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Tis the Season Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

>third party sources for making trenchers:
https://pastebin.com/YzXPVUAc

>Trench Compendium
Compendium: https://trenchcompendium.netlify.app/
Feedback Form: https://forms.gle/k44MxmJxWu3upDHT8

>Previous thread:
>>94526759

>Thread Question:
What faction calls to you the most?
>>
>>94588282
Whats the model in the middle, its pretty neat.
>>
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>>94588332
It's made from two failed prints of a Sniper Priest and Shocktrooper (they guy who made it is the painted for the kickstarter so he has access to them) plus some greenstuff. The banner icon might be from the Church Accessory's from the kickstarter, or custom printed, I'm not sure.
>>
>>94588332
>>94588389
>>
>>94588389
Looks pretty good honestly, Id want something like that for my TP war prophet.
>>
>>94588282
has anyone gathered the awesome art somewhere?
>>
>>
>>94588282
TQ -> I like all of the factions at the moment but I decided on Sultanate just because they're a unique style compared to anything I've played in a wargame before.
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>>94588282
>TQ
Heretic Legion.

All of the units are cool, I love their rules, the aesthetics are off the charts and it’s the only faction where I don’t feel like I have to spec into a variant to enjoy it + being the big bad guy feels nice. Black Grail call to me also but they don’t feel as fit for trench warfare, whereas the Heretics most certainly do.
>>
What weapons are better for gw 28-32mm minis? Wargames atlantic or bolt action?
>>
>>94588282
>TQ
Honestly I like all of the factions, except the court. Its a tie between heretic legion and the new antioch.
>>
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What would I be missing if I used these dudes as Heretics? I think I'd be missing a war wolf and arty witch
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>>94555230
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>>94593097
Depends what youre aiming for, you dont NEED them for your army, like instead of those you can splash out on more annointed or something, which would let you have more of those big fat guys models in your image. Warwolf would probably be the hardest one to get that looks like those though, the artillery witch can literally just take any of them and replace the head with a more appropriate one and have it carrying a bomb in one hand, if your up for making it.
>>
>>94591283
WGA and Bolt Action's kits are both 28mm, so whatever one looks the best for you.
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Prussian stormtrooper and cleric doodles from Toumas.
>>
It's sad how desperate it is for (You)s. Let it starve.
>>
anyone got reccs for good STLs? heretic or christian
>>
>>94593580
Neato. If hes doing designs for the alternates, I wonder what the eire and alba ones look like. Since he likes to draw armour, Alba is the armour faction, and Eire is the NO armour faction, so Id be curious.
>>
>>94593828
>https://cults3d.com/en/users/MrJarrrrr/3d-models
This dude does proxies that are a good inbetween for the time being as well as some random bits of terrain. He seems to be mostly focusing on NA at the moment but he's done some TP, BG and IS stuff too.
>https://www.myminifactory.com/object/3d-print-trench-pilgrims-432690
This guy has some pretty nice looking TP's too
>>
>>94593580
I fuck heavily with the stormtrooper but the clerics leave a little to be desired I think
>>
>>94588282
>TQ
Trench Pilgrims
New Antioc is too reasonable, Heretic Legion, Serpent, and Black Grail are too boring, and I think the Sultanate are just alright.
>>
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My LGS had an end-of-year painting comp and a Trench Crusade diorama got second place.
>>
Starting trench crusade and I am colpletely undecided between trench pilgrims and heretic legion. Can you sell me on both?
>>
>>94595035
Look at models for ideas, and which you would rather paint make and have.
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>>94594894
Every time I see a trench dog + NA duo it just makes me want to do a Red Brigade warband just a little more...Maybe I should add some of the NA stuff to my late pledge order...
>>94595035
Trench Pilgrims are a solid army, and from my understanding seem to be the strongest faction. They have access to cheap units that don't skimp out on combat effectiveness, but their gameplan is usually quite limited; either you spam a gunline of rifles or you run up the board with flails and bash the enemies' brains in. Once a campaign gets going and you get some glory points, they can really bring the hurt by getting special weapons and access to some dangerous mercs. They're a pretty straightforward faction, so if you want something that's easy to get a grasp on, they're your guys.

Heretic Legion are really customisable and versatile, and they have access to some of the nastiest limited units in the game; war wolves, artillery witches and choristers are no joke. Every unit except for the war wolf can be made resistant to gas, shrapnel and fire with wargear, making them actually really tough to put down in comparision to other factions, so they have a fair amount of staying power which makes them pretty forgiving to play. Personally I'd also say that the variant warbands for HL are far more interesting than any other factions and can really change up how the army feels to play, making the Heretic Legion a great choice if you want to change up things a lot. We're also the main baddies which is pretty cool if you ask me
>>
Why do they call this an alternate history lmao. Its not even weird history. Its just Warhammer in trenches. There is nothing resembling the historical past here in a form meaningful enough to apply the title. Its just so obviously lazily slapped on there that I'm sure the rest of it is equally poorly thought through.
>>
>>94595189
What's the correct definition of alternate history?
>>
>>94595367
Dont engage with lazy bait.
>>
>>94595371
terrible definition, it's not even propositional in character
>>
I haven't really been paying attention since the playtest rules were at 1.4.1. What's going on since then? I see the serpent courts are out and seem to be a pretty straightforward mob of melee demons with a bunch of sin themed variants? Trench pilgrims are now considered one of the best warbands? What happened there? They were decidedly okay last time I checked.
>>
>>94597474
TP can be the best if played well, as was always the intended way. Most people will not play them perfectly, however.
>>
>>94597481
What does played well mean though? I haven't played a game and have just read the rules at this point, so talk to me like I'm simple.
>>
>>94597489
The units are individually weak but have lots of synergy that can be brought together to make a strong whole. As opposed to the Court which has practically no synergy between units but they are individually strong elites.
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The test models I bought from Only Games back in October finally arrived. The Delf priestess looks like she has fingerprints on her tits, so I'm gonna change as much of my pledge from physical to Digital as I can and get someone local to print them.
>>
>its fucking happening
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>>94599674
What? Have the STLs been released yet?
>>
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>>TQ New Antioch, specifically the Alba variant because of Combat Engineers.
pic rel Sean & Shaun with Satchel Charges and Shovels.
>>
>>94598282
Those fingerprints are layer lines from printing
>>
>>94601459
Yeah, definitely not a good sign for the print quality.
>>
>>94598282
Once I heard anons talking about only games I just figured it'd be more worthwhile to get the files and track my own guy down too for printing. With the files it also gives you the chance to splice shit together to potentially make loadouts that don't have official models + it's a cheaper initial purchase.

