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Gee Bill! Edition

>Previous thread:
>>94438012

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, Kings of War,
Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Warcaster, Warmachine, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules for alternative wargames.
Atomic Mass Games, Black Site Studios, CMON, Mantic, OnePageRules, Osprey, Para Bellum, TTCombat, Warlord Games...
...and many other publishers.

>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page

>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

>TQ
What's the best plastic kit you got lately?
>>
>>94461043
>tq
Adeptus Arbites. Was a great kit. GW has the best plastic.
>>
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I need these vehicles
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>>94461043
>TQ

I rarely buy plastic these days. WGAs WW1 russians were nice. Northstars female cultists were disappointing. But combined they are neat.

Best STLs set i recently got (but not printed yet):

https://www.myminifactory.com/object/3d-print-wight-king-miniature-32mm-378530

https://www.myminifactory.com/object/3d-print-pig-orc-soldiers-groupe-2-219923
>>
>>94461148
I would say check Daemonscape, but it appears they only sell bases, markers, and similar accessories now. They used to have a really big catalog of sci-fi vehicles, and especially ones like those on the left in your picture.
>>
>>94461367
Open faced helms have better line of sight. It's why footsoldiers and pikemen who weren't melee monsters like knights tended to have no faceplate.
>>
>>94461043
>TQ
It's been a while since I did anything with plastic. I think the last plastic sprue I was impressed by was the Northstar Gaslands "Implements of Carnage" sprues. I feel like the last 5+ years I've only worked with metal, printed resin, mixed resin, or thermoplastic.
>>
>>94461406
I know I'm gutted
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>>94461043
>What's the best plastic kit you got lately?
quar infantry boxes
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What should I get on black friday sales?
Shill me your best minis please. Anything goes.
>>
>>94461043
The orc heavy infantry is real nice.
>>
>TQ
Oathmark goblin wolf riders and revenants
>>
>>94461924
Post Revenants
>>
>>94461937
Haven't opened them yet. Busy working through my backlog.
>>
>>94461186
>https://www.myminifactory.com/object/3d-print-wight-king-miniature-32mm-378530
>Check his other stuff
>perfect KoW and Warhammer Fantasy proxy STLs
I just bought a mostly Mantic Kings of War undead army from the LGS and now you posted a creator who does good skeleton Undead stuff.
Well fug. I'm grateful that you posted that link. I don't know how I've managed to miss those models when searching for KoW stls.
What's the general rule of thumb when resizing a 32mm miniature to 28mm?
>>
>>94461043
>picrel arrives today
I've run two games and really enjoyed it. Having a list-building app is essentially required for me at this point. I cannot go back to scratch pads or excel sheets.

I also ran MAC Attack last week and had a good time. There seem to be some really fun combos you can run, and the mix-and-match hardware supports pretty much whatever you can put on the table. I'll have to try it at a larger scale to see how it handles bigger games.
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>>94461972
>Attached a web image like a 'tard.
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>>94461970
>TFW gonna splurge on those undead STLs and it will be my first actual miniature army
>All I've painted are Reaper minis and a few Wizkids stuff as practice
Thanks for keeping Mantic in business with your dollars, dude!
>>
>>94461970
This guy is fairly under the radar, which is a shame, because his stuff is really nice looking, even if he does not have those 10/10 render previous and everything.

I like his undeads in particular, so i bought this mini above and a few others.

If you size it down, you can either have a 28mm figure as reference in your slicer and scale according to that, or you use one of those measuring "tool" stl files, or you just print it with trial and error. 85%.. see if its works.. if not, 90% size.. etc.
>>
>>94462036
>Thanks for keeping Mantic in business with your dollars, dude!
No problem! I also kept the LGS in business too.
I just realized that I can just get the STLs, back them up and if anything happens to my army like stolen or left in a hot car or house-fire I can quickly replace the models with printed STLs.
May that day never come though.

>>94462044
Yeah he's a real gem. I plan to just collect all the undead STLs and then maybe send a positive message or ask if he does miniature commissions. Might give him motivation to keep going forward.

>If you size it down, you can either have a 28mm figure as reference in your slicer and scale according to that, or you use one of those measuring "tool" stl files
I plan to just make the Kings of War sized bases digitally and fit the 32mm miniatures onto those bases via scaling them down in Blender or some other 3D software. I was just hoping for an exact number to get a "true 28mm scale" size, but I guess it varies from creator to creator now that I think about it.
>>
>>94461707
Cute, CUTE!
>>
>>94461985
Is that hobgoblin?The tard artist should know than make a somwehat inteligible cover is esential...
So what the deal about it? What kind of dices, gimicks and activations does it have? Its skirmish,warband or army level?
>>
I'm going to buy the K47 German heavy infantry just because they're cool. Other than K47 are there any other pulp/Weird War 2 games they'll be useful in?
>>
>>94462173
Coward
>>
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>>94462310
Party Cannon proved that illegible names are the real cowardice.
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>>94461985
Cool art. Gross font.
>>
>>94461970
>>94462044
>>94462044

I bought some of the Slavia sculpts this guy made but didn't print them yet. I really like it when 3d sculptors use the medium to tackle some niche historical periods or aesthetics.
>>
>>94461856
https://newlinedesigns.co.uk/product-category/newline-designs-10mm-ranges/
>>
>>94461043

>TQ

this year I've mostly bought 3d prints. But the nicest plastic models that I assembled were cataphractii terminators. Thallax were a real chore. Mantic stuff I've assembled was easy to put together, but the quality wasn't there. In general the best plastic models I've assembled were north star or fireforge models. The proportions on Perry miniatures are bit tol realistic for 28mm.


>>94462392

Man, listening to that much blasting in such a short period of time just sounds tiring. Much prefer to have my dose of death metal and mosh pits at a club concert.
>>
>>94461043
>What's the best plastic kit you got lately?
Fuck it, here's the last three.
* Fireforge samurai range. Went in on the kickstarter, so I got a spread of all five troop types. Good detail, extra parts, and a model on both the foot sprues you can use to make a casualty marker. Missile troops have bows and arquebus plus an ammo-carrier for each, infantry has a split of pikes/swords/naginata. They also have very few cloned heads between the horse and foot sprues, and the torsoes are compatible so you can use the second identical head/torso from the horse kit to make dismounts. Or the extra cavalry torsos and the extra kneeling/advancing legs on the infantry sprues to make more free foot troops..
* Also snagged an Undead Knight kit from them. It isn't quite as well-laid out and sculpted. I like the big medieval hounds on it, goes together well enough. The horse's necks are mounted on a deep "V"-notch so they needed tricky filing to get a clean fit. Equipment is pretty basic, either melee or lances with a standard bearer and musician parts arm.
* Warlord/Wargames Factory recut of the "Modern" (AKA late Cold War) Special Forces. Theoretically Project Z branded, latterly of Mars Attacks. To be honest, I mostly got this for bits. Comes with a multinational spread of an RPG and rifles, two with UBGLs, for all the models. L85s, AK-74s, M4s, LAWs, a Carl G., a couple RPG-7s, your basic-bitch modern gear, plus gen 1 and 2 NVGs. Fit is what you'd expect for a 20-odd year old kit, the model parting lines aren't especially well-laid out but at least the rifles are integrated into the hands so you don't have to deal with the massive pie-hooks on the end of the arms on most of Warlords' in-house models. Plastic quality was good.
I suspect the Rubicon vietnam boxes will be better for actual Cold War gaming. Was still enough to put together some good old "Front populaire rouge"-style highjackers with a bunch of random assholes in balaclavas along with the spec-ops.
>>
>>94461043
>What's the best plastic kit you got lately?

Sold the vast majority to buy more metal
>>
>>94462694
I love when you get dogs out of a knight/cavalry unit.
>>
>>94462617
I especially like it when 3d sculptors design their minis knowing they will be painted so they hold off on excess detailing and keep things simple.
>>
I don't play Nords, but goddammit, I love these piggy bastards
>>
>>94461186
>Northstars female cultists were disappointing
Care to elaborate? I thought the original sprue was a little dated but aren't the female version part of the newer, crisper Northstar line?
>>
Can I get an honest opinion on Midgard? Not from the guy who spams the authors sexual orientation
>>
>>94463564
Not him, but I think we talked in the last thread about them. While the females are newer and have more variety in most of the kits, the female cultists look like they went too far away from the cultist aesthetic in the male box and more into scavengers or something.
>>
>>94463564
They made zero effort to make them sexy. Hard pass
>>
>>94463505
Exellent mounts for Dwarfs.
>>
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If anyone can find this Werewolf looking dude on Ramshackle Games website it would be appreciated

Curtis gave me a few free miniatures at BOYL and this is the only one I can't ID
>>
>>94463682
Fair enough. I think I might pick a sprue up just because the limbs and heads are so interchangable across the board. I hope that Northstar have more sets in the pipe as I've really enjoyed their plastics.
>>94463717
Would be nice to have some buxom Frazetta types I agree
>>
>>94463825
>Would be nice to have some buxom Frazetta types I agree
If you want some Frazetta ladies, grab the boardgame Blood Rage. Board game minis, but I think they are pretty good. A whole faction is female barbarians and I think every model has underboob.
>>
>>94463682
Yeah, the male cultists look like a dark lord's neglected minions. Like they might live in lopsided shacks made from debris around an evil tower.
The female cultists look more like a tribe of wild women who will 100% cut off your penis to sacrifice to their forest god and it won't even be sexy when they do it.
>>
>>94462173
It’s a miniature agnostic rank and flank with a focus on speed of play and deliberate design against shooting. I like it. You get ~10 unit profiles (Light Infantry, Heavy Infantry, Ranged Infantry, etc.), and you buy keywords to tailor them to what’s on the table. I like that there are three basic footprints (wide, thin, horde) that give structure to a game that is otherwise not at all strict about what’s on the table.
>>
>>94463859
Blood Rage has great miniatures
>>
>>94463664
Some innovative mechanics, bit expensive, overall what I've been looking for

>>94463682
>>94463717
North Star sculpts are usually fairly Grimclusive lol. They also have detail that sorta goes nowhere sometimes. But... overall I like their mentality of packed sprues and kitbashing friendliness and the price is alright.

