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Previous: >>94745027

>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet
https://www.edhrec.com

>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity
https://mtglands.com

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices
https://www.archidekt.com
https://www.moxfield.com
https://www.tappedout.net

>Card search
https://scryfall.com

>Proxy a deck or a cube for cheap
https://pastebin.com/9Xj1xLdM

>How to proxy using any printer
https://mtgprint.cardtrader.com

>Precons
https://magicprecons.com

TQ:
In your humble opinion, what is the ideal turn for a game to end on?
>>
Tell me how to make this work
>>
>>94750335
the ideal turn for a game to end on is turn 7
>aggro has already been terrifying
>midrange has done midrange stuff
>control decks have done at least something to prolong the game
>combo decks have been successfully contained
>eldrazi may or may not be online
>>94745414
thats so rude to her husband the gitrog monster
>>
>>94750342
With any tribal.
Go dimir and run
https://scryfall.com/search?as=grid&order=name&q=Coveted+prize+%28game%3Apaper%29
>>
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>>94750342
idk but you can put it in the command zone for more consistency at least
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>>94750360
But what tribal deck isn't already made of that tribe? What is leyline actually adding?
The more cards you add that aren't tribal, the bigger the impact of leyline, but the worse the deck plays when you don't have it
>>94750369
Slivers are mad gay
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>>94750398
>Slivers are mad gay
okay and?
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>>94750342
Ninjas become better?
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>>94750335
End the game? No, you misunderstand. My goal is to hard lock the table from taking any game actions, then using Fractured Identity to give everyone a copy of Platinum Angel, preventing them from decking out. I then use Pull from Eternity to recur my own Platinum Angel, bringing the game to a permanent stalemate. This way we can all play Magic forever!
>>
>>94750483
Plat Angel can't stop people scooping
>>
>>94750398
>But what tribal deck isn't already made of that tribe?
A tribe with very little support? Scarecrows maybe but most of those decks just use changelings I think.
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>>94750398
maybe one of those gimmicky dual-tribe decks?
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>>94750602
Right but any time leyline isn't on the field your deck isn't performing as well
>>94750612
I guess maybe
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>>94750398
Otters
Turn your Wizards into Otters and duplicate them
>>
>>94750578
It says right there they can't lose the game. Conceding would cause them to lose, so conceding has no effect.
>>
Gay Bolas
>>
>Went back and updated a bunch of old decklists
Always feels good cutting stapleslop.
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>>94750618
shame it's blue though, one of the first tribes that comes to mind for dual-tribing is saprolings since they're token-only and generated or used by other tribes
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>>94750656
They need to just start slapping it on commanders. I'd love a color break faerie commander that just makes everything a faerie so they don't have to print a bunch of color breaks that could be slotted into other decks

More likely though, if they ever revisit it, they'll make a commander that gives everything changeling and completely fuck tribal decks forever
>>
>>94750669

Maskwood Nexus exists
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I had no idea
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>>94750335
>tq
1 turn before my opponent has the win
>>
>>94750680
Yeah and it's not in the command zone
If Wizards printed a commander that gave everything changeling, then it is the best tribal commander in the game even if it does literally nothing else. You just run your good stuff value pile, play your commander, now all your creatures are every type, and you can throw in literally any tribal synergy for value.

You might not know, but pic related was banned solely because it was the most picked commanders in the format. Any deck you wanted to run, Golos will let you run it because he is so generic.
You would see the exact same thing if they printed a commander that gave everything changeling. He probably wouldn't be the most picked commander ever, but in the niche of tribal he absolutely would be
>>
>>94750669
for faeries I'd already settle for an actual good esper commander
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>>94750715
I love faeries, I love esper, I don't want an esper faerie.
As in, if they print one, fine. But it's just so obvious and there's so many good esper commanders I really can't get excited about an esper faerie. Esper is good, faeries are good, esper faeries would probably be good. But where's the hook? Ya know?

I would fucking love a color break faerie. Which is why the leyline of transformation effect on a commander would be so perfect.
Lorewise they could say a creature that wasn't a faerie became one, it retains its typical colors, and makes other creatures faeries too. Easy lore excuse, and doesn't require a bunch of faeries to be printed in the wrong colors to make tribal for this one commander viable.

I'd do rakdos faeries for sure. There's so much potential for a more sadistic take on faeries but they won't do it because most faeries are blue and it would be a color break to print red faeries.
>>
>>94750734
the hook is "Alela, but not arse" and "actually letting me use my frigging white faeries in a tribal deck dammit"

aside from that, maybe they could resurrect the idea of green faeries, but that's a ship that's long since set sail

red would be a bit too much a color break for faeries honestly and sadistic streak faeries already are covered under the black ones
>>
>>94750761
Yeah but Cunning Conqueror is fine for tribal and I don't miss white enough that I want them to waste printing a faerie commander just to take another swing at esper Alela

What white faeries are you really missing? Faerie Guidemother???
If they were going to revisit those colors, I'd rather they just go back and do azorius faeries. They printed like half a dozen for Lorwyn, and then idk at some point decided faeries should be dimir instead. It's weird.

>red would be a bit too much a color break for faeries
Well yeah, which is why exactly as I explained, they should just print 1 legendary creature faerie in rakdos, with an effect that makes all your creatures faeries like leyline of transformation.
Then you can use the black faeries, and they don't have to print a bunch of rakdos faeries to make the deck viable
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>>94750734
that's just retarded contrarianism for the sake of being unique. fairies are esper (mostly dimir), simple as. Nobody's asking for mono white goblins, the premise is absurd. But by all means run Rankle and Torbran as your fairy tribal commander so you can fit in the 2 kellan cards and whatever mono B fairies are left over
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>>94750791
there's a fair amount of green faeries, even discounting the ancient ones
definitely wouldn't mind those being expanded upon again
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>>94750810
>19 green fairies
>15 white fairies
alela must've gaslit me
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>>94750342
>>94750398
>But what tribal deck isn't already made of that tribe?
That way you can include Fell Beast or some Wizards and give them the 9/9 bonus. Something that pop out tokens super fast and then Leyline to make everyone Wraith and get the bonus out faster then everyone expects.
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>>94750814
to be fair 10 of those are early 90's cards
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>>94750791
>that's just retarded contrarianism for the sake of being unique
It's doing something different which I appreciate more than just scraping the bottom of the barrel.
>we're printing a new esper faerie!
>blue: draw
>white: life gain
>black: life drain
>throw it in a blender and shit out another take on the same thing we've seen a hundred times before
Instead of recognizing that color breaks can be fun as long as it doesn't flood the game.
>fairies are esper (mostly dimir), simple as
I was literally just typing what he said >>94750810
There's loads of old green faeries. I think for a time WotC probably thought they should be bant.
There's no point being attached to this idea of what color faeries ought to be.
>But by all means run Rankle and Torbran as your fairy tribal commander so you can fit in the 2 kellan cards and whatever mono B fairies are left over
That is not a faerie tribal commander.
It's like you're not even reading what I'm saying.
>I want more faerie tribal commanders
>I think printing one in esper is boring because it doesn't add anything new to faerie tribal
>I think getting to play with red in faeries would be fun and thematic
>I don't think they should print a bunch of rakdos faeries to make this viable
>I think they should just print 1 rakdos faerie commander that turns all your creatures into faeries
>then you can draw on all the black faerie support and get to play with red and rakdos cards
>>
>>94750821
there's nothing inherent about an esper faerie that would make them generic though
that's like saying we shouldn't make a rakdos faerie because it would just be a generic burn commander
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>>94750821
but fairies are dimir tho?
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>>94750652
The longer I'm looking at Assassin's Trophy, the more tempted I am cutting it for Savage Summoning + a creature that destroys a permanent on ETB
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>>94750830
>there's nothing inherent about an esper faerie that would make them generic though
We've already explored these colors for faeries, you can't tell me that doing it again won't be more of the same. We already have 4 dimir faerie commanders and if you're building tribal, they're basically interchangeable. I have literally swapped out Alela for Obyra or Tegwyll before a game because dimir faeries are all the fucking same.
Rakdos faerie burn would at least be something different for faerie tribal even if it isn't something different for rakdos. Do you see the difference?

>>94750838
Objectively wrong.
https://scryfall.com/search?q=t%3Afaerie&unique=cards&as=grid&order=color
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>>94750774
>should just print 1 legendary creature faerie in rakdos, with an effect that makes all your creatures faeries like leyline of transformation
>print an off-color tribal commander that makes all your creatures the correct typing to compensate for the fact that there aren't any of those tribe in that colour
this is some absolute dogshit custom card design what are you smoking
>>
>>94750855
Okay lets print 100 red and rakdos faeries to make the tribal viable, thanks anon.
>>
>>94750845
if you want to play burn tribal there's plenty of tribes where that actually fits
there's literally 0 reason why faeries should suddenly become red
it's as dumb as a white goblin generic lifegain deck

at least adding white to faeries adds in a bunch of control options that actually fit what the faerie theme is about
not to mention that an effect that turns other creatures into a certain tribe absolutely does not fit red what so ever, maybe, just maybe, if you had a rakdos theme about demonic corruption and turning things into demons you could get away with it

literally everything about the faerie theme is the opposite of red, there's no need to hollow out tribes like that
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>>94750873
>if you want to play burn tribal there's plenty of tribes where that actually fits
I DONT WANT TO PLAY BURN TRIBAL
I WANT TO PLAY FAERIE TRIBAL AND HAVE IT FEEL DIFFERENT THAN DIMIR FAERIES

>there's literally 0 reason why faeries should suddenly become red
Yeah cool, I'm not asking for faeries to be red, that's the entire fucking point.

>at least adding white to faeries adds in a bunch of control options that actually fit what the faerie theme is about
This is retard shit.
The bottom line is you think faeries should be printed in a color they don't have much support in, you just arbitrarily think your color is better.
Faeries have a shit load of cards from black that force sacrifice and discard and do burn. Is this not rakdos???

>not to mention that an effect that turns other creatures into a certain tribe absolutely does not fit red
Literally the entire fucking point of this. From the fucking beginning this has been about the fact that Leyline of Transformation is not a very good card and it would be better if they just took it out of blue and started putting it onto commanders to make tribal decks more viable.

