[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: old-salt.jpg (63 KB, 300x420)
63 KB
63 KB JPG
Salt of the Earth Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes
>One Piece
>The other DBZ game
>Sorcery
>Doomtown
>Warlord
>Magi Nation
>Lord of the Rings
>Neopets
>The Condemned CCG
>Grand Archive TCG
etc.

Post about card games you've played and help other anons get to know your games!

Pastebin/Rules for some games
>Wixoss
https://pastebin.com/LC8SpttH
>FoW
https://pastebin.com/aGEBEKeF
>Dragonball GT SD
https://drive.google.com/file/d/1Pj_0YeUXI5g4XyKwbAXJuZCGt3qWJwyp
>Gate Ruler
https://pastebin.com/nbcZP0nB
>Build Divide
https://pastebin.com/1cQT2pkz
>FaB
https://rentry.org/oypcs
>Ashes Reborn
https://pastebin.com/2jr0EG9S
>Netrunner
https://pastebin.com/g3yQAQ7w
>Fusion World
https://www.dbs-cardgame.com/fw/pdf/rules/fw_OfficialRule_Manual_en_v1.00_2.pdf
>Various Japanese CCGs without western translation (page is in moonrunes)
http://card.g1.xrea.com/tcg/catalog.html
>The Condemned CCG
https://pastebin.com/Liu2E7Rq

voice chat for playing /acg/
https://discord.gg/rCQFKcGcEP

>Last Thread
>>94510016

>Thread Question:
Which alternative game is the most popular in your area?
>>
File: Hecata.jpg (26 KB, 400x544)
26 KB
26 KB JPG
>TQ
I honestly don't know, I don't follow what's trending. I'm just happy to have some new stuff for my old game.
>>
>>94560133
>Which alternative game is the most popular in your area?
Truco.
>>
>>94560159
it was revealed to me in a dream

>TQ
one piece, sadly
>>
>>94560420
Meant for >>94556374
>>
>>94559802
Well maybe in the puritanical west. I think in Asia it was a chance. Weeb culture is bigger than ever.
>>94552959
SVE and Weiss rely heavily on anime waifus too. What makes them different?

>TQ
Vanguard
>>
>TQ
One Piece. Lorcana dried up entirely, FAB is hanging in there, SWU fell off hard but is clinging to life.
>>
>>94560159
Black Chantry was allowed to make new sets as long as they followed Paradox V5 canon. This three-face mask clan is the Hecata, an independent clan composed with Giovanni, Cappadocian, Harbringers of Skulls, Samedi and Nagaraja. In V5 canon, they all got together and did a ritual to become one Clan. They all now have human appearence and the painful kiss curse from Giovanni.
This Yu-Gi-Oh! black hole Discipline is "Oblivion": A mix between Obtenebration and Necromancy V5 created. It means you could do a V5 Lasombra and Hecata mixed deck based on Oblivion.
Their in-Clan Disciplines are Auspex, Fortitude and Oblivion. They are perfect for a Wall deck.
>>
>>94560430
SVE has a huge long running gatcha phone game, as well as anime series that were mildly successful. The game play is basically just magic but even more simple. The phone game has been out for years in the west now. In the west its still struggling to find footing despite a already well known name, mtg-lite jrpg anime art that fits more into western "art style", and fairly big pushes by bushi in general with good prizing like free flights to japan if you win.

Weiss has every IP from niche otaku slop to normalfag babies first anime to choose from and the game plays itself. People tend to collect more then play weiss, outside of some very comp circles that are a joke because of how sets work, and the collecting slabbing IP wank sell the "game". With signed cards going for thousands and even tiktok zoomies making videos about the game, it sells itself. Its also been around in english for over a decade+.
>>
File: IMG_1563.jpg (2.6 MB, 1500x2121)
2.6 MB
2.6 MB JPG
>>94561305
wixoss is a original 1 IP from a anime with a bad dub that released on a streaming service no one had 14 years ago and is only found for normalfags on itunes now. The version of the game that english got isnt even based on the original ip, but a much worse reboot, that even less people saw.
The eng game came out during covid to zero push and most didnt and still dont know it exists because the company makes zero effort to do so. Add that the art is 100% anime pinup girls ranging from loli to milf and the casual anime fans who hate ero-ajacent or anything without DD tits, and eng otaku already are in debt over their BGS black label titty card, and the game doesn't have wide appeal (in the west). Other "issues" like a actually competent and difficult game where the skilled player will win even with luck on the new players side, and it can be frustrating vs crit maxing.
Local shops have to order from a shady distro, who doesnt always even send lgs specific prizing, and the boxes drop in price absurdly quick so its a net loss for them. The company Takara Tomy is also notorious for being impossible to contact when issues arise and sort of have left the game to "fend for itself.
The prizing for events is also fairy lame, as the large events are miles and sometimes states from any local scene and the prizes are cards that tend to later be released at the local level anyway. Even if you top you will be out money even if you sell all your winnings. The only reason to play or go is actually to enjoy the gameplay and or cards, which is more then most current tcg fans want (investors, or introverts looking for easy socialization). Even the last 2 GPs "grand prize" was to pay for yourself to go to japan and play with japanese cards at a japanese event in japanese for a format thats a year+ out from english.

Wixoss is a amazing game but its even more amazing english ever happened and even more amazing then that its not been pulled yet.
>>
File: 1704393116646848.jpg (1.9 MB, 2635x1753)
1.9 MB
1.9 MB JPG
Looks like Black is going to be the good guys of Fusion Reborn.
>>
>>94560133
>Which alternative game is the most popular in your area?
seems like it's FAB or SWU. netrunner is still trucking along, as ever, but it seems like it's starting to fall off a bit finally.
disclaimer that I don't frequent any kid-friendly spots so I can't speak to how well pokemon / lorcana / one piece are doing.
>>
>>94560133
Easily One Piece but I don't think One Piece is really an alternative card game anymore
>>
File: 1710729584121071.png (1.04 MB, 556x778)
1.04 MB
1.04 MB PNG
I had no clue SW and Altered had drafting modes. Fuk I didn't even know Pokemon cubes are a thing, I've been living in a vacuum.
Are they mostly serviceable or are they actually good? And not just them, any old ACG's too - I just assumed mtg was the only place to scratch that itch properly
>>
>>94560875
So what games are popular for you there
>>
>>94562027
SWU draft is good, or at least set 1 draft was.
>>
Somewhere to learn the rules more clearly for one piece?
Playing the game with friends, feel like we're doing something wrong. But the comprehensive rules are dense
>>
>>94561334
>BGS black label titty card
Are you talking about that lewd purple ass girl from Vanguard or was it Weiss?
>>
>>94562131
The rules are mega giga simple. What do you feel is wrong?
>>
>>94562039
The big three (mtg, pokemon, and mtg commander) plus OP
>>
>>94562027
There is/was an entire game built around random sealed decks that you had to play intact. Keystone or something like that.
>>
>>94562131
the sim. when we first started playing we'd just have it open just to check what happens in certain scenarios with the play against self mode
>>
>>94562143
BGS is a grading company weiss players tend to use. It was a general jab.
>>
Haven't played a card game in forever man.
2024 has been a dogshit year.
>>
>>94562536
not in person, or just generally?
there's a lot of games I'd basically never play if playing online wasn't an option.
>>
>>94561989
It's not the Big 3, still counts

>>94561960
Netrunner seems to be staying just about level - only a couple of thriving scenes, but people still play a fair bit
>>
>>94562687
I think it's winding down.
like don't get me wrong, all credit due netrunner, it's still one of the most active acgs despite being "dead" now for 7 years. that's fucking crazy, and a testament to how few new games are in that league. the only reason it still has players at all is because the quality of its gameplay is so far above the average game.

