Age of Sigmar the game Edition>Previously, in the Mortal Realms>>97324541>Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:https://aosg.github.io/https://sigdex.io/>Thread question:The army you main (or would like to main if you are a /nogames/ type) is getting one new unit kit and one new character kit. What would you want them to be?
>>97335819>TQ>new unitA new Vargheist kit based on the Vargskyr from Cursed City. Preferably with a good bit of variation like the Rockgut kit so you can have a bunch that look different.>new heroa generic beastial foot hero. I like the monstery aspect of Soulblight, but all the monstery heroes are either named characters or the Vengorian Lord. Give me a foot Vampire Lord equivalent who is losing the fight against the monster
>>97335819>unitTemple Guard>characterSkink hero on a Kroxigor, an anon came up with this a couple threads back and its a really cool idea
Man, this game is as dead as its general
>>97335878go back to your 1 post every 40 minutes general, that one sure is thriving
>TQObvious answer is a Pestigor Beastlord. I would like to see Beastmen harpies return with a Nurgle spin on them, though.
>>97335819>unitReimagined Executioners. Female DoK wearing heavier armor and wielding a two-handed sword or axe (I'm fine with either). Second build option is wielding a scythe. >characterA paladin of Khaine. Male. A big (for an aelf) armored warrior. Heavy armor, big weapon, collar.
>>97335855>Temple GuardI'll do you one better
>>97335910>Female DoK wearing heavier armor and wielding a two-handed sword or axehell yeah>A paladin of Khaine. Male.fuck you
OBR never...
>>97335926literally 6 days from now
>>97335819>tq>idk>new unitLiterally anything please.>new characterMake it stop
>>97335928never ever...Its propably just going to be order or chaos crap again...
>>97336005I want to be her relic envoy
Do you hear hooves and hunting horns in the forests at night, anons? I do. They'll be here soon.
>>97335819Gitz anon you thereI am in need of your nmm recipe
>>97335819>TQ>one new unitElite on-foot Akhelian infantry unit. Shields and swords, five man squad. Great fighting stats and defence, and buff the lesser Namarti Thralls around them, perhaps by increasing the Thrall's Control value.>one new character kitNamarti Thrall named character.
>>97336075God it's sad they just don't know what to do with Idoneth at all despite it having so many glaringly obvious holes in the roster.Better make three more foot heroes just in case.
>>97336075>>97336138What if they do elite infantry but instead of straightforward akhelian nobles it's like crab armour or crab hybrids or something.
>>97336075A Namarti soul reaver who has full sapience and is a tactical genius but has to keep feasting on souls to maintain his full awareness before he gets Flowers for Algernon'd back into a common thrall would be a really cool character, fighting an endless war for his own soul.
>>97336146I don't think thralls are retarded like that desu, just like almatically challenged. The rest could still work though.
>>97335819I want a saurus in full plate armor
>>97335819>tqI think it’d be neat if they got skeletons of different races in AoS. Like that old RoR with the Skeleton Dwarves, but maybe something like Ogres this time to spice it up.
Do you guys think there will be any wildcards at the reveal show? Can’t imagine anything else besides the teaser images from the anniversary.
>>97336254They will reveal AoS and Bloodbowl releases but only have teaser silhouettes for 40k, so obviously? CoS and Ogors already have leaks with concrete photography so I'd presume one or the other. I would hope Spearhead has another wave tying into these but also some upcoming armies and hopefully with original models thrown in - Fyreslayers and OBR pity heroes before their battletomes with unit releases. That'd wrap up the soon to be released rumour engine we got which showed exactly that plus Maggotkin.
>>97335819>TQI've been thinking about it, and while brand new boats would be cool, I think GW could easily put out upgrade sprues or just put more alt build options for the existing boats to make them functionally different and more customizable. They might get the big fuck off aircraft carrier fig eventually but models of that size make for a more annoying play experience. Putting out Alt build options for the existing boats would let them put out a lot more of them at the same size of the others. So I guess an alt build for the gunhauler or iron clad and some more elite armored heavy infantry are what I want.
>>97335819New Retributors and a Retributor character just so they have rules again.
