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Order! Order! edition

>Previously in the Mortal Realms:
>>96704258

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

>Thread question:
Which Order faction needs more love from GW?
>>
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>>96712755
I just noticed that the artist drew the Bladelord with a long cape rather than the long tunic/waist towel they actually have.
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>>96712755
>TQ
probably DoK, both in terms of expanding their model range and refreshing some of their older ugly models. Every other order faction is doing better in terms of model quality besides maybe seraphon with skinks
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>>96712755
I want to see more arcane stuff from cities. More wizards, more priests.The steelhelms are fine, but it would be nice to do some more fantastical things to go alongside the more grounded troops but I'm not sure how you'd tackle that with their new aesthetic. Maybe use it as an excuse to start fleshing out different human factions for the different realms
>>
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>>96713033
Yeah, i noticed a lack of magic and cleric units in the new CoS. We need more religious fanatics (i love Underworlds Brethren of the Bolt)
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>>96713075
I'd love for them to do a season of warcry for each grand alliance like they did for chaos, but I think their new plan for warcry is using it to release units for aos like they do for kill team
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>>96712755
>TQ
As a Fyreslayers player I'd say them if they weren't getting a full faction update (I'm still glad they'll be in the game, mechanically and lore-wise they're fantastic) but if I were to look at missing stuff, I'd ask that Cities of Sigmar got Order of Azyr models. (Witch Hunters, Priests, etc.)

Hell, you could even make them the "soup" subfaction since they often work with other Order factions; and you could go the old "Build your own Witch Hunter General" route from 3rd edition Daemonhunters. Other ideas I had were:
>Cities Conversion box that gave you landschnekt heads and bits
>Updated Arcane Collegiate models
>Proper handgunners from Chamon/Greywater
>>
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Now that the dust has settled, why did the Helsmiths of Hashut flop?
>>
>>96709608
>medium wind wagon (with sails, and bolt throwers)
>huge pirate junk ship (magically flying)
>non-suicidal gliders unit (throw bombs)
So essentially merging gitmob with the grotbag scuttlers?
Honestly I could see it work.
>>
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>>96712755
>TQ
Seraphon and Sylvaneth because they're my armies and I want more stuff
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>>96713358
sylvaneth are getting centaur elves later this edition
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>>96712769
What is the waist-towel thing even called? I've seen it used a tonne since Fate's Gilgamesh made it particularly trendy.
>>
>>96713323
Strange aesthetic choices that are like marmite. Many people love them, but just as many if not more are completely put off by them.
>>
>>96713323
theres no boxes left in aus/nz
>>
>>96712755
fyreslayers, but i am so tired of people suggesting they move away from the naked berserker thing. nobody is telling seraphon to move away from the naked lizard thing, or telling deepkin to move away from the atlantis thing and get some land guys.

we're here for the berserkers, thats the draw of the army, thats why you sign up to play them.

they need more units, maybe a juvenile droth cavalry unit, some squig herd style unit where a priest leads a squad of infernoth elementals, a remake of the old goblin hewer, there are things you can add, but i dont want to see the army just become a modern version of whfb dwarfs where its all armor and artillery and the slayers end up as a footnote. put those dispossessed style dwarfs in cities of sigmar. fyreslayers is a zealous religious cult of warrior priests devoted to a dead god they are trying to ressurect, there's no room here for half measures and reasonable dwarfs. its the cult of grimnir. i really hope they dont start pandering to people who arent even here for the armies central theme
>>
>>96713410
I keep telling Serpahon to wear power armor
>>
>>96713323
because chorfs are a meme. only a minority liked the original ones as well.
>>
>>96712126
I m a bit late to the discussion but If you weren't under a rock you probably saw females dwarfs in "pop" culture with Rings of Power (and the controversy of not having the female dwarves that have beards, when in the books it is mentioned)(also the hobbit movies had them). Also lots of games does female Dwarfs playable.

I m not a huge Chorfs nerd but beta females on the front would only be a issue if the low fertility/etc thing was a thing in the fantasy setting.

(It is totally justified to throw that Chorf leader into the battlefield and leave her there, you don't want to pass up the genes of a loser general to future generations of brave followers and conquerors of Hashut)
>>
>>96713323
Flop? Nah, they are good.
>>
>>96713323
>Now that the dust has settled
Through the entire history of this website not a single post starting with this phrase has not been a shitpost. Kill yourself.
>>
>>96713075
Rumours already said a War priest is coming
>>
>release box
>sells out in like 5 min
>oh shit we fucked up, better produce some more
>restock like 2 weeks later
>don't tell anyone
Lel classic james
>>
anon who was painting with enamels, are you lurking?

sorry for not replying in the previous thread, I fell asleep
>>
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>>96713075
I wish stormcast were MORE elite. I've never read the books but in the miniature medium they're giant armored paladins who shoot lightning and carry massive blunt weapons.

Same with slaves to darkness. A single chaos warrior should be like sub-boss tier. Similar to a Darknut from Zelda. Like 1 chaos warrior should chew through 10 or 15 pikemen or men-at-arms no problem. Vice versa for stormcast. These guys should be demi-gods hat have lived for centuries with awesome armor and weaponry and sorcery to protect and augment them.

but I guess for the sake of balance they do need to nerf them on the table

>>96713133
is this official artwork? looks like old artwork from mid-late 2000's WoW art
>>
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>>96713530
>>96713075
oh yeah, I forgot my original point.

Stormcast should be more elite to reflect how they are worshipped as gods by the cult of Sigmar. Brethren of the bolt make patchwork armor to emulate them, and shock themselves to purifiy their bodies and "practice" their faith

>Lightning from the sky or a fallen stormcast zaps the mortal and inspires them to become a fanatic. Like seeing an image of Jesus Christ in your soup.

>priests are carried on a devotee's shoulders to keep them as close as possible to azyr and to prevent the loss of electrical charge in their body from escaping to the ground

>the priest leader of the BotB found an actual stormcast relic and uses it to legitimize his belief and authority among the other members


Stuff like this gives me hope for the settting
>>
>>96713545
>and to prevent the loss of electrical charge in their body from escaping to the ground
sometimes I wonder if the writers stop and think for even two seconds about the logic they're using
>>
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OBR hero for Darkwater, c'mon James
>>
>>96713530
>>96713545
i feel like you can achieve that to some degree now because anything resembling a force org chart is gone, so with SCE you can just start with the 3 wound elite guys like annihilators, praetors, and reclusians as your baseline guys, or for chaos just start with chosen and varanguard
>>
>>96713562
the fyreslayers guy in this picture has the vulkyn flameseekers belt crest, so im assuming its a hero for the flameseekers
>>
>>96713574
isn't that the main subfaction's symbol?
>>
>>96713562
dont know about cursed city, but in silver tower they made hero cards for generic AoS foot heroes so they can be used in the game. would be cool to have the same for darkwater.
>>
>>96713562
Could just be a new design trend but the scale mail is identical too and Fyreslayers have a few scale capes and such that aren't
>>
>>96713545
You are right and I wish for that too.
Stuff like >>96713570 is still too little. Any one unit of SCE should cost at least twice as much as Steelhelms, with wounds to match.
But at the end of this road lies WFB's bloat with WFB's fate
>>
>>96713334
yeah
just like moonclan and spiderfags would be merged once the spider riders are replaced by hooded goblins riding a variety of creepy crawlies and the aracnarok is replaced by a smegmapedon
>>
I hope OBR gets more than just a pity hero this time...
>>
>>96713712
rumors point to them getting at least not!bowshabti and not!settra
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>>96713726
I believe it when I see it
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I am one again beseeching the fat smelly nurgle-bros ITT.

I got about 3 fly riders and a lord of afflctions. Also got 10 blightkings and 10 rotmire creed, and a Harbinger of decay and glottkin along with the 2 "lord of" foot heroes.

