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UNMANNED EDITION

previous thread >>93770823

>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee:
https://mtgcommander.net/

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity.
http://mtglands.com/

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices.
http://www.tappedout.net
https://www.archidekt.com
https://www.moxfield.com

>CARD SEARCH
https://scryfall.com

>Proxy a deck or a cube for cheap
https://pastebin.com/9Xj1xLdM (embed)

>how to proxy using any printer
https://mtgprint.cardtrader.com/

>Thread Question/Prompt:
>>
>>93777344
>>Thread Question/Prompt:
Whats a deck you'd build just for the silly??
>>
I picked up a Midnight Hunt pre-con, is there a guide on what to swap out to make it better? I'm not looking to be cEDH sweat, just make it more fun.
>>
>>93777348
Hylda just to make ice puns and because I have a lenticular Cirno sticker to put on the box.
>>
>>93777357
which one?
>>
>>93777374
>lenticular Cirno sticker to put on the box
So, you're running Grozoth, right?
>>
Surprised no one said anything about this card, seems pretty good
>>
>>93777380
I didn't even know there was more than one, that's how stupid I am.
It's Undead Unleashed
>>
>>93777384
Mostly seems good in that new rakdos precon
>>
>>93777382
I guess I'd have to.
>>
>>93777384
I hope it's not expensive singles wise cause this will go hard in a lot of Gyrson decks.
>>
Don't ever make me wait that long for a new thread again. It was cold on page 7
>>
Gay Bolas
>>
>>93777390
>>93777357
Wilhelt is probably the best zombie tribal guy except maybe scarab god?
https://www.moxfield.com/decks/704hfeKGQ0e7CDTy7ApwiQ
Just look around on moxfield to see how their lists compare
>>
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Bisexual Ugin
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Straight Bolas
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Why is norin black now
>>
>>93777430
to make you upset. and for every post you make complaining about it aanother character will be made black.
>>
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Too many black hebes
>>
>>93777390
Wilt's pretty good. You can look at moxfield budget decks for ideas
https://www.moxfield.com/decks/public/advanced/views?hub=Budget&sort=views&board=mainboard&commanderCardId=kO8M0&commanderCardName=Wilhelt%2C+the+Rotcleaver
And EDHrec also sorted by budget for some card ideas.
https://edhrec.com/commanders/wilhelt-the-rotcleaver/budget

The biggest new addition is Accursed Marauder.
>>
>>93777430
The real question is why the fuck he's so young. Time Spiral was sixty years ago.
>>
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>>93777441
>>
>>93777447
Mark talked about it on his blog already
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>>93777430
>now
the guy looks like an abbo
>>
>>93777467
>it's magic, i ain't gotta explain shit
>>
>>93777467
>apparently
Somehow, Palpatine returned.
>>
>>93777441
Sort of interesting I guess. I dont like durdly enchantress style decks though, I was hoping for more Zur, Eternal Schemer support.
>>93777449
Seems kinda boring. Its just more Simic stuff
>>
>>93777384
Ob auto include
>>
>>93777469
Is he holding a squid?
>>
>>93777430
Norin was never white.
>>
Valgavoth is actually just Yawgmoth. Not literally, but conceptually. He's a fuckhuge monoblack creature, one of the most powerful beigns in the multiverse, became one with his own plane. If Valgavoth can get a card, God Yawgmoth can get a card.
>>
>>93777449
This is a very interesting design
>>
>>93777441
I'm beginning to think I need to put this in everything with access to red cause so many new legends are just barely above lightning bolt
>>
>>93777506
Nah. Cards for Urza were also a mistake.
>>
Manifest Dread seems like a pretty strong mechanic. It's basically Surveil 2, but you get to add to the board with a 2/2 that can potentially become a full card later
>>
Apparentally 5 cards with a mechanic in a set is the minimum for an ability to be keyworded and it's the product leads decision whether or not it is
>>
>>93777512
It's pretty much better Bolt in EDH. I wouldn't ever run Bolt instead of it, although Bolt still barely hits enough I'd consider both.
Although I'd run anything else if I had access to anything in esper
>>
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This dude seems like a super interesting take on a self-mill commander. I like that he rewards you for playing many different card types, and he reanimates anything. You can reanimate huge creatures, enchantments, artifacts. And he inherently just works well with other delirium cards.
>>
>>93777529
Manifesting/cloaking/morphing a card without those mechanics is an interesting design space. That zimone can cheat out any permanent she wants into play.
>>
>>93777577
Doesn't have to be permanents. She can cheat out a sorcery if she wants, it just ceases being a creature once it's flipped face-up.
>>
If you tap a room it becomes vertical
>>
>>93777620
Man they missed an opportunity to have rooms have text like "enters tapped and does not untap at the untap step" so that they would be horizontal automatically
>>
>>93777512
This should be if it targets right? Kinda bonkers as is
>>
>>93777587
>Doesn't have to be permanents
Reading the card explains the card. Want to try that again?
>>
>>93777566
I like the card types thing same thing that made baba lysaga fun, seeing how many card types I could get on a single card
>>
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>>93777620
Note that it is very hard to tap enchantments
>>
>>93777662
A sorcery that's been turned face-down with manifest dread is a 2/2 creature. Creatures are permanents. You turn it face up, it becomes a sorcery instead of a creature, resolves, and goes into your graveyard.

If you manifest dread and the top 2 cards of your library are instants, what do you think happens?
>>
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Alright so what are the odds of there being a horror dino?
Feels like every set gets a designated dinosaur in it nowadays.

There's that jurassic park analog horror plus dinos can be kinda scary (I guess) so I'm thinking we might get one.
>>
>>93777643
They are. They enter horizontal
>>
>>93777676
>Enchantment set
>Enchantment split cards that can become 4cmc later
>Cycle of 'suspend' mythics Bello can cheat past
>Already got an autoinclude
BelloBrothers we're going to eat GOOD.
>>
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Who's excited to be hardlocked extremely easily with zero cards in hand? I know I'm excited to run the stupid bastard until he gets banned.
>>
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>>93777620
There are literally hundreds of ways to tap an enchantment even before you talk about Opalessence.
>>
HELLBENT TIME
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>>93777706
I'm going to tell lgs people it's part of the mechanic rules for the room type that they enter tapped
>>
Mark talking about black and enchantments 1/2
>>
>>93777678
>resolves
Nope.
701.34g If a manifested permanent that’s represented by an instant or sorcery card would turn face up, its controller reveals it and leaves it face down. Abilities that trigger whenever a permanent is turned face up won’t trigger.
>>
Mark talking about black and enchantments 2/2
>>
>>93777447
He was exiled until the end of his players turn.
That player?
Niv Mizzet. That's why it took like 60 years
>>
>>93777837
>>93777832
God I hate nosewater so fucking much.
>>
>>93777842
Kek
>>
>>93777449
Really unique, I'll give them that.
>>
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>>93777759
I prefer Heaven Sent
>>
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>>93777449
>the first time this ability has resolved
cowards
>>
I'm pretty sure Mark is saying here that cards that care about manifest also count manifest dread? Left out the question because it was long af
>>
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>>93777929
My understanding is the creatures in play 'have been manifested', but it's a separate ability. I can't find anything that specifically triggers 'when you manifest' though.
>>
>>93777929
Yeah he is. Manifest dread manifests cards
>>
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Honest thoughts? My pod says it's annoying to play against because of the interaction.

https://www.moxfield.com/decks/5dRj66uKmEWqwbfugITiHA
>>
>show mercy to a player near death
>regret it every single time
How do I learn to stop doing this?
>>
>>93778032
You sound like my friend who loved to prolong games endlessly in Munchkin, not actually seeking to win but also preventing anyone else from winning. Playing with her was a fucking nightmare.
>>
>>93777449
How does it compare?
>>
>>93778022
Cyclonic and Farewell are annoying regardless of the deck casting them. If you swap them out and they still complain then skill issue.
>>
>>93778032
Get drunk, watch gore, take a break to masturbate and drink a beer; repeat for 12 years, sleeping only when you pass out. Eat only hot pockets. It's the only way.