Generally I'm over effing around with 28mm and plastic. It's cool, I just need to saw my sore paws after a workday and work faster...
>>
>>94463894
Is that yours? It's beautiful. That's the same one I just started working on.
>>
>>94463925
>grimclusive
New buzzword?
>>
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I have a lot of historical figures that I want to use in a fantasy game using mostly historical armies, with 1-2 monsters like a troll or dragon added on. But I'm having A LOT of trouble deciding on a ruleset to use. I have circle bases with movement trays, so I can do either skirmish or rank and flank. The problem is there is too many decent looking fantasy battle games and every one looks fun, but has some small detail preventing them from being perfect. Like on Netflix, too many choices makes it too hard for me to pick one.
Can anyone who has played these games give their opinion on these and tell me why they like it or don't like it
>Oathmark
>Warlords of Erewhon
>Nevermind the Billhooks Fantasy
>Saga Age of Magic
>>
>>94463938
It definitely is, and we should substitute it, but it conjures what I'm talking about. Diverse sculpts not idealised ones, gritty rather than pretty
>>
>>94463925
>innovative mechanics
Such as?
>what I've been looking for
Because of?

Your ability to speak without saying anything of value is impressive. You should run for congress
>>
>>94463948
I've personally like and have only played oathmark from that list but I've heard good things about billhooks and saga.
>>
>>94463964
Well, if you're going to be like that there's no point elaborating. American to boot lol
>>
>>94463968
You never were going to elaborate
>>
>>94463968
NTA he asked for an opinion and you said literally nothing of note.
>>
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>>94463982
He said literally nothing constructive and then immediately got asshurt when I made some lighthearted banter
>>
>>94463978
>>94463982
Idgaf
Look it up or never play it
>>
>>94463925
>>94463968
>>94464039
average Midgard Heroic Battles™ fan
>>
>>94464085
Sure, but there is really only so much that can be said when so much video content exists.

https://youtu.be/4aoL7ksHvAc?feature=shared

This will comprehensively address some of your queries.
>>
>>94461707
3 warband, 4 spear, 1 Behemoth, 1 flyer, 1 artillery, 1 mage?
>>
>>94463948
>Oathmark
Has some design issues (wall of fog spell, balance on many scenarios favors the defender so campaigns tend to quagmire between skilled players, playing at very low points breaks stuff). Very evocative of early Iron Age fantasy, or Second Age Middle Earth. Like Joey's other games it plays very quickly and tends to favor abstraction and low record-keeping overhead over excruciating detail, and hides some pretty elegant math under the hood. It's a low-end rank-and-flank for about 60-100 models. Hybrid alternating activation with commanders able to group-activate multiple units or cast spells. Magic is subtle most of the time
Other than the slow pace, campaigns are well-supported and immersive

>Erewhon
It's a heavily-revised and somewhat streamlined ruleset by the guy who wrote 40k. It shows. Good for the OG Warhammer philosophy of "let's have my skeletons, your samurai, and Dave's elves go do some fights". No real campaign system, not many scenarios, firmly stuck in the scale of skirmishing platoons of 30-60 models in units of 3-10. Also has poor customization for characters. Gameplay is a little slower and busier than Oathmark, with a lot of stat tracking and a heavier emphasis on morale. Chit-based initiative that automatically turns over after 3 activations in a row instead of drawing

>Saga
Heavily-streamlined system where you roll dice and compare them to a chart to see what actions/activations you get that turn. The main faction variety is changing up the charts. It's a fairly simplistic ruleset where (like Kings of War) units feel more like a large, awkwardly-based single model than a group of dudes doing shit. Also, it's very clearly a historical ruleset with fantasy bolted onto it. WoE and Oathmark both feel more "fantastic". No campaign support or real customization. It's fast and it'll do you but not my preference

>Billhooks
I didn't really like the way OG Billhooks played in the one demo I tried, never really bothered afterwards
>>
>>94463948
>>94465107
Ran out of characters. I also want to point out that my favorite rule-set to just pick up and play out of the four you gave is definitely Erewhon.
The biggest problem it has is being very, very clearly designed for you to grab models out of an army you already have for something else, slap it on the table, and go. Building an army from scratch for Erewhon is kind of unusual for the genre. Most units do best with 6-8 models rather than maxing out. You usually only get one or two character models and a wizard of some kind, and you're better-off with a mix of units, so you'll wind up with a lot of stuff left over if you're buying a couple-three boxes of plastics from almost any company. The proprietary parts (Order Dice) are easily replaced with counters and colored beads, morale tracking is pretty simple with casualty markers or dice.

Saga is very, very fast to set up and get going, other than the charts and potential proprietary dice (you can kludge around them with normal dice and a numbered chart, of course). My problem with it is that it feels like it gets the speed by not having you make any meaningful decisions before the game, and then one weird dice roll can easily lose it. I'll still do it if it's the one guy who plays nothing else, but I'd much rather play Kings of War. Or even Warhammer Ancient Battles

In turn the biggest issue with Oathmark is that it's kind of shit as a pickup game. Campaigns are cool and it's easy to get lost in the process of working out your kingdom and eventual list. Without that extra personal investment all it does is leave you with a big-ass pile of decision paralysis. It's also a terrible "bridging" game for someone who already has stuff aimed at a more High Fantasy or Renaissance setting. I like the setting, don't get me wrong, but your Skaven or samurai army will be 60% useless, and the author just straight-up fucked over certain units because he doesn't like them (hello, Skeleton archers)
>>
>>94465223
>>94463948
So to TLDR the shit I *have* played more than a couple of times:
>I want a campaign, there are 3-5 players up for it, and I'm okay with building an army from scratch. Rolling a lot of dice is a pain in the ass. Commanders should matter more as leaders than killers
Oathmark

>We have a bunch of oldfags with bits and pieces of armies who just want to slap some shit against all comers, don't mind D10s, and also hate IGYG
Erewhon

>I like rolling fistfuls of dice, I've got some basic blocks of troops, let's go.
Saga

>I want to play tournaments with these here models, IGYG is God and fistfuls of dice are his prophet, and all that "pulling off individual casualties" and "rolling dice on the opponents turn" malarkey can fuck right off
Kings of War

>I want to play WHF 8e as envisioned by the tournament players for WHF 8e, over the course of 15 years spent running their own asylum
The 9th Age

>I want to build my own small warband and fuck around in a more narrative environment
En Garde with the fantasy rules, or Dragon Rampant. DR is more at the mercy of the dice, EG is very swashbuckly and tactical but runs only a handful of models.
>>
>>94463948
I haven't played Age of Magic since my local shop only plays it in a historical context, but I quiet like Saga a lot. The basic rules aren't particularly hard to grasp and armies share unit types minus some differences (what weapons the levy peasants can use, having access to horses, heavy melee weapons, etc). However, it's got a fuckload of tactical depth to it due to the fatigue system (units that activate multiple times in a turn and certain abilities give it, can be spent to fuck with armor values, movement distance, or cancel a unit's whole turn) and the battle boards (a combo of your army's activation abilities and special actions unique to your army). I haven't gotten a huge amount of Saga games under my belt, but realizing how many options I had each turn between battlefield positioning, manipulating my opponent's fatigue to my maximum benefit, using my board to properly to maximize how much damage I was dealing, and using my knowledge of my opponent's board to counter with the other three was staggering. Every loss I've gotten really feels like it was my fault instead of busted units or bad dice rolls which is nice.

That being said while I haven't played Age of Magic, I do own a copy and can confirm it's a very different beast compared the regular style, so it's distinctly possible what I said above might fall apart when you're including sorcerers and big monsters and whatnot. Also if you live in the States shipping can take a long fucking time.
>>
>>94461043
>>94458915
>The helmet looks very nice. And there is not an equal good one in the knight sprue?
Yah, I think the name of the set is weird. Outside of the game itself I would personally name it "Adventurer set" Since its mostly medium armoured bodies with a veriety of heads so that you could make a convincing fighter, Viking, or ranger type guy with hoods, horned helmets and kettle helmets. Basicly it covers any non magical human adventuerer looking dude. especially with the amount of pouchs and shit. I think "knight" has a much more specific connotation too it in terms of aesthetics.

there is also a "Soldier" set with lesser armed and armored rabble. IMO maybe calling the two sets "Professional fighters" and "Irregular fighters" might be more descriptive.
>>
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>>94465430
>>
>>94465430
Yeah in terms of the game they should be called the Soldier and Specialist boxes. I get why they didn't choose Specialist for this one though, that could be anything and ultimately they want people to buy it when looking for kits to kitbash. However Knight is equally as bad because none of these feel like knights. I like your idea the most, Adventurer fits the range of fantasy models you can build with it.
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>>94461043
I don't know if anyone remembers, but the combined Dropfleet Commander/Dropzone Commander/Twilight Imperium grand campaign is back, on turn 5, and has already had it's first two Dropfleet games. The board is getting crazy
>>
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Turnip28 did trailer for their expansion, cut together by/with alfabusa (who did that t28 battle report that went viral as the 'monty python game'):

https://www.youtube.com/watch?v=GjNgSdaokMU

Looks cool. Kikestarter for stls, but they have free rules for new cults, new scenarios, relic items, a dragon, plus new pike rules from what I've been told.
>>
>>94465862
Yuck
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>>94466020
Hell yeah dude.
>>
>>94466048
No thanks

