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File: BAD ENDING(hobby).jpg (124 KB, 951x480)
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>Demo Days
Next: https://itch.io/jam/agdg-demo-day-59
Previous: https://itch.io/jam/agdg-demo-day-58
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>Halloween Jam
https://itch.io/jam/agdg-halloween-jam-

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.co/vg/search/subject/agdg/
Steam Games by AGDG: https://agdg-steam.netlify.app/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Recap: https://recap.agdg.app

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

Previous:
>>498321123
>>
I'm trying to get the live2D cubism for godot to work but the demo won't even recognize the extension being there

has anyone else tried it?
>>
How do people not see that coomslop is anti-soul?

Time and time again, I see coom slop anime here. It's not sovful whatsoever. It's an instant pass. Same with female protagonists. It ruins the entire game. You could make the best gameplay and make a game that I mechanically enjoy, and it'd still be ruined if you made it anime coomslop.

Imagine Morrowind, but it was all anime girls and coom instead of an actual cool lore. It's horrible.
>>
how is demo day looking, guys? are you all gonna make it?
>>
My game is halloween themed, because it's a dead corpse of a slopshitkuso stumbling around while I keep adding pointless shit to try and make people like it. I'm retarded.
>>
>>498442429
>Imagine Morrowind, but it was all anime girls and coom instead of an actual cool lore.

I'd need an IV drip to survive the playthrough.
>>
>>498442523
make something you'd play.
>>
https://www.youtube.com/watch?v=YQnB_NO3VBk

why is everyone in this scene such a doomer
>>
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Use stride, let's build a community
>>
>>498442429
>How do people not see that coomslop is anti-soul?
they have porn brain

>Same with female protagonists.
porn brain, internalized misandry.
>>
>>498442504
maybe next time
>>
>>498442504
g-game? i have downgraded to nodev
>>
>>498442429
your opinion, their opinion = irrelevant
the market is always right, sex sells, seethe TRANNY
>>
>>498442636
What is stride?
>>
>>498442586
please don't post my wife here
>>
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>>498442429
>Imagine Morrowind, but it was all anime girls
Unironically my ideal game
>>
>>498442429
Morrowind was peak sexual content though. Second only to Daggerfall if you include other things.
>>
>>498442916
only if you use mods, except no actually morrowind is not appeal, and certainly not peak anything except mid
>>
>>498442916
But the point is that it was all coherent to the setting and not all over the place.

When I see Almalexia's belly, it's hot, but it is also setting coherent. It's not just a bunch of anime girls all over the place. It is tasteful.
>>
>>498442504
I'll be a Yesdev by then.
>>
>>498442504
Maybe I'll have a demo by end of year.
>>
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>>498442429
Based knower telling the unfiltered truth
>>
>>498442504
I've been considering entering my engine into demo day. It'd be a cool 'challenge' video idea. No promises. But it'd be a cool video idea.
>>
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starting to draft out scenes
I mmight just get chatGPT to write a script to auto format this into json there's no way in heck I'm writing dialogue within json code while I brainstorm
>>
>>498442504
grim
>>
>>498443057
>morrowind
>hot
lmao impossible
>>
>>498443057
Tasteful murder-wife <3
>>
>>498443057
>D-DOESNT COUNT
Play the game, larper.
>>
>>498443392
Who hasn't played Morrowind?
>>
>>498443495
i never finished it
>>
>>498443286
>chatGPT to write a script to auto format this into json

Come on now.
>>
I am free from the inefficiency of atomic counters.
>>
Whatever you do never listen to those type of retards
>>498442047
>>498442205
>>
>>498443593
atomics are cool tho
>>
pac man is a survivor horror lol
>>
>>498443614
But neo-/v/ anime hating puritan retards who migrated from resetera and reddit are totally an audience that I should cater to, what are you talking about, it's pure profit
>>
>>498443712
They're inefficient and cause contention between the threads. And now I've completely eliminated them.
>>
Morrowind worship hours!!!
the morrowclone is coming some day. Just have patience
>>
>>498443559
I'm just lazy, I can code I just don't wanna spend 5 minutes coding some menial script
>>
>>498416413
I'll only repost this once, so as to not get obnoxious. Feedback would be appreciated.

https://big-daikon.itch.io/visitors-garbage-night
>>
>>498443875
not being able to pause is stupid
>>
>>498443614
>>498443752
>they're taking away muh porn
>don't take away muh porn
okay? keep it in, then.
>>
>>498443962
Is it really horror if you can pause?
>>
>>498443875
the high res textures clash too much with the low poly style
also It's weird seeing an indieslop horror game here. It was the one genre we generally never get
>>
>>498442859
a game engine
>>
ah, yes, i keep getting older, but my dreams are always about those HS girls from a distant past...
>>
>>498444069
I missed the flying light in the sky coming because I alt tabbed to write something down
>>
>>498443875
I don't trust .exe files sorry. If you've got a playthrough video I'll watch it though.
>>
>>498444203
play it or I will kill your mother and eat her corpse
>>
>>498444069
Yes? It's not like real life stops when I'm playing the game, I could get interupted for any reason and need a way to pause the game.
>>
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A game where you play as anthro Red squirrels on a bloody and violent crusade to take back Britain from the invading hordes of grey squirrels as an allegory for the economic vulture "immigrants" coming to Britannia. Redwall-inspired.
>>
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Time to Lock in.
Techno music for dev:

https://youtu.be/zxLnaazr2XU?si=8f-yVbl0bdLLPTt1

See you guys during chef hours.
>>
>>498444312
That would be my gain and your incredible loss.
>>
>>498442429
Why do you think so many people mod skyrim into coomer fest?
>>
>>498444527
because they are mentally damaged and have nothing to live for
Skyrim is overall a solid game without any mods
>>
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thoughts on the sprites for my hero classes?
i left some blank space on each of them to fill with color associated with level. level one blue, level two purple, ect...
>>
>>498443875
>Update
I have a great admiration for you for making a 3D game but can you tell me if it has any gameplay? I don't play games with zero gameplay
>>
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what the fuck is this
automated steam bundles or did marmo get a collab?
>>
>>498445058
You know I'm beginning to wonder that myself. My aim was to make a neat little horror thing for my 'hello world' but getting people to try it has been like pulling teeth. I consider this a personal failing and I'll have to do something very different for later attempts.
>>
Hey kemdev I really liked your demo, magic did feel cool to use for once.
>>
>>498445067
if only Marmo had had a genome defender in the womb, it would have saved him from the fetal alchohol syndrome (maybe)
>>
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>>498445067
>$5 split between two games
Ouch. So Marmo's only making like $1.50 per sale here? Damn, dude. He won't even make $300 this way, and the entire well of potential customers will be completely dry afterwards.
>>
I can't post here anymore because if I become a thread personality I'll get laughed at when my game flops, sorry.
>>
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>>498445297
Also please correct this.
>>
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>>498445067
The fuck? The bundle doesn't even have the other game on sale.
>>
>>498442429
coombrains need coomerism everywhere they can't live without it
>>
>>498445289
Indie horror games tend to be walking sims that play themselves. Even the bigger ones lack any challenge or test of skills or anything. Content farm youtubers like to stream them but only if something grabs their attention about the game
>>
>>498445605
>>498445067
>dev makes less money depending on the partner
worse than sad
>>
>>498445067
kek
don't click on the dev name
you'll lose your marbles
>>
>>498445661
I like gathering up five or six of these little horror games to play in a sitting while eating excessively spicy food. It's a dumb little ritual I enjoy and I figured I'd make one too.
>>
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Do anyone else than TOK has his demo in the steamfeast? I want to try them.
>>
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>>498445605
>>498445067
uh is it some retard that found an exploit?
>>
>>498445289
I wouldn't play the best game on here without a webm demonstrating some gameplay to hook me, and if it's your first game and a horror walking simulator I think you'd struggle with that.
>>
>>498444901
post some examples of them with level color? I feel like it might clash pretty bad with the color on the sprites

8 and 5 don't look so good
4 and 1 could use a bit of refinement
others I like
>>
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>runs fine in debug mode
>crashes in the release build
>>
>>498445289
unless your game is about guns, a horror game is always a movie game.
>>
>>498445954
did he pick specific bullet hell games? i see he picked sipho too.
>>
>>498445289
Would you play it?
What may be cool for you to make as a 'hello world' may not actually be fun.

Put yourself in their shoes.
>>
>>498445954
>using zoomer emotes
Disgusting.
>>
>>498445289
how long did it take you to make? Finishing a game is a major accomplishment
>>
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>>498445954
Can someone help me pick which of these to purchase? Having trouble deciding.
>>
>>498446101
>the perfect crime
>>
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>4 nodevs in a row assembled to overthrow the inner circle
>>
>nooooo you have to remove sex from your game you have to let literal 3 year olds play your game and join your discord and spam stupid shit
>>
>>498446579
>partner's game is making it harder to sell copies
worse than worse than sad
>>
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Just made some improvements to my game. we yesdevs call it "progress".
>>
>>498446579
Dang son
And I thought Ultrakill had too many bundle deals
>>
>>498446571
Started september 7th. assets took up a bunch of the time, music/sounds was a bit, vast majority was learning unreal.
>>498446530
Yeah, I dig it but I guess it's a more niche taste than I thought.
>>
>>498446579
I'm guessing all the idiots who did this agreed to it.
>>
>>498446101
THIS is why I version my builds and releases. You could go back to an earlier build hat worked and just look at the changes.

Make regular release builds and use build versions with a name saying what main changes were. It feels like a chore, but it helps.
>>
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>>498445954
>>498445605
>>498445067
>>498446579
why is it that I can smell the curry just by looking at this?
>>
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jesus christ every time valve adds something, leave it to ind*es to instantly turn it into an amorphous cancerous blob
>>
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>>498444390
its over for eric
>>
>>498446667
I fucking told you already I'm a FUCKING yesdev
>>498446745
based
>>
>>498446969
Genome Guardian seems to be a good game based on the reviews. Not sure why he decided to spaz out.
>>
>>498446970
>he doesn't know about all the hidden bundle pages
>>
>>498446579
it's pretty smart
every retard who collabs with him basically advertises his game on their steampage for free + giving him SEO, all while his steampage is relatively unbloated ("view all" button for his dozens of collabs)

didn't realize marmo was that low IQ
>>
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>>498445297
>>498445565
>>498445908
hey thanks for playing! i'm glad magic feels good for you now.