>>97336291>They might get the big fuck off aircraft carrier fig eventuallyThey most certainly won't it's too big
>>973360551 cup brown sugar1 egg1 Corax White
>>97336254Silent People 20 kit same day release
>>97336340>1 cup brown sugarhuh>1 eggu wot>1 Corax Whitegot that oneCould you post one of your gitz btw? Tried to go archive dumping but couldnt find it back but I also really like your way of placing nmm unlike the hyper smooth overly clean look most people do
Testing out some kitbashes for chorf infantry
>>97336254our rumormongers are quite exhaustive >ossiarchs wave (3 unit kits minimum, potentially arkhan)>lumineth pity hero>tzeentch pity hero and sliver tower
>>97336358that's not good, anonI think you should stick to the azghor bodies if you want those heads and beards
>>97336358I'd just pick one they don't mix very well
>>97336371I don't want the silver tower at all it's too big of a thing to have a model so it will end up being a streetlight of tzeentch
>>97336358Not feeling it :( sorry anon
>>97336414there are bigger scenery pieces than these already
>>97336358What's with the spear?
>>97336254Yeah the "downside" of rumourmongers going on a crazy spree is that we know most of the reveals for like the next two years, just not what those will look like exactly (and even then...)I think we could get another roadmap, that'd be cool.
>>97336431Recast
>>97336358i think its cool as, im a sucker for unsettling kinda helmets
>>97336426
>>97336414I’m fine as long as it compares to the loonshrine
>>97336532This piece of art gets posted like 50 times a month but it's so fun I don't even mind
>>97336431that's what happens when your society abandons iron for microplastics, now he needs blue to stay up
>>97336540It's definitely my favorite AoS piece
>>97336055Which one? Red, blue, rust?
>>97336355That ain't me btw or you would have gotten a straight answer, I love talking about painting
>>97336569Nta but mine too honestly
>>97335819>tqI feel like gits have one of the most complete rosters in the game. Sure a set of armoured """elite""" gobbos would be cool, and I'd always be happy with more squig or troggoth variants, but they obviously don't really NEED it like certain factions do.Only maybe spiderfang could get some stuff, like a renewed scuttleboss and refreshed spider riders that don't look like gokarts.
>>97337033We need a replacement for her if we're gonna keep the river trolls around
>>97335928No TOW?
>>97336540Tzeentch has some exceptional art pieces. It being the "weird" chaos god really pushes people to make more interesting stuff for him I think.
>TQim not even a moulder but i want a more fucked up hellpit abomination thats bigger and even more horrible
Steel Rook where?
Whats your thoughts on the community being upset with the direction 3rd and 4th edition has gone, introducing more grimdark, horror and depression into AoS? Reddit and facebook are saying the game was about hope and heroes and akin to marvel comics where the good guy will win and bring light and the new direction is just 40k with swords and dragons.
>>97337190>make the good guys be able to respawn>chaos is at its weakest>redditers upset that war is dark and not a heckin marvel moviethe skaven alone bring the grim dark down, the comedy routines of thanquol will always be the true light
>>97337060Already abandoned
>>97335819>tqGhoul Musket line as a replacement for the crypts, if not just it's own unit. They have completely mixed armor, gear, shitty worn down muskets.They get a decently effective fire but can only shoot one per game, maybe get bonus to hit if you line them up in rows of 2. Character ALSO EASY, I would love a Musketeer type character. Wearing just an entire flayed guy instead of a tabard, I wanna say a beard that's just like a rat halfway in their mouth, maybe a rapier that's just a bone finely sharpened to a fine point, maybe a torn noble outfit underneath because they're actually well to do lords who get locked into the delusion. That would be the absolute shit. His whole shtick would be a bit like the lord of hubris, flimsy but strong melee fighter who can engage in a one on one duel with his target. (If there was a way to pass the delusion on so any hero he fought would NEED to fight another hero that would be cool, no idea how to write out that rule though)
>>97337190I don't honestly think it needs to be grimdark, I'm fine with some hope and the good guys being able to actually do shit.Warhammer Fantasy was basically just a foregone conclusion of "chaos will win" 40k is just a never ending stagnant setting, AoS I'd enjoy having a bit of back and fourth but I'd rather it be grimdark if we're in Shyish or the 8 points rather than just having everything be shitty and miserable all over.
>>97335819>one new unitExpendable chaff melee unit, could be drug addicts could just be the whole dancing procession thing slaanesh has >one new characterCourt praegustator, instead of ingesting poisons they test new drugs on themselves for their liege
>>97336358The legion grows...
>>97337236Ghouls using guns is retarded and doesn't fit into the army at all
>>97337190>sales tank>setting becomes more grimdarkEnd times soon, siggypiggys
>>97337373Don't you have a dead wfb general to attend to?