>>94750873
>literally everything about the faerie theme is the opposite of red
Hard disagree. See above.
But also, it's always been bizarre that so many faeries are blue. I guess they're leaning on faeries being tricksy, doing shit at instant speed and surprising opponents, but what else does blue mean? Logic, knowledge, scholarship???
Meanwhile, faeries in literally all stories including the fucking Lorwyn and Eldraine lore, are known to be emotional and impulsive and capricious. What color are those? Red? Red black?
>>
>>94750335
Anyone know the card in Japanese, the card above it, and the card below Spirited Companion in >>94749146 ? I can’t make out the text
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>>94750906
red is the color of blatant, faeries are the opposite of blatant
you can hardly call blue faeries bizarre at this point when it's the most common faerie color, clocking in at double the cards of even black

>The bottom line is you think faeries should be printed in a color they don't have much support in, you just arbitrarily think your color is better.
The bottom line is: white faeries actually you know, EXIST
and obviously the faerie burn isn't intended to be Rakdos considering one of the faerie life loss cards actually IS dimir, not to mention, is this really the point where we try to pretend like discarding and forcing sacrifices isn't also dimir, you know, the thing you said you were tired of?

leyline of transformation isn't a bad card because of it's colors, leyline of transformation is bad card because it's an effect that's only worthwhile if it can be reliably active, it absolutely is something that fits blue

hell if you wanted to really do faerie leyline of transformation effects here's a much better idea for you than some random red stuff: put it on a commander themed around abduction about replacing creatures with faerie versions (exile and create copy that's also a faerie with flying)
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>>94750906
not a single person in thread has agreed with you, and /edhg/ is full of retards so that makes you an especially unique breed
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>TQ
7-14 is probably fine. Decent amount of rotations and unless everyone is having a bad draw, it should end around there or at least have people start dropping. Doesn't go too long and doesn't end before everyone gets a chance to do the thing a little bit.
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>>94750906
>tricksy
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>swordfag
alright it's time for bed
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>>94750951
>red is the color of blatant, faeries are the opposite of blatant
If you want to get into niche and obscure fucking definitions of the colors. What you're really saying here is that dimir is the color pair of secrets, therefore the opposite of secret is blatant.
I think most people are going to see emotion, passion, and impulse in red before thinking of it being blatant.

>you can hardly call blue faeries bizarre at this point when it's the most common faerie color
This is just circular reasoning. If they printed faeries in fucking orzhov you'd be saying the same thing.
Outside of secrets and tricks, faeries in concept and in universe have fucking nothing to do with dimir.

>The bottom line is: white faeries actually you know, EXIST
There's 6 monowhite faeries in the entire game, and I think we've pretty clearly established that faeries have been various different fucking colors throughout the game's life. Using the lack of red faeries as a justification not to have any is fucking retarded because anyone can just as easily flip it on its head and say that's a reason we should have red faeries- which again is not even what I'm trying to fucking make a case for.

>leyline of transformation isn't a bad card because of it's colors, leyline of transformation is bad card because it's an effect that's only worthwhile if it can be reliably active
You've got this shit backwards you absolute sped.
I AGREE with you on the 2nd part. It's a bad card because if you're running tribal you shouldn't need it, and if you're running a deck that DOES need it you're fucked any time it isn't out. The point being if the effect was in the command zone, it would actually be playable.
And if we're stapling the effect onto commanders, who says it has to be blue anymore?
>it absolutely is something that fits blue
I have never said it doesn't fit blue, I have said it is a tribal enabler and we shouldn't get too hung up on the theory of the effect fitting blue.

Fuck it, 1/2
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>>94750342
Have you tried reading the card?
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>>94750951
>>94750988
Lastly, as I already said, as a lore excuse you can easily say that a creature that wasn't a faerie got cursed to turn into one, and the curse spreads.
Then you can keep its colors, you don't have to add blue because it didn't fucking do this to itself.

>put it on a commander themed around abduction about replacing creatures with faerie versions
Dimir faeries can already fucking do copies and theft and it's boring.
Not what I'm fucking looking for.

>>94750962
Without fail any time there is discussion about hypothetical cards some sperg starts crying about the color pie. This happens every time until Wizards prints something official and then everyone will actually point to that color break as making other color breaks okay
Who fucking cares?

2/2
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>>94750940
Okay, I figured out that the first two are Oblation and Teferi’s thanks to the order of the cards, but even with mana costing and card type I still can’t figure out the third one. Anyone got any ideas?
>>
Has no one considered this? OC inbound

Grixis Fairy Bitch 2RBU
Legendary Creature - Faerie Rouge Wizard

Other Faeries you control have "when this creature deals combat damage to a player, goad target creature that player controls"

{RBU}, Sacrifice a Faerie, {T}: exile target nontoken creature you control and put token that's a copy of it into play except it's a Faerie Artifact Creature and loses all other creature types. That token gains Haste until end of turn. Activate only as a Sorcery.

White faeries arent tricksy or give the wrong vibes, grixis would be a positive color expansion of them
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>>94750988
>Outside of secrets and tricks, faeries in concept and in universe have fucking nothing to do with dimir.
Outside of the 2 most well known things about faeries, faeries have nothing to do with dimir, other than having most of their cards in dimir and most of their legendaries in dimir, as well as their entire leadership in dimir

clearly WotC intended faeries to be Rakdos
>>
>>94751011
exiling a creature to make an artifact version of it funnily enough, is pretty much exactly what an Esper faerie would do
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>>94751011
Fundamentally the guy arguing for white faeries just wants an esper faerie better than Alela. He isn't looking for anything new, he's looking for the exact same thing he's had before but more impactful.
That is where and why we differ.

>>94751016
>Outside of the 2 most well known things about faeries
Again you can just say whatever retarded color pie cope you want.
And then I will repeat myself by pointing out that in every fucking iteration of faeries, including those that exist on MtG planes, they are known to be impulsive and emotional creatures that curse people when they feel insulted no matter how irrational their response is.
That is fundamentally red. You don't have to like it, you do have to accept it.

>most of their cards in dimir and most of their legendaries in dimir, as well as their entire leadership in dimir
Again, if they were printed orzhov, this argument would make as much sense. It is a bad argument, especially when you can look at the history of faeries and see that all of the earliest ones were fucking monogreen.

>clearly WotC intended faeries to be Rakdos
Holy fuck you're doing this on purpose.
I have never said Wizards INTENDED faeries to be rakdos, I have said that rakdos is good colors for what faeries in concept actually are, and that a rakdos faerie tribal enabler without printing a bunch of rakdos faeries to go with it would be a really interesting way to explore those colors without permanently changing the color pie
Jfc.
>>
You guys think the Esper Precon coming out will be good?
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>>94751031
I fucking hope so
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>>94751025
I think it comes down to execution. Grixis if she's disembowling them and making them into creepy windup toys, Esper if she's modeling a machine based on them. Think nuMishra vs Urza.
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>>94751041
Should add "toy" to it then since they added that in Duskmourn. I wish they'd do more with that archetype. Why the fuck its boros I dont know
>>
>>94751030
>I have never said Wizards INTENDED faeries to be rakdos
yet you keep saying again and again that red fits them better than blue
it's quite literally what you said several times over already at this point
>they are known to be impulsive and emotional creatures that curse people when they feel insulted no matter how irrational their response is. That is fundamentally red. You don't have to like it, you do have to accept it.

you clearly can't stay consistent in your argument even within the same friggin post

here's what you need to accept, you don't have to like it but you have to accept it: WotC printed multiple mono-blue faerie wizards, because WotC has decided blue is the core color of faeries

Also, you aren't looking for anything new here either, you just want generic burn BUT FAERIE
You don't want to actually play a faerie deck, you want to play a demon deck, but replace the word demon with faerie
>>
>>94751051
You've got a point. Add in Faerie Toy Artifact Creature instead. I like that, name her something like Lorelei, Malicious Tinkerer. Surround her with bloody or maybe just uncomfortably designed wind up faeries.
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>>94751041
think if it's esper faerie it can be a bit more sinister than Urza
think changeling (not the archetype, the mythology) copies of abducted creatures spun out of straw and dew, definitely also an archetype copy even if it's not directly machine artifact
but yes it's a matter of execution, still do think it at the very least has to be grixis, rakdos for that effect wouldn't quite fit
>>
>>94751069
Agreed, I think Rakdos is just missing too much of what Faries are. Grixis is good for a mix of artifact and combat support for her. Lorelei would be sick to play, too bad red ain't much of a fairy color.
>>
>>94750810
>>94750761
>>94750734
>>94750821
At what point do we just throw out the color pie then? These are retarded ideas. If you're so bored of the game that you are at the point you're demanding fundamental card design to be changed take a break and go play something else. Faeries are Blue, Black, and sometimes white. Green faeries were design retardation that shouldn't have happened.
>>
>>94751057
>yet you keep saying again and again that red fits them better than blue
Red suits faeries. It does.
In traditional folklore, in the lore MtG has written. Faeries are impulsive and passionate creatures. That is red.
Do you understand how this can be contrary to what Wizards INTENDED?
If Wizards INTENDED red faeries, they'd fucking PRINT red faeries, regardless of what the lore suggests faeries should be.
I beg you anon. I fucking beg you to understand the difference between intent and actuality.
When Alan Moore wrote Watchmen, he INTENDED Rorschach to be a pastiche of political views he didn't agree with. He made Rorschach smelly and violent and stupid. And yet, Rorschach was a fan favorite character because he had strong principles and actually acted on them compared to other characters who were extremely passive.

Do you see the fucking difference?
Wizards can print dimir faeries, but if the lore of faeries suggests that they are passionate and impulsive and not logical and calculating, then it doesn't fucking matter what they intended.

>WotC printed multiple mono-blue faerie wizards, because WotC has decided blue is the core color of faeries
See above.

But furthermore, as you can see from the fucking history of faeries, Wizards has actually NEVER had a solid idea for what they should be until recently. They've been monogreen, monoblue, bant, dimir. These are all very contradictory. Clinging to the latest direction Wizards has decided to lean into as if it's Gospel is beyond shit-for-brains.

Crying about the color wheel for a tribe that has actually touched every part of it (yes, Kellan and Rankle & Torbran count) is the stupidest shit imaginable.

>>94751088
See above, utter sped.
>>
I guess grixis goad and curse fairies could work?
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>>94751114
Again, fundamentally the guy arguing about what faeries should be does not care. He wants a new esper faerie commander and more white faeries to enable more control. He has literally said as much.
That is the position he is coming from, he is not receptive to anything else.
>>
>>94751117
I would be fine with some brand new orzhov fairy deck with a new gameplan that isn't aristocrats solely so that damn color can get something new to do.
This can trickle into his esper wish
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>>94751123
I don't think orzhov suits faeries very well, but I would still be interested to see it because my entire point has been that the way to make faerie tribal is to experiment with colors

Idk how you'd make orzhov faeries that wasn't aristocrats though, they love shitting out faerie tokens, it just seems like that's the route they'd take it no matter what
>>
>>94751088
Green fairies are cool. Nonred dragons are cool. White zombies were a stroke of genius. I'm not saying that everyone's dream-commander should necessarily be printed, but a fairy with red that plays well with nonfairy cards would be cool and thematically appropriate.
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>>94751083
maybe the way to do it is to keep the actual faeries out of red, but in the same set as her introduce a bunch of red faerie toy artifacts, flavor it as being her favorite creations?
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WotC just prints whatever the fuck they want. Color identity and color pie be damned. If Mark woke up tomorrow and decided red needs a 1-drop that ramps and draws, it would be shat out into the world. If Mark wanted blue to have a 2-mana 7/7 with Ward 4, we'd have it.
Cards like Ezuri's Predation show if they want to make a creature boardwipe in green, they'll fucking do it. Cards like White Dragon show they care more about color-coordination than the character om the card actually matching their alleged color identity.
>>
>>94751114
issue is that the other guy doesn't want blue at all in faeries, he's repeatedly been saying he just wants rakdos
>>
Genuinely actually unarguably some of the worst opinions these threads have seen for at least a week. Some of you people need to go take a breather from the game and find some new hobby to sperg out in, you're obviously burnt out. I swear Maro is actually posting in here given how absolutely SHIT these opinions on WURBG faeries are.