How many fly riders is too much or too little for the affliction cyst formation? I know they're also mortals with high wounds compared to blightkings and rotmire creed, so is it worth running them in the plague cyst formation (the one with the exploding mortal units that most people seem to be using with blightking spam)?

2 seems like too few for the fly rider formation, and 4 in a single army just to make the formation worth it seems like a poorly built force.

tldr: when/how do you use the Nurgle battle formations? WHat units belong in each and what's their strategy?


Also, in terms of the nurgle spearhead, does anybody have any tips of general game strategy for Nurgle? I am still relatively new and get stomped often but I'd like to understand the theory of the spearhead
>>
>>96712755
>Which Order faction needs more love from GW?
Deepkin or DoK, but only because those are my favourite factions and they desperately need a release or three that isn't another hero unit.
>>
>>96713574
>>96713625
I think that's actually the symbol of the lofnir lodge. They're all about magmadroths and shit, I think they're the army of renown that lets you run like 6 magmadroths or whatever.
>>
>>96713562
If those all were for Darkwatr that would be one hell of a twist
>>
Anyone got Episode 3 of Sigmar's Toll? GIB PLZ LOVE YOU
>>
>>96713625
Yes, the Flameseekers are also all Lofnir, so it's all the same shit. The type o scale armor in the image is also something we saw first in the Warcry Warband.
>>
>>96713798
Lofnir are the Vulcatrix supremacist subfaction. They pretty much worship Vulcatrix as much or maybe more than Grimnir and are trying to revive her.
>>
>>96713685
>Any one unit of SCE should cost at least twice as much as Steelhelms

that is exactly what annihilators and chosen are though. grandhammer annihilators are like 200/3, and chosen are i think like 250/5

any more elite than 50-70ppm and you are straight up just fielding heroes.
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>Hammerhal Aqsha putting together a crusade
>march it in the direction of the greatest hostile opposition, i.e. the direction in which it's most likely to fail
>meanwhile Tempest's Eye is in the midst of a protracted siege by Chaos forces
>this is not worth sending a crusade to deal with
From the outset, before the city was even founded, the fall of Embergard feels very fucking deserved.
>>
>>96713914
>Warcry
How much longer until the Helsmiths get their rules? It's been a minute.
>>
>>96714065
> They were just lying to pretend that WARCRY was still alive
>>
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>>96714076
They played me like a fiddle.
>>
>>96713874
Search in the Russian search engine
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>>96714012
The entire point of Dawbringer Crusades is to expand territory and establish settlements.
>>
>>96714065
Probably after the full releas, not before it
>>
>>96712755
>TQ
Obviously IDK is pretty high up there, though we will see what what Fyreslayers get this year
>>
>>96714065
GW doesn't really count armyboxes as a battletome release. They will without fail start dropping "rules previews" in WHC the week the battletome goes up for preorder, ignoring the fact that fans will have had all the rules for over a month already at that point.

TLDR no Warcry rules before the full army release.
>>
>>96714097
Nah just post a link like the other cool anon did
>>
>>96713323
bad rules
>>
Vs Nurgle quest should have a Tzeenthc hero, since they're supposed to hate eachother
>>
>>96714401
the order heroes also hate tzeentch, the marauder in silver tower was borderline ok because he wasn't a chaos extremist yet, but cultists of tzeentch are extremists.

so it would need to be one of the order heroes undercover.
>>
>>96713372
Not sure, but I painted mine to be a continuation of the top so that it looks like they’re wearing more of an open face robe or tunic. The closest real world reference I can compare it to is a Chinese changshan.
>>
>>96714097
yandex?
>>
>>96714491
Yahii Googorin
>>
>>96714401
>>96714425
A tzeentch hero pretending he's not a tzeentch hero would be pretty on point though
>>
>>96714425
>>96714589
that's the manticore FLAME knight already
>>
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I just hope we return to Silver Tower style dice pools and actions instead of lame unique dice shit
>>
I'm thinking of starting Maggotkin of Nurgle. My FLGS has two 2024 maggotkin battleforces on sale, would getting those two be a good starting point, or would getting a battleforce and a spearhead be better?

I like the mortal dudes designs more, was pretty disappointed with how the plaguebearers look compared to TWWH3 in game models.
>>
>>96713562
Imagine if ogre reveal is just one hero who at best buffs gluttons and at worst has a gimmick that requires so many checks to succeed that even Johny will skip on him
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>>96714674
Never understood those dice gimmicks
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>>96714690
Get one of those, then warhammer quest: darkwater when it comes out, then wait for the wave of nurgle models immediately afterwards.
>>
>>96714692
He's just another pirate guy basically a repose of Blackpowder from UW. And that's it for ogors in 4e
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>>96714457
thats a good call, makes the undercloth look much less like a unitard
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>>96714700
>Roll N dice
>Use the dice, and their resulting values, to perform actions: 1+ move/attack, 4+ some special ability, 6+ some powerful cool shit
>N is reduced based on injuries so you can do less or have lower odds of performing powerful actions
All the AoS WHQ games use it but Cursed City threw in another dice phase with unique dice to determine if you miss, hit, or perform a critical hit which was a little bloated for heroes.
The smaller Relic Quest abstracted weapon actions to require any dice result but if you match or exceed their target value you do the critical damage of Cursed City.
>>
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For KO, is there any reason to spam ships at all? Would it be feasible to just have like 2 ironclads and a bunch of gunhaulers flying around shooting eveyrone?

Probably reasonably smart to have some gunners but would there be a reason to have like, 2 Ironclads, 2 Frigates, and like 4 gunhaulers?
>>
Skaven vs. Gitmob
You can find the full comic (and in Korean) on the artist's blog.
Twitter page - @wZUjOsTSlx83Uv6
Blog - blog.naver.com/whdgur010405
>>
>>96714917
These are always really cute, even if I don't speak a fucking lick of Korean
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>>96714917
I can’t seem to ever find the English version if they still translate them.
>>
Root King hero for Darkwater never ever
Though I expect a tonne of expansions given Hero Quest is popular and I guess Warcrow Adventures?
>>
>>96713496
someone on the TGA forum a few days ago said GW was in contact with a number of retailers apologizing for the lack of Helsmith stock and promising a second run
>>
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>>96714917
Somehow pertinent to the last thread, holy shit.
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>>96714978
>Though I expect a tonne of expansions

I want to believe anon, but don't give me too much hope. I've had my heart broken too many times before.
>>
Why doesn't AoS / non-40k stuff get a collage?
>>
>>96715028
Weren't the Cursed City expansions completely fucking nuts, like it was just tokens and you needed to buy 180 bucks worth of additional models?
>>
>>96715057
that's the pic, because that is indeed the case. They also cost like 100 bucks too which is fucking insane. I would love expansions but I pray it does not wind up like that shit again.
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>>96715046
too slow
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>>96715028
>Carmilla DuSang
And people argued that the model wasn't female
>>
>>96715096
People here are retarded.
>>
>>96715179
True, remember when people said that SBGL weren't a release of salvaged CC miniatures despite having more named characters than some armies combined lol
>>
>>96715028
Cursed City frontloaded all it's expansions by releasing the planned mini's as part of the Soulblight wave, this is well known already.

Darkwater will presumably not be subject to the China fuckery that sank Cursed City so they'll release normal expansions with minis like they did for Blackstone Fortress. They will undoubtedly still be expensive as shit, though.
>>
>>96715207
I mean if it's expensive, whatever so be it, I'd just rather have minis that show up in the box. 70% of the reason I'm here is hobbying and these side games have the coolest minis.
>>
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I love the little spite sidekicks of the trees. They're quivers, they're flight packs, they're health potions, etc. Just fantastic little bros all around.
>>
>>96715272
>They're quivers, they're flight packs, they're health potions

What? They're not those things, they're sprites...
>>
>>96715223
I agree with you, and I expect that is what we will see, Cursed City was just...Cursed, from the very beginning.