>>97337366I think you are retarded.
>>97337384TOW got squatted, anon. Take the 40k pill.
>>97337190It already started in first edition with malign portents, secondary
>>97337366>Buy army whose core identity by it's very nature makes them less able or incapable of being fielded as a traditional mixed arms army"Why can't Ushoran use a bolter? Where is the Assault Intercessor ghoul kit?"
>>97337519>Where is the Assault Intercessor ghoul kit?"here
>>97337366Care to articulate why because as it stands Ghouls can fight effectively with swords, halberds, and lances.
>>97337579functional guns require more attention than broken rusty swords
>>97336445Recast of what? HoH spears have the daemon fuel orb thing
>>97337585FEC equipment is blessed so they wouldn't need to maintain them. The act of loading and firing isn't something a ghoul couldn't manage
>>97337592>FEC equipment is blessed no, it isn't >so they wouldn't need to maintain them.yes, they would they're not orks
>>97337600
>>97336657>>97336663Oi ya glorious bastardThe rust one, or well just silver minus the rust I guess cause I do want to make it kinda clean
>>97337600Shyish magic is exactly like Ork thought. Vampires have equipment corroded not by centuries of exposure but the inherent nature of Shyish magic which both entrophies and fortifies. Ghoul equipment would be no different.
>>97337618read the rest of the sentences.>>97337632>Shyish magic is exactly like Ork thought.no, it's not, shyish magic doesn't magically allow a broken gun without gunpowder or projectiles to fire
I'm looking for the PDFs of the FEC, SBG, and NH 4th edition battletomes. Could someone please upload them?
>>97337682FEC: https://gofile.io/d/t4P70DSoulblight: https://gofile.io/d/2HjQmDNighthaunt: https://gofile.io/d/lhgsme
>>97337735Based.You got Tzeentch too?
>>97337747Tzeench hasn't been released yet, according to rumours it's being announced next friday
>>97337190Grimdark doesnt sell. Where AoS is now proves that as its the least popular its ever been. During 6th/7th edition 40k was at risk of going bankrupt due to grimdark wank.When 8th dropped and the universe went more noblebright and hopeful with the introduction of Primarchs and primaris it boomed. People love heroes and hope. Grimderp is shit and its why I sold my stormcast when GW doubled down on the beyond the storm bullshit that literally no one likes.
>>97337800You're retarded
Why doesnt GW keep AoS scenery around for tables? I swear they bring it out then discontinue it a week later. I need to build a large table for a 2000 point campaign so need a few options yet I dont know where I can get some decent stuff from.
>>97335819>TQI play CoSGreatswordsA generic priest
>>97337815scenery pieces don't sell well and 80% of a product's total sales happen in like its first few months or something like thatnot even recasts bother much with aos scenery, but I guess it depends on what you're after, there are some good stl for chaos fortresses or kharadron boards
>>97337815They do that for most terrain now
>>97337652Shyish magic allows a broken sword to be used as effectively as a perfectly maintained one, so maintenance wouldn't come into question at all. Ghouls would have black powder or some alternative so your only argument is they wouldn't have the dexterity to fire it which is baseless because they can fight with dexterous weapons already
>>97337881>Ghouls would have black powder or some alternative no, they wouldn't, they're ghouls, they have no infrastructures or supply lines for it
>>97337190I don't think aos has shifted towards "horror, darkness and depression", all that shit was there since the beginning, or at the asbolute very latest malign portents. I mean one of the starter factions is a bunch of cannibals.The real shift from 1e/2e to 3e/4e is from mega ultra batshit highest of the high fantasy to, well like one or two levels below that.
>>97337828any links to kharadron stl's? I've been trying to find good scenery that fits KO but the only stuff I've found is an alternate look for the endrin dock and one airship dock.
Is there anywhere I can get some audio books for free, not paying £30 a pop when I just want to listen to the realmgate wars. Found gates of Azyr, warstorm and ghal Maraz but not the rest
>>97337905if your struggling to find them online just do the audible free trial then refund your free credit when you finish the book
>>97337900this is what I can find https://gofile.io/d/GtNoS8
>>97337366>>97337519>>97337585I've said it before, ghouls exist in the same realms as cities. It's entirely possible for them to be able to just shove blackpowder made of like ground up bones and gravesand into an old musket light it up and shoot bone shards and teeth at people like a makeshift blunderbuss or gun. That's why the whole gimmick is, they get one shoot and then just rush them with bayonets. So it's like, you line up your shitty musket line, get a big shooting round then the ghouls charge in like psychopaths. Could even have it be similar to the bit from Brettonia where knights are honorable and use melee weapons while the peasants are more willing to use "dishonorable" weapons like Trebuchets and bows.