BUT I also see weekly game nights and local tournaments that more and more are only getting single digit turnout. regional events maybe 20 or 30. you can regularly go on jinteki at some hours and see only 10 or 12 games active. it's not dead yet, but it definitely seems like it's losing inertia.
>>
File: maxresdefault (2).jpg (184 KB, 1280x720)
184 KB
184 KB JPG
>>
Alright so when is the tcg bubble gonna burst guys hehe
>>
And so end of the year

>Fusion World
Garbage dropped
>Build Divide
Cancelled
>Build Divide Bright
Boring card design compared to Build Divide
>Union Arena
Awful
>Shadowverse
Ok I guess
>Force of Will
Overwhelming
>Wixoss
Boring
>Battle Spirits
Too complex
>Ashes
Too complex
>Grand Archive
Cringe
>Flesh and Blood
Cringe
>ZX
Very hard
>Alpha Clash
Just bad
>One Piece of shit
Shit card design
>Digimon
Simply too much
>Star Wars
Ugly art makes it hard to like it also I hate Star Wars in general


>Pokemon
I like multi creature fighting not 1v1
>Yugioh Master
Eye torture
>Yugioh Rush
Fusions broke the game
>Magic the Gathering
Ok

Upcoming garbage

>Gundam
Seems fun
>Hololive
Ill try maybe
>LoL
Hell no I played Runeterra which is pure dogshit
>>
Forgot

>Lorcana
Too much aggro
>Vanguard
Idk I just dont like how it plays reminds me of Wixoss in a way
>>
>>94562874
Wixoss is boring???? Lmfao
>>
>>94561305
>basically just magic
I stopped reading there
>>
Has it been announced yet when exactly the Gundam TCG is doing its full release? Or is it just a vague 2025 timeframe still?
>>
>>94562741
Most tcgs are on a downswing right now - makes sense some of the more niche ones are easier to notice or generally more damaging to the game.
>>
>>94562950
Shadowverse is basically magic in the same sense as 90% of TCGs though mechanically its very simple
>>
>>94562927
>lorcana
>too much aggro
Bruh, aggro hasn't been a playable archetype except for one set of the six, and even then it was tier 2. Midrange/value, combo, and mostly control rule the meta.
>>
>>94562874
FUCKMAGIC
>>
>>94562784
Silver age maybe. Real golden age ended in 2000 when a bunch of them died out and even magic was at it's all lowest.
>>
>>94562874
>Overwhelming
>Too complex
>Very hard
anon I think at some point you might just need to accept you don't have the aptitude for this kind of game
>>
>>94563921
Those arent complaints from me
>>
>>94562927
>>94562874
this might be the worse string of takes ever posted on /acg/.
>>
>>94562950
its magic with extra steps
>>
>>94564051
In what world is ZX "very hard".
>>
I love you guys but any tcg, 1 one on one, I'm beating your asses.
Never lost a game in my FUCKING LIFE.
Mtg, Yugioh, FAB, Pokemon, whatever tcg, I'll defeat you easily. You guys fucking suck
>>
>>94564335
I dunno, but the cards make me very hard.
>>
>>94564335
ZX is more like chess than a card game
>>
>>94564431
Meet me behind the school with your Decipher Star Wars deck and we'll see if your bark matches your bite
>>
>>94564431
>>94564431
I'm 40 yrs old, have played almost every card game out to date. Have multiple store champs, national champs and international champ in many cards games be in mtg, ufs, yugioh, weiss schwarz, f&b and many more.

And I STILL don't think I'm better than many people on here! You anon, need an attitude adjustment.

Also anyone excited for Hunted? Pic related.
>>
>>94565069
As an assassin player, yep
>>
>>94565069
Don't respond to bait anon.

I'm not terribly excited for The Hunted, but maybe it'll push Kassai and Olympia to playable. I expect damn near every card to have draconic and/or Royal on it. LSS seems to think that their most profitable play is to release stand-alone (parasitic) sets with top tier heroes to milk the meta chasers. I can't disprove that, other than that box sales for the last few sets have been trending down, particularly Rosetta.

Meanwhile I'm trying to figure out how to make Jarl work. Earth is a bit of a burden compared to ice, except for Oaken Old being fantastic.
>>
File: 20241208_204827.jpg (3.84 MB, 4000x2250)
3.84 MB
3.84 MB JPG
>>94565185
I'm sure more I've is coming after hunted.
Jarl felt like they were testing the waters.
Jarl is a lot of fun, the armory deck was really well made.

Rosette is a blast but its a shame so many decompose cards are higher than common rarity.
My friends love to play a commoner event every month and the new heroes leaving the key defence reaction with decompose means they are not payable in commoner. :(

I'm having a blast with Enigma New moon. Decks so fun to play.
>>
File: 300px-452-006.png (237 KB, 300x420)
237 KB
237 KB PNG
>>94562273
Keyforge.
>>
>>94565252
Stupid pic went sideways lol.
>>
File: ZX.jpg (3.34 MB, 2120x3600)
3.34 MB
3.34 MB JPG
>>94564867
>>
File: 8550.png (691 KB, 716x1000)
691 KB
691 KB PNG
>>94564431
Hell yeah, let's do this thing.
>>
>>94565069
>You anon, need an attitude adjustment.
John Cena fan hahahahahahaaaaaaaaaaaaaaaaaaa
>>
>>94566367
It takes less time to learn mtg at a casual level than Yu-Gi-Oh at a casual level.
I could give someone the top dimir deck and it would be easier than teaching someone Snake Eyes
>>
>>94562948
I have only played English Diva, but I find a lot of level 1 assists boring, optimal decks run a cheap level 2 assist to get to limit 7 and a very strong defensive assist to survive. While Takara Tomy is great at working the design space to develop resource free resources due to deck builds like exceed and coins or the sheer amount of mechanics in say the color like blue card manipulation engines: large hand size matters, opponent's hand size matters, revealing matters, discard matters, burst drawing matters, flipping matters etc. However a lot of the effects are just +3000 or vanish a signi, neither do I find super interesting; which as a casual doesn't mean much unless you memorize the vanish thresholds, matchups, meta, etc.

I got reverse filtered by the booba, all my intelligence goes to my other head, and I get bored of the extreme tempo focus and blindly vanish or lack the deck building fun due to how the payoff work in these card engines: only 3 signi zones, no enchantments, no artifacts, no fields. I think I need to build Wixoss timmy decks where I am cycling werewolfs or getting Umr and Tawil to do the fusion dance
>>
>>94560133
>TQ
It's probably Flesh and Blood. I know the Lorcana and SWU communities here have exploded, though, so it might be one of those.

>>94562273
Keyforge, respect the name.
>>
>Pull a $400 card
>Over the moon
>Celebrate by going on a spending spree of different acg totaling $250
>Haven't sold that 400 dollar card nor intend to
>Just feel sick to my stomach sitting on all this product
Holy FUCK I'm fucking retarded. Why'd I do this? Why why. Maybe I should sell that card and recoup the costs?
>>
>>94567018
Smell low buy high
>>
>>94567154
Sounds like advice one of the creepy 30+ year old trucker guys who play at my LGS and buy a case every week would say about that one 16 year old girl Lorcana players.
Jokes aside, I did spend probably 2/3's of that with the intention of never unsealing and reselling later in x amount of months/years. Guess I'm just mad the 1/3 I did open were total whiffs (unless I cope heavy and go off Ebay asking price rather than sold ones but still....). Money isn't even a problem for me, I'm just disappointed I splurged so much on speculation.
>>
Today i woke up and decided to be wholesome, tell me what acg should i try and i'll only say good things about it
>>
Man, Union Arena sure is dogshit but the marketing is convincing me to buy in. I want One Punch Man cards, I want Shangri La Frontier cards, I want Demon Slayer Cards…
>>
>>94564938
ZX is just yugioh tier stupidity larping as a grid game.
>>
File: IMG_1549.jpg (827 KB, 1280x720)
827 KB
827 KB JPG
>>94566445
>reverse filtered by the booba
Understandable. The game is all tempo, 100% of the time, no matter the matchup. Lots of cards do almost the same thing and its how you utilize it- deck building almost feels more like picking pieces in shogi then actually deck brewing in that you know your opponent will also have very similar pieces to board. Every card is a resource and a resource denied, games can feel very tedious and unfun if your opponent knows what they are doing and new players will definitely blame "burst diff" without seeing their lack of resource management being the issue. Its a oddly difficult game for one covered in tits ass and half naked anime children.
>>
>>94567018
>>94567319
nah, you're just a normal TCG player anon. the whole deal where some higher-visibility people win big at this only works if there's an order of magnitude more suckers losing hard. people just don't like to talk about that.
>>
File: IMG_05981.jpg (537 KB, 1000x664)
537 KB
537 KB JPG
>>94567353
Sakura Arms
>>
>>94568122
Good point, I have been getting a lot of big win pack openings on all my socials lately. Just wish people were more upfront about the losses too instead of posting exclusively the big hits, doesn't represent the medium properly and hurts people like me who fall into that mindset of "always hit hit hit". Anyway, lesson learnt I guess. Will post back in 5 years if any of this stuff is worth anything...
>>
>>94568148
Good choice, and luckily for you, i already tried that, this game can last forever given the numerous combinations possible, and can get quite deep because of how tightly designed it is, i have yet to try every character but i can tell the universal actions that can be done by every character give it a fair amount of player agency and i like that
>>
>>94568160
It's not even always being honest about the loses too although that does happen, but the videos that will much more likely get views are the ones with the big title and the basedfaces screaming how they got the big hits. Hell most videos will have those types of titles and thumbnails just teasing at the possibility.
>>
>>94568336
It's a mix of the media deluding people on purpose and customers deluding themselves unintentionally. but the math is unambiguous. the only way you come out ahead is by having 1 in a 100 million luck, or a concrete plan to defraud other players.
>>
File: HNT256 - Ring of Roses.jpg (144 KB, 546x763)
144 KB
144 KB JPG
>>94565069
Nice, they uploaded a bunch of card already.
This Verdance card looks great.
https://cards.fabtcg.com/results/?set_code=HNT

