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File: 1591470753878.jpg (194 KB, 598x664)
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Elector Count of kicking your Ass Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H
Warhammer Chronicles: https://files (dot) catbox (dot) moe/0xt777 (dot) zip
Time of Legends: https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
ET: https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip
TOW: https://gofile.io/d/ffbanD
https://www.warhammer-community.com/the-old-world-downloads/
>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread >>94786663


>TQ: Which Faction has the best food?
>>
>>94799259
>TQ
Marienburg, hands down. They are both human, and have the most global influences affecting their cuisine, and if they are Not!Dutch, they got nice sweets too.
>>
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>>94799259
>TQ
probably elves
Empire food sounds alright
Dwarf foods seems oddly spicy considering it seems to be mostly Curry using Lustrian Peppers
>>
Migrating my question

I'm assuming someone here has does terrain at some point
Anyone have experience with stone textured spray paint that can recommend one for grey stone?
I went to my Home Depot and they didn't have grey, just sand and brick colors
>>
>>94799089
thats the only core inf that doesnt need trays
>>
>>94799259
>TQ
Either Tilea or the Moot. Though elven perfectionism may make the best dishes
>>
>>94799259
>>TQ: Which Faction has the best food?
Lizardmen can get pretty high there, tasty sauces with new world plants, non-traditional fermented beverages, deadly magically powered bugs, giant steamed clams, chocolate
>>
>>94799335
Moot is too excessive, they probably have lots of lard and starch in their dishes, probably an English cuisine adjacent kitchen.

meanwhile I feel like Elven tastes may be way off the human palette. They most likely are all about savoring natural flavours and having very peculiar dishes that would either not satisfy a human, or taste bland to their palette. Like I imagine a High Elf fawning over a slice of grilled leek dipped into lemon sauce.
>>
>>94799351
>probably an English cuisine adjacent kitchen
Leitdorf couldn't have killed enough of them, then
>>
>>94799351
Tilea it is then
>>
>>94799351
>meanwhile I feel like Elven tastes may be way off the human palette. They most likely are all about savoring natural flavours and having very peculiar dishes that would either not satisfy a human, or taste bland to their palette. Like I imagine a High Elf fawning over a slice of grilled leek dipped into lemon sauce.
For what it is worth I remember reading the relatively mid wine elves allow foreign merchants to buy in Lothern is seen as fit for monarchs and the kind of stuff a dude like KF would be willing to drop bank on. Whether it's because it's just THAT good or as a flex I couldn't guess, but everything else elves make is seen as very high quality by others, and nothing is so alien others wouldn't be able to find value it. I imagine (at least High) Elf food is probably very refined, but nit necessarily opulent in an "in your face" way like Renaissance cuisine, which was all aboit shocking the senses with bold combinations and visual displays
>>
>>94799259
Bretonnia.
>Boar Roasts
>lots of onion dishes
>onion soup
>potato mash
>froglegs (fuck you they are amazing)
>>
>>94799394
You now remember the Up in Arms bit about baking pizza on your Halberd
>>
>>94799405
The joke being that they don't even eat the 90% tax they get from peasant crops. They just want to vibecheck the poors.
>>
>TQ
Chaos warriors just eat corpses right? Can’t be all that bad unless you’re in nurgle or slaanesh territory.
>>
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>>94799405
>>froglegs
KILL THE LEG HUNTERS REEEEE!
>>
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>>94799402
In a great wine you don't want an intensive flavour actually. At least not the overt things you'd associate with a wine, and assumign the technology the Humans are at their wines are probably sour and very alcoholic, while Elven Wines are likely soft on the tongue, low on alcohol and go down easy without an uncomfortable aftertaste.
>>
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>>94799259
Repeat from last thread because I didn't get an answer:
Who's the best Recaster to get some Fimir from?

I like the old forgeworld style
>>
>>94799278
Not the anon you were talking with but why should cav never be more than 1 rank?
>>
Think the faq might be the most poorly written one so far. Thanks GW, you might have created more questions than you answered.
>>
>>94799541
Generally cav are very much meant for the charge. Your 2nd rank is just a waste of points in that case. Some cav units I would consider a second rank, if it's important they don't just immediately crumble to getting hit with a fireball.
>>
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>>94799463
I don't think you have much choice on the matter, not many recast them
you can get a group of them, including the hero, from dark legion market

but I'd still supplement them with third party options
for example norba has a serviceable sorcerer and some cheap troop options, while satyr art studios has a lovely set of smaller oldhammer style minis for them, and krakon game has a whole range of assorted bits, normal and mutated fimir and a few standout hero sculpts
>>
>>94799581
>>
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>>94799592
>>
>>94799455
Yeah, like I said. Advanced and refined cuisine, not as bold as what humans in the IRL middle ages and renaissance used to do. To a human spice is something to flex, so they're heavy handed with them, but an Elf probably doesn't have much trouble acquiring it, so it's JUST spice to them. Something to be used.
https://youtube.com/playlist?list=PLIkaZtzr9JDmY5Jfc26AzrVtlzuign5Lc&si=2NXbEbzUT2s1FKY6
>>
>>94799259
Elves have the best food, wouldn't even be close.
>>
>>94799548
>Zoomer
>Never played WFB before TOW
>Already have 6 armies
Why did this game die? It's a thousand times more fun than 40k.
>>
>>94799436
Chaos warriors don't need to eat. They drink viking mead out of the skulls of their enemies though, because they're alcoholics.

The norse eat lots of fish and game with coarse bread and lots of mead. The hung and Kurgan have fermented horse milk and shit.
>>
>>94799707
>don't need to eat
World of difference between needing and wanting, thou
>>
>>94799666
It had a high barrier for entry. You needed a lot of kits to make an army which is expensive to get and GW didn't do a lot of bundles to make it easier
It doesn't have a flagship army like 40k's Space Marines who draw in a lot of men because they want to feel like strong protectors even as their obesity strangles their heart. I'm sure some retard here is going to say Empire and Chaos You're wrong retard
40k was and is just more popular making it easy to get a game at any LGS
>>
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>>94799738
GW didn't, but TWW made Empire the protagonist faction with Cute Karl at the fore.
>>
>>94799754
I do remember that there were conversations why they destroyed the setting before TWW came out which may have injected some interest
>>
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>>94799754
the Empire was kinda like the protagonists just not in WFB but certainly in the lore and WFRP the Empire was by far the most represented culture/nation-state
>>
>TQ
I think Averland, crossroads of the Border Princes and the entire Empire trade, dwarves nearby.

Also somehow I imagine them to have a lot of Turkeys.
>>
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>>94799773
Yeah, they were the main human faction and the default protagonists. But what I think >>94799738 was getting at was that they weren't used to sell the setting. It's pretty normal to see a "life-sized" cardboard cutout of a space marine or stormcast at an LGS. Those are the ones GW wants to use to sell their respective factions.
They never did anything like that for WFB. Imagine a life-sized Karl cutout used to draw interest into the setting.
>>
>>94799711
But anon is right, at least once they've been described as literally not needing to eat since the powers of chaos fuel them as long as they kill in the name of the gods.

I do think it's a lame generalisation, but the gods granting inhuman vitality even with a poor diet is one of many convenient worldbuilding elements that I'm willing to accept in moderation since it is consecutive to them acting and looking like metal album cover dudes.
>>
>>94799409
I do, and I think it's a bit of harmless tongue in cheek humour.

Plus I raise you pic
>>
>>94799259
>TQ
not dwarfs going by this image
>>
>>94799463
Black Lives Matter (sad)
>>
>>94799814
I think it's less about 'protagonists' and more that they are the default setting, same way the Imperium is the setting in 40k.
>>
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Since when are warhammer youtuber coombaiting ?
>>
>>94800085
Its just a woman thing.
>>
>>94799971
Stew of the month looks like it got its name by being a month old
>>
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>>94799971
No wonder Gotrek never once complained about human food.
>>
>>94800085
>jav actress on the cover
>actual actress
>>
>>94799858
>you can even maka de spaghetti and shoota dat
I was holding it in until that part
>>
>>94800141
considering the clientele of this bar i doubt they would be serving good food
>>
>>94800242
I like to think he was somewhat serious and that tileans do have catapults that shoot razor discs

but the pasta might be a bit more difficult to explain, maybe hooked and spiked chains thrown on the enemy battlements to make them dangerous terrain? like barbed wire falling from the sky
>>
>>94800270
>greenskins not killed on sight
Where is this? Some Border Princes shit?
>>
>>94800308
wasn't the Bugman's Bar located in the southern Empire?
>>
Gluing this giant with so little Tamiya glue is fucking me up.
>>
>>94800338
In Sudenland, currently Wissenland.
>>
>>94800338
>The brewery started out when Josef Bugman's father, Zamnil, set up the family trade in the eastern forest of Wissenland in the Empire. He built a stout brewhouse beside the crystal clear waters of the River Sol where it cascades down from the foothills of the Grey Mountains. In order to sell his ale more readily in the Empire, Zamnil took the name of Samuel Bugman, and when his son was born he called him Josef.
>>
>>94799405
They also eat a lot of snails, to the point that some villages subsist almost entirely on them.
>>
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So which human faction /wfg/ preffers? Empire or Bretonnia? Lore-wise, hobby-wise and gamewise?
>>
>>94800473
Chaos! At least one-third of chaos is human, more or less.
>>
>>94800473
Cathay
>>
>>94800473
Dogs of war, hands down.
>>
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>>94800473
Tomb Kings
>>
>>94800473
The best human faction.
>>
>>94800592
think its kinda gay how no one makes assorted undead.
>>
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>>94800473
We all know the true best-superior race is.
>>
>>94800580
I WILL TALK ABOUT NAGASH
>>
>>94800473
Kislev
>>
>>94800609
GW needs a Nagashi cultural faction because even without Nagash awake the servants around Nagashizzar have their own stuff.