>>97337990>It's entirely possible for them to be able to just shove blackpowder made of like ground up bones and gravesandno, it's not, that's on the same ballpark of expecting kruleboys to deploy mek guns.it's out of touch with the setting at large and the faction in particular.
>>97338008You're overexaggerating here a bit, having some shitty semi-magical blackpowder weapons is nowhere near on par with just having 40k shit and VERY not out of range for shit in AoS. Consider for a moment this is a setting where there are dwarves flying around with magic powered guns in steampunk airships, a bunch of magically altered psychopaths who see themselves as a medieval society finding old caches of guns (WHICH we've already established they find old equipment and can comprehend how to use it) and being able to pull the trigger isn't terrible out there.
>>97337984cool stuff, thanks man
>>97338028the dwarfs with magical guns have magical guns because their entire faction is about high tech and a wide understanding of engineering and alchemythe ghouls' shtick is not being orks with make believe guns that actually workyou cannot make a common unit around the idea of the extremely convenient and rare instance of them finding the unattended supplies this is retarded on multiple levels
>>97338050I'm not saying they make believe, clearly we can justify anything with good enough writing otherwise no one would give a shit about FEC because they would be a bunch of naked retards with no decent story to them.It's a fantastical setting, what would you want as a new unit for ghouls then. Something grounded and to your specific taste you fuckin' nerd.
>>97337990Or ghouls can just not have guns instead of making up these stupid and convoluted reasons for them to have them
>>97338141They already don't have guns, I'm not a GW employee I just think it'd be NEAT
>>97338145It wouldn't
>>97338153I don't agree.
>>97338145What's neat about a unit that makes no sense logistically and doesn't have anything to do with chivalry or the curse itself
Honestly taking photos has to be the most awful thing, getting the colors as good on a picture as they are irl is such a fucking hassle>is the WB right>too much or not enough light>other light sources or colors nearby>horizontal or verticalFucking Hell its gonna make me buy a camera one of these days unironically
>>97338165It's something for the lower end of ghouls to do, a peasant levy of savages. The idea of a disposable unit with a one time use weapon where they need a small form of organization, the idea of fighting ghouls and seeing them try to form a rough line of gunpowder before firing one shot then charging in because they have no clue how to reload is neat.What do the Cryptguard have to do with the curse, they're just ghouls who picked up halberds/swords and a couple scraps of armor to guard the higher ups, we now have a ghoul that's explicitly based around working with and for the "people" in Felgryn who's this robin hood esque asshole that the royalty despise because mostly just robs the larders! Having him be conscripted into service and bringing alongside a loose militia of ghouls whom follow the same thing of having some small form of organization before being pushed into a ravenous bloodlust is neat!
Would loading a gun really be too much for ghouls? Either way if they want to go full pseudo medieval with them give them some form of ranged, be that bows or guns.
>>97338187Get a better lamp and a lightbox instead, you can get good quality pictures even with a shitty smartphone camera.
>>97338064>with good enough writingthem having guns is not good writing, no matter how you make the concept slide over your smooth brain.I want the infernal courtier to get a specific model that plays around the theme of multiple wings and body horror to tangentially touch on the image of a gory "biblically accurate" angel, and either using a blowing horn or clutching a long tattered banner of stitched together flayed skin so he can act as the army's herald or banner bearerI want the haunter courtier to get a specific model that actually emphasizes his role in the hierarchy as the guy who oversees and prepares the feast, ideally sculpted as he tears apart and offers chunks of meat and followed by attendants with silver plates carrying more of the bloody mealsI want a model that represents a court damsel and uses the juxtaposition of an ugly ghoul in a pompous, ruined Versailles dresses, she can have a small following of similarly noble-looking ghoulsI want to see a unit of ghoul monks and pilgrims, especially if they make use of the iconic scenes used so far for ghouls, such as a servant removing his own eyes in offering, another showing his ruined burnt skin and more acts of self harm and mutilation, and carrying icons like the ones in the books' artworks or the scenery piece I want a generic hero for the morbegs that plays with either the theme of the green knight of actual arthurian roots, not bretonnian one, and/or a headless knight of sort, where he carries a severed head he thinks is his, while his is barely visible between his fur/armor/hood, with the mount itself being something more akin a horse, despite the obvious bat-like features I want the size and noble bearing difference between ushoran and the rest of the army to be bridged by a unit of two large bodyguards in armor halves so that the model appears as an oxidised and vines covered statue when viewed from one angle, and reveals itself as a ghoul monster from another and I want a jester
>>97338199I should probably get a lightbox then cause the lamp is absolutely fine that's all I knowGonna be looking into that
>>97338240and I want them to have access to dire wolves, fell bats, corpse carts, necromancers, vargheists, vengorian lords, and their underworld bands, one way or another >but anon, what about normal units?the ones they have are good enough, they don't need artillery, they don't need gunlines, they don't need another cavalry or another unit of flying infantry and I'm not going to suggest units that would be already perfectly covered by the ones they should have already access to
>>97337253I think the issue isn’t the reintroduction of grimdark, it’s that they’re doing it largely in the same way as they did before. Gates opening up that Chaos uses to invade reality is literally just retreading how it was done before. I think Nagash taking over the afterlife and funneling souls into his schemes instead of letting them rest is a neat evolution of the fucked up shit he does, but having lore where Teclis kicks his ass or Skaven sabotaging his ultimately victory cause they were trying to rob him take the edge off it.