Just as an aside, apparently the issue with Cursed City is that it ran into a new British regulation that invoked punishing taxes on products containing over a certain threshold of paper products manufactured in China. It took GW like an entire year to even announce that they would reprint the original box because they had to secure a local supplier first.
>>
>carnivorous equine-reptile hybrids
>categorized as horses because why not
I like the notion that the Free Peoples might have a much looser idea of what constitutes a race or a species than IRL. It makes sense considering how the realms tend to quite easily effect their denizens at the drop of a hat.
>>
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What size base is this? 32mm?

the "new" Chaos Sorceror Lord is on a 40mm, the 2 year Warhammer+ one called Darkfang or whatever is on a 32mm
>>
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>>96715314
I'm not gonna get into a whole discussion about it. The short of it is that the quiverlings that often accompany sylvaneth archers are a type of spite.
>>
>>96715366
32mm, I wound up with darkfang whoever the fuck and this guy. (Don't tell anyone I totally swapped him up to be standing on the book and am gonna kitbash Darkfang to be more nurgley)
>>
>>96715004
The gitmob pavillon was such a fun idea
I hope james is lurking here
>>
>>96715444
I just want my angry little freak that is perpetually running away from the sun but because he's a moron is actually perpetually stuck at noon with the sun directly overhead.
>>
>>96715314
Look at the Kurnoth Hunter models and see where they store arrows
>>
>>96715356
Greek myth had flesh eating horses and called them horses.
>>
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>tfw furry aelves will get hero models in Sylvaneth before the Spitemonarch or any of the Spitelords
No wonder Ghyran is a dump.
>>
>>96715567
Furre elfs already had hero models in Sylvaneth. They just got legended
>>
>>96714692
>even Johny will skip on him
Wtf does this even mean?
>>
>>96715631
He's alluding to the Timmy/Johnny/Spike classification of kinds of player (originally and mainly a MtG thing but some people extend it to AoS)
Timmy = Likes big monster units and powerful flashy abilities
Johnny = Likes convoluted combinations and planning
Spike = Meta chaser and tournament gamer
>>
>>96715356
That's just copy of 40k and Kreigers steeds since CoSes are based on IG idea
>>
>>96715660
>MtG
Thanks for the qrd; that's gay as fuck.
>>
>>96715660
New TQ; what type are you all and what army is your favorite?
I’m a Timmy and I like Ironjawz
>>
>>96715705
Johnny and I'm currently not playing because they won't let me do what I want to do in this dogshit edition. But I used to play Skaven and Tzeentch, and will resume when unit complexity and customization improve.
>>
>>96713323
Too different from old Chorfs to get a lot of Chorf lovers on board but also not different enough to entice non-Chorf enjoyers to jump in. The perfect "mid"-dle ground for failure.
>>
Speaking of, did Helsmiths get a battletome scan yet?
>>
>>96715705
I like customizing and tinkering and finding weird combos, so Johnny. I used to play CoS with wanderers+freeguild+scourge, then in 3e I converted most of non-humans into their human troops. Per example Scourge Privateers became Wildecorps, just add in some neat fluffy chaff animals. Now I'm currently not playing because 4e AoS hates all of what I find fun.

I know, "Just play narrative bro", have you read how awful Broken Coast is? A shitty list of enhancements and overblown warlord traits with a tacked on injuries rule? Compared to 40k giving every army a unique narrative progression and expanded rules, alongside a robust generic system? It's slop and everyone knows it.
>>
Anyone got any pics of CoS in Tempest's Eye colors? I'm having an oddly difficult time finding these out in the wild, especially pics of full armies.
>>
Anyone think I could use some old empire soldiers as basic kharadron troops under the premise of "mercenary recruits" like instead of Arkanauts have like some spearmen and riflemen mixed together.
>>
>>96716022
they wouldn't look the part unless you went hard with conversions, they would look like you're being cheap with your models and using whatever other unfitting model you had at hands as proxies

if you want humans with a diving suit aesthetic the solar auxilia covers that, but you've got to replace or convert the guns so they're not sci fi
>>
>>96715004
Lmaooo glad people liked my ms paint shitpost
>>
>>96716143
It was really funny
>>
>>96716071
Hrmmm, so maybe if I had a boat be more imperial themed, maybe give the dwarves some standard dorf heads and the humans some dorf guns to mix it up?
>>
>>96709643
This idea was fucking soi until the end there. I want it now. Especially since Skaventide was the theme for 4e.
>>
>>96716282
I think putting ghouls more front facing is a good way to get people into AOS, FEC are a fun concept to play around with. Especially since they're completely schizo you could slot them just about anywhere.
>>
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Those weird towers are way fucking bigger than i expected
>>
>>96716293
The Soulbound lore states that an orc (I'm not spelling it the copyrighted way) can be allied with other people if their soul is compatible. So having an 'ardboy tank would be solid. I think basically one guy from each non-Chaos faction, and maps that correspond with the various Chaos threats, would be a good way to introduce the kinds of guys there are.
>>
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>>96715356
I’d call this is a horse if I saw it IRL
>>
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>>96716306
Big Orc tank (or Ogre), Kharadron shoot-bang man, DoK Blood priestess, Sigmarine as your big fits every role type guy, Ghoul knight (give them lots of weapon options but to non ghouls it just looks like rusty piece of shit scraps or bones) You got your comedy guy, your wizards (stormcast/DoK), big bulky idiot guy, and your techy smartass guy.
Could maybe have them have a secret little pocket realm around the 8 points where they go out and assault chaos (could maybe even have all 4 chaos factions this time for a bit of every kind of enemy. IMAGINE)
>>
>>96715880
>misthavn obscured by the camera glare
Oddly fitting
>>
I miss the soul grinder
>>
>>96716360
>mystery nigga
>>
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>>96716306
>Cities
You'd play as an Alchemite Warforger who can buff your team's armor and weapons. This is a good way of introducing non-basic Cities units.
>DoK
A gladiatrix. Fast, agile, and maybe you can unlock some special snake power-up that lasts a few seconds when the going-gets-tough
>Fyreslayers
A doomseeker, someone with powerful but slow attacks. Meant to be great at boss fights but too sluggish for hordes. Not a complete pushover, but he should be emphasized for the big moments.
>Idoneth
Ikon of the Sea, a horde specialist who has good AoE attacks but lacks the full capability to dominate bosses, basically a doomseeker's foil
>Kharadron Overlords
Obviously an Arkanaut Admiral. Meant to contrast with the Doomseeker's relative humility by being a very techy tank who's clearly much more mercenary. Probably with some sort of skill that lets him find hidden items better.
>Lumineth
A loreseeker, obviously. A wizard guy who's not a pushover but should certainly be using his magic
>Seraphon
A kroxigor who's carrying a skink on his shoulder who whispers instructions in his ear. He's just a tank, but the skink is there to be kinda cute and make the game more marketable.
>Stormcasts
A knight quester, obviously, their entire thing is wandering around and helping people.
>Sylvaneth
Since it's a pretty elitist army I'm thinking of just having a gossamid archer. Since their actual leader units are massive. It'd also mirror the wood elf from Skaventide; fast, ranged, and good at getting in tough places.