>>93778022
It's fine, tell your group to stop being a faggot.
>>
>>93778022
It basically wouldnt function with less interaction
Looks fun desu if a bit under powered
>>
Somebody asked why Valgavoth's Lair isn't legendary. Mark says it's because legendary lands don't play very well usually. Last interesting post I saw from the blog tonight
>>
>>93778097
What's missing from his answer is probably "in formats other than commander"
We don't really care about it, but this is a standard set. If you draw multiple copies of a legendary land, you might as well scoop
>>
>got bored playing edh
>decided to do some bucket list builds
>built OG Palladia-Mors
>holy shit building a deck that isnt just an engine in the command zone is actually fun
I dont know if I can go back to build-around-me commanders desu sandpie
>>
>>93777671
Yeah, i've always wanted to build a Baba Lysaga deck but i was put off by how if she dies the entire deck stops functioning. He isn't as pivotal to the central gameplan, i might actually get the precon if its nice
>>
>>93777348
Haha Sexy Rexy vs Dirty Dogmeat, who wins in a partner contest :)
>>
>>93778150
Tbh I came to this realization recently too. I think we're coming full circle and it's more interesting to have a payoff in the command zone vs a card advantage engine
>>
>>93778032
This is always me, i keep throwing games by dividing damage. You should almost always kill people instead of letting them live with low HP
>>
>>93778162
The white women
>>
>>93778172
I might even just start playing basically nothing in the command zone as long as I can get away with it
I might need to start playing regular old highlander
>>
>>93778097
I'd say the real reason is to make it better. Maro gave the same excuse when people asked why the World Tree from Kaldheim wasn't legendary, and then they proceeded to print the Neon Dynasty legendary land cycle like 3 months later. Valgavoth's Lair is made a lot better by not being legendary, usually with legendary lands you only run one copy per deck, but since Lair isn't legendary it means you can get four triggers for enchantment-matters stuff off lands in your deck
>>
>>93778195
>to make it better
Well they could have started by making it playable at all.
>>
>>93778202
Literally every enchantment-matter deck in EDH is going to want to run it, and it might also see play in standard depending on how strong the enchantress archetype there ends up being.
>>
>>93778202
>a land that taps for any color, has hexproof, and triggers enchantment effects is bad because...it comes in tapped
This is your mind on cedh games that end in 3 turns
>>
>>93777676
I like that meme image
>>
>>93778150
>take tuck away
>every deck uses their commander like training wheels and cant function without it
>the format becomes boring
BRING
BACK
TUCK
>>
>>93778227
Tuck sucked and I was part of the group that convinced the ex to change it
>>
>>93778210
>>93778219
>Literally every enchantment-matter deck in EDH
>triggers enchantment effects
It literally doesn't trigger any enchantresses, and it bins itself off Opalescence or Starfield. The number of cards that care about your enchantment count being +1 higher is minimal to say the least. People don't run the artifact lands because they trigger ETB effects, they run them for sacrificing and tapping and a slew of other synergies that simply don't exist for enchantments.
>>
>>93778232
Name one bad thing about tuck
>>
>>93778245
>It literally doesn't trigger any enchantresses
You don't play enchantress
>>
>>93778245
>literal free draw with eidolon of blossoms
>femeref enchantress whenever the lair is sent to the grave
You are a fucking retard
>>
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>a format that's main selling point is the fact you have a focal point to base tour entire theme and strategy off of it
>ummm sweaty ackshually uounreally shouldn't even be heckin using that
>>93778245
>it literally doesn't trigger any enchantress
What did blud mean by this
>>
>>93778245
Bro never heard of constellation trigger.
>>
>>93778272
Ok how about the fact that it was only available in two colors, white and blue? And the only black and green could truly combat it because they have tutors? Or how it's not a valuable mechanic except when used against an opposing commander

Nevermind how it's a griefer mechanic because I'm sure you don't care about that
>>
>>93778245
In edh? Bretty bad. In real formats with composer of spring? If buyouts are any indicator it's going to be a real deck with 4x urzas saga, 4x of whatever's blah blah blah.
>>
>>93777832
>>93777837
>Nooo we can't have good spot removal that would hurt feelings!!!
I hate this retard so fucking much why is Leyline Binding my best generic option in Legacy?
>>
>>93778316
It's nowhere near as bad as urzas saga lmao
>>
>>93778245
We just talked about this last thread bruh.
>>
>>93778221
I don't know who drew it or why, but I'm glad they did
>>
>>93777832
>We don't want that line of text appearing in too many places
Fuck this guy
>>
>>93777469
He looks pure I-M170 WHG
>>
>>93778324
What are you on about?
>>
>>93778286
>>93778293
That's a nice interaction, but every other enchantress says "cast" and coming into play tapped is a huge drawback.
>>
>>93778326
I wish she had something else in her mouth.
>>
>>93778245
From the thread that brought you "One Ring is bad"
>>
>>93778340
Two different definitions of "bad"
>This card is bad [as a card]
It doesn't do enough to justify the opportunity cost of including it
>This card is bad [for the format]
This fucking thing is ruining games.
>>
>>93778319
>>93778335
>NOOOOO EVERY COLOR COMBO SHOULD BE ABLE TO REMOVE EVERY PERMANENT TYPE IN THE GAME!!!
You ever notice how this place simultaneously bitches about cards breaking what the colors are allowed to do and also asks for every color to be able to do everything?
>>93778341
It really isn't unless your local meta is awful, ie retardedly fast to the point where 99% of cards are unplayable anyway. If it's the only tapland you're running you are not going to care. Especially if you're running green and are ramping a shit ton anyway
>>
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>>93778366
>>
>>93778367
And color pie philosophy is incompatible with Commander, so the color pie needs to adapt, it's as simple as that. I'm sorry this fact seems to upset you so much
>>
>>93778341
Magus of Candelabra? Nature's Chosen? Bear Umbra?
>>
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>>93778367
>Uh actually removal should suck ass and the player with the most value pieces in their mulligan should always win
Suck a chode.
>>
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>>93778367
Color pie breaks should have been instituted to give every color Force of Will if Nosewater wants to keep printing shit with Ward - Lose the game and etbs that win the game.
>>
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What's a good mana rock to replace this with? I'm not concerned with price.
>>
>>93778022
>Counterspell
>Counterspell
>Counterspell
>Counterspell
>Counterspell
>Ect.
I wonder why your pod finds it annoying. I'm not going to tell you not to play counterspells and it sounds like your opponents need to consider hexproof, shroud, Rhythm of the Wild, ect. to avoid their shit from being fucked up.
Cyclonic and Farewell are classic so I can't fault you there.
>>
Does anyone here play prEDH?
>>
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>>93778341
It feeds Sanctum Weaver so entering tapped isn't that much of a problem.
>>
>>93778367
You have some pretty bad takes anon.
>>
>>93778408
>it's the ward schizo
>>93778400
>play a color combo you know can't remove certain things easily
>complain when said thing is hard for you to remove
>>93778422
Nah, I'm objectively right. Cope.
>>
>>93778421
>doesn't look anything at all like the other dryads of Theros
>flavor text explicitly states it's from Theros
Shit bugs me.
>>
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>>93778430
>Uh actually color identity is super important to me when a color might get removal with it instead of stax and value pieces!
>>
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>>93778430
>Play a color known for removing one type of thing
>Play a different color known for removing everything else
>But no we can't print a card that uses both colors to destroy everything that would be too scary of an effect!!!
>>
>>93778430
Lolno. In edh multicolour taplands are a dime a dozen; a hexproof enchantment land as a 4x in other formats is much more valuable. And personally I'm a big fan of monocolour having limitations, but the balance has shifted and everyone is running multicolour abominations, so we need tools to efficently deal with those problems that dont break other formats, especially if people are going to try and regulate the power level of decks. You can race a game-winning enchantment in colours that cant deal with it, but that's not the right solution.
>>
>>93778441
I have no idea what you're trying to say but this just sounds like seethe to me
>>93778444
>designer of the game tells you he wants to save all encompassing removal to a few specific colors so that it doesn't just become common as fuck in every 3 color+ pairing
>NOOOOO WHY SHOULD THE BEST REMOVAL BE SAVED FOR THE 2 COLOR COMBOS WITH THE BEST OVERALL REMOVAL THAT ARE INTEGRAL PARTS OF THEIR DESIGN!!!!
This general consistently proves why no one cares about the average mtg players opinions.
>>
>buy precon deck
>legendary in precon deck is more interesting than face commander
>urge to buy another precon with parts that would suit side legendary
>cycle continues endlessly
Fuck... the mh3 energy precon is only $35... but I promised myself I wouldn't buy anymore
>>
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>>93778466
>so that it doesn't just become common as fuck in every 3 color+ pairing
As opposed to what we currently have where it's common as fuck in 5c value piles because they can always access the color that gets it for 1 mana?
>>
>hexproof enchantment land
>>
>>93778470
The only precon I've bought purely for parts was the strixhaven izzet one, though it had some pretty nice parts.
>>
>>93778466
>he actually cares about nosewater's opinion
You know he doesnt actually play magic, right? He plays limited a few times a year with his kids. He, unironically, is one of the worst people to talk to about magic because the OGs hated him, and he's so long in the tooth he barely understands the game. His whole job is to speak corporate double talk to justify whatever the company wants, and nothing more.

