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Vicissitude Diva Edition

>Previous
>>97427521
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ
>General Creation Kit
https://mega.nz/#F!FWJgBTbb!f7d5rARWHYzuI8-8aI-Bxw
>Ideas: BJ Zanzibar's WoD
http://167.99.155.149/
>Anders Mage Page
http://mage.gearsonline.net/anders/
>White Wolf Wiki:
https://whitewolf.fandom.com/wiki/Main_Page

>Thread Question
What was the worst botch you rolled, and what was the resulting outcome?
>>
>>97442757
Baking in the middle of the night is a choice but thanks regardless OP
>>
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>first session back from hiatus cancelled due to snow
:)
>>
>>97442757
not me, but the very first vtm game i was in ended because another player botched their roll to summon a fire elemental mid combat causing the fire elemental to be summoned but majorly pissed at the summoner and not at all under control which was enough to turn the messy fight (again first vtm game) into a total coterie wipe
>>
>>97442783
Welcome to the eternal hiatus. You'll never play again.
>>
>>97442783
>An IRL stamina botch
Impressive, sorry anon. Welcome to hell though, hopefully you'll play soon
>>
>>97442802
>>97442795
nah we will because I've been tardwrangling this group for 6 years and this isn't my first rodeo. We do this literally every December.
>>
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>Winter "storm" affecting half of the U.S.A.
Reeks of Technocratic cover-up. Which Antediluvian has awakened now, boys?
>>
>>97442811
the only known ante on the continent is ennoia, but she should be more to the north if i remember correctly

i personaly blame a bane mummy who wanted to keep this valliant servant of gaya >>97442783 from doing her job and used weather manipulation hekau
>>
>>97442811
It's kind of surprising there's no vampire stuff revolving around ice & winter stuff.
>>
>>97442851
There's a discipline right? Weather manipulation has kind of always been the realm of sorcerers and the government though
>>
>>97442901
Yeah but you'd think there would be a bloodline or something doing an ice damage/frost-blood Discipline. Even blood magic has levinbolt & fire, but no winter's chill
>>
>>97442949
Iirc there was one Thaumaturgy path that had ice and storm shit, but not very focused on it
>>
>>97442949
If I had to guess, it's because it'd be somewhat ineffective against other vampires. Everyone knows vampires are weak to fire but it takes a LOT of cold or even non-fire heat to actually fuck em up. Though, since there was also water blood magic in Neptune's Might, you're right it's a bit of a blind spot. Best you could do is pop Weather Control 4, the one that conjures a storm, in a cold enough climate. No ice blasts really.

The real shocker is that they never made a Requiem Bloodline that's about ice and shit. There's a truckload of Requiem bloodlines with weird powers.
>>
>>97442978
I could have sworn the books talk about how vampires actually have to be careful of cold since they have no body heat themselves. But even if vampires are fine in the cold humans & such aren't. It's not like disciplines/sorceries need to be antivampire

>>97442967
None that I know of
>>
>>97442996
I mean yeah if they spend enough time in sub-0 temperatures then yeah, they could freeze solid, lock up, and get dusted.

But they're also not gonna get hypothermia. Or heatstroke.
>>
>>97442811
>Don't worry bro Chill of Early Frost only has a 5 mile radius
>Ok what if we use it on top of As In the Beginning too? We know they're going to use it to help make a new caern down south.
>>
>>97442949
the best you have is a easily ported fae art in blood dimmed ties

even the scandinavia book has nothing in the direction
>>
>>97442757
If you really think about it, Blood Sorcery is the only Discipline that wasn't manifested from the blood of Caine so in a way, Clan Tremere is the only Clan who has something Caine doesn't right?
>>
>>97443073
It can be inferred that Caine learned stranger and more potent blood magic from Lilith. And you forget. The magic in the vitae that the Tremere harness and manipulate for their Thaumaturgy? That's the magic in Caine's blood.
>>
>>97443073
in addition to thaum; vicissitude, serpentis, obtenerbration and necromancy are also considered 'unatural' by noddist (as in followers of the path of caine) as they supposedly don't come from caine. And one argument leveled against the trujah origin story is that caine had celerity but the book of nod has no mention of temporis

but some argue that some part of the book of nod does points toward that caine having blood magic and out of universe word of god said that caine can just make any discipline he wants on the fly whenever he feels like it anyway so he probably has a shit ton nobody else has
>>
>>97443073
>>97443092
oh and Chimerstry was first created from the pacts the ravnos ante made with the unseelie fae

the ctd book Denizens of the Dreaming confirms it
>>
>>97443073
My lore is bit rusty but I believe this is incorrect on two accounts
IIRC it is stated somewhere that Caine automatically learns a discipline when it is created by one of his descendants
And Disciplines don't have to originate from Caine to begin with, pretty sure both of Salubri's unique disciplines were created by Saulot, Daughters of Cacophony discipline was created by a 5th gen or some stuff and there are other examples of it
Unless I misunderstood what you mean by "wasn't manifested from the blood of Caine"
>>
>>97443089
Vitae is just the fuel, the nature of the magic the engine that the fuel powers is fundamentally different from a Discipline

>>97443134
It wasn't a new Discipline it was other magics, adapted to Vitae

>>97443092
>>97443116
I'm just shitposting "in character"
>>
>>97443255
SchreckNet is over there
>>
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>>97443258
Please don't be a killjoy, he's hardly roleplaying anything.
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>>97443073
I thought Thaumaturgy was just Tremere borrowing Caine's Avatar to do magic because they've got his blood/curse and vampirism rips out your soul or whatever.

>>97442978
I had two players make use of ice in the past, one was a Maeghar who used glamour for it, the other was a Finnish shadow witch who we had to homebrew an ice thaumaturgy for after she ate a Tremere; because what self respecting arctic witch can't do ice magic? I can share that if people want but it was mostly for fluff, I think she only used it for that.
>>
>>97442851
Byelobog (Tzimisce methuselah in lithuanian swamps) was called “The white God” and used snow as a transport mechanism? or at least a way to disguise his skin flakes being mixed in there and tainting the land and people that were exposed to it. Even had a revenant line that were functionally albinos, sun sensitivity and white skin etc.
Thats the most wintery thing I can remember.
>>
>>97443255
>fundamentally different from a Discipline
Seeing as how others of other Clans can learn it, it most definitely a Discipline. A Discipline created due to the fact that the Tremere are technically Caitiff
>>
i could swear there was a ice and winter koldun path, but i can't find it so it was probably homebrew
>>
>>97443372
Transylvanian Koldun, a bunch of mountain rituals.
>>
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Still riding the high after last night's Werewolf session, so I'm going to post about it

My PC was an orphan, raised on fantasy novels, only to learn his parents were actual fantasy heroes and he's a lost scion of a noble werewolf bloodline. He's spent the last two years trying to become worthy of their legacy, while following a prophecy that pits him and his friends against 3 destined enemies. We've managed to confront and slay two. Tonight, during a caern siege, the third fiend appeared.

>[From my PC's POV:]
Our pack leader, my best friend, was facing off against her rival/soulmate and the leader of the Spiral raiders. Our best hand-to-hand fighter, my secret love, was trapped in a spirit/dream realm with her brother. And I was guarding the portal into that realm, against the villain "Tanner of Beasts" and his lieutenant. To stall for time, I goaded him into a duel, though I knew he wouldn't honor it. He gave his name, and his plan to steal my hide. I gave my true name and lineage, the first time I've told my foes who my parents were.

Joy spread across his face. He revised his declaration. He was the grandson of All Burns At His Touch, the monster my mother and father died to kill. This was destiny, and we both heeded its call. My hatchet and claw versus his sorcerous wards. His mother's Bane Klaive versus my mothers' Gift of moonlight armor. I had to evade his lieutenant as well, but I'd expected such treachery. Tanner and I were both wearing down, but every second spent fighting me was another second for my love to break free.

I was on my last legs when a Spiral Elder joined the fight. I told them all what they were. "COWARDS. WEAKLINGS. FAILURES. Not one of you dares kill me, ME, the least of all Silver Fangs, in a fair fight." I jabbed a claw at Tanner. "You digust your ancestors!" He was no Garou, but I hit him right in his Rage. I sidestepped his furious lunge, brought my claw up beneath his chin, saw the shock in his eyes as he realized he would die.
>>
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>>97443834 [continued]
The world broke at that moment, pieces rearranging. I saw what I can only call another timeline, a world where my love had died as a child, where my pack leader was taken by the Spirals instead of her best friend, where our fourth packmate had not left on a sacred quest, but still we had all somehow found our way to this battle... Then in the next moment, our world and history reasserted itself, or rather, something close to it. My claws were not brushing against Tanner's brainstem; I was ten feet out of position. My hatchet was embedded in the Elder's throat, despite never throwing it at her. Even my enemies were confused, though Tanner was the fastest to catch on to what had happened.

He dodged away, laughing at his miraculous survival. Then looked up when my pack's allies howled out the Anthem of War; the cavalry had finally arrived. Tanner used his Bane Klaive to finish off the stricken Elder, hauled her headless body over his shoulder, and told his lieutenant to cover their withdrawal. I might have pursued, but I could not abandon my post by the portal, and I could feel Luna's Armor fading away. I would need to hold the line for a few moments more. My pack was no longer outnumbered, but the battle continued.

Only later will the pieces come together for me, once I have spoken with my packmates. How my love encountered a dread spirit during her sojourn, and fears it has been orchestrating events great and small, even "correcting" her own death as a child. How my foe, and to some degree myself, had been saved when that spirit altered reality again tonight. How Tanner had been hunting for a Theurge's hide, and once I inadvertently killed the Elder, he was happy to escape with her corpse rather than risk death again to claim mine. He only needed one more skin for his forbidden ritual, one that can make Kinfolk into a mockery of Garou.

