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Laughter Edition

>Previous Thread
>>94764555
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ
>General Creation Kit
https://mega.nz/#F!FWJgBTbb!f7d5rARWHYzuI8-8aI-Bxw
>Ideas: BJ Zanzibar's WoD
http://167.99.155.149/
>Anders Mage Page
http://mage.gearsonline.net/anders/
>White Wolf Wiki:
https://whitewolf.fandom.com/wiki/Main_Page

>Thread Question
What is the funniest WoD/nWoD/CofD meme you've ever seen?
What are your funniest stories?
Share with us what has made you laugh.
>>
>>94782565
>What are your funniest stories?
That time in a vtm game where two other players died to the vampire yakuza while on a doomed quest for penis blood in Japan
>>
>>94782588
>yes white wolf was for a long time under the impression that all of modern germany is nordic territory so in a lot of books the greatest nordic sept is in the german black forrest...
That could easily be excused by the Get's habits of snapping up any territory that looks vaguely unguarded though, literally the reason they warred with the Wendigo so much.
>no if i remember correctly that area (in the dark ages books) just seems to be shared by get fenrir, silverfangs, black furries and bone gnawers
Time to read some Gaul history then, because that might be a cool tribe idea.
>finns in general are underrepresented in wod they basicly only got one third of a chapter in dead magic and 1 vampire that has little to do with her original myth (louhi)
Seems especially weird here though, Finnic folklore is very animistic and would slot in seamlessly into WtA pretty much as is. It's a hell of a missed opportunity.

>>94782565
>Funniest story
It was more of a 'you had to be there' thing, but watching a Malkavian make a massive eagle his familiar, only for the familiar to decide that it's the smarter one here, and the two of them regularly having fistfights to try and assert dominance was funny.
The Malkavian had a phobia disorder as his derangement. For birds.
The bird also had points in obfuscate.
>>
>No Germanic or Anglo tribe (unless Get is supposed to cover that?)
Yes, the Get are Germanic and Nordic rolled into one tribe, despite the hardcore viking focus.
>No Gaul tribe (unless Fianna is meant to cover that?)
Yes, the Fianna are all Celtic-influenced regions rolled into one tribe, despite the hardcore Irish focus.
>No South American tribe (unless Nuwisha were meant to be that somehow?)
As far as the writers were aware, there was no real wolf presence south of Mexico and according to old editions of WtA, where there are no wolves, there were no Garou. The maned wolf doesn't count a legitimate wolf.
>>94782643
>Seems especially weird here though, Finnic folklore is very animistic and would slot in seamlessly into WtA pretty much as is. It's a hell of a missed opportunity.
Like much of WoD, most of WtA was written in the 90s, when no one knew shit about any country other than their own, and most of the multicultural stuff was based off of the most interesting and well-known stereotypes. No one on the White Wolf team probably thought about Finland more than once a year, let alone considered it as a source of inspiration.

And now, in the modern day when someone can learn all about Finnish everything from Wikipedia, Finnish culture no longer counts as culture because they're white, therefore there is no interest in Finnish representation.
>>
>>94782565
In a game where we all played Thinbloods who knew nothing about the greater scene of the World of Darkness, a player managed to convince the other players (badly but successfully) that the bucket of blood he had for the group was pig blood. Not some dude he just murdered near the bus stop. Then he had the brilliant idea to hide the body in his car, but not clean up the mess near the incident. As well as the blood trail leading the police back to us.

>>94782563
Sounds fun. W:TF?
>>
Well, mythologically a lot of the early and pre christian stuff was a carry over from the scandinavians with regional variations and changed names. So if we go with the germany is nordic thing the get have (even though nordic is a subset of germanic), modern germany would have a more germanized "sub-tribe" the further south one goes
>>
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Umm.. Ananasibros, the vamps have discovered us. We have to do something.
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>>94782698
>most of WtA was written in the 90s, when no one knew shit about any country other than their own, and most of the multicultural stuff was based off of the most interesting and well-known stereotypes.
Yeah, I can understand that. Am from Northern Australia, spent early life years in a community. There's... things about the Bunyip I edit.
I don't mean to really hold it against them, I'm just thinking more in terms of "man, what's missing that would just 'make sense' to have in there".
>>94782712
Nah, Werewolf: the Apocalypse. If I was doing W:tF, it'd be idigam hunting because that shit's my jam.
It's my attempt to do what Paradox couldn't and actually make things work properly as a continuation. All the old heroes are dead, died in the near-miss of the apocalypse (I should really memorise the Apocalypse book too while I'm at it), and the Gaoru, while winning insofar as they forestalled the Apocalypse, fucked things up so hard Luna got hurt and Helios is mad about it.
>>
>>94782643
>That could easily be excused by the Get's habits of snapping up any territory that looks vaguely unguarded though, literally the reason they warred with the Wendigo so much.
yes but sadly you are giving white wolf too much credit here they literally call it their ancestral homelands in some books. I talked about it before but the get are sadly pretty bad at being nordic mostly because they don't have many nordic customs and white wolf never really decided on if they are basicly to norse what satanists are to christanity with their main patron being fenrir who has surtr is in his spirit brood, who want raganrök to happen because they think they can win it and odin is one of their biggest enemies and supposedly they hate the aesir. or if they are not because camps worshipping and honoring tyr and thor exist and they like corax because of norse culture which is a reference to odin's ravens and níðhöggr or jörmungandr may or may not be the wyrm

both ideas would have been fine (the first being really interesting actually) but the muddy mix just ruins it for me
>Seems especially weird here though, Finnic folklore is very animistic and would slot in seamlessly into WtA pretty much as is. It's a hell of a missed opportunity.
i don't disagree and it's actually worse than i remembered they only get 2 pages in the european shaman chapter of dead magic and are presented pretty much like generic bardic shamans and 1 item which is also the lowest hanging fruit: a sampo fragment that just makes you more lucky in a way that is completely up to the st

sorry if this sounded negativ it's just that white wolf can do nordic cultures better because they did a lot more homework for ctd and mta and even vtm's nordic factions so the get kinda stand out as just being servicable and only in vacuum because they also don't interact with any of the other nordic factions, ever
>>
>>94782769
Stop being such pussies, you *have* a warform, anything less than an ancilla should be a joke to slay
>>
>>94782780
Apart from Heartlands in
>Russia/Parts of Germany (Silver Fangs)
>Eastern Europe/Poland (Shadowlords)
>Scandinavia/Parts of Germany (Get of Fenris)
>British Isles (Fianna)
>Greece (Black Furies)
>Scotland (Black Spiral Dancers)
>Italy (Glasswalkers)
Europe is home to a wide variety of tribes in just about everywhere in that entire region.
It is important to note that wolves as wta knows them are not native to anywhere past the equator. If you want to ignore this then you have fringe tribes like the Singing Dogs (SEA) and places where other canines that are not wolves have lived (like parts of Africa and Australia and South America). You have basically free reign there.
India and China are covered by both the Emerald Beast Courts and The Stargazers. Japan with the Hakken (A group of Shadowlords you could elevate into a full blown tribe).

But, South America becomes an issue, mainly because it's owned by creatures (were-dinosaurs) that HATE the Garou. Good luck trying to resolve that.
>>
>>94782904
>South America
Reading up on maned wolves because of what >>94782698 said, why not a Bunyip situation where they're just different enough that Fera may not actually consider them 'true' gaoru (and thus give them a bit of leeway)?
>>
>>94782563
Get are the Germanic tribe. Fianna are the Celtic tribe. The areas severely lacking Garou presence when they should have it is pretty much anywhere outside of Europe. Like sure, south of the equator you're missing the wolves necessary to have werewolves. But what about the Turks and Mongols that claim descent from wolves? Why does Europe have 10 different tribes of werewolf and North America only get three (and really only two)? Finns are better represented by Gurhal anyway. I remember reading something about how Finns would claim their Norse neighbors where werewolves and the Norse would claim the Finns were werebears.
>>
>>94783061
>Turks/Mongols
That's a very, very good point. I can work with that. Sort of like "what if the Silent Striders endlessly roamed as packs and brought the fight to the Wyrm directly"?
Anything in particular I should know from that culture that would be remiss to leave out?
>>
You guys do know that Anglos, Germans, and Nordics are all Germanic, right?
Germanic does not mean German (Deutsch)
>>
>>94782962
The primary issues are with the Wars of Rage and Tears.
If the War of Rage never happens, the Garou don't have the numerical advantage and dominance over territory in the New World they have today. If the War of Tears never happened, the Bunyip would still be alive. Both of these wars shape the modern world of the Fera because the Garou won by simply working together as pack hunters and declaring that non grey wolf tribes are not true Garou. In mddern wta, South America has been colonised by European Garou travelling with the Spanish and Portuguese Empires. Do you copy the USA style and have extra South American tribes on the land, buttmad about them losing control? It seems like the best method, honestly.
>>
>>94783100
I'm not an expert on their cultures to be fair. They broadly come from the same place though, so something to consider. And they're horse people, Garou famously don't get on well with animals. You should look into Tengrism to get an idea of their beliefs and use that to color in the tribes' ritual practice. In my own headcanon I have minor tribes reuse totems, partially to explain Hakken because the idea they're just Shadow Lords that migrated east is retarded. The Mongolian tribe in my mind would be like a reflection of the Get of Fenris, warlike conquerors. Never got farther than that really.
>>
So far how’s the Sheep/Goats breed project coming along? I think we narrowed down their purpose, right?
>>
>>94783127
From this though you could could argue there's a case for North being split West as their own separate things.
>>94783129
> Do you copy the USA style and have extra South American tribes on the land, buttmad about them losing control?
Don't see why not, it'd be a great setting for a WtA game even back in the day. Amazon rainforest is an evergreen ecological thing for the eco-terrorist side, favelas are practically industrialised human misery, government corruption and its consequences means there's underhanded ways septs can get shit done... it hits enough of the right notes.
The idea of a Brazillian Gaoru is also just funny to me.
>>
>>94783129
In one of the Megas (Mega II) there's a fan supplement for Brazil to sort of retcon Rage Across the Amazon to bring the Garou history there more in line with Brazilian history (written by Brazilians). It's called Rage Across Pindorama.
>>
>>94782698
>The maned wolf doesn't count a legitimate wolf.
That's fine I'm just annoyed that they didn't make a regional variation of the Nuisha or Kitsune to use them.
>>94783061
>But what about the Turks and Mongols that claim descent from wolves?
They were covered by the Star gazers because of their umbrella role, aka "we don't give a shit about Asia so here's a single generic tribe to cover them all"
You also can copy paste the Beast Courts but I'm sure there will be some changes for it to work.
>>
>>94783061
Because White Wolf were an American company and Americans inherited eurocentricism from Europe and have a hard time thinking about history from any perspective other than a European one, so they have a hard time thinking about Turks, Mongols, Native Americans and Chinese beyond their relevance to Europeans.
>>
>>94783127
Dark Ages: British Isles actually does reflect this. The Fianna reflect all the non-Pictish inhabitants of the Isles, while the Get come in three waves. Germanic legionnaires of Rome, Anglo-Saxon invaders, and Norse vikings. The Silver Fangs come in with the Normans. And there's some Red Talons fucking around in Highlands for some reason. Red Talons before the modern age are in such a weird place, same for Glass Walkers.
>>
>>94783249
You can tell this map isn't Legit because Greenland isn't in the No Data category.
>>
>>94783260
The first edition core implied there were a ton more Native American tribes that all got subsumed into the Wendigo when the Garou Nation came along to murder them -I mean liberate and protect their caerns. To bad this got retconned into only being the Croatian.
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>>94783189
I think the previous thread gave them enough of a lore skeleton to build it. You could use the rules from War Against the Pure and NWoD Changing Breeds for parts before translating it into WoD.
Some of the stuff that was decided included...
>Resurrection as their greatest power, coming back from the dead clears all wounds and corruption at the cost of a dot of Gnosis.
>They are unable to enter the Umbra without additional Gifts
>They have Delirium and there's a merit that allows it to affect other supernaturals.
>They possess a lot of utility and random ass support gifts
>>
>>94783232
Rage Across Pindorama is not very good.
You'll be better served by grabbing "Brasil em Fúria" and throwing it on Google Translate instead.
If you can't handle having to navigate through content that doesn't have Anglos as its target demographic, you can try Axis Brasilis instead.
It's by the same authors, and it's in English.
>>
>>94783232
Rage Across Pindorama did have an English release IIRC. It is a neat book but it is mostly because of the contrast between standard WoD and how out of place most of their stuff would feel like in Brasil.
It has a been years so odds are I am not remembering some of the details.
>>
>>94783302
That's pretty dumb but I get the fact that they knew how little they could achieve with "here's a bunch of dead tribes have fun"
>>
Why did they never make a Gill-man game?
>>
>>94783467
Because they saw how Leviathan turned out.
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>>94783356
They went about it the worst way possible. They could have just said "the other tribes still were wiped out, but everyone remembers the croatians because they were great dudes that sacrificed themselves to stop the Eater-of-Souls".
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>>94782904
So would the Netherlands have Fenris or Silver Fangs?
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>>94783585
Get of Fenris and Fianna.
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>>94783615
Both those kinda feel wrong though. The Dutch decided turning the ocean floor into a country was much easier than deal with Germans.
You'd think any Gaoru from there would at least be from a tribe inclined to build stuff?
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>>94783543
Yeah. Sounds about right.
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>>94783511
QRD?
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>>94783658
>You'd think any Gaoru from there would at least be from a tribe inclined to build stuff?
Odds are the Glass Wardens backed that project much to the annoyance of sea spirits.
>>
>>94783249
I can buy the Stargazers being the tribe for all of China specifically though, because you can follow that thread through the spread of Buddhism even if it is a bit lazy. Having it handle all of Asia is a bit much for me though.
>>94783678
iirc, didn't Glass Walkers come up from the Levant and North Africa (i.e. they were Carthaginians?).
Would mean they'd know some things about sea spirits if that's the case.
>>
>>94783675
Long story short, some dudes had the same idea of trying to make creature of the black lagoon into splat. While the lore was pretty neat, even if it was a bit too close to Forsaken with bits taken from Shadow Over Innsmouth, the mechanics were unreasonably clunky.
>>
>>94783658
I'm working with ancient religion here, the region we call the Netherlands, pre-Christianity, worshipped both the Celtic pagan gods and the Norse gods as a whole synthesis. When the great migration happened, more Germanic peoples moved in, who then converted to Christianity, but retaining old pagan elements. The Netherlands was founded as a Christian nation (through reform, essentially Protestantism). In the modern day, more and more of the Netherlands are not religious at all, but that wouldn't affect the Garou in the slightest.

