[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: images.jpg (8 KB, 267x189)
8 KB
8 KB JPG
About a decade ago we got a rumour that the Primarchs would come back (before it actually started happening).
Part of that rumour was that one loyalist would turn traitor and one traitor would become a loyalist.
So who's it gonna be?
Picture potentially related, Angron for ants.
15 replies and 3 images omitted. Click here to view.
>>
>>97366030
>for ants
https://kheljay.artstation.com/projects/BmDNxk
>>
>>97366030
If the Emperor couldn't fix Angron's brain damage during the Heresy when it was "just" the Nails fucking it all up, how's he going to fix Angron now that it's Nails, 10,000 years of further erosion, and Khorne wearing the boy like a Warp-stuffed sock puppet this whole time?
>>
>>97366030
russ going chaos would actually be cool and interesting but that's too much change for snorehammer. in reality it would be some random irrelevant primarch nobody gives a fuck about and them turning traitor would make zero difference to the setting outside of its contained novel
>>
>>97368604
destroy the physical body and remake him from scratch. primarch souls are already all minor warp deities, emperor could just send them back to the warp and remake them like they were made the first time
>>
>>97366030
>about a decade ago
About a decade ago was 2016 which meant that Gathering Storm had already gone to press and the Triumvirate of the Primarch was already sitting in warehouse ready for distribution. Predicting that the Primarchs were coming back was no prediction at all, as people had already seen Guilliman and the renders of Mortarion leaked right after. We knew about the whole Primaris relaunch a year in advance because someone posted a picture of the Dark Imperium Intercessor Sergeant on his workbench as soon as he got the box.

The Primarch faction swap has always been one of those wild rumors that bad actors like Rob Baer throw in with more verifiable content because it drives clicks to their websites and monetized social channels. People see the headline and say, "wow! Really?" and give them free views. It's not going to happen, it was never going to happen and anyone that says it's going to happen is either misinformed or intentionally misinforming you and here's why:

Space Marine players collect Space Marine models and Chaos Space Marine players collect Chaos Space Marine models. These ranges have established identities and fill established niches within the broader product lineup of Warhammer 40,000, and Games Workshop - famously risk-averse Games Workshop - is not going to upset the apple cart by completely invalidating an entire range of models (much less two) by saying, "these evil marauders are good guys now," or, "these paragons of virtue have fallen to vice!" They couldn't even bring themselves to invalidate old Space Marines with new Space Marines.

This is the same company that couldn't even commit to exonerating Cypher. These same allegiance swap rumors dogged Lion El'Jonson for years until he was finally released and, oh, shocker, it turns out he was always the goodest of good guys and never even had a hint of disloyalty. They're not going to bring back Leman Russ as a Chaos wolfman or Sanguinius as a Daemon Prince of Khorne.

File: IMG_5845.jpg (30 KB, 630x624)
30 KB
30 KB JPG
Which 40K character's death has affected you the most?

File: 1768379130764115.jpg (240 KB, 1080x1620)
240 KB
240 KB JPG
Boss edition

>Previously in the Mortal Realms:
>>97349032

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

Comment too long. Click here to view the full text.
178 replies and 41 images omitted. Click here to view.
>>
>>97368577
Yeah I recognized it from the stormfiends, but didn't know it was more widely used before the refresh. Is it like a specific clan's colour or something? I know next to nothing about skaven fluff.
>>
>>97368630
And yet flopposter perseveres.
>>
>>97368639
i don't think any specific clan has that color scheme, which might be intentional
clan mors (and now verminus) has red as a major color
the blue on the other hand doesn't really have any clan affiliation although the most notable example would be ikit claw of clan skryre, but their colors tend to be more green and tan
>>
>>97368639
>specific clan's colour or something
skaven never quite stuck to specific colour schemes for specific clans, there was an attempt with the uniforms&heraldry book, but at the end of the day people never followed that, the clans just become evident from your selection of units and that's it
>>
>>97368577

File: Map 1.png (393 KB, 1124x646)
393 KB
393 KB PNG
Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Dicegods Bound My Hands Edition
Previous Thread: >>97356223
69 replies and 24 images omitted. Click here to view.
>>
>>97368084
I'm a basket case, anon. I need meds but they are expensive and I don't have receipts for them anymore, and another go ay the psychiatrist is also expensive.
They are mostly calming meds for meltdowns tho.
>>
Anon mental illness tierlist when?
>>
water meh Boise dune?
>>
>>97368565
What?
>>
>>97368565
This is what every German sounds like to me

Prototype edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

Comment too long. Click here to view the full text.
11 replies and 4 images omitted. Click here to view.
>>
Logan Paul is posting one piece cards now, we’re beyond cooked.
>>
>>97353246
symmetric-ized netrunner style, but not forced into a totally unrelated game like hubworld
>both players have agenda equivalents
>they can be advanced and scored for points
>they can also be stolen from the other player for points if you have things that can attack
>>
>>97366677
DM24-RP3 it is.
>>
>>97366828
>>97366836
>>97366844
Z/X sex
>>
>>97366828
ToT

