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Redundant edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

CONSTRUCTED RESOURCES
>Current meta, complete with deck lists
https://www.mtgtop8.com/
https://www.mtggoldfish.com/metagame/
>Build and share casual decks
https://deckstats.net/
https://tappedout.net/

CUBE RESOURCES
>Build and share Cubes
https://cubecobra.com/landing

CARD RESOURCES
>Search engines
https://scryfall.com/
https://mtg.wtf/

>Proxy a deck or a cube for cheap
https://www.makeplayingcards.com/
https://pastebin.com/9Xj1xLdM

>Play online for free
https://untap.in/
https://dr4ft.info/

>What is EDH?
https://vocaroo.com/1ihc21gJLBh1

>The Slop is for the Pigs. Pigs eat Slop.
https://x.com/RealPokemoki/status/1972817965847617963

>WotC's War Crimes
https://pastebin.com/JRYDiAjq (OLD)
https://pastebin.com/nEcKGAys (NEW)

>Previously
>>97507464

>TQ
Cards that are weird to you
>>
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Flying + Trample feels off to me; there's so little synergy between them.
>>
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>>97517346
Weird but also infuriating.
>>
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>TQ
Pic related, surprisingly powerful.

>>97517365
When I’ve played with trample flying it does synergise surprisingly well. They’re both evasion so make it even harder to block the damage. Flying means only some creatures can block and trample means even when they do damage can get through if they don’t have enough toughness. A strong combination.
>>
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>>97517346
>TQ
>>
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>>97517607
You play it with stuff you want to play again.
>>
>>97517607
The oracle text isn't much better lmao
>Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.

>>97517642
Yes yes, many interactions with cards like that. Doesn't stop it being weird
>>
Premodern?
>>
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>>97518087
>>
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>>97517346
>TQ
What's "weird" to me is that they've never used either of these keywords for any other in-universe Magic cards. I can kinda understand Absorb being a bit clunky if used as a major mechanic, and the keyword would probably be unnecessary if it was just on one card or cycle in the set, but fortifications feel like there is such an open design space that they don't want to tackle for some reason.
>>
Is Worldy Tutor used in any legacy decks or is its price solely due to edh?
>>
>>97518152
>fortify
Probably because it's just an equipment for lands, and the main tradeoff with equipment is that they're supposed to be slow but accrue value since they can be reattached as creatures die. But land destruction is a lot more rare than creature destruction so that's not really a thing for lands.
>>
>>97518152
Fortification has all the same problems as equipment while having a weirder design space. WotC already seems to be pretty uncomfortable with land auras these days. Most are either ramp or color fixing. I can't imagine they'd do much of interest with land equipment nor make it terribly playable.
>>
>>97518087
Fuck off shill
>>
>>97518183
Solely EDH. Creatures are so overloaded now that you generally don't need to -1 yourself to draw a busted one in 60-card.
>>
I'm playing an izzet deck in standard and having issues dealing with lifegain, any advice
>>
>>97518300
Gaining life means pretty much nothing without payoffs, unless you're playing against burn or something like that. Just answer their payoffs and you'll be good.
>>
>>97518304
its mostly white creatures that get +1/+1s off of it, I've been trying to save my unsummons and bounce offs for them
>>
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>>97518336
Yeah that's the plan. If you still really struggle, consider sideboarding some cards specifically against lifegain.
>>
>>97518352
I'm mostly playing ones
>>
It's incredible to me that the game has become so insufferable, you pretty much can't even brew anymore.
Any setup not in the top 1% of broken degenerate shit is just completely uncompetitive. Shit sucks.
>>
jfc they actually printed Ancestral Recall, Wheel of Fortune and Demonic Tutor into the same Standard.
>>
>>97518415
"We just don't have the resources to test anything but limited."
>>
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>>97518352
>5/4 for 4 cmc
>With multiple powerful abilities
I know this is where magic is now but at a minimum this should be 5 cmc. What’s even more ridiculous is I bet it’s nearly unplayable in standard since everyone just uses overpowered 1 or 2 drops.
>>
>>97518466
It's a creature, the weakest and most vulnerable card type available that needs to stay in play to get any effect at all.
>>
>>97518476
Newfag
>>
>>97517346
>TQ
what's wrong with it?
>>
>>97518479
Hey man, I'm not the one whining about a 4 cmc creature with no evasion.
>>
>>97518490
There was a time when this was considered too far. There was a time when a 3 drop would be a vanilla 2/3. U r a fag.
>>
>>97518496
You mean over 20 years ago?
https://youtube.com/shorts/xRIWwnO5f-s
>>
>>97518498
That’s why you’re a newfag.
>>
>>97518510
You could always play Vintage or Legacy, but if you can't handle Standard you probably already got gaped there.
>>
Is it hard to make multiple accounts on Cockatrice?
>>
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>3R? That means I have to pay three red mana, right?
>6/5 blocks the 6/7. Why won't they die both? They both have power6!
>Why are you using your ability again?! You already used it in my turn! That's cheating.
>I attack you for five. Okay you don't block and go down to 12. And now I attack the other guy for three.
When do you give up on teaching someone Magic? We've been playing for over a year.
>>
>>97518597
Depends on how cute she is. If you are playing with a straight up retard, I'd suggest buying some Pokemon booster packs.
>>
>>97518624
This, taught my autistic asian gf pokemon TCG instead cause she was already into the video games.
>>
>>97518152
Giving lands new tap abilities is fascinating design space, but you can largely achieve the same effect through giving cards activated abilities that cost exactly one mana, in a more streamlined form.
Something that triggers when a land is tapped feels like landfall but with a greater risk of accidental degenerate design
>>
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I don't play trad games with women. They just don't have the mind for it 99% of the time.
>>
>>97518641
ur getting no sucky sucky tonight for incelposting, Tod.
>>
>>97518694
Jokes on you. My wife stopped having sex with me a month ago. Never get married
>>
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>>97518699
My brother in Allah, your property cannot simply deny sex when you choose to have it.
>>
It's going to be funny when enough of them realize you can't threaten with what you were never going to give in the first place.
>>
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>>97517346
>TQ
never understood this card
>>
>>97518718
Never been caught stealing? There's a reason why they say "Empty your pockets" and don't name exactly what you have.
>>
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>>97518710
She's become such a fat hambeast I don't really want to fuck her anyways. She was a normal size 8 before getting pregnant. Now she's never stopped wearing her pregnancy clothes.

But magic right. Uhh right here's my answer to the TQ.
>>
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>>97518087
I'm playing next weekend; the store that's started hosting monthlies is relatively new to Magic outside EDH and prereleases, but has a couple of people outside our usual eternal formats playgroup expressing interest in playing which is nice to see. I assume Youtube videos now that it's supported on MTGO helped with that. I'm unsure if I want to play Survival Infestation again, try out Mono B Infestation, go back to UW Flippi or play something else.
>>
>>97518746
Post your hand shill. Poojeets keep pushing premodern to sell their shitty stocks of cards and/or shitty proxies. Fuck off!
>>
>>97517346
tq
cards with ward
it's like wotc tried to create the a noob friendly safety valve by letting people target even when not able to pay, like
>but what if cascade to spell with two targets??! hexproof won't even give you the opportynity when the only target
but then in their infinite stupidity accidentally made the MOST feels bad ability ever because they didn't stop to consider if a noob would forget a ward cost
and in this FIRE era of magic, going down a single card for nothing is enough to lose. they either didn't playtest or allowed takesie backsies in it. yet they insist on printing more. why?
>>
>>97518466
It's symetrical, so unless you build your deck with the Linx in mind it can fuck you over harder than your opponent
>>
>>97518746
Premodern is great, but putting the actual decks together is such a hassle. Proxy sites often don't have the correct artwork or only low resolution. Ordering and getting the cards is actual work and is expensive as hell. I started over a month ago and I'm still waiting for some cards. People also send you the wrong ones or crappy quality. It's worth it though.
>>
>>97518862
Have you forgotten they allow takesie backsies in tournaments now?
>>
>>97518872
Ah yes, the well known red life gain deck. Of course how could I forget.
>No I meant the nonbasic lands part
Yes I got that, it's still retarded.
>>
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>>97518862
I still say this is the cleanest way to make a "hexproof" creature.
https://scryfall.com/card/me1/113/autumn-willow
>>
>>97518873
I know your pain. I live in a small country and most stuff you have to import; I did a group order of around $1000 today because you simply can't find certain cards here, especially low value commons that aren't worth stores time to list.