All that being said, you dont have to post here. Go somewhere else, you wont be missed.
>>
>>93778483
>5 color decks have access to the colors with removal so they're very good at removing things
Wtf really?!?!?!? Almost lile that'd be even more so the case if every color got to remove everything wouldn't it be you dumb fuck. I'm saying 3+ color cards not decks. In your world any and all 3+ color card should just be able to say destroy target permanent and that's retarded and goes against everything magic is based on. Fuck off
>>93778498
>wtf you care about the opinion of the head designer of the game?!?
>you should listen to me random 4chan schizo instead!
>y-you don't agree with me?? Then l-leave you won't be missed! *cries*
>>
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>>93778466
Players should be rewarded for having focused color identity instead of playing commanders for 5c access, and I'm sorry you don't understand that.
>>
>>93778430
>Nah, I'm objectively right. Cope.
Oh look it's the narcissist again
>>
>>93778470
I bought the Fallout Precon of Dr. Madison Li, thought Liberty Prime was the superior choice and decided to get the MH3 Energy commander itself solo and the couple energy cards I need in it as singles so I didn't buy two. Just figure out what you need
>>
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>>93778509
Shoo shoo, adults are talking. If you're going to ignore articulate posts you dont like to shitpost in greentext, your time would be better spent elsewhere, because it's immediately obvious you lack the capacity for an informed discussion, and your opinion has no merit.
>>
How do I build him?
>>
>>93777929
I guess "Manifest Dread" is basically just "Manifest 2", kinda. Like how, say, "Surveil 1" and "Surveil 2" are both "Surveil" even if they look at a different number of cards. Or how "Hexproof" and "Hexproof from Black" are both "Hexproof". The "Dread" is just a modifier.
>>
You know, design elements like rooms really has my noggin joggin. edh is just mtg:the board game already, why haven't wizards gone further and tried to capitalize on the current popularity of board games? Betrayal but with their silly rooms and decks for players to use/add to. Lift the enemy ai from Kingdom Death and call it a day.
>>
>>93778509
You have the worst takes in the whole thread
>>
>>93778530
The most obvious comparison is Amass Orcs.
>>
>>93778511
No. No they shouldn't. You are saying that a deck that has access to anywhere from 1/2 to 1/5 as many cards to choose from shouldn't be in a disadvantaged state when that is both retarded and impossible. You can make strong monocolored decks but you will very rarely have anywhere near the cieling of decks that have multiple colors because, especially if they include your color, they can do everything you can but more. And that's how it should be. The advantage you have is you can run only basics and not worry about it. That's about it. Also not having to worry about not having the right color of mana fixing.
>>93778524
>NOOOOOOO IM NOT WRONG YOU JUST CANT UNDERSTAND HOW HECKIN ARTICULATE I AM!!!
You are not as smart as you think you are
>>
>>93778528
Protection voltron
>>
>>93778540
>why haven't wizards gone further and tried to capitalize on the current popularity of board games?
You mean like the March of the Machine decks having Planechase components and the Duskmourn decks having Archenemy components?
>>
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>>93778528
>>
>>93777348
I only ever build decks just for the silly, but I've really been getting the itch to do something fucky with massacre girl
>>
>>93778543
I had a feeling there was a better comparison, but my mind was drawing a blank on it.
>>
>>93778547
You didnt even reply to my original post, derp-kun, and instead chose to post like a jackass against elaborate self-made strawmen. It's painfully obvious that you dont know what you're talking about, and if these are your opinions in earnest you'd be better served keeping them to yourself.
>>
>>93777348
Captain rex nebula
>>
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how do you deal with players who play 8+ counterspells?
>>
>>93778584
>crying while not actually addressing anything I said
KWAB
>>
>>93778596
play 9 spells
>>
>>93778596
It's simple:
>figure out when they have a counter in hand
>determine if they have the resources to use it
>play out something to make them expend their resource
>resolve the second thing that you wanted in the first place
>>
>>93778620
>figure out when they have a counter in hand
Sounds like you're relying on them having poor deckbuilding. A properly built deck always has its answers in hand.
>>
>>93778547
I'm sorry you're so retarded you think cracking a fetch is something that takes brain power.
>>
>>93778640
>A properly built deck always has its answers in hand.
anon...
>>
>>93778640
No.
>>
>>93778548
>>93778570
Hmm yes
>>
>>93778640
>They always have it
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>>93777374
Stay valid, sister.
>>
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>>93778640
There is only one "free" counter that hits everything whenever you want, and it has the drawback of pay 3UU or lose the game. The rest all require resources to use, or are limited in what they can answer. It doesnt matter how many counters they have if they dont have the resources to use any of them.
>>
>>93778547
I gotta say you're a master at farming (you)s
>>
>>93777518
Even Blind Seer?
>>
>>93778691
Dont samefag, it's unbecoming.
>>
>>93778697
????
>>
>>93778641
Not what I said at all but please keep coping. It's simple math. Why would monocolored decks not be instantly disadvantaged against multicolor because of the card pool difference. It's like being surprised if a modern deck was better than a standard deck or a Legacy deck is better than a modern deck. You have more good shit to choose from. It's not hard to get. Here's also what people aren't getting.
If you build a monocolored deck for $100 and someone runs a 5 colored deck for $100. There's a good chance the monocolored deck would be better a lot of the time because at that level the disadvantages are actually present in an average game. However what people don't get is usually if someone is running 5 colors it's because they have the money to run any shit they fucking want and bypass that issue. What you're not getting here is that even if the budget player and the rich player both played monocolor and the same color, guess what? The rich player would still fucking wipe because he can afford all the best cards from the cardpool and the budget player can't. No shit when you apply that to literally every card ever made are 5 coler decks going to be hard to fucking beat.
And the biggest point is even if you let every color remove every type of card on the game that won't change anything because all that removal you gave blue? The rich guy running a 5 colored deck gets to play all of it, plus all of the new removal you gave to every other color. It makes no difference
>>
is he still viable with all the power creep or should I just make darreti or feldon or something?
>>
>>93777441
>aminatou without seb mckinnon
Grim.
>>
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>>93778596
An answer for every color.
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>>93778711
Just make him anyway
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>>93778620
>>figure out when they have a counter in hand

How do you do this? Especially if you have never played against them before and dont know their deck when cards like fierce guardianship exist?
>>
>>93778709
>I WANT MY 5 COLOR VALUE PILE TO BE BETTER! I WANNA! I WANNA! I WANNA!
>>
>Black: kills creatures, sort of kills enchantments
>Red: can burn creatures and destroy artifacts and lands
>Blue: can't really deal with anything but can counter everything on the stack
>Green: can remove artifacts, enchantments, lands fights creatures
>White: best creature removal, best enchantment and artifact removal, several "nonland permanent removal"

How the fuck is this breakdown fair? I can't believe I once thought black had the best removal
>>
>>93777566
So this guy can have a gun but the wild west set can't? Christ.