File: beastmen_7th_edition.jpg (207 KB, 350x439)
207 KB
207 KB JPG
Obnoxious Beastmen Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

Comment too long. Click here to view the full text.
107 replies and 33 images omitted. Click here to view.
>>
File: IMG_20260115_055945.jpg (483 KB, 1677x1477)
483 KB
483 KB JPG
>>97367825
Yep. Those minis were painted almost a decade ago (except minotaur which is only 4). Here's one from 2005. I've said it a lot, I can't paint.
>>97367896
Actually, for Bloodbowl I very specifically wanted high gloss. It's goddamned football! Everything needs to be garish as FUCK.
>>
>>97368049
Very nice anon, keep up the good work, yes yes?
>>
>>97365729
Is it already out? Weren't the books supposed to have the same blue trim the wargame books have?
>>
This is going to be a long shot, but do any anons here happen to have both Warlord's plastic miniatures as well as some of Wargames Foundry's metals lying around?

A little while ago Wargames decided to set up a new website for the miniature ranges they usually only offer during events, which includes a fair few of those oldhammer-style miniatures sculpted by either the Perry Brothers or one of their co-sculptors from the time.

I think it's too expensive to replace my infantry blobs with their miniatures for now, but I think it might be fun to maybe buy a few of their halberdiers and greatswords to add some variety to my units, especially some dynamism to my veteran state troops. Thing is, I don't really have any of Wargames' 'normal' rank-and-file miniatures to compare them with my plastics from Warlord's to see whether they would fit somewhat, as the ones I own are cannon crew and some miscellaneous knights (and a wizard).

>>97367685
They look great anon! I wish I could get my hands on 5th edition miniatures, but it's so rare to find them nowadays apparently. I saw a relatively affordable group of handgunners on a second hand website a while ago, but they would need a lot of cleanup.
>>
>>97368487
Haven't tried any proxies since I already have enough state troops.

I've looked at the Sunland range, but I got to say, not a fan. I think their proportions are a bit too elongated for my tastes.

I also looked at reptilian overlord and I think they have the prefect mix of the new and old sculpts.

Based uhh... *checks notes*
Based Games Workshop?!
73 replies and 8 images omitted. Click here to view.
>>
>>97363253
Funny, I get the impression that only failed commission artists and virtue signaling redditors cry about AI. Real artists don't give a fuck because AI art has only increased the demand for real art from real people
>>
Based
>>
>>97364758
yeah your life is so miserable with your Internet access and free time to shit post on anonymous anime websites
get real, you could've been born in Lesotho instead
>>
>>97362699
I'm already running LLMs locally though on a 4070ti super and 32gb of ram?
>>
>>97364695
medium kek

I want to make a character who specializes in gathering information. Basically I want to know everything and everybody, or to be able to quickly learn about something or somebody when that isn't the case.

I'm not sure how to go about it. Obviously with a design goal as broad as that, this is not the kind of character that I expect to be fully realized straight out of chargen. Face skills seem like a nobrainer starting off, but what would be the best thing to focus on after that?

Also Shadowrun thread. The character is for 5e using basic priority chargen.
9 replies omitted. Click here to view.
>>
>>97363879
I'm gearing up for a 2e game. I fucking love the setting. Even with the magic and elves and shit, it still scratches the cyberpunk itch better than cyberpunk itself does, imo. And those Roc paperback novels are an intrinsic part of the 90s for me. It's goofy and not even close to realistic, but at the same time it feels like a lived in world, to me.
>>
>>97363879
To expand on this, I'm reading Shadowbeat right now, and they just don't fucking make sourcebooks like this anymore. It has rules on how to steal cable tv, and run a pirate broadcast. Is it completely unnecessary? Probably, but I love that someone thought about it.
>>
>>97364175
I think the metas make it even stranger from our world, so it feels more like an unfamiliar place
>unrealistic but feels lived in
I get what you mean some of the things aren´t realy that 'logical' but if feels convincing

>>97364190
All this niche stuff is, at least to me, what makes the setting
I remember reading somewhere in the rules "There is so much going on every night, not all of it on your level" and this sheer abundance of options makes this more plausible

"Don't deal with dragons" was recommended to me, did you read that book? What do you think about it?
>>
>>97364342
Ive never actually finished Never Deal with Dragons, although not because I wasn't enjoying it. Got distracted 3/4s of the way through.

I've read Into the Shadows, 2xs, Changeling, Striper Assassin, Fade To Black, Wolf and Raven, Shadowplay and Night's Pawn relatively recently (last few years). 2xs, Into the Shadows, Wolf and Raven, and Changeling would be my recs. Changeling especially is fun because it's from a Troll's pov.
>>
>>97363683
Keep your chromed ass in the van while we do the job.