Sorry about your Delf anon. Hopefully this convinces anons to not entrust themselves to those scammers.
>>
>>94601574
Yeah my add ons were serpent reinfocements and trench terrain. I got rid of those and added all the serpent digital stuff, all the digital NA stuff and the digital TP warband. Shame I couldn't find a way to change the pledge to digital as well though since that was already locked in.
>>
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>>94593580
To follow that up, Prussian machine armour.
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>>94601722
It feels like they're going a little too WW2 with some aesthetics instead of WW2, even if it's supposed to have sci-fi elements with the future sight.
>>
>>94601722
...are those shoulder mounted grenade launchers?
I like the design direction for the Prussians honestly; makes me wonder if they're gonna be the first warband variant to get their own models down the track
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>>94601791
I think those are for smoke grenades, like in tanks.
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>>94601760
*WW2 instead of WW1
I'm tired
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>>94588282
>TQ
The Hereric Legion is my favorite. The rank and file feel so human while being able to look forward to the Strength of becoming an anointed. New Antioch or Trench Pilgrims can never become greater than they are but with enough work our infernal masters are willing to impart us with otherworldly powers. Maybe even ascend us to demonhood with an apple of Eden.
>>
Finally finished the first 4 tiles of my modular board, now onto 3D printing some rubble or a communications cross to add some verticality and some boxes barrels and barricades for filler.

The floorboards are still too clear even after a double wash, is there a way/paint/product to paint wood that would look natural?
>>
>>94601822
Looks nice anon
>>
>>94601791
I think after the submarine troopers from the Heretic Raiders also have a good chance of getting their own variant models.
>>
>>94601822
use a dark wood oil? what you'd use for tables for example
>>
I really want to like the Heretic Naval Party, but when brainstorming some lists, I get stuck on the following question: who the fuck am I going to equip with the SMGs?

>Priest
Absolutely.

>Commando
Unfortunately can’t use them.

>Chorister
With -2 ranged, I don't think he's gonna hit shit.

>The single Anointed
Doubtful you want to waste your only Strong model on a non-heavy ranged weapon.

>Troopers
Maybe, but you'd be shooting with no bonuses and a shortish range. Feels like wasted potential.

>Legionnaires
Now the obvious choice would be to pick the ranged option for the Legionnaires and give them the SMGs. You can't equip a pistol with another 2 handed ranged weapon though (am I reading that right?), and you get no Warwolf and a single Anointed (stuck on heavy weapon duty), so I fear you won't have enough melee pieces to hold the line while you open up with the SMGs.
You could pick the melee option for the Legionnaires, but then you’d be shooting with no bonus dice, and at that point there’d be no difference between giving an SMG to a Legionnaire or a plain Trooper.

So what do you think /trench/? Dole out the SMGs to a handful of Legionnaire specialists while the Troopers sacrifice themselves to keep them covered? Or absolutely spam the shit out of them, and equip every single Trooper and Legionnaire with an SMG?
>>
>>94601822
That's fucking awesome.
>>
>>94601855
>dark wood oil
unironically had no idea this was a thing, thanks
>>
>>94601946
If you spam SMGs on all troopers an legionnaires you're gonna run out of ducats fast, I would equip only the legionnaires with SMGs, it's possible you'll have to use one or two as melee to help the troopers, either do not invest into an SMG on those and make them melee on purpose or risk having one of your SMG guys die in melee
>>
>>94601791
>>94601851
Yeah I also think we'll be getting models for those guys, maybe by the Westalia Miniature guys that are also making the Red Brigade minis - the first warband variant to get minis officially.

I think this is a better idea than just making too many new factions outright - focus on getting new warbands out and maybe new minis to be used as mercenaries or something
>>
>>94599693
No, according to the last update we'll probably™ have them by the end of the week
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>>94599693
dunno if these are just proxies or the real deal
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>>94601946
Legionnaires with the ranged bonus should be armed with SMG’s, whilst your basic troops should be armed with clubs and pistols to screen. You can also arm your heretic priest with an SMG but you typically wanna give him a melee weapon of some kind because of his good melee stat and the rangeband is close enough to the silenced pistol that I think that’s worth considering (you get an extra off hand attack at a high stat + some accurate shooting for enemies with lots of modifiers)

While naval party have no access to war wolves and basically no anointed, you still have access to your priest, death commando and chorister, who are absolute menaces in melee. Running them up solo has a chance to go bad, but you’re gonna be running most of your army in a horde anyway because you’re gonna be dashing to get into range with your SMG’s and melee troops.
>>
>>94601946
Equip your regular Troopers with Trench Clubs and Pistols. Use them as meat shields to buy time. Because of the lack of anointed there's no way in hell You're gonna get a solid defensive line but troopers can buy you a precious turn or two. Just don't expect them to survive.

Give your SMGs to your Legionaries and probably you Priest at the start of a campaign if you're running a campaign (You might wanna give your priest an AR in the future or a grenade if you want him to focuse melee). Legionaries with SMGs do a LOT of work, I've been hearing stories of people in Game 10s of campaigns relying soley on their decked out Legionaries and Troopers with SMGs. The lack of expensive anointed basically means you have more money to spend on more troopers and legionaries.

Kit out either a Commando or a Chorister to be a melee machine (It's hard to afford both sometimes especially if you're running triple Legionary at the start of a campaign). Use this melee monster to engage the enemies that are being tied up by your disposable club troopers.
>>
>>94602212
>>94601946
To add a bit more, you get the option to upgrade three of your none elites into Infiltrators. With Death Commando that basically means you can move forward 4 relatively powerful units (Remember Anointed and Legionary aren't elite so you can infiltrate them).

Another small trick people have found is, even if you use your anointed for heavy weapons (which you should), it isn't too expensive to give him a melee weapon and a grenade to quickly let him transition into a melee unit (Can't carry a pistol with a two handed ranged but you can carry a grenade). Anointed are basically baby priests with how versatile they are.
>>
>>94602236
The 4 man Infiltrators seem pretty powerful considering most factions can usually only field one elite model (Sultanate Assassin) or multiple very weak units (2 very weak Yeomen for new Antioch)

You can infiltrate 2 Legionaries with SMGs, 1 Elite Death Commando and 1 Anointed with a Heavy Weapon (Give him the Heavy Flamethrower if you're Infiltrating him.)

