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Stone Lions edition

Last Thread: >>93738633

=================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Who uses what 'Mechs?
http://masterunitlist.info/
>Xotl's Faction Random Access Tables (June 2021 update)
https://tinyurl<dot>com/fejwk5f2

Unit Design Software Options
>SSW Mech Designer
http://www.solarisskunkwerks.com/
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http://megamek.info/

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http://megamek.info/

>How to do Against the Bot? (updated 2-20-2022)
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf/file
(Current 3.21 rule set included in mekhq package)
http://bg.battletech.com/forums/index.php?topic=56065.0
http://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack

>Rookie guides
https://tinyurl<dot>com/ydtr589e
http://pastebin.com/HZvGKuGx

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
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https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives
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https://tinyurl com/2p8p7cew

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>More goodies! Updated 2020-05-17
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>Most Wanted PDFs & Epubs
https://pastebin.com/tYpNtHQ9
>>
>>93751654

Is that an Ebon Jaguar?
>>
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>>93750707
you'll get TACs in the lightest of battles
nothing's surviving hundreds of years of war if it has ammo and no CASE
>>
>>93751586
They're emulatable, just that MA2 is finicky. I had it working on Xemu with a Vulkan branch, but it's crashed and corrupted every save I had before, and now I get random black screens that I need to restart around along with a few other assorted bugs - for example, none of the dialogue seems to have the radio filter applied. MA1 in comparison ran just fine without messing with the internal renderer, and because of that it seems like there's a small modding community around it.

Either way, I can't help but wonder about how well a 'modern' MechAssault game could be done with much more fleshed out mechanics. I've said it before that the GDL books would be great material for videogame adaptations, and I'll say it again.
>>
>>93751719
if the thuder rift is their 2nd bt novel, then what's their first one?
>>
>>93751719
What the fuck that red mech supposed to be? The silver grey one is vaguely SHawk at least
>>
>>93751750
I think JapTech split Thunder Rift's translation into two parts, actually, so it'd probably be Thunder Rift part one.

>>93751755
The Japanese localization/redesign of the Crusader, whacky as it may be.
>>
Suppose your team got lucky and was able to salvage the Clan mechs relatively intact during the early Clan Invasion, and didn't get those mechs confiscated by the great houses somehow. Still, how long would it have taken for you guys to actually repair and use those Clan mechs? Given that nobody is familiar with the Clan tech by the time you first salvaged the mechs.
>>
>>93751805
hopefully you can get that pilot that give you insights on the mech if you capture them other wise your most experienced tech teams working real slow to work out how the machine works
>>
>>93751805
My bet is that it's maintaining those mechs more than anything that will be difficult, though it's hard to put a number to when you'll come across a supply of clan-grade internals or armor plating. Some stuff I think will be pretty easy to grasp like what's what since the Mech may straight-up tell you that it has an LRM rack or SRM installed. In those cases, I think they're also compatible with IS produced ammo - but when it comes to replacing pieces of something like a CERPPC, you're in a similar boat as the armor and internals in that you'll lack a steady supply of pieces outside of salvage.

It might be like finding a LosTech mech and having to gradually downgrade it due to lack of parts availability.
>>
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>>93751678
All games are apocryphal, and the one where you run into health pickups and weapon upgrades is probably the easiest to take it easy with, but it'd still ostensibly be a BattleTech product. Leaping centuries into the future would seem to work against that.
>>
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>>93751805
Strict rules as written it's not a huge problem you can just quadruple all repair times. Your probably best off just stripping the weapons, though, that's where most of the wow factor is.
>>
>>93751515
I like its soundtrack
>>
>>93751829
The good news is that many clan mechs have enough room for IS FF. The bad news is that their missile and autocannon ammo is explicitly not compatible, not even their MGs.
>>
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>>93751916
Damn, then anon better hope that they've salvaged an energy boat. Would the best place to try and make off with Clanner mechs be a run behind the lines on a Garrison with IICs?
>>
>>93751864
>Your probably best off just stripping the weapons, though, that's where most of the wow factor is.

In 3050, ES and Clan XLEs (with DHS!) are huge.
>>
>>93751314
>Cataphract

>>93751864
That's talking about replacements. If I get a clan 'mech via headshot as salvage, zero other damage, doesn't that just mean that if I get a clantech head, my technicians can slot it in, no problem?
>>
>>93751719
>>93751786
Japcrusader my beloved
>>
>>93751719
>>93751786
>>93752191
love me some kawamori artwork. I can't believe he drew a bunch of the classic 'mechs like early armored cores.
>>
>>93752081
You're thinking of Cataracts, anon - Cataphract historically refers to full-body armor.

Otherwise for input on IS repairs on Clantech, rules wise it looks like you'd be in for something under 'full repairs' on the repair costs table. Length of repair seems ambiguous, up to the GM, and picrel from the forums was some guy's take on the difficulties with IS techs trying to repair clantech. I'd say that it's a solid 'probably' if you have a working replacement, and you wouldn't be dealing with the tech incompatibilities the other anon posted.

>>93752213
It's pretty neat to think that the early ACs are sort of like if JapTech were refined more.
>>
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>>93752081
>Cataphract
?
>>
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>>93752256
>early ACs are sort of like if JapTech were refined more
I want to see his take on the original omnimechs. Would be cool to see how he'd differentiate IS & clan tech visually.
>>
Liya boxing the Second Star League Assault Lance. The good part starts at the 2:47 mark

https://www.youtube.com/watch?v=Jy_0sJBA8wM
>>
>>93752398
I don't give a shit and won't until I get my fucking Kickstarter stuff.
>>
>>93751786
Why do Japs love making all their mecha with BIG MEATY FEET?
>>
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I promised I'd write a battle report but I can't get the motivation for it, partially due to my opponent quitting on turn 10 due to needing to leave. Should I just get over myself and write it anyway, or just wait for the next game I play and see if that is worthy of a tale?
>>
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>>93752653
yeah its always either giant sonic adventure shoes or tiny chicken feet
>>
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>>93752653
they like feet
>>
>>93752256
Well now I want Cataphract Surgery
>>
did we upload In the Shadow of the Dragon yet
>>
>>93752939
Aff
>>
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>"We shipped to retailers instead of backers and had to pull from stock meant for international backers to make up for the shortfall"
>>
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>>93752213
luv me the kawamori commando
>>
Who thought it was a good idea to give flamers limited ammo in HBStech?
>>
>>93752992
this is the company that can't even stock their own webstore so of course they'd do something like that.
>>
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How many lances would a Trinary, or even a Supernova Trinary be expected to take on? They'd be expected to take on a couple companies, right?
>>
>>93753319
White Glint, is that you?
>>
>>93753375
With a frontline omni, you can solo as many inner sphere surats as you want.
>>
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I've been working on these mechs for like, 15 minutes a week for two months and I still have a pile of shame and I just got a notice that my Mercs kickstarter is arriving and that's like 70+ minis and I can feel the executive dysfunction setting in already.
>>
>>93753413
Sell them to me at Adepticon.
>>
>>93753405
>With a frontline omni, you can solo as many inner sphere surats as you want.
*Remembrance pulsing in the background.*
>>
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>>93753319
>>93753381
nah dude that's Stinger
>>
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>>93753426
No.
>>
>>93753444
Not my problem then.
>>
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By only painting for 15 minutes at a time, I only make a small amount of mistakes at once, instead of lots of mistakes.
>>
>>93753456
That's how I do it.
>>
File deleted.
>>93753467
Nice.

Here's a time stamped picture of my butt that I meant to post before I got b&. It's kinda hard to write on your own butte.
>>
>>93753491
what a fag
>>
>>93753491
I didn't ask for this, and it was most uncivilized to inflict this upon everyone without at least spoilering it.
>>
>>93753491
This is why we need Nuln Oil to bully you. Hell, he's ex-Navy so he'll probably ravish you too.
>>
>>93753503
At least it's nice and smooth
>>
>>93753491
>>93753518

At least post hole
>>
>>93753526
and put a paint brush in it
>>
5k BV FC civil war lance, what're you guys running?
>>
>>93753555
As many dual gauss boats as I can
>>
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>>93753518
enjoy your vacation bottom.


It's one thing when it's at the ass-end of the thread when it's on page 9. It's another when we've just started fresh.
>>
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>>93753579
o7

sir yes sir!

WIP photo box diorama thingy
>>
Bottom-anon’s constant attention whoring has done more to damage my view of fags than probably any other single individual.

Congratulations on making me just a little bit more homophobic with every post.
>>
>>93753363
Probably the same person who repeatedly said on their twitter they don't enjoy working on battletech and can't wait to move on to other projects.
>>
>>93753852
Even other homosexuals get more homophobic thanks to people like botton.
>>
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>>93753852
>>
>>93753852
Personally I just hate paintfags because of him. I think CGL has the right idea with Leviathans: the models come in colored plastic w/ a few prepainted details.
Battletech is a board game not an art project.
>>
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>>93753852
genuinely, I think he could make homosexuals homophobic
he is a more negative representation than a caricature at this point
>>
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>>93753555

This is how I'd do it. Not the fluffiest, and not the crunchiest, but a nice mix of the two.
>>
>>93753413
My 2 cents as an executive dysfunction enjoyer, put them in the closet and forget about them. Work on what you have until you feel inspired to work on something from the KS. Maybe get a plan together for what you want to do with the pile of shame, like what mechs you plan on painting for what unit. Just focus on what you have plans for and leave the rest be for now. I've made a document of what I plan on painting for what factions and also a task list of what needs worked on or finished and it helps a lot for someone churning out about 1 painted model a week.

