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>Previous thread:
>>94461043

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, Kings of War,
Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Warcaster, Warmachine, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules for alternative wargames.
Atomic Mass Games, Black Site Studios, CMON, Mantic, OnePageRules, Osprey, Para Bellum, TTCombat, Warlord Games...
...and many other publishers.

>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page

>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

>TQ
Do you have a mini you are particularly attached to?
>>
>>94500042
>Do you have a mini you are particularly attached to?
An old skeleton knight from Warmachine. Dunno why, but he is cool.
>>
I pigged out and bought STLs for nearly 200 dollars, bloody VAT. Will get around to printing them maybe around January because I want to clear my backlog of unfinished models first.
>>
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>>94500042

>TQ

Mysterio. He's actually a lot better than I think people give him credit in the game. Sure, he's not amazing. But turn 1 you double move him up the board, grab an objecting and nobody is going to have the energy to pay so he get's to use his Mystic defence against everything, and every blank he rolls get's him an energy.
NOTE: DOES NOT WORK AGAINST ASGARDIANS. DO NOT ATTEMPT. DO NOT ATTEMPT.
OR THANOS.
>>
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>>94500162

FUCKS SAKE.
>>
>>94499889
>>94499907
Thanks
>>
genuine question - how do you guys find groups?
most people I know irl aren't fans of this hobby.
>t. newfag
>>
>>94500697
Got lucky at a hobby store while being social.
That's it.
>>
>>94500702
>hobby store
Only one I know of near me, and they don't do that kind of thing :(
>>
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>>94500697
I started mine by giving away cheap sprues bought on the secondary market and tools bought on Aliexpress for cents. People are easily intimidated by having too many assembly options available so giving them monopose minis to start with is a good idea.
>>
>>94500720
>giving away cheap sprues
that's a good idea. I've been holding off on getting minis because of the lack of groups, this never occurred to me. thanks, anon.
what game do you usually run?
>>
>>94500736
OPR. People here bitch, moan and shit their pants over OPR but no matter how much one despises it it is the ultimate newbie bait game.
>Fantasy and Sci-fi variants are pretty much the same so you can switch between them easily
>Modular, therefore it's possible to start with basic rules and slowly add depth by tapping into advanced rules
>Mini-agnostic, you can play it with anything
>Has skirmish variants for both genres so you can easily build 3-4 playable armies with a single box of Oathmark or Stargrave footslogging dudes
Seriously, a box of Stargrave Troopers/Crew/Scavengers is enough to build up to 4 forces for a few different factions so you don't end up playing mirror games. If you grab a box of Oathmark Infantry Goblins and Goblin Wolf Cavalry, you can split sprues between up to three people and run three different Goblin "subfactions". It's THIS easy.
Just keep in mind that even if you do everything right some people will drop out eventually anyway. I gave away samples to 10 people but for a long time only 4 of them were actively attending our gaming nights. If you want to start a group you have to read the room, be aware of people's preferences and bait them skilfully. Even if you end up with 1-2 new gaming buddies, it's worth it.
>>
>>94500790
Nice. I definitely fell for the newbie bait. I think they do a pretty good job marketing themselves, too. OPR was one of the first systems I'd heard of (aside from the obvious Warhammer).
Will keep everything you've said in mind. Thanks again, anon.
>>
>>94500697
I'm living rural so it was
>Get ttrpg group, start skirmish stuff with the guy who was interested, add people over time
I'm under the impression from anons here that there are more collected wargame clubs in urban areas and facebook is actually not bad for finding them and getting into it if you can contain your power level.
>>
>>94500882
My pleasure, I'm all for Anons being more proactive when it comes to shaping their local communities. Friendly reminder that if you purchase OPR rules once through Wargame Vault/DriveThruRPG, you get access to free updates forever. I subscribed to OPR only for a single month and cancelled the subscription immediately over a year ago and I still get a notification about updated rules being available for downloading.
>>
>>94500919
Facebook is great for older people, discord for younger people. I actually live in suburb, where everything is far away myself, but we have enough people with interest in tabletop.
>>
>>94500790
>is the ultimate newbie bait game.

It is as good as a beginners game as any other.

>Fantasy and Sci-fi variants are pretty much the same
Why should this appeal to a newbie? It can turn him off just the same, if he wanted something more deep.

>Modular, therefore it's possible to start with basic rules and slowly add depth by tapping into advanced rules

Possible with pretty much any game out there.

>Mini-agnostic, you can play it with anything
Hardly a selling point for a newbie, as he wont have any minis anyway. And if he has some old minis, he isn't a newbie.

> so you can easily build 3-4 playable armies with a single box of Oathmark or Stargrave footslogging dudes

Same is true for a number of games, including Stargrave/Frostgrave.

In essence, you are right. By providing stuff to people who otherwise would not even get the idea to buy into a miniature game by themselves you can get them interested and potentially hooked.
But this will work with any game, as these people have 0 experience anyway.
>>
>>94500697
Facebook groups, look for local gaming groups. Most will be Warhammer, but if you're lucky your area will have a general gaming group or a historical group. My area thankfully has a historical group that meets months and several /awg/ groups
>>
>>94500790
Let's not pretend the main selling point of OPR isn't to wean 40k players. It's played using genuine GW hard plastic arranged in the exact same faction groups as GW games 99% of the time. That's what it's used for.
>>
>>94500919
>more collected wargame clubs
I haven't found any, but I have to say, I haven't made too strong of an effort to look. Hadn't thought to look into Facebook, for example.

