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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97165346


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg

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>>97364262
That's true, but air does get thinner the higher up you go and there's usually less dust water vapor and other obscuring particles
>>
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Working on my geography, this land I'm working on is mostly desert, but in the north there are mountains and because of rain shadow the other side are a mostly swampland. And i had the idea of the main river in the area going through a gap in the mountain range and delta-ing out into the ocean but it's the part of this I'm least happy about. Does anything like this exist on Earth or is there a better way to get mountains and swamps and deserts all relatively close to one another?
>>
>>97366036

If the problem is having river+swamp+desert+mountains the Colorado River, dependening on your definition of mountains. Probably not that tall on paper, but still there.

In fact the problem isn't really having desert with a swampy river delta, that does happen often. The problem is having particulary tall mountains next to a great river basin.
>>
>>97311994
>Do you have any interesting alchemical ingredients or magical components for spells?
That is a great question and I need to get started on that soon.

I've always liked focusing on the side details to things like alchemy or potion crafting (or any other fantasy profession).
Off the top of my head I think of for my fantasy world:
I'm also really sorry if this has been done
>Can some random schmuck do alchemy? why not?
I like the idea that one of the major dangers with alchemy would be that it is always formed in a gas state (or at least the most potent potions are) before being distilled (and contained) into a much weaker and usable liquid version.
You ~could~ huff the alchemical fumes of a strength potion and it would be MUCH more potent than the potion, but your muscles would likely tear through your skin and off the bone. Little timmy wanted to get stronger before a tournament, and fucked up his ingredients and now all his bones are jelly.
While a alchemist in a village can be a great boon, many see it as a ticking time bomb as a plague doctor like alchemist might fuck up and blow up their house (if their lucky) or release some horrid plague because they mixed up ingredients.

I also like the idea of
>Valuable ingredients aren't just dangerous because you need to kill a dragon, but the actual extraction process can have a worse fate than dieing
again, off the top of my head: Some valuable mushroom is not just hard to find, but if you disturb the fairy circle or try to pluck one the wrong way you risk cordyceps esque spores being released and turning you into a conscious fungal slave

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>>97355293
Why do some people play overly autistic games that are little more than spreadsheet simulators?
Because they enjoy it

File deleted.
Zealous religous prison wife edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Pre 10th Torrent:

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>>97366021
Hey, the setting's so big there's no reason they couldn't exist if you wanted to write your own story about them.
>>
>>97366141
>i-it's aosfags shitting up /wfg/
cope lmfao
>>
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>cope on cope on cope
>still no models
>>
>>97366141
>AoS
Careful, if a TOW grog sees this you'll start even more shitflinging
>>
>>97366114
There's one slur in all three of those posts you quoted you thinskinned wannabe janny
Sorry you're this assblasted that nobody wants your daily spergouts anymore

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don't care about impracticability
don't care about realism
don't care about feasibility
don't care about highly autistic internally consistent character motivations

Is it cool?
yes = i include it

Is it uncool?
no = who cares
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>>97365162
silenced revolvers are a real thing though, that's not unrealistic. Glowies even made special collapsible silenced revolvers with stocks and night vision scopes chambered in subsonic ammunition to do wetwork during the Cold war because revolvers don't leave behind casings so an assassin doesn't need to pick up brass after shooting
>>
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>>97361177
>helps players make informed decisions
If your players aren't making informed decisions then you are failing as a GM to convey information and context and or failing to keep them engaged in the game. Players will be more mindful of their choices when they are interacting with the world and adventure, not when you try to overload them with information and minutia.
>>
>>97361131
I'm okay with other people enjoying the fantasy aesthetics they want. No skin off my dick.
Me? I prefer people dress diagetic to the setting and its logic. That generally means not having all the women dressed like trans-sensibility whores, because I assume that if there are humans, there are basic cultural values in place that prevents women from dressing like a fucking street-walker.
>>
>>97365724
Second guy from the right's helmet is way more perplexing than the bikini's chainmail

I choose to believe it's a radio antenna from bullshit ancient technology
>>
>>97365223
thats so much more complex than just putting a bag over any other existing silenced gun's ejection port.

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Boss edition

>Previously in the Mortal Realms:
>>97349032

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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Hey boys, does anyone have the PDF of Star Lizards 3rd edition?
>>
How do you guys protect your cav and missilemen so they can do their job? I always feel like I get tangled in shit I don't want to and my footmen aren't very durable
>>
>>97365865
which army?
>>
>>97365332
The problem is that a very large chunk of wargamers (at least locally) are people who have joined during COVID or more recently. A lot of them don’t even have a relative measure of how good it used to be to realize that we are in deep shit now. Like the whole Bane bit, they were born in the shit, moulded by it.
>>
>>97365264
yes, the Deathrattle Spearhead is the one with the most skeletons

