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File: 4th Amaris Dragoons.png (80 KB, 400x617)
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The /btg/ is dead! Long live the /btg/!

Glorious Lost Cause edition

Last Thread: >>94386533

================================
>BattleTech Introductory Info and PDFs
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>>
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The Rim Worlds Republic genuinely did nothing wrong
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>>94399137
They lost.
>>
>>94399137
Big nogunz energy on that Locust.
>>
>>94399137
I wish we could more about the RWR anti-Amaris resistance, which was apparently pretty substantial.
>>
>>94399117
to quote Sarna
>a superheavy VTOL could in theory carry the listed weaponry
>(with massive compromises)
thing is an absolute meme
>>
There should be a canonical Locust with 2 medium lasers and a flamer. Also one with 4 small lasers and a medium laser.
>>
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>>94399205
Yeah, I just cracked open MML to try. If you build a 60 ton VTOL(the heaviest superheavy VTOL the game will let me build) and give it an XL engine that only flies it at 4/6, you can cram in 4 AC5s and you have basically no mass left over for armor and ammo.

Weirdly, if you give it a pair of Ultra AC5s instead, it becomes a heavily armored and practical design, you can have it fly 6/9, use a standard fusion engine, and give it 14 tons of armor and 3 tons of ammo to feed the ultras.
>>
>>94399237
>Weirdly, if you give it a pair of Ultra AC5s instead, it becomes a heavily armored and practical design
UAC5s tho. Just boat LAC5s if you want to go down that route.
>>
>>94399276
LAC5s aren't available when the Sokol is in use.
>>
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>>94399215
Those are Flea configs, are they not?
>>
>>94399131
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>>94399325
Broadly similar to the 15 and the 16 is a match for the flamer version. It's also faster overland. But notably it's an exclusive variant of a very uncommon mech, whereas the Locust is ubiquitous.
>>
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Why are there no cool pirates any more? Was Lady Death really the last one?
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>>94399179
>>
>>94399368
Is this the SNEED of battletech?
>>
>>94399137
No.

But I don’t think anyone is accusing the RWR of doing anything “wrong”

Amaris, on the other hand…

… there’s a list.
>>
>>94399202
I wish we had some kind of proper RIm World Remnant state. Space Greeks would be nice to see.

I even made a logo of the Pre-Amaris Republic
>>
>>94399498
Ilclan is no land for free men.
>>
I need more bugs and shitmechs, what's the best forcepack for this?
>>
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>>94399629
Security Lance has no bugs but is all shitmechs.
>>
>>94399584
Well yeah Amaris was somewhat incompetent about it.
More importantly he betrayed the Periphery and Rim Worlds Republic, replacing Cameron and becoming sinilar to the evil that oppressed them in the past.
>>
> a metric fuck-ton of armor
> can consistently do between 40-50 direct-fire damage every round
> stupid-long ranges so it doesn’t need to be fast.
> no minimum ranges

Why don’t I hear about more players using the Stone Rhino? Seems like quite the beast…

… it’s the 3,001 BV2 price tag, isn’t it?
>>
>>94399658
> and becoming sinilar to the evil that oppressed them in the past.
Similar? Man doubled down! Under his short rule he turned the SL into the mustache-twirling caricature the periphery portrayed them as.
>>
>>94399675
>Under his short rule he turned the SL into the mustache-twirling caricature the periphery portrayed them as.
So like, a slightly longer mustache then? Periphery life wasn't exactly great under the Star League even before Amaris started feeding Richard bad advice.
>>
>>94399708
Under Amaris’s rule, it kinda went from “shitty” to “cartoonishly evil”.
>>
>>94399668
Yeah, dipshit, 3000 BV is going to be half your force right there! And you know Clans don’t have a lot of cheap mechs to fill out the force!
>>
redpill me on the chaos campaing suppliment and what its best at rules wise
>>
>>94399675
For the periphery it already was like that imo. There is a reason why the RWR and Amria family plotted against them for centuries and it is a direct consequence of the SL's actions.
>>
>>94399753
Play a campaign or scenario where bv isn't a thing.

>>94399668
>expensive when using bv
>not as iconic as the omnis
>>
>>94399753
Just fill the rest with BAs and Protos.
>>
>>94399753
Do people really go into 6000bv pick up games:
1) With Clan assault mechs?
2) If yes to 1, then only take mechs?

>>94399779
This.
>>
>>94399668
>3/5/3
>100 tons
>2 gauss
>10 DHS
>some laser secondaries
Isn't that just a clan pillager with less armor and a BV tax?
>>
>>94399824
>2 gauss
>10 DHS
>some laser secondaries
Um, more like 2 gauss, 2 large pulse lasers, and an emotional support small pulse laser, 16 rounds for each gauss, And 10 DHS.

So bit more of a consistent punch and can run longer without overheating/running out of ammo.
>>
>>94399824
>some laser secondaries
It's a duo of Cllpulse.
>>
>>94399325
Whoa, Jap Flea looks sick.
>>
The Ostscout should have no hands.
That is all
>>
>>94399824
More of an overpriced Devastator, actually.
>>
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A couple pics as requested.
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>>94399772
It was already like that because of Amaris. He personally wrote star league policy with Richard's rubber stamp and most of his personally authored star league policies were designed to fuck over the periphery or intentionally create problems and further isolate Richard. He made conditions bad enough for the Taurians to rebel and then got Richard to pivot the SLDF away from the RWR so they could go stomp Taurian necks. He tried to make Richard abolish all militaries except for the SLDF and RWA (because at that point he had gotten the SLDF to entirely vacate the RWR with their own garrisons filling the void) and the only reason Richard didn't make that extremely foolish mistake was that Kerensky said he'd never be able to and wouldn't even attempt to enforce it. The mere possibility that it was almost enacted made everyone that much less friendly to the Camerons and made Richard that much more convinced that everyone except Amaris was out to get him.
Stefan Amaris WAS the star league as far as oppressive policies go. He was the little man behind the throne with big speeches about how nobody respects the Camerons anymore and how they should be punished for it.
>>
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>>94400042
>>
>>94399137
after all this time, do we even have any idea what the hell the RWR was fighting with in this huge war that apparently gave the SLDF in its prime a hard fight? I don't think I've ever seen a single RWR/Amaris-specific mech or combat vehicle mentioned.
>>
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>>94400073
ENTER
>>
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>>94400073
Most of it was the same star league stuff as everyone else, since part of the star league conceit was that everyone is a real nation they all get to have their own militaries but also the star league is economically dominant so they all get to have military industrial complexes that feed the SLDF first and their own militaries second.
But after the coup, they get a few new mechs and some variants. Off the top of my head they've got this thing, a warcrime Whitworth, the Rifleman III which is an absolute monster, and a failed attempt at a superheavy.
>>
>>94400073
https://www.sarna.net/wiki/Category:Rim_Worlds_Republic_BattleMechs
>>
>>94400097
lmao did they retroactively give amaris the first proto omni-mech?
>>
>>94400094
Never heard of the Rampage, but damn that art looks sweet. Introtech loadout is solid (slow though) and the 4G almost looks like an inspiration for the Executioner.
>>
>>94400130
Nah, that's the Mercury.
>>
>>94400103
seems like much of those are the annoying "drawing board design/prototype produced in very limited numbers" bullshit that has been pointlessly cluttering up TROs for years. Seems like the only ones on that list that were actually made and saw combat in significant numbers are the Rampage and Jackrabbit. For a superpower that brought the inner sphere to its knees and would've curb-stomped any of the successor states at any point in the succession wars, it feels like a rather anemic lineup.
I guess it works well enough to say they were using the same generic stuff the houses and SLDF had but that feels pretty lame. I hope we get some books that make the Amaris Civil War an actual playable setting, like the glow-up that the early succession wars got 6 or 7 years ago.
Honestly I'm more interested in seeing past wars fleshed out than pushing the timeline forward, but maybe that's just me.
>>
>>94400094
>>94400073
They also had the Phoenix. Taurians were the only other Periphery nation with 2 home grown mechs (so far), the Toro and the Talos. Well, and the Quasit, if you count that.
>>
>>94400170
mercury is the foundation, but it could only swap it's weapons for the same weapons
this thing
>would allow repair depots and factories to be able to reconfigure the design's weapons systems and its power plant for any needed mission-specific specs.
>>
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And now it's perfect
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>>94400198
>and its power plant
While not as fast as omni pods that makes it even more modifiable than omnimechs. The whole maintenance and repair improvements dont hurt either.
>>
>>94400198
>>94400220
It's basically just designed with refit kits in mind. It's not more customizable than other mechs, just easier on the technicians when they're doing it.
>>
>>94399137
Even if we limit it to the Pre-Usurper history, RWR was a running riot of assassinations and violent depositions. Especially in the era Stefan himself would've grown up in.
>>
Anybody know the year the old jumping panther sculpt came out?
>>
>>94400052
Is that Viper a print? Nice model.
>>
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>>94400130
>>94400170
The first OmniMech was the Coyotl.

