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So it’s safe to say this is the best Sonic game since the Genesis titles?
>>
outside mania yeah
>>
>>693293858
It's the best Sonic game since Generations because it is Generations
>>
>>693294017
/thread
>>
>>693293858
Needs more Shadow and less SHITnic
>>
>>693294113
Needs less doom sperm
>>
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>>693294225
DINGALING COCKSUCKER
>>
Does he get guns?
>>
Think they’ll finally do Sonic Adventuee 3 after this? It’s the perfect time now that the younger generations are caught up with Shadow’s lore
>>
>>693294310
Will he produce another shadow if he got jacked off
>>
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>>693294572
I can do anything, I'm the devil! Did you forget that? I'm The Devil! Like, from Bible! I have a- How have I not impressed that upon you yet? I'm all powerful! I rule over all of hell!
>>
>>693294514
SA3 will never be made for gameplay reasons.
>>
>>693293858
why are people forgetting this a fucking 2011 game?
>>
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Virgin comet vs the Chad moon
>>
>>693296092
It is, but it was already a really good Sonic Game. Now you have the Shadow stuff on top. This could make it the best Sonic game overall
>>
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>>693294419
Just hand lasers from his mutated alien DNA. But Omega thinks it counts.
>>
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>>693296128
>both got destroyed by SUPER LASER PISS

GIGACHAD SPACE COLONY
>>
>>693293858
Why is it a generations game if there's no classic shadow?
>>
>>693293858
lol no
>>
Reminder that the initial intention behind SA2’s plot (before retcons and writer shuffling) was that Sonic was the one on the Ark with Maria, and Shadow was made in his image on Prison Island and implanted with false memories.
>>
>>693293858
SA2 is better.
>>
>>693296439
Because Shadow is a timeless character.
>>
>>693296637
I know the part about Shadow never actually being on the ARK, but this is the first I've heard about Sonic and Maria.
>>
>>693293858
It's new and therefore bad
>>
>>693296950
Think about it, if shadow was never on the ark, who was the person originally shot out of the ark to begin with?
>>
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>>693294514
>different VAs
>different writing style
>probably different gameplay
>likely reusing Frontiers character controller
>downgraded or no chao garden

It would probably make more business sense to do some shitty remakes of SA1 and 2 first so appropriate expectations are s3t
>>
>>693297234
They could just shove chao garden in the open zones
>>
>>693297137
I just figured that would have been a memory Gerald completely made up to give Shadow the motivation to avenge Maria.
>>
>>693297070
>it's new
It's literally generations plus some DLC levels.
>>
>>693296950
Maria has a similar color scheme to Sonic. Sonic mimics her final words to ‘Shadow’ when he leaves the Ark at the end of SA2B. His entire ethos is basically exactly what Maria asked ‘Shadow’ to do. Both are hedgehogs capable of utilizing chaos energy intuitively. Shadow calls him the ultimate life form during the Finalhazard fight.
>>
Yes, my only problem is the lack of a Shadow The Hedgehog level and no Infinite boss fight
>>
>>693294310
>tried controlling Shadow in Shadow 05
>couldn't
>says in this game he learned from his mistakes last time
>plan hinges on trying to control Shadow again
>fails
why is he so dumb?
>>
>>693293858
You keep asking that every time a new sonic game releases, Maybe it's time to just accept the fact that Sonic was always good.
>>
>>693296439
>if there's no classic shadow?

Sure there is!
>>
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>directly inspires the best 3D Sonic in ages
You're welcome, wahoo!
>>
>>693296092
I'm not. I've only played the Sonic part so far and there's a lot to criticize.
>>
>>693297805
I want Shadow down in Hell, I want him to be a middle manager.
>>
>>693297529
it's literally just as long as generations and it's a new game
>>
>>693293858
noooo1!! you have to hate it because they made a few stupid cutscene changes that totally ruin it!!!!!11!!!
>>
>some brazilians' OC saved sonic from itself
Based
>>
>>693299153
Fuck off, you obsessed tranny
>>
>>693299451
obsessed with what? I'm tired of the bullshit complaints this game is getting.
>>
>>693294514
sonic 06 was sonic adventure 3 and ubleashed was adventure 4
b...but no chao garden
fuck off.
>>
>>693297805
In 05 he "controlled" Shadow by just asking him to do what he says and assuming that since Shadow came from him he'd have unwavering loyalty to him.
Here he's just going for mind control.
>>
>>693296646
Sa2 is 80% trash. Shadow the hedgehog is the best 3d sonic.
>>
>>693298573
>trannycube

Join the 42%
>>
>>693299668
>Brings up censorship unpromptedly
>What do you mean I'm obsessed?
Faggot