If you mean printer proxies, I use https://proxy.griselbrand.com/ which defaults to the original print and just works.
If you mean custom print websites like MPC, your only option is really MPCFill or to use a bulk downloading script like https://scryfall-image-batch-downloader.vercel.app/. I used a modified Firefox extension to download pngs from Scryfall and had them printed by a Chinese guy for cheap, and had good results - all of the cards in my image apart from the basics, Rootwallas and the Cursed Totems are done this way.
If you mean fake cards, it's just a slow process waiting for the manufacturers to catch up to the increased demand for Premodern staples. Usea has a few in progress and BL often tries to steal requests in Usea's server and produce them before he does.
>>
>>97518960
Based HomelandsKINO enjoyer
>>
>>97518641
>I don't play TRAD games with women.
Freudian slip? Rip, Sarah Stock.
>>
>>97517346
>>TQ
>Cards that are weird to you

cards that either have or easily allow stats to escalate far beyond sensible figures, like that FFcactus with +10000 or ouroborid/bristly bill making creature stats in the hundreds or thousands and beyond.

there is no need for numbers to go this high, victory was assured well before an ally token became 10000/10000
>>
>>97518862
>stop to consider if a noob would forget a ward cost
why should anyone consider the case of the player being a braindead retard who can't read the card he's targeting?
>>
>>97519052
Blame Mark Rosewater for his obsession with doubling effects and terminal fear that people can actually gain over 100 life in a real game.
>>
>>97519110
Because anon is one of those braindead retards. Probably just seething because he lost to terror
>>
>>97519052
+9999 is probably going to remain the most retarded line they'll ever print on a magic card, barring some "You gain 1000 life and get an emblem that causes all enemy damage sources to have infect" or some similar shit we'll no doubt get in less than 2 years
>>
>>97519052
This touches on a pretty important part of game balance, and a relatively easy check you could use to reign in bad design.

All you need to do is ask,
>"Would this number go over X value during the course of a regular game?"
If the answer is yes, scrap the idea. No exceptions. With MTG precedent noted, 13 is probably the max you ever want to hit.
Numbers hitting arbitrary values with combos is a separate issue, that also needs to be kept in check but it's much harder to do.

Any card that gets a value above 13 by itself within the time frame of a normal game (Say, 10 turns) is a bad design, with minor exceptions.
The only exception I can think of is setting life totals.
>>
Librarian Yell, {2}{U}
Instant

Librarian Yell costs {2} less to play if you've searched your library this turn.

If target opponent would search their library, instead they draw a card.

what do you think
>>
>>97518954
If you want to paly it in say, Jund deck you won't be able to use Black and Green's life gain to stabiliez againt aggro.
You can play it basically only in a fast mono red deck, everywhere else it has a chance to help your opponent more than it does you
>>
>>97519352
Realy bad Shadow of Doubt.
>>
>>97519301
>10 turns
>Normal game
LOL
>>
>>97519432
I know you're retarded, but the typical balanced MTG game is 5-11 turns.
>>
>>97519444
Alpha games ended on turn 1. Are you implying ABU isn't real magic?
>>
>>97519479
>Alpha games ended on turn 1. Are you implying ABU isn't real magic?
Yes. Next question.
>>
>>97519479
>my turn? Mountine, bolt your specter
There, the game didn't end
>>
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>>97519444
Just for the sake of argument, I'm going to break down why your argument is flawed.

A big number is not problematic on its own. Omniscience for most practical purposes reads "You have infinite mana" and last I checked infinity is a much larger value than 13 (or 20, which is the number I would personally choose as the upper bound most cards should consider). Making such a blanket statement is bound to have holes poked in it because conceptually all it does is promote designs that tiptoe around numbers because some autist thinks it's bad design. Any card that reads "You win the game" is effectively "Your opponents lose infinite life and exile infinite cards from their libraries" and these are the biggest fucking wet fart designs in any card game because of how many game mechanics they bypass to avoid interacting with any numbers, exposing "minigame design" where one person isn't actually interacting with their opponent and you get play patterns that people stereotype modern YGO as being defined by. Magic has never been a game where there were limits on how much a card could do, for better or worse. It's just that the more "traditional" designs let you completely ignore entire mechanics while the "modern" design now can push an arbitrarily large value into one, and as it quite ironically turned out, the latter has fewer problematic interactions than the former.
Then again I know you're probably commanderbrained given you're the demographic that saw Jumbo Cactuar then shat their pants over such a big number when 2010 (which many people argue as the start of Magic's "golden age") was already shitting out cards designed to instantly end the game on resolution, and had been doing so for a long time.
>>
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>>97519514
...your turn?
>>
>>97519479
typical, balanced, games of Alpha did not end on turn 1. I'm not even sure how feasible that is since, the best I could figure out is:

>Mountain, Mox Ruby, Black Lotus, Channel, Fireball, Bolt.

Which is 6 of 7 cards in your opening hand so that seems pretty unlikely.
>>
>>97518743
have you paternity tested the kid yet? betcha it aint even yours.
>>
>>97519533
>Lotus
>Channel
>Fireball
>Second mana source (any)
You didn't try very hard.
>>
>2 mana 2/2 >:(
>1U 12/12 :D
This was "peak Magic"?
>>
>>975195
Your second mana source needs to be red no?
And can you run the numbers on how likely that is on an opening hand?
I maintain that this is not a 'typical' game of Alpha.
>>
>>97519554
Alpha not only had all Mox and Lotus in the same set, there was no limit on how many a single deck could run. You were allowed to run literally all Black Lotus as your entire manabase. So yes, I would say it was pretty likely that when drawing 7 from a deck of 30 Black Lotus, 15 Channel, and 15 Fireball, you were likely to get the combo.
>>
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>>97519519
>A big number is not problematic on its own.
>>
>>97519586
Good argument. You really demonstrated your point that ignoring game mechanics is better design and has totally not led to half of Magic's issues.
>>
>>97519594
>Good argument. You really demonstrated your point that ignoring game mechanics is better design and has totally not led to half of Magic's issues.
You're the guy that things 0 is equal to infinity.
>>
>>97519597
and you never graduated high school.
>>
>>97519519
>for most practical purposes
>is effectively
So, literally not. Half your paragraph is pointless. Moving on,

>Magic has never been a game where there were limits on how much a card could do,
White common creatures never exceeded 3 power for almost 30 years. You are simply not correct, MTG design had hard limits on nearly every aspect for most of its history. More importantly, the game is provably better when it has these limits. Provably, by example of how bad it is now when limits are ignored, and how considerably less bad it was when they were heeded.