File: .png (1.22 MB, 1280x839)
1.22 MB
1.22 MB PNG
2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
279 replies and 55 images omitted. Click here to view.
>>
>>97294915
Play your decks more, boosts hidden mmr. You'll play smarter players the more you play a deck as you win more.
>>
>>97364831
How would "target player" instead of "target opponent" behave significantly different in these game modes except opening up options in the context I mentioned? "Each player" and "each opponent" are completely different cases. Again, I never argued all cards should be worded more openly every time.
Also I was talking about nonsense restrictions in general. "Target creature YOU CONTROL gets +1/+1" - why? Why one I control? It's an effect that by design is something that will already be used the intended way in 1v1. Wouldn't a more open effect also make team games more interesting? Another thing is that magic does have tons of cards that are actually worded that way. I just don't get the ones that are not
>>
>>97365637
sealed is a little more chill but also more luck based since you see less cards
limited in general you can just get fucked over by unlucky opens (and draws of course)
draft is really good value if you want the cards in the set you are drafting, and okay value otherwise if you maintain a good winrate
>>
Gotta admit I liked the Avatar set. It helps that I never saw the show and don't know anything about it so it being UB had less of an effect. But the mechanics are fun, art is good and I always liked monks in magic. Only a few busted cards imo. Fun limited. The only thing I know from the show, elemental mastery, seemed implemented well. Surprised there wasn't a black bending mechanic, like gravebending or some shit
>>
>>97367761
Black bending would be a Korra thing, they used Gender Bending to make everyone gay and lose their bending abilities.

File: Space Pitbulls.png (493 KB, 640x853)
493 KB
493 KB PNG
Oh no no no
155 replies and 12 images omitted. Click here to view.
>>
File: IMG_9651.jpg (209 KB, 1179x732)
209 KB
209 KB JPG
>>
>>97365608
Nice fanfiction, too bad it lacks any textual evidence.
>>
>>97327751
space wolves are retarded unga bunga tribesmen so it's perfectly thematic
>>
>>97330259
this guy thinks it needs to be hot outside for stars to change your skin color lol damn I hope you're still a teenager
>>
>>97368573
This is all entrenched lore, DEI tourist.

File: ECHnzg6VUAAewWk.jpg (138 KB, 522x850)
138 KB
138 KB JPG
The new year brings new resolutions, inspirations, goals, dreams and half-baked ideas.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
Had to remake the thread

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
83 replies and 20 images omitted. Click here to view.
>>
>>97354371
Wits? Cunning? Craftiness? Judgment? Insight?

You could also rename Intellect to something like Enlightenment, Psyche, Erudition, Learning, Reasoning, Logic, Insight, Mental Acuity, or Mentality, in order to differentiate it from Intuition.
>>
File: Colossus preview.jpg (1.46 MB, 1439x2048)
1.46 MB
1.46 MB JPG
Inversion RPG Beta 3 launched this month. This reworks the off world ancestry to be more customizable, and fixes some minor issues playtest brought up.

Also it adds the initial sketches for each ancestry to the document. I initially planned to include the overland travel rework in this update, but players wanted the art in now.

Still can't post files so have some Colossus art.
>>
I could use some help in writing up a mechanic properly. This is an extended skill check mechanic for a system I am working on. The actual mechanical description is written terribly and it relies on the example for an actual explanation.

Any suggestions on how to word it out as a mechanic without the example?
>>
File: Untitled 1.jpg (15 KB, 513x103)
15 KB
15 KB JPG
>>97366815
I tried.
EXTENDED CHECKS
An extended skill check consists of a [NUMBER of STEPS], a [CHECK DIFFICULTY] and a [CHECK DURATION], all of which can vary.
[CHECK DURATION] is uninterrupted and undivided time spent on your project, it can range from 10 minutes to 12 hours to a month of working time.
[CHECK DIFFICULTY] represents how hard the steps of your project are, taking skill into account. Refer to the chart provided.
[NUMBER of STEPS] represent how much work a project requires, there is always at least 3, without an upper limit..
To attempt work on a project a PC must spend time equal to the project's [CHECK DURATION], then then make a relevant skill test vs. the project's [CHECK DIFFICULTY] and mark [PROGRESS].
A project is completed when a PC's [PROGRESS] exceeds a project's [NUMBER of STEPS].
>>
Currently toying with the idea of a low fantasy RPG set in the Wild West. The main premise would be a Luck mechanic; Every character has somewhere between 10-20 HP and about up to 50 Luck, most shots from a revolver up close can one shot a character's HP but the damage first goes to Luck. Luck can also be used to add or subtract from rolls, it is a finite resources that can only be replaced during down time (Don't have a clear idea about how yet, I have been toying with having to win a hand of poker or just get drunk).
Thoughts?