>Signaling being pro-censorship
Massive faggot
>>
>>693300885
>unpromptedly
it literally gets brought up in every fucking thread of this game. i'm sick of it.
>>
>>693301240
Nigger, YOU brought it up. stop being retarded
>>
I've seen a few reviews and they all lament the lack of Chao Garden, why are Sonic autists so obsessed with that glorified tamagotchi?
>>
Still waiting on my fucking JAM skin.
>>
>>693298324
Did sonic eat shadow too?
>>
>>693302865
No, he was stuffed full after eating the rest of Angel Island.
>>
>>693303508
For pc?
>>
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>>693293858
not for Cuckles fans....Yabba Dabba DOO!
>>
>>693304096
nta but I might be able to make use of that if it's alright.
>>
>>693304261
why does ian make fun of amy for being a simp when he retconned amy to not be a simp
>>
>>693294514
fuck off
>>
>>693304096
I got my code (PC) inside that very e-mail, he should check inside it too.
>>
>>693304632
Ah I'm not in the US, forgot about that stipulation. Thanks for sharing though.
>>
>>693297805
This time he baited Shadow into attacking him so he could infect him with Doom Juice that would overpower Shadow's will.
>>
>>693304427
>Laughing at herself for giving Shadow a sappy motivational speech
She's not saying she's acting like a simp.
>>
>>693294514
We can only hope anon.
>>
>>693294310
>>693295297
Why does he like Radical Highway so much?
>>
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>The journal didn't confirm or deny if the Shadow is based off of Super Sonic theory is true
>Wasted page on Sonic Rivals 2 shit
>>
>>693294514
Sonic 06 was "Adventure 3".
>>
>>693302510
>and they all lament the lack of Chao Garden
to be fair they kinda implied there would be one when the game first was announced. the lack of one IS a criticism.
>>
Chao Gardenbros when is it our turn?
>>
>>693306139
>>693306219
Honestly I would settle for SA2 on Switch.
>>
>>693306548
same
>>
>>693306548
>SA1+2 remake with shared chao garden
Best case scenario
>>
>>693293858
The most pozzed Sonic, you mean?
I don't buy censored crap.
>>
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>>693306681
>SA2 with SA1 style hub worlds
>>
>>693305837
Because it is radical.
>>
>>693306986
Too based for this world.
>>
>>693296376
Except they messed up the original game. It has bad load times and is buggier than the original. I'm also not a fan of the dialogue changes but that's less of a problem
>>
>>693307302
>Because it is rad
FTFY
>>
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>>693306219
https://www.youtube.com/watch?v=YNZ3mXURlgI
>>
>>693307827
Why are they like this?
>>
censored dogshit
>>
>>693294514
Iizuka mentioned he would need a big budget for Adventure 3, you also need to make sure Sonic Team are confident enough to attempt it
>>
>>693298324
This is the stupidest shit they’ve ever done just to coast off it being the year of shadow
>>
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>>693306986
That would be so kickass
>>
>>693306986
>>693308742
You can't do that because of the way the story is structured
How could you with a Hub World go from City Escape, to Metal Island, to Green Forest, to the Pyramids?
Would break the flow of the plot
>>
censored dogshit
>>
>>693305837
Because the OST name for the original Radical Highway level is Vengeance is Mine, he's sending a message.
>>
>>693305837
https://youtu.be/ghDDMAszcJM
>>
we need to kill /sthg/
>>
censored dogshit
>>
For people who can't be bothered to look it up even at this point, Shadow Generations is about as long as Sonic Generations, but with some differences:

>The hub is a smaller version of the 3D open worlds from Sonic Frontiers
>You unlock new abilities as you progress through the game
>Art, music, and lore are collected from chests that are unlocked using keys found in the game's stages
>One of the unlockables is a recreation of Gerald's journal that goes deeper into the history around Shadow's creation
>Characters you meet are Omega, Orbot & Cubot, Big, Rouge, and past versions of Maria & Gerald, but they offer nothing gameplay-wise
>There are no rival battles; Shadow's fight with Sonic happens in a cutscene and is only playable in Sonic Generations
>Because of time travel shenanigans, stages based on games that came out after Sonic Generations also appear
>There will be a DLC stage based on the Sonic 3 movie, where Shadow will have his movie design and the voice of Keanu Reeves

Stages
>Space Colony ARK (Sonic Adventure 2)
>Rail Canyon (Sonic Heroes)
>Kingdom Valley (Sonic '06)
>Sunset Heights (Sonic Forces)
>Chaos Island (Sonic Frontiers)
>Final Stage: Radical Highway (Sonic Adventure 2)

Bosses
>The Biolizard (Sonic Adventure 2)
>Metal Overlord (Sonic Heroes)
>Mephiles (Sonic '06)
>Final Boss: Devil Doom/Neo Devil Doom (Shadow the Hedgehog)
>>
You sheep know this is censored, right??
>>
>>693311479
Technically it's two games, and only one was censored.
>>
Beginning to wonder if i should add censored to my filter. I've already gotten great milage out of filtering chud
>>
>>693300158
He did the mind control thing in 05 too, it took a single little speech from Gerald's recording for Shadow to shake it off.
>>
>>693311240
>>One of the unlockables is a recreation of Gerald's journal that goes deeper into the history around Shadow's creation

And there's a physical version too if you got the day one edition. Scan the barcode on the back.
>>
censored dogshit
>>
>>693311479
No, really? Golly, you only said that twelve billion fucking times.
>>
>>693293858
>adventure 2
dogshit 66% of the time (mech & treasure hunting stages)
>heroes
dogshit 50% of the time (team rose & chaotix)
>shadow the edgehog
dogshit
>'06
dogshit
>unleashed
dogshit 33% of the time (werehog)
>forces
dogshit
>frontiers
???
definitely the best 3d sonic game if we're talking in its entirety
>>
>>693302717
hey I had the same problem. check your spam or something for a generic sonic x shadow at like "play it now" the code is at the bottom of the email
>>
Sonic was never good
>>
>>693312716
LE NOTHING LE EVER LE WAS LE GOOD

LE AM LE I A LE MOAST EBIN ANONYMOOSE REDDITCHAN GENTLESIR LE YET
>>
>>693313938
Le
>>
>Super Knuckles was red. At his darkest point (no glow) he was the normal red, while at his brightest point (max glow) he looked pink. To say that Super Knuckles is pink because of this would be the same as saying Super Sonic is white because of how he looks at max glow. Hyper Knuckles is the same; he's literally the same as Super Knuckles except he creates after-images when he moves.
>Super Shadow was silver in the beta, but he was a lighter shade of gold in the final version.
>Super Knuckles can't fly. This is likely the reason why Super Sonic gave them bubbles in Sonic Heroes. He has to carry them with his power.

Super Knuckles is inferior to Super Sonic. Super Shadow is fool's gold (false gold) while Super Sonic is true gold.
>>
>>693313938
Ironic shitposting is still shitposting.
>>
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>>693293858
No, that came out 26 years ago.
>>
>>693314907
Sometimes threads deserve to be responded to with shitposting.
>>
>>693305837
It's the city where Shadow killed him.
>>
>>693312559
I just don't have anything.
>>
>>693306986
Why does everyone suck off SA2 when 2/3rds of the game is dogshit and shadow gets the least amount of stages?
>>
I just finished it, great stuff though it feels like there's one stage missing in the part where you unlock Chaos Island.