>>93777832
Because Enchantments clearly needed to be worse.
>>
>>93778725
Where the fuck did I say that i want 5 colors to be better? I'm saying it objectively is better and you wanting every color to be able to do everything won't make it better it'll make it worse because 5 color can run all of those fucking cards you're giving to each color you mongaloid
>>
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>>93778728
Because creatures are really common and black kills them really well
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>>93778596
Counterspell? What counterspell?
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>>93778762
White got the Ocelot, red Ragavan، what blue and black have for the one drop.
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>>93778728
Black can force you to also play aristocrat with him.
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>>93778780
Blue is still Delver
Black's is Thoughtseize or Fatal Push on the other 1drops.
>>
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YAWGED
>>
Why does my deck suck? https://archidekt.com/decks/9031918/rogjeska_cannon
>>
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>>93777348
Built a Gylwain, Casting Couch Director deck to put the hottest cards in there. It's the only deck I can get away with running Seeker of skybreak and pic related in.
>>
>>93778721
It's pretty easy. The simplest way is to hit them with the ol' gitprobe or thoughtsieze. But other than that, let's start with determining if they have a nonfree counter up. Passing the turn with UU open is the classic "I have a counterspell" sign, especially if they're otherwise playing out things on curve. You can test the waters against shittier opponents by playing a lower impact card first to see if it resolves. If you determine they dont have a counter, observe how their play changes in response to their draws, just like in poker. If they cantripped a bunch, you might need to test out their hand again because there is a higher likelihood they saw a counter and kept it with additional looks. The other option is to tap/destroy their blue mana. This is where stax is excellent, if you make their spells cost 3 with trinisphere you dont need to worry about a counter if they only have 2 mana open. Likewise if they tapped out of blue, they dont have any mana for a counter and you can resolve your spells. Force them to play faster than they want or spend more mana than they want and they wont be able to trade 1 for 1 as easily. If you're in a meta with free counters, only force can hit creatures, but they still require a blue card in their hand. So, logically, if they only have one blue card in hand and it's force, they cant play it. Steming from that, if they're tapped out and you play two creatures, they can only counter one for free unconditionally, so stack it in your favor. With noncreature spells that opens up force of negation, but that also requires a card in hand or 3 mana, so if they're tapped out with 3 cards in hand, you're only getting hit with one counter tops. Fierce guardianship relies on them having their commander out, so it's heavily telegraphed. If you know they have it, dont let their commander resolve and you wont have to worry about it. Now daze and pact of negation will get you, because both are exceedingly rare, but thems the breaks.
>>
But which color has the hottest girls?
>>
>>93778709
>>93778742
Blah blah blah, no body cares. There are top end format defining monocolour decks that race people instead of relying on removal and win frequently in spite of their disadvantages. But thats not healthy for the format, so different solutions that dont break other formats are required for lower power players.
>>
>>93778839
make sure to have disciple of grace
>>
>>93778851
Green has most of the hot elf chicks and white has hot angel/human chicks.
Black and red sometimes get hot vampires, but not as many, and blue has what? Merfolk?
Blue is the least hot because they are nerds.
>>
>>93778874
hottest vampire isn't even black
>>
>>93778851
white
>>
>>93778596
I convince the whole table to throw all their creature damage at them. It usually works because the table starts getting angry when their shit gets countered once. Then I don't have to do anything for the rest of the night because the nerd with the counter spells is going to be punched out first every time.
>>
>>93778864
>>93778885
Beep beep, best girl coming through.
>>
>>93778880
>Black and red sometimes get hot vampires
>red sometimes get hot vampires
>hottest vampire isn't even black
????
>>
>>93778874
Blue has Sphinx ambassador? or I guess Master transmuter
>>
>>93778839
https://tappedout.net/mtg-decks/every-13-year-old-boys-dream-list/

here's a good list of cards for ya
>>
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>>93778888
quads for monsterfuckers
>>
>>93778851
Nissa is the hottest planeswalker so green.
>>
>>93778851
Red and it is not even close
>Lathliss
>Lozhan
>Ganax
>Stet
>Intet
>Miirym
>Niv-Mizzet
>Nicol Bolas
>Prismari
>Firkaag
It's honestly not even fair for other colors. Red gets like 5 hot girls for every 1 the other colors get.
>>
>>93778851
White for all the kitty titties (female & femboy)
>>
>>93778711
Just make Daretti, he is fun and he isnt super powerful but you can make him go really really fast if you drop money high powered artifacts and stax pieces
>>
>>93778915
I'm pretty sure half that list would torture you to death for calling them female.
>>
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>He plays a partner commander
>>
>>93778976
>his commander has a background
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>>93778976
Leave my boi Pako alone from this.
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>>93778976
>his commander is an MDFC
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>>93778976
>His commander is a Planeswalker
>>
How come autists arent complaining about card prices anymore?
Did Wizards finally cave in and start turbo printing shit to fuck the prices because poors dont like feeling bad when they get shit on by someone who probably only spent 200$ on a deck?
>>
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>>93777384
>another draw hate/wheel combo card
Oh man my shitty tier 2 Tymna Kraum cedh wheels deck is gonna love this.
>>
Guy in lgs, buys 1 box every set he likes. Builds decks only from the cards he pulls. His decks ooze with soul. I feel like buying singles has given me brainrot.
>>
>>93779062
I looked at the price of a cedh deck for a commander I thought I would build up to as my #1 deck in the future and once I saw it started with a $3, I closed the tab
Fuck Wizards for never reprinting functional OG duals and fast mana cards like mana crypt/vault into the ground
>>
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is he still viable in 2024?
>>
>>93779088
Verily.
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>>93779088
totally
>>
Duskmourn makes me want a RLM card.
>>
The new Kaito is fucking wild. Too bad he's going to cost a shitload.
>>
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>>93778976
>His commander avoids commander tax
>>
>>93779087
You're retarded
>>
Thirty (30) starting life is objectively superior to fourty (40)
>>
>>93778976
There is literally nothing wrong with "Partner With" commanders
>>
Is blink a fun archetype?
>>
>>93779160
why
>>
>>93778068
Zimone is clearly a lot better. You should play Vannifar in the 99 though.
>>
>>93779191
For you, yes. For everyone else, no.
>>
Marvo guy from last thread. I realized after playing it that the correct move is to always mulligan for rituals to cast Marvo as early as possible and tutor Peer into the Abyss or Bolas's Citadel to the top on a Marvo trigger, then immediately win the game off casting it for free. I cut Peer into the Abyss, Bolas's Citadel and the Hoarding Broodlord combo line because they make the deck too linear and I'm a bit happier with it now that it feels more situational what I tutor to the top.
>>
>>93779087
I have no idea why people complain about og dual lands
They maybe increase the winrate of a deck by like 1%, they are extremely negligible and basically just deck bling
Fetch lands have more of an impact of the deck than og duals
>>
>>93779239
It's because their price is so grossly disproportionate to how much your deck improves by having them. Yeah, having a set of OG duals in your color improves shit by a tiny bit, but a 3 figure pricetag for such a small increase is absurd.
>>
>>93779236
Wise choice. You can run tutors OR combos, not both. If you run both, your deck becomes too linear and not fun. Mind reposting your deck list? Preferably on Moxfield this time.
>>
>>93777566
>>93777449
I still don't understand why the face Commanders this time are all characters that already have cards in the main set.
>>
>>93779262
seems like it solves itself then
>>
>>93779262
>It's because their price is so grossly disproportionate to how much your deck improves by having them. Yeah, having a set of OG duals in your color improves shit by a tiny bit, but a 3 figure pricetag for such a small increase is absurd.
Yeah thats what im saying, so why do people complain about it endlessly, its like its not that good, just dont buy it
lol
People actually get deranged and go full commie autism over dual land prices its the most autistic shit I have ever seen in my entire life
>>
>>93779191
As long as you don't combine it with lots of counterspells and stax, yes.
>>
is there a format where you can only play cards with a maximum word count. i fucking hate having to read an encyclopedia's worth of shit on someone's board.
>>
>>93779303
Vintage
>>
>>93779292
Some people just don't get that is the issue. They just see the egregious price tag and assume "They must be absurdly broken" when in reality... They're kinda tame as far as lands go these days.
It's just stupid greed that keeps them from being accessible to players, and that's what annoys ME about them. Though I won't chide anyone for running duals. Off color fetches annoy me more to be quite honest.
>>
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>>93779312
yeah here's your vintage bro
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>>93779303
No, but it would be an interesting concept. Either that or a character count.
Call it "Frazzled Editer"
>>93779312
Not anymore
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>>93779312
>>
>>93779322
standard commander rules, but you loose 2 life if you cast a card with reminder text, and 3 life for every 5 words on a card
flavor text aside
>>
>>93778245
I agree, Anons dunking on you are being overly optimistic and don't realize there aren't enough uses. It might matter in 60 card where you can run 4 of them and 4 of each payoff, but in EDH only having 5-10 cards to synergize with means you aren't likely to see it in games. The payoffs themselves are pretty mild when you consider that because the land enters tapped, its like you spent 1 mana to do that payoff, and that's after having spent the mana to land the trigger generator in the first place.