>It's just that the more "traditional" designs let you completely ignore entire mechanics while the "modern" design now can push an arbitrarily large value into one, and as it quite ironically turned out, the latter has fewer problematic interactions than the former.
Neither is acceptable, so this point is irrelevant.
>>
>>97519622
>It's literally not
You proved the point about autism. Ignoring the rest of your post.
>>
>>97519625
Wilfully inaccurate interpretations, made only for the sake of argument and not because they are true, should never be heeded.
>>
>>97519631
I accept your concession.
>>
>>97519633
I did not concede.
Your snark is of no value.
>>
>>97519637
>>>/tg/edhg
>>
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>>97519642
>Man arguing in favor of Jumbo Cactuar attempts to claim other people are /edh/
>>
>>97519645
Yes because you're the moron that thinks it's a problem card because big scary number. Peak EDH player.
>>
>>97519648
>Yes because you're the moron that thinks it's a problem card because big scary number
Breaching MTG's design integrity for a cringe meme is bad.
>>
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>Jumbo Cactuar
>5GG
>Creature - Plant
>Whenever ~ attacks, it gets +9/+9 until end of turn.
>9/9

There, you get le epic four nines meme, but elegantly and within the constraints of the game.
The point of design is to solve problems. If you want to include cringe shit memes into your game (You shouldn't) then you at least have the responsibility to implement it in a manner that is within the bounds of your game.
>>
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>>97519653
>Muh integrity
The "design integrity" of this game never existed. If anything, chasing the illusion of design integrity is why every unique and interesting card was from the "mistake" era of the game whereas now we just see the 500th creature that gives itself +1/+1 counters then doubles the number of counters on itself every turn. One coddles retards afraid of new things like big numbers and new mechanics, while the other didn't give a fuck.
>>
>>97519663
>He doesn't know
>>
>>97519666
>The "design integrity" of this game never existed.
Within the constraints of your premise, please explain the following:
https://scryfall.com/search?q=c%3Dw+r%3Dc+power%3E%3D4+is%3Afirstprint&unique=cards&as=grid&order=released&dir=asc
>>
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>>97519666
>The "design integrity" of this game never existed.
I can refute this statement with one card.
>>
>>97519673
Creatures got better over time. Next question.
>>
>>97519675
>Grizzly Bears outside green
Pie break. Should never have been printed in accordance with design integrity.
>>
>>97519680
>Creatures got better over time.
A baseline is required before you can exceed it, captain stupid.
>>
>>97519680
>Creatures got better over time. Next question.
Wait, then why did they only start getting bigger TBD?
>>
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>>97519683
Yeah I agree white should have kept the best 1-drops forever and blue should have 5/10s with hexproof, vigilance, and flying.
Well, one of those things is still true.
>>
>>97519690
You are breaking down into delusional paranoia.
>>
>>97519687
In 2007?
>>
>>97519696
No that set was in 2020.
>>
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>>97519698
Literally the first result in the search is a 2007 creature with multiple upsides.
>>
>>97519700
In case you're too stupid to be aware, exceptions don't make the rule and Lorwyn was when MTG died.
>>
>>97519704
So then, according to you, where does "real Magic" start? Since clearly OG Lorwyn was too late for your nogames tastes and Alpha was too full of "mistakes" for you.
>>
>>97519695
The fact that you don't know Superman could only be stopped by God himself is telling.
>>
>>97519704
By this logic Jumbo Cactuar and Dawnsire are exceptions that prove the rule.
>>
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>WotC prints dogshit white cards
>"Nooo WotC hates white!"
>WotC starts printing good white cards
>"Nooo WotC is undermining the design integrity of the game!" (White sucking)
Can't fucking win with /mtg/
>>
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>>97519707
>So then, according to you, where does "real Magic" start?
Here you go, I made you a handy dandy chart.
>>
>>97518862
Cards like those are the ultimate litmus test to see if a player actually understands the game, though. There comes a time when you see a 7 CMC with 10000 power and realize it is unplayable.
Cards like that need to exist to allow people to learn this lesson. See: Infinity Elemental.
>>
>>97519745
You know I was going to actually give card examples but I realized it's way easier to point out that you can't even give a continuous block of "real magic" proving that even in this time period they were violating principles you consider immutable.
>>
>>97519745
How can this chart be correct when mirrodin is in the real magic zone?
>>
>>97519757
>He thinks an ideal can only exist if it is universally present in reality
This is your brain on late stage capitalism.
>>
>>97519760
Please forgive. I made this very quickly.
A revised version would likely exclude Mirrodin and Darksteel. (5DN gets a pass). Unhinged would get the boot, too.
>>
>>97519763
You put Time Spiral in the "real magic" zone.
>>
>>97519745
So is the common theme here "sets where blue got every good card"?
>>
>>97519769
Yes, and?
Planar Chaos introduced Planeswalkers and FUT introduced Blue Vigilance. TSP just had classic card reprints.
>>
chatgptposting hours
>>
>>97519745
>Cold Snap
>Real Magic
PFFFT
>>
>>97519783
I also agree.
Revision pending.
>>
>>97519558
Run the numbers please.
While you're at it, point out to me a single decklist from an actual event anywhere that ran 30 black lotus.
You are being willfully disingenuous to try and argue that the average, typical game of MtG was a netdecked optimized list from a time when people did not know what a mana curve was.
>>
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There's no such thing as "real Magic"
This game was always run by frauds (WotC).
It is genuinely baffling how this game existed for over 30 years and its mainstream image only recently shifted from "absurdly expensive game" to "crossover game".
Thirty fucking years and you're telling me at ANY point this company was allegedly competent?
>>
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Everything below is Real Magic Trademark.
>>
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>Refer to the chart.
This makes things easy.
>>
Real Magic:
>Duskmourn
>Aetherdrift
>MKM
>Thunder Junction
>Ikoria
>New Capenna
>Edge of Eternities
Fake Magic:
>Everything else
>>
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>>97519812
Fifth Dawn was had such cute cards. I love bursting my sun.
>>
>>97519812
Based Ixalan appreciator.
>>
>it's another autists don't understand their own subjective taste episode
meh
>>
>>97519839
>subjective
Anon, the official, factual, objective Real Magic Zone chart is right there.
>>
>>97519836
Would see play if it was 4 mana. In my deck that is.
>>
>>97519859
I play it at 5 mana sometimes as a 1-of. It solves a surprising amount of problems when it gets stable. At 4cmc, would be one of my favorite cards.
>>
>>97518743
Was she on birth control before you two decided to have a kid? Getting off birth control can do that.
>>
>>97519812
All this does is prove that you have no real opinions.
>>
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It will probably be 10 color pairs

WR: Klingon Empire
BR: Klingons and Terrorists (Khan)
WU: Vulcan
UB: Romulan
WB: borg
WG & wubrg: Federation
GB & GR: Savage Species
GU: Cardassians
UR: Ferengi
>>
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>>97519745
>unhinged
>mercadian masques
>time spiral
ok this is peak bait
>>
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I found this old card that could be just reprinted in Star Trek.
>>
>>97520111
Starfleet (Human/Vulcan/Alien Ally typing) - WU
Vulcans - GU
Cardassians - WB
Borg - GB
Ferengi aren't big enough to get their own pair, they would just be mono black and artifact flavor
>>
>>97520169
Arm photon torpedo
>>
>>97519745
I started with Onslaught and Onslaught - Mirrodin - Kamigawa - Ravnica was the peak of the game for me, mainly because of the age I was at.
There were some decent sets after (Alara, Zendikar) but I was falling off when they introduced shit like Mythic rarity and the planeswalker card type.
Gatecrash onwards was particularly bad. Then everything after KTK was fucking terrible until the game started to bounce back like 5-6 years ago.
>>
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>>97520169
My friend they played around with sci-fi themes long time ago.
>>
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AAAAAAAAHHH I ACTUALLY BEAT BEN STARK! MVP Gravelgill Scoundrel combined with his own Bitterbloom Bearer to seal the deal, hell of a game 3. I think I made some sketchy plays here and there but hopefully nothing too horrendous. His deck seemed very good but Trapper + Preachers did a ton of work keeping my life high. Slumbering Walker is so damn annoying, at least I was on the right side of it for once (I see that damn thing like every draft).
>>
>>97519745
your midlife crisis is showing
>>
>>97518718