https://youtu.be/8D-beMjmXrw?feature=shared
>>
>>94465642

How do ships translate from the board to Dropfleet? And are they using the new rules?
>>
Okay anons, I'm in a conquest of Elysium kind of mood, what are good games where you get an OP captain, monsters and units to muck around, and its generic enough to get me some Troll/goblin army, a necro one, a Druid and his merry animals and a demon invoquer? If posible kind of customizable and a bit more option in profiles than ASoBaH.
>>
>>94466229
https://thisgaminglife.uk/2019/06/18/points-values/ The build-your own army lists for Warlrods of Erewhon. Page also has full updated lists for bonus armies.
See above for criticisms and benefits of Erewhon. Current army lists include winged bloody monkeys FFS.
>goblins and trolls
Fairly convetional. The game uses ally rules for larger monsters, so the Goblins will have a few untrustworthy trolls hanging out with them rather than complete control.
>necro
I run undead (and Samurai and Witch Hunters). It works, you can kinda decide whether you're more into spirits, zeds, or skellies and back them up with a necro and some wraiths, You're extremely vulnerable if the wizard goes down. I would definitely base the demonologist on this army and tweak unit types until you get something that works for oyu. Elves get to play with bound demons after all
>Druid and his homies
Reptiles give you a kickass wizard toad and his dinosaur homies. Beastmen give you a slightly better spread of allies to work with.
>>
>>94461467
I know that agility =/= Armor. But we talk about knights. And you might want a helmet to protect your face from swords, falling rocks and exploding traps.
So it is weird that you dont have at least one helmete head in the sprue. Feels like a blockbuster movie were the actor wants to show his face.
>>
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>>94465430
The problem i have is that Knight, Soldier and Barbarian kinda looks like the same design for bodies and heads. The problem might be that every design needs to be coldness protected and gets this clothed grim dark style.
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>>94465486
Should have set for Soldier and Heavy. But soldier is a well known class.
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>>94466336
>See above for criticisms and benefits of Erewhon.
Okay seems interesting, I never been a fan of the WH style of games but I loved the LoTR ones. The little character customization is a bit of a downer but nothing some house rules can't change, thanks lad.
>>
>>94466428
Oh damn, I skipped the Barbarian sprues because I have Blood Rage, but those look nice.
>>
>>94466128
how can people watch stuff like this
>>
>>94463948
Oathmark is brilliant, has a good initiative and activation system and has unit profiles that cover just about any monster (there are a couple of holes). Plus, it has a neat campaign system, and rules for making your own named characters and having them gain xp and improve over a campaign.
Billhooks Fantasia is... well, the Billhooks cultist will throw another tard tantrum, but it's awful as a fantasy game. It's a historical game for small medieval battles with some very generic fantasy rules glossed on, and it shows. Units are basically just medieval units with a coat of paint and monsters are an identical statline with your choice of 5 special rules bolted on, one of which is just "+1 wound". it's also not really a good medieval battle game either
>>
>>94461970
87.5% if you just want to go off math. But like >>94462044, eyeball and gut check it.
>>
>>94463032
why on earth do they have to put trims and little shit details everywhere? many times I look at a model and it makes me think that it was made by AI because of how much of a noisy mess it is
>>
What wargame has the best narrative campaign rules (or do you just makeup your own narrative ruleset)
>>
>>94466727
5core.
Otherwise, i make my own up.
>>
>>94466720
They make it because it's super easy to do in blender and many of them never print, let alone paint, their stuff.
>>
>>94466720
A shit ton of people making models are outsiders only in it for the money which is why 90% of MMF looks like a Unity Asset Store. And from my experience, most scultpors don't even print their stuff before selling
WGA digital, MOMminiatures and like a few dozen independent sculptors make models that are actually fun to paint, everything else looks like it was ripped from a game
>>
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>>94466128
I ain't clicking that. Glad you're excited for more Turnip28 tho :)
>>
>>94466428
>wearing clothing in the winter is grimdark
lol
>>
>>94466720
A fundamental part of it is that when sculpting digitally, you are working so incredibly zoomed in that every individual detail is essentially it's own thing. You have no limitations on how detailed you can make something, and no perspective on the overall model while you are working on individual parts.

Also, free from the limitations of physical media, you also forget about the fact that gravity will keep things from floating mid air, which why so many of these STL farms seem to produce models that rely on 2mm contact points of a cape or something to hold a model floating a inch off the table.
>>
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>>94466942
Anon, dont play dumb. I clearly meant they get these layered clothes with tears and fur you would expect from a after the apocalypse setting.
>>
>>94466887
Again, no thanks
>>
>>94467121
Anon, don't assume you're communications are clear. Its not a good format for that unless you are incredibly explicit.
Straight up if you can't even manage to write a proper sentence you are necessarily not being clear. If you're writing
>kinda
you are necessarily not being clear. Its purposefully meandering about so you don't have to say anything offensive or some shit.
Figure out what you want to say before you say it or deal with having to clarify.
>>
>>94466887
>>94466128
>>94465862
I've already seen people disassembling multibased models from sludge to play TC, winder if there's a weird narrowing of sludgemudcore blanchitsu audiences or competition over them. The TC stuff is already leaning into
>official models
which is a laugh for a kitbash based style. Might manage to just all get along but it seems like the 40k refugees going in will bring the same shitty attitudes with them.
>>
>>94467248
Don't bother. Today generations of "men" will get offended if you explain to them how to speak directly and straightforward. It's considered toxic masculinity
>>
>>94467257
Trench Crusade type games have ALWAYS brought in the absolute worst crowds of players. Same with Turnip and Sludge. It's entirely marketed towards pretentious redditors, who have an excessive penchant for blowing their wagie bucks at the latest toys.
I've spoken out against trench Crusade, so I'll see you all again after my ban
>>
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>>94467257
>winder if there's a weird narrowing of sludgemudcore blanchitsu audiences or competition over them
turnip had literally nothing except a couple of pictures and drawings to it. People that have been living on the GW plantation suddelny realized there was more out there and tested the waters with some kitbashing and buying other company's products.
Sludge beat Turnip to the punch when it comes to rules, setting and even conversion sets. The guy behind that was faster in every regard, didn't have a patreon to shill for and did all of that without even realiting he was pissing in somebody else's cereal. The Turnip hipster was boiling over with rage because someone highjacked his hypetrain. Sludge was a more mature product that probably found more interest among the hirstorical and awg gamers because it was more than a collection of ideas. "Hur, hur glue tufts on model" is not enough to sell a product. But it's still a pretty nieche thing. He's got neat mounts on his webpage though.

Trench Crusade has the benefit of riding the coattails of those two social media penomenons and the Mordheim resurgence that makes Tuomas Pirinen (spelling?) a valuable asset because he comes with a giant built-in audience (salty GW grogs and gullible social media beardlings that want in on the nostaliga). The cult status arround Mordheim is mostly about the art though, not the rules imo.
TC also dips in the THE biggest market in wargaming aside from Napoleonics: WW2. You have a ton of plastic kits to pick from from the start.
They'd be stupid make a complete stand-alone range, when they can just sell conversion packs and characters at a premium and let other companies carry most of the burden when it comes to logistics and distribution.
They're basically sitting at the finish line of the biggest market in TT gaming and handing out boutique minis at premium prices and still can have a thriving playerbase because of the overlap of ww1/ww2 and GW players.
>>
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Are there any systems for tanks fighting dragons? I bought a 3d printer because they're cheap enough these days to do it on a whim, and there's a lot of printable tanks and dragons out there.
>>
>>94467775
have you found any good flying dragons that could be printed in 1/300? I'd love a WW1 air combat game with dragons
>>
>>94467775
There are a bunch of games that have "build your own unit" type of systems. Grunts and Tomorrow's War let you do that and they are usable for smaller scales as well.
Not really aware of a game that specifically mixed those two (unless you count WHFB thanks to the steam tank - or consider tyranids as possible dagons then even 40k could do I guess or better Warmaster and Epic).
Maybe you can find something if you poke around in the Reign of Fire franchise. I thought there might have been an RPG or something like that, but I can only find video games and a choose your own adventure type thing via google.
>>
>>94467780
>I'd love a WW1 air combat game with dragons
nta, but maybe Attack wing might be interesting, at least for the rules. Iirc it was a variant of X-Wing which seemed to have been universally liked, except for FFG's marketing tactics. I never played either game though, so I'm just going off what I remember.
>>
>>94467768
>trench
>WWII
>>
>>94467895
I know it's technicall ww1, but the story is that they are stuck in that war so the two real world world wars blend together. You can use kits from either one to build your dudes in any case. They are close enough that a lot of the weapons are similar. Late ww2 might be a bit different, but I don't know how deep Trench Crusade goes into weapon autism.
>>
>>94467895
There were quite some trenches in WW2 too.
>>
>>94466195
we use *most* of the new rules with some houserules about the how ships interact with atmosphere and cities, but we use the old 1.0 rules for fleetbuilding with battle-groups.
In Twilight Imperium:
>Destroyer = pathfinder group
>carrier = Line group
>Cruiser = vanguard group
>dreadnought = flag group (battleships only)
>flagship = Flag group (dreadnought only) and raises size of match by 1 (skirmish to clash, clash to battle
>War Sun = line group and also raises match size by one
>infantry = 250 points of Dropzone
>mech = 500 points of dropzone and adds a "War Engine"

There's other rules on top of that for increasing the points, and resources a player uses to bulk up a planet to defend it similar to increasing your garrison for a city in Total War (so that each player always has enough ships to make a legal fleet, even if it's only about 500 points of ships at a minimum)
>>
>>94467121
They're prospectors who hiked their asses out to a wizard infested shanty town on the edge of a ruined city that was recently buried under miles of ice. It's a gold rush, and these are the scurvy dogs wasting what little cash they have on booze at the pop-up brothel in between treasure runs. Nobody's living fancy out there.
>>
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>>94467266
That eas straightforward. Dont know what you speak about.