File: Among_the_Quick.jpg (1.14 MB, 1464x2000)
1.14 MB
1.14 MB JPG
First-time Proctor Edition

>Previous
>>97354664
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

Comment too long. Click here to view the full text.
29 replies and 9 images omitted. Click here to view.
>>
>>97368553
It's precisely because I go outside and regularly interact with these delusional freaks that I have no desire to feature Wicca or drug culture in my games. There is nothing interesting or appealing to be found in any of this New Age shit that would improve a game and by including this stuff, you're indulging and entertaining the delusions of real life mentally ill people, even if it's just as a creative exercise.
>>
>>97368580
kek imagine playing mage without mages.
>>
>>97368589
It's called playing a Technocracy game and it's the superior way of playing Mage.
>>
What are cool concepts proper for a Mallefactor demon that aren't the usual cliches?
>>
>>97368232
Was the Bruchud the diablerist? Despiccable

File: IMG_7969.jpg (21 KB, 295x303)
21 KB
21 KB JPG
What’s the edgiest tabletop game of all time
148 replies and 18 images omitted. Click here to view.
>>
I'm really tempted to ask the garth-defending (despite apparently never hearing of him), bible-hating redditor what country he's from but we all know he'd never answer sincerely
in any case, people itt have pretty much mentioned all edgy tabletops in existence. thread done.
>>
>>97368230
To clarify, by "presence" I don't necessarily mean that there were explicit mechanics for them, but that removing them from the lore of the game would noticeable leave plot holes. For example, some monsters might originate from implied humanoid rape/explicit parasite rape, or some monsters practice slavery/torture which is the main reason why they have captives, or a class (in Arduin) is called the Courtesan. And by "blacklisted", I mean that if you even slightly allude to monster girl rape (the relatively safe but still not fully safe pairing), in a homebrew race on a site known for unbalanced content, a eunuch-esque youtuber will screech about how gross and weird that is even though 3e's incubi (dragon magazine 353) were much more explicit about what they did, even having mechanics for how much damage they do from rape (and it's good that 3e was willing to be this edgy).
https://www.dandwiki.com/wiki/Siren_(5e_Race)
https://www.youtube.com/watch?v=0laeB2lP2MQ
>>
>>97368256
>still seething
Seriously. Go to bed. You can apologize in the morning.
>>
>>97368315
>only a single person can call me out on my faggotry!
>>
>>97367809
>The Crossed are supposed to be....Christians!
I believe you.
>It's what Christians like you would do if things went their way!
I 100% believe this.

Garth Ennis is an insightful visionary.

File: GXBYr0WaIAAMdym.jpg (331 KB, 1511x1823)
331 KB
331 KB JPG
Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

Comment too long. Click here to view the full text.
237 replies and 39 images omitted. Click here to view.
>>
>>97366609
>I agree. The slaps on the wrist were nice gestures, but they really don't help with the fact that Killer Tune (and Hecatoncheire to a much lesser extent) didn't get pointed hard enough. A probationary phase for new releases would do the format a lot of justice since it's the new releases that are having trouble mingling with the rest of the format.
I think KT is mostly fine as a deck, it's mainly RS that's the issue. Because without that level modulation effective floodgate that's combined with a quick effect negation, the deck doesn't really hit your plays too badly.
It absolutely has some pretty potent OTK potential and can fuck up more heavily ED reliant decks, but stuff like Playlist, Remix, and Loudness War's own interaction feels like a set that could be interesting if RS isn't in the picture. None of the other in-archetype cards can do any negation, after all.
If I had to pick a point I think would be good, I'm thinking:
>+10 to Clip
>+5 to Cue
>RS set to 50 points where the other Floodgate/Negate tuner is at (Herald of the Arc Light)
>>
>>97309898
>The only people that ask for "old yugioh" are the people that don't want to play yugioh anyways because their only experience with the game is playground rules with a bunch of pack filler cards
Which is the objectively superior option
>>
>>97368603
based
>>
Can we all agree that Life Points are shit?

It's always too much or too little depending on the match up and format. Wining by milling is also a gay rule.
>>
>>97368616
go on, im sure you have a better alternative

mondays edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

Comment too long. Click here to view the full text.
97 replies and 32 images omitted. Click here to view.
>>
>>97363299
Female sculpts look like trash.
Look at the tank hunter or any female HI from pano or yujing. F Terracotas are disgusting.
>>
I got email from CB about Marut misspack, they said they will send me replacement no problem. Yay!
>>
>>97368334
t.gay
>>
>>97368625
Sorry to hear that, but nobody asked.
>>
>>97368629
>I find the female form disgusting!
>noooo, don't call me a homo, it's you who's actually gay!


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.