Again, especially in cities, all of Europe is basically home to all of the tribes in some way or another, Glasswalkers and Bone Gnawers are in every city.
>>
You have to remember that White Wolf viewed Europe as being a bureaucratic hellscape lost to the Weaver centuries ago (with the EU in particular being a federalistic nightmare designed to erode the individuality of European nations and turn the entire continent into a single homogenous hive, with Brussels itself being an entire city enslaved by the Weaver) where there is no wilderness and where there are no wolves and where the Garou have all but lost.

Discussing which European nation was once home to which Garou, especially nations which didn't exist before the medieval era, is redundant because as far as White Wolf is concerned, the European heritage of the tribes only matters insofar as the culture that they brought with them to the USA.
>>
>>94783718
So really, a subtribe that's an admixture of Fianna and Get would be the best fit for western Europe?
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>>94783719
While I agree with that assessment of the EU, that take then ends up clashing with the whole ancestral memory thing, pure breed as a concept, and the whole 'sins of the father' narrative theme the game's got going.
>Nations which didn't exist before the medieval era
The nations might not have existed, but the cultures did.
>>
Anyone has the Advanced PDF of Forbidden and Forgotten Orders for M20?
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>>94783719
Sounds about right.
>>
>>94783764
Pure Breed cares more about the ancestry of the tribe, rather than the culture of the countries most strongly associated with the tribe.

The Garou of the Netherlands, for example, wouldn't have been defined by being Dutch and need to have their own Dutch subtribe. There's a good chance that the Garou in the region didn't mesh with Dutch culture at all or integrate into the Netherlands at all, before they were pushed out by the Weaver's domination of the region.
>>
>>94783835
So Zoroastrian like inbreeding and isolation. I am sure there are other analogous cultures.
>>
I don't know anything about Dark Ages Werewolf, the more I learn about European history tells me that instead of the Picts becoming the enemy traitor tribe, it should've been a tribe of Christian Garou who go to war with each other so hard that their totem of peace abandons them and they get taken over by the Wyrm, determined to get rid of Gaian wolves in the name of purity. .
>>
>>94783915
It is easy to make Christian nutjob factions but after a while they will blend together.
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>>94783915
the christians in the dark age setting didn't need to be werewolves to beat the shit out of every splat at once

but don't worry they don't shy away from how fucked up medieval christianity and the inquisitions especially was
>>
>>94783715
how many forms did each leviathan have again? i remember it being way too many, but i don't remember the actual number
>>
>>94783930
Come to think of it there *are* no Christian garou factions at all, even the vampires have some. It's pagang all the way through with werewolves.
Which is strange considering that in history there's a saint, Christopher, that often was portrayed with a dog's head and case of a group of "good werewolves" that claimed to travel through the astral realm to fight witches and demons at night.
>>
>>94784036
to be fair there are some christians camps like the mother maria black fury camp made out of werewolves nuns
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>>94784036
I'm putting them (and Moon-Cults) into my game as a frenemy sect to the Gaians, because I think that's a better way of handling the Gaoru Nation imploding than whatever the fuck w5 did where everyone just spontaneously forgot what history even was.
>>
>>94774142
>low effort troll is also 13yr old snowflake namefag
>too retarded not to crosspost with his trip but too asshurt not to remake the post every time that he does
Lennart Poettering
>>
>>94784036
Well not Garou, but the thought with the caprifolks was that they mostly adhered to Christianity. Well a significant percentage instead of a very very small minority.

Thinking about it, it makes for a sweet dichotomy when you have Christian sheep and goats on one hand and pagan wolves in the other.
>>
>>94784036
My guy, that what the Glasswalkers were(Warders of Men). The christian werewolves became the modernist werewolves who're comfortable in cities and using modern technology.
>>
>>94783915
>it should've been a tribe of Christian Garou
Why christian specifically? If "war" is the reason, you could make the same argument of the roman or germanic garou.
>>
>>94784209
I think Anon is referring to the fact that the great schisms got quite bloody. The Huguenots weren't the only time this happened, it's just the one history tends to reference the most.
It's not just 'war', it's war when you ostensibly serve a religion which extolls the peacemaker - spirit bans are a big deal after all.
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>>94783315
If they end up having a fomori sin-eating Gift, then before the Grondr were genocided, they probably worked together, with the Grondr cleansing the land and the sheep cleansing the people who lived there.

As far as combat goes, it leads to an interesting situation where likely the closest thing they really have to actual warriors are experienced weresheep who have temporarily turned themselves into fomori to actually gain some form of combat capability, which would of course be suspicious as fuck.
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>>94783915
>>94784248
An entire tribe of garou serving a totem of peace is kind of counter-productive. The garou are... the garou. Any spirit of peace that willingly sponsors a tribe of them would have to be supremely retarded.
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>>94784429
That could lead to interesting twists like some sheep that refused to purify themselves (or were incapable) because they couldn’t take a break from the fight.
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>>94783719
das rite woofboy this is VAMPIRE territory now scram 'fore I get thirsty!
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>>94784187
Yeah I really like the sheepshifter posts from last thread, if you're the one who made them good job.
I got an idea for a fera breed myself, wereapes (and monkeys), apeshifters, even.
>Made to be teachers and guardians
>Uniquely adept at the use and creation of tools. They not only preserved but cultivated nature and integrated themselves deeply into the first cities of man to share their values. This caused the werewolves to insinuate that they were corrupted by the weaver.
>*Very* strongly opposed the impergium, almost starting a war with the garou over it until the nagah came to intermediate. They ultimately ruled in favor of the garou and got the monkes to back off. They never forgave the snakes for this and resorted to sabotage of garou efforts wherever they could. Sometimes spreading knowledge to and from distant cities, sometimes ambushing and killing packs of Red Talons on their way to slaughter a small city.
>This experience in guerilla tactics served them well in the later war of rage, where while being slaughtered to a man in Europe they held on in Africa, Asia, and the Americas. As the war got more desperate the apes and monkeys planned a great magical work, and as the last of the apis protecting Africa fell, magical WMDs went off across the north of the continent and through the Middle East, causing the heat to rise to hellish levels and land to turn to desert. They reversed the flow of the nile as well, making Africa and Asia near impregnable for the time and halting the garou's genocidal campaign
>The other fera, especially the garou, never fully forgave the hell wrought on the planet and so the simians went into hiding, deep in the jungles
>They haven't forgiven themselves either
>In modern nights, they continue as they always have, hiding away in the weeds and jumping poachers, Pentex speculators, and occasionally garou before vanishing into the forest again
That's the short history rundown, will develop more later.
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>>94784809
You need to make it a more middle-eastern or indian accent if you want to be accurate to current events.
>>
>>94784893
I translated it into american for the werewolf :D
>>
Genuinely, why did White Wolf make Changeling: The Dreaming? I'm not saying they shouldn't have but I'm curious what made them think "Hmm, yes, a game where you play as the Keebler elf would be perfect for our line of gritty, gothic horror themed RPGs!"
>>
Fucked up how Nosferatu got all those people sick, made them Romanian and shit
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>>94783186
Turks are from the Shadow Lords true homeland, and line up with how Turks venerate wolves (collective, cruel, dangerous)
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>STs super special villain can ONLY be defeated by letting him fuck your characters wife
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>>94785109
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>>94784892
I imagine them not being explicitly built for war, but becoming very adept at it from a combination of inborn cunning and historical necessity. As teachers they've passed down libraries worth of knowledge on warfare generation to generation.
They're cool with the Uktena and Stargazers, but have a particular loathing of the Red Talons, Silver Fangs, and Shadow Lords. They consider the Glass Walkers and Children of Gaia a bunch of hypocrites for being on board with the impergium at first, and some take it as a betrayal from the Glass Walkers.
I've also got a concept in my head of them projecting a kind of anti-delirium from their actions during the impergium, people will want to seek them out if they ever see them in any of the in-between forms, even if they're understandably terrified of the giant raging gorilla. bigfoot truth being an inherent part of human consciousness is really funny to me.
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Guys, how do we fix the combat system?
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>his nosferatu doesn't have the patagia merit
ngmi
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>>94783969
7 forms, while that could be manageable, the game struggled with the fact that the powers depended on the characters form and that included a lot of stat changes.
>>94784921
>Genuinely, why did White Wolf make Changeling: The Dreaming?
They wanted other-kin money.
>>
>>94785198
Use the ExWoD variant rules or CofD.
If you are autistic enough you could turn this game into a Friday Night Firefight module, for lack of a better term.
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>>94785109
>ST's fw my only married character's wife was the queen of spring
Was wondering why there didn't seem to be an antagonist in this chronicle

>>94785198
Play nwod/use nwod's dice system
That's literally it

>>94785299
CofD brings back basically everything that makes owod combat suck, with the added cringe that there's even options to deny people dodge/soak. It's rocket tag with a checklist.
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>>94785387
>even options
even more options*
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>>94785387
>that pic
Bitch was trying to summon an incubus and got a shitty imp.
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>>94783467
That's what Deviant is for
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>W5
Kek.
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>>94785862
I still think the "you can become a girl" merit should be 1-2 dots only.
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>>94785862
Reminder that xhe throwing a low level executive of a polluting company (not even PENTEX exec, a no-name shell company exec) off a bridge is considered a Rank 6 event with accompanying legendary rite (on the same level as sealing away the Storm-Eater).
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>>94785862
When are the just going to accept their losses and throw WoD5 into the burning dumpster of history where it belongs? They should know their WoD fans want WoD20 and their CofD fans want CofD, never the twain shall meet except when they want something Other than WoD/CofD.
>>
>>94785862
>That 5th dot ability
Oh God
That's fucking awful
What if a Pentex manager is black and calls up asking "ayo can a nigga get a pallet of Fomori 40s delivered to the hood?" every night
Either he's now enslaved to Pentex or he gets mindbroken from wp damage.
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>>94785862
>Another gay black male signature character
What did Paradox mean by this?
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>>94785939
>"ayo can a nigga get a pallet of Fomori 40s delivered to the hood?"
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>>94784892
I'd lean more into the monkey side to avoid the overlap with the mockery breed apes. Also, Asian ones should have some Sun Wukong stuff going on.
>>
>>94785120
Absolutely stealing this.
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>>94785862
>5 dot is "you get a new touchstone"
holy shit that's so bad, could they not think of something cool like changing your identifying features as you shift forms or eating and digesting pollution like it's candy? maybe getting the ear of some spirit that's chill with the guy? what bane-infused crack did paradox give white wolf to make them so retarded?
>>
>>94785387
>CofD brings back basically everything that makes owod combat suck, with the added cringe that there's even options to deny people dodge/soak. It's rocket tag with a checklist.
It's still better in at least three ways. Less dice rolls do to not having to roll for Soak, no getting the game bogged down with multiple actions, and Dexterity isn't the combat god stat for melee builds compared to Strength.
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>>94786172
>>94785387
>when people repost your shit.
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>>94786165
>I'd lean more into the monkey side to avoid the overlap with the mockery breed apes.
I mean, the yeren are a mockery breed for a reason, but you're right. I was thinking they'd be kinda like the bastet where it's the same breed but they turn into different animals of the same family. I had four in mind; chimps, gorillas, monkeys (old and new world), and orangutans
>Also, Asian ones should have some Sun Wukong stuff going on.
Or, leaning into this further, make it so Sun Wukong himself was an immensely powerful weremonkey who managed to pick up proto-akaishic hedge magic.
The monkey breed gifts would definitely lean more into trickery and martial arts than the ape breed gifts would in any case.
>>
>>94786198
Shut Up Coraxfag
>>
>>94786454
Bro, I post almost every post you see with an animal picture.
I'm not particularly invested in the corax.
>>
>>94786186
Oh I agree, cofd combat is absolutely superior to owod. But it's a step backwards compared to nwod for the most part. One step forward two steps back, maybe; there's not some combat options stuff in cofd for characters who aren't combat specialists, but fighting style merits were neutered and it's bad for gameplay diversity ontop of all the horrible, terrible system changes.
>Dexterity isn't the combat god stat for melee builds compared to Strength
Yes it is. Dexterity is still strictly better than strength for melee, since it comes up twice (to hit / defense) and for some reason in cofd a SINGLE point of to-hit now counts for the ENTIRE strength deficit in wielding the weapon. You can one-hand a chainsaw so you can hold a tire iron in the offhand to get +1 defense with strength 1 and you'll only take a -1 to hit and still do the same damage if you connect as someone with 3 str wielding a fireax in two hands. If he's 3 str 1 dex vs. your 1 str 3 dex, he's 2 point down to-hit and defense: you get 4 (4 - 1 for being under-str req, +1 from the tire iron) more dice to hit him than he does you. Good chance that he's rolling a chance die too, since athletics is likely to be at least as high as weaponry because they brought back atheletics to def for some godforsaken reason.