>correct this
it's sort of meant to be unpathable. i gotta signal that better.

once again thank you for the art, it's great. i will draw you something in turn for demo day
for nextfest, dungeon watchers and cosmic call are both in, worth playing them if you haven't yet
>>
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>>498447113
>I'm a FUCKING yesdev
POST GAME
>>
>>498447595
kill yourself
I'm coming for you
when you fail and crash and burn I will be there to piss on your remains
>>
>>498447686
no dev is pissy today
>>
>>498446684
my game won't be for kids, Rated M actually.
But still not coomer. Tasteful stuff like belly dancers and sweaty red haired Amazonian women.

Also no porn scenes, just fade to black for sex with other characters.

Also I will not have a slopcord.
>>
>>498447686
You stupid retarded idiot, your piss will only rekindle my flame. Enjoy your tortured end in the inferno of the Piss Phoenix.
>>
it's not fair bros... I look at things like Bill Gate's BASIC interpreter and it's like something that was built by a freshman CS retard, but just because he was born at the right time it made him a billionaire...
>>
>>498447686
if i release a game i won't fail, since releasing a game is my goal
>>
fade to black sex is in my RPG because I don't think it is immersive to not be able to have sex with characters in the game. Are you telling me that you pillage a village and can't even take war brides? That's unrealistic.
>>
>>498447981
Same and based.
>>
I've been watching the last part of this youtube video on repeat because I love how she laughs and her eyes. It's helping me concentrate and dev. Is this what it feels like to have a gf?
https://youtu.be/EvEROkYHxEg?t=45
>>
>>498443752
I'm pretty sure the past 2 years have proven that DEI, woke people and retarded moralfags do N.O.T buy videogames. They're just here to moralfag.
>>
>>498447759
>>498447820
If I was a nodev I would have no reason to seek revenge for my ignored progress

>>498447981
loser
>>
>>498447875
man, if I only I was born a hundred years earlier, I could've invented computers and video games
>>
people had arcane voxel engines with smooth voxel terrain before Notch.
>>
>>498448361
Proof?
>>
>>498448219
You may have attention when you earn it.
>>
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Despite being a bit funky sometimes, Unity feels pretty good!
It's a relief to be able to have multiple scripts on one object, feels liberating!
I feel pretty good with Unity and I feel confident in it and my developed ability not to suck!
In a spot where I can quickly fuck around with dropdowns and the template player pref loading system, fix the UI, and figure out how I want to save/load and instantiate stuff by 11

I only really post to recount my silly fucking moment of sheer discomfort

The bastard whore of a Microsoft visual studios froze on me without telling me! I tried to fiddle with it to appease it's errors but it refused to understand that I changed anything and threw the same errors!
After fiddling for a bit I recognized that it was frozen so was like, "fug" and had to reset it

I'm so totally gonna copy signals, I saw the weapons and the contours and edges made me cum and remember peace walker such pog
>>
>>498446101
Welcome to hell, fellow Godotbro.
>>
>>498448392
a lie perpetuated by the inner circle to keep the useful idiots busy in the progress mines to keep the general/discord alive in the timeslots inbetween Inner Circle progress. I will fucking kill EVERYONE here if you don't start acknowledging me
>>
fable but you play as someone's mom
>no combat
>no survival crafting
>just do chores and run errands
>>
>>498448583
You can do that in my game.
>>
>>498448565
Post progress right now, but I'll ignore it if it's shit.
>>
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>>498448361
like delta force!
>>
>>498448583
So wife simulator? Sounds fun.
>>
indie scene was just so much cooler 10 years ago https://www.youtube.com/watch?v=kohw57cxiKs
>>
>>498447808
>I will not have a slopcord.
then you'll have a fan slopcord run by redditors.
>>
>>498448810
A HECKIN' AUTHENTIC RETRO POOP EM UP FROM THE FIRST INDIE RENAISSANCE!?!?! HECKIN COOLERINO PUPPERINO!!!!!!
>>
>tfw no gane where you pillage villages and take now orphan little girls as your daughterwives
>>
>>498448861
I'll have a forum and people will know that the discord is not mine because I'll be extremely controversial and right wing on my YouTube Channel.

So if troons make a discord, no one would believe that I support it.
>>
>>498448583
>"Mom, i killed three dragons today, here's your cut."
>you have gained 3000 gold.
soul
>>
>>498448969
It's called an elementary school.
>>
>>498449028
>go and spend it on clothes at the customization shop
kino
>>
>>498448583
>breastfeed new born

You have my attention.
>>
Pixel art is unironically a meme it's just nostalgia bait

I'm switching to regular 2D art and doing art reps
pixel art is OK but it's severely limiting and even the best artists do high res art anyways so it might as well be normal digital drawing
>>
>>498449131
i can only do pixel art
>>
>>498448969
actually, that's called Crusader Kings.
>>
>>498449131
2d will just give you even worse mixels in the form of lines not all being the same thickness.
>>
>>498449210
Yeah, but no one cares because it's a drawing and not "pixel" "art".
>>
>>498447808
>>498449026
holy fucking based. I can tell you're new here because the usual posters are really big whiny losers with mental issues
>>
>>498435796
>>498436440
Real Engine

>>498432102
Got any sauce on that image there, chief?
>>
>>498449294
>I can tell you're new here
It's the 3D Dwarf Fortress dev who has been posting pictures of Eric and thirsting over a red haired artist gf for the past months while working on his "engine".
>>
>>498447808
post game
>>
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>>498448969
This season is coming out an anime literally about daughterwive
Its a mistery why local pedodevs still dont spam her
>>
Trying adding sound effect to my game
https://catbox.moe/
>>
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Made some progress today I'm happy with.
>>
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>>498450102
sounds great!
>>
>>498449551
>>
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>writing modern directx 12 game engines in assembly
please look forward to my new youtube series
>>
>>498450243
that's not a game
>>
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>Progress
I've been adding a few different moves for the character including a backflip. Today I added the ability to turn around aswell.
I've been working on the texturing on the background too.

Getting pretty close to start working on the AI movement which will be a test to see if the project continues.
>>
>>498450243
HOLY FUCKING BASED
>>
>>498450102
>>498450197
fuck
https://files.catbox.moe/ktgoty.webm
>>
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A coom game, but with very intense, demanding and difficult gameplay so you can't play one-handed.

If you fail the rhythm game sex scenes you destroy your relationship with that girl and she tells all her friends that you're shit in bed. Your run is basically over.
>>
The trinity of pixelshit narraslop
>>
>>498450304
I asked ChatGPT to do this and she refused ugyuu~
>>
>Phonefag screenshot
>>
>>498450243
That's fine!
I think you should repeat this,

>my game won't be for kids, Rated M actually.
>But still not coomer. Tasteful stuff like belly dancers and sweaty red haired >Amazonian women.
>Also no porn scenes, just fade to black for sex with other characters.
>Also I will not have a slopcord.

Then look at your game.

Repeat that again, then look at your game.

Do that for a while until you feel less aggressive.
>>
>when you get a holy sovl art piece from the AI and the next 50 outputs are dogshit
*sigh* being a prompt engineer is tough, tougher than enginedev troonism that's for sure
>>
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Where are all the cute-likes?
>>
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https://www.youtube.com/watch?v=2NIgqS47m5k

I think I need to upgrade my knowledge on history of warfare and the philosophy of war.
>>
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Another checkin to git. I'm so close to releasing I can almost feel the reviews.
>>
>>498450759
Great, another topic cris will obsess over to avoid working on a game!
>>
cris, you dont want to make a game anymore, stop posting here
>>
>>498449026
>I'll be extremely controversial and right wing on my YouTube Channel.
You said you're making a pozzed coomer game with miscegenation so I doubt this posturing of yours, regards, an actual chud.
>>
>>498450845
that should take me just the entire night.

>>498450929
couldn't dev today and is 7PM.
>>
https://x.com/potionomics/status/1780658036316479667

Armpit kino will be back
>>
>>498451000
what the player does is his choice. He can be good or evil in 3D Dwarf Fortress.

I won't have pronouns or trannies or gay relations.
>>
Every time I see puriteen faggots (or are they really faggots? Maybe they're butthurt single women in their 30s) whining about "coomers" it makes me want to add sexy women to my game out of spite, but I don't think it would work that well with the genre. Well, maybe, at a later date, if I start to add Crusader Kings style characters. But that's a distant stretch goal.
>>
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>>498450759
War never changes anon. Just post the progress.
>>
>>498451230
Hey!
I think you're getting high off the imagination of what your game will be!
Maybe you should develop it further before you disassociate yourself between your imagination and progress :D
>>
>>498450370
sounds. yes.
>>
>>498451163
wow nice. They should make a porn game with skills like that.
>>
>>498451468
You're very chipper aren't you?

Big progress this week, I just eliminated atomic counters.
>>
>>498451163
>this game updates
>the other potion dev here comes back
Coincidence?
>>
>>498451310
it's just the eric schizo being annoying, as usual
>>
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>>498450782
>the reviews.
>>
post progress
>>
>>498451639
I don't know what atomic counters are, and sadly, I may never ever know!
All that I know is that atomic counters are a far way from what you describe and I get a feeling you're setting yourself up for lots of bad times if you continue this way!
I had to redo lots of work and I sorta did the same and now I feel worse off for that!
Keep care Dwarf man, hope it gets done with black jack, hoookers, and booze!
>>
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Could I contact one of my favoured 2D artists on pixiv and commission them to work on my game
>>
>>498452138
no you have negative social skills
>>
>>498451929
so you can ignore it? No thank you!
>>
>>498452215
nodevs need not apply
>>
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>>498451310
"cooming" has always been an excellent way to filter out and make faggots seethe.
just like how the ones constantly complaining about muh pedo always reveal themselves to be the true pedo themselves, funny how that works
>>
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>>498452197
I already spent time learning gamedev related skills, now I need to learn SOCIAL skills?
Can I contact one of my super social chad friends and commission him to contact my favourite 2D artists on pixiv to work on my game?
>>
>>498451974
atomic counters synchronize access to shared variables during shader programs. Can cause contention between threads. Best not to have them and just let the GPU go full on parallel.