Question about the cleanup, are all the White Space chests available outside the Doom Zone event? I'm missing 12 which seems like a lot with how thorough I feel like I've been.
>>
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Will frontiers 2 have CHADow now? It's the only way I buy that slop BOTW rip off.
>>
>>693300087
I literally cannot stand Sonic "fans" like you. Adventure 3 does not exist yet, and no coping argument will ever vindicate you.
>>
>>693317178
It's Sonic Adventure 2, not Shadow Adventure 2.
>>
>>693317178
this. literally only like 40% of the game is good, nobody wants to play as fucking tails or eggman in a robot or do an easter egg hunt.
>>
>>693312359
What happens if you scan it?
>>
>>693312359
>>693317015
It says "They don't know" I have no clue, doesn't link to anything.
>>
Come to think of it, Black Doom probably would have won if he didn't fucking give Shadow his powers. Shadow doesn't have all the Chaos Emeralds and he probably would have needed to go Super to beat Black Doom otherwise. I can't imagine Black Doom would go down as easily as Perfect Chaos or Metal Overlord.
>>
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>>693293858
No, but it's still pretty good
>>
>>693320025
Why in the fuck is Sonic and the Black Knight a whole two tiers higher than Secret Rings?
>>
>>693305837
Well you see the track for that stage is called "Vengeance Will be Mine" so that's Black Doom just repeatedly declaring his desire for revenge against Shadow
>>
I dont like the Radical Highway remix.
It sounds in the background, like it's building up to a part that never actually happens.
>>
>>693320025
Sonic Heroes and Shadow the Hedgehog otherwise this is an OK list.
>>
Seeing Sonic punch things always feels odd to me. For some reason I always have it in my head that Sonic should fight exclusively with his feet.
>>
>>693320161
Because it's a significantly better game across the board
>Can use an analog stick to move
>Can press a button to homing attack
>Less gimmick levels
>Better story
>Better cutscene presentation
>Has multiple playable characters
>>
>>693320504
>Better story
Eh. Sonic's way cooler in Secret Rings though.
>>
>>693312359
Most of it is just regurgitated stuff but I really want to know what Ian was getting at with the Archeologist son shit. Is he trying to bring those explorers from Adventure into the greater canon?
>>
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>>693320645
Wrong
>>
>>693293858
Best Sonic Team, Sonic game since Generations, yeah.
Sonic Mania is the best Sonic game of the past 20 years though.

But don't get your hopes up too high.
I permanently lost faith in Sonic Team after they somehow, some way, managed to cock up Sonic Origins.
A collection of which 3/4 of the remasters are already PERFECT as is, and the last 1/4 they just need to hire Studio Headcanon and give them enough time to develop.

Instead they rushed it out and somehow added bugs to the original 3 (1, 2, and CD) that weren't there, and aren't there in the fan PC ports derived from decompiled code, not even the source code.
If they can mess up something as simple as that, such a surefire slam dunk, they can and will mess up anything.
>>
>>693320709
I reckon it was to tie into why Gerald designed the ARK's core to look like the shrine of the Master Emerald, and his research of ancient entities and technology such as Chaos, Emerl, and the Ifrit from Sonic Rivals 2.
>>
>>693320981
At best we're exactly where we were in 2011 when Gens first came out
>Sweet, now they finally have a gameplay style that is fun and people like
>Now they just have to do it with original levels
>>
>>693321347
Exactly, and that's kind of depressing, isn't it?
13 years since Sonic Generations and all we've got inbetween then and now is Sonic Mania and a deluge of mediocre to trash games, and Mania wasn't even made by Sonic Team.

13 years prior to Generations, Sonic Adventure wasn't even out yet.
13 years of Sonic Team, wasted.

It makes playing Generations bittersweet everytime I play it, because the future looked so bright, and yet they did absolutely nothing with it.
>>
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cathartic beating this fucker down
>>
>>693322171
>Enjoy your future
>>
I like Shadows Generations, but does anyone else think visually, the environments just look objectively worse compared to Sonic Generations?
What happened?

Everything looks so flat and empty.
Comparing Space Colony Ark vs Shadow in Sonic Generations to the Space Colony Ark in Shadow Generations, I can kinda see what I don't like visually.

I guess It's mainly lighting changes.

I'm just now realizing this came out on Switch, so maybe that explains it? I hope the next Sonic game targets Switch 2 only, and not the Switch itself. And I will say, this game looks good for a Switch game, undoubtedly.
One thing that sucks about current gen games in general, is that there's so few games that target current gen hardware.
>>
SA2 exists and I don't find boost gameplay fun, so doubtful

That said Shadow Gens looks like the least bad boost gameplay i've seen so far, and if you're somebody who actually likes boost gameplay I could easily see SxS gens being the best title in the series

>>693300087
>>693305931
06 isn't any more SA3 then Heroes or arguably even Shadow is. If anything, 06 is SA5

>>693306986
>>693307551
>>693308742
I'm open to the idea but i'd really rather not have a hub and just have more actual stages instead, especially given how SA2's gameplay functions.

>>693317178
>>693317178
>when 2/3rds of the game is dogshit

No.

The only truly bad stage is Mad Space, maybe Eternal Engine or Crazy Gadget. Stuff like Aquatic Mine, Death Chamber, Egg Quarter, and Security Hall might be flawed, but I wouldn't call them actually bad, let alone shit, just subpar. Meanwhile, Dry Lagoon, Mission Street, Lost Colony, Sand Ocean, Hidden Base, Iron Gate and Prison Lane (and I guess the kart missions) are all medicore but inoffensive to pretty decent: not really flawed but not particularly good either, though arguably some just manage that.