>>94500979
did you find those guys on Discord? I also live in a suburb.

>>94501060
in defence of OPR, the optics of having "one-page" rules is a pretty good advantage if you want to form a group. WH40k practically has a book you have to read

>>94501069
I'll have to make a Facebook account. Well, if all else fails...
>>
>>94501060
Dios mio, you are either a no-game or never had to introduce a newbie to your group.
>It is as good as a beginners game as any other.
False. Most games are not modular, you have to go balls-deep into a ruleset since skipping even a single section will make you unable to play the game.
>It can turn him off just the same
False. Even a 30-pages long booklet tends to be intimidating for newbies already confused with the hobby aspect of wargaming. Many people feel like picking their first army is a life-changing moment that will define their whole wargaming experience forever. It takes some time before new players realize that the hobby is not so expensive after all and they can actually afford money- and time-wise to work on a few projects.
>Possible with pretty much any game out there.
False, ditto.
>Hardly a selling point for a newbie, as he wont have any minis anyway.
False. Newbies tend to piss their pants because they are worried their new and shiny minis are system-locked. 95% of Warhammer player don't want to leave their comfort zone because they have no idea they can actually use their Space Mahreens in other games. You would be surprised how limited people are in their knowledge of wargaming in general despite playing a wargame.
>And if he has some old minis, he isn't a newbie.
False. Many people buy minis just to collect them but never use them for wargaming, like RPG nerds.
>>
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>>94501079
>Let's not pretend the main selling point of OPR isn't to wean 40k players
No one said that. It doesn't change the fact that by mistake or design or perhaps both they managed to create a game that checks all the boxes on the "I would like to get into wargaming but I'm looking for a game that has..." list.
At the end of the day, I managed to recruit 8 new players to my group in the last 12 months which I find to be a huge success. Some of them never touched a mini before. Others are 40k/AoS/Infinity refugees that never tried other games before being talked into OPR by me. It's not like we play OPR only. Only this year I played about 8 different games with most of them and they all agreed OPR was the system that made them sure they want to stick with wargaming after all. Anons are allowed to be as mad as they wish but I for one roll dice and push my minis at least once a week. Is it solely thanks to OPR? Probably not. Could it be done better with another game? Perhaps, but I have yet to see decent results. For my local wargaming scene, Moonstone, Space Weirdos, Sword Weirdos, Warmachine, KoW, Frostgrave and Malifaux were not enough to bait people for long.
>>
>>94501209
>Many people feel like picking their first army is a life-changing moment
newb here, can confirm
> all of those names in >>94501238
I want to ask, anon, is OPR your personal favorite?
>>
>>94501262
>is OPR your personal favorite?
It's a tricky question. You can do whatever you want with OPR since it's a toolbox ruleset but I have really fond memories of playing Rumbleslam, Mortal Gods, ASOIAF and KoW. Do I mind playing OPR? No, not at all. Nevertheless, whenever someone asks me if I want to play OPR or X, in most cases I will go for X just for the sake of variety. You will never see me refusing a game of Xenotactics or Warcaster. Warcaster, my beloved...
>>
>>94501209
>you are either a no-game or never had to introduce a newbie to your group.

Naturally, someone who does not praise OPR has to be a no-game. What else could it be?

>Even a 30-pages long booklet tends to be intimidating for newbies alread

Yeah.. sure. If you recruit your gaming buddies among illiterates maybe? If someone is intimidated by a book, he is not made for this hobby anyway.

>that the hobby is not so expensive after all

Literally a no-concern for most people who never had any touching point with this hobby anyway.
If you can made them start an OPR army, they could have started a Frostgrave, Stargrave, Fallout, Skyrim, or even 40k Kill Team or whatever warband/army too.
They need someone to guide them, that much is sure. If you can provide that, the ruleset does not matter AT ALL. Because they wont know any better anyway.

>they are worried their new and shiny minis are system-locked.

They know nothing about any of this meta talk anyway. Why would they care? They are playing Frostgrave (or whatever else) with their friend. Why would they care if their minis are compatible with Fallout? You were just talking them into playing Frostgrave with you.
Focus on one game, and get to play it for a while. Either they stick with the hobby or they drop out.
If you overwhelm them with a list of game they "potentially" can play with their OPR army, they will most likely be confused about why to bother with OPR if you seem to want to play other games too or instead of it?

>like RPG nerds.
Which are already afraid of 30 page booklets, so they need OPR?
You make very little sense, but maybe thats an actual experience you had with someone, but its certainly not the rule.