Thank you for the words wishing me well.
God Bless. All will be well. For you and for me.
>>
>playtester suggests something he thinks is simple to add to a system I built
>he doesn't know I'm italian.
>>
i havent made progress in my own game yet but today i made a cover of hyperspace again from star control 2 and played ddr for the first time /blog
>>
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>>498452464
>my friends
>>
>>498452467
Sounds like good progress anon. Well done.
>>
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>>498451929
Finished some concept art. Need to finish the rest to start planning out the first part of my game.
>>
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>>498452468
A fellow Italian. Greetings fratello.
>>
>>498452609
noooooooooooooooooo
>>
>>498452378
keep coping shithead
>>
>Making game
>Come up with other brilliant game idea
>Cursed to finish the first one

At least the genres overlap so I should be able to reuse the code.
>>
>>498452778
>keep coping shithead
>>
>>498452464
i would have already made it if i wasn't a social autist who just wants to rot in a cave and do nothing
you cannot skip social skills
sorry it's perhaps even more important than art direction and gameplay
look at all the successful devs. they are all social butterflies it's rigged from the start.
>>
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>>498452468
Italian?
>>
>>498452464
>>498453069
literally the entire point of tabletop rpg's are to make you socially comfortable
>>
>>498451163
https://x.com/potionomics/status/1804300815605039162
>>
"Social skills" and it's just sending an email offering money to someone.
>>
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>>498452468
>>498452721
>>498453097
fratelli? I'm also Italian! (And by Italian I mean my great grandfather and great grandmother were starving peasants in the middle of nowhere Lessinia back just after the unification of Italy and came to the wonderful third world country of Brazil for a new life)

Here's my gamedev inspiration, Ezio Auditore da Firenze. I want to make a game just like his!!!(not really)

What games do my Italian brethen play?
>>
>>498453786
what game are you making
>>
I'm retarded. I was trying to figure out how to calculate points and radiuses between them to get areas and struggling until I realized that's literally just what voronoi diagrams are and I could just look up how to write them online
>>
>>498450304
sounds pointless, your indie game isn't going to be cpu bottlenecked, even AAA games aren't cpu bottlenecked

even if there was something that absolutely needed to be optimized (there isn't), you would specifically just implement that one very specific routine in asm (i.e. embedded bitcoin miner algorithm)
>>
>>498453308
everyone already has a established friend group... even dorks
>>
>>498453917
Sorry, I don't mix random /agdg/ devposting banter with my actual progress posts, people might think I'm some sort of asshole.
>>
>>498446579
this is like those people who reply back to twitter bots pretending to be women.
Surprised Brotato / Tiny Rogues were both that thirsty
>>
>>498454114
just larp as your parasocial influencer of choice
>>
>>498454083
Your average indie dev (aka retard) will run into a CPU bottleneck long before they run into a GPU bottleneck since everything runs on the CPU by default, and it takes brainpower to run something on the GPU.
>>
>>498454278
i need it to be real
>>
:: Project Nortubel ::
progress :: A group hug with Uulga before they leave.
>>
>>498454603
cute. But does such things sell?
>>
>>498454603
g,iwtwm
>>
>>498454692
The game's free.
>>
>>498452464
>Can I contact one of my super social chad friends and commission him to contact my favourite 2D artists on pixiv to work on my game?
Unironically a big brain move if your artist is a normalfag-andacent
If he is some kind of weirdo you can gamble and try to bee yourself the sincere retard
>>
>>498454343
>run on the gpu
like this?
https://docs.unity3d.com/560/Documentation/Manual/GPUInstancing.html
>>
>>498453097
spagetti chef
>>
>>498453786
I'm making a game inspired by Italian Rationalist architecture (partially) but mostly just really big imposing Romanesque and Neogothic structures you can explore. I'm also mostly French for what it's worth but I really like Italy.
>>
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>>498454883
>>
My progress has ground to a halt over the last week. I think I might be burnt out. I really don't want to project hop though.
>>
Why did God choose to make me look creepy. When light shines on my face from above I look like a skeleton. I got a thousand yard stare I just can't help and my natural resting face looks angry. Multiple different people have told me they thought I was scary until they got to know me.
>>
>>498455121
I had to project hop just to get something released that I could feasibly finish. Started with too much scope.

Once I get the basics of my first game done it should be easier right.
>>
>>498455384
I currently call it 3d terraria because that's my biggest inspiration
>>
>>498455396
I cut scope until it was finishable and I regret cutting as much as I did.
>>
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>>498455238
why did you choose to make yourself look ugly is the real question
>>
>>498455504
What is Minecraft
>>
>>498455238
If that didn't happen, would you be here making game? Exactly. Now shut up and post progress.
>>
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>>498455238
>>
>>498456501
a person can get up to 3 points in attractiveness with their personality
>>
>>498454603
you just know...
>>
should my male protagonist be
>asian

or

>generic e-boy
>>
>>498456501
I used to be happy as a child but then bad stuff kept happening and I stopped
>>
very good idea haver at your service
>>
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>>498456792
>male
>>
since having a girlfriend is essential to actually finishing games, i'm drinking wine in the hopes i build up enough courage to make a bumble account
>>
>>498455238
same but i dont blame god for it. I got bullied and so I developed this defense mechanism to keep people away from me
>>
>>498457271
I need an idea for an enemy type in a turnbased RPG that is really different. what it does to you/stats buff/debuffs etc should be mindblowing. like every time you attack... it... !!!???
>>
I want to WRITE a videogame, which genres should I consider?
>>
>>498457684
kartracer. you could be the first to do it with deep lore
>>
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how do I fix this?
>>
>>498450449
Why does soulless narraslop always go for that Shinkai pastiche artstyle?
>>
>>498458089
he is their steve jobs
>>
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>>498455238
>Multiple different people have told me they thought I was scary
Youre a natural womanizer anon...
>>
>>498457523
that's fun. i have a few ideas, but give me something to work with first.
>>
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Just checked in some more progress.
>>
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Actually learning about shit like the pike and shoot era of european warfare is kind of cool.

Would be neat to see enemies doing combined formations of crossbow/archers with pikers and arbuchets as a unit to fight the player, and also surrounded by cavaliers using pistols doing caracoles.

This shit is 100% gold to enemy tactics in my games.
>>
>>498445067
Those only happen through collabs. Kinda wish I knew how to do them. But he's going to be barely making any money from this.
>>498446579
What the fuck. How?
>>
>>498458560
great another topic cris will obsess over and spam here instead of working on his game that he will end up dropping
>>
Starting to think writing doesn't matter for a game. Who cares that you're fighting weird things that don't make sense? I put them in because it's a video game and you could. Same reason anything else works. It's not realistic. I added it because I wanted to. It's not fun? Yeah, I don't care either. I added it because I did.
>>
>>498445067
Is it a good idea to do any bundles going? Is there ever a reason not to do bundles?
>>
>>498458009
that'd actually work really well... i may actually prototype this. i can already think of a few plots. maybe some meta stuff
>>
>>498458801
It's 8PM nigga.
>>
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>>498451163
Fuuuaaarrrkkk
>>
>>498458828
Make shit up, make the mundane interesting.

A slots game? Yeah you are beating a capitalist landlord at his own game.
>>
>>498458338
dragonquest/pokemon-like combat. elemental effects etc. no positioning. lots of items
>>
>>498451163
There was a good coom game here a couple years ago that had sex scenes and potions that made the main girls boobs bigger etc. Was really cute.
>>
I MAKE-A THE SLOP!

YOU BUY, YES?!
>>
>>498459098
i need the setting/themes too; if you want something especially interesting
>>
out of 10, how would you rate the process in game design in terms of difficulty

>Design/3D/Modeling
>Design/2D
>Programming/Coding
>Music Production
>Storyboard/World Building
>>
I feel good!
:D
We're all gonna make it! :D <3

Here is some nice jazz that I code to because I like it very much! :D
https://www.youtube.com/watch?v=RY7FpB9BZH4
>>
Lost the streak. Never give up. Again.

YesDeving before work EVERY day.

Day001:

Should your character stop quickly or slowly (relatively speaking) after a DASH state?
>>
>open up steam
>see all the slop there
If these devs can make it, then surely I can. I don't know how stupid people do it, but they can make engaging trailers, good screenshots, and write up a gripping steam page. I know I can figure it out. I can and I will make something on par with an asset flip.
>>
>>498460062
slop merchant, please, I crave your slop, you have the best slop around
>>
If my game is all UI and sprites, do I still want to commit to UE?
>>
>>498461136
UE is the best engine.
>>
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if you are researching steam games, you need to be looking at the actual competition
>>
>>498460775
what is the game? this isn't a simple answer
>>
>>498461316
>actual competition is the tab that's not the default
moron
>>
>>498461465
Okay nodev
>>
>>498461465
https://en.wikipedia.org/wiki/Survivorship_bias
>>
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>>498461316
>Wings of Redemption
Oh ma lord
>>
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day 2
>>
>>498460775
Default to quick transition/maximum player control unless you have a good reason not to.
>>
>>498462136
fine I'll ask
blog?
>>
>look through nextfest
>have to scroll all the way to the bottom of thousands of demos to see afterlife gladiator
grim
>>
>>498462432
none, really.
>>
why doesn't your game have gambling?
>>
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>>498462136
STOP MOGGING ME!!! GO BACK TO THE AAA STUDIO YOU WHERE CAME FROM!!!
>>
>>498462685
make one
twitter even
>>
>>498463036
i tried. no luck and i don't know how to use it.
>>
>>498462136
Day 2 of what?
>>
>>498462924
That's like super basic bitch sculpting, anon. NTA but ive done similar before for a VRC model and I'm a near beginner at 3D. Retopology is where they get you
>>
>>498463135
then what's the name of your project?
>>
>498459073
Don't listen to neomarxist revolutionary larpers like this. That is the death of creativity. You can do better than trite >muh late stage capitalism allegory #6,008,315

My suggestion? Read some old sci-fi short stories of even speculative fiction of the 16th-19th century.
>>
>>498460775
Maybe not? Depends!
Personally, I like when a character has a bit of inertia. I personally did this by having an multiplier for de-acceleration and fiddling with lerps and it but you can probably find a better way of doing that.