I'll continue with death and destruction allies.
>>
>>96716360
I keep reading Misthåvn as "Mist-hauvn" instead of Mist-haven. It's tough being Scandi sometimes.
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They should start making RoRs that mix units from different armies.
Like a Freeguild Marshal leading Darkoath (either he's evil or he got locals to help the good guys)
Hobgrot soup from KB and HoH.
Necromancer with a bunch of Lumineth unis painted evil and bloody (avalible to all death forces present during the attack on Hysh)
Etc
>>
>>96716405
I thought that was the intention honestly, although I don't know how to pronounce the circle thing, assumed it was misthovn or something.
>>
>>96716391
>Kroxigor and skink
>Majority of the banter is directed to/from the skink
>Kroxigor mostly just grunts and roars during combat
Would main/10
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>>96716391
>Flesh-eaters
A royal decapitator. Fast and mean fighter who plays like he's a tank, but just has the savagery to scrape by despite his lack of armor. Like the other anon says, his dialogue is just growls and gibberish unless you're either also playing one or you have some kind of insanity debuff.
>Soulslight Gravelords
You'd just play as a minor vampire lord. Perhaps having some kind of necromancy magic that, functionally, translates as healing or buffs.
The nighthaunt and ossiarch bonerippers lack the autonomy to really ally with order factions. So they wouldn't be playable. FEC's is kind of pushing it, but since they're literally insane and unpredictable, I think you could kind of justify it in-lore as your character sees the "monsters" you're teamed up with as a lesser evil to dispose of later. Obviously, there's never a mechanic where you attack your team as that'd be unfun for the players.
>Gloomspite
Some form of squig rider. In part because a cute squig would be marketable, but also because tide games tend to lack cavalry and they might be small enough to justify their inclusion.
>Ogors
A bloodpelt hunter. I think it'd be funny for someone who so clearly looks like a tank to be a largely ranged character, and would be a boss-centered character.
>Warclans
You'd have one 'ardboy and one slittaboss. Both to introduce the distinctions between Krulboyz and Ironjawz, and because they'd serve as a tank and a dps fighter, respectively.
Gargants are too big, but you could probably have a gargant merchant at the hub area so they can have their own character.
>>
Do people play Soulbound? I mean the lore is fun but it seems C7 isn't that interested in it anymore. The Champions of Chaos was a mess
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>>96716438
In-lore Kroxigors love skinks and want them to be protected, which is very wholesome and cute so it needs to be included. There are loads of characters like this in fighting games.
>>96716482
I own a digital copy, and played one campaign three years ago. It's a fine game but there are so many RPGs and frankly WFRP and Wrath and Glory are more fun.
>>
>>96716391
>gossamid archer
Just call the archetype tree-revenant. That ought to cover everything from the basic dudes to flying archer dudes, twistwood dudes, and arch-revenant dudes (arch-revs are free spirits, not noble, but whatever). Then there may be more fun angles to explore through the ancestral memories channeled by revenants, which have been represented elsewhere as changing combat stances. Good shit to work with.
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>>96716391
I have never played any of the -tide games, but I picked up some stuff just through warhammer osmosis I guess. I was under the impression that each character could have different 'paths' or whatever? The dwarf can be a slayer or a longbeard or an engineer, stuff like that.
>>
>>96716521
In the existing -tide games yes, but I personally just like writing characters so I'm just indulging in fantasy here. If a -tide game had this many characters, there'd be no need to have each one with their own path. It'd be class-based and each class just happens to contain a character.
>>
>>96716430
You're not terribly far of.
Now the real fun is that it sorta translates as "the landing net for mist", which is rather more ridiculous than I think was intended.
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>>96716521
That is indeed the case, though no dialogue changes (aside from dlc classes) since they're effectively the same character. I think it's a bit harder to pull off so I thought of it more like Darktide wherein you get 4 characters with more shit to do all around
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what 2nd faction should i pick
> i play STD now
> rather low skill rn in tabletop games
> want something different than STD
> will not paint 100 clanrats or skeletons so no pure horde armies
>>
>>96716647
>> want something different than STD
>> will not paint 100 clanrats or skeletons so no pure horde armies
So you want an elite non-Chaos faction? Here's my suggestions
>Sylvaneth
They practically get teleportation so they're a "hit and run" army. Despite that, they utalize a few very powerful units, a full army is only a dozen or so units.
>Stormcast Eternals
You can easily make a small but powerful SE army that mirrors your Slaves just fine.
>Ossiarch Bonerippers
The Ossiarch are to Death what Stormcasts are to Order what Slaves to Darkness are to Chaos. They can easily avoid hordes.
>Sons of Behemat
Upfront costs are high but ultimately these are the most "big guy" army in the game. They're also surprisingly competitive.
>>
>>96716647
Idoneth? Still relatively elite, but pretty frail and don't hit crazy hard. They're no slouches but they're not quite glass cannons either. What they do have is a fuckton of mobility, and you're going to need it. Might be a touch difficult to play effectively if you're newer, but on the flipside it'll teach you fast. Oh, and their newest spearhead is crazy value, 40% discount or something.
>>
The default color scheme GW uses for Lumineth really makes them look unappealing in my opinion. I mean some of the models themselves are kind of shit but the color scheme just makes the whole line look bad
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Don't settle for less. Why support the reinvention of the wheel instead of throwing in with the game that figured it out from the go? Search your heart and you will know what's right.
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>>96716778
i think bronze age lumineth look good (not mine btw)
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>>96716740
I wouldn’t entirely recommend Deepkin to someone who admits to being lower skilled. Unfortunately I feel like this new battletome raised the skill floor even higher. I’ll be taking the new book for a spin on Saturday hopefully and I’m not optimistic about how I’ll do because I’m also not very good but also our RTT’s have been getting good attendance from tourney regulars. I’ve got 1 trick I really want to try, though. Which is use Steed of Tides on my Eidolon from another wizard to throw it in front of the enemy, then throw out Tsunami of Terror and the Fincarnate right in their face, then teleport out with the first storm tide ability.
>>
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>>96716893
>>96716778
>>
>>96716895
i disagree, i dont think deepkin are that hard to play. certainly there's a high skill cap but i think their skill floor is fairly low, the units are pretty self explanatory, there arent a ton of interdependence chains, shit mostly does what it looks like it does, and some of their units like the shield eels can actually hold out in a scrap.
>>
>>96716477
>>96716391
I dig the ideas but as strange as it sounds having more generic characters that can pan out to other stuff would be pretty sick too, your stuff is nice but it feels like instead of subclasses we'd just have other characters (admittedly fat shark loves doing dialogue but even then)

Squig rider would be really fun to see as a class, having higher jumps where you stagger enemies by hitting them, Ogor with some hefty ranged weapons like the scrapshot cannons, crossbow, that beartrap crossbow, FEC I think doesn't have to be a decapitator I think just a ghoul king or something along those lines that can use a wider variety of weaponry would be fun, Kroxigor or saurus warrior with a little skink buddy would be good, Sylvaneth having a revenant maybe could grow wings for his special power.

I would love to see some AOS like this, maybe fatshark is in these threads for some ungodly reason and taking notes.
>>
>>96716920
>maybe fatshark is in these threads for some ungodly reason and taking notes.
Ohh fuck no, none of this is ever going to happen. The absolute best case scenario is a Stormcast Eternal starring in a Soulslike one day. Even that's farfetched since you'd need a game to succeed to prove that more games are even feasible. I just think it'd be fun to fantasize about.

Maybe a Warcry game could happen some day. That'd be a fun romp.
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man, i really wanted something like this for the nurgle refresh, but instead we're just getting vaguely nurgle space marines
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>>96716954
>retarded tourist doesn't know what a Blightking is
Go back to r/totalwar kiddo
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>>96716893
I saw realy cool ones stiled like ancient greek vase decorations
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>>96716943
>none of this is ever going to happen
I wouldn't say never, Tide games are an easy thing to do and if GW wants to actually push shit total war and tide are the easiest "free money" avenues.

>>96716954
we have yet to see the full rework, or even all the models from whq yet. So hold your horses anon.
>>
Anyone ever made their old Evocators into Prosecutors for the new spearhead? The rest of Sacrosanct works fine
>>
>>96716954
Absolute retard.