But official canon is that the engineers that developed the Coyotl got their inspiration from either servicing a Mercury, or looking at the designs on file and thinking “I wonder”.
>>
>>94400235
making it easier to refit is making it more customizable in practice
>>94400358
it's a half step between the mercury and omnis, except it isn't because this seems backfilled so it was conveniently obliterated and ignored by the star league leaving it this oddly prescient aborted lineage by the retard who went on to order the matar
>>
>>94399668
You answered your own question. The only time it's justified is in big clan vs. clan games. But yes, it is absolutely a beast. Also
>jj's for when it inevitibly gets swarmed and surrounded
>>
>>94400367
It's "easier to refit" only in the sense that it's faster. You're still talking hours or days and you're still doing it in a proper facility. Omnimechs can be customized in the field, the Dragoon needs the same facility that any mech would need. It's faster, but still slow enough that you need to be planning at least days ahead when you customize it for a new mission.
>>
>>94400367
>it's a half step between the mercury and omnis, except it isn't because this seems backfilled
There's a lot of stuff like that. The royal variants are rife with this sort of stuff. There will be some mech who's genesis is "we needed something that could do X." But then there were like three royal variants that already did that.
>>
Another complication for the Dragoon is that at some point, engine refit kits were heavily nerfed. There used to be a line that said you could change out engines outside of a factory with a refit kit, but modern printings of the customization rules omit it.
>>
>>94400438
>It's "easier to refit" only in the sense that it's faster.
yes that's what that those words mean
bro why are you arguing that the dragoon is worse than omnimechs who do you think is saying this
>>
Scorpion or Galleon?
>>
So, if my understanding of how the clans organized their invasion, once Clan Worlf was “Volunteered” to join the invasion, all the remaining crusader clans fought these big-ass trials in order to gain the privilege of participating in the invasion. Is that correct?
never mind the innate stupidity of going into a war with forces already bloodied from fighting each other. We can all agree that this is just one more example of why the Clans are “special needs Sparta”

So hypothetically, if a clan were to have lost its bid to participate in the invasion, but decided to show up anyway. What would be the most likely response from the other invading Clans?

Snub them?
Shame them?
Kick the shit out of them until they returned to clan space?

Or something else entirely?
>>
New guy here, I want to start a lance but don't know which mechs can each faction have (I know the IS/Clanner divide atleast), do I just trust the wiki or is there a book with a couple lists for this?
(The main rule book I bought hasn't arrived yet)
>>
>>94400683
You can break it down into ‘Inner Sphere’ and ‘Clan’ mechs.

Pretty much any Inner Sphere faction can justify fielding any Inner Sphere mech. And any Clan can justify fielding any Clan Mech.

Now crossing over those two “sides” does happen, but it’s harder to justify beyond the odd one-off. So it’s an easy to treat those as the two “main” factions, and all the individual clans and houses as “Sub-Factions”
>>
>>94400679
trials usually come with "bidding" where you both give up your own forces pre-emptively, bit by bit, in turns, until you have a suitably small enough force to not look like a pussy
thus, the vast vast majority of their forces were a-ok
for all their retardation, tricky nicky setting up the trial and bidding system so these retarded gorillas would be culturally pressured into NOT yeeting their whole materiel reserves into the grinder at the drop of a hat and duke it out in MWO instead was surprisingly genius
Until they tried that shit with spheroids despite it being a real war but oh well
>>
>>94400713
The sub faction part is what I'm asking about
>>
>>94400639
Scorpion LAM
>>
>>94400683
The general rule of thumb is that one can be the odd one out, but it's always best to talk to your opponent to make sure that everybody can have fun, no matter who gets killed.
>>
>>94400734
Start with the MUL, link in the OP.
>>
>>94400766
>>94400979
Thanks frens
>>
>>94400734
You just have to do the research. Master Unit List is a decent start, although it lacks context. The Sarna wiki is also okay to start with. Sometimes they post headcanon then cite sources that don't support it at all and hope you notice. Most of the time they're alright though.
>>
>>94400734
For subfactions you can play it pretty fast and loose desu, when in doubt it's battle salvage.
The 3028-3057 Random Assignment & Rarity Tables also have a rarity list for the factions from page 76 onwards.
https://www.dropbox.com/scl/fi/zdswz4c2avek6oing7pyk/3028-3057-Random-Assignment-Rarity-Tables-10.64.pdf?rlkey=s8ywj7tonnw87cgn1n2n7bf0b&e=1&dl=0
>>
>>94400679
>Snub them?
Yes.
>Shame them?
Yes.
>Kick the shit out of them until they returned to clan space?
Yes.
>Or something else entirely?
Had this actually happened, I'd expect the Grand Council to conduct a Trial of Annihilation, the Crusaders would "trick" Clan Wolf into getting stuck with it, and Clan Wolf's plot armor would allow them to pull it off while simultaneously advancing ahead of the other invading Clans.

In retrospect, a few of the HW clans saying fuck it, conducting their own invasion, and getting annihilated for it would have been a more logical way for the writers to get rid of some underutilized factions than the Wars of Reaving were.
>>
>>94401095
I don't know, a trial of annihilation sounds excessive even for the furries.
I'd suspect that in most cases the clan wanting to join the invasion would start a trial of refusal, either to do a separate invasion or join the others.
Annihilation would seem excessive even if they would start an invasion after losing that. Maybe successive trials of possession or even a rite of absorption before annihilating them
>>
>>94401209
It was the decision of the grand council that there would only be a limited number of clans allowed to invade, and they trialed for the slots. You can't do a recursive trial of refusal on the outcome of a trial, and not obeying the results of a trial is extreme chalcas (challenge caste system) behavior.
>>
>>94399644
Mechwarrior is not an accurate depiction of battletech combat.
You couldn't even melee until mechwarrior 5, you still can't kick or properly DFA. Mechs can't fall over anymore except when they're destroyed.
>>
>>94401095

That's what Ice Hellion did, but it is odd more didn't try it. I guess it was always Star Adder's keikaku to gain HW dominance but that seems like a lame prize.