Also, what's a draconic dagger and why is it in the graveyard? Will the new dagger weapons be so weak that they will break every time they hit?
Chinese manufacturing will never beat the "cheap chink shit" label.
>>
Duel Masters PLAY's 5th Anniversary in 7 days.

https://www.youtube.com/watch?v=shgB-Bsrkaw
>>
>>94568463
I wish I could play this shit but the PC client doesn't work on Linux and my phone runs this at like 5 fps because it's too old.
>>
>>94568336
Pack opening tubers are almost always in cahoots with some shop, maybe they even own one, and likely do dozens of takes to find the right big bank pulls. Wouldn't even surprise me if they cut the video to throw in those catch cards, make it seem like they pulled it right out the pack. Any videos about pull-rates also need to be taken with a grain of salt since they can lie to make their rare cards seem rarer/pricier than they should be.
>>
File: gudnak.jpg (1.36 MB, 1200x1200)
1.36 MB
1.36 MB JPG
>>94567420
speaking of grid combat games, got a chance to play Gudnak the other day. pretty good gameplay, decently fast to teach/play (finished game #1 in a half hour). it's doing LCG distribution but also one foot in being a boardgame like most grid games. seems like it's taking some notes from summoner wars in launching with precons that you can then take apart and do constructed decks or draft with.

it's a smallish grid (3x5 for 2 player, 5x5 for multiplayer), and the default win condition is crossing the table to kill your opponent's base in the opposite corner. uses unusual square cards but that kind of works for how the game plays. square cards + square grid means they can be oriented any direction.
overall a very tight, elegant design. that's double-edged. it makes it work great as it is now, but it also means there's probably not a ton of design space for it to grow in to. I could easily see it getting excessively bloated in a couple years, where there only real choice to grow is adding more factions. I definitely want to play it more, because it's fucking fun, but I could see getting a couple expansions and stopping and just letting it live life as a boardgame I have.
>>
File: 36336173118_600x600.jpg (105 KB, 600x600)
105 KB
105 KB JPG
I finally got around to playing Keyforge with two decks my friend picked up on clearance like a year ago. It was okay but it felt a little slow, maybe it'll speed up as we get more familiar with the game
Does Pagan count as an ACG? I picked up a copy from my LGS and two of the small card packs. Mindgames and something else. I remembered seeing something about it like a year or two and liked the asymmetrical design. Haven't gotten a chance to play it yet but looks promising. Anyone have any experience with it?
>TQ
As far as I can tell, none of them. One of my local stores advertised a Lorcana night but the only people who showed up were me, my gf, and the store owner who immediately left to play EDH after playing one best of 3 with me
>>
>>94569180
>the store owner who immediately left to play EDH after playing one best of 3 with me
Sad but unsurprising
>>
>>94569146
I had been following Gudnak on and off during this year. It looks good, but the small play field was slightly off putting. Maybe I'll try out the print and play or something this Thursday. Could be a fun board game like you said. Not all card games need to be TCGs/CCGs and I wish more went the board game route with expansions.

>TQ
One Piece is probably the most popular. Singles for it replaces the magic cards collecting dust in the display case at my FLGS.
>>
>>94569261
>the small play field was slightly off putting
yeah, as a SW player I had the same thought.
part of what makes it snappy I think. with experience it might be a 15 minute game. decks are small too. maybe 15-20 cards or something like that.
>>
>>94569146
is it anything like Dreamblade
>>
File: GeUWt6FXoAA1D5l.jpg (362 KB, 2048x900)
362 KB
362 KB JPG
I'M FUCKING READY
>>
File: king of gundam.jpg (104 KB, 750x1000)
104 KB
104 KB JPG
>>94570283
TO PAY THROUGH THE NOSE
>>
>>94562784
If all this crap does take off, would anybody really be surprised?
A lot of it is anime girl stuff which just attracts the gacha audience and card games are literally irl gacha.
>>
>>94570644
Talking about LoL?

It'll take off imo. I haven't even checked the card effects to see how It'll play out.
I hope it does because I'm tired of Bandai games man.
>>
>>94570807
+ the hololive and games based off of gacha games
>I haven't even checked the card effects to see how It'll play out.
>I hope it does because I'm tired of Bandai games man.
nobody tell him..
>>
>>94570283
No G Gundam no Buy.
>>
>>94562874
>Ashes and Battle Spirits
>Too complex
Anon I think you just need to accept that you're a retarded nigger.
>>
>>94560133
>tq
Idk, but it wasnt fab, or digi or fow or some other game i forget but i think bushiroad did it. Its mostly the big 3 and dnd here so im always on the outside looking in. Plus its really gatekeepy and cliquey so i never hang out very long when i do visit. Kingdom death has lots of cards though.
>>
>>94571763
Probably Vanguard. That's the only bushi game that ever came close to hanging with the big boys back in its heyday.
>>
>>94569452
nah not really
>>
>>94570863
hololive is already huge in japan and will certainly be in english as shit as it is. vtumer fans make OF simps look good with money.
>>
File: bg02_pc.png (668 KB, 2000x1731)
668 KB
668 KB PNG
>>94568463
>>
>>94571745
Very harsh. Those aren't easy games
>>
Hololive comes and that 80 tournament attendance for Wixoss goes pooof :)
>>
>>94571953
the only people still playing wixoss at this point despite all the other bandai and bushi sloppa are entrenched.
>>
File: 9btvpumnou5e1.jpg (95 KB, 825x1125)
95 KB
95 KB JPG
>>
If you had to pick between SWU and Metazoo in term of better artwork. Who would you pick?
>>
File: s-l1200.png (2.11 MB, 900x1055)
2.11 MB
2.11 MB PNG
When will the One Piece craze die down so people who just like One Piece will be able to buy some cards?
>>
File: 50 - Voltaic Mace.jpg (61 KB, 350x490)
61 KB
61 KB JPG
I posted this a few days ago on The Condemned CCG website, but forgot to share it here. New Weapon spoiled. And it mentions a Restraint Armor Set. We haven't seen that one, I wonder what that could be...?

>>94572330
I spy another indie TCG dev. Who are you, what is your game, and how far along are you?
>>
File: image (5).png (2.09 MB, 1920x1080)
2.09 MB
2.09 MB PNG
>>94572358
SWU, because at least *some* of the art in SWU is trying to be good.
>>
>>94573101
Not a fan of this one's art desu. The mace head has really weird perspective, and the guys neck looks to be in a really weird position.
>>
>>94573101
I like the art more than others really. That's very wordy for what it does, are you sure you couldn't keyword more?
>>
File: 20211109_181417.jpg (1.32 MB, 1832x2443)
1.32 MB
1.32 MB JPG
>>94570283
That looks fucking awesome.
>>
>>94573593
Ah, that's right! It shouldn't have the reminder text for the set keyword. I'll have to remove that when it comes time for the final printing. Thanks for the heads up!

>>94573254
Yeah, sometimes things aren't absolutely perfect. Logan's been pulled out of his comfort zone with a lot of what I've been making him do. I still love what he's done with other artwork I've given him, and I'm really excited to see what he pulls off with the Bolt Unicorn.
>>
>>94570283
>>94573687
I fucking love the glorious winged faggot. Still my favorite design even all these years later.
>>
>>94570950
the most pleb secondary take
>>
>>94570950
This but SD Gundam
>>
For the people that tried Battle Spirit Saga, any suggestion on which 2 starters I should get?
>>
netrunner is pretty based, but it's a shame the game got coopted by a bunch of delusional trannies
>>
>>94571953
I wouldn't want to touch a soulless Pokemon clone. Out of the big three, the Pokemon formula is the worst.
>>
>>94574397
Play Hubworld instead. It's made be competent creators.
>>
>>94574448
I'm looking forward to it, yeah.
>>
>>94574028
>>94570950
This but Turn A
>>
>>94572733
wait for next year
>>
>>94572733
That's a common card. Those are everywhere for under 5 cents. You have no excuse.
>>
>>94574229
Get blue vs green if you're playing with a buddy, they're the most thinky decks
>>
>>94575453
do you know their names? I have to look them up on cardmarket
>>
>>94575467
Verdant wings and bodies of steel
>>
>>94575528
Thanks anon, got 'em
>>
File: legions.jpg (78 KB, 663x410)
78 KB
78 KB JPG
Shit I need to check my email more often, missed 2 sr of legions at least got other 3.
But if I didnt miss other 2 I would have full sets excluding promos
>>
>>94575736
>But if I didnt miss other 2 I would have full sets excluding promos
Dang. Can you still buy them secondhand?
>>
>>94575755
Its niche dead tcg, I only saw cards on tsuruguya
>>
>>94574397
delusional or not, they're honestly making better balance decisions than FFG did for most of the run. I played competitive netrunner all the way back to core, and this is one of the better metas it's had at any point.
>>
>>94572358
Most of the criticism around SWU's art I've seen is it's failing to properly achieve the style it's going for. Most of the Metazoo criticism is "I hate how it looks REEE".
In some sense, then, Metazoo is superior because it's achieving the aesthetic it went for while SWU is not. Anons hate the art because they're Mature Gamers who need Serious Mature Things to suit their Mature Tastes.