>>94467248
Kinda is the first sign that i try to explain or describe something that isnt just one word. It seems you played toomuch Frostgrave and still a little bit stiff from the low temperature.
>>
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>>94468241
Thats a good explaination. They are too broke and want to stay warm with less extra weight.
>>
>>94468241
>on the edge of a ruined city that was recently buried under miles of ice.
slight correction. It recently started thawing out. The city has been buried under ice a long time ago.
>>
>>94468649
Same difference. It was recently buried. Now it's not.
>>
Any Bushido players here have advice on running The Dark Pilgrim? I like how she can improve call lightning on other models, but I don't know what factions have the best call lightning models and upgrades to run with her.
>>
>>94465430
Beats the fuck out of Fireforge's men-at-arms kit, 24 guys and not a single one in full harness
>>
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>>94468662
No. It's not the same. A thousand years is definitely not recently. I'm not just being autistic for the sake here, it's a major part of the setup for the plot. The reason these people are there is because the city has become a legend. It's a huge deal that it is becoming accessible again.
>>
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>>94468693
To be fair to Fireforge they do sell a dedicated 11-13th century knight kit as well.
If you want full plate then that is 14th century and beyond the periods they offer. If you got to late medieval they sell the Perry kits on their own website for that.
>>
>>94468697
You are being autistic. If I checked it last year and it was buried, that's recently buried. It did not recently become buried, but it recently was buried. "Recently" and "until recently" mean the same thing in this context.
>>
>>94468738
Oh, sure. I'm autistic, and you're not just writing something ambigious. Fuck off. lol
>>
>>94468750
Fuck off what?
>>
Have any of you guys built Nightworks models before and have opinions? I like the designs and that their models are hard plastic, but I have no idea if the quality is actually good or if they are in scale with ~32mm minis as it's a Chinese company. Is this stuff actually polysterene so I can sue plastic cement with it?
>>
>>94468750
ESL detected
>>
Have any of you guys ran a darklord type campaign in a wargame? Where one player takes the role as the far more powerful darklord and the other players take on the role of the weaker forces of good.
I'm thinking of trying it.
>>
>>94468738
NTA, you are just flat-out wrong.
>>
>>94468996
Nope, that's just one of those things English does. He's right that it could be ambiguous, but this is a language that relies extremely heavily on context. Recently and until recently can mean the exact same thing. Or different things. It depends on context.
>>
>>94468736
You make some fair points and I'm sorry I roused you to reply to my dumb local lord shitposting
>>
>>94468736
These looks really bad compared to the WGA ones
>>
>>94469108
They're quite a bit older, and also not designed to look like Paul Hicks sculpts.
>>
>>94468996
>>94468750
>>94468738
Can you two just fuck already?
>>
>>94467871
if I could get the minis cheap I'd buy some, X-wing but fantasy monsters seems like a decent enough idea on paper
>>
>>94469108
I've built that box and that promo doesn't do it justice at all. The two-handed sword poses are optional and look wonky compared to the sword and shield ones
>>
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>>94465862
Full shot of the Turnip Dragon

>>94467257
>official models
>which is a laugh for a kitbash based style
The stl's are for bits, and rarely for a whole model.
>>
>>94469457
Nah, dog, Trench Crusade went full STL armies for their Kickstarter.
>>
>>94469508
We're talking Turnip28 here, plus Trench Crusade sold bits and committed to dividing their full sculpts into parts as well due to the popularity.
>>
>>94467257
>>94467768
The Turnip 28 creator more or less admitted he bought some Napoleonics and didn' know what to do with them so deconstructed it lol

I like the principle, I just don't care for the aesthetic or setting. It's like Weird WW2, yeah, a fun break but I'd rather just play WW2.

As for hipsters, everyone is a bit of a hipster, that's a very pre 2008 financial crash label. Now we are all poor snd desparately pretending not to be. I don't care about his idiosyncratic clothing.
>>
>>94467780
You could probably mix the Dan Verssen games (down in flames has WW1 and has dragon battles), but they're card games and don't need mini's.
>>
>>94469457
Thats a Jabberwock

Tried T28, didnt like it. Its shallow and rather boring.
>>
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>>94467257
>I've already seen people disassembling multibased models from sludge to play TC
I like Sludge in concept and also enjoy Reblicblade from the same guy, and the reason you see this from time to time is because while Sludge is a neat game it has shot itself in the foot so often that there's nothing below the waist.
>originally a Blaster game, so only niche enthusiasts would find out about it
>name is incredibly generic which makes finding out about it needlessly more difficult
>no free quickstart rules
>you actually need to buy two PDF rulebooks because the second one introduces the more interesting and thematic units
>setting is so woefully barebones there's few things to grasp onto, and many of the elements that are there are either not reflected in the game at all or are included in the second book, which makes it easy to miss
>basic infantry are 3 models to a base, and you'll need at least 10-12 of these infantry bases if not more
>basic army size (pic related) is just large enough to require time and effort to put together for your first game, and it's just different enough from standard historicals that not everyone will have existing minis they can proxy
>because of no store presence or word of mouth it's harder than most /awg/ games to get players
Despite all of the above I actually do like Sludge. The gore system of having moral draining pits on the table that build up as combat happens is really neat, and I do general like the style and atmosphere the game is going for even if my brain is doing the heavy lifting. However because of all of this, if you crack 1-2 of those infantry bases you have a good core of a Trench Crusade warband, knowing that they are much more likely to see combat than hoping the stars will align and you find someone else with the time and energy to play Sludge.
>>
>>94470250
https://www.wargamevault.com/product/451137/BLASTER-Archives-Sludge
You can buy a single PDF of both parts. That's been up for at least a year.
>>
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>>94470054
>fagglenonymous when scrapple54 doesn't call something that might vaguely resemble a skigglewaggle from slalice in waliceland by the name of skigglewaggle but calls it a floompwazzer instead
>>
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>>94470414
Calm down. It's okay to be corrected.
>>
Is warmachine getting new factions at some point? I kinda wanna get into it but uh…. The current range is too goofy, and I own aos stuff.
>>
>>94470492
Once everyone has 2 armies we'll have a new faction, unless something gets added as emergency (like Cryx were.) Currently Gravediggers are march, to coincide with a major tabletop convention, and then I don't fucking remember beyond a circle/grymkin/khador army mish-mash for Khador lead by Old Witch, a classic troll army, and fury based Dusk army + fury based Orgoth army.
Also is current Khador and Cryx too goofy for you?
>>
>>94470636
Khador is too goofy yeah, the other one isn’t so much goofy more than a conflicted aesthetic imo.
>>
>>94470680
I am curious what you consider goofy honestly and what aesthetic you're looking for. Wasn't biggest fan of Mk4 art style myself (same with Warcaster), but my opinion changed a great deal (model wise only) actually seeing models in front of me.
>>
>>94462626
I will never understand why you would set up a website to sell something and not have any fucking pictures of the product available.

>>94461043
>TQ
I don't do a whole lot with plastics right now. Last ones I dealt with that didn't make we want to scream were probably my Warhammer Underworlds stuff. I'd love to say my Peace River starter box, but some of the design decision made in terms of assembly were fucking nonsense.
>>
>>94470414
https://en.wikipedia.org/wiki/Jabberwocky

Relax. Do your reading, don't be decultured because it's cool to be dumb now
>>
>>94470738
Well. I can tell you firsthand that someone here recommended them to me and they are as good if not better than Pendraken.
>>
>>94470770
Does someone really not know about the Jabberwocky? Alice in Wonderland books are some of the most read literature across the world, and their contents been part of modern culture for decades.
That's shocking.
>>
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Didn't know where to ask; does anyone know who makes this mini?
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>>94470842
North Star. It's a Stargrave metal.
>>
>>94470869
Bless you, anon.
>>
>>94470802
Isn't it?
>>
>>94470680
How is Khador goofy? It's just dudes with guns, dudes in heavy armor with big guns, proto-tanks with bigger guns, and then heavy, blocky warjacks with even bigger guns.

It's straight up the most generic faction.
>>
>>94470774
I've no experience with Pendraken, so that isn't really a measuring stick for me.

My point being, in a hobby like miniatures gaming having a website with no photos is just weird. You're basically asking people to buy on blind faith.
>>
>>94470250
You know they use the exact same style of basing for Test of Honour, Mortal Gods, and a couple other games, right? They're super easy to magnetize, if you don't want to fuck up your skirmish models.
See also:
https://greyfornow.com/en-us/products/test-of-honour-multibase
https://sarissa-precision.com/collections/test-of-honour
https://www.thingiverse.com/thing:3192767
https://cults3d.com/en/3d-model/game/test-of-honour-or-mortal-gods-round-base

I made mine with a hole saw and a sheet of MDF but it's dead simple to print them, get some off etsy, or just hork up a couple bucks a pop to pretty much anyone with a laser cutter.


>>94471567
Maybe the slavaboo vampire thing they have going on? I dunno, I had a Mk1 force for a while that was some convention exclusive Sorcha I got for free for playing a demo and a few 'jacks and a repair crew that one of my buddies on the demo team gave me for helping out with terrain.
>>
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>>94472182
>Maybe the slavaboo vampire thing they have going on? I dunno, I had a Mk1 force for a while that was some convention exclusive Sorcha I got for free for playing a demo and a few 'jacks and a repair crew that one of my buddies on the demo team gave me for helping out with terrain.

Ok, so what Khador are you talking about now? NuKhador, the mk4 faction, has dropped a lot of that. It's seriously just dudes with guns. The army lore is basically about modernizing Khador's military so it's closer to a modern day army rather than the old mish-mash of spooky bullshit they had going before.

Now, the upcoming second army for Khador is going to all be werewolves, witches, and likely a bit of vampire bullshit(though the other new Dusk faction is not!Vampire Counts at the moment, so likely not too much) but right now the closest thing Khador has is a disealpunk feel(while still being focused on coal, so not even leaning that hard into it)
>>
>>94471567
the weird war russian army aesthetic khador isn't that goofy, but they also have that other thing going on with the fat mechs and giant shoulder plates (giant even by WMH standards) which is *extradordinarily* goofy. so, it depends. khador can either be the least or most goofy faction.
>>
>>94472207
To be clear, I'm not the first Anon you were replying to, I can just see where Carpathian ?steampunk? is kind of a weird aesthetic when most people are used to something more Colonial Wargaming out of it.
>>
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>>94472422
For my own part, I'm neck deep in Warmachine, and used to how some of the factions can get pretty out there, so I might be pretty biased in regarding Khador as being quite boring and mundane in comparison.