In nwod the god-stat for melee was STR, actually.

>>94786198
It was good shit
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>>94786510
It's a crapshoot. CofD has athletics to defense, but nWoD has the bullshit where higher damage mod weapons are more likely to hit. That rule annoyed the shit out of me and I'm glad HtV/Armory had a flat damage option.

Also I really don't see dex as a god stat in melee because you need to buy fighting finesse, which is 2 exp and it only applies to a specialty. Remove athletics to defense and strength builds are really good. Honestly, neither are good out of the box, but both are a few houserules away from being remarkably fun.
>>
>>94786322
Monkeys alone have a shit ton of morphological diversity. If you want to, you can, but it doesn't really feel necessary.
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>>94786510
In CofD, melee attacks are still calculated using Strength.
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>>94786589
>Also I really don't see dex as a god stat in melee because you need to buy fighting finesse
Oh, you're right, I was thinking of owod (because they're basically the same system and I've been playing owod recently).
Yeah, str is still to-hit then. It's no longer as good as it was though, since defense is still usually higher than str + weaponry.
>Remove athletics to defense and strength builds are really good.
That's just nwod.

Higher STR requirement weapons having higher chances of hitting is realistic, it's way easier to score a glancing injury with e.g. a big billhook or glaive than it is a knife.
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>>94786765
Yeah. It was a huge mistake adding Athletics to Defense because you're trying to roll over a static number. 3 dice roughly equals 1 success, so defense quickly outstrips offense.
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I hate CofD's STR requirements for handguns
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>>94786913
*meant to say for guns in general, not specifically handguns. I had brainfart back there
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>>94786913
Do you really think anyone who worked on this book has ever actually used a firearm?
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>>94786988
>be american
>never gets to shoot guns
Grim.
>>
>>94784892
Well, I started the endeavour but really it's a group effort!
Honestly, I wish this breed could become a /tg/ gets shit done project.
>>
>>94787029
could be from a cucked state or just have zero interest, it happens.
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>>94787100
Just because someplace is associated with a thing doesn't mean that it has a universal support or appeal there.
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>>94787095
This is a good place to get ideas flowing even if you won't get any deep cuts.
The sheep shifters so far have enough prompt posts and references for a draft.
Personally, I believe their origins are just another of the breeds is kind of dry but if the other barn animals get them, whatever.
>>
>>94785862
>We are removing all metaplot from W5 because we want our games to be street-level and focused on players making their own stories for their own towns.
>That's why our first non-core book for W5 is going to feature lore sheets for characters of world-wide importance to represent the world-wide Garou community, even though the core book insists that such a community was supposed to be long dead.
They back-peddled so fucking hard with Shattered Nation.
>>
>>94787249
yeah that's what i'm saying
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>>94787280
Maybe I am misremembering shit but didn't they play with that concept? Some places still have a network and fight amongst themselves while others are basically set back to square one in terms of Garou, with a lost cub pack dealing with the locals in hopes of surviving the supernatural.
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>>94787336
Hmm... Odds are I'm a bit too tired to make sense. Good night everyone.
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>>94786706
Yeah, scientific accuracy takes a large backseat to mythological and cultural connections and concepts with the changing breeds
I think the 4 subtypes between chimp, gorilla, orangutan, and monkey are enough to get the point across. They're the living sasquatches and yetis that people claim to see, they're where the myth of "big monkey dude in the near forest" comes from, they're Sun Wukong.
People obsessively go after bigfoot because bigfoot sightings are usually of wereapes in glabro and the reverse delirium kicks in.
>>
>>94787345
Yes, there are still places with significant septs, but the point was that the Garou Nation is gone and that there is no collective reference point for Garou any longer, to the point where their oral history has started to fall apart.
But Shattered Nation introduces several important global figures who run important global communities or attract large global followings among the Garou, including Albrecht himself, which makes the apparent destruction of the Garou Nation seems like less of a big deal when there is still widespread cooperation between Garou across the globe.
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>>94787353
sweet dreams. monsters are real. africa is burning.
>>
Do Brujah raves usually include mixed gender wrestling?
>>
>>94787273
>Personally, I believe their origins are just another of the breeds is kind of dry but if the other barn animals get them, whatever.

What do you mean? Do you think they should be their own supernatural?
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>>94785198
What do you think needs fixing?
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seal changing breed...por favor...
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>>94785198
CofD/nWoD2e, no athletics to defense or weapon initiative modifiers (I don't completely hate that rule but it makes it annoying when there's frequent weapon swaps). Can swap a weapon by sacrificing your movement rather than your action. Have options available for exceptional successes in combat. If players have clever ideas for non-typical things in combat, roll with it and come up with good attribute + skill rolls. May use 1e fighting styles with ST approval, no reason to throw those things away.
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>>94787553
Why?
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>>94787400
Fair enough, I just thought they lost the head and hands of the nation. Leaving the wolves crippled I'm terms of work together despite some spasm.
>>94787507
>What do you mean?
I had this idea of a Garou creating a mockery breed. Like a Wolf in Sheep's Clothing.
Now that I think about it would come off as contrived rather than interesting.
>>
>>94787553
>>94787572
Because the Changeling version deserves to be bullied. Jokes aside I don't see the point either but let's see where it goes.
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>>94787619
That's true in Shattered Nation, but isn't the case in core W5. In core W5, every sept is an island with its own lore and its own oral history, cut off and separated from every other sept. Werewolves are left incapable of operating on a large scale and any Garou stupid enough to think that they can fight the Apocalypse and who refuse to accept the downfall of the Nation end up falling to Hauglosk and turn into single-minded, suicidal zealots. All that a werewolf can hope to do is what little they can for the people around them, preventing the Apocalypse is impossible, only small-scale action is feasible. That's core W5's message.

Shattered Nation is actually a lot closer to the original Werewolf the Apocalypse, by depicting the Garou Nation as being broken but with the dream of fixing it and fighting the Apocalypse as an organised group still being alive and kicking, with plenty of global Garou organisations that aren't quite as grand as the Nation but are still effective and cause change above a local level. I think the writers realised that core W5's message didn't resonate with anyone and just came across as centrist doomerism, but at the same time I consider them a little cowardly for not sticking with the original message of W5. They wanted to rewrite WTA, so they should have committed to that rewritten vision, instead of slowly walking back one change at a time to make it more like the original WTA after the initial backlash.
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>>94783127
I was so bored that I decided to translate the Get of Fenris and their camps into Proto-Germanic.
>The Get of Fenris
Faniwarjas Hurnungōz
>The Valkyria of Freya
Frawjōniz Walakuzjōniz
>Hand of Tyr
Tīwas Handuz
>Fangs of Garm
Garmas Fangitanþiz
>Mjolnir's Thunder
Meldunjas Þunraz
>The Glorious Fist of Wotan
Wōdanas Funstiz Hrōþīgō
>The Swords of Heimdall
Haimadallīz Swerdō
>Ymir's Sweat
Jumjas Swaitaz
>Loki's Smile
Lukiniz Smilą
Get of Fenris was unironically the hardest one to translate
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Anyone here actually played CtD? How did it go? To me the original rules seem like a complete mess to use, though C20 does seem to simplify things somewhat.
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>>94787788
Closest I got was talking to an otherkin girl who sweared she had horns.
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>>94787812
Did you increase her Banality score?
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>>94787842
Probably.
Unless you are talking about sex. In that case, no.
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>>94784921
There was a kind of sub-trend in the 90s of "happy goths," basically chicks that were super into musicians like Tori Amos, Kate Bush, and David Bowie, were obsessed with the movies "Labyrinth" and "Legend," had all the Brian Froud coffee table artbooks, and wanted to be Delirium from the Sandman comic. C:tD, like all White Wolf products back then, was their attempt at getting these types of chicks interested in TTRPGs, and possibly a chance at getting underneath their fishnet tutus.
>>
>>94787847
The only sex that would be banal for changelings would probably be quiet missionary sex in the dark for the purposes of procreation (thinking about England is optional). What follows is that changelings should be either old school passionate romantics, kinky degenerates or both.
>>
>>94787712
I get what they were going for but... What did they expect? It has been 20-30 years, that's not enough for things becoming completely forgotten without additional fuckery and separation even when talking about communities the size of 2 or 3 families.
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>>94787788
Not yet, I'm trying to put together a basic plot since I convinced three friends to play with me.
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>>94787913
She did tell me she loved when people sucked her horns as foreplay.
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>>94787788
Yeah, I ran a game in the late 90s, I don't remember a whole lot of details though other than I cribbed the town and a couple of NPCs from the bad US localization of the Revelations: Persona game for Playstation and used the Augustus Tree as a location.
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>>94785538
Elaborate
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>>94787927
Nice. Do report how it goes in the thread.
>>94787933
Revelations Persona mentioned.
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>>94784488
>Bro forgot about the Children of Gaia
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>>94787985
I really liked that game as a teenager, still listen to the soundtrack every now and again. Don't care about the series at all now though, I'm frankly too old to be playing games about high school kids.
>>
>>94784921
It was supposed to be a ray of sunshine in a World of Darkness™. A sort of cathartic dessert to the WoD’s full course meal of angst and edge and hopelessness, which is why it was the last “main” splat to be released. A splat where you could have entire chronicles set in dreams and have the good guys win and romantic ideals aren’t dead or subverted. A dream for the requiem, if you will.
>>
>>94787931
Reading posts like these, I'm glad I grew up back when girls had normal mental illnesses like BPD and manic-depression.
>>
>>94788046
>I'm frankly too old to be playing games about high school kids
Banality got to this one. Poor bastard.
>>
>>94788046
The modern series is very divorced from it's pre-3 roots. Hell, I'd say that they barely have anything in common and might as well be different franchises entirely.
>>
>>94788095
Tbf, the new Persona games are also quite gay.
>>
>>94788095
No no, he's still self-aware. He's just in his Grump stage.
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>>94788107
Fair enough.
>>
>No cute freckled Scottish White Howler gf with huge pale milkers in modern day all because the rest of the Tribes ignored their cry for help during the Roman invasion of Briton
FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK FUCK YOU
>>
>>94787985
I remember when I first played Revelations: Persona. I had heard that it had some issues with localisation and many changes for the American audience, but I didn't know what they were.

I laughed my ass off when the very much American high schoolers started to shoot guns around in school, thinking that was part of the weird localisation changes.
>>
>>94788146
Just learn some necromancy.
>>
>>94788146
Cute pint-sized Maori tomboy gfs is where shit's at, Anon.
>>
>>94788152
I'm so old that that when I played Revelations: Persona, Columbine hadn't even happened yet.
>>94788108
That's "Sir Grump" to you.
>>
>>94788146
Just get a pure breed 5 BSD gf
>I can't fix her
Through Gaia, all is possible. Might require a bath of spiritual silver and some other stuff but you COULD do it (if you're a mage, that is)
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>>94787985
Why did they even bother changing Persona 1 so much? Were they afraid that it was too japanese even for the weebs?
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>>94788232
1996 was a different time. It was "Japanimation" back then, "weebs" weren't really a thing yet, if people even knew about anime at all they assumed it was all just pervy or ultra-violent cartoons for weirdos.
>>
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Me (hermetic) and my Garou bro destroying technocracy tin cans circa 1860s. Good times.
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>>94788308
Based hermetic pimp
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>>94788025
Everyone forgets the Children of Gaia though. Eight players. None of them even considered the tribe.
>>94788146
I was gonna allow the option of a White Howler PC with the excuse that a remnant bloodline was still extant in Fianna kinfolk. Also no bites.
>>
How many languages can your current/last pc speak?
>>
>>94788739
yeah personally i am more suprised at the fact that you run for 8 players than the fact that you guys ignore the children of gaya
>>
>>94788232
The guy that wrote for the earlier games and SMT got Yakuza’d led to another guy taking over. This in turn led to the franchise taking a wildly different turn.


For everyone else, is there a better trove for homebrew and third party content than what’s in the OP? They seem lacking and poorly organized for that. .
>>
>>94789126
the stv mega is all we have. It's actually something made by a sharethread anon because wod anons would keep complaing over there about how they can't find stv content so you are not gonna get any better from this community
>>
>>94785163
>Children of Gaia a bunch of hypocrites for being on board with the impergium at first
But they weren't. They have the optional flaw of not causing delirium because they never actually took part in it.
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>>94785104
That was a later retcon that barely makes sense. It's like they found out about Turks and wolves and also needed to synthesize why the SL were in both the East and West, but then they do absolutely nothing with it and Shadow Lords have been in the Carpathians forever. The Shadow Lords of the Islamic world are even specifically the European type and not Ottoman.
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>>94788072
>a sort of cathartic dessert to the WoD’s full course meal of angst and edge and hopelessness
>the whole game is about the slow death of creativity and hope in the world and how you, yes you personally, are going to be suffocated by it and the fun and creative person that you are now, who you love, is going to die and become just another gray faceless cog in the machine
>and then you'll just actually die anyway
Changeling is the most grim game of the setting. Wraith is less soul rushing.
>>
>>94788146
It's the Howlers own fault. The Romans erected a fucking "wall" around would be White Howler territory because they couldn't actually be assed to go up there. White Howlers in all their retarded wisdom thought "oh gee let's go attack the Wyrm, the cosmic personification of death an entropy which will always be a constant, directly. For no fucking reason". Any tribe that answered their call would have danced the spiral with them.
>>
>>94789173
can silent striders also take that flaw? i was reading their clan book and they mentioned that there was no impergium in egypt because the place was still balanced at the time and so remote that most striders only heard of the impergium when it was already going to shit, but i don't remember anything about the rule parts because i only read up on them to feature them in a mummy game
>>
>>94789242
I misspoke, it's not a flaw but the tribal weakness. The Silent Striders get haunted, anytime they botch entering or exiting the Umbra they gain a spirit of the dead that demands a service from them if they want to be left alone. Otherwise the it would make sense for the pure tribes to also go unaffected by it (though it is a thing that all Native Americans are immune to the delirium).
>>
>>94787280
>They back-peddled so fucking hard with Shattered Nation.
Not only that, their new characters are shit.
It feels like those fanfic where they need to put new characters and shit on old ones to make their new ones appealing.