>>97338248Anon, you just want soulblight at that point.
>>97338246You can DIY one, there's actually a simple guide posted in /wip/ right now >>97328180
>>97338252no, that's a tremendously retarded reduction
>>97338240As much as I want to be mean because you keep shitting on my idea I'll give my genuine thoughts here:>infernal courtierThe banner idea I think would work better for the Ghoul Courtier, someone to lead the peasants and basic troops into the battle. Crypt infernals are weird because I can never quite think of how that'd translate to the ghouls.>haunter courtierI feel like he'd be less about being the guy who prepares the feast and more like a grand paladin, I imagine a slightly more upright ghoul. A weapon that's more like a large hammer or blade, maybe a large cape of flayed skin pinned to him since I believe the Horrors are more meant to be the big knights so he'd be a knight captain.>court damsel I can see this, though I think this could work as more of a Gobapalooza court Sycophants type thing. Maybe a waiter with a platter of gore and a couple "nobles" in torn outfits maybe making little whispering motions.>ghoul monksNeat concept could work as the waiter concept for the hypothetical ghoulpalooza. Though a monk that's doing a hunger strike or a flagellant might be interesting.>generic hero for the morbegsI wonder if the crypt flayer courtier would work for this, like a knight who advanced further and became this massive mutant that is his own mount so to speak. Like an ascended knightly saint.>BodyguardsFunnily enough I have a couple of warbosses for 40k I designed in a similar manner. Wouldn't mind having the ghouls be amputees "left and right hands of the king">jester That's fun, could have something where he makes rolls to have units target him explicitly when he's in combat.Solid ideas, I think they could be pretty fun though mostly seems like you're aiming for heroes here.
No advertising or begging for views for your griftoid video, faggot.
>>97338263you just said you wanted like half the units from soulblight
>>97337632Read the fucking excerpt you linked. It's not a magic weapon that functions like a perfectly normal sword, it's magic in that Ushoran's curse of delusion is transmitted by the weapons. It doesn't say shit about how the curse will turn a stick into a functional gun.That or youre larping as FEC by being delusional.
>>97338187Are you taking photos on a solid colour background? I find that was a big one for me. Smartphones don't focus well when there is a lot of stuff in the background.