It's no wonder this game is dying, with a playerbase as dumb as this.
>>
>>94751134
Fucking Christ. Do you see how I can represent your opinions accurately and you can't do the same for me?

I have NEVER said blue shouldn't be in faeries and that all faeries should be rakdos.
I have said that 1 (ONE) rakdos faerie commander would be a fun way to make faerie tribal interesting again. Then you cried about the color pie, and I pointed out that blue is a weird choice for faeries anyway since they are not logical or scholarly creatures even in MtG lore.
Your argument is that faeries have to be dimir because that's how they've been printed, my argument is we can have a little rakdos faerie as a treat. This has sent you into turbosperg meltdown for some reason.
>>
>>94751094
>But furthermore, as you can see from the fucking history of faeries, Wizards has actually NEVER had a solid idea for what they should be until recently. They've been monogreen, monoblue, bant, dimir. These are all very contradictory.
I mostly agree, but this is flat wrong, there is no contradiction here. "Fairy" means different things on different planes, just like "spirit" or "goblin" or "human" means different things on different planes. It's true that a Mirran goblin is a product of its environment, and it might take on other colors if you place it in different circumstances, but it's also true that a Mirran goblin is physically and mentally different from other goblins and has different inherent characteristics despite having the same subtype. There's plenty of wiggle room here, creature type autism is two steps lower than color pie autism, printing a monored angel isn't a contradiction and also doesn't hurt the color pie.
The point where it becomes a contradiction is the point where they revisit an old plane and fuck it up.
>>
>>94751094
>In traditional folklore, in the lore MtG has written. Faeries are impulsive and passionate creatures. That is red.
Except the most important lore of MtG is card texts, and in card texts faeries are tricksters and often planners, aka blue
you're the one who has gotten it into his mind that blue doesn't fit faeries despite a mountain of evidence suggesting the direct opposite

the lore of faeries directly points at them being blue, the important lore, the lore actually on the cards themselves
if anything that just means the secondary material is poorly written if it does not align with what the primary material would indicate
>>
>>94751147
>. "Fairy" means different things on different planes, just like "spirit" or "goblin" or "human" means different things on different planes.
Orzhov merfolk, right fucking now. Or you're full of shit.
>>
>>94751134
He might have implied that red fits better than blue flavor wise, and if so then he's completely right, but blue also fits. You're just dumb.
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>>94751155
if red genuinely fit better than blue flavor then there would be a bunch of faerie cards people could point at that should be red instead of blue
even if it's not all of them, there should at least be some no?
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>>94751151
Rigid dried-out merfolk with rigid dried-out objectives. That's not even hard, white and black are friendly colors to blue.
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>>94751150
>Except the most important lore of MtG is card texts, and in card texts faeries are tricksters
Tricksters are not necessarily blue
>and often planners
I genuinely don't know where the fuck you're pulling this from since most of the blue faerie spells seem to be about surprise and not planning.
>you're the one who has gotten it into his mind that blue doesn't fit faeries
Show me where I have said this. All I have ever fucking said, is that faeries are more red than blue in lore, in response to someone turbosperging about why they can't be red.

>the important lore, the lore actually on the cards themselves
Hard disagree. Point to it, and I will point to all the shit about them being impulsive
>>
>idiots think they get another turn to redeploy after rift gets flashed on endstep
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>>94751161
>In traditional folklore, in the lore MtG has written. Faeries are impulsive and passionate creatures. That is red.
>Do you understand how this can be contrary to what Wizards INTENDED?
>If Wizards INTENDED red faeries, they'd fucking PRINT red faeries, regardless of what the lore suggests faeries should be.
>I beg you anon. I fucking beg you to understand the difference between intent and actuality.
>When Alan Moore wrote Watchmen, he INTENDED Rorschach to be a pastiche of political views he didn't agree with. He made Rorschach smelly and violent and stupid. And yet, Rorschach was a fan favorite character because he had strong principles and actually acted on them compared to other characters who were extremely passive.
>Do you see the fucking difference?
>Wizards can print dimir faeries, but if the lore of faeries suggests that they are passionate and impulsive and not logical and calculating, then it doesn't fucking matter what they intended.
Stop being retarded.
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>>94751132
>red needs a 1-drop that ramps and draws
that card is called Ragavan
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>>94751166
surprise and planning go hand in hand though, there's the setup and the payoff
faeries also revel in being clever, which again is part of tricking and very much blue appropriate (there's a reason there's several faerie counterspells after all)
I also heavily disagree that supplementary materials supersede the cards themselves, MtG is designed to be entirely playable without ever touching anything supplementary
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>>94751168
I really truly do not understand your point about traditional folklore because traditional folklore fae absolutely are nothing like red
They have courts they follow, arcane and seemingly arbitrary rules they stick to absolutely and demand their visitors follow, they are manipulators, and yet can be manipulated themselves by tricking them into an agreement they wont break
Regardless of your other points, the traditional folklore one is quite baffling

Also Rorschach being a fan favorite among people who fundamentally misunderstand his character is not particularly helping your point, there's people who after all, simp for the Joker
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Part of the problem here is that red fairies are just goblins. A lot of the mythological realestate that you'd draw on for red fairies has already been assigned to goblins. Of course there's plenty of room for blue goblins and red fairies, because they both have such strong identities in MtG (especially at this point in the game). There's plenty of room for monored creatures to be twee little shitters with insect wings, that's not a goblin at all, it's a different vibe with different implied mechanics. But it makes sense to me that we haven't seen many red fairies in the past. The conceptual space for MtG fairies is much smaller than the conceptual spaces for IRL fairies because a lot of IRL fairies have been translated into other creature types.
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>>94751174
2-mana 7/7 with Ward 4 is also a real card.
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>>94751192
>I really truly do not understand your point about traditional folklore because traditional folklore fae absolutely are nothing like red
Christ, mate, do you even know what "fae" means? It comes from "fated", as in "fated to die", as in "this nigga just realized that he's about to die and I have no idea what he is about to do because a strange madness comes onto people who are about to die". If you're actually baffled, we can talk more about fairies, that sounds like fun. But to be honest I don't entirely believe you, I don't actually think that you are baffled.
Rorschach is awesome and so is the Joker, I don't know where you think you're going with that line of rhetoric.
>>
>>94751204
part of it might also be that a lot of the flying red creatures already have more traditional tribes such as dragon, angel and demon, while flying and blue/black has a very strong faerie connotation
>>
I think it makes sense for fairies to be primarily blue or dimir, but it doesn't make much sense for all 3-color fairies to be esper. White is actually the color with the second smallest amount of fairies (only red has less, at 0) and it's not a color that I'd particularly associate with them. Sultai would make more sense since there are more green fairies that white ones, and fairies are often associated with nature which is green's thing.
Why I wouldn't expect to ever see mono-red fairies outside a deliberate inversion of colors (which has happened occasionally), izzet or grixis would actually make sense for them since it combines the magic and trickery of blue with the chaotic and impulsive nature of red, all of which fit with how fairies are commonly characterized.
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>>94751192
>They have courts they follow, arcane and seemingly arbitrary rules
Getting hung up on rules is retarded because all of the color pairs except gruul can follow rules. In Ravnica, the quintessential color pair city, all the fucking guilds live in the city and follow some of its rules except gruul. Even rakdos is capable of doing so, they just tend to prefer their own hierarchy over the city's rules.

And anyway, fae are far often depicted as capricious and arbitrary. Often their insistence that you've broken some rule of decorum is actually just them being malicious.

>Also Rorschach being a fan favorite among people who fundamentally misunderstand his character
Fuck you're stupid, aren't you?
Literally the entire point is that authorial intent and the reality of their work are distinct.
Didn't they teach you about the death of the author in school? Jesus.