OPR is bland, and i really dont get why it should work as a better introduction game as any other small skirmish system out there.
>>
>>94501238
Please elaborate what about OPR as a game is so good?
>>
>>94501469
It's not. It's boring and it's core mechanic is LIST BUILDING, just like fucking 40k. It dumbed down the rules but kept the worst part of Warhammer and to make matters worse you have to use their fucking app to get the army lists
>>
>>94501238
>create a game that checks all the boxes on the "I would like to get into wargaming but I'm looking for a game that has..." list.
And that list includes and is mostly limited to
>space marines
>orks with a k and cockney accents
>aeldaer
>daerk aeldaer
>cadian pattern imperial guard
>chaos in exactly four flavors
>space bugs
>space nuns
>>
>>94501238
>I play games once a week
How many times a week do you hit the gym?
>>
>>94501311
>Xenotactics
isn't that very similar to OPR, and also dead, as in not worked on by the author anymore?
>>
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>>94501579
Not as often as I used to since I have most of the basic equipment at my place so there is no need for me to go there. Benefits of leaving in a region with an extremely low groundwater level.
>>94501523
>you have to use their fucking app to get the army lists
Lmao imagine being so mad about people having fun that you can't even check the website. You can literally download PDFs from the very same listbuilding portal you are so assblasted about.
>>94501600
Yes, it's an abandonware like 90% of alternative wargames. Any point here?
>>94501469
Like I mentioned before, it's not doing anything SO good. It's simply good and has everything I need. It encourages you to build whacky warbands like KoW Vanguard, Mordheim or Frostgrave. It gives you a lot of options for customizability and personalization like small games of Warmachine and Warcaster. I love Moonstone combat system but I can have as much tactical depth of positioning and resources management with OPR if I decide to use proper rules modules. It comes with dozens of dozens special rules for the battlefield, scenery pieces, magic, generating scenarios etc. The thing is, it doesn't do many things BETTER than other games but in most cases it does them AS good as other games while bringing more options to the table at the same time.
OPR is getting a lot of hate here because some especially agitated Anons are mad the game was a response to 40k and AoS. They will moan and cry how no one wants to play games other than GW stuff and then when someone manages to create such a game, they will moan and cry how the game doesn't fit their taste. Same was true for KoW.
Personally, I see no reason to not recommend OPR. I'm perfectly fine with recommending dozens of other wargames which I already did in this thread but they won't care since the only thing that stimulates them is their throbbing hate boner.
>>
>>94501789
>Any point here?
just asking, because it seemed interesting
so is it similar to OPR? I only skimmed the rules but it seemed even formatted the same
because of the slim chance of ever getting someone to play I didn't bother to dig into it
>>
>>94501830
It is as similar as any other mini agnostic fantasy skirmish game. It uses d10, you roll for the lowest result, there is flanking and you can have fun with a custom units generating system. All in all it's a quite enjoyable game I will always recommend.
>>
>generic brand warhammer is da best game ever!
Yeah....
>>
>>94501469
See, this >>94501929 is what I am talking about here >>94501789. It doesn't matter how often I will point out that OPR doesn't really outshine most games if you compare only their specific parts, some people will be mad. It's almost like they have some Warhammer-related PTSD and bring nothing to the table but their weaponized autism. I wonder who those people are and where they are coming from...
>>
>>94501991
OPR is a good game to ween GW refugees off the warhammer teet.
There's a bazillion other games better to introduce to a completey new player.
>>
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>>94502033
That's okay Anon, you do you. Feel free to tell us how you started your playgroup, what games you played and how are you doing now.
>>
Goddamnit, I already contributed to two crowdfunding campaigns this year and now I see some madman make miniatures of pure old school Ian miller kino.
>>
>>94502086
link?
>>
>>94502106

Not yet live, but the physical mock-ups look amazing:

https://www.kickstarter.com/projects/osmoticmeld/osmoticmeld-the-hounds-of-hell

Somehow the business doesn't bother me in this case, unlike with too many 3d sculptors.
>>
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>>94502076
Frostgrave was super simple to get a bunch of 5e only babies to try. Being d20 based they picked up the rules fast. Now we play frostgrave, oathmark and gaslands. I'd branch out more but I don't want to overwhelm them with new games.
>>
>>94502086
I feel like you would actually have to use the dip method to get this thing fully painted.
>>
>>94502086
>all those recesses
Yikes. Looks cool and all but I'd never attempt to paint that, it looks like it would drive me insane.
>>
>>94502157
>>94502175

Yeah, actually painting these would be pretty daunting.
>>
>>94501600
Xenotactics is ultra-simplified d10 Infinity with cheerleading activation replaced by a SoBaH variant and a full unit builder. It's great and doesn't need constant updating.
>>
Making a 9×5 foot battlemat for my ping pong table
>>
>>94502290
Be honest. You just wanted to post a picture of your bulge.
>>
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What are you working on this evening /awg/? I'm trying to knock out my abyssal dwarfs before new year. I was moaning about the sculpt quality in an earlier thread, but I think they look decent ranked up.
>>
Does anyone have any good solo rules for marvel crisis protocol? I really want to learn to play but I don't have anybody else to play with.
>>
>>94502341
Nothing lately. Got the vid and been down for a week.
>>
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>>94502341
I'm trying to finish my mcp core set. /wip/ criticized me for using too much contrast paints and i think they are right.
>>
>>94502307
Oh my, so embarrassing, I didn't even notice!!! How do I delete it???
>>
>>94501789
>OPR is getting a lot of hate here because some especially agitated Anons are mad the game was a response to 40k and AoS. They will moan and cry how no one wants to play games other than GW stuff and then when someone manages to create such a game, they will moan and cry how the game doesn't fit their taste.

