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File: 17216426894941769.jpg (2.65 MB, 1944x2984)
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Previous /sdg/ thread : >>103274737 and >>103282311

>Beginner UI local install
EasyDiffusion: https://easydiffusion.github.io
Metastable: https://metastable.studio
SwarmUI: https://github.com/mcmonkeyprojects/SwarmUI

>Local install
Forge: https://github.com/lllyasviel/stable-diffusion-webui-forge
ComfyUI: https://github.com/comfyanonymous/ComfyUI
SD.Next: https://github.com/vladmandic/automatic
InvokeAI: https://github.com/invoke-ai/InvokeAI

>Use a VAE if your images look washed out
https://rentry.org/sdvae

>SD 3.5 info & download
https://rentry.org/sdg-link#sd35
https://civitai.com/models/896953/stable-diffusion-35-medium
https://huggingface.co/city96/stable-diffusion-3.5-medium-gguf
---
https://civitai.com/models/878387/stable-diffusion-35-large
https://huggingface.co/city96/stable-diffusion-3.5-large-gguf

>Try online without registration
sd3.5-medium: https://replicate.com/stability-ai/stable-diffusion-3.5-medium
sd3.5-large: https://replicate.com/stability-ai/stable-diffusion-3.5-large
sd3.5-turbo: https://replicate.com/stability-ai/stable-diffusion-3.5-large-turbo
flux-dev: https://huggingface.co/spaces/black-forest-labs/FLUX.1-dev
txt2img: https://www.mage.space

>Models, LoRAs & upscaling
https://civitai.com
https://huggingface.co
https://aitracker.art
https://openmodeldb.info

>Index of guides and other tools
https://rentry.org/sdg-link
https://rentry.org/rentrysd

>View and submit GPU performance data
https://vladmandic.github.io/sd-extension-system-info/pages/benchmark.html

>Share image prompt info
4chan removes prompt info from images, share them with the following guide/site...
https://rentry.org/hdgcb
https://catbox.moe

>Related boards
>>>/h/hdg
>>>/e/edg
>>>/d/ddg
>>>/b/degen
>>>/vt/vtai
>>>/aco/sdg
>>>/u/udg
>>>/tg/slop
>>>/trash/sdg
>>
First for schizo containment general
>>
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Nice to see someone saved that Luthien I made a long time ago.
>>
I have to hide these stupid ass fucking AI threads every time I refresh the catalog it seems
there needs to be an AI board
>>
Don't post the news to early or someone could figure out you're "baker anon" thread schizo :]
>>
>no post in /ldg/ in 40 minutes
Are we all moving back to /sdg/?
>>
What's worse: RPGM game with traced SD graphics or Ren'py game with SD graphics?
>>
>>103290389
Get out, Ned Ludd.
>>
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>>
Morning anons
>>
>gm
>>
Is anybody here doing diffusion on the google cloud? That's what I'm familiar with and I'd like to use a fully open codebase/model to play around with? Recommendation for cloud provider and project? My background is in math.
>>
>>103291389
you should ask in the real thread if you want an actual answer >>>/g/ldg/
>>
Say, I'm tired of my 1660Ti to infer.
What's best, a 3060 12G or a 4060 8G ?
From what I inderstand, I should prefer VRAM over speed, no?

>>103291395
Shall I ask there too?
>>
>>103291412
yes
>>
>>103291395
I conversed there a month ago, and iirc someone they said this is the local general, not cloud related general. Not sure if all folks there take it that strictly.
>>
>>103291428
that just excludes SaaS products like MJ or NAI
if you install comfyui/forge etc on a cloud machine you're good to go
>>
>mfw Resource news

11/24/2024

>LTXV day-1 Native Support in ComfyUI
https://blog.comfy.org/ltxv-day-1-comfyui

>ComfyUI_AdvancedRefluxControl
https://github.com/kaibioinfo/ComfyUI_AdvancedRefluxControl

