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Blast to Blast Mode edition

Previous >>93664028

>Basics Pastebin
https://pastebin.com/ZdJtyTrL

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>EX06 Infernal Ascension questionnaire
https://docs.google.com/forms/d/e/1FAIpQLSdLBS11x5q28-d6KuV0DVo6rqR1N8GeOMeo8JajJFQB10XlfA/viewform

>BT17 Secret Crisis questionnaire
https://docs.google.com/forms/d/e/1FAIpQLSfoGfHYqI80GM4ddvzs-BMloWR5Zl1F-cQ6l6wroAAhTbxQKQ/viewform

>News
Banlist, Errata:
https://world.digimoncard.com/rule/

New and Upcoming Releases:
https://world.digimoncard.com/products/

Digimon Liberator:
Latest web comic chapter is Episode 5 Part 1! Next chapter scheduled for August 29th
Latest web novel chapter is Debug 4-2! Next set of chapters sometime in November
https://digimoncard.com/digimon_liberator/

BT17 Secret Crisis is out now everywhere!

ST18 Guardian Vortex & ST19 Fable Waltz are out now in JP, EN release scheduled for September 13th

EX07 Digimon Liberator is out now in JP, EN release scheduled for September 13th

BT18 Element Successor is out now in JP. Part of SB 2.0 in EN

BT19 Xros Evolution is scheduled to be released September 27th in JP. Split across SB 2.0 and SB 2.5 in EN

Special Booster 2.0 is scheduled to be released November 1st in EN, compiles BT18 and BT19

EX08 Chains of Liberation is scheduled to be released in November in JP, EN release scheduled for January 10th

Special Limited Set is scheduled to be released December 13th in EN, compiles LM02 through LM04

Special Booster 2.5 is scheduled to be released February 2025 in EN, compiles BT19 and BT20

>TQ
Thoughts on the new banlist changes?
>>
>>93704426
They restricted the wrong ukko.

But overall I feel like this list will have some impact, but not completely upend the meta.
>>
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Ummm guys I thought you guys said Imperial was too good and needed to get hits.
>>
Skullknightmon BT19-058 U <04>
Champion | Virus | Undead/Twilight
<Blocker>
[On Deletion] <Save>
---
Inherited: <Blocker>

...

DeadlyAxemon BT19-059 C <04>
Champion | Virus | Dark Animal/Twilight
<Retaliation>
[On Deletion] <Save>
----
Inherited: <Reboot>


Slop.
>>
>>93704807
Actually having a blocker inheritable and not being 100% reliant on Nene (not to mention being able to give Blocker to non-Twilight Knightmons from the last set) is actually pretty big.
>>
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Nene Amano BT19-0 U <04>
General/Twilight

[Start of Your Turn] If you have 2 or less memory, set it to 3.
[All Turns] When any of your [Composite] or [Twilight] trait Digimon with DigiXros requirements would be played, by suspending this Tamer, you may also place 1 card from under any of your Tamers and 1 card from your trash for those cards’ DigiXros.
---
[Security] Play this card without paying the cost.
>>
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DarkKnightmon BT19-0 R <04>
Ultimate | Virus | Dark Knight/Twilight

<Material Save ?>
[On Play] [When Digivolving] <De-Digivolve 1> 1 of your opponent's Digimon. Then, if DigiXrosing with 2 cards, you may delete 1 Digimon or Tamer with a play cost of 3 or less.
[On Deletion] You may play 1 level 4 or lower Digimon card with [Knightmon] in its text from under any of your Tamers without paying the cost.
[[DigiXros -2] [SkullKnightmon] X [DeadlyAxemon]]
---
Inherited: [On Deletion] You may play 1 level 4 or lower Digimon card with [Knightmon] in its text from your trash without paying the cost.
>>
>>93704860
>Composite
Let's go Milliebros
>>
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>>93704807
Meh, I'll probably run 1-2 of the Deadlyaxe for reboot. Hopefully we can get a new Mighty Axe Mode or Cavalier Mode that's better.
It is frustrating how Blue Flare is clearly Bandai's favorite when it comes to the Xros decks.
>All the lvl4's a loaded with value
>requires way less setup than Xros Heart
>All your Xros' come with rush built in.
>Is meant to just do chip damage but you can actually rush security hard thanks to sec+1 Greymon
>>93704860
>>93704878
These are good at least, DKM should have been off of any removal and not just on deletion though.
>>
>>93704878
It's material save 1.
>>
>>93704948
DeadlyAxe is probably fine if you can stick more towards Twilight support but it notably doesn't actually mention DarkKnightmon so it doesn't work with the recent wave of Knightmon-in-text support.
>>
All I want from this set is decent DKM pieces. A new top end, good level 2 and option card with delay
>>
>>93704807
“When this card would be used as digixros material for a digimon with knightmon in name, reduce the play cost by 1 more” there, these cards went from painfully mid to pretty great
>>
I'm so cooked. I was really relying on Ancient Gabubond to get me through these upcoming sets. I don't know what to do now, my life is in shambles.
>>
>>93705788
You will play AncientMirage instead now.
>>
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alliance bros. heres what ive been testing so far. i'm unsure which wendigo to stick with.. any tips?
>>
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>>93704878
>>
Can Monzaemon X play PlatinumNumemon? I'm getting mixed signals and am too new to know otherwise.
>>
>>93706777
No, it can play a level 3 or [Numemon] exactly.
The two Geremon have a rule that makes them count as [Numemon], but you can't play Numemon X-Antibody, BlackKingNumemon or PlatinumNumemon.

Numemon X-Antibody plays a Digimon with [Numemon] in its name, so it can play PlatinumNumemon.
>>
>>93706706
are we getting another greyknightsmon? or DKM-X
>>
>>93706805
Both are unlikely. Since this is a manga set, he's doomed to feed into Millenniummon.
>>
>>93706862
i keep forgetting about that. it makes a lot more sense why the tamers look drawn that way >>93704860
>>
Just noticed Leomon X anti can only evolve from [Leomon] himself. Otherwise he's stronger than Loader which is crazy.
>>
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>>93704860
W H A T
A
S L U T
>>
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>>93707177
Manga Nene is EXTREMELY lewd.
>>
>>93706649
Play 4x Starter Lopmon, and Starter Cherubi instead of EX4.
EX4 Wendigomon should be your main level 4.
Instead of all those attack spells, get starter Gold Rapid and MegaGargomon ACE.
Get Suzie in there.
Your main game plan should be to double or triple evo with double Alliance. With Suzie you can also evo an EX4 rookie into a level 4 and double Alliance to evo it into a second level 5 stack mid attack. Flood the board and and do 3 checks, pretend you've never heard of DeathX. That's the goal.
>>
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>even Worst Korea gets Censoredmon
>>
>>93706649
you need EX6 shu chong
henry as the mem setter is also an option, he's hot trash but some of the searchers actually hit him so its a touch more reliable.
>>
>>93707902
Fuck memory setters
All gas
Trainings and Shu-Chong
You gotta go go go go with Cherubi
>>
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>>93706649
I use ST17 Wendigo to get a lot of use out of searchers. Shu-Chong is too expensive, I substitute it with Analog Youth and all level 3s with digivolve on alliance.
>>
>>93708152
Your list is even worse than his
>>
>>93708413
I have success with it.
>>
>>93708613
You have succ
>>
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>>93708642
succ on this
>>
>>93706644
How would that even work? Running both Ancient and Mirage topends?
>>
>>93695987
>There is a co-op Colosseum in Redigitize Decode, and you can get nice rewards from it. Very nice rewards, but the loot tables are huge.
I meant the part about a "teenage wife". You mean a waifu or something, or you actually have a teenage wife? Or you're talking about when your wife still was a teenager?
>>
>>93707856
why
just fucking drop it bandai
at this point im certain its some running inside joke for bandai's localizers
>>
>>93706805
I’m thinking a new Bagramon or maybe LordKnightmon X but that’s more of a stretch. There’s also Lumina Nene but in the manga she’s what defeats Zeed so idk if she’ll actually support either deck.
>>
>>93708773
A guy at my locals was saying apparently bagra doesn't have a big role in the manga's second season or whatever so they might not get much I'd anything, which would be a shame as it's one of my favourite decks
>>
bros what deck CLAPS ancientgaruru and mirage?
tyrant seems to do what I want but its too slooow.