By Falcon, by Firebird, by Volcano, I pray that I may sever his thread of fate when next we meet.
>>
>>97443834
Sounds retarded, but that's not unusual when it comes to WtA.
>>
>>97443372
Wind path has a single freezing spell, that's what you might remember. Otherwise VtM doesn't have any frost focused discipline or blood sorcery path
>>
>>97443834
>>97443844
Thanks for your storytime, anon. Whether people like it or not, to get true gold people have to be willing to share. (:
>>
>>97443834
>Werewolf relations
By Gaia I can only handle so much litany breaking
>Fucking a Black Spiral Dancer
It's over for her
>>
>>97443896
I think it’s because none of the splats are vulnerable to cold temperatures and most of them are actually resistant to it, in fact. It’s just not an efficient way of killing in WoD
>>
>>97444193
I should clarify that by “not vulnerable” I mean “not more vulnerable to it than a normal human”
>>
>>97443834
>>97443844
Now that I've read the whole thing
>Dream realm + another timeline
I too have played the CYOA Not saying it's inspired by it though but it's a funny fit

That being said though, kino. Very cool roleplay, I'm going to assume this is a mixture of W5 and oWoD but very cool shit.

Can we get a basic gestalt on the characters?
>>
>97443845
It seems Tanner was not the only wretched creature I successfully goaded

>>97443977
Very true, anon. Do you have any stories you wish to share from your sessions? We should all talk about our games more

>>97443981
A miscommunication. None of the PCs are violating that tenet of the Litany so far, and they definitely would not do so with Spirals. All my homies hate Spirals. The pack leader merely wishes to grant her corrupted best friend the mercy of death.
>>
>>97444193
>>97444209
Well, frozen limbs and shit are still liable to snap off, though one could say that this only matters for Werewolves (especially in 5), Changelings, and Mages. Everyone else is held together more by supernatural voodoo than biodynamics, and while I'm sure impaling people with spikes of ice is actually really cool you can hardly make a path or discipline around it. In CofD though it'd be kind of thematic to make Prometheans weak to cold temps though, so if you're backporting you can get quite a lot of mileage
>>
>>97444278
>soulmate
>not trying to fuck
You can't convince me this isn't doomed romance my favorite but in theory you can mindfuck the spirals into trying to be normal. I suppose anything's possible with the power of love or some shit like that, if a Vamp can get Golconda's into being good surely even a BSD can get almost redeemed.
>>
>>97444283
Incase people in ice coffins
Summon icy weaponry
Even just lowering the tempature to kill mortals vould be a valid use
>>
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been thinking about what would actually be good domain for a vampire and like obviously night clubs and such are the top but like what are some others? I guess like a hotel or elderly home might be good if you got obfuscate since you can drink from people who are sleeping
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>>97444548
The thing is, no supernatural creature takes unsoakable aggravated damage from that, and most of them actually can counter the weaker versions of those things pretty trivially
>>
>>97444572
How about a hospital
>>
>>97444574
Make it spooky extra magic death ice that does
>>
>>97444572
Skidrow
Prison
Hospital
Hotel
Traphouse
Theater
Theatre
Any front dealing with human trafficking
Senior Home
Rehab
Convention Center
Massage Parlor
Brothel
Amusement Park
Concert Hall
>>
>>97444548
This is cool but this is basically just flavoring for some dude doing the same thing with blood or earth magic
>>97444574
>>97444612
Ice should deal agg damage, frostbite is a scary thing and arguably scarier than 1st or 2nd degree burns
>>
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>>97444272
W20 with some lore tweaks by the ST. The chronicle started before W5 released, though maybe not the CYOA? I think any similarities are coincidental.

The Cloudbiters pack is technically four people, but one player had to bow out, so that PC has been on an extended spirit quest. Still part of the pack, though. The pack totem, Volcano, helps maintain the connection.
>Glass Walker Ahroun
High school cheerleader and queen bee, until the First Change made people instinctively fear her, and increased her desire to tear out throats. Decisive, clever, commanding, a crack shot with a gun. She's got a mystic bond with her old friend and rival, who we thought died during our First Change, but recently learned was taken by the Spirals. Leadership, Persuasion, Hands Full of Thunder
>Glass Walker Galliard
Aloof ace of the swim team, until her brother disappeared and she became a werewolf. Cold to outsiders, unfailingly loyal to her people. Good with technology, but even better with claw and fang. She's wrapped up in weird spiritual shenanigans involving her hero father and his magical VHS tapes, her Ronin brother, and some very powerful spirits. Razor Claws, Mindspeak, City Running
>Silver Fang Theurge
Formerly a brooding, hoodie-wearing loner who never got over being orphaned. The First Change gave purpose to his life and meaning to his tragedies. Quick-witted, spiritual, compassionate, still prone to brooding (Harano). His dad was a hero, and his mom may have been Imbued. He and the Galliard fell in love back in school, but can't act on it now. Mother's Touch, Luna's Armor, Strength of Purpose

>>97444320
>surely even a BSD can get almost redeemed
Don't give the poor Ahroun hope, anon! The PCs have learned a lot of hard lessons to reach the "best we can do for her is kill her" conclusion. Also, doomed romance is more the Galliard and Theurge's deal; they've got the merits/flaws for it and everything. (I wish True Love wasn't so expensive)
>>
>>97444574
Same is true for lightning and yet there are several paths for it

Not every path has to be lure of flames
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>>97444574
>gets frozen in ice
>vampire can now keep rolling dominate against you for as long as you are stuck there
nah it doesn't need to deal aggravated damage
>>
Where is hedgefag
>>
>>97444722
Damn, this actually sounds rather kino, though clearly everyone is getting cucked here. I do like the doomed romance angle (x2 even), what's the missing guy?

The CYOA had a alternate timeline/spiritual shenanigans plot going on which is why I asked, it came out in 24 I think? Not sure. It's kind of cool, basically some giga Bane gets too big for its britches since the local insane asylum patient decided that he wanted to have it all so even as he lost (and won, this was a single BSD and some goons against an entire sept or something) he got to stay alive and "win" by going 50/50 on reality with spirit magic, so he won and died in one timeline and in the fake timeline he lost and lived. Felt a bit reminiscent
>>
>>97444918
Undergoing intense Mind procedures but IRL.
>>
>>97444572
generally speaking a good domain has 2 qualities: 1) lots of ppl around at night. 2) nobody will notice if somebody goes unaccounted for for a couple of minutes.
that second one has a lot of wiggle room because it could be anything like ppl get lost in a crowd all the time, such as at a night club, ppl aren't paying attention because they're asleep, hotels and elderly homes, or it's normal that they'll go somewhere more private like at brothels. (there's probably some other ways you could do this but these are a couple of examples)
it would also be beneficent if it's expected that ppl die or go missing there in case of accidents, ppl go missing all the time coming and going from night clubs and it's almost expected that some patients die at a hospital.
>>
>>97444574
I actually remember vampires taking damage from extreme cold, but I don't remember if I read this from an official source or if it was someone's opinion here
>>
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>>97444572
A HEMA club.
You get to practise your swordcraft if you're from an era with that (or at least justify those 2+ dots in melee, you scoundrel), you can become famous in a niche community if that's your feeding preference, even a consensualist will be meeting with a bunch of nerds who would play enough fantasy stuff that you'd be a "sidequest vampire" that they 'help' in accordance with how the Cammies have shaped pop culture to be vampire-sympathetic.
Plus the only ones I've ever been to met when the sun was down, which makes it easier to keep up the Masquerade.
>>
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>>97444548
>>97444700
Maybe a combo of Path of Transmutation and Neptune's Might, with a few custom effects thrown in. A deep freeze might lower a target's Stamina, or halve their soak pool, or penalize actions.

>>97444938
Certainly the players love it. Highlight of our week, every week. We even traveled across the country to tour locales from the campaign together.
Missing packmate is a Child of Gaia, an amiable tomboy that was the heart of the school baseball team, and arguably of our pack as well. Moral center, always ready to help, ready to bear up under any burden. Her mom is a nomadic badass that has ties in a neighboring Sept. Her absence has made it easier (for better and worse) for us to embrace our Rage as a tool.
I'm 95% sure this is not the ST's thing (and it's 110% not mine!), but yeah, we've got a lot of _potential_ NTR. All the PCs have complicated feelings about needing to find mates. Theurge and Galliard are kind of jealous, to the point bro got into a shirtless woodcutting contest with a Kinfolk that made eyes at her, and Galliard nearly tackled an older girl that sat on his lap. Ahroun has a cute dynamic with a human friend, but for a while she was considering taking a Kinfolk guy (who the Theurge hates) as a mate. Also, the Child of Gaia had a crush on the Ahroun, but let those feelings go after the First Change. I think it is just a consequence of the setting and our choices.
>>
>>97445388
>we even travelled across the country to tour locales
Anon, I never thought I'd say this, but I hope you LARPed. Just a little bit. You earned it.
>>
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How do I actually imagine my character’s mortal side of life? I’ve found that it’s really easy to think about how a given character interacts with the supernatural side of things, but when I try to think about how they might deal with mortal life on any given day or what they did before they became a splat I just get mental tv static.
>>
TQ
>Euthanatos with Time and Mind starts sending himself images from the future
>Decides to start fucking with Spirit to send his soul across time (scout the future, mix it with Mind to become a recurring nightmare for someone since their childhood, etc)
>Eventually botches bad, with a good amount of Paradox accumulated
>timetooilup.jpeg
>Decide his backlash has his mind, body and soul dispersed across time. His mind is trapped in a childhood trauma loop, his body is frozen at the moment of his death (experiencing it over and over) and his soul is jumping on the Wheel of Samsara over and over, experiencing past and future lives all at the same time
>The backlash is so bad that the rest of the party are "removed" from the timeline and moved to a "Paradox layer" instead of a Paradox realm, essentially letting them spectate what the world is like with them removed but cannot directly interact with them
>Now they're "time ghosts" that have to leave messages to a party of recently awakened nobodies (who all are, in one way or another related to them) in order to get their help
>New party has to solve this mess, retrieve the pieces of the Euthanatos timefucker and restore the time stream... because they're going to get erased sooner or later otherwise. They must face eldritch time traveler things and a very angry Void Engineer who specializes in neutralizing quantum chronophysicist.
I turned a botch into a new campaign, introducing new players and allowing a couple others to go on hiatus for a few months (because they wanted to focus on another game I'm running).
>>
>>97445388
Well, you can always just assume you'll get lucky and roll a perfect Metis instead of a Metis anyway. That's cute but NTR makes me sad. Technically the modern Garou nation is less retarded on you finding mates than previously so you're not really under any obligation in the setting to settle down. Especially so early on, I would say. This is one of the aspects I actually consider W5 superior in because unironically Woofs and Humans make relatively bad matches and while thematically I understand Metis it also falls apart when you consider that the Garou population has likely cratered in the past thousand years
>>
>>97444572
Everyone else has already given really good examples, I'd like to make the argument though that there are actually fairly few outright BAD domains, but what makes a domain good for a vampire depends on their skillset. A stretch of park that has a hiking trail through it is a non-starter for most vampires, but a Gangrel? Different story entirely. Lots of sleeping hikers to sandman, nobody will be fighting you for it, you got a lot of animals for your powers to work on. A Nosferatu might like a homeless camp because deaths are rarely treated with suspicion, half of the people there are crazy or high and see shit all the time, and thus they have more of a safety cushion if they break the Masquerade. At the same time, a more well to do vamp would stick out like a sore thumb and likely have to deal with hostile hobos.

