Previous: >>11339992Post your original doujins or captioned images. Hand-drawn or AI is fine, as long as it’s your work and includes text or some form of sequential storytelling. WIPs (works in progress) are welcome. Share ideas, resources, feedback, drafts, or finished pages.Recommended program to start out with making captions is inkscape, since it streamlines adding stroke (outline) and drop shadow to text for contrast and legibility: https://inkscape.org/Video example: https://files.catbox.moe/geumji.mp4Boundfat's standardized font list:https://desuarchive.org/d/thread/11339992/#11361958Boundfat's gaussian blur/glow stroke (outline) text tutorial:https://desuarchive.org/d/thread/11339992/#11362048Video example: https://files.catbox.moe/x5mxk5.mp4ConCor's smegma art studies, ibis Paint X timelapses, and resources (rentry not created by them):https://rentry.co/twroibuiSister thread:>>11312231 Custom Futanari Captions Thread (no ai)
Request Anchor(probably no need for this, since you can just reply to the specific caption-maker you'd like to deliver your request, but some people still requested into the void, so may as well put this here)
edit #63. original from /slop/ on the /trash/ board of a wordfiltered imageboard. non-wordfiltered part of the source link:.moe/trash/res/40.html#10324apparently this character ("renge" from "blue archive") is supposed to have a horn, but there's not really anything i can do about thatit was my mistake suggesting in parentheses in the request anchor that "caption-makers" are the only people who can post content in this thread; sorry. i didn't originally plan on posting a request anchor, so i didn't think that through. obviously any original content that includes dialogue or storytelling is welcomerecording that "gaussian blur" video example for the OP made me realize that there was no reason i had to keep making the same mistake i explained at 0:52 that i willingly kept making for the sake of standardization. so i stopped making it, and reduced the "gaussian blur" "stroke" (outline) layers i use from three (3) total to two (2) total, to compensate for it appearing a lot darker (and being slightly bigger) from no longer being partially obscuredi'm kind of running low on stuff to caption. i personally only caption ai-generated images, since i consider genners infinitely more approachable (unless they have a small-ish enough following on twitter that i assume they'll notice me quote retweeting them shoehorning a gratuitous fetish caption onto a completely vanilla gen on my zero-follower account), and i am super bad with procrastinating, so idk if i will ever be arsed to browse old >>>/d/ddg threads looking for new gens. i could always actually bother trying to edit-in smegma again (which that and pee is my main passion), but it's so stressful for me to try with no drawing skill that i'm still procrastinating about it. i still have a skin tone edit i've been procrastinating about putting time into doing, too. so i guess i'll just kinda flounder-around until i hit a wall of having literal NOTHING i'm inspired to caption, then idk what i'd do
>>11370028i put more time into the skin time edit, but it just looks so bad still. the skin tone edit is a lot better (i didn't even notice the purple glare in my first attempt), and i definitely think the actual selection i made looks marginally better. but i think i'm just approaching not keeping any of the blood unselected, because the traces of cum on the edges of the blood just looks so bad, and it hardly seems possible to /only/ select the blood at some parts of it. i already spent over an hour only managing this this session, so i guess i'll just dick-around for another 11 days until i feel i have to try again just so i can caption it...
pee warning. original from >>>/trash/slop:https://desuarchive.org/trash/thread/74302090/#74307094mirror:https://web.archive.org/web/20250405005607/https://litter.catbox.moe/eny3ob.pngedit #64>>11376555here is a mirror for the gen in this edit, as well:https://files.catbox.moe/ok0h5w.png
This is my first time doing one of these. Man, I love Tanya so much it's unreal.
I have some ideas for a doujin where two pairs of conjoined twins have sex. The twin bimbos have two heads, three boobs, and two pussies meet twin traps with two heads and two penises.
A two panel one! I'm hoping to make a bigger sequence, I've got pieces of it, but not sure how to piece them together. Is that guy who made the really helpful tutorials still here?