OPR is getting hate because as you pointed out yourself, it doesn't do anything better, and yet it's shills praise it as the best game ever, and you totally should play it instead of 40k.
It's literally 40k/AoS, just in bland.
Why would anyone, especially in /awg/, want to play that?
>>
>>94502698
Probably because the only alternative your mates will consider is modern 40k. In which case OPR must look great.
>>
>>94502290
nice undies
>>
>>94502076
Simple actually. After the fallout TV show, even some guys who weren't into the videogames agreed to try it. It helped a lot that it can be played coop.
One point that gets neglected often here is the competitive nature of wargaming and the carebear attitude of many people. I had this in the past more than once.. as soon as such a person learns that I am doing this hobby for a long time, they immediately assume that I will have an advantage in rule knowledge and experience over them, and that I will crush them, and they absolutely loose interest in playing.
Is it really still wargaming if you play a party of vault dwellers to fight raiders and super mutant "NPC's"? Kinda I guess, but it gets those carebear types (including their wife's in 2 cases) on the table.
>>
>>94502728
In that case I would just play 40k with them. I am not an irrational GW hater and why should I fight against windmills in trying to convince an entire group to play a game that I already know I don't particularly like? If I wanted to play such a game, I can just as well commit to 40k instead of trying to make them leave?
I rather play a solo game than to play either tho.
But luckily even diehard 40k people usually agree to play frostgrave or similar games
>>
>>94502279
>>94501906
looks alright, might try it in TTS first
>>
>>94502698
>The game is not stomping on every other game so please, PLEASE play 40k instead
Why would anyone, especially in /awg/, want to play that?
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>>94502341
I'm putting the 3D printer to use printing terrain and painting it up
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>>94500042
>Do you have a mini you are particularly attached to?
Probably this dude. Alternatively Grimnak from Heroscape.
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>>94502540

Spiderman is essentially almost impossible to get looking right no matter WHAT paint you use I find. Plus there's also the stress of trying to work out what is blue and what is red, because his suit design is kind of all over the place with that.
You can get good results with contrast, if you don't let it pool in the wrong places.
>>
>>94503583
>Grimnak from Heroscape.
Chomp was such a wonderfully broken ability. Love Heroscape.
>>
>>94501523
>you have to use their fucking app to get the army lists
no you don't
>>
>>94503754
I have every single heroscape mini ever made, all in a box in my garage, doubles of most. I remember they were so badass as a kid. I pulled them out recently and had a look, the sculpt quality is so dogshit compared to modern miniatures and the paint jobs are horrendous. We have come a long way since then
>>
>>94503935
Completely agree. I was looking at Grimnak recently and while I adore the style and overall look, taking a second glance at it will leave you disappointed. But that S T Y L E though. They look like they were taken straight from an old Ray Harryhausen movie. There really is nothing else like them in the miniature market right now. Which is sad. Like the orc was sculpted and painted by a child and the dinosaur face and pose was made by Da Vinci.
>>
>>94504066
I really loved the orc design as a kid they were my favorite. The orks were BLUE instead of green, that blew my mind
>>
>>94504125
I like the blue orcs too. They just need someone to clean up some edges so they aren't so blob-y.
>>
>>94503680
I'm still trying to figure them out. I have been priming in black and then giving a heavy dry brush in white but I still think I get way better results with traditional paints.
>>
OPR also sets the standard for a great listbuilder. It's almost perfect. It's better than the game itself. Every indie and mainstream game should be looking at the OPR army forge and directly cloning it. Why are they spending years making and producing games and then telling players to stat up their armies with pen and paper, or some garbage app with sign-in requirements and crap UI? Most of them wont even deselect incompatible options when you pick another one.

Sitting a new player down and handing them a full playable army list in minutes is a huge boon for introductions.
>>
>>94504262
>list builder
Want to know how I know you're a 40k refugee? Most wargames don't require you to "list build" you fucking muppet
>>
>>94504280
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, Kings of War,
Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Warcaster, Warmachine, Xenotactics...


Almost every one of these games has listbuilding. You're in a listbuilder games thread. War gaming? More like list building.
>>
>>94504346
Such cope. Why can't retards ever accept when they're wrong. Niggas would rather waste time typing a paragraph of cope instead of accepting and moving on
>>
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>>94504259

My goto method is grey undercoat, drybrush wait, apply contrast, then do some drybrushing for highlights where appropriate. Although, it can depend on the model quality. Ultimately, you use what paints you know are gonna work, which is something that comes with experience.
Or you just create an ungodly mess and find the strength to accept the things you cannot change. Either or.
>>
>>94504383
not that anon, but it looks like you were the one proven wrong. Plenty of games have list building. It's a near-ubiquitous mechanic in wargaming.
>>
>>94504280
A lot do however, and even if they dont have what you would commonly refer to as "listbuilding" having a nice digitally editable roster sheet is a massive boon. I dont even use paper sheets for RPG's anymore. including for obscure systems, but I still have to do it for games like frostgrave because there isn't really a satisfying digital option. Paper has some positives but a well designed app that also has room for when you need to insert homebrew is so nice.
>>
What miniature manufacturer isn't getting enough attention?
>>
>>94504654
GW, they deserve 100% of the market.
>>
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>>94504654
Oddly enough, Mantic
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>>94504436
Mine are looking ok from table top distance but I can't figure out a good way of using contrasts without making everyone look like they rolled in dirt.
>>
>>94501135
No, completely out in the wild. Though plenty of stores do promote QR codes for joining their local gaming groups (for discord.) Oldies you have to personally ask for facebook invite.
>>
>>94504684
It's not easy or consistent, it's why I use it as a companion paint and/or wash only. Well black tends to be very good and consistent in its coats.
>>
>>94504740
That's a good idea, to just treat them as a wash instead of a base . I think that will make it substantially easier to drybrush/ highlight.
I don't hate the ones I have painted. I just know it can be better.
>>
>>94500042
>tq
All of them equally. Once I’ve painted it, I really care about its well being.
>>
>>94500162
>>94500170
I’m getting into this game once Christmas rolls around.
>>
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>>94504125
>>94504194
Orcs should be blue.
>>
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>>94505314
Orcs should be pink.
>>
>>94505314
Who is the hero on the right? I thought I had all the Heroscape Orcs.
>>
>>94503073
Exactly. Especially here people should realize that OPR and 40k are the same sort of slop.
>>
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I want na'vi minis
>>
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>>94506222
I want Na'vi broken and sold as holes on the sex market. But we don't always get want we want, do we Anon?
>>
>>94500042
>TQ
No but I am probably going to have one that I'll be attached to soon.
Mostly because the miniature is based off an old OC I made when I think I was 14 and I'm 25 pushing 26 now. Such a design while cringey looking back will take me back to a happier time in my life.
I just need to find an STL maker that takes commissions.
>>
>>94506258
That's an avatar, na'vi are pure
>>
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>>94504788
>>94504684