>>94783127
Yes. They already told us that in their Revised Tribebook.

>>94787766
Kindly thank you for the translation! Do you study languages?
Also, I gotta say it's weird in both 2e and Revised Tribebooks they did a sidebar for Get of Fenris in-tribe terms they talk to each other, but didn't do that for the Fianna. A shame.
>>
>>94788146
White Howlers 20th anniversary Tribebook has an option to play them as if they never went extinct.
Have fun.

>>94788746
Aside from native (french), they can english, german, icelandic and latin.
>>
How popular is M20 compared to Revised? I've heard people don't like the former and prefer the latter, but I find largely prefer 20th's approach to Focus and Paradigm. Revised's approach seems way too overconvoluted and inorganic.
>>
>>94787095
I think at this point it's simply a case of "who's writing it up?"
>>
Atlantis was after Pangaea, right?
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>>94789623
>but didn't do that for the Fianna
Well they constantly forget that they call their Philodox bards and not their Galliards, so adding in yet another list of alt names for Fianna would just confuse them.
>>
>>94790249
Atlantis was excised from conventional chronology, so it never was. It's a lost paradise that could have been at any point in history that was annihilated so hard that it never was.
>>
>>94790249
No, Atlantis was before Uratha were born. Luna may even have been the Thyrsus Oracle.
Basically if a supernatural being is ever mentioned (outside of a Supernal Realm), and an explicit explanation of what happened to it during Atlantis or after the golden ladder was built isn't provided, it didn't exist until after The Fall.

>>94790605
Wrong
Atlantis is still real history in the fallen world. You can physically dig things up from it.

It's the only thing that's explicitly part of the backstory of the sixteen people who can solo the entire rest of the setting anyway, so it's probably the most consistent and least malleable part of the fallen world between iterations.
>>
>>94790249
In 1e, they were at the same time. The Mage 1e corebook mentions the Gauntlet appears when the Fall happens.
In 2e, Atlantis is in a different timeline that never happened, any Atlantis ruins cannot be dated with time magic. Tome of the Pentacle mentions it may have even been in the future of that timeline. But it has an exact date for the Sundering, it's 4960 BC.
>>
>>94790249
Yes*
(Huge amounts of time fuckery involved, consistency is not granted)
>>94789259
>all Native Americans are immune to the delirium
That sounds pretty stupid.
>>94789234
Most people are just annoyed by the fact the whole tribe went to shit rather than remnant bloodlines still being a thing.
Also I'm pretty sure that it was a Totem thing that lead to this whole shit show but I don't remember the details.
>>
>>94788090
No, no they existed. We just didn't have the words at the time to properly identify them.
>>
>>94791197
the write up for the lion totem in the dark age books actually mentions remaining white howler kinfolk both human and wolf that the totem is trying to safe with the help of red talon and fianna mix packs

so either those bloodlines still exists somewhere or the garou fucked that up
>>
>>94788146
Black Spiral Lupussy is right there for the taking, dude

>>94791197
>trying to explain to fucking garou that you're a white howler but one of the good ones
What do you think happened?

>>94789234
It's really not their fault at all.
A fuckhuge portal to malfeas opened in the middle of their house. The W20 books strongly imply that the fight they engaged in was winnable if other tribes were there, and it's not like invasions of malfeas are off the table - they're presented as plausible for an individual pack.

If they fled, they'd have lost all their honor and been called responsible for briton falling into a wyrmpit, and exterminated by all the other tribes. They knew it was a losing fight but it was still their best chance at success, and they didn't know they would lose all their kinfolk (which they wouldn't have if any garou had come over just to safeguard their kin, even if the entire generation of white howlers died)
>>
>>94791323
>What do you think happened?
I know that they are too retarded to do anything well. But I would expect that their closest allies the Fianna would take enough of them in for a lodge to form around them and things stabilizing themselves.
In other words, I just want the gifts to be available in the modern nights without having to center the entire game around them.
I understand that is easy to do at the table level and why that was done. I just have a hard time buying some of the story.
>>
>>94791375
>But I would expect that their closest allies the Fianna would take enough of them in for a lodge
Their closest allies the fianna didn't even show up to stop their wives from getting raped by ovipositor fomori when a literal portal to the depths of hell opened in their fucking house
>>
>>94791375
>In other words, I just want the gifts to be available in the modern nights without having to center the entire game around them.
lion is still around (got saved by gryphon) and is desperate for any pack that would take him as totem so any gifts related to him are fair game. But the garou being the garou blame the totem for "letting his own children fall"

so as always the entire problem is just the garou
>>
>>94791268
>or the garou fucked that up
This one. WtArev and WtA20 make it explicitly clear the kinfolk are extinct because many of the tribes stepped in and poached them for themselves(which is retarded because purebreed doesn't work out-of-tribe, they literally pushed themselves closer to extinction doing this).
>>
>>94789173
Then that places them in the "allies" camp with the Uktena and Stargazers, where's that from anyways?
>>
>>94791069
>Wrong
>Atlantis is still real history in the fallen world. You can physically dig things up from it.
Those ruins and artifacts don't have any actual origin in time. You'll never find Atlantis through time travel, but you would find Pangaea.
>>
>>94791729
>Those ruins and artifacts don't have any actual origin in time. You'll never find Atlantis through time travel, but you would find Pangaea.
There's no indication of that anywhere.
You've crudely rephrased a way of saying that Atlantis was before Pangaea into implying that Atlantis never was, but just because Atlantis has been rendered unrecognizable compared to the lived experience of the people from it by the passage of Imperium, doesn't mean that it never was. Everything that is still intact from Atlantis is just as likely to have experienced linear time from it's creation until now as anything else from prehistory.
>You'll never find Atlantis through time travel
There's absolutely no indication anywhere that this is the case, and the appendix makes it clear that you absolutely can travel directly to the original Atlantis.
>>
>>94792010
From the Appendix:
>Mages using Time spells fare no better at tracing the origins of their colleagues’ finds. Most are left with skull-splitting headaches for their efforts, and days or weeks of temporal confusion afterwards. The Earth is far older than humanity; no matter how far back a mage looks, within human history or far before it, Atlantis is nowhere.
>The effects of the predecessors’ actions were so devastating, they erased themselves from existence. The world that is now is the world that always has been: one where Atlantis is little more than a fairy tale. A myth. A legend. A Lie.
>>
>>94792367
Nice homebrew
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>>94792367
What fucking appendix you sperg?
>>
>>94785862
I don't like the idea of leaving any werewolf with baby kinfolk for too long...
>>
>>94791197
>remnant bloodlines
They probably do exist but that's not how tribes work. Those bloodlines most likely got subsumed into other tribes and kept quiet about their ancestry for obvious reasons. The tribes are actually living traditions that need more than a couple people to keep it alive. Honestly having the blood of the tribe is one of the least important aspects of them.
>>
>>94792010
>>94792481
>>94792693
Mage The Awakening 2e corebook, page 311
>>
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>>94791703
Their tribebook. Each tribe gets an optional weakness, I guess to mimic vampire clan weaknesses? You'll find them in the appendices, though at least for the CoG it's absent from the revised edition. I misremembered, they still cause delirium, but at a penalty of +5, meaning the worst they do is make people beg to not get hurt. The next level is controlled fear, where the mortal actually remembers what they saw. The Children still hold they sat out on the Impergium as well as being the ones to end it. Same with the War of Rage.
>>
How do I get myself to actually read through a sourcebook? I want to read some CtL 1e books, but I'm having a hard time focusing. No I have not tried my old ADHD medication but maybe I will if there's no method to make it easier.
>>
>>94793024
Your fault for reading CofD, but tell us what you think of and what you like about Lost
>>
>>94793024
If you're not joking about having ADHD, meds might be your best bet, depending how bad you've got it.
If you've just got problems sitting down and reading, try completely turning off all distractions like phones, alternate tabs, etc.
Like, don't just put them on sleep mode, make it as difficult and long winded as possible to pick them back up again.
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>>94792809
>literal homebrew
lmao
He asked about MtAw

The only book in mage with defined rules for freeform time travel (IM) explictly mentions visiting atlantis in it's appendix, and the time travel rules don't say anything either way.

>>94793024
You just read it?

>>94793054
1e is nwod, not cofd.
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>>94793054
I've actually been in a lost 1e game for a while, but I'm wanting to read all the other sourcebooksexcept for the ones i'm not allowed to read so I can have a better idea of the setting. My experience so far has been great, and it seems like my character will reach Wyrd 6 relatively soon, which I'm excited for. But before that happens, I want to know more about the setting.
>>94793093
I'm not joking, just currently unmedicated because of some issues with needing a retest I can't afford. My meds are old, but they should still work.
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>>94793155
I ask what you like so I can figure out how we can make it more appealing for you. I like to read sourcebooks while switching between related topics that I can connect with it.
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>>94793155
>so I can have a better idea of the setting
Books you should read are Dancers in the Dusk, Equinox Road, and Goblin Markets, then. The books before ER (Autumn Nightmares especially) they hadn't finished working out the setting, and it's a little anachronistic and out of place compared to the finished version from ER onwards.

If you're getting into wyrd 6+ you should definitely read ER (and it's probably the most interesting CtL book), but I imagine there's a good chance it's one you're not allowed to read?
>>
>>94793245
Oh, I see what you mean now. I like the general premise of the Lost, with them being torn from their lives and having returned changed. I like the idea of the Wyrd being this "alive" tapestry of fate and narratives. I suppose as a whole I enjoy the part of changeling that's about "your soul is in tatters, your life is gone, and you are now irrevocably infused with this seed of horrible and beautiful potential. How are you going to exist from here? What are you going to do with this magic with the time you have left?". Big fan of the Autumn court.
>>94793289
>The books before ER (Autumn Nightmares especially) they hadn't finished working out the setting, and it's a little anachronistic and out of place compared to the finished version from ER onwards.
That makes some things make a bit more sense. Rites of Spring and Winter Masks are the books i've had to reference the most, and thus are the ones I've tried reading several times, but every time I've just fallen off. I started reading Goblin Markets last night, and so far it's been decently good.
>If you're getting into wyrd 6+ you should definitely read ER (and it's probably the most interesting CtL book), but I imagine there's a good chance it's one you're not allowed to read?
I've read the section about the upper levels of Wyrd and that's it. And for that I asked forgiveness instead of permission. ER and the books with characters and monsters are on the ban list. I really want to read ER, but I won't do it until the Chronicle's over.
>>
>>94793097
Seeing as how we cannot even agree on the fundamental details and sources in this discussion, there is no conversation to be had. We essentially exist in separate realities.
>>
>>94793097
>>94793450
It's just a difference between the editions, 1e books often talk about what the survivors of Atlantis did after the Fall, which implies it actually happened in the past, whereas in 2e they state clearly in both the corebook and Tome of the Pentacle that Atlantis is a different timeline.
>>
>>94793097
Listen anon, I don't like a lot of CofD and post GMC stuff, and that actually includes even the Atlantis take 2e went with (or at least how their take is presented)

But there's difference between that and being deliberately obtuse like you're being.

For that matter time fuckery putting "Atlantis" anywhere on the timeline was something intruduced as early as Secrets of the Ruined Temple, with it's "maybe it's in space, maybe in the future, maybe it was hidden in the Astral" etc.

Can you please stop with your NWoD/CofD pointless shittery?
>>
If we count slutting for glamour, percentage of Lost are prostitutes? 80%?

>>94793427
I would dare say that Autumn Nightmares should be actively avoided, though you're banned from reading it anyway since it's essentially a proto-Grim Fears.
>ER and the books with characters and monsters are on the ban list.
You should definitely read DitD if you're allowed, but it has monster statblocks. It probably does more than any other book (even ER) to flesh out the setting and especially how dream/fate stuff works for changelings. The problem you'll run into with trying to learn about the setting with this restriction is that naturally when WW was introducing some area of the setting, they gave stats for examples of things that should be in that area in the setting.

The real answer is to tell your ST to not be a fag and just read the books, but you'll have to decide what you want to do.