I want something that absolutely puts them in the dumpster and is like a 70-30 match up.
at least something that dumpsters one of them and is good against the other.
>>
>>93709123
haha :)
>>
>>93709252
there is something... right...?
what deck is resistant to bouncing or doesn't care much about it?
>>
>>93709393
Magnamon X is immune to all effects
>>
>>93709123
Tyrant, Imperialdramon, and maybe Greymon stack decks. Tyrant is immune to digieffects, Imperialdramon has partition, and Greymon can become immune to bounce by trashing two of the same level. Greymon is kind of ass though, so pick your poison.
>>
>>93709415
so your saying I should be a blue magna player? idk how well it does vs ancient....

>>93709477
so your saying I should just play tyrant until ex7 comes out so I can play zephagamon and tell bouncers and aces to fuck off?
>>
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>>93709488
I'm saying you're fucked regardless of what deck you choose to play
>>
>>93709123
Tyrant is slow but if you get a stack with Metalife in it Blue Hybrid struggles to get around it if they don’t run options. The new Beowulfmon can be a problem with it not letting Tyrant suspend but that’s why you play promo megakabu off of him so you have a back up body to redirect and make a second tyrant.
>>
>>93709488
>so your saying I should just play tyrant until ex7 comes out so I can play zephagamon and tell bouncers and aces to fuck off?
Sure. I don't know how well Zephagmon is going to work, but if that's what you want to play then feel free.
>>93709509
>Tyrant is slow but if you get a stack with Metalife in it Blue Hybrid struggles to get around it if they don’t run options
BT7 Koji can't be blocked or redirected if a card was added to hand.
>>
>>93709533
>BT7 Koji can't be blocked or redirected if a card was added to hand.
Only prevents blocking. Redirecting via Metalife or Izzy still works.
>>
>>93709533
redirect still works vs koji thats why tyrant can still work, also can't bounce tyrant.
>>
https://youtu.be/RdRnN1zC8Qk?si=0G8Rr1Nk2SISZqiQ

Digibros, what the hell is this fever dream of a brew?
>>
>>93709585
>Only prevents blocking. Redirecting via Metalife or Izzy still works.
>>93709621
>redirect still works vs koji thats why tyrant can still work, also can't bounce tyrant.
Yeah, you two are right. For some reason I thought it also couldn't be redirected.
>>
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>>93707484
>>93707902
>>93708152
for some reason it cut of shuchong i have her at 3.
I like shuchong for staying on theme. but thanks for the advice.
>>
>>93708692
yeah it is just top end, you run BT11 Mirage at 4 and like 2 or 3 ancient.

Ideally you want mirage out first, but Ancient bounces solo lv6 or higher stacks.
>>
>>93709631
The consistency on it since it is mono color for the most part is really good, compared to zubaloop which had too much out of sync cards. I feel like it is easier to set up also
>>
>>93709954
where could I test a deck? I want to test my dukemon deck that I am still building.
>>
>>93711556
dcgo
its in the OP
>>
>>93709954
I like it better already. It's too bad the black/green ex4 parts suck. I'd rather go that route
>>
Special booster ver 2.0 is gonna be fire with those alt arts
I imagine kazemon and zephyrmon are gonna cost a fortune.
>>
>>93712424
I wonder how they'll do it. IIRC 1.0 and 1.5 removed some of the alt arts from the main set to put in Dash Packs, which made those alt arts much more common and therefore cheaper.
>>
>>93707200
>Naked with heels
Sexo
>>
>>93712480
This thing? https://digimoncardgame.fandom.com/wiki/Dash_Pack_Ver._1.5
Sounds like it gives 2 alt arts per booster box on average, so about normal. With dash packs you're gonna have a good shot at specific alts at least I guess?
>>
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```
Viximon BT19-003 C <04>
In-Training | Lesser