>>94565185
>box sales for the last few sets have been trending down, particularly Rosetta
We go through this every thread. You can't base your analysis on TCGplayer, and you need to take whatever sales drop/gain you're seeing together with the movement in the rest of the market. Otherwise you can't draw any meaningful conclusions about anything.

>>94561334
I continue to pray Eng makes it at least to WX24.
>>
>>94576410
You can't compare game vs game on tcgplayer, but there's no reason for most games that set vs set sales on tcgplayer wouldn't be reasonably mappable to overall trends.

In other words, sales of FAB vs MTG on tcgplayer doesn't necessarily translate to relative popularity irl, but sales of Heavy Hitters vs Rosetta on tcgplayer is safely assumed to reflect total sales trends.
>>
If you were rich and had to launch a TCG with an original IP, what would you choose for the theme and aesthetics?

Waifus, fantasy or sci-fi where there is proven demand, or something more fresh which could stand out?
>>
>>94576638
That's basically what I did with The Condemned. The entire reason I opted for sci-fi instead of fantasy is that there's too many fantasy themed card games out there and not enough sci-fi IMO. I wanted to do something different to stand out from the crowd.

And frankly, anyone making a game should do something that makes it stand apart from everyone else. Something that makes it noticeable. Have I succeeded in that regard? That's debatable. There are plenty of things I feel like I could have done better, looking back on it. Will I do better next time? Absolutely. Am I about to give this one up and move on to the next? Not yet. I like what I have and there are still things to be done, design space to be explored.
>>
>>94576410
>In some sense, then, Metazoo is superior because it's achieving the aesthetic
Exactly the answer I was looking for
>>
>>94576410
>Metazoo is superior because it's achieving the aesthetic it went for while SWU is not
sure, if you aim low enough you're guaranteed to hit the mark. not sure that's praise worthy, but it's important to know your own limits I guess.
>>
>>94576638
Western Evropean History!

Bait aside, I'd probably do something like historic Wars. Each set could focus on a particular conflict, and you could easily fit into whatever sort of theming you could think of. You could even use public domain art for a lot of it.
>>
>>94576638
I mean, it depends on whether I'm trying to make money or burn it. If it's just a pet project for my own amusement it'd be some donut steel OC setting.
>>
>>94570283
That's a pretty sick mat.

>>94571745
All things being fair, Ashes is, generally, more complex to teach a newbie than, say, Lorcana. I love Ashes, one of my favorite games out there, but it does things differently enough that if I go for a stint without playing I'll often forget how a lot of it works.

>>94572358
SWU. It's inconsistent as fuck, but when it does well it does really well. Metazoo, comparatively, is ugly through and through. Which is a shame, because a TCG about cryptids with even decent art could be awesome.

>>94576638
I'd set it in a setting I've been toying with. Think post-apocalyptic Rescuers. Humanity goes extinct, and now you play as various groups of animals trying to claim what's left in the looming ruins of their crumbling society.
>>
>>94577530
Ideally something fresh can also find success. L5R is a good example.
>>
>>94576410
>I continue to pray Eng makes it at least to WX24.

Is there any indication the game is in trouble? My local scene has seen a small uptick since BA. Seems like it would keep chugging along. But I don't know what to look out for in a dying game.

It always seemed odd to me that TT made the big leap to bring over an extremely niche game and not put in any effort whatsoever to promote it.
>>
>>94576638
I'd probably do fantasy but have the theme centered around a story, similar to Goku in DB.

Each booster features part of the characters journey. By telling a story you're drumming up interest which would lead to sales.

Not many tcgs nowadays do this I feel.
>>
>>94570644
Only Ionia has animesque shit, the rest is typical western RPG.
>>
>>94567420
ZX has 2 resouces the Charge and Resource so its not comparable to DeckVomitgioh
>>
>>94566415
Because YGO decks are algorithms not even decks anymore.
>>
>>94576638
I've had a vague iron-age-inspired-fantasy setting knocking around in my head for years, I'd probably do something with that.
>>
>>94578523
Like Conan or something? FaB has some good low fantasy art among other things.
>>
>>94578746
Conan is (mostly; it's all over) more bronze/stone age than iron, but sure.
>>
I hate black so much in OP it's unreal.
>Has a shit early game
>If they didn't draw Moria the decks were kinda ass
>Still the best colour
>Oh right let's give them a card that fixes both problems :))))
Fuck you Bandai.
>>
>>94578025
>Ideally something fresh can also find success. L5R is a good example
I'm not sure how many lessons you can take from that. L5R launched in to a very different TCG environment than what exists today. the scene then was basically just "MTG" and "Other". and by the time direct competition came along L5R was well established and had a ton of momentum.
>>
>>94576638
Different crime organizations fighting each other.
Mafia vs Cartels vs Yakuza vs Corrupt cops, etc.
>>
>>94575251
but then Gundam will be out and I'll be complaining about not be able to buy the Gundam cards
>>94575331
It was just an example of a good card. It's one of the few I actually have, from the three booster packs I've been able to buy in the wild
>>
>>94580364
That could be fun.

I've started watching Boardwalk Empire and keep thinking how a 1920's prohibition era gangsters deckbuilder could work.

But that's probably more of a /bgb/ thing.
>>
>>94576638
porn
>>
>>94575943
maybe you mean the last meta, the current one is considered pretty dogshit

>>94574397
sorry QTM need more validation here's five more netdecks with long winded transbian love stories
>>
File: file.jpg (354 KB, 2048x1152)
354 KB
354 KB JPG
https://x.com/andycollectz/status/1867423697725948173
lol
>>
>>94581341
what did you mean by this
anyway the latest drama is one of the trannies scamming half a dozen people out of money with a fake tournament
>"sorry, I'm not actually hosting this" a day before the tournament is set to start
>no refunds
>>
>>94581411
was this the trans "charity" specific one? hahahaha that felt like one of the grifts of all time

>what did you mean by this
i just wanted to say unintelligible testing group faggot garbage to bait out the real geeks and gamers in the crowd
>>
>>94578105
>Is there any indication the game is in trouble?
Lack of communication from TT, set before wx24 being a good stopping point, to name 2.
>>94578462
Its easier to have non games in Z/X than in YGO, and Z/X OTKs are more common. Both have way too many summoning mechanics
>>
>>94574229
What a time to buy product.
>>
Question: would it be impolite to talk about a game you're designing? The game design thread is mostly rpg's and also isnt up atm
>>
>>94581664
you are allowed to
>>
>>94581597
did they finally announce they are dropping support?
>>
>>94576638
Dress up with models and a fashion show.
>>
File: IMG_1746.jpg (980 KB, 1536x2048)
980 KB
980 KB JPG
Pictures are dropping from the TFT event
>>
File: IMG_1748.jpg (632 KB, 1536x2048)
632 KB
632 KB JPG
>>94581705
>>
File: IMG_1749.jpg (518 KB, 1536x2048)
518 KB
518 KB JPG
>>
>>94581711
"We deal damage"
God this might be the worst wording yet.
This character/It > he/she > I > they > we
>>
File: IMG_1750.jpg (326 KB, 1170x1091)
326 KB
326 KB JPG
>>
>>94581597
It's not like I intend to buy displays, just want starters to play with a friend
>>
>>94581705
why is the card written likes it's trying to have a conversation with me?
>>
>>94581745
It's supposed to be more intuitive for non-TCG players.
It's how Runeterra's cards are worded as well.
>>94581664
Go for it, we have a few resident game makers.
>>
>>94581664
>>94581672
>>94581772
Alright then. Ive been working on and off on a Touhou Project card fangame for the past year, and always like to get feedback on the game before I try to set up the next round of playtesting. If anyone is up to reading through it and giving their thoughts, I'm gonna put a link to the rules and cards at the bottom.