But I really don't see it. I'll give the shoulder pads, for sure, but even those are quite toned down compared to the old stuff. Take a look at Vlad2 all the way from mk1.
>>
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I barely played it, but I look back at early Warmahordes with a fondness. The mk1 remix rulebook was very comfy. The chunky metals. The simplicity of it basically being 4 factions with similar ranges of Warjacks.
>>
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>>94443258
>>94444452
I forgot to check the thread a few days ago, but to the anon who asked the question about the gnoll armor I made (if you are still around):
The arms were from the male scavengers set. I wanted to get the closest AK looking gun analogue for my gnoll Stargrave crew. As for the armor, I made it mostly from cut up sequins and bread tabs. The blue straps were cut from painter's tape. The bread tabs are easily carvable and bendable so I find them great for scratch-building details. I also made a pattern for the brad tab armor so I can easily mass produce them when needed. As for the clear plastic on the pauldron, that's actually a cut and bent piece of disposable soap dispenser straw. I then added studs/rivets cut off from 40k model scrap bits I had lying around.
As for the shit colored base, it's the under-coat until I can finally get my hands on the gw citadel Agrellan Earth texture paint.
>>
>>94472644
Is it still produced or does the new right holder axed it?
>>
>>94472848
before they imploded PP axed it and then relaunched a new game under the same banner. the new owner decided to take that and run with it.
>>
>>94468445
>Kinda is the first sign that i try to explain or describe something that isnt just one word.
Work on your english, esl or otherwise.
>>
>>94469532
It was specifically a post about TC actually.
>>94467257
>The TC stuff is already leaning into
>official models
It was just one reply up.
>>
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>>94473091
Whats the dfference? It looks like they changed from warmachine with support to a team that has a heavy unit?
>>
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>>94473477
ESL. And proud of it!
>>
>>94473591
>>94473595
>midbait postser is esl shitposter
No surprise there.
>>
Looking for a system.

It needs:

>To be a fantastic solo-play option. Not an afterthought. Full-on campaign system.
> Utilizes not that very many minis. Skirmish-game level.
> Interesting post & pre-battle solitaire strategy like good shopping, upgrades, or even consequences like survival rules & long-term injuries.

Minis-in-the-box or minis-agnostic are both fine.
>>
>>94473728
Make it yourself
>>
>>94473728
vidya might be more your speed
>>
>>94473728
rangers of shadowdeep
>>
>>94473728
Fallout Wasteland Warfare and/or Five Core (and the other "five..." games/supplements)
>>
>>94473728
Five Parsecs From Home. You run a starship crew, and every campaign turn involves shopping, lining up jobs and avoiding rival crews to make that turn's battle as potentially profitable as possible. Eventually shit piles up on a planet and you get to hope you've saved up enough to make it off-world by then to start fresh.
>>
>>94474175
Five Parsecs is in the starter trove, do you know where the rest are?
>>
Question to those familiar with Space Weirdos - I read that it (unlike its s-f version, Space Weirdos) uses just 1 combat stat for both shooting and melee. Does it mean that my best fighter is also my best sniper etc. or are there ways to bypass that one stat trap?
>>
>>94474353
/hwg/ used to have five men in kursk and or normandy i think.
>>
>>94474384
I meant Sword Weirdos of course!
>>
>>94472465
I wonder how that model would look with normal pauldrons.
>>
>>94475618
Less silly.
>>
>>94461970
>>94462036
Update bought the undead miniatures. FOMO and Fear of GW C&Ding the STLs made me do it. I like those models for Kings of War.
Gonna splurge on more STLs that can be used for games because black friday. My wallet is gonna hurt.
Then wait for Cyber Monday to get a printer.
>>
>>94475618
On at least one of his models it actually has normal pauldrons under the giant pauldrons and looks 1000x better if you just leave them off.

source: my friend played khador and did exactly that
>>
>>94473589
>Whats the dfference?
they rewrote the rules from the ground up, did an end times reboot on the setting, soft squatted all the old factions and launched a brand new line of minis with all new rules.
they left in some token backward compatibility to try and milk any returning players, but the new owners pretty obviously (and understandably) want to shed the old parasitic playerbase and replace it with new blood. same brand, new game.
>>
>>94477545
You're overplaying it a bit. They did some major changes to the rules, but it wasn't a full rewrite. And I'd describe the support for the older models as far more than token.
>>
>>94479093
I'd describe the support for older models as far less than token lmao
He's really underselling just how badly PP fucked the existing playerbase and the game (rules)
>>
>>94479348
Never mind the fact that every single older model has mk4 rules, they've specifically included two armies for every single old faction they've stated(and thus far, have kept to) they're going to keep competitive with new releases.

And most rules complaints into mk4 generally falls under "removing the old toxic playerbase". 99% of the complaints come down to "Now I can't win by being a shitter anymore"
>>
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Just found this huge box of Robogear in a Charity shop for £15

Any cheaper and I would have got it but I just don't need it. Could order from Russia if desperate
>>
>>94479482
Here's your (you)
>>
>>94479740
Tell me you also grabbed that rover Palmer concert dvd.
>>
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>>94465862
It's live, if any Anon is interested. I'm sure the .stl's will be ripped and find their way onto the open sea soon after they're delivered regardless. Only 45 minutes and it raised 5x the requested amount. Just waiting on the rules to drop now.

https://www.kickstarter.com/projects/turnip28/turnip28-the-shattered-lance
>>
>>94480031
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>>94480038
This thing is far too busy.
>>
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>>94480060
It's not too busy, you're just unemployed so it seems busy but it's just doing a normal job.
>>
>>94480038
>>94480031
Sort of interesting to see the diverging mudcore of T28's twee mud and TC's hyper edgy mud.
>>
>>94480031
>0 previews of any models or STLs

This will not make 3 million dollars.
>>
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>>94480038
>the horses are just plain horses mildly altered
What kind of midwit is buying the models for these and not just buying some French lancers?
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>>94480188
>0 previews of any models or STLs
Did you forget to scrolls down, Anon?
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>>94479740
Never heard of it, but looks like a good source of bits. The charity shops around my area (Watford) are absolutely dead
>>
>>94480031

The mutant horses look pretty neat actually, might chip in to this.
>>
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>Play GW games only with 3rd party minis
>Play alternative wargames mostly with GW minis
I'm not sure how or why this keeps happening but I can't be the only one.
>>
what game has the cutest and silliest miniatures
>>
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>>94481377
I find Moonstone quite adorable.
>>
>>94481377
Zenith Orphans.
>>
>>94479482
That's why that anon venomously hates MK4, he's part of the old toxic playerbase.
>>
>>94481377
Are you gay or somethin
>>
>>94481705
maybe i don't want to see ugly little men
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>>94479482
>>94481681
>toxic
Grow a spine lmao.
>>
>>94481791
Play like you've got a pair.
>>
>>94479093
describe it how you want. there's backward compatibility for old models, for the time being, in the casual anything-goes format. and they'll allow you to play standard if you stick to one of a couple hyper restrictive theme lists. but they have no plans to put any of the old factions back in to production so it won't be too long before they're all squatted for good. it's just them trying to loop people back in so they can sell them in to a new faction, nothing more.
this is steamforged. they mercy killed guild ball, the game that literally built the company. they're not exactly sentimental.
>>
Are any companies doing GOOD Black Friday Sales? The Wayland one is just a warehouse clearance
>>
>>94483106
All the ones I've seen are ass. The only company I actually care about (Perry) is doing nothing.
>>
Anyone play EN GARDE and can give their opinion? Also any similar style games? (Ronin obviously)
>>
>>94483106
Aries has 20% off across everything (I think). Bombshell does too, if you want coom-lite models.
>>
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>>94483106
>good sale
Footsore Miniatures is 20% OFF for November.
https://footsoreminiatures.co.uk

>not so good, but I feel like shilling for Knightmare anyways
Knightmare Miniatures is doing free shipping for orders over 100 Euros (normally it's 150), with a 10% discount on future orders for every 100 spent. (if you're outside of the EU, you don't pay VAT, so the actual prices are cheaper than what's listed).
https://knightmareminiatures.com

>good, but Heresy is alsays running some type of sale, it seems
Heresy Miniatures is 30% until Dec 2nd.
https://heresyminiatures.com/shop
>>
>>94483611
Sure
First-off, En-Garde is effectively an expanded and very slightly revised second edition of Ronin. It cleans up a few issues. You can still get away with using the Ronin army lists and the En Garde rulebook, but IIRC there's a conversion guide up on Osprey's website. Or you can use the warband-builder in the En Garde book to re-create the Ronin ones, which usually comes out within a few points anyway. They also have a fantasy supplement up for free on the site with more Japanese fantasy creatures. One ogre and a servant or two is going to be a roughly even match for a standard warband.
Scale-wise the standard force is a couple Lances in the classic sense, 1-2 senior fighters and their retainers or a handful of elites. One horseman is gonna eat up like a third of your points. A dozen dudes is approaching a horde army. It plays quite well asymmetrically. The guy with the shitty troops absolutely has to plan to outnumber and pull down higher-level troops, however, or they're gonna get slaughtered like dogs. The attack and defense stones mechanic keeps things nervy and leads to some gambling in a good way. My only real gripe with it is that campaign support is super bare-bones and the scenarios are fairly basic as well. It needs a terrain-heavy table, ideally with multiple heights and some buildings; depending on what you've got, that may be an issue. You should definitely play through a few practice combats with different levels of models before committing to a full game, the flow of the whole thing is super intuitive once you're used to it but it's very different than the standard. On the plus side the whole attack and defense chit mechanic makes solo easier - you can just use a blind bag to draw chits for your opponents.
>>
>>94483106
Alternative Armies and Ral Partha Europe are running 20% off sales, both of which I've taken advantage of.
>>
>>94483106

Myminifactory has pretty good discounts.
>>
>>94483866

It's akcshually free shipping for all orders.
>>
>>94485172
Correct. Not sure how I messed that up.
>>
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>>94485061
Also for EUians, it'll be our last chance to order from Alternative Armies for a long time. They realised some EU customer safety regulations (aimed at TEMU and other floodshippers) are coming into effect, forcing them to get a "representative" within the EU among other things. They don't want to deal with the hassle anymore.
Same goes for several other of the smaller UK companies, so if you plan to order from over there, better check now.
>>
>>94485468