Most people rightfully have pointed out low-trust areas or businesses. I'd actually make the argument that, while rare, the right kind of vampire can get quite fat on a high-trust area. The trick is, you need to be highly social. But when mortals are in a high-trust area, they have their guards down. They won't think twice if you need to borrow their friend/relative for a few minutes for something you need help with. The major hurdle is your lack of ability to operate during daylight hours, which is where the aforementioned good social and supporting disciplines needs to come in. Make yourself come off as the lovable eccentric rather than the creepy outsider. Once you're in you could feed on the population ad-infinitum as long as you don't start killing again and again. Moreover, the high-trust society will defend you once you've ingratiated yourself into it. Now you do need to be the right kind of vampire for it, but you could swing it.
>>
SEX WITH GANGREL MARINERS!!!
>>
>>97445569
There's a ROLL for perfect metis?
>>
>>97445448
Well let's start with the basics.
>Do they have a family and is said family aware of the supernatural?
>Do they have friends that aren't aware of the supernatural?
>Do they have a mundane job, or do they have a business?
>Any pets?
>What hobbies/interests did they have before they were brought into the paranormal world?
>>
>>97445655
water isn't a lubricant
>>
>>97444777
True, but there aren’t as many ways to mitigate damage from a direct hit of a lightning bolt as there are against extreme cold in WoD

>vampires are immune and only have to avoid prolonged exposure to cold to prevent being unable to move
>woofs have 3 different forms with fur and higher body temperature
>mages have 1001 different ways of shielding themselves against the cold, both natural or otherwise
>wraiths: lmao

Dunno about the remaining splats, but I’m sure they have some protection against. Also, ice spikes work the same way as physical projectiles in general, so unless you really want to be a Elsa wannabe or really hate fire spirits there’s no (practical) reason to make a character that specializes in cold magic. Granted, I could see extreme cold doing agg damage by default, like >>97444700 said
>>
>>97445655
a resident of innsmouth typed this post
>>
>>97445714
>Dunno about the remaining splats, but I’m sure they have some protection against
ice and cold are banal... not even really memeing. Changelings are afraid of fellows who know the Kryos art because of it "immobilizing and paralyzing nature" being suspected to be connected to Banality
>>
>>97445663
No I just mean roll the babymaking dice and hope the ST/Gaia decides the Metis isn't an insane freak of nature. You can't literally roll for it, though that'd be interesting.
>>
>>97445747
Oh good cause I was confused there thinking some body had added a perfect Metis character option.

I've always felt the Perfect Metis would be born to the last surviving White Howler woman & a redeemed Black Spiral who protected her.
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>>97445655
I hate sea shit.
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>>97445694
>water isn't a lubricant
True, and sadly is in fact quite the opposite.
>>
>>97445663
Well, you don’t ROLL to be the perfect metis, but the character is, outside 1 ToJ scenario (Weaver Ascendant) and the novels, a blank slate you can actually base a player character upon (ST permitting)

>>97445738
>turns out changelings are supernaturally weak to cold
I feel like an idiot because that seem so obvious in hindsight
>>
>>97445773
Damn that's kind of cute, near impossible though but I like the interpretation.
>>97445802
So I have learned a long time ago sadly for jerking
>>97445813
>Cold Iron
>Cold damage
>Cold temperature
>Winter niggas are usually the bad dudes
Yeah I can see it
>>
>>97445813
>turns out changelings are supernaturally weak to cold
they are however also the guys with a dedicated 5 dots worth of cold powers that they can be afraid of

>I feel like an idiot because that seem so obvious in hindsight
don't be most of the lore about that (which is only a few lines) is from a splat neutral book that you would never touch unless you run a sea campaign
>>
>>97445848
>Changelings are weak to Changelings
>Everyone is weak to changeling because lmao you are now gay true name bullshit
Changelings are a menace
>>
>>97445902
just have that one specific fomori power that makes you immune to all true name powers

easy
>>
>>97446039
>just be a wyrmcuck bro
>>
Why are there so many fomori in our threads?
>>
Why are there so many who haven't embraced wyrm's glorious gifts?
>>
>>97446039
>Shrug off True Name bullshit
>Hit them with the [Banality 10] Price stabilité stare
>Rape them bloody with Savage Genitalia
>Malleate them into a flesh creature after for good measure
Praise be Father Wyrm's justice
>>97446268
Garou are contentious people (I sold my soul to not-Valve)
>>
>>97445448
I'd start with the splat. Does it allow for human interaction? Is there anything that you can't do anymore (vampires being the most obvious ones)?
>>97446288
But Villedrouin is an Unseelie changeling and probably a dauntain
>>
I can’t take WoD seriously. It’s just too silly of a setting.
>>
>>97446315
For me, it’s the Union. They crack me the hell up.

“The 90s was the peak of scientific aesthetics. There is nothing cooler. Now we must stick with it.”

HOW are they any different from the Sons of Ether, who stuck with the 1890s?
>>
>>97446315
Not as silly as you having nothing better to do than to come in here to say that.
>>
>>97446315
Same, but also, just don't play cross-splat?
>>
>>97446325
The nineties were the best anon. Everything after the nineties sucks.
>>
>>97446325
>HOW are they any different from the Sons of Ether, who stuck with the 1890s?
That's the point, all mages are the same at the end of the day. It's that spider-man meme except they're just wearing different hats.
>>
Now that you mention it. The whole reality war thing in Mage is really just “Hey my schtick looks and sounds cooler”, “Nuh uhh”, etc. Kind of pathetic, desu.
>>
MY way of doing a thing is cooler than YOUR way of doing a thing KYS
>>
>>97446315
here is the tip. you don't need to take it seriously to enjoy it
>>
>>97446361
hey! we should unite and kill all the other people who do things differently from either of us so we can kill each other later to decide who has the coolest way without any annoying outsiders
>>
>>97446315
Yes its silly. Its very very silly but that's part of the charm.
>>
Why can’t mages just playdough reality into whatever shape is most convenient for the situation? I don’t get it. They’re already half way there with the spheres. Before the spheres people were limited to pillars. What comes after the spheres? Probably just messing around with reality and paradigms period.
>>
>>97446371
You know what? That sounds pretty reasonable. I say we create a union.
>>
>>97446380
That's like someone telling you gravity is a choice.
>>
>>97446410
Wrong. Gravity isn’t superficial. Paradigm in Mage has never not been true consensual reality. It was always more like wallpaper.
>>
>>97446410
Every single paradigm is more complicated or restricting than it should be. In theory there could be an objectively more pragmatic paradigm.
>>
>>97442757
Fellow vtm STs, what are your favourite plot hooks/stories that you've managed to pull off? Looking for inspiration.
>>
>>97446380
no hermetic would ever create a dreamspeaker reality no matter how convenient it would be at the moment

if you are this willing to compromise on your beliefs then you wouldn't have enough willpower to be a mage
>>
>>97446380
>Before the spheres people were limited to pillars. What comes after the spheres?
My bet's on disks.
>>
>>97446496
>>97446380
torus perhaps?
>>
>>97446496
>>97446512
Torus's certainly feel more futuristic but you can't really get more basic than a sphere. Perhaps just a Morbius strip or something kinda of grandiose like that, maybe a 2D shape
>>
>>97446330
>>97446333
>>97446365
>>97446375
Just let people have an opinion, you don't need to rush in to defend your favourite thing, fucking hell.
>>
>mages haven't even finished the fucking 10th sphere and are already talking about the next group project

remember that spheres caused paradox to appear in the first place (read sorcerers crusade) so Torus/disk/Morbius strip magic will add even more anti mage forces as reality is having enough
>>
>>97446496
>Remember Prime? It's back! In pog form!
>>
>>97446380
Only the highest Arete mages are able to effectively abandon their paradigms and wield magic without any regard for belief systems. Without a high enough Arete and without genuine belief in a paradigm, they simply can't do magic. Genuinely, whole-heartedly believing in whatever belief system is pragmatic at that particular moment only to abandon it for the next when it's convenient requires a degree of schizophrenia that will probably just end with a Marauder rather than a sane mage.

This is why it's a bad idea to get lost in the weeds of consensus in the early game of Mage. At that point in a chronicle, the player-characters should be much more interested in their respective paradigms and Traditions than unravelling the true nature of consensus and spheres and magick.
>>
>>97446732
>Triggered J.A.N.N.Y's cleanup protocol
Skill issue
>>
>>97446695
What if your mage has schizophrenia and he cooks up a new paradigm every week?
>>
>>97446826
Then you're basically playing a Marauder at that point and not someone sane or sensible that the Traditions would be comfortable working with.
>>
>>97446496
Shards
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>>97446465
Territory war, heists, or assassination missions always make for fun times in my experience. Your coterie has a niche in the city but a bigger player wants to use them to move in on another player's territory. They get a nice reward from the elder, and can keep the spoils of anything that isn't bolted down/make new enemies/come across fun toys and plot hooks. Are they going in stealthy , socially, or are they brute forcing their way through it? Can they do it while keeping the masquerade, letting another clan/faction take the fall, or breaking as much shit as possible? What if there's a complication and another coterie's trying to do the same? Or maybe this was just to get your coterie caught red-fanged? Or the target is protected by True Faith? Or suddenly another entirely different splat shows up and messes up everything for both sides?

