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Music Edition

>Previously in the Mortal Realms:
>>93633266

>Official AoS website, Downloads, Rules Errata and FAQs:
https://www.ageofsigmar.com
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools and resources:
https://ageofsigmart.booru.org/index.php
https://aosg.github.io/
https://runebrush.pa-sy.com/warscroll/
https://warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/

>Thread question:
How do you like 4E so far?
>>
>>93646265
Sitting it out until battletomes. I play PtG mostly and that's gutted this edition with almost no enhancements and spells making it even worse.
>>
>>93646265
Dumb rat, you're not supposed to touch the leather in tension on the drum.

That's going to fuck up the sound.
>>
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>average Blood Warrior after a battle
>>
>>93646265
CAM ON SKAVEN
> BANG BANG
KILL SOME FAKKEN STORMIES
> BANG BANG
> tfw you realize nu fat rat is just armored tango
>>
>TQ
Haven’t played it yet but the guys in my group say it’s incredibly fast, almost everything dies by round 3
>>
Fact: this model is cooler than the entire stormcast range
>>
aosg has been so dead despite 4.0 releasing I can't believe skaventide failed to draw in players I thought people loved skaven
>>
>>93633779
Still looking for the dawnbringer series if that kind anon from the other week, or any others are around
>>
>>93646501
I believe people love wfb skaven. Where they lurk in the underground sewers, where they are known as myth, the drunkerd man stumbling out the tavern swore he say one jump down the gutter. Where cunning characters backstab each other to rule over shit.

Galaxy breaking multiversal setting just doesn't work for ratmen. Beastmen got removed for this exact reason, seraphon fit much better for example.
>>
>>93646494
>3D prints more expensive than GW minis
Apparently it wasn't cool enough to save the game lmao.
>>
>>93643619
>>93643599
>>93643526
>>93643680
I'll give it a watch and ty for the information anons
Do you think the Dinos like the Bastiladon and Stegadon will be replaced anytime soon? They hold up well in my opinion
>>
>>93646526
that model is 20 years old anon, it is just beautiful and has the shining knight thing stormcast has but better
>>
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So what are your ideas for a soft reboot of the Fyreslayers in order to keep them relevant?
>>
>>93646556
More than 1 fire creature
>>
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thots?
>>
>>93646518
>wfb skaven: dirty sewer ratmen that backstab because they are assholes lmao
>aos skaven: daemonic shards of the 5th chaos god of rats that tunnel through reality and backstab because they yearn to absorb other rat essence and become whole and become a daemonic avatar of rats
it's honestly too much
>>
>>93646501
james insane price hikes catching up with them.
>>
>>93646556
They don't really need a soft reboot, the auric flamekeeper/event priest/vulkyn flameseekers already show the way more visually interesting direction they're going to go for new shit. Give them a magmaqueen hero, some lady valkyries and some stubby cavalry with that aesthetic and they're a whole new faction
>>
>>93646591
no the vulkites and hearthguard need to be thunderstriked to get them off the table.
>>
>>93646556
>wave 1 infantry refresh, more like flameseekers with mixed gender
>runequeen named hero + generic variant
>draugr style unit
>draugr style hero
>Ignax spawn wyrms
>Ignax cult unit, be it cav or a big flamethrower (Big Stabba style) nested in a big unit of cultists with flaming weapons
>chariot with hero variant carrying the a runeson's hoard; ornate chests that are opened to grant buffs when the odds are dire
>lone named ancient magmadroth lamenting the death of his master who's like a white dwarf for Fyreslayers showing up unexpectedly
>>
>>93646494
That is cool, but I don't like the mmorpg derivative bulkiness
>>
>>93646513
Here are the last two
https://files.catbox.moe/t0m954.pdf 6
https://files.catbox.moe/6ok5qx.pdf 5
>>
>>93646712
it looks more ffxi than wow to me, so thats cool
>>
>>93646494
The mod is cool but the face is terrible
>>
>>93646585
>>aos skaven: daemonic shards of the 5th chaos god of rats that tunnel through reality and backstab because they yearn to absorb other rat essence and become whole and become a daemonic avatar of rats
AoS is very deviantart OC coded.
>>
>>93646716
Thank you!
>>
Is there some sort of mini wiki that details when all the different minis came out? I'm just getting into the hobby and want to only get the freshest ones to avoid getting screwed by refreshes.
>>
>>93646281
He's muting the sound for stealth.
>>
>>93646585
>>aos skaven: daemonic shards of the 5th chaos god of rats that tunnel through reality and backstab because they yearn to absorb other rat essence and become whole and become a daemonic avatar of rats

This isn't at all aos lore for skaven and never has been, i know exactly where you got this from and its misreading a line in the new novel where a character gives their very poetically presented view of what lies at the core of a skaven's heart and mind

its a literal nobody giving a cool "its like skaven share a single soul and theyre all scrabbling to to steal a little more of it, to glutton themselves on all they can and deny it from all others, to believe they're the only one who exists and is worth existing", not a statement on skaven literally metaphysically all being shards of the GHR who're fighting over his collective soul or some shit
>>
>>93646765
miniset . net
>>
>>93646765
I use this for pre 2015
>https://eefl.freeforums.net/thread/1622/games-workshop-fantasy-releases-timeline

this one is aos but the formatting kind of sucks.
https://docs.google.com/spreadsheets/d/e/2PACX-1vR61nuH8Qt6wi9kSGzCr22MuMRtPykJnQYr1WeNhzSJYKxRnhLPp2LsMIL5BDbtjFj6QJZW0a3RID7P/pubhtml#
>>
>>93646765
There's probably a wiki of it hidden away somewhere, but this reddit post has the only recent and most comprehensive one i've seen
>>
>>93646556
>soft reboot
update vulkites: keep the design as is, but fix poses, disregard modularity by having 4 models obligatorily with dual axes, 4 models obligatorily with pick and shield, 1 model with great axe, 1 model with brazier, the maximum degree of alternative options and poses should be giving the guys with picks a javelin instead, while the guys with axes would have the alternative of flail and punch dagger, but the poses of arms, legs and heads would be identical, the option for the head would involve exclusively swapping the classical crest of hair and open helmet for a closed helmet with a purely metallic crest
justify the schizophrenic loadout by saying they do ritualistic gladiatorial fighting where one side represents grimnir and the other vulkatrix in their off-time but in battle they fight as one unit

update heartguard: disregard the other options and builds and have only magmapikes, redesign them so they look more priestly, like the auric runesmiter, and make the pikes way thinner, give them pets too, something like a pair of salamander-sphinxes that would help them guard the shit

make an anvil magical mortar (you've got a forge scenery piece, might as well have an anvil)

