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What kind of fantasy monsters are you into? I like original abominations, standard humanoids/mythological creatures/giant animals are boring to me.
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>>97231805
>its a huge ass lion with nigh invulnerable skin and is intelligent
Nigger it can shapeshift and impersonate human speech
>>
>>97238603
Since when?
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>>97238099
>>97238302
Golden Age arc was peak, everything else wasn't as good although the art and monster designs are still great.
>>
>>97239207
>everything else wasn't as good
And yet still some of the greatest comics in the entire world.
>>
>>97238099
Ok

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Christmas edition

>Previously in the Mortal Realms:
>>97225164

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97240111
Kinda hard, since the molds get fucked when the surface gets interupted
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>>97240141
What do you mean by this?
>>
>>97240111
The key is appropriate sized tools like dentistry or sculpting equipment or a needle. A hobby blade will be a little too big and comic looking.
Just carve and chip away at it
https://youtu.be/8I3lY0zQPbg?si=AjJRl11E-Oy-FLe5
Is a good video for rust holes, people tend to just drill one hole rather than changing bits, using putty, etc
>>
>>97240111
Lightly score scratches with your hobby knife then go back in at a 45ish degree angle and cut out little gouges
Go slowly and cut little bits at a time, you can always cut out more if you want deeper dings but you can't easily add material back if you go too deep
>>
The new 40kay guy looks like somebody's stormcast to marine conversion, and not one of the good ones.

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What's a character you always wanted to play and what's stopping you?
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>>97238243
FPBP.
Would let play at my table.
/thread
>>
>Selkie barbarian who cannot return to his tribe because his cloak was stolen by [thing relevant to the GM's plot] and he has to quest to recover it.

I just haven't had a campaign he fits in.
>>
I want to play a male harengon bard that is the most innocent cinnamon roll you can think of and has no idea on what sex is despite being raised in a brothel. Think Ichiban from Yakuza but somehow more innocent.
>>
>>97238243
Sauce for the pic? Image search is being ass
>>
>>97240453
I'm not sure myself, i saved it from a long ago /tg/ thread about the jp localisation of becmi.

Which one do you recruit and why?
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>>97227812
I realize it does come off kind of stream of conscious. To summarize here, in recruiting a church member you intend on being a Cleric, the only real choice is a priest. If you're aiming for someone of a higher rank, it should either be under a dire situation or like an end of campaign recruitment.
On the other hand, the friar classes should be for church members that are not using traditional holy magic, so like a church assassin in a particularly edgy church or a church-aligned fighter or monk.
>>
>>97226577
God ain't real and all of those are charlatans
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>>97237270
An unfalsifiable claim. Try better nog.
>>
>>97237218
>In what fantasy land
One which you can make however you want, like I said before.
>>
>>97227968
>Plot Twist: The new pope is secretly an evil necromancer bent on becoming a demilich

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>Setting
Basically late medieval to early Renaissance Europe
>Magic
Not really available to players, expect in the form of extremely rare high level magical weapons and items. BBEG should possess magic abilities
>Player characters
European presenting male fighters only, maximum one low level hedge wizard or shaman
>Races
All NPCs and PC should be human, finding a non-human village like elves should be extremely rare, unlikely, and magical experience
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>>97222512
Op, just play the Pendragon grand campaign with "High Chivalry" cranked to max.
Myself I prefer the Dark Ages.
>>
>>97235154
This board isn't for discussing games, it's for discussing settings and worldbuilding primarily, with literature, film, and history, and a little bit of anime and manga on the side.
This is /tg/ - Everything But Games.
>>
>>97236641
This nigga has impeccable taste btw.
Just want to put that out there.>>97236641
>>
>>97239387
meant to reply to >>97235183
>>
>>97223088
>>97223146
>>97223273
The worldmap is basically the cover of your book. It isn't everything, sure, and a pretty map will not make a shitty game better, but it's a strong first impression and sets the tone for what you're going to have more often than not.

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Merry Christmas Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97239988
If they make it lore accurate, I'd imagine the effect has something to do with hurting your feelings.
>>
>>97238665
Damn Mimi, didn't have to do all that now.
>>
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>>97238995
>RP Walks in your direction
Peak intimidation
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>>97238760
Mostly just using it to learn the rules of the game.
>>97238593
WoW, Netrunner and Ashes reborn receive lots of praise. People have had fun with games that have been bad mouthed on here so your milage may vary.
>>
Financially it exists because TT wants to put as much attention on the series as they can, but gameplay wise now that I've looked into it Wixoss's level system actually fits a magical girl anime pretty damn well.