Contrast is great for using in conjunction with metallics for the record. I've also had good results blending colors together. Also, I feel like they work quite well in MCP because these characters designed back in the 60's to have the least amount of different colours as possible and still stand out.
>>
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>>94504066
>They look like they were taken straight from an old Ray Harryhausen movie.
I mean.. https://antediluvianminiatures.wordpress.com/2016/09/26/shop-fantasy-range/ has some good stuff, and there's a Reaper cyclops with a goblin wizard riding him that's taken directly from one of the Sinbad movies. I painted him up for my wife, who's a massive Harryhausen fan.


...As far as OPR goes, it's a commendable attempt to make GW games play a little better, but their core system is kind of crap. The only thing that ever redeems them are the fluff or art, and the exact crufty weirdness that both modern editions from GW and OPR have stripped out.
>>
>>94506487
Works great for scales. 100% the best solution there. The white shirt as well because GW white contrasts are some of the best contrast paints on the market. No one really gives a shit about the amorphous blob of sewer water, but come on man, at least wipe the other paint that dripped onto it off of it.
The pants look like shit. A very particular 'tide pooling contrast' type of shit. But the design of that cloth isn't helping the paint at all either, so not entirely your fault.
Contrasts are a crutch, not a motorized wheel chair. You still have to put some effort into it.
>>
>>94506607

Yeah, no more rolling to deny the holocaust.
>>
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>break into room
>flip the largest possible spawn

Well, are we Dawi OR NOT? Lets go lads
>>
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>>94507548

And as predicted, we hit them like a freight train. Fun fact, we flipped this spawn for every room in this scenario. Ah, such is life in Torch and Shield...
>>
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>>94507425

The purple isn't contrast. I'm just generally shit at painting.

I did like how Moon Knight came out though.
>>
>>94507548

tile source? are those plastic or 3DP?
>>
>>94507600

3DP, source is the Grimskald KS, but yes, you can literally just buy the STLs and print them. Printed on some fancy industrial printer so fairly smooth.
>>
>>94504654
Spellcrow. Their stuff for Argatoria is quite spectacular for being 10mm.

Oathsworn is also great. That dude knows how to make some characterful models. Him and the chap making World of Twilight.
>>
>>94507587
That one isn’t too bad. Plus that’s my favourite of his costumes.
>>
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Tried Midgard on Saturday, batrep and thoughts to come
>>
Please stop arguing with the faggot that killed the /HWG/ community, just mass report and get him banned.
>>
>>94508488
Who are you talking about
>>
>Thread is dead
Why?
>>
>>94508696
/awg/ hasn't been so alive in years. We manage to outspeed /gwsg/ frequently and sometimes we hit the bump limit quicker than /aosg/.
>>
>>94508207
Is there anything special about this game or is it just a typical "rank and flank darling of the week" situation? I've noticed a lot of these games get hyped just for being rank and flank even when they don't do anything special. Is there such a thing as R&F Heartbreakers? It seems appropriate for the genre.
>>
>>94509241
it's one guy posting is microwaved bait every day
>>
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>>94509277
Yeah, probably.

Alright, schizo, you won this one.
>>
>>94509241
>You're not supposed to be sexualizing the miniatures
Puritanism and its consequences have been a disaster for the human race.
>>
>>94509241
>why the fuck should it matter in the first place
You're the one posting about it and calling H G Wells a fag.
>>
>>94509348
Fallout 1 is the best game in its franchise and Tim Cain is gay.
>>
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>>94500042
The dropfleet/twilight imperium super campaign continues, with the third battle over Mecatol Rex (Scourge vs Bioficer) about to commence. I can do a battle report of the game thus far one the battle is complete if you guys want it, but I probably need a better name to can this monstrosity.