----
Inherited: [End of Your Turn] (Once Per Turn) Return 1 Option card with [Plug-In] in its name from your trash to the hand.
```
>>
>>93712620
Damn that inheritable would be pretty good if it was on a rookie instead of an egg.
>>
>>93712620
EoYT is crazy. No condition (if you have a tamer, if this Digimon is level 5 or higher) and no risk (When Attacking/End of Attack), just straight up free plug-in.
Now make the exact same egg but have it be black and be Return 1 card with [Sukamon] in its text
>>
>>93712989
The condition is that you have a plug-in in your trash.
>>
>>93713105
woah...
>>
>>93713109
This does nothing to unbrick your hand early, and especially does nothing to help find rika/rena line, this is maybe a 5th egg
>>
>>93712620
Thats actually pretty good and solves one of the core issues of the deck
>>
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another EoYT DNA hawkmon and a memory gain aquilamon when
>>
>>93713338
Blue game,.never.
>>
>>93712620
I'm still hoping we get a Blue Plug-In that lets you play a rookie from sources.
>>
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Kyubimon BT19-034 C <04>
Champion | Data | Mysterious Beast

[When Digivolving] If you have 1 or less Tamers, you may play 1 [Rika Nonaka] from your hand without paying the cost.
---
Inherited: [Your Turn] (Once Per Turn) When you use an Option card with a cost of 2 or more, 1 of your opponent's Digimon gets -2000 DP for the turn.
>>
>>93713479
Trash
Why even bother putting art this nice on a card this shit
>>
>>93713479
Releasing BT17 Kyubimon just to powercreep it in three sets is so funny
>>
Apparently there’s a new infinite loop with blue Sayo and mirage. That card needs to go. It’s a horrible design.
>>
>>93713816
>>93709631
I have played with it. AncientGaru is what causes it to be the problem, since it strips the security, making it a no contest win. Before ancient, you would have needed to risk swinging at security, which could have caused problems. I hope they just pair restrict the correct piece, which is Homer. The better option would to just ban both of the tamers, then make new ones that are more restrictive to light/night traits.

The deck list in the video, is not the best version is could be.
>>
>>93713816
It doesn't matter you're not good enough to face players using the loop anyway so you'll never encounter it
>>
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>>93713338
I think everyone knew it would happen but it's still frustrating how unfinished Silphy and Shakk fell compared to Imperial.
>>
>>93713874

don't even need AnGar cause mirage can bounce security as well
>>
>>93713479
This pretty good cuz you can drop a Rika t1 (memory setter) and go to your next turn and drop the other since it’s “1 or less.”
Also the inheritable is miles better than the garbage sec-1
>>
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>Fight yellow vaccine for the first time
This is unironically fucking miserable
What the fuck was Bandai thinking
>>
>>93714263
If your game does not have a deck that make you want to kill yourself when you play against it, it's not a real TCG.
>>
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Oh right, the ACE cards are from Tamers. I somehow forgot that.
>>
>>93714914
pocket venusmon

Taomon ACE BT19-037 SR <04>
Ultimate | Data | Wizard

(Hand) [Counter] <Blast Digivolve>
[On Play] [When Digivolving] If it's your turn, you may use 1 1-color Option card with a cost of 5 or less from your hand without paying the cost. If it's your opponent's turn, for the turn, 1 of your opponent's Digimon gains <Security A. -1> and that Digimon's [When Digivolving] effects don't activate.
---
ACE: <Overflow (-3)>
Inherited: [When Attacking] 1 of your opponent's Digimon gets -4000 DP for the turn.
>>
>>93714914
ACE my ass. Card does nothing
>>
>>93714927
>Play for 5 on your turn
>Play Digivolution Plugin for free evo into Sakuyamon
>Most Sakuyamons also let you play another Plugin for free
Unfortunately it looks like the best one to use here is the one that gives something Blocker and Reboot and immunity to deletion effects.
>>
>>93713816
We are aware. I posted YT link to it above here >>93709631 anon
>>93712620
Oh cool a 5th Egg. Great grind game piece.
>>93714999
Defense Plug-In? Thats the 5 cost black one
>>
>>93715236
“We are aware” lmfao bro posts a random video with little context and expects everyone to click it alright kid.
>>
>>93714927
It's dogshit. stopping [when evolving] effs on a single target on counter timing matters only if a magna x is involved. in every other scenario your opponent either evolves before attacking, or with when attacking timing. Just letting you use a plug in on counter timing would be nuts. Now watch rapid ace be extemely rettardedly broken.
>>
I think I have missed an important interaction with bt17 keramon and infermon and just want to double check it works like I think it would now that I have realized this.

So if they blast into an ace when you attack
you can immediately warp your keramon in response to the digivolve before there when digivolving since you are the turn player, then you get to active YOUR when digivolving first since its responding to this event and you dedigivolve the ace, kind of like bt16 dragonmode

I thought it was a solid card in general but realized it absolutely fucks aces if you have that combo.
>>
>>93717333
Uh
>>
>>93717481
fuck I knew I was missing something
that seemed too good to be true.
>>
>>93717489
Better late than never.
>>
>>93714914
>>93714927
I didn’t like it when I read it a couple hours ago but now I’m starting to like it.
>>
this set sucks just give me my beedeck and trash the rest
>>
>>93714914
I'd smooch Taomon desu
>>
>>93718016
It's dogshit. The on evo eff on counter timing is dogshit. There's a taomon that already plays plugins without the risk of overflowing.
>>
>>93718332
Yes evolving the new Taomon is shit but hard playing it is pretty spicy, basically don’t think of it as a ace but instead as a Taomon that you can just hard play for full combo.
>>
>>93714015
It is probably up to deck preference. I think setting up the 1 mirage, then building the Ancient gives you a faster win condition that is safer. At start of main you would just bounce the luna to hand for 2 memory and you would remove a security card, then you can swing for game at 0 sec. Maybe I am wrong with only running mirage, but I thought you would have to still swing sec at some point.

I think the crazy thing is that Revelation of light can't even protect against it, since it goes to hand and not trash.
>>
>>93718728
I’d rather just stick to bt17 and ex2
>>
>>93718827
I'll explain full combo later, waiting for some cards to ship first.
>>
>>93719081
No, I get the combo mostly but this’ll more or less pass turn with an Ace under when this deck is fragile enough as is.
Nothing new has changed that so I think you’d rather do as much as possible ending on an uneffected Sakuya rather than being fancy
>>
Man Omnimon Ace decks are such ass but such a cool concept/them
I wish they were beta, not even meta but better
>>
>>93719557
It just unironically needs more draw and speed and some actual goddamn protection. Omni has absolutely nothing after the DNA. Even Ragnaloard at least gets a turn of protection.
>>
>>93719557
I’ve yet to lose with it on DCGO, even to Magna and AncientGaruru
I’m aware that more an indictment of the terrible player base on there, who constantly puss out and don’t attack - and I don’t have the ace
Or they stupidly attack or play a delete/bounce and get fucked over when I have the option set up
Quitea fun deck
>>
>>93719825
would you mind posting the list you run?
>>
>>93719684
You're not supposed to use it proactively unless you can end the game right then and there. You either blast jogress or use the delay option to jogress. If you dna on your turn and pass you're guaranteed to lose.
>>
>>93720719
There's also the Tamer that lets your Omni attack at EoT.
>>
>>93720857
Plain Omega ACE only wins games if the opponent is on 1 sec. You need Alter B to close the game. Alter B kills on 3 or less sec (provided he has bt17 warg in sources).
>>
>>93720934
Actually, alter b kills on 4 sec if you swing w omega ace, trash w warg and unsus with melga. But 3 is much safer.
>>
>>93719684
>Omni has absolutely nothing after the DNA
Huh?
After you DNA you can usually win with it the next turn, unless they can find a way to out it the turn you blast evo.
>>
>>93719825
Omni Ace fears the Magna though.
>>
>>93721406
desu all aces fear dedigivolve so this isn't saying anything other than this particular card being aids
>>
>>93704426
>https://pastebin.com/u6aKrBSg
The link for images is down. Does anyone have a current upload with bt17 stuff?
>>
>>93721780
if this is for DCGO you no longer need to download the images, just the sim.
>>
yellow vaccine players keep shitting crying and throwing up that their obviously busted tamer was restricted
>>
>>93721879
What it's not fair to spend 2 memory (or less with inherits) to put your pick of cards on top of security then gain memory every turn going forwards?
>>
>>93721406
>evos into alter b
>nothing personnel, kid
>>
>>93721900
A lot of them seem to think he was martyred for Magnamon when their limit explanation is clearly about all their recovery (which Magnamon doesn't really do beyond Patamon and some Angewomon)
>>
>>93720934
You could technically run an Omni X package but that probably isn't worth it.
>>
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```
Xiquemon BT19-021 C <04>
Champion | Vaccine | Avian

[On Play] [When Digivolving] Return 1 of your opponent's level 3 Digimon to the hand.
[(Rule) Trait: Has [Aquatic] type.]
---
Inherited: <Jamming>``````
Huankunmon BT19-023 C <04>
Ultimate | Vaccine | Aquatic

<Blocker>
[On Play] [When Digivolving] 1 of your Digimon can't be deleted by battle until the end of your opponent's turn.
---
Inherited: [Your Turn] This Digimon's attack target can't Change.
```
>>
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>>93722076
>>
>>93722076
Nice to have a floodgate remover for fish but Mirage will probably like it more. Huankunmon is solid too, depending on what the rest of Shellmon girl's Aquatic Control line does
>>
every time fish gets a level 5 that isn't digixros MarinChimairamon I die inside
>>
>>93721922
I don't get these people, Magnamon died with the Hammer Spark and Golden Warrior limits not T.K. since now they can't keep turn when they evo up which opens up counterplay and Takashi ate the hit Patamon deserved because he's not an SR.
>>
>>93722241
armor vaccine died with awakening and t.k restriction
hammer spark is irrelevant in that deck.
blue base magnamon tribal isn't dead but is just weaker with a restrict to awakening and didn't play hammer spark, of key note that it can't run awakening and flamedramons and go into magna x off them, it requires magnamons now instead of better armors and awakening up but its no where near dead or unplayable.

armor vaccine was specifically targeted.
t.k got hit for a lot of decks and was clearly a problem for being able to setup security very easily for other effects while generating a lot of memory afterwards, patamon wasn't hit because patamon (or emissary) are not problems at all, they might seem like they are strong effects, but they require resources invested to setup security, t.k made that too cheap when normally its more expensive or cumbersome, they are only very strong and reliable if you have cheap reliable ways to setup security.

hammer spark was hit for mirage and "other decks" that run mirage as their top end and has nothing to do with magnamon.
>>
>>93722159
Would be neat if they printed one that’s treated as base Kimeramon. Milleniummon deck needs more composite type cards in general.
I wonder if Moon Millennium will be the sr lvl6 for Darkknight to bridge the decks together if they try and be manga accurate. Whatever it is better make up for the new Skull and Axe being so underwhelming.
>>
>>93722338
Even though Bagramon and DarkKnightmon never Digixrosed in the manga, I still want to see a Bagramon with better DarkKnightmon synergy. Let him be the other boss besides LordKnightmon for the non-Twilight Knightmon-in-text deck, along with potentially DarknessBagramon (who, incidentally, is Composite type).
>>
>>93722338
I'd take it as an alt Kimeramon but if it were
DigiXros "Digimon cards w/different names and [Aqua]/[Sea]/[Mollusk]/[Fish] in one of their traits" it would be my literal dream card. Could even make it Blue/Purple so it can be either Aquatic or Leviamon support
>>
I just fomo bought a play set of Rapidmon X, I can feel it in my bones, Rapidmon Ace is going to be broken.
>>
>>93722458
Good luck. Henry's gimmick is suspend and the cards already revealed for it are shit so it probably won't have much synergy with Willis's Rapidmon
>>
>>93722458
I hope hes broken af and rapidmon x prices go up
Bought a playset of 4 alt art rapidmon x after having pulled 1 regular art.
Then the adventure boxes released and I wanted some of the promo cards + figures, bought 2, pulled a regular art rapidmon and 2 alt art rapidmons, if they go up and I can sell them for a reasonable price I will be happy.