>>97338322>As much as I want to be mean because you keep shitting on my idea I'll give my genuine thoughts here:appreciated, in exchange I'll tell you in what case I will accept a ghoul gunner, it has to be either a special character or in any case a weird hero, not a unit, and the gun cannot be his gimmick as much as something complementary to his gimmickin this case the gimmick is that a castle, no matter how ruined or roughly treated can and should have an engineer/master mason/craftsman, and we can have a ghoul who for one reason or another oversees and excels at whatever maintenance or redecoration the ghouls carry out in their lairs, in this case it makes sense for him to be the one exception and have an old gun that gets maintained and supplied with special knowledge and skillsaside from justifying the ghouls' castles, and maybe even ships, and this gun, the model can be used to explore a few visual themes or ideas>collector of shiny trinkets, even if it's just one, like gollum, but instead of valuables like a ring he goes after cogs, bolts and screws>the "rook" in a series of models that parallel chess pieces, where this ghoul thinks himself part of the castle as much as he may he helpful in keeping it up, and may have a funny tower headgear for that>the use of a ghoulish sextant or spyglass for navigation or range calculations, except the tool is actually a bunch of grisly bones and it's unclear whether he's looking at anything other than if there's marrow left in said bones >if this ghoul is as fundamentally part of the castle as its rocks and stones, then there can be an entertaining pairing with this specific ghoul next to an actual stone gargoyle-statue on a ruined piece of the castle
>>97338466now with the ghoul gunner established, artillery pieces like trebuchets or rough cannons/mortars would be possible, but I would reserve that for distant background stuff or some army of renown suggested in a white dwarf, but absolutely not for actual units of the normal army with actual kits, ghouls are a swarming army, they shouldn't have gunlines, it harms the feeling of their gameplay and how they look, and for the better or worse, some armies should have less tools than others in order to maintain those
>>97337626The body armor here >>97336663 and the orb here >>97336657 are as follows1. Basecoat flat brown or other reddish brown (optional)2. Paint areas with more weathering a mix of Vallejo Dark Grey with a touch of flat blue3. Dark grey mixed with deck tan for midtone, likely will have to do a 75/25, 50/50, 25/75 mix and go over the same areas 3 times to get your transitions4. Deck tan mixed with Vallejo Pale Blue for highlights, going up to Pale Blue5. Pale blue into ivory highlight with pure ivory for edge highlightingIt saves an immense amount of time to do the metal with a brown base coat and rusty because you only have to do nmm on the parts you decide are exposed. Post your progress pics here and I can make suggestions in MS paint if it doesnt look right. To get a more polished and professional Nmm, like on the fanatic's moon ornament on his hood (even though it's gold), youd want to take your midtone and glaze it over the majority of the metals to smooth out transitions.
>>97338246I got myself an airbrush spray booth and it comes with lights. It basically doubles as a light box, which is nice.
>>97338466The trinket collector works because I think I posted awhile back in the thread the concept of "the 3 musketeers" which could effectively be a weird heroic type unit that maybe work alongside Felgryn. They could be thieves and pickpockets who gather shiny objects like you said, stuff from cities or other factions. (Fyreslayer runes, Cities guns, Idoneth soul cages, I imagine there's other stuff)But the idea that they rob these other cultures and provide it back to the people as a means of repairing or notifying the kingdom of places to invade. (Wherein they show up afterwards and grab all the shiny bits they want) The spyglass idea is fun.>>97338478I'm not a fan of ghoul artilery funnily enough unless it'd be them with a shitty Trebuchet launching dead cows or carcasses at people. And I'll still say the whole premise of the gunline is you could effectively have a screen with a one time shot, then after they fire they can swarm in and do standard ghoul stuff just instead of spears it's guns with shoddy bayonettes. But I understand why you wouldn't like the idea.
>>97338466Yeah see this dude actually gets it. Missing a basic aspect of mixed arms is, for many armies, their gimmick. It's pointless to subvert the basic identity of an army by taking that away, then completely miss the point by reintroducing it.
Saw some guide on making white sickly skin using glue and some alcohol. Only faction I can think it being suitable on are flesh eater courts, maybe new ogres if they’re really beasty. Wish soulblight had more vyrkos, wouldn’t mind trying it on them.
>>97338570nurgle, khorne, skaven, zombies, ghouls, and even some goblinoids can make use of sickly skin like that
>>97338570>Only makes sense for fec and ogorsThe guide used a blightking
>>97338855Yeah but I don’t care for Nurgle personally
>>97338878My mistake anon I forgot to check your dossier before I posted
>>97338248Most of these I can somewhat understand (though I disagree) but what the fuck would a vengorian lord be doing in fec?>>97338933kek
>>97337800It isn't the theme killing the game it's the price
Same artist
>>97337060I don't know why GW thought there would be that much interest in a AoS prequel game
So Darkwater showed up early, I'm still debating on how I wanna kitbash knight lady here. I feel like the SoB head might be too standard and I've still got the perfect ghoul head to do the kitbash for ghoul lady.What do you anons figure?
>>97338534That’s how you get micro factions where half, if not more of the range is in the Spearhead alone. Seems very strange to argue for less options in an army.
>>97339425A ghoul head would be an improvement to that trainwreck of a face. I do like the idea of kitbashing ghoul heads on knight bodies for a hardcore LARPing FEC army.