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How true is this?
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>>97362166
Yugioh only requires skill at the deckbuilding level, which is fully obviated by netdecking. Zero to one decisions will be made during actual gameplay, all you have to do is memorize your deck’s flowchart. Two star complexity game at most.
>>
>>97362166
Uno is 2 stars because you can't win it just by having money.
Every other game there, except Magic, is 1 star because you win by just buying the most expensive cards.
Magic is 0 stars because it's not a game, it's an investment asset.
>>
>>97364997
>Yugioh only requires skill at the deckbuilding level, which is fully obviated by netdecking.
Ahhhh if only that were actually true. You need to know your opponents comboes choke points and how to recover from your opponents interactions and hand traps hitting your choke points with less than ideal resources, likewise how to play through your opponents reduced board states. Maybe 10 our so years ago you would have had a point but not anymore.
>>
>>97365785
>should I imperm the thing that's going to make me lose or not
High level decision making to be sure. A complex and interactive game for only the King of Games.
>>
>>97366029
>hmm yes I have one maybe two negates in hand
>let me just negate one card on my opponents field leaving 3 negates still up
>instead of hitting a key searcher somewhere in the middle of their combo to minimize their end board
>dependent the on which engines they're running
>when yummy, branded, dracotail, exosister, maliss, vanquish soul, and others are in the metagame
>meaning you won't have an ideal hand trap in every starting hand turn 1 over the course of a locals let alone a ycs
kys nogames

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97356960
athas.org is still around, and I think there will even be some new dark sun stuff for 5.5e, IIRC.
So that's nice.
>>
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Post OC about your own games
You DO have something to remember the good times by, right?
>>
>>97365472
Sadly not, never really had the pleasure of a consistent playgroup so it's just a bland mass of PUGs.
>>
>>97365472
We mostly have in-jokes and stuff on whatsapp. Nothing on the level of meme images, sadly.
>>
>>97365472
What virtual tabletop is this?

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Rebellions in 40k usually happen on a single world, or within a very limited region, and are often isolated before they can spread.

In Star Wars, the rebels are far weaker than the Empire, but because hyperdrives are easy to obtain and relatively safe, they can carry out guerrilla tactics. By contrast, the Imperium in 40k doesn’t have a rebel problem as severe as the Galactic Empire did, because warp travel is terrible and can't really do it without a Navigator

so if the Imperium ever figures out a truly safe form of faster-than-light travel, it would face horrific rebel problems all across the galaxy.
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>>97348967
but left the world become an option
>>
>>97345238
A cynic might begin to wonder why the Imperium seems so unable to make technological progress and whether there might be an underlying cause...
As if a buhjillion books haven't discussed specifically that at tedious length.
>>
>>97352759
Because the scientific method completely broke down and the art of constructing technology turned into a religion of praying for each and every nut and bolt on a vehicle. so that it takes decades to build a single tank.
>>
>>97353716
That's not it at all. It's that they are working with tech from 20,000 years ahead of our future, but with our level of understanding about tech. If you asked someone to explain why a computer worked, or give them all the parts to make one, they couldn't do it. Now imagine what the tech of the far far future will look like. Early 40k describes tech being crystalline just to hammer home what level of advanced sophistication it has (they ditched that because it looks dumb). The AdMech need their prayers not because they worship nuts and bolts, it's how they've kept the memory of how basic shit operates alive for millennia.
>>
>>97345238
most rebellion happen because living in the Imperium sucks

>Medieval fantasy setting
>Magic is nanomachine tech
>Ancient ruin is a crashed spaceship
>"The Oracle" is an AI
>Gods are original humans

PLEASE stop doing this.
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>>97352571
>Setting with magic
>Absolutely no limit on what magic can do
>Magic widely available to everyone with enough money
>People still living in medieval squalor

PLEASE stop doing THIS
>>
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>>97363044
>life is a simulation/game/layer/realm/world within an X
I've been tired of this since the 2000s at least.
>>
>>97360797
There's also that manga that's basically Underwater Ray Romano but also toxic yuri.
>>
>>97355371
there definitely is hyper advanced precursor tech in dying earth (including one Evil AI story, if memory serves) but most of the magic is actual magic.
I think OP is thinking more like Gene Wolfe or Linda Nagata where all the mysterious forces are just the compounded wreckage of a thousand previous technological civilizations.
>>
>>97353409

To be fair in Wolfe's case it was more like "it actually was clearly scifi all along and you couldn't understand it".
At least I THINK so. Man, those were some good books, but not the easiest.

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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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>>97364831
dotp had 2hg actually
>>
>>97365130
Yep, and 4 player FFA too, that's why I said "and earlier digital magic clients"
>>
I played the phantom sealed midweek thing, never played sealed before. Was fun, I might start playing it over draft but I heard it's really bad "value"
>>
>>97363875
I don't believe you.
>>
>>97294915
Play your decks more, boosts hidden mmr. You'll play smarter players the more you play a deck as you win more.

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About a decade ago we got a rumour that the Primarchs would come back (before it actually started happening).
Part of that rumour was that one loyalist would turn traitor and one traitor would become a loyalist.
So who's it gonna be?
Picture potentially related, Angron for ants.
>>
>>97366030
>inb4 XYZ could NEVER come back!
Big E literally said he'll get them all back when he used Guilliman as a muppet, so obviously there's a way.
>>
>>97366030
Perturabo comes back to the light because he gets cucked out of his machine empire by Vashtorr.