Anything that gets your coterie's creative juices flowing for a PC plan works.
>>
>>97446485
>no hermetic would ever create a dreamspeaker reality no matter how convenient it would be at the moment
Then they’re simply not as enlightened or as advanced as they could be. They are not transcendent enough.
>>
>>97446912
>the entirety of magic splits into a bunch of microprocesses
>your characters get to buy shards individually that do a single thing each like a Jojo's stand
>your character's potency depends how well he can control the temperature of water
It'd kind of be like budget Nen/Jojo/JJK, I can picture it. This would actually be kind of a fun premise for a Mage 5 reboot but that means Paradox can never
>>
>>97447001
If I wanted a game where magic is just a scientific process that must be optimised for maximum efficiency, I'd just play D&D.
>>
>>97447134
D&D's not really that unfortunately. There hasn't really been a single game that really treats magic as a science (to my knowledge) and rather just handwaves everything away. It would be cool, being able to customize your spells around a framework or something based on your research and knowledge. There's technically a subclass for that but it got canned for being OP or something.
>>
Seriously, why are redcaps so ugly? They should be re-classified as Thallain just for that.
>>
>>97447153
Ars Magica can get closer than many systems, in my experience. There are rules for magical research and setting-changing projects, and special "outside the normal rules" types of magic that could be reworked into your discoveries. A fellow PC was researching fringe elements of Muto Corpus and Muto Vis, with the ultimate goal of transforming herself into a magical spirit as a form of immortality, and had a rough mechanical framework to pursue that goal.

She was a big dumb nerd, of course, even by Ars Magica standards.
>>
>>97447153
I just feel like people who go into Mage the Ascension looking to game the system of consensus and exploit its rules into achieving ultimate power and just see the roleplaying of paradigms as an obstacle, are missing the forest for the trees.
>>
>>97447261
>She was a big dumb nerd, of course, even by Ars Magica standards.
calling another hermetic a nerd is against hermetic Law! don't make me call a tribunal
>>
>>97447261
>>97447288
To be fair treating magic as a science would require it to have a more objectivity based magic system, but I see where you anons are coming from. I do mean things like Mana being real and not some dude's delusional take on how he's throwing fireballs. Unfortunately making this possible requires a sort of autism I feel will go unrewarded since you can get just about close enough with Ars or MtA
>>
>>97446648
>comes to the place were people talk about thing
>person says they don't like thing
>People defend thing
No fucking way!
>>
>>97447354
I didn't even really defend the thing and he still gave me a (you). He's just being a well-poisoning troll.
>>
>>97447354
>>97447388
Honestly with the amount of people that seem to enjoy VtM the most on here I figure that has the most (You) potential, so it does seem kind of weird. I guess WtA fans are high engagement for bait though just like the Garou
>>
>>97447512
Wait I'm kind of retarded, I just assumed it was WtA related but it's actually a wodpost
>>
>>97447185
>t. Out-of-touch Noble
You’ll get your’s one day, my “lord”.
>>
>Garou are susceptible to ragebait
Say it ain’t so.
>>
>>97447552
Understandable since it's exactly the same post as the ones complaining about WtA the past days.
>>
>>97447558
>>97447512
It's genuinely fascinating how much each of the players fits their splat.
Woofs are easy to ragebait and spend a lot of time shittalking about politics.
Mages are powergaming crackheads who do a little trolling.
Changelings are caught between their fantastical lives invisible to everyone (playing Changeling) and everyone else trying to drag them down (play the more popular games)
Vampires think they're the most important and are the least likely to understand all the others
etc
>>
>>97447558
>>97447618
It must be method acting or something to get into the mood of the setting. I'd say I'd be curious what Wraith, Mummy, and Demon would fall under but I also know they don't have players
Except for the one Wraith poster who's happy because he has a game, I'd assume they're all depressed
>>
More like ARSE Magica amiright?
>>
I'm faster and stronger than your Sire and rejected your Ghoul's sexual advances
>>
I want to do a sabbat game with a part of it being targeting the higher ups in the camarilla who pass orders to princes, but I can't come up with any ideas for it.
What kinds of individuals and strange forces would be behind the first curtain pulling strings
>>
>>97447683
archons usually. if you are on a major sect front like during the clan novels you can even get a justicar to show up in person (jan in that case) and if shit really hits the fan then the warlord shows up
>>
>>97447683
By the books, I don't think the Camarilla has people who just directly give princes orders like that. The sect wants to preserve the illusion that there's no one above the princes exerting their authority on them.
The ways the inner circle would generally go about forcing a particular prince to do what they'd like would be more subtle, like sending an Archon to 're-establish order' in their city to mess with their reputation. Perhaps outright sabotage through subtle manipulation.
Though if you do want to run a more tightly leashed Camarilla, I imagine the more simple messengers would be stuff like disposable ghouls who operate on a need-to-know basis, while Archons and such are sent in when there's need of good old iron fisting.
>>
>>97447636
As the resident Demon player I can say I’m a huge fan of the theatrical and tend to overestimate my importance only to know I’m lying more to myself than anyone else after the fact.
>>
>>97447636
>>97447618
What does that make our resident Ananasi-obessessed Anon?
>>
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>>97447819
A freak.
>>
>>97447683
You're probably looking at a shadow cabal residing at a capital playing the kindred paranoia game but likely you'd also have to deal with some intersectionality, so someone very high in the Sabbat is killing off a rival (both are probably gen 4 or 5) who's ordering around the Cam since apparently these fossils just want to play high risk chess all day. You're very likely looking at a pre-fall of Rome character too I would assume. I can't come up with anything right now but if a thought strikes me I'll post it
>>
>>97447751
Based, seems about right. Maybe the difference between demons and vampires is self-awareness.
>>97447819
Probably craves a long vacation where he can return to simpler times, thinks he's smarter than others interested in Fera for his niche interests. I'm reaching here, since there isn't that much I've read on them
>>97447883
Half expecting that spider to pop out of my screen Definitely a freak too.
>>
>>97447618
The resident Tremere talks about exploits and power gaming and grabbing other splats powers
>>
>>97447912
Bro really want some Hekau.
>>
>>97447912
Plot twist: MtAs was created to be a containment splat for Tremere players
>>
What's the point of mages? No, seriously, what's the point of them being playable splats if they're either gods among roaches, thus having no obstacles, or getting turned into dust by reality for daring to change the color of a flower in front of a hobo?
>>
>>97447618
I'll make the small quibble of VtM separatism being less of the result of not understanding other splats (at least at a basic level, obviously you're not going to know a splat you dislike as well as one you do), but at just not liking them.
>>
>>97448064
Each of the splats are intended to let you play as and subvert a classic monster archetype
>VtM: Vampire
>WtA: Werewolf
>MtA: Witch
>WtO: Ghost
And since the niche the Witch fulfills is the magic user, White Wolf took the opportunity to make it about ALL forms of magic. And much like VtM and WtO, went very in depth into the implications of what being a magic user really meant.
>>
>>97447683
>Gehenna is literally around the corner
>Antediluvians are waking up
>"Eh let's just try to kill some Camarilla elites."

Typical controlled opposition Sabbat.

Okay seriously though, the Camarilla is unfortunately for you, more decentralized than their critics say they are. There are authorities above Princes, but they don't roll out absolute marching orders. Archons are operatives that can countermand Princes in emergencies, but depending on the Prince, they practically can't. Above them are Justicars, one for each clan, there's a lot of canon ones you can look at to get an idea of their approximate weight class. They're the ones actually setting policy and designing strategy, handling the overarching geo-strategy of the sect. But as mentioned they don't micromanage Princes. They all report to the Inner Circle, who are so mysterious we aren't certain who is at the table there. It's a safe bet to say all of the surviving members of The Founders are there, but beyond that, it's anyone's guess. Inner Circle gives the Justicars their marching orders. Your practical problem is going to be that getting to anyone above Archon is going to be difficult, and even the Justicars are replaceable, because there's always going to be another Elder that wants the prestige of being Justicar, especially when the appointment isn't usually permanent. Ironically, local Elders to be Prince are harder to replace than Archons and Justicars are.

My suggestion? Pick a Camarilla Clan, that's the Justicar you wanna make your primary target. Get to them via their archons. If the PCs don't die horribly (they'd need to be diablerie-happy ancillae at least), make an Inner Circle member to be the true secret final boss, let your players go out in a blaze of glory proving that even the highest members of the Camarilla aren't untouchable.
>>
>>97447618
Promethean: the Created fans are rare, disquiet other people, and have trouble understanding themselves.
>>
>>97448064
Purely dependent on good ST and player balance for what should be allowed versus what a proper punishment for Paradox is, just like every other game depends on your ST not being a pushover but also not the type of sadistic cunt to make you nohit dark souls for a blood point
>>
>>97448152
Art should comfort the comfortable and disturb the disturbed or some such thing
>>
>Be Elder
>Get Thirst of Ages
>Embrace some rando every night
>Diablerize your Childer immediately
Why wouldn’t this work?
>>
>>97448064
You could replace "mage" with most of the other splats and have the same point. What's the point of being a vampire when you're either turning people into walking appetizers, or getting used as a footstool by the nearest methuselah?
>>
>>97448167
Humanity drastic go down, turn wight in a year.
>>
>Cuck-mere still haven't invented a ritual to make blood more potent, so the elder and older generations don't munch on them
Genocide when?
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>>97448064
>What's the point of mages?
To fuck with other splats because they get in the way of getting rich and enjoying life, simple as.
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>>97448202
Path of Blood 3
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What clan is he in?
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>>97448687
>Clan
This is a Void Engineer
>>
>>97448687
>>97448702
Incorrect. This is something inhabiting what used to be a Void Engineer after a particularly long and [REDACTED] voyage from which they and only they returned.
>>
>>97448710
Been a little bit since we got someone who forgets to clear their namefag from an RP thread.