The weirdest one is that the Blood Spirits and their Fire Mandrill buddies didn't try to make the leap, since they did have decent relations with the Diamond Shark and Snow Ravens, and it was pretty clear Star Adder was gonna wipe them out.
>>
>>94400639
Galleon has only its ground speed in its favor, in my opinion. If you care about fluff logic, Scorpions are simpler to make and maintain. Superior range on the AC/5 makes platoons of them a real consideration, they can go hull down somewhere nice and still plink you. Galleons have to close, and they are too thin skinned and not fast enough to be fishing for that kind of smoke. It gets far worse if Scorpion variants are on the table.
>>
>>94401331
Blood Spirits fled to a planet near the homeworlds that they had discovered and kept secret, which worked until the HW Clans stumbled on them and the Adders wiped them out.
Though there's some pretty strong indication that not all of them were in the system at the time, and some may have fled to the IS.
>>
>>94401424
It's a 25 ton tank, so the Poor Workmanship quirk probably wouldn't matter nearly as much, right?
>>
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Any tips on speeding games up?
My friends have low attention spans.
>>
>>94401757
Use less mechs, use 3050s tech(higher lethality), bump all pilots to 3/5
>>
>>94401757
Play Alpha Strike. It's a better game anyway.
>>
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HONOR THE DRAGON!!
>>
>>94400639
Scorpion
>>94400764
Kys
>>
Suppose you're a freeborn warrior who's pulling some legendary bullshits on a par with Natasha or Kai. Will you be still looked down on and disdained by other (trueborn) warriors even thrn because of being freeborn?
>>
>>94401991
Yes (slightly depending on the Clan)
>>
>>94401331
*ahem* FUCK Clan Star Adder. May freebirths piss in their sibko canisters.
>>
>>94401991
Aidan did that sort of thing and was looked down on because he briefly posed as a freeborn, not even because he was one.
>>
>>94401757
Print out all of the tables and have them easily at hand. Consider printing some 4 to a page to make them faster to find.
>>
>>94402012
Aidan was a freak that got away with it because Ter Roshak ran point for him and got him the opportunity to prove himself (which he did gloriously). He is the exception to just about every rule. Another Clan would have just put a las round through his head and planted his corpse in a field for crop fertilizer.
>>
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Well, I am on my PC now and seeing as other anon wanted to criticise me for not addressing this in full, here we go. A breakdown and full response to retard anons claims. This will not be in order for reasons that will become clear
>>94397512
>why are we even bothering with all this other “maneuvering” and “tactics” nonsense?
The very reason for the initial slaughter was due to "“maneuvering” and “tactics” nonsense". To understand the early tactics and development of WW1 we first have to look to the 1870-71 Franco-Prussian War (though to call it that is a bit of a misnomer, its France getting uppity and invading Prussia then spending 6 months being humiliated and crushed). In this war the Prussians used rapid and aggressive offensive tactics, backed by close artillery support firing over open. Divisions would rush French positions under the cover of the field guns, breaking into platoons and moving to enfilade the French. The rest of Europe watched and took notice, and by the next major war the offensive tactics where ready.
What happened in the initial clashes was surprising. Firstly, rifles had vastly improved, meaning field guns providing close support where now vulnerable to infantry smallarms, and secondly machineguns where now part of the picture. But most of all the method of war changed.
Traditionally armies marched to face each other in the field, hinging on fortresses or fortified towns. They met, fought, and the loser retreated, disbanded, or surrendered. Instead, something odd happened. The armies fought to a standstill then began to dig fortifications. Naturally both sides began to push out, attempting to out-flank one another and so the network of trenches and fortifications expanded, eventually stretching across a good chunk of Europe. Both sides began to launch attacks, aiming for swift, rapid, attacks to take the other sides positions by storm, as the Prussians had done against the French. These had little success.
>>
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>>94402085
>See, in the First World War, you still have a lot of idiot generals on both sides
Tactics changed. Cavalry went pretty early on. Fortifications where updated to better standards. The distribution of certain weapons, such as machineguns, changed. Fieldguns where removed from the front and brought to the rear where they provided indirect fire support, and barrages where used to soften up enemy positions before an attack. When this failed, they changed again, now using a rolling barrage that was laid down in front of the attacking soldiers and advanced so as to always be in front of them, providing cover. Major attacks became a rarity, instead raids and small unit actions, where anything from a half dozen men to a platoon would sneak across and kill sentries, sleeping men, sabotage positions, or often grab prisoners to interrogate, became the norm. As technology advanced and both sides developed newer weapons and equipment things changed further. Poison gas proved useful for overcoming fortifications prior to an assault, at least until respirators became the norm, aircraft provided reconnaissance initially, but soon began to launch attacks of their own. Submachineguns and automatic rifles/LMG's provided portable firepower to units, allowing assault troops to bring local fire superiority with them. Small unit tactics flourished, founding the basis from which pretty much all modern tactics come from. Massed assaults gave way to focussed penetrations, deep raids and offensives by specialised shock troops which bypassed enemy strong points, instead surrounding and isolating them, cutting them off from support and letting the main army come in to mop them up. Combined arms tactics where truly forged, with infantry, artillery, air, and later armour, all working together. By the end of the war offensives had completely changed to more closely resemble something you would expect to see in WW2 or the Cold War, and entire new roles and service arms had been formed.
>>
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>>94402085
Hey if you care about WW1 this much then I have the CGL game for you.
>>
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>>94402106
>>94402096
>>
>>94402085
It always amuses me that Europe looked to the Franco-Prussian (and Austro-Prussian) Wars for their post-Napoleonic battlefield paradigm shifts pre-WW1 but completely ignored the US Civil War as a learning field, despite it being a contemporary war utilizing the same tech level as the others.
>>
>>94402096
>Then the generals would get mad and double down with this retarded strategy by just shelling them longer
This did happen, but you have to understand, it made sense. Aggressive assaults against a pre-softened enemy had won the Prussians a major victory in the 1870-71 conflict. HOWEVER when it became obvious that it really was not working they stopped and adjusted, as explained above, changing and altering until they effectively developed modern small unit and combined arms tactics.
>they would look at these new artillery pieces and think “well shit! These things can shoot over the horizon and destroy whole formations with one shell
Over the horizon firing was new to war. Prior to this all engagements where carried out over open sights, with artillery firing directly into enemy formations, initially with roundshot and later explosive shell. Canister was used to defend the guns against enemy attacks or provide close support to friendly formations. The ability to fire indirectly was such a novel concept that pretty much every arm, from artillery to machineguns to rifles, was issued with indirect fire sites, or as close as they would get - infantry rifles carried "volley sites" that could let them fire out to 2000 metres, and early MG's where fitted with artillery sites to allow them to fire indirectly in the role of artillery.
>German generals went to their graves refusing to admit that their stubborn incompetence lost them the war
Germans stubborness is not what cost them the war. What cost them the war was their inability to import new materials to keep the war industry going, in particular rubber, as the Royal Navy effectively blockaded them in. This, combined with collapsing public moral, eventually led to a situation where the war was simply impossible to maintain, they did not have the needed resources and the situation on the home front reached the point where the civilians where on the verge of open revolt.
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God, I love this general.
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>>94402122
The game itself is pretty fun, can't wait for ships to actually be available, early next year allegedly.

>>94402126
They'd been doing that for centuries. Even back in the Seven Years War there was a distinct sense of "stuff happening in the Colonies can't be used as a model for Europe" despite the massive campaigns in north america.
>>
>>94402136
>These generals never learned, they would’ve kept going except they all ran out of shells, soldiers, and food so their governments had to sue for peace.
See the above post. The generals did not "run out of men and food and shells", Germany was put into an effective blockade and economic starvation. Despite this they still made several major gains even in the closing year of the way - the Spring Offensive caught the Allies by surprise and retook a lot of the land they had lost over the past two years, only being let down by their logistics train basically collapsing under the strain of such a rapid advance, and rapid allied reactions to them preventing their goal from being achieved.
So, in summary:
The memes of "incompetent generals" and "idiotic tactics that never changed" are not only wrong, they are the very antithesis of what actually happened, and to repeat them, much less put them down as fact, is not only an insult to anyone with working braincells, but also a grave stain against those whom lived, fought, and died in The Great War. Before you speak on any subject you should instead research it to at least a modicum of a degree, so as to not appear an utter fool. At least here you have the boon of being an anon and therefore, as NEA said, the stain of such an incredible display of utter ignorance will not follow you through life. Let it be a lesson though, and learn from it. Research everything before you talk about it as though it where fact, learn from this humiliation and educate yourself better. We live in the age of the internet, all the data, the details, the info, you could ever want or need is out there and easily accessed, especially for a subject such as this. There is no excuse.

>>94402122
Heh, nice. Interested in getting into this, when it drops.

>>94402126
You have to understand, the ACW was seen by Europe as a Musket war, and to be fair it mostly was - battles where fought with muzzle loading rifles.
>>
>>94402126
>>94402149
Cont from >>94402154 because 4chan has retardedly short character limits.
The ACW was seen as a musket war, fought with outdated muzzle loaders whereas the FPW was fought with breach loading rifles, pre-machineguns, and modern artillery. To the powers it was obvious that the best way to draw up strategy and tactics for the next war was to focus on the conflict using modern technology and revolutionary tactics, as opposed to the one fought using old and outdated "napoleonic" methods. That the Prussians achieved a great level of strategic superiority by copying the American Rail Divisions is beside the point.
And then you had the problem of technology advancing in the intervening period to the point that everything had changed, but noone truly understood to what extent until the first battles where fought. Everything was new, it was the first time since the invention of the Repeating Rifle that there had been a war in Europe, and it was, IIRC, the first major war in which both sides where using breach-loading repeating firearms as the standard line weapon. The capabilities of all forms of arms had increased drastically since both the ACW and FPW, to the point that the effective killing power of a given organisation of troops was over 20 times what it would have been in either of those wars.
All in all, tactics develops very fast, it took months for the massed assaults to be adjusted, and a few more for raids to become the standard.
>>
>>94402208
You really need to learn the difference between Were and Where
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>>94402009
>overexaggerate own inportance
>arrive late
>do nothing important

A good match for the Brazilian Expeditionary Force, I can't deny
>>
>>94402208
Henry repeating rifle debuted in 1860.
>>
>>94402249
It was never available in enough numbers to equip more than skirmishers and cavalry, though.
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>>94402276
Anyone who could afford one had one. Point is there were European observers that saw what breech-loading repeating rifles could do in advance of what Prussia was about to unleash by a decade and chose to ignore it.
>>
>>94402295
You have some weird ideas about how much money the Union and Confederacy were willing to spend on their troops.
>>
>>94402215
Minor case of dyslexia, though its improving. Thanks for the pointer though, those two are a nuisance.

>>94402249
As >>94402276 said, they where not really available and only saw service with a few specialist units and those with the money to afford them, seeing one man or a few skirmishers with a repeating rifle is a far, far, cry from seeing what an entire army with breach loading rapid fire weapons can do. One is something you think of as "huh, interesting, maybe there is something to be looked into here", and then go back to watching the other 299 bods ram-rodding bullets into their muzzle loaders, the other is an overwhelming and impressive display that makes you think "oh hell, I need this now".
There is also the fact that the ACW is fought primarily with muzzle loaders and does not really see massed units with breechloaders face each other, but the FPW does.
>>
>>94402218

Steel Vipers are Brazilian explicitly.
>>
>>94402249
>>94402295
>>94402276
Ammo supply wasn't planned around fast firing infantry rifles at that point. Heck, the Carcano even was explicitly built for a moderate to slow firing rate and the main argument for an eventual switch to semi-automatic rifles pre-war wasn't that they were faster either but that running them required much less input from their user, which would radically cut into the rate of operating errors everybody had to deal with.
>>
>>94402126
Militarily the ACW was pretty uninteresting for the western world, especially considering all the wars that European powers fought afterwards.
The French already had balloons for aerial reconnaissance at that time.
The Brits already used telegraphs for military communication in Crimea.
Rails had been used in multiple conflicts at that time already and the brits also had rifles in Crimea.
Trenches were nothing special, they were always a thing even in the iron age and from the 15th century onwards sieges without extensive trench networks were impossible. And they kept getting used with mixed results, military thinking pre-WW1 switched all the time.
It wasn't even overly bloody in comparison to European wars although it was longer than most.
>>
>>94402389
>>94402218
Someone please make Brazilian Miku in cooling suit/mech pic
>>
>>94400042

Any cockpit breaches?
>>
>>94402389
>Brazilian explicitly.
Zalman is also an exclusively Jewish surname, but you don't see people making anything of that.
>>
>>94402208
There's also the fact that the militaries on both sides of the ACW were untrained amateurs. In particular, cavalry of the quality available to France and Prussia simply did not exist in the US: there weren't the riders and there weren't the horses.