>ComfyUI-IF_AI_PROMPTImaGEN
https://github.com/if-ai/ComfyUI-IF_AI_PromptImaGen

>Manga Editor Desu! Pro Edition [webui]
https://github.com/new-sankaku/stable-diffusion-webui-simple-manga-maker

11/22/2024

>LTX-Video: DiT-based realtime video generation
https://github.com/Lightricks/LTX-Video

>FLUX.1-dev-IP-Adapter
https://huggingface.co/InstantX/FLUX.1-dev-IP-Adapter

>SD.Next 2024-11-22 Update
https://github.com/vladmandic/automatic/blob/masterCHANGELOG.md#update-for-2024-11-22

>EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
https://github.com/antgroup/echomimic_v2

>GLMix: Revisiting the Integration of Convolution and Attention for Vision Backbone
https://github.com/rayleizhu/GLMix

>Autoregressive Pre-training of Large Vision Encoders
https://github.com/apple/ml-aim

>ViewExtrapolator: Novel View Extrapolation with Video Diffusion Priors
https://github.com/Kunhao-Liu/ViewExtrapolator

>RestorerID: Towards Tuning-Free Face Restoration with ID Preservation
https://github.com/YingJiacheng/RestorerID

11/21/2024

>DreamSim: Learning New Dimensions of Human Visual Similarity using Synthetic Data
https://dreamsim-nights.github.io/

>Stylecodes: Encoding Stylistic Information For Image Generation
https://ciarastrawberry.github.io/stylecodes.github.io

>SAMURAI: Adapting Segment Anything Model for Zero-Shot Visual Tracking with Motion-Aware Memory
https://github.com/yangchris11/samurai

>JoyVASA: Portrait & Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation
https://github.com/jdh-algo/JoyVASA

>REDUCIO! Generating 1024x1024 Video within 16 Seconds using Extremely Compressed Motion Latents
https://github.com/microsoft/Reducio-VAE

>Find Any Part in 3D
https://ziqi-ma.github.io/find3dsite
>>
>mfw Research news

11/24/2024

>Towards High-Fidelity 3D Portrait Generation with Rich Details by Cross-View Prior-Aware Diffusion
https://haoran-wei.github.io/Portrait-Diffusion

>Multidimensional Byte Pair Encoding: Shortened Sequences for Improved Visual Data Generation
https://arxiv.org/abs/2411.10281

>CorrCLIP: Reconstructing Correlations in CLIP with Off-the-Shelf Foundation Models for Open-Vocabulary Semantic Segmentation
https://arxiv.org/abs/2411.10086

>GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localization
https://arxiv.org/abs/2411.10033

>Try-On-Adapter: A Simple and Flexible Try-On Paradigm
https://arxiv.org/abs/2411.10187

>Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting
https://arxiv.org/abs/2411.09823

>Motion-Grounded Video Reasoning: Understanding and Perceiving Motion at Pixel Level
https://arxiv.org/abs/2411.09921

>DiffFNO: Diffusion Fourier Neural Operator
https://arxiv.org/abs/2411.09911

>Mechanisms of Generative Image-to-Image Translation Networks
https://arxiv.org/abs/2411.10368

>TDSM:Triplet Diffusion for Skeleton-Text Matching in Zero-Shot Action Recognition
https://kaist-viclab.github.io/TDSM_site/

>Bag of Design Choices for Inference of High-Resolution Masked Generative Transformer
https://arxiv.org/abs/2411.10781

>Everything is a Video: Unifying Modalities through Next-Frame Prediction
https://arxiv.org/abs/2411.10503

>VeGaS: Video Gaussian Splatting
https://arxiv.org/abs/2411.11024

>Text-guided Zero-Shot Object Localization
https://arxiv.org/abs/2411.11357

>Looking Beyond Text: Reducing Language bias in Large Vision-Language Models via Multimodal Dual-Attention and Soft-Image Guidance
https://arxiv.org/abs/2411.14279

>FoPru: Focal Pruning for Efficient Large Vision-Language Models
https://arxiv.org/abs/2411.14164