Also why are you only painting 15 minutes a week? You're not getting burned out are you?
>>
>>93753987
Honestly, I think we just need to get him a boyfriend who will pound him on the regular so he stops attention whoring here.
>>
>>93754029
>find a boyfriend for that gross looking chupacabra
yeah, good fucking luck dude
>>
>>93753984
lol what the fuck
>>
>>93752653
The Square Cube Law demands snowshoes.
>>
>>93754196
Except if you actually look at the blueprints of the mechs and compare their volume against their stated mass, they should float like corks in water. They have a density akin to Styrofoam.
>>
>>93754105
Anything to not have to learn and improve a skill, I guess
>>
Read a bit on the Ryuken on sarna,and ive been thinking,since they were trained by wolf's dragoons,do they use stars instead of lances? if not then how are they different in fighting style?
>>
>>93754064
lol what does he even look like
>>
>>93754426
Playing the game is a more important skill to develop.
>>
>>93754433
Don't the goons use lances too? Pretty sure that's the word choice used to describe their formations.
>>
>>93754570
Let's not be cruel now.
>>
>>93754722
tall depressed 30 something who thinks he's effeminate he has simply never done a hard day of work
>>
>>93754570
going by the one picture he posted of his face, not good
could probably find it in the archive if you looked hard enough
>>
>>93754348
are there a whole book with blueprints? i like these kind of machine inside things
>>
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>>93754981
I think it was old posters that FASA put out. I have about 4 different ones, but being the retard I am, don't have a consistant naming scheme to find them all in my 2 gigs of battletech images.
>>
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>>93754992
>>93754981
>>
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>>93755001
>>93754981
As might be obvious, I"m renaming these as I find them so that I don't have to scroll through page upon page of image previews in the future if I want them.
>>
>>93754981
There was a five poster set called the BattleTech Technical Blueprints box released a coupled times, first in '86 and then in '91, and included the Locust, Warhammer, Wasp, Marauder, and Battlemaster.
>>
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>>93755015
>>93754981
>>
>>93755026
thanks anon, now I have another one for my collection.

I swear I had one for a madcat and another for a vulture, but I can't find em right now.
>>
>>93755030
Where's the stalker's broken heart in this diagram? I can't see it but I know it's there.
>>
>>93755055
right here
>>
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>>93755048
Did a quick google and found the Sarna page, they'd be from the OmniMech blueprints set; four posters released in '91, featuring the Loki, Thor, Vulture, and Mad Cat.
https://www.sarna.net/wiki/BattleTech_OmniMech_Blueprints
>>
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>>93754981
CGL will be selling blueprints at some point.
>>
>>93755097
wonder how they'll fuck that up
>>
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>>93755093
Looks like they're actually missing an original scan of the Thor poster there - picrel is a trace/recreation I think, probably what they had before given the deletion tag. Sarna doesn't like upscales and redraws.
>>
>>93754722
And the reason why you can't do both is?
>>
>>93755106
Well, their old warhammer blueprint had an approval date that predated the Mackie.
>>
Say something nice about the zeus
>>
>>93755220
the srm one is funny and cute
>>
>>93755220
The 6T is my favorite introtech assault. Good speed, decent armor, decent loadout, and you get to spend your LRM ammo on the way in so there's no explosive components once you arrive. It's even got an emotional support laser! Plus it looks rad.
>>
>>93755136
deepest lore
>>
>>93755055
>>93755063
Let's see the instant replay...
>>
>>93755220
I like how basic it is. It's earlier variants are clearly supposed to be a grunt mech. It's like an overgrown heavy.
>>
>>93755321
Like a lot of mechs, it suffers from the sin of having brought an AC5. The variant that drops it for a PPC is pretty damn solid, even if the range bands are a bit wonky.

And once you start upteching it, it gets some pretty nasty variants. The 9s2 is pretty damn scary.
>>
>>93755220
It's a good fat heavy and decently available. Then you get to variants like the 9S2 or 11S and realize that they can be very, very scary.
>>
>>93754570
His looks makes you realize that traps are literally girls with dicks and thus not gay.
>>
>>93755382
He doesn't even come close to passing, what drugs are you on?
>>
>>93752660
What BV were you playing at that the game lasted 10 whole turns?
>>
>>93755220
the art on the card of the old tcg of the zeus
is the first thing I saw that got me interested in battletech
>>
>>93755421
I'm saying that he looks like a guy.
>>
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So I saw there's rules for honor dueling like the Clans in some of the rulebooks - but after reading, I still have questions.

Like, the rules explain how to do the 1 on 1 duel. Cool. But there's no real explanation for running a whole battle like that, or when you would.

Like, if a Clan does a trial against another clan, does it always go into a set of 1-vs-1 duels? What happens if the Star of mechs are imbalanced - say a lighter vs a heavier? and if a mech wins a duel what then? Is it out of the fight? Can another unit challenge it?

Basically, I'm struggling to understand what a fight between two clans holding to strict Zellbrigen would even look like or play out like.
>>
>>93755123
I work a 5x12. How much time do you think I have in my day? Bet you plenty of the CBT crowd has similar schedules since this isn't an office job playerbase
>>
>>93755461
a series of 1 v 1's, a single 1 v 1 between the best fighters, or multiple lighter mechs vs a single heavy/ assault. there's even cases of individual mechs agreeing to turn off weapons to make things more fair and balanced.

You must remember, the clans hate waste. so if a battle will end with 1 mech destroyed and another damaged instead of 2 stars heavily damaged, they'll go with that.
>>
>>93755471
If you have the time to game then you have the time to paint. Alternatively, if you have time to complain then you have time to paint
>>
>>93755500

And are these duels a requirement to be "honorable?" Or is it just a big-dick move?

Like lets say a Star of clan mechs from two very conservative clans had bid to fight with just Star-vs.-Star. Is it possible that they'd just fight a normal fight and call it that? Or does it have to only be 1 v 1s? I think I read somewhere the clans frown on multiple people shooting at the same target, but there seems to be no rules for that outside of the strict dueling set up.
>>
>>93755220
I'm in the process of drawing up my own take on the design and I'll make sure that it'll come with a turreted dick laser.
>>
>>93755533
Zel would dictate that unless they are engaging in a more substantial and significant trial they'll likely choose a single champion to 1v1 the other.

On matters of sufficient importance, Stars may face off, but only as a series of 1v1s, likely with the majority victories determining the outcome.

Bidding is central to the clan's war culture, they'll try to outdo one another by achieving the greatest possible victory with the least possible resources, so the question you ought to ask yourself in any honorable Clan v Clan conflict is not 'how big can it get', but 'how small can it get?'.
>>
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>>93755461
The Zell rules for fighting Inner Sphere are in the Clan Invasion box. There's actually some pretty glaring skill loopholes that are easy to catch newbies by surprise or for honorless surats (like any good Inner Sphere player should be) to play "I'm not touching you and thus not dezgra, I'm not touching you and thus not dezgra, here, have an alpha strike" bullshit with.

That is of course only if you're doing the most strict of Zell rules (you're playing Falcons)
>>
>>93755533
there's levels of honor. for the honor of getting honor.
Honor level 1, your warriors uphold all rules even if the opponent is a dickbag.
Honor level 2, say a 3rd mech interferes with a 1 on 1. the rest of the opponents of that mech may open fire on that asshole at will and then back to normal dueling.
Honor level 3, any infringement of honor renders the sacred duel void so clan mechs can attack without restraint.
Honor level 4, no rules, full tryhard.

this is mostly a flavor lore mechanic, but there's additional shit about retreating as well.
at honor level 1, no retreating, you die in the fucking cockpit. honor level 2, can retreat from mechs with advanced tech but never from introtech shitters. honor level 3, can retreat from anything except vehicles and infantry. honor level 4, pussy out at will.
>>
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>>93755461
yeah, they might abide by clan honor
they might also conjure some arbitrary justification to completely ditch clan honor and just murder their opposition by any means
they might use the promise of honorable combat to lure opponents into a vulnerable position
clan honor is merely a suggestion if the right people aren't looking
it's only dishonorable if they can prove it, and they can't prove it without witnesses
even the most hard line clans have been known to ignore zell and go for murder
the foundation of the clans was basically created from betraying clan honor with the knowing approval of the founder, nicholas
>>
>>93755533
The whole point of duels is to give the Clans a mechanism for resolving dusputes without resorting to all out war. It mostly kinda sorta works, if you squint a little bit. That's why there's so many kinds of Trials. It's so that another clan can take something from another clan by force without havig to resort to complete extermination.
>>
>>93755500
That's what the Incubus is for, it has a granular loadout so it can go down to just one or two machine guns against a single elemental for lopsided dueling.
>>
>>93755748
It works up until it doesn't and then they go full genocide.

How many clans have been completely or nearly obliterated at this point? It's not a small number.
>>
>>93753987
>>93753852
This is pretty normal behavior for a fag. He's frankly less annoying and offputting than some.
>>
>>93755835
To be fair, about half the time it's a Trial of Anihilation, which isn't really the same as a regular trial. That's how the Wars of Reaving started, but yeah by the end they were just summarily killing each other.