There were a lot of very good lessons to be learned from the ACW, especially from the point of logistics (and especially it was the first major war to move supplies around by train), but from the view of tactics and even strategy, the whole thing was like kids playing for how useful it was to study for Europe.

The same applies somewhat to the Seven Years' War, except there there was barely a pretense of being normal militaries fighting. The French and Indian War (as it was called in British North America) saw some interesting advances in skirmishing, and in particular the famous British 95th Rifles were founded because of units like Rogers' Rangers.

tl;dr no one learned anything from the American Civil War because there was almost nothing to learn
>>
>>94402518
The generic Jew in the IS is apparently an ethiopian Beta Jew rather than one of the slavic ones that dominate the current jewish meta.
>>
>>94402085
>In this war the Prussians used rapid and aggressive offensive tactics, backed by close artillery support firing over open. Divisions would rush French positions under the cover of the field guns, breaking into platoons and moving to enfilade the French. The rest of Europe watched and took notice, and by the next major war the offensive tactics where ready.
It wasn't really how they fought, especially for most of the war. After the Austro-Prussian War Prussian disregarded the skirmishing formations for assaults and used the column again. During the war German formations would disintegrate under fire and be unable to advance, losses were great enough for the king to give special orders to make formations less vulnerable.
Partially the reason why both sides sought the tactical defense while using strategic offensive movements to force the enemy to attack or retire from the field.
You also overstate the relevance of that war on military doctrine, all major powers kept flopping about for the coming decades with one war showing one thing and the next suggesting the opposite.

>rifles had vastly improved, meaning field guns providing close support where now vulnerable to infantry smallarms
Rifles and especially breechloaders were a known quantity thanks to the Crimean and Austro -Prussian war respectively, with the later even being the reason why the French rushed the production of the Chassepot.
The arguably biggest difference was the end of cavalry charges and the dominance of artillery/ the Prussian ability to mass them to the point that artillery could stop attacks without infantry support.
Part of it was that most powers kept using rifled muzzleloaders because the breechloading cannons kept having issues and the Prussian artillery also improved doctrinally after the Austrians shat on them, with the French having previously dunked on the Austrian artillery so not being concerned about the Prussians.
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>>94402552
Both the old and new House Steiner books specifically note that significant numbers of their large Jewish population speak Yiddish.
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Is there any particular reason why this guys are the biggest furfags out of all the clanners?
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>>94402926
>the biggest furfags out of all the clanners?
They have the stupidest totem mechs. It's not the same thing.
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>>94402951
I disagree, but by all means which one would you say are the biggest furfags?
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So I heard the Excalibur will be coming out soon^tm, and I know there's the Lancelot model already. Is there any other Arthurian mechs? Think I heard of the Galahad, albeit no model yet
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>>94402989
Black Knight is an option.
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>>94402989
>Think I heard of the Galahad, albeit no model yet

IWM has both the "original" Galahad, and the Clan remake.
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>>94402988
The ones with the furfagiest ceremonial suits. Probably Falcons or Wolves.
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>>94402926
>>94402988
>>94403172
Clans that don't kill their totem animals in their Bloodname quest thing (like the Horses and Ravens): gay or megagay?
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>>94403203
Clan Homoerotic Panther gay.
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>>94403209
There's nothing gay about [checks notes]wearing a fur loincloth on top of a skintight leather bodysuit.
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>>94400726
> thus, the vast vast majority of their forces were a-ok
> for all their retardation, tricky nicky setting up the trial and bidding system so these retarded gorillas would be culturally pressured into NOT yeeting their whole materiel reserves into the grinder at the drop of a hat and duke it out in MWO instead was surprisingly genius
> Until they tried that shit with spheroids despite it being a real war but oh well
That might make for an interesting scenario, a clan that’s been so repeatedly fucked over by the clan system that when the invasion happened, they went nuts and abandoned the trial and bidding system when fighting spheroids, just throw everything at them like every fight was their last, not because they are somehow smarter than the average clanner, oh no, they are just so desperate to get a leg up that they feel they can’t afford to follow clan protocol.

Probably would be seen as deranged madmen by the other clans…
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>>94403221
> There's nothing gay about [checks notes]wearing a fur loincloth on top of a skintight leather bodysuit.
Did, did ya want to maybe walk that statement back?

Because that DOES actually sound pretty gay.
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>>94403259
>thatwasthejoke.hpg

And he replied to me.
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>>94403259
>>
Is there a book with a list of objective based scenarios or that helps with making scenarios?
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>>94403380
Chaos Campaign
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>>94403380
https://victorypointproductions.neocities.org/instantaction

It's not official but it's good
>>
Did the Wolf's Dragoon brought only the introtech-level mechs and wargears from the Clans space to begin with? Or brought the Clantech/SLDFtech and downgraded those to the IS level at the last moment when they realized the IS tech level, hiding all those goodies somewhere?
>>
>>94403386
>>94403397
Thanks!
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>>94403422
It was all introtech, they kept their clan stuff in a periphery warehouse for emergencies. The plan was to pretend to be an inconspicuous mercenary company using outdated equipment, they didn’t expect the tech backslide.
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>>94403422
they showed up with down grade stuff, and mechs that were lost.
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>>94403725
>"We are just a humble mercenary company of 5 regiments equipped with pristine Star League-era Mechs. Also WarShips.
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>>94402435

Lancer CO chose to have his warriors not wear vacc suits in the cockpit. His Sunder pilot took a cockpit breach on the very last turn of the game and died silently screaming into the void.

The Falcons got absolutely *FUCKED* by low gravity damage checks, though. I think there were 6-8 CJF frontline OmniMechs whose knees exploded (out of ~15 in the battle), and at least two of them breached their CTs from the resultant fall damage. This scenario was already stacked against the Falcons, and then the dice just utterly shat upon them.
>>
Hey bottom, discord is down so I can't answer you.

Anyway: This Monday's game will be a multi part battle, Jade Falcons assaulting a Lyran position. Three integrated games - the primary assault, Falcons attacking a Lyran artillery position that's bombarding their main assault force, and Lyrans trying go get reinforcements through blockers to relieve the fortress.
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>>94403895

Does Naginata Battalion show up? If so, those Clanners are in for a rough time.
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>>94403902
Nope, I'm bringing Cobalt Company.
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>>94402552
>>94402751

Where's that established?

As mentioned, Steiner Jews seem to be German-Jewish Yiddish speaking throwbacks, which is pretty weird and was presumably some sort of deliberate LARP.

In the Fedsuns the Robinson Jews seem to be more Hebrew-speaking Israelis.
>>
>>94403926

The Steiner need someone to blame for losing to the Jade Falcons and genocide.
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>>94403909

What's the mech all the way in the very back? I recognize the rest as FedCom tech renaissance bread and butter.
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>>94403947
It's a Hauptmann C, Locust's design.

https://cults3d.com/en/3d-model/game/6mm-feldherr
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>>94403926
>Where's that established?
I have no idea where the Ethiopian thing is coming from, but the Lyran thing is from the sections on Judaism in both Steiner house books.
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>>94403952

Nice. Neat to see FedCom regulars getting painted up before the Civil War ends and they split up and join the LAAF and AFFS.
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>>94403967
The original scheme inspiration was 1st FedCom RCT, but I ended up doing something else and instead they're a dedicated Lyran formation, supporting Katherine during the Civil War
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>>94403989

That's good you made Loyalist force, the two Davion commands everybody paints(Brigade of Guards and Crucis Lancers) were Allies. Personally I'm going to do a tan AFFS force with a lot of Draconis March tech as a Loyalist force that could be Avalon Hussars or Deneb Light Cavalry, or House Sandoval/militia unit in desert camo.
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>>94403989
kitty!
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>>94403989
Hmmm. Wrong image. Well, everyone enjoy Nicky and Cobalt Company both.
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>>94404007

Looks sexy. Nicky?I don't see an Atlas II in Clan Wolf colors anywhere...
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>>94404013
Wrong Nicky. Also, forgot to include the mechs i painted last night.

They may have outgrown the T/O but I'm still calling them Cobalt Company
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>>94404021

I count six lances. You're 8 mechs away from Cobalt Battalion.
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>>94404027
Yeah, but that's not the name.