How is Schrecknet anyway? I'm shocked its current run is still going. When I left it started feeling like a bit of a zombie general and that's what I wanted to avoid the most.
>>
>>97448716
Oh don't ask me, I only just started posting with an old (canonically deceased) character today because it's a snow day and I've been getting back into WoD as a whole in the past month.
>>
>>97448729
>(canonically deceased)

Now I'm interested. How'd he bite it? Was it as a PC, was he an NPC character when you were running a game?
>>
>>97448767
PC. He was very nosy, and a conspiracy theorist, even before he was turned. His obsession was knowledge and learning, he was always breaking the rules and through 5 Int and the Malknet, doing a good enough job covering his tracks and escaping consequences that he decided to ignore the warnings and learn Thaumaturgy from the Tremere in the Coterie who had a particularly evil dickbag Sire that made frequent use of the Dominate spell to keep tabs on them. Eventually, said Tremere decided to kill two birds with one stone and plotted to kill both my character and my Sire who was doing his own fair share of digging into forbidden and embarrassing secrets using the Tremere in the Coterie, Dominate, and my Sire's Blood to bind and capture us both. So my character had been having reoccurring nightmares of being diablerized, he also had three different Disorders including Paranoia (not including his Malkavian disorder itself), so he had taken a lot of precautions to ensure he would only need a single finger free and a few seconds if worst came to worst. While they were busy mocking and monologuing they let the supernatural bindings cease so he would be lucid for that. And they hadn't disarmed him of the various pens or pamphlets he always carried on his person, they were just full of indecipherable notes that only made sense to him, after all.

The pen in his pocket was actually a hidden detonator for the home-made incendiary grenades he'd sewn into his coat. A third of the Chantry burned down, along with my character and his Sire. We never found out if that killed the Tremere's sire, but they and half the Chantry was gone without a trace after that ordeal. However, a Josian showed up in the city not long after this.
>>
>>97448794
My backup character *was* the Josian. He was tasked with investigating what the hell was going on in the city, and was an easy way to slot him into the Coterie as a replacement, since they were the only ones who were really familiar with my character and his Sire and the Chantry simultaneously. This worked because my char was like 200+ exp despite being barely a fledging (long campaign, and justified by Malkav having a very strong hold on my bloodline in particular hence the particularly frequent and correct visions). But that's neither here nor there and I would have to describe the rest of the campaign. The original character was a nutty professor and a techie, so I'm just running off the idea "what if he didn't die?" and how he probably would have ended up once he'd been blooded rather than ashed.
>>
>>97448794
>>97448824
Fascinating. Rare to see a player commit to a "fuck you I'll take you with me" plot, down to pulling the trigger on it. Very good.
>>
>Selkie Wilder slut has her sealskin as a leather thong
>>
>>97446648
We have finally evolved into the entirety of WoD fans being thin-skinned.
>>
>>97447957
To be fair, Hekau attributes are crazy powerful. No need for sleep, extra health levels, extra actions, natural agg damage & crazy strength, all the social ones make you irresistible. People will literally swoon just seeing you, & everyone wants to fuck you.
>>
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>Here’s your Dreamspeaker for the evening
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>>97448687
Requiem Nosferatu.
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>>97448105
>the oldest splat
>its fans feel scorn for the younger splats and want to either seclude themselves from the others or erase them from existence

Are VtM fans the antediluvians of WoD’s playerbase?
>>
UNWASHED AND MUSKY VERBENA MUFF
>>
Can animals become vampires? I remember cofd has the cats who hunt other vamps but can an animal become a kindred?
I ask because my real question is, assuming they could, if said animal vampire had protean could they shapeshift into a human?
>>
>>97450399
snakes apparently can
or atleast some Settites can embrace snakes somehow
>>
>>97450399
not normally. in vtm one setite however managed with a lot of blood magic after centuries of trying to embrace a few snakes and while they had like twice the generation they should they could use disciplines to turn into near human forms
>https://whitewolf.fandom.com/wiki/Aabbt_Kindred
but one problem they seem to have is that if nobody keeps them dominated or locked up they will just walk into sunlight and die. they also don't seem to be able to talk or use their new bodies well
>>
>>97450429
>>97450463
>Nefertiti has sired 15 Aabbt Kindred
>Generation 5th (Something in the nature of these creatures makes them only effective as 8th generation vampires)
>meh stats
Question! anyone else feels thirsty reading this?
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>>97450536
I just felt the need to hiss & then bite
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>>97450463
it's mostly just a gimmick
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>>97443336
>I thought Thaumaturgy was just Tremere borrowing Caine's Avatar
Caine might have an avatar because it never says he died to become a vampire. But Tremere shit is closer to hedge magic. They are not doing the real deal. Creating new disiplines might be closer to what you are thinking since they are created by the will of the maker and then become pseudo hedge magic after.

>>97443073
It mentions at the end of his powers that he opened a path of blood a path of power from which all other will flow. I always read that as blood magic.
>>
>>97451006
>Caine might have an avatar because it never says he died to become a vampire
i think it's implied that lilith might have killed caine later when she "teaches" him

>It mentions at the end of his powers that he opened a path of blood a path of power from which all other will flow. I always read that as blood magic.
even if not acording to the blood magic revised books blood magic is a inherent vampiric power: creating paths and rituals use the same program code used to create unique elder disciplines and vampires have done it since at least the second city when the first vampires got awed by their sires having elder discipline while they hadn't (yet)
>>
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I could use help with Bans and Banes for a rank 2 spirit of car crashes for my HtV game. The Spirit is mostly a throwaway antagonist guarding a small loci (a broken window) in an old abandoned garage. After it caused several car crashes, the spirit unknowingly followed its "favourite" car, thinking it would lead it to fresh vehicular mayhem. Unfortunately it was getting towed and is currently in a garage where the spirit is feeding on latent essence from the loci. The Spirit can move between vehicles to possess them and use essence to empower them (giving them more acceleration for more crashing per car), and the PCs will have to deal with haunted cars doing doughnuts in the garage, driving into walls to get them etc. It currently has the Awe numen which will be flavoured as a "deer in the headlights" moment on the PCs part and the Regenerate numen to repair the car it's possessing.

Only thing missing is its Bans and Banes. It can only possess a vehicle as part of its identity, so I don't think "Can only possess a vehicle" quantifies as a suitable Ban.

My current thoughts for Bans are:
The spirit cannot enter a building not suited for a vehicle when possessing a vehicle (unless it's a garage or whatever, if they go through a door, it can't follow them basically).
If two "headlights" are shon on a surface, the spirit must try and crash into it (head-on collisions are the most fun afterall). This one is some real looney toons shit, but I kinda like it.
If a suitable crash target is sighted, the spirit must honk the horn, rev the engine, do everything it can to intimidate the target.
Once moving, the spirit cannot reverse, only accelerate.

For Banes, I'm thinking wheel clamps and the like, but I don't know how the PCs would be able to fit those while the spirit is actively trying to run them over.
I did consider a "Stop" sign, but I feel like that'd be more provocative to a Spirit than a hamper.
>>
>>97451100
it must not attempt to avoid a crash? so if you dodge it must continue into the wall. could be a thing where once they figure it out they can bait it into charging them and then move so it destroys all the cars
>>
>>97451100
Just for clarity, there's a rank 1 Loci in the garage that is unrelated to the Spirit itself. It's just feeding from it. There's also a werewolf there.. The loci itself is a window into a staff room that'll handily be broken when either a combatant jumps through it or when a spirit-car drives through it to cause more crashes.
>>
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>>97451206
union really can't keep anything a secret these days huh?
>>
>>97450399
You can have animal vampires but you need a power for that. Depending on the version you are using it can range from plain Animalism to specialized rituals from a faction so rare your ST is supposed to gate it behind elder level play or a blowjob.

The cats and similar creatures are basically old world Revenants.
>>
>>97451206
Damn if this doesn't turn up in NWG...
>>
>>97451006
>>97451053
I prefer the idea that Caine is a full powered vampire with every discipline & power that any Kindred has ever dreamed up. Plus a True Mage whos entire paradigm is Blood & Murder.
>>
>>97451396
might need a Wrinkle guest appearance for that one
>>
>>97451206
Obvious NWO spook trying to delegitimize honest hardworking conspiracy theorists.
>>
>>97451206
>actual avatar of the wyrm just chillin next to virginia

can the garou do anything right?
>>
>>97449153
Who is this guy and what's his deal?
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>>97451151
I like that a lot, thanks anon. I think the way to play it will be to focus less on the Bane and more on destroying the cars available to it.
>>
>>97451472
>in the water
Assuming the Rokea don't have any bad blood... still no which really begs the question of why isn't pentex funding some deep sea bullshit
>>
>>97451678
>spoiler
they are cofounding a underwater lab with the technocrats who have no idea why things in there keep going wrong
>>
>>
>>97451678
They have but people don't really use the lore that came out from it all that much. You can copy and paste still wake the deep as WoD scenario with a bane but well... That would involve playing an actual game.
>>
>>97451683
That sounds hilarious
>Hey John can you check the readings again? I'm not quite getting the results on these fish
>MY WORM IS A WORM INSIDE A WORM HEE HEE uh I mean, sure looks all green to me :)
>>97451697
I wish I could play Werewolf
>>
>>97451683
Void engineers are too busy wasting union resources to notice literally anything
>>
>>97451841
while this is true it's progenitors who are played as fools in this case

because for some reason we needed sapient dolphins
>>
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>>97451898
hmmm........ dolphin girl sexo....
>>
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>>97451538
>>97449153
Ginko, MC from Mushi-shi. Goes around the land dealing with these nature spirits that are neither good nor evil but sometimes cause mischief through their odd morality and nature. It's comfy but there is no overarching plot, purely episodic.
>>97451100
Amazing idea anon, and I support >>97451151's suggestion. Have it function like a baitable Sheet Heart Attack.

Now I don't know if Banes have much consciousness but, what would it think of Cronenberg's Crash? Would it react in any particular way to it being played on a projector?
>>
>>97451898
Union funding priority chart:
Control > Syndicate >>> POWER GAP >>> Iteration X = NWO > Progenitors (Kitsunes bodymods need to be a part of the consensus) >>> Void Engineers
>>
>>97451941
>cause mischief
>some people go blind or lose their limbs
It's like Fae levels of tomdickery but Japanese.
Very nice and atmospheric though, it's consistent
>>
>>97451952
>Void Engineers doing god's work with the least funding
They're so based bros, they should be honorary traditions
>>
>>97451952
Let's be honest, the Union doesn't fund the Syndicate because the Syndicate are their own wealth generators.
>>
>>97451952
Progenitors canonically get more funding than iteration X completely but only because of the cloning guys who make backups for the rest of the union this however causes some resentment between them and other methodologies in the convention and between the Progenitors and the Cog boys
>>
>>97452036
The syndicate has a subsplat called disbursements which is responsible for funding various union projects.
>>
>>97451941
As a pretty low ranking spirit I don't think it's explicitly concious, it just wants to do what it does and spread it as much as it can all the time. I imagine it'd enjoy the rendition of a car crash but lacking the physical sensations and stimuli that the spirit itself embodies would make it more of an amusement/imitation of the real thing rather than something it'd genuinely appreciate? Though I may be wrong.
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lmao
>>
>>97452494
?
>>
>>97452508
The minor nephandi factions that M20 added are cringy as shit.
>>
>>97452494
>>97452530
Other than the dumb names it seems fine? Other than the first one I guess, seems like they should be wannabe nephandi instead of the real deal.
>>
>>97452530
It's a game about your wine-drunk Wiccan aunt fighting alongside Mr. Miyagi against Robocop and the Men in Black.