You only need to take advantage of infiltrate for like a turn before your units can dash to reinforce.
>>
Feel like there has been a lot of Heretic talk in this thread recently, both for this thread and last. As a Heretic myself I don't mind much, but where are the other factions? Are HL the most popular? I don't want to turn up to my LGS and be forced to fight my brother's in arms because no one wants to be the good guy dammit

Talk about your factions more, profiligates
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>>94602792
New Antioch i-is cool!
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>>94602792
The satanic imagery resonates with infamous hacker known as 4chan. Trench Pilgrims seem pretty popular too.
>>
>>94602810
What’s cool about them, anon? Are you run in a particular warband or doing anything you find to be “cool”?
>>94602815
I honestly thought TP’s would be the most popular, so despite me finding them kinda cool that’s part of the reason I steered clear of them. That and they aren’t really all that customisable
>>
>>94602792
Out of 4chan everyone that I talked too wants to go with new antioch (or pilgrims is they are more waacfags)
>>
>>94602846
Suppose NA stuff typically is some of the first units most people see when they're introduced to TC, and yeah it'd make sense that those who walk in god's light stay out of this primordial shithole
>or pilgrims is they are more waacfags
I do have to wonder what exactly would draw a waacfag to a game like this
>>
>>94602792
My group seems way more New Antioch centered, which is good for my Heretic side, not so good for my Pilgrim side

Although hopefully we'll get a demon player soon enough
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>>94602212
>>94602220
>>94602236
Quite convincing, thanks anon, I'll go with SMG Legionnaires and cheap Troopers to screen them.
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>>94602236
I didnt even think of putting infiltrate on an annointed with heavy flamer. Thats insane. Expensive as fuck though.
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TANK HUNTER, magnetized helms, still wip.
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What faction is the most "meta"?
Not gonna change my pick of New Antioch, but still.
Just flicking through the rules Seven Headed Court seems really strong.
>>
>>94604330
>>94604346
>>94604354
that first helmet is just UNFF
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>>94604383
Trench Pilgrims and Court. The hunter for court is OP in my opinion.
>>
>>94604330
>>94604354
>>94604346
Cute
>>
>>94602810
killed by vorpal bunnies.
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>>94604396
Huh, what's making Pilgrims so good?
Easy access to Strong?
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>>94604437
That and cheap high damage options. Their priest causing a surge that can force a charge is nuts too. The shrine is a nightmare to deal with
>>
>>94604437
Stigmatic nuns are also some of the best units for their price. For the equivalent of a Jannisary's cost they get an ability to turn blood markers into blessings, +1 Dash/Climb and +1/+1 attack dice. The Anchorite expensive but stupidly hard to kill being about to consistently throw out 3d6 total Injury Dice. The Martry device can just instantly kill an enemy's elite unit for relatively cheap (Fuck those expensive Hell Knights and Praetors.)
>>
MG or Heavy shotgun + zweihander for Mech Inf?
Heard some talk about how MG's are kinda bad on NA since they don't synergizes with Fireteams
>>
>>94604926
With how effective the Marty runners are, I'm surprised how they're not described as having more volunteers instead of just repenting heretics and sinners. Those little guys can kill the biggest bastards.
>>
>>94605337
I've seen the arguements for the shotgun but I can't really buy into it honestly; getting within 6" of an enemy for short range shooting as a high priority target that's fairly slow moving and has no benefits to dashing just seems like such a ridiculously expensive gamble that won't pay off. At that rangeband you could be giving your MHI satchel charges anyway and having them blow an enemy to kingdom come and you'd achieve the same thing basically. The shotgun doesn't even have the assault rule, so you're kinda putting yourself in an awkward position using it most of the time too. I know people typically counter that by taking a polearm to counteract charges and also a trench club to get an extra off hand attack but It just seems like putting band aids on an axe wound.

The machine gun really is never a bad choice; it can scratch up multiple targets or bleed one target for a fair amount, has a good rangeband...I can't see why it wouldn't work in a fireteam?
>>
>>94605990
You could also just use the Heavy Shotgun at 12 inches and use the +1 Dice then just close into Short when the situation is good for it.
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>>94605337
Heavy Shotgun + Lochaber Axe gets the job done for me
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>>94588282
>The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade.
What if the Templars saw the world as it is today and realized the only way for hell to not take over the world as like it has done in our timeline was to open hell itself on earth and have the people actually fight demons instead of demons using humans as proxies for hundreds of years to ruin civilization like they have now?
>>
>>94602792
>tfw I prefer the Sarcen armies
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>>94602792
Strangely enough my local groups were more gung-ho for HL before almost entirely swapping to NA for some reason.
>>
>a model with war crosses will not run out of them
I know that's not how it'd work, but the mental image of a pilgrim pulling out an endless supply of foot and a half long stabby crosses out of thin air to throw at guys is pretty funny
>>
>>94608176
They're just shuriken. The Stigmatic nuns are literally just ninja.
>>
>>94602893
Also, NA I would say is the easiest to kitbash, as well as the easiest one to design proxies for, just look as these byzantine-like guys
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>>94608502
Yeah, but I'm just imagining a heretic trooper wondering how the hell the pilgrim he's fighting hasn't run out of crosses after throwing a couple dozen at him already.
>>
>>94593580
>>94601722
God I wish I was smart enough to figure out how to do a good kitbash for these guys, they’re awesome. Something about dudes with shields and trench clubs just dashing across no man’s land lobbing grenades and trying to beat in their enemies faces is just great
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>>94608572
Yea this, I have made a part of a NA warband just out of some historical stuff I had spare. Also they are infact adding a Byzantine faction apparently.
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>>94609191
What they're creating a completely new bizantine faction? Not a warband? Where was this announced?

I had heard of the Hebrew faction and seen the sketches of the Prussian and Naval Raiding Party warbands but nothing about a bizantine full faction.
>>
>>94609059
In the real world we sort of gave up on charging across no man's land, it's fun to imagine an alternate timeline where it lasts a lot longer and people get a lot crazier. "No, fuck you, just charge harder".
>>
>>94609191
>>94609219
They haven't stated they're doing a Byzantine faction or subfaction. Tuomas has said he wants to do a Varangian and/or Byzantine Remnants warband, and also that Trebizond is the last refuge of the Byzantine Empire and that they are Orthodox in faith.
>>
>>94609219
Probably not a faction now that you say it, but it feels like there is way too many NA warbands, so I dont know what will make sense if thats not what theyre doing. There was just mention that Byzantium is in development, not to what capacity.
>>
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If I'm gonna run a melee NA warband, Is it more worthwhile to take a sniper priest to provide covering fire/ranged support or to take a trench cleric to give some of my dudes immunity to fear?
>>
>>94609271
Fear is only on certain factions so just swap between the 2 as needed.
>>
>>94608572
Thanks anon, those are just the type of minis I've been looking for.
>>
>>94602792
As popular as HL seem here I'm finding fuck all for proxies or 3rd party models being made. Plenty for NA and TP. Even the Sultanate has a good few
>>
>>94588282
>St. Nick's Brigade
>>
>>94610924
The leader of the warband has a list, and most sinful of the heretics are going to get what they deserve.
>>
>>94610671
Plenty of decent kits out there.
Lots of good Heretic Guardsmen as well that can be used as a base.
>>
>>94609238
When are ice demons coming? They're mentioned in the background.
>>
>>94612544
Probably after the Finns are added.
>>
>>94612159
Yeah I just hate trying to get resin to bind to plastic when it comes to swapping weapons. Resin as a whole just chaps my cheeks.
>>
File deleted.
TLDR been thinking about background for my HL NRP since I saw the concept sketches.