As for a rundown on the rules, the game takes place on a shared 3x3 grid where cards can be played on spaces, or in between them on edges or corners to change their "size". It's got board game elements due to the grid, but since its all played with cards I still just consider it a card game.

Players have Girl cards which can damage each other, move around the field after play, and play with a lot of card interactions. Domains are defensive cards, and Charms are equipment or one-time effect cards. Spells are the main card type along with the girls. Theyre the main method of attack, gain a wide variety of bonuses from combinations or card placement, and characters' signature spells from the games get special bonuses for controlling their owner.

Each player has a Score Zone with cards acting as Lives (face-down) or Points (face-up). When a Girl card is destroyed by damage, their owner flips up a Life card and it becomes a Point to play cards with. Players start with 5 cards in the score zone and try to win either by destroying one of their opponent's Girl cards while they have no Lives or by decking them out.

Apologies for the text wall. The full rules (exported from the gdoc) and the card list can be found at https://scribblegs.itch.io/touhou-paper-theater

If anyone likes the game and wants to playtest it on TTS some time, I'm Scribblegs on discord. If anyone likes it and wants to see new cards, a link to the gdoc is on the itch page, and the developer notes has a card ideas page at the bottom. If you think the game sucks, tell me why and what i could reasonably do to fix it
>>
>>94581887
>Touhou Project card fangame
that's nice, currently there is only that one that works like a board game. Forgot it's name, it's a print and play.
>rules
sounds like the main gameplay will be close to FaB in that you sling spells/attacks at each other + nippon TCG-style life/trigger mechanics
>>
>>94581887
>>94581928
Found it, it was called Danmaku!!
>>
>>94581887
Looks like a mess you've spent more time doing art and templating for than actually playtesting. What revision of the game is this? There's no need to have 100's of arrows on the board telling you where to go btw
>>
File: thinking.png (22 KB, 737x222)
22 KB
22 KB PNG
>>94581928
Nevermind you're a weirdo with no online filter you won't take any criticism seriously
>>
>>94581887
also a funny thing I forgot: it obviously would not be fairly balanced in the least, but its possible to play against someone using a deck of nothing but pokemon tcg cards

>Pokemon and girls are the same for all card effects, and you can have any number of active pokemon
>When you evolve a pokemon, all previous evolutions become immune to damage and move and shift with the topmost card.
>Pokemon moves are considered melee values when used, and pokemon have danmaku equal to the number of energy attached to them, plus the number of prize cards they are worth
>pokemon have size based on evolution. Basic pokemon are size 1. Stage 1 pokemon are size 2, and stage 2 pokemon are size 4. Special pokemon (such as radiant, EX, V-Max, etc.) are one size higher (1>2>4)
>start with 9 prize cards in the score zone. Whenever your pokemon faints or you destroy an opposing girl, draw a prize card. If you lose a pokemon while no prize cards are left, you lose the game
>>94581928
theres a few from over the years, but the one youre thinking of is probably Danmaku!!
>>
>>94581968
???
>>
>>94581968
we are on 4chan everyone here is a weirdo.
one of the most frequent poster here is obsessed with cats

I rather people have fun creating shit than cry about bandai or whatever
>>
>>94581999
samefag
>>
>>94581720
it's cringe, but it's cute that they apply it for multi-headed creatures and stuff
>>
>>94581951
>Looks like a mess you've spent more time doing art and templating for than actually playtesting
Oh I know the game is a mess. I've run plenty of playtests, though the most recent playtest still took 50 minutes (a vast improvement when the playtests immediately preceding it lasted 90 minutes, but still long as hell)

>What revision of the game is this?
This is version 4-D (I hadn't kept a proper version system at the start). Once I get the final main card type added and tested a bit, I'll just call it 0.1.0 from there

>There's no need to have 100's of arrows on the board telling you where to go btw
the arrows aren't actually for directional guides, its to say which spaces something is in if its placed between spaces. For example, if you put a card in between 4 spaces its considered to be in all 4 of those spaces. It's admittedly a wonkier part of the gameplay, but allows you to play something like a spell with multiple targets without having to say "im gonna target these guys" or have to write up tons of "this card damages all opposing permanents" effects that make resolution slower than it is already.

>>94581968
now thats just obtuse, anon. Theres the obvious angle here that this is ad hominem, but if you really wanted to make me look like an unhinged weirdo theres probably a slew of weirder tweets ive posted over the years. I dont have a filter, but thats because I'd rather be honest with myself and others and filter people not worth talking to.
>>
>>94582043
Then it should have been "when you play us", but it still uses me instead.
>>
>>94581720
>>94582043
>>94582090
It's saying "We" because the monster targets another guy and then they hit each other.
>>
>>94582095
that feels very strange, given how much context is needed to make the shortening mean what it does
>>
>>94581745
Retard friendly for ESLs. Although they said that they're releasing it in every language ever known to man, so the ESLs shouldn't be a priority.
>>
>>94582095
Using we for a collective that includes your and your opponent's card feels wrong.
>>
>>94582147
>releasing it in every language ever known to man
Waiting for the Akkadian, Ancient Greek and Egyptian Hieroglyphs
>>
>>94582147
The Tolkien estate won't grant them permission to use elvish.
>>
>>94582170
They gave it to mtg, so...
>>
LoL game looks too much like One Piece tcg....
>>
https://youtu.be/LAam--NG9zA
A look at the battle royale format
>>
https://www.gundam-gcg.com/en/news/003.php
And a producer letter for the bored
>>
>>94582676
Every BamCo game looks the same.
>>
>>94582767
Yeah I've been playing too many Bandai games so my eyes are ruined
>>
>>94582743
Watched everything. Pretty fun, lots of turntables and the players making alliances and betraying them is very Gundam. The Wing Gundams with their pilots look very powerful.
>>
>>94582767
but... it's not a bandai game
>>
>>94577973
ashes is a hard one to grade. in terms of teaching I'd only call it a medium. harder than lorcana, maybe, but nowhere near on the level of the kind of games FFG liked to reboot (ANR, GOT, L5R) where you've got all these unintuitive systems and unique vocabulary. getting a player through the first few games of ashes isn't really that tough.
where you lose people with that one is the steepness of the difficulty curve.
>>
>>94583041
Oh yeah, my bad. But maybe they saw so many samey looking games that they thought that this is just the generic TCG look, I dunno.
>>
>>94581705
These card frames are really ugly. They look like board game components.

I'm with the general opinion that the "me...we" phrasing is super awkward, although I'm willing to entertain the unproven possibility that maybe it works better for non-tcg players than tcg veterans who are used to thinking in quasi-codeblocks.
>>
>>94581705
>>94581772
>>94582147
Card rules text being in first-person is absolutely retarded.
>play card
>want to read out what the card does to your opponent
>if you read it out as written, it makes no sense because you (the player) are not the card
>in order to explain the card, you have to reword the explanation to change all first-person pronouns anyway

Retard-proofing is a bad excuse. I can guarantee, even for ESLs, "When you play this card" is easier to understand than "When you play me".
>>
>>94581400
Is that supposed to be Warwick and Victor.
Jesus
>>
>>94583464
Cards are people, which is why they have Human Rights and why Representation is so important!
Writing the cards in first person will help g*mers understand that.
>>
>>94583277
>I'm willing to entertain the unproven possibility that maybe it works better for non-tcg players than tcg veterans
It doesn't. That did that with lor too and it made learning that game way more difficult that it needed to be. Didn't help that lor was notorious for inconsistent wording that made cards work in ways that you didn't expect just from reading. They had to reword key phases a couple of times.
It was due in no small part on their insistence on this stupid first person style of wording cards.
>>
>>94581721
is OP respurce just BSS with cards instead of rocks
>>
>>94581721
>You dont win by killing
Shit card game, ignoring stuff like Netrunner, LoR was a you kill to win game and now they do this instead of rework Crapterras RNGslop problem.
>>
>>94581721
>marvel snap
Nah I'm good
>>
Is it better to sort bulk by set or colour? I'm guessing set?
>>
>>94583878
I think the poster just means it's a lane battler. marvel snap is just a watered down copy of a bunch of other games. but agree I don't see anything in that description that looks even moderately interesting.
>>
>>94583890
Bulk? By set and then color of course. Chunk of set one reds, set 2 reds, set 3 reds... you still have a red storage box by the end of it, and in an instant can hook a friend or yourself up with a playset of cards for what ever pet deck you're constructing. That's how I do it. All in one set is nice if you're trying to collect mini bulk mastersets.
>>
>>94583470
Arcane redesigned them and Riot decided to make it the new canon look
>>
>>94581400
Warwick isnt a cyborg wth
>>
>>94581400
I thought that was custom made by a Wan Piss fag at first.
>>
Confirmed Riot Project K rules in no order:
1. 40 cards deck, 39 playable (1 goes to special slot)
2. start with 4 cards in hand
3. units enter play tapped
4. you have 2 other decks - 3 battlefields, 12 mana
5. get 2 mana/turn (2 player gets 3 r1). mana is colorized