(ER has statblocks for monsters/characters anyway)


>>94793506
>Listen anon, I don't like a lot of CofD and post GMC stuff
>but I will chuck a shitfit if you answer a question about nwod with nwod sources instead of OPP homebrew from an entirely different game!
Okay retard.
>complete disingenuous retardation
wew

>>94793450
If someone asks a question about a game, answer the question about a completely different fucking game isn't on topic or useful to them. You're straight up just trolling and of course, you knew that all along and kept it going as long as you could before someone started posting direct caps of the actual books.
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>>94793620
Forgot ling 'stitues
>>
I've been rereading Getter Robo recently, would the Getter fit into oWoD cosmology? Basically, the Getter is a personified force of evolution, mostly focusing on growth and domination, guiding humanity to expand in space and destroy anything in their path. Feels like it would be associated with both the Wyld and the Wyrm.
>>
>>94793620
I'm sure if I avoid the entries specifically about the monsters I'll be fine. Is there anything non-statblock related in Grim Fears or Autumn Nightmares? Also I gotta say it really sucks to be an Autumn fan and have our one book be a monster manual.
>The real answer is to tell your ST to not be a fag and just read the books, but you'll have to decide what you want to do.
Because it's my first game, i'm fine with it. Especially with ER; I kinda want to go into that branch of the setting basically completely blind with my character.
>DitD
I'll go ahead and check that one out
>>
Norwood keeps fucking my headline.
What's the best splat for me?
>>
>>94793718
Sounds like CtL
>>
Why does every PBP Discord server suck ass? Either the rules are inconsistent and the lore is asinine like Shadows Of London, the Head ST is a sexpest and bigot like Elm City Mysteries, or the server is literally perfect but set in victorian times like Sword Over Tombstone.
>>
>>94793704
GF and AN are basically monster manuals, so while there are lore sections and things that don't have example stats, they're ultimately still things like monster templates or additional rules/info for antagonists like e.g. the fetch chapter.
>Also I gotta say it really sucks to be an Autumn fan
I was an autumnfag originally but then I realized winter was cooler after I'd read all the books, so I'm curious if you end up coming to the same conclusion latter as well.

>Because it's my first game, i'm fine with it. Especially with ER; I kinda want to go into that branch of the setting basically completely blind with my character.
Since you're already playing and probably had your backstory dictated to you, sure. But it's incongruous normally because most people remember arcadia to at least some degree and understanding arcadia is nessecary to understand your durance.

>>94793761
It's impossible to have a WoD server set in the modern day without people bringing in politics, and you can't blanket ban it because WoD often involves IC politics.
>>
>>94793865
You know, IC politics has never been an issue, and OOC politics only was an issue because the ST of Elm City Mysteries did not understand IC characterization of Europeans mockingly considering America a "young" area.
>>
>>94793865
>so I'm curious if you end up coming to the same conclusion latter as well.
Now i'm interested too; I'll have to reexamine my love for Autumn after i've become more well-read.
>Since you're already playing and probably had your backstory dictated to you, sure.
Kinda, I leveraged my Mage the Awakening knowledge to give substance to the pre-kidnapping part of my backstory, but for my durance I just gave a general layout of my thoughts on it and left the storyteller to decide the rest.
>>
>>94793620
>If someone asks a question about a game, answer the question about a completely different fucking game isn't on topic or useful to them. You're straight up just trolling and of course, you knew that all along and kept it going as long as you could before someone started posting direct caps of the actual books.
You literally called 2e Mage homebrew. I can take screenshots of the quotes provided earlier if you want, but with an attitude like that, I don't think it will matter since you don't accept the source anyway. I hold a different stance on 2e, and neither of us will convince the other one on its validity. As far as IMs goes, I might as well get this out of the way why I'm here. It depends on your perspective of time. I see no contradiction between something being retconned out of existence and still being able to visit it when it comes to Imperium. After all, on that exact same page you got the image from showing you can travel back to Atlantis, it says you can find true love that never existed before. Not that it creates true love, it finds it when it doesn't exist.
>Masterful: Find true love where it never existed before. Maintain 10 dots of Wisdom without supernatural assistance beyond the Imperium Rite.
>>
>>94793935
>I'll have to reexamine my love for Autumn after i've become more well-read.
It's more the opposite. I was initially under the impression that autumn had all the mage shit, but winter has as much if not more. They're the real arcane secrets group.

Have a look at Lords of Summer Chapter 2 for the extended writing on the character/practices of the four main seasonal courts.

>>94794012
>You literally called 2e Mage homebrew
That is literally what it is
>OPP are so unlikeable they literally cannot imagine finding love and think it's on the same level as time traveling back to a place that never existed
Holy shit lmao
What a self report
>>
Do we have any reference or description of what 6+ skills and attributes are like?
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>>94794243
Thousand Years of Night has some stuff about it but it's not dot-by-dot, just broad descriptions.
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>>94794260
Sounds better than nothing.
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>>94794266
It's a pretty decent way to conceptualise what a character with those dots would look like. Worth a read at the very least.
>>
>>94787941
Deviant isn't a game about a single monster type in the same way Vampire or Werewolf is. There is still a core template and thematic and gameplay through lines but two Deviants might have more in common with a Vampire and Werewolf, respectively, than they do with each other. The sort of monster you play, their abilities and drawbacks, is very variable and where Vampire character creation is about making the sort of vampire you want, Deviant is about making the sort of monster you want. So you can create something that is, for all intents and purposes, a vampire even if they aren't a capital V Vampire vampire. The same is true for werewolves or really any splat. But it's not just about making mosters from splats, it's about everything in between them and not covered by them. Such as the Invisible Man, Mr. Hyde, or a gill-man, but also characters from other genres. See picrel for a list of stuff used to benchmark things during development but other stuff ends up as inspirational material in the various books.

In DtR abilities need to be paid off with drawbacks, and stronger abilities mean stronger drawbacks. So for Gill-Man they'd want things like Aquatic to swim and breathe underwater, Carapace for armor, Superhuman Strength for y'know, Lash for claws, and Rapid Healing. They'd get drawbacks like Conspicuous Appearance because they look like a monster, Bane for a weakness to rotenone, and Bestial Mind for their less than human level of intelligent. It's all modular so you can build them in 100 ways and still have a fish-person. Any drawback can be used to pay off most of powers so there isn't any sort of prescribed way to build something like this. With other supplements you could also take a Form (template alteration) like Uplift and have your character's life start as a fish, or be an Outsider for an alien species or strange monster race.

If you want nitty gritty details this link will explain more
archive.4plebs.org/tg/thread/89731340/#q89732283
>>
>>94794243
For WoD, Vampire dark ages (revised)
>>
I was weak, lads. I replayed vtmb. And then I realise that the setting isn't the incredible shitpost it once was. I happened to spend a month there for work there last year and realised: It's all too close to reality, at least in straight social set up (and now it's on fire, so I guess LaCroix decided to really get to work on burning the fledgeling). Unlimited amounts of gang bangers, corruption, a slow run down of infrastructure from better times, politics better regarded as comedy - it's all real now.

How do we take owod, vtmb era, to a new level of gonzo? What changes do we make?
>>
>>94794452
More Tremere, Kiasyd and city gangrel
Less Brujah and Caitiff.
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>>94794452
Santa Monica was extremely bougie in the past. Really, America is in its gonzo era. That's why I'm a fan of Werewolf, or I like to think up very idealistic campaigns for other splats: in a world of clowns, the protest is by being serious. I want my vampires to find a space where they can be themselves. I want my werewolves to be really trying to heal the soul of the planet. I want my mages to fight for everything that's beautiful in the world. I love Mummy. I want to see Demons remember why they tried to protect humanity the first time.

Or look into French comics.
>>
>>94787788

Yeah, but it was a shadow court game where two shide and a troll were champions of the fomorian courts and trying to bring on the Winter so hard and fast that it only killed the weak before the fomorians woke up.
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Does CofD/WoD have anything similar to Fear and Hunger's Marriage?
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>>94794652
You would need to describe wtf you are talking about before anyone could answer that, /v/ermin
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>>94794452
You don't.
WoD was a big hit in Brazil specifically because it's a game where everywhere is Brazil.
It's not just ludic, it's educational.

https://www.youtube.com/watch?v=0celRBHncA0
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>>94794791
Magical merge of two being into something else.
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>>94794812
That's just the alchemical idea of the Rebis. It's in a lot of the games. One of the big bad guys of Mage: the Ascension is one. One of the big bad guys of Vampire: the Masquerade is trying to unify all life with himself.
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>>94794834
>One of the big bad guys of Mage: the Ascension is one.
Are there systems for that?
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>>94794837
Yeah. They're in Ascension, which is Mage's end time book. IIRC
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>>94794846
thanks
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>>94794652
Vozhd ghouls
Octopod form of Blood Brothers
arguably Diablerie (in some cases becomes "merge" of souls rather than one consuming the other)
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>>94794652
Isn't that just what Blood Brothers are?
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>>94794902
Dunno, I'll take a look.
>>
Sorry for the late replies. I was enjoying my last day of vacation before going back to work. Incidentally I might have a smaller presence here during the week. We’ll see.

>>94787619
Well, if we want to use the expression quite literally then how about… either as an allusion of the wolves getting friendly with the sheep before enslaving them in the past, or wolves using sheepshifters skin to bypass the magical defences of sheeple’s caerns?

>>94789851
Well at this point I’m willing to document all posts we deem relevant to the Caprifolks. I’d make a .docx file and write on it everything. So far I have mostly done research, and I am eager to do more and find more stuff. Though I’ll have to admit to my shortcomings, I am an amateur to the X20 system. Also I never touched W5 and W:TF. So this severely limits my ability to do it on my own. Hence why I would love to make this a collaborative project. I am willing to playtest anything that we come up with though!
>>
>>94795261
Good luck with the Sheep shifters. I once again recommended you use the CofD books and Conversion guides available in the Mega because they cover most of what you would want out of a Shape Shifter generator.
The Difficulty and Penalty/Bonus Chart is the Demon Translation Guide so that should also help with more general stuff.
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>>94795261
I won't call myself a w5 expert but that's what I'm running atm, so I can do the conversion, albeit in the most maverick way possible - I also hold nothing as sacred in that dog's breakfast.
>>
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:Hecata in charge of getting along
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>>94785862
How the times change
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>>94785862
Is there a Black Fury rite/gift to change your sex? I know there's the one which can make a Black Fury look like a man, but under scrutiny the illusion doesn't hold.
>>
>>94794549
Beautiful take, anon. I agree with you.
>>
>once again, player does almost nothing in session
>complains nothing of what he imagined would happen to his character actually happened
That's it. I'm talking today with my ST about that. Fucking tired of this guy's attitude (and by default, the rest of group's attitude). Since the beggining he showed no real interested or effort to blend-in his character to the setting (or even read the fucking setting). I do not care what my ST is gonna say. If my ST kick me out the game because of this talk, I do not care anymore. It's his loss 'cause he'll lose the only player actively interesting in the setting, story and trying to solve plots and talk to his precious 30+ NPCs.
>>
>>94797056
>once again, player does almost nothing in session
>complains nothing of what he imagined would happen to his character actually happened
what a weirdo i mean i had people in my group before who been more passive than the rest because they just wanted to hang out and people who had specific stuff planned for their character (but that was mostly a 3.5 thing where certain prestige classes needed certain side quests and events to happen) but i never seen someone who was both
>I'm talking today with my ST about that. Fucking tired of this guy's attitude
yeah you are also there to have fun and if one guy is runing that you should talk about it, maybe keep the option open to talk with the other player and the st together if the st agrees with you before you kick him, but otherwise you don't have to play with troglodytes, you time has value, anon!
>>
What do you guys think of a Mage taking the Immunity merit, and choosing to be immune to Paradox?