People will see Eidolon of Blossoms and think "oh sweet, draw a free card", when really its "after you've cast a 4 cost card, pay 1 to draw 1 card". There will certainly be decks that run it, but entering tapped is a huge opportunity cost, it only makes one type of mana, and as you've said enchantments don't have the sacrifice payoffs that artifacts do, and they have far fewer "count number" payoffs too. Its nowhere near as good as the artifact lands.
>>
>>93779312
>>93779320
>>93779325
Actually, looking back, vintage is the worst for "Max wordcount" format, since SO MANY old cards had really jank wording that was way too long to explain a simple effect, or have simple effects that end up being really fucking wordy in the parlance of modern magic.
>>
>>93779336
Ditch the reminder text rule, since there's printings of the same card that have and lack reminder text. And also strictly speaking reminder text doesn't count as text on a card for game purposes (Thanks Extort)
>>
>>93779339
yeah precisely but at least what they were saying was simple. now cards have a million different abilities / triggers / effects in addition to essay worth of word count.. just imagine if they still used to the old jank wordage to explain current cards
>>
>>93779293
What about ETB removal effects?
>>
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>>93779303
Finally someone says it. It's getting ridiculous. Some asshole finishes his turn and now his board consists of
-several planeswalkers with 3 three active abilities and one passive ability each
-some enchantments and artifacts that trigger every single time anyone does anything
-Some new legendary creatures, with several keywords and multiple abilities

People constantly miss triggers or lines of play, because each card does three different things. Cards don't even have space for flavor text anymore.
>>
>>93779349
It'd be very bad for some, but also potentially help out others a lot since, again, simple effects getting bloated due to the parlance of modern magic.
>>
>>93779355
>It'd be very bad for some
Who?
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>>93779353
experiencing exactly this right now i mean look at this shit
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>>93779359
This times four for every player, plus whatever they could get back from their graveyard. It's just bad design. Complexity is something you actively have to keep in check when designing a game. If you watch people playing with older sets, the cards are way simpler but the gameplay is not. Just like in chess, where the pieces can only do simple moves, the complexity should arise from the interaction between the pieces not from the pieces themselves.
>>
>>93777503
He also wasn't black, he was a fucking caveman/neanderthal. Now he's just a modern afro-american.
>>
>>93779412
hard agree
>>
>>93779421
... So they changed nothing?
>>
>>93779430
I guess not...
>>
What are some fun cards I should pick up for the new demon nigga precon?
>>
>>93779441
He'll have a good overlap with rakdos lord of riots for certain.
>>
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Are these fun to play?
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>>93779441
Reckless Assault, Maddening Hex, Ankh of Mishra, Havoc Festival, Rain of Gore, Haunting Wind
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>>93779441
You get to keep the cards and steroids, they have to pay the rent.
>>
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>>93777430
>>93777441
>>93777449
>>
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How do you win with commanders like this or Queen Marchesa?
My brain is too little to understand how you win with decks where the commander doesnt have a combo or win condition
Do you just control and grind someone out with fat creatures or some shit?
>>
>>93777430
every vaguely brown skinned person in mtg gets replaced by a literal african american eventually
>>
>>93779514
He gives you free cards every turn and helps set up your draws. Surely you can figure out how to make that work for you.
>>
>>93779514
That one is a valuenigger commander. Essentially, rather than having a solid game plan, you just attempt to crush everyone through sheer value alone, though you can also have combos
>>
>>93779514
you're playing sultai, just durdle around until you set up a thassa's oracle or deadeye navigator combo
or make a big board and cast craterhoof
or make a bunch of mana with cabal coffers and cast a big torment of hailfire
>>
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>>93779542
Why Torment and not Exsanguinate?
>>
>>93779514
Generally, the plan with these types of commanders is to generate consistent value and fly under the radar until you can go for a win. You never want to be the biggest threat of the table, but instead creep into a more advantageous position, and by the time everyone realizes that you've been effectively drawing two extra cards per turn since the start of the game, it's too late.

As a Marchesa enjoyer, you generally create consistent but not ostentatious card advantage through monarch, and then paint targets on other players' backs by letting them have the crown for a bit. You're in colors that are really good at playing it safe and controlling the board, so you can use monarch as a bargaining chip similar to "if you swing for 1, I'll let you have it". Your extra draws, and time other players spend beating on each other, should snowball into enough resources to empty the board whenever you want and then win in whatever way you like. Marchesa is often played with plenty of aikido and goad effects, I personally played plenty of tax and group slug effects supported by pillowfort and lifegain. I'd sit pretty safely behind my protections, always have spot removal and a wipe on hand to deal with someone getting uppity, and while my tax effects bled everyone dry, I could eventually just mop up the scraps. Win rate wasn't outrageous, especially once people got wise to my strategy, but the deck sat at a pretty nice ~40%.
>>
>>93779516
Only racists grasp the diversity of African phenotypes
>>
>>93779554
...are you serious? torment is way more value
>>
>>93779554
if your opponents are light on permanents and cards (which they should be if you're playing control) then torment will do will do a lot more damage
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Daring today aren't we
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>>93779514
This is how every commander should be, imho - a fucker that gives you some kind of value but leaves the actual gameplay and structure of your deck very open.
In case of this lil' nigga you get a chance to play your card quicker and filter your cards into the grave. Bonus for Surveil working in tandem with the first effect. And it has Deathtouch as deterrent against battle oriented removal. And the colors are exactly ones that let you dip harder into all of these directions.