>>94751204
They don't really print into that niche anymore.
If anything, the case is even stronger now since in D&D Redcaps are explicitly fae creatures and goblins aren't. So if they did more D&D sets there would be a perfectly good excuse to print some rakdos faeries
>>
I think we need more Esper Werewolfs, because when you think about it, accordingly to folklore from this random country that has a barely functioning government, werwolves are actually magical and just polymorphing wizards, so they fit into blue, and we already have some black and white werewolves in game and the night sky is Black with a White moon so it makes sense that they could slot into Esper colors. And besides, on the plane of Rainbowdin, werewolves are actually sorcerers who are cursed to transform whenever they start feeling positive emotions or cast spells so on that plane they're less Red and Green and more Blue/White/Black. It just makes sense and I think going forward WOTC should print esper werewolves and have more esper werewolf commanders.
>>
>>94751269
>we're at the "make tangential posts mocking something that was completely fair and reasoned" stage of the thread
So soon?
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>>94751269
Sure. I mean, it doesn't make as much sense as red fairies, given that "fairy" literally means "one of the crazy ones". But a decent writer (someone other than you) could do esper werwolves no problem.
Hope you had fun designing the card.
>>
>>94751291
The fact that you think like this explains more than you realize holy shit lol
>>
>>94751300
>And he's wrong about that
Not in that story. It is heavily implied that Batman finally snaps and kills him.
I don't think you're as media-literate as you'd like to think you are. Did you think the final page was just Bats and Joker sharing a laugh...?
>>94751312
Inevitability doesn't make someone irrelevant to a plot holy shit.
This is seriously getting sad anon. You have the media literacy of a middleschooler
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>>94751293
And yet your argument for as to why MtG faeries should be red is based on, what exactly?
The idea that WotC can be fallible cuts both ways, the entire argument in favor of red faeries was based on their actions in supplementary material
Your take from this is that, to align faeries with said supplementary material, they should be red
However that take is in no way more valid than the take that instead, WotC made mistakes in their supplementary material
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>>94751325
>And yet your argument for as to why MtG faeries should be red is based on, what exactly?
That faeries, even in MtG lore are impulsive and emotional creatures.
>the entire argument in favor of red faeries was based on their actions in supplementary material
Yeah you can stop pushing this lie now and look at pic related.
You think printing it on a card is a truth above all others, so I guess you've argued yourself into a corner.
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>>94751325
>And yet your argument for as to why MtG faeries should be red is based on, what exactly?
Because "fairy" literally means "crazy person". Fairies are personifications of the wild and unknown, and ancient people didn't view the wild and unknown as monogreen, they viewed it as red/black. Reading the thread explains the thread.
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>>94751337
Your worldview sounds comfy so I don't want to ruin it. Enjoy being an idiot, and I mean that as sincerely as possible.
>>
Red faeries just don't sit right.
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>>94751361
They don't if you're a sperg, sure. Are you a sperg?
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>>94751366
says the guy sperging out over red faeries.
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>>94751361
I mean...
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>>94751361
>>94751366
I don't think that you have to be a sperg in order to feel like red fairies don't sit right. But I still say that red fairies make sense.
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>>94751373
This entire argument started as
>a fun way to get something new out of faerie tribal would be to enable it in colors we haven't seen before
>NOOOOOOOOO MUH HECKIN COLOR PIE WE CANNOT DEVIATE FROM FAERIES AS MARO HAS DICTATED!!!!!
>>
>>94751383
That's not a red fairy though...
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>>94751389
>still sperging about red faeries
Just drop it anon. Red faeries just don't sit right and none of your sperging will make it so.
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>>94751390
No, but it says that red feels about fairies
>>
Thirty (30) starting life is objectively superior to fourty (40)
>>
Considering Magic the Gathering is a FANTASY game with MADE UP STUFF where NOTHING MAKES SENSE if you stop and think about it, I think it's perfectly reasonable to disregard all world building and boundaries and even the color pie and just print whatever. If you don't believe that as well you are an unintelligent sperg who doesn't believe in rationalism or honest discourse and your opinion is not worth a hoot. Maybe if you all took some philosophy 101 classes like I have you would be able to comprehend fiction is not rigid or rules bound but inherently chaotic and flexible, that's why all the best stories and settings throw rules aside and are incoherent disjointed smorgasbords of whatever the writers thought was cool the afternoon they wrote it.

A decent writer can make anything work because fiction is inherently incoherent and inconceivable and irrelevant. For example, I think Orzhov Merfolk are perfectly fine not simply because White and Black aren't rigid definitions (everything is a shade of grey) but also because what else is white and black and lives in the water? Orcas! So why can you not accept that there can be Orzhov Merfolk? It is because you are an irrational unenlightened uneducated science denying fool. As you can see my point is obviously infallible and superior to yours because I not only make walls of text BUT I also use a multifarious litany of words that most you did not know even exist and would not understand without looking it up in a dictionary.

It's no wonder the subreddit has not just more engagement but far more intelligent discourse than this thread. Perhaps have you considered that your insistence on "logic" and "consistency" and "rules" in world building is inherently foolish considering we are discussing an entirely fictional premise anyways? Do you not realize we are all just piles of electrified meat clinging to a rock floating in a void, and that demanding order and structure in a game is the folliest of follies? Grow up spergs.
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>>94751392
>I wasn't going to point out as being the single most archetypical fedoratipping behavior imaginable,
You dont have to, we can tell that you hate "fedora tippers", we can tell that you are a conformist pleb and we can tell that you are currently going through a moral crisis.
>you're the one who's basing their view of humanity on fictional tales instead of factual events
lmao
"Fairy" literally means "one of the crazy ones". You lost. Cry harder.
>>
Do you notice how he spent multiple posts saying how "traditional folklore" has nothing to do with the lore of the game, and then he said that only the lore on the cards counted and that lore WotC writes is "supplementary", and then when confronted with cards that had lore on them describing how faeries are impulsive, emotional, and reckless, he just never even replied to the post?
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>>94751389
the entire argument started with "I want a commander that turns everything into faeries, and I want that commander to be Rakdos"
Which I'm going to be frank with you, is nowhere near as fun as you think it would be, nor is it as unique as you think it would be, nor would it actually be of interested to most people who want to play faeries

people who want to play faerie tribal generally speaking, do so in edh because they like faerie cards and want to play them, not because they want the type line on their card to read faerie

you also immediately dismissed the idea of someone wanting a commander that allows them to play more existing faeries as boring and unfun and not having a hook and being a "waste of printing"
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>>94751410
Totally would if I thought i could stop her from eating me.
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>>94751412
He never even replied to a lot of things, that's fine, he's a choice lolcow and he can graze where he pleases.
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>>94751413
>the entire argument started with "I want a commander that turns everything into faeries, and I want that commander to be Rakdos"
Yeah nah.

>here is Leyline of Transformation, it's a good idea but it sucks
>>94750656
>some guy says it's a shame it's blue
>>94750669
>yeah they should just put it on commanders
>using it as an excuse to color break faeries without printing dozens of color broken faeries would be fun
>>94750715
>no i just want them to reprint Alela but better
>>>94750734
>that would suck because we already have esper faeries, the whole point of an effect like this would be to do something crazy like a color break
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>>94751334
I'm not sure why Obyra is on that list, hunting for worthy opponents isn't necessarily impulsive

The third card implies that there are High Fae, who give explicit instructions, which are usually followed, and she is the exception in that she did not follow them

And unpredictable does not directly imply impulsive either, being unpredictable is something inherent to trickster archetypes which dimir as a color fits more than adequately

quirky revenge is not exactly something that screams red either, generally in order to be quirky instead of purely violent you need a modicum of thought about your revenge
what comes to mind more when you read quirky revenge, punching someone in the face or make it look like they pissed themselves?

the only one on that list that truly seems like it might be red is the wasp lancer
>>
>Look for proxies of my waifu
>Nothing but AI garbage.
I suppose I shouldn't be shocked.
>>
>>94751463
Who's your waifu what card do you want proxied
>>
>>94751467
I know.
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>>94751447
>I'm not sure why Obyra is on that list, hunting for worthy opponents isn't necessarily impulsive
It's something you'd see on a fucking gruul card and you know it.

>she is the exception in that she did not follow them
Yet a-fucking-gain, literally every color pair is capable of structure and hierarchy, red is not the complete absence of these things.
And furthermore, if she is the exception of a faerie that does not follow orders, why is she not different colors?

>And unpredictable does not directly imply impulsive either
It literally does. If something is unpredictable it means it is not following rigid thinking. Completely contradicts your earlier point.

>quirky revenge is not exactly something that screams red
Nigga, it's the bit about being easily offended and quickly taking revenge. Are you stupid? There is nothing more red than taking "revenge" immediately because you feel offended.

You've lost. Its actually embarrassing that you've so thoroughly painted yourself into a corner like this, setting standards you didn't need to set just because you thought it sounded lofty and intelligent.
By the way the paint is red.

>>94751455
>>Pure unfiltered reddit behavior
>I urge you to abandon this line of rhetoric.
Kek this has to be deliberate

>>94751459
>you made a point about authorial intent! i just drove it on the most ridiculous tangent to avoid conceding that I was wrong!
>>
>>94751467
>I'm rubber and you're glue!
Sad that it's come to this.
>>
>>94751425
Just for the record, >>94750715 was not meant to be a no, it was meant to be a 'that sounds like a lot of work, and my faith in WotC is low enough I don't expect much more than a decent esper commander'
>>
>>94751466
I'm too embarrassed to share. She's golgari though.
>>
>>94751491
Every waifu is beautiful.... except furfag ones.
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>>94751491
>being embarrassed about your waifu
She would be ashamed of you anon.
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>>94751491
>She's golgari
This man is into toes.
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>>94751497
What are the tri color fetishes?
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>>94751491
Is it Dina?
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>>94751501
Tri color is the point at which color philosophy becomes meaningless
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>>94751491
So Belbe and you're looking for feet. Gotcha.
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>>94751509
Can't believe I've been caught.
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>>94751509
I hate MtG art that you can tell was just using a model in a professional photoshoot. They always have this dead quality to them, not interacting with anything in the frame, just kind of posing there.
Gisa has an art with the same problem
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>>94751523
>>94751491
Probably not what you wanted but MPC ready and compliant.
>>
Mtg?
>>
Will you two easily baited retards just fuck already.
>>
>>94750685
what are some basic must haves for korlash?
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>>94751551
Could be worse my man. At least Igor used a semen demon with a 10/10 body to trace off of. That's literally as good as it gets for Magic art nowadays. The future is more androgynous pigment magnets made with AI.
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>>94751627
any fun techs with that?
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>>94751632
If they make Vin black in the Cosmere set I'm quitting the game.
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>>94751634
NTA, but I have it as a meme in my mono white Phyrexian tribal deck.
Any creature that is indestructable also is a good
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>>94751644
08.
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>>94751634
>>
>>94751634
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>>94750342
What the fuck do you mean 'make this work" it's a bad cards that offers nothing and there is nothing to make work
>>
>>94751088
>they hated him for he spoke the truth.

Tribes need fewer colors. Not every tribe needs 5C representation, and it would benefit the game to stop printing 3+color commanders for tribes.
>>
why was all colors changed to each color? makes it sounds like you would get protection from each color separately
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>>94751634
May consider it for my Odric. More than a few ways to give and share indestructible in that deck and with Odric's effect it would mean any one creature could equip that and effectively negate any combat damage I would take.
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>>94751714
All colors could make people think that it was only referring to gold cards that were "all colors."
Just tidying up the language to remove that small chance for confusion.
>>
>>94750709
>tribal deck
>none of the creatures are from the tribe
You'd have to be such a faggot to think this up and doubly faggot to think people would gravitate to it. People play tribal because they like the tribes.
>>
>>94750734
Please be honest how long have you been playing the game?
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>>94751703
Color pie speds cling to a completely imaginary and arbitrary framework that will inevitably be violated
>>
>>94750810
>>94750814
11 green fairies in total and 1 of them was printed after 2006 lol
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>>94751733
Oh sweet innocent anon. I cannot bring myself to soil your innocence.
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>>94751746
im glad you have no bearing in the production of the game.
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>>94751758
I am MaRo, search your feelings you know it to be true
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>>94751703
>Commander is meant to be a format for creativity.
>Let's hinder creativity. Soldiers can not be outside of red and white, fuck you.
>>
>>94751755
Right so what you’re saying is that faeries used to be monogreen and now they’re dimir, so there’s no reason they couldn’t change again and incorporate red?
Thanks anon!
>>
>>94750845
>objectively wrong
>the overwhelming majority of fairy cards are dimir
Uhhhhh okay. Why are you in every thread with your dogshit views on the game. You're probably the same stupid nigger with those awful color break aura legendaries and the person who had the custom card TQ that cried cause no one wanted it. We aren't here for your pisspoor views on game design please stop
>>
>>94751773
>creativity
>if its not an optimized commander who draws me a card and generates value by playing UBG soldiers