I don’t think I’ll take it. Though I do find the idea that the kinfolk mage who has Gaia as Avatar would be immune to rejection from the planet, because he has the spirit of the planet with him charming.
>>
>>94785862
I know this is obviously fake, but whoever did this loresheet at least tried to do some nice abilities.
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>>94797119
>gaia as avatar
This would be Avatar 10 right at character creation and players can't have that.
But it is an interesting concept for an NPC.
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>>94797155
I am not the ST, but I would just go with the connection with the avatar growing over time which you can raise with EXP or a quest
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>>94797100
Thanks, anon. Part of me is fine to never set foot in this game again if ST goes this way, but at same time I fear he'll choose to play with mediocre players who aren't that invested in his setting. He himself already admitted he has trust issues with these players and won't fully open all possibilities his sandbox setting has to offer (but trusts the "does almost nothing" player for some unknown reason). I play as a Kinfolk and other players are Garou. He really wants to ST the Garou-side of the setting for players...
But after two failed attempts, he's still trying a third time and it feels hollow to me. He already knows his issues with these players and he's not the confrontational type.
It's tiresome, man.
>>
>>94797100
>>94797310
To clarify: I ain't gonna throw the "it's me or them" because for me it's obvious he would choose them.
I'm just gonna talk to him again about this situation. And part of me believes he'll either ignore (again) this or he'll just kick me out.
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>>94797234
>which you can raise with EXP or a quest
Avatar is explicitly one of the things you Can't do this with. Unlike allies/contacts/familiars/etc, avatar is set at character gen.
There are Only 3 exceptions to this: taking the shattered avatar merit(aka, your avatar is set, but you don't get all of it at the start), infernalism(we win again Boys!) and fusing with an angel at the end of the world.
Everything else tells you not to allow players to raise their avatar for any reason.
>>
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is there any book that specifically talks about technomage nephandi and gives some ideas about what kind of wonders they could be using ?or is that design space taken by threat null?
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>>94797428
Book of the fallen and Infernalism: Path of Screams are good places to start.
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>>94797428
>or is that design space taken by threat null?
Threat null are weaver/stasis-poisoned technocrats, not nephandi/jhor-poisoned.
For the latter look into the syndicate convention books and their section in guide to the technocracy.
>>
>>94797395
Heard the merit doesn’t allow you to go past 5 anyway
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>>94797517
In m20 it does. Mrevoutlined that it let you go up to 10 in the example text(which was the entire reason to take the merit).
>>
>>94797572
I see.
Also I remember reading that mages can have totems instead of avatars. Do you have to also spend points in the avatar background to gain the mechanical abilities it gives (quintessence), or only in the totem merit?
>>
>>94797606
It's not that you can have them instead of your Avatar.
You can have both because they're different entities.
>>
>>94797606
Totem and Avatar are different things entirely.
Technically(in mage revised anyway), you could have one entity that functioned as a totem, avatar, familiar, etc, but you still needed to buy all the background with freebies/xp the normal way if you wanted those functions.
>>
>>94797606
that was about a spirit parasite who takes over the avatars guide function, but not the magic function, while it infects the mage
>>
>>94797572
>>94797639
What I'm getting out of this is that m20 removed most of the good parts of revised mage. Is that correct?
>>
>>94797721
this has nothing to do with m20. revised also had those as seperate backgrounds see "the spirit ways" the book about totems and mages from revised
>>
>>94797732
I'm NTA that asked about the backgrounds, I was stepping in to comment on how many comment amounted to:
>anon: "I'm doing [thing], does mage have rules for it?"
>replyanon: "this isn't how that works in general, but Mrev had options that'd align better with [insert thing you want]"
>anon:"what does m20 have?"
>replyanon:"a sign that reads "Fuk Yuo", drawn in half-eaten crayons"
>>
>>94797792
that's true for most of the crossover stuff in wod20, but in this case the anon wants something that mage never supported
>>
>>94797792
People keep forgetting WoD20 is basicaly same system as previous editions and they can put things there too.
>>
>>94797894
Anon, they removed way more than they added. Same issue people had with Revised when they wrote the avatar storm bullshit after they found out most WoD2e players prefered adventures in the umbra to boring reality.
>>
>>94797721
>>94797792
>>94798016
NTA, but all other things aside, I definitively like M20 providing in-depth examples for Paradigms and Practices, which I think Revised handwaves too much.
>>
>>94798692
Also the near-universal monochrome coloring in MRev books make them a bit dull to read, but that's just a me thing.
>>
>>94798692
>>94798762
And there's also the whole "Technocracy wiped out the Crafts" thing in Revised, which I find to be nonsensical.
(sorry for the chain self-replying, it's just stuff I remember on the fly)
>>
>Ananasi all have lattice-patterned pores on their skin
All were-spiders are women?
>>
>>94798789
The metaplot of revised deserves to be chucked into a dumpster for sure(I think anon mentioned that), but the mechanical options are more solid than 20th.
>>
>>94798795
No, some of them are femboi.
Seriously though, their entire thing is being as attractive a physically possible to their main food/breeding source.
>>
>>94798795
No, but some of them can become women at any time.
It's not that expensive of a merit either
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>>94797144
>I know this is obviously fake
Anon...
>>
>>94797721
No.
Revised mage was a dumpster fire and there's a specific magefag that clings to it because there's super niche optional stuff that you can go full tru-black-hand with and handwave how the entire game is supposed to work, if you ignore that nobody would ever actually run a game where you do that at the table (especially not now that MtAw exists).

>>94798692
This is the reason why people hate it, because they're confronted by having to actually play/talk about MtAs as it is instead of jerk off to their power fantasy of how they want to imagine it to be.
>>
>>94799150
>>
Which is the best waifu breed, Ananasi, Kitsune, or Bastet?
>>
>>94799245
Bastet>Kitsune>>>Ananasi
>>
>>94799245
>Breed with all the sex/seduction gifts
>Useless newfag breed
>Canonically sexiest breed and canonically most loyal
One is easily removed at the start, and between the two, the Ananasi seem better wife material. Bastet are fun, but they belong to the streets.
>>
>>94799276
The Kitsune have a level 1 Gift that is literally seducing people in any sort of way called "Seduction".
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>>94799293
And bastet have 4, your point?
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>>94799301
They have four identical Gifts called Seduction?
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>>94799311
No, they have a level common gift for it and various tribal gifts that are the common gift, but better in some way.
That's also before getting into they fertility and orgy gifts...
>>
>>94799293
>>94799301
And the spidussies can do that as an innat ability without needing a gift...
>>
>>94797056
>>94797310
>>94797331
Talked to my ST and he's simply OK and in acceptance with a mediocre game with people barely interested in setting. He tried to defend them by saying "each one of them is interested in their own way", but this doesn't stick because I see how they play.
But in the end, he's happy with whole situation and I talked to him about my own boundaries regarding this game.
Guess things can get better now.
>>
>>94799017
This can't be real. Let me just check real quick the bo--
...
...
...
My God...
What did they do?
(Also 4 points to change sex/gender/etc? I prefer people hitting me in the face and stealing my wallet)
>>
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How would you implement TW Bloodlines in VTM?
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>>94799245
Yes
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>>94799355
Welcome to *5.

>Also 4 points to change sex/gender/etc?
Expensive, yes. Should be 1-2 dots.
>>
>>94799276
>and canonically most loyal
What? Wouldn't the spiders murder you the moment it provided a 0.001% effeciency increase to their totem's "plan"
>>
>>94799359
I don't remember much about them but in this order they'd be; Toreador, Ventrue, Brujah, Samedi, Nosferatu. And they'd just be lines of these clans.
>>
>>94799359
>Necrach
Ugly (probably cursed) Tremere or Nosferatu with Thaumaturgy.
>>
>>94799391
The Kitsune would be the most loyal* if she was actually interested in reproducing
*No thief-class shifter is going to be loyal
>>
>>94799391
Nope. One of the major breed flaws Sidies pick up is getting Too attached.
Like, vampire blood-bond levels of attached to where they have to roll willpower to give into their submissive instincts and "assume the position" before their special person.
Ananasa designed them to be obedient above all and intense bonds become Overpowering with the rest of their emotions muted.
(Just be careful she doesn't kidnap you to her personal sex-dungeon-dimension to keep you safe).
>>
>>94799454
Fucking phone
>Sidies
Spidies
>to where they have to roll willpower to give into their submissive instincts
They have to roll Not to give in.
>>
>>94799245
Don't kitsune kids fucking psychically Kill their non-shifter parent when they're born?
In a highly breeding-focused splat?
Yeah, no thanks.
>>
>>94799454
>tfw no yandere ananasi gf (has the merits which give her control over her beast forms and the glabro equivalent gift)
>>
>>94799245
>breed that Will take you into their Magical Realm forever
>breed that will make you the parent/mentor figure to a future anime protagonist
>breed thats built to party-girl until they become trailer-trash-roasties with 18 kids
Hmmm.
>>
>>94799359
>blood dragon
basically just guys on either the path of chivilary and path of (setite) warriors
the og blood dragon bloodline probably just has the 3 physical disciplines as in clan, but they let vampires from other bloodlines join up if they think you can handle the lifestyle
>von carstein
Animalism, Dominate and then either Celerity or necromancy
lorewise in warhammer it would be celerity as inclan and necromancy as nearly universal out of clan, but that might not work with the fantasy of the carsteins given how vampire count armies tend to be build
>Lahmian
Dominate, Presence, obfuscate
>Nercrach
nagraja necromancy (so they can feed on ghosts), thaumaturgy, auspex and the nosferatu weakness
>strigoi
i probably wouldn't, but i would have to then celerity, potence, dementation and nosferatu, brujah and malkavian weaknesses
>>
>>94789623
>Do you study languages?
Yeah, it's a hobby of mine. I'll probably do the Fianna camps in Proto-Celtic once I find a way to translate "Fundamentalists", though here's the Proto-Celtic for Fianna and the other Celtic groups for now
>Fianna
Weinās
>Hounds of the Horned One
Karnonī Kones
>Skysingers
Nemokaniyoi
>Night Claws
Noxtikruwankoi
>Fierce Ones
Weidunoi
>>
>>94799245
All of these breeds have a weakness for mages/sorcerers as well.
Big tiddy goth spiders drool over technobros.
Big tiddy party cats go into heat for witches and wizards(at the same time).
And Big tiddy bully foxes love to pick on either if you're interesting.
>>
The only Fera gf that will actually love you unconditionally is the Gurahl gf
>>
>>94799672
Too fat.
>>
>>94799672
>oops babe I need to go hibernate for 3 months byeeeee
Nah I'm taking the kitsune (European Red Fox) and making chicken soup for the rest of my days
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>>94799680
Fera do not get fat. Gurahl are described as tall and wide.
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>>94799672
>Gurahl gf
>>
So, random thought, but am I crazy or has a lot of clan portrayal kind of flipped? Previous editions, the Ventrue were always the pompus assholes puppeteering everyone, while the Brujah were the noble rebels who did the real work and got their hands dirty. The newer edition, it feels a lot more like the Brujah are just aggro assholes who keep fucking everything up because of their violent ADHD while the Ventrue are just desperately trying to hold things together despite the Brujah repeatedly lightning everything on fire.
>>
>>94799717
Yeah it's called flanderization
>>
>>94799717
depends how far you are willing to go back:
the thing is that white wolf never really managed to portray the brujah as noble so it was pretty much a informed atribute at best and made the clan look like hypocrites later writers then picked up on this

as for the ventrue the first edition had them as "the man" but the clan novel series already showed them running damage control for the rest of vampire kind and seeing it as their noblesse obligate to protect the camarilla from the sabbat so the ventrue as main antagonists of the setting didn't last a year
>>
As an oWoD head I’ve been interested in running VtR eventually, but what’s the deal between 1e & 2e? I was always under the impression that 2e/CoD was a direct improvement over 1e/nWoD, but is there a reason to play 1e instead? Seen some 1e defenders in these threads so it’s got me curious.
>>
>>94799245
Spiders are disgusting nightmares and fox parents die, so I guess it's catgirls for me
>>
>>94799650
>Big tiddy party cats go into heat for witches and wizards(at the same time).
>implying any self respecting hermetic would have a threesome with a bastet an a verbena
I would never be could dead touching such horrid, disease-ridden creatures.
I'd never let them even think about being near my bastet consor either.
>>
>>94799787
VtR? Maybe. Anything else? Hell fucking No. Especially not WtF. 1e WtF was too appropriate for its acronym.
>>
>>94799570
>breed that Will take you into their Magical Realm forever
This is much less of a downside when your read about how much they want to Sub for you.
"Obedience" is literally one of their advancement traits. They get stronger by subbing Harder.
>>
>>94799787
Personally, there isn't much reason to play 1e over 2e. 2e has a few mechanical issues like Athletics adding to Defence but they're few and far between, the core resolution, better combat, better power design, and better template design makes using the 1e rules largely pointless to me. Much like with oWoD one edition doesn't come along and completely overwrite a prior one. 2e expects you to use most of the 1e setting books and the mechanics are fairly easy to port over. The design intents are a little different but it's not anything super crazy, and if you want 2e designs for 1e content like Bloodlines there is plenty of it from None More Dark, a third party publisher with VtR freelancers that are making supplements that are as good as anything in 2e. So with all that you're just no really losing out on anything unless you're massively draw to a few of the specific 1e mechanics like Predator's Taint but that was pretty heavily maligned for a reason when 1e was current. You should ultimately take a look at both but I don't have a reason to play 1e again.

Games like CtL and GtSE are the only ones where the divergence is great enough that I think there is a solid reason to go back. CtL 2e has some fucked power design and gives the template way too much free power. GtSE 2e changes the general thrust a fair bit and does dramatically alter the power system. I think the 1e power set way janky as fuck and that the setting details 1e had can be easily incorporated with 2e but those are larger shifts. Things like WtF 2e, PtC 2e, and MtC 2e are improvements in the same way I'd say VtR 2e is. Just generally better all around and work well with their back catalogue. 2e is also where DtD and DtR are and both those games are excellent.

The guy that says 1e isn't CofD was trolling btw, they say a load of demonstrably wrong stuff to start fights. Ignore that guy. They will start shit in this or the next thread about this topic.
>>
>>94799328
>>94799454
>>94799650
That all sounds too "writer's barely disguised fetish" to be real. Sources?
>>
>>94799878
Breedbook Bastet and Breedbook Ananasi.
You're wrong though, the author didn't even Try to disguise their fetish...
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>>94799878
not sure about the other two breeds, but the Ascension’s Right Hand features the bastet as "consors" (supernatural allies) even saying which tribe of bastest is most likely to hang around with each tradition and the book is using pics like this for it's consors...
>>
>>94799878
Ascension's right hand and Hengeyokai: shifter of the east for the mage related stuff.
>>
>>94799787
1e is better in every way but many of the improvements in 1e were in later books and some of those improvements were rolled into the base versions of 2e
Base template of werewolf was buffed a lot in 2e as well. Vampire too, to a lesser extent, but this was mostly in danse macabre already.

For the most part the positive press for cofd is purely just a product of shilling though
>>
>>94799907
>>94799912
>Ascension’s Right Hand
I see what he did there...
>>
>>94799907
Based, every mage should have a horny catgirl
>>
>>94799907
The drawing that's just a woman with a hairy ass got a chuckle out of me
>>
>>94799907
Breedbook Bastet also makes it very clear they love mages in particular. The classic mage's familiar seems be be a Cat for a reason in WoD.
>>
>>94799965
There's other pics of that same woman in the book. That ain't hair, it's whip marks.
>>
>>94799965
>>94799973
yeah that's the nephanti slave consor if i remember correctly
>>
>>94799953
can you imagine being in one of the traditions who don't get a cat girl? yeah me neither
>>
>>94799869
>wildly different game made by wildly different people
>it's totally the same game guys
>mta lore not raped
>mortal lore not raped
Yeah retard, I'm sure you're not the one trolling

>ctl (especially the base template) buffed between nwod -> cofd
As if we needed more confirmation that OPP shills have literally never played the game
>>
>>94799787
Told ya.
>>
>>94800004
Nah, I'd still rather be a progenitor with a submissive spider wife/harem.
I'd surgically remove the primal fear of spiders from my brainstem if I have to!
>>
>>94800021
It's been said to death and proven time and time again that there is literally no possible way to pretend OPP's cofd has anything to do with nwod.