>>96716984
Absolute kino.
>>
>>96716984
>>96717009

holy shit you lack any fucking reading comprehension.

the refresh is making the blight kings look like smooth baby space marines. those blightkings like in your pic are being replaced with bubble babies
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>>96717020
we've seen them partially obscured on the front cover of a warhammer quest box, once the full release hits I'll doompost.
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>>96717003
>Evocators
I miss celestial dracolines. And I also miss the tauralon. Thunderstrike creatures don't hit the same.
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>>96717031
its unobscured enough to see that its nothing like >>96716984
or >>96716954

its smooth rounded bubble men with no iconography, mutations, spikes, horns, or even corrosion or pitting
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>>96716914
My experience has been that yeah, I can do a ton of flashy mobility stuff, but when it comes to killing stuff it’s usually a slog. It feels like with Deepkin I have to do so much more planning to achieve anything similar to someone who just marches up the field or shuffles over onto an objective. Then when I happen to get the positioning planning right, the combat profiles let me down or there’s just a plethora of buffs/debuffs making me whiff. I know it’s mostly a skill issue but I still wish I could enjoy playing my army more.
>>
>>96717047
How cute. You're so blatantly desperate to be the one who figures it out and breaks the news. And you just neeeed to be one of the cool kids constantly going on about how everything is getting more and more shit all the time. Smells like teen spirit indeed.
And so no conclusion is too far reaching, not leap of logic too daring, and if we ever see as much as a single feather You Just Know™ that everything's about to go full Hitchcock.
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>>96717081
mental illness
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>>96717042
I got like 6 of these fuckin' things, works great for any stormcast cavalry and look sick as fuck.
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>>96717047
Yes faggot if you're going to cut out the tree growing out of the guy's back then he realy doesn't have naything special about him
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>>96716787
But I don't want the reinvention of the wheel. I want wooden elves, not wood elves though I actually like them too, if I were to play tow I'd go for them . Kurnothi can be a fun little warband thing but I don't really want them as an actual big part of the army. Alas, it seems the wind is blowing another way.
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>>96717047
The 2nd guy has some nurgle logos on him and a tree growing out of his back, 1st guy looks relatively basic but has his guts out. Besides we're supposed to be getting like 2 other variants of nurgle warriors alongside a "putrid blight kings refresh" so in theory there's still fair oppurtunity to get some plated Vermintide 2 esque chaos warriors.
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>>96716778
>>96716893
I was playing around with green when figuring out my LRL scheme. I really wanted to do green but I couldn’t figure out an accent color for stuff like the plumes and inner skirt. So I went with blue and a cleaner looking metal.
>>
>>96717112
yeah i sold off all my 2nd edition stormcast after the slimcast refresh came out and i just kinda washed my hands of the army all together, but looking back now i do regret that decision and i should have hung onto all my sacrosanct stuff. i wasnt a very good painter at the time so they looked like shit but now that im better they probably would have looked decent

shits kinda cheap on secondary markets, i may dip back into them at some point if i can find a really good deal
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>>96716282
a helldivers game would work way better than a -tide game

even if all characters are stormcasts they can still achieve peak banter with enemies and "stratagems" that call in npc reinforcements
>but I want to play a [freakshit]
me too, but lets be real
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This is gonna be this guy's thing btw. He's gonna post the obviously retarded fake outrage shit over and over for the next few months
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>>96717047
These look like normal blightkings I don't see what you're getting at
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>>96717137
Tbh I'd hook you up with mine for a decent price, I feel like I've got too many armys and slimming down might not be the worst idea. Though I'll admit I'd be concerned I wind up in the same spot you're in haha.
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>>96717154
nta, but blightkings are a treasure of a kit, every model has its own neat elements and peculiarities from the type of armor, or absence thereof, to design of the helmet and equipment or mutations.

To lose this still brilliant and perfectly functional kit in favour of one that may have less variety in designs would be a disgrace.

Best case scenario the blightkings in darkwaters are not a replacement of the normal multipart kit and just an ETB kit exclusive to that box, unlike perhaps other units that might see both a presence in that boxset as well as a follow-up multipart kit, like pestigors or the alleged bloodreavers and bloodwarriors equivalents for nurgle.
>>
>>96717154
They have less skin showing I think is anon's gripe, and less nurgle symbols(?)

>>96717200
I don't think they'll outright replace the blightkings, I imagine it's just a pushfit version to slap in the quest box.
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Only way a Sigmartide game would have a shot in hell to succeed is if the PCs were all Order dudes. It's a comfortable baseline for normies and lets them have a grasp on the lore beats of AoS and how it's both similar to and different from WHF.
Also skaven. Primary enemy is skaven. Again.
>>
>>96717200
worst case scenario, the new blightkings look like blood bowl nurgle dudes with a bit more armor and weapons slapped on
>>
>>96717200
I don't think the Blightkings in the WHQ box will be a full kit, because 1. They never do full squads of baddies in these boxes and 2. WHQ hostile sprues are usually one sprue included twice, so there's probably only going to be four Blightkings.
They may, however, be the heralds of an actual replacement kit.
>>
>>96717213
Who thought orange was a good idea here?
>>
>>96717209
Nah, skaven were extra enough for warhammer fantasy, but they're not in aos.

That spot is reserved for gloomspite gits or flesh eater courts, especially if the latters cause illusions in the players' vision.
>>
>>96717208
> less skin

not my issue

> less nurgle symbols(?)

thats part of it. look at the blight kings, at their helmets, at their pauldrons. horns bursting out from the plates, spiked metal, tattered capes and furs slung over the soulders, cloth skullcaps and chain mail face coverings, enormous metal blades mounted to the front of the helms, skulls and flies emblazoned on the plates and crests.

the new version in the box art are so clean, there's nothing to them at all
>>
>>96717228
>They may, however, be the heralds of an actual replacement kit.
That's the thing, the replacement kit would follow the look of the box, and if the look of the box is plain, then I hope a replacement kit doesn't come.
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>>96717209
I feel like you could pretty easily justify daemons being your baseline enemies since the power level is bumped up in AOS compared to fantasy. (Not as though power scaling matters, Ubersreik 5 are basically gods)
>>
>>96717240
Meh, "have an open mind" is all I can advise. I didn't much like the CSM included in Blackstone Fortress, but the actual full kit knocked my socks off and it's one of my favorites now.
Or stock up on Blightkings now!
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>>96717200
>>96717208
Fair enough, though like the other guy pointed out one of em has a whole tree growing from his back, I'll reserve my judgement for the actual minis. I do hope this'll just be an etb version and not a replacement, existing blight kings are a goat kit. I don't really see a reason as for why they'd have to replace the current kit though, they're seemingly in line with the new ones and it's not like they can go to tow, where they've been hammering on about chaos undivided being the only flavour active in the time period.
>>96717213
Jesus that whole release looks awful, what happened? Usually blood bowl is pretty good with their interpretations. Those pestigors whew.
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>>96717237
Nigga you posted a guy with a tree growing out of his neck, with roots bursting out form the stomach and then cry about him being too clean without anything to it.
Shut the fuck up or grow a pair of eyes instead of spamming the thread with this shit
>>
>>96717265
I'm cautious but optimistic, GW has been known to be make the worst fucking dreadful choices known to mankind, but on the occasions when the planets align they can be fucking cool. I'm hoping this is one of those cases.
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>>96717279
Is Blacktalon S2 still ongoing? I haven't watched any of it.
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>>96715356
I'd still call these horses, also are these guys a regiments of renown I can bring with Skaven? Is there a place I can find a list of all the ROR?
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>>96717331
>Is there a place I can find a list of all the ROR?
https://www.warhammer-community.com/en-gb/downloads/warhammer-age-of-sigmar/
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>>96717279
okay, i can see you're too focused on winning a gotcha to actually grapple with the issue at hand honestly, so here's your (you)
>>
>>96717300
is that guy okay?
>>
>>96717265
>I don't really see a reason as for why they'd have to replace the current kit though
gw has been very retarded with some updates recently
>updates clanrats and stormvermin
>ignores plague monks and night runners