They'd make for a neat quasi-Persian themed race
>>
>>94800651
You use aos 'undead' for that
>>
>>94800627
>pic
Stay online, the great-mighty chieftain is mine-mine!
>>
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Building the Imperial Griffon kit but got no clue what to do with the Karl Franz and hammer bits, ideas?
>>
>>94800660
I meant in the good setting.

Nagashizzar has fully automated undead who defend their master even when he is not awake. Could be used to make a unique cultural element.
>>
>>94800660
He means the tribes from around the Sour Sea and Cripple Peak. But iirc they all devolved into ghouls to survive the warpstone pollution.
>>
>>94800668
I think you shouldn't post pictures like that on the internet
>>
>>94800679
I know, that's your answer, nagashizzar's denizens would look like ossiarchs

you may not like it, but that's how it is
>>
>>94800681
Most of the servants have but there's Bone Golems, Nagashizzar Guard, etc.

Maybe reuse some of the old Undead stuff like bone chariots and bone throwers
>>
>>94800668
that's not how bikinis work
>>
>>94800685
I know, it's inaccurate since KF isn't blond but it's the best I could do.
>>
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>>94800668
Save his plume for a conversion at minimum, the rest can go into a bits box
That's what I did at least as it makes a very nice top to something

Pic related to you, but not to the thread
>>
>>94800703
Coomers don't know how clothes work, because the last time they saw any was a decade ago when they last crawled out of the basement to apply for tardbux. Ever since then their morbidly corpulent form sweats and rots alive in the goofing chair, clad in nothing but DIRTY, CRAPPED BRIEFS, and fuelled by daily infusions of tendies and mtn dew paid for by The Tugboat, and by extension by your tax dollars.
>>
>>94800651
I think gw is leaving the eastern cultures over in aos rather than in fantasy.
>>
>>94800731
I'd consider kitbashing a Magnus but no idea where you'd start.
>>
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>>94800651
If vampires ever get back to TOW, they should come back as Vampire Coast iteration (undead pirates, Black Pearl style), along with Dark Elves, Lizardmen and Clan Pestilence. I'd call this expansion "The NEW World" and tell a tale independent of the one told in TOW. It can take place in different age than TOW. Anyway, Vampire Coast is distinct enough from AoS vampires to keep GW directorate at ease and capacious enough to allow players to field any vampire/undead army from previous WFB editions.
>>
>>94800697
>>94800701
Their armour would probably look like that with plates composed of stacked bands since both Nagash himself, Arkhan and morghasts have it too, so it's probably his own spin on the original nehekharan style. But I don't think their bodies would be the same, Nagash couldn't do morrowind-style bone moulding back when he built up the place. So my idea is ossiarch gear on normal skellies.
>>
>>94800668
I am either going to put him on a demigryph or on foot. If on foot to run him as Lowenhacke.
>>
>bait
>sloppa
Oh fuck off, this shit will find no (You)s here.
>>
>>94800788
that'd be cool and I'm in no way biased from having a 2k fully converted vamp coast army.
>>
>>94800788
Vampire Coast will be their own faction. They're too popular as their own culture NOT to be.

Regular vampires will probably have more of a focus on the other parts of the world that aren't the Old World now that the Vampire Wars are over and Lahmians are probably trying to spread their influence into the Eastern Cultures and feel out the under bloodlines.

>>94800757
Cathay. That is all.
>>
>>94800794
>Nagash couldn't do morrowind-style bone moulding back when he built up the place
debatable
>>
>>94800807
hoping to see a big old dick and was disappointed anon? let me guess you play wood elves
>>
>>94800821
>cathay
still nowhere to be found.
>>
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>>94800757
we already know GW planned something for Cathay and may even do some Cathay-related stuff for TOW considering they got two pages of lore in the rulebook
>>
>>94800839
Daily reminder wood elves capture little french boys for the harem of one of their gods.

Never trust a dendrophile.
>>
>>94800788
>GW directorate
is not about armies avoiding armies in different systems with similar units, but literally the same actual products being intended for both GW and FW systems

AoS updated the vast majority of their vampire count line, the old products being used in TOW are perfectly fair game as far as GW is concerned
>>
>>94800857
>something something toute des nyctalopes
>>
>>94800879
>old products are perfectly fair game
let's be real as soon as the old plastic skellies drop no one is buying the AoS ones.
>>
>>94800821
This is exactly what I said - their own faction. But not along with regular vampires but instead. This is in par with GW model policy - selling old boxes and new characters. Vampire Coast faction can have literally every unit from old vampire book and then some!
Plus - they have excuse for being around Lustria. Seraphon in AoS already have new line of models so Lizardmen can get their old models back, just like night goblins did. Dark Elves don't fit Sigmar Cities at all so they will be removed sooner than later (they didn't even care to rebase them) with the exceptions of Daughters of Khaine (and they live next to Lustria) - and Clan Pestilens is also kinda neglected in AoS (and they are/were canonically in Lustria). Perfect four "new" factions for year 2026!
>>
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>>94798182
am in the process of rebasing stuff, so i don't have the best pics right now. here's one from when they were on 20mm
>>
>>94800905
> old plastic skellies
Anyone who wanted good looking skeletons would have looked outside of GW entirely.
>>
>>94800905
I doubt it, matter of tastes aside, I know for a fact a huge amount of GW's consumers can't even conceive the idea of using anything other than the first product GW shows them.
>>
>>94800473
I'm partial to Araby myself
>>
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>TQ
High Elves ≈ Dark Elves > Bretonnia ≈ Estalia ≈ Tilea > Empire > Cathay > Araby ≈ Ind > Nippon > Wood Elves > Dorfs > Ogres > WoC > Chorfs > O&G > Lizardmen > Skaven

The high ranks are pretty obvious, their food is about flavor and nutrition first and foremost.
The lower ranks... Chorf food would be extremely utilitarian "food is fuel" hardtack-and-C-rations tier, O&G eat humans and squigs and other O&G they might throw on a fire if they felt like eating fancy that day, Lizardmen eat lizards and bugs raw, and Skaven eat other Skaven, also raw.
>>
>>94801281
Halflings fall under Empire btw, if it weren't for them Empire would be Dorf tier
>>
>>94800794
>Nagash couldn't
This is never correct unless it involves a fair single combat, in which case it is always correct.
>b-but Settra
He literally had a god inside him at that time + not canon
>>
>>94800473
Bretonnia. I fucking HATE the modern French and wish suffering on them but their history is the highest kino. Also knights.
>>
>>94801281
>Chorf food would be extremely utilitarian "food is fuel" hardtack-and-C-rations tier,
For troops and poorfags, maybe, but I can see the sorcerers being decadent eaters like all priest classes tend to be. I also can't imagine Dorf food being that bad, honestly; maybe very steong jn rhe flavors, but humans for example adore their beer, so the food is probably also palatable somewhat, at least.