Jaghatai Khan goes over to Khorne, because that's where he belonged all along.
>>
>>97366063
>Jaghatai Khan goes over to Khorne
Undivided, clearly.
Guy has loyalty to nothing and nobody.

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>>97363280
>In fact, it's placing hermeticism ABOVE science.
lolok
>>
Why the insistance of comparing magic with engineering, when in many settings a wizzard acts way more like a lawyer?
>needs to know how to adress and talk the language of the demons/ghosts
>needs to be able to make pacts with devils
>able to decipher incomprehensible rules and stipulations, which are often archaic, counter intuitive or evencontradictory
At least thats how i rationalise the "basic spells". Want to cast fireball? Thats the equivalent of getting a fishing license. Want to do something unique? Well thats like trying to get a building license in a nature reserve. It MIGHT be possible if all stars align, but might fail with no obviois mistake on your part.

As an alternative i could present dungeon meshi. Gnome mages are mediators who convince the magic to do their bidding. While Elf magic, in dungeon meshi, is more akin to programming.
>but programming is science!
I am not sure if i would invite skyrim nude modders to a science convention
>>
>>97363891
I’ve always considered law a form of magic. Just whipping out a retarded statement can delay a case for years just because of some hundred year old shit everyone forgot about. Someone even demanded a trial by combat once, not too long ago, in fucking America. State by state shit gets weirder and more esoteric. In England some village has an ancient law stating all red heads must be killed or something.

But what is law if not social engineering? That’s what Ruscoe Pound said. Law is a tool and a building block.
>>
>>97363891
>>97364039
I like when magic is a literal living thing. It opens up avenues like this. What if spells are conversations? Or actual organisms?
>>
.

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Time to talk about weird monsters again.

As usual, any rants about Bog will be treated as bait unless you have actual proof.
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>>97363443
Cannontown is for chumps. I’m a retro and I just live in the sewers with a bunch of rats I trained to eat anything that looks at me funny.
>>
>>97356624
>>97358554
Apropos of nothing, what are the most chivalrous monsters a guy could stick on his team? For no reason.
>>
>>97360923
>>97362569
>>97363443
>t. people who think >>97353468 is the height of sexuality
Away! AWAY I SAY!
>>
>>97365240
Here's all the ones I can think of off the top of my head
Doomboros: Cowardly, but will defend it's friends with its life.
Bang: Dislikes people who exploit the weak and hates corrupt authority. Out of all the Boo-Men he's the most liked by retrohumanity (As well as the coolest).
Hisscreant: Loves fighting but despises those who pick on the weak. Will never back down from a challenge.
>>
>>97365418
I'd also like to submit Coconaught since they have protective instincts over allies, to the point where they're often employed as guardians and established populations of Coconaught developing cultures based around chivalry and altruism.

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What's your theory for why all the talent is leaving Leder Games?

What’s your worst/best board game break up story?
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>>97361767
>>
>>97365780
Thats a minor expansion, only four characters, not standalone.
>>
>>97365643
I like tom and respect his opinion but I've grown tired of their slowly presented top 100 years ago. It'd be fine if they were either better at describing the essence of a game or had more visuals, as I remember it it was largely the picture of the games box with a 7 minute monologue struggling to convey why some nebulous concept in the game is really fun.
>>
>>97365756
They didn't even bother upressing, brushing up, nothing

Just a screenshot
>>
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Here's my top 9 games of 2025, 2024, 2023, etc.

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Previous thread: >>97295718

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: what's the best classic GURPS cover art?
>>
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90% of unofficial GURPS content now seems to just be one extremely autistic guy who is trying to stat the entire past from the carboniferous to the cold war.
Why aren't there more people like that? You can't convince me that the GURPS fanbase is lacking the necessary level of autism. There should be dozens of obsessive-compulsive loons writing up every steam locomotive, or species of butterfly, or something.
>>
>>97366018
>Be me
>Faggot who has fallen in love with HTML, and also likes GURPS
>Start having fun with converting GURPS PDFs to HTML and statting GURPS vehicles in HTML
>Fall ill with depression
>Stop doing HTML stuff
>Amass enough wealth at work to retire early
>Slowly recovering from depression (hopefully)
>Dungeon Fantasy 8: Treasure Tables is the most relaxing GURPS book to convert, since the conversion actually involves making huge improvements to the tabular formatting, rather than just brain-dead copying and pasting into <section> and <aside> elements
>Currently halfway through converting it to HTML for the second time (I already uploaded an HTML version to the trove back in 2021)
Based? Or the most disgusting faggotry that you have ever laid your eyes on?

Prototype edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>
>>97364883
>picrel
sex
>TQ
A boy playing against a videotape to save his grandpa played a /fit/ skeleton on the table
>>
Is the shop I'm looking at wrong or will DM's Pandora Wars set really only have 48 card boxes?
>>
>>97364883
>>97337212
>Practicing for a a Skirmish this weekend
>I keep beating my IRL Teemo deck with Annie, the most popular deck around me
Fuck my stupid chungus life, bro. Cards won't come for another week so I won't make it, senpaitachi.


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