Then your actually good to great stages are Wild Canyon, Weapons Bed, Sky Rail, Final Chase, arguably Final Rush, and then there's a bunch of outright amazing stages like City Escape, Green Forest, Metal Harbor, Pumpkin Hill, Meteor Herd, Cosmic Wall, Radical Highway, and White Jungle.

it's not 33% good, 66% shit; it's like 7% actually bad, 13% flawed but still fine, 30% pretty decent, 20% good to great, and 30% amazing. That shit averages out a "Good, bordering on Great", and that's before you even get into the Chao garden, the multiplayer modes, the extra challenge missions, etc. And honestly even in the flawed stages I find the sheer act of controlling Sonic, Shadow, Knuckles, and Rouge to be satisfying enough that I have more fun in them then in some of the better stages in other platformers

>>693320389
Nah, they have it about right
>>
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>>693323259
Mass exodus of the staff from Sonic Team, particularly those who worked on Unleashed through Generations. Many of their names cropped up in the credits Mario Odyssey and BotW.

>Switch
Unleashed and Sonic Generations came out on Xbox 360 and PS3. It's an art direction issue
>>
*saves the series twice*
Based Gens
>>
>>693323912
>Many of their names cropped up in the credits Mario Odyssey and BotW.
I heard about that, but it seems a lot of people in key roles for Generations are still at Sonic Team, are there any specific roles that are noteworthy for having jumped ship?
>>
Odds it goes on sale during Black Friday?
>>
>>693323551
you forgot green hill zone
>>
>>693317571
there are 2 chests in the doom zone radical highway section. some chests are hidden in the boxes you gotta break em
>>
>>693324612
100%. But don't expect any more than 20% off.
Sega tends to have dev teams release most Sonic games around this time to maximize Chrismas sales.
>>
>>693320216
both of them sound good. i like them better than the original and they do get a buildup to something
>>
>>693317178
Battle Mode and Chao Garden.
>>
>>693323259
I disagree, Sonic Generations always looked so ugly to me. Chemical Plant and Crisis City are such eye sores. With Green Hill,Sky Sanctuary and Seaside Hill being the only stages I can comfortably say look nice. All of shadow's stages look better and I appreciate not every stage being so happy and cheery like sonic's especially at the climax
>>
>>693317178
Because actually only 1/3 of the game is dogshit you philistine
>>
>>693320025
You can always judge a sonicfan based on how they rank sonic cd, sonic heros, and sonic colors. You ranked them correctly btw
>>
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I tried it
it's just not fun moving in a straight line start to finish, with button mash/QTE cutscenes
>>
>>693296429
Reminder that CHADow the ULTIMATE LIFE FORM was also born there. Planetkeks, ayy virgins and disgusting black creatures stay losing
>>
>>693323551
Shadow Gens slows down boost a lot, so if you liked Sonic Gens and especially Unleashed, it can feel disappointing. Shadow is just way slower than Sonic.
>>
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>>693324479
The "poached by Nintendo" is overstated but there are some notable absences.

>Makoto Yonezu, lead environmental artist for Sonic Unleashed, left for Nintendo in 2009 ultimately becoming lead terrain artist for BotW.
>Yoshihisa Hashimoto, lead architect of the Hedgehog Engine, Unleashed's director and lead game/level designer, previously lead programmer of the Chao Gardens, left for Square Enix and has since moved on from there as well.
>Masayuki Inoue, one of Unleashed's level designers, previously did similar work on Sonic 06, and later on Generations.
>Takayuki Okada, another level designer, had previously done such work on Secret Rings, and later on Colors, Generations, and Lost World.
>Yoshinobu Uba, the lead level designer for Generations, worked as "system designer" on Lost World then disappeared.
>>
>>693322171
13 YEARS FUCK ME it has been that long?

I don't want to be in my 40s before I get another good game :(
>>
>>693326845
It doesn't feel like it, right?
It just feels so wrong. I played Sonic Generations the day it released, 13 years felt like a LONG time then, but I was also, literally only 12. Sonic went from Sonic Adventure to Generations in my lifespan up to that point, which is a big leap.

In the 13 years since, it went from Boost Gameplay in Generations, to slightly better Boost Gameplay in Shadow Generations, with a whole bunch of blunders and nothingness inbetween.
Sonic is such an insanely inconsistent franchise.
>>
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>>693326845
>before I get another good game :(
SOON god pls
>>
>>693296092
Because we're not talking about Sonic Generations. We're talking about Shadow Generations, the new, superior game.
>>
>>693320025
I miss the soul of the early-mid 7th generation. I mean the gameplay of that era was mostly in the gutter, but I thought the Sonic from those days was the coolest. He was a real hero in those days, a bona fide embodiment of charisma.
>>
>>693324613
I haven't ever 100%d SA2

>>693326429
the only boost games i've played are the original generations and colors and I got bored with both a few hours in, same with every time I try to go back to them

The issue for me isn't speed, I think, it's responsiveness and agency over controlling Sonic and the how railroaded and scripted the level design is and your movement through/across the level. Like, the speed stages in SA2 are pretty linear too, but you have a lot of freeform, and highly responsive control over Sonic and Shadow within that linear stage design. Generations and colors feels more like I'm piloting or steering a character rather then directly controlling them, or are playing a giant level long QTE with extra steps.
>>
>>693329496
Sonic Generations does have branching paths but the game's more about snap decisions. In general, Sonic does not reward hesitation or backtracking. It forces you to commit to every decision. Because if you try to go on another path after starting on one, you're just wasting time. The game was very deliberately designed around Sonic's movement. And at any rate, this is true of all Sonic games, even Shadow Generations. It's ALWAYS better to commit to your current path.

Unleashed was more about obstacles and reflexes. It's the hardest game of the boost era. Not as many branching pathways, but more about forcing you to get good. You need to earn that S-rank.