So far *most* of the new rules fir dropfleet actually work great with our vision of the game, but we ignore 1 or 2 of the new rules that we hate and have a few homebrew rules mostly related to targeting ships in atmosphere and cities (the weakest part of dropfleet in my opinion). I can post either the homebrew or the campaign rules if anyone still wants them
>>
>>94510317
Yes please, please explain the reason for them too.
>>
>>94510339
campaign rules or homebrew?
>>
>>94510418
Both, though more interesting in the homebrew.
>>
>>94510496
Aw so for starters we use the original rules for targeting weapons to specific ships EXCEPT for close action weapons and launch assets, ie every normal ranged weapon has the new 'Focused' rule.
Bombardment, reentry, and air to air work exactly the same (though a2a gets a -1 bonus when shooting thru air) but all other weapons attack from space into air with only a +2 penalty for ships and keep their native accuracy when attacking cities. In exchange, the target gains a -1 bonus to armor and when attacking cities the weapon damage profile is reduced to 1. Shooting THRU atmosphere is only a +1 penalty but ships without descent can't go down and fire on the same turn.

This opens up a lot more interactions where ships with lots of attacks -- especially close action ships -- can be used for bombardment, while the battleships with the 2+ 1 shot 3 damage guns are viable in trying to skewer carriers, and can risk going down in exchange for a better shot (eg irl coastal bombardment)

All strike carriers (and aircraft carriers in atmo) can launch fighters/bombers in atmosphere with an atmo token. And those bombers gain bombardment.
Bombardment weapons can target troops directly without, the target making a 5+ save for each point of damage. Any remaining damge his friendly troops, with a 3+ save.

Fighters can now also be place on enemy launching ships or dropsites to stop launch with the old defense battery rules, and aegis does this to any assets on the sand layer moving thru their radius
>>
>>94510665
Other than that, torpedoes get 'Cripling', fighters/bombers move double the listed values but nice full to have and turn as if ships on course change, Station Keeping order is back (only shoot one gun), close action or low power only on course change, and fires now add a spike with a new fire added for every critical fail of 1 during repair.

This is actually a huge and much needed buff to scourge, as it allows them to play around adding spikes via fires to ships with their bombers, either whittling them down with DOTs or forcing the enemy to take damage control orders, so they can gain the range advantage before rushing the crippled ships to finish them off with shortrange alpha strikes.

If you hate furnace cannons adding fires I apologize because I'm the person that honebrewed it in the discord and Dave wrote it into the game (and the dropzone screamer changes)
>>
>>94510767
If you're taking credit for the Screamer becoming infantry, then I'll take you up on that offer - fuck you.
>>
>>94511072
no that was NOT my choice, I just wanted it to force morale checks and make infantry flee lmao.
>>
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Bought this bag of How to Train your Dragon... Dragons cheap.

I kinda like the small blue/black ones and the green fat ones, think I've seen somebody use them on the Kings of War pages
>>
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>>94511379
>>
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>>94511379
Tell me more about this man.
>>
>>94511387
Jesus how do you even remove those mould lines?
>>
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>>94511393
He is apparently Jacques from Finding Nemo

>>94511403
I've dealt with much worse.

These are from when the Battletech intro box came with 24 mechs cast in that silvery Chinese plastic that the cheapest of toys are made from
>>
>>94511448
I know some people still have a soft spot for old battletech designs, but lord are they ugly as shit. Except maybe the panther.
>>
>>94513543
Yeah. I appreciate them for what they are and what they did, but the new models are just better in basically every conceivable way.
>>
>>94513777
And the new medals are pretty bad as well. At least their quality is. The designs are nice. Battletech just deserves better in general.
>>
>>94513817
Other than a single Shadow Hawk that was missing it's cannon (which I just ended up converting with some spare Heavy Gear parts to make it a 5M) I've had zero quality issues with any of my models. Maybe the odd mold line here or there, but that's not a deal breaker for me.
>>
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>>94500042
>TQ
It would be my Chaos Spawns. I have yet to find non-GW minis that will be as enjoyable to paint. Maybe once I finish kitbashing Orc vehicles for OPR I will start having warm thoughts about them.
>>
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Good lord one day every small UK miniature manufacturer will have pictures of every miniature they sell on their webstore.

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>
>>94515381
They'll croak before they can find the time to take a couple pictures with their phones and putting it on their website
>>
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>>94513843

I've had some mold-line issues for sure, but generally the new stuff is pretty good. There's also a pretty decent cottage industry of 3d printing obscure variants on Etsy as well to fill in the gaps.

>Shadow Hawk that was missing it's cannon

Is there a variant that does that at all? Maybe drops the AC for an LRM pod or something?
>>
>>94515395
Since when can a Nokia 3210 make photos?ytiha
>>
>>94516305
>Is there a variant that does that at all? Maybe drops the AC for an LRM pod or something?
Not that I'm aware of, but one could custom build something. Like I said, I cleaned it up, slapped a rotary cannon barrel from a Heavy Gear model on there to be the UAC and got a buddy to greenstuff a LRM20 in the torso and run it as a 5M. And Catalys was kind enough to send me a replacement quickly.
>>
>>94516305
Nice Grasshopper, Anon.
>>
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>>94516838

Yeah, I was fairly pleased with the two lances of mixed 3d prints and official models I did.
>>
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>>94516854
Great Banshee as well. Hard to go wrong with the Banshee. Impossible, in fact.
>>
>>94516916

There's a couple of dissappointing designs, but most of them fuck and know it.
>>
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I know this is /awg/ not /btg/

But I've always been shocked by Battletech's ENTIRE range going from >>94511448 to >>94516854

To an outsider they all rook same now. Like the old ones were janky as fuck but you could instantly identify them.