6. units enter play tapped
7. at the start of game every player play put battlefield. in 2v2 one of the chosen battlefields is removed so you play at 3.
8. Move untapped unit to empty bf to get a point.
9. win a battle at bf to win a point
10. hold a bf to win a point

11. combat - compare might and split opposing total might. kill units with matched
12. many effects that require you to return mana to deck

combat is very simple but explained awkward on official sources

13. there is no concept of "damage" - dealing or taking. units just have might
14. you can take actions in any order during your turn
15. all units at a battlefield that is being attacked become defenders automatically

16. You can mulligan up to 2 cards from your starting hand
17. The player with lower might choose first who dies in case of multiple units battle
>>
File: BT09-085EN-C.jpg (63 KB, 340x497)
63 KB
63 KB JPG
>>94581999
>>
File: ros_austin_stoker_exp.jpg (120 KB, 350x479)
120 KB
120 KB JPG
>>94584711
>>94582758
Those new tcgs looks so shit holly fuck
>>
>>94584777
Based cowboy keeping it real
>>
>>94583057
That's valid. I like some of the stuff FFG games did, but man they ha e a real obnoxious tendency to need six hundred tokens handy at all times. That's my one major gripe with Keyforge.

Ashes has tokens, but it feels like a manageable amount.

>>94583464
Why not just say "the card reads..." and then read the card? And even if you just read it straight, who the fuck is going to assume that you're not reading the card and trying to imply that whatever rules are something for you?

I agree that it's kind of weird, but reading a card aloud is not as bog a problem as you're trying to make it seem.

>>94581721
Some of this sounds alright. I like the idea of battlefields that can have different effects apply to the table as a whole.
>>
File: file.jpg (55 KB, 686x386)
55 KB
55 KB JPG
>>94583470
>Is that supposed to be Victor
yep viktor got sent into the bimbo machine
>>
I wish we were nicer to that saurian fella. The kits could have went out by now. I wonder which deluxe dino pad I would have ended up with?
>>
File: legendaries.png (659 KB, 1831x585)
659 KB
659 KB PNG
let's check in on set 3 legendary prices, some of these are pr- oh good lord
>>
Having just bought the new digimon set, I have a new appreciation for LCGs. Buying a box and getting copies of everything is nice.
>>
>>94586214
depends on the lcgs. Some have boxes with only 1 copy of certain cards just so you need to buy more...

Also for ccgs you can just buy singles and pay less.
>>
>>94586491
Fair point. I try to buy some sealed to support the LGS and then buy and/or trade for the cards I still need. I needed most of the cards in the set so getting 2 of everything was just nice.
>>
Hubworld is going to be a huge deal. I can already feel it.
>>
>>94586491
>only 1 copy of certain cards just so you need to buy more
I know this was a problem with the first core for netrunner but FFG changed that in the newer edition of it and now Netrunner isn't run by them (or anyone unless you count Project Nisei). Every other core set I've purchased for an LCG has had play sets of all the cards. Which games made recently haven't?
>buy singles and pay less
The way I see it, generally for a play set of anything that sees even moderate play competitively you're paying almost if not more, than an expansion for a lot of LCGs. A playset of Machinedramon cost me 20 dollars. Retail for an expansion deck for Ashes is $15 (3 card playsets of 10 new cards plus the new identity). Granted it compares a little less favorably to the expansions that have new dice types (30? iirc) but that also comes with 10 new dice. Even if I only want a single card from a new set I'll find uses for the other cards eventually and then I'll already have them. The value proposition out of any LCG set is way higher than any equivalent spending in a TCG to me.
Now the real problem is finding people to play with. Luckily I have a friend who's down to try anything but you might as well be looking for pick up games of Nitroplus Blasterz at your local arcade a lot of the time
>>
>>94585530
Jesus, that's grim. FFG speedrunning their old game trajectory with this one.

I guess Asmodee really didn't change them, like they promised when acquired.
>>
>>94587080
Didn't the butchered L5R revival by FFG as an LCG had that issue with the core? I saw lots of people saying they had to buy multiples of it.
>>
>>94587246
That I can't say. L5R never interested me so I never bought into it. I don't doubt it though because a lot of the FFG core sets at the time had that issue. I don't recall it being an issue for Arkham Horror at least but they've been on a revised core set for a while now.
If FFG didn't invent the LCG model they were the biggest fish in that pond for a long time so I could see how that became the perception. They got better eventually for whatever it's worth. Revised Arkham Horror Core has all playsets (if the original didn't but I'm pretty sure it did) and when they updated the Netrunner core they made everything a playset and I'm pretty sure Marvel Champions does too but I would have to double check.
Of my recent purchases VtM Rivals was all playsets (although you don't get multiple copies of cards that don't go into decks like vampires, hide outs, and objectives) as is Ashes. I'm fairly certain Pagan does too but to be honest I haven't gone through it yet because I haven't had the chance. I'm reasonably certain that having to buy multiple sets is a thing of the past in the space. Could be wrong because I don't know everything about every game but I'd be willing to bet a dinner on it
>>
>>94582743
this is a little eye opening right here, i just watched it and this detail made me realize that cards like guels with strange activation requirements are more tuned towards Team/battle royale play instead of standard one on one. This will make you want to craft decks specifically for these styles of play versus the usual
>>
>>94587467
So you're adding up all of your opponent's cards in their hand to count towards the activation requirement? That's neat
>>
>>94585530
Whats the problem?
>>
>>94587496
No, not adding, but since there's 3 opponents there's more chances to activate.
>>
>>94584751
I read that as mediocre and was confused
>>
>>94587694
Why though? Is there an incentive to not dump your hand on the field in battle royale mode compared to 1v1?
>>
File: 1716591751409116.jpg (1.56 MB, 4096x2750)
1.56 MB
1.56 MB JPG
FB05 leaders
no effects yet other than new Daimaku
>>
File: 1708257239766649.jpg (1.03 MB, 4096x2224)
1.03 MB
1.03 MB JPG
>>94588117
And these are the SCRs
>>
>>94587467
MtG remains the biggest card game,and Commander is the biggest format in that game, so I'd hope the designers og Gundam TCG would exercise that kind of forethought
>>
>>94587694
it is absolutely additive, they even mentioned it in the video because you have 3 opponents the activation will be much easier
>>
>>94588234
No, you can literally see in the video that the effect doesn't trigger even with two out of the three opponents having 7 cards in hand.
>>
>>94588117
>2 more Goku leaders.
Please... stop... you can give us just one Goku a set...
>>
>>94588361
It doesn't trigger because there is no action against her to even cause a trigger
>>
>>94588186
Is it even viable to have multiple edh type games running around? And how many can thrive off of that player base?
My impression of the edh community is a bunch of casuals (I don't mean this is a derogatory way) looking for a boardgame type experience that is more about socialising than competing or even playing cards. Plus, they don't have to care as much about rules, meta, rotation, etc.
And I thought that a large part of why it works for magic is that it is a legacy brand so casual are willing to "invest" into an expensive card game to essentially play monopoly.
Would casuals be willing to pay tcg prices to play Uno without the clout of magic?
>>
>>94588468
Sorry, I should have said that the effect can't be activated. It's an Activate:Main. None of the opponent's meet the condition. She can't use the effect.
>>
>>94588511
You're thinking about this too hard.
EDH-like formats for non-MtG games aren't trying to appeal to MtG commander players. They serve the same purpose as commander does for MtG, for their game. It's a way to play the same (non-MtG) card game that you like, but as a more casual, more social experience with more players at once.