It's a minigame where people pick numbers and whoever picked the lowest number loses half his life. You're basically trying to guess what other players will pick and ideally pick one point higher than that. The "items" stuff is nonsense, it would be clearer if it said each player picks a number in secret.
>>
>>97518746
>>97518873
Oh, Premodern. I have such a love/hate relationship with it.
>The decks make me smile just by looking at them
>This feels like real Magic
>WotC can't ruin it because it's a closed system; no new cards can ever be added to it
BUTT
>It's literally impossible to afford to play with real cards
>And it drives up the prices of cards I wanted to put in my cube
At the end of the day, a format where I have to proxy everything just isn't a good format.
All I can hope is that WotC notices the money opportunity and starts printing oldframe versions of expensive Premodern cards (non-tournament legal versions for reserve list cards). Even if they can't add cards to the format they can still extract money from it via reprints.
>>
>>97518087
I play premodern, and use as many UB art cards as possible in my decks.
>>
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What about...
Premodern Commander
>>
>>97520836
https://scryfall.com/search?q=f%3Apredh
>>
I think PreDH is the answer to a lot of problems both in Premodern and EDH. It gets rid of every single obnoxious "designed for Commander" card WotC invented, and it also lowers the price tag of Premodern drastically cause you don't need four copies of Gaea's Cradle or whatever bullshit reserve list nightmare they're running. The problem is convincing other people to play it.

I guess the fact that there's only 131 legal commanders you can have would also limit your options somewhat.
>>
>>97517346
Do you think she will finally be banned?
>>
>>97521051
I hope so, I've been looking to buy a copy so a crash would be appreciated.
>>
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>>97521050
>>97520889
>>97520836
The problem with premodern EDH is that it's EDH, not magic the gathering
The only reason to play edh is to get pickup games, so why would you play some niche version?
>>
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>>97518152
>fortifications feel like there is such an open design space
There really isn't, what makes equipment meaningful enough to be its own thing is very specific to creatures:
>the easiest permanent type to remove
>insane of variety in powerlevel
>implicit interaction and potential for destruction with attacking/blocking
You need reattaching to happen for it to be meaningfully different from auras, and with lands that just isn't the case.
>>
What if we had equipment cards for planeswalkers
>>
>>97521209
Equipments that can attach to either players or planeswalkers
>>
>>97521209
say no more say no more
>>
https://www.youtube.com/watch?v=nOFUG_CmPcI
new aids just dropped
>>
So what do you think is going to get banned/unbanned tomorrow?
>>
>>97521050
Is there a premodern edh monk commander? If so, I'm in. If not, I'm out.
>>
>>97517346
>TQ

This. Even ignoring the twink art, why does a monk master turn into a 7/7 dragon? The +1 is a really shitty stunning palm, the other one blows, so weird. Way to fuck up a cool Monk.
>>
>>97521379
don't know anything about standard to comment
if they remember pioneer exists, they might ban something from the izzet deck, probably boomerang basics if I had to guess, maybe they unban something to throw a bone to deckbuilders, hopefully ballista or even felidar guardian
modern is pretty stable given they're fine with energy being the most played deck, doesn't look like amulet got more popular since the last announcement so they probably won't ban anything from it, expecting no changes
legacy could use a tamiyo and oops ban but the format has improved so much since the last announcement that they might just leave things as they are since they hate taking risks
don't think they want to ban lurrus so they could easily unrestrict narset and mentor but again, they don't like taking risks in eternal formats

overall, if anything changes tomorrow in any non-standard format I'll be surprised
>>
>>97521507
Because he's the dragon god Bahamut in disguise. Hence why his planeswalker type is Bahamut and he turned into a Dragon God with indestructible.
>>
>>97521507
Because Bahamut is actually a dragon, the monk form is his disguise. Though weirdly I don't think Bahamut has ever been known to use that one, and he's got a bunch that are well known. A common tell is that he has seven golden canaries, which are his seven gold dragon lieutenants in disguise as well.
>>
>>97521379
I hope everything gets unbanned in Pioneer, except the oracle combo pieces.
>>
>>97521531
>>97521528
Why is the Monk grandmaster bahamut in disguise instead of being a fucking monk grandmaster?
>>
>>97521379
I expect nothing and yet I still expect to be disappointed
>>
>>97518152
>>97521192
This guy said it but I'll rephrase: the problem with fortifications is that lands in current year Magic are crazy hard to remove from play or otherwise interact with. A fortification is not very different from an artifact that exists on its own cause there's no real risk that the land it fortifies is blown up.

The way to fix this, of course, is for WotC to do what's overdue and give us a land destruction themed block. About 600-800 new land destruction cards will do the job I believe. Maybe change the main rules in such a way that all creatures can now attack lands and will blow them up if they deal a point of damage to them. Blue could have spells that exile all lands in an opponent's library and so on. This would surely save the game.
>>
>>97521539
Because he's Bahamut in disguise.
>>
>>97521539
Probably because there aren't that many well known monk characters in the lore. Bahamut is definitely a bigger name that you don't need to dive into deep lore to recognize.
>>
>>97521539
Because Final Faggotry is gay and bad and has been for decades at this point.
>>
>>97521379
Realistically we are getting the classic "No Changes + Flourishing" for every format except for Pioneer, which I suspect they're not even going to bother addressing.
>>
>>97521565
Yea but why

Why isn't the card "Totally not Bahamut, Dude in Disguise"? Why co-opt monks?

>>97521572
I mean the title of Grandmaster of flowers is recognizable. Why is the apex Monk, who has nothing to do with Bahamut/Dragons, secretly Bahamut?

>>97521577
The monk was in d&d pre-final fantasy because they had a hard on for David Carradine and The Destroyer. I don't give a fat shit about final fantasy.
>>
>>97521624
Well for starters there's more than one grandmaster of flowers. It's not a position, more of an achievement. There are multiple grandmasters, Bahamut is one of them.
>>
>>97521632
Bahamut being a GMoF was a recent development though (2021, same fucking time this card came out), whereas the title has been around forever. Still retarded.
>>
>>97521665
Well yeah, presumably they knew that it would be happening soon and were trying to do it at the same time for cross promotion. Hence why AFR dropped around when BG3 went into Early Access, to try and get people interested.
>>
Planeswalkers, yeah or nay?
>>
>>97521693
This is the best pw ever designed. Not expensive. Not super powerful. Not a wincon by itself. Utility.
>>
>>97521693
how i hate them!
>>
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>>97521507
Another case of Monk persecution. The shittiest, most useless job select. Worst of the whole set.