Bloody chinks and jeets ruining nice things for white people again.
>>
>>94469457
Anyone know where I can get those dice? Been looking for a while with no luck.
>>
>>94483866
>space raiders mystery box

Can't resist.
>>
>>94485495
Search "Ring and Dot Bone Dice" and you should fine them. That's how I found a seller for them in Ausfagland.
>>
>>94485530
Based fellow Ausfag, thanks cobber
>>
>>94485509
Fuck man, these mystery boxes that mini companies do are so tempting. My pokies gene struggles to resist them even though it's probably just garbage. Only thing that stops me usually is they are subscriptions.
>>
>>94485468
fuck, it was a mistake to look up what Alternative Armies have in store
the fomo is hitting hard
>>
>>94485509
DO IT FAGGOT

(I'm sorry I called you a faggot anon, that was uncalled for)
>>
>>94485590
Knightmare does metal minis, no subscriptions.
>>
>>94485509
>>94485590
>>94485638
My friend got the Mystery Box from Knightmare and he said it was worth it, he got plenty of good stuff worth the price as well as some other minis that weren't even for sale or on the store.
>>
>>94485468
>>94485476
Time for those Bongs to sell via Aliexpress it seems.
>>
>>94484795
Sounds good and fun, I'll have to give it a go.
>>
>>94485476
A tale as old as time
>>
>>94484795
>scenarios are basic
I don't know why I see this complaint about games a lot. I feel like scenarios in rulebooks are just basic examples for new players, and competent wargamer should be makes his own scenarios with ease and not be using the rulebooks example s
>>
>>94486862
nta, also like En Garde! but previous anon did a great job of summarizing it.
I found En Garde!'s scenarios a bit lacking in a way even compared to other games as well, something about them felt off. Probably would have helped to add a few swashbuckling or other period piece example even as brief descriptions to get people inspired. I get that its primarily a historical though and that comes with the background idea that people will be largely making their own.
>>
>>94486862
Wargamers need as much prompting as possible to do something other than lining two armies up to beat one another up.
Besides which scenarios give an idea about how the author expects the game to be played, and it's far less effort to fudge an existing scenario to fit an idea than create something out of whole cloth. And it should be trivial to include scenarios if the game has been playtested at all.
>>
>>94461043
No good Black Friday Warhammer deals so I bought $100 worth of judge Dredd minis for $80 at a store online.
>>
Anyone know who sells good 28mm samurai? I know Warlord Games, but they just seem off somehow. Perry makes good ones, but those little metal packs are too expensive to field a whole army
>>
>>94487009
I believe you want Fireforge Games stuff then.
>>
>>94487009
Fireforge Games if you want plastic.
The Warlord reboxed stuff isn't horrible, but just very old at this point, and the fireforge sets are gorgeous. (I'm not a super samurai history nerd, so probably they are not 100% accurate, but i dont care enough)
>>
>>94472743

that's really neat! Seeing the little bits on the legs and stuff is also pretty cool. I haven't done any kitbashing but I have been looking at trash and pieces a lot differently since seeing how people use them.

Do you heat up the bread clips or any of the other parts at all before shaping them or do they sit well without springing back after being glued?
>>
>>94486918
>>94484795
Seems like a really interesting setting, although I haven't been able to find a PDF it in the share thread
>>
>>94483866
Loving the look of those minis. I wish I knew how to perform a certain style of paintjob after just looking at some minis, because it happens really often that I see something that I like but I don't know how to reproduce it.
>>
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Anybody playing the new Halo Flashpoint game from Mantic?
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>>94485606
AA is my favorite pewter dealer by far. They drew me in with their wonky and weird 15mm scifi - Ion Age and the true15 Laserburn - then they hooked me with their 28 mm crack. Again the Ion Age with the prettiest Beaky Marines and those Legion troops that seem to come straight from French Metal Hurlant comics of the 70s, or from Ralph Bakshi. And now in recent years they have been bringing back even more early 90s and 80s ranges from the Land of the Lost. Erin - Celtic fantasy sculpted by Bob Olley, the Asgard range with Jes Goodwin Barbarians and dwarfs among my favorites.
If you want oldschool charm, you can't ignore Alternative Armies.
>>
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>>94487454
>>
I bought a Deus Vult starter set for 40 bucks without knowing its condition.
Turned out about 20 infantry dudes are assembled very poorly with glue splashed on them etc but the rest of the stuff is still on sprues so it was a quite good deal after all.
The point is, the assembled ones are hardly any good for proper historical wargaming even if I manage to reassemble them. I'm thinking about going full mudcore with them to not worry so much about the assembly imperfections. What are fun games for some fantasy knight-on-knight action then?
>>
>>94487281
https://www.mediafire.com/folder/v0fhor14frxsf/Billhooks
>interested setting
It's historical game, the setting is real life
>>
>>94487576
Thanks, anon!
I think my brain had a short circuit, because I meant rules instead of setting
>>
>>94487454
Luv Ion age, also love the AA sengoku.
>>
>>94487576
>Billhooks anon constantly shares rule PDFs
>Oathmark shill his whines/moans and shares pictures of his handmade green turd snake
>>
>>94487520
If we're talking regular superglue it's possible to soften it via isopropyl alcohol or leaving it in the freezer to weaken the bonds so you can scrape it off.
>>
>>94487576
>>94487605
JFC you both have brain damage.
The game being discussed was En Garde!
It's a historical skirmish game.
Learn how to readm fuck off with the billhook bullocks.
>>
>>94487876
The link has the En Garde PDF....
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>>94487959
It's nevermind the billhooks....
>>
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>>94487520
I take this to cons.
This is somewhat of a joke post, but it can be pretty fun.
>>
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>>94487038
>I'm not a super samurai history nerd, so probably they are not 100% accurate, but i dont care enough
Mostly just in fine detail that would be hard to reproduce at scale. They are hands down the best Samurai minis to come out to date.
>>
>>94488016
Are you restarted
>>
>>94488281
No. My parents are married.
>>
>>94487876
Ironic you call us brain damaged when you went straight to seething and rage without even bothering to actually click the link. Spoiler alert, the En garde pdf is in there.
>>
>>94488393
>Ironic
DGAF, fuck off with your shill war, get the dicks out of your mouth and stop bringing it up in a thread that wasn't even about it.
>>
>>94488406
>doubling down
Yikes!
>>
>>94487395
I want to, but have to slow down on spending for awhile. Anything notable rule-wise?
>>
>>94488734
It uses Mantic's cube-based movement like Deadzone which makes the game very quick with no measuring required. The ability to pick up guns on the battlefield or take them off dead enemies is super interesting and unique to me while going a long way to make the tabletop feel like Halo's vidya multiplayer
>>
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Finally painted these guys, my first little bit of green stuff sculpting.
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>>94486862
AYRT
I'm not specifically complaining. When I say "basic" I mean it. The only difference between most of the scenarios is 1-2 sentences of victory conditions. They're very basic wargame fodder with few examples of the sort of thing you'd normally expect from a swashbuckling game (the lack of any kind of example of fighting on or between ships is particularly notable). Half are copy-pasted from Ronin with tweaks. A few are also sloppily-written for the effect they're supposed to evoke, and the VP bonuses/penalties aren't quite harsh enough to keep a ruthless player on the straight-and-narrow.
As for the scenarios themselves? The default mission is just a skirmish with each side rolling a side objective from "hold quarters", "capture enemy model of L2 or higher", "kill leader", "kill 75% of the other warband", "preserve more than 25% of your own force" or "I dunno, what the other guy has I guess". VP balance on this one is good, the sub-objective is equivalent to a banner capture.
There's your basic King of the Hill, King of the Hill but the hill is a building and there is no other terrain (this one is the worst to play or run), and a basic, single-objective capture-the-flag. The "Hold the Bridge" scenario is supposed to dramatically funnel attacking units into a duel on a bridge, Zhang Fei style -- except the penalties for just walking across the river is a 1-in-6 chance of getting stunned for a turn and maybe drowning (another 1-in-6 chance, 2-in-6 if they're in heavy armor). Walking a half-dozen rank 2 models across the river will win the game, period.
A couple are more creative. Slave Raid (they censored it but that's VERY clearly what it is) and the escort mission both work well on the tabletop. The Duel scenario has its heart in the right place; again, just ignoring the objectives and gunning down the enemy leader as soon as someone gets initiative on turn 3 will usually win it outright even with the VP penalty.
>>
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>>94487009
>plastic. Generic Sengoku-era or early Edo
Fireforge hands fuckin' down. See >>94462694

>Plastic, fantasy
Reaper has a few good fantasy models, mostly oni, ninja, and geisha along with a decent tsukumogami

>Metal, Meiji restoration
There's one game in town and it's Bac Ninh. Cast and sculpt quality is *spectacular*. Also has a lot of movie minis, some of which are pretty deep cuts - Lady Snowblood, Sleepy Eyes, the villains from Yojimbo, etc

>metal, Edo or Sengoku
The Test of Honour stuff is quite good, especially character models.
I find North Star too chunky and blunt to go with my other models, same goes for Perry.