Being creative would be to make a solider deck in off colors without an optimized commander, do you even listen to yourself?
>>
>>94751780
If the only reason you think faeries can’t have red is because they rarely have red right now, then youre precisely 1 print run away from having to eat crow
>>
>>94751703
Amazing. It's as though the 5 colors are already too complicated for you so you need a more limited framework and you think that tribes are that framework.
I mean, in a way it's true, tribes should be more limited than colors. But if the major tribes were to grow into distinct flavor/mechanical archetypes, and if future designers were to explore all of the potential intersections between those flavor/mechanical archetypes and (somewhere between 2 and 5) of the 5 colors of MtG, that would seem ideal to me. Why would you not want that?
>>
>>94751782
>in off colors without an optimized commander
That’s exactly what anons rakdos faerie idea is though???
>>
>>94751774
Well no, what i am saying is that
1. Every tribe gets cards in almost every colour it's not indicative of anything
2. Early design is not indicative of anything as WOTC was still figuring things out
3. Where faeries fit in to their IP has already been decided and your whinging doesn't matter
4. Even when there were green faeries being printed there were still MORE dimir ones being printed dimir has always been faeries primary colours
>no reason they couldn't
I mean obviously there is no reason they couldn't it's not like the laws of nature themselves are stopping them lmao but they won't, because it's against their design philosophy and no amount of sophistry will change that ^.^ please post proof you've been playing this game longer than 2 years and that you aren't the custom aura anon and the custom tq anon. I'm 99% certain you're just some annoying narcissist who just got into the game and seethes it's not the exact way he wants it kill yourself please
>>
>>94751790
I'm simply showing the class that not only are your ideas dogshit but you are actively lying in an attempt to make them seem better the numbers are quite clear. And thinking "oh this tribe has a red card!!!!!" Only suggests you've been playing this game for a couple months at most as all tribes get representation in all colors. It's support you're looking for
>>
>>94751812
Please see: >>94751790
>>
>>94751792
because you dilute the tribes when you start making every fucking tribe every color. Stuff blends together and what was mechanically unique in both lore and gameplay is no longer that.

What exactly is the difference between a normal merfolk, versus making a U-goblin

>>94751794
Making a deck with the off-color dregs, is nowhere near the same as asking a tribe to gain another color.
>>
>>94751824
This is a meltdown in a post
>>
>>94751334
None of these flavour texts imply impulsiveness in any way you ESL retard lmao
>>
>>94751837
>None of these flavour texts imply impulsiveness in any way
>recklessly throwing themselves into battle
>disobeying orders just to gorge
>seeking immediate revenge over insults
>not impulsive
Are you retarded?
>>
>>94751834
>anon makes incorrect claim
>show proof its incorrect so people aren't fooled
>errmmmmm meltdown much!?
>>94751828
The post is meaningless anon
>if x then y then z!!!!!!
Too bad we live in reality and none of that has happened and all colours will get all tribes hell even fucking white has demons and black has angels lol
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>>94751847
There is literally no argument to be made lmao none of this implies impulsiveness just because you incorrectly paraphrase them and interjected the word doesn't mean it makes sense lmao
>>
>>94751831
>Making a deck with the off-color dregs, is nowhere near the same as asking a tribe to gain another color.
So, Shattergang Brothers, Slimefoot and Squee and Goro-Goro and Satoru shouldn't exist and the game is better off without them because goblins should just stay red?
You're rather just every goblin deck be Krenko? No variety, just hear goblins, know its Krenko?
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>>94751849
>Too bad we live in reality and none of that has happened
I genuinely wonder if you have some kind of disability. If your only reasoning for why something CAN’T happen is that it HASN’T happened, then youre on the thinnest possible ground
>>
>>94751334
>quirky revenge
Implies planning, not impulsive
>obyra
Literally nothing impulsive here
>eating
Gluttony and insubordination is not impulsive
>fairy proverb
Being a warrior is not impulsive lmao
>last one
Unpredictable ≠ impulsive anon is right none of these support your position
>>
pulled this
nice tech for Abdel, lets you pop him for free with added benefits
>>
>>94751865
It CANT happen because wotc WONT do it because we KNOW their design philosophy
>thinnest ground
The ground could be one atom thick and it still wouldn't matter as wotc has made the decision already and your arguments have been shit no one in this thread wants it lol
>>
>>94751861
>Tribes need fewer colors. Not every tribe needs 5C representation, and it would benefit the game to stop printing 3+color commanders for tribes.

My dude, all I said is not every tribe needs to be found in every color, not that tribes can only ever be 1 color.

You're arguing against at strawman.
>>
>>94751876
>It CANT happen because wotc WONT do it because we KNOW their design philosophy
Riiiight. And WotC never printed a card that had controversial color identity.
And they definitely didn’t print an entire set of white zombies when they were always previously black…I see…
>>
>>94751873
The flare cards seemed interesting. Though I never really found a home for any of them myself. What background are you using for your Abdel?
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>>94751866
lol, holy shit, your cope is amazing. An honest reading of your post could only conclude that you have no idea what "impulse" means, but of course you do, and we know that you do. What are you trying to accomplish here?
>>
>reddit fag having a thread long melty about fairies not being red
Your flying onaholes are firmly dimir sorry no amount of text walls arguing against it are going to change that
>>
>>94751891
I think they're only good if you have a commander that wants to die
I'm using the usual, Candlekeep sage, though I focus on soldiers and not combo
>>
>>94751877
There's nothing wrong with tribes being more colors, less colors leads to all the decks being the same because there's less chance of variety because you are forced into a single pie.
Its not a strawman, its the logical conclusion of your proposed philosophy
>>
>>94751915
This but the exact inverse. Color pie spergs in literal tears because someone said ONE rakdos faerie would be neat
>>
>>94751891
imo the white one goes into any tokens deck even if you have to sac a non-token
black one goes to any sac deck
green for landfall
red and blue are both just free counterspells
I feel like the white one is best tho and green the worst
>>
>>94751918
>less colors leads to all the decks being the same because there's less chance of variety because you are forced into a single pie.

This has never been the case, commander should clearly show you that. Things only ever gravitate to as many colors as possible.
>>
>>94751873
Mail this to me. Do it. Do it now you pussy.
Ben Dover
14 main street Springfield MA, 12356
>>
>>94751919
>Rakdos fairy
That's just devils
>>
>>94751937
Different creatures can have different roles on different planes
>>
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>>94751932
this you?
>>
Fuck devils, all devils should be red demons and you know it, devils are a great example of how not to handle tribes.
>>
>>94751937
Can you tell me the difference between devils demons and imps?
>>
>Deck that is half red runs chaos warp, despite its paired color being something that can easily deal with anything you would chaos warp as removal.
So like, is chaos warp more to use on yourself? I fail to see why you'd have it for removal in such a case.
>>
>>94751942
Sure, but if you're asking Wotc to make fairy mechanics in red you're going to get devils 100% of 1000% you can moan and scream into the void about what COULD HAPPEN but that's what's going to happen.
>>
>>94751947
Nah. My man titties are way bigger.
>>
>>94751952
It's probably just because red players love chaos warp.
>>
>>94751917
Ah right. Candlekeep Sage. Yeah, that makes sense with a commander who wants to enter and leave frequently. Also gives you an additional color that likes blinking. Going for soldiers is cool. He always seemed like the kind of commander made for combos so seeing alternate takes is appreciated.

>>94751922
Yeah, I'm looking through them again and I may have underestimated them since I only ever really checked out the green one. The green one isn't even that bad it's just not in a color that often likes sacrificing creatures on it's own so it's a little more awkward than the rest. I don't really play anything that often likes sacrificing but a manaless copy or counter isn't half bad at all.
>>
>>94751950
Devils and demons are actually portrayed oppositely in MTG compared to most other mediums. Devils are careless havoc causing monsters. Demons are the contract making, sign your soul for power monsters.

Usually its the opposite.