If the contents of that image make you cringe, Mage the Ascension might not be for you.
>>
>>97452530
>cringy as shit
brother have you looked at us?
there isn't a single splat without cringy shit
>>
What happens when you die after spending some of your soul points for demonic investments, but you still have some left so the demon hasn't claimed your soul?
>>
>>97452494
I love how they just leave it at "capitalist predators"
I wish they left out the predators part, make it 100% clear that liking money makes them as bad as extinction cultists, recreational nukes and Baphomet worshipers
>>
The Epstein files proved that those are all the same people.
>>
>>97452846
demons expect you, if you are the kind of person who makes infernal deals, to be the kind of person who goes to "hell" anyway and the investments are like the name implies investments on their part that serve two purposes first of all they enable you to do more evil stuff, both as part of the pact and outside of it and second they make it more likely that if you get to hell they personally will get your soul first

so the demon with the most investments on your soul get's it after you die and selling your soul wholesale just means they get it here and now before you die (although demons are known to sometimes just kill you on the spot after you sold your soul to them...) and the really funny move is to sell equal parts of your soul to different and if possible also equally strong demons
>>
>>97452921
Paradox would never be so based
>>
>>97442757
anarchs rule, camaril-lards and sab-bots drool.
>>
>>97453033
>and the really funny move is to sell equal parts of your soul to different and if possible also equally strong demons
>>
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wtf is this path, ''clan'' and discipline spread???
>>
>>97453130
>Path
Cathari. Sabbat hedonists.
>Clan
Pander is just what the Sabbat call their Caitiff ever since said Caitiff forced them to recognize them as real vamps
>discipline spread
It says "jack of all trades" in his concept.
>>
>>97453130
panders tell each other to learn as many disciplines and rare power as they can so they have a easier time making themselves useful and are more likely to suprise people with weird as shit combinations of disciplines to try and make up for their high generations and low age
>>
>>97453130
>''clan''
Caitiff cope. When you ask a sabbat caitiff his clan, he'll say "pander".
It's like saying your father didn't abandon you; he just left to buy cigarettes 15 years ago.
>>
>>97453090
Hear, hear. Reminder that 'ancilla' means specifically FEMALE slave. Camarilla is a faction of literal sissy slaves.
>>
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>>97453228
>>97453090
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>>97453228
I didn't even know that. If true, this is brutal Camarilla slander and shall go into my pro-anarch propaganda folder
>>
>>97453228
wtf I love the camarilla now
>>
>>97453257
https://en.wiktionary.org/wiki/ancilla#Latin
>>
Wait hold on, Fledgeling, Neonate, Ancilla, Elder, etc. aren't Camarilla exclusive terms though. They're just generic western terms for vampires of certain ages.
>>
>>97453328
Classic Camarilla sissy cope. Join the Movement (TM) before it’s too late for you.
>>
>>97453328
yeah they are even used in the dark age books because they started in rome

personally i blame this guy
>https://whitewolf.fandom.com/wiki/Camilla
>>
>>97452530
>Heralds of Basilisk
>Mammonites
>Ironhands
These are actually really cool names, though not entirely matching the descriptions.
>>
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>>97453356
>Join the Movement (TM)
You dropped this image.
>>
>>97453364
Oh I 100% believe Camilla is behind this.
>>
>>97453364
>The pair became lovers, and Sahar taught Camilla the ways of the Road of Desire, which would soon be known as the Road of Sin. Camilla became a prolific scholar of this Road,
>The name Camilla is a feminine form of Camillus.
checks out
>>
So was set a childe of Caine or did he somehow get vampire powers from the wyrm? Also how did he succeed in making a cult of personality where saulot failed?
>>
>>97453457
higher rank setites admit that they are cainites* to other setites that they assume can handle the truth, but also say that set got extra powers, that they claim he stole, from apep

*the cairo temple claim that set's sire is zillah and that he wasn't involved in the murder of the second gen because he was in love with his sire and that they are actually not cursed by caine (something like half the clans claim that to be honest) and that their clan curse is either a curse of Ra or just the consequence of Set eating the heart of apophis which also created serpentis

there are however two more stories that claim that set might have been a 4th gen childe of either a 3rd gen called typhon (who only shows up in the mummy books and is also the sire of osiris) or ennoia who diablerized typhon to get his gen down to 3rd
>>
From a meta perspective, this is just another thing in the list of "WW didn't do enough research into names" problems VtM has. I'd bet money they were thinking "Ancillary" when naming middle-aged vampires Ancilla. Same thing with Brujah. They were thinking brouhaha and accidentally arrived at Spanish for Witch (specifically the feminine, male is Brujo), despite Brujah not being particularly magical at all by vampire standards. Lot of spanish fumbles in general. Toreador was intended as a "flamboyant, flashy" thing, using an old term for a horse-mounted bullfighter, but nowadays I understand rejoneador is the popular term.

Lasombra is definitely the most egregious one, since it's literally "the shadow", and unlike some of the others here it was definitely, 100% intentional. Granted I could accept that Lasombra call themselves "the shadow" in whatever their mother tongue is, but there isn't much lore to support it and honestly most clans would laugh in their face if they did that.
>>
>>97453521
Toreador comes from Carmen, iirc. The actual term for bullfighter didn't fit into the author's opera, so he made his own.
But yeah, people who care about that sort of thing should probably keep in mind that different clans probably didn't always go by their modern names.
>>
>>97447912
I want to diablerize a fire Koldun and steal his power. Even just 2 dots would be enough! ;w;
I intentionally built a not-OP Tremere, but after reading the Koldun power that lets you ignite targets with a glance, I wish I'd wheedled my ST into letting me play a surviving Telyavelic
>>
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>>97452237
Fair enough. Your players are unlikely to try it, but my PC plan would be to try to momentarily stop it by playing the movie in a large drive-in cinema style projector, thinking it might at least be briefly amused/enticed by the novelty of the odd sensations being displayed compared to what's usually felt and seen in a car crash
>>97453228
>mandatory femboy brainwashing through elder dominate and chastity cage to become resistant to Tzimisce Sabbat futas/shadow orifice Lasombras
>>
>>97453657
Just get some bad ass spirit to teach you koldun.
>>
>>97453033
>and the really funny move is to sell equal parts of your soul to different and if possible also equally strong demons
this is the backstory to my D&D BBEG
>>
>>97453657
blood sorcery of any kind is not transfered during diablery
>>
>>97453741
>roll for anal
Is this a FATAL reference?
Also, crazy to assume that the Tzims wouldn't Vicissitude you out of the cage and then dominate spam you anyway The Lasombra is always on top anyway
>>
The Lawnmower Man is basically a glimpse into Technocracy shenanigans.
https://www.youtube.com/watch?v=xyzNzLeofBQ
>>
>>97453521
I actually have a theory about the Brujah name. When 1e was being developed, each playable Clan was supposed to represent a “type” of Vampire. The Brujah explicitly being the “Lost Boys” Clan. Now, the image they were supposed to evoke was biker gang vampire. And typical biker gang names are like Hell’s Angels, the Mongols, shit like that. Brujah was picked it sounded exotic and the status of “something you don’t want to mess with” the Brujah has in latino culture. Metawise, in any case. We’re already aware of the great lengths White Wolf went in-universe to justify the name.
>>
>>97453457
Typhon embraced him. Then embraced Set.
>>
>>97453457
>Also how did he succeed in making a cult of personality where saulot failed?
It was literally the Chad vs. Incel meme.
>>
>>97453457
I thought Set was Embraced by Zillah?
>>
Can Ogham be learned out of clan? How does that work, given the whole "shard of a forest spirit" thing that is responsible for both the Discipline and the weakness outside the territory of said spirit?
>>
>>97454179
I think DAV20 turned Ogham into a Koldunism offshoot. So could do it like that.
>>
>>97454179
it "is said" and a "rumor" that non Lhiannan can't learn it so probably not but you do you
>>
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>>97454179
>given the whole "shard of a forest spirit" thing that is responsible for both the Discipline and the weakness
You need the weakness if you want the power - at least in DAV20
>>
>>97454058
>The Brujah explicitly being the “Lost Boys” Clan.
Related to this, the vampires in Lost Boys also had to have been an influence on Sabbat packs. They're not as fucked in the head as the Near Dark vampires, who I'm pretty sure single-handedly inspired Nomadic Packs and did a shitload for the Sabbat in general, but they're still a bunch of impulsive, aggressive, and often outright murderous vampires in something that's midway between a cult and a gang.

For this reason, I think Brujah Antitribu should be more prominent in the Sabbat, especially given how they were involved in the revolt that led to the Sabbat's creation before much of the clan decided it went way too far. I'd probably make them the most important clan after the Lasombra and Tzimisce, though it's a pretty big gap and most Brujah Antitribu are graduated shovelheads.
>>
>>97454058
>The Brujah explicitly being the “Lost Boys” Clan
That's basically what my ST did with them. Lotsa rebel, not much cause.
>>
wasn't 1e's setting only one city and it's surroundings or am i misremember something? makes sense that the names meant for local street gangs don't make much sense when you then turn them into global and ancient conspiracies
>>
>>97454323
You're a little right but mostly wrong. Initially they started with Chicago as the initial city and the premade you could do stuff in. But it's not as if vampires were only in Chicago or were a recent phenomenon. Chicago had two Methuselah manipulating everything from the shadows, and most of the proper elders weren't local. There was a clear intention for the clans to be very old and quite international.