>>11377679>Is that guy who made the really helpful tutorials still here?he left us long ago...
edit #65. original by 0.4 in >>>/d/ddg:>>11377079my first time using more than one (1) font in an edit. i used two (2). also my first time color-coding text, if you don't count my adding a trans pride flag background to trans-related words in edit #20 >>11359124. it was a lot easier than adding the trans pride flag background, since changing text color is just a click awayi really struggled with choosing what colors to use, or, at least the saturation to use for them. i found that bold colors were too distracting, so i settled on pale colors, and having the guy's color be paler than the girl's color, so as to put more emphasis on the girl's speech. but i'm not satisfied with the shade of blue i settled on for the guy's speech, but at a certain point, every time i fucked with it, i felt it always looked worse. i also struggled with the fact that i worried the guy's blue being too pale would be interpreted as queer or limp dick, but making it much bolder made it kept clashing with the pretty pale gold of the girl's text, so i couldn't do much with it. i might have to learn color theory to understand how to choose and employ colors properly. i hope it won't be too difficult, since i'm not like an artist learning about bounce light and how to immersively saturate or desaturate colors n shit. but i might learn some of that anyway in the process, but i'll try not to get too stressed-out over itthe second font i used was "satoshi black", from the same site i got "pally bold" from:https://fontpair.co/fonts/fontshare/satoshithey definitely changed the site since i chose "pally bold" from it. "pally" doesn't even use the "bold" version in the preview anymore, so had i chosen a font from it today, i probably wouldn't have chosen pally. i also feel they literally multiplied the font count by several times over... i also noticed a spooky font that might not've been there when i chose pally, which i might use one day:https://fontpair.co/fonts/fontshare/comico
>>11377740i also found that since i fixed my "gaussian blur" "stroke" (outline) layers to no longer be partially-obscured by my normal "stroke" layer, that it's simply too bold now to even dupe it once to have two (2) layers of it total; i didn't notice such until the basically white background of this image made such super clear to me. when it was partially-obscured, i used three (3) layers. now i am down to one (1), having changed nothing but ceasing to make three (3) pixels of its 7.5 pixels obscured anymore. it's shocking. since fixing it being partially-obscured, i was too lazy desu to actually compare doing it incorrectly to doing it correctly, to attempt to match it, to make fixing it not appear to be a distinct change from how i'd done it until then. but i was also too lazy to be trying to redo my presets for the "gaussian blur" to match it as 1:1 as possible. so only using one (1) "gaussian blur" "stroke" layer now is the only difference i can be arsed to do
So, captions get posted here instead of /trash/ now?
>>11377782where's the caption thread on /trash/? i searched for one weeks ago and found nothing:https://find.4chan.org/?q=caption
>>11376854Brother, put some feather on your selection, also up saturation on your edited parts of the skin, adjust colour tone to not make it look so ashy. If available, use HSL edit and not curves.
>>11377792no idea what "feather" is. is that a brush? i actually did start reducing "hardness" on my brush when i put time into it that time, when for the first time i went at it, i used 100 "hardness" and "force" (other stuff were just default for whatever the brush happened to have them as, besides size). when i did my first skin tone edit >>11368414 i felt i had more freedom for skin color, but in this one the glare just looked so bad if i did anything but make him just the silhouette of an locked character, i guess because the guy's skin unedited was so pale. but i only watched some skin edit tutorials specifically, then some generic curves/levels/hue-saturation gimp tutorials on youtube and fucked with those. i didn't entertain changing individual colors as is possible in curves (and definitely elsewhere), because i figured the skill ceiling for that would be way higher than just changing a value across the board, and i had low standards, i guess. idk what "HSL edit" is, either, but just plugging "HSL gimp" into a search engine it shows some stuff related to color, so i guess i should look into it. thank you. cheersabove all else, i am super lazy, though, so i procrastinate about everything. but i technically have the motivation to do stuff sometimes...