make a token valkyrie generic heroine riding a winged pterodactyl magma beast

make a chariot pulled by a stocky salamanderturtleboarbull-beast

new bael-grimnir on a particularly flashy magmadroth, just to have a special character model and a magmadroth in a different pose
>>
>>93646556
Axe the faction and merge with CoS like with Belakor and StDs
>>
>>93646882
Oh and also remove all the Old World dwarves from CoS to make space for the merge.
>>
>>93646585
You just made it up tho? Nothing of what you said is true
>>
>>93646976
what is skaven lore then?
>>
>>93647001
Literally the same as fantasy, but skryre has more tech, and they can make gnawholes
>>
rule-layer bros,
when an enemy unit retreats from my gothizar harvester and models die due to the mortal damage, does the crawler get bone-points?
I think yes, since the rule says, "each time an enemy model in combat with this unit is slain"
also, would the harvester get points when killing models with his rampage?
>>
>>93647001
They are orcs, but for the furfag audience
>>
>>93647022
More like goblins
>>
>>93647015
retarded. remove them from the game. Beastmen got removed for this.
>>
>>93647019
Yes
>>
>>93647054
nice
>>
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An advance force was sent deep into undead territory to exterminate the vampire necromancers that have been plaguing our borders. The Slaan's temple guard and Kroxigors tore through the center, before sending the Kroxigors to the right flank, Scar-vet to the left. Both objectives were secured just before the Necromancers resurrected almost the entire goddamn army on our home objective. The Slaan pulled the Krox back from the right before running out there to hold the point himself, while the Scar-Vet was tied up in comvat. That's when their cavalry made it around to take out the Slaan despite the efforts of the Guard...and we had to call it at the end of turn four because my partner needed to go to the gym. Final score was 33-32 at the end of turn 4, it was anyone's game
>>
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Tried this guy twice. On the first time, it was funny to see a 20 Reaper blob with 61 attacks evaporate after he reflected 27 MWs.
>>
>>93646976
>>93647015
The rat oversoul thing is new lore, being upset by a GW retcon isn't exactly a new experience but it doesn't make anon wrong.
>>
>>93647164
>the dreaded spell of "no u"
>>
>>93647189
Would be nice if you gave us atleast some proofs
>>
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Weird feeling, they are monopse but feel rly fun to build. GW dont have balls to allow few "neutral" undead units to be 0-1 per regiment, across all death factions.
>>
>>93647245
Yeah, they should be noble hounds for FEC and opportunistic scavangers for OBR. Same with Ogors in basically everything, Fyreslayers and Ghouls too.
CoS mages, Questor Soulsworn, Mancrushers, etc all need a regiment of renown as befits their mercenary or nomadic nature.
>>
>>93647353
fuck yes i build them for my FEC actually.
>>
>>93646501
aosg is the fastest general other than 40k desu
>>
>>93647402
based open play chad
>>
>>93647436
Is that true? Aren't there like MtG or D&D generals with faster turnover rates outside of big new model reveals?
>>
Is there ever a need for a third darkoath chieftain on horse or third wilderfiend?
Darkoath box was discounted at LGS so I bought my third one.
>>
>>93647524
It's great getting a good deal on shit you don't need or want.
>>
>>93647524
Hold onto it until you can trade it with a friend or someone at your lgs
>>
>>93647604

I wanted the extra marauders and fellriders, and got the box cheap enough that it was a good discount on those 3 units. The rest is just gravy.
>>
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>Kill Team got Silent People before AoS did
>>
>>93647711
fucked up if you ask me.
>>
>>93647711
I think they needed to change their heads, the dont fit the bodies like at all
>>
>>93646494
The overall design is fun and cartoony but the detail isn't there. Is this warmachine or something? I have a box of these rhino/hippo guys from it but they were part of a big mixed lot so I haven't really looked at them since they got to me
>>
>>93646501
You whiny bitches say this about all of these games at the start of a new edition, how is it in any way surprising that everybody isn't ecstatic to play without their new actual book. I haven't even considered reading the core book until KB get an actual battletome
>>
>>93647762
They changed the bodies a lot for some reason but didn't change the face with it
>>
>>93647245
It's weird that the spirit host ghosts are seen all over various Death models but are only actually playable in NH
>>
>>93647790
They absolutely did change the faces. Their mouths are entirely different.
>>
>>93647353
They don't fit into OBR's look at all
>>
>>93646501
The board in general is just fatigued.
>>
>>93647801
I just meant the overall shape/profile
>>
>>93646501
In our local LGSes AoS is getting a revival since the new ed released. It was pretty much dead for the past few months beforehand.
I guess it's also because most 40k players also have an AoS side army or 2, and are bored as fuck playing Index rules with no codex roadmap in sight. Me being one of them.
>>
>>93647353
Or we could just get a unit that actually belongs in the army
>>
>>93647805
Opportunistic scavengers like ravens don't exactly wear the livery of the corpses of men they eat?
OBR can already take SBGL allies, idiot.
>>
>>93647860
Allies are gone, idiot. And OBR would use a construct for their "opportunistic scavengers" idea that you seem to be so obsessed with >>93647852
>>
>>93647711
What are Sylvaneth's harrowguard spites doing in 40k?
>>
>>93647907
I always forget how one feature being similar to something else always spawns this kind of autism
>>
>>93647890
Regiments of renown exist, OBR can take bats and grave guard with Manfred, ghosts, deathrattle and black knights with neferata
>>
>>93647938
So because you have one method of bringing another army's units into the army that means we should shove units into armies that don't belong there, my mistake
>>
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>>93646501
>he doesn't know 4cuck is dead
Even /pol/ on election year gets regularly outposted by /vt/
>>
>>93647972
Yeah, thematic rules shouldn't be prioritised over balance. While it makes sense dire wolves would follow around OBR armies, it isn't balanced to let them take them in a list.
>>
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>>93647107
Fellow Seraphon brother.
>>
>>93646494
Paladins of the Order of the Wall. I used to throw these guys because they could stance for knockdown immunity.
>>
>>93648018
If a bunch of direwolves were following around an OBR host they would capture them and use their bones for something else, it's the entire point of OBR
>>
>>93647450
Weirdly enough, it's Battletech general that reaches the top 3 along with /aosg/ and /40kg/
>>
>"...And which faction do you collect?"
>"Oh! I have a Grand Alliance: Order army! Want to play a game?"
>>
>>93648276
>guys I played 1st edition and own models haha please believe me I'm actually epic
>>
>>93647790
Time to slap some crossbows in their hands and run them as ghur wildercorp mercenaries
>>
>>93646265
>How do you like 4E so far?
My bud and I are still playing 3E. The Mawtribes are said to have eaten shit in 4E, and that's his army, so we're just sticking with that until the balance figures itself out.
>>
>>93648401
What about the dogs
>>
>>93648423

Mawtribes are strong, don't fall for "influencer" doom and gloom reactions.
>>
>>93648423
I have seen nothing but positive views for Ogres
Who the fuck is saying "Waaahhh, they're terrible!"
>>
>>93648423
I wouldn't say that, we just need some internal rebalancing. Butchers, Slaughtermasters, and gluttons are pretty good. The problem is everything else feels considerably worse than them. Tyrants are in this weird spot where 40 points more gets you Gluttons and 40 points less gets you a butcher and they're worse than either of those for some reason. Ironguts aren't any more durable than Gluttons and they're more expensive for less bodies, there's nothing iron about them. They hit like a brick shithouse, but everything does. Maneaters, gnoblars. And scraplauchers lack keywords so you have to take a tyrant or frostlord unless you want to hand your opponent CP, and none of them are worth that cost. Even if you do take them they have to go in that battalion and THAT'S not worth it. It's a bit of a mess but there's an army in there, it's just not very big. It's like getting a cake but only the icing is any good.
>>
>>93648579