The fact that the shill is posting literal homebrew as if it's official material to try to desperately manage a single sale of his dogshit book is really pathetic though.
>>
>>94799907
T-Tremerebros, do we get hot catgirls too?
>>
>>94800028
Werespiders are reality deviants, operatives will be deployed to your location for assistance in removing the deviance.
>>
>>94800004
Which ones don't get catgirls?
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>>94800040
Literally all the Fera (like any other sensible splat) hate vampires
Now, a vampire MAGE? That's like...double heresy! Best I can offer you is a City Gangrel.
>>
>>94800040
You don't think Gaia's ears have heard what you do to your familiars?
>>
>>94800044
Virtual Adepts (get glass walkers instead), Euthanatoi (wraiths instead), Celestial Chorus (get jack shit instead) and Sons of Ether (robots instead although other books mention knockers)
>>
>>94800040
you go all the way back and play ars magica
>>
>>94800051
... a HOT city gangrel?
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>>94800040
No. That's the true clan weakness of the tremere they gave up catgirls and working penises for their vampiric immortality.
>>
>>94800078
With Vicissitude, I'm sure you could come to an...arrangement.
>>
>>94800042
Technicrats take consors illiterate anon. Reality deviants are allowed to join the technocracy if they swear to uphold the safety of humanity and maintain the concensus.
They even get Dental!
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>>94800062
Talk about the mysteries of the universe?
Because that's what I do with mine.
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>>94800078
In my canon, the City Gangrel are just anprim Nosferatu
>>
>>94799787
VtR 2e is barely playable if you roll back all the non-physical disciplines to how they were in 1e and disregard all of the lore/premade characters/modules, but it and WtF are the only gamelines where that is the case. You still have to deal with basically owod combat if you use it though. For
>WoD/CofD
>MtA
>CtL
>GtSE
>PtC (lol)
2e is basically entirely unplayable. You'd unironically have a better time with V5 or exalted 3e.
>>
>>94800040
apparently the Tal'Mahe'Ra knows how to reliably make aborminations and they allow Tremere antitribu to join, but that's still a pretty shitty option in comparision to what mages get
>>
>>94799787
I'd go 2e. 1e has its strong points but its all in the writing rather than the mechanics and 2e maintains 95% of the lore. So it's better mechanics a way more fun template and more options without losing anything that was good in the first place.
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>>94800082
My dick works fine, I just need some blood...
>>
>>94799328
>>94799907
Further proof Bastet belong to the streets anons.
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>>94800238
Cope
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>>94800163
Ah yes, such great mechanics as
>beats
>athletics to defense
>owod combat
>lobotomized social combat
>2e auspex
>linear xp
>the fucking retarded group shit (e.g. GtSE2e krewes)
>tilts
>FUCKING BEATS

You lose a lot more than 5% of the lore also lol
>>
>>94800303
Cope and seethe.
>>
>>94799787
2e is better, but the way the rules are laid out makes it more confusing than it has to be. Conditions wouldn't be half as annoying if they were printed alongside the power they apply to rather than telling you to flip to the back of the book and check. Breaks up the flow and makes it harder to remember what power does what. I'd say most 2e games are better than their predecessor, but Lost and Awakening 2e are fucked.
>>
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>>94800121
>You'd unironically have a better time with V5
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>>94800303
Lay Open the Mind and giving someone Inspiring false memories is sick tho.
>>
>>94800303
>beats
Bad
>athletics to defense
Bad
>owod combat
When did they add soak, multiple actions, and melee attacks relying on dexterity back in?
>lobotomized social combat
The social system isn't great, but I don't know what you mean about it being lobotomized since I can't recall 1e even having social combat.
>2e auspex
It's alright. I understand why someone might not like it though.
>linear xp
Is good. To do otherwise encourages min-maxing at character creation.
>the fucking retarded group shit (e.g. GtSE2e krewes)
I like that stuff for certain games.
>tilts
Are fine
>FUCKING BEATS
BAD
>>
>>94799787
For Requiem specifically I can't play 1e after the 2e Disciplines. I think Vampire in general has always had an issue with fairly flat powers and Requiem 1e is some of the worst of it. There have always been highlights with things like Dominate or Vicissitude but only Dominate is in Requiem.

Why would I want to play the version of Requiem where Protean doesn't let you take on animalistic aspects? Or whose first dot is an XP tax on making the game's worst mechanic suck slightly less?

Why would I go back to an Obfuscate who's highest investment lets you use it on other people when I could be warping my territory with it instead? Especially when you can combine its other powers to work on other people.

Why would I want to play with Vigor that doesn't let you launch a car at someone, Celerity that doesn't just move me to the top of initiative or pre-empt an action, or Resilience means I have to juggle temporary health and can't no sell grievous wounds?

Why would I want to play a nocturnal predator that can't even see in the dark by default? 2e makes being a vampire feel powerful and monstrous in all the ways they should without devolving into power level wankery.

It's just so much more fun and interesting to me and makes the 1e stuff anaemic and boring. It's not without its faults, Conditions are fun but the layout makes them super hard to use, Ath to Def is probably a bad idea, and a few bits of editing fuckery. But XP is better, Covenants all got interesting powers rather than just 3 of them (albeit the blood sorcery in the core book is somewhat fucked), Predator's Aura is way better than Taint, Humanity is the best version of it in Vampire IMO, and as others have brought up all the 1e books work with it so it's got all that support with it.
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>>94800121
>2e is basically entirely unplayable. You'd unironically have a better time with V5 or exalted 3e.
>>
>>94800359
What's wrong with Awakening 2e?
>>
>>94800420
>When did they add soak
core book
>multiple actions
nwod has always had multiple actions desu
>Is good. To do otherwise encourages min-maxing at character creation.
This is the literal opposite of how it is. Linear XP just means everyone dumps everything into powerstat/disciplines, no exceptions. Character Creation was solved in nwod by just giving players XP, which has been how it is since the very first book was ever published.
>I like that stuff for certain games.
The implementation is horrible.
>>
Why is every CofD/nWoDfag in this thread screechingly autistic about their views on the game line? Is there something inherent to the line that attracts people with problems with emotional control or problems articulating their points?
>>
>>94800502
>nwod has always had multiple actions desu
I thought CofD and nWoD were entirely separate games?
>>
>>94800513
It's one troll trolling, anon. They're probably not actually mad but they want you to think they are to take the bait,
>>
>>94800540
It's probably Disciplefag then.
He never learns.
>>
>>94800463
My biggest problems are I don't like how exceptional successes work for spellcasting and think Shielding is too powerful. I do have some other complaints, but they're mostly crossover related, so not as relevant. Bundled all together though, and it's unignorable that the 2e developer was a fanboy. I've never been a big fan of either Mage though.
>>
>>94800463
NTA but I think spellcasting overall is better, but Paradox and Wisdom are so toothless that it really makes the game less engaging. DaveB does seem to agree with that and is working on more books so maaaaybe it gets fixed at some point but I'm not counting on it.
>>
>>94800564
Wisdom as a mechanic is such a dumb idea.

Imagine playing Football and having a meter that defines how well your team is adhering to the tactics and playstyle defined by their coach, and the team gets penalized if they don't play the way the coach wants them to play.

Which is a metaphor I realise none of you fat nerds are going to understand but So Be It.
>>
Can we go back to arguing about goonershit? I'd rather take that than the fucking Troll.
>>
>>94800591
I think it's fine. Hubris is a good angle for Mages, but it doesn't have much real punishment so it's not much of a problem.
>>
>>94800605
Hubris punishes you in the same manner that any other character flaw punishes you. Overconfidence, carelessness, overt greed, for example.
Suppose Vampire had meter for how well you've been covering up your transgressions and every time you performed this or that action you'd get a ticker on that meter, and once it reached a certain level, you'd have to deal with Hunters or something.
Those things are best handled at the discretion of the Storyteller.
>>
>>94800502
>core book
Post rules
>multiple actions
They were extremely limited in 1e, and I can't actually think of anything that grants them in 2e, but it wouldn't surprise me if a game like Awakening put them back in through Time spells or something.
>This is the literal opposite of how it is. Linear XP just means everyone dumps everything into powerstat/disciplines, no exceptions. Character Creation was solved in nwod by just giving players XP, which has been how it is since the very first book was ever published.
That hasn't been my experience.
>The implementation is horrible.
They could be better, but I wouldn't call them horrible. The pack system from The Pack is probably better than what Geist did.
>>
>>94799724
Nailed it.

>>94799150
Buddy are you an IMAX cinema? 'cuz projection like that, it's really something else.

>>94794834
The Rebis on MtAs is based on the Jungnian concept, not the Alchemical Rebis.
>>
>>94800564
I can't believe Paradox slipped my mind. Toothless really is the best way to describe it.
>>
>>94800513
People who play nwod are just tired of the argument
OPPshills are literal unironic shills

>>94800665
>They were extremely limited in 1e
Like every second fighting style gave multiple attacks and there were several other ways just with merits
>Post rules
You can read the literal armor rules
>That hasn't been my experience.
You've never played then.

>>94800669
How possibly could that be "projection"? What the fuck am I projecting?

It really sounds like you're just grasping for buzzwords because you can't actually disagree with what was said.
>>
>>94800743
:s/\ literal\ /\
>>
>>94800639
I think you might be talking about something else. Wisdom is just Mage Humanity.
>>
>>94800555
>>94800564
As an actual Awakeningfag, I also have zero hope that DaveBs much talked about STV supplement will fix anything at all.

I agree that in some parts the spellcasting has been improved, mainly in that ritual casting no longer allows the accumulation of ridicolous amounts of successes, but other parts have been needlessly complicated or excessively overpowered.

Also, even if you do it in no other CofD game, don't let Mages add Athletics to Defense. Mage Armors means that they basically already do that, and even trying a houserule where they added Athletics/2 (rounded up) didn't stop the feeling that my players were basically untouchable.
>>
>>94800743
>People who play nwod are just tired of the argument
>OPPshills are literal unironic shills
Never in my life I have seen an ecosystem so dominated by shilling like the World of Darkness.
It's even worse when you go around places where Fifth Edition isn't treated like the trash that it is. Everyone who's "enthusiastic" about it is someone panhandling for some crumb of work and relevancy. You don't see people write short stories or make content on Youtube because it's fun to do it anymore, everyone who's doing "free" promotion of the material is doing it because they want something.

>>94800743
Your statements in both parts of your message make lots of assumptions about the intentions of people.
People you don't know.
On an Anonymous board.
Think about it.

>>94800783
Wisdom WANTS to be Mage Humanity.
The difference is that what is a Humane action is more universally understood than what is a Wise action because Humanity is essentially based on humans' innate capacity to empathise with the pain of others. The same cannot be said about what is Wise.
So it works more like how described in >>94800591, but if you disagree I'd love to know why.
>>
>>94800824
There is a whole list of examples. Reading the book would help you understand the contents of it.
>>
>>94800814
>STV supplement
Is it going to be the Fallen Worlds book?
>>
>>94800692
To be totally fair, Paradox being 90% of the time a slap on the wrist is a problem inherited from 1e, where it also was fairly easy to deal with.

Also totally being fair, DaveB had a whole new edition to try and make Paradox relevant, and he failed miserably.
>>
>>94800841
IIRC he has said as much a few times on discord
>>
>>94800840
And one could argue that all examples in the book are wrong. Not me, because I have better stuff to do, but you get what I mean.
Humanity works because it doesn't need a bunch of examples. It's one line of text per level and done. Because its something inherent to all players except for sociopaths.
"Wisdom" is not.
>>
>>94800743
You've proven yourself the liar troll. I looked at the armor rules and they don't work like soak. Soak's biggest problem was the dice rolling bogging shit down. This will be my last response.
>>
>>94800862
Humanity has a much longer list of examples and most of them are about being a vampire. I don't even like Wisdom but if you're struggling with the concepts of hubris and mad scientist tropes I think that one is on you.
>>
Were-foxes are such a classic totem executed so well that it's frustrating they're locked behind being *pulls eyelids out* Yooooo-OOOOH
Kitsune should be "their word" for themselves, but they're the tricky, cute, dangerous, unpredictable fox-shifters should be anywhere foxes normally are.
>>
>>94800858
Nice.
I was hoping for a book on spirit by Chris, but fattie's book will be nice too.
>>
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>>94801006
I'm surprised Europe didn't get some werefoxes, but I guess no one remembers Reynard the Fox anymore

>pic related is Reynard battling the wolf Isengrim
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>>94800909
No, it doesn't.
It's one line per level.
>>
>>94801191
Why are you showing me VtM and not VtR 2e when what is being discussed is MtAw 2e?
>>
>>94800824
>Think about it.
You're wrong.
>Your statements in both parts of your message make lots of assumptions about the intentions of people.
They don't. I can see how you could think that for the former (by shill I don't think that they are trying to make a sale, but merely that they are connected to the company and defend it without reference to the quality of the material), but it's entirely a misreading on your part for the later.
>People you don't know.
I know he's never played cofd or nwod past the ~3rd session or a non-starter-character in nwod.

>The difference is that what is a Humane action is more universally understood than what is a Wise action
It says in the book what is a wise action.
It's more about you losing your soul, mages just have additional avenues to achieve that.

>>94800886
Hopefully it'll be your last post too, retard
>>
>>94801118
I've felt the same way.
>>
>>94799645
Thank you for your kindness, anon! I have some friends who also love languages. I love to hear them talking about that topic. I tried long time ago to do my own research, but gave up along the way. Guess I was satisfied with what I found.