Also I don't know if you just haven't played commander much, but your description of commander as if players don't care about the game itself is pretty inaccurate in my experience.
Casual doesn't mean that the players are "looking for a boardgame type experience that is more about socialising than competing or even playing cards". It means that the focus is on having fun with the game, instead of just winning. Of course winning is fun, and many EDH players build decks to win, but winning with an unorthdox, weird card or interaction is a lot more fun for everyone than winning on turn 5 with some uninterractable meta combo. EDH is an opportunity to play with cards that might be fun, but don't work in other formats because most people playing 1v1 formats do so to win first and foremost.
>>
>>94588511
>Plus, they don't have to care as much about rules, meta, rotation, etc
lol, a common complaint right now is that all the cards being made for commander is forcing decks to look the same and everything is getting powercreeped more and more
>>
>>94588715
For commander cards were a mistake.
>>
>>94583464
>>if you read it out as written, it makes no sense because you (the player) are not the card
How would you have felt if you didn't eat breakfast yesterday?
>>
>>94587162
Expecting a game live long under FFG is like expecting that cows will sprout wings and start flying
>>
>>94587963
A player might be saving cards for specific reasons and since there's 3 opponents it has more chances for the effect to trigger instead when playing against only 1.
>>
>>94588871
Hungry yesterday afternoon.
The point isn't really that it would be hard to understand what it means for most people, but more that it sounds completely retarded. Even still, there's just the slightest bit of extra mental overhead every time you read a card. Cards aren't people. A card shouldn't refer to itself as "me" because it's an it. As someone mentioned earlier, it's less like you're reading rules text, and more like your card is trying to have a conversation with you. There's no point to that. Making card text not sound like rules text makes it slightly harder to parse as rules text. Even if most people will understand it, people on the border of intelligence required to understand card rules text will get confused.
>>
>>94585530
>>94587576
Those prices are way too high. NO CARD should cost over $0.20 IT'S FRIKIN CARDBOARD!
SWU is doomed to failure if they continue to ripoff shill this pyramid scam in plain sight!
>>
>>94588587
>Casual doesn't mean that the players are "looking for a boardgame type experience that is more about socialising than competing or even playing cards". It means that the focus is on having fun with the game, instead of just winning.
I feel like you said essentially the same thing but with different words. But maybe I worded things too strongly.
I don't play much edh, because it's just not for me, but I do have exposure to it and its players.
I just feel like it's a different "space" so it's more than just "another way of playing the game". That might have been the intention of the creators of edh but as we have seen with magic, catering to that way of playing is not without sacrifices. Trying to do both is just a mess and eventually something will take priority over the other.
>>
>>94581400
>>94584271
>>94582676
>LoL cardgame looks like OPTCG with a new skin
>but wait... with who is OPTCG most popular?
>SEA
>and who is most obsessed with LoL?
>that's right, it's SEA
This is actually a brilliant move if you think about it. WA LAO, indeed.
>>
>>94588882
>>
>>94589511
I played EDH for years. Don't listen to the apologists, it's a passive-aggressive show-and-tell circle for pissbabies who hate games.
They're literally a different audience and they outnumber us at least 5 to 1.
>>
>>94589511
>I just feel like it's a different "space" so it's more than just "another way of playing the game".
I think this varies from group to group, and from person to person. In my case, I very much think of it as just "another way of playing the game", though I know a fair few people that were introduced to Magic through commander, and only play commander, so they'd very much be in the former category.
I think in its earlier days, commander was more of just one format among many, though at this point, due to the massive popularity of Magic, it's capable of supporting a fully separate community of people that just play commander.
I don't think this is an inevitable result for any game introducing a commander-like format. For one, most games aren't gonna be popular enough that its players could reasonably ignore its normal format and only play acgedh.
I think another big factor in Magic's fanbase being fractured between commander and non-commander players is Wizards creating official "designed-for-commander" cards. With that, players are sort of forced into that format at the exclusion of others because they're spending their money on something that only applies to that specific format.

I'm not really sure what point I'm getting at. I guess something like: The existence of EDH and EDH-like formats for other games is fine, as long as the creators focus their card design on the normal/standard format. EDH (at least theoretically) should be a fan format, so ideally it (or an equivalent for other games) should be left to the fans. Though I imagine, if it gets popular, the creators will be tempted to pander to that specific format with products made for it, and then we'd likely get a situation like Magic.
But then again, maybe that wouldn't happen at all for games other than MtG. I'm speaking totally on hypotheticals.
Do any other card games even have alternate formats with popularity that's comparable to its standard format?
>>
>>94589537
Yeah, the amount of people that entered magic via edh is mind boggling. At this stage they are pretty much not only holding mtg hostage, they have sway over the entire scene. I can't find a premium deck box that isn't the size of a brick for one.
>>94589627
>The existence of EDH and EDH-like formats for other games is fine, as long as the creators focus their card design on the normal/standard format.
This was more what I was alluding to too.
I have heard it argued that part of why made-for-edh cards are so heavily pushed is not just because of the popularity of the format, but because edh players just do not buy as much product. With rotating and competitive 1v1 formats, players buy sealed products often for multiple copies to keep up. In an eternal singleton format, the incentive to buy more products is not as strong. So devs are forced to push cards to get the same amount of sales per capita.
In smaller games, players can't ignore 1v1 but then that begs the question of why even cater to edh play. If people want to play a singleton format, they can and will.
Small games cannot afford to split their player base. And that Gundam card where it's 'easier to trigger in group play' has me nervous because you might end up having cards being shit in one format but strong in another. To be clear, I am not against edh like formats, why would I be. I just don't like how devs seem to be thinking of jumping on a bandwagon that really cannot be replicated.
>>
>>94589773
You make many good points.
>In smaller games, players can't ignore 1v1 but then that begs the question of why even cater to edh play.
I like to remain optimistic (stupid) and assume that it's more that they want to make their game seem like it has more value overall by showing off multiple different ways of playing with the same cards. A non-1v1 format isn't a crazy concept; I could very easily see it as them just showing off how the rules work in non-1v1s and not them trying to make Elder Gundam Highlander. Though I could be wrong and maybe it is a sign of bandwagoning and EDH-like pandering in the future.
>>
>>94588511
>My impression of the edh community is a bunch of casuals (I don't mean this is a derogatory way) looking for a boardgame type experience that is more about socialising than competing or even playing cards
I don't think you've ever played a board game
>>
>>94587467
That's what fab ffa decks are like too, you have to include options that target or are buffed by multiple enemies. Honestly I don't think anyone really cares about the pitfight rules after 5 years...
>>
>>94590396
I want PvE right fucking now. FFA is shit with the system rules as is, I want teams or pve
>>
>>94590472
You're going to be waiting forever. make your own, or pick up one of the games that already has a fully developed PVE system.
if LSS was actually working on it, we would have had it years ago.
>>
File: GevXGqSbsAIt8iC.jpg (307 KB, 1179x1496)
307 KB
307 KB JPG
>>
File: GevXGqQbsAQIC6Y.jpg (326 KB, 1179x1474)
326 KB
326 KB JPG
>>
File: GevXGqRaQAAveJZ.jpg (35 KB, 1178x180)
35 KB
35 KB JPG
>>
File: GexH1PcXcAAhKrh.jpg (1.21 MB, 4096x1621)
1.21 MB
1.21 MB JPG
>>
They did a good job making this shit look like One Piece.
>>
>>94590529
Fucking hideous compared to Runeterra
>>
>>94590529
So what's the notation in the upper left? I assume the number means "you need this much resource to play this," but what about the symbols?
>>
>>94590844
first pic I posted
>>
>>94590529
has an early 2000s appeal to it. I don't hate it.
>>
>>94590867
>No defense stat
>Just Shitdai power

It keeps getting worse
>>
>>94590867
never touching this game with the wording style that seems very demeaning. I wouldn't want to ever vocalize my actions like this. also the art is mid
>>
>>94591075
The art is recycled from Legends of Runeterra which has some pretty decent art but the early cards (of which Yasuo is from) have a style thats a bit of an aquired taste
>>
I played my first game of flesh and blood
I liked
>>
I bought a lot of Sorcery packs for Xmas, mainly because I really like the aesthetics. What am I in for? I know there are heroes and lands are important but other than that I have no clue about the game. Nobody talks about it here.
>>
>>94591279
As who verses who in what format and did you win?

>>94591436
You're in for an artistic experience of a lifetime, just don't expect a game people are thrilled to play.
>>
>>94590867
>when I
>deal what my X is
I do NOT like that phrasing. They're trying to make the cards sentient.
>>
File: 1710662192399944.jpg (58 KB, 400x374)
58 KB
58 KB JPG
Bros I really want to try Sorcery but I can't find it in Canada
>>
>>94591442
>You're in for an artistic experience of a lifetime, just don't expect a game people are thrilled to play.

Why not?

>>94591948
If I found it in my 3rd world eastern Europe shithole, then I'm sure you'll find it where you are eventually.
>>
File: breach.jpg (572 KB, 1773x1351)
572 KB
572 KB JPG
i've been watching this battle royale video for the gundam card game in snippets, came across pic related. this puts some damn good weight for breach effects. basically even if the burst card being a ship that would get deployed instead it gets destroyed immediately since the action counts on that step
>>
>>94585530
That's some tip tier cherry picking, Anon.