I already enjoy the rapidmon deck and alliance so I hope it gets better, it deserves a chance in the spotlight after magna x
>>
>>93720076
Legit the big standard. Agus Gabus, an Agu x and Gabu x, sec Greymon, Wargrey and metalgaruru then two each of the sec from bt14 ones, 4 Omni Ace, 2 Omni alter s, 2 alter b, 2 merciful, 3 of the option then pack the rest with the tamers. The new tai Kari kid tamer is so good
>>
What decks do you guys think get a boost from the ban list, if any at all? My hope is that it's slowed the meta down just enough to allow some other decks to shine a little more.
>>
>>93722908
Nothing changes
>>
Blue-Yellow meta, as it had always been
>>
>>93723175
Who would have thought that the colours with the gimmicks of "your opponent doesn't get to play" and "you go plus" would always be on top?
>>
>>93722908
Only change is GabuBond got taken out back. Mirage skated, Imperial skated and Yellow is still playable.
>>
>>93723344
name a yellow deck that isn't tier 3 or lower after the ban list.
>>
>>93723363
magnagarurumon :)
>>
>>93723391
I accept your concession.
>>
>>93723289
But enough about blue. What's yellow's gimmick?
>>
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memory gain time :)
>>
>>93723471
Xiangpengmon BT19-028 U <04>
Mega | Vaccine | Holy Bird

<Security A. +1> <Blocker>
[When Digivolving] Unsuspend 1 of your Digimon. Then, by placing 1 of your other Digimon with [Aqua] or [Sea Animal] in any of its traits as this Digimon's bottom digivolution card, gain 3 memory.
[(Rule) Trait: has [Aquatic] type.]
>>
>>93723489
>no On Play
it's over
>>
>>93723500
its a lvl 6 not a lvl 5 anon, thats why it gains you 3 memory when you cheat it out for a free digivolve, can't have an on play as well, thats too much of a power budget, luckily as I said its a lvl 6, so it doesn't need it.
>>
>>93723471
I forgot he was supposed to be ginormous, I suppose that's enough to qualify for the 13k level 6 club.
>>
>>93723622
Unsuspend and gain memory wouldn't be terribly strong on play, particularly as the other XPmon is "bounce your opponent's entire board and then play a level 5 for free"
Whenever they print an Aquatic without On Play they're making an already meh deck worse
>>
Metallife and izzy redirect (and I assume others) are when attacking timing right? because they respond to when your opponent attacks, not blocker timing (they aren't even blocking) so you can redirect and then blast right?
>>
>>93724316
Yes.
>>
>>93724316
Incidentally, if you blast evo over a MetallifeKuwagamon, you cannot use the inherited redirect for that attack.
>>
>>93724399
yeah thats probably the interaction I was remembering, can't redirect if you blast on top of him, because I played the deck a good amount when bt16 released and I realized I could blast paladin mode on top of my tyrant if I needed to after redirecting but had some confusion about if I was cheating now, had been depriving myself of an option I could have done earlier, or what and was a bit confused which is why I asked the original question.
But this is what I was remembering that had left me feeling odd about it.
>>
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holy moly
>>
>>93727322
That patamon in the background looks like a bullet with flaps. It freaks me out since patamon looks really bald there.
>>
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>>93727322

This Venusmon makes my ukkomon into bigukkomon
>>
>>93727322
I need to figure out what i'm going to take to these... I am going to 2 and I want to continue getting finalist cards especially with how good this wave of cards is....
but armor vaccine got hit and everything else feels like it just loses to blue
dexdoru is super fun and beats a lot of stuff.... but absolutely gets mauled by ancient and mirage.... tyrant is too slow...

what even comes out in ex7 that will let me clap these bluiggers?
>>
>>93727439
Uh go ancientgaruru too? Youre only playing it to win so play otherstuff every other time.
>>
>>93727487
I am not certain I can obtain the cards for either ancient or mirage as they are quite scarce right now for this exact reason, otherwise I would play ancient.

Ideally you find a deck that deals with the most obvious meta options even if they aren't really the best because then you can still win most of your matchups.
>>
Anybody tried Pulsemon deck? Reading through the effects it actually seems really strong, but would have to see it in action.
>>
>>93707856
>>93708751
Help me see what censored here?
>>
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Digi papus...Is there a way or a recipe out that mix the plants and the green liberator stuff?

Like using bloomlord with the green liberator stuff or Rosemon?
>>
>>93728182

The sistermon noir next to beelstars leg. She doesn't exist in the English art
>>
>>93728042
You will not stay at 3 security
It’s not possible to get more than one set of the effects off before your opponent just ruins your whole game plan by attacking once
>>
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>>93728182
>>93728212
>>
>>93728212
>>93728307
Trotskymon.
>>
>>93728196
I think you could run Anemoi Embrace. Then maybe Fluffymon? Fluffy seems like it might be good to suspend a digimon, then proc'ing one of the "when this digimon suspends gain memory" or something.

I don't think you would run anything else out of that starter deck. It all seems so out of trait and what you want for bloom/rose.
>>
I hate yellow so fucking much
>>
Do you guys have suggestions for 50 card deckboxes? I usually stack two decks a deckbox but I'm getting tired of messing around with them trying to figure out what decks are where.
>>
>>93729799
I just use the box the dragon shield sleeves came in lol
>>
>Mfw Tyrant just auto loses to Doru the moment they evo into Dorugamon
It’s insane just how fucking strong taunt is in this game.
>>
>>93730097
the taunt legends arm mon that is also the protection pisses me off more than any other
>>
man, Red Hybrid is so fucking easy to win. You can be striking lethal literally by your 3rd turn
>>
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>>93729799

>Left:basic ultra pro deck box
>Just barely fits 50 double sleeved cards +4 double sleeved eggs
>Middle: ultimate guard sidewinder
>Fits 1 deck, plenty of extra room
>Right: random pokemon deck box
>Can fit a deck+eggs, little room for extra cards

If your not double sleeved, than any deck box will be fine
>>
>>93730097
Funny that the most powerful card in the deck is a non-archetype locked level 5.
>>
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>>93730303
I'll race ya
>>
>bt15 Metalgarurumon spiked in price
FUCK
>>
>>93730735
It spiked weeks ago to mid 30s.
>>
>>93730735
Get a job
>>
>>93730337
>>Just barely fits 50 double sleeved cards +4 double sleeved eggs
Ah, see I don't like to double sleeve so the regular deck boxes my lgs carry were too large, but you actually reminded me that ultra pro has 80 size ones.
>>
Is it worth trying to get into this game at this point? The resource system seems cool, and it is stocked at my LGS. However, I'm a little worried about getting rugpulled by Bandai
>>
>>93731147
>Is it worth trying to get into this game at this point?
Yes. It is still doing well despite the hiccups stateside and japside it is selling well somehow.
Only real gripes I currently have are the top 2, 3(?) decks but otherwise, im still having fun.
>>
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>>93731147
>New webcomic based on playing the card game
>Bandai making brand new Digimon just for the card game
>Digimon Card game having the highest sales increase out of all other card games this year
>Bandai catching the English game up to Japan so by 2025 we'll have worldwide release
I highly doubt a rug pull is coming so join us. Do you have an idea on what Digimon deck you want to play.
>>
>>93731198
Not really. I just saw the memory core system, thought that was really cool, and I have vague fond memories of the show as a kid.