The other half are other powers that aren't Clans destroying them.
>>
I'm going to paint two Com* Level II's just for some variety and so i have an opfor when i teach friends.
I'm having trouble filling out the lighter end of the roster.
What's some Comstar assiocated Mediums and light besides the PXH, SHD, CRB, HER and SPR?
>>
>>93755973
Off the top of my head, there's the Mercury.
>>
>>93752660
You only post a batrep if there's something interesting to tell with it. Think about it. If someone here shared a batrep in which they described a game in which 2 players spent 10 turns walking around hitting nothing, would you care about reading it? Not saying that's what happened with yours. Just saying, is the battle worth sharing?
>>
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>>93755973
Seconding the Mercury, it's a nice little light mech. Also the Mongoose. Mongoose fucking slaps. You'll also have things like the Sentinel, or the Jackrabbit, Icarus and Blue Flame.
>>
>>93755512
>If you have the time to game then you have the time to paint.
That's not how that works at all and you know it. Playing the game requires setting aside the time to meet up with someone else to do it. Painting you can do whenever you feel like it when you're alone. Playing a game of Battletech should always be a higher priority than painting a Battletech mini.
If you have the time to game, then you should game instead of paint.
>>
>>93756064
With enough window dressing anything can be interesting
>>
>>93754981
There's some of them hanging from the walls of my LGS. I'll take some pictures of them next time I'm there.
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>>93755220
It might be better than 3 Commandos. Maybe. I can't be sure though. I'd rather have the 3 Commandos. It's probably better than 2 Commandos, though I'd still rather have the Commandos.
>>
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So I'm trying to figure out what I could do to make a quickdraw better in a campaign with only simple alterations. Which of these seems better do you think?

Option 1
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>>93756107
That doesn't mean everything in the window is worth dressing. Sometimes it's better to just close the curtains.
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>>93756167
Option 2
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>>93756167
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>>93756106
I think you misunderstood the concept. But that's fine, anon, I'm sure they'll eventually cater to your tastes and start releasing those pre-painted salvage boxes you want. It's just a matter of time.
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>>93756174
See >>93756188
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>>93756243
Play the fucking you game you tertiary!
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>>93756243
It really is just a matter of time. CGL doesn't make any money off paint, not unless that Army Painter box comes with a %age
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>>93756106
I paint with my buddies.
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>>93756511
Wtf? Why? You could be playing the game with them instead.
>>
>>93756518
Sometimes you want to paint, and painting as a social activity can help improve your skill as getting real-time feedback helps improve the paintjob before it's done.
I don't even LIKE to paint and I'll still sometimes do it with other wargamers, just to make it more bearable.
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how do I kurita properly?
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>>93756586

It is simple.
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>>93756594

Honor the Dragon.
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>>93755929
Still don't get the wars of reaving.
Steel vipers accuse everyone of being tainted by the inner sphere (despite also going to the inner sphere) and go full pentagon civil war on everybody?
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>>93756631
Their Khan was named Brett. And the Home Clans elcted him. They had it coming.
>>
>>93756279
>>93756188
So either one would probably be serviceable then?
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>>93756631
They saw that some of the invader clans were picking up ideas like "not summarily executing their own civilians for minor slights" and "sometimes it's okay to trade with outsiders" and "not everyone believes in highly ritualistic combat, so don't engage them in that manner if they don't have a history of honoring it" and were repulsed. Merchant caste children wearing blue jeans and listening to K-pop (that's K for Kurita)! Laborers receiving some modicum of preventative medicine from non-clan humanitarian organizations! Warriors over the age of 35 not being happy about being used for target practice! Horror upon horror! No, this cultural taint must be excised by the sword! Nobody is clean! Nobody except me and the ones who were never exposed to it! Wait, what do you mean I'm not clean eith-ACK
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>>93756631
The Clans are all about performative austism. The Wars of Reaving happened because the most autistic Clans were too weak to go to the Inner Sphere, and they were mad about. And then somewhere along the way it turned into a holocaust.

I keep hoping there'll be a sourcebook about the IS Clans going back and reconquering the Homeworlds. Maybe one day.
>>
>>93756768
Not that there's anything worth conquering anymore. If there even was in the first place.
>>
>>93756808
I'd imagine it would be on the agenda for a secure Ilclan. The position isn't entirely legitimate if so many clans don't acknowledge it, so going out there and killing as many as it takes for the survivors to agree that you're the Ilkhan would at least soothe an ego, if not remove a big potential challenge to his reign.
>>
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Wrapped up the Urban lance box, looking forward to using more AC/20s than brain cells.
Also, am I wrong in thinking the Raven 3M is a solid little 'Mech? 659 BV for something that can drop smoke/thunder early game and then chip in ~9 damage seems like a good deal.
>>
>>93756586
By demonstrating your indominable bushido spirit.
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>>93755471
What job do you have that has you consistently working 12 hour days?
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>>93756754
Pretty much exactly this.

>>93756768
Nobody really has a reason to. Wolfs are going to be too busy trying to keep their empire existing as the lyrans and Mariks go to reclaim all those lost worlds. Burrs are content to sit in their corner and occasionally bully the dracs. Pretty much same with the Raven Alliance, and the Falcons don't really exist anymore. Nobody else is in a position to care or be able to do so.
>>
>>93756898
NTA, but an easy answer that comes to mind for me is something like Amazon warehouses. I worked at one of their fulfillment centers during covid holiday peak and 'mandatory overtime' kicked in making it a solid month-plus of 5x12.

>>93756862
I'm more of a 3L kind of guy, but I can see the appeal in having a NARC capable LRM15 around.
>>
>>93756631
You have to remember: by the time the Steel Vipers start accusing people of taint the clans have already
>failed to capture terra
>failed to defeat an IS incursion into the home worlds
>failed to prevent the Wolves from destroying Kerensky's genetic lineage*
And through all this, the invader clans have gotten fantastically rich and powerful both from the spoils of war and specifically because the inner sphere planets they've captured are massively rich in materials and the people/industry necessary to extract and make use of them.
The invading clans are so strong that the home world clans cannot possibly hope to win fights against them unless the invader clan decides to honor zell / batchalls, except they really have no reason to do that anymore. Not even the Jade Falcons feel the need.

The Way of the Clans is dead and the homewolders decide to go out in an orgy of self-targeting violence.

*not really, but they don't know that
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>>93756901
Yeah the clan that has the most legitimate reason to, the Wolves, are in a bad way in 3150. They'd definitely need the help of Dominion and the Alliance, and their support would be dubious at best. Their exit from the Homeworlds was the least painful of all the Clans, probably. The Scorpion Empire is definitely big enough and strong enough to be able to do it, but they have the least reason to want to. They got a good thing going in the former Hanseatic League. Everybody leaves them alone and they can follow their autistic multiculturalism in peace.
>>
>>93756898
Plenty of construction jobs like that, or factory work
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>>93756992
>Their exit from the Homeworlds was the least painful of all the Clans, probably.
Not true. The wolves were notable for having long supply lines throughout the invasion. They finally packed all their stuff up and left only in in 3070 after getting nuked on Tamar and losing 90% of their gene repository. And they needed help from the Coyotes to even pull this off.
>>
>>93756973
I don't know why, but I'm only just now seeing the parallels between th Clans and the various germanic barbarians rampagin through Europe from the 5th to 7th centuries. They blew in, conquered everything by sheer virtue of their military prowess, then settled down and founded kingdoms and took on some of the culture of the people they conquered. I think it was the King of the Lombards even called himself the Protector or Rome and paid fealty to the Emperor in Constatinople(if only in lip service)
>>
>>93757020
I meant the Bears and the Ravens had the least painful exit, in which they took the fewest casualties and lost the fewest resources. That would be why they wouldn't have much reason to go back. They wouldn't even have that much of a grudge against the homeworld clans.
>>
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Stat it TG.
I mean BTG.
Though we're still on TG.

Stat it.
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>>93756586
To Honor the Dragon remember these 10 rules:
1. The Coordinator is the First Lord of the Star League, any claims to the contrary are nonsense.
2. The Davion fedrats are perverted malcontents whose very existence is a crime, therefore logically no act against them is itself criminal.
3. House Liao may be tolerated, but not trusted, to pity them is understandable but also is discouraged
4. The Free Worlds League is a good place to buy stuff, but sailors returning from shore leave in Marik space are automatically put on the watch list.
5. The Lyran Commonwealth is a circus, and their Archon is a clown.
6. All mercenaries are scum.
7. Clanner zellbrigen is superficially honorable; you may engage in duels with them, but only if you win: genocide and erasure of clan society is always the ultimate goal when dealing with them.
8. Always use Kurita variants when available: to doubt DCMS procurement directives is to doubt the Coordinator Himself.
9. The ninth rule has been redacted by the ISF. Further investigation or acknowledgement of its existence is a capital crime. Breaking the ninth rule is also a capital crime.
10. As many PPCs as you can heatsink.
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>>93757041
I'm seeing more of Sinicized Mongols (Yuan dynasty?) but maybe because I'm Asian
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>>93757012
I've only seen 12 hours in construction if someone is working contract and they CHOOSE to work 12hrs, if someone is working away from home earning big bucks or if they're Chinese. I'm in Australia if that's relevant
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>>93757152
you forgot rule 11
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>>93757088
Is that half an Urbie with quad legs?
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>>93757156
No I can also see that parallel as well. Really what happened in both continents during their time was very similar. Only difference is that the Yuan were eventually overthrown, IRRC, while the barbarian tribes in europe eventually morphed into the modern European states we have today.
>>
>>93757184
the most important
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>>93757184
BerenSTEEN!
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>>93757207
It's a couple bits from 0 Battletech kits
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>>93755426
No BV, just near-equal tonnage (and BV) per side, 4/5 pilots.it was an intro game for someone at the FLGS game day.