I'd also say to knock down Nippon food a few pegs for the simple reason that actual tradition IRL Japan food is extremely bland and not even the nips like it. Good Japanese food is Chinese, Indian or Western food the Japs adapted for their palate. Ohres, on the other hand, probably do know how to make tasty food, even if it's all just endless variations of roast meat and dairy products, inckuding milk-wines.
>>
Are chosen chaos knights a fun unit to have? I'm going to be making a unit of 5 of them as my first step towards 3000 points.
>>
(High) elf food would be boring as hell. Imagine what an island would have access to for food several thousand years ago (fish, maybe some small game / fruit), with an unyielding refusal to change from similarly old recipes.
>>
>>94801364
There is good traditional Japanese food using only their traditional ingredients, but almost all of it is more recent (Edo or later) which is why they're bottom-tier among humans other than WoC. I still put them solidly above welfs and dorfs because they have access to an entire country's worth of farmland, oceans for fishing, and extensive trade with Cathay/Ind/Araby etc which means variety. But at the end of the day your average Nipponesian is eating raw fish and seaweed on rice, maybe some miso paste, onions sauce, or pickled vegetables thrown in if he's lucky.
>>
>>94801414
They have an ecosystem capable of supporting super-lions and dragons. I think they have no shortage of game. Also, their island is the size of the entire UK, I think they have some farmland in there somewhere.
>>
>pre order hasn't shipped
>>
>>94801428
My order from Chang shipped a week ago
>>
>>94801424
I think it's less likely to be an issue of the size of the land as much as the distance from other lands.
>>
>>94801434
They're not that far from the coast of the Old World, they do plenty of trade with the mainland. I bet they'd have to pay insane prices for spices from Ind and Araby thoughever
>>
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Is there any chance of gw releasing a new sculpt for basic tomb kings skeletons? I love the factions and most of the models but those basic skellies look so goofy
>>
>>94801595
Embrace the goofiness, anon. Some of the best sculpts GW ever made were extremely goofy.
Besides, if GW releases a new kit it's going to be insanely expensive. Make do with what you can get.
>>
>>94801415
>There is good traditional Japanese food using only their traditional ingredients, but almost all of it is more recent (Edo or later)
I wqs specifically referring to capital T Traditional food (Washoku). Doesn't really taste like anything; it's usually bland rice with some bland regional meat and bland seasonal vegetables. I'll take sushi, ramen, curry, humburg stake, etc. any day of the weak. Even modern takes on rice + meat + vegetable like Donburi taste better than Washoku, it at least has spice, some fat some eggs or fried shit and interesting textures.

I hear Washoku up in the mountains is much better than in the coast, with forage and fresh water fish, but I only know it from reputation.
>>
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>>94801424
>Also, their island is the size of the entire UK
Anon, the big donut can size-check the entirety of the Old World. It's fuck-off huge. Plus the Helves are avid sailors and colonizers, and have been prolific traders since Finubar took the throne too.
>>
>>94799548
>>
I guess Empire isn't really that popular beyond the memes; almost nothing sold out at all. I barely even hear anything about them after the initial excitement wore off.
>>
>>94801742
The general sucked desu
>>
>>94801742
They instantly sold out in Europoverty. Americans don't give a fuck about pike and shot men in tights
>>
>>94801742
>really that popular
USA over sold and now half the contry is fucked by delays, Australia didn't get stock, uk and Europe have been sold out.

Also journal is shit and fixes nothing
>>
>>94801794
Not even. I checked the store, only 1/4 of the items were out of stock in Germany. Nobody actually wanted the Empire to play as.
>>
>>94801872
To be fair the only enthusiastic Empire fanboys are only interested in an Empire where THE NATION CALLS and TOW doesn't offer that
>>
>>94790844
Maybe give set point budget to spend over the entire campaign? You can still only have 1500 (or whatever you play at) in a single battle, but you have 6000 points (or whatever) in total, which everyone uses to replenish loses between battles.

The loser will require more points to rebuild an entire army, but the winner will also be encouraged to avoid pyrrhic victories. Voluntary retreat may be a valid strategy, as would inflicting heavy loses even if you are defeated.
>>
>>94801742
>Release faction with dogshit rules
>Do nothing to improve them
>Wait a year for it to thoroughly spread through the community faction is dogshit and miserable to play
>Write Arcane Journal with minimal effort and no intent to make faction any more playable
>Let yt channels preview it so they can run what little hope people have left into the dirt
>'buh why is empire not selling?'
Real mystery innit
>>
>>94800927
I think the most likely returning legacy factions are going to be Chaos Dwarfs and Dark Elves desu.
>>
>>94802529
chaos dwarfs bless their hearts are 3rd on my expected list but first for returning legacy. I'm expecting cathay and kislev first still (cope i know)
>>
>>94802445
didn't empire win a GT recently? something about ulric priests in outriders, and double lvl4s?
>>
>>94802592
Take anon's malding with a grain of salt as always. Empire has good stuff and got more from their Arcane Journal. Hard to tell if he's retarded, salty, or baiting, maybe all three.
>>
>>94802583
chorfs are the next big AoS release and will probably remain legacy only but we got good rules and a shit ton of units so i'm fairly happy where we are
>>
>>94802592
>akshually they won A gt with a cheesey stat check list
My bad, clearly the faction is saved and all the percentages that came beforehand mean nothing
>>
>>94802610
>nooooooo the rules are perfect and you can't be critical of James ever even though all evidence points to empire being DOA
>>
>>94802592
>empire win a GT recently?
Ulric blessed outriders and multiple level 4s are good yes. But the journal does nothing to make those better, it's only meaningful buffs are teutogen guard as greatswords but good, highwaymen as pistpliers but good, and 2 maybe 3 knightly orders tpu can spend 3ppm to make one unit of knights better.

Nuln has some meme potential. The 7 warwagons list hopefully makes people mad.

Knightly orders are just fucked. Its like heralds but worse.
>>
So i assembled my plastic chaos giant, but he feels very faulty. Like any single influence can knock him of the base. Is there any way I can make his connection to the base any stronger? I’m using the base that comes with the sprue if that matters.
>>
>>94802829
Did you use plastic glue or superglue?
Either way, you can drill a hole through the base and superglue a couple short metal rods through into the feet.
>>
>>94802829
>Is there any way I can make his connection to the base any stronger?
Pin him to the base.
>>
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painted a gay little elf rofl
>>
>>94802895
whys he side eyeing me for
>>
>>94802900
He's wondering why a little faggot is looking at him.
>>
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>>94802900
he noticed your dubs anon
>>
>>94802895
base the rims black or Ill get the woman who you interact with on friday at 9:19am pregnant.
>>
>>94802908
I really like this beastman. Everything about him is perfect and pleases me greatly. Good work, anon!
>>
>>94802707
You say that as if every faction hasn't been selling like dogshit after the Dwarfs. O&G, WoC, and now Empire. All selling like shit.
>>
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>>94802909
no…im going for something here…

i based this nigga black for mordheim >>94802908

>>94802909
*likes your comment*
>>
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>>94802920
i meant to like your comment, sorry goodnight anons
>>
>>94802936
I respect your commitment to the oldhammer aesthetic.
>>
Any good alternative orc Archer miniatures out there, that would fit in okay with normal black orcs and boar boys?
>>
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BOrcs!
>>
why is it each arcane journal only has one of these 3
>the cavalry army but bad somehow (Heralds, Errantry, Knightly Order, royal host, Nomads)
> the "quirky" warmachine/gunline army (Nuln, Engineers Guild, Mortuary Cult)
>muh infantry meme (the rest)

it's feeling really repetitive. other than Raiders and Exiles everything has felt so bland. And exiles theme gets fucked becuase WAACs ruined it with pegasus spam
>>
>>94802829
Friend of mine had a similar problem once and solved it by putting a tree on the base which the giant was in the process of pushing aside.
>>
>>94803159
Its the easy think to do for most armies with the models that are available
>>
>>94800085
I'm pretty sure Broadsword Gaming had a video a long time ago talking about getting higher viewer counts on the videos
that had his gf in the thumbnail versus those that didn't.

He obviously realized and started baiting.
>>
>>94799259
Define best. Do you mean the best flavor, or the least likely to kill you?
>>
>>94802651
Is there anything actually substantive behind that or is it all rumors like it has been for years.


I know people think there’s going to be a replacement for BoC but Chaos Dwarfs are literally on the Old World map.
>>
>>94803705
>Chaos Dwarfs are literally on the Old World map.
their really not though the entire Darklands is very empty due to the lack of Chaos Dwarf icons and outside of some scant mentions in the rulebook are basically never brought up
>>
>>94803705
Chorfs have been on the map even before tow
>>
>>94803714
One of the early TOW maps had a Chorf outpost near the Kislev border (which also had more spots on the map)
>>
>>94800085
fucking kek
>>
>>94800085
she looks fucking AI generated in that first pic. at least be subtle with the photoshop mr editor
>>
>>94803750
that's Uzkulak, so a single city but the area of the Darklands where the Chaos Dwarfs live properly like Zharr-Naggrund and the Plain of Zharr is completely barren.
the only landmark in the Darklands is the Fortress of Vorag for some odd reason since it's like the Vampire Counts are in the game either.
>>
>>94800854
Apparently Kislev and Cathay both have army lists completely ready and playtested for Old World (I don't mean the 8th one they made for cathay) sitting in a pdf somewhere.
>>
>>94803912
They did write up a bunch of rules for when Warhammer total war 3 was made
>>
>>94803912
Cathay would probably have been more work for GW to release since they would need to design sculpt and produce brand new plastic models for Cathay
Kislev Gw could be a bit lazy and just release the old 6th edition and Mordheim models again
>>
>>94803923
The question is what would be resin in the Cathay and kislev range
>>
>>94803947
i don't think any of the old metal models for Ksilev would be turned into Resin since GW seems to have decided that only for large complex models like the Trebuchet/Hellcannon or the Giants style model which Kislev never had any of
so I would guess special characters for both
>>
>>94803159
Troll Horde is pretty cool as well.
>>
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the new issue of the Ratter came out for one maybe two anons that are interested in WFRP fanzines
>https://www.dropbox.com/scl/fo/w7mxi3ku4yohk73m25sxc/AHqP3FMgx3hB-3GN_x-TmS4?rlkey=99u0c8et8ss7ndnves1hfkalq&e=1&dl=0
>>
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I contemplate adding a pumpkin patch or two on the outskirts, what other essentials does a backwater Empire town need?
>>
>>94804106
an ancient monolith that can't be touched due to traditions (and the druids) but that's also attracting a bad reputation and fostering superstition amongst the townsfolk due to increasingly worrying and absurd sightings nearby
>>
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>>94801703
Warhams TW massively understates the size of Ulthuan and the New World.