HeyWhoa is spreading negativity about them.
I guess he doesn't like how BCR play or whatever.
>>
>>93648423
Everything needs balanced imo, it's embarrassing how little thought went into things.
>>
>>93648164
I'm not surprised, there's a LOT of concentrated autism in the battletech community. Kind of a requirement to enjoy the game.
>t. Battletech player
>>
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>>93648586
His opinion about anything isn't worth much
>>
>>93648449
I'm having that problem currently, I'm trying to make a "mercenary" wildercorp unit with what I already have but I have nothing that's suitable to replace the dogs with. I'm gonna attempt to make somethibg of my own but I'm a terrible sculpter and those dogs are pretty small so it will likely look like a five year old made them
>>
>>93648676
scribor minis?
>>
>>93648919
Idk but it's a big mess that heywoah calls a mawpot
>>
>>93648586
isnt heywoah the biggest sigmar dickrider? if hes complaining its probably a real issue
>>
>>93649094
A Mawpot mounted on a beast is a cool concept
>>
>>93649235
Conceptually yes, not when you just awkwardly slap it on a thundertusk
>>
>>93648676
This almost makes the greyknight baby carrier look cool and sound.
>>
>>93648676
I don't get why the guy would sit like that
>>
>>93648676
Is he being penetrated by the seat
>>
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>>93649403
>>93649439
>>93649452
>https://www.youtube.com/watch?v=KYgEn_xQQKI
>>
Just give me ONE bundle box with these James
>>
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>>93646265
>TQ
I played Spearhead games only so far. It has been ages since I had so much fun with AoS.
>>
>>93649791
No
>>
>>93646265
>TQ
I'm indifferent to 50% of it, like 25% of it, love 20% of it, and fucking loathe the remaining 5%. Because I know we love negativity, an example of the 5% is I think
>Once Per Turn (Army)
is waaay overused; I understand why it exists, but it's prevalent to the point of being a check on fun that inhibits list building.

>>93647711
Say what you will about James, but he's getting really good at sculpting insectoid stuff.

>>93648586
As much as I enjoy his content, I've come to terms with the fact that HeyWhoa is simply not very good at the game. He only plays one army, refuses to use most of the warscrolls, hinges every single game on getting off a solid alpha strike, and his takes reflect this. I truly think he'd be happier and his perspectives would improve if he bought a second army, like IDK or Maggotkin. Ogres are fine, but they're not a 300-IQ play army, and this seems to frustrate him.
>>
>>93649873
Spearhead is great, man. Not even memeing.
>>
Spears or swords/axes for darkoath fellriders?

Swords are 2A 4+ 3+ 0R 1D +1damage on charge
Spears are 2A 4+ 4+ 1R 1D but also grant a 10" ranged attack of 1A 4+ 3+ 0R D3D
>>
>>93646556
They don't need any rebooting, they just need more unique models like Magmadroth hound Chariots, Magma Elementals, Molten Metal launcher, stuff like that.
Hell make a Doom Diver Catapult but for Fyreslayers with the option of flinging your Hero across the map.
Just lean into aggression and fire, its that easy.
>>
>>93648676
The pot on the beast looks cool
The random Ogre does not
>>
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>>93650119
>No free Faction Terrain
>No free Endless Spells
>Games are not determined by listbuilding
GW creating their best competitive game ever by accident is immensely funny.
>>
>>93650334
Are you going to kite or fight?
>>
>>93650334
Obviously the one that also grants a ranged attack.
Also wasn't 4.0 supposed to get rid of 'which weapon' paralysis?
>>
>>93649167
The thing to remember about Heywoah is that he is a BCR main, and I haven't seen anyone saying BCR isn't dogshit in 4E.

Really anything outside of Butchers/Slaughtermasters/Gluttons is sketchy for Ogres right now I would say.
>>
So are they gonna sell more ""terrain"" for spearhead? I wouldn't mind one of those shyish cardboard things as well.
>>
>>93650544
will probably just sell the Garden of Morr set agein
>>
>>93650513
Then look around more, beasthandler with frostlord on thundertusk is ridiculous. Ogres have to do something other than spam one unit so they suck now to their brainlet playerbase. Oh nvm they spam gluttons instead.
>>
>>93650544
That would actually be cool. the twist decks are different for the aqshy and ghyran isnt it? Obviously they were chosen to fit the edition, but it would be cool to get say Ghur or Chamon twists
>>
>>93650544

No announcements have been made, but I expect a new spearhead season yearly, sold in a box featuring a new double sided board, cards and terrain.
>>
>>93649791
I imagine they'll be leaving soon. Hopefully we'll get another troggoth unit though, in a perfect world I'd want a fellwater update alongside a plastic hag but I'll take any variety of trog
>>
>>93650544
I'm expecting 2 or 3 more spearhead packs that explore other realms, perhaps one per year of the edition
>fire and jade
>amber and bone
>light and shade
each has reason to have its own cards and scenery, but I wouldn't expect revolutionary stuff
>>
>>93650723
i wouldnt be surprised to see a new spearhead set every season. the only way i could see that not happening is if they didnt expect it to be as popular as it is and havent geared up for that yet, but i get the feeling they knew they had a hit on their hands right away.
>>
>>93650723
NTA, but that's all I want.
Do one for Azyr vs Shyish and then Eightpoints, too.
>>
>>93650569
Too big. Spearhead scenery placement rules are very restrictive.
>>
>>93650650
i dont know, its a plastic kit of roughly the same quality as the rockgut kit. maybe a bit less customization, a bit less modern detailing, but it doesnt feel anywhere near as dated as some of the other plastic fantasy era kits floating around, and doesnt look out of place in the army

would i turn down new sculpts? absolutely not, but it doesnt feel like its in drastic need of a redesign in the same way as something like rat ogres were or nightrunners and plague monks still are
>>
>>93650481
>Also wasn't 4.0 supposed to get rid of 'which weapon' paralysis?

They generally just removed the kind of choices like "do I get the sword that hit on 3+ or the spear that hit on 4+ but has 2" range". Actual weapon options that make the unit works differently are still mostly present.
>>
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anyone know the rough scale of army sizes? like for a dawnbringer crusade do they assemble 100k troops? more, less? I know skaven number in the millions when they mount a real offense, and sce have stormhosts in the low thousands iirc
>>
>>93649791
They're reasonably priced as a webstore exclusive tbhon the delf shit is a joke
>>
>>93650811
It just feels like a holdover, the only trog heroes are just cave themed but for some reason one unit of them is completely aquatic. I don't want them to leave but they're far from necessary to keep around
>>
>>93650890
Any number you'll find will be meaningless, the number is what the specific story being told demands it be and that's across the board for AoS/40k/Old World. It's not a great or satisfying answer but it's the truth
>>
>>93650927
Drakespawn knights were only $35usd in november, bought like 8 of them when I realized
>>
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>>93646265
>TQ
Loving the rules system, not loving the balance. My ij are crippled right now so looks like it's another year of playing sylvaneth.
>picrel
Figured she's bent enough now to get her painted. Doing the horns without an airbrush was shit.
>>
>How do you like 4E so far?
I like that they have each chamber its own little rule this edition. It seems like something that could go in the allegiance abilities section instead of sticking it on every warscroll. Its also weird that Warrior Chamber doesn't have one at all. Maybe just give them the +1 hit around non warrior non hero units from the formation ability and then make a different formation instead.
I don't like the over emphasis on wizard, they're better than basically every other support hero by default. The regiment restrictions hit some armies too hard and make their list samey, like way too few stormcast heroes can take vanguard units. Suddenly Astreia Solbright and Krondys are somehow teleporting around showing up in every skirmish anywhere in the mortal realms.
>>
>>93647245
>GW dont have balls to allow few "neutral" undead units to be 0-1 per regiment, across all death factions.
You can take up to 3 in any death faction in Warcry
>>
>>93647245
isnt that kind of the point of regiments of renown?