>inb4 "its a useful limited card"
Fuck limited
>>
>>97521379
This game is so cooked there is 0 interest about what would or could change in a format. Specially when in two months the formats change again thanks to some fucking turtles/college rejects
>>
>>97521507
>Even ignoring the twink art
No I don't think I will
>>
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I've been waiting a long time to pull this off organically
>>
>>97521693
Neat as an idea, but definitely annoying at times
>>
>>97521693
Nay. I'm supposed to be the god damn planeswalker.
>>
>>97521831
based and also saved because its a great bait image to get newfag redditors to ask for more detail
>>
>>97521693
Everyone except cringe uncs loves PWs
>>
>>97521781
>cooked
Do you honestly think that anyone in the world cares about gen z's opinion on MTG?
>>
>>97521892
As expected of transhu sisters
>>
>>97521925
>>97521935
You're old lol
>>
>>97519735
Thassa's Oracle ass design
>>
>>97518597
I'm currently trying to teach my mum. It remains to be seen how long I'll take to give up on her.
>>
The withdrawals are getting bad. I caved for a moment before final fantasy to give standard a try and got instantly filtered by turn 4 omniscience. Is there a way to play this game that isn't shit or touched by wotc's pact with mammon?
>>
>>97522169
cube
premodern
premodern cube
>>
>>97522169
limited (not ECL though, tribal sets suck)
>>
>>97519735
What the fuck is this card?
>1/1 for 1 cmc with FIRSTSTRIKE AND LIFELINK
That alone would be good but wait there’s a wall of text
>Reads wall of text
Wut? What the fuck?! So you can just fucking spiral out of control with tokens????!!!!!

Rest in peace magic you have well and truly power creeped beyond what I ever could have imagined.
>>
>>97519735

If Ocelot Pride was printed in Mirage but it costed 3W instead of W with no other changes it would be one of the best cards in the format.
>>
>>97521831
I don't get it, can you give more detail?
>>
My problem with this game is that I can't make cool themed decks while it also being playable.
>>
>>97519735
Because Pride (and by extension mh3 ajani and guide of souls) are used in Boros Energy, not mono white so it doesnt count
>>
>>97522169
If you got filtered by Turn 4 Omniscience in post ECL standard you got spooked by a rogue deck. Id gladly foght 5 omniscience decks in a row than face another Cub/Spellemental deck
>>
>>97521759
>Fuck limited
So you're bitching about a common not being good in the year of our lord 2026? When games are won by mythic rare 1 drops that make you win on their own, and games can be won in the first 2-3 turns? Huh. Yeah limited must be the problem then...
>>
>>97522335
You need to only play against other people who are doing the same.
>>
>>97522335
>>97522617
Block constructed works for that. As does making a Cube based around certain themes.
>>
>>97522335
Magic is in a weird place. The meta decks are too strong but where do you draw the line if you know how to make a strong deck?

Casual EDH seems to be the answer but I can't stand multiplayer magic. My friends always loved to paly it back in high school but I'd just fall asleep, so dull. I made a green deck that just ramped then played gigantic creatures to counter it. Then a resurrection deck later.

Maybe brawl for themed decks that are viable? But then people play lots of broken shit there too.

Kitchen table magic is the only answer, with pre-made theme decks vs pre-made theme decks. Make two of them and someone will probably want to play against you if they're evenly balanced.
>>
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>singlehandedly changes the meta and enables two new decks
>>
>Transporter Accident
>2UB
>Sorcery
>Destroy target creature or artifact
>Then pick one;
>Create a token that is a copy of the destroyed permanent under your control except its Black and gains the type Clone
>Destroy another target creature or artifact
>”Enterprise. What we got back didn't live long... fortunately."
>>
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>>97522764
Tuvix was murdered. I wonder if he'll get his own card. Maybe when he dies you put a vulcan and a talaxian token into play.
>>
>>97522835
Tuvix meld card with a death trigger that splits him back into Tuvok and Neelix
>>
>>97519735
>and yet STILL can’t beat Amulet Titan
Silly kike, be grateful for your infinite shekel machines
>>
>>97522840
I hope the WoTC bot/shills bring suggestion back to them.
>>
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>>97519700
Phyrexia was the true start
>>
1 power death in 20 turns
2 power death in 10 turns
3 power death in 7 turns
4 power death in 5 turns
5-6 power death in 4 turns
7-9 power death in 3 turns
10-19 power death in 2 turns
20-∞ power death in 1 turns
>>
>>97522602
Its because I'm fucking tired of every shit card, when called shit, some bootlicking homo comes out of the woodwork to wipe cum off his mouth and drool out "duhhhh its good in limited"
>>
>>97518743
>size 8
>normal
>>
>>97522924
it's funny cause the biggest differences are 1-2 and 3-4
>>
>>97522677
>and enables two new decks
Name one.
>>
>>97523097
nta but one is the elementals deck
https://www.mtggoldfish.com/deck/7616571#paper
>>
>>97523097
The 4c evokementals made quarterfinals at pro tour, and spellementals is running over Arena.
>>
>>97522972
Keep in mind this might be different depending on your country.
>>
>>97522949
It was okay in limited. Nothing that special or amazing. I'd give it a C+
>>
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>Opponent on 60 cards flips Crossout Designator naming EvilTwin GG EZ
>>
>>97518087
Bought in heavy in 2021. Had like 9 decks built and ready to play because they were cheap as all hell back then. Turns out I made a pretty good decision selling all of my 12 copies of tide a week before the ban. Glad it's gone, fuck that card.
>>
>>97522395
This was during the lead up to the ff set I've heard it's only gotten worse.
>>
>>97523657
Same, basically everything I bought went way up in price, especially the foils. I got my Dreadnoughts for like $15-$30 like 10 years ago or more.
>>
>>97523637
Sorry wrong thread. Been playing MD more than MtG lately.
>>
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>>97518483
Why remove all abilities before destroying the creature?
>>
>>97523895
indestructible?
>>
>>97523895
Indestructible, "When this creature dies" effects like Enduring Curiosity etc.
>>
>>97523898
>>97523901
THE POINT
OF INDESTRUCTIBLE
IS TO PREVENT DESTRUCTION