So tl;dr - Play this nigga with all kinds of graveyard matters shit and big spells and add all kind of draw, ramp and removal you want because your colors are pretty much the best for it.
>>
>>93779607
oh yeah it's time to cook
>>
>>93779607
>>93779624
going to build this deck with Krark and Vial Smasher
>>
>>93779554
Exsanguinate = mana spent
Torment of Hailfire = 3x mana spent - (nonland permanents + cards in hand)

On an empty handless board Torment is three times as efficient for doming players. On a cluttered board Torment acts as a one sided wipe that paves the way for victory. Decks that want one will often want both, and running both means you can cast one for value earlier and the other has an easier time finishing. For pure "winning the game" Torment is a better card unless you have a great reason to need life (like using it for some reason with your commander), but in a small Exsanguinate can buy space and turns in a way that a small Torment can't.
>>
>>93779472
You tell us
>>
>>93779645
https://moxfield.com/decks/vTtNC-JhTkO1I8enjFS4Zw

this is as far as I've gotten, anything I'm really obviously missing aside for the "theme"
>>
>>93779352
Sounds fair to me, if you have 3 opponents and none of them can deal with you that's on them.
>>
>>93779472
Syrix is pretty fun and has some neat cards to abuse it with like Tortured Existence, but it felt like it was being pulled in two directions as you also wanted to stack power on it so you'd have bigger pings. I can highly recommend running the 5 or so good Duress cards to shore up weakness against combo and stack police retards. As with every flying commander, you'll oftentimes only have to remove 1 single flying blocker to get swings in, so voltron is very effective and works with the trigger anyways. 7 is the magic number of power for 3 swings to kill, after that you have to get 11 for 2 swings so I recommend trying to find cards that can give 4 or more power consistently, as the first one moves the bird from a 7 turn clock to 3 turn clock, and if you get another it bumps it to 2 turn clock.
>>
Post IRL decks
>>
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>>93779738
>>
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Love the art and this is the first time ever I want to build a Rakdos deck.

But the Precon Valgavoth is pretty bad, isn't it?
>>
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>>93779744
>>
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>>93779761
>Haha! The Ward means he gets bigger if you target him!
>I'm not blue, white, or green, so if you target him I can't protect him
At least he replaces himself, but this is EXTREMELY underwhelming for a demon who controls an entire plane of existence.
>>
>>93779744
I want to build a marrow gnawer deck but he seems like just a worse krenko. Is he fun, bro?
>>
>>93779744
>Uses sleeves for his rat deck
Anon... rat decks don't use sleeves
>>
>>93779785
well take my type of enjoyment with a grain of salt, if I win 1/10 games with this I am happy, but it's actually been a bit more consistent than that. Have packrat and Gnawer out, Thrumming stone out say...20 relentless rats, draw 20 cards from vanquisher's banner, get 21 more rats from Marrow gnawer, clone your packrat, play your disciple of bolas to gain 42 life and draw 42 cards by sacking packrat clone, ect
>>
>>93779317
Literally how they are untapped duals that can provide serious color fixing and can be searched by anything that says their land type. How is that WORSE than playing tapped duals and shocks???
If I'm in 3 color and I'm not getting my 3rd color out on time I'm fucked and that tapped dual is not going to help me unless it's a shock.
>>
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>>93779744
Very based
>>93779761
I really like both Valgavoth cards, and I intend to at least put this one into my Nekusar deck.
>>93779738
>>
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>NOOOOOOO!!! You need to heckin end the game with your mono red copy deck!!! you WILL pay for terror of the sharts and ancient sharting dragon!!
No. I want them to suffer.
>>
>>93779859
harbinger kills your snow covered btw
>>
>>93779927
Basic Snow means it's basic so no it doesnt
>>
>>93779927
No, snow lands are basic lands
>>
>>93779859
>Icehide Golem
>Rimefeather Owl
>Storm Elemental
>Marit Lage's Slumber
>Arcum's Astrolabe
>Snow-Covered lands
literally why
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>>93779859
who would ever use this? you have Mystic Forge, Reality Chip, and Crystal Skull
>>
>>93779959
Because it looks fucking rad
>>
>>93779889
>going right into my Orthion pile
Thanks anon
>>
>>93779949
>>93779959
Faggots gonna fag
>>
>>93779927
It does not, thankfully
>>93779949
So I've been trying to find an excuse to use some cool snow shit for a long time and I finally decided that one of my few good decks might as well make a few slots for them.
>Icehide Golem
1 drop 2/2 Artifact creature
>Rimefeather Owl
This one is mostly a meme but I love the idea of making Urza snow so all of my artifact tapping produces snow mana
>Marit Lage's Slumber
with Rimefeather or just land drops it gives me a pretty big payoff if the game stalls, and on top of that Scry 1 isn't too bad as a bonus on lands
>Arcum's Astrolabe
I don't need the filter, but a 1 drop that draws a card and is an artifact isn't so bad. Easy to feed to Reshape, or just use with Urza as a mana rock
>Snow-Covered Lands
all of the above
>>93779959
>Storm Elemental
So sometimes my deck can stall when the wrong card is on top, and Mystic Forge only lets me rid myself of my topdeck once per untap. I figure it's both a shitty old card no one thinks about AND a card that can give me a surprising amount of card selection off the top with any 'future sight' type ability. oh and what >>93779963
said, the art is rad
>>
>>93779761
Looks pretty good to me.

>>93779782
You're forgetting all of Black's one mana "if you kill this creature, bring it back" spells.
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>>93779127
avoiding taxes is based
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>>93779236
>>93779263
https://www.mtggoldfish.com/deck/6607908

I still can't remember my Moxfield password, but here's my updated Marvo list.
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>>93780017
He doesn't keep the counter if he changes zones
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>>93780036
This list looks way cooler than the one from last thread. This is a sweet deck for Elder Brain. You might want one or two more lands though.
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>>93780036
Much better anon. You cut pretty much all the generic Dimir staples except the tutors and counter magic.
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>>93780034
Not many commanders have that trait too. It's only like 2 really.
>>
>>93780051
>>93780059
I'm having trouble figuring out what I would cut for lands. It was easier to figure out how much power I could cut after playing him a couple times, because you can cut a lot of power. Marvo is really strong, surprised it doesn't get played more. If you have any kind of top deck tutor and a combo in your deck, you instantly win the game if they don't have counter magic. It was really lame that way though. I'm sure this version is going to be way more fun. I had an epiphany that I needed to play the cards that get value off my opponents' decks to not reduce my deck's hit count to zero, which is why I threw in Elder Brain and Mindleech Mass. I cut out the Nezahal that was suggested because I realized opponents can cast spells to fuck with the top of my deck if it's on board.
>>
>>93780080
>Nexus of Fate and Beacon of Tomorrows
Extra turns are lame. Worst Fears is kind of an extra turn but it's more fun.
>Tidespout Tyrant, Brinelin the Moon Kraken and Hullbreaker Horror
Kind of redundant with each other. Brinelin is the worst of them.
>Soothsaying
This one should probably just be cut. You need to spend three mana to get the same effect as Sensei's Divining Top. If you're spending five, six, seven or eight mana then you might as well just cast whatever you were trying to cheat from your hand. It probably won't play as well as it seems because of that.
>Roaming Throne, Spark Double, and Sakashima
Clones are kind of lame.
>Counterspells
You have six, which seems like a good number but you could probably live without one.