Imps... mostly are small creatures that fly. Im not quite sure why, but the vast majority of imps are fliers.
>>
>>94751950
Demons are good.
Devils should have been demons.
Imps should have been demons.
>>
>>94751632
a fantasy game has a cheerleader
WHAT THE FUCK happened to mtg?
>>
>>94751950
Yeah
>Imps
Little demons with flying and discard effects
>Demons
Fatties with flying, trample, and sac effects
>Devils
Non flying little demons with burn effects
>>
>>94751973
You didn't have a problem with a planw being rhinos as 20's ere mob bosses, but you have an issue with a plane being 80's horror?
>>
>>94751949
>there's black and red angels, but no white or green demons
>>
>>94751979
Yes, but it made a little more sense and didn't completely shatter my suspension as disbelief as a fucking cheerleader.
>>
>>94751970
>Devils and demons are actually portrayed oppositely in MTG compared to most other mediums.
They're the opposite of D&D, which is another medium owned by the same company, that's it. In common parlance they're the same. And the dichotomy which you describe is EXACTLY the same as the dichotomy between red and black. And the dichotomy is important. Red can be all-or-nothing-sign-your-soul if you're contrasting it with green or white. Black can be pitiless havoc causing monsters if you contrast it with blue or white. The relationship that you're describing is specific to black-vs-red.
>>
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>>94751982
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>>94751008
Scholar of New Horizons? Are you browsing on a potato?
>>
>>94752034
>>94751008
He's probably on his phone. 4chan on the mobile scales down pictures for mobile. You can probably use the "desktop mode" on your phone browser to get the pictures scaled to original size.
>>
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Is this card just a trap for angel decks? Since angels are more about going tall than going wide, effects like these that trigger on play or on death don't seem too good. Aren't other 2 mana value creatures in white like selfless spirit far better to support the archetype?
>>
is it against the rules here to ask one of you guys to review my deck, i'm relatively new to magic and built a dimir faerie deck
>>
>>94751632
real talk when was the last time you guys remember seeing a white woman on a new release magic card
>!!!!!LESBIANS DON'T COUNT!!!!!
>>
>>94752193
I don't think so because a lot of angel support triggers on gaining life like Exemplar of Light, Valkyrie Harbinger, or Angelic Accord, etc.
4 life is a lot too. It's practically an extra turn.
>>
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>>94752193
It's not a trap, but if you're building a Tall angel tribal deck this is effortlessly replaced by Righteous Valkyrie. Bishop is better in decks that are more focused on putting out angel tokens usually via lifegain. It all depends on what you're trying to do with your deck, but if you just want to turn cute angels sideways you can drop it.
>>94752210
Post it.
>>
>>94752220
imo those are lifegain cards that happen to be angels. You could have lifegain be a focus of an angel deck, but there's a lot of angels who don't fall into that niche, and if your deck instead has some other focus (like equipment, extra combats, wipes etc) then the card doesn't seem too good.
>>
>>94752193
It's more of a go-long than anything, it gives you a lot of staying power on a single card but you may or may not need that depending on what you're up agianst.
>>
Do (You) buy ai slop proxies for your cards?
>>
>>94752232
Right. I'm building more of a tall angel tribal deck with a sunforger package and equipment theme (plus wipes to close out the game using protection either on its own or through sunforger). Also still not sure whether urza's incubator is a good idea. I've always felt that card to be a bit of a trap too.
>>
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Powerful "can say the N-word" energy.
>>
Will my nigga Rofellos ever be free from the banlist?
>>
>>94752252
Id consider fan made alt art, but not AI trash. Nothing more soulless, and using proxies by their very nature is already soulless.
>>
>>94752261
Unironically should be, today's metagame could handle him.
>>
>>94751952
Because they're EDHREC drones who don't think about why a card goes in a deck.
>>
>>94752232
>Post it.
https://moxfield.com/decks/erVPGWa8b0O7pLn0XgiMZw
thank you, the goal is really just casual play with my friends and being competitive with their upgraded precons
>>
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>>94752262
>using proxies by their very nature is already soulless
though sometimes, rarely, the proxies are more soulful than the original card
>>
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>>94752311
delusional
>>
>>94752322
Hah her name is gay
>>
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>Into ryona/snuff bullshit
>Get off on killing cute waifus
>My opponents are consistently confused/angry about my target selection for removal
>They don't know I'm getting off on casting terminate/assassin's trophy on their waifu commander and imagining what happens
If you run a cute bitch as a commander I'm sorry but she's asking for it.
>>
>>94752254
You can say the nigger word on 4chan
>>
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>>94752252
No slop, but I do use proxies to replace art I don't like/diversity.
>>94752253
Angels are based. I wish we'd get a proper Naya Angel commander so I could include Feather and Gisela in my waifu pile. Rienne sucks and Shalai and Hallar is not on theme at all.
>>94752358
Leave m'lady alone!
>>
>>94752372
>I don't like/diversity.
based angel fucker
>>
>>94752372
kind of funny to use a variety of angels in my kathril deck, who's entire purpose is to hit the graveyard and feed my bug
>>
>>94750342
It works in non-tribal decks that care about creature type. Which is pretty niche, but does exist.
>>
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>>94752303
Casual glance looks fairly good and on theme. I'd replace Infernal Grasp with Feed the Swarm since FTS is more or less a strictly better card that lets you hit enchantments too. I would say replace Leyline of Anticipation with something else, all the Faeries you want to play on other people's turns mostly have flash already and you already have a faerie in deck that gives you that ability. I think you'd get more use out of a different enchantment like Favorable Winds.
>>
I haven't touched EDH since my commander got dunked on by paradox engine ban
>>
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Bill! Bill! Bill! Bill!
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>>94750681
>tapped
It's trash
>>
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>>94752426
Ooouuh my deck is just unplayable without this 1 single heinously bullshit card in my 99 card deck waaah how will I ever compete
>>
>>94752372
>Doesn't like diversity
Uuuuuh bro? Your mass calcify
>>
>>94752426
Gave up on the smokescreen and just went for public masturbation?
>>
Really big fan of this card to lead a budget white build as my Kentaro list is getting away from me budget wise it'll get built too but I'm cheap so those come slower. I'm gunna do some extensive scryfalling while I sit in the office right now to find some good creature cards but any suggestions while I do fellow commanders?
>>
>>94752544
Yes. Hundreds of decks died without paradox engine, not because it was broken, but because retards like you took too long to resolve anything.
>>
>>94752614
Not a single deck died
>>
>>94752322
honestly i didn't know that print existed I was picturing this dogshit in my mind
>>
>>94752416
thank you! luckily i have a favorable winds coming in my order so i'll be able to swap that in faeirly easily
>>
>>94752614
Good any deck that relies on abusing cards like paradox engine just to function deserve to die
>>
>>94752426
>haven't played since 2019
why are you here
>>
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>playing online
>pull an infinite combo
>guy refuses to concede, makes me play through the combo over and over and over again until its strong enough to kill him
>takes like 10 minutes
>he casts cyclonic rift right at the end
>>
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>>94752426
Good riddance! Cya sucka!
>>
>>94752670
If you cant beat a 5cmc do nothing artifact, I dont know what to tell ya bud.

>>94752633
They sure did. Hundreds.
>>
>>94752706
List 50
>>
>>94752706
If it's a 5CMC do nothing artifact that's easy to deal with than how did it enable hundreds of decks?
>>
>>94752706
Yeah people only lose to a deck like that ONCE and then just like the entire table holds removal in their hands to remove whatever card your deck orbits around and then you spend the rest of the game sitting there grumpy until you stop playing that deck
>>
how do you guys deal with people touching your cards? like, mentally
>>
>>94752747
I don't play with people that are unpleasant enough that them touching my property bothers me.
>>
>>94752747
depends how the hold it
>>
>>94752742
Yes, this is fine.

>>94752732
Because it synergized with a wide variety of commanders and enabled streamlined wincons. Reread the ban rationale; it wasnt for power level reasons.
>>
>>94750685
Swamps, preferably cool ones
>>
>>94752780
>it wasnt for power level reasons.
>the card itself isn't powerful, it just has synergies that are super powerful!
do you hear yourself
>>
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>>94752706
>do nothing
You're being disingenuous. Paradox engine could easily win the game the turn it came down and frequently did so. Nobody was casting Paradox Engine and just passing their turn fingers crossed it survives.
>>
>>94752780
Riveting gameplay. I can see why you're so distraught about losing your "removal check" deck. Ope, the one card my deck hinges on just got countered guess I just lose. The world is just a little less colorful without it
>>
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I miss fairysperg
>>
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>>94751631
mana doublers
extraplanar lens with snow lands if you want to be cheeky
ramp equipment and swamps matter equipment
big mana outlets like torment of hailfire and pestilence
what >>94752791 said
>>
>>94752799
>>94752802
It relies heavily on a board state and is a 5cmc artifact that does nothing unless you were casting something else. It was banned for retards wasting people's time with nondeterministic combos and nothing more.
>>
>>94751861
Just to chime in that you're a retard because what you were arguing is for a Faerie in Rakdos that SUPPORTS faeries. Shattergang, Slimefoot, and Goro-Goro + Satoru are actually not only the opposite of supporting their own tribe and instead opening up the use of the "dregs" and offcolor weird ones in said tribes, but you're actually using the silver bullets against your own argument to further it.
The joy of a Shattergang Goblin deck is that while their card said Goblin, they have 0 innate Goblin support. Your trash idea is demanding a faerie that supports faeries in your niche autism colors. Slimefoot doesn't give a shit about goblins but let's you use alternate goblins and be CREATIVE with it. And lastly, Goro-Goro and Satoru has NOTHING to do with Goblins either, so to MAKE GOBLIN TRIBAL WORK youd have to be CREATIVE.
This is the utter and complete opposite of your retarded ramble about "R-RAKDOS FAERIE THAT BUFFS ALL FAERIES AND MAKES EVERYTHING INTO FAERIES AND ALSO BUILDS THE DECK FOR ITSELF"
Seeing you beg for creativity while asking for a commander that's the opposite of it is disgusting.
>>
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everyone's like "ban rhystic study!!!" or "ban cyclonic rift!!!" when in reality the only piece of shit that needs to be wiped from the format is this repeatable targeted removal for just 3 mana
>>
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How many stompers is enough for stompy? I have roughly eleven but I think more would probably help, ideally ones that are also ramp/draw/removal/discard/sac outlet
>>
>>94752747
Id be hypocritical if I wasn't okay with it seeing as I play with a lot of act of treason/enslave effects
>>
>>94753083
None of those are stompy finishers anon. A finisher wins the game, a lot of those require many hoops in order to be successful.
>>
>>94752924
Fairysperg is the past. Paradoxsperg is the new autism now
>>
>>94752372
Ah, I went with Aurelia the warleader for my deck. I'm still having some trouble cutting cards, I think because I spread my themes a little too thin.
>>
>>94753100
"Finisher" is the name Archidekt generated for it. I just want big dudes to make my topdecks as splashy as possible, not really dudes that win the game in one.
>>
>>94753068
1) It does nothing when it comes in.
2) It requires creatures to come in to use it.
3) Sorcery speed.

Yes if you build for it it can be a devastating card, but that's true of everything in the game that isn't draft chaff. Rhystic/Cyclonic/etc pop off on their own immediately/almost immediately and provide massive value.
>>
>>94753192
Ah, so paradox engine is fine then, based on your own logic of course. Same with study.
>>
>he's still ad homining about his stupid sperg arguments that nobody was referencing
>>
>>94753236
I know, you think they'd stop talking about rift and study, but here we are.
>>
i forgot that finale of devastation gives haste

overrun effects and keyword they pull out of a hat always are so hard to remember i s2g
>>
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Looks like we're taking the rabbitpill
Now I just need to learn how to actually play the game
>>
>>94753269
I built this as a largely bloomburrow limited deck. Does decent
>>
>>94753269
Just play arena first to get the hang of it
>>
>>94753269
this guy is a hare apparent deck, but he's inferior to baylen lmao
>>
>>94753269
>>
>>94752436
Bill Spine the Who? Guy
>>
>>94753651
>she
>>
>none of my commanders have less that 1k decks on edhrec
>one of them has 9k decks
>almost all are in the top 10 most played for their color
>>
>>94753731
This is usually pretty obvious just by reading the card who are they?
>>
>>94753731
I mean, who cares?
a lot of commanders are played a lot because they're fun
as long as your commander has a unique effect you genuinely enjoy it doesn't matter how popular they are
>>
>>94753731
My first deck was Red Death which has few decks because its more of a utility commander, somewhat cEDH