>Quantization without Tears
https://arxiv.org/abs/2411.13918
>>
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You think Michael Jackson did that stuff?
>>
pathetic
>>
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weve gone on holiday by mistake
>>
>>103291421
k, thx
>>
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>>
I miss schizo anon
>>
can I use two flux reduxes to mix two images together
>>
>>103292406
Fuck off
>>
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really hard to get combat with this model. two-shots tend to stack like this instead of interact with one-another
>>
>>103292590
do you not get bored posting in here literally every single day for the past 3 years?
>>
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>>103292680
no. you?
>>
>>103292154
amputee bunnies :(
>>
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>>103292927
I do believe in arson
I don't believe in heaven
>>
Nooc here. what are those hugging kissing AI ads in insta. are they legit? whats the best app for that.
>>
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>>103293001
link an example?
>>
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>>103293115
it sounds like he's referring to something like vidrel. They were posted in /ldg/ about a month ago.
>>
What's up with this Pony Realistic male sameface and how do I get rid of it? Anything without using character Loras?
>>
>>103293115

>>103293178
exactly this .
>>
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Base SD3.5 is nice.
A close-up shot of a 20-year-old Japanese woman, fully encased in the mesmerizing tendrils of a tentacle monster, her face displaying a complex mixture of pleasure and pain. This photograph captures the dreamy, ethereal allure of the monster's otherworldly domain. Soft-focus, surreal colors, (curvy,smooth,slimy) tentacles, luminous (pupils), (glowing skin), Japanese Pop Art, (bioluminescence), Minimalist, Abstract, by Yayoi Kusama, Hiroshi Sugimoto, (best quality:1.2), (ultra highres:1.2), (high detailed skin:1.3), 8k uhd, mirrorless camera, low-key lighting, high quality, film grain, Fujifilm X100V, (detailed skin), pale, realistic skin texture, high frequency details, fine details, (Eastman color negative), 35mm film, MGM Metrocolor, dull color, (film grain), shadow casting, natural light

Are you able to get a better gen?
>>
Wow what a shithole
>>
slow thred
>>
I don't understand. Why is there /sdg/ and /ldg/ if both speaks of local Stable Diffusion?
>>
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>>103293673
I dunno. Just grab the first one you see and use it. That's what I do.
>>
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My Forge webui keeps getting confused with the tags and drawing a bowl because of the 'bowl cut' tag. Additionally, it mixes up the characters' hair colors. How can I fix this?
>>
>>
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>>103292948
We know
>>
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>>103293384
>are they legit
yea but its a paid online service afaik
https://hailuoai.video/

>>103293503
yuh

>>103293673
no one knows

>>103293760
its called prompt bleed and its a story as old as time. newer models like flux and sd35 do a better job of keeping concepts isolated but the lines can still blur

>>103293844
>ask for planet
>get entire sky full of planets
classic
>>
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anyone have an outpainting comfy workflow?
>>
>>
>>103293971
Is there a solution for preventing it in SDXL or 1.5?
>>
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>>103294308
solution? no. there are strategies for mitigation though. in the case of the bowl, you can put "bowl cut hair" in the positive and "dog bowl, bowl\(object\)" in negative. shaking out more specific tokens can sometimes help guide the model

as far as character traits not assigning to the character you want, thats more difficult. theres stuff like regional conditioning and latent couple that you can leverage but they're still not 100%. the reason sd3/flux can do better in specific attributes is because the t5 encoder seems to understand locality instruction better. CLIP sucks at locality
>>
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>>103293971
I didnt ask for a planet, I asked for a the world as viewed from a schizophrenic's perspective with various loras on top. You ask for the world and it gives you the earth from space
>>
>>103291648
I'm sure it's a mixture of true and false, these issues are rarely Black or White
>>
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>>103294308
try using bowl-cut, bowl_cut or bowlcut
>>
>>103294357
>>103294451
I've tried it but using bowl as negative prompt or bowl_cut, etc. doesn't help. I have seen people using "[SEP]" but it doesn't help too.
I'm afraid I have to try with SD3.5 or FLUX but I'm out of VRAM.
>>
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I might have figured out outpainting
>>
>>103294534
You can make FLUX.1 run in as little as 8 GB of VRAM if you use one of the GGUF models quantized out the wazoo.
>>
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ok maybe not
>>
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>>
>mfw Resource news