>>97337800I think I'd more blame 4th's failures on being unfun dogshit with no customization options and simplified yet needlessly verbose rules
>>97339436Eh, I kind of get where he's coming from. As a tzeentch player, I don't like the Ogroid because I didn't get into Tzeentch to play muscled up dudes, I got into it to play weird monsters and wizards. Factions don't all need the same number of infantry/cavalry/monster units. Some can be more cav focused, some can be more chaff focused, some can be more elite focused etc. Factions having different things to focus on in gameplay is good for maintaining their unique identity. Otherwise everything would feel way more similair with a different coat of paint.
>>97339425Give her a helmet. Helmet Knight Ladies are the best.
>>97339481In practice you’re still arguing for less options. Tyranids in 40k are the premier horde army, but they have models and rules supporting lists with barely ten models with their big monsters. It doesn’t take away from their identity as a horde, I’d argue it even enhances it due to the contrast between the two modes. It just gives players more options of how they can play and collect.
>>97339452My only thing is I wouldn't mind trying to magnetize a head on, because I like the idea of swapping between the ghoul lady and a normal person (also because she has no other skin showing than her face)>>97339482If I had any good helmets maybe!
>>97339529That's false equivalence. A Tyranid, big or small still looks like an alien and them having bigger models still fits within the alien horde concept. Ghouls with guns doesn't because the gun has nothing to do with the ghoul concept. It's the same reason none of the vampires or other undead have guns, it just doesn't fit the expectation of what the faction is and what it does.
>>97339457>verbose Please, bring up 3 examples.
>>97339566Man I have no stakes in this but you’re arguing points are beyond retarded.
>>97339594Any instance of a deep strike not being "Deep Strike ([x]")" and instead two separate abilities that have to re-explain what a deep strike is
>>97339529>Tyranids in 40kDifferent context altogether, man.
>>97339611Not a 40kek player but do you mean all the "put them down at least 9 inches from the enemy and 6 inches from the board" stuff? There's definetly some weirdly worded stuff but that's far from the worst. I tried reading some HH rules the other day and what the fuck are the rules writer doing over there? It feels like you need the glossary open to 3 different pages just to understand what one of the rules is referencing.
>>97339715I'm pretty sure that HH's ruleset is just an adapted version of the ruleset for an older edition of 40k, and when I dabbled in 40k ages ago I remember all the rules being like that.I legitimately don't know why people get so fucking mad about AoS' more simplified and streamlined rules. It's vastly preferable to needing to cross reference three different books to find out if you actually fucking hit something or not.
>>97339566>Ghouls with guns doesn't because the gun has nothing to do with the ghoul conceptA shitty old outdated flintlock musket falls into the dilapidated equipment aspect of ghouls.
>>97339566>it just doesn't fit the expectation of what the faction is and what it does.I think the problem is your expectations then. Ghouls, zombies, and (new) vampires are fresh undead that should logically be a reflection of the current setting, where guns are a normal and even mundane part of. It’s an inherently limiting perspective to have when the boundaries aren’t actually defined.
>>97339786No actually I don't think flintlocks have anything to do with royal courts or the undead just because they're shitty and old>>97339787>vampires are fresh undead that should logically be a reflection of the current settingAlmost no works of fiction treat undead almost exactly like modern people, it's usually like they're hundreds of years old because a good portion of them are. The few works of fiction I'm familiar with that have undead with guns are strictly modern or futuristic settings, not fantasy. >where guns are a normal and even mundane part ofguns are neither normal nor mundane. Most of the factions don't use guns and the ones that do go hard on it. Making them just one other weapon every faction uses would be lame.
>>97339818>Almost no works of fiction treat undead almost exactly like modern peopleBro, your resident evil, your vtm?
>>97339818>No actually I don't think flintlocks have anything to do with royal courts or the undead just because they're shitty and oldYeah but not every ghoul is royal, you have the jobbers down at the bottom level, I'm not saying an Abhorant needs to have a bolter. I think a one time firing line of ghouls then just using the guns as either spears if they had bayonets or swinging the butt wildly to just club people to death. It'd be like a group of cavemen having their shit together for one barrage of fire then charging inwildly.>undead with guns are strictly modern or futuristic settings, not fantasy.Warhammer Fantasy had the stupid Vampire pirates mostly in a short lore bit then fleshed out because of the game. Which in fact, has zombie gun lines. (which the idea of that can work since obviously magic puppetting them, so they can reload etc etc)
>>97339845Ironically enough, the zombie pirate gunlines is actually kinda unrealistic not because of the zombies, but because pirates didn't really fight like that all that often. They actually managed to develop a system that's weirdly close to modern squad based tactics back during the golden age which suited them better.