My next decks (Burakos, 4th Doctor) ended up being not only very popular but precons
>>
>>94753068
I mean its annoying lol but not even remotely close to bannable
Wait until you discover Narset, parter of hands
>>
>>94753781
Red death is cool i dunno if it's necessarily cedh commander but it definitely lends it to a combo gameplan I feel that's what turned me off from him and he's UBshit but he's just a crab of something like who cares
>>
>>94753803
>Red death is cool i dunno if it's necessarily cedh
Ive seen "cedh" youtubers run it
Its good because a 2 cost commander allows you to cast Jeska's Will, Fierce Guardianship and Deflecting Swat very early. It just does a lot for little. Its not a wincon by itself, just a very sturdy 2 drop
>>
>>94753831
The problem is that by this logic you could just run Ezio for 5c, and even further, you could just run RogSi if you want a cheap commander with good colors.
>>
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>My deck relied entirely on this one specific value engine in 99 to function!
How were you getting to that value engine consistently in the first place if your deck fucking implodes without it? Was it engine + 20 tutors for engine?
More evidence tutors need to be struck from the format.
>>
>>94753936
>This harebrained scenario i just made up is evidence a thing needs to happen
Nah
>>
>>94753936
More evidence the format needs to stop being singleton, you mean?
>>
>>94753936
more evidence that 40 is way too much starting life you meant to say
>>
>>94753944
your retardedness has me convinced you are also the faeriesperg, dont you have anything better to do, go outside and make snow angels or something
>>
>every shitposter is the same faggot
>custom tq, custom enchantress, tripfag hater, faeriesperg, and stalkerfag are all the same person
we've solved it
>>
>>94751703
>benefit the game to stop printing 3+color commanders for tribes.
I think 3 color commanders in general should be printed way less.
>>
>>94753996
they got rid of the unique poster counter because there is only one anon here anymore
>>
>>94754027
I'd believe it
>>
maturing is understanding stax is unjustly vilified
>>
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>That one deck you've got that hasn't come out for a game in over a year
What's her name, anon?
>>
>>94754062
The Archimandrite.
Monks are such a shitty creature type and the buff isn't all that good in those colors.
>>
>>94754042
The problem with stax is that there's no middle ground. You're either playing against janky just for fun types/precon newbs, both of whom tend to run minimal to no removal and hate stax because it shuts down their decks with no opposition, or sweaty cedh fags who have already won the game before you even assembled two stax pieces.
>>
>>94754062
My Jeleva deck, i made it as a "exile my opponents' cards and play them myself" themed deck.
It was far from my best deck and i built it on a budget but almost everyone HATED playing against it so I havent brought it out since. It's a shame because i thought it was pretty fun desu. I guess people don't like it when you beat them to death with their own strategy.
>>
>>94750335
>In your humble opinion, what is the ideal turn for a game to end on?
Either turn 10 or turn 20, depending on who pops off. Games should not be over in single digit numbers, that reeks of sweat and grease.

>>94750342
C R A B
T R I B A L
>>
>>94753909
Ok but do those ramp you?
>>
>>94754131
They don't let your opponents draw cards in cEDH and yes Rog ramps you by being 0 mana sac fodder in the command zone.
>>
>>94754111
People tend to get salty because they're their to play their own decks, not watch you play them. I tried a copy deck and got the same result, even though I was just copying whatever they already played.
>>
>>94754062
All of my decks get play when I'm actually playing the game consistently. My old rosheen deck i liked alot and could do a much better job with now same with my asmira list
>>
>>94754042
>>94754107
against staxfags, ive adjusted some of my decks to run more creature-based combos that are difficult for the stax players to stop, shoutout to Emiel the Blessed
>>
>>94751463
I feel your pain anon.....
>search for anything remotely related to art
>80% results are AI slop
>>
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>>94754162
>run more creature-based combos that are difficult for the stax players to stop
*blocks your path*
>>
>>94754107
Incorrect. I routinely put cedh decks in the dirt with my stax list. You just play it like a tempo deck instead of going for the hardlock.
>>
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>>94754162
>laughs in cursed totem and null rod
>>
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>>94754202
Something like this would be better, is there a similar card for triggered abilities??? Like as a whole, not just etb related ones
>>
>>94754062
Muldrotha. Built her as a sort of upgrade of one of my first decks, Gisa and Geralf, and made her a zombie tribal thing. It was fun and I like the tribe but it's far too slow now for the kind of games I see regularly.
>>
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>>94754062
I haven't played my comfy Mycotyrant in nearly a year because I'm trying to teach 2 friends who are new to the game about it and it kinda demolishes their decks.
>>
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>>94754184
>Check esty for some custom tokens for one of my go wide decks that needs lots of them
>Find a ton of sellers loaded with dozens of AI slop tokens
>Most of them keep it very hush hush that it's AI art as not to deter unware normies who dislike AI
>A few go further and make decent custom frames to further conceal the slop
>Mfw most of these sellers have an assload of sales
>Mfw it's actually this easy to scam normies with slop
>Mfw I could be doing this for easy money
>>
>>94754330
>custom tokens
>somehow custom tokens are a scam if they aren't handdrawn
you're a retard with a bias and no one else cares provided it looks good (wah ai = bad is not an actual critique)
>>
>Search for art of my wife
>Get peak
>>
>>94754143
>They don't let your opponents draw cards in cEDH
To be clear, Red Death doesnt "let" opponents draw cards. You wont find the word "may" anywhere in its text
>>
>>94754401
that's AI slop
>>
>>94754423
and?
>>
>>94752210
So what if it is? Do what you want
>>
>>94754450
anon you might be the slowest of pokes
>>
>>94753269
Nah if it didn't have the word 'other' he would have been perfect
>>
>>94754471
Why tho
>>
>>94754488
Agreed it does hurt him a lot but it's still a fun card to build around. I only have 2 hare apparents in my deck too it's just there to fill gaps
>>
>>94754410
can someone explain what exactly makes this card good? i don't see any reason why it should be $30 other than artificial scarcity. 4 mana everybody draw is terrible value
>>
>>94754270
why dont you just build a lower powered version of it or another commander with a similar strategy, but nerf it on purpose?
>>
>>94754615
People are generally drawing more than one card a turn anon! So this reads "draw 3 cards a turn cycle". It also doesn't specify their turns so if somehow every opponent draws 2 cards in a turn you'd draw 3 extra ones! And look at that he has a way to force everyone to draw cards i bet that might come in handy time to time
>>
>>94754615
you're never meant to actually use that effect, it's a 2CMC consistent card draw because everyone else will be drawing cards too
>>
>>94754638
>>94754650
if you paid for it twice (the 4 mana all draw) would you then get to draw 5 cards in total? (two for yourself, and then one for each opponent's second draw?)
>>
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>>94754615
Did you even read the card? It just sits there and gives you free cards all game.
>>
>>94754665
yes
>>
>>94754680
wadda ya talkin' aboot
all I do is draw 1, slam it and pass
>>
thinking of building this, any recommendations?
>>
>>94754730
combo with bitterblossom + ojer taq
>>
>>94754757
Anointed Procession too
>>
>>94754730
The biggest tip is to remember that she works for noncreature nontokens, so you can go for treasures, food, blood, and whatever while still getting a lot of dudes.
>>
>>94754785
mfw
>>
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Anyone willing to help me with these last 10 cuts? Idea of the deck is angel tribal with a sunforger package and slight equipment theme, + big board wipes to close out the game paired with cards like eerie interlude or sunforger. Nevermore, order of the sacred torch and soltari visionary are pet cards I don't want to cut. Suggestions for substitutions are also welcome.

https://moxfield.com/decks/ZpOLooS6Rk6yyMPEH4Tv-Q
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>>94754807
>username: invoke_prejudice_enjoyer
BASED
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>>94754617
because I don't want doublettes of cards that are only useful for that particular deck and sleeving and unsleeving is the bane of me
>>
>>94746199
>no dryad arbor
C'mon man
>>
>>94754825
just add a rule where all of your casts cost 1 additional mana, or you only draw once every 2 turns, or your opponents get 2 draws each. something to put you on the same level. the difference between strong and weak decks is usually mana and card draw anyway
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>>94752924
I do not miss color pie sperg
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>>94754819
I get why clan ghosts that make That Cunt Pay The Cost got cancelled, but why did they axe picrel?
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>>94754825
you can always rebuild your deck without using cards your main list uses and have fun apporoaching your "cozy" commander from a different angle
>>
>at LGS
->owner gets flu
>comes into work even though he has employees
>everyone gets the fucking flu
This is like the 3rd time this has happened
>>
>>94754789
Yeah. There are a lot of weird little wording quirks in this game that make cards behave in ways that seem to deviate from the way they're intended to work. Sometimes it makes them ludicrously overpowered.
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>>94754865
"cleanse" "all black creatures are destroyed"
>racial cleansing
It's stupid but WOTC just wanted floydpoints in 2020
>>
>>94754865
WotC thinks that all black people will trade anything for power and sacrifice their own for resources, so things referring to "black creatures" also apply to black people in real life. It's weird.
>>
>you have lethal on either opponent A or B
>both opponent A and B are almost assuredly able to outright win the game on their respective turns
>both A and B are unwilling to make a deal to let you live
>opponent C is counterclockwise from you and has no way of interacting with either A or B's winconditions
What do you do in this situation?
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>>94754916
>2020
that's when we lost nielsin too
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>>94754921
https://scryfall.com/search?q=o%3A%22black+creatures%22

it's more about the word cleanse and the floyd riot in the art
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>>94754939
well if your name is Bryan and you frequent my local game store then what you do is concede and huff snippy comments under your breath while the game plays out making everyone uncomfortable with how visibly angry you are
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>>94754965
https://youtu.be/RzZaKvhJNiU
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>>94754939
Die? What the fuck are you talking about?
>you can kill 1 player but another player will kill you
>you can’t reason with either of them
>the 3rd player can do nothing
Is that what you wanted to hear? That there was nothing you could have done in a game you lost recently?
Pathetic
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>>94754939
don't attack and pass turn and hope they attack each other
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>>94754965
Cleansing black mana users is completely justified and a good thing to do. This could only be referring to a racial group if WotC thinks that said racial group has the traits of black mana users built into them. Saying that Cleanse is referring to irl black people is a massive self report.
>>
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>>94754939
Kill nether, if myself and player C can't stop them our only realistic chance is to play the slim odds they will stop each other. Sounds like you just got cooked more than an interesting hypnotical though.
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>>94750335
>In your humble opinion, what is the ideal turn for a game to end on?
5,6 or 7
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>>94754062
my beloved
currently re-building the deck, focused more on reanimation
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>>94750335
>TQ:
9ish. Though it has a lot more to do with what happens in a game.
>>
>>94754062
Bilbo, Birthday celebrant hobbit tribal. It's boring to play. You durdle, make a bunch of food tokens, gain some life, play some fun Hobbits, then die with no resistance. I keep it together only because it took me so long to build and make work
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>>94755096
It doesn't sound like you made it work anon
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>>94755029
I was actually B in that situation and the active player ended up attacking the other threatening player for lethal. His justification was that my win condition (combat) was simpler than A's (aristocrats-y death triggers) which seemed like a reasonable justification for the situation
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trying to put together an Imoti deck
would this work well in it?
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>>94755172
no, imoti is a monstrous vortex deck, you cascade into it and then play all the creatures in your deck, enjoy
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>most of the cards in my sultai reanimator deck are from innistrad
>neat, I’ll swap the commander (Sidisi) for one from innistrad and make the whole thing innistrad themed
>no sultai legend from innistrad has ever been printed
why did that WHORE Thalia get the gitrog when it could have been a U character
>>
Who the fuck greenlit this art? It's just some poorly drawn dude
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>>94755284
Just stick with Sidisi, Tarkir block was one of the last soulful periods of MTG.
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>>94755285
The artist actually has some really nice artwork, what the fuck happened?
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>>94754807
Bumping, 5 cuts left.