Uhm, yeah! It makes things feel like they have weight when they dash, and keep on going after a bit! Test it out and get a feel for it and understand what you wanna do and if it'll piss the player off or add some nice flavour and feels!
>>498462136
Hell yeah! Looks cool, even if the lil back leg spooples look funny, some real sharp heels :.)
>>
>>498462924
>AAA studio
if only
>>498463232
not yet named, but it's a back up plan in case my main project fails. i'm currently just making "cornerstones" like very a very shitty prototype and some assets.
>>
>>498460062
Slop seller. I am going into battle and I need only your strongest slop.
>>
can't slop won't slop
>>
>>498463587
then answer me
what's the story behind her using pink nail polish?
>>
am I an idealet or am I setting such a high standard for what I'm doing that I shoot down most ideas I do get?
>>
>>498463773
she ran out of black nail polish :(
>>
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WHY IS TIME GOING BY SO FAST
I PROMISED MYSELF I'D FINISH A GAME THIS YEAR AND NOW ITS ALMOST HALLOWEEN
FUCK FUCK FUCK
>>
>>498463907
Post most ideas you do get?
>>
>>498463587
>but it's a back up plan in case my main project fails.
I should have done that
>>
Bauhaus and neomarxism have been some of the worst offenders towards stifling human creativity by attempting to lower the bar so low as to attempt to remove man's desire for beauty and merit and replace it with slop and sloth. Is it any wonder they recoil at the thought of AI when all they can manage is Bauhaus inspired chicken scratch they were told was beautiful? Is it any surprise they react in disgust to the mere notion of a traditional art piece or sculpture and insist on ugly designs? The fact of the matter is Bauhaus taught them wrong on purpose as a means to an end, so obviously AI can replace them, but AI can never replace (You) so long as you strive to do better than Bauhaus. To do so is to be 90% of the way there. Never give up, and never let neomarxist Bauhaus "ideals" corrupt your vision and your integrity as an artist even if you believe you are no good at art. Keep trying, anon. Do not be deceived by crabs and do not listen to their poison.
>>
>>498464239
Is this "Bauhaus" in the room with us right now?
>>
>>498464079
Same here, it's disconcerting
>>
Finish line is in view right up ahead, but now I'm wondering if it's worth to cross it. Why release a game that just isn't good enough?
>>
>>498464239
Go for a walk, I guarantee you will find an example of bauhaus degeneracy surrounding you. The slop that is Memphis Style corpo artslop is a key example of Bauhaus ideals. Weak, inoffensive, and outright propagandistic. I got the paper today and found that slop on the front page reminding me about some irrelevant bullshit. Bauhaus ideals underpin that one textureless or near-textureless 3D indieslop look.
>>
>>498464669
show screenshot
>>
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>>498457298
This. >>498456792 do you want the big bucks or not? Games aren't about having fun anymore. You either make your playbase spill their semen (or make the women sploosh) or you force a political message and get people angry. 9 times outta 10 that's what you gotta do.

>>498464079
>>498464614
I know that feel ...
>>
>>498463225
unless if you just fiddled with a basemesh or you are Manuel de Jorge, i call BS.
>>
>>498442504
all the stuff going on makes me think its a bad game covered up by lots of animations
>>
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Why nobody has mixed the autismo of fighting game inputs and the autismo of dark souls ande zelda melee combat with the autismo of LOL 5vs5 meta teams, with the autismo of AoE2 units?

That sounds like a tag team version of marvel 2 but to control a MOBA team at once.
>>
>>498461446
a top down shooter for mobile. kinda like Cult of the lamb.
>>
>>498465343
All Twitter/Tiktok games summed up in one sentence
>>
we have the best retard, definitely
>>
I noticed that when I pee in my hands they get a little sticky which increase my CPM (code per minute), rightly recommend.
>>
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>>498463496
Based Dash knower
>>
>>498464053
post your belly
>>
Okay it's 10 pm after wasting all my day playing videogames and jerking off it's finally time to gamedev.
>>
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You did localize your game for china right?
>>
>>498466613
can't sell porn in china so no
>>
I'm starting to regret joining the circuit stream gamedev bootcamp, it's literally day one and they are making me print logs to the console, I didn't join this to learn the basics, fucks sake.
>>
damn, I really want to make a game engine but I can't think of a cool name
>>
>>498467268
i came up with a really cool one but i can't post it or someone will steal it :(
>>
>>498467268
Amateur Game Development Engine
>>
>>498467268
The Faggot Engine
>>
>>498467498
you stole my idea fuck you
>>
>>498467452
sounds like you're really limiting your future prospects with a name like that ngl
>>
>>498467726
No I didn't
>>
>>498467148
this is why you don't take courses. You just start building and look things up as you go.
>>
>>498467823
post game
>>
I just learned that the girl I fancy and might get in touch again in the future is now a campaign manager at a social media marketing company. And I'm here trying to make a mobile slop. Tonight has hit right in the feels. I've wasted so much time of my life.
>>
>>498467887
>>
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I've spent 2... maybe 3 days failing at basic texturing but I think I'm quite comfortable with it now
I should have painted warhammer minis as a kid
>>
>>498468043
can you play this?
>>
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>>498467268
Enword
>>
>>498468120
lol
>>
>>498468120
I'm working on that. Atm you can fly around and keep moving in infinite direction as the terrain generates.
>>
>>498468043
>>498468293
This is the way.
>>
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>>498468209
anon your a motherfucking genius
>>
what do we think of Tarnished Blood and since its always taking the advertisement field here
>>
>>498467268
GMI
Game Making Interface
>>
>>498468293
so, it's not a game. it's barely a toy. submit it to https://itch.io/jam/toyjam1 if you have the balls (oh wait, you haven't even built it for systems other than your own)
>>
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>>498468778
This seems like a very hostile, insecure, and disproportionate response to anon for sharing his progress.
>>
>>498465998
Post your progress it’s been half and hour
>>
>>498468528
look like opus magnum
>>
>>498442179
watched the trailer and it's basically a brotato clone but worse in every possible way, like worse than you're average 12 year old's flash game back in the early 00s

>audiovisual work
the graphics and sound were the worst part and you're telling me these people are professionals in that field?
>>
>>498468910
>a nodev defends his fellow nodev
you have to go back >>>/g/
>>
>>498468778
>>498468910
>>498469234

I'm not mad, I have fun with you guys.
God Bless you all. All will be well.
>>
>>498468043
babe wake up, new cris slop just dropped
>>
>>498467268
Slop Machine
>>
>>498469234
But I have a finished game and I'm working on one nw, so I can't be a nodev ...

>>498469351
I enjoy the positivity!
>>
>>498468043
What is this terrain generation/chunking system going to be used for?
>>
>>498469868
slop, mostly
>>
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The things I do for love...
>>
>>498469868
For the world generation of 3D Dwarf Fortress and 3D Space Station 13.

In 3D Dwarf Fortress the generated lands will be finite in size.
>>
it's not really that hard
>>
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why is this general so weirdly negative about everything
>>
>>498470113
Does it support 3 dimensions currently?
>>
Opus Magnum but __
>>
>>498467268
Vagine
>>
>>498470376
histrionics m8
>>
>>498468956
I'm working on my game over screen bwro
>>
>>498470376
3D Dwarf Fortress dev has been shitting the thread for months posting about how much he loves Eric, being Italian, having a redhead artist gf that says thougheverbeit and Jesus Christ all while having nothing more than a tech demo so he deserves all the hate
>>
>>498446579
what the fuck
>>
>>498470428
Yea, that's just a bird's eye view.
And it'll be 3D Perlin Noise but for the sake of my current implementations I find 2D Perlin noise to be more intuitive visually when terrain 'look' is not really the focus here.

Terraforming and biome mapping is something I consider to be 'gameplay' so that'll be later.
>>
my game detects if you have an amd gpu and then intentionally crashes at random
>>
>>498448731
I didn't know they made a shooter with that tech

what I'd really like to see is this sort of voxel tech being used for LoD in open world games so you could see as far you possibly could see
like in open world crafting survival games wouldn't it be cool if you could see all the buildings and trees and shit off in the distance and they wouldn't just pop in once you got close enough
>>
What are different naming convetions for things than 123..., or ABC... ?
>>
>>498446579
I'm still making a rogue-like.
>>
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>>498471315
Bill is that you?
>>
>>498464239
michelangelo painted that when he was 12 year old thoughdesueverbeit.
>>
>>498471338
It wouldn't work unless you could somehow turn all of that into a skybox on the fly. Vertices are vertices and they'll fry your ram with unlimite distance.
>>
so I had that date yesterday. I was concerned it would take long and I didn't want to tell the girl I'm a gamedev but I needn't have worried on both counts. she was instantly put off (maybe I'm uglier in person or in motion), stayed for 40 minutes, insisted on paying for what she ordered, gave me a hand shake and took off.
man I wish I were married, so instrad of having to go to auditions I would have someone even halfway supportive.
>>
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Starting working on a shader for spaceship reactor trail
>>
>>498468120
lol
>>
Didn't read
>>
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>>498468910
>>498469351
The hostility is absolutely warranted, because you two are the absolute worst of the crabs, and I mean crabs in the true sense of retards ignorantly dragging other down with them, and not the crybaby sense of "all negative feedback is crabbing". When you enginedev, you are procrastinating from doing the actual difficult parts of making a game by redoing the parts that have already been solved. Enginedev is easy because it's simple. Video games are complex systems and are inherently difficult to build. You're simply making things easier on yourself by putting off building the actually complicated video game portion. Whenever you convince some tourist to choose enginedev over using a game engine, you are telling them they should also procrastinate and take the easy path out, and you are severely delaying if not outright destroying their gamedev journey.
>>
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>>498461316
Popular upcoming and new & trending are the things you gotta pay attention to. That is the level of game you gotta have to succeed in steam. Steam removed the new releases from the store's front page. Now they gotta click that tiny fucking button to get taken onto the page where the actual new releases are. How many do you think regularly do that?