Comes out to about that if I group by speed, which I like to do. It bothers me if I have a lance of 6/9s weighed down by a 4/6
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Is there any pre-Conquistador DropShip that can carry 20~24 mechs? Union's too small and Overlord's too big for my pre-Invasion dudes
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>>94404064
You could rip the vehicle bays out of a Fortress for more mech bays, but that raises the question of how you got your hands on a Fortress
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>>94404078
Well if the Taurians had one at 3025 yourdudes can pull something off I guess
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>>94404084
Then yeah. 12 Vehicle Bays pretty smoothly replace with 8 Mech Bays, letting you field 5 total lances, with 355 tons of cargo space, and retaining the foot infantry bays.
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>>94404101
What's the rules and the math behind converting X bay into Y?
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>>94404109
Not sure exactly, I just let MML do it for me. Seems that a mech bay is 150 tons and a heavy vehicle bay is 100, so a simple 3:2 ratio.
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>>94404064
Get a Triumph and completely reconfigure the insides.
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I hate Clanners
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>>94404295
>>
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>>94404295
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>>94404295
It would appear that our superiority has generated some controversy.
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Why does nobody talk about the Jihad?
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>>94404295

KNEEL
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>>94404317
Because dumb things don't warrant conversation.
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>>94404319
I bet his arms get tired.
>>
So was the Clans in thr Invasion era intentionally written as stupid and incompetent? Or was it the writers' limitation/failure?
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>>94404357

The Clans are tragic heroes. Honorable warriors, born for battle, with a society where everybody can do their best and have a purpose. But they were so honorable, some inbred nobles(nothing to do with sibko incest that is a sacred tradition) pulled dirty tricked on them over and over again with their exhausted peasant armies and retainer piloting buckets of bolts. And so, REVIVAL was delayed 100 years.
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>>94404357
Both, they were written to be stupid because otherwise the writers didn’t know how to make them lose
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>>94404370
but the writers had them win anyway so what was the point
they even had jade falcon conquer the CC recently?
>>
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>>94404295
We do a little bit of trolling.
>>
I want Star Colonel Jayden to be the final boss of Mechwarrior 5: Bulldog, during the Jaguars' last stand on Huntress
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>>94400217
OLE!
>>
Do the Mobile HQ and the MASH have some in-game function? Or pure objective markers of sort?
>>
>>94404714
With Mobile HQ if you use the TacOps rules the communication equipment gives you bonus to initiative rolls and can be used as a ghetto-ECM. The MASH truck has no utility outside of campaigns, where IIRC having one counts as having a medical facility to make recovering wounds easier.
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>>94404691
I've heard worse ideas.
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>>94404319
We all know how the jags ended...
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>>94404714
>buy the box set labeled "objectives"
>"are these just objectives?"
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>>94404833
Long tom is an objective with attitude.
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>>94401991
Yes, but in Clan society it's perfectly acceptable to murder people who do that in public, ritualized fashion. So you should do that. They'll still say it, but it will be with a tinge of fear and a glance over their shoulders to see if you're standing there with a smile on your face.
>>
>>94401483
Agreed. Scorps are pretty disposable and very cheap, so being slipshod is not much of a burden. They won't be around for long.
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>>94404319
You first.
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>>94405059
when the jags had their very own certified Malthus Moment™
>>
Should mechs treat infantry scale trenches as open ground(because they can step over the trench), as rough terrain (because they have to slow down to not put a foot in the trench) or as rubble(because they have to slow down and still might put a foot in the trench and trip) ?
>>
Given this pic came from the Northwind Highlanders scenario pack, which erroneously claimed Hanni Schmidt's Atlas in pic is a AS7-D (long invented after her demise), if it can't be an AS7-D, then which Atlas variant would be the one Schmidt used that existed in the 2760s?
>>
>>94405211

Correction: Meant AS7-S.
>>
>>94404064
Doesn't a Manatee have nearly 400 tons of cargo? You could just barely make it work flat packing 20 Wasps/Locusts and putting mechs in the 4 bays, I guess, lol.
>>
>>94405211
The AS7-D is the original configuration.
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>>94405211
Aren't the only options that definitely existed at that time the AS7-D and the AS7-D-H? And while the latter only entered a year prior to her death it might actually be the more likely model.
>>
>>94405266
this is some intense poorfag energy that we need more of
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>>94405337
>intense poorfag energy
Accounttech!
>>
>>94403422
They had EVERYTHING. Even WarShips, but they quickly learned that the technological backslide was so great that even Royal stuff (which was 2 generations obsolete to the clans) was essentially magic, and they even had Elementals and Battle Armor as guards for their WarShips, which they kept as a emergency GTFO option.
>>
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>>94399513
No, this is the Sneed of Battletech
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>>94405548
Shorty is a mechanical genius.
>>
>>94405526
>be elemental
>get chosen to be one of the very first to see the inner sphere in centuries
>get to pose as a mercenary band and fight some house faggots
>fuck yeah
>make it there
>get parked on a mothballed warship as a glorified mall cop because spheroids are so retarded they forgot how to make boats and half your mechs
pain
>>
>>94403762
There's a bretty gud fanfiction "Fighting Uphill" that deals with exactly this.
>the dragoons arrive in the sphere
>hello fellow spheroids we are poor mercenaries who just want to fight for money!
>a wild comstar agent appears!
>ah yes, mercenaries with jumpships with matching serial numbers last seen with Kerenskys Exodus fleet
>record scratches
It does speed run some technology to inner sphere and change ComStar from a bunch of assholes to the Space UN who WILL whip out their WarShips if some people don't understand what the Ares Conventions are.
>>
>>94405551
Just 60 tons of cooking supplies, sir.
>>
Had a game yesterday, my Comguards crushed the DCMS.
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>>94405624
The Dragon was not honoured that day.
>>
>>94405650
We did two concurrent games, Comguards vs. DCMS and a group of ronin vs. mercenaries. The ronin won their battle so at least the dragon wasn't completely dishonored.
>>
>>94405591
To be fair to the Spheroids, even in canon the Dragoons were assumed to be survivors of the Exodus by almost anyone who spent two seconds thinking about it. Or at the very least, luckshitters who FOUND the remnants of the Exodus.
>>
Age of War tech should be in partial production in the near Periphery even during the SW era. Just let them make use of standard armor for some of em and you have way more room for interesting but still suboptimal designs for pirates and such to draw on.
>>
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>>94405761
>These guys are suspicious
>But they also equal an entire years military production for the realm and are up for hire
>Let's let it ride
>>
>>94405778
>Let's retcon and backfiill more shit

Hard no. Only the commonest shit surviving is peak SW. Only being able to find old AoW shit because it's been lost via the Dallas Core is a key part of the Jihad plot.
>>
>>94405796
>complaining about backfill
>because it would contradict THE JIHAD
nigga...
>>
>>94405832
Because it goes against the theme of necking down and designs dying off. Making a larger variety in the SW is anti-SW.
>>
>>94405781
Then God's dumbest Marik and an above average for ethics and intelligence Kuritan decided backstabbing the elite mercenary unit would totally work.
>>
>>94405781
Wylie's Coyotes got the same thing, they showed up out of nowhere with a fucking Star Lord and enough technical support to keep that and their dropships and a battalion of mechs in pristine condition and the Fed Suns took one look at them and went "New 'Goons! New 'Goons! Yes we're hiring, sign right here!"
>>
>>94405941
And then they were able to "mysteriously" increase their size from battalion to regiment without buying or salvaging anything or hiring any personnel from outside of the ranks of their dependents.
Also their religious activies were considered quite odd and sometimes the whole command would just up and disappear for a while. How mysterious.
>>
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Had Mia fucked up, how much shame she would have brought for failing to stop Jayden and Ezra and costing them the invasion?
>>
>>94406011
probably fast track to salomha imo jag command has much more to worry about in this moment
>>
>>94405847
Necking down has always been a retarded meme that did not reflect the game. Merlin, Raven, Marauder II, Cataphract, Cronus. Just off the top of my head.
>>
>>94405941
>>94405949
So were they some Clan Coyote refuge or something? Or Looney Tunes reference dialed up to 11?
>>
>>94406171
It will be left deliberately ambiguous forever.
>>
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Hey /btg, whats the best way for me to make direct, math based apples to apples comparisons of different guns? I wanna make a big large laser chart but I don't know how I should compare the guns with things like average damage versus to-hits and whatever.
>>
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>>94406247
I don't know the answer to your question, I just like the Black Knight.
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>>94406247
You could do something like
>(damage / heat)*(some calculation based on range brackets)
>the range bracket calculation being some function of # of hexes and firing modifiers (as pulse weapons have -2/0/+2 for short/med/long)
but that's a bit of a false equivalency, the value of longer range weapons comes from the existence of shorter ranged weapons, plus the speed difference between the targets. A fast mech with an ERLL versus a slow mech with a boatload of MLs doesn't care that MLs are crazy efficient and ERLLs are inefficient.

I don't think an apples to apples comparison is a particularly useful at best, and at worst it's a trap.