I would cut Brinelin and Soothsaying for lands.
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>>93780119
>Clones are kind of lame
Shit taste, don't listen to this guy.
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>>93778711
Make Phyrexian Slobad and put him in it.
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>>93779859
>No protection for Urza
how does this deck hold up?
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>>93780119
Excellent point on Soothsaying, I cut it. I don't think I need to cut Brinelin though. 35 lands + 10 mana rocks seems like enough for this. As long as I can cast Marvo on 4 or 5 then I'm good to go. Hypgeometric calculator says 72% chance of casting him on turn five, which is good enough for me.
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>>93780177
In the last few weeks of playing this deck, I've never once had Urza targeted or removed. I think the one time someone was gonna kill him was a boardwipe I ended up countering.
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>>93777498
I think it'a one of those gas masks some dudes in Time Spiral wore
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>>93778195
Legendary lands play poorly because if you draw multiples it's a dead draw. The Channel lands were able to be Legendary because they have Channel - a way to get around the gameplay issue of legendary lands. It is that simple.
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>>93778851
It’s just this card.

It was so hot WoTC had to reprint it with different art, even though no one plays it.
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>>93779210
I think zimone is better because she can flip the permanents herself, right?
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>>93780374
Yup, with Vannifar you have to rely on either paying the mana value to flip them up or blink effects. Vannifar does give you more selection on what you can cloak though (any card in your hand), while Zimone can only manifest one of the top 2 cards in your library.
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>>93779761
It's boring maybe but he's definitely not bad. This is a very easy card advantage engine
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>>93780387
Yeah it's definitely a tradeoff but I'm leaning towards zimone at the moment. Either way I'm happy that this "archetype" is getting more support, probably most of the deck would be good for either commander.

The thing i worry about it being able to consistently drop two lands but I guess that's not as much of a worry in simic right? ( I rarely play simic)
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>>93780411
The easiest way to get two land drops in a turn is to use fetch lands, Fabled Passage, and the like. And plenty of ramp spells that like you say are no concern in Simic like Cultivate, Kodama's Reach, Farseek, Nature's Lore, Growth Spiral, etc.
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>>93780424
That's smart, I didn't consider that the fetch lands would trigger this
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>>93779352
ETB removal is fair magic.
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>>93779239
They and fetches make deckbuilding for multicolour too easy
It would be 100% fair if a 5 colour deck always plays 1 turn behind a multicolour deck
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When are the weeb foil prices coming down, bros?
I will NOT pay $300 for a Chatterfang card.
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>>93779761
This is literally just shittier ob nixilis
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>>93780551
It's a better ob nix
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>>93780119
Don't listen to this guy. He's not trying to help you (all the "lames") he's trying to direct how you play the game
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>>93780559
It can only trigger once a turn and it fills up your hand instead of your untouchable exile zone. It is not better. And the ward is largely irrelevant in commander so the only thing it has up on obby isn't even handy
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>>93780584
>untouchable exile zone
Am I the only one that would rather have real card draw vs impulse draw?
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>>93777384
This will unironically see legacy play
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>>93777384
This will ironically see legacy play
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>>93777661
>3 mana conditional lightning bolt variant
>"bonkers"
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>>93779276
Means they have to have less characters, I guess.
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>>93779761
They literally gave him laser eyes kek
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>>93779761
>But the Precon Valgavoth is pretty bad, isn't it?

No, it's very good actually
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>>93780584
>And the ward is largely irrelevant in commander
The ward gives you a card that could save him at best or replaces himself at the worst
Seems pretty damn good to me, not sure wether it's better than ob nix but this is absolutely not bad
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>>93780630
Since when has that been a concern? Thunder Junction and Bloomburrow each had dozens of legends.
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>>93780411
There are a lot of ways to get 2 lands a turn. 4cmc spells like Skyshroud Claim, Explosive Vegetation, etc work for her, and they've been printing new variants every so often as early as Thunder Junction (searches for basics or deserts).

I like Zimone for this reason because, for as much landfall gets memed on, ramping is still important to the gameplan for popping out creatures in your hand/keeping mana open for tricks, morph or not.
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>>93780793
Yeah those are definitely all good points
I've never played a landfall deck before and I guess maybe this is silly but when I look at landfall cards there's part of me that thinks "well damn what if I don't have a land enter this turn? " I think about how there are a finite number of lands in the deck and you can only trigger it a finite number of times.. .
But really that's a foolish way to look at it isn't it? Because you can build your deck where you drop at least one land per turn if not more and realistically games don't go on long enough for every single land in your deck to see play anyways.

Am I stupid for thinking about it this way? I'm just new to this sort of strategy
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>>93779472
Otharri is good but very one-dimensional. If you want a fast aggressive deck, its one of the better Boros choices but don't expect to be clever with it outside of protection spells.
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>>93780742
I think the difference is that Duskmourn isn't meant to be a sprawling world with tons of characters, it's a horrible place inhabited by monsters and people who don't want to be there, and either find a way to escape or die horribly quite soon.
>>
>>93779785
>worse
He sacrifices as part of his effect in mono-black, you can also run things like blood artist/zulaport cutthroat to make board wipes painful
I don't use thrummingstone because having 20+ relentless rats doesn't feel fun and theres a lot of neat utility rats.
The new squirrel that makes people lose life equal to rats+squirrels on attack is neat.
>>
What else goes in here? Precon upgrade + commander swap.
>https://www.moxfield.com/decks/OOnAqkADNUOTmfE4a79rlA
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>>93779785
I don't think he's worse but there are trade-offs.
Part of what makes krenko so scary is haste, but marrow gnawer gives fear
Like other anons say you can also take advantage of the sacrifice and etc. black typically has better card advantage than mono red too

So no I wouldn't say worse, just different
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>>93780813
The thing with Landfall is that it benefits you for doing the basic goal of the game: gather resources so you can play the game. Zimone wont give you value like Tatyova or Aesi, far from it. Those two are the way they are because it combines real draw so they have an easier time holding counter magic.

Think of your ramp spells in Zimone as your actual Morph/flip costs that turn mana positive since you gain mana over time. Seldom will it generate card advantage, but you and I both know we have ways to get that by other means.
>>
stop removing my commander guys, like seriously, it's not funny anymore
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>>93780851
Maybe if you stopped playing Korvold for the 6th time this month Kyle you dumb fuck
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>>93780863
fuck you I tap for 9 mana it's Korvold time
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>>93780851
I've learned that sometimes it's best not to bring out your commander as soon as possible if it's clear somebody could remove it. If you build your deck well enough, you should be able to do other things as you stall and wait for your opponents to use their removal/negate on other things and view other players as "the threat".
For example, instead of bringing out Hakbal as soon as I have 4 mana, I'll ramp more and/or bring out more Merfolk, then bring out Hakbal a few turns later and get a bunch of Explore triggers, with some Mana open for protection.
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>>93779607
soulful
>>
>>93777384
Sheoldred at home
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>>93780974
No, Fate Unraveler is Sheoldred at home. Razorkin is actually good.
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>>93778729
The funniest part is that he never uses his gun (or hammer) in the story. His other card shows him with a fancy dagger, this has a gun and a hammer, but in the story he exclusively uses a slingshot. It's almost as if there was no art direction and no communication between artists and writers.