In Magic, I like Red-Green and Green-Black if that helps. In YGO, I have an Eldlich control deck if that helps at all.
>>
>>93730387
How do I make this piece of shit good
>>
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>>93731260
I usually just suggest new players to play their favorite Digimon, I'm sure someone else will come by and tell you what flavor of the month cancer you should play instead.
>>
Every single opponent somehow keeps getting the perfect hands + opportunities to counter my shit while I'm somehow the only motherfucker in the entire universe who bricks despite running shit that shouldn't even brick in the first place
I hate this fucking game
>>
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```
Gizamon BT19-066 U <04>
Rookie | Virus | Sea Animal
[[Digivolve] [Pagumon]: Cost 0]

[On Play] By trashing 1 card with the [Composite] or [Wicked God] trait in your hand, <Draw 2>.
---
Inherited: <Blocker>
```
>>
>>93731401
Hoping we get Composite rule traited on Raremon or Devidramon instead of another Deltamon
>>
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To the few tyrant players. How many izzys are you guys running? Im planning on dropping him down to 2 because I legit have not used him at all from hand. I need to make room for 1 imperial ace.
>>
>>93731147
I am not sure what you mean by "rugpulled" but if you mean as in monetary investing the prices fluctuate a lot.
>>
>>93731462
2 with a playset of metallife
>>
>>93731260
Just pick a cool looking LV6 R/G or G/B Digimon and see what options you've got
>>
>>93731147
>>93731628
Has Bandai rugpulled a lot of TCGs in the past?
>>
>>93731630
Got it thanks. SHoving imperial in.
>>
>>93731426
I would not remotely be bothered by another Deltamon, it just needs to be way better than BT18 Delta.
>>
>>93731665
BT18 Deltamon isn't THAT bad, considering that BT18 Milenniummon isn't Purple so can't be recurred with Calling.

But regardless, we're most likely getting a Shademon with Type:Composite, and probably Shademon (Nene).
>>
>>93731761
I'm cool with that too. I bet we're getting moonmillie too, but I don't know how they'll implement it. Maybe something like Lucemon Larva.
>>
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>>93731761
Definitely looks to have a rule trait
>>
>>93731794
What's the Digimon above EX6? Some kind of Starmon?
>>
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>>93731820
>>
>>93731836
I have never seen this Digimon in my life
Thanks
>>
>>93731260
The game is very meta-centric even at a casual level, however it's not too terribly expensive there's an online sim that currently has most of the english cards available. Here's a quick rundown of some of the currently relevant decks, by color

Red
>Red Hybrid: High power deck based around playing and evolving tamers and getting into boss monsters fast that in turn kill themselves to set itself up again
>Phoenixmon: Combo deck designed around ramming birds to ther death and reviving themselves to overwhelm via numbers

Blue
>MirageGaogamon: OTK deck based around raising a single stack that gains a lot of memory and unsuspends itself to attack mutliple times in one turn
>AncientGarurumon: Powerful deck designed around raising a low level digimon and warping them into their boss monster passively taking away their life and field

Yellow
>Armor Vaccine: Strong deck based around setting up a huge blocker that is immune to effects as long as it keeps aggression
>Angels: Defensive deck that sets up a boss digimon to protect others focusing on recovering life and using it as fuel for their effects

Green
>TyrantKabuterimon: Control deck centered around placing a huge powerful wall that is immune to effects and that the opponent has to play around
>Rapidmon X: Control deck centered around setting up a lot of tamers and evolving into strong control cards for cheap

Black
>DexDorugoramon: Deck centered around the block mechanic and evolving from trash to control the enemy field
>Diaboromon: Combo deck centered around playing tokens and using them for effects

Purple
>7GDL: Interesting and powerful deck that forgoes the digivolving mechanic and instead hard plays it's cards for lower costs each turn.
>Fenrirloogamon: Mind Link deck that merges tamers and digimon for powerful effects that warp the memory rules and potentially win in one turn.

There's many others such as dual color fusion decks. Even if you play meta options are plenty
>>
>>93731873
>>Angels
Speaking of angels. Im probably going to drop it now that TK is limited, deck was rogue to begin with but the nerf hurts me even more since it slows it down in not only memory but the manipulation playstyle.
How is yellow base maste? Is it more fun than purple base?
>>
>>93731296
>What the deck needs:
A soc/pulse searcher and some protection cards.
>What you can do about it:
Don't push if you don't see the line, remember that you can't grab Kaz from tyranno/wisdom training, and general interactions of the card itself, for example if you end up at 0 when going to Take, and you have the bt14 looga, don't set mem to -3, instead play a rookie (even an ukko) and the looga will get you back to -2 even from the mind link end of turn. Most importantly identify when it's "GO" time and you have to try and get there that turn, and when you can afford to stay in breeding and set up your next turn. Most of the times I lose is when I push out too early. Also blocker/ACE matchuos are really important to understand, even the shittiest of aces will cut your line if you try to get a check before going for take.
>>
>>93731906
Makes Arkhai a lot more important.
>>
Can i play one of this digimons anons?

>Pure Chaosgallantmon/Megidramon without Takato
>Pure Ophanimon without the three angels stuff or Mastemon
>Any bird deck that doesnt brick beside of the Liberator stuff
>>
>>93732073

>no
>yes, gatomon tribal is ok
>yes, phoenixmon is decent
>>
>>93732189
Chickens about to have a shit time against mother blocker
>>
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```
Deltamon BT19-069 C <04>
Champion | Virus | Composite
[[Digivolve] [Gazimon]/[Gizamon]: cost 2]

[On Play] [When Digivolving] [On Deletion] By trashing 1 card in your hand, delete 1 of your opponent's level 4 or lower Digimon.
---
Inherited: <Blocker>
```
>>
>>93732824
Pretty good
>>
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Shademon BT19-068 U <04>
Champion | Virus | Unidentified/Twilight

[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Twilight] or [Composite] trait among them to the hand. Trash the rest.
[On Deletion] You may play 1 [Nene Amano] from your trash without paying the cost. Then, <Save>.
[(Rule) Trait: Has [Composite] type.]
[DigiXros -2] [Nene Amano]]
>>
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Guilmon BT19-007 U <04>
Rookie | Virus | Reptile

[Start of Your Main Phase] If you have [Takato Matsuki] or [Calumon], gain 1 memory.
---
Inherited: [All Turns] While you have 0 or less memory, add 2000 to this Digimon's DP-Based deletion effects' maximums.
>>
>>93733279
I really don't want to play nene shademon in milleniummon.
>>
>>93733309
well too bad bitch ryo has devices to play
>>
>>93733320
I don't want to be judged at locals for playing her.
>>
>>93733309
>>93733361
I think they might be skirting the issue by making Shademon just Xros with Nene and not making a separate card for it.
But also nut up, buttercup.
>>
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MoonMillenniummon BT19-075 SR <04>
Mega | Virus | Wicked God
[[Digivolve] [Millenniummon]: Cost 2]

[On Play] [When Digivolving] Your opponent trashes cards in their hand so that 5 remain. For every 2 trashed by this effect, delete 1 of their Tamers.
[All Turns] When this Digimon would leave the battle area, by deleting 1 of your Digimon with the [Composite] trait, it doesn't leave.
[All Turns] (Once Per Turn) When other Digimon or Tamers are deleted, trash your opponent's top security card.
>>
>>93733447
>sneed is probably sec
it's over
>>
>>93733447
Pretty good, but how the fuck are we gonna make room for 3 level 7s, 4 level 4s, and a searchable/cheatable tamer.

>>93733465
As if there was ever any doubt.

Take solace in the fact that this deck is not that strong, so it will still be pretty cheap.
>>
>>93733284
New Culu?
>>
>>93733480
>will be pretty cheap
Remember that it is competing against 2 other SEC slots like back in the bt1.0 1.5 and 4 days.
>>
>>93733700
Undoubtably, I’m suspecting it checks for a tamers rookie in raising and plays itself for reduced/free, with some effect that makes it a god tier opening play. Maybe gives a free digivolve with extra goodies to the rookies? In any case, it might even be an sr
>>
>>93733284
Burrty good.
>>
>>93733447
I wonder if this will see generic use as a purple 7 ala ruin mode.
Problem is that it has to compete with Ruin mode.
>>
>>93733279
Curious how much overlap they intend for Twilight and Millennium to have. I hope we get one of the manga Darkknight forms as the lvl6 for this set.
>>
>>93733848
Well this can annihilate Blue Hybrid boards since they draw a bunch and play out a shit ton of tamers. Definitely worth considering.
>>
>>93733871
It trashes a security too so it's not like you're not just defensively wiping tamers.
I kind of wish it was could evolve over Black too though.
>>
>>93733700
>>93733779

>Ban ukkomon
>Release new culumon that does kindal of the same thing as ukko
>SEC rarity