IF YOU WANT TO KILL SOMETHING WITH INDESTRUCTIBLE
USE A DIFFERENT EFFECT
>>
>>97524015
I didn't design the card spaz, you (or someone) asked what it was for, and that's one of the uses. It's a similar functionality to Ultima without having to end your own turn, but won't prevent stuff like enchantments from going off.
>>
>>97524019
>I didn't design the card
You defended it, which makes you complicit.
>>
>>97524020
At no point did I do that you absolute schizo, I was answering a simple question of why you'd want to remove abilities before destroying a creature.
>>
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>>97517346
Emo edgyblack boardwipe can't even beat river boa.
>>
>>97524022
>At no point did I do that
It's two posts up, bud.
>>
>>97524028
>Explaining what a card does is defending it
I have nothing more to say to an ESL retard.
>>
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What did they mean by this?
>>
>>97524036
>Explaining what a card does is defending it
In the context of replying to someone that is critiquing the design, yes, that is literally, exactly, definitionally defending it.
>>
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>Boo hoo my card said "indestructible" that means nothing should ever be able to destroy it
Nobody tell him how you can remove a creature with "Protection from everything"
>>
>>97524015
The point of this card is to represent the Day of Black Sun where firebenders lost all abilities and occupied territories fought back en masse. So it removes all abilities of the creatures and then destroys all creatures, stopping all of the creature's native resilience and dies/leaves the battlefield triggers while not being exile because exile is usually represented by something more permanent.
>>
>>97524055
Nta. But you are a fucking retard arguing for absolutely no reason. Go masturbate/smoke weed/go touch some grass.
>>
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>>97524081
WTFFFF WHO DESIGNED THIS CARD? WHY CAN'T I REGENERATE MY CREATURES?
>>
>>97524081
>Boo hoo my card said "indestructible" that means nothing should ever be able to destroy it
YES.
That is the purpose of the Indestructible mechanic. You get to exile it. You get to Last Gasp.
Good design keeps its mechanics in tact.
Bad design introduces mechanics only to lazily cuck out and subvert them.
>>
>>97524087
You mention this but this is actually one of the reasons they cut out regenerate, half the pieces of removal in the game had "can't be regenerated" tacked on it so it didn't mean anything
>>
>>97524091
A card removing abilities to deal with creature abilities is literally keeping the mechanics, you 10IQ retard. I guess you're going to complain about using this to disable indestructible next lol
>>
>>97524100
>removing... is literally keeping
"A thing can not be itself and its opposite at once" is just about the most basic rule of logic possible, anon.
You being stupid enough to think breaching it is acceptable is pathetic.
>>
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>>97524106
"Removing abilities" has been a mechanic of this game since before you were born, you retard. You're the one that wants nothing to ever touch your precious creature abilities because you're an autistic retard. This game has "counterplay" get used to it.
>>
>>97524092
This is also one of the reasons lots of removal now bypasses indestructible. So many cards have floating effects and indestructible can be given for only 1 mana. Not to mention WotC has a habit of giving static indestructible to cards that really didn't need it.
Following TOR you'll notice a huge uptick in artifact removal that conveniently exiles. Wistfulness, Damage Control Crew, Suplex, Break Down the Door, Agate Assault, and Archdruid's Charm are ALL cards that were very coincidentally printed after TOR was shown to be warping Modern, Legacy, and Fake Format (tm).
>>
>>97524111
>"Removing abilities" has been a mechanic of this game since
Yes and it is separate from destroy effects.
Stapling "Removes ability" to a destroy effect has a single identifiable purpose, which is to ignore and ruin the game's interactions and core systems. That is bad design.
Keep them separate. If you are tempted to put them on the same card, slap yourself for being an idiot.
It's lazy design that exists only to negate gameplay. If removing an indestructible body is so needed that they need to be on a single spell together, then you've already past the point of having an unhealthy format.
>>
>>97524120
>Stapling "Removes ability" to a destroy effect has a single identifiable purpose, which is to ignore and ruin the game's interactions and core systems
Yes because your precious leaves the battlefield triggers are sacred and should never ever ever ever be touched. Just fuck off, please.
>>
>>97524124
This is a discussion of ability-stripping removal, not a discussion of ability stripping in a vacuum. Stop pretending as if we are discussing ability stripping in a vacuum.
>>
>>97524129
And the purpose of ability stripping removal is to neuter LTB triggers, dies triggers and indestructible while not having the baggage associated with exile (such as preventing the creatures from entering the graveyard). It is literally completely fine. You have to talk about "subverting the game's core systems" to justify seething about a 50 cent rare
>>
>>97524129
>My creature is allowed to have 3 abilities which are entire cards on their own, but a sorcery can't do 2 directly related things
>>
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>>97524137
>FIRE design
I hate this fucking game so goddamn much.
>>
>>97524137
No, you fucking retard, bad is not an excuse for more bad design.
Avoid all bad design, you fucking moron.
>>
>>97524152
So then why is your complaint about a card that answers the problem creature for 1.5x its cost rather than the creature itself? Surely you'd want to cut the problem off at the root if you were actually concerned about bad design rather than a Timmy mad he couldn't use a third of his creature.
>>
>>97524160
>So then why is your complaint about a card that answers the problem creature for 1.5x its cost rather than the creature itself?
Because they are bad design, you idiot.
>>
>>97524174
and yet your tirade was focused on the $0.50 boardwipe that answers problematic, overloaded designs in exchange for being overcosted, and not the $11 creature that is quite literally 3 cards stapled together while costing the same as a creature that only had one of those abilities.
>>
>>97524298
>and yet your tirade was focused on the $0.50 boardwipe that answers problematic, overloaded designs in exchange for being overcosted, and not the $11 creature that is quite literally 3 cards stapled together while costing the same as a creature that only had one of those abilities.
In the immortal words of modern philosopher Kanye West,
>I love yo titties cause they prove I can focus on two things at once.

As in, you can fix both you moron. You don't only half to fix half the problem, idiot.
>>
>>97524314
Strange, because you only mentioned one of those until the glaring hole in your argument was brought up.
>>
>>97524340
>Strange, because you only mentioned one of those
Wow, I say! Mayhap that be because that's the one we're talking about? Perchance might the topic of the conversation being a specific thing, result in that specific thing being discussed?
Fucking hell you are genuinely developmentally disabled.
>>
>>97524355
or maybe because you're a Timmy backpedaling after it was pointed out that removing creatures that have indestructible isn't actually a problem.
>>
>>97518483
It baits you into thinking it turns off Earthbending but it doesn't
>>
>>97524015
It doesn't have indestructible anymore
>>
>>97524361
>or maybe because you're a Timmy backpedaling after it was pointed out that removing creatures that have indestructible isn't actually a problem.
No it is because the thing being discussed is the thing that comes up in the discussion.
>>
is standard...better?
>>
>>97524622
No.
I will say it again...
No.
>>
Free her.
>>
>>97524622
well yes and no, the format has fun decks to play but it's not really standard anymore, we are playing at the power level similar to 2018 legacy
the plan was supposed to make standard better, not make it into a different format but forget about changing the name
>>
>>97524677
Free her.
>>
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>>97524677
>>97524683
let me get ahead of you two, all of these could be unbanned and the format would not change meaningfully
>>
Wilderness would make the fog a deck again.
>>
>>97524705
Keep Field of the Dead banned. It gives a stream of end game creatures to control decks
>>
>>97524787
My brother in christ, if you're playing against a control deck in this meta and they managed to hit their 7th land drop, you were not going to win the game regardless if field was legal or not, the real case to keep field banned is not letting the scapeshift deck abuse it.
>>
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>>97524802
Yes I agree there's no way for a deck to hit its 7th land drop.
>>
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Oh joy I can’t wait for another round of bans that still won’t allow White to be competitive in Standard for the 8th year in a row.
>>
>>97524806
>not legal in pioneer
>even if it was, it wouldn't be played in control decks
>even if it was played in control decks, it would be worse than playing it in a traditional scapeshift list
Congrats on making the most stupid post of the thread
>>
>>97524835
White is the glue holding decks together.
>>
Stop with unbans and ban this piece of shit.
>>
>>97524841
>Simic CubRoid
>Dimir Excruciator
>Sultai Reanimator
>Four color (no white) Elementals
>Izzet lessons/Izzet Spellmentals
>Mono Red
>Mono Green Landfall
White may not be glue but JOTC is certainly huffing it
>>
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>>97524879
>>
>>97524900
that's not standard anon, that's the p-word format
>>
>>97524900
>Cub and Coco
>kikety counterspells
>Thoughtseize and Greasefag
Ah yes, truly the soul of white is shining through. Kek
>>
>>97524912
And that's a good thing considering the amount of impactful UB standard has right now.
>>
https://magic.wizards.com/en/news/announcements/banned-and-restricted-february-09-2026
>grandma is banned
>cub is restricted to 1 copy in standard
>ancestral recall legal in all formats (experimental)
>>
>>97524954
Nice try.
>>
>>97524954
Did they also illegalize commander?
>>
>just now saw the Feb 3 secret lair d&d shit
>not a single monk in sight