>>94790281
I mean the tablesheets they gave us in both Get of Fenris books, not just "we call our Auspices like that".
Pic related.
>>
>>94801118
Siten Uzu are pretty fun
>>
What Path would you give to a vampire who essentially wants to be edgy Batman/Punisher/Morbius/ultraviolent vigilante?
Consider that this character would be delighted to kill and torture gang thugs/cartel members and would happily pick up fights with other supernaturals, but would never hurt an "innocent" and would be open to befriending anyone with a similar mindset.
>>
>>94801206
Because if someone is going to provide an example of anything done well, they're not gonna be pointing to anything from CofD.
>>
>>94801288
>Checked
Oh we're having a miscommunication here.
I was talking about the projection bit, not the part about shills.
You're on point about shills in the other part of your comment.
>>
>>94802088
So you're just shilling oWoD because you can't stand someone having a negative conversation about a game you don't like?
>>
I've played with an idea of treating the poems of Ragnarök as an esoteric ontological essay for a while. How would a group like that fit in the Akashayana?
Working title: Hridjarlar. They study the ancient lore of the Norse to reveal the flow of karma, or Hodrdotr. While these sages cultivate non-attachment and mercy, which they refer to as "deference to Vali and Vidarr", they will not suffer fools and endeavor to confront the wrathful and their pawns. A questing, European sect of the Akashayana, they specialize in Prime.
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>>94802191
That still doesn't clear it up though. Do you know what "projection" means? >>94800669 really doubles, maybe even triples down on calling it projection, but neither part of >>94799150 is in any way projection.
I will once again ask:
>How possibly could that be "projection"?
>What the fuck am I projecting?

You can see from the shattered shitter of the one "magefag" that was heretofore trolling anon about m20 (before >94798692) that I was right on the money, btw. See: >>94799210 and his lack of replies to >>94798692 or any of it's endorsements.
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>>94802364
So, each of the survivors of Ragnarök is a name for part of their practice: Vili is the origin of Quintessence, Vé is the patron of sorcerers and mages, Váli is the representation of vengeance and cumulative karma, Vidarr is the representation of being and the Tellurian, Hödr is incidental karma, Baldr is their ideal of Meru and the independent origin of karma, and the couple Líf and Lífthrasir represent normies, Consensus, and the mundane karma outside of their immediate interest.
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>>94802401
The first half of your message is mostly understandable, but the second half is an unintelligible mess, so I'll focus on what makes some modicum of sense. Pic related.
Allow me to extend you the courtesy you failed to offer others and refrain from assuming anything about you or your motivations, and not call what you wrote "projection".
Instead, I'll address the content—or lack thereof—in your arguments.

What you wrote in >>94799150 is a total ass-pull:
>There is a specific magefag that clings to Revised Mage because there is a super niche optional stuff that you can go full tru-black-hand with and handwave how the entire game is supposed to work.
You provide zero evidence to support this claim. Most of what follows is barely legible. This is a textbook example of mind-reading cognitive distortion.
https://cogbtherapy.com/cbt-blog/common-cognitive-distortions-mind-reading

The second part of your message is equally extracted out of your rear-end:
>This is the reason why people hate it, because they're confronted by having to actually play/talk about MtAs as it is instead of jerk off to their power fantasy of how they want to imagine it to be.
Again, no evidence is provided. This is another cognitive distortion, called overgeneralization.
https://cogbtherapy.com/cbt-blog/cognitive-distortions-overgeneralizing

For someone who enjoys talking about "shattered shitters" maybe you should take a moment to examine the size of what you've been pulling out of your own =]
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>>94802401
>>94802661
>Disciplefag BTFOed again
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>>94801118
The Incarna for Fox straight up introduces himself as Reynard in Book of Hungry Names.
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>>94802225
Do you understand that the reason Humanity exists in CofD is because it existed in oWoD, right?
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>>94802711
>Book of Hungry Names
The writer did a really good job with the spirits.
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>>94802711
Very nice, how's Book of Hungry Names btw? I haven't touched it since a W5 text game didn't sound like it would interest me
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>>94799717
Literally everyone and their mother?
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>>94802661
So you can't even begin to explain what the fuck you think was projection?

Since you're desperately samefagging for replies I guess I'll be kind enough to give you one >(you)
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>>94803018
Disciplefag, when are you gonna learn to take the L like a real man?
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>>94802783
He made porcupine come off legitimately creepy, so I'll give him credit on that.
>>94802939
Game's in such a weird place for me. Writing is really fucking good, especially where spirits are concerned. It also at least doesn't assume you automatically love everyone. I groaned when the they/them was introduced, but you can be cruel to that character if you so wish and no one will stop you (helps that the character's human and the rest of your pack are annoyed at the potential liability).
Does the back and forth thing between w20 and w5 that shits me off. No writing skill can save the 2d caricature shit of the Cult of Fenris. Yet it does the paranormal investigation side of Werewolf really fucking well. Doesn't shy away from depicting Gaoru as unfathomable cunts, your original pack in the prologue deserved every bad thing that happened to them.
The new packmates you recruit later are engaging to interact with despite the fact I can't stand any of them.
Except Nin who is best girl and I instantly signed on as a Child of Gaia because of her.
In all, I find it solid, but it's hard to recommend without caveats. You get the most out of it if you know WtA well, but at the same time an old WtA hand would be annoyed by the inconsistencies.

>This part is just for my own screaming into the void, I'm likely the only person who actually cares about this.
I found Nin's recruitment probably the most painful part of the game, because it features the aforementioned Cult, and takes place in a 'metal' gig. In inverted commas because it does this thing that RPG writers specifically weirdly love doing that I can't unsee now I've noticed it: depicting Metal music with Punk sensibilities. Never been to a Metal gig that had a dedicated drag show, but this one did. "Fash aren't welcome here" shit happened with the Cult, again, makes it sound more like a Punk gig. I don't know why they all do this, I hated it in Mork Borg, I hated it in Lancer and its ilk, and I hate it here too.
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Are Changelings in the Lost Pantheon just constantly at the verge of going Arcadian? It’s strange to me that there’s no bonus to clarity rolls or anything.
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>>94803031
Here's your >(you)
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>>94803045
>It’s strange to me that there’s no bonus to clarity rolls or anything.
>Prerequisites: Clarity no higher than 6
What did he mean by this.

>Are Changelings in the Lost Pantheon just constantly at the verge of going Arcadian?
They're trying to make it to wyrd 10 so they can. You can't become gentry at wyrd 6-9.
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>>94803065
(You) keep using that meme.
I don't think (you) know how it works.
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>>94803069
I doubt that the majority of lost with that entitlement want to become Gentry, the bonus to fighting them seems to make that pretty clear
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>>94803075
Literally the only thing that Gentry fight are other genty
LoS was before ER anyway so the idea of becoming gentry may not even have existed. Realistically they're just scumming power every way possible and the idea that they have no end goal besides sitting at wyrd 10 clarity 1 forever is purely an anachronism caused by projecting what we know about the setting backwards onto the characters in that book.

>>94803072
Here's your >(you)
>>
DMC’s Vergil is the archetypical Shadow Lord, while Dante is a Bone Gnawer. And Nero is deadweight
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>>94803170
>Spoiler
That does make sense. But still, how is a changeling with this entitlement supposed to live?
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>>94803209
On one hand, Vergil is a Weeb.
On the other hand, Vergil is Mr. Teleports Behind You.
So maybe Shadowlord does apply.

On one hand, Dante is an entrepreneur with his own business.
On the other hand, Dante is usually broke because his business is fumbling.
So maybe Bone Gnawer does apply.

On one hand, Nero is a deadweight.
On the other hand.. wait, Nero doesn't have the other hand.
>>
I know Vampire is the most popular game in the setting but since I've started learning more about other World of Darkness titles I've been thinking. Is it just me or are Vampires really shitty and pathetic? Compared to Werewolves, Mages, and Changelings who are all dealing with their own flavours of metaphysical apocalypse the Vampires and their petty mafia politics just seem inconsequential.
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>>94803349
In a world dominated by geopolitics, nuclear arsenals, and space exploration, the mafia might seem trivial by comparison.
Yet, it remains a fascinating genre to explore, with an extensive list of movies and TV shows inspired by it—rivalling even the vast array of works centred around, well, Vampires
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>>94803221
On low clarity? I don't understand what you think the problem is. If you have humanity 7, you by definition aren't going around comitting enough humanity 1-3 sins for it to be a problem. So you can take the same character and give them humanity 1-3, and they won't drop to 0, because they aren't committing humanity 1-3 sins. On the other hand, if you take the average clarity 1 enjoyer and give then 7 clarity, they'll quickly drop down to 3 or less from manslaughter and the like, that come up frequently. In either case though, you really have to go out of your way to drop to 0.

Like, let's see
>Spending time in Arcadia.
You only do this when you're ready to ascend and you have to really go out of your way.
>Prolonged or intimate contact with the True Fae.
If this counts exiles, this is the only thing on the list you could do accidentally.
>Mortal identity is suddenly and unexpectedly destroyed, totally abandoned or otherwise fundamentally changed.
Everyone on this entitlement would have had to roll on this once, but if they never go back and establish a new mortal identity it's a once-off and just contributed to them getting to low clarity in the first place. 'Lings only get the one hymen unless they go out of their way to grow a new one.
>Heinous acts of torture, depravity or perversion.
AFAIK you can never do this by accident in nwod.

Reminder that serial killing is 2 so no matter how many people you kill or how systematically and callously you do it, it isn't a heinous act of depravity and you'll stay safe at clarity 1.

Also I messed up the spoiler on the other post but you know what I meant.

>>94803349
>are Vampires really shitty and pathetic?
Yes.
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>>94803386
Yeah I'm not saying mafia and political intrigue stories aren't interesting, I'm just saying that it's weird how the game that's the biggest out of universe covers seemingly the most minor monster in universe. I don't know, maybe Wraiths are even less important, I haven't really looked into that one.
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We're way past the bump limit and at page 9.

What should the next TQ be?
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>>94803430
I don't think it's that weird when you think about it.
D&D for example is a game where you play as the least powerful of the relevant people on its settings.
There are literal gods, kings and queens and demons and all sorts of weird shit.
And you start the game playing as one of several variations of some dude that hits people with sharp pieces of metal, or a giant nerd of some sort etc.
I'm not saying that is the reason why Vampire is popular, I'm just saying that there's a strong precedent for playing TTRPG games as the bottom of the barrel in a world full of wacky magical things that with a flicking-of-their-thumbs can turn you into something-yeeted-this-way-comes.
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>>94803270
If Dante were a woof, he'd be a Bone Gnawer with the Struggling merit, every month going from being broke as hell to being rich enough to repair the neon signs.

However, Dante and Vergil predominantly work much more like Fallen, with an abomination form and everything, and gaining power from consuming the essence of other demons. Nero is the same, I suppose.
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If nobody makes any suggestions on the next TQ, it's gonna be Smoking Sexy Style edition, and the question will be "what's the coolest thing you've ever seen on a game of oWoD/CofD", with the exact same meme from >>94803270
Let the Rule of Cool, well, rule.
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>>94803457
I don't think D&D is comparable. Vampire has other, similar, games in the same universe that deal with higher causes, even the "gods" of Vampire in the Antediluvians and Methuselahs seem to have little relevance to the world at large.
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>>94803497
The gods in classic D&D stories aren't just walking around messing about either.
They're the source of the power of clerics and paladins... much like lineage is the source of the power of Vampires.
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>>94803349
not at all the other splats (beside werewolf) aren't dealing with their own apocalypse anymore than vampire are dealing with gehenna which is to say the books say there is something scary in the background and then nothing happens till everything goes to shit meaning most games of every splat are just going to be city level because, and i don't like this fact but it's a thing in wod the writers been so keen about they rewrote all of mage in revised.., all the stuff in the umbra that's what's in the end of the day is mostly inconsequential

and yes wraiths are very inconsquentical, but even they don't hold a candel to changelings the biggest losers in wod, you see they talk big but even in their books they admit that their mythology is a lie and they didn't create shit in fact the fianna created house fiona and the aesin are based on the aesir not the other way around. that they only keep up because it gives the sidhe a divine right to rule and everything they do is well in dreaming/umbra it does not affect the real world and the final nail in the coffin is that dark age fae revealed that the forces that try to supress them (banality and the mist) aren't cosmic they are the consequences of their own stupidty as they used banality kinda like a nuke like weapon in their war of seasons (that nobody else even noticed) till after a centurey they themselves teraformed the planet to be inhospitable for themselves
the time of judgment book also mentioned that big fomrian gods might just not exist and the fomorians are just nightmare fae
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>>94803499
Like I said, I don't think gods in D&D are comparable. Like, I can imagine reasonable scenarios for Werewolves, Mages, and Changelings interacting since they all deal with similar problems in Pentex, Technocrats Banality, but not so much Vampires, that's what I'm trying to say.
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>>94803513
Well, that's kind of the thing about the Mafia, isn't it? They're not exactly looking out to collaborate with others from outside the cosa nostra. That's literally what that term means - Our Thing.
It's even in the name of the setting (on the good one, hashtag shots fired), the Masquerade. Having to play hide-and-seek is part of the appeal of the game.
Other lines in WoD also have it, Mage probably being the poster child of "fuck around and find out" in more ways than just that, but the one where these Omertá undertones are central to it is Vampire.
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>>94803540
Yeah, and I'm not saying that's a bad thing, I just thought it was interesting
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>>94803562
Oh yeah it is definitely interesting.
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New bread:
>>94803577
>>94803577
>>94803577



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