You need to be considering your opponent, the mission at hand, and your force composition. Weapons do not exist in a vacuum.
>>
>>94406247
Medium Lasers, Clan Large Pulse Lasers, and SRM's are the best weapons in the game by far. With the CLPL being the single best weapon.
>>
Reminder that you're no pirate at all if you don't have a nice flag that really sells your brand.
>>
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>>94406541
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>decide to reinstall megamek
>go to run it
>popup
>thought I had java, but w/e
>install
>popup
>maybe restart?
>popup
Ok, now I'm confused. I'm downloading java from the link the popup brings me to.
>>
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>>94406541
>>
>>94406603
>Downloaded the termium copium java 17 build listed under installation instructions
>popup
I'm over it. Not interested anymore. I'll just use MUL.
>>
>>94406247
You could do something like this article, where you calculate the ‘expected’ damage for a middle-of-the-road target number at different range brackets, and use that to get a ‘damage per BV’ number, but even that isn’t a perfect system. Depending on your increment sizes between your test ranges, some weapons can hit bad breakpoints, and measuring for the most damage per BV also ignores the value of being able to headcap or punch holes.

https://www.goonhammer.com/battletech-main-gun-combatmath/
>>
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>>94406603
>>94406654
Skill issue most likely.
You probably downloaded the milestone version instead of the dev build. With the former needing JRE 11.0.0 instead of 17
>>
Was BT a combined arms game from the beginning? I mean, I cannot fathom why else mechs would be equipped with godawful useless machine guns on them
>>
>>94407024
Yes, combined arms have been around since BattleDroids. MGs actually used to be even worse weapons, since back in ze day weapons did their full damage to infantry.

Nowadays there's a point to specialist weapons besides 'spamming walls of meme guns.'
>>
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>>94406931
doesn't matter anymore. I realized SSW has a better implementation anyway.
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So I've been introducing battletech to a friend and he said something that made have a double take, can somebody explain to me how is the marauder bimboish?
He said that it's shape and the way it walks that makes him think that
Do tell him that he's just wierd?
>>
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>>94407169
He's weird. The Crusader has high heels and huge fake tits. Way more bimboish
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>>94407169
Your friend is strange.

Now, the Fafnir...
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Is there a compendium of all the unit images I can add as a directory? Don't want to rip every image from sarna/mul over and over.
>>
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>>94407169
Marauder is a himbo, not a bimbo.
>>
>>94407169
Someone post the JackO pose MAD
>>
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Tomorrow's game has evolved into four simultaneous and interconnected games. All games are Lyrans vs Jade Falcons

>Table 1: Primary Assault
Falcons attacking a Lyran fortress. The turret generator has just been destroyed, so it's mech vs mech action in a desperate defense
>Table 2: Silence The Guns
Lyran artillery are bombarding the Falcons on the primary assault table. Falcons send a star to stop them. Until the guns are disabled, Lyrans get artillery strikes on the main board every turn
>Table 3: Ride To Relief
A pair of Lyran lances are moving to support the fortress, escorting a Mobile HQ, and the Falcons have sent a star to intercept.
If the Lyrans escort the Mobile HQ past the Falcons, the Mobile HQ and the lances that escorted it reach the main board.
>Table 4: Airbase Raid
The Falcons have captured an airbase and are using it to launch airstrikes on the primary assault table. The Lyrans launch an assault to disable the airbase to cut off the flow of strikes. The Falcons get BSP air strikes until the Lyrans disable the airbase.
>>
>>94407360
That sounds like a long play day if these tables aren't running simultaneously.
>>
>>94407169
>the way it walks
does he think birds are bimbos?
actually don't answer that I've seen enough secretarybird posting
>>
>>94407385
They are. That's part of the idea - Lyrans lose their artillery support on the main board when the Falcons take out the guns on the side board, for example.
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Less than 0.1% of the Inner Sphere population is military. Even the Combine is like Canada/Sweden tier militarized
>>
>>94407415
This is to be expected. It's been a trend for the last few centuries that as weapons have gotten more expensive and needed more training, the percentage of your population you can actually arm had dropped dramatically.
>>
>>94407415
The Combine is strange in the sense that while the total population percentage of the military is only 1%-2%, the whole of the society services it.
>>
>>94407426
I miss the days when you could tell your population to pick up some sticks and farm tools they were "partisan irregulars" now, time to fight the french
Closest thing now would be someone invading clapistan and every bubba with a nugget or glock becoming an insurgent with guns to spare for their extended families
>>
>>94407445
US military would have more trouble getting civilians out of artillery danger zones and to stop torturing enemy prisoners to death than actually fighting the enemy.
>>
>>94407360
>>94407385
Update on this: One of the Falcon players complained "why the defenders getting all this free shit" and we have responded by taking his air support away. What you get for being whiny and dezgra
>>
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>>94407458
>faggot Falcons crying
I will never understand why they are pandered to so much, it is like mollifying toddlers.
>>
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>>94407351
>JackO pose MAD
what the ever loving fuck?
>>
>>94407493
He's actually a Wolf player when given the option, it's just this scenario was created as Lyrans vs Falcons

He's now complaining about having the games be slightly out of sync time-wise so that when artillery is disabled, the flow of shells cuts off immediately instead of still having three or so volleys in the air to account for distance between battlefields. Bizarrely, when playing Classic he likes to insist on going full autism with rules instead of using headache saving stuff like BSP strikes, but he prefers Alpha Strike when given the choice. He just has a hard time talking anyone around into playing Alpha Strike.
>>
>>94407415
Consider how ruinous the cost of actually operation an IS military must be. Even the Hetzer, which sells itself mostly on being cheap, costs more than half a million c-bills before operating costs.
>>
>>94407518
In fairness, at the rate of inflation, a half mill mech is probably what we'd pay for a midrange car today.
>>
>>94404466
No? The Wolves did that, the Falcons got almost completely wiped out and their only remaining forces are like five guys squatting in a bombed out Lyran factory. There’s a whole book about it
>>
>>94407538
>mech
Meant in general. I know the hetzer is a car with a cannon.
>>
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>>94407500
>It's real
what
>>
>>94407538
I can’t even begin to gamble what the c-bill’s rate of inflation must be considering the great houses all use their own currency and the c-bill is seemingly just for trade and mercs.
>>
>>94407538
A C-bill is like $13. Or was at some point, iirc mid-2010s. Half a mill c-bills is like... 7 or 8 million dollars. Probably more like 10 million now. Not that expensive for a war machine.
>>
>>94407556
What's the inflation rate on prepaid phone plans?
>>
>>94407546
That's a Rotunda.
https://www.youtube.com/watch?v=kVo1e6Cwkkg
>>
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I wish I could buy one of these bad boys.

I also wish I could see one fire. I bet this fucker digs in and drifts hard right after every shot.
>>
>>94407569
>c-bills are just google play gift cards or roblox points
>>
>>94407458
>Another Warrior called your Star Captain a whiny little bitch, so he bid away the air support
>>
Is Comstar's "religion" completely secular?
>>
>>94407517
>Bizarrely, when playing Classic he likes to insist on going full autism with rules instead of using headache saving stuff like BSP strikes, but he prefers Alpha Strike when given the choice. He just has a hard time talking anyone around into playing Alpha Strike.

Tbh I'm kinda like that. I'm happy to go abstract, but if we're gonna be autistic, let's do it right.
>>
>>94407632
Not really. There's no God per se, but Blake is definitely worshipped as a great prophet. Maybe call it like Buddhism in that way?
>>
>>94407632
Not to themselves. They enshrine past Primuses as saints.
>>
I'm working toward a uniform color scheme for missile tips and laser optics. Following reasonable? I don't know how to differentiate my machine guns and autocannon sizes uniformly.

>red = short/small range(srms)
>green = medium range(mrms)
>blue = long/large range(lrms)
>light blue = single shot(ppc/arrow)
>>
>>94407556
I’ve always wondered if the houses pay for their FTL comms in C-Bills or if Comstar is just the single largest holder of foreign currency in the universe.
>>
>>94407652
I tend to do lasers in small red, medium green, blue large like most of the vidya, PPCs in light blue, ballistic bores in black, and missile tips get red or yellow depending on which will look better with the color scheme, while missile tubes get black.
>>
>>94407596
Saar, do not redeem the c-bills
>>
>>94407169
Yeah that makes sense to me. Marauder is my favourite mech. She fucks nasty.

>>94407652
Why would laser optics be coloured at all? That makes sense if they're actively firing, but at that point you'd wanna OSL glow to sell that effect.

Why would they paint missiles different colors?
>>
>>94407652
Makes sense to me that more lasers scale with shorter wavelength

>small is red
>ER small is orange
>medium is yellow
>ER medium is green
>large is light blue
>ER large is deep blue
>blazer is violet
>>
>>94407652
Well, that basically tracks with the traditional color of energy weapons in vidya going back at least as far as Mechwarrior 2.

Color-coding missile tips has never really been a thing, since most of the classic miniatures just have tubes, without the missile visibly protruding. Where the missiles are visible, I've usually seen them painted white, or white with a tiny red dot on the tip.