Imagine another game doing something like this. I know it was overdue but still.
>>
>>94516947
>I know this is /awg/ not /btg/
I for one am glad it is not /btg/. We can talk a smidgen of BT without certain posters or their cults of personality kicking in the door. Agree completely on the new designs feeling very similar and same-y. If you play enough you can recognize them, but I personally think the sculpts lost a lot of flavor in the big change.
>>
>>94516947

I mean, I'm probably not the best example to point at, about half of the models there were 3d printed to exact specifications.
I mean, let's face it, they're never going to give the Rakshasa an official model, are they?
>>
>>94516947
>but you could instantly identify them.
lets not get ahead our ourselves, it's pretty much the same
>>
>>94516947
I wish there were more non-BT mech games. I like mechs but I get tired of the exact same lineup for decades.
>>
>>94516947
>To an outsider they all rook same now
Skill issue. Two weeks of reading BT wiki and books were enough to let me tell most of them apart. The old ones were literally stickmen.
>>
>>94517068
>Two weeks of reading
>>94516947
>outsider
>>
>>94517185
This statement is retarded in the first place. Why is outsider supposed to be able to identify anything or tell things apart if they have no knowledge regarding the topic? On the other hand if you can't tell apart a humanoid mech with an axe and a chicken-shaped mech with crab pincers then your brain may be damaged.
>>
>>94516947
It's the main reason I 3D print mine. Better details and dynamic poses help too.
>>
>>94517054
There is Heavy Gear, but its keep alive be the author pure autism, the lad has about zero luck and pissed off the majority of shops with stupid practices back in the day. A shame because I prefer the lil mech over the gigantic ones as it sooths my brain better.
>>
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>>94517054
I accidentally walked into Wargames Emporium in Sheffield UK the other month, and found they have their own miniatures company EMP Games

And they're slowly relaunching their 6mm mech game Command Horizon
>>
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>>94517054
I recently tried to find some. Steel Rift, Zeo Genesis and Arsenal names stuck with me. Might remember at least one wrong. Steel Rift looked the most interesting to me.
>>
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>>94517545
>Steel Rift
Interesting
>>
>>94516480
>Since when can a Nokia 3210 make photos?
Since they made a shitty android 'remake' of the phone.
I remember being hyped about it right until they showed off that it was just a modern smartphone with a retro shell. I wanted an old-style phone that worked on modern networks and had a battery that could last weeks
>>
>>94502290
Why aren't you wearing pants while you do this bro.
>>
>>94502341
Got to paint a centaur for my Super Mutants warband in Fallout Factions
>>
>>94517011
>I mean, let's face it, they're never going to give the Rakshasa an official model, are they?
IWM did. It is nice.
>>
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>>94517545

Steel rift is worth collecting. Who knows about the rules, but its minis are just perfect for miniature agnostic mech games. They are simple and fun to assemble and paint up.
>>
>>94518508

IWM make models for EVERYTHING, that's what they do, because the guy running it is friends with the BT guys and he makes most of his money being an actual ironworks smeltery. Plus metal casting is simple as piss.

They're never going to do a decent quality CAD design and then make plastic injection moulds for it though, are they?
>>
>>94518874
IWM made all the molds for the plastic Kickstarter stuff. I just prefer the older, hand sculpted stuff oddly. Need to get another Lineholder, the old Banshee and a Shootist still.
>>
>>94518596
yeah they look quite alright lil mechs
>>
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>>94516947
>To an outsider they all rook same now
Always did. People overestimate how discernible their stuff is to outsiders till their uncle sees them and calls them transformers or robotechs anyway.

>>94517054
Battletech has eaten up most of the share of the market and pretty much no other mech game really has the staying power to compete, especially since many of them are just battletech heartbreakers. It's the halo killer scene. You're not unseating battletech with a less involved, less well established version of battletech.

tbf I'm gonna be controversial and say we need one that's actually got mecha anime designs. There's enough blocky stompy bipeds with gun arms and no heads piloted by mercenaries to drown in and very few are breaking out of that mold. Of course, actually being a good game and properly managed would be a big bonus.
>>
>>94518874
Many of their new models are exactly the same as the plastic ones... but in metal. Exact same sculpts, crisper details.
>>
>>94505484
You mean the Swog Rider?
>>
>>94519985
I think so? I have Grimnak from the first starter box and the Orc booster with the six dudes and smaller dino rider.
>>
>>94500042 (OP) #
>Do you have a mini you are particularly attached to?

Pretty attached to this guy. Wish there was more Malifaux banter in these threads.
>>
>>94507942
>Oathsworn
Oh this is that manufacturer that makes stuff that looks straight out of Redwall. I forgot about this one. Thanks anon. The others are good too.
>>
>>94500697
Game store and local area Discord/Facebook groups. I hate those sites but as my RPG group gets grossed out by the thought of using tape measurers I have to make concessions.
>>
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>>94500042
>Do you have a mini you are particularly attached to?
I have the Raiders of the Dragon's egg set in my backlog still; its the only Lead Adventure sculpt that I own but the moment I saw this goofy set piece I knew I needed it.
>>
>>94520308
Lmao a great way to get it to actually fit it's base.
>>
>>94517780
>>94517545
>>94518596
Basically made to be a Battletech heartbreaker by Ash "Last Days" and "Gamma Wolves" Barker. The rules wind up feeling more like the Xbox arcade game Mechassault, whether deliberately or subconsciously.