Shadow Gens feels slower and easier overall.
>>
>>693293858
It's still a boost game with wonky physics.
>>
>>693330550
I mean, outside of Final Rush the Speed stages in SA2 don't have many alternate paths either (though I do think FInal rush actually benefits a lot from said alt paths)

Again, it's less about linearity and more about the control/agency over Sonic and Shadow's movement, which alternate paths CAN help with in that they provide more desisions for you to make, but it's not the main factor
>>
>>693331936
In practice, I think that's kinda just semantics. Sonic is given a wealth of tools to control where he goes with precision. The Homing Attack, Air Dash, Air Boost, Stomp, Drive and short hop are all excellent tools to this end. If you transplanted Sonic as he is into Shadow Generations, he'd be more than enough to deal with most stages.
>>
>>693320734
He dooms the girl and the whole kingdom to die because "change is le good" platitude.
He's an asshole.
>>
>>693332662
An eternity of stagnancy is meaningless.
>>
So who's Guinevere? Who's Morgan? Who's Mordred?
>>
>>693332841
That's his opinion.
>oh no people wont age
>I can stay young an beautiful forever yet still have new experiences.
>oh no the flowers wont die, the castles wont crumble, the horror.

Peoples experiences and relationships can still progress, you don't need shit to rot and die to enjoy life.
>>
>>693320734
Sonic in Dark Souls is a cool idea. Shame about the gameplay tho
>>
>>693334440
Who said they won't age? The entire premise of the story is Camelot's inevitable downfall. But the world doesn't end just because Camelot falls. Merlina wanted Camelot to exist forever, but that doesn't mean she's blessing everyone with immortality.
>>
>>693334793
because that's what she was doing. preserving everything in the story world in a magic time bubble.
>>
Personally, I think an eternally unchanging world would get reallybold after a while. At some point, people will probably start offing themselves. I dunno how long that would take, but the suicide rate will probably be non-zero. I mean, I don't want to die, but would I really be able to mentally handle living my present life, seeing the exact same day-to-day,over and over, for a thousand years? Ten thousand years? A million years? And this is the fucking middle ages too. I feel like eventually, I'd get tired and just kill myself. It might take a century, a millenia, or even ten millennia, but I can't really imagine sticking with it for literally an eternity.
>>
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>>693293858
Don't get too cocky now, it's just the best Sonic game since Generations. It's still retains a lot of the same problems all these 3D Sonic games have of automation, spring into spring into homing attack chain nonsense and corridors floating over bottomless pits. When will Sonic evolve past this?
>>
You know what I kinda liked? Those DLC challenge stages in Unleashed where a single mistake would kill you.
>>
>>693335894
>At some point, people will probably start offing themselves. I dunno how long that would take, but the suicide rate will probably be non-zero
Lol You can't kill yourself. That would be a tangible change in the world. Your suicide would be denied and undone.
>>
>>693293858
White Space is an absolute pain in the ass to navigate. It should have just been 2D like in Sonic’s mode.
>>
>>693336207
You can skip some spring chains and homing attacks chains which is cool
>>
>>693336207
In 2001
>>
>>693332662
Sonic spared that traitorous, stupid bitch
>>
>>693336207
Frontiers mostly evolved past it. If Frontiers 2 has Final Horizon-esque platforming challenges with an actual budget, dev time and coherent world design, we're golden.
>>
>>693293858
It's too short even with the extra content. I have no idea how people could've tolerated generations when it first came out
>>
>>693336684
>Frontiers mostly evolved past it
Frontiers feels like a tech demo with stock assets and the most cookie cutter combat system you could shoehorn into a game. It didn't evolve past shit
>>
>>693336737
People weren't as autistically obsessed with runtime when the original generations came out
>>
>>693336858
Nah, that was a significant criticism towards the game, especially consideribg it was sold for what was then the standard full price.
>>
I still have a soft spot for Sonic Colors since it has a more interesting scoring system and it has a mode that lets you just play all the levels in a row with combined score (why doesn't every sonic game have this?)

Other than that though Shadow Generations is legitimately the best 3D Sonic game since Adventure.
>>
>>693336823
Play update 3
>>
>>693336980
I think Sonic Colors misses the mark. It's fundamentally still a boost game, and the stages are designed with boost in mind, but you can't really boost too often most of the time. It fails to play to the strengths of boost but doesn't really make up for it with anything. The wisps also just feel like interruptions to me. They're not really that fun to use.
>>
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Just Finished, Game was a 9/10
>>
>>693336983
I have, it degraded my opinion of the game
>All the other characters suck to play as
>They all start at level 1 so the already tedious combat is even worse
>Romhack-tier platforming where they just threw some boxes in the sky and called it a day
>Completely ruined the illusion of the Super Sonic fights being good because the master trial makes you engage with them mechanically instead of button mashing and enjoying the spectacle
>Spindash is just a stronger boost with a moon jump code
>The new final boss is just as shit as the original, with unexplained mechanics that are hidden away as the 100% unlock
Final Horizons is actively worse than the base game, and the base game was already mediocre as fuck
>>
>>693337153
Maybe just because I've played it a lot of times over but I found many places you can boost in the 2D sections. The wisps aren't perfect but they do allow for a lot of creative pathing that we didn't see in stuff like Unleashed and Generations.
>>
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Baby Biolizard
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>>693337289
I don't think they're that creative. For instance, Drill can only be used in areas thaf specifically require its use. They don't really test your skill or let you exercise creative freedom.
>>
>>693337289
Yeah, I recently went back to Colors and had more fun than I remembered with it.
>>
>>693327968
I will pray with you my friend
>>
>>693337235
>>Romhack-tier platforming where they just threw some boxes in the sky and called it a day
Graphics whore
>>
>>693337378
Salamanders only start off with front limbs don't they? That's Why Biolizard has fucked up back legs. Now it just looks like Gerald gave the poor shit Diabetes.
>>
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>>693337803
>having standards beyond this is graphics whoring
You have been trained to accept mediocrity like a dog
>>
>>693327968
apparently the Generations team is staying on the mainline games now that Mario and Sonic series is Killed
>>
If you really want to complain about automation in Sonic games, you should play the Wii/PS2 version of Unleashed. Dash pads every few feet, it's crazy.
>>
>>693337378
aww man now I feel sad
>>
>>693337378
Why did they make us do to him?
>>
I will give this to Shadow Generations: This is the only time EVER I have found the bosses in a 3D Sonic game enjoyable enough that I actually wanted to replay them when I didn't absolutely have to.