>>93756064
A few funny moments but nothing too extreme. The issue is that I had the entire backstory thought up and the aftermath, but seeing the game end due to the other person leaving made me have to basically go "and they packed up and left" instead of the Kuritan traitor raging ashis 'mech gives way under him or retreats when his mech gets crippled. It just felt... Incomplete?

I'm the anon who has posted the autistic PDF batreps.
>>
>>93757088
Well that looks like its got a RAC and an LRM. I'll call that an LRM 15 since that's the closest size to the number of missiles I counted. Tripod of course. Gonna need a lot of weight saving tech since this doesn't look very big. Give me a mo and I'll see what I can come up with.
>>
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Just finished another 18 minis. Collection is nearly finished. 104 down and just 11 more to go.
Urbanmech
Griffin
Phoenix Hawk
2 Black Knight
Catapult
Warhammer
Atlas
Highlander
King Crab
Stalker
>>
>>93757479
I realise now it's hard to tell in the picture, but its got 5 legs not 3, the others.

May help it carry its own weight
>>
>>93757531
Your taste in colour combos is certainly different. No plans for highlighting, washing or anything else?
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>>93757531
So quantity over quality is your prerogative but... imagine if you applied yourself?
>>
>>93757088
Adorable + 1
>>
Why do all the laser variations seem to just plain suck?
>Variable Speed Pulse Lasers
>Bombast Laser
>Re-Engineered lasers
>Arguably Heavy Lasers depending on how much you value the +1 to hit.
Seems like laser tech just peaked with ER lasers. Am I missing something with any of these?
>>
>>93757823
Truth is the classic Medium Laser is the most optimized weapon short of clan tech, and the clan ERML is pretty insane too.
>>
>>93757787
>>93757704
And elitist paintfags ruin another thread.
>>
>>93757882
Those guys were being nice.
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>>93757823
The trouble is the mandate that IS technology be worse than clan tech. Clan energy weapons are some of the best in the game, and stuff that isn't them suffers from the comparison.
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>>93757895
Yeah you'd think some 100 years after the Clan Invasion the IS would at least have some parity with Clan tech.
>>
>>93757882
To be fair, those are stupid meme schemes and deserve to be ridiculed.
>>
>>93757704
>>93757787
I prefer color combinations that are close to the bright heraldry of knights than the drab earthen tones of modern militaries. I like them as they are. They are not a mistake.
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>>93757823
The problem is that the earlier introduced energy weapons are just straight up broken except for a few examples.
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>>93756768
>sourcebook about the IS Clans going back and reconquering the Homeworlds
But the blakists already did that
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>>93757928
I respect that, but a wash would still go a long way.
>>
>>93757895
Leas that IS tech must be worse than Clantech, more that no need tech can be better than existing. The devs were burned enough by the backlash from Clantech, they decided that no new tech could be objectively better than current tech, just weird sidegrades.
>>
>>93757894
If you don't accept all painting as perfect and valid exactly as it is, then you're being elitist and you are gatekeeping. That isn't acceptable behavior in this community. Offering help when it isn't asked for means that you think the person's work is not acceptable, and that's just another way of calling them inferior or bad. Don't do it.
>>
>>93757894
Don't pay attention to that guy. He sucks at painting and gets SUPER defensive whenever anyone critiques a paint job. My best guess is that he has turbo autism.
>>
>>93757917
To be fair in that timeframe the IS was dealing with:
>A massive Civil war
>Religious Zealots
>Communications blackout
>A new Dark age
Clans had some 200 odd years to perfect these weapons in a society that didn't target civilians.
>>
>>93757954
I can't tell if this is sarcasm.
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>>93757963
It pretty clearly is.
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>>93757963
At this point, I don't think it is.
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>>93757950
Yes but it's mostly sidegrades to IS stuff, not Clan stuff.
>>
>>93757918
Honestly the Green & white guys look pretty alright, as do the tope right guys with the black & blue & a little bit of green.
The colours on the group in the top left make them look like plastic, which is a shame I think their scheme could work as well with a wash or something.

Bottom Right group also looking pretty good. Maybe the extra detail is helping them out though.


The rest are kind of looking like a hodge podge of random colours, like a kitbash that hasn't been primed yet.
Though special mention to the pink & black guys
>>
>>93757963
I'm not being sarcastic. I'm telling you that what you people are doing is hurtful and exclusionary, and if you want the game to grow then you shouldn't be telling people that their paint work is bad. If someone wants your help they will ask for it.
>>
>>93757954
>you're being elitist and you are gatekeeping.
Yes.

>Offering help when it isn't asked for means that you think the person's work is not acceptable, and that's just another way of calling them inferior or bad.
Also yes.

Learn to paint. Unless you are LITERALLY CRIPPLED then it isn't hard to produce a decent, simply painted mech. It is always morally correct to judge people for lazy work, more so for being an obstinate crybaby about it.
>>
>>93756973
>failed to prevent the Wolves from destroying Kerensky's genetic lineage*
>*not really, but they don't know that
Que? I don't keep up with clan fluff too much
>>
What's the best way of keeping track of CBT mech sheets without using print outs? I don't own a printer.
>>
>>93758016
A tablet with Flechs Sheets installed
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>>93758000
Sounds like someone's work is inferior or bad
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>>93758016
You can use the printer at the local library.
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>>93757991
I think X-Pulse lasers came out okay. But they're sort of the same thing as just ER Lasers. Plain damage and heat, no weird gimmicks.
>>
>>93758016
Write them by hand like in the old times
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>>93755220
it is my opinion that the zeus rhymes with 'moose' and 'noose'. therefore it would come in handy if you were tasked to write an insensitive song about canada
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>>93758000
>if you want the game to grow
But I don't want the game to grow.
>>
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Hey Preston anon, what's the plan for infantry or protomechs this Sunday? I'm putting a list together but have no other way to contact you
>>
>>93758031
Never heard of this, thanks for the resource.

>>93758046
I'm schizophrenic and don't like going outside.

>>93758053
Not impossible, but not ideal either.
>>
>>93758016
What about just making your own Excel sheet in google sheets or something? You'd have access to it with anything that has internet and it wouldn't be hard to edit anything on it. Hell someone might have already done the work for you somewhere.
>>
>>93758061
nice Creb
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>>93758000
Why would I want the game to grow? Normies get the fuck out
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>>93758000
The game shouldn't be growing. New people coming into a game are always bad. The ideal situation is that the game collapses, CGL goes out of business, and real fans who really love it can happily keep playing without any of their leftist interference.
>>
>>93757918
I'm sure we'll all look forward to your completely original color schemes of sand tan, stone grey, and jungle green. All very original and super serious. Definitely not boring at all.
>>
>>93757184
that reminds me of a story from my youth. one of my friends had a carpeted basement that had three rooms, a living area and a bathroom. it was like a house underneath their house. it had no windows, so if you turned off the lights it was pitch black. you couldn't see a thing. so we invented a game where we each put a sock in another sock and hunted each other down in the dark. if you got socked, you were out. the game was to hit other people without getting hit and be the last man standing. it was the best game ever. cheating was difficult because the sound of a sock mace smacking a human body is pretty darn distinctive. we had a good five week run before my friend's little sister complained that we wouldn't let her play. when we finally did, she got socked in the face and immediately ran crying to her parents with a bloody nose. and that was the last time we played the best game ever
>>
>>93758007
>>you're being elitist and you are gatekeeping.
I actually agree with gatekeeping. Which is why I make sure to call out the no-games paint fags. In Battletech, playing the tabletop is primary. Reading books and videogames are secondary. Painting is tertiary.
>>
>>93758148
>Painting is tertiary.
This. You aren't a real fan if you paint miniatures.
>>
>>93758148
If you bring cardboard standees I won't give you shit. Show up with absolute clownshoes for a paintjob and I will.
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>>93758163
>using miniatures instead of chits
ISHYGDDT
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>>93758200
>Using physical objects at all and not keeping the entire board in your mind.
You are like tiny baby.
>>
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>>93758120
NTA but I'm feeling called out here.
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>>93758173
You won't do shit, mainly because you'd have to actually play the game to even have the chance to do that.
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>>93758255
I like it.
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>>93757895
Someone should have told that to plasma cannons.
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>>93757823
X pulse lasers are nice. I like them
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>>93758148
>video games
>secondary
Anon, I...
>>
>>93758116
>and real fans who really love it can happily keep playing without any of their leftist interference.