>updates skeletons 3 times
>all 3 times they're out of scale and with worse designs than the previous version
>meanwhile sbgl lose all the cursed city unit concepts because gw didn't have the budget to make units for them

>make a wonderful wight king on steed
>can it 2 years later for another wight king on steed
>also forgets to update the much much older wight king on foot

>helsmiths are a brand new army that begs for more unit variety
>gw wastes the budget for one unit on a second hobgrot kit instead of reusing the existing one and using that budget on a new concept
>also ignores the horns of hashut
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>>96711729
Anon did you call my FLGS and ask them to mail the Ironclad...?
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>>96717401
Super duper.
>>
>>96717331
>also are these guys a regiments of renown I can bring with Skaven?
Regrettably, no; you can only take the Varanguard RoR with the godmarked armies and, strangely, StD...
https://wahapedia.ru/aos4/factions/slaves-to-darkness/Squires-of-the-Everchosen
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>>96717379
You're the one dishonestly cropping pictures to make a fake point
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>>96717411
I mean I can see updating the the basic bitch rats and the gun rats first over the ninja and plague rats. (Moulder's there too and kinda got some stuff but still missing a few other things?)

The skeleton update 3 times is fucking stupid, I don't mind the new skeletons but they could have done them like the sepulchural guard with a mixed lot of dudes vs the one theme. (I get they changed it so that they're barrows and kings and yada yada) The Wight king on steed thing is positively stupid.

Helsmiths I think are fiiiiiiiiiiiine(?) Horns of Hashut feels almost like a gimme, the Hobgrots feel silly but I guess they were in OG chorfs too so ehhhhh...
>>
>>96717454
Underworlds has so many great sculpts they should turn into mainline units or heroes for their respective faction and the only one they managed to do this for was the GODDAMN UGLY WOLVES
>>
>>96717411
>>ignores plague monks and night runners
BOTH OF WHICH WERE MADE INTO MODERN QUALITY SAMPLE SCULPTS VIA UNDERWORLDS BTW
>>
>>96713712
When has OBR gotten any attention at all? Want to start a small force but am unsure.
>>
>>96717411
>gw wastes the budget for one unit on a second hobgrot kit instead of reusing the existing one and using that budget on a new concept

The 4th Ed Warclan tome mentions an Ogor who followed a bunch of Hobgrots and got stomped by an army of Hobgrots assassins and carriages filled with loot.

The dev blog for Helsmiths explain they wanted to show the difference between wild Hobgrots and the Vandalz. Vandalz have better more industrial weapons but are hunched to show the weight of abuse and oppression.

So my guess is a Hobgrots army is going to be added to the Warclans or a separate tome and they wants to keep the Helsmiths slaves and independent Hobgrots seperate
>>
>>96717441
>but the root, the tree root look at the root
>completely ignores that the discussion is about the smooth armor plates, none of which are even touched by the root

you're either hilariously dishonest or too stupid to realize it
>>
>>96717497
>So my guess is a Hobgrots army is going to be added to the Warclans or a separate tome and they wants to keep the Helsmiths slaves and independent Hobgrots seperate
That's something they can do AFTER they've properly launched the faction
>but helsmiths need their chaff slave unit
if only there was an already existing unit of hashut themed chaff with models in chains...
>>
>>96713562
>OBR dude got some sort of soul gem
Please not another frail wizard
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I only support factions that like fat bitches
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>>96717527
There are no ogre bitches, all female ogres are dignified and precious princesses.

And ogres will soon be ruled by two of them as special characters.
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>>96717512
I would not want to paint a bunch of Horns of Hashut to use as chaff. The fancier guys are too detailed for that.
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>>96717489
Release and that one shitty warcry warband, that's pretty much it. Oh, and mir kainan from underworlds who is cool as fuck. Rumourmonger has them pegged for some updates though.
>>
>>96717522
On foot!
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>>96717522
>>96717608
>>96717612
Dreams and wishes for new bone boys?
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>>96717504
Oh yes, the smooth plates. That's the one and only thing you threw a bitchfit over. Nothing whatsoever about " iconography, mutations, spikes, horns, or even corrosion or pitting".
Man, some teenagers just can't be wrong, or do anything bad. No matter how red-handed they're caught they're just pathologically incapable of accepting it, or even just responding in any way whatsoever other than a temper tantrum.
>>
>>96717665
Get back to being the disciplined force that doesn't need so much hero babysitting.
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>>96717669
iconography, mutations, spikes, horns, or even corrosion or pitting ON THE FUCKING PLATES YOU GOD DAMN DUMBASS

fuck you're so stupid it has to be trolling
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>>96717414
Yea and they wouldnt give it to me
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>>96717497
>So my guess is a Hobgrots army is going to be added to the Warclans
A third army crammed into the same book? Yeah, that'd be destruction alright...
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>>96717047
Mhmmm
>>
I don't get why people think Blight Kings need a refresh in the first place, the models look very modern. MoN in fact has the most modern and diverse models of all the major chaos demon factions anyways.
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>>96717665
Archers for one, I mean come on. Some more weird bone artillery, some more totally-not-samurai boners, and I guess a war elephant-equivalent bone amalgamation, with a howdah and everything.
>>
>>96717751
Isn't it just unique pushfit kings SPECIFICALLY for WHQ and not a range refresh?
>>
>>96717751
The mismatch between need and refresh is probably what gave the rumor such wings.
>>
>>96717665
>ossiarch "war-elephant" with howdah
>chariot pulled by a hippo headed beast
>morteks with bows
>bolt thrower artillery
>stormcasts-sized infantry unit
>slave caste of broken ossiarchs and/or yet unreaped skeletons
>another super special character like katakros, but it's a bone woman with boneboobs and bonethighs
>a megagargant sized necropolis stalker, like a version of the bone tithe nexus' guardian statue, but with actual legs to walk the battlefield, optional bestial heads
>swarm unit of spare skeletal hands crawling like spiders, spines slithering like snakes, and incomplete or broken ossiarch bits moving in a wave
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>>96717665
Go harder on the weird Japanese subtheam they have with the samurai hero and Warcry onis.
I think Bone version of those guys with actual turtle shells as a soft refrence to Kappas could be cool
>>
>>96717751
People don't think so, which makes it all the weirder. I think (and hope) anons are right, and it's just an etb verison for the game, and not the base of a refresh. It's not like all of cursed city got a multipart version either, just zombies and skellies iirc. would've killed to see more of the kossargi though, those guys were awesome
>>
With AoS clearly dying a slow death, which system are you planning on picking up to replace it?
>>
>>96717861
40k
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>>96717862
Yeah that's what a couple of our group switched to over this edition. I am sure it depends on your area, but where I live we stopped having monthly AoS tournaments because they weren't feasible with 2-3 people showing up.
>>
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>>96717706
Yeah they don't mail stuff, it was worth a shot though.