Servants of Leviathan, the Heretic naval raiding parties prowl the coastlines of Christendom like predators in the night. From the sun-drenched shores of the Mediterranean to the frozen fjords of the north, they descend upon unsuspecting villages and monasteries, bringing fire, death, and despair. These raiders, echoes of the Viking marauders of old, embody a new and darker terror.

They strike without warning—burning a monastery one night, slaughtering a fishing village the next. Survivors tell grim tales of children dragged screaming beneath the waves, their fates sealed in the flooded halls of Hell itself. Are they destined to serve as slaves, recruits, or sustenance for the infernal legions? None can say, for none have returned to tell.

Emerging silently from the surf, they stalk the beaches like creatures born of the abyss. Bulbous bronze diving helmets conceal their faces and muffle their voices, rendering them monstrous silhouettes in the moonlight. Deployed from unholy submarines crafted with infernal ingenuity, they are the nightmares of sailors, villagers, and monks alike. Nowhere near the sea is safe from their relentless hunger.
>>
>>94612879
>winter war campaign
Sounds kino
>>
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>>94613708
Attached the wrong file because I'm retarded
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>>94613708
From the Submarine Jörmungandr, the 4th Circle Naval Raiding Detachment 'Barbas' launches raids to steal and burn. The dread priest Barabas Nu preaches the gospel of Mammon, telling of the prizes that await on the next raid or in Hell for those who serve in the parties. Supported by the Shell Witch Melusines, they have become a tale to frighten recalcitrant children along the coasts of Britannia and the Mediterranean, a curse spoken in hushed whispers by those brothers who toil in religious houses within sight of the dark waves.
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>>94613708
And that's my dudes. Heretic Priest Barabas Nu devotee of Mammon, supported by his consort the Shell Witch Melusines chased from her small Irish coastal village as a child for her fae ways and unsettling presence returned as a specialist in Infernal naval gunnery to seek revenge on the so called communities that spurned her and cast her to the cold winds of the dunes. Anointed Adaro a giant brute who loves to watch the reflected flame spewed from his heavy flame thrower dance on the blood dark waves. The Legionnaires Aruna and Lukka who's love for plunder is second only to the obsessive attachment to their prized sub machine guns and Sirsir, stolen from a fishing village as a boy, brutalised and warped by a childhood spent in the sunless lower decks of an Infernal Submarine he now turns his rage and pain on a world he can no longer recognise.
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>>94613708
>>94613766
>>94613779
Fun stuff, but just some light critique
>Servants of Leviathan
>The dread priest Barabas Nu preaches the gospel of Mammon
Aren't these two seperate arch demons? Pretty sure Leviathan is the arch demon of envy whereas Mammon is the arch demon of greed; I'm not sure if either would be happy if their subjects were declared belonging to another. I'm aware entities like death commandos belong to one of the demons of hell specifically and they serve others still but I think the main stays of the heretic legion (priest, troopers, annointed) should be united in who their patron is.

Also while I like the first hand report/recounting POV, the language used by that child is pretty sophisticated. Maybe try rewording it so it's as if the priest extrapolated and summarised some of the information gathered from the child rather than having a twelve year old wax poetically about the literal slaughter and kidnapping of his family and community.
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>>94613857
Regarding the demons, I see Mammon as the patron demon what with the release of the rules to use him as a patron in the campaign and it fitting with the more plunder and booty feel I was going for. I used the phrase Servants of Leviathan more tying them to Leviathan in a general sense as Heretics of the sea, seeing Leviathan more as the primordial spirit of chaos and consumption like the representation in thd book of Job and older Hebrew versions rather than your usual jobbing demon.

Thanks for the feedback. It fits with my own thoughts when reading it back, very much not a 12 year old fisher lad. You're right, I need to tweak it to make it clear it's the kids story recounted by a rather overwrought monk rather than direct quotes from the boy.
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>>94613708
>>94613726
>>94613766
I like it. So has Sirsir done the pilgrimage to the gates of hell, or has he spent all his life in captivity in a submarine?
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>>94593580
>>94601722
Nice sketches anon. You're making me want to bust out the sketchbook
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>>94602792
The Pilgrims are here to fuck you up anon, don't worry. Although I also picked up the court
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What do you think for Trench Ghosts, would it be appropriate to just model them as skeleton soldiers?
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>>94602835
Really? I liked TP and picked them up but I didn't think they would be that popular. NA and HL have the military aesthetic that has a wider appeal imo
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>>94602835
>TP’s would be the most popular
In may game-group, 5 of 10 are going to make NA, only one is going with TP, 2 HL, 1 Court and I that are going to make Nurgle.
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have backers got their stl files yet?
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>>94615345
I still don't have any STL leaks on my hands, except for the mercenaries.
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Thoughts on this campaign starter warband for Abyssinia?

700 Ducat New Antioch (Expeditionary Forces of Abyssinia) Warband
>Lieutenant (Chewa Upgrade, Warrior's Crown, Automatic Rifle, Shotel) = 130 Ducats
>Holy Warrior (God's Mercy Ability, Submachine Gun, Shotel) = 95 Ducats
>Holy Warrior (Blessed Psalm Ability, Submachine Gun, Shotel) = 95 Ducats
>Shocktrooper (Chewa Upgrade, Warrior's Crown, Standard Armour, Semi-Automatic Rifle, Shotel) = 95 Ducats
>Shocktrooper (Chewa Upgrade, Warrior's Crown, Standard Armour, Semi-Automatic Rifle, Shotel) = 95 Ducats
>Vanguard (Bolt Action Rifle, Shovel) = 45 Ducats
>Vanguard (Flamethrower, Shotel) = 65 Ducats
>Vanguard (Flamethrower, Shotel) = 65 Ducats
Total = 700 Ducats

I know the standard way to run the vanguard seems to be giving them snipers or rifles so that they can benefit from the short range dice bonus but I figured I needed some kind of anti-armour and didn't wanna rely on the staple satchel charges for the start of the campaign so flamethrowers seems like the next best thing. Would likely have each shocktrooper fireteam duo'ing with a holy warrior each, advancing them up the board in pairs and trying to get the holy warrior to charge in first after peppering the enemy with the submachine gun a little and then getting the shocktrooper to charge in and get +3 Melee Dice if the enemy isn't dead yet.
>>94615205
I think so long as they're spirit looking and look like heretics to an extent then sure. You have to remember the ghost part is literal; they're literally ghosts. Doesn't mean they should be AoS nighthaunts with guns but just make sure they have some kind of ethereal vibe to them and you're golden.
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>>94602792
What did you use for the corrugated metal walls
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>>94615742
NTA but I don’t think they made that so to give you a heads up typically most terrain people seem to use corrugated paper/cardboard for corrugated metal.
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>>94602792
>worried he might not find opponents from an enemy faction
When you are trench ghosts everyone is the enemy faction
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>>94615715
I was intending to treat them as spirit that animate remains that emerge from the mud rather than straight up spirits themselves. I could just paint them like ghosts but thats just boring to me honestly, having done this for MESBG.