death have 8 regiments of renown that can plug and play into any of their armies. the most of any grand alliance, including one thats just a corpse cart and 20 zombies, thats about as "neutral undead" as you can manage
>>
>>93651629
They want direwolves though because they're waacfags and wolves the best screens in the game and the entire reason soulblight is even good.
>>
>>93650049
> HeyWoah
Agree on most points here. It's hard to take someone seriously as an expert when they only play one army. I mean, this isn't a 160 IQ game, but you need to show you have put in the reps.
I listen to him mostly because he can say some funny things. His analysis is basically a long 'lol shit take' session for everything beyond the most obvious takes.
He is also unironically fell for the 'premium GW models' meme to a point that it's almost pathetic.
>>
>>93650424
I remember when he first posted that thing here.
And shitting on it. Namefags are cancer.
>>
>>93651664
i thought the wolves werent really anything special without belladoma?
>>
>>93651717
>It's hard to take someone seriously as an expert when they only play one army

has he ever professed to be an expert?
>>
>>93646585
I went in to buy Beasts of Chaos for my Beastmen army I’m doing for Old World. The redshirt struck up the usual salesman convo and when I told him I found the AoS models cool but the lore is dumb, he launched into a tirade for 5 mins about how the lore is actually good now. It was sad to see how fervent he was, I guess they must really fear missing their quotas.
>>
>>93651958
People have different tastes you know.
>>
>>93651979
Agreed, it’s a shame he didn’t seem to understand that. Multiverses are dumb and I can’t care about a world built around them. That doesn’t change that AoS has lots of cool minis, especially compared to 40k slop of the last few years. Also if I am being fair it’s also a much better game to play than 40k, but 40k 10th is the worst board game I’ve ever played.
>>
>>93652013
age of sigmar isnt built around a multiverse
>>
>>93652048
The realms are effectively multiverses. In the marvel way, not in the literal infinite number of worlds.
>>
>>93652077
no they're not. they're different physical locations connected by portals. they're closer to the different planets in a season of stargate.

not multiverses in any sense of the word
>>
>>93652089
So are multiverses, except without the portals necessarily
>>
>>93652108
...how are you using this word "mutliverse" because you seem to be incredibly confused on what it actually means.
>>
>>93652077
It's literally just a metaphysical solar system that operates with magic. 40k is probably the only setting with a multiverse.
>>
>>93652116
Multiverse: a collection of different universes that are thought by some people to exist at the same time.

Multiverses are also physical spaces. But they aren’t physically connected. Like the AoS lore where you need supernatural portals or other magic to access them.
>>
>>93651958
Ah that didn't happen. Nice to know.
>>
>>93651851
the power is from the pinning getting their control back is just nice.
>>
Newbie here, just putting together and painting skaventide.
What happened with the verminlord? Are they retiring it? But its such a modern looking sculpt? Because of the new hero one they showed off after hel crown? I'm a 40k refugee make it make sense
>>
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>>93652184
Oh and looking for feedback on my test model for the rats
>>
>>93652184
nothing happened to it, its still a unit in the army and still being sold.
>>
>>93652184
The vermin lord has multiple warscrolls bruv. The new one is just a new named character ( I think).
>>
>>93652184
No, the new one's a special character. That's like saying they'd retire all chaplains because Asmodai got a new model.
>>
>>93652211
>>93652208
>>93652200
Thanks anons. I had heard some rumblings but probably just shit posts I didn't understand. Good to see some things are the same no matter which system you play.
>>
>>93652144
Multiverse is when you have sever versions of the same world, with same characters, but with twists.
AoS realms also exist in the same eather, which is also shared with realms of chaos.
By your logic most of mythologies, and stuff like Realmscape are multiverses
>>
>>93652144
Classic case of "I never read anything about a thing, but i imagine it looks like X, and i hate X"
>>
>>93652144
>Like the AoS lore where you need supernatural portals or other magic to access them.
Lorelet, you can literally fly from one realm to another on a fucking spaceship. Like that one Silver Tower in Broken Realms that fled from Eight Points, got ambushed by lizards in the space and crashed down in Chamon.
>>
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>>93652199
Looking good
>>
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>>93652144
> a collection of different universes

okay so here's the first problem. they arent universes. each realm is about the size of a big planet. bigger than the old world, but not uncrossable. certainly not as big as a solar system, let alone a galaxy or a whole universe. they float in the cosmos arcane, which itself exists somewhere in a single contiguous universe, which does physically connect the realms, though the makeup of the cosmos arcane and the elemental energies at the outer reaches of a realm make them impassible, but they are still physical places like a flat disc planet. you can even see the other realms at night in the sky, and the realms have moons, the realm of hysh acts like a sun for the other realms. its closer to a wonky solar system than it is a universe.

so it sounds like you just fundamentally misunderstand the setting of age of sigmar.
>>
Responding to such obvious bait should get you pegged.
>>
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What unit would you like for your faction?
Pic related for hedonites
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>>93652300
More.
Sea.
Creatures.
>>
>>93652199
Looks good anon
>>
>>93652312
It cwould be cool to get a big monster caster, in a form of a elf wizard riding a giant octopus, also they need a manta fantasy ray
>>
>>93651865
When you make money on your shows then I'll say you are passing yourself as someone with authority
>>
>>93652331
>the bar for "expert" is making money

how very american of you
>>
>>93652312
Those are too pale to be SEA creatures
Joking aside, something more overtly southeast asian would be a good aesthetic
>>
>>93652328
Give Crab
>>
>>93652342
> no reading comprehension
Vaulted yuropoor education on display.
>>
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>>93652199
Whats some good colors for painting rust? I feel like I can make some nice verdigris (pic related) but I dont have a good set of rust paints.
>>
>>93652300
As a Skaven player who only really cares about Skryre, I'm content with the state of my army's range for once in my life.
>>
>>93652360
All you need is an orange and a warm brown for rust
>>
>>93652360
Mournfang brown thinned down is perfect for rust.
>>
>>93652510
>>93652425
Hmm, I dont have mournfang, but I do have cygor brown + goregrunta fur has a nice orangey tint. I should try those
>>
>>93652537
Those should do.
Really any sufficiently reddish brown should do, and if you said they have an orangish tint they'll work. If not? Just mix a smidgen of red or orange in
>>
>>93652552
>>93652360
You can actually see here. Under the drybrushed white, the ghoul beast thing was painted with goregrunta.
>>
>>93652565
Is the wood also gore grunta? Cause that is a perfect rust color
>>
>>93652365
I think Skryre really just needs a big mounted hero. Just a nice centerpiece model, and not a named character. Though, the other clans need significantly more so I'm not advocating for more of them at the moment.