>>94519833

Problem with going pure anime is that licensors are bastards and fans tend not to branch out unless they get slapped hard in the face with advertising.
That poor Australian guy with Bot Wars has been trying to break out for ages. There are at least three Gundam-based licensed games in the last 20 years that have gotten to various degrees of completion before Bandai freaked out and fucked them on the license. Heavy gear started out as a VOTOMs fan game (and Jovian Chronicles as a Gundam one, loosely based on the novels rather than the TV series), though they branched off very quickly.
Robotech.. was an utter disaster. Mix of Harmony Gold constantly meddling in the minis and rules, Kevin Sembieda being an irredeemable thieving shitbag, and Ninja Division finally going "Hey guys? You've repeatedly broken the contract we signed with you for the kickstarter, fucked our procurement company and unilaterally replaced them, and attempted to fire our sculptor. We're terminating the relationship, eat shit". I don't blame Jon for pulling the plug at that point, but when he did everyone in the pre-KS playtest group knew the game had gotten the Palladium Treatment(tm) and it was only a matter of time.
>>
>>94520623
Well, there's a big Monsterpocalypse shaped hole in the market now, that's pretty fertile ground for at least some kinds of anime robots, alongside sentai and godzilla with a finger under his nose.
>>
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>>94520623
Yeah, licensing is a double edged sword, especially with an overseas property. Heavy Gear has so many parts in the right place but it seemingly can't stick the landing. It also gets really, really expensive. Collecting non-plastics is almost untenable.

Shocked that Maschinen Krieger of all things has a licensed 15mm game. It's seemingly running just fine and releasing new minis on occasion.
>>
>>94517319
Thanks to the internet it's pretty easy to get Heavy Gear stuff these days. And we're getting new models and shit on a semi-regular schedule which is nice.

>>94517780
I really like a lit of the Steel Rift mechs. They have that chunky, utilitarian look to them that pleases me.

>>94520416
Happy to help. Burrows & Badgers is an awesome little game that I wish I could locals to play over more fucking Modhiem.
>>
There any good space fantasy/swords and sorcery in space games? I've had a skimpy space princess model in my backlog for a while now.
>>
>>94521007
>I really like a lit of the Steel Rift mechs. They have that chunky, utilitarian look to them that pleases me.
CAV hits some of the same buttons for me. Cheap 1:144 terrain, too.

>>94521001
>overseas licensing is a double-edged sword
More like juggling chainsaws, really. Chainsaws on fire. Domestic licensing is slightly less likely to bite you in the ass, and they usually have *some* idea of what a reasonable value/price proposition is. Gundam has something like a dozen domestic wargames not even counting the magazine releases. Meanwhile Bandai is asking for insane sums to license a fucking 0079 boardgame - let alone anything whose minis would potentially compete with the gacha line they discontinued in the 'teens but might want to bring back in another decade at $20 a box.
>MaK game
Well, yes, but IIRC the IP owners for that were already insane hobbyists. It's a lot easier to get a handshake license at a convention and roll out when it's you, some dude named Junpei that owns a magazine, and Hikaru the garage kit caster.
>>
>>94502175
>>94502204
Meh, just a thick layer of base colour and tons of drybrushing.
>>
Any wargames set in a fantastical greece
>>
>>94521611
No. Leave and suffer.
>>
>>94521595
AKA "The Battlefleet Gothic Method".
>>
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>>94521611
Explicitly? Wargods of Olympus, various Osprey thingies, that one game which uses the Test of Honour/Sludge triple-25mm on a 60mm round base movement trays, 7TV's Sword-and-Sandal rules (those lean hard on the Harryhausen). Erewhon's got Harryhausen undead, a bunch of Classical monsters, and a Greek Heroes list. There are a couple homebrew man-vs-monster games from the thread that would probably fit the bill with a little tweaking, and you could also beat En Garde or most other duel-scale swashbucklng games into something usable. Basically just poke around, you can hardly throw a rock without hitting something.
>>
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>>94520503

Rumbleslam has some good stuff, although I feel like they've been more miss than hit lately.
>>
>>94521621
YES.
>>
How's the scale of Warlord Games' Mythic America stuff? I found the HC range too small compared to just about every other range
>>
>>94522384
Not sure about scale, but their resin stuff is quite hard to work with these days. Lots of chopping, heating and bending to get pieces together properly.
>>
>>94522434
Which ones?
>>
>>94523646
Judge Dredd. One of my judges didn’t have correct arm wrist connection points angled properly.
>>
>>94521629
>>94521611
>that one game which uses the Test of Honour/Sludge triple-25mm on a 60mm round base movement trays
Mortal Gods. Fun game, I do recommend.
>>
Probably should have done this around Black Friday but it's time to order £20 worth of stuff from some random companies as a Christmas present
>>
>>94525319
Only 20 pounds, cute....
Having restraint what a joke.
On that note though, I stayed away from TTCombat's site around black friday so that I didn't order another carnevale gang. Didn't stay away from Modiphius though, so that's $200 CAD out the window.
>>
Americans should check out Star Schlock miniatures
>>
How do I contribute to the repository? I have an older verion of the Turnip 28 core rules.
>>
>>94526201
Bring it to the share thread instead. Our trove here is just basic stuff and I don't think it's even being maintained at this point.
>>
>>94525709
>carnevale
My love for the game and the setting narrowly beats out my disdain for TTcombat
>>
>>94526176
Those do look pretty great. Thanks for the heads up.



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