>fantasy
Ral Partha has "armored ninja" and some undead samurai hidden in one of their side ranges for very cheap, they're gorgeous models. They're taller than most, closer to the ~32mm scale of the old Clan War minis from AEG
Again, Reaper has some remains of their old Legend of Five Rings line scattered around the catalog in metal
AEG's stuff was spectacular for the era. Low sculpt variety, unfortunately. The regular models are still cheap compared to most vintage minis

Zenit Miniatures has a very extensive line, more ambiguously Gempei in some places and firmly Sengoku Fantasy in others. Alongside that they have wako/bandits, East Asian Portugese adventurers, Koreans, fantasy Chinese, monsters, Oni, and a huge undead range. Prices are normally high (but see below). They cast VERY thin pieces and I've had a couple miscasts in my orders. Their customer service is pretty good for someone mailing from Spain. I recommend planning to replace your polearm shafts with brass if you order from them
Zenit has frequent Kickstarters, and they almost always let you buy older ranges for KS prices if you back them. There are a few Kickstarter-exclusive models as well, like the sumo wrestlers from the bandit range. Downside is of course having to wait six months for your shit to ship

>>94487281
Check the Osprey troves
>>
>>94485476
This one is as at least as self inflicted in terms of Britain. They chose to quit.
>>
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>>94461043
Got this on the way even though I don't play the game, just want the model. Is it any good? Is it fun?
>>
>>94489470
Game is good and fun, yes, and as far as teams go: what you got is a very solid one. Venom is one of the better tanks in the game that can go into any team, ghost+miles are a solid leader duo for this affiliation (not that great outside of it), and og spiderman is a toolbox character that takes some fineness to make full use of. These four are all made more for controlling and stealing objectives than outright fighting, I think Venom is the only punchy one of the group, and have plenty of skills to avoid encounters and damage outright.
>>
monke
>>
>>94489880
I love monke.
>>
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>>94480031
An Update with more images, and new stretch goals. Hedge Knights and Mercenary Pikemen.
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>>94490413
>>
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>>94490422
Men at Arms preview.
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>>94488837
Oh, I've been printing out this terrain set for it too.
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>>94490432
And a preview of one of the new cults

The new cults will be, if anyone's wondering;
>Butcher Brigade
>Knights of the Shattered Lance
>The Beekeepers
>Witch Cult
>Trebuchet Cult
>Turnip Dragon Cult
>>
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>>94487205
Thanks. Yeah, I recommend trying out kitbashing, it can be a lot of fun.
As for the matter of bending plastic, I just bent it a bit more than I needed so it snapped back into the new shape I actually wanted. You can see the white discoloration from bending the bread tab in the pic here. This of course makes the plastic a bit more fragile (having lost some structural integrity), but the "armor" is flattened against and adhered to the harder grey plastic; so there's no real chance of it breaking. I've also been using pretty strong quick-drying super glue (Zap-a-gap), so that also helps the plastic retain it's proper shape. I haven't tried warming the bread tabs or other plastic up yet, but that probably would work well.
>>
>>94461043
>pic related
Who'd that girl? Kinda want one.
Is she from frostgrave?
>>
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>>94490727
>Who'd that girl?
Me
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>>94490727
It's a joke mini, the Frostgrave Wizards plastic box has two left arms and one right arm holding orbs for contemplation. Just snag a Wiz 1 and Wiz 2 sprue if you want it.
>>
>>94490529
neat! yes, that makes a lot of sense as long as the glue does what it needs to. I've been looking into making banners out of old yogurt cup plastic but a heat gun is usually recommended to shape it right. Might see what I can do with just bending, although that plastic might be a bit more "springy" than the bread clips.
But clips will make great plating for Gaslands :)
>>
>>94487395

Played it yesterday. The ruleset is basically fine. I'll never like D8's as they always feel unfair somehow (even though custom D8's like in Marvel or XWing never felt that way for me... actually wait, scratch that last one.) but my only real gripe is that I just don't understand why, after spending vast sums to get the Halo license, after seeing it eat Spartan Games alive and what happened to them after that...
I just don't get why they decided to make a Halo Wargame... about the multiplayer component of Halo.

Sure, Halo Multiplayer is well regarded and one of the reasons why XBL exists. But, the singleplayer experience has always been where it's at with regards to Halo. If Spartan got one thing right (and they very well might have) it was setting their games before Halo 1. Before Reach in some cases. So you can still have Spartans, but they're a rare resource that are INCREDIBLY powerful. Whereas here... they're kind of just the baseline?

I do like how Elites aren't just better that Spartans, I will admit, just different with less armour and HP but more shields... and potentially better guns too? Unless you're evening the odds by using the Covenent Guns Spartans I guess.
>>
>>94489470

Games is good, and VERY well supported with 3rd party 3d prints on ETSY and the like. As for that box, Web-Warriors are very much about objective player rather than fighting in the middle of the board, so you have to learn to play the scenario rather than the opponent sometimes.
Modelwise, as others have said they're all good... apart from Pete, as that version is widely considered to be the worst version of Peter Parker in the game (this includes Ben Reily) and one of the worst 4 threats in the game full stop.
Conversely, Miles Morales is BUSTED TO FUCK for what he costs, Ghost Spider is a superlative support piece and Venom is the best tank in the faction.
>>
Why are game designers so hesitant about using d20? It's the most aesthetically pleasing die.
>>
>>94490413

The horse heads look nice and having more mutated cuirassiers sounds like great fun. Would like to see the gendarme sprues so that I know how much to pitch to the campaign.
>>
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>>94492616
Because d6 is the most common one. D20 might look good, like a diamomd or gem, it istoo,high in numbering to be usefull form the game!
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>>94492616
And whats your opinion on the d12? They look nice too!
>>
>>94492466
>MCU is very populare
>Marvel characters are a beloved frwnchise
No wonder there are alot of eD files avaible.
>>
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>>94492645
I like them as well. The only ones I don't like are d4 and d10. I kind of accept d8 only because it's the lowest die that can also be used as a scatter die.
>>
>>94492616
Strongly disagree. I don't like d20s at all.
>>
>>94492649

Yeah, but specific to this game, complete with correct bases. Theres only a few things they don't have decent 3rd party versions of. The only downside is that I think AMG are overly aware of it, and sometimes will make decisions whose sole purpose is to screw people over who buy thrid party. Like the decision to make shocker and Vulture 50mm bases for instance. Or to give Sandman sand construct grunts. All very strange decisions that only make sense if it's to screw over people who already bought third party versions to initially use them as proxies.
>>
>>94489579
>>94492466
Thanks for the responses. I’m looking forward to this game. I should grab the starter set for Christmas and I can start playing as luckily I already have some modern city terrain.
>>
>>94491107
>Don't you think that's too many orbs? It's just inefficient and somehow connected to oathmark or billhooks or whatever other gay thing I'm mad about
>>
>>94492998
Luckily I have tones of bases left over from GW stuff. I’ll look at Etsy and the like for some more of these models, but I assume the boxes have cards or rules fro them to use and it’s hard to find online.
>>
>>94493071

Remember terrain needs to have it's sizes agreed upon before playing. The official terrain actually has it printed on it's underside which is a nice touch. Terrain size is important as a lot of characters can throw that stuff and it can be very damaging to the poor bastard on the other end whose having the Hulk yeet Dr Strange's house at him.

As for where to go from there, if you want to continue with Web-Warriors, I'd probably say the Amazing Spiderman + Black Cat box would be the way to go... even if the official Black Cat model is laughably bad.

>>94493145
>but I assume the boxes have cards or rules fro them to use and it’s hard to find online.

It's... spectacularily not?

http://mcpdb.com/ and https://www.jarvis-protocol.com/ literally have everything for you. Hell Jarvis even has a print button to directly print the character cards out for you.
The tactics card sorter also tells you want cards have been banned or not. (Some of which with obvious reason)
>>
>>94493177
Thank you for this. I was worried rules would be hard to track down like they are with the Dredd game.
>>
>>94488888
They look fun to paint
I'm kinda jealous because my Quar will not arrive for 3 more weeks minimum unless brits managed to lose my package somehow
It's like the quality of the postal service is inversely proportional to the country's gdp
>>
>>94489880
As a dinosaur nerd I so sant to like this game, but for some reason it just doesn't grab me.

>>94492616
There are a few wargames that have d20's used. Every iteration of Warzone has been a d30 system, Frost/Stargrave, Infinity, Burrows & Badgers and Freeblades all have d20's. Granted, those last two used tiered dice systems so d20's are rare, but they're a thing.
>>
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>>94488888
>>94493588
hell yeah quarbros
I've been assembling a few today, still gotta do the bags and pouches for them
>>
>>94492456
While MP is the current setting, we already have Banished Elites and more Banished content coming.
What they've done is create a narrative. Wave 1 is about being a new Spartan at the Avery Johnson Military Academy, Wave 2 is introducing rules to allow you to build your own fireteams, future waves will pull you into the current galactic conflict. Honestly, this is what Halo Infinite's multiplayer tried to do but was too little too late, so I'm looking forward to Mantic realizing that narrative.
Also, unpopular opinion, but as someone who has read every Halo novel, Spartan 4s are cooler characters than 2s and 3s.
>>
>>94493779
Maybe I’ll start collecting these next.
>>
>>94493798

I will go to my grave regretting that I had a chance to get the big starter box for the Spartan Naval Game for £50 from a LGS that was closing down and didn't do it. That game was probably the finest refinement of their ship-combat system, and looked cool as shit.
>>
>>94493852
An X-wing style game in the Halo setting would go hard desu.
Sabers and Longswords vs Banshees and Seraphs would be cool af
>>
>>94492655
You can use a d4 as a scatter die.
>>
>>94494018
Not as well- all the other triangular dice have a direction indicated by the number on them, so you can scatter UP from that point. D4s either have numbers on the points or the bases, so they are readable in any orientation. You'd have to pick one of the three points on the bottom.
>>
>>94494125

It would have to be a custom D4 with one of the tips painted.
>>
I've never seen a game that simulates going prone in a firefight but we know in real life firefights men take cover, go prone, and they're actually incredibly hard to hit.
I was thinking of a mechanic where if you MOVE in that turn you don't get a bonus, but if you stay stationary it's assumed you are prone, laying in cover, etc. so you might be harder to hit, like you get +1 cover or opponents have -1 to hit. Obviously I'm talking about battle games not mall skirmish games