As for conventional ballistic weapons, just paint the barrel silver then go over the muzzle with a brown wash to demonstrate fouling. You don't really need a specific color to distinguish machine guns from autocannons, since the size of the weapon on the mini should have that covered.
>>
>>94407693
PPC?
>>
>>94407684
>Why would laser optics be coloured at all?

Visible light is, almost by definition, the wavelengths that go through the air best.
>>
>>94407720
White? Lightning bolts are white because it isnt any particular wavelength, and PPCs just shoot lightning
>>
I hate Spheroids
>>
I dont think about you at all
>>
>>94407772
aren't PPCs explicitly referred to as azure lightning? they're like the only one of these guys to have a canon color
>>
>>94407737
d-did you read the next sentence I wrote? that makes sense if they're actively firing, but if they're not firing, there would be no reason for the optic itself to be coloured. The lense is a lense.

If they are firing, then there should be a coloured glow emanating from the firing weapons (the OSL- object sourced lighting I mentioned).

Derp? Are you painting all your mechs like they're alpha striking?
>>
>>94407652
I'm doing lasers in green, PPC in blue, missiles in white. Mostly based on how it looks and how hard a given color is to OSL, like all the lasers in the Inner Sphere may shoot red but fuck painting red OSLs so it's reserved for special guns.

>>94407716
>or white with a tiny red dot on the tip
Good idea, yoink.
>>
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>a single lance with three support vehicles wipe trek across a planet alone to wipe out a whole clanner galaxy
Is this the most fucked case of power levels in Btech?
>>
>>94407827
>Are you painting all your mechs like they're alpha striking?
Perhaps anon mainly plays Alpha Strike.
>>
>>94407871
They had to one-up Thunder Rift somehow.
>>
>>94407641
Budhism has hundreds/thousands of gods, what do you mean?
>>
>>94407942
Mahayana drivel.
>>
>>94407942
Buddhism has adopted thousands of pre-existing animist gods. Buddhism proper claims no "overgod", but venerates Buddha (who is ostensibly a prophet) to enormous lengths.
>>
>>94407684
>>94407827
>Why would laser optics be coloured at all?
Even in boring real life, laser optics often appear brightly colored.
>>
>>94408005
And another example, to show that different wavelengths/power levels of laser can have different colored lenses even when not firing, and viewed under the same lighting conditions.
>>
>>94408013
>>94408005
>faggot attentionwhore not only btfo by official media but real life
you'd think he'd shut his retard mouth once in a while but the mental illness and daddy issues prevent self reflection
>>
>>94407641
>Maybe call it like Buddhism in that way?
If a prophet is all it got then it's clearly like Islam. You know, those fellas don't have a god either, just a fake moon god.
>>
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>>94408028
>those fellas don't have a god, just a god
>>
How much of MW5C's apocryphal stuffs would/could make it into canon?
>>
>>94408049
Kids these days don't even get a chick tract joke.
>>
>>94408070
It's clearly Republican propaganda meant to make the Fidelis palable to a broader public.
>>
>>94408070
Odds are the Igor and Sokol won't be canonized for a while because PGI owns the designs.
>>
>>94408070
I'd rather have Duncan Fisher canonized. Specc'd out Griffin and all.
>>
>>94408084
Oh god, a local church in my town used to go door to door handing those out. That shit was complete cringe.
>>
>>94408097
For love of Blake Corsair, Roughneck and Loader King please
>>
>>94408070
cobalt star is pretty sensible for like the first two acts, just one of many stars that happens to get a reputation for scouting/strike missions (hence being sent in alone all the time)
rebellious teens using contractions like swears is pretty funny
ac/2 igor could work, sokol less so
more MWO than clans but the corsair as a concept should be canonized honestly, it's a fun idea and something pirate lords would totally do
the oc donut steel variants are for the most part pretty lore friendly, the biggest offense is spreading melees too early so just write them in as being developed later if they decide to accept them
loader king/roughneck, I need my industrial fix man and their lore is so gentle and friendly it disrupts literally nothing
>>
>>94408120
Only if they get iTSM in canon so that they can use the Quickdraw's handheld weapons
>>
>>94408130
The Sokol with two LRM5s could easily be constructed, it's just the other others that are difficult
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>>94408133
>iTSM
What's that do differently from TSM?
>>
How big of a no-no is the Bull Shark then?
>the Argo is ok to be canonized but the Bull Shark is not?
>>
>>94408135
I forgot it had that variant
Guess it left less of an impression than QUADRUPLE AC/5 SKY BRICK
>>
>>94408163
iTSM is for Industrialmechs, and it acts as normal TSM, but is always active. This lets Industrialmechs potentially hit harder than similarly massed mechs, but with the Loader King's mass of 65 tons it could take one of any of the Quickdraw's potential handheld weapons. The heavy handhelds would essentially give it a free RAC5 or Thunderbolt 10 for the price of not being able to fire arm or front mounted torso weapons while it's carrying the gun.
>>
>>94408163
Doesn't need to be heat activated to use.
>>
>>94408169
Weirdly, it's buildable if you just give it two ultras instead of four standards. >>94399237
>>
>>94408097
The Sokol annoys me greatly so if that stays apocryphal then no skin off my back.

I think the Igor makes some sense though. At least on paper. How much work you'd actually get out of 4 flying AC/2s on the table, idk.
>>
Didn't realize how annoying the dropships can be before facing them in the MW5C, btw
>fuck billion turrets
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>>94408203
Apparently they're not that tough on the ground. DFA Wargaming had one in a battle and it wasn't a huge factor on the tabletop for dishing out damage.
>>
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>>94408210
They've got about the firepower of two assault mechs on each side, and loads of armor, plus their intrinsic -2 to enemy TNs makes them real scary.
>>
>>94408167
you could write it in I guess
>wolverines hammered out a good couple mechs in their time as a clan, what's one more?
>it was their last mech, not enough lying around to wind up as isorla during the annihilation (why we never hear about it), considered vital enough to bring while packing as its their latest and greatest
>one or two examples fall of the back of a truck while in IS space, rest are tilling fields on some agroworld in the deepest periphery
>if you want to revive it, sea fox scouts acquire it many years later, reverse engineer it, begin selling it (allowing you to canonize the IS and clan spec versions from MWO as export and domestic models)
bit backfilly but not the worst thing
I assume they just didn't bother with it since it's a single one-of-a-kind lostech mech and thus won't really have too great an impact on the lore or setting, and it's one mech from a dlc story so players won't care as much as their home base super dropship with ancestral blackjack and hookers (which someone WOULD notice)
>>
>>94408231
They must have played theirs lowballed, then. It spent a lot of the game missing its turret shots even when a 'mech stepped into the arcs of two of them at once.
>>
>>94408255
DFA tends to houserule shit and then present their houserules as normal.
>>
>>94408259
I like some of their houserules, particularly Alpha Strike ones. That pilot dice system for rolling damage is legit.
>>
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>>94408024
>>
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>Day X of groundtruthing mini collection. I have finally gotten through 3025, 3030 with Goonsclusives and now have moved onto the 3050 omnis.
>I have now just realized the only Ullers I have are the 2 that came with my Citytech box, and I just missed an ebay auction for a couple in a big lot. All the clicktech ones I own have muddled my brain.
>So far only 3 discrepancies in over a thousand entries.
>But that there are discrepancies at all keeps me going.
>>
>Excalibur, Galahad, Lancelot and Merlin for the Arthurian lance
>Centurion, Hoplite, Legionnaire and Spartan for the Antiquity lance
Which one should I go for
>>
>See cool crawler-transporter type vehicle in MW5C
>There's a direct game rip of it on cults but because it's a straight rip it won't print well
>Realization
>The real life crawler-transporter exists, why wouldn't I just use that
>There are no decent STLs of the actual crawler-transporter either
Why does no one else have my specific breed of autism but also 3d modeling capability
>>
>>94408836
Because you won't learn how to use 3d modeling software.
>>
>>94408836
Shame there isn't a place where someone might /r/equest something like that. Guess you're just stuck screaming into the void hoping someone magically gives a shit. Is that what religion is like?
>>
>>94408944
I'm actually considering commissioning a designer to make one to my exact specifications
>>
>>94408203
They had a lot of firepower in MW4 but they were also seemingly made of glass so you rarely had time to find that out.
>>
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>>94407578
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>>94409252
Hetzer gonna hetz!
>>
>>
>>94408024
Just dont respond next time.
>>
>>94399498
There is Kevin Langstrom and his followers.
>>
Noob question. Can you guys tell me pros and cons for wheel, track and hover vor vehicles?
>>
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How autistic is the BT community about unit naming conventions being hardcoded into unit compositions? Example: a Hussars regiment is defined as a versatile, independent battlemech unit comprised of medium-heavy tonnage 'mechs, but I built a company of mixed tonnages ranging from Flea to Devastator for a Hussars regiment based solely on faction availability. Have I egregiously erred? Should I restructure the unit before I start painting?
>>
>>94409783
Tracked can go the most places and is least likely to get a motive crit but is the slowest. Hover is fastest and can go on water but is most fragile. Wheels are the middle option.
>>
>>94409801
Is the Eridani Light Horse comprised of light mechs?
>>
>>94409801
Anyone who actually gets mad is a lunatic. Literally not having mechs over or under a certain weight in a regiment only makes sense if that regiment is always going to be operating along formations that can fill those gaps, which is pretty much never the case at any point in the timeline past the reunification war.
>>
>>94409837
Under the Star League, yes; they just kept the name after they went merc and abandoned their old formation.
>>
>>94409837
A light horse is still heavier than a human, anon. It's all relative really, think about it.
>>
>>94409896
But how does it compare to an anthropomorphic unicorn?
>>
>>94409801

No, you should not restructure. For the tremendously overwhelming majority of use cases, a unit name is simply a name, and not a hard and fast limitation on the units available to it. If someone actually and genuinely gets mad about it, then that is someone you absolutely do not wish to play with.