Fuck you wizards.
>>
>>97524954
Wait when is the announcement?
>>
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Premodern Chads, how is UW Tron Control? It seems to be super cheap in paper, about 120 bucks for a full deck which is tempting. One of my goals for this year is to build a deck, play on MTGO for a few months and attend an actual in-person tournament in Q3 or Q4.
>>
>>97525154
roughly 50 minutes from now I think
>>
>>97525154
in 10 seconds
>>
>>97525154
yesterday
>>
>>97525154
Tomorrow
>>
>>97524120
If I see a card that does a thing in a novel way my thoughts are "oh that's clever" no "AIIEEEEE MY GAME IS BEING SUBVERTED THE SACRED RULES ARE BROKEN NOOOOOO". There is literally nothing wrong with a card doing an old thing (definite removal) in a different way. It's not even under costed or super strong or anything. It would probably be the same cost as exile removal. This is a card game, not a religion. It's expected that new designs will play around with the molds of the game.
>>
Only wh*tes should be allowed to exile cards.
>>
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EVERY
SINGLE
TIME
https://magic.wizards.com/en/news/announcements/banned-and-restricted-february-9-2026
>>
>Every format in shambles
>No changes
>Magic is flourishing (in Nebraska!)!! All formats are healthy and will be more healthy with the exciting UB slo... I mean sets will come soon!!
>Rejoice fellow Magic players!!!
HAHAHAHAHA never change, bastards...
>>
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>>97525540
>Decks of every color are seeing success, and the core macro-archetypes of aggro, midrange, control, and combo all have decks strong enough to bring to the Pro Tour. It's not perfect. Blue is present in more decks than is ideal, and too many games are ending too soon thanks to a high metagame share of fast combo decks powered by tutors and strong card selection. Nonetheless, Standard is currently accomplishing one of its major objectives: no matter what kind of Magic player you are, there's a deck in Standard for you.
>Decks of EVERY color
You cannot hate kikes enough for how much kikes hate White
>>
>Pioneer continues to be a tale of two cities, in a way. We took action in the format last November, in part because the metagame on MTG Arena looked pretty rough despite tabletop and Magic Online metagames looking fairly healthy. In the time since, the health of the metagame has improved, but it isn't perfect. Izzet Prowess variants, either including Vivi Ornitier or a Lessons package, occupy the top seat of the metagame with a strong win rate in MTG Arena, despite not showing disproportionately large success on Magic Online. Yes, you read that correctly.
let aside the format, Carmen plays this game at all?
>>
>Today's Standard is much healthier than it was three months ago at the time of our last banned and restricted update. We are back to a Standard without a clear best deck, where many different strategies have a fair shot of hoisting a trophy on any given weekend. Recently, Pro Tour Lorwyn Eclipsed showcased the incredible diversity in the format, featuring a Top 8 with seven different decks.

Today's Standard is much healthier than it was three months ago at the time of our last banned and restricted update. We are back to a Standard without a clear best deck, where many different strategies have a fair shot of hoisting a trophy on any given weekend. Recently, Pro Tour Lorwyn Eclipsed showcased the incredible diversity in the format, featuring a Top 8 with seven different decks.

I bet this stupid cunt is a they/them
>>
>>97525584
>Carmen plays this game at all?
nobody at wizards plays anything other than commander
>>
>>97525563
lol rip bozo
>>
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This is irrefutable proof that kikes believe Standard is only healthy when White doesn’t exist. AFTER Gavin Kikey made an entire PR campaign to “save” White. Fuck these goddamn kikes.
>>
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>>97525563
Thank fucking god white sucks
>>
>>97525636
fpbp
>>
>surprise meme deck sweeps PT
>this means the meta is healthy
roru roru rumao
>>
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>>97525653
Lurk moar newfag.
>>
>>97525680
He meant first-after-the-three-hundredth-and-sixth best post
>>
>>97525690
Fag post bad post
>>
>>97525671
>half of the PT top8 is surprise meme decks
>this means the meta is shit
>>
>>97525634
one wonders why they don't want the color whose identity is defined by making the game awful to play to be strong.

hopefully white will stay shit for the next three hundred years
>>
>>97525705
>whose identity is defined by making the game awful to play
>literal years of everyone bitching and crying about the pushed state of red, blue and black
>”Oh no you see THAT kind of broken shit is perfectly fine, we just don’t want White to ever have that kind of power”
Thanks for proving my point, shekel sucker
>>
>>97525738
>Oh no you see THAT kind of broken shit is perfectly fine, we just don’t want White to ever have that kind of power
Yes. White does shit effects that make the game shit. Fuck you and fuck all controlfags until the end of time. May Silence never again be reprinted into Standard.
>>
Two simple questions.
When was the last time a white deck was strong?
Was that a fun environment to play in?
>>
>>97525766
Wasn't Boros Convoke a thing in Standard until the recent rotation? If you mean a mono-White deck then not for a long-ass because mono-colour decks outside of Red don't really do much lately.
>>
>Magus and Harbinger unbanned in a format without fetches
Excuse me?
>>
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>>97525766
There are strong white decks in every format.
>>
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>>97525540
Magic is flourishing
>>
>>97525636
Limited format where green is slightly stronger then the other colors
>BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS BOMBS
>>
>>97525850
Green is probably the best color in ECL and it's not bomb dependent at all. Funny enough, white is probably the second best color.
>>
>>97525540
They didn't even have the balls to change anything in Commander (yes, I know, different thread).
WotC is clearly, CLEARLY in the "riding the money train until it stops" phase. They aren't going to touch or change anything, they are fully hands off and just seeing how much product they can put out while people are still buying.

Absolutely full mask-off announcement(s) today.
>>
>>97525937
>They didn't even have the balls to change anything in Commander (yes, I know, different thread).
you should actually check the other thread
>>97525626
this is why we have two generals
>>
>>97525816
and are those formats fun to play?
>>
>>97525937
>Points at vocaroo
They have made several changes though so you're a double retard
>>
>>97525955
>>97525974
You guys might be retarded.
Unbanning an unplayable card (Biorhythm) and unbanning a knee-jerk reaction ban Commander (Lutri) is nothing considering today they were supposed to change the hybrid rule as well. No bracket changes, just a lot of talk about "Hey look at these cards, we aren't changing anything about them and probably never will, don't worry we are watching though!".

Those two cards don't move the needle at all. Again, this goes for all formats not just EDH. WotC is in pure cruise control mode now. They will avoid any and all shakeups from now on.
>>
>>97525999
I don't follow EDH news. It's a shit game for shit people. But it's not literally nothing.
>>
>Wake up at 3am to buy my shart sloppa
>Wait 30 minutes for secret lair queue
>Get this
I'm going to bed. Fuck WoTC. There is no fixing secret lairs they are an inherently shit idea no matter what you do.
>>
>>97526065
>Buying a lair in the first place
(You) are the problem, anon.
>>
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>>97526065
I forgot my image because of course I did
>>
>>97525999
I don't give a shit what you or other EDH players consider "nothing" precisely because this isn't the place to discuss that, that's why I said
>this is why we have two generals
If you want to complain about the people in charge of EDH being stupid, do that in the other fucking thread
>>
>>97526109
The entire point of this "discussion" is this, reading comprehensionless anon:

- WotC is clearly, CLEARLY in the "riding the money train until it stops" phase. They aren't going to touch or change anything, they are fully hands off and just seeing how much product they can put out while people are still buying.

- This goes for all formats. WotC is in pure cruise control mode now. They will avoid any and all shakeups from now on.
>>
>>97525779
Convoke only functioned because of Immodanes Recruiter since white can never have Haste but blue can steal Vigilance
>>
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I think that Eldrazi and Energy were the two top decks, and Scholar was probably some cheese for turn 2 Persist wins.
But why the fuck was Crop Rotation banned?
Anyone know anything about historic?