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Another Infernals edition edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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Merry Xmas /exg/! Or whatever holiday that would be the equivalent in Creation! Ligier is bringing presents and it would be best if you accepted them all, lest you be turned to radioactive coal.

Anyways I want to play an Infernal that hits the enemy with as many penalties as possible so my team mates just wipe the floor with them. But I also want to play a performance supernal infernal. Decisions decisions...
>>
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>>97238625
This reminds me of an old cartoon, but I don't remember its name.
>>
>>97238461
>>97238514
>>97238536
>trained mundane animals that can learn a couple tricks are better at fighting than actual warrior demigods
Very funny.
>>
>>97239249
Could be a creation of a First Age Solar, or a behemoth
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>>97238655
Cope

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
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>>97238809
That's every fucking class though lmao
>>
>>97240282
The whole system is a lopsided mess. I don't think they ever got around to playtesting any of it anywhere even close to the standards you're supposed to expect from a system someone is asking money for.
>>
>>97240324
No, I'm talking about *every* class, especially including every edition of DND.

ACKS has been play tested endlessly, I think you're a just a salty bitch who would rather be a Karen than a gamer
>>
>>97240434
nta, but what is it that makes Dex such a god-stat in most games.
+AC is nice but aside from that what's the deal?
>>
>>97240439
Initiative, AC, and ranged hit.
Dex seems to be the god stat since it does more than any other stat, covered offense defense nland utility.

>>97211865
how would a rogue prevent a monster from attacking a caster?
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>>97229548
WTF is the OP's pic supposed to be of?
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>>97230655
sounds like fag shit
>>
>>97231040
>>
bump
>>
bump

Deck the boards with solos burning
While the poles and leafs
Scream REE REE REE

Tis the seasons to be folly
All AffO freaks go
'wege 'wege 'wege

OP dons his gay apparel
Lacerda, Knizia hand in hand
Troll /bgg/ threads we feel compelled
Fucking birds and FIRST, my (you)s sell well

Welcome to the Holiday Edition of the Board Games General!


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the algo GOT me.
imagine the flickfleet
merry christmas lads
>>
>>97240255
I guess youd use the outer border to determine out of bounds/fleeing ships?
That does look buttery smooth and superior to the space mat.
>>
>>97239628
Vidya is infinitely better than solo board games. The answer is obvious and you know it.

Also, merry Christmas to all faggots itt.
>>
>>97240223
Sadge.
My wife got me innovation: figures in the and ordered the Bullet fan expansion and more deluxe bullets to allow for 5-8 players.
We got our oldest one Ice Cool and Guess Who.
>>
None of you told me Century Spice Road was elegant.

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On the spectrum of rubber forehead aliens to complete starfish aliens that are made out of silica and breathe methane, where are YOU specificially comfortable with. Does there come a point where an alien becomes too weird for you to "relate" to in order to include them in your games as playable races?

Personally I am fond of aliens that look plausibly like they could have evolved in a different world and have no distinguishable lineage to earth life, even if they share some superficial features.
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>>97240164
Which system?
>>
>>97240164
Rubber forehead.
The pool of people able to come up with something that's weird but still makes sense is pretty small. The pool of those that can make a half decent story out of those ideas is miniscule. Those that can do so on the fly in a game while engaging other people are probably non-existent.
Decent rubber forehead aliens should have some sort of distinct psychology and history rather than just, "+1 to DEX and the guy is blue", but they still have to be playable by a regular human.
>>
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>>97240348
Even besides just gameplay constrains trying to "play" as some sort of super weird ayylmao that doesn't operate like anything we'd recognize as alive etc, there is also the whole roleplaying aspect. It is already bit difficult for most people to roleplay as nonhumans, so the stranger you make an alien the more difficult/outright impossible it would be to roleplay as an ayylmao even to the extent it is possible to roleplay as something that has nonhuman psychology.
Most aliens in fiction, even nonhuman looking ones tend to be pretty humanlike in their behavior and thinking, especially when we look at more popular scifi, just for relatability reasons. The elites from Halo for example map quite well to basic "honorable warrior culture" tropes we already have.
>>
>>97240388
I don't think that an alien race needs to necessarily be explicitly just rubber forehead/star trek style alien in appearance for it to be possible to roleplay as one. The question imo is far more to do with how weird/strange the behavior and psychology of the alien is as long as there also remains some commonalities in morphology in terms that we can still understand how they move around and manipulate stuff on pretty intuitive level. As in, as long as the alien has some sort of manipulation appenages and means of locomotion that are understandable to us, I doubt the ayylmao being different from our bodyplan in itself is that big of an issue. Essentially, I think that it is the roleplay/psychological aspect of trying to play as some sort of sapient ayylmao octopi that would be the real challenge as opposed to what the ayylmao in question actually looks like.
>>
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>>97240355
Based and star control pilled.

