with less of the random PKing that was rampant on old moo)
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>>11202877
I'm not big on sprgs so I can't verify but I remember at least 1 recovering FEfag says futanaring had a better and more thought out hard mode than most fire emblems
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>>11203287
>tumblrmoo
Nah
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>>11202877
Sengoku rance is pretty beloved
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>>11202904
hopefully not
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>>11202066
It's too late now but the best thing to do in this situation is to just keep playing. The game is really well designed to make you railroad yourself into the corruption arc and it's a shame to fuck that up by learning how to play early.
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>>11203352
AA is probably better yeah
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>>11203397
I see, I understand the appeal of going in blind and getting a fun corruption route but it's not my first time playing it. I just asked for some tips because I forgot how to avoid getting soft locked early game. I want to try some hybrid build that allows for some risk of uncontrolled corruption anyways.
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Sup faggots, I've had a regular wagie job for a month and a half now and hate it. I wanna try making a hentai game so I can escape the wagie trap and retire to Colombia or something and fuck 3rd world prostitutes. I'm a computer Science cuck so lol lmao at finding better work here.

This is the last thing I drew, I wanna try making a VN in renpy where you play as a deranged ugly bastard weab that gets obsessed with Stacy in high school and meets a pixie girl that gives him the power to kill Chad and hypnosis rape Stacy. You think I could do it as I keep improving at drawing?
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>>11203428
Wrong approach to the problem, you are not in Japan. Make a milf dating simulator with school teachers, ntr and femdom. Proportions are about right, but forget about traps and ugly bastards. Also, forget about anime, make it with daz.
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>>11197515
>Influencing
>lets you hook it up to an LLM for sex scenes
Are there any other games that do this? Sounds like a pretty good solution for crappy generic scenes, especially in TF heavy games like Lilith's Throne where most things get a passing mention at best.
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>>11203428
Could you make it? Yes.
Could you make a living out of it? Probably not.
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>>11203428
shouldnt you play to your strengths and code something with actual gameplay
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>>11203428
you probably can't do that, getting into gamedev explicitly for money when you haven't already been doing it for years as a hobby is a path doomed to failure.
if you're serious i'd suggest taking a look at femboy survival if you don't want to do something like a ren'py visual novel. that game is quite successful and it's just rudimentary sprites, barely any animation, lots of stuff you could find on the net for free without any drawing. it's a 2d action rpg type deal, reminds me of vampire survivors, and the h-images are all static shots that you could probably draw yourself after a few more months of practice. the artist for that game actually traces existing art and then modifies it to fit his game, probably not the best way to go about it but it'll teach you what you need to know and you could always generate AI art and trace/adapt that instead.
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>>11203446
What's a Daz? And I like anime.
>>11203482
Kek nice subtle diss. I haven't programmed anything in a year because Ive been demoralized and I was never that good at it
>>11203451
>>11203502
Brutal stuff. But I consider making it to be just petty cash to sustain a vagabond like lifestyle since retiring or even stability is impossible today. That said, I feel like I could probably do it if I tried hard enough. My work ethic is driven by suicidal dread of last regret. I'll take a look ar that game and post here when I start making mine
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>>11203545
Daz is that ugly 3d model program that normies like and unless you get incredibly lucky you're going to have to appeal incredibly hard to them or furries if you want to make anything higher then pocket change off of porn games. No one else is paying.
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Have I kind of seen everything in FC once I have lots of slaves with 100/100 and have gone through the economic war and own 100% of all my neighboring arcologies?

Feel like I'm at the end of my FSs too.

20K rep, all upgrades. Gene lab, pharma, etc.

Managing the slaves has become kinda burdensome because I don't know if I even want to invest in learning rules.

I guess I could do a degradationalist run since I went paternalist
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>>11203545
look into clear code on youtube, he has very long extensive and detailed tutorials on how to make a specific type of game in godot or python or whatever, you can probably pick it up and make something playable in under a month. if you can't do that with the resources available to you you'll know it's not worth pursuing further.
also i'm 37, worked a job i hate for 9 years, lived with my parents the whole time and am on track to retire (including buying a house) in 3 more shitty years. retirement and stability are more accessible than they have ever been before, just takes a reasonable salary and a solid decade of saving and investing.
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>>11203562
if youre already into autistic micromanagement then it's worth learning the rules assistant. especially if you have a basic understanding of coding, because then you can figure out how to make your own custom getters by looking at the source code and automate pretty much everything that isn't surgery (and I use autohotkey with the slave locator to automate surgery). other than that, you can do ng+ and bring some of your wealth and slaves with you into a new game. for me the endgame is either minmaxing weekly profits per slave (it's fun figuring out how to maximize brothel profits with one cohort and dairy profits with another) or microing the slaves into being as close as possible to your sexual fantasies, or both. desu i kind of wish the game had harsher diminishing returns on the dairy and the brothel that would depend on your arcology's population, to give the game a kind of 'end goal', but as it is there's no real upper bound on what you can make from either so the way to make more money is to accumulate more immortal slaves until you eventually die of old age (it's been a few months since i last played, can you make yourself immortal yet?) it's also fun to make 'perfect' slaves for each archetype, like having 8 perfect agents for the neighboring arcologies and having a perfect leadership slave in each facility.

if you're not into autistic micromanagement then congrats, you won. in terms of just seeing more content/writing, you can make a new run with the security expansion, special forces, and catmod enabled. try future societies you didn't touch before too, i think the 'historical' ones (like where you turn your arcology into china or whatever) have the most content but chattel religionism and eugenics have a fair bit of content too. all of the others are more just flavor and numerical changes than anything else in my opinion, except maybe the race ones. i wish the FSs i'm actually into had more content, but we make do with what we have.
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>>11203545
if your country has a low cost of living you might be able to hack it but otherwise it's just not gonna work out anon. even if you do succeed it's gonna take at least a year before you start seeing any money. that being said, if you're actually into cs i think the best way to succeed is to have some kind of genuinely innovative game design integrated with the porn (think about the games dgg always loves and keeps coming back to), but if you just know how to code and aren't into cs you can try your hand at making an rpgm or renpy slop game and rely on your art and writing skills to carry it. i know i called them slop, but that's just because i'm not into them personally, there's no shame in just making a visual novel. think about the top games on f95, 90% of them are renpy visual novels and they make a ton of patreon money. still, to really make it work you have to be really dedicated (you're gonna have to do your own marketing if you want money) and you also have to have a game that's actually good. remember the baki quote; you can't make good porn with willpower alone if your heart's not in it.
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>>11203658
How do you get immortality? I think I missed that. I just have age reversal cream (or is it only aesthetic?) and body swapping.

Though I guess practically having cloning + body swap is immortality since you can just spawn another 16-18 year old version of yourself every time you turn 30 and swap into it. Though the player can't body swap afaik.
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>>11203680
the upgrade to get it doesn't appear until you can afford it, i think it's something like 50 million. it's a gene mod that makes it so slaves' physical age and visual age cannot exceed 26, and slaves older than 26 have their physical age decrease over time. the cream can still be used to decrease visual age to 18, and ncs can decrease it further depending on your game's settings
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>>11203693
Ah, nice. Yeah, I think gene mods are still not available for the player character, not that it really matters in the way game is because there's not much actual content that relies on your player's body stats / attributes outside of male/female unless I missed it all.
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Dunno if it's the right thread but Virtual succubus just got a new paywalled update. It's a JOI game where a succubus commands you, and also supports some less popular niches - for example my succubus is a futa and I do anal play with her. Does any anon have the new update password they could leak before the usual kemono updates?
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new thread:
>>11204108



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