https://moxfield.com/decks/ZpOLooS6Rk6yyMPEH4Tv-Q
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>>94754939
turtle up, keep blockers and interaction up, dont move.
best chance is both players ahead going at eachs others throat, if A or B wants to take you out, make it as costly for them as possible so the other may have a window. you might get to pick up the pieces after the clash
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>>94755297
>surely tarkir wasn’t the last good block
>next is BfZ
oh
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>>94755342
what does your pod look like? lots of aristocrats players, insufferable rampers, what? you should be building your decks to face threats in your local ecosystem, whether thats a big jerk running markov vamps, a tryhard consultation + thoracle combo, or just plain ol green stompy
>>
>>94755378
Pod's varied with many people who have a lot of decks at various power levels. This is an attempt at making a more casual deck than I usually do. Card choices are based on things my opponents like to do (e.g nevermore and darksteel mutation to shut out commanders vs the players who don't run a lot of removal in their decks). In general though, the point here is not to win but to just craft a deck I've been wanting to build for a while that's a bit more casual than I normally do.
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>>94755406
ok, then this will be kinda bitter to hear: the meld angels aren't worth it
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>>94755428
I'm not really expecting to meld them, but I like the reanimate on bruna and gisela is a decent beatstick. This deck is generally not afraid to cast armageddon when it's just ahead on board, and baneslayer-style cards are pretty good in those moments. They also pull a lot of weight when aurelia is on the board. If anything I'm thinking of cutting cryptic gateway, feels like a trap in a similar way that urza's incubator can be. What do you think about that card?
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>>94755452
Cryptic actually does work here imo, because it ignores timing requirements. So like you can tap two angels in response to play a stax angel or avacyn while tapped out to dodge board wipes, endstep put grand abolisher on board to ensure it gets through for your turn, put metropolis angel out in response to spells targeting you, shit like that.
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>>94755501
Yea guess so, good with vigilance too. Good point that it's more than just ramp.
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>>94755516
Speaking of ramp, you're in the right colors to give picrel a shot too
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>>94755342
heavenly blademaster, you only have 7 equipment. you might only see 1 a game and at that point you don't need to spend 6 mana to attach something that costs 3 mana. danitha too. you seem to have small equipment package that doesn't help much. Just remove all that shit that will give you more than 5 cuts. I would swap in return the favor from wild ricochet.
>>94755406
if it's casual, don't use armagedon, you're in boros with 35 lands so unless you can win, you're going to be last to be replacing your lands. If the only reason you have armageddon is Avacyn, then you are REACHING hard. You also need more card draw, or impulse draw.
Also, why the fuck do you have 17 mountains and no plains and still playing Emeria?
>>
>>94755529
This is anti-synergy with tithe, gift of estates, land tax, knight of the white orchid, and terrain generator style effects.

>>94755537
I can generally expect to have an equipment (likely sunforger) every game with the tutors though. And danitha recurs these pieces in case they get destroyed. Wild ricochet is better with sunforger than return the favor.

Casual for my playgroup. Armageddon is maybe anti-casual with pissbabies but my group isn't like that. The lands are placeholders for now. I'm gonna run a pretty large amount of basics (especially plains). I won't be the last replacing my lands while land tax is in play, or if sword of the animist and aurelia are on the field etc. However, the main reason for the armageddon being there is to abuse it with sunforger and flare of fortitude.

What impulse draw would you recommend?
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>>94755600
you have four plains in your deck, anon. even if you drew all of your "get a plains cards" you would fail to find after playing more than two or three of them.
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>>94755652
What do you think I meant with "the lands are placeholders for now"? It's senseless to fill out a mana base before you're done with the cards you'll be spending mana on. I just picked dual lands I'm vaguely interested in and filled it out with mountains. Obviously when the cuts are done I'm gonna change the lands. Also you're missing the fact that 4 of the duals are also plains.
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>>94755686
I was counting those duals as the plains because there are no basic plains in your deck
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>>94755375
BFZ was my pick for worst return to a contemporary setting up until MKM.
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>>94755695
Ah I thought there were a few in there. Either way it doesn't matter, the lands are placeholders.
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You should run 40-44 Lands
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>pic related makes color pie fags scream and self-harm
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>>94755699
Was it really so bad? Allies was lame but I enjoyed devoid eldrazi in a limited environment
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>>94755761
>he spent 12 hours figuring out how to use scryfall just to make this post
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>>94755761
huh?
>>
>>94755784
Also awaken was a good mechanic
>>
>>94755801
See the first 200 replies in this thread. Color pie fags absolutely losing their minds over the notion of a rakdos faerie because they insist faeries can't be red
>>
more than one color is a fuck
born to do direct damage
red is the color of our hearts
>>
>>94755761
BASED art on this card
>>
>>94755820
>>94755761
red because dragon
red because wizard
red because dwarf
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>>94755784
Allies was fine, I liked the flavor going from the “adventuring parties” of OG Zendikar to the allied army against the titans
Devoid Eldrazi were fine but kind of lost the intimidation factor that the original brood members had
>>
>>94755600
I'm telling you, you are spread too thin. If you want an equipment deck, cut out the angels, if you want an angel deck, cut out the equipment (you can keep the swords and sunforger and shit, just the amount of support you have is pretty insane for a sub-theme). When you do this, you'll be more consistent because you'll have more space for card draw (ei more angels and angel support) and ramp (ei more ways to play your angels and angel support).
Either way,
Here's some cards that can help you draw cards, but you don't have space for these because of all your equipment support.
>Seize the Spotlight (no one is going to allow you to gain control of a creature they control)
>Bonehoard dracosaur
>Urabrask. Heretic Praetor
>tectonic giant (fits well with aurelia's attack twice)
>Charred Foyer
>professional face-breaker (fits well with aurelia)
>Painter's studio (the defaced gallery side of it can get you a +1/0 and +2/0 with aurelia)
>March of restless joy
>Light up the stage
There's other cards like these.
Also, this anon>>94755734 is right, you need more land/mdfcs and consider adding Arena of Glory because it's the best red land in a while.
Also, any particular reason for Order of the sacred torch?
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>>94755734
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Built a Ghalta Primal Hunger deck and man there's so much shit you can do with this chunky bitch.
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>>94755854
Now imagine:
>red because sadist
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>>94755854
>red because wizard
Almost all monoblue faeries are wizards tho????
>>
>>94755761
>>94755820
No one said they cant be red though? I even posted the numbers anon. Just about every tribe gets represented in every color that isn't very meaningful. It's what colours get support for them that let you know what their actual colours are. Sometimes the plane will simply demand what you posted
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>>94755856
yeah you're right that eldrazi kept on losing their impact the more they printed them, especially the weenies. But damn if UB devoid wasn't an awesome draft archetype
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>>94755889
Ok, I cut puresteel, fighter class and blademaster. I think danitha is worth it due to recursion and/or playing an equip for free. I'm gonna keep forged anew and her just because it's so important to have access to sunforger. I guess I'll swap glimmer lens for professional face-breaker. I don't wanna go too hard on non-human non-angel creatures. I disagree that more than 37 lands is necessary in this deck. Goldfishing it at this point doesn't give me that idea, especially when enlightened tutor can grab land tax early. I didn't know about arena of glory, thanks for that suggestion. As for seize the spotlight, in my pod I'd expect a lot of people to let me gain control of creatures. I'm mulling over dracosaur but not sure.

As for order, it's just a pet card. I like it a lot and my pod loves black.
>>
>>94755889
>Also, any particular reason for Order of the sacred torch?
You mean that? That's Scholar of New Horizons, an excellent ramp creature that also retriggers your Sagas and deals with cards like The Flood of Mars.
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>>94752593
Are these cards different enough to justify two decks totally right? Artifact loops vs combat shenanigans right? Cool
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>>94755829
played against that one piloted by a buddy who sometimes plays in our playgroup. i had it two times and after the second resolved the game was pretty much over for him.
bitch was salty, i assume you are the same
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>>94755966
>No one said they cant be red though?
Why lie?

>>94751088
>At what point do we just throw out the color pie then?
>Faeries are Blue, Black, and sometimes white. Green faeries were design retardation that shouldn't have happened.
>>94750838
>but fairies are dimir tho?
>>94750873
>there's literally 0 reason why faeries should suddenly become red
>literally everything about the faerie theme is the opposite of red
>>94751361
>Red faeries just don't sit right.
>>
>>94755830
Me and my twink faerie tribal boiwife
>>
>>94756023
I was speaking to the other anon about his unfocused aurelia deck. But yes, Scholar is a fantastic card and I can't believe people overlook it so much.
>>94756008
>As for seize the spotlight, in my pod I'd expect a lot of people to let me gain control of creatures.
You're in a combat deck, so that helps you out too. Attack twice with their best creatures probably just gets you a win if not gets you really ahead. Enlighted tutor and land tax are two cards in a 100 card deck. It is unlikely to pick up one of them in a random hand, and it's mathematically superior to keep 40-42 lands but I'm not your dad. There's a lot of cool lands too, and red mdfcs you can use.
>>
>>94756075
you lost buddy, get over it
>CAPTCHA: KWAB
>>
>>94756094
I'm just saying, while goldfishing it rn I'm not getting many moments where it feels like I need more lands. Many decks in my pod don't have many interesting creatures to steal, and I don't really have a great way to kill of creatures I steal except for asking other players to kill them with blocks. I'll give it a shot though.
>>
>>94756109
>red faeries make color pie spergs seethe
>"no one said faeries can't be red tho!!!!!"
>yeah they did, right here
>"u lost get over it!!!!!"
lmao
>>
>>94752358
I’m fucking kneeling
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>>94751634
Stuffy Doll
>>
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man I just feel like wizards would've printed more red fairies by now if they were meant to be red idk
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>>94756200
>I just feel like wizards would've printed more red fairies by now if they were meant to be red idk
>meant to be
Not the argument and you know it
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>>94756256
why not? fairies don't fit in with goblins and devils
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>>94756343
>>94756343
>>94756343
>>94756343
NEW THREAD
>>
>>94756075
Again when people say in magic color isn't X it means the support for it doesn't exist and isn't in the design :) i mads that pretty clear i thought
>>
>>94755761
>red because dragon
>red because literally izzet read the flavortext
>red because dwarf
>still blue primary color so this changes nothing
>even the faerie token is monoblue
ooooo so close



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