>>97339436That's such a limited view as demonstrated by the anon who actually had a half dozen great ideas. Look at the slaves to darkness range. There's a ton of options, but very little dedicated shooting. You can say what you want about GW's ability to balance the entire roster to be competitive, but regardless the army has a ton of options in spite of not having dedicated shooting. You can be elite or horde, small wizards or big, slog on foot with blocks of infantry or be fast and punchy, but there's multiple options in magic, cavalry and infantry. You can field monsters or not at all.What it doesn't have is shooting. There is no way to build a slaves list genuinely dedicated to gun lines. You could have four different std spearheads with no overlap in spite of the fact that it's a consistent design choice that slaves to darkness armies typically lack shooting, which is an intentional design choice. I don't want less options, I want the armies to actually play differently and have an identity. They should move differently, think differently, they should look different on the table. I don't want homogenized 1d3 shit, and I don't want armies that all do everything.
>>97339425skull head. Wight King
>>97339818>Almost no works of fiction treat undead almost exactly like modern people, it's usually like they're hundreds of years old because a good portion of them are. The few works of fiction I'm familiar with that have undead with guns are strictly modern or futuristic settings, not fantasy.And my point is that this is a limited conception of what the undead could be. It results in the setting retreading ground every other story has already done without setting itself apart. It’s being afraid of doing something unique cause you can’t copy off someone else’s homework.>guns are neither normal nor mundane. Most of the factions don't use gunsWhen they start making undead units for the Elves, Seraphon, or Orcs I’ll concede this point. But because former humans are overwhelmingly if not the only undead representation for troops in Death while Cities of Sigmar is overwhelmingly the regular human faction (that goes hard on guns) then the fresh undead should have guns of some kind if they actually reflected the current setting.
>>97339861I wrote a whole essay on that back in college funnily enough
>>97339971Yugioh lookin ass
>>97339839> The few works of fiction I'm familiar with that have undead with guns are strictly modern or futuristic settingsREAD ANON READ>>97339845not every ghoul is a royal, but the concept is flesh eater courts, the idea is a medievel court made up of undead royals, knights and peasants. not fucking napoleon era gunman>Warhammer Fantasy had the stupid Vampire pirates extremely fair point I forgot about. Yeah they're cool but I think it's also fair to say the Vampire Coast is specifically focused on a undead pirate focused theme, which is why they have guns. It would be equally silly for the Vampire coast to have an undead king or undead horse cavalry because it wouldn't fit the faction concept.>>97339973> It’s being afraid of doing something unique cause you can’t copy off someone else’s homeworkThe GW playbook in a nutshell>all the undead are human so they should use cities weaponsOBR makes their bodies out of all types of bones, and I don't think you could really tell what race a nighthaunt was before they died. That aside, okay lets say you make the death factions reflect the current setting. Put FEC in bucket helmets and armor, give them guns and canons, put them on horses, and have them swing swords and hammers around. Oh look, you just created Cities but in a different coat of paint, it sucks and isn't unique anymore.
>>97340266>not every ghoul is a royal, but the concept is flesh eater courts, the idea is a medievel court made up of undead royals, knights and peasants. not fucking napoleon era gunmanAgain I know it's not gonna happen but like I said, I think it'd be neat. 3 musketeer type ghoul squad would still be sick as fuck. And I see your point on the vampirates but I dunno, there's entirely other paths ghoul society could exist with. Someone like Felgryn just kinda got me imagining other types of medieval stereotypes and things you might see in typical stuff.I respect what you're saying but unfortunately I just find guns in fantasy a neat concept. It's not at all a realistic thing and will most likely never happen but like I said earlier, it's just something I find neat. It's been done before in various manners, maybe not the ideal fit for FEC (desu the concept of them just having muskets but not shooting them with little foppish feather caps would be fine too)
I want to run Path to Glory, is Ravaged Coast or Blighted Wilds? Armies would be Stormcast, Cities, Maggotkin and Orruks if that's a factor
New Slaanchud here, I love painting these guys
>>97340358For all the moaning I've heard about painting hedonites, these don't look anymore complicated than your average hammers of sigmar stormcast. Not to diminish your painting of, they look great, I just thought these would be more cluttered based on the whining I've seen online
>>97340358They look really good too. Though I might give the black boots one last grey highlight since right now they look sorta like unpainted primer.