Basically you need to have enough wishlists to put your game into popular upcoming and then once you launch those wishlists need to convert into enough sales that you hit new & trending. If you don't your game pretty much disappears into the sea of shit that is steam in current year.
>>
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Marmoreal should have had flat chests.
>>
>>498472264
Man they are making this worse and worse and for indies. Feels like it's all on purpose too
>>
>>498442179
>audiovisual work
What was that and what was its potential income? Also they went full time on a game with that few wishlists? Why?
>>
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I asked Chat gpt what's the diference between a behaviour tree and my idea of using fuzzy logic as the weights of a min max which control the enemy FSM.

And It keep saying it was very diferent.

When my idea is closer to a behaviour tree for enemy AI.

You got the root node, the evaluator node which is similar to my min/max with fuzzy logic idea, which control some other node that has a combo idea of what to do.

The only literal diference is I use a FSM, and a behaviour tree uses a tree.
>>
>>498472028
Nice. How did you make the texture?
>>
>>498471742
you basically gotta generate the LoD voxelization of the world, it is possible but difficult

for example there's a minecraft mod that does something like that
>>
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>>498442429
Literally one of the most soulful indie games ever
>>
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Added a new pet, he is part of the Eleplant species.
>>
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>>498472028
Meanwhile
>>
>>498472812
>put an elephant in his game
gmi
>>
>>498464079
I made no such promise but mannnnn it's demoralizing each time I think
>next year it'll be done
>halfway through the year and i start doubting it
>last 3 months
>definitely next year
>....
>>
>>498470376
this is such a cute gif
>>
>>498472891
>even has motion blur on the vfx
I hate unreal so much it's unreal.
>>
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Almost done!
>>
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>>498471914
>gave me a handshake
>>
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>>498472327
>>
>>498472479
There's little incentive for steam to showcase games that sell poorly. They likely removed the new releases tab because most of the time it was filled with total garbage.
>>
>>498473025
cope and seethe while we unrealchads make bank
>>
>>498473064
https://www.youtube.com/watch?v=xYJ63OTMDL4&ab_channel=Bot
>>
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The time is now. We have entered the age of 3D Stick RPGlikes
>>
>>498472327
How would a game called mammary-al make sense if they had no mammaries?
>>
>>498473124
what's your unreal game that made bank
>>
>>498473225
My ideal game is basically stick RPG. Low graphics, high replayability.
>>
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Which one?
>>498472667
I use a noise generator
>>498472891
Good for them
>>
>>498473235
see >>498472327
>>
>>498473370
looks good if you were in the 90s
>>
>>498442179
Is there a postmorterm of more details on this?
>>
>>498473440
No
>>
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>>498473432
Game is dieselpunk so I guess it fit.
>>
>>498473370
It could work if you can make the noise more streaky and align that with the direction of the effect.
>>
>>498473614
Define streaky.
>>
>>498473693
I mean steaky
>>
>>498466676
based realist
>>
>>498467268
this is a new level of procrastination

>game? no, I haven't even named my game engine (that doesn't exist) yet!
how about RPGmaker
>>
>>498473693
Right now its a bunch of dots but what if it was a bunch of lines? What if you scale the noise on one axis?
>>
>>498442504
Once again I will not make it. I'm so far behind, what I estimated to take 7 days is now maybe 14 days in and about 2/3 done. I still need way more done for a demo. Who's gonna play my game with 0 music? Gameplay isn't fun enough to keep you on it's own atm so....

>wendigo
Why does it have human hands? Lol
>>
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implemented derendering any row of chunks so that I am not rebuilding the entire mesh every time I need to load/unload chunks.

Engine is in a good place right now.

Praise be to the King Jesus Christ
>>
>>498474338
But you'll have to rebuild when it gets edited through mining.
>>
>>498473124
>>498472891
>heheh, look at these babies, making their own games while I already have the fanciest lighting around
>my game? It's https://store.steampowered.com/app/3064540/Secret_Number_Simulator/
>behold the power of unreal!
>please ignore that this one single room demands everyone who plays it installs drivers for it and runs like shit
>>
>>498474407
yeah that's no problem, it is very granular now, everything is ordered since I got rid of atomic counters.
>>
>>498474437
I unironically like this.
>>
https://x.com/nerdstakeover/status/1845839681126101118

grim ass hobby
>>
>>498474338
happy for you anon, one of the few progress posters I like
>>
the real games were the games you made along the way
>>
>>498474817
This is good thoughbeit?
>>
>>498474836
Thank you.
God Bless
>>
i'm too insecure to admit 4chan shitposts are my only company.
>>
>>498474960
I'm not.
>>
>>498474921
blud expected 5 niggas to try it tops, for free
>>
>>498474896
seriously feels that way
>>
>>498474437
who are you quoting
>>
>>498475049
the bible
>>
>>498475049
>who are you quoting
>>
>>498474997
I mean his game looks like slop, I don't blame him.
>>
>>498474960
You could always post progress.
>>
>>498475145
I will, two weeks.
>>
>>498475145
I did but didn't get any yous, see >>498443795
>>
>>498475049
you
>>
>>498468209
make it "enward", it's enough that most people wouldn't even realize at first but even when it clicks they can't really prove it without sounding racist
>>
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I fucked up the proportions lmao. Now I have to start over. The arms don't even look human.
>>
>>498466613
Yes. I've had to come up with a new title, though. "Tienanmen Square Simulator" is localized as "Nothing Bad Happened in 1989: The Game"
>>
https://x.com/clemmygames/status/1845479608319393840
>>
>>498476356
So this is where anon grabbed it from.
>>
>>498476356
just going to make devlogs and probably showcase some minigames that are available in my RPG.
>>
>>498466613
Arabic niggas don't play no videogames, so fvcking zased
>>
Nice Engine
>>
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Wanted to give the Mechromancer more variety, so meet the Botfly
>>
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>Dungine
>>
how do I get agdg to care for my game if it isn’t sexy, extremist or annoying?
>>
https://x.com/andmish/status/1845520090659225853
>>
>>498476886
wow, that's good.
>>
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Do you have a runalike character in your game? If so I will buy it
>>
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>was considering Bevy
>powered by R*st
It's back to the Unity mines for me
>>
>>498476886
>Dung
>>
>>498476925
That lighting is horrid.
>>
>>498476902
just embrace the fact that the both of us will stay whodevs
>>
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>>498476987
Consider Vulkan and C.
>>
>>498476987
Rust is good. It’s time to turn over a new leaf.
>>
>>498475535
OK cris.
>>
>>498477171
>Consider Vulkan and C.
>>
>>498477171
I'm considering, anon... I really am. I got two people breathing down my neck telling me to engine dev myself what I need so I don't have to reply on a major engine and get profits eaten into, but I feel as if I do not have the correct type of autism to do it.
>>498477184
Of all the programming languages I've used even casually Rust is one of the worst.
>>
>>498475535
Keep at it.
I can see a lowpoly - midpoly kino character beneath that layer.
>>
>>498477302
If it makes it any easier, OpenGL is much easier to get into, can do most of what Vulkan can do with much less setup, and you're unlikely to actually need the kind of optimizations Vulkan enables.
>>
sewer level but it actually has peepee and poopoo
>>
>>498476925
good games dont need marketing
>>
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>DX12 is nearly 10 years old
>>
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>>498477939
hot...
>>
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today's progress isn't something that is very easily readable but here's a simple visualization. I can now procedurally generate biomes with rules for which biomes can border each other and easily add however many biome types I want. this is useful because I will be able to pass this data along to my 3d terrain generator to alter how the terrain is being generated based on which biome a given area is in, which plants, enemies and structures will spawn there, which textures the ground will have, etc.
>>
>>498475535
>>
>portal was made in directx9
>people think they need more
>>
>>498478350
Sounds awesome. Well done.
>>
>>498478439
DX9 was pretty comfy, basically just native XNA
>>
>>498478350
unreal does it better
>>
>>498478439
>>498478735
Post the games you made using dx9
>>
>>498478835
unreal is for fat ugly stupid faggots who suck cock under bridges not because they want to buy drugs but because they enjoy it
>>
>>498478354
maybe morrowind didn't look as bad as i thought, although it would have been nice to see that other prisoner more often throughout the game, i'd probably actually like morrowind of there was a male love interest
>>
>>498478735
but no Compute shaders
>>
>>498479156
This stuff is beautiful. Completely mogs photoslop.
>>
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>>498479156
RELEASE DATE WHEN
>>
>why is unreal bad?
>unreal is bad because... because it's for BIG STUPID DOO DOO HEADS
>>
>>498479940
>>why is unreal bad?
>>unreal is bad because... because it's for BIG STUPID DOO DOO HEADS
>>
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>>498479940
>BIG STUPID DOO DOO HEADS
H-hi
>>
>>498478354
>Sybil from Pseudoregalia has higher polycount despite being an N64-esque title
huh... Also isn't Half Life, Deus Ex, and System Shock 2 more or less analogous to late fifth gen style graphics, while Morrowind is an example of being roughly analogous to early sixth gen?
>>
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>>498479056
I really like the way Morrowind characters look but man their animations were stiff as fuck.
>>
>>498479940
Blueprints, assetpacks, premade shaders, vfx and materials that you just press a button to make, integration into metahuman. It's just a soulless slop engine for people who just care about money and don't want to put in effort
>>
>>498479156
It's been a long time since I've seen that much SOVL in a game, maybe DX9 really is the way...
>>
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>>498473064
Maybe it would have been successful if it had some flat chests.
>>
>been nodev for a while just grinding art skills
>full time work
>devving needs me to be in the zone for like hours but if I do that before work (i do evening shifts) I'll feel like shit all week
>also do stuff on my days off
how do you do it??
are you on drugs all the time or what?
>>
>>498480768
Gamedev is all I have outside of work.
>>
>>498480926
>Gamedev is all I have outside of work.
Felt that one in my plums, anon.
>>
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can unity do a virtual boy style effect in vr? basically some kind of perspective-less 3d where each pixel can appear closer or further but there's no perspective effects
>>
How do I make a game that kids would enjoy?
>>
>>498481232
Watch the Wild Robot in theaters now!
>>
>>498481232
Make it run on a phone and be in roblox and use a bunch of meme sound effects
>>
>>498481195
Anything is possible if you make custom shaders
>>
>>498480529
Oh just more baseless meme claims
>>
>>498480558
If what you say is true and you are done, then that means the game is more than functional and releasing it would allow it to exist on its own without the need for its creator.
>>
>>498481232
just make a game that you would enjoy.
>>
>>498481651
But I hate video games.
>>
>>498481195
set camera to orthogonal?
>>
>>498481774
then look up popular games on Steam and then make them for mobile with ads.
>>
>>498481651
dont follow this advice, im making the most unfun game that will get 0 attention, but i can only afford this because im in medical debt and plan to rope next year
>>
https://x.com/log64dev/status/1845946868834152803/
>>
>>498481953
if you're planning to rope, then surely you'd be willing to go all out on some idea.
>>
>>498481781
Game engines usually have special cameras for VR and I don't think I've ever seen one with orthogonal projection built in. Plus that operates at the vertex level, Virtual Boy is per pixel. Would require a custom pixel shader to pull off.
>>
I know she's going to want so many puzzles in the dungeons.....
>>
>>498482007
i will, but its my first ever game im currently working on, so its smaller in scope, after that, ill start something grander in scope and work on it until they drag me to court..
>>
>>498479156
this is from EQ alpha btw
>>
>>498482223
how much medical debt? I had some and haven't heard anything about it in years
>>
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>search for "My game's name" + "Hololive" on YouTube
>no results
>>
>>498482768
Send better emails and you won't have this problem. Send actual keys you dumb ass.
>>
>>498482682
its not much, its 12k+.. i got it from my latest attempt last year because i wasnt insured. ill also get more debt (around 3 to 4k), because being insured is mandatory in my country, and i wasnt for over a year as well as didnt get any government money (i simpy didnt want to). yesterday i already got a letter from the hospitals lawyers i was in ER in, they demand an extra 3k.
so overall could be worse regarding my stupidity that caused this, but all the jobs i wanted to work at need an education around here (librarian or botanist), and i worked in gamedev for some time.. but it was simply soulless.
>>
>>498482768
Good morning Marmo. What's om today's neet agenda? Or did you actually get a jobas I vaguely recall someone, probably you, saying you were getting a job next due to uhh well you know your game. Any ideas on a new game btw?
>>
>>498481953
Anon don't rope, just get some menial job that pays something rather than holding for some $100k salary job
>>
>worked <30 mins
>bored out of my mind
And thats how I'm laying in bed. Doesn't help that I have multiple other non gamedev things I need to handle as well. Feels like the more hopeless my situation feels, the less I try in devving
>>
Remember to do your duty against rulebreaking avatarfags.
>>
>>498483510
>boredom from game dev
this doesn't happen
>>
>>498483573
It does when I'm working on stuff that's really slow to work on and takes a lot of time. Let's see you sit down for a month and work on designing a single small 2D level while making sure it also looks good. AAAAAAAA IM SO EXHAUSTED!
>>
>>498483720
you're not bored
you're procrastinating
>>
for some reason I get a Notch vibe from Marmo.
>>
For me it's that I've come to a realization that everything I've "been into" in life so far has been the result of a short-term ADHD fixation. I have no clue what I actually like doing. Do I even like gamedev? Do I like anything?
>>
>>498483720
programming is fun
content creation sucks
many such cases
>>
>>498483786
yes and?
>>
>>498483786
so you think he is a virgin?
>>
>>498484007
procrastination is self-harm
>>
>>498483997
Cope. ADHD people still like things. Here's a question for you: Why don't you play Fortnite?
>>
>>498484301
>Why don't you play Fortnite?
Because it's a poor source of dopamine. Orblikes are much better. Or roguelites. My gaming habits are pretty much exclusively shaped by these sorts of games that rapidly feed me with hits of dopamine.