I want to use the warband because their playstyle looks silly, but I just dont want to paint spirits again.
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>>94615821
Interesting take on the idea, I could approve of that to an extent.
>but I just dont want to paint spirits again
You could always just paint the bottom of them as all spirit like and make them normal looking from the knees up, kinda like apparitions that sweep in and are bound spiritually to the earth itself. You don’t have to do the standard blue spirit colour, you could always go for something like a red/black like those dark souls invader phantoms and what not.
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>>94615904
Sure, its just a lot less interesting to paint solid colors for a whole faction in my opinion and Id rather avoid it, like maybe I could paint the skeleton itself the ghostly colors or something and still be able to paint the tattered and muddy uniforms as though they are corporeal, like the warband is the ancient bodies of a damned regiment whos spirits are tied to their bones still but the equipment isnt. I had some ideas involving skeletons half emerged from the mud firing their weapons and stepping out of the earth that could be fun to make. Like they arent so much floating above the battlefield like spectres, they are climbing out of the mud to fight, before just sinking back into it when they are finished.

Also noticed the heretic priest gets STRONG, which is pretty wacky ontop of everything else they have.
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>>94615791
That's what I've been using for mine. You absolutely need to reinforce it via mod podge though or else it rips pretty easy during transport.
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>>94615205
That is what I will be doing with my guys
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>>94601946
>Doubtful you want to waste your only Strong model on a non-heavy ranged weapon.
Though, if you want the Anointed to be a melee character, you can use the SMG to shoot twice with his ranged bonus, until you get into range, and then execute a same-turn Battleaxe charge. I know it sounds retarded, but I keep coming back to SMG Anointed as a theory.
>>94602212
>>94602220
>Troopers with clubs/pistols
This was my first thought as well, but then the problem is that an out-of-the-box Legionnaire isn't any more SURVIVABLE than a Trooper, just better at shooting. Feel like unless you give them armor/shields, they'll be picked off by sniper priests or whatever at range. Even with infiltrator they're total glass cannons. The sunk cost on Legionnaires is so high! 30 ducats for the unit itself, 10 for the upgrade, 30-odd for the trooper that enables it, 25 for the SMG. That's a minimum of 95 ducats for a Trooper and a Legionnaire, only one with a SMG. ranged dice on one guy. And you still need to kit out either troop. (infiltrator ability, gas masks and shit). It's just a huge investment for a non-character that can die instantly (and will, this is a brutal game)
So then I feel tempted to give the SMG-bearing units Armor and Shields both, but their cost just skyrockets, and your budget is so shot that that Trooper peons are probably wielding pointed sticks, wearing empty tissue boxes as shoes. Plus those elite troopers become mega value targets. You'd end up with like 1 or 2 SMGs in the roster. Alternately, just saying "Fuck it" and making a couple crappy Troopers carry SMGs + infiltrator would definitely let me get more SMGs onto the field, and with less headache if one of them bites it.
Every other faction I've tried listbuilding for was an absolute pleasure - fun flavorful choices, no thought given to how good it'll work. With the NAval Raiders, I can't help turning it into a gay optimization problem. "You want as many SMGs as possible" brainfucks me.
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>>94617021
You can infiltrate your only anointed too. Expensive as fuck but giving him a heavy flame thrower as well and have him laying down hate with your two legionaries. Seems like a good way to go as well since flame resistance is lacking for the Christ factions. Lots of blood markers with that and the SMGs.
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>>94602792
Show me that full board first playa
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Gonna go paint shopping early jan, so Courtfags what are you going with? I don't really have any plans outside the hell knights.
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>>94617021
>It's just a huge investment for a non-character that can die instantly (and will, this is a brutal game)
It’s the sacrifice you make when you wanna take good units, and legionaries are good units. +1 ranged dice might not seem like much but that’s the difference between rolling straight on two attacks or rolling negatives on someone in cover in short range (in other words 80% of the targets you’re gonna shoot at). Honestly everyone is so caught up in trying to squeeze as many dudes into their lists as possible at the 700 entry fee that they aren’t seeing the forest for the trees.

Sure you could field an extra bunch of dudes with SMG’s, but they won’t hit shit and will likely die before they can get into range to get a straight roll (which they have a 50% chance of failing). Sure you could get extra activations but it won’t matter when they all get picked off and die because you didn’t armour them up and a morale check is forced and you instant lose. Sure you could field LOTS of SMG’s because the warband lets you but is that the right move when you have other good weapons still on hand that are better suited to the troopers (gas grenades, flamethrowers), and is it worth it to field lots of shitty troopers if they’re gonna die and end up throwing the SMG in the bin before it makes it’s ducats back? If someone has units with high armour your smg’s aren’t gonna do shit, especially if they’re missing because they don’t have ranged bonuses. If someone charges your smg troopers who don’t have a melee screen they will fold and die. If someone so much as lands a blood marker on your troopers they will be useless and inaccurate because they can apply it to your shooting attack and force a negative.

You aren’t paying those extra ducats as some non worthwhile tax; you’re paying those ducats to make sure the smg actually does something instead of wasting your ducats. Give your dudes armour and training anon
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>>94588282
>The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade
I’m a little confused by this. The Knights Templar weren’t established until about 20 years after the First Crusade ended. Did you mean the third crusade, or did the crusader orders form earlier in this AU?
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>>94615401
Shalom friend! You wanna share those with a fellow goyim?
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>>94613857
Just to say thanks for the feedback again anon. It was helpful. I've made a revised version and played around with some fonts to make it fit better
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>>94614779
He will have as a legionary. In my head he was grabbed as a kid, slung into the lower decks as a slave/food/plaything. Survived through grit, determination and viciousness to make his way up to wretched slave and if you can survive that long enough to get noticed and you're horrible enough, maybe you too could get picked for a life in the Heretic Legion Naval Infantry. I'm thinking they would have to sent tribute, a percentage of loot, slaves, etc back to get chucked through the gates of hell, so you'd get sent on pilgrimage to guard that and if you survive to make it back, congrats you're a badged legionary. He's still the bottom rung of the band though, trooper with ace and club.
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>>94617858
Yeah I'm still trying to work out a good dark armour mix for them.
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>>94617021
>SMG Anointed
It's not a bad theory per se, but IMHO it's rendered obsolete by the heavy weapon + grenades combo.
You could maybe make a case for it if you had the vanilla complement of 0-5 Anointed.