I did end up cracking on it anyways. Gonna kitbash it with an old Luminark I have floating around and make it a Hyysh themed human/kharadron flotila.
>>
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>>96717773
>>ossiarch elephant
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>>96717861
I’m having a blast listbuilding for OPR and adjusting them as beta updates occur
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>>96717902
>guys on top instead of inside the ribcage
>>
>>96717938
there are guys inside too, but they're the miserable ones, the guys on top are having a blast
>>
>>96717902
Cinema
>>
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>>96717902
>cyclops eye in the trunkhole
Kino
>>
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>>96717584
>There are no ogre bitches, all female ogres are dignified and precious princesses.
I meant bitches in a value neutral way, because you're right. Ogor women are queens.
>>
>>96715414
The only reason I got Darkfang was for the cool little familiars
>>
>>96718079
Same, I found mine in some random ebay lot with a few other things. (Was just missing the little cauldron guy which sucks, but what are ya gonna do)
>>
Am I retarded why would a side board game be where you see an entire range refresh I don’t understand the issue
>>
Anyone got battletome scans they are willing to share?
>>
>>96718119
They used the cc skeletons and zombies as the base for a full refresh. I understand why anons are worried. Not to mention the leaks that already touched on this.
>>
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>>96718143
Here's a bunch
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>>96718119
I think it's more just paranoia of losing something you really liked, most I can say is: if you like blight kings a box of 2 of em will you get enough bits to last a lifetime.
>>
Hold on a sec, does anyone know if gw copyrighted ulfenkarn? Is it possible that mosscairn is where dark waters takes place (in the same way cursed city takes place in ulfenkarn)?
>>
>>96718277
Unfortunately not the case, takes place in the "Jade Abbey" maybe mosscairn is in the depths or something
>>
>>96718277
dark water takes place in the "jade abbey"
>>
>>96717861
I see this being repeated here and on youtube. What's with the sudden decline of AoS?
>>
>>96718285
>>96718284
Abbey implies some religious purpose, right?
t.ESL
>>
>>96717899
Can you still reinforce KO airships?
>>
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>>96718119
Just seems to be what gw does with their side games stuff right now. Warcry and killteam have both been converted into development lines for mainline stuff as did cursed city and technically silver tower with the tzaangor, blue and brim horrors, kairics, and the darkoath chieftain. Although darkoath ended up being way way later and there are lots of portions of the sidegames that haven't seen expansion
>>
>>96716787
Can you please remember to use "Kurnoth" in your post so my filter can catch it? thanks
>>
>>96718492
Yes! Kinda like a bigger chapel or like a nunnery?
>>
>>96718818
It's like a larger area with more than one building usually. The big pray place, somewhere for clergy to live, trees, etc., sometimes with some walls around it to close it off
>>
>>96718577
Not a fan of Belthanos, then?
>>
>>96718900
anything to dodge the kurnoth/wood elf army begging autist.
>>
Things I want from a future reveal show
>Terrain
>Specifically a large & small place of power and a medium obscuring terrain
>A dwarf with a cool hat
>A human with a cool hat
>>
>>96719092
>terrain at a reveal show
only if it was included as part of a new spearhead pack release or a warcry band or something, there's no chance in hell some standalone terrain set would be at a reveal show
>dwarf with a cool hat
fyre slayers all have mohawks and ko mostly just wear helmets. Since brok grungsonn already has the top hat, cool hat dwarf probably never happening.
>human with a cool hat
if you get very very very lucky there will be more human wizards added to CoS and you'll get some big hat logan or something, please look forward to more helmeted peons and stormcast
>>
I just realized we're at the exact midway point in battletome releases this edition. We're a little over a year into 4e and to date twelve battletomes have been released so far (full helsmith release pending). That leaves another twelve battletomes to be released in order for all armies to be current.
>>
>>96719144
>warcry
I expect it to be executed by firing squad.
>>
How does /aosg/ like Path of Glory?
>>
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>96717862
>96717875
>>
How often do factions get a pity character?
>>
>>96719399
Always assume it's what you'll get until otherwise leaked/announced.
>>
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Does anyone know who did a bunch of the Cathay art and why they aren't also making art for AoS? Look at this, blows most AoS art out of the water in terms of actual artistic skill.
>>
>>96718314
If it was sudden it was probably the combination of the new GHB + mediocre tomes + chorf rules not really pushing the game in a new direction. Speaking for myself, after a year of hoping shit would get better not much changed, chorfs were kinda that "hype" moment that just doubled down why I hate 4e ruleswriting, it's not that I was looking forward to chorfs just was hoping we'd see more meaningful mechanic creep or synergies return to the game.
>>
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Age of Sigmar is always "dying", as long as it's up against 40k
>>
>>96719436
Pretty sure it's the same guy who made rest of the TOW illustrations. I will check my rulebook and post names later.
>>
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>>96719815
There's no way that the guy who did the box art for the Tomb King/Bretonnia boxes is the same guy who did these. Unless he went to art school in the last year.
>>
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>>96719814
age of shitmar is dying all by itself with assisted suicide from GW, the only people pretending otherwise are sunk cost fallacy faggots and whales.
>>
>>96719918
Well that's good at least I can enjoy the ship sinking
>>
>>96712755
DoK
>>
>>96719436
it doesn't look bad per se, but this looks like every other post under the fantasy section on artstation. There isn't a single unique stylistic identifier I see in this, it's just well made bland art
>>
>>96719971
>There isn't a single unique stylistic identifier
Beats : >>96719918 >>96713133 >>96714790 >>96712755 by vast margin
No Reddit steampunk, no pile of naked midgets jumping into pile of naked males, no steel kneepads glued on pajama
>>
>>96719971
Are you blind? The technical level elevates it above 99% of AoS art. The artists employed by GW are simply not technically competent enough.
>>
>>96719991
Why are you even here if you dont like AoS shit
>>
>>96720022
I do like StD, DoK, Nighthaunt (but IMO ghosts are oversaturated a bit) and Ossiarchs (wish GW gave them more love and more creative bone constructs)
But yeah, I believe AoS still have huage problems with building up it's visual identity which doesn't look laughable/repulsive.
>>
>>96720022
That unironically wasn't me
>>
>>96719998
I disagree completely
>>96720022
every general has to have it's dedicated trolls and schitzo's.
>>
>>96720054
The artists they have for AoS are pretty shit. So much art looks like Hasbro refuse
>>
>>96720062
Nigga it's literally level of Marvel/DC weekly ongoing illustration.
>>
>>96720062
Did you really just post that to prove technical artistic superiority? I am genuinely asking if you suffer from some kind of vision issue.
>>
>>96720069
if you think this >>96719436 dog shit perspective with the tiny body dragon and fucked up tail looks good from a "techinical perspective" you failed art school
>>
>>96720069
Just slap a sepia filter on it and call it sovl
>>
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>>96720079
>tiny bottom dragon
It’s a Longma, not a dragon. It’s a Chinese mythological creatures that’s a mix between a horse and a dragon. And I am sorry I didn’t realize you were blinded by bias. You know, we could demand better of AoS artists rather than trying to overdose on copium.
>>
>>96720086
Nah because the problem is the quality of the art itself.
>>
Someone bring in perryanon, at least hos schizo rants are fun to watch
>>
>>96720079
>with the tiny body dragon
As opposed to..? Dragon autist who was released in first edition?
Also, slim-bodied/wyrm shaped dragons are kino.
Also2, it's not a dragon.
>>
>>96720094
>You know, we could demand better of AoS artists
A guy who made Tzeentchian art for Silver Tower was pretty neat.
>>
>>96720094
Uh…aren’t the characters dragon blooded because the dragons fucked humans? Would that mean the half horses half dragon are a result of dragons fucking horses?
>>
>>96720164
I’m not saying that all AoS art is bad, but on average it’s pretty grim. I thought it was a GW problem but the most recent art for old world seems to be pointing towards it more so being an AoS issue.
>>
>>96720167
Yes
>>
>>96720167
Horse pussy though
>>
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He settled Ghur is what he did! He is a great Zharrdron hero! And in this Ziggurat Hashut is a God! End of story!
>>
>>96720201
And they say Cathay isn’t grimdark enough for Warhammer kek
>>
>>96720229
Isn't... isn't WHF not supposed to be grimdark?
>>
>>96720170
>but on average it’s pretty grim.
It's really reminding me dark times of 6th and 7th editions of 40k codex art
>>
>>96720316
It's not supposed to be 40k-like grimdark. No ultra-totalitarian dystopian society, just the fact that average Hanz can rely on father/grampa crossbow which he brought from Tilea and state troops partol (instead of SM strike cruiser) against beastman hunting parties lurking in Drakwald forest.
>>
>>96720316
>>96720348
The critique was that Cathay was too sanitized for Warhammer Fantasy. Which in terms of the lore I would kind of agree with. Most factions have strong positive and negative traits. Cathay doesn't really have many negative traits and those that exist are kind of reaches and that makes them stand out in a bad way in Fantasy.
>>
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>>96720228
>Whoa whoa whoa whoa whoa -- you smithed the daemon? What'd you do that for?
>>
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>>96717527
>>96717584
>>96718063