What got extrapolated without originally being intentional was the typical city structure. Prince, Primogen, Sheriff, etc. wasn't supposed to be a universal Camarilla blueprint when they started out, but it turns out, it's a really good formula for city intrigue so players and writers alike kept copying it for their own cities, and it just stuck.
>>
>>97454415
>What got extrapolated without originally being intentional was the typical city structure. Prince, Primogen, Sheriff, etc. wasn't supposed to be a universal Camarilla blueprint when they started out, but it turns out, it's a really good formula for city intrigue so players and writers alike kept copying it for their own cities, and it just stuck.

now you made me curious. would love to see some alternative city/court structures
>>
>>97454489
>would love to see some alternative city/court structures
It would be great if the Anarchs used horizontal organization instead of hierarchy.
>>
>>97454632
Yeah... they never do that.
Remember, a baron is just a prince by another name.
>>
i wonder if you could get away with a city without a prince. Just a council of primogen
Pros: no single tyrant and overal a better appearance of representation
Cons: potentially slower in governance and weak to power blocs inside of the council
>>
>>97454649
>>97454632
>>97454489
Read Anarchs Unbound you cammie dogs. All this anti-anarch propaganda is going to cause me to throw one (1) brick into each of your windows for the sake of the revolution.

Admittedly it has been a while since I've read the V5 Anarch book but I'm sure, even in its barebones body, has some commentary on the other forms of Anarch governance.
>>
>>97454663
>i wonder if you could get away with a city without a prince. Just a council of primogen
Yeah, I'm pretty sure such a kind of government is mentioned in at least one of the books.
>>
>>97454489
>would love to see some alternative city/court structures

In theory I agree, but in practice I haven't seen many if any that I cared for. They often devolve into "my favorite clans run everything" or "this super awesome elder/methuselah is the center of everything", and worse, they often forget that vampire politics are supposed to be dysfunctional. I dunno, I've never liked one I've seen.

There's a reason the Chicago set-up became the template. It has an executive leader, a council of scheming elders, a face to put to cold, hard, Camarilla law. It's a good template that provides a proper mix of stability and intrigue opportunities, without being overly restrictive. You can have a weak Prince that's just the puppet of the Primogen. You can have a tyrant Prince who has killed or driven off all the other elders, and the Primogen are a legion of yes-men. Maybe the Sheriff is a cold lawtist. Maybe he hates his job but is too proud to quit. Maybe he's corrupt as hell and can be paid off. You can do this with pretty much every position and thus stick to the template while making a dozen cities, with each having a distinct character.
>>
>>97454663
I swear there was an example of this I read somewhere
>>
>>97454781
perhaps it's the power bloc stuff. I took from the primogen council book, but in that there is still a prince above it
>>
>>97454788
No, it was a specific city that had no prince, or maybe it was some other weird situation like that. Just can't remember the city or where I saw it. Might not even be canon lol.
>>
>>97454663
>>97454773
Power structures are more interesting when they're about some guy getting saddled with everyone else's problems and crashing out but making a city run like Athens where it's a bunch of corrupt nobility (of roughly equal power) enforcing their will at times could be pretty interesting too, it's just dealing with individual people is much easier to write and infinitely more runnable in case your players go off the rails
>>
what would be a better name for the brujah (and trujah)? i guess i could go the way of the Cappadocians can call them Carthaginians, but that's kinda boring
>>
>>97454887
Something like Phoenicians might be good one for them, though. Both relates to their history with Carthage and Promethean fire symbolism. And their refusal to just fucking stay down.
>>
>>97454663
I think the most likely outcome of a city with only a Primogen Council would be a metric ton of infighting even by vampire standards. Maybe it could sustain itself if it had no major external threats but if the Sabbat ever came in force I think they'd get wiped out.
>>
>>97454489
It's not Masquerade, but there's a small section from the Requiem Carthian book on that. It wouldn't be hard to use it information for Masquerade.
>>
one thing for the anon who wrote the "VTMtoVTR fan translation guide 2e" in v1.0 you have ported temporis and have two merits that require you to be a true Brujah, but you forgot to give them a write up
>>
>>97455148
Oh shit, really? Which ones? I can't seem to find the merits you're talking about.
>>
REMEMBER CARTHAGE
>>
>>97455196
well one merit one flaw
>True Celerity
>•••
>Prerequisites: True Brujah, Character Creation Only
>Effect: Gain Celerity as a fourth in-clan discipline.
pg 182

>Out of Phase
>Cost: ••
>Prerequisites: True Brujah, can’t have the Trained
>Observer merit.
>Your familiarity with the fickle nature of time has
>made it hard to scrutinize the physical world. All
>Wits+ Composure rolls lose 10-again
pg 215
you also mention them in the description of Path of the Scorched Heart, but again they don't have a write up themselves

nothing major but i thought you might want to know
>>
>>97455211
Remember what they took from us! poor moloch...
>>
>>97455211
>>97455235
>[Brujah] corrupted by Big Baali Cock
Brujah, the Clan of Frauds?
>>
>>97455228
oh fuck me you're right.

I'll be sure to give them a quick write-up. If you're running something right now, just treat them as:

Disciplines: Temporis, Majesty, Vigor
Favored Attribute: Intelligence or Composure.
Clan Curse: Take a -1 dice penalty to all Breaking Points
>>
>True Brujah are just Brujah with Autism rather than anger issues
>>
>>97455282
given the whole detachment thing + the horder stereotype + "we lost and we can't bring ourself to get back into the jihad again" i always read them as the hollow kind of depressed as counterpoint to the normal brujah's manic aggressive behavior
>>
>>97455245
conversely, Troile's bussy game was so crazy that Moloch died for it
>>
>>97455327
Troile was a First City tomboy Embraced by the incel Ilyes to be his loyal tomboy gf.
>>
>>97455345
then Ilyes should have been more clear about what he meant when he asked Troile to suck him dry
>>
>>97455345
Troile still had a romance with Moloch, who then refused to abandon Troile when the Roman Kindred came to delenda Carthago
>>
Would having a third eye be an acceptable mutation for a Metis? I was thinking that it would be cool since Three Eyes/Triat Spirits. Stargazers would probably be jealous
>>
>>97455678
Yes. Although the character would probably require wearing a headband or hat when among humans.
>>
>>97455678
最仁慈的第三只眼不是西方猪兽龙的标记。也不是近亲繁殖。这是天界高贵的天龙庭天神赐福的光荣印记。你真落后,而且你身上很臭。受祝福的中国,根本不腐化龙族,却对你那些反对的圆眼睛作恶。去你妈的。
>>
>>97453033
>>97452941
Sell your soul to both demons & spectres?
>>
>>97455678
>finally we found the last of the salubri in the area!
>wtf why is it a werewolf RUNNN
>>
>>97455678
Yes. A go-to metis deformity is "anything cosmetic that immediately breaks the Veil if it isn't concealed."
>>
>>97455711
that just causes a what if situation no? if you become a wraith you go to the spectre and if you die and your soul passes on you go to the demon
>>
>>97455697
Better than ichy skin & all that. W20 Metis deformed cities are all gross

>>97455730
Lol

>>97455736
Cool. Would it appear in every form or just homid/crinos?

>>97455710
Ching Chong China gong to you too buddy. But don't call me pig-dog
>>
>>97455928
Every form, so I'd imagine you can no longer fit in with non-Kinfolk wolves either.
>>
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Tell me, wise Elder, can my Gift of Gremlins crash this dog's >>97455710 social credits?
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>>97455928
>Cool. Would it appear in every form or just homid/crinos?
Every form. Most deformities apply to every form, the only canon exceptions I can think of are a non-wolflike crinos form (no claws and more difficulty biting) and the inability to shift into a specific form.
>>
>>97454221
This is completely unrelated to what you and that anon are talking about, but I really hate how basically every blood magic that deals with spirits ends up being infernalism
>>
>>97455928
>>97455960
愚蠢的白痴,去他妈的西方狼,你真是固执又落后。中国的狼从未发动过愤怒战争,就像天安门事件从未发生过一样。全中国超自然者围着火跳舞,赞美光荣的领袖习近平。继续说光辉天国的坏话,我们就用高超音速东风导弹消灭你们。

Don't worry, I'm not gonna start spamming this or anything. Definitely the last one of the thread.
>>
>>97455678
>>97455730
>hit up Salubri twink
>casual date in the middle of the night, we're vibing
>invite him to the lair
>he sees my O'Tolley's uniform
>turns into a furry and murders me
>such is the life of the Gangrel
>>
>>97455928
>>97455941
iirc it's an always on type of thing but it becomes especially noticeable in Crinos
>>
>>97456005
Suck my dongfang missle!
>>
>>97456032
Not everything needs to be gay faggot shit you know
>>
>>97456058
Maybe he's playing a Gangrel woman who's into bishy boys, weirdo.
>>
>>97456054
Why did you give this thing nipples
>>97456058
>make it about a guy getting mauled by a female metis
>it's no longer that funny
Idk, there's no winning here
>>
>>97456125
The spider that drew the picture gave it nipples
>>
>>97456125
I could just be "go to curb stop some triclops but oh no it was a werewolf"
>>
>>97456168
That was the original though, but you're right
>>
Where the Tremere sluts at?
>>
>>97455840
You're right. He better sell shares to a Maeljin and a Yama King too to be on the safe side.
>>
>>97455245
To be a fraud someone has to believe you at some point, these fuckers never had any credit to lose.
>>
What would be the worth of an item that gives you an additional aspiration? I was thinking 1 or maybe two dots if you get to refresh it faster than the normal ones, like every scene.
>>
>>97456262
The Chantry
>>
>>97456262
Lusting after mage cock
>>
unironically what spheres would be needed to create a golem?
>>
>>97456162
Kinky spider spirits
>>97457168
Depends on the type. Generally, Matter + Prime to animate it. Mind if you want to make it sentient, others to make it have any super powers, Life if you want to make an Enkidu-esque homunculus, etc. I assume Time would be one of the only ones with no use here whatsoever unless you want to make a self-refilling sand golem? It is an interesting question and probably typical for Mage the answer is schizophrenic bullshit that's up to you to work with as long as you're willing to argue with the ST over it
>>
>>97457168
Matter 4, add spirit or prime to make it stick.
>>
>>97453033
>and the really funny move is to sell equal parts of your soul to different and if possible also equally strong demons
Both the book of madness and 1000 hells explain what happens when you do this: The ownership of your souls gets bartered until 1 demon has the whole thing, just like the thousands of other souls they're trading all the fucking time.
You are not the main character in hell anon, demons aren't going to waste their energy fighting over your soul when they could spend that time tempting more mortals and trying to establish another monopoly in hell's soul economy.
>>
Why do demons event want souls anyway? Aren’t they like in a sensory deprivation abyss, constantly falling/floating for eternity? It’s not like turning a soul into a chair like wraiths can do would do anything for them. Or is it that whenever they get a soul they can lock a mortal with them and even if they can’t feel it, they simply enjoy knowing one more person is sharing their torment?
>>
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>>97457738
>>97453033
>>97452846
>The ownership of your souls gets bartered until 1 demon has the whole thing, just like the thousands of other souls they're trading all the fucking time.
Now I'm imagining the demon NPC you barter with less as a suave smooth-talking lawyer salesman and more as a chronically stressed out accountant trying to keep up with the infinitesimal shares of ten thousand souls and their movements along with mountains of paperwork to deliver this quarter, or else his boss will throw him into the screaming void. Again.