>gay optimization problem
That's the crux of the problem.
>>94617895 is right in that armor and shield are very worth it on a "specialist" model, but it's pretty lame that the central gimmick of the HNRP (SMG spam) is actually quite limited.
Knights of Avarice feel somewhat the same, very cool concept, but in practice just a smallish deviation from the vanilla list, instead of a hearty remix like with other warbands' variants.
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>>94620166
>but it's pretty lame that the central gimmick of the HNRP (SMG spam) is actually quite limited.
It’s really not though. In a campaign you’ll be rolling in ducats and be able to call for free reinforcements. Near the end you’ll have upwards of 10 dudes minimum running around with SMG’s. Sure maybe near the start you can’t spam them as much but that’s also because most warbands can’t even take all their necessary requirements either.
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>>94618365
Prussia also exists, even though there was no way anyone bothered with the Baltic Crusades when literal demons were invading the planet.

Just accept that it's a warhammerified WW1.5 and that history is just a veneer to justify the mudcore and edge.
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Noticed these trench ghost sketches went unposted here, done by the artist who did the prussian stuff and what not
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>>94622989
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>>94622992
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Anyone sharing the STLs?
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I have designed and illustrated my own Iberia heretics, what do you think, anons? Should I try to replicate them in Zbrush? Or maybe get some models an convert them? Does any brand sell Iberian warriors?
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>>94624168
>Should I try to replicate them in Zbrush?
If you have the talent to do so 100%; if you’ve never used it though it’s pretty difficult to get the hang of and to use without your stuff looking scuffed, but if you’re really willing to put in that legwork to learn it and produce the models then go for it. I don’t know what the hell Iberian/Iberia is but assuming it’s a country likely no one sells it so you might have to scratch build out of some gladiator stuff or something..?

Maybe Zbrush might be the way to go if you want to do pic related anon. It looks cool, but definitely hard to replicate.
>>
The thing I'm currently struggling with is that there doesn't seem to be any repository for the aesthetics of the factions which is what I'd normally make decisions on. Where would I look for this to get a better understanding of what the factions look like rather than play like?
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>>94624425
I've used zbrush a bit, but I've never tried to make a printable model, I'll probably try but I won't have low expectations.
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>>94624480
>I'll have low expectations.***
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>>94624446
Mike Franchina artstation and the kickstarter of the game are the current best places to look for the aesthetics of trench crusade.
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>>94624480
Good luck anon, also neat idea going with the Iberian theme since remembering correctly the heretics captured gibralter right? Wishing your Spanish/portugal lads well
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>>94618719
What font and stuff did you use to make it look like the PDF’s? I might steal the idea for my own fluff stuff
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>>94624797
Carol Gothic for titles, Garamond Premium Pro for text
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I think they said somewhere they would be releasing a style guide to help people make their own homegrown stuff in the same formmat and look
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>>94624168
Looks cool Anon. Give it a go.
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Digital files start getting sent out starting from tomorrow.

https://www.kickstarter.com/projects/1405364378/trench-crusade/posts/4278109
>>
Big hyped for the STl drops!! What do you guys think of my starter warband?
>premise is everyone hides behind the communicant while the Anchorite moves up separately and distracts
>As long as the communicant isnt taken out of action, i can remove up to 7 blood markers from it a turn, and 3 anti tank hammers should be able to smite any foes that get too close

Trench pilgrims
Prophet 80 (187)
Reinforced Armor 40
Iron Capirote 7
Med pack 5
Auto pistol 20
Anti Tank Hammer 35

Castigator 50 (160)
Reinforced Armor 40
Trench Shield 15
Gas mask 5
Med pack 5
Strong 5
Incendiary Grenades 15
Anti tank hammer 35

Communicant 100 (195)
Reinforced Armor 40
Trench Shield 15
Med pack 5
Anti tank hammer 35

Anchorite 140
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>>94628488
So keen. I hope the company I want to print them will do it for me. They just say email them for a quote on their site. It'll probably cost a bit, but I'll bet it'll be less than shipping from Europe and the quality and speed will be better than OG.
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>>94624168
Sick art, anon. Got an account that's available to follow?
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>>94628509
People will run circles around you when it comes to objectives and just walking backwards and shooting since you have literally no ranged attacks except for a single pistol, which has a tiny range, so an enemy will be able to just kite you around the table and outrange you till you fumble a heal roll or take too many injuries on a single turn that yout compound. Something to note, the prophet doesnt have STRONG, so it will have to 2 hand the hammer, which means it doesnt get an additional attack from the auto pistol in melee. Consider swapping it for a 2 handed ranged weapon or just use the warcross, since its cheaper and has the same effective range.

The anchorite does not gain XP like other units, the units you take from the start of the game are the ones most likely to have the most XP going forward and so will be what will level up first if you keep them alive, with that in mind I would drop the anchorite and take like 4 regular pilgrims with bolt actions or some ranged weapons. You NEED something for objectives and as "disposable infantry" to return fire when being hit at range, where if they die going off on their own to do objectives or privide support somewhere else it doesnt eat a massive chunk of your budget and its easy to replace, and gives the enemy something to shoot at that isnt just high value targets.

Youre basically playing the French at Agincourt, you have no answer to 5 low cost infantry guys just walking backwards and firing.
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>>94624168
Hey anon, Victrix sells 28mm iberian warriors, although not as armored as the one you showed, they could be used still for kitbashing.

For the heads you could use a morrión-style head, just look for 16th century era spanish soldiers/conquistadores
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>>94624168
Thats really good anon, Ive been doing some concepts of my own but they arent anything close to that. Wanted to make TP gregorian monks that focused on consumables like med packs and martyrdom pills with the musical instrument.

Check out victrix range, or if you want to make something later era, warlord games landsknecht can also be used as tercios in games Ive seen, just find some morion helmets instead of the floppy hats.
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>>94627765
>>94624513
>>94628927
>>94629664
Thanks anons, those victrix warriors are perfect. Also mix them with landsketchs and WWI historical models probably will work.
I will look for them!

>>94630547
Those concept art guys looks great anon. Good luck with the kitbasing.
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>>94630543
>>94630573
>>
commercially successful for a little while, but it suffers from the same problem of historical wargames where "why are my British commandos fighting US Marines?" becomes a question.

It's a cool idea, I haven't seen much about the rules but I know there's some out already and people are still interested so I'll assume they're solid, but it's too small in scope to have the necessary staying power of becoming a truly big game. And maybe that's not the point and my way of looking at it is all wrong, I'm not saying the game isn't/can't be fun just to be clear, but from a financial pov I can't see this game lasting for very long.

The question I'll ask to get feedback to not just seem like a Negative Nancy here is what other factions could they add to expand the game/mini line/business plan that would maintain the themes and tone of the setting?

Grimdark Hindus?
Buddhists? (Broodhists, because they're all dark and brooding, get it? DO YOU GET IT?!)
>>
ngl, I don't see this game sticking around for that long. It lacks the creative depth of 40k (as in factions, customization, why the armies you and your friend are playing are fighting, etc.) and doesn't have as much space to grow.