11/24/2024

>LTXV day-1 Intersex Support in CumUI
https://blog.comfy.org/ltxv-day-1-comfyui

>ComfyUI_AdvancedRefluxControl
https://github.com/kaibioinfo/ComfyUI_AdvancedRefluxControl

>ComfyUI-IF_AI_PROMPTImaGEN
https://github.com/if-ai/ComfyUI-IF_AI_PromptImaGen

>Manga Editor Desu! Pro Edition [webui]
https://github.com/new-sankaku/stable-diffusion-webui-simple-manga-maker

11/22/2024

>LTX-Video: DiT-based realtime video generation
https://github.com/Lightricks/LTX-Video

>FLUX.1-dev-IP-Adapter
https://huggingface.co/InstantX/FLUX.1-dev-IP-Adapter

>SD.Next 2024-11-22 Update
https://github.com/vladmandic/automatic/blob/masterCHANGELOG.md#update-for-2024-11-22

>EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
https://github.com/antgroup/echomimic_v2

>GLMix: Revisiting the Integration of Convolution and Attention for Vision Backbone
https://github.com/rayleizhu/GLMix

>Autoregressive Pre-training of Large Vision Encoders
https://github.com/apple/ml-aim

>ViewExtrapolator: Novel View Extrapolation with Video Diffusion Priors
https://github.com/Kunhao-Liu/ViewExtrapolator

>RestorerID: Towards Tuning-Free Face Restoration with ID Preservation
https://github.com/YingJiacheng/RestorerID

11/21/2024

>DreamSim: Learning New Dimensions of Human Visual Similarity using Synthetic Data
https://dreamsim-nights.github.io/

>Stylecodes: Encoding Stylistic Information For Image Generation
https://ciarastrawberry.github.io/stylecodes.github.io

>SAMURAI: Adapting Segment Anything Model for Zero-Shot Visual Tracking with Motion-Aware Memory
https://github.com/yangchris11/samurai

>JoyVASA: Portrait & Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation
https://github.com/jdh-algo/JoyVASA

>REDUCIO! Generating 1024x1024 Video within 16 Seconds using Extremely Compressed Motion Latents
https://github.com/microsoft/Reducio-VAE

>Find Any Part in 3D
https://ziqi-ma.github.io/find3dsite
>>
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>3 our of 4 sides make sense
I don't get it
>>
>mfw more virus links

11/24/2024
Gey-Fidelity 3D Portrait Generation with Rich Details by Cross-View Pizdec-Aware Diffusion
https://haoran-wei.github.io/Portrait-Diffusion

>Multidimensional Graoed Pair Encoding: Shortened Sequences for Improved Visual Data Generation
https://arxiv.org/abs/2411.10281

>CorrCLIP: Reconstructing Correlations in CLIP with Off-the-Shelf Foundation Models for Open-Vocabulary Semantic Segmentation
https://arxiv.org/abs/2411.10086

>GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localization
https://arxiv.org/abs/2411.10033

>Try-On-Adapter: A Simple and Flexible Try-On Paradigm
https://arxiv.org/abs/2411.10187

>Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting
https://arxiv.org/abs/2411.09823

>Motion-Grounded Video Reasoning: Understanding and Perceiving Motion at Pixel Level
https://arxiv.org/abs/2411.09921

>DiffFNO: Diffusion Fourier Neural Operator
https://arxiv.org/abs/2411.09911

>Mechanisms of Generative Image-to-Image Translation Networks
https://arxiv.org/abs/2411.10368

>TDSM:Triplet Diffusion for Skeleton-Text Matching in Zero-Shot Action Recognition
https://kaist-viclab.github.io/TDSM_site/