Southlands too.
>>
>>94804111
I somehow doubt the Dorf who established the town would leave a monolith standing around, they would have least bricked it up into a plynth or something.
>>
>>94804112
In that case it serves the purposes of the gameplay
>>
>>94804106
a few hovels sticking to the walls where the outcasts, people with very minor mutations ect are forced to live and a waste heap/tip
>>
>>94804106
The southern part of the wall facing the forest looks like it has a couple blind spots due to the towers being too spaced out.
>>
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>>94804106
the walls would probably have a field at least between them and the forest unless the walls is a very recent construction
pic is an example of a small town on the reik
>>
>>94804133
>>94804141

Its just a pallisade to keep the wildlife from wandering in, its not supposed to withstand any sort of coordinated attack. The towers are just small lookouts.
>>94804141
there isn't any sort of agriculture going on at the town, it mostly sustains on fishery, trading produce and furs from the forest people who come to trade and woodworking.
I am currently contemplating adding some pumpkin patches where possible.
>>
>>94804148
what's the population of this town?
>>
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>>94804156
600 permanent residents give or take. a third of those children.

Did a few details on the town. The Dorfs now have a nice pumpkin patch in their backyard, while the townsfolk have a few spread on the slope and by the wall.

Old Otto has a secret pumpkin patch in the Forest tho, where he has been breeding a huge pumpkin which may or may not be semi sentient and send ominous dreams to the Townsfolk.
>>
>>94804122
Nta, but that could work as a neat idea. There was a waystone there that the dwarfs disrupted/defaced/sealed off, and now the area around it is slowly getting soaked in accumulating dhar because the leyline can't conduct magic properly anymore.
>>
>>94804141
Even a small town on the Reik would be a lot wealthier than a stirland backwater.
>>
>>94802924
That's just a by product of the game not being very fun & 'new game but absolutely no new sculpts' not being a very good business strategy to begin with.
>>
>>94802924
God forbid Geedubs finally manages to meet demand without running out in 3 days.
>>
>>94800473
Oh those two? The Empire
>>
I know that's the way it works but I still don't understand why you get supporting attacks if the front rank was killed. Didn't the second rank also have to step up?
Like second to first rank and third rank to second rank.
>>
>>94803102
Looking good
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>>94801403
I've no idea if they're a fun unit to play with, but you absolutely need the models. Every single generation of Chaos Knights kits has their charm; I've ended up with my least favourite as a Christmas present, but even this kit is metal as fuck. WIP attached.
And remember the wisdom of Nigel Stillman; always have at least one insane death star of elite troops. Make it 10 Chosen Knights.
>>
Gonna make a little Snot Warboss for my Snotling hordes armies. Any ideas for what he could look like? I was thinking he be carried around on a shield like an oathstone.
>>
>>94804253
see it this way: it's not that stepping up stops you from fighting, it's that stepping up isn't enough to allow you to fight

if you weren't going to fight anyway, you don't get to fight even after step up
if you were going to fight anyway, you get to fight even after step up
>>
>>94804282
You mentioned the horde having access to some potion/magic stuff

perhaps the leader isn't directly using any of those dangerous stuff on himself but is using some other kind of silly trick to prop himself as real big and scary, literally like the wizard of oz, with some kind of magnified illusionary self, maybe you could use some stl of a goblin bust or that aos moon spell and make it emerge as smoke from a cauldron or mirror
>>
>>94804261
Thanks.
Hopefully i will soon get my pigment fixer and basing materials
>>
>official campaign map of the Arcane journal shows them marching right through my OC Barony
fun, cool, a great narrative opportunity even
>Kemperbad is not only on the wrong side of the Stir, its in the wrong province and about 100 miles from the position it had been for 30 years
Thats funny and a bummer.
>>
>>94804607
Don't suppose you got a pdf of the Empire arcane journal?
>>
>>94804624
I got one, it was shared last thread.
>>94793932
>>
>>94804607
well Kemperbad couldn't be where it normally is otherwise GW couldn't have put Beastmen skulls there to represent a random Brayheard.
it's the same reason why Salzenmund isn't on the map GW put the Eonir elf logo in that exact spot
>>
>>94804654
shame no one changed it to a PDF yet
>>
>>94804657
Why is there a fleur de lis in the Mirror Moors.
>>
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>>94804664
Gnomes
>>
>>94804669
Looks awful
>>
>>94804669
Thanks Andy, very cool!
>>
>>94804669
Some Skaven subspecies?
>>
>>94804685
they are but going by the official GW models if we ever get more of them i doubt they will look like this
>>
>>94802372
Why wouldnt you just take the most points available every time? The more points you field the less damage you take.

Locational advantage and all that, a 1.5kpts force isnt actually 0.75x as effective as a 2k force vs a 2k force, its a lot weaker.
>>
>>94804690
more like Blame GW for making a BB team of Gnomes
>>
>>94803159
>why arent the AJ armies overpowered bullshit that makes the base army obsolete
because thats worse? Very plainly and unambiguously. I know youre upset that your AJ wasnt just a bunch of insane buffs to make your preferred faction OP, but that situation is absolutely worse than "the arcane journals are sidegrades with some neat things in them, you don't need them and they don't redefine how armies play"

Powercreep is bad, more powercreep is worse. Keeping the field more or less static is inarguably good. The arcane journal armies are (for the most part, heralds exist) flavorful theme lists that are obviously not going to be better than dedicated WAAC lists. That is what they should be.

As for why
>cav
>infantry
>ranged/magic
are common themes? Because thats the common concepts around which you can build an army? What else is there? Monster mash? Oh wait, trollhorde and mortuary cult already did that
>>
>>94804685
That specific population of gnomes is intrinsically saturated with ulgu magic
that's gonna make them ugly
The gnomes from blood bowl don't look anything like that and the theme looks way more tied with mature, so ghyran
while the gnome accompanying the new resin wizard might be connected with some other form of magic

So I'm going to believe that there are multiple populations of gnomes, all somewhat small, isolated and secretive, each saturated with one wind of magic

which also fits in with the fluff for them given in the rpg, where the group we know it's the closest to human society, and where each gnome group is said to have a secret mission or something
>>
So did GW file off all the detail from the Empire knight shields? I would've wanted the ones with Maltese crosses.
>>
>>94804818
the Bloodbowl Gnomes and WFRP Gnomes come from the same Burrow or Town of Glimdwarrow it's just that Specialist games had a different design interpretation of Gnomes than Cubicle 7 did
>>
>>94804834
no, the knight shield seems to be split between Reiksguard and Knights Panther still
this YouTube video shows the contents of the Empire Knight box, shields sprue shows up at the 3:40 mark of the video.
https://www.youtube.com/watch?v=Ddaf8qtuHhQ
>>
>>94804866
Whew
>>
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>>94804657
Why cant geedubs hire people who can read a map?
>>
>>94804884
the people who made the TOW map left GW so they no longer work on GW products she shills Gunpla
>>
>>94801703
I love how the old world just looks like Europe but it was kind of cold outside today
>>
>>94804818
I'm not saying awful as in ugly, I'm saying awful as in MtG rejects.
>>
>>94801703
Taking a hand drawn map as the canon size of the warhammer world is silly considering the warhammer world is likely a globe and cartographers in-setting are likely only as accurate as cartographers were before 18th century
>>
>>94804909
it's not that bad especially compared to modern MtG race designs certainly very Warcraft or League of Legends-like aesthetically but that is just due to Mark Gibbons working on both of those games at some point
pic is a dwarf design he did for comparison
>>
Rumours are Dark Elves (besides the DoK units) are gonna be gone from AoS soon so they're probably coming to us. Here's hoping for a Cult of Slaanesh AoI for em.
>>
>>94804839
but in the blood bowl timeline the attack of grom didn't happen, that greatly reduced the population and extinguished a number of clans
>>
>>94804977
I dont see it "soon" (this year). Maybe with whatever 2.0 ends up being once theyre done with the current AJs/factions.