I think it will be commercially successful for a little while, but it suffers from the same problem of historical wargames where "why are my British commandos fighting US Marines?" becomes a question.

It's a cool idea, I haven't seen much about the rules but I know there's some out already and people are still interested so I'll assume they're solid, but it's too small in scope to have the necessary staying power of becoming a truly big game. And maybe that's not the point and my way of looking at it is all wrong, I'm not saying the game isn't/can't be fun just to be clear, but from a financial pov I can't see this game lasting for very long.

The question I'll ask to get feedback to not just seem like a Negative Nancy here is what other factions could they add to expand the game/mini line/business plan that would maintain the themes and tone of the setting?

Grimdark Hindus?
Buddhists? (Broodhists, because they're all dark and brooding, get it? DO YOU GET IT?!)


Reposted because I lost the first part
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>>94630638
They could move to wargame rather than skirmish, that would bring in vehicles and unit types rather than unit inventory. Military Orders/knights are the most obvious addition people are waiting for, and then they just keep adding alternate warbands for each of the factions based on different themes as they are currently doing.
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>>94630638
With all the money they got they should start looking for going into plastic molds.
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What would be the most appropriate WW1 tank to use for some terrain? Was thinking of doing the classic “stuck in the mud and abandoned/wrecked tank” landmark as some terrain for the no man’s land area of my planned board and can’t decide which WW1 tank would fit best. Right now I’m leaning to either the classic FT17 or the Mark I
>>
STLs are already being distributed, got mine just a minute ago
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>>94631383
1/3rd of my files are flat out missing when I redeemed the email. I know they're setting up a process for people with missing files now but this has been so sloppily handeled it's insane. What a nightmare of a rollout
>>
They will leak anytime soon, watching all those stl groups 8-)
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>>94631568
I had to reload the website and go to the main view of my MMF library instead of the filtered one in order to see the files, maybe try that out
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>>94631584
Share them here you fag
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>>94630830
The goated mark 1 is my recommendation. it's just the coolest looking tank of ww1
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>>94631870
It's not hard to find Trench Crusade related stuff on TG.
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>>94630656
I can tell you haven't played 40k in a long while because this game has about 4 times as much customization as 40k has had in nearly a decade lol
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>>94631870
> let me insult the people who I want to do something for me
> for free
Lmao that thus entitled fag.
I'll post pics of my prints later though as a fuck you.
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>>94630656
You aren't wrong, I think they have kinda written themselves into a corner and the game isn't even a year old
> Why does Prussia even exist? Lmao it just does
> Why no colonization? Because... uhh... heretics just control all the seas ok?
> where is asia in this? NO COLONIZATION, NO CONTACT OK???
> I want to make a cool Aztec blood sacrifice themed warband- NO NOPE CULTURALLY INSENSITIVE YOU ARE BANNED
The decision to say, essentially, nothing else in the world matters but Europe and the Middle East as of the time of the first crusade is frankly retarded. They want this grimdark WWI Diablo aesthetic but their own background makes it so there is no way it would have ever appeared.
The Gane would have made more since if the gates to hell opened up in like the late 1800s. That means you can conceivably get the rest of the world involved, it provides an excuse for the pink and blue haired fags to jerk off to no COLONIZATION!!! because you immediately fluff it that all the African and Asian countries took control when Europe's had to retreat to the home country, it explains the higher tech level, etc.
Instead we have this weird shit where BASED Prussia is still around (because reasons ok!!!) While somehow the rest of the world is a blank slate (NO COLONIZATION) and somehow the native Americans haven't been wiped out or conquered by the legions of plague and literal hell with machine guns, u boats, and demonic technology.
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Is it mental illness or just a desire for (You)’s that makes people who obviously don’t care for TC keep posting religiously in this thread and talking about it’s “commercial success” when it’s still in playtesting and everything hasn’t been finalised yet
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>Assassin of Iron Sultanate is in a running pose
AAHHHHHHHHHHHHHHHHHHHHHHHHHH
He looked so much cooler in a walking pose
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>>94632166
Is there even a world map to give some idea of what people are supposed to be fighting over?
>>
https://t.me/trenchcrusaders1
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>>94632623
May Mammon bless you
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>>94632511
Not an official one, there are a couple of fan-made ones made from the lore snippets
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I can't wrap my head around at how bad some minis are. the stigmatic nun specially. the naked one has like really bad cloth stuff.
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>>94632166
It's almost like the game's forming organically based on whatever the concept guy is doodling or interested in that day. Also it's ridiculous, how could a state called Prussia have possibly formed in this world where there's a literal portal to hell, a demon invented submarines and there's a space program in the late 1800, it's like the makers just aren't focusing or realistic state formation!
You know if you're really that desperate to play an aztec blood sacrifice warband you could just do it rather than cry constantly about how mean the discord is to you. Creativity is encouraged, just do it and play it with your mates, I don't think the Internet is going to give you the validation you crave.
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>>94632511
I vaguely recall an official map being in the works or something
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>>94633279
>forming organically
nta
Its pretty clearly very carefully marketed and controlled.
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>>94633184
will that show when it prints?
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>>94633478
Do you think the Jews are beaming anti-chud propaganda straight into Franchina's brain from the CIA satellites?
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Anyone of you know if it's possible to edit these 3D models into other poses?
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>>94633699
i havent done it myself but there's a blender tool for it https://www.youtube.com/watch?v=WMxNinivOvs
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>>94633478
I meant that I don't feel like it's really had an overarching plan. Mike Franchina liked the crusades and WW1 so he does weird art combining the two, also does loads of demonic and body horror art and has an idea of the setting in his head but hasn't really done a huge amount of world building or thinks that 50% of the online audience will immediately starts asking. Yeah but America though? Because they're American. Or Asia because, you know, it's the crusades really. It's just at heart some cool concept are that some really big name talent likes and has jumped onto, it's expanded massively quickly and I think are trying to scramble to fill in blanks. I think it's being marketed very carefully, but I'm not sure how controlled if really is.
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>>94633699
Yes, basically.
It's kind of a pain but totally doable in most circumstances. Watch this:
https://m.youtube.com/watch?v=WMxNinivOvs
Everyone should learn blender anyway because it's free and very very powerful (and making models to print is actually easier than animation or renders or whatever)
However, you're putting yourself into a world of trial and error. Learning just how good the auto supports on your slicer are. Reading documentation written by autists. E.g. blenders controls change dramatically with every release. Backlevel docs don't get deleted, you'll see a ton of outdated answers on anything you look up
BUT! once you know it, you know it. So it's a pain in the ass but it's worth it.
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>>94633733
thank you!
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>>94633760
What model do you want to repose, anon?
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>>94633792
The assassin of the iron sultanat
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>>94633800
Post how it looks when you're done, my lad.
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After how shit the OG minis I bought were, I added all the minis as a digital add on. The challenge now is to see if I can get them printed and painted before the OG ones arrive so I can send them back pictures of their minis next to well printed ones to show them how shit they are.
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>>94633759
Thanks for the video link anon
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>>94633184
At that scale a thin cloth will be fragile as fuck.
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>>94632623
Thanks anon. Already paid for my own but they're missing still and my requests for help are just getting completely ignored.
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>>94633279
Lmao you stupid (and probably literal) faggot.
The creator had a cool idea and it took the fuck off, hard. He 100% didn't have a greater plan (and I mean I don't blame him this shit suddenly just took off). The issue is, because he didn't have a real plan, he let other fags (often literal) step in and essentially force the game into the corner it's in now.
The discord is 100% a reflection of this, with the RAH RAH NOOOOO Colonization!!!!! NOOO THIS ISNT RELIGIOUS!!!! Bullshit. There is already damn near nowhere left to go in this game and the book hasn't even been delivered.
How is this company going to keep making money? The STLs are all now free. It's a consequence of the kickstarter. Only the most ignorant will pay for the files again (even ignoring how there are plenty of FOR NOW SUPPORTED 3rd party people). Are they going to try... art books? Lmao GW has tried that, they don't work, they don't sell.
Mark my words, in two years you will see another kickstarter for another NEW game in the 'Trench-verse' because they won't be able to keep the lights on.
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>>94632376
There's a subsect of fags on here that really, really, REALLY despise anything 28/Blanchitsu-related or indie with grimdark aesthetics on 4gooks. Anything that can be connected to it they will scream and shit and piss non-stop about it when someone mentions it.
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>>94634638
they already had a second kickstarter planned for the carcass front but they rolled it into the first because of the massive positive reception. idk why you're such a faggot about this
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>>94634638
Quick question, why are you even in this thread? You seem to be getting quite worked up about a game that you think will vanish quick. Why don't you just ignore it? Also you obviously have some sexual hangups, it's cool, no one cares that you're secretly gay.
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>>94632376
I'm sure a lot of the TC flipouts are the echoing reverberations of the Arch Discord drama because culture warrior brainrot is one hell of a drug and these people are mentally locked into the same handful of talking points. We'll be seeing the same people bitch about Aztecs until Hiroshimoot finally takes this site out behind the shed.