It's been slowly dawning on me but basically what I do can be broken down into
>mandatory day-to-day shit to live
>dopamine seeking behaviors
>ADHD fixation topics
>time wasting behaviors that give me stimuli to distract from my brain's background noise (like lurking 4chan)
I don't really do anything because I like doing it.
>>
I have to make it off my gamedev endeavor. Why? I screwed up too many times getting a gf. Now my best chances of a quality gf is by making a quality game to get quality fangirls. It's so much harder than in the past aggy daggy.
>sit in a large empty dental office
>receptionist + a traveling dentists wagie
>the traveling wagie girl starting chatting me hard all from a distance too
>only realized later on that she was hitting on me
She was pretty too. This is now rare. AAAAAAAAAAA I have to jlmg. A good one, a game so good that I have millions of fans. I then proceed to attend conventions and meet fans prefarably fangirls. Just make a foty video game, it can't be that hard r-right? Who am I kidding I suck at making games.
>>
>>498485032
Now post your game idea.
>>
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GODDAMN
>>
>>498485032
It's much easier to make money and get a gf by being successful in making money. They don't really care how you make money.
>>
>>498483552
Thanks for the reminder, I almost forgot that it's a rule violation and they CAN be kicked off the site if enough responsible people report them.
>>
>>498485032
>foty
>flavor of the year
>>
>>498485136
Somehow this reeks of 90s
>>
>>498482768
I'm sorry for your game getting shit on earlier.
>>
>>498483256
>>498485540
I'm not Marmo...
>>
>>498485916
Marmo is a concept. Not a person.
>>
>>498485136
That motion blur hurts my eyes. Otherwise looks decent enough.
>>
>>498478350
Nice work anon.
>>
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>>
engine completion status
>2%
>>
>>498486072
I appreciate the feedback, but the motion blur is part of the experience, in fact I'm making the graphics settings very minimal, the only thing you can really change is AA and resolution.
>>
>>498486946
It will bolster his ego for a while though

>Heh those puny devs using unity and unreal don't know my power level

Eventually he will just stop posting here and vanish like all the other engidev failures.
>>
Honestly the graphics part of enginedev is the easiest bit - it's entirely boilerplate. Shit doesn't get rough until you start trying to implement real visual effects on top of that basic rendering pipeline.
>>
no wonder why assholes like phil fish exist
it's amazing how people give zero fuck when you're not an artist
of course you're going to say fuck you to everyone when you finally make it
>>
>>498487320
Yes, gamers are fucking brain-dead sheep; if I ever make it, I will shit on them relentlessly.
>>
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I don't think I'm gmi off gamedev bros *cough* *cough* I think it's over for me *cough* it's....inoperable eughhh X_X
>>
>>498487439
game?
>>
>>498487110
I'm genuinely curious about how long he'll be able to keep it up, there's no way he will actually finish it
>>
>>498472195
good
get fucked
>>
>>498487320
>>498487320
The age of programmers making it is over, you need an art degree minimum to be a game dev these days. Programmer-Onlys get what they fucking deserve.
>>
>>498487376
gamers are not at fault here you know exactly what i meant
artists are
>>
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how far do I need to make it as an artist before I can stand next to the 3D art GODS of ahg dehg
>>
>>498487320
maybe stop being so lazy and pick up the pen
if you don't care about making your game presentable why should anyone else care
>>
>>498486946
>>498487110
>>498487292
Tutorials stop around
>here's how you draw multiple instances of the same cube

Most enginedevs will never progress beyond that to
>draw thousands of different objects with thousands of materials none of which are known at compile time with many having to be swapped in and out possibly every frame

And that's still in the realm of just basic renderer functionality
>>
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>>498488186
feels good keeping my poly counts and texture resolutions low enough that I can fit everything into vram at startup and never worry about them ever again
>>
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Can someone explain this?
>>
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AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH----
>just c*mmed
>the same thing for the past 20 years
>cannot stop
HOW I'LL MAKE A GAME IF ALL MY ENERGY IS DRAINED BY THIS DEMON1AC BEHAVIOR
>>
>>498488478
retard
>>
>>498488509
Why aren't you making games for kids?
>>
>>498488571
literally just stop moron
it's not that hard to make a game
>>
>>498488509
50% of agdg is on Lunix
>>
>>498488736
I doubt most people here could even manage to install ubuntu
>>
>>498488778
ubuntu is old and shitty i use unix
>>
>>498488509
Linux is becoming more and more popular with Microsoft making Windows worse over the years and Steam pushing for Linux compatibility, if you don't make your game playable on Linux you miss out on a significant market and your game may not be future proof.
>>
>>498488778
i instal gento once
>>
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Will your game be able to make people this happy?
>>
>>498488778
gentoo is better and doesn't have systemdick
>>
>>498488867
While Linux is still a tiny portion of games sales I want to support them because Windows keeps getting worse
>>
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>>498488509
post game, i think i know the reason.. maybe it's troonscoded
>>
>>498488967
are those 2 npcs or is one making fun of the other?
>>
>>498488967
>people
>>
>>498488967
I had no idea fallout was on the switch. It felt like an opening in the market.
>>
>>498488571
>how nofap rots your brain
just reward yourself occasionally and get shit done, it's that easy
>>
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>>498488967
>>
>>498489316
Is that Damaskus?
>>
>>498488186
If you have thousands of materials you're making slop and your game is probably full of all sorts of niggerlicious AAA code that makes it run like dogshit.
>>
>>498489316
He looks so happy. While you're a jaded sad husk. Do better.
>>
you see this shit? >>498488096
>>
>>498489597
Who said I'm not him?
>>
>>498489597
I'm still alive, he died like 3 years ago at the age of 27
>>
>>498489634
You’re here.
>>
Wow /agdg/ makes fun of dead people good to know
>>
>>498488096
They don’t care when it’s presentable and when it isn’t, so why should I put in the extra effort?
>>
modern gamedevs huh
https://youtu.be/4WKS92o5R3w
>>
>>498489316
Next time eat a salad, fatty. Maybe you'll actually stand a chance at this thing called LIFE. God saves (just not the fat)
>>
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>work tomorrow
progress stops
>>
>>498489927
Yeah, I can tell she's going to want to interview me.
>>
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definitive proof that it's all about luck, either luck of the algorithm or luck of the streamer lottery
>>
>>498490009
imagine the smell after she's worked a full shift in that costume
>>
>>498489638
from the v @ccine or from being a fat fuck?
>>
>>498490031
Proof the game doesn’t run like shit on iOS?
>>
>>498483223
lmao women are so stupid it's hilarious
>>
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Just for fun.
>>
>>498490009
Fuck me this expands dong.
>>
>>498490194
Now he makes fast progress.
>>
>>498490101
from being a fat fuck who took the clot shot, duh
>>
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I'm slowly replacing all the AI voice with real peopel in my game yet /agdg/ still shit on me. Why?
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>>498490064
3D Dwarf Fortress and 3D Space Station 13.
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>>498490313
Nevermind.
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>>498490170
im male
>>
>>498490112
>absolutely clueless take and desperate clutching at straws to maintain the delusion that your fate is in your hands.
>>
>>498490387
men don't just try to kill themselves. they succeed
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>>498490539
yeah thats fair i guess, it was stupid to not succeed.. im sorry
>>
Thinking about making a game about the backrooms simply because it will get more coverage & attention like that.
>>
>>498490779
You're too late there are already tons of backroom shit on steam and the fad is over
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>>498490779
>the backrooms
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a game about the casting couch
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>>498490243
God bless.
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>>498491041
You just made Jon Blow
>>
>>498491041
Hideux Kojiter
>>
>>498488736
Doubtful, anyone remember CLI jam? Seemed heavy interest came from the Linux devs only for a whopping 3-5 games to appear kek.