Quit bitching and buy your minis from IWM. IIRC they have a Confederate flag in their workshop.
>>
>>93758290
I think they suck, but in a fun way.
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>>93758344
...are gay. Yes, we all know that already.
>>
>>93758347
>buy
Shut up and get out shill
>>
>>93756631
Clain Brain Rot+Clan Politics+Inner Invasion=Homeworld Death.
>>
>>93758437
One of the things i wish the Ebook Novels had where the little artwork inside the books showing off stuff.
>>
>>93758173
I dislike playing against standees because it's easy for them to get jostled and change facing, but other than that I agree with you.
>>
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>>93752653
because there's a war going on....a war between big meaty FEET and big! meaty! CLAWS!
>picrel.
>>
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>>93753413
bro never fuckin start a pile of shame, you'll never escape it!
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>>93758557
The pile of shame is inevitable for every wargammer.
>>
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>Try to get into the lore by listening to audio books, start with "Wolves on the Border"
>It's utter nonsense, with characters and plot lines phasing in and out, and characters making reference to things that didn't happen.
>Turns out it, and all the other Audible audio books, are abridged to Hell and back.
Who the fuck thought cutting out half the content in a story was a good idea?
>>
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>>93753456
nice blood ass
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>>93754029
i volunteer as tribute!
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>>93758569
that's hysterical
>>
>>93758565
I'm aware, i still have mine of fedsun hammerhands and cardinals
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>>93758569
some fucking retard at CGL i bet
>>
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finished the jumbo warhammer my buddy got me a few months ago, with markings not matching any known unit...
>>
>>93758639
Nice Tomahawk.
>>
>>93758569
A good chunk of Audiobooks that where released in the 90s where abridged because Cassette tapes couldn't hold 10 hours of tapes and the ones that did like dune where 6 tapes deep.
>>
>>93758654
I like to think that mech OSs are stored on cassette tapes and when your mech starts back up after shutting down your pilot is manually rewinding the tape with an eraser so he can insert it to reboot the mech.

I also like to think HPGs make dial up modem noises.
>>
>>93758639
good job that looks great
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>>93758764
>Pictured, Lostech tape rewinder
>>
Do Clan Mechwarriors swap out mechs as needed? Or are they trained to pilot specific mechs like real world fighter pilots and mostly just stick with those?
>>
>>93758764
In VOTOMs a chapter has the main character inputting data into his mech using punch cards as preparation for a huge battle.
>>
>>93758764
Clan 'mechs use 8-tracks.
>>
>>93758839
I'm pretty sure they're just assigned a mech for whatever mission they're doing. They don't get to pick a mech.
>>
>>93758639
Pretty sure that's an illegal paint scheme. Wolfnet isn't going to allow that at their tables.
>>
>>93758846
There aren't significant differences between the way mechs handle and what they're capable of? I'm using fighter pilots as an example because they're the closest real-world analog, but even experianced pilots need to be trained for at least a month or two before getting into a new plane.
>>
>>93758909
I imagine Clanners especially are cross trained since they have much wider and higher access to the high-tech Clan technologies. It's more likely for an IS pilot to have probably learned in a trainer (a Stinger or Chameleon) and then been assigned to "their" single unit, until they're promoted or reassigned. For some of them they may have learned to pilot in the mech they serve in.
>>
>>93758965
Everything is so modular anyway, most mechs of a similar weight class probably 'feel' pretty close to one another. Everything is so standardized you probably don't have mechs that have little quirks like IS produced ones do.
>>
>>93758965
Yeah that's a good point. Clanners are trained from basically birth too. It makes sense for them to be able to just slide into a new mech with little to no training.
>>
>>93758846
You get assigned your first mech. You can trial for other ones. Like the Star Captain's Cheesemonster IIC? Prove you deserve it more than him in a circle of equals.
>>
>>93758991
Clanners are retarded enough to make a mech shitty on purpose just to humiliate someone with it.
>>
>>93759064
That's what the Hunchback IIC is for. It's literally a suicide mission to be put in that one.
>>
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>>93755461
One of my buddies plays exclusively Clan vs. Clan with me, late CI era. Given that our games are typically bears vs. ravens and both are considered opportunistic post-Tukayyid, yet are on good terms with one another, we usually play with some degree of zell. How does it play? You're free to refuse a challenge from a mech in a different weight class, but you can still make a weight mismatch work by voluntarily disabling weapons and/or heat sinks to make it more fair. We hold fire on fallen mechs until they get back up and hegira is always offered if a mech takes forced withdrawal levels of damage. (And that mech generally reverses back to its board edge 1 hex per turn to keep sinking initiative.) However, if a mech is left without a target, there's nothing saying that it just has to sit there and sink initiative. In our games, unengaged mechs will generally maneuver aggressively to threaten other engaged mechs, they just don't attack...usually. Remember how honor works with the Clans:
>clan honor first
>then unit honor
>then individual honor

If you breaking zell guarantees your star the win, you simply placed the honor of the Clan and the unit before your own. It also keeps you honest in your duels when the next guy in line for you is constantly trying to stay on your six at optimal weapons range while you're dealing with one of his buddies. He probably won't backshoot the fuck out of me...not unless he thinks it'll win him the game, anyway.

An alternative is "zell lite," where you observe the usual Clan customs (no melee, hegira, etc.) but instead of forced dueling, you simply refrain from double teaming anyone on any given turn. This gives you most of the zell flavor but it's far more accessible.
>>
>>93756631
It was a contrived and somewhat clunky plot device that allowed the devs to quickly get rid of a bunch of factions that they didn't want to develop further.

It's Battletech. Don't overthink the particulars.
>>
>>93757958
the development project that created clantech lasted 20 years and put out almost all of their tech
their society is a constant low intensity attack on civilians
>>
>>93759137
>Don't overthink the particulars.
Where do you think you are?
>>
>>93759126
This is pretty sick. I'll probably use some of this.
>>
>>93758347
>IIRC they have a Confederate flag in their workshop.

Those who simp for literal traitors get no money from me.
>>
>>93759218
Ease up there, Wobbie.
>>
>>93759299

Bold words for someone in nuking distance.
>>
so, the reason it took a week or two to travel to the next system in the vidyas was not the travel time itslef, but the time it takes to charge the power for the jump drive? jump from a system a to b itself is almost instantaneous?
>>
>>93759397
That and it still takes a good bit of time to travel from the jump point to the actual planet.
>>
>>93759397
>>93759404
Does nobody just hop from a charging ship to a recharged ship?
>>
>>93759397
The HBS game had it mostly correct. Travel time is instant, but jumpships need a week to recharge from solar sails. Trying to recharge from your fusion reactor risks destroying the germanium jump core. This is ultra-giga-mega-doom bad because jump cores are INSANELY hard and expensive to make.

Travelling in your dropship between the jump point and planet isn't always the same time as the vidya depicts though. A big star with a large jump limit radius could require as much as a month travel time to get from the jump points to the planet, and a red dwarf could be much smaller, and thus need less time under thrust.
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Kickstarter shit is actually on it's way, so I can start to plan out my company.

Are Kuritans cool with armored lances? Demolishers and Schreks? Would like to run some, if only to learn vehicle rules.
>>
>>93759408
That's called a command circuit. Very expensive.

https://www.youtube.com/watch?v=NWQqCzGbeik
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>>93759445
they are and like most factions the further down the time line you go the more mixed formations you see
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>>93759408
If you're like the Davion Heavy Guard and Hanse has decreed that you're getting to the Drac border ASAP to stop the latest incursion, then yeah, that might happen, but it will fuck up tons of commercial shipping schedules and piss everyone off even if they recognize the military necessity.

For normies though? Good fucking luck. Those jumpships were booked ages ago, and you're lucky to have the ride you have, nevermind getting to play pony express. Dropships are cheap and plentiful compared to jumpships, and there are plenty of goods, people, and mechs that need to go places. If you're in a low traffic system, you might not even have a jumpship going where you want to go, and you need to route sidways and past your target and then back to it. Dedicated house units will have their own jumpships, but for most mercs, you're riding with whoever has an open slot and hoping that they're going vaguely in the right direction, and if not you can hang out at the jump point hoping someone else enters the system who will get you there faster.
>>
>>93759445
They get heavily into them in the Jihad, then backtrack until the mid DA where they get on the ball again. Mechwarriors remain kings of snakeland. They even used them back in the day but Armor has always been treated as second class. Currently, forces are 1/3 mechs and 2/3 conventional.
>>
>>93759454
>>93759445
following this the arkab legions make a lot of use with hovers and any cav vees
>>
>>93759465
>>93759454

Good to know. Thanks!
>>
>>93759465
You know, somewhat related. But at what point should a military drop support vehicles like the LRM carriers for something like a Fire Support mech? Is that kind of stuff always going to have a place?
>>
>>93759504
LRM may be a cardboard coffin, but it puts a hell of a lot of hurt downrange and it does it for dirt cheap. A similar mech like a Longbow 12C is massively more expensive in both cbills and BV. One's for hiding behind a hill, great for a defensive militia. The other's when your company needs fire support as they do a planetary assault and have to do things like "push forwards"
>>
>>93759408
If you can afford to have jumpships already charged ahead of time, sure. For most people, that requires very good luck or a strong knowledge of well-oiled and frequently traveled routes with public schedules, or it requires you to be powerful enough to get jumpships ahead of you and make them idle there long enough for you to reach them. Heads of state going to very important functions can afford it, as can high priority military missions moving inside of their own borders, but for everyone else, you're waiting for a recharge and may even be waiting for a jumpship to even arrive and hoping it has room.
>>
>>93759504
It's always transportation bottleneck over money or BV. If your Catapult might need to fight underwater on Galedon then so be it, but a wheelbox is fucked. That's why the big boys take every mech they can.
>>
>>93759463
So when I generated my /yourdudes/ merc unit, I rolled out having two dropships and a merchant-class jumpship. We lease the jumpship instead of owning it outright, but it's ours.