Also, good. The idea of individual cards being astronomically expensive is bullshit anyway.

>>94588587
>It's a way to play the same (non-MtG) card game that you like, but as a more casual, more social experience with more players at once.
Which is why it's basically the only way I'll play TCGs these days. No meta chasing tourneycunts ruining shit in casual multi-player formats.

>>94589537
When I played way back in 2008 or so, EDH was mostly a way for the local community to use cards they otherwise wouldn't but knew would make for silly combos. It was just for having fun without worries of having to keep up with the hyper competitive players.

>>94590396
I wish the people around me would do some UPF. Hell, I'd settle for Commoner. Anything other than "here's my full set of Legendary armor and playsets of CnC and Enlightened Strike" that make up every fucking deck I see.

>>94591075
While I'm not super down with the first person ability text this and Altered use, I don't see how it's "demeaning" in any way.
>>
So let's say LoL card game comes to the west, how well would the game do?

Seems more interesting than fucking Bandai slop.
>>
I should just write a novel instead of making a tcg
>>
>>94591973
It's easier to import things to third world European countries than to third world North American ones.
>>
>>94592122
>accuses others of cherry-picking
>shows prices of special foils
Anon pls
>>
Im 30, ive never been to a tournament, havent played tcg in store for more than a decade.
playing a one piece tournament. what do i expect/how blown out am i going to be with my mostly starter deck
i know the enviroment changes per location, but is it crazy competitive or pretty chill?
>>
>>94592045
I felt that Wing and Shenlong were the most busted units in that gameplay. I wonder how high damage can go for like a Strike Freedom card.
>>
>>94592955
You'll be absolutely annihilated with a mostly-starter-deck.

Find some more competitive decks based on the starter online, and buy anything that's not ridiculously expensive (whatever your definition of that is). Don't buy packs, they're a massive waste of money for people aiming to actually play the game, and for Bandai games in particular.
>>
>>94592045
That doesn't make sense. So if I hit a shield card for 3 damage, and it flips over as a 5hp base, it comes into play with only 2hp left? I think he's just saying it has enough breach to kill even a 5hp base.
>>
I've played the LoL tcg on tts now and can confirm it's absolute garbage. I'm unsure why they're even making this unless they really think it's just free money no downside
>>
File: ST02-001.jpg (156 KB, 600x838)
156 KB
156 KB JPG
>>94593131
I was also in doubt and rewatched it but I'm still unsure. The way he waits for the player to check which card his shield was seems to imply it would be damaged if it was a base with burst.
>>
>>94593131
The Breach effect is only off of a normal attack, so if it breaches through to the standard EX base then it's just a dead base. If the Breach is on a no base Straight to shield then the shield card that's hit is flipped and that damage would be applied to it if it is a base that would be deployed from the burst action
>>
>>94593050
ah rip. my bud bought me a whole bunch of packs and a starter that barely matched any of the packs haha
Any recommendation for a fun/cheap deck? The starter I got was katakuri yellow,a friend opened an 8 cost katakuri character, so that about all extra i got, unless I switch to the yellow purple pudding
>>
>>94593165
If they have the art already, it kinda is free money no downside (except any potential brand damage but riot don't give a fuck). They could probably even undercut the competition and charge $3.49 or $2.99 if they don't have art costs, printing and packaging of a game you can expect to sell at least in the thousands of boxes is not that expensive.

Also you just know they're going to throw in some in-game benefits in LoL that will sell packs, even if they're really shitty cosmetics.
>>
why are these tiny dicked Japanese cocksuckers so obsessed with playing fucking Beerus? God fucking dammit this leader pisses me the fuck off
>>
>>94589834
You may be right and I'm just overreacting. Honestly, it was more so riots new game that gave me that vibe. They REALLY wanted you to know it can be played as a pod of 4.
>>94589844
And why would I care what you think? If you have a point, make it.
>>
>>94593165
What exactly was shit?
>>
>>94593408
Still not sure about that. The line
>So even if that card happened to be an Archangel, it would have still been destroyed since it takes 5 damage.
was said by the presenter, after the game producer explained the Breach rule. Japanese is dubious and the English translation in the video can be a misinterpretation, it's possible the intended meaning was an example if he had a base before the shield. But I guess that's something they'll have to adress in their Q&A rules.
>>
>>94595237
https://youtu.be/LAam--NG9zA?t=31m10s
I gave it a listen, and the presenter actually says "仮にアークエンジェルがいても" which translates better as "even if there was an Archangel (set as their base)", and didn't refer to the revealed card specifically. So yeah, just a translation mishap.
>>
Still waiting for anon to explain what was shit
>>
>>94592781
None of those ate the foil prices. Those ate the normal market prices. All I did was set the filters to Twilight and Legendary and then sort by highest price. The Foul version of the Hyperspace Now There Are Two Of Them is something like $50.

Up your fucking game.

>>94592259
Depends on how fast they can get it out, I think. I think releasing in in tandem with the release of season 2 of Aecane would have been the smartest move, honestly.

>>94595237
I feel like I'd they intend to have it release simultaneously in Japanese and English they need to get some videos done with people who speak English and can explain it without translation issues.
>>
>>94592259
Why wouldn't it come to the west? Looks boring as fuck either way.
>>
Anyone here go to the Weaksauce GP? How was it?
>>
>>94597186
Pedos everywhere. Pretty chill time. Everyone just talked about which fictional child they wanted to fuck the most.
>>
>>94597150
>card says "hyperspace"
>"it's not hyperspace tho"
Saar, do not redeem!
>>
>>94597537
The basic one is almost as much.
Cheap cards aren't a problem if boxes can hold value.
>>
File: 1000018068.jpg (182 KB, 1080x1265)
182 KB
182 KB JPG
>>94597701
True. However:
>>
>>94597756
Always a bad sign

Going back to the topic of markets, children are a big market, but it takes a big advertising push and big launch to have a chance. Adults are easier to reach, and subgroups will embrace niche things
>>
>>94597465
I should play wixoss.
>>
File: Dan Schneider.jpg (379 KB, 1080x1440)
379 KB
379 KB JPG
>>94598307
t.
>>
>>94597537
You do know Hyperspace isn't the same as a Hyperspace foil, right? You do know that those are two different things with different prices.
>>
>>94598542
And neither are the "basic" or cheapest version.
>>
>>94592122
>Also, good. The idea of individual cards being astronomically expensive is bullshit anyway.

Sure, but the reason those legendaries are worth pennies is because they're comically unplayable. At which point they might as well cost a grand, nobody is using them either way.
>>
File: 1000018079.jpg (862 KB, 1079x1807)
862 KB
862 KB JPG
>>94592122
>too poor to drop $10 for a playset
This isn't the hobby for you, anon.
>>
>Go to first armoury for FaB
>Lots of fat old white nerds, very different from the fit young asians of OPTCG
>Round 1 match against a dude with multiple decks
>"Hey man I'm new and I'm playing the Dash I/O deck out of the box!"
>Guy immediately sideboards to perfect his deck against the Dash match up
>On his 3rd turn dude somehow plays like 15 fuckin' cards and nearly one taps me without me knowing what the hell is going on

I want to be more salty but he was a really nice guy, just very serious about FaB.
>>
>>94600248
>>Go to first armoury for FaB
>>Lots of fat old white nerds, very different from the fit young asians of OPTCG
I replied to you. You're welcome.
>>
>>94600346
Phew thanks bro, I was worried the thread would die before I could get my shot of dopamine.
>>
>>94600372
Have another, hombre.
>>
Did I missed some based futa posting?
>>
>>94600494
I thought I was in a different thread for a moment.
>>
>94600474
Appreciate it man! Unfortunately in an effort to retain my (You)'s market value I can't directly reply to you wily-nily, but do know I treasure each and every reply you give despite the common value they represent.
>>
>>94593666
blue doflamingo is one of the best decks and around 100 usd

blue purple reiju is probably the best cheap deck but is more of a rogue/tier 2 deck
>>
/acg is dead
>>
>>94598753
Okay, ut the regular ass one is in that picture as well. Right below the Hyperspace one.

>>94599118
Whether they're "unplayable" or not, they're just pieces of cardboard. Just because a bunch of tourneycunts decide something is good doesn't mean the cost of it should suddenly skyrocket.

The only truly expensive cards should be the extra rare alt-art type shit.
>>
>>94596693
I would guess that's your "life".
>>
New:
>>94601921
>>
>>94600812
Sure is, bro.
>>
File: Spoiler Image (806 KB, 1500x1101)
806 KB
806 KB JPG
>>94568416
>he's breaking his dagger instead of throwing it at someone
THINK FAST



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.