Would absolutely be something
>>
>>93733776
It will be hard to pull, but it's going up against Susanoomon and Satan Mode.
Also keep in mind that 1.0 and 1.5 launched during the pandemic, in the midst of the tcg collector craze.
>>
>>93734007
Nta, but I hate how a SEC is not guaranteed in a box and instead we can get 2 AAs.
>>
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Is my little nigga muchomon worth using?
>>
>>93734071
If they were guaranteed, their rarity would be on par with any other SR
>>
>>93729799
Ultimate guard deck boxes, I pick em up 5.99 a pop they can hold up to 133 cards and come with a separator. Inside, I have my doubled sleeves deck with Tamas, and a "side deck" to swap certain cards when needed.
>>
>>93730735
>got a play set of them just cuz when they were like 12 dollars
feelsgood bros
>>
>>93734454
I’d run maybe 2 of him alongside 2 of Promo Pteromon if you can get a hold of them.
I really hope Mucho becomes Shoto’s MedievalGallant in ex8.
>>
>>93734508
No? You get 7 SRs per box.
>>
>>93734454
hes pretty good but its difficult to really want to put him in because u have a tamer that gives piercing

but by that same token hes a great target for the effects that want you to suspend your own things to get an unsuspend if you already attacked (eg attack with zephaga, target him for a suspend, get an unsuspend for targeting your own and unsuspend zephaga) and you are perfectly fine just dropping him to pass turn since your vortex stuff can end of turn attack anyway
hes also searchable by the deck being an avian, and obviously is pretty solid as a generic green piercing inheritable

>>93735586
I got 2 promo ptero already but its difficult to run mucho instead if you want to go all in on the liberator stuff so you can use the liberator searchers + cost reducers as mucho isn't liberator
definitely going to need to playtest ratios, but mucho is much better than the promo ptero imo
Want to try out 4 promo ptero and see how I find him then try some muchos instead and see if it makes a difference.
>>
>>93734454
I like him at 2 copies. Sometimes the +3k helps you ram over walls you otherwise wouldn't be able to and getting the piercing before triggering end of turn is convenient.
>>
>>93735787
You have like a 50% chance of pulling the SR you want, if you add guaranteed SEC then you would have a 50% chance of pulling the SEC you want assuming there's only 2 SEC in a set. Do you understand how 50% is 50%? and it's the same pull rate? Only way guaranteed SEC would work and make sense is if we started having 4-5 SEC per set but that would be cancer in itself.
>>
Is the game worth getting into if the scene in my town is literally just me and my brothers?
>>
>>93736310

If you like the IP sure, local scene has to start somewhere. Most tournaments are done through webcam anyways.
>>
>>93733447
How the fuck does he have more DP than base Millie.
>>
I wish there was a way to get your opponent’s deck list on DCGO after the match
>>
>>93736542
Because Moon is supposed to be stronger than base Millie.
>>
>>93731914
I didn't expect to get actual advice but thanks, I'll keep this in mind for the future
Unrelated but the Hybrid decks feel pretty unfair
>>
>>93737238
It's supposed to be just Millie's soul. It's almost like an inverse Lucemon Larva, in that the big dude is its real form.
>>
>>93736153
whatever, I still would prefer that we could get a guaranteed SEC in a box.
>>
>>93737302
Yes, that's true but MoonMillie is the final boss of two WonderSwan games, it is supposed to be seen as a stronger form. Plus, it is immune to physical attacks or something. I don't know, to me, it makes sense for it be stronger.
>>
>>93737302
MoonMillie's stronger
From the DRB entry:
>Existing within Millenniumon's inner world, it is a soul Digimon. As a result of Millenniumon's dark spirit becoming a Digimon, it does not possess a fixed form. Although it often takes the shape of a crystal, it seems that, due to its hatred and anger against the enemies who oppose it, that shape can be changed. Also, as a soul it does not have substance, and so it is immune to physical attacks. To defeat Moon Millenniumon, one must first defeat Millenniummon, its true form, but it's likely there are virtually no Digimon who are up to that task. Also, even if by some chance Millenniumon is defeated, it is said that it will separate from its now-dead true form and be revived throughout time and space. Its Special Move is "Death Crystal", and while it does not possess a corporeal destructive force, it is said that it chops up the opposing Digimon's spirit.
>>
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Managed to score a Magnaangemon.
My Digi-battle collection is nearly complete
>>
>>93737701
>Fr*nch
Sacre bleu.
>>
>>93737701
>french
What the hell is a "Digivice"?
>>
>>93738229
anime toys that made digimon evolve
>>
>>93738229
Anon, it's litteraly the same name in english.
>>
>>93738158
>>93738229
The third booster set only had a limited release and only in France unfortunately. That's why they're so hard to track down
>>
>>93737278
They are, warping into a boss mosnter that wrecks my shit and will blow 2 secs for 4 mem is not exactly fair. Specially when you don't need a rookie base and can afford to run a good engine, like blue hybrid running bt14 koromon 8 ukkos+ 3 P Lui.
>>
>>93731944
>>93731906
It wasn't a "rouge" deck, it was pretty fucking strong it's just that it wasn't popular. But piloting it myself the only deck I struggled against was Imperialdramon because it could stun the whole board over and over.

Moreso than Arkhai, you can also use the egg to cycle when attacking as you attack with barrier, but you can also just run Arkhai or even MagnaAngemon itself and a bunch of trainings and play evolve via line. The deck isn't dead by any means IMO, it's just gonna be harder to play until the Black Seraphimon stuff comes out.
>>
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>>93728212
I was baffled when I checked up on the franchise recently and discovered they were STILL censoring Noir. It was weird enough when it happened to begin with, it's not like it was in the 90's/early 00's, but it's just bizarre they're sticking with it.

We've even reached the point where Ciel just gets to exist everywhere too (though maybe not in the card game? I feel like I saw she started getting Japanese cards too).
>>
>>93739210
>it's just gonna be harder to play until the Black Seraphimon stuff comes out.
I assumed ShadowSeraphimon was going to complicate things instead since it's an Angel but not Vaccine. Is that not the case?
>>
>>93738229
lmao
anon you deserve better than these clowns >>93738296 >>93738314 who didn't get your superb joke
>>
>>93739359
T-thanks, sarcasm or not.
>>
>>93739210
"Rogue" is the word. "Rouge" means red, a type of makeup, or a bat I want to fuck.
>>
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>>93739353

>though maybe not in the card game? I feel like I saw she started getting Japanese cards too)

yes, ciel and noir exist for japan
>>
>>93731365
how tf do you beat this deck? I feel like a moron cause I can't swing or delete their shit besides playing black Magnamon.
>>
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>>93733447
>[laughs in moshpit]
>>
>>93739745
>>93739748
Aww its not a searcher? Booooo
>>
moshpit is an anagram of moeshit
>>
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>>93731873
>Here's a quick rundown of some of the currently relevant decks, by color
>Diaboromon
Different anon, that's intriguing. Both a monster I've liked since back in the bad old Angela Anaconda days with a weird, lore appropriate, gimmick that also appeals to how I like to play TT games.

Thanks for the write up.
>>
>>93739353
It's just a classic case of them being too stubborn to admit they made a mistake
>>
>>93739354
>Is that not the case?
via rule it has "Three Great Angels" in it's straits so it can be searched. It could've complicated things because TK and Emissary of hope however TK just got kicked and as an Ace you don't want to emissary into it, you want to blast ass with it.
>>
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>>93730387
Oh cool, i just pulled that guy today
>>
>>93740714
That's cool, I love that for you! I totally didn't open 2 boxes and not get a single fucking one!
>>
>>93740781
Damn, i just got a couple of packs at Target on my lunch break.
>>
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BZZZZZZ
>>
>>93741377
Nice pit.
>>
>>93741377
```
Hornet Eraser BT19-096 C <04>
Royal Base/LIBERATOR

[Main] You may place 1 [Royal Base] trait Digimon card from your trash face up as your bottom security card. Then, delete up to 8 play cost total worth of your opponent's Digimon. For each of your face up security cards, add 2 to the maximum play cost you may choose with this effect.
---
[Security] Activate this card's [Main] effect.
```
>>
>>93741377
>>93741468
>Entire decks gimmick is face-up Security
>Make a security bomb that can be seen clear as day either by it remaining face down eliminating guesswork or it being face up by other means