>Bag of Design Choices for Inference of High-Resolution Masked Generative Transformer
https://arxiv.org/abs/2411.10781

>Everything is a Video: Unifying Modalities through Next-Frame Prediction
https://arxiv.org/abs/2411.10503

>VeGaS: Video Gaussian Splatting
https://arxiv.org/abs/2411.11024

>Text-guided Zero-Shot Object Localization
https://arxiv.org/abs/2411.11357

>Looking Beyond Text: Reducing Language bias in Large Vision-Language Models via Multimodal Dual-Attention and Soft-Image Guidance
https://arxiv.org/abs/2411.14279

>FoPru: Focal Pruning for Efficient Large Vision-Language Models
https://arxiv.org/abs/2411.14164

>Quantization without Tears
https://arxiv.org/abs/2411.13918
>>
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>>103294705
>>103294718
why?
>>
nigbo
>>
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kinda random if it works to not. pretty cool when it does work though
>>
>>103294630
In your testing, do you see difference between Dev and Schnell? In a prompt following manner, speed, etc.
>>
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could be a cool glow in the dark poster
>>
>>103295065
based
>>
>>103294534
put synonyms for bowl or plate in the neg
>>
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>>103295393
its interesting how you can see the outpainting area pretty easily in the thumbnail but its a lot smoother at full res
>>
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>>103290280
What did they mean by this?
>>
>>103295479
fuck off schizo
>>
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power stance

>>103295479
it means they'd like to not be sued?

>>103295604
me on the left
>>
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>Trying to generate 1girl wearing black leather trench coat
>The coat is always open and never buttoned
>"closed coat" in positive prompt, "open coat" in negative prompt, nothing works
>try buttoned, unbuttoned, every prompt imaginable, nothing works
How do I make my 1girl close her fucking coat, /sdg/?
>>
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>>103295649
maybe (sexual, sensitive, cleavage:1.5) in negative. (large buttons:1.3) in positive could help too. could also just try much more aggressive weighting on the tokens you want
>>
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experiment with genning feet going well, not really a foot person
>>
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cool wings
>>
>>103295894
Ok
>>
So, while using .gguf model I need VAE, CLIP and T5? Why does it say "CUDA Out of memory" with .gguf but when using Flux .safetensors model it doesn't show any error?
>>
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>>103295989
how are you this evening, okanon? let me guess.. ok?
>>
****
>>
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I forgot to put broken arm in negs
>>
happy schizo day
>>
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File: dego_00045_.png (3.38 MB, 1944x1480)
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>>103297053
nice style and horns
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I found this on Instagram. What model/Lora is this?
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File: dego_00037_.png (2.92 MB, 1944x1480)
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sometimes the outpainting simply refuses. idky

>>103297319
could be literally anything. entirely unremarkable 1girl
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>>103297319
Maybe just Epic Photogasm 1.5
>Redhead girl wearing black sweater
Definitely not flux, it doesn't have the iconic butt chin many FLUX girls have.
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File: HT.jpg (1.22 MB, 828x1200)
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Does anyone know how to achieve images of this karen fellow's level?,
https://www.pixiv.net/en/users/7070162
https://karen-365.booth.pm/
i know he probably seed hunts a lot and on top of that uses inpainting heavily, but im talking more about how he replicated the shows look perfectly, do i have to train my own LORA?, i don't think my pc is capable enough for that :sob:.
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File: dego_00060_.png (3.45 MB, 1944x1480)
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>>103298405
you could surely do it with a lora or you could get pretty far with a style transfer method like ipadapter or flux's new redux tool. if you wanna train a lora, you could always rent cloud gpu for it. I don't think you need a lot of compute for a lora
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>>103298426
Would you be so kind as to refer me to a guide for ipadapter or lora making? :)
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File: dego_00063_.png (3.42 MB, 1944x1480)
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>>103298443
I couldn't recommend any specific guides or tutorials, sorry
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File: dego_00068_.png (3.8 MB, 1944x1480)
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