>>93652300
KB need cavalry, elite infantry, a hobgrot hero, and a monster that isn't a goddamn hero. They'd be perfect after that. Like, if KB got an equivalent to the BIG PIG, with all of its options, it would be perfect
>>
>>93652360
Tbh anon I just used dirty down rust. Shake for 5+ minutes until you hear the BB rattling, add little dabs with west brush to spots you want rust, reactivate as needed with water to reduce the (very strong, overbearing for our scale) initial results. Then some metal highlights around it to really accentuate the contrast
>>
>>93651046
looks fuckin sick though anon, respect for making blends that big look good with a brush
>>
>>93648423
Listen to others rather than experience it for yourself like a close minded retard. Good thinking anon.
>>
>>93652582
I'm still hoping for boltboyz mounted on some flying thing. Obviously a dual kit with a melee build, but flying cav archers very much fits into the "Fight dirty" ethos of KB
>>
>>93652577
I dont remember actually, I think I might have used wyldwood for that
>>
>>93652652
i would love a 3-5 man unit of gnashtoof mounted boltboyz in the style of the gloomspite wolfriders with hit and run skirmishy tactics, and maybe a melee variant with spears and nets that can entangle targets and then go stab the shit out of them

i know its the safe pick but i'd really like that
>>
>>93653147
Given that the gnashtoof the killaboss is mounted on is rather explicitly of exceptional size for gnashtoofs, having hobgrots on them seems more reasonable than KB, or just having them as warbeasts.
Though as I said before, Flying cav archers is like, three levels of "fight dirty" and would ALSO KB something that can keep up with the damn vulchaboss. The spears and nets are definitely a good idea too though, doubly so on flying cav.
>>
>>93652606
nta 3rd edition is more comfy
>>
>>93646265
>How do you like 4E so far?
List building is bad. Balance is bad. Underdog mechanic is bad. Battle tactics are still in the game and are therefore bad. Points are too high so games are too small.

Don't really like it.
>>
/nogames/ here. how are vampire counts in general? they are so cool.
>>
>>93652652
>>93653147
>>93653184
What's especially interesting about how Skulbugz works now is that all the rules are for "companion" attacks. No more requirement for it to specifically be a monster. Huge change.
>>
>>93653259
are you talking about the unit vampires or the army soulblight?
>>
>>93653263
No, what's especially interesting is that they actually bothered to give skulbugz a rule that DOES something.
>>
>>93653276
uhh, the latter
>>
>>93653442
they're fine. they do exactly what you would expect them to. they play very similarly to how they've played for the last 20 years, minus the old crumbling rules.

probably the biggest change was the vampire lord on foot turning into a teleporting ninja assassin instead of a buff support guy
>>
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Played a 5 game 1k tournament today. Went 4/1 and took home first on tiebreakers with Krazogg’s Grunta Stampede. This ability FUCKS.
I slurped up so many pieces of cavalry, sneks, and even a suffocating gravetide.
It probably doesn’t scale well to 2k, but I think I’m gonna do it anyway, I had so much fun today :)
>>
>>93653640
>You don't understand, the pigs are VERY hungry
>>
>>93649439
>>93652281
I wish
>>
>>93653658
That’s pretty much what I said when my opponents charged me, got slurped and questioned if I got it if I didn’t charge or if it was each charge phase.
>>
>>93653693
Look, you better take the pig that swallowed the gravetide and give it a bit of a conversion to comemorate something hilarious.
>>
>>93646265
>How do you like 4E so far?
Far more than 3E. The core rules seem solid with added interactivity on enemy turns.
What needs fixing is the points and index balance. Some are totally busted with minimal downsides (NH).

Battle Tactics are back and they slow down the game. Should make it a card draw like 40k imo.
At least they weren't as bad at last ed when they prioritized certain keywords to benefit.
Monster season was the worst and I think I dropped from 3rd ed because of that. My entire army only had one shitty Monster while SoB just jerked off and scored like mad.
>>
>>93646265
>How do you like 4E so far?
Most is good, make terrain and endless spells cost points because right now they are just a play the game tax
>>
>>93653925
Terrain has been free for a few eds already. Not sure how they're gonna balance the costing because for some armies its downright essential (gloomspite moon) while for others its a useless piece of shit (obr nexus).
I wouldn't mind endless spells being costed again, but as usual it would mean that people would just take the good ones anyway and the trashy ones remain unused.
>>
>>93653952
I just want everyone to get their terrain and spells finally.
>>
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Weren't SCE supposed to be shown week after Skaven?
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>>93654164
Skaven were teased not shown off in their entirety
>>
>>93654198
is this cope?
>>
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>>93652652
>I'm still hoping for boltboyz mounted on some flying thing
Objectively correct take
>>
>>93654164
The Nova Open Is at the end of the month. We are probably going to see them there.
>>
>>93654226
The question is what's an appropriately nasty flying swamp be-
Mosquitos.
KB on giant mosquitos. Melee or ranged option, mount's bite attack can do some self healing.
>>
How many shooty gents should I have for cities?
>>
>>93654204
please say sike
>>
>>93654265
Miredrake. Though, I'm picturing a certain Batrider...
>>
>>93654331
Bats could work too. And Miredrakes are probably a bit too big for the type of cav we're thinking
>>
>>93654331
>Miredrake.
Too big. Unless thye're some squig-like creatures that are mostly mouth
>>
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>>93654265
Some kind of mud wasp would fit into their theme of poison/venomous weapons and be suitably mean
>>
>>93651629
RoE are gay, mortarch in every engagement.
>>93651664
I want them because I have crusading pilgrims and it would be cool to have unit or two if loyal hounds for my king and regent.
>>
>>93652300
BSB horror
Chariot mount for King
Corpse Cart as a supply wagon
Abhorant Lady of the Court
Zombie Wolves
Some other resurrected monster like meat golem.
>>
>>93654707
The abhorrent lady of the court should be reclining and fanning herself like she almost just fainted but also have a signiature FEC horriblenless
>>
>>93646501
This board and especially the warhammer generals have been slowly overran by secondaries and zoomers. No person that wants to actually enjoy the hobby would stay here very long.
>>
How do you transport your models? I like the idea of magnetising the bases and carring them in box with metallic trays, but I am not sure how well it works for bigger models - let's say blightlords in maggotkin or treelords in sylvaneth. Any save way to transport those, or Sigmar protects, centerpieces like Glottkin or Alarielle?
>>
>>93654732
Model already exist, old world has it covered.
>>
>>93654746
Exactly that but I magnetise a side too for tall models of they don't already fit and aren't magnetised into parts that do
The main issue is having lots of little boxes versus one big one with a layered solution
>>
>>93653918
They should use cards like Spearhead, buff vs Battle Tacitc
>>
>>93652300
I don't want new units, I want them to fix what I have. 12 out of 26 warscrolls in my index are trash. My magic lore is trash, my allegiance ability is trash.
>>
>>93654265
>Melee or ranged option
I'd rather they not get melee.
Make those things fragile and shit in combat, but fast as fuck with Boltboy tier ranged.

Basicaly anti-Gore Grunta that runs from the enemies instead of towards them
>>
>dude complains how redshirt fervently defended aos' shitty setting
>posters claim that never happened, then proceed to also fervently defend aos' shitty setting
fucking lmao you lot are so sensitive
>>
>>93655058
AoS is fine, WHF is fine.
TOW is a shit setting though.
>>
>>93655058
guy said the lore was dumb, then when asked what he thought the lore was, he was completely wrong. he was making up his own headcanon about the setting and calling it stupid.
>>
>>93655058
not as sensitive as your blown out asshole lmao.
>>
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>>93655058

gr8 b8 anon. Go take your meds and go to bed.
>>
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How is my blightking looking? I know I went a bit heavy on the drybrush for the sword but w/e it's meant to look worn. Should I change any of the colors (minus the banner).
the skin is gonna be some 50/50 medium and contrast paint with orange sores and pink wounds.