>>498489128
Kek'd
>>
>>498488967
I wonder how many of these are just ironic shitposts on social media. I think looks/behavior plays a big part. Dude on right looks like he's shitposting and even if he isn't his mannerisms look like someone that does play Nintendo games but is mocking the soi's. Dude on the left is a gamble though he looks like he could be reddit soi or a 4chan neet shitposter.
>>
>>498489316
unlike the other 2 this one definitely feels like an irl soiboi

>>498490009
ngl this is hot. a woman like this willingly putting on a dk costume for a job. so it seems i must target the japanese audience with my games but how do i pull this off? are there any types of games the japanese like a lot, genre?
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>>498492063
99% is engagement bait, the other 1% is autists (the fat guy posted above, bouncing on the floor) getting genuinely worked up
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>>498492440
>the fat guy posted above, bouncing on the floor
the way you wrote it....
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How are we looking with my new toxic purple water for the forest zone?
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how much level of BLACK does it need?
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>>498445067
>>498445954
>>498446579
I knew about this.
But it's not like I was getting any sales anyways, so it's not like it would hurt.
It could also give me an in with the other bundle victims, I'm gonna try reaching out to some of them
>>
>>498493261
>>498493415
Bakaboku, you have to release the game... you have to let it go
>>
>>498493768
>marmo accepted to be raped by a serial rapist just so he can have some common grounds to talk with the other rape victims
Tragic.
>>
>>498493785
How can I release if I dont get feedback to finish it? Now tell me if the water is good or not fucker
>>
>>498493261
>>498493986
It's too saturated, foreground needs to stand out.
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I'm 21 years old and my game flopped. My life is officially over.
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>>498494273
k now how is this?
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Reworking launcher once againe
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>>498494567
Yeah much better
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>>498494567
This is zoomed out from the normal perspective isn't it? How will it look in play?
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>>498494567
nice textures little bro
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>>498494958
I never larned how to use UV's
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I'LL SURPASS BOKUDEV!! !!!!!!!!!!!!!!!!
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I lost sight of the bug in my room
I'm ngmi
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Progress on kannadevs part of the fanmodel. Texturing and UVing is done. I'll start working on rigging + applying shape keys for expressions.
Really happy on how it turned out.
>>
>>498446101
you need to add *.blend to your exported file types
>>
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>>498495773
my face knowing others will draw this character in lewd motives
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I think it's not possible to surpass bokudev
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>>498496118
>lewd motives
anon.. the artist already lewded her.. i just found her in gelbooru..
It was over from the start.
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if you believe in yourself it can be possible to surpass bokudev
>>
i've finally figured out static variables, feeling extremely retarded now
>>
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>>498496237
>>
>>498495347
it's good you're setting the bar low
baby steps anon
>>
I have no doubt in my mind I will make my dream game. It's not arrogance about my skill, but confidence in my commitment.
>>
>>498490194
retard
>>
>>498497049
Confidence is usually based on something. What have you achieved previously that makes you think your commitment can last for so many years?
>>
>>498496193
Just dont ever wageslave and finish a game because of that in 1-2 years and you got me beat anon.
>>
why are lolidevs so talented?
>>
>>498473025
skill issue
>>
I keep refreshing my game's page but there aren't 500 positive reviews out of nowhere? I tried really hard to make this game...?
>>
>>498498010
Post game.
>>
>>498493261
why are you up at this hour? oh nvm it's like 4 am where you are, i still haven't gone to bed and i'm also in the us albeit not in your time zone

scene looks kinda messy, what does it look like during actual gameplay?
>>
>>498498010
Don't do it, anon! Don't post your game here! Bitches here will only beat you down and shit on you!! Find other places to talk!!!
>>
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>>498492063
they are both joking
the guy on the left also did a follow up
https://www.youtube.com/watch?v=2PjpurAH-wQ
>>
>>498498010
it takes time, anon
it took me more than 2 years to get to 10k reviews
mobile game tho
>>
>>498465343
you think so? i used to get told that there wasn't enough going on. i hope you play it and tell me what you think on demo day
>>498474318
>Why does it have human hands? Lol
it's mid transformation... or something
>>
>>498498639
My game doesn't get shit on, but it doesn't get very many (you)s anymore
>>
i love enums so much bros
>>
>>498495001
open the model in blender, go to edit mode, select all faces and smart UV unwrap. That is easy and is also the bare minimum effort you can get away with, what you're doing now is failing to even reach the lowest bar
>>
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>>498442504
by the way do not use the word "wendigo" some white girls on twitter will cancel you cause it's a slur for eskimo people or some shit like that
better safe than sorry
>>
>>498499532
Switches are also based
>>
>>498499604
i can't find any reference to that, but i have read it can be taboo to say for native Americans. either way i don't worry that Solitaire Battle will be high profile enough to court any drama
the only thing of that kind that i opted to not include after looking into it was replacing a leprechaun boss with a banker since the contemporary leprechaun myth is just a stereotype of Irish people
>>
>>498442504
>how is demo day looking, guys? are you all gonna make it?
No im not gonna make it. i have no demo. i have nothing. not even any ideas.
>>
>>498495773
Truly makes me want to start working on a cute game too but I really don't want to deal with the whole 3D rig+animation workflow at the moment.
>>
>>498442504
Maybe if I gigadev, but most likely not but definitely by the next one
>>
>>498494463
just make a better game, i'm 24 and haven't even made one game yet, i'm literally going to be an old lady soon
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>>498498709
Idk how to answer pic related one of my main desires is just want an easy comfy life where I never have to wage again. I just want to be able to lay back and sleep cozily and never have to worry about waging or money, same for my parents and brothers ;_;
>>
>>498500920
ywnbaw
>>
>>498499436
did it have ads or gacha mechanics?
>>
>>498499604
Literally who cares, it's a mythological creature of some people who lost. Do whatever you want.
>>
>>498493768
How does that split work? Why'd you do it though, extra sales?

>>498494463
I was in that thread. That cop hesitated and im 100% sure its because theyd paint him as a monster for taking down a crazy black thing (it was a woman right?)
>>
>>498493768
>It could also give me an in with the other bundle victims, I'm gonna try reaching out to some of them
For what purpose? Also has your mom asked about your game yet?
>>
>>498498639
I am convinced that there is nowhere real indie devs talk. They are busy working.
>>
>>498501992
They come here to shitpost in the evenings.
>>
>>498498010
That seems a bit strange. I'd contact Gabe to check if you've been accidentally added to the flop list
>>
>>498501992
I'm real. real tired of your shit.
>>
>>498500920
Why would I make new game if nobody plays my old game?
>>
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>>498442504
>are you all gonna make it?
No. I've been looking around for assets for days and couldn't find anything appealing enough to start. Even paid assets are bad for the sole reason that they are always incomplete to make a proper game.
Not going back to dev if I know my games will look like shit. I'm tired of placeholders or programmer's art TM, they are absolutely terrible for both motivation and progress.