Can I do something like this in DtF?
>>
>>97458254
Fallen don't really take souls, per see. They'll bind you into servitude through Thralldom, effectively giving them free reign to ravage pieces of your soul to fuel themselves, though.
Outright selling part of your soul is something you do with Umbrood shit/Outer Gods/Yama Kings, who we are assured have plenty of use for them, but aside from the Yama Kings (who make your soul suffer so they can feed on said suffering) what they want souls for is pretty vague.
>>97458268
You can play someone bound to service by Greater demon still in the abyss, trying to keep track of a local infernal court's bureaucracy, probably wearing the skin of an accountant who drank himself to death. But as I said above, they don't really divide up souls.
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>>97457168
Matter 4 (so it has moving parts and can be made of alloys) plus Prime 2 since you're gonna need that for it to move on its own, though perhaps you could get away with Spirit 2 or more instead of Prime to force animate it that way. You're gonna need some Mind too otherwise it's gonna be retarded. Mind 5 is necessary if you want it to have actual proper human like intellect or higher. Spirit 5 if you want it to have a soul (not necessary unless you want it to be theoretically capable of awakening). Maybe you could debatably animate it with Forces too (?), though that would probably make Brucato screech.

You could also pull it off as a sorcerer with 5 dots of Enchanting, though it's limited to 10 points of attributes and 7 dots of abilities.

Nockers can also make golems with 4 dots of Infusion and 5 dots of Fae. You need 5 dots of Infusion to give it mental attributes.
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so do you guys actually rotate who is ST at your table? if not you should try
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>>97458834
we don't rotate inside of the same game/chronicle but afterwards we take turns on who will run the next game

beside one guy who just has less time than the rest of us because of his work and family so he is only a player
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>>97458268
>Can I do something like this in DtF?
Not really, no. DTF fallen can't and don't deal in souls, because they can't DO anything with souls except make wraiths and wraiths cost them faith to maintain.
The absolute most you can do with souls is as slayer necromancer trying to build an army of wraiths, but unlike most necromancer stereotypes they'll need an army of normal humans providing the faith necessary to feed those wraiths.
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>>97458834
>>97458869
What would you guys say is an optimal game length to rotate STs like that?
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>>97458945
3-6 months of weekly sessions i our usual modus
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Attention! There is a bygone loose in South Africa.
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>>97459026
RIP dogs
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How do you go about making and playing interesting and memorable PCs? I'm not the strongest roleplayer, and I think of problem of mine is making taciturn characters who are therefore quiet, which isn't great in an RPG context where the PCs are only as interesting as what they do and say. I don't think giving them grandiose and unique backstories is the answer either.
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>>97459183
you just need to take space and give your character initative.
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>>97459183
Everyone's creative process is a little different. Taciturn/quiet PCs aren't inherently bad, but they are very demanding from the person RPing them, since you need their handful of lines to communicate strongly who and what they are. Not to mention, they also require your ST and fellow PCs to pick up what you're putting down. But at the same time, four loud and assertive PCs can be a nightmare to run, since they'll all be tripping over each other to say things and god help you if they disagree, they'll be arguing IC for an hour, accomplishing nothing.

My process for creating a PC isn't ultra-regimented. First, I like to know the elevator pitch for the game, and then I try to create something that both fits within that game's conceit, that I would also enjoy playing. Once I have the core conceit, I fill their personality in about... 80% of the way, and let the remaining 20% "come out" during roleplaying. As much as you should have an idea of who your PC is before play begins, it's important to be loose, flexible. Characters change, develop, and you're essentially doing improv for several hours, so you shouldn't be thinking out everything they'll say and do too far in advance. Best to get into their headspace broadly, so you'll just belt out what they would say and do in the moment, while keeping the feeling genuine. I like to do hypotheticals in my head when I'm bored to reinforce who the character is in my head.

If you wanna branch out without being entirely in new waters, go from taciturn to stoic. Still reserved and composed, but not as silent.
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>>97459383
Such is the life of a normie
in the world of darkness(TM)
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>>97459383
I could have saved her…
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>>97459383
>Talking to w*men
Chuds keep winning
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>>97459183
>>97459350
I like to build PCs around a concept I want to do and then build up from there in a logical perspective like "what would [x] from place or time period think about his life considering the supernatural"
I like flawed characters, so I typically stick to repentant monsters and drug addicts or those obsessed with escapism. Also, if you want something fun but easy pick an anime or video game character you like and build around it.
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>>97459383
You think they tag-teamed first?
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>>97459602
Nah
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>>97459608
Rip, died for nothing. Chuds do indeed keep winning
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>>97459383
Hunters vindicated once more. TMD can't come soon enough
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>>97459628
>Hunters vindicated
Depends on the hunter. A faith hunter might just say "What did you think was going to happen living sinfully like that?" and move on.
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>>97459183
>Give them relationships and connections to other characters via backgrounds.
>Give them moral boundaries that they are unwilling to cross, that will be tested.
>Give them triggers that drive them to act whenever someone crosses the line.
>Give them a personal goal, realistic or unrealistic, that they yearn to achieve.
>Give them a source of hardship, something that is actively making their life worse.
Some of these can be the same thing, but ideally you should have two, three or four different aspects that define a character, that generate conflict and tension whenever they overlap.

For example:
>Quiet and reserved Brujah muscle who works for the local Camarilla sheriff, who has a big problem with punishing or exploiting anyone who hasn't done anything wrong to earn it, and who has to look after a co-dependent, manipulative drug addict of a sister.
The character might not have a bombastic spotlight-hogging personality, but there's a lot of room there to generate an interesting and memorable story, depending on how the ST plans on making the Brujah's loyalty to his boss, love for his sister and personal code of honour conflict with each other.
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>>97459443
I was kind of hoping for

I /11
11/1L
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>>97459635
No true hunter (Innocents and archivists need not apply) is gonna leave without killing whatever he found.
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>>97459383
Bro you forgot the ending.
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>>97460009
I don't think I've ever seen an edit that missed the point of the original quite as much.
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>>97460047
I don't think whoever made the edit cared about the point of the original. I think they just wanted to kill the monsters who ate a person.
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>>97460083
Caring enough about a simple black comedy tonal whiplash joke in a comic to make a power fantasy edit about killing the wrongdoers in the comic is a little weird.

But then again, looking up the discourse surrounding the comic, there's a lot of weird opinions surrounding it.
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>>97458834
>so do you guys actually rotate who is ST at your table? if not you should try
I adore my fellow players, but I wouldn't want anyone but our ST to do the STing.
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>>97460113
Poor ForeverST guy
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So correct me if I’m wrong. I’m doing math to see what’s needed to raise sphere levels. Spheres can’t go above the arete level. Mages usually can’t start with more than 3 arete. They start at 1, but it costs 4 freebies to raise it by 1 before the game starts… while it costs current level *10 exp after chargen which is a freaking lot. So let’s say you began the game at arete 3.

To reach the next dot in a level 3 sphere, you first need 30 exp for the arete. Then for the sphere itself either is current level *7 or *8. Which is 21 or 24. So 51 or 54. At 2-3 exp a session (excluding the end of narrative arcs that could yield between 1 to 5 more exp), at the minimum exp gain it means 26 games, so between 6 to 7 months… my god.

To attain the rank of master, you then buy the next arete dot at 40 exp. Plus 28 or 36. So 68 or 76. Again at the smallest gain it’s 34 games. So at the very least over 8 additional months. So a full year and four months… that’s insane.
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>>97460749
Idk who gives out 1-3. I give out 1 xp per "scene of importance" if dice were rolled then it must have been important, then everyone gets to vote on MVP & they get an extra point.
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>>97460818
Either anon has lower exp gains, or he’s referring to people following V5 recommendations. Though personally I’m not a fan of exponential cost leveling, especially when gains are low. Like Shadowrun. It just artificially increases a game’s length, makes progression tedious, and forces a player to be stuck with a particular build that stays in their niche for too long (if they keep the same character). A flat cost is way better when the exp gains are small. Ex: 7 exp to raise a discipline when you only gain 1-3 exp.
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>>97460009
>Humanfag so butthurt about comic he took the time and effort to “fix” the ending
This is why the Kine will never be anything more than cattle. Somewhere, a Changeling gained Glamour from the effort put into this edit.
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>>97460009
Such is the life of a True Faither
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Here is an idea for a session or two i wanna get some feedback on:
The society of Leopold is unusually active in a city, they speak of their agents going missing systematically and are focusing their efforts, the local prince hasn't heard anything about this and is worried there's a new player in town trying to stake a claim.
Turns out there is. The convent the hunters operate out of is compromised and is at this point fully a bahari cult. They're okay with cainite vampires being hunted and so remain outwardly supportive of St. Leopold, but anyone who begins to figure it out is disposed of.
Revealing this truth, making a deal with the vampire at the center of the cult, or killing everyone involved with the society of Leopold are all planned "solutions" that I have some ideas for how to follow up on.
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>>97461252
>>97461252
>>97461252
new
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>>97461170
You should re-post this in the new thread. Do you have something in mind for how the Bahari takeover happened?



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