So is my unit Mary Sue or not? I was just following the game rules, but evidently jumpships are too rare to privately have? Why do the unit creation rules let me buy them if I'm not supposed to have them?
>>
>>93759549
In a purist sense, all jumpships are supposed to be accounted for and are very rarely owned by anyone outside of major militaries. There are no new jumpships, and each one lost is irrecoverable.
In a realistic sense every author keeps adding more jumpships officially and they're not nearly as hard to find as originally suggested so who cares, write your dudes
>>
>>93759445
Sick looking Dracs. New Samarkand?
>>
>>93759547
It's very similar, but I have that problem in BTA. I have a zippy medium lance with a fire support vehicle lance. There's been a lot of maps where I've had to leave them behind because they can't traverse where I need them to go. I can usually make do but there's been a few times where I've missed dumping over 120 missiles into someone.
>>
>>93759568
>There are no new jumpships, and each one lost is irrecoverable.
That's just straight up wrong. They're very slow to build and the scientific principles which would allow someone to design a new one was briefly lost, but the capacity to build existing designs has never, ever been lost.
>>
>>93759397
>>93759404
In the novel The Mote In God's Eye, jumping between systems is instantaneous, but actual in-system travel in incredibly slow, making up the majority of interstellar travel time. One charcater remarks that depending on where the jump points are in a system, it can be faster to make multiple jumps through other systems kind of route around to the other side of a given system than it is to simply fly under power from one side of that sytem to the other.

Not really analogous, but it's tangentially related and I liked that novel as a kid, so sue me.
>>
>>93759568
Jumpships aren't lostech. It was the science behind KF drives that was. Copies of old drives were still being made in 3025 but nobody could improve the designs or make new kinds
>>
>>93759711
In Battletech, jumps are instant, but you have to travel to and from the jump point and the jumpship has to recharge its massive capacitors. And that's on top of administrative delays and scheduled waiting that some jumpships might have depending on whether they have a fixed schedule or jump where and when they please. Ideally you'd want as much of this stuff planned out as possible so your dropships arrive right around when the charging is over.
>>
>>93758125
Man that sounds fun as hell
>>
>>93759753
I wonder how many battles ComStar has influenced by having delays effect dropships reinforcing different fronts.
>>
>>93759549
Never forget that Wolf's Dragoons get 5 regiments and a portable space station mech' factory. Your merc unit is fine.
>>
>>93759766
We know that they broadcast all their messages to every HPG in range to make sure the message isn't corrupted if there's a glitch in one of them, but you can opt to have them tight beam it. I wouldn't put it past them to "lose" some of those now and then. But the great houses aren't that dumb, so their most important messages are pony expressed by courier. Nobody really trusts comstar, some of their fuckery was exposed pretty early on. They may have wiggled out of serious consequences, but the illusion of true neutrality didn't last long. Even if you were fooled into believing that the organization itself is clean, do you believe that none of your enemies have infiltrated it?
>>
>>93759549
>So is my unit Mary Sue or not?
No, dude, that's fine. The other guy is being slightly dramatic about jumpships. Jumpships are plentiful enough that your mercs having the C-bills to get carted around would attract a captain willing to do it. Your jumpship captain would be looking to fill up the other docking collars as often as possible, would probably pad the route to your destination with other commercial activities, and might say, "here you go, I'll be back on such and such date to pick you up" if you were planning a longer contract. Like if you're garrisoning a planet they're no just going to float around doing nothing. The captain will always be looking for opportunities to take on paying cargo. You would need LOTS of money for a jumpship to not be trying to supplement their earnings.
>>
>>93758839
This is mentioned in the books, anon. In short, it varies by Clan, era, unit, and circumstances. But to answer your questions more specifically
>maybe, maybe, and maybe
>>
>>93757928
You do you, man. I personally think it would make a big difference if you at least painted some accents on the ones that are just two primary colours. Just something to break up the solid blocks of colour. I like the black stripes on pink, that's the sort of thing I'm talking about.
>>
>>93759825
Another point for it is that the Merchant Jumpship is supposed to be one of the more common ones privately owned and they're 'cheap', at least by Jumpship standards.
>>
>>93759825
Another complication is that while you may want to bail out when the government wants to commandeer your jumpship for a few months, the independent jumpship captain might not want to risk it. If you owned it entirely, you could just have your crew fuck off and probably never deal with the consequences as long as the map is painted a different color. Someone whose entire career is in jumpshipping might not.
>>
>>93759954
Although depending on exactly who's trying to make use of your jumpship, that might also be an in for a contract, if you're able to fill a role in their plans. There's no reason you shouldn't be able to weasel your way into the negotiations and try to argue you'd be better off getting a job with your whole crew when they're telling your jumpship whatever small payment jumpships get for mandatory service.
>>
I find the video game boring but something still draws me to the table top
>>
>>93760160
Is it autism?
>>
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>>93759927
Like what? I can't just go putting tiger stripes on everything. I lucked out with how the Rifleman and Phoenix Hawk turned out, but then I tried to re-create that with a Timberwolf and the stripes came out looking off. The clan Jade Falcon mechs I just finished feel kind of off.
Alright, here's one in particular. This is an older pic of it, but not much has changed from it and it's still in the full lineup picture above. What can I do to try and make it more interesting that isn't just adding tiger stripes again?
>>
>>93760290
Buy Agrax Earthshade
Apply a moderate amount to the entire surface of the model.
>>
>>93760330
Nuln oil is better and you can dunk and shake. Fast, easy process.
>>
>>93760330
>>93760349
>buying citadel paints in 2024
They watered down their washes to encourage more people to buy Contrast. Just get strong tone from Army Painter
>>
>>93760349
If you're going to dunk then just buy one of the dunking pots from army painter
>>93758086
Thanks anon, I'm not too happy with it since finishing desu. It's a model I printed for a friend a while ago, he dropped it and messed up gluing the arm and leg back on and drew a smiley face on it with felt tip because he isn't in to painting. I got fed up with seeing the gray model on the table and so offered to paint it for him but I wanted to use the history of the model for inspiration, the arm and leg the other side are painted military green and made to look like they were salvaged from another mech and welded on where he'd glued it
>>
>>93760353
Seconding strong tone, I use bottles of that shit. Also they come with free mixing balls now.
>>
>>93760622
>>93760353
Chiming in: I generally like Two Thin Coats, but their washes don't hold up. Army painter's better.
>>
>>93760349
Nuln Oil is too dark and makes your mechs look grimy. I use washes matched to whatever my dominant color is, but lots of people use either Earthshade or Sepia to get the outlining effect without the dirty look.
>>
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>>93760290
He is painting ironically and it triggers people. Mostly because he's abandoned even the fundamentals. Paints directly on plastic, in blobs, with only a vague idea of the color wheel. It's better than greytide, but if you played him more than once the the local store you'd start to question his mental capacity.

Soon, people will recognize his dunning-kruger peak style and appreciate the genius of it and the angst it causes. Where he knowingly paints like shit and then acts like he doesn't know better in responses.

Basically tabletop post modern. Deserves to be castrated still, but I appreciate the statement.
>>
>>93760892
Neo-Dadaist IRL shitpost aesthetics?
>>
>>93760919
>aesthetics
I despise that art college fashion speak has infiltrated the main stream like this. Not everything needs to be a -core or aesthetic.
>>
>>93760919
https://www.youtube.com/watch?v=52P3aX_6EqA

The Yoko Ono of battletech mini's.
>>
Is the Rifleman just a bad Marauder?
>>
Any news or word on a Clan aerospace star box?
>>
>>93760950
which variants, era's, tech levels we talking about? For what format? Against what forces? Missing a lot of info to make an assessment.
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>>93760962
Two large lasers, armor that's way too thin, slow, explodes when you don't want it to
That's basically a Marauder
>>
>>93760950
bad Emperor
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>>93760966
Since the marauder actually uses its engine size for weight optimally, and no rifleman does, I'll just assume the marauder is a better design all around.
>>
>>93760984
Yeah. We could also call the Marauder a good Rifleman.
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>>93760956
Why would you expect that? The two ASFs to get models were kickstarter bonuses.
>>
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>the actual competition in the 75T bracket
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>>93761006
flashman is just an inner sphere nova cat that predates the succession wars.
>>
>>93761006
All of those Mechs fuck.

What's your point?
>>
>>93761028
Comparing 75t gigachads(avg 1300bv) to 60T fire supports(avg 1kbv) isn't a fair comparison.
>>
>>93761038
Who said it had to be fair? They do the same role but one is good at it
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>>93761111
They're not worth comparing. Obviously, the marauder is better. Just like the marauder is better than an urbanmech. What's your point?
>>
>>93761137
My point is that the Rifleman is a bad Marauder. You can't reasonably call the Rifleman a good Urbanmech since they don't do the same role.
>>
>>93758839
>>93758909
>>93758965
Damn, if only these kinds of things were addressed in literally ANY of the novels, like in Wolves on the border, in which it is explained how 'mech controls and quirks differ enough for it to possibly lead to hesitation on the battlefield, but work almost identically. Or in the Jade Phoenix trilogy, in which the training process for a sibko is detailed. If only there was SOME source of information for this kind of thing...
>>
>>93759445
>Are Kuritans cool with armored lances?
Every factin uses every available asset to them. They're fuckhuge armies, they don't just *not* use something at all out of principle. I hate it when people do this. "Oh I want to bring tanks with my clanners, gotta play Hell's Horses, no other clan ever could possibly do combined arms!"
>>
>>93761179
Clanners find melee distasteful. Even when they use it, it's not honorable. Melee is ass-to-mouth for clanners.
>>
>>93761188
>laughs in ilclan era clan mechs built explicitly with melee weapons
Your culture is a failure.
>>
>>93761179
>no other clan ever could possibly do combined arms!"