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Mondstille Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97239100
Merry Christmas to you anon and all of /wfg/ as well, hope you get better soon.
>>
>>97239920
How I imagined Sieur Diederick Kastner in the only passable part of the dogshit BLslop Archaon book
>>
Aaaaaand nothing for ToW thanks James
>>
>>97240150
It was obviously going to be something 40k.
>>
>>97240150
>ToW
The old World

Work in Progress, Christmas Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97238669
I am so glad that the chaplain made it in one piece! Merry christmas!
>>
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It's starting to look like something. Accepting suggestions on what to freehand.
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>>97240389
What is it for?
>>
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>>97240425
Black Legion
>>
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I have a dwarf blood bowl team primed up, but I'm having a hard time deciding on a color scheme for them. Has anyone ever painted armor like stone? I was thinking like a marble/granite look would be neat but not sure how that would turn out.

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Recently I was thinking about alternative combat systems.

I remember someone talking about instead of HP the payer has a Jenga tower and he needs to remove peaces once hit, the skill is to remove peaces without the tower collapsing


So I started thinking.
For example what if the combat somehow involves cups and balls?

Instead of a D20+modifier nonsense why not change it up? Why not give a player 10 balls or legos or whatever and to win an encounter the player needs to land 2 balls in 1 cup?

There can be variants of this like a super hard encounter demands the player lands all 10 balls or what about reducing the size of the cup with the difficulty of combat?

What if we implement a fate system from Talisman for the players? What if legendary bosses have something like that for themselves? And can negate the players victory?

What if different monsters use different "balls" like for example some bone golems will be you throwing legos into cups and zombies are aluminum balls while naga can be gummy bears? That actually makes the monster feel different and not a copy pasted set of numbers. Also the different aerodynamics of these "balls" are part of the fun.

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>>97238495
>Daily reminder that D&D is great for filtering out schizos and human trash!
Yeah, it seems there IS something good with that game if it filters tards like you.
>>
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>>97240222
Oh trying to be smug are we?
You know what is the best part of it all?
I am not stuck in a retarded campaign that is over 11 years long!

I actually can play games and have 100s of adventures while you are stuck leveling your your idiotic characters and the game being trash because the GM will never allow any of you to die because then you fucks piss and shit yourself because you realize you wasted 11 years of your life on this retarded 1 campaign.

While I can have a new adventure every session and no one is afraid that their le precious characters will die!

I can even play other games!
Games that do not have a ass backwards system that wast time on irrelevant bullshit that both fails to simulate anything real and is to obsessed with le accuracy to make the combat take forever!
>>
>>97238495
>@
lmao
>>
>>97238257
What's the purpose of the character sheet?
>>
>>97239642
This resolution method doesn't do anything that I require of a resolution method. That's all I need to know.

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TTRPGs are a social game first and foremost. That means there's unspoken rules that vary from group-to-group, but a common one is "acceptable breaks from sensibility" in the name of game experience or table cohesion. It's the kind of thing that keeps the bitter rivalry between the Elf and the Dwarf largely to amusing banter and not outright PvP. It's an innate instinct: nobody likes to spoil the atmosphere, because that's a large part of the appeal of a good game (alongside the freedom).

That being said, there are also times when the group's course of action is patently retarded and you can't meaningfully push back on it without feeling like you'd cause a big fight over nothing (and then feel obligated to keep comrades away from the consequences), or something a character cannot abide has to be "sanded over" somewhat, or you as the GM don't want to cultivate the feeling that you're antagonizing your players by hitting them over the head with "you murdered someone because it was convenient and didn't even take measures to cover your tracks" or whatever unhinged misadventure occurred because something about the player position of the table cause human beings to lose IQ.

Have you ever had that feeling? I think I see enough greentexts to think it's common.
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>>97228087
It's the gms job to tell players they're being retarded but 90% of gms are too bitch to police toxic players.

Many players are anti-social losers
>>
>>97239445
lol
>>
>>97239503
If only wizards were known for their reasonable and proprotionate responses to trivial problems.
>>
>>97239974
Ok but how does boblin factor in?
>>
>>97240003
Working off generational debt slavery due to the wizard's minister's policy of fifty year mortgages.


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