The bosses in Sonic Generations are miserable in comparison
>>
>>693338261
It's a cheap trick. Giving the monster a sympathetic backstory over twenty years after we killed it for cheap tears. It's hard for me to feel anything about this. I can't help but look at it cynically.
>>
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>>693337378
Jesus Christ
>>
>>693338501
The bosses in Sonic Generations and Sonic Unleashed emphasized speed because otherwise you'fld never use the boost at all. Since Shadow Generations doesn't prioritize boost in the slightest, it could break free from those constraints. Boost is far more important to Sonic and Shadow.

That said, Generations had one mpre issue: aside from Egg Dragoon, they're more focused on mimicking the conditions of the original game. Perfect Chaos was always a lame fight, and because Generations focuses on recreating that fight, it has the same issues. Honestly, Ithink Biolizard isn't any better either. It mimics the original too much. SA1 and SA2 have boring boss fights. But luckily, Mephiles was better.
>>
>>693294017
Shadow Gens is significantly more polished than Sonic's anniversary meme game
>>
>>693305923
It even hard deconfirmed that biolizard was based on Chaos
You know damn well Ian would be the first guy to try and shove shit like that in, so I think we're gonna be hearing some shit about Sega's involvement in this game eventually
>>
>>693337964
the platforming is a bit on the nose but there is clear room from improvement here, shadow gens is evidence of that improvement pushed forward
>>
>>693337378
>Salamander
But that's an amphibian, not a lizard.
>>
>>693339031
I mean that was always a stretch. A lizard was chosen for its regenerative power, not because of its resemblance to Perfect Chaos. We've always known thatm and besides, the Biolizard shares no traits whatsoever with Chaos. The only similarity is their reptilian designs
>>
>>693339125
That doesn't look anything like an amphibian.
>>
>>693339031
I never even thought of the Biolizard as based on Chaos.
>>
>>693338501
The only interesting fight in Shadow Gens is Metal Overlord
>>
>start Sonic Generations after getting my Jam skin
>think the two Sonic’s feel kinda shitty to play as
>turning radius, homing lock-on, boost turning, jumping, air dash, light speed dash, etc.
>realize Shadow Gens spoiled me with how well he controls in both 3D and 2D
Just beat it again, didn’t have that much fun at all except for a few great stages (Chemical Plant, SPEED HIGHWAY, City Escape, Seaside Hill, Rooftop Run) the rest were just kinda meh, especially Planet Wisp holy shit the spike and rocket wisp were the lame they could’ve at least done laser not fucking rocket. Hopefully there’s a mod soon that gives Sonic Gens the same physics and base abilities as Shadow in Shadow Gens.
>>
>>693339253
>The only interesting fight in Shadow Gens is the one that is the most like a heavily scripted theme park ride
>>
>>693339253
>I HAVE THE DATA OF CHAOS, THE ULTIMATE LIFE FORM AND SONIC THE HEDGEHOG.
>I SHALL DISPLAY MY SUPREME MIGHT BY HOVERING JUST ABOVE SEA LEVEL AND THROWING RANDOM TRASH AND MISSILES AT YOU
>>
>>693339176
And their natures, and their great power that has some relation to the chaos emeralds
It literally just being a random lizard pumped with roids completely divorced from the other work on project shadow also ignores how its roar is sonic and shadow's voices layered together
>>
>>693339467
Yes
>>
>>693339253
>Literally claims he's god
>Throws shit at you

I mean he did in the original too but come on SEGA
>>
>>693339315
Wait that’s more like several stages, there’s only 9…
If I had to rank them all, probably
>Kingdom Valley > Space Colony Ark > Radical Highway > Chaos Island > Speed Highway > Sunset Heights > Rooftop Run > Seaside Hill > City Escape > Chemical Plant > Rail Canyon > Green Hill > Sky Sanctuary > Crisis City > Planet Wisp
>>
>>693337235
>>All the other characters suck to play as
Amy has the best mobility in the game
Knuckles fucking sucks but only because they ruined his movement, he controlled great in an earlier iteration
Tails does exactly what he used to do except with no homing attack
>>They all start at level 1 so the already tedious combat is even worse
Literally not true, each of them hits like a truck even at level 1.
>>Romhack-tier platforming where they just threw some boxes in the sky and called it a day
The level design in update 3 is some of the most engaging and thoughtfully designed content we've seen in the 3d games since the DLC levels in Unleashed. Even at their worst they mog the shit out of every attempt we've seen from ST at actual skill-based platforming.
>>Completely ruined the illusion of the Super Sonic fights being good because the master trial makes you engage with them mechanically instead of button mashing and enjoying the spectacle
Skill issue
>>Spindash is just a stronger boost with a moon jump code
And as such, it's wildly more difficult to use than the regular boost but significantly more rewarding when you use it right. Instead of a go fast button with absolutely no risk because the level design is designed with as many safety nets as possible and enough rings so you never lose speed, every slope and edge becomes a possible skip if you angle yourself properly and learn the layout of the level.
>>The new final boss is just as shit as the original, with unexplained mechanics that are hidden away as the 100% unlock
That mechanic is explained in the first guardian tutorial in the first island of the game. You use it against every soldier on every island.
You use it against every ninja on Kronos, Chaos and Ouranos.
You even use it against the Knight, unless you're one of the fucking retards that chose to wail on the shield instead of realizing that you were being punished for punching a literal shield. Pay attention.
>>
>>693339559
I mean look, realistically, Gerald wouldn't have had many options. Chaos is a creature of water. The Biolizard is a salamander that shoots purple balls. They don't even look alike.
>>
>>693339815
> unless you're one of the fucking retards that chose to wail on the shield instead of realizing that you were being punished for punching a literal shield. Pay attention.
It literally puts you into a cutscene where you ride the shield and ram it into him. If anything that seems like intended behavior, a player would keep trying to do that because it matches up with the spectacle of previous fights.
Also you can literally just parry the ninjas and fuck them up then and there, and cylooping deals with 99% of basic enemies as well.
>>
>>693339195
Salamanders have wet skin, lay their eggs in water, and have gills at an early stage in life. Some salamanders keep their gills, like the axolotl. They're amphibians.
>>
>>693340063
Thats hot.
>>
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>>693339815
Amy controls like Sonic with a triple jump. Sonic controls like shit, therefor Amy does too
Knuckles is a worse Sonic, always has been
Tails is also a worse Sonic, only made bearable because the Tornado is brokebn
>The level design in update 3 is some of the most engaging and thoughtfully designed content
Look at this picture >>693337964 and rethink the words you're typing
>Skill issue
It's a bad combat system and the bosses, Wyvern especially, have shit tells for their attacks. Wyvern was the only difficult part of that challenge, and only because he would fucking waste your time and has dogshit attack animations
>And as such, it's wildly more difficult to use than the regular boost
There is literally zero skill involved in using the spindash. It's boost2win in its most distilled format, you don't even have to stop boosting in the air anymore. Stop hyping yourself up, you held the fun button and watched Sonic go zoom
>That mechanic is explained in the first guardian tutorial in the first island of the game
Wrong. You don't dodge behind supreme, you change lock on targets. In a competently made combat system this is one button. And before you get all pissy, they wouldn't have made it the 100% unlock if they just expected you to know it. There is zero defense for that, stop trying.
That doesn't even mention that there's no indicator that you need to cyloop the random vent on its back to make a gun come out, which allows you to progress. I depleted that piece of shit's health, it should be dead. Instead it schizes out for a bit, Sonic gets stuck in place, then the fight resets. It's a bad fight, play better action games
>>
>>693339815
If you're talking about Knuckles' glide in Frontiers, they fixed that shit with a later patch that should've been there from the start. Now he glides more like he how did in SA1 and SA2.
>>
>>693339819
So?
>>
>>693340536
And then they gave him the Infinite Glide, so they just did not give a fuck.
>>
>>693340536
Does Tails still have that shitty startup animation before flying?
>>
>>693340846
He already had Infinite Glide before the patch.