No other Clan uses vehicles in front-line formations, and the fact that some Clans are called out for using combined arms (Horses, Wolves, Ravens, Adders) implies others mostly don't...though there is the ubiquitous Nova.
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>>93760873
>Nuln Oil is too dark and makes your mechs look grimy. I use washes matched to whatever my dominant color is, but lots of people use either Earthshade or Sepia to get the outlining effect without the dirty look.
Wait, shit, should I be using Strong tone instead of Dark Tone?
>>
I have an awesome, a banshee, and a thunderbolt. Who else has surfboard shoulder pads to complete my lance/star/lvlii?
>>
>>93761202
Charger. Shadowhawk.
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>>93761188
That's more of a "They prefer not to attack in melee" than "they do not bring units that have fists into the battlefield."

>>93761194
They had combat vehicles in Tukayyid, though sure, I'll admit that their front-line forces were 'mechs and elementals only, final destination... For the most part.
>>
>>93761202
Hatamoto Chi, Mauler?
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>>93761194
>>93761206
Clanners bring out combined arms and vees when they don't respect you as an opponent. Making you fight chaff is an insult in their culture.
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>>93761170
Would be wild wouldn't it? It's almost like I read something like it in a book once in junior high.

What a shame. I suppose definitive proof will have to wait until SOMEBODY writes something about the clans.
>>
>>93755640
we don't have booklet pdfs for the clan invasion and the mercs box yet?
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>>93761206
>They had combat vehicles in Tukayyid, though
I just checked the Wolf and Falcon books, which give full Tukayyid rosters, down to each Mech, ASF, and Elemental Point Commander. No vees, even in the garrison Clusters with IS equipment.
>>
>>93761195
nta, but strong tone is agrax and dark tone is nuln, so yeah
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>>93758255
it's seen some drops
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>>93757928
those don't look knightly, they look like toys
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>>93762174
Chewable children's toys, perhaps?
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>>93762181
is that something you like doing?
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>>93761846
The new Tukayyid campaign book also says no Clans used conventional vehicles on Tukayyid (it's mentioned because one of the specific lance/star compositions the book has rules for is a type of 2nd line star that mixed mechs with elementals or vees, but the vehicle version wouldn't be canonically accurate for the campaign).
>>
>>93760950
Rip lil rifle dood
>>
Ever want to beat people with the rule book?
>write scenario for a day long big game, based on Operation Iraqi Freedom
>pass it to group members to look over and familiarise themselves with it
>"we needed to rewrite parts because it was too complicated. And we edited out infantry because there's only 4 people, including you, out of all the groups interested that know how to use them or even have models
>look at the rewrite
>all the objective capturing rules, replaced
>need for attackers to secure lines of supply to objectives, gone
>special deployment rules for the defenders to simulate hidden bunkers, gone
>LAM's, disallowed
>bv disparity between attackers and defenders, gone
>instead of "select units appropriate to 3065, defenders must take at least 50% of their force as 3025 era units" its now "use the MUL for availability"
I can understand the need to simplify some stuff, but my babies been gutted.
Anyway, I'll post the original later, in case anyone here wants to use it.
>>
>>93762429
>>LAM's, disallowed
Sensible.
>>
>>93758061
They rewrote my fucking scenario so infantry are banned. Bring protos though, it'll be fun and I'll get to see Headshot panic a bit.
>yes I am seething that I can no longer run urban infantry ambushes or bring my Pixie LAM
>>
>>93758061
Oh yeah, read up on the rules for minefields.
>>
>>93762429
Shame on them, I'm looking forward to reading the original scenario.
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>>93760984
What is the optimal rifleman engine?
>>
i dont understand assasin
why was it made?
its just kinda suck no matter what you do with him
>>
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Anyone come across models that can be used to represent Manei Domini-esque infantry? I'm looking for 6-8mm (maybe 10mm) cybernetic infantry rather than just normal dudes in armour with guns, the sort of thing shown in this art.
I've loads of Battle Armour stuff, now I want dudes who aren't lucky enough to go into battle wearing a tank on their back lol
I'd also settle on "cultist" dudes in long robes and hoods with guns since ComStar and the WoB also wear those.
TIA anons!
>>
>>93762622
Not every mech is supposed to be good. Sometimes they're built purely to feed a contract to someone as a form of nepotism or backscratching. Other times it's just a company overselling their product only to be found out and mocked.
You can look at Fiat contracts in Italy or the Su-57 after the Indians got a few for real world examples.
>>
>>93762632
Yes, but I'm phone posting so remind me next thread/in about 5 hours
>>
>>93762632
If I didn't know that was supposed to be Battletech I would have said that picture was chaos techguard vs Imperial guard
>>
>>93762646
I just don't understand the purpose behind the design other than budget grifin maybe?
>>
>>93762632
3D print, I'm sure Epic Armageddon has some kinda mutant or cultist models
>>
>>93762668
>We want to make money
>We can sell mechs to Star League for money
>Star League has these specs
>Make a POS mech that meets these specs
>Market and lobby the shit out of it so they think it's good
>Secure a lucrative contract
You could have read all of this in a TRO or Sarna.
>>
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>>93762407
that's fucking hilarious.
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>>93762650
Fair enough, thank you :)

>>93762670
Not interested in 3D printed shite honestly. Ideally the model would be metal but I'll take plastic as well.
>>
>>93762668
How did you get Griffin instead of Shadow Hawk? It's literally a Shad without the AC/5, and the "benefit" of that is weight saving to create a much faster mech. It's so nimble and precise and that's prefect when you're a militia commander who needs to avoid collateral damage.

Buy one today at an 8% discount to a Phoenix Hawk. It's just as good!
>>
>>93762579
The Rifleman should be a 3/5 60 tonner, or a 4/6 at any weight between 65 and 85 tons. Or a 60t 5/8 and ditch the autocannons.
>>
>>93762762
No mech before 3062 should have autocannons. No precision ammo, no use for them. Literally every mech would be improved by getting rid of the autocannons on them.
>>
>>93760892
>Paints directly on plastic
You say in response to a post that has a picture of WiPs in which the basecoat is still visible. Stop projecting your insane lies onto me, go touch some grass, and find God.
>>
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>>93762782
>>
>>93762802
Discoback is objectively a better variant.
>>
>>93762174
Anon, hate to break it to you, but Battletech minis are toys.
>>
>>93762782
In the single heat sink era that's not applicable to the larger autocannons.
>>
>>93762819
You know they're not supposed to look like toys, right?
>>
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>>93762860
>my plastic army men aren't toys
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>>93762701
>Not interested in 3D printed shite honestly. Ideally the model would be metal but I'll take plastic as well.
Well, guess you'll have to be without models then. What's your problem with 3D prints?
>>
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The new Map Campaign starts on Monday. We're fighting in 3028, on the planet of Omen in the Aurigan reach. Factions present

>Aurigan regulars
>1st Free Worlds Guard(me)
>A House Kurita expeditionary force
>A House Steiner expeditionary force
>Mercenaries of unclear affiliation, possibly the Baumann Group
>Some explorer guys who are definitely not ComStar

We're fighting principally over Lostech that's suddenly repairable instead of being scrap now that the Helm Core exists, so each of us is supporting and defending a team of techno-archeologists

Picrel is the map. I've also updated the campaign rules. If you want, you can grab a copy here: https://victorypointproductions.neocities.org/hextechempires
>>
>>93762877
3D prints are for poorfags. Buy models and keep the game alive like you're supposed to
>>
>>93762872
Try reading it this time.
>>
>>93762885
Delusional.
>>
>>93762884
No, you buy rulebooks for that. Preferably PDFs
>>
>>93762877
Basically this >>93762884
I also vastly prefer metal/plastic and simply loathe working with shite that's been 3D printed. Resin and similar are aids.
>>
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>>93762892
No, you're just stupid.
>>
>>93762896
I can understand with metal but with resin, you can hardly tell it apart from plastic. But hey, you do you. I've enjoyed 3d printing grestly for the vast benefits of accessibility and capitalist opportunities it has brought me.
>>
>>93762905
>My figurines based off of japanese designs designed to sell toys don't look like toys
>>
>>93762910
>I've enjoyed 3d printing grestly for the vast benefits of accessibility and capitalist opportunities it has brought me.
Ok, cool story.
>>
>>93762905
so chewable...
>>
>>93762632
...
...
Can't decide if I like this art or not
>>
>>93762884
>>93762896
that's retarded.
CGL should die and the game would be better off without them. buying "official" product does not keep the game alive, playing it and archiving material for distribution to those who like battletech does.
it's not some always online video game, it doesn't die when the publisher ceases to exist and shuts down some servers.
prints look better than what they put out anyway.
>>
>>93762939
Cool story mate.