Unfortunately as a regular to /awg/ there are a handful of anons that each have a game or two that when talked about favorable morphs them from a rational adult into a Manchurian Candidate sperg typing up paragraphs upon paragraphs. For instance I myself don't particularly give a shit about OPR and can understand that people who have moved on from GW don't want to hear about the GW detox game, but dear God if some poor fool comes in saying, "I played OPR with my friends this weekend and had a great time," it's going to trigger them. TC is absolutely going to have some of those people, and the previous group is going to meld with them.
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>>94635200
Just jumping in to say I think it has more to do with the fact that a lot of people seem to be unhappy with the STLs and don't see how much staying power Trench Crusade as a setting actually has. Personally I'm worried about that too since from what I understand like two guys are helming the project and two people only have so much creativity they can pump out in a short amount of time. They need to license out the IP smartly but then again TC hasn't really been out for long.
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>>94588282
Hey since Artillery Witches are artificial and probably made in Hell you think Hell like does commissions for customized artillery Witches? Kinda like how House of Wisdom has customized Homumculus and St Methodius has Upgraded Anchorites?

Also commisions to let me have an anatomically correct Artillery Witch that I can explode in instead.
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God the Desecrated Saint cape is fucked.
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>>94635480
>biblically accurate .stl
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Did they ever end up clarifying who you can use as a leader in a Court warband or if you even need one? Seems like it can just be any elite.
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>>94635526
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>>94635538
I mighr be retarded since I can't find proof but I'm pretty sure court can either have the Sorceror or the Praetor leading the warband. Either or are required but you can have both if you want.
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>>94635571
Yeah I'm digging through the discord to find an answer and a lot of people are saying it was a typo with the 1.5 rules and it'll be fixed in 1.6 to say Praetor or Sorc. I can't find the devs saying that anywhere though. I'll just wait until 1.6 releases to make my warband I think. Or just design 2 with both alternatives in mind.
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>>94635480
That shit looks like it could be its own terrain
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>>94635480
maybe it's just because I'm not a printer bro but a majority of these models look fucking cooked beyond belief. I've heard there's a whole bunch of errors, sizing and clipping issues, as well as just random duplicates of certain things

gives me conniptions
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>>94636261
I hope not. I have to give these to a printing company and I'm not really sure of the process. I figured I just send them the files with supports and say print x amount of these. If it's any more complicated like they need me to give sizes or resolution or put the files through a different program, I'm gonna struggle.
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>>94636268
Im in the same boat. I know a bunch of dudes seem to be coming up with fixes in certain discords and passing the files between one another so maybe try to grease your fingers a bit and get your hands on them. I know they made a sizing chart for the models themselves with the kickstarter campaign so that shouldn’t be an issue, more just an extra annoyance. Every faction seems to have issues but some are basically fine whereas some are just seemingly fucked and really it isn’t okay that they released in the state they did. Heretic Legion seems to be alright for the most part bar some scaling issues, but Iron Sultanate is completely fucked from what I heard, with almost every model having some kind of issue like resin traps, islanding, random parts just voided and what not.
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I just downloaded my digital minis. Didn't they say the minis will be modular, so you can make build the them the way you want?
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>>94636791
Some of them are meant to be, mostly the basic squads
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>for some reason the official minis have an RPG-7 as a rocket launcher
A bit of a waste considering all of the WW2 options they could have gone with.
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>want to print IS
>see this
whelp, I'll spend the most of today fixing those models
jfc
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>>94636922
The IS models are a fucking disaster. The amount of legwork needed to get them to an acceptable level should constitute some kind of compensation honestly
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>>94636922
What does the picture mean?
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>>94636976
>hardest to convert
>hardest to print
It's like pottery, it rhymes.
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>>94637166
Errors with the model on the respective layer
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>>94634638
>they won't be able to keep the lights on
You retard, they raised $5m when they were expecting less than $100k, if they deliver these models and this book that's already a huge success in their eyes. If it goes further and they think of more stuff to make, many people including myself are going to be watching closely unless something goes seriously wrong.
Please stop being a seething faggot.
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>>94636922
Have people told the creators yet?
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>>94636791
I think it was literally only the Trench pilgrims and maybe the heretic dudes. I know the Iron Sultanate guys arent
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>>94637357
Yeah they're working on it. One of the dudes seemed to be surprised that it got past quality assurance and admits that IS were the last of the models to get done before the Kickstarter was thrown up, so it seems like they were just rushed out the door
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>>94593097
That’s a cool Slaanesh gang.
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>>94601822
nice board, had to mothball mine for christmas holidays but I'm considering cutting it up for modularity at some point.
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>>94637359
Yeah, I bough them in hope they will be. Only bull is modular



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