>>693340870
Yes, which is weird because they removed the glide startup Knuckles had originally.
>>
>>693341063
I guess people didn't complain enough about Tails for them to care. Probably because of the broken Tornado
>>
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>Gets involved with the vidya
>Series slowly shifts slowly back to adventure-overtones
>Fanservice only boomers and lorefags will get
>His second game brings back a one-off villain from a game that's basically a meme
Was he a net positive or negative?
>>
Reminder:
https://youtu.be/mmesAt5FjAY?si=7rQemUNA1ulx2b6C
>>
>>693341473
I dunno how long his style can really work. Constantly bringing up the past can get old after a while, and Sonic shouldn't be the type to dwell om the past too much either.
>>
>>693341473
I wish Sega had given enough of a shit to write a official Gerald's Diary before letting this shitheap ruin it with his obvious headcanons or let Evan Troonley draw the pictures.

>I'm jealous of talent

Yeah I know
>>
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What did Sonic the Hedgehog mean by this?????????
>>
>>693341674
I’ve noticed from reading his works that he only does this when he’s starting work on a universe. He’s did this a lot in the Archie Reboot and the IDW’s first arc, he’ll probably let go of it eventually but it’s worth noting that Ian has almost always been placed into projects that “need repairing”, like Frontiers was supposed to take Sonic back into a new (yet old) direction since the 12 years before were basically Saturday morning cartoon tier. Nostalgia-baiting with references is a comic book writer thing, a ton of Marvel and DC writers will do it too, it’s part of the whole stereotype of the geek/nerd explaining “this is a reference to when Batman threw the hawk-o-rang instead in issue 76 of Batman Beginnings in the 90s” blah blah blah you get the idea.
>>
>>693296413
I still cant believe the final cutscene had rouge and shadow leaving omega and big behind
It feels like sega is treating omega just like big at this point
>>
>>693342213
*He did
>>
>>693342213
Even then, though, I do find it out of character. Consider that across twenty years you can count on one hand the number of times Sonic referenced past games. It happened from time to time, but it's extremely rare. It's become a part of his character. If someone must bring up the past, it shouldn't be Sonic who does it. At tge very least, it's not something he should do more than once per game.

Well, we'll see how things end up going.
>>
>>693339104

Hey you know what else was evidence of improvement?

Generations.

Take nothing for granted with sonic team.
>>
>>693318079
Based and truthpilled.
>>
Silver Adventure?
Blaze Adventure?
Amy Adventure?
>>
>>693342785
>Silver Adventure
Nobody wants to play as that jobber
>Blaze Adventure
Sure
>Amy Adventure
Only if it starts off like her SA1 story where she’s kinda useless but she progressively becomes more and more useful and on-par with Sonic Tails Knuckles etc.
>>
>>693342515
>Temple Run but Sonic
>improvement
yeah no
>>
>>693341473
I do like that Sonic is allowed to have "serious" plots again but none of them have the sauce that Adventure or Adventure 2 had. Those games had very "cinematic" stories that played out like a crazy fucking movie, whereas Frontiers was a very "game-first" story with "Sonic is stuck in this area and he must do this repetitive thing each island and discover lore." As much as I like Shadow Generations character writing still not a lot actually "happens" in the plot.
>>
>>693343961
I did like how Sonic was able to be heroic again, but The End was far too lame. In order for Sonic to truly shine, I think Sonic needs two main things: someone new to bond with, and a villain that really draws out his heroism. The End was a failure in that regard. While it's true Sonic had to try hard, there justvwasn't any emotional pay-off.
>>
>>693341473
Negative
>>
>>693293858
>the best Sonic game since the Dreamcast titles*
Fixed it for you.
>>
>>693345790
This
It's just the most polished game since the genesis titles
>>
>>693293858
Sonic Generations? Yeah. Shadow is just more of Frontiers with slightly less tech demo finish.
>>
>>693341529
saw a rumor that Sonic is a boss for the movie dlc, can't remember where I saw it though
>>
>>693294017
This
Generations was regarded as one of the best when it released back then
>>
>>693338014
thank the lord, the mario and sonic series can rest in shit too.
>>
>>693305837
Because it's cool
>>
Speed Highway is cooler.
Black Doom is SHIT.
>>
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>>693338054
SD Unleashed has good dash panels
>>
>>693347303
I hate Sonic's shitty friends
>>
>>693347303
I like Jet. He's a complete jackass.
>>
>>693347303
I hate everyone but Jet
>>
>>693338054
Yeah but when you boost into one you do a spindash and I think that's pretty neat
>>
>2024
>The game ends with male MC crying like a pathetic beta male cuck
What happened to games? Remember when we could have masculine protagonists?
>>
>>693347908
He's cried a grand total of two times the entire series.
>>
>>693347908
wrong thread. >>693332771
>>
>>693348026
And?
>>
>>693347864
Eh. I think it's kinda weird and awkward-looking. Curling into a ball for a second and then resuming running.