>>93646765
>>93646793
it really surprises me how there's no massive comprehensive database with images, release dates, sculptors, production runs, and bundled sets for at the very least GW's miniatures from the past few decades. Like a Super Smash Bros trophy gallery. It would be so convenient to have

>>93646796
this is pretty neat actually

>>93646265
Why does eavy metal insist on highlighting EVERY fucking edge three to four times? People see the box art, try to emulate it, then eventualy realize the style is just aids dozens of space marines later. This stormvermin looks like shit because of it...
>>
>>93655120
>Why does eavy metal insist on highlighting
because hi-res pictures that are 10x the size of the models need to pop.
>>
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>>93655120
You already bought 4 extra paints just to paint over eachother on thin edges, so GW won even if you think i looks like shit
>>
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>>93654746
I stuffed my nurgle vanguard into some ziplocs and the big flies wrapped in some towels.
The banners on the flies got stuck in the fabric loops and snapped. The fly dragging the bell also snapped where the chain meets the bell but I glued both back on. Now the fly leans a little bit to the side but he's airborne so it looks like's swooping to the side. I didn't really enjoy playing spearhead so it's likely I won't be playing AoS again and just be a hobby fag...
>>
>>93654746
I have magnetized 6blightlords and it works fine, iirc I have 2 3x3mm and it is bit to strong for them.
>>
Spearhead is brilliant - fast, frantic and every time I've played it it's either been incredibly close or I'd misread a rule that screwed one side. Anyone else loving Spearhead?
>>
>>93655214
It’s great fun, and I’d absolutely recommend it. It’s both a way to get into AoS generally and a format with its own intricacies.
>>
>>93655214
I played it twice and was fine.
It has potential, but without support it will die out
>>
>>93655214
Only played a couple games so far, but they made me want to play more. Fast and fun, still great tactical depth, just accomplishes everything it set out to do. Great game system to hop right into the action and sling some dice and feel like you're playing a small game of AoS rather than Warcry.
>>
>>93646408
Can confirm.
If you can't stack debuffs to hit/wound againt the opponent, spam ranged units that roll buckets of dice or run and still charge the opponent turn 1, consider getting a different army
>>
What's the "bullshit" mechanic of each army that they have to use to secure wins ?
>>
>>93655498
Attacks
>>
>>93655498
go ask reddit
>>
>>93655498
NH wards on everything
>>
>>93652300
A Medusa riding a giant snake
OR
Khinerai beast handlers/hunting party with some kind of flying hunting beasts like stymphalian birds, or the bat-winged pegasus that Morathi used to ride.
>>
>>93654960
What do you play
>>
>>93655498
They're called battle traits. Just look them up
>>
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I've never played SCE before but the urge to have a dragon army is strong.
Are you actually able to play an army with nothing but dragons in it?
>>
>>93655132
I'm not usually that guy but jesus christ that gap/seamline going through the entire fucking model is so aggrevating
>>
>>93656143
It's the same guy that just slaps contrast on everything so it's par for the course
>>
>>93651046
should've just layered the blends with a big brush instead of glazing, also return to reddit
>>
>>93655072
TOW is hardly even a setting, it immediately went against the time period it was supposed to be in. It's just WHF: Whatever We Feel Like Releasing Edition
>>
>>93656137
Yes, but I have no idea if it's good.
>>
>>93656137
You can
>>
>>
>>93656248
Do you have a question or remark
>>
>>93656081
slaanesh
>>
>>93656188
>it immediately went against the time period it was supposed to be in.
Can you elaborate? Genuinely interested.
>>
>>93655120
How'd you do your sword?
>>
>>93656270
The goblin hewer wasn't invented yet in universe but was in the first release wave for dwarfs
>>
>>93656198
Its between bad and mediocre. Stormcast monsters have poor health to points ratios and no wards.
>>
>>93656188
It was always like that with both 40k and FB, only recently gw started paying attention to "current" period of time. Azhag and Grom were both dead, yet remained plyable. Captain Tycho has been dead for all of his history as a playable character, war of Armageddon is set hundreds of years before the current timeline.
And honestly, it is a better way of doing things
>>
>>93656315
I agree, it's just retarded how the entire marketing for Old World was how it was gonna dive into that period and then it finally starts getting releases that have nothing to do with it. Chaos didn't even get a single new hero or anything and they're THE bad guy of that period
>>
>>93655234
Some unique missions or something would go a long way.
Also an Ironjawz spearhead, not that the Kruelboyz one is bad albiet.
>>
>>93656137
Every army needs a few units that count as "Battleline" to be a legal army.
Your Dragon characters like the big blue and orange dragon, your named riders like Ionus, and the hero variant of the stormcast dragon rider unit (which builds out of the same kit) have an effect where if they are your general then your dragon rider units count as battleline, so yes you can.
Stormdrake guard were nutty last edition and this edition they are still good, probably don't want 100% dragons but 80% with some support can work
>>
>>93656403
There's no battleline in 4th. What are you talking about?
>>
>>93646501
4e is just the same WAACfag alpha strike autism as 3E. People are burnt out on boring wannabe-40K sigmar, I want it to be fun with crazy abilities again
>>
>>93646494
i've seen a 18 month old eat and shit out playdo that has better detail than that
>the sword
>the cape
>the shield
>the helmet
>the feet
>the pads
>the proportions
>the tactical rock
>sloped base
the fucking lot
>>
>>93656442
>a model is handcrafted with somebodies hands and bare the imperfections of a pursuit of art and passion
>this is a bad thing
the model is akin to a small religious statue
>>
>>93656024
>6 years since release
>practically unchanged since launch
>people are STILL being filtered by nighthaunt
>>
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>>93656463
>the model is akin to a small religious statue
>>
>>93656137
Yes, its called Gristlegore and it was better in 3rd.
>>
>>93656472
yeah. It's handcrafted and cast in metal. It has sovl unironically. I don't know why you see that as a bad thing.
It is not too different to those pewter knights you get at heritage sites. But you likely arent cultured enough to have experienced that
>>
>>93656330
They should have released a pre-everchosen asavar and had missions for him collecting the various everchosen artifacts and then release a big boy everchosen model when they finally get to the war against chaos
>>
>>93656270
Models reflect the 8th timeline and explicitly negates their own timeframe with things like the war altar being commissioned by Magnus while the Emperor who is explicitly not in TOW.
Then there's handwaving of Steamtanks availability and other things because they think it's an age of legends and myths.
>>
>>93656403
Anon you realise 4th edition came out right?
>>
>>93656478
Anybody comparing a warmachine model to a religious statue isn't lecturing anyone about culture
>>
>>93656478
>It is not too different to those pewter knights you get at heritage sites
It's a fantasy model for a dead boardgame you swine
>>
>>93656465
I think Harrows have no business having the ability they do. If they made them your turn only they'd be trash though. Maybe rework them into 5w heavy cav instead. Death stalkers could be pick one or two units every turn and it would still be good. Hex do have to go up, you can't have that amount of effective health for what they cost combined with their speed and damage. The index is also full of trash units though and people ignore that about them.
>>
>>93656530
>The index is also full of trash units though and people ignore that about them.
Yeah wonder why
>>
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>>93656528
>>93656515
alright alright dont get your panties in a twist. I am talking about the literal production of the model. It was sketched by an artist on paper, it was handsculpted out of putty, and then a cast was made and molten metal was poured in and out came the model.
Anon was listing imperfections, half of which arent even true, but at the end of the day the slightly curved "straight" lines are a symbol of the humanity that created the model. For sure, it wasn't long after that that the production pipeline for the game became standardised.
And now barely any models are hand sculpted and even less cast in metal.
It's a lovely figure, it's endearing and I personally love the paintjob. The reason I mention religious things is that I bought a crucifix as a kid from a church, it was enemal and gold, with lovely little gems in it. It was not perfect, I could tell that a human process created it, but it looked lovely. It had similar colours to that models paintjob. It wasn't this one, the colours of the gems and design were different but it was similar to pic related.
Im not saying it has the same reverence to religion or historical events.
>>
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>>93656514
>>93656433
Yeah my bad, coffee has not set in yet
Here is a cool Vexilor (Not mine)
>>
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>>93656198
>>93656205
Thanks
>>93656298
>Its between bad and mediocre. Stormcast monsters have poor health to points ratios and no wards.
:(
>>93656403
Thanks for the explanation.
>probably don't want 100% dragons but 80% with some support can work
Nope, gotta be all dragons. I don't care for the Stormcast otherwise.
>>
>>93656514
What did 4th change? Haven't read the new rules yet.
>>
>>93656583
that's really good anon, do you have a scheme somewhere?
>>
>>93656530
>>93656548
Nighthaunt have always been cursed with 2/3 of their army being worthless trash
>>
>>93656596
Nevermind, found an explanation.
>>
I bought a small army right before the edition switch so I'm waiting for 4th to actually start before getting into it beyond painting. Is 4th actually a thing yet or is it still just a starter box? ive tried to get into 40k and aos before but each time I try its right between editions.
>>
>>93656691
We are going to get a 4.5 edition in like a month from now dude.
>>
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>>93656583
I don't think it's cool
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>>93656691
It sounds like you're just looking for excuses to not do anything
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>>93656691
yes its fully out.
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>warrior chamber - main hold the line grunts
>vanguard chamber - scouts, shooting, fast shit
>sacrosanct - wizards and anti magic
>extremis - shock cavalry and monsters when you need the big guns
what battlefield role is ruination supposed to be exactly? Is being edgy a role?
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>>93656858
Ruination is a mix of ultra elite veterans and suicide missions.
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>>93656858
anti corruption I guess? I dunno.
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>>93656752
No the army is painted. I just don't want to learn rules that will change in 5 minutes
>>93656761
cool.
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>>93656858
Their role is to be as boring and pointless as possible
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>>93656896
Extremis is ultra elite vets already, and they're the dudes that can't suicide mission. If anything they're like last resort reserves.
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>>93657040
I feel like ruination as a concept just failed. Regardless of what you think of the specific sculpts nothing about them conveys what they are supposed to be. It doesn't help that the "super fucked up" stormcast they show us in the trailer literally just has blue eyes and some scars, stormcast already could have weird shit like glowing skin/eyes without being ruination
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>>93657040
>and they're the dudes that can't suicide mission.