>>93762926
>Can't decide if I like this art or not
I love it, but the WoB are my favourite part of BattleTech and the Manei Domini are my favourite part of the WoB so I'm pretty biased lmfao
>>
>>93762916
Correct.
Now, there are battletech toys that were specifically made to look like toys, but that's different from the minis. Maybe that's what was confusing you?
Is there anything else you need to me to clear up for you?
>>
>>93762817
Tell me, what are the odds of 4 medium lasers all hitting the same location?
>>
The funniest part about this is the guy thinks that CGL's shitty low detail vinyl is at all comparable to the crisp metals we get from IWM.
>>
>>93762972
20 damage for 4 tons
OR
20 damage for 7+1 tons

Tough decision!
>>
>>93763037
Are the sculpts the same?
>>
>>93763050
Nope
>>
>>93763050
Some are some aren't.
>>
I've been thinking about spicing up the team death match battles that my group usually plays, this is what I've come up with, looking for some feedback:
Starting with an area 2 mapsheets wide by 1 long. Two lances per player, one player is the defender and one is the attacker. The defender gets 50% more BV than the attacker for building both lances, but can only deploy one lance at the start of the game while the attacker deploys his entire force. Six turns after the first exchange of fire, two mapsheets are added behind the defender's starting edge, and the defender can bring in his second lance from the far side of the new map sheets.
>>
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>>93763037
well some of them are pretty good
but some of them look like a bronze age artisan was tasked with chiseling out a mech based on a very foggy description of what a mech should look like
>>
>>93763081
>get crushed by x2 opfor for six turns
>and then six turns later, do it again but on the other side of the board

I hope you have fun.
>>
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>>93763098
I swear, why is it always the Centurion with you people? Are you stuck in eternal 2011? Do we have to have this same conversation more than a decade later?
>>
y'all motherfuckers wanna shit on the CGL nusculpts, but when we had a new player at my FLGS last night doing his intro game, he had nothing but derision for the old metals.
That's your catch 22 you oldfag grognards. You can either die on your metal sculpt hill with noone to take the flag up after you, or you can grow the game with the new plastics. No gamer alive who doesn't already have emotional attachment to the jank-ass old metal sculpts will pick them over the new plastics.
>>
>>93763134
trim your moldlines
>>
>>93763102
How much of a BV advantage do you think the defender needs to make it fair?
>>
>>93763134
they have metals of the new sculpts retard he was talking about the plastic material itself
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>>93763124
The MWO centurion doesn't look good because it doesn't look like a centurion, it would be fine otherwise.
The mechcommander was actually a good centurion adaptation.
>>93763134
>he had nothing but derision for the old metals
He's not worth having around then.
>or you can grow the game with the new plastics
Maybe I'd care about this if I was a corporate shill for CGL.
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>>93763081
Try these. They're designed to be the next step up from pickup play deathmatch games.
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>>93763160
It will never be fair so long as the defender can sally out and crush each group of attackers separately. This is literally what "defeat in detail" means.
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>>93763165
No, I've definitely seen plenty of grogs in this thread/general and in real life who will scream to the heavens about how "That's not an archer. THIS is an Archer" and plop down their 40 year old lead mini as if it's a point of pride and looks good. Repeat ad nauseam with every single one of the redesigns.

And I'm still not going to pay more than twice as much for metal minis.
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>>93763248
I am John Mechwarrior from Cincy. These encounters are all correct. I am very proud of my ancient pewter models and demand that you lick my boots before you can roll dice.
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>>93760966
>>93760950
Stock Marauder has PPCs over the large lasers, and while neither has the heat sinks for their long range weapons, it does a better job at sinking than the Rifleman. The Rifleman also has armor comparable to a 35-50 tonner. The only mech I can think of that moves 4/6 and has /less/ armor is the Hatchetman, (another shitty mech) and that can at least jump. Low armor in combination with being slow contributes to its shittiness. 11.5 tons in the Marauder isn't great, but it's not terrible either. It carries as much armor as some lighter armored assaults like a Victor or Zeus. In addition to the speed/armor issue and not enough heat sinks, it also has two AC/5s to the Marauders one. While writing this I realized Anon is right and the Rifleman is just a bad Marauder. It sucks, but it looks cool and I use it anyway.

>>93762579
I say the engine is fine. You could make it 5/8 and that would be optimal for its weight, but you'd have to remove some weapons (preferably the AC/5s) and it would cease to be a Rifleman at all.
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>>93763432
>While writing this I realized Anon is right and the Rifleman is just a bad Marauder. It sucks, but it looks cool and I use it anyway.
I chuckled. Good post
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>>93763244
What if it's just 4-6 turns instead of 6 turns of fire?
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>>93763376
look 3 posts up from the one you quoted and you can see exactly this kind of post in action. "That's not a real centurion because it doesn't give me lead poisoning!"

>>93763432
Marauders, like Warhammers, are pretty well armored everywhere except the legs. This isn't an accident, the mechs are designed to stand in a lake to use the foot heatsinks to make up for only carrying 16/18 SHS. Ideally, you'd also want to move some of that side torso rear armor to the front so that you could pass the AC20 test, but the Rifleman is thin everywhere, and standing in water isn't anywhere near enough to address its heat issues.
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>>93763513
Golden rule anon. Someone said something on the internet? Surely it must be true.
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>>93763476
>What if it's just 4-6 turns instead of 6 turns of fire?
What's the difference?
Also
What prevents the first wave of attackers from hanging out at max range/behind cover until the second wave of attackers lands so they can make a proper combined assault?
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>>93759139
>their society is a constant low intensity attack on civilians
Class warfare? Within society?
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>>93760539
cute story, I like it.
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the rifleman is an AA mech. it does not need to be a bad marauder
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>https://www.universaldist.com/item/detail/ffd52152-9da0-410c-9216-4872c03e1b68

>Oops!...I DidItAgain-CGL.png
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In the spirit of previous post's "How do we fix X mech?" How do we fix the Rifleman? I took the 3/5 idea from >>93762762, gave it the the weapons of a MAD-3M (2xLL, 2xML, AC/5) leaving enough room for 18 heat sinks and 13 tons of armor to make up for the slowness. Now it's not a bad Marauder, just a slow Marauder.
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>>93763746
You have no idea how funny it would be if someone started selling recasts of these models before all the backers got their stuff.
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>>93763760
If you use small lasers in place of the mediums, and 16 singles, and 12 tons of armor you can keep the PPCs. Just do like a normal marauder does and either volley fire or stand in a lake to let the feet SHS keep you cool.
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>>93763775
Well, i heard that people is 3D scanning GW miniatures and making very good resin repros. Wonder how much the russians will take tod o that.
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>>93763513
I hadn't considered just standing in water with the Marauder before. I usually avoid water and opt for partial cover but that makes a whole lot of sense.
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>>93763179
I have watched this intro ten thousand times spending most of my childhood playing mechcommander... How did I never notice this is a full head ejection system on the hunchback?

I'm sure the guys who made the cutscene didnt think it through, but now I kinda want a canon variant mention of such a hunchie equipped with one.
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>>93763179
>it doesn't look like a centurion
>how dare they give the Cent thick, chewable limbs. My true metal Centurion is built like a twink!
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>>93763900
truly psychotic post
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>>93763900
Posting the fuck ugly Pirahna Cent does not prove your point. I like the CGL plastics, but i think we can all agree that the PGI renders are the worst fucking depictions of Battletech Battlemechs in history, and anybody that likes them is a subhuman secondary that deserves to he castrated.
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>>93763124
I used to vastly prefer the MWO centurion but I have grown to appreciate the classic design
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>>93763962
I like them.
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>>93763969
Same. The more I play this game the more I appreciate the metal sculpts, even if people think they're hideous.
Maybe the lead is going to my brain.
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>>93763760
I would downgrade the AC5s to 2s and dump that weight into heat sinks. Those AC are for forcing lawn dart rolls anyways. Still not enough to fire both larges without gaining heat but you can at least get some combos going.
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I like how people act like the Rifleman is useful if you're one of the few insane people who play with aerospace.
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>>93764015
it's an AA platform that's what it's for. players aren't 3rd SW militaries we can use mechs in their intended roles.
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>>93764015
What's wrong with aerospace?
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>>93764068
You need a silly amount of mapsheets laid out unless you want to use the simplified and highly questionable abstract ruleset for off-board movement.
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>>93763534
I feel like I haven't explained the concept well, which is to evoke the idea of a holding action. Let's say the attackers start with 8k BV, on turn 1 the attackers deploy 8 mechs totalling 8k BV. The Defenders deploy 4 mechs. After several turns, the defenders are reinforced with four more mechs, and the defender's original lance can make a fighting retreat towards their reinforcements. The total BV of the defender's 8 mechs would be 12,000.
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>>93763962
PGI does it better than CGL in almost every case
shimmy is a hack, alex is talented
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>>93764079
I had it backwards then. Good luck and post a batrep when you're done
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>>93763998
I would replace the AC5s with AC2s and upgrade the large lasers to PPCs. 10 single heat sinks should be sufficient, and 1 ton of ammo is enough for two ac/2s.
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Thoughts on PGI Crockett?
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>>93764015
VTOLs
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>>93764116
"Little in the middle but she got much back"
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>>93764116
What the fuck.
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>>93764116
On the one hand, it doesn't look like a crockett.
On the other hand, neither does CGL's.
Shrug.
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>>93764116
it doesn't look good at all.
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>>93764116
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>>93764116
That's a Katana?
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>>93762521
So you told them you wanted to run a city fight and they banned conventional infantry and BA!? We play with them almost every week
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>>93762521
You didn't tell them to write their own fucking scenario?
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>>93762429
Play with us in Lancaster! We love combined arms and complex scenarios
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New thread

>>93764506

>>93764506
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>>93764116
When did this get added?
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>>93763049
>With 4 hit rolls
>Striking 4 different targets
>And generating more heat
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>>93763134
>or you can grow the game with the new plastics.
Okay but why would I want to grow the game? Normies get out.
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>>93757184
Girls could never properly honor the dragon



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