If there any games that do something similar? I don't understand why if you're stationary or running around the field, in most games you're just as likely to be hit either way
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>>94494240
That’s what cover is. You’re not just ill standing behind a waist height wall.
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>>94489880
cute dinosaur
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>>94494418
In real life you're extremely hard to hit laying prone in 8 inch tall grass
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>>94494240
It's not that uncommon. Last weekend we were playing a game with it, Battlefield Evolution. Every unit gets two actions per activation, move and shoot and ready are the basic ones, any combination is valid - double move, double shoot.
> Covered Advance
A typical playing surface for any miniatures game is fl at with various terrain pieces placed upon it. In the real world, however, very few battlefields are like this. The ground tends to be uneven, filled with patches of vegetation or rock, all of which can be used to gain a little protection from enemy fire.
> To represent this, any unit of Size 1 models may make a Covered Advance by performing a Ready action before a Move action. If attacked by an enemy, they will count as being in an obscured Line of Sight, even if they would normally be in a clear Line of Sight.
> This only applies to enemy shooting attacks made in the enemy’s turn. Models do not receive the benefit of obscured Line of Sight if the enemy is shooting at them because of a Reaction, as they are able to catch the unit as it moves from concealment.
We just threw a token down on them to denote the cover despite standing in a flat part of the table because "my dudes just stand there and get shot" is retarded game design.
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>>94492655
D10 are ok. But D4 dont look pleasing.
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>>94492998
Ok, good point.
And a way screw them over? Than they need to be aware what players crave and what isnt produced till now.
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>>94487034
Oh goddammit. I was mulling over getting their samurai stuff recently but there weren't any signs of them doing black Friday since most places do week/weekend nowadays so I didn't bother to check.
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>>94492998
Sandman having sand contructs been in plenty of recent /tg/ games recently (like Champions for example), so I don't think it's that strange for them to include them. Probably license thing even. And Vulture coming on the big base is also not too strange, the 3D print once already have either 40mm or 50mm one (based on Homecoming vulture.) Sandman is weird as fuck choice, I am curious why 50mm of all sizes for him.
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>>94495620
Shocker* I mean is a weird as fuck on 50mm though, for a fairly insignificant guy in grand scheme of spider man villians.
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>>94494240
How have you lived and gamed long enough to wind up HERE and not seen something? BattleTech, Infinity, SPECTRE, Warzone, TNT, pretty much anything moderns or ultramoderns.. shitloads of stuff has some kind of prone mechanic. Shit, even OG Necromunda does and GW hates prone mechanics. It's usually a marker state. Games that use silhouette LoS in particular almost always have it.
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>>94487324
>Loving the look of those minis. I wish I knew how to perform a certain style of paintjob after just looking at some minis, because it happens really often that I see something that I like but I don't know how to reproduce it.
Honestly that looks a lot like Ken Dallimore's style. Just the classic method of slow, methodical use of triads over black, using a limited palette to tie the unit together, with white/brown/grey underpainting for the brighter colors. There are a bunch of his books in the /wip/ OP. Those Saxons appear to have pretty toned-down highlights compared to his more extreme stuff but I'd definitely grab one of his books and see if the technique hits with you.
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>>94481377
Wouldn't consider it cute but Relicblade has really charming miniatures.
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>>94492616
Awww, man, where to start?

d6 may be the most common, but d10 and d20 deserve praise.
I mean, a die that naturally falls into the percentage chances easily?
...also,
I hate hearing the word "swingy"
It's a sign of immature wargamers who want their rare chance (6)
to be extremely common. it's bullshit and it's everywhere.
>>
What's your favorite modern-ish supernatural skirmish game?
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>>94496111
Obsessing over percentages is funny. I presume it's the result of being autistic enough to think you have to calculate probabilities all the time, but unable to work outside of simple numbers in base 10.
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>>94495710
I have only played Warhammer 40k
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>>94496672
>I have only played buy the crack simulator
well, there's your problem. play a good game for a change
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>>94495628

Yeah. He should have, 100% been a 2 threat character. Hell, he could be NOW if you just made it so he had Honey-Badgers rule where he can't interact with objectives. In fact, you could bundle it into his -1 Attack dice debuff aura rule with THE EXACT SAME WORDING as Honey Badger get's on her -1 Defence Dice debuff aura. Spider-Foe's NEEDS a cheap two threat character. They are a faction that as of Suprise Webhead, wants to go wide and their roster has way too many 4 threats who are just "fine" at best.

Sandman should have been a 5 threat, there's nobody else in that faction, even theoretically, who could be. Unless they do Morlun and HOLY FUCK DON'T. Nobody want's that, and my #1 fear for the Spiderverse box is that they'll give us him in it. The inheritors are the laziest fucking villain design in all of Marvel and that's really fucking saying something.
I'm actually kind of surprised given how hard they were trying to trigger people with Mephisto that they didn't make him Spider-Foes actually. Even Marvel's been know to push in that direction.
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>>94493745
Yeah, its weird. I should like the game, I mean, dinosaurs and monkeys with guns, come on! But for some reason it just doesn't grab me. I think its because when it first came out, the pitch was about using a lot of water on the board.
>>
>>94497157
Always have to google who the fuck Morlun is before going: "oh... right." They even brought him back for Spider Boy specifically, who speaking of, would be a neat little 2-pointer if they ever decided to add him.
Also is Mephisto not some giant point-sink with his own affiliation? I've not paid too much attention to new releases due to my locals not carrying the game and being busy with other stuff. Notice there's Midnight Sons/Suns releases which I am excited to get regardless, though not a fan of the Elsa design they went with. Looks so much worse than the 3D print version on the market, when I usually like the official sculpts more.
>>
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I feel like most wargames, even skirmish games, are made to be played standing up.
Am I wrong? Is there any of these games that is made with the idea that you are sitting at a table in front of your opponent, and he's sitting too, and you're both looking down at a board, and you don't have to stand up to move the minis around?
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>>94497265
>Also is Mephisto not some giant point-sink with his own affiliation? I've not paid too much attention to new releases due to my locals not carrying the game and being busy with other stuff.

He would be if his leadership wasn't a tactics card for some unfathomable reason, and possibly one of the worst in the game. Like, it's maginally better than Klaw, Hulkbuster or Sin's, but it's close.
Conversely, he's kind of like Scientist Supreme MODOK in the sense that you don't really get him for his Leadership, more for his killing power and his crazy good tactics cards. Which outside of his Leadership, range from "Okay, but probably not worth the slot" (One more Day) to fucking terrifying with Up the Ante and Embrace the Inferno.

If you manage to persuade your opponent to let you get 5 Deal Tokens from Up the Ante you literally become a better Thanos. Which... given how the comic Infinity Gauntlet story went down, is probably thematically accurate.

The way his deal tokens work, make me optimistic they could do something similar with Sinister's Genome Tokens, which would make that character at least not completely trash.

As for Elsa... yeah I'm getting strong "we can't be arsed" vibes from her model and art compared to manthing. Hopefully this isn't going to lead to another situation where one character in a box is so good that they don't bother much with the other. Like with Silver Sable, Agent Venom and Dracula for example.
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>>94497387
They've been doing leadership as a free-cost tactics cards lately that doesn't count against anything because it makes it easier to errata, if I recall.
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>>94497387
>Agent Venom
How is Flash? Big fan of the character in comics.
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>>94497515
He's fine, nothing really special beyond doing his job competently enough at jumping into a point and shooting up anything within range. His only real problem is not exactly having a home in any of his affiliations as his offensive playstyle is not needing in web warriors, and overshadowed in guardians.
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>>94497352
There's a handful of very small model count dueling style games that you could probably play sitting down. Something like Rumbleslam or that one roman gladiators game where each player has less than six models on a little square arena.
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>>94495785
Thank you, anon, really appreciate your response. I know his style from the Wargames Foundry minis, I just thought this was a bit different, but you're probably right. I've heard someone mention his style makes minis look like fondant, which is quite funny and somewhat accurate for some of the minis at least, but it's so clean, I like it.
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>>94497352
Lmao how fat are you?
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>>94498107
his face gets red when he ties his shoes, does that answer your question?
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>>94496672
...I mean, okay, but
>I have never seen
at that point is kind of disingenuous. Your real question appears to be
>What are some games with good cover mechanics?
or even
>What do some common cover mechanics look like?
Which we'd be more than happy to answer (and probably spend three-fourths of the next thread vitriolically arguing about most of which will be funposting). The first question just makes you seem arrogant *and* retarded. The other two will get you game recommendations.

>>94497352
You need a very small board to play sitting down. Hex-and-chit games are common. You can of course get away with playing a 28mm ruleset using 12-15mm minis on a 24"x24" table using the old "1 inch = 1cm" hack. IIRC there's a gladiator game and a few wrestling games, not to mention Blood Bowl and all its derivatives, that use a board under 24" square as well.

>>94497756
Honestly I have no problems with a tight, clean, "gamey" paintjob on a model. Usually looks a damn sight better from three feet away than someone going for a "gritty, realistic" paintjob that looks perfect from six inches and like a blurry mess at thirty-six.
>>
Bedtime bump in the name of my skelutans.
(these guys are Skulll and Crown, IIRC)
>>
>>94497453

They did it ONCE with Apocalypse, and that was because he came with 5 cards, one for himself and his four horsemen. They HAD to do it that way. Every leadership card since then, and we've had two in less than 6 months, has been a Tactics card again.

>>94497515
He's a Threat 4 character with only 2 Energy Defence like every other Symbiote character*, and unlike every other Symbiote character he doesn't get access to a way of healing. His only good point is a 1 energy attack that auto-incinerates, and if you want that just use Nick Fury Snr for a threat less.
Project Rebirth is okay, but it's literally just an ability Blade has word for word, and I'd argue Blade is a better character from a better faction.

He is absolutely MOGGED by his box-mate Spider-Woman. Who for some baffling reason is also on Web-Warriors even though she really really isn't in the comics. Jess is on way too many faction as it is anyway, I think she's on as many as Wolverine is, which is obscene. She's a long moving Stealth/Martial Artist with a web-swing, a builder that can stun/shock/poison you BEFORE damage is dealt, and a spend that forces you drop all of your Extract tokens AUTOMATICALLY. And if she kills you, she can teabag your face for 1VP.

*Yeah, I know Cleetus has 1's in every defence but Physical, but nobody takes Carnage for a reason.
>>
How would you build the Swarmlord in OPR?
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>>94499652
carefully
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>>94499652
OPR?
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>>94499853
Presumably he means One Page Rules.
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>>94499853
One Punch Rules.
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>>94499652
This?
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>>94500042
>>94500042
>>94500042



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