When I say the overwhelming majority of use cases, however, there are an *extremely* few exceptions. If you are going to play one of Mercer Ravannions horde units, and field a lance of 3/5 assaults, then yeah, that's a problem. Fielding Millers Marauders or Barbers Marauder IIs and you put two Archers and a Griffin and a Wasp on the table? Again, problem. If you choose to play Cochraine's Goliaths, and you have Mechs which are not Goliaths, then this, yet again, is a problem. Are you playing Ghost Bear Zeta Galaxy? Then you should not have any units which are not Elementals, full stop.

However, in the entire scope of the setting, I can only think of somewhere between 1 and 2 dozen *total* instances for this sort of thing could possibly be a problem, out of a total number of unit formations easily measured in the thousands. So basically, don't overthink yourself, and don't worry about it. Field what you like, subject to the era and a faction limitations which you impose upon yourself by choice, or which your play environment imposes upon you.
>>
>>94409801
Are Wolf's Dragoons primarily composed of mounted infantry? Do the Crucis Lancers use long pointy sticks to hit their enemies? Do the Skye Rangers primarily engage in irregular combat in the woods?
>>
>>94409938
I just don't want to run afoul of the raging autist that gets mad a company in the Pleiades Hussars is a mix of lights through assaults and therefore "not a Hussars formation" because they aren't a /mydudes/ unit.
>>
>>94409938
>Are you playing Ghost Bear Zeta Galaxy? Then you should not have any units which are not Elementals, full stop.

Point of order: elements of Zeta Galaxy are usually deployed alongside Mech units from another galaxy. It's more an administrative formation than anything.
>>
>>94408944
Fiver.
>>
>>94409951
>I bet they don't even deploy exclusively in the Pleiades.
>>
>>94409951

I promise you, if you ever do run into a person like that, it doesn't *matter* what you do, say, or field. He's going to find *something* to autistically rage about.

You'll have to suck it up the first time, put on a brave face, and then never play with that asshole again. On the bright side, there aren't actually all that many of those people out there, and most of the ones there are already post here. So since these threads only ever had ~75 unique posters at a time at the high end, and there's a whole lot of people playing BattleTech these days, the odds of encountering one in the wild is staggeringly low.
>>
>>94409957
Well then you aren't playing zeta then dumbass, you're playing a mixed formation
>>
>>94409951
Periphery powers shouldn't have assault mechs. Besides that the TC has always fielded mixed weight units so your good. Just make it a mix of lights mediums and heavies
>>
>>94409987
>what are Chargers?
>>
>>94409987
Taurians have access to every class of 'mech.
>>
>>94409994
Assault mechs that the Periphery shouldn't field. They don't have the industrial base.
>>
>>94409987
Periphery powers are the exclusive owners of King Crabs outside of Comstar.
>>
>>94410003
Nobody has the industrial base.
>>
>>94410004
If that was true then my mercenaries couldn't field a full lance of them
>>
>>94410003
I pored through the MUL to verify availability. My only concern was that I mashed those available 'mechs into a national formation not able to field a company-level composition like it.
>>
>>94409987
>check MUL periphery general
>atlas, banshee, victor, stalker, etc.
>check marians
>bespoke longbow variant
interdasting
>>
>>94410012
Your mercenaries are breaking the law.
>>
>>94410012
Oh, this brings up a good point. Say my Merc unit salvages a Mech that isn't on the general mercenaries list on the MUL. The MUL dictates what mercenary units may and may not field. So does that mean I am forced to sell off the unit I salvaged before I can play the next game? What can I do with it if I'm not allowed to field it?
>>
>>94410031
individual salvage bypasses all unit lists
>>
>>94410031
You have to file with the MRBC to see if they'll give you an exception.
>>
>>94410036
Oh thank goodness. I was actually worried. I have my first campaign starting in the new year and I was wondering how it worked. What page is that rule on so I can show my GM? Thanks fren.
>>
>>94410043
Good luck even finding a page that mentions the MUL at all.
>>
>>94410046
None should exist, because the MUL is supposed to be a fact-checking tool and not a setter of canon.
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>>94410043
Have you even read the rules? The actual factual game rule is that you deploy units. Period. There's no faction locking, limits on how many or what kind of units, no balancing mechanics, not even BV2. All of that is optional suggestions. Even asking your opponent what they're expecting to come up against is optional according to the rule in the book. Strictly RAW, I can deploy an array of custom superheavies, each in a tonnage that no canon design has ever been seen in, alongside a motorized SCUBA infantry squad and enough 0/0 Savannah Masters to choke even the memiest memsters, all without even looking at BV values and it's by the books A-okay.

Restrictions on what you can bring are ONLY enforced by player agreement.
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>>94410031
>>94410043
MUL is generally for what stuff can start with. Once you salvage something in a campaign, you've got it till you lose it.

If you're doing a pickup game, sticking to the MUL is often a good way to build a lore friendly force, but if you're doing a campaign, half the fun is watching your force grow to own lore over time.
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>>94410031
There are also some very specific circumstances where MUL may not have a unit listed for a faction, or list it extinct, but you can actually use it if you looked up unit production information in source books. This doesn't often happen, almost not at all for Battlemechs, but more obscure units and unit types usually that suck might not accurately show availability in MUL.
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Trying to think of myCGBdude's fluff; What kind of trouble or accident will be enough to have him demoted from a Star Captain/Colonel to a Star Commander leading 2nd line IIC units during the Clan Invasion?
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>>94410046
Total Warfare, page 257 has a sidebar explaining what Master Unit List is, how to use it, and the link for it.
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I learned about battletech yesterday. Can /btg/ recommend some well-written, beginner-friendly novels to read while I wait for a starter kit to get shipped?
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>>94410226
Decision At Thunder Rift is okay-written, and it was the first BT novel published. It follows a guy on a frontier world that gets raided by the enemies. The mercenary company his father is part of gets demolished in their first attack, his father killed, and he's forced to scramble to survive and get revenge.

It's generally the best place to start because it gives you a fairly ground level look at Just Some Guy. He goes on to become important down the line, but that's later.
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>>94410200
He made the mistake of reaching 35 without dying or getting a Bloodname.

He was challenged by an unsettling and got his as severely kicked, possibly sustaining an injury in the process that layout him out of combat for a while. Bonus: this was triggered by him losing a duel to a Drac samurai.

He challenged a superior to a Trial and lost.

He unsuccessfully oversaw an indigent uprising.
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>>94410060
Technically by RAW you'd be rolling randomly for lance/star type, weight composition, and unit specifics.
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>>94410304
Those are all optional rules.
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>>94410399
So Total Warfare is optional rules now?
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>>94410417
Any rules I disagree with are optional.
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Can someone please list the new BSP costs for the Mercs box support deck?
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>>94410422
You must have a hard time finding games if you disagree with core rules that haven't changed in over twenty years
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>>94410417
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>>94410444
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>>94410444
>>94410455
Trips AND dubs! Blessed Blake's sweaty ballsack!
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>>94410455
So you agree. Generating a force entirely by random rolling is simply one of several options, and not a very popular one in practice.
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>>94410523
So long as you agree that it isn't an optional rule, then sure. Otherwise I am vehemently opposed.
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>>94410530
It's a system you can use or not use at whim, how would you describe that situation?
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>>94410530
The use of the word 'alternatively' infers it being optional, as in not mandatory.
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New thread? New thread!

>>94410596
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>>94410031
>The MUL dictates what mercenary units may and may not field.
lol, no. This isn't 40k. The MUL is a guideline for what to choose from to field if you want a unit to be somewhat authentic. "I salvaged it" is always a valid answer and having one or two oddballs in your unit is never a problem unless you're playing with a total sperg, and the general way to deal with total spergs is to deny them games so they go away.

That being said, good manners go both ways. Are you fielding a pirate force with 4 Devastators? Don't do that.
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>>94410566
So that means force choice itself is an optional rule and can be safely ignored
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>just finished a war with the cappies
>currently in the middle of a war with the dracs
>about to have a civil war because the prince's champion is more popular than you are
>one of your march lords decides to start a war with the texans
the eternal davion.
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>>94413301
>Born in 3107
3152, he is just hitting 45 years old, but hell, he look like Biden.



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