Could see a lot of the skaven/VC stuff returning too if thats the case.
>>
>>94804977
a Corsair/raider list along with a Beastmasters list seem more likely for GW to do in TOW if Witch Elves are staying in AoS
>>
Give it to me straight, was Richard Halliwell and his "motorcycle trips" in third world countries a pedo?
>>
>>94804996
even before Groms invasion all the Gnome Clans were Ulgu-infused the Glimdwarrow have always been creatures of Ulgu and don't know of any Gnomes that aren't.
>>
>>94805009
idk i don't think of any the stuff he wrote for WFB implies that at all so I would eire on the side of no.
>>
>>94805009
most definitely
>>
>>94804931
Might as well question how everyone else farms enough crops on the available land, by that logic.
>>
>>94805013
I'm going to ignore those absolutes for the sake of my headcanon
>>
Vallejo washes are kinda shit. Bought one pot of the dark brown one as a cheaper agrax earthshade for bases and terrain and it looks like watered down muddy paint. It doesn't flow nicely into recesses like citadel's washes do.
>>
>>94805034
Since Potatoes are a thing in Warhammer, I wouldn't worry about feeding the population. Potatoes can feed a lot of people even with less available farmland.
>>
>>94801424
>Also, their island is the size of the entire UK
Its quite a bit bigger than that. Ulthuan is massive.
Albion is the size of the UK or thereabouts.

>>94804931
Most of the maps youre going to see are not "hand drawn maps". Those exist, but those generally are not the definitive ones.

When you open an army book and see the map, that map is not generally "in universe".
>>
>>94805040
Do Citadel even do that anymore since they changed the shade formular to be similar to contrast
>>
>>94805081
Yes, they're actually better at flowing into recesses and leave less tide marks on flat surfaces.
>>
>>94804106
>a pumpkin patch or two
Just add fields outside the walls and push the treeline back a bit
>>
>>94805125
No!
>>
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Added more Pumpkins and a few details, but no fields!
>>
>>94805167
>no gallow and a deficated gibbet square
A den of ne'er-do-wells and outlaws, that's what this is.
>>
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>>94805129
>>94805167
>>
>>94805182
You're not wrong. I should make space for a gibbet outside town.
>>
>>94805105
Guess i have just been unlucky with them. GW gave me a refund on some shades because they were really shiny
>>
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>>94804607
>Sitrland full of towns, roads
>Talabecland is just forest and beastmen
kek, I sense Wissenlander Propaganda. I'm half convinced those "Beastmen" approaching the Stir is actually a Talabeclander Army opposing the Wissenlanders.
>>
>>94805491
the Barren Hill area of Talabacland doesn't really have many towns or villages in it normally anyway except for Kemperbad which usually owned by Reikland
>>
>>94805514
That map is iffy af. At that point the Stir should be every bit as massive as the Reik.
>>
>>94805536
No, that's accurate to the background just not to common sense. The Stir is a narrow gorge where it enters the Reik at Kemperbad - see Death on the Reik.

This has pretty major implications. Some guy wrote a whole article about it in The Ratter.
>>
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>>94805536
the stir isn't that wide especially compared to the Reik it is very deep though
pic is a map of an area east of Kemperbad of a connecting river that goes into the Barren Hills
>>
>>94803159
My three favorites so far have been
>Dwarf Expeditionary Forces
>Troll Horde
>Wolves of the Sea (Norsca)

I would like the Mortuary Cult better but it feels like it's missing units.

Beastmen I'm expecting a Minotaur AoI and Wood Elves I'm expecting a Dryad AoI
>>
So was "Khaine isn't Khorne" ever officially retconned or is it just cope that people say because they don't want it to be true?
>>
>>94803896
The fact the Dark Lands are present in their entirety and yet completely empty and we know Cathay is coming means I think they're going to reveal some stuff for it when they're ready. You don't just draw all that territory if you're leaving it blank indefinitely.
>>
>>94805607
they left Tilea and Estalia on the map
Norsca as well but the version of the map in WoC AJ does flesh it out even includes the norse dwarfs
>>
>>94805606
It has never been officially confirmed if thats what youre asking. And AOS/later editions sort of forgot the whole thread.

So no, they probably arent, but a lot of earlier (6th ed) lore strongly suggests they are.
>>
>>94805034
I mean the old world's population is considerably lower than Europe, even for the equivalent time periods, (outside of just after the black plague) so you wouldn't need as much as you think.
>>
>>94805066
>When you open an army book and see the map, that map is not generally "in universe".

And has every map had the exact same dimensions?
>>
>>94805606
khaine was never actually khorne
you misremember the claim and you misunderstood what it was saying
>>
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>>94805620
>>94805659
>>
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>>94805620
>It has never been officially confirmed if thats what youre asking.
That's what I mean, yeah. Some people get very bitchy if you mention it. I don't really see the harm in it being true. The spread of Chaos doesn't have to manifest itself in the same way to all the races of the world. With Slaanesh worship already being a thing among Delves, and Khaine being a god of murder whose name very closely resembles Khorne, it makes sense to me that Khaine IS Khorne. Especially so if it was never officially retconned
>>94805659
Yeah let's just ignore the fact that Witch Elves of Khaine adorned themselves with symbols of Khorne.
>>
>>94805606
Khaine isn't Khorne. Khorne is Khaine, it's the other way around.
>>
>>94805670
In that edition they were using khorne's actual symbol and the dark elves were essentially chaos elves

but aside from that khaine wasn't khorne, at best you get authors explaining how the domains of gods overlap and chaos cults hiding beneath the façade of cults of another god
>>
>>94803705
>Is there anything actually substantive behind that or is it all rumors like it has been for years.
4th edition AoS core book has an in-universe letter that's very clearly telling the reader "chorfs actually are coming this time" and they keep mentioning hashut over and over
>>
>>94805676
>it makes sense to me that Khaine IS Khorne
And that connection has been prodded at in various books (the malus darkblade series in particular, as well as things like liber chaotica and the RPG often touching on "well, khaine and khorne ARE kinda similar arent they?" followed by an elf telling them to shut up).

But it has never been outright confirmed in relevant lore and didnt end up going anywhere, so there didnt end up much of an answer one way or the other.

Personally I always liked the theory, it made a good bit of sense and added some unironic nuance to chaos with regards to "khorne gave aenarion has magic sword"

>>94805676
>>94805670
You may as well pull up some lore from editions of the time that says the dark elves actually hate boats and dont have any.

Settra is also not one of Nagash's lieutenants either.
>>
>>94805701
Settra serves
>>
>>94805676
>it makes sense to me that Khaine IS Khorne.
It also makes sense to most that the old ones and the elven creator gods were the same, but they aren't and even the elves know they aren't, despite recognising the seemingly exclusive roles of the old ones in creating them and their gods creating them.
turns out cosmology and theology aren't neatly cut and easy to grasp.
>>
>>94805701
i think one of the things that dissuades me from the Khorne = Khaine theory is that Khaine does have his own Human worshippers and Khaine bestow the ability to use miracles if we go by tome of Salvation which is something Khorne would never allow
>>
>>94805701
I like Khaine and Khorne having started off as seperate entities, Khaine being a creation or outright avatar of the Old Ones, but Khaine having become such an aspect of Slaughter himself, they merged into one Entity.
>>
>>94805717
>but they aren't and even the elves know they aren't,
I think thats an awfully reductive and silly way of looking at it. Especially since we dont actually "know" they arent, or to what extent they are different.

We, as with khaine == khorne, know that theres two very similar concepts/deitites and that some very wise elven loremasters keep going "nope, not the same thing, you dont understand".

They could be the same, they could be different, the point is that there is explicit in universe ambiguity about that fact (and the elves have their version of the story, one which is undoubtably biased because you are asking them to critically examine their gods)
>>
>>94805723
Didnt khorne shamans in mordheim end up with some sort of powers too?
>>
>>94805723
>i think one of the things that dissuades me from the Khorne = Khaine theory is that Khaine does have his own Human worshippers
The same god or archetype can be worshipped under different guises across different cultures. For example, Tyr to the Norse and Mars to the Romans. No reason why it can't be Khaine among one group of humans and Khorne to another.
>>
>>94805723
>which is something Khorne would never allow
Why? Miracles arent magic.
Khorne gives gifts of chaos, hes not exactly coy with them either.
>>
>>94805723
Everything Khaine does feeds Khorne but I would wager he's not the same being because there's all kinds of elven sensuality mixed in which makes the whole mess more unnecessarily complicated.

Khorne probably doesn't like that Khaine loves hot MILFs wrestling and having sex in cauldrons of blood where they kill people mid-orgasm.