All I really wanted from this B&R was a Tamiyo ban in Legacy..
>>
>>97525766
Literally the old ass Lin-Sivvi rebels before the new guard of JOTC came in and killed white standard decks forever.
>>
>>97526127
>The entire point of this "discussion" is this
Then why would you bring EDH into it you fucking retard? You even fucking acknowledged how retarded you were in the frist post:
>(yes, I know, different thread)
Could've made your entire fucking point without mentioning EDH a single time but you still did, fuck off
>>
>>97525815
I don't know shit about this format but it makes me want to brew an 8-Moon list and farm some tears from bad manabases.
>>
>>97526133
>Show me good white decks
>This was a good white deck
>NO THAT DOESN'T COUNT
>>
>>97526185
first time replying to the white schizo?
it's one of those creatures who has the same meltdown on social media every day.
it will tearfully move its goalposts whenever someone gives it a (you).
>>
>>97526179
the best historic decks are full of creature interaction, nobody is seriously going to lose to a moon effect more than once
>>
>people who can't read or understand basic discussion
>people still reply to white schizo and bait posts non-stop

Fantastic thread we have here, /tg/. Truly a highlight everyone involved. Threads like these totally need to still exist.
>>
so, this means standard is good now?
>>
I got the secret lair, the wait time suddenly started going down? People must have closed all their multiple tabs. Oink at me all you want I'll enjoy my new cards.
>>
>>97526247
if your definition of good means games ending on turn 3 because of combos or spamming value bombs against each other until someone draws a land instead of a bomb, then yes it's pretty damn good
>>
>>97526260
wasn't the break out deck at the last Pro Tour a UB control deck that wins by casting 4/5/6-drop creatures?
>>
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I find it extremely funny they say and apply this to historic despite the fact that modern has been getting raped for 2 years by this shitpile of a card with the most unfun, skilless and braindead play patterns ever seen in magic.
>>
>>97526321
at least Energy is technically a "fair" deck trying to turn creatures sideways and interact. better to have that on top of the Modern meta than any of the degenerate combo piles.
anyways I play Titan and farm Energy lol
>>
>>97526135
Lotus Field Breach and Lotus Field Scapeshift have been low-key the best decks in Historic since Eldrazi bullied all the nonlinear decks out of the format, they just don't show up on Untapped because they require too many clicks for bo1 babbies. The Crop ban shows that at least someone at WotC is paying attention to the format, and I even played against an orange name on Titanshift the other day so maybe it was that guy.
>>
>>97526364
jesus I didn't know that Scapehift and Prime Time were viable in Historic. I missed out, would probably have re-installed for that.
>>
>>97526363
>at least Energy is technically a "fair"
Nothing fair about that deck, every single card shits out impossible to answer value (as they point out in the b&r), it's not just a historic problem it applies in modern and legacy too, where the mono W version of that shitpile has been rising rapidly.
Every single thing it does it a 1xY, if you don't immediately answer all of their permanent you die.
>>
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>pauper: no changes. red madness and blue terror are hecking cute and valid and should remain unchanged!
THIS NIGGER DOES NOT EVEN PLAY THIS FORMAT
GAVIN KILL YOURSELF
>>
>>97525999
>Unbanning an unplayable card (Biorhythm)
8 mana win the game is very playable in casual
>>
>>97526409
I put fair in quotation marks because the creatures are clearly bullshit.
But still, it is playing creatures and attacking with them and playing some removal for your threats.
Which is fundamentally better than some heinous crap like Ruby Storm or Living End or Belcher or whatever being on top.
Funnily I think Historic nerfed both Ocelot Pride (costs 2 mana) and Guide of Souls already, so it's a telling indictment that they still have to ban Ajani.
>>
>>97526411
blue terror is literally fine you retard. the format has like 15 or so viable decks. i bet you're a land spy gaylord
>>
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SHUT THE FUCK UP ABOUT EDH GO BACK TO YOUR CONTAINMENT THREAD
>>
>>97526440
>blue terror is literally fine
>turn 3 vomit 15 power on the table
>or control the early game long enough that graveyard hate becomes irrelevant
>has excellent sideboard options for every deck in the format
>format has 15 viable decks
name all fifteen then
>>
>>97526411
blue terror is genuinely a bad deck, it only wins out of luck, chrysalis and refurbished should've been hit 1 year and half ago.
>>
>>97526463
chrysalis+refurbished went down on usage though. jund wildfire is being kept alive by krark-clan shaman which is another card that should not be in this format
>>
>>97526478
>chrysalis+refurbished went down on usage though.
Because it's a boring as fuck deck with an nonexistent tree of choices, you slam every single permanent you draw and call it a day, it also shares a playbase with affinity which at least has 2 different attack angles, still a braindead refurbished familiar deck though.
>>
>>97525816
>Japanese Standard
The only mono white deck that is "good" is auras (and it is not that good)(loses hard vs control)
>>
>>97526478
>gives my krark-clan shaman deathtouch
heh nothing personnel kid
>>
>>97526185
>>97526213
>And yet STILL no argument or rebuttal to the fact that JOTC kikes think a nonwhite Standard is healthy
Oy vey shalom there shekelsuckers
>>
>>97526535
thankfully it does nothing against fliers
crypt rats on the other hand
>>
>>97526494
>you slam every single permanent you draw and call it a day
that's what creature based decks do
also the reason people don't play it is because against madness red you're dead on turn 4, often regardless if you had weather the storm or not
>>
>>97526085
>Work the early shift at work so I'm up anyway
>On a whim decide to log in 30m before sale
>Get placed in the queue
>3 minute wait, in and out in less than 8 minutes
I'd be amazed if most of these sell out within a month though, the card value in them is total dogshit, sucks for Shart fans though because even if her pack is worth like 5$ of cards people will eat it up because she's on it.
>>
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>The average price of top5 decks in Standard is ~$560
>For Pioneer that's $335
Thriving. Flourishing.
>>
>>97526636
>that's what creature based decks do
If you play like that with any other deck you are just going to lose every game to boardwipes and counterspells, something that doesn't happen to jundshitpile because everything you do is a 2x1 or 3x1, boardwipes are useless against you and everything you play must be countered which is just unfeasible.
But yes, it loses the g1 vs madness but post side it's embarrassingly easy to win, the only way to lose is if you never draw one of your 8-10 sideboard cards, can happen but it's extremely rare.
>>
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>>97525540
>Howdy, gamers!
>>
>>97526679
It will go up for Pioneer as soon as it's the RC format again
>>
>>97525156
Bad. Wasteland format means your 3 part Tron combo is always liable to be blown up, and even if you assemble it the best colorless cards all cost 4 or less mana to cast. Deck is cool and you'll get mad style points for playing it, but it needs an incredible giga brain card savant to find a new idea for it, or a Wasteland ban.
>>
>>97527048
>as soon as it's the RC format again
Buddy, I ...
>>
>>97527094
If Pioneer is never the RC format again, why would anyone play it in paper?
>>
>>97527102
I don't know, I won't argue with you on this one. I used to love Pioneer, it was my format of choice and I played it more even than Pauper at some point but now I consider it a dead format. Nowadays I only play with my Bard Class pile on Arena since it's the only paper deck I bothered with updating in the last 9 months and I have a digital carbon copy of it.
>>
Even PremodernGODS got a B&R (the first in like 10 years) and WOTC format legal cucks got NOTHING even when all formats are hot garbage

LMAO

Once again premodern scholars wins by doing nothing
>>
>>97527204
>>97527204
>>97527204
>>
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>>97527206
>5th page
>>
>>97527206
KWAB
>>
>>97526260
Modern back in 2014 was great so it sounds like Standard is pretty good too
>>
>>97524683
Noob brainlet here, how does this merit a ban? You pay, say 4 mana, and get a 2/2 that can kill itself to deal 1 damage a couple times. Instant speed, and if you've got spare mana you can sink it (very inefficiently) into extra counters, but still, I don't see how it adds up. Am I underestimating how easy it is to put shit tons of extra counters on it or something?



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