Stormcast have a different concept of suicide mission. For Stormcast a suicide mission is not one where you can die, is one where your soul can be destroyed so you don't get to respawn. Ruination is useful in that situation because a Ruination guy was not going to be reforged again anyway.
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>>93657064
only like half of them are out.
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For RPG reasons, I have a question. Can an adventure group make a deal with Nagash to do a quest for him in exchange for releasing a soul from his and restoring them to life? Would Nagash honor the deal?
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>>93646265
Did the AoS RPG have a 2 player mode?
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What's the lore reason StD don't fight alongside God marked armies? Like a Nurgle Chaos Warrior tagging along with Rotbringers?
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>>93657138
What? they do fight together, dude.
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>>93657064
Yeah I was genuinely excited for something like a fantasy version of Necron Destroyers where they've lost their humanity and become pure living weapons
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>>93657099
But literally nothing about what we've seen conveys anything about them being broken/"dying" stormcast. They're just wearing slightly different armor. They should've had cracks in their armor with lightning escaping or something, anything to illustrate that these guys are barely holding it together
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Why the fuck is GW slowly making aos more grimdark with shitty whf aesthetics in 3rd and 4th? What happened to the kino noblebright ultra high fantasy cosmic metal album cover aesthetic? I thought the whole reason for aos was that generic potato sack fantasy doesn't sell?
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>>93657138
All of chaos with the exception of skaven works together all the time, you can think of StD as being more Archaon's/Be'lakors guys. The god-specific armies are just focused on their patron's goals/desires whereas StD is just spreading chaos and corruption as a whole
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>>93657181
Ultra High fantasy Is not that popular either. They are trying to find a balance.
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>>93657181
Nothing in this image was well received or particularly popular, the dreadhold terrain sets were shit on relentlessly for their price by everyone
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>>93657200
>Ultra High fantasy Is not that popular either
Source: your ass. Aos outsold whf by 100x at least
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>>93657181
I wish I had the Crucible
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>>93657226
Yes, for a dozen different reasons. But it was not hard to see that the setting that was presented at the beginning was one of the major turn offs. Again, they are not disregarding the high magic completely, they are are just trying to find a balance between ultra Crazy e more down to earth.
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>>93657168
The reclusians don't, the prosecutors and azyros have soulfire wings.
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>>93657226
We are still dealing with secondaries misinterpreting 1st edition to this day, it was not widely appealing. AoS didn't actually kick off in any meaningful way until soul wars/2nd ed
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>>93657260
Prosecutors aren't rui-
>Though the Prosecutors once shone with the light of Azyr, Be`lakor's fell rituals forced a great many of them to share the skies with billowing clouds of Chaos corruption
Alright, weird and unnecessary change for no reason. I still feel like that doesn't convey anything about them being broken
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>>93657181
Your opinions suck and you should deep throat a cactus.
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>>93657410
>Alright, weird and unnecessary change for no reason.
100% they did that because they had new prosecutor sculpts and didn't want to only put a single ruination unit in the starter.
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>>93657134
>Would Nagash honor the deal?
He probably wouldn't honour it, but he might promis to do it if it convinces people to do what he wants
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>>93656579
Yeah it’s handmade with soul and passion but so is half the fetish shit you see on /d/

Being handmade is overrated
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So are stormvermin real elite troops now?
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>>93657135
A good DM can handle having only 1 player, but solo sessions of pen and paper stuff feels gay
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I've built 10 fellriders, 5 with spears, 5 with shorter range weapons, how would be best to build my third unit?
Basically which option is better for reinforcing?
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>>93657507