If you ask me, I think Sonic had the best animations in the PS3/360 version of Unleashed. Like how he runs with his hands open, but then clenches them when he boosts. Or how he uses his hands to drift. Granted, it's a shame that he doesn't spin as much im that game, but he had really good-looking animations in that game.
>>
>>693348061
And it's unreasonable to expect anyone to never cry.
>>
>>693349623
Men don't cry, only little bitches do
>>
>>693349683
You've cried, does that make you a little bitch?
>>
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>>693349743
>You've cried
Nope.
>>
>>693349808
Lying is a bitch move.
>>
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>Men don't cry, only little bitches do
>>
>>693293858
I feel like statements like these prove just how little people have played previous Sonic games.
>>
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>>693298404
You're welcome.
>>
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>>693341473
His work has been bad across the board for a long time.
Shadow Gens he, for one reason or another, did improve on a purely technical level. But ideologically he's still a pronoun fanatic liberal faggot so his works will ultimately always be poisoned in some way and it's away nobody outside of 4chan will ever dare to point out.
So yeah, negative in any case.
>>
>05
You will never force this meme.
>>
>>693350929
There are 2 Shadow games now and 05 is convenient. Just let it go.
>>
>>693320161
Secret Rings is one of the worst video games ever made. Black Knight is just 5/10 Wii mediocrity
>>
>>693342785
The hedgehogs, sure. The cat, fuck no.
>>
>>693350897
This is a sympton of modern society, not isolated to Ian.
>>
>>693351307
It's a symptom but it's also causing it to spread to zoomers
>>
I'm having a hard time getting the S rank in Radical Highway Act 2. Is there a big time save I'm not seeing? I got 3:40 with about 400 rings and it wasn't enough.
>>
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>>693352124
The big giga nigga ayy you have to fight? You can boost skip over the second one, near the end. Saves like 20 seconds, at least. Also, I'd try and collect a few more rings, too, just to be safe.

Source: Me seething about an hour ago at it before finally getting the S rank.
>>
>>693352296
Thanks, I'll have to try that after I'm done wageslaving.
>>
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>>693352348
My condolences.
>>
Sorry i've only seen gameplay of the Shadow game, how exactly does Shadow play different than Sonic? it looks like the same move sets except he's rollerblading instead of running.
>>
>>693352527
Controls and physics are a little different, Shadow is slower but more maneuverable and less stiff than Sonic. Shadow lacks some of Sonic's moves like the drop dash and light speed dash, but has a projective to stun enemies and hit switches, plus he gets some context-sensitive powerups like the ability to surf or swing from grapple points among others. They still play similarly but the differences are noticeable.
>>
>>693352527
He can shoot, fly and launch enemies. Sonic can't do that.
>>
it's the BEST sonic game EVER made, because it's new and cringe-kino. sonic 3 & knuckles, sonic adventure 2, sonic advance 2, they don't have SHIT on this game
>>
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Shadowbros...
>>
>>693352527
What the other anon said, plus a time freeze mechanic.
>>
>having fun
>Biolizard almost down
>PS4 ejects SXSG randomly
>PS4 continues to eject randomly
>PS4 tries to eject even when there is no disc inserted
Who's cereal did I piss in?
>>
>>693355280
>speed bumps from that era
Uhh it has nothing to do with the originals besides aesthetic themes and even then half the stages are reused assets from newer games.
Was this written by AI?
>>
>>693354193
Ok tranny
>>
It feels weird to play as Shadow without a summersault. Chaos control being part of the gameplay is incredibly based, thoughbeit.
>>
>>693296439
Kind of surprised his Dreamcast incarnation wasn't brought back and working with Black Doom.
>>
>>693296637
Source? I wonder why they changed it.
>>
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>>693351268
I keep forgetting that Amy is a hedgehog herself.
>>
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>>693296637
I prefer this version because it's funnier that way.
>>
>>693356675
She's a lot more hog than hedge if you get what I mean.
>>
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>>693356497
NTA but I've heard variations on that thrown around for decades. If there's an actual source, or obscure Japanese tweet from Maekawa himself, I've yet to see it.
>>
>>693356713
Having Sonic be born from nature instead of engineered like Shadow was fits much better thematically.
>>
So uuuh, why is Shadow a hedgehog? Black Doom says it was Gerald who gave him his form, hedgehogs aren't tied to regenerative abilities like lizards, and Gerald's Journal doesn't mention him seeing the Super Sonic mural when he was on Angel Island.
>>
>>693357869
Because sega doesn't want to talk about it so it's just for no reason at all it's a mystery shut up don't think about it
>>
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>>693357525
>>
>>693352527
There's what >>693352830 said and also Sonic is the only one properly influenced by slopes. So Shadow does goofy shit like sticking to shit or walking up vertical terrain.
>>
>>693357941
It's just weird that they go into so much detail about his backstory but leave out one of the most obviously odd aspects.
>>
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>>693293858
Pozzed the Poozelhog



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