Khaine can be seen in many ways the embodiment of an angsty teenage boy who's constantly horny and angry whereas Khorne is a bit more mature.
>>
>>94805780
>Everything Khaine does feeds Khorne
Khorne Cope about all bloodshed strengthening him is weak.
>>
>>94805779
>Why? Miracles arent magic.
Miracles are pretty much explicitly divine magic. The Gods are all hypocrites, but Khorne just doesn't want you directly killing with magic or making a fight unfair.
>>
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>>94805755
sure and Aphrodite is a version of Ishtar but that kind of Theological confusion isn't well suited to fantasy settings where different gods empower people in different ways or not all if you think all human priests are just wizards under serve self-delusion like the Elves do
>>
>>94805717
The gods are clearly not unitary entities. See Liber Chaotica.

Manann is and is not Stromfels who is and is not Mathlann. Isha, Rhya, Valaya and Shallya are all clearly related symbolically but are not exactly the same entity.

Do Clan Pestilens worship an aspect of the Horned Rat or Nurgle?

Both. Kinda. Maybe.
>>
>>94805734
Everything can be ambiguous if you're willing to use throwaway lines from a white dwarf editor in a book that precedes the removal of chaos symbols from dark elves
>>
>>94805797
The Lustria WFRP book kinda confirms the Nurgle-Pestliens connection. The Skaven are just so good at it that they kinda made an aspect of Nurgle speciate into an aspect of the Horned Rat.

I mean it fits. The God of Corruption and Ruination also ruins aspects of the other gods. Hence why violence is a part of the Horned Rat but with lots of cowardice thrown in.
>>
>>94805797
Stromfels is weird he kinda Manann/Mathlann shadow self, the result of God turning his Face away from you but Manann is already kinda a dick already so he doesn't really need a shadow self
>>
My personal theory, at least regarding the 6e era stuff, is that neither khaine nor khorne are "the same thing" but are rather borth part of the same ur-deity.
Think of them like parts of the trinity, or the thing with vishnu and shiva and the trimurti. Distinct faces of the same being.

That primordial being of war is every bit the uncaring avatar of slaughter, but mortals arent meant to and cant interact with that scale of "thing", so they find facets of it they understand, and so you have khorne and khaine and probably a countless other gods across the world. They are all aspects of the same primordial truth, but are also all "different things", which is why khaine is worshipped in a different way and has a different character to khorne.

>>94805808
Which no one is.
Liber chaotica is from 6th edition, its arguably THE big chaos lore book (in the same way liber necris is for undead and the vile ratment and their kin is for skaven, or grudgelore for dwarfs).
Malus darkblade is a pretty major BL series, and is one of the main sorces of dark elf PoV/lore we have.
The RPG has the split between khaine and khorne be ambiguous too.

None of this is some obscure ooldlore mentioned in some throwaway entry in 2nd edition. This is all post 6th ed stuff from fairly significant sources.
>>
>>94805819
>The Lustria WFRP book kinda confirms the Nurgle-Pestliens connection.
Yea, the source of clan pestilens power was some herald of nurgle that managed to free himself from a lizardman prison or something.
>>
>>94802895
very nice anon, makes me want to carry on painting mine. do not listen to >>94802909 keep that shit green
>>
Should I add normal goblins and wolf riders, or add night goblins and squigs ?
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>>94805830
Dwarfs at least had Stone and Steel only a couple of years before so Grudgelore was never the definitive book about the Dwarfs same as Blood on the Reik isn't the definitive book on the Empire places and culture the WFRP book took more precedent in people minds.
both good books though.
>>
>>94805866
Sure, hence the "arguably". Nights dark masters might also be counter for undead or whatever.
Personally im a bit iffy using the RPG as the main source for stuff, but its often the only source that goes in depth on niche topics.
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>>94799259
What is the Warhammer Fantasy equivalent of the Turk head in heraldry?
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>>94805866
The rpg isn't canon since it wasn't written by GW.
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>>94805877
orc or Goblin head probably
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>>94805877
Either an arabyan (closest thing to the ottomans/turks/general ME humans) or an orc (since theyre the generic "not like us" enemy)
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>>94805797
>Do Clan Pestilens worship an aspect of the Horned Rat or Nurgle?
>Both. Kinda. Maybe.
we got that cleared out recently, actually

they met a powerful renegade demon of nurgle stranded in the realworld and made a deal with it
now the question is whether they still revere that demon and nurgle centuries after those humble beginnings, but judging by the acceptance of pestilens in the council and by the rat's own demons, and how they didn't really race back to the chamber of the stranded demon if not when they planned an expedition to lustria for other ends, the answer must be a resounding no
>>
>>94805830
>Which no one is
this one is >>94805670

liber chaotica and the others say nothing of the sort "khaine is actually khorne with an elven mask", they say that the gods have overlapping domains and their confines are blurry due to how they form and exist in the realm of chaos.
>>
>>94805931
>this one is >>94805670
That one is from the 4th(?) ed army book.
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>>94805938
No, it's not, it's from pic related.
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>>94805910
I think it would be most Skaven-y if they are siphoning off Nurgle's power to feed to the horned rat without realizing it
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>>94805931
>liber chaotica and the others say nothing of the sort
Liber chaotica and the others specifically point out "boy, khaine and khorne sure are similar huh?" and then have someone rush the speaker off the stage.

Its not "oh you see the gods are very complex and have overlapping domains while remaining separate entities" but a very specific pointing out of the similarities between two entities followed by a resounding lack of an answer. That is ambiguity, purposefully so.
>>
>>94805976
isn't Liber Chaotica an in-universe publication written by an insane man?
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>>94805976
>Its not "oh you see the gods are very complex and have overlapping domains while remaining separate entities"
yes it is, that's even the explicit explanation of the writers when asked about it
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>>94805976
The malus darkblade series meanwhile doesent even mention khorne ever (to my memory), but simply keeps piling on similarities between khaine and khorne, from the brass eyes of the devoted of khaine to the warpsword (an ancient weapon buried by the demon Tzarkan long before the dark elves ever arrived in naggaroth) to even just the battle cry used by the worshippers of khaine in those books, lots of little things that keep poking at "huh, how conveniently similar"
>>
>>94805997
Anon, you posted a page that explicitly says "the other gods are shards of the greater whole that is the chaos gods".

>to the men of the south the dark gods are barbaric primal entities that stand in stark contrast to their own refined, sophisticated and cvilized deities, to imagine that those very deities were but shards of the infinitely more mighty thing that is Chaos
>>
>>94805953
It's from Battles Book (5th edition). The one that was in game box.
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>>94805780
>feeds khorne
This isn't 40k child.

Demons are just demons. They aren't related to the thoughts of men.
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>>94806026
Nope, the "chaos is born from the thoughts of mortals" thing has always been true in fantasy too. Its been true in RoC, its been true in HoC and its true now.
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>>94806014
it also says how those parts are in contradiction and with their own discreet identities to one entity or another despite the metaphysical ties

or are you going to keep trying to assert your tunnel vision?
>>
>>94806035
If you actually read RoC you will see that it is not. The reason you're not posting a screenshot is because it's not there.
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4th edition Battle Bestiary
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>>94806040
Are you now failing to understand the
>demons are both the aspect of the god and servants of the god
part? Because thats not talking about the other gods, and also doesent contradict anything I said.
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>>94806041
Brazenly lying about literally the very start of the book is a bold move anon.
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>>94806076
Marking up your homebrew as if it came from a shitty pdf doesn't make it official rules, retard

Chaos (and specific demons) precede humanity and never once are they described as having anything to do with human emotions besides causing them.
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>>94806095
>Marking up your homebrew as if it came from a shitty pdf doesn't make it official rules, retard
Oh youre STUPID stupid. Gotcha.

>Chaos (and specific demons) precede humanity
No shit. Do you think humans are the only living things with souls and emotions?
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>>94806056
no, but you are falling back to your tunnel vision again and missing what I'm telling you to focus on some quote while ignoring the rest of the fucking text

the text tells you that a part of a god can be both practically an individual (like any demon is practically its own individual) despite being also technically deeply tied to a god's essence, and that since any such god is a very paradoxical thing, it can have conflicting and contradicting parts, such as a shard that acts against it, despite being technically it.

the only conclusion you can get from the text, as a whole, is that even if khaine is a shard of khorne, it can be practically its own individual and opposed to khorne, despite being technically part of khorne's wider domain.
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>>94806128
They seem precede living things with souls and emotions, too. Not like there's any relationship between demons and emotions.

This is the actual page 7. Here's your last >(you), retard.
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Choosing to paint my longbeards first feels like a mistake as a novice to the hobby. There are so many little crevices on these models that are annoying even with 3x0 mm brushes.
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>>94806140
It doesn't even imply that the gods are part of chaos gods, it implies that the gods are part of [chaos], which the chaos gods are also part of.
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Youre reading Realm of Chaos: Slaves to Darkess, not Realm of Chaos:The Lost and The Damned you fucking retard.
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>>94806166
>>94806145
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>>94806145
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>>94806145
demons can't logically precede anything because they exist in a realm where time as a concept doesn't make sense in the first place
and realm of chaos speaks about how even rocks and trees have souls and thoughts that may spawn warp entities
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>>94805884
The first half of WFRP 1e was written by GW. Most of WFRP 2e was written by BI, which was based in GW HQ as a subsidiary of BL.