I don't play Skaven so I can only paraphrase Vince V: stormvermin are useless, just bring more clanrats.
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>>93657433
I feel like that just further solidifies that ruination isn't anything if they're just changing existing units to technically be ruination
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>>93657602
Vince doesn't have any useful info about this game he's borderline retarded
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>>93657656
He's right about stormvermin currently. They're an offensive unit redundant with but inferior to rat ogres and stormfiends.
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>>93656634
I do not, I saved it from I forget where back when Dominion was new
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>>93657040
>>93656896
>>93656858
Ruination is the Death Company equivalent for Stormcast
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>>93657536
The swords look like the better profile to me.
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>>93657181
My local GW has all the terrain pieces in this pic among their loaner terrain collection except the khorne tower thing on the left and they are awesome terrain pieces to play on for Warcry. If I could get my hands on them at a reasonable price I'd 100% get some for my home games.
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Working on Nagash for a tourney this weekend. Tried Arkhan first, he didn't seem that great. Katatros was okay but his 1CP tax for his +SV command was annoying and he's slow as balls.
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where can I find the new rules for path to glory ? I've read that it was disappointing but wanted to have a look myself
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I get that it's supposed to be mysterious but this great plan is even greater than I could have imagined
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>>93657684
How could they make them a unit worth using?
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>>93657973
Give them each a ratling gun
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Are gryph hounds small enough to use as the wildercorps dogs? The sculpting is somehow going even worse than anticipated
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>>93657973
Probably will get a revamp in the wartome soon
My local skaven player just plays 2 jezzails, 2 warp lighting cannons and 2 of those ratling blasters, then fills the rest with clanrats.
It's annoying as hell
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I don't know how you balloon boys can stand dealing with these boats I haven't even started priming and I already want to throw it as hard as I can at the wall
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>>93658002
They're like twice the size of the wildercorps dogs. If you need extra dogs and won't go 3rd-party grab the farmer maggot box.
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>>93658031
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>>93657973
They need like 2w each for 170 points or so, scaling their damage to match. Alternatively They'd be worth it if they got their own bodyguard ward like most units with such an ability do. Giving them a strike-first when charged would also do it.
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>>93658018
Well the index kind of sucks so there aren't a lot of options right now besides spamming shooting.
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>>93658073
I snapped the flightstand in the middle and now I can't get the part that was glued inside the boat out so I can't even replace it without tearing it apart
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>>93658036
I'll probably just say fuck it and not even run them, I hate that kit but like the idea of it but it's not seeming worth it to put a lot of effort into making a custom one
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>>93658036
Halfling army when
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>>93658161
They'll get a warcry warband in 3 years when they run out of ideas for what else to put in the game
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>>93658161
I'd love a fullblown schizo halfling army but it would have to be just plain stupid to justify it's existence
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>>93658194
It's not a priority at all but I would like to do a halfling/sylvaneth farmstead army at some point
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>>93657696
This, also they have seen so much shit and shit accessories, that there's a good chance they can just no-sell whatever the realms throw at them. In spite of how effective they are, Sigmar would rather leave them be to guide newer stormcast and live lives of quiet contemplation, but the situation (read: the apotheosis of a 5th Chaos God tearing the realms a new asshole) is so dire he doesn't have a choice.

>>93656137
Stormdrakes are good, Ionus is borderline auto-include to anything you're taking to an event/weekend. Stardrakes simply don't have the resilience to make their points back. Krondys and Karazai are fun, but whether that translates to "competitive" is yet to be seen.

>>93650513
He's not a BCR main, he's a BCR *solo*, read: he plays one part of one army that can only really be played in one way. The funny this is going but things he has said and what he values mechanics-wise, he's clearly someone who wanted to play gristlegore, but bought the wrong models.

>>93651865
The funny thing is, no he's never claimed to be, and on many occasions he's outright confirmed he's mid at that game, yet he is pretty opinionated. Hosting streams to do in-depth analysis of new rules, etc.

>>93652331
For me it's more... if I'm going to voice an opinion, it's because I think it's correct and of value. I dunno, maybe some people think there's an inherent value in simply making noise, I've certainly expected as much, but for now I'll stand by the default assumption that if someone shares a take, they want it taken seriously...

and, my dude, HeyWoah has some *really* bad takes. Probably the one that stands out most in my mind is during his analysis of the 3E Fyreslayers tome he looked at Axe of Grimnir and called it shit... and I'm just like, nah, increasing the rend and damage on latchkey grandaxe is not shit, especially when you start wombo-combing, that opens up some terrifying numbers.

Still enjoy his content, it's just some of his takes make me o_O
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>>93657146
>>93657168
Why can't you do that in the game then?
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>>93658194
Halflings are referenced a few times, an army isn't unreasonable
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>>93658369
You added the wrong post but they killed coalition in 3rd (being able to bring in other army's units into eachother smoothly) and 4th killed allies altogether. It used to be that most StD units being coalitioned into a god army were just treated as having that god's mark
>Chaos chosen in Nurgle are just Nurgle-marked Chosen
>Chaos knights in Tzeentch are just Tzeentch-marked Chosen
The competitive community ruined all fun rules because they would abuse whatever unit/hero had a poorly worded ability that would be used unintentionally
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>>93658369
you used to be able to. probably just makes life easier for the development team when balancing or something
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All I can think of while assembling this skink chief is how they're gonna update the stegadon and mine's gonna be the little bitch one
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>>93658718
But it will be (You)r little bitch one
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>>93658395
I rather they finish fleshing out all armies that really need it than introduce a new one.
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>>93658718
Yeah I'm already playing with one of the old pewter ones and it's a little weird
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>>93651046
That is one pretty Everqueen, anon!
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>>93650513
mawtribes are consistently putting up lists on Woehammer. Like, we can actually just see who's winning right now, why are we going off of feels?

Things that currently do well:

>Std - belakor, varanguard, then less prevalent is archaon

>Nighthaunt - multiple builds and subfactions, but in general herohammer works

>Mawtribes - both butch and slaughtermaster + gluttons are core, tyrants and a unit of iron guts are viable

>OBR - I know they're putting up numbers but I don't know the army and no one by me plays them
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>>93652273
>each realm is about the size of a big planet.
Wrong. They are so large they are, more or less, infinite. MUCH bigger than a "big planet" anon. Sub-Realms are planet sized or smaller.
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>>93658927
That one you can at least kill your opponent with if you lose, best I can do is make them bleed
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>>93659077
They're small enough for Eltharion to chase Arkhan to the edge of one
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>>93659179
If you read the lore it's mentioned that this occurred at the edge of "reality" in Hysh, in a land most people couldn't survive in. They had to take numerous Realmgates and portals to get there. Don't be a fucking idiot.
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I know soulbound talks about different landmarks in Anvilgard but does the 2nd ed cities tome or soulbound have an actual map of the city?
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>>93659323
The Cities of Sigmar are usually faaaaar too large to have fully maps, usually you only get a map of a single section of said city. I don't believe, however, that Anvilgard got one.
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>>93659343
>cities so massive you can't fully map them
>near infinite amount of cities
>near infinite space in each realm
It's all so tiresome, how can I care
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>>93659367 #
>>93659343 #
He's a lying bastard, those which have gotten supplements, are explicitly mapped out. The realms are only as 'infinite' as each segmentum is 'unmapped'. Literally read about the setting you gormless mongoloids.

https://files.catbox.moe/a12167.pdf
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>>93658294
>Ionus is borderline auto-include
eh, not anymore. Krondys is the best unit in our index now.
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>>93659030
there are a bunch of armies doing well, std, seraphon, lumineth, nh, soulblight, tzeench, ogres, trolls, cities.
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>>93659077
Thats just wrong, we literally have the maps, they are big, like 20-30 times bigger than the partch, but not close to infinite
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>>93659508
Most of the realm maps are just the central continent, like the great parch map is the center of aqshy but there's as much around that continent as the plot demands essentially
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>>93652300
Blood Knight on Monster Cavalry

Maybe a Vampire "Damsel" on steed.

Revamp Grave Guard, heavier.
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>>93659367
>near infinite amount of cities
No one said that, the reason the center of each realm is so hotly contested is that they're the places best suited for civilization. The farther from the center you are the more wild shit is gonna happen like you spontaneously getting pregnant in ghyran despite being a male
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>>93652300
So glad that I bought this only for it to not only be removed from AoS, but repackaged to be CHEAPER for old world that was really awesome GW
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>>93659625
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>>93652582
>I think Skryre really just needs a big mounted hero. Just a nice centerpiece model, and not a named character.
Okay, that could be fun: A big, clanky ratbot with a warlock peeking out of the top.
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>>93652300
I don't want heavily armored KB infantry at all, I want their elite unit to just be the KB equivalent of kommandos. Good ranged weapon, no move+ shoot penalties, good melee profile, some kind of los blocking or redeploy. I'll settle for a miredrake or proper unit of howlers though
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New thread

>>93659737
>>93659737
>>93659737
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>>93658099
drill
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>>93658085
Fair
Hope the wartome coming soon opens up more options



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