>>93780823
>>93780742
Considering that it's supposed to be a horror plane with people struggling to survive, it does take away from the immersion that there's only a single actual survivor, and everyone else is an overpowered god who's blitzing their way through everything without any real trouble. It feels less like a horror, and more like an NG+ run where you effortlessly one-shot all the monsters that used to give you trouble.
>>
>>93780699
The ward only gives you a card if they cast removal on it during their own turn. Unless they're only running sorcery speed removal, it doesn't matter.
>>
Is it worth it to pickup the jeskai fallout precon if I want to build liberty prime? or am I better off starting from scratch?
>>
>sit down for game
>guy is on elfball
>wipe his board after he assembles 10+ elves
>he gets annoyed
>assembles 10+ elves again
>plays coat of arms
>blow up his board
>blow up his coat of arms
>immediately scoops and says playing boardwipes is bullshit, and that he only ever plays "wincon boardwipes" because otherwise it just slows the game down
It's always alarming discovering a Redditor out in the wild.
>>
ABS

Always
Buy
Singles

ABS
>>
>>93781265
Sorry about the typo and thanks.
>>
You know, for a setting that’s based on contemporary American horror, there sure is alotta yokai vibes going on

Literal manifestation of concepts and human emotions? Are we sure this isn’t Kamigawa?
>>
>>93781274
I'm still sick as hell. It was funny though. Usually it takes forever to delete. I was hoping nobody caught it. But for real only buy singles. You'll end up ditching most of the cards in the precon and waste like $20 for no reason.
>>
>>93778411
why are you running Rocks in Green? any synergies?

otherwise sol ring, Crypto, arcane Signet, Signet Lands, and 1mana dorks Like fyndhorn/lanowar elf, any dork that synergises with your Deck Like Evolution sage If you Play +1/+1 counters. ehat Deck do you Play?
>>
>>93778411
Post list. Talismans are some of the best 2 drop rocks there are. Are you wanting more at that cmc? Please provide more context.
>>
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I can't decide if this is a good card or not. I got 2 foil copies from a Bloomburrow bundle and I don't know if I should slot them into my decks.
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>>93781386
If all your creatures share a creature type it's basically an Arcane Signet with a 1-mana anthem effect stapled on.
>>
>>93779790
h-hot
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>>93781407
If it cost 2 instead of 3 I would know it was good and auto-include. The extra mana it costs makes me hesitate. Expensive rock.
>>
I want to build this but I'm not too sure on what to include. I was thinking a Shirei Apostle deck with him as the secret commander, but I'm not sure how many apostle to run. I also need some draw spells besides arena to help get things on board. Any advice?
>>
>>93780675
How so? The ward is useless except when people try to remove him on their turn. Also doesn't get big fast enough to be really scary via combat damage
>>
>>93781439
shouldn't this say card you "own"? I was under the assumption you don't control cards that are not on the field or stack
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>>93781476
I believe its worded that way so you can't re-exile something you already casted
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>>93781420
If it was 2 mana it would completely invalidate Arcane Signet. 3 mana is expensive for a manarock, but in this case if you have enough creatures that benefit from the effect you basically get a good effect for 1 mana on top of getting an extra Signet.
>>
>>93781492
ah right you are. the part that specifies opponent's grave also makes it so none of your cards get affected altho you don't necessarily control them
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>>93779761
I'm sorry Kaervek, but it's finally time I put you out to pasture. Even if you were one of the first decks I've built and one of the longest I've kept built, 7CMC just doesn't cut it these days.
>>
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>5 lands but I can keep it, I'll just wheel
>wheel on t3
>draw 6 lands
>>
Are you ready to get absolutely booty blasted by Danzig with no muscles? My prediction: 3 months before it gets banned.
>>
>>93781610
This is mid AF why would this ever get banned
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>>93781448
Do we live in a world now where ward and 3 cards a turn is bad?
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>>93779115
>Wheel of the Worst
>3RR
>Sorcery
>Each player discards their hand and reveals top 7 of library
>Then each player votes for a player
>Whoever has the most votes or is tied for most mills 7, then each player draws 7
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>>93781662
I feel like this would have to have blue or black and not just red? I dunno how much mill or "reveal" red has. I do like it though
>>
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>>93781626
>he doesnt know
Have you ever played goyf? How many card types are there anon?
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>>93779115
I wish they were still cool
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>>93781677
Yeah instead should be everyone draws and voted player discards then redraws to be firmly in red
>>
>>93781682
Winter folds to graveyard hate, which is ideally in every deck but more than that he folds to reliquary tower and thought vessel which almost certainly every deck has at least one if not both. I'm just not seeing it being oppressive at all.
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>>93781610
Like the RC ever fucking bans anything. Except inoffensive cards with multiple similar cards, but this specific one blew them out once, so on the banlist it goes.
>>
>>93781704
Just wait, there are going to be giant walls of text written about this guy. He's not a top end cedh commander, but the lock is cheap and incredibly easy to set up with minimal effort.

>>93781701
You mean to tell me there are two cards to get you out of one of the hardest locks this side of stasis, against the colours with the best artifact and land removal as well as the best tutors in the format? Say it aint so.
>>
>>93781386
You can’t be that new. It’s an auto-include in absolutely all tribal decks. Bonus if you’re running a fairly weak tribal like faeries
>>
>>93781726
Better than a talisman?
>>
>>93781722
Graveyard decks are already considered kind of bad, barring extremely fast reanimator decks, because graveyard hate is so accessible and widely played. And it sure as fuck doesn't help that Winter has a fairly long road to rebuilding if his stocked yard is wiped even once.
>>
>>93781682
>>93781610
Call me a brainlet, but why would you play these two cards together?
>>
>>93781722
First off there's more than two cards, there's actually more than I can list.
But you don't think it's significant that the cards that shut him down are played in nearly every single deck that's created?
>>
>>93781735
It's not better than a talisman on turn two but it's better on every other turn
>>
>>93781701
I think reliquary tower vs winter comes down to timestamps, especially because can't usually beats can
>>
>>93781780
I don't think it does actually because reliquary tower removes your maximum hand size, giving you a functionally infinite hand size and winter reduces your hand size by 4+

So Infinity minus 4 is still Infinity
>>
NEW THREAD
>>93781798
>>93781798
>>
>>93781737
Yes, but unlike basically every deck that isnt meren, this brooding dumbass is in colours that can answer the hate and dont rely on key cards being in the raveyard. Instant, sorcery, artifact, creature, land, enchantment, and legend; that's all you need. Which ones they are specifically is inconsequential.

>>93781748
You're entitled to your opinion, but as one of the resident stax experts and an ex-graveyard fag, casuals will not be able to deal with it at all, even with graveyard hate. In cedh he'll be upper mid tier, but in a regular game with some of the cheapest (dollar wise) cards ever printed you can set up a very hard lock and with uba mask you might as well scoop if you dont have hate out.

>>93781738
Think about it like this:
>zero is the maximum number of cards in hand, which means at your end step you discard, and since winter draws you effectively 3 cards per turn rotation it should be an easy problem to solve
>uba mask exiles the cards and only lets you play the card you drew for turn, exile your sorcery speed hate on winter's turn? Tough titties, have fun top decking an answer that cant be in your hand more than a single turn
>>
>>93781789
"If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Spellbook (an artifact that says you have no maximum hand size) onto the battlefield and then put Recycle onto the battlefield, your maximum hand size will be two. However, if those permanents entered in the opposite order, you would have no maximum hand size. (2009-10-01)"

From the rulings of Recycle
>>
>>93781802
>legend
...is not a card type. But my point still stands. Getting seven types into your yard again, after one of the many incidental graveyard-nukes in the game has popped off, and you've established yourself as a problem? That's a big ask. Jund can answer a lot, but not everything, and especially not against the rest of the table with a scorched earth effect like this.
>>
>>93781701
If only Jund was able to remove lands and artifacts.
>>
>>93781820
Setting hand size to a fixed number and reducing hand size by some amount isn't the same thing though.
>>
>>93778516
Yeah I bought the energy precon cause I needed pretty much everything lmao
I wanted to build Rex Cyber Hound but since I have literally 0 energy cards due to never playing during Kaladesh era I figured it's the best way to scrap something together, and I'll split all the red cards and jeskai with the original Fallout deck since I can't use red in Azorius
>>
>>93781610
The RC won't even ban Nadu and they had to clarify they wouldn't when someone had a knee-jerk reaction over Elesh Norn Mother of Machines.

Winter IS COMING. and it going to stay.
>>
>>93782266
Read Winter again, he doesn't reduce hand size, he sets it.



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