Most of the videogames draw from WFRP. Vermintide 1 was entirely based on background from WFRP 3e. Total War Kislev draws a lot from the 2e book (not enough really).
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94806202
>literally posts quote saying that demons aren't shadow-selves
>still just posting homebrew
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>>94806214
>>literally posts quote saying that demons aren't shadow-selves
because they've never been just that and noone here claimed otherwise, some are, most are shards of a larger entity which is made from whirlpools of shadow selves becoming a "god"
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>>94806206
The video games aren't canon either.
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>>94806152
It's generally a good idea to paint your models' shields separately from the actual models themselves. Did you paint your metallics over a white undercoat? You should try painting the parts of your model that are going to be metallic black or brown first, it'll make the silver or gold paints, respectively, look a lot better. Also, you aren't thinning your paints enough. That being said, once you do a bit of clean-up and you do a recess wash, your longbeard will look a lot better. Keep painting, anon. You will improve with time and practice.
Also, yes, you should generally paint your standard infantry models before anything else. Starting with more elite regiments or, even worse, characters, is not a good idea. But, it doesn't really matter at the end of the day. You just need to paint. That's how you get better.
One final piece of advice: you can always place your first and worst-painted models at the back of your regiments. That way, you won't have to see them for long as they'll be the first to be removed as casualties, and your best looking models will be right up front where the action happens.
>>
Why aren’t you citing age of sigmar as your source
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>>94806278
So I did a white prime then an undercoat of silver. I find that I'm either thinning my paints too much or not nearly enough. I've painted nearly 8 of the 20 so far. I think I'll stop and build/paint my warriors before I go back to them. I am having a lot of fun and even though I'm not great I see slight improvements with each one.
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>>94806279
because this isn't an AoS thread?
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>>94806297
It’s a warhammer fantasy thread.
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>>94806296
So long as you're having fun, that's fantastic. That's the point of all this, after all. I would generally recommend using a black undercoat if your models are going to have a lot of metallic colours, but if you prime white there are ways to make it look good. There's no such thing as paint that's too thin (unless you're really going far in to the extremes), it'll just take more coats to cover well. It's better to err on the side of overly thin than overly thick, as you should be painting several thin coats anyway.
With regards to stopping this regiment midway through it, I agree that that may be a good idea. I'm looking forward to seeing your dwarfs, anon! I have faith that you can make them look great.
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>>94806316
which Age of Sigmar is not, AoS is its own separate IP from Warhammer Fantasy otherwise GW would allow more model crossover between the two games.
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>>94806336
That’s like saying the silmarllion has no connection to the lord of the rings.
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>>94806266
No, you're right. The only canon is actually the 6th edition rulebook p161-176.

But not p172, because that says that Elves are a dying race.
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>>94806357
if it is what the rights holder wants then that is what they get
a better comparison would have been Conan the Barbarian and Red Sonja though for Separate IP that the same Rights Holder want to remain separate
>>
>>94806357
>>94806395
All LotR stuff is fragmented in terms of copyright. Silmarilion, LotR, Hobbit and Tolkien's letters are all a jumble. That recent Helm movie about literal whos existing is caused by this.
Will you say you can't use information from LotR to talk about it's prequel book Hobbit?
>>
>>94799375
>Pies & other savoury pastries, cheese, stews, amazing meat if you count what we pinch from the Scots, good beers after we stole the recipes from the Germs
English cuisine being bad is a meme perpetrated by Americans too stupid to understand that the UK had been fighting a proper war under strict rationing for years before they levered their fat arses off the sofa and rolled over the Atlantic to join in and take credit for winning and that the people here had to endure actual hardship that didn't end when they sailed off back home to guzzle on the economic proceeds of the whole world.
>>
Just noticed the griffon I got is a 2011 sprue with none of the karl franz scripting removed, was it only for the general kit then?
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>>94799402
In the Gotrek & Felix novels Teclis is emplied to enjoy "pickled larks tongues" and similarly fussy/odd bullshit dishes. I have no idea where this idea they're into simple natural fare is from, they're poncy up-their-own-arse slavers, a pretentious French epicure is a much better representation of a High Elf's tastes.
>>
Are there any explicitly stated examples of non-fucked Wood Elves eating people? I've read most of the published material previously and I don't remember anything, so I think it's 2ndary cross-contamination from the Game of the Decade last decade TES, which is encountered occasionally.
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>>94806624
do you count dryads as wood elves?
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>>94806664
Ah, I mean the elves specifically. I know the trees are all about locally sourced nutrition.
So not the faction as a whole, but the elves themselves.
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>>94801604
Do you play at a GW store? If not, there are literally like, three complete 3D printable alternatives for TK now, and the Highlands Miniatures ones are basically
>wot if GW had remade TK properly in 7th like they did to VC
tier. If you don't own a printer there are services that do it for you.
>>
>>94806741 was meant for >>94801595 obviously.
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>>94806741
>play at a GW store
I sincerely hope no one ITT ever has to subject himself to such indignity
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>>94806624
Shades eat people, but theyre just evil dark elf injuns.
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>>94806573
Weird, the Germans and Russians were arguably living in much worse conditions and nobody memes their cuisine as much. Also,
>A toast sandwich (also known as a bread sandwich) is a sandwich in which the filling between two slices of bread is itself a thin slice of toasted bread, which may be buttered. An 1861 recipe says to add salt and pepper to taste.
Some of the most memery aspects of Bri'ish predate the War, and some other practices like boiling the ever living crap out of vegetables until any mention of texture seems like a bad joke is completely unrelated to WW2.
>>
>>94806595
Hate to breaak it to you, but pickled tongue is pretty high cuisine, there's nothing outlandish about it. Never had bird tongues like that, but it shouldn't be too different from larger animals, plus I can imagine their small size can lead to some really nice textural experiences as you won't have to cut up the tongue, exposing their insides.

What I mean by extravagant cookery for the humans is the kind of stuff people IRL did in the Renaissance, where they'd use a shit ton of spices that don't really make sense together (like coriander, cloves and sugar for fish dishes) in dishes where you'd have an entire animal oresented as if it was still alive (feather, fur and scales included) because you had a flood of nivelty ingredients, spices and techniques that flooded Europe after the Age of Sail got going.
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>>94806152
For the love of god scrape these mould lines before it's too late.
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>>94806922
could Americans even name any Russian cuisine or German outside of standard stock dishes like Bratwurst or veal schnitzel? (which is Austrian)
it also not like America is exempt from Boiled vegetable dishes like the New England boiled dinner
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>>94801872
It's hardly surprising, Empire had basically their entire range available for the first 8 years(AHHHHHHHHH time needs to stop passing FFS) of AoS, and I also noticed a slightly higher tendency for latehammer-era Empire fans to move over to AoS than other armies, fans of which often sold off or gave away their minis. There also aren't really any proper-nostalgia models in the core range - as misguided as I think they are plenty of people prefer the old plastic gobbos to the 7th Edition ones and were excited to buy them again, and Bretonnians are practically vintage by this point, while the whole core Empire range is what they had in 7th/8th. I suspect if they'd resurrected the troop sprues from the 6th edition core box or the old puffysleeve plastics their launch for TOW would have been a bigger deal.
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>>94807022
Sauerkraut
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>>94807056
you are not disproving my point anon
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>>94807022
The most you could probably get out of people is borscht for eastern europe I think because it was slightly memetic within range of the cold war, but those are dying or forgotten
Other places that have immigrant populations in the last century will obviously have other things (like pierogi or paczki)

>>94807056
This too. Kielbasa while we're at it.
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>>94804818
Or, Gnomes could be rejected as a stupid idea like Zoats and relegated to Le Whacky Ebin Football Memegame where they belong.
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>>94804685
I don't see how, it's basically a troll face on a dwarf.
>>
>>94807062
He answered your question
Don't be a sower Kraut
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>>94805745
There was never an official Khornate warband for Mordheim.
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>>94807083
>Don't be a sower Kraut
well I can't be because I'm not not German
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>>94806973
>nothing outlandish about it
Oh piss off you disingenuous knobgobber. There's a chasm of difference between poor dirtgrubbers pickling every last bit of the normal animals they slaughter like pigs & cows/oxen because they can't afford to waste even the fucking anus and some pretentious effette noble poofter eating the tongues of tiny birds that would have been a costly pain in the arse to gather enough of for even such a twat to performatively "enjoy" nevermind provide any actual sustenance. The reference is explicitly a reference to pretentious gastronomes who eat uncommon things for the sake of novelty, especially since it comes in the context of a portrayal of Teclis as almost terminally bored and constantly aware that trying too hard to overcome his borderline-immortal ennui will lead to him becoming a degenerate sadist just like the DElfs.
>>
sex with beastmen

>>94799259
WoC, obviously. Once you've earnt your armor you don't need to eat, so anyone that eats does so specifically because he wants to and they're probably cheating with magic when they do.
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Is Warhammer Planet (the Old World?) a daemon world from 40k perspective??
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>>94806973
>>94807157
Lark's tongues in aspic is a famously ostentatious dish eaten by monarchs and high nobility.
Hence the joke in Monty Python and the Life of Brian where Brian's selling lark's tongues and ocelot's spleens out of a tray at a gladiatorial fight.