Certified kings
>>
>>96720363
Cathay was Total Warhammer pandering to the Chinese audience. There was an old article put out by them talking about the design inspiration and how during development they actually flew out Chinese fans to help pitch ideas and make sure things were authentically Chinese enough.
>>
>>96720552
This is why the AoS team needs to fly down to San Francisco and consult the LGBT community prior to the next SCE release.
>>
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Can you senpaitachi post the discord link i'm out of copy pasts to dunk on aoschud and need to check the new word doc to continue spamming like we agreed
>>
I know people have posting stuff to 4e books but does anyone have links to 3e stuff?
>>
>>96719918
Age of Sigmar is usually either the second or third most popular wargame, if AoS is dying wargaming as a hobby is dying.
>>
>>96717774
>>96717773
>>96717761
>>96717902
>>96718055
I support all these dope bone ideas.
Unrelated but are Stormcast popular? Are they a regular, loved sight in your local scenes?
>>
>>96720827
Most data we have show them as the #1 army in the game. They're the most numerous army in tournaments, even if they aren't meta, and various polls tend to show 10%-15% of the respondants play them.
10% doesn't sound like a lot, but with over 20 factions in the game the average score shuuld be <5%
>>
>>96719918
What game will replace it? I am genuinely curious what game you think will rise in popularity and sales.
>>
>>96720885
Minecraft: The Movie: The Video Game collectible strategy game.
You buy blind bags to get your units
>>
>>96720862
I meant more of a direct question to anyone in the thread if they see a lot of marines play or are the more interesting factions played more regularly.
>>
>>96719918
That's why I only bought factions playable in AoS and ToW (ogres, chaos warriors, skaven)
>>
>>96720885
I wonder if conquest or warcrow could
>>
>>96721004
>warcrow
You're just making shit up now
>>
>>96721013
It's a real thing, but I suspect it's been astroturfed into popularity
>>
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Happy to report you can build nearly every unit in HoH without female heads, people were soon posting for nothing. There’s one model in the mortar diorama that has a female head sculpted on, but it’s dead simple to clip and replace with one of the many extra heads. Assembling these little bastards has been decent and even had me breakout the magnets for the mortar and big boi bull.

Only question remaining: Zhar Vyxa, or do I make my own /my dudes/ hashut forge city? Setting one in Hysh might be neat. Could paint the gemstones as aetherquartz.
>>
>>96721004
Conquest is rank n flank innit? Thought that was supposed to be the fantasy replacement after it got end timesed.
>>
Any idea when the rest of the HoH model range comes out?
>>
Nighthaunt collectors, how many times has a piece broken off of your models?
>>
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>>96721273
Grand total of once. When i was cutting out GoS from the sprue i made a mistake of using a knife and when i pressed it the sword arm snapped.
It's a common issue from what i saw online, a lot of handless ghosts out there
>>
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>>96721273
Had the noose break off this guy and then also lost the arm of the same guy this anon did, but that's about it
>>
>>96721319
>>96721374
A lot less than I expected. I like the designs of the army but thinking about transporting prepared models makes me think of snapcity.
>>
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>>96719436
>>
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>>96721451
>>
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>>96721458
>>
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>he's UNIRONICALLY spamming "thing: greyscale" pictures
Lol, imagin being a living meme
>>
>>96719436
They don't make art for AoS? lmao retard
>>
>>96721189
Is this little guy yours anon? I like the hat design, where's he from?
>>
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>>96721521
lol newfag
that's the ancient promo images for the Chorfs from The Russian Alternative miniatures
>>
https://gofile.io/d/AKtpzb
>>
>>96721648
This image is significantly uglier. He needs to keep the faceplate on.
>>
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>>96721652
thank you, anon.
>>
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finished and varnished this dude today
>>
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>>96721699
finished this guy as well last week but I like to varnish all my stuff in batches so here he is with some matte varnish.

Pic rel is vallejo's "premium" matte varnish or w/e it's called shot through my airbrush. Can anybody recommend another brand they've had good experiences with?

Gonna get started on these 2 bloodcrushers I got from my khorne spearhead
>>
>>96721706
>>96721699
You can paint over varnish if you ever feel like highlighting you can just varnish again after that
>>
>>96721191
While their minis are placed to trays, the bases are square and I'm pretty sure they have skirmish ruleset for using them without trays
>>96721273
I have a friend, who's harridans have at least one blade broken off on each model
>>
https://pastebin.com/mpzdU12x
> A great tree unfurled in the centre of the continent, said to be on the very spot where Kurnoth fell, and new beings flowered from soulpods buried in the earth beneath it: behemoths of root and vine that took up the horns of Kurnoth's hunt and set out as his messengers.
>Inanimate bark-statues of impossible scale rival even the tallest trees, each bearing an uncanny resemblance to a Sylvaneth forest spirit, dryads will superstitiously stop below these figures to pray, believing them to be guardians awaiting the Hunter God's return.
Are we getting a new treelord or something?
>>
>>96721914
>Are we getting a new treelord
no
>>
>>96721914
Where's this from? Seems to refer to belthanos' gang if anything.
>>
>>96721914
There is a rumour that 5th edition will be introducing basically super-heavies and knight titans for AoS with Freeguild Gargants and even larger Cogforts including equivalents for all GAs.
>>
>>96721847
Yep, I use glaivewraith to proxy them now. Horrible kit idk what they were thinking having such a large angled blade depending on such a fine point with the wrist jfc
>>
>>96721969
No there isn't. Cogfort is just a rumour for 4e CoS
>>
>>96721968
>Where's this from?
That's a very strange question to ask given the URL at the top of the post.
>>
>>96722038
Couldn't be bother clicking laddie
>>
One thing GW could do that would make me very happy while costing them next to nothing in terms of time, effort, and resources, would be to drop some new rules as a free download once or twice a month. An Army of Renown, a battleplan, a Path to Glory add-on, or whatever.
>>
>>96722075
They do it in WD.
Did you play with demon Khul yet? Or build Pyromaniac Tzeentch Freeguild?
>>
>>96722075
Like >>96722083 said that's basically reserved for white dwarf or ghb content. Would be nice to have some updates like that though, in the style of grotmas ror's or whatever
>>
>>96721273
Literally just the chainrasp coming out of the ground and the generic wizard guy from soul wars had his sword hand pop off and continue to pop off now matter how many times I reglue it.
>>
>>96721914
statues would imply they're not sentient
>>
>>96721972
You literally cannot rank them up without precise positioning.
Transportation is even worse. And gluing those parts is impossible.
Hobby wise, nighthaunt are beginners trap
>>96722075
I still don't get why they made rules paywalled. Didn't help since alternative sources exist, not to mention the cracked apk for the official app
>>
>>96721969
Those monsters are either going to be broken rules wise or a fancy paperweight
>>
>>96722468
>>96722468
>>96722468
>>
>>96721319
Why is your fire highlighted with bronze?



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