????? Having a blondy bimbo moment because who would fall for that?
>>
>>93741524
You can't play options into sec with this deck. This is a bomb from hand.
>>
>>93741539
>a bomb from hand
aka removal
>>
>>93741595
Yes.
>>
>>93741524
You’re just going to hard play it. It’s recovery and a potential boardwipe so it’s worth the 8 cost.
>>
>>93741524
>or it being face up by other means
Unless I missed something only the digimon can be face up in security
>>
With only two rookies, two champions, and only half of their Digimon being LIBERATOR-tagged, I really don't see Royal Base being any good.
>>
>>93741734 >>93741645
So pretty much hope you pop a stack with an ACE in it to keep turn?
>>93741766
Couldnt remember off the top of my head if it could. Good catch.
>>93741922
The new FunBeemon shouldve been a searcher. Huge L by Bandai. KoKabuteri I guess works.
>>
>>93742034
>KoKabuteri I guess works.
Might be better to go way back and run Kokuwamon X, because X-Anti PF is probably good in this deck.
>>
>>93742034
Keep turn? No, you spend 8 memory for a strong effect, that's all.
If you kill an ACE or 2, all the better, but it's worth paying 8 for.
>>
>>93742046
You definitely play protoform in this deck, but no you don't need Kokuwamon X.
>>
>>93741922
The ex8 option is neat but between green trainings and scrambles not being full liberator doesn’t really matter.
>>
>>93741468
It's kind of weird that such a security centric deck has 0 yellow in it.
>>
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Since the new design team seems to make waves of support for a deck before moving on, when are we going to get a Cyber Slut set so best girl Fei Wong Tomoe Ignacio can get a Tamer card for Bee(s)?
>>
>>93742072
Thank god. Last thing we need is ANOTHER multicolored deck that can abuse Heaven's Sack.
>>
>>93742088
>Is part Green
Lol
lmao
>>
>>93742111
Oh fuck me. YOUR RIGHT.
I was so used to getting sacked by actual Yellow decks using it I forgot if had the "If Green:LMAO no restriction" clause.
Man that card will have its day on the list...
>>
>>93742133
I'm hopeful about it too
I'm tired of building a board for 2 stacks to get nuked by it, setting me back to square one.
Sometimes 3 stacks get nuked because lmao DeathX was on board.
>>
>>93731365
I got into Digmon during BT14 and built Imperial and now I get so much shit for playing Imperial but I was playing that deck well before it was good in BT16. Before the new tamer and paildramon, you just lost if your stack got removed or they built a wide board.
>>
>>93742133
>>93742140
Skill issue
>>
>>93742627
yea dude, it’s your fault that your sec bomb popped and triggered my partition and let me make a nee stack for free and more swings. Just don’t keep sec bombs in security, shit is so simple
>>
I fucking hate Valkyriemon with a goddamn passion. It’s basically a heaven’s judgement and crimson blaze on a body. The fact it can be comboed with the taunt Etemon that is an on play taunt effect is so fucking gay. Like it’s not ban worthy but such a fucking pain in the ass play that auto skips your turn because you had a digimon on the board. It’s the type of card that you can just lose the match because of
>>
>>93742696
I legitimately think it should be hit. It is head and shoulders above other ACEs. Only MegaGargomon comes close to that level of blowout, and that doesn't have an on play
>>
>>93742133
>Cherubimon's attack card can be played by yellow or green
No way
>>
>>93742770
Etemon being a yellow level 5 with an on play taunt effect is honestly the tipping point that makes it annoying to me. You can nuke their whole board by going full combo with your deck and they can just play a one card get of jail free card. If Valkyriemon could only do one of it’s two effects then I think it would fine. Make it so it needs it’s proper level 5 in it’s stack to get both effects.
>>
>>93742696
Idk what they were thinking putting Ruin Mode’s board wipe effect on a body that’s significantly easier to go into. In theory it’s weaker since it doesn’t last into their next turn but in reality they taunt you into it so it effectively does the same thing.
>>
>>93742858
honestly hope Bandai gives more decks their own Dragon Mode like card that punishes blast aces. The fact the main counter to blast aces was “not swing into it” has been invalidated by so many easy taunt effects. Like “oh you’re smart enough to not attack and trigger the obvious blast ace? Well too bad, we’re gonna force you to attack”
Imperial is overtuned cancer but I can respect Dragon Mode’s card design and hope other decks get their own DM like card
>>
>>93741524
sauce on this Kyoko?
>>
without memory setters, should my opponent not be allowed to to do anything if I memory starve them?
>>
>>93742817
>>93742858
its not even the ruin mode aspect that makes it crazy
the combination of the effects and that since you will usually be hitting security
not only do you get -5k to your board killing it if you went wide, but you also lose something 13k or less, since its -5k and then pop something 8k or less so it basically kills your stack and wipes a wider board in one go.

One of the effects REALLY needed some other condition or something to be fulfilled because its insane as it is now.
any yellow or red deck that doesn't already have a archetype required top end and just can run generics will put it in there
and once shadowseraphimon ace is an option next set as well you basically are fucked in so many ways if you see a lvl 5 yellow on board that you are forced to attack into.
>>
>>93741922
>>93742034

Royal base cards are surprisingly generic.

>Cool boy can search them all
>Izzy can redirect
>Analog man can cycle
>Shuu yulin alliance
>Dorumon and ryudamon can "on play"search
>Kota and yuji tamers
>Ukkomon
>X-program and proto form

They have quite a bit of off theme support.
>>
Is there any way to make a decent rookie rush deck now that promo Ukkomon & Lui are restricted? Or is it a doomed archetype?
>>
>>93742920
I'm assuming this is supposed to be some gotcha about Imperial
>>
>>93742920

Depends on the deck.

If I put my opponent to 1 and they have looga in the back, and 2 trainings, I'm still sweating.
>>
>>93742986
nah, wasn’t specifically thinking of Imperial, but I guess that does fit the bill. No, just a complaint I hear echoed alot of “I put them to one memory and they still did this this and that”. Like I agree trying to memory starve is always a good idea but people act like it should automatically keep their opponent from doing anything that turn. And then those same people will be like “thats what setters are for” like okay, I don’t always have access to a setter, so should I just lose my entire turn cause you happen to have the plays to put me at 1? People complain too much about their opponent having bullshit plays, but those bullshit plays are there to counter your own bullshit plays.

I’ll use Imperial as an example since it was brought up. It’s a deck that has to go through some extra hoops to get DNA set up. But the pay off it massive. Generally if their stack was removed, and they were memory starved. How else is the imperial player suppose to recover without the DavKen tamer or partition. Forcing your opponent to basically skip their entire turn in a game where you can lose easily in a turn seems unreasonable from a balance standpoint. I find most memoru starving plays are just you got lucky that you could put your opponent to 1. And while luck will always be a thing in card games, people think them getting lucky was somehow them outplaying their opponent

Also im a huge fucking faggot, and I love sucking on big ol sweety balls. Mhm I love big ol balls
>>
>>93742792
I never see Cherubi decks IRL/On sims to be fair. THEY SUCK.
>>
[Attention Stores]

Unfortunately, there are delays with some shipments bound for Europe so there will be release date changes for DIGIMON CARD GAME BOOSTER PACK -DIGIMON LIBERATOR- [EX-07], STARTER DECK [ST-18] and STARTER DECK [ST-19] going through the following distributors as below.

Blackfire
Release date: Sept. 20
Asmodee UK
Release date: Sept. 27

*For stores purchasing through Gametrade and Asmodee The Netherlands, we are not currently expecting any delays, so the release date will remain the originally planned.

We deeply apologize for the trouble.
>>
>>93743102
LOL I didnt believe until I saw on Twatter.

PREASE UNDERSTANDU Energy from Bandai. EU bros getting fucked over so much lately with delays.
>>
>>93742968
yea I like the idea thag Valkyriemon only gets the lingering dp reduction effect if the proper level 5 is in it’s stack. Or at least requires a red/yellow level 5 in the stack. Fucking hate all the generic aces Bandai keeps making. Fucking Oops All Blast Aces Dark Masters should not be a fucking thing. It’s such an annoying deck
>>
>>93742910
NateDeC***
Or Mr.NDC if that doesnt pop up.
Hope that helps.
>>93742975
>ukkoiglet
YUCK. I dont want that fucker next to the beehive. Hes not welcome.
Good point on Cool Boy. Remember when everybody used to mald about that card? Good times.
>>93743099
Hey!
>>
>can't stop playing ragna on sim

I love this stupid deck. The only gripe I have is that I wish I had more promo zubas IRL to run it, but two still feels pretty good.
>>
There is nothing wrong with using Ukkomon. He's your friend
>>
>>93743099
Cherubimon is decently playable, but most people have no idea how to build it.
>>
>>93743271
thanks, got it
>>
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>>93743285
Ukkomon is my mortal enemy and I WILL kill him
>>
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>>93743356
Well that's not very cash money of you
>>
>>93743292
wendigomon with alliance + piercing inheritable
antylamon with alliance + scapegoat inheritable

deck saved
>>
>>93740781
>I totally didn't open 2 boxes and not get a single fucking one!
you die of thirst while I drown. I opened a case, and got fucking 11 of them. I wanted some cool tamers and Gallantmon alt art and shit, but nope, all Fenriloogamons.
>>
>>93742920
Not really. I play red Hybrid
Say turn 1 I start and I evolve in breeding into Flamemon and then into BT17 BurningGreymon for 3 and you start turn 1 with 3 memory

You evolve in breeding and say you set up your tamers/trainings/boost and I end up with 1 memory.