Teclis eating lark's tongues is shorthand for him eating the most poncy and extravagant food imaginable.
>>
>>94807284
not really a demon world but it's very anomalous in the amount of magic flowing on it
>>
I hope wood elves get a list that lets them take solely treemen and animals.
>>
>>94807408
that seems rather likely since no one can seemly think of any other alternate list for Wood Elves except for a Wild hunt list
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>>94807408
I want a Blair Witch Magical Forest Wood Elf List that has only Nothing, your troops are marching aimlessly through the forest. You are lost.
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>>94807434
>spoiler
your list is just extra terrain you take to make the other players life more difficult
>>
>>94807446
And shitty maps to throw into the river.
>>
>>94807284
A daemon world is what it would become after a Chaos total victory. As it stands it'd be classed as a feudal world with down syndrome Orks who forgot how to make anything more advanced than a choppa. My headcanon is that Malus is the experimental world of the last surviving Old Ones tinkering with ways to quell the Warp after the War in Heaven by experimenting on different races and environments, but then Chaos nuked their lab and killed them off for good. The reason Chaos is weaker in Fantasy than the rest of the galaxy, and why Chaos intervenes to keep Malus isolated, is because they found something that weakens Chaos, which is probably what caused the gods to collapse the gates to begin with.
If my headcanon were true though they would've destroyed the Necron pylons a long time ago
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>>94807339
I never got why the elves carried the ying-yang symbolism
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>>94807590
Yin Yang is an Oldhammer classic, old Geedubya knew that the Yin and Yang are cool as fuck, and adding it improves everything.
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>>94807590
it matches their cadai/cytharai
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>>94807615
Obi-wan Sherlock-sama...
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>>94805595
that map is even worse, where the fuck is the stir even coming from if both ends are the Narn.
Also, a narrow stream like that would not have a river patrol, its barely navigable.
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>>94808042
The Narn on the right is mislabelled.

The thing is, Death on the Reik was basically the first thing ever written about the river Stir. There was no river patrol, all that shit came later. At this point it was basically a homebrew D&D setting and they needed a cool location to have a fight with waterfalls and such.
>>
What are my best options for converting skeleton beastmen? My skeleton army is haunted woods themed so I need some dedicated woods-dwelling undead in there

I looked at the citadel skulls kit and compared to the WFB VC skeleton kit but the skeletons themselves are a little on the small side for beastmen
>>
>>94808309
You could try the TK skeleton kit rather than the VC one
>>
>>94808309
I don't think size is going to be your biggest problem. Converting digitigrade legs for them without having them fall apart is the hard part. Might as well shit out a quick CADsloppa version, make moulds of prints, and cast yourself unlimited furry skellies. In fact, you may even start a third party studio with this project.
>>
>>94808865
I think I would just drill wires into the legs so I can articulate them at funny angles and then sculpt the bone over the wire in the gap
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>>94808908
In that case it wouldn't be too much harder to sculpt beast heads to match your bodies
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>>94799259
The Empire. The Halfling factor alone makes them top chefs and gourmets
>>
>>94801281
I just realized I left out Kislev. I'd put them just above Nippon, your average Kislevite is eating salted herring and mackerel, potatoes, pickles, and beets with mayonnaise for every meal. Which is delicious, but still.
>t. Russian
Also, that should tell you forgettable Kislev is kek. No one else noticed either.
>>
>>948008570
I thought they killed and ate them.
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Goblins or night goblins in my orc army ?
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>>94809399
Goblins. Night Goblins I view as their own thing, same with Black Orcs.
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>>94809399
Troglagob army.
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>>94806336
Not really. I read GW's report, they say that they have 2 settings - sci-fi and fantasy one. AoS and Warhammer Fantasy are one setting
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>>94809411
well so far I only have black orcs, just not sure if the next thing should mix in normal goblins and wolf riders or night goblins and their stuff.

After that the plan i boar boys
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>>94808099
I guess, but its just not how a river that length would merge into another large river.
It would be an area that gets flooded regularily from massive fluctuations of flowrates during the seasons.
Brits dont really have major river networks, so they wouldn't know. But a massive river like the Stir and a massive river like the Reik merging would create a very peculiar landscape for miles around.
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Had a go at sculpting skeletal beastmen legs
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>>94809964
Very cool, Anon.
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>>94807459
But we know what happens when Chaos wins - the reality around the planet is shattered. Imho this planet is a daemon world - for it has active warp gates with warp energies flowing unchecked around the globe. Daemons actually can walk on this world, at least on northern wastes. If it wasn't for HE vortex in Ulthuan, whole world would be consumed by warp energies.
>>
Is there a point to taking a lance on a baron if there is a good chance you won't break an enemy unit on the charge? Dwarfs with Sheildwall are fucking annoying
>>
>>94808908
>>94809964
you could probably use skeletal horses and cut the back and front legs off to make two pairs of legs. The wargames atlantic skeleton caalry might not be a bad shout as well since they have a cowskull banner which you get a ton of.
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>>94809847
Kemperbad on a cliffside and plateau well above the Stir and the Reik though which going by Middenheim was an image the original WFRP1e writers really liked
>>
>teutogen guard
>knights of the white wolf
>priest of Ulric
>road wardens
>grand master of the white wolf
What else particularly belongs in a Middenheim / Cult of Ulric list? Even after filling out core and chucking a wizard lord in I still have 350 points.
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>>94810139
though if we go by 4e art either the Stir is still massive at this stage or the PCs and their Boat are in fact tiny
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>>94810147
you could kitbash some Flaggelents into some Wolf-kin which are Ulric fanatics that basically act like them
>>
>>94809985
>the reality around the planet is shattered
not many know it but it wasn't exactly instant, the world went through a time-dilated era of unknowable length where chaos and wars raged across the post apocalyptic planet after the events of the books.
>>
>>94809411
>Same with black orcs
Nah, black orcs fight alongside the regular boys more often than not. Either they whip them into shape to use as an army, or they just tolerate whichever hangers-on join them. Night goblins pretty commonly form their own tribes, fighting dwarfs and Skaven underground.

>>94809445
Love that article on the unique Greenskins. I'm planning to use the smaller 7th ed night goblins as a more diminutive species akin to gnoblars.

>>94809964
Looks great, Anon. Keep it up!
>>
>>94810139
It doesnt matter what geological formation Kemperbad stands on, but the enite area surrounding the Stir-Reik convergence would be swmi floodplains for miles around, unless it was entirely a canyon. Wherever the rivers meet, there will be overflow, and if the stir is restricted by a canyon, then the reik side would be even more prone to flooding since the Stir would have nowhere to overflow to and back up. Since the Empire has neither regulatory means like dams or modifying measures like Dredging, the massive Rivers would be very prone to flooding.
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>>94810150
the Stir has a drainage area the scale of the Danube, it would have to be massive.
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>>94810139
That Floodgate is ridiculous. It would be washed out each spring.
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>>94810018
What sort of unit are you running him in? How big / what flavor of dwarf units are you running him into? You could try running some cheap units like Yeomen or errants to chuck at the blocks for extra combat res / softening them up.
>>
>>94810216
it's a weir i think
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>>94810216
Woaw he just like me fr fr
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>>94810339
It really doesn't matter what it is, but it can't be built in the conjuncture of two massive rivers like the Reik and Stir without massive asspull magic construction logic.
Because a little unknown shit river washed half of modern seville into the ocean during a bit of a flooding, and that was built of concrete.

Especially if the Stir terminates into a canyon like that, the forces involved would be insane even during regular conditions.
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>>94810147
>Road wardens
What's the reasoning on these being in there?
>>
>>94810646
NTA but no Impetuous, better BS than Pistoliers, brace of pistols, and ambushers is a pretty good option.
>>
>>94810636
Correct me if Im wrong, but wasnt the Albufera lagoon much bigger before its current state (pic on the left)? From what I heard it shrank due to people digging wells willy nilly and without any proper goverment oversight, which led to much of its former land drying up
>>
>>94810646

Middenheim has roads.
>>
>>94809964
Nicely done!
>>
>>94810646
Middenheim is mostly roads as it's main connection tissue rather than river like the rest fo the Empire
>>
>>94810707
>>94810707
>>94810707
New Thread
>>
>>94807590
Warhammer elves have always been a weird mix of the 80s idea of 'Celtic' and 'East Asian' cultures.



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