I raise from breeding, use Atomic Inferno to give Burning 3000 DP and +1 check, then I attack into security, proc the evolution into BT17 Agunimon and he in turn evolves onto BT4 Ancientgreymon for 3 memory sending you over to 3 memory. Ancientgreymon attacks with 20k DP all 5 checks of your security and on deletion it plays a searcher rookie and a memory setting tamer that will become a hybrid next turn.

Your second turn. I have lethal setup on board and am at full health. The play only costed 1 memory and could've costed 0 memory and left you with 1 security instead.
>>
>>93743118
I still cant believe the situation reversed between the US and EU
>>
>>93743118
Do we know why the EU keeps getting delays?
>>
any reason why Bt12 exveemon and stingmon should be hit?
>>
>>93744349

Nope, they're fair and balanced.

Hit bt12 veemon instead. Then they're forced to use St veemon to dig. But most importantly, they lose an EoT DNA source, which is very huge for the deck.

Captcha: KYSTT
>>
>>93744412
based take, tho they still have access to end of turn DNA with the movie wormmon.
>>
>>93744436

True, but that wormmon cannot help unbrick their hand, as it can only add 2 color cards.

It's about as useful as the BT8 dual searchers.
>>
>>93744618
depends on what your hand needs to unbrick. There’s alot of two color search targets to pick from. Even gives them the chance to add the option card. If anything it adds more value to the none BT12 level 4s because then you have to balance between better cards or consistency.
>>
>>93739678
Omnimon has zero protection, just pop it for -5 overflow
>>
>>93739678
build in raising, bait out omni, push out, murder omni (with the stack, removal, or some other way)
the bottom decking is quite strong and how much it fucks your board as well the pressure it can put out.
but really just keep some stuff in the back, save up some resources, setup yourself ready to go then start playing shit on board

this is why good omni players will try to pressure you without omni and threaten you so that if you don't play into omni you just die
>>
To whoever was the DCGO Gallant player I just OTK in turn 2 with Takemi:

I apologize.
My sides apologize from orbit too.
>>
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>>93743493
>Got 11 SEC in a box
anon, I don't think we're talking about the same card...
>>
>>93745392
>in a box
reread my comment anon
>>
>>93739678
How about kill the level 6 before swinging? Like if you see half of an Omnimon in the board perhaps you shouldn't attack for they likely want to ace your ass. Alternatively you can bait out the Ace with a rookie or something and then pop the ace for overflow.
Alternatively expect the Omnimon play and prepare a counter attack. They can't finish the game in one shot unless you're literally at 1 security left

As always build the deck in DCGO and play it yourself to familiarize yourself to their weaknesses.
>>
>>93745392
a case is 12 boxes, anon
>>
>>93745398
>A CASE!?
NIGGA YOU'RE NOT AT COLLECTOR, YOU'RE A STORE OWNER!

Any interesting hits?
>>
>>93745408
>How about kill the level 6 before swinging?
The 2 cost option, doko
>>
>>93745460
>NIGGA YOU'RE NOT AT COLLECTOR
I like my collection, what can I say
>Any interesting hits
not nearly as interesting as my EX06 case, especially since half of it was Fenri and the other half was fucking Greymon, but I got the left and right textured, omnimon ace AA and 2 Paladin mode AA. Nothing too special outside of that but it was good enough, I guess. I can at least sell the dupes to buy the shit I want
>>
>>93745028
>>93745242
>>93745408
Isn't the 2 cost option a big problem then? I feel like this deck and Imperial don't deserve a card that does so much work when other decks get garbage like "delay blinding ray" or "play a rookie for 1 cost"
>>
>>93745500
the option only makes an omni if you try to kill wargrey or metalgaruru, if omni is already out it doesn't save him or anything
hes most vulnerable when hes omni, thats why you need a contingency setup
>>
>>93745568
the same can be said about Imperial and Paladin Mode. Paladin has no protection so it’s a huge fuck me target for removal. Infact I don’t even see it used for Blast Acing that much. Usually people save it to the option card’s delay effect is live
>>
>>93745500
The Imperial movie option is strong, but it only works when deleted and a lot of decks don't actually delete. Bounce to hand, bounce to deck, arrestdramon superior's thing, chaos degradation, and de-digi all go around the option's delay effect. I use it more to work around a bad stack. It's better use is taking a bad stack and going into a level 5 for 2 memory or going from a level 5 to a 6 for 2-3 memory instead of the 3 to 5 memory it might cost

>>93745609
That is usually what I do with Paladin too.
>>
>>93745480
>>93745500
Cost 2 option means they need to
>Use the option beforehand
>Hard play the level 6 and pass turn
>Have both the other level 6 and Omnimon in hand or pray your opponent thinks you do
>Pray that their deletion effect wasn't bait for you to pull out the Omnimon only to delete it with an option or something and leave you penniless
>>
>>93745658
yea the option card is mostly used to fix bad stacks so you can go into your end board quicker. Being bottle necked on missing one of the level 4 colors. What I like about Imperial is how many deterrent effects they have that people complain about that are super telegraphed and to be played around. Ive seen so much bitching about partition like nigga why the fuck would you try popping it without a follow up plan? Sorry you can’t freely remove my board without being punished back
>>
>>93745746
imperial is in this weird spot were bandai gave it alot of tools to fix most of the problems the deck had before BT16 but they kinda over compensated. because despite how good it is, it doesn’t really win that many events. the deck is like inconsistently consistently good. good enough to top just the amount of people playing it but not quite enough to consistently win. But we’ll see how it fares after the ban list.
>>
>>93745746
Partition is pretty funny when you eat shit in security, make a new stack and go at it again. I can understand being upset if that happens and gives the imperial player the win due to new DNA stacks swinging twice or the memory gain letting them get the DNA stacks plus a level 6 for more swings. Otherwise, it's always a weird moment
>>
>>93745658
sometimes when I have a Paildramon out and just one of the level 6s in hand, I’ll set the Option card just to have it live since you can play it without needing to evo into something which is funny that is works that way.
>>
>>93745787
to be fair relying on security bombs to save you is always a bitch move so it’s funny seeing them get punished for it. plus if anything it encourages more non-removal security bombs. because why I can understand being upset that you just gave the imperial player the win by triggering partition, it’s no different from them losing the game because of a random security bomb effect. damn if you do damn if you don’t
>>
An issue with partition is that the effects that hard counter it are very limited in most decks. Dedigivolve, and source removal are basically Black and Blue exclusive.
>>
>>93745852
>>93745852
>>93745852
>>
>>93742975
Cool Boy can search but he can't use his second effect, which is the big reason he was good. Analogman trashing your level 5s doesn't really do a lot for the deck when the only way to get them back is an 8-cost Option. Dorumon and Ryudamon can't be digivolved from the green egg that actually lets the deck get its plays going. Yuji's draw/memory gain conflicts with Ukkomon or any other non-X-Antibody level 3 you might want to run.
>>
>>93745848
lingering DP reduction and floodgates that prevent Digimon from being played by effects Exist too
>>
>>93740714
>>93740781
>open one box
>get Fenri and aces I wanted
>open random few more packs
>got the remaining SRs and SEC Greymon
Damn, feels good finding exactly what you want
I'm still missing a lot of rares I want to have playsets of, but aside for that, its all perfect.



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