Pic very related
>>
I'm interested in making a quick prototype in Godot for a roguelike deckbuilder (yeah i know), what's the best AI tool to get me started with some sample code?
>>
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I hope to have ragdol physics soon
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>>498502845
Why not use OI instead?
>>
>>498502918
those stickmen are fucking
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>>498502946
Sorry I'm new here, what does OI stand for?
>>
>>498502918
i refuse to believe godot can make this
>>
>>498503001
I made this from scratch in my own game engine using C.
The main libraries I use are raylib, SDL2 and ODE.
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>>498502992
Organic intelligence.
>>
>>498502918
>>498503068
Impressive. Very nice.
>>
>>498503068
What led you down that path? I'm jealous
>>
>>498503109
I don't know how Godot works and I want to use some AI to quickly test out some ideas to see if they are fun, rather than spending 30 hours watching videos and reading docs.
>>
>>498503272
If you're planning on making a game wouldn't you need to learn how to use the engine anyway?
>>
>>498502845
I love deckbuilders. Best is o1 mini but it needs a subscription.
>>
>>498503272
ngmi
>>
>>498503270
One of my best friends is a programmer for work, and a couple of years ago I was working on games in unity. I always would ask him for help with why things were performing slowly and he would help me out.
He introduced me to raylib and encouraged me to learn C, so that I can take ownership of poor performance in my games and blame nobody but myself.
>>
>>498503272
Ai isn't good enough yet
>>
>>498503272
If you ask AI to code your game you will spend more time telling the AI its code isn't working than you would just learning how to code your game.
>>
>>498503407
thanks, I'll see about that
>>498503398
>>498503419
>>498503453
>>498503498
Lads I'm not trying to program the whole game using AI prompts, I literally just need the quickest prototype possible to see if the idea for a game I had is fun or shit. What's the point of spending hours and hours learning the engine if the idea ends up shit?
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>>498493768
I feel bad for marmo...
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>>498472793
Is it? It's just weeb soultrannies jerking it off, i literally haven't found any redeeming quality in the writing (it feels like it was written by a 12 years old from newgrounds)
>>
>>498503616
Even if you did manage to find an AI that could produce a roguelike deck builder, without your own knowledge of how things work it would likely be very inflexible and unsuited for testing your idea.
>>
>>498503616
>What's the point of spending hours and hours learning the engine if the idea ends up shit?
What you learn will last you forever and learning to do things the hard way build discipline.
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>>498503646
I'll get it when it comes out of early access and has achievements.
>>
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>be neet incapable of being consistently productive
>haven't worked on my game in months
>get a bf hoping he will fix me
>he's a wageslave that's always too tired to have the time to fix me
shit guess my game is delayed indefinitely now
>>
>>498504083
fag
>>
>>498503616
Surely there’s a "rogulike deckbuilder" out there with decent modding support that you can use to test your ideas
>>
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>>498504059
>and has achievements.
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>>498504143
You want my money then put out (achievements) honey.
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>>498504143
that's what steam brains require
>>
>>498504143
>takes like a day or two to implement max
>brings in tons more people to play your game and keep playing it instead of just putting it down after hitting credits
Why wouldn't you add achievements?
>>
>>498504143
>*doo do*
>Achievement unlocked
>Baby Steps
>Post an anime reaction picture
>>
>>498504059
>avatartroon orbiter
pathetic
>>
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My girl was feeling a lacklustre so I added those details I was planning. I'll paint the hooded cape and satchel later. I got so much done today it' fucking unreal.

https://youtu.be/pzc4yYUVGjc
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I spent 2 months learning the fundamentals of coding. I was really hype to try some visual scripting for the course's end project.

I don't know if Unreal does it better, but my experience in Unity is not satisfying. At times there's some cool nodes that makes it worthwhile to condense stuff, but the more I'm playing with it, it seems I'd be better of getting my hand dirty learning the language and api.

Makes me a bit sad because the blueprint aspect seems playful and accessible, but those crossing spaggets are disgusting, and Unity (the version I have) lacks the tools to organize the nodes in a way I like.

When I think of it, scratch was a better experience than using the nodes on Unity. And you know what, RPG Maker eventing system seems way more intuitive in the end.
I'll have to try build the same project in UE5 to compare before I accept I must code the original way.
>>
>>498504335
How am I orbiting the avatarnigger? My comment was directed at game devs in general.
>>
>>498503646
I'd be happy with that but my game is worse so..
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>>498504308
The bigger they are...
>>
>>498504112
Not only am I still a NEET but now i'm a faggot too
I might as well just stop existing...
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>>498504376
I don't know if anyone really uses Unity visual scripting.
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>>498504375
Looking good.
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The is someone or multiple people spamming
>Uhhh unreal stutter and recognizable graphics

It is driving me insane sisters, they are blaming unreal for the topology of tekken 7 characters. I hate gaymers like you wouldn't believe.
>>
>>498504817
>topology
are you stupid? They are clearly talking about the way Unreal handles lighting and rendering
>>
man they've really changed up how next fest works now. it might be better for us flopdevs now though.
>>
>>498504965
is it no longer one next fest per game like it used to be?
>>
>>498504965
qrd please
>>
>>498505098
no, one per game.
>>498505103
supposedly the events are now self contained. that is the popularity of a game going into the fest is irrelevant, at the start it will show people each game equal amounts. but as the fest goes on the ones with the most engagement will rise to the top.
>>
>>498505214
is that why that femboy roommate game is being recommended to everyone
>>
>>498505253
kek yeah they probably have so fine tuning to do
it didnt recommend me that though
>>
>>498505214
That sounds like a nice way of doing it.
>>
>>498505214
also, no more streaming slots for games
>>
>>498504083
>>498504449
im jealous.. i wish i had somebody close to me. you should be productive for him, make him proud and serve him-
>>
>>498505568
We can be close to each other anon, but anonymously platonically, and with the understanding we likely would not like each other in person.
>>
Oh right, I fucking suck at art.
>>
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>>498505568
stop making me feel bad, he's at work right now so I guess the best I can do is at least try to do a little something before he comes home...
>>
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>>498505627
sure.. thank you, hope youll post progress soon yourself to foster it
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>>498506081
Unfortunately I cannot post my progress publicly as it's my collaborator's game, and I think a text description of my progress alone would be boring.

>>498506163
I wish french fries could be shot into my mouth with such efficiency.
>>
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>>498506163
>>
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>>498504376
>I don't know if Unreal does it better
If that one kid can make an open world spider train game with blueprints then you can make your tank shoot
>>
>>498506398
I'll have a look, thanks.
>>
this nigga still using poonity in 2024
>>
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>>498506876
HELL YEAH NEGRO LETS GOOOOOOOOOOOOOOO
>>
>>498506934
I will not upgrade my game to unity 6 and fix all the errors.
>>
Anyone in need of a writer? Maybe your game lore is crap or you're a math guy and not a words guy. Whatever your situation, I'm bored and kind of looking to craft someone else's world.
>>
>>498507131
I need a game first
>>
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>>498506934
blud said "gimme that plastic mobile shovelware look, send my data to israel and ill cough up 5% too"
me? i'm with big timmy UE5 is the new wave lil bro
>>
ゲーム持ってへんわ。。。
>>
>>498504965
Forgot there's the next fest happening. Decided to check it out. Holy shit there's WAY too many fucking games, where are they coming from? I really need to hurry up and release something because with each passing day I feel like my chances are getting drowned out more and more.
>>
>>498507131
No but thanks for asking.
>>
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Even if my isekai lore is a longer term idea, It feels good to actually learn about a bunch of historical topics simply because that makese my designs much better.

It feels like learning new ideas that I never could imagine and make me less retarded.
>>
>>498507131
had you posted 2 weeks ago it would've been a godsend. i ended up writing all my enemies' backstories myself with my ESLisms
>>
>>498507184
>WAAAAAAAAAUUUUUUUUUUUUUUUUUUWWWW SEE THESE STRANGE LOOKING CHARACTERS? THIS IS ACTUAL HECKIN JAPANESE, THE JAPANESE LANGAUGE FROM JAPAN, THE COUNTRY WHERE ALL MY FAVORITE JAPANESE CARTOONS COM FROM! IT'S LIKE WHEN YOU LEARN SPANISH IN SCHOOL BUT INSTEAD OF USING IT TO TALK TO REAL PEOPLE IN YOUR COMMUNITY YOU CAN USE IT TO TALK TO CARTOON PEOPLE IN YOUR HEAD AND POST RANDOM JAPANESE PHRASES ON THE AMATEUR GAME DEV THREAD!! SO FRICKIN KAKKOII!
>>
>>498504376
Unreal is much better with it's visual scirpting
>>
>>498507794
i love you
>>
>>498507184
草日本語
>>
>>498507794
papa franku, is that really you? I thought you were dead...
>>
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>>498507794
>LEARN SPANISH IN SCHOOL
>TO TALK TO REAL PEOPLE IN YOUR COMMUNITY
Imagine being a mutt
>>
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ok i'll learn japanese if that's what takes to become a good developer
>>
>rami ismail
>>
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Oni-like when?
>>
>>498508070
El gamo developo
>>
>>498508763
I don't care for oni but I always liked the cover
>>
>>498507156
I am making my own game engine and I can assure you everything in it is rendered out of metal
>>
>>498508378
>genocide advocate
>>
>>498506163
this is how machdonalds makes their fries, still hungry?
>>
>>498506934
is Unity 6 the Godot 4 of Unity?
>>
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>>498507794
japan is very useful to learn about gamedev techniques.

most of the art meta of pixiv is behind untranslated youtube from nihon.
>>
>>498509035
no its 2 higher so it must be better
>>
>>498509049
which is why you learned absolutely none of it over a decade?
>>
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>all this complaining about art
Why don't you people just use existing assets?
>>
>>498508763
I don't have a team or friends to make a game like that with.
>>
>>498509108
I think I learned most of the fundamentals by reading european books.

the issue was to learn the digital techniques of like rpg maker backgrounds.

But japanese painting is not a radical new thing departed totally from american digital painting autismo.

I ironically think I developed my own version of those techniques.
>>
>>498504890
kys godonter
>>
What if I learn to program by coding my own graphics engine
>>
>What if I learn to program by coding my own graphics engine
>>
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>>498509167
>these colors
>>
>What if I learn to program by coding
>>
Wish I didn't need adderal to program, makes me want to puke so bad.
>>
>If I kill my sister
Even my dad would hate me despite not giving a shit about her for years.
>If I kill my dad
Even my sister would hate me despite hating him so much.
Funniest shit about ever killing someone is if more people are mad at you than they are sad at the victim.
Saying "how could you? You were such a nice person" would happen more than actually mourning the victim.
>>
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>>498509167
nobody makes assets for my themes/genre
>>
>>498509514
use ai retard
>>
>>498508763
I might take a break from my main project and prototype a 3rd person combat system like this
>>
>>498509492
none of that is true. it's just schizo thinking.
>>
>>498508763
>autist get obsessed with something
>has to post it multiple times in /agdg/
reminder that these are the "people" giving you "feedback"
>>
>>498509535
>ai retard
>>
>>498488778
This. Zoomers don't even understand file systems.
>>
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>>498509167
>Why don't you people just use existing assets?
Here's a hint: They want their games to have an "identity" or a "brand".
Not just "character design", even the actual worlds of the game.
Think of how anyone can recognize Mushroom Kingdom or Green Hill Zone because of the assets that represent the levels.
Most people think "videogame worlds" are specific locations with "world building" but never consider the actual assets of the levels, specially to give the idea of "undefined" locations where you can pretend a setting is infinite.
Nowadays, most videogames either have boring "realistic" locations or chase trendy art styles so the "sci-fi/fantasy" settings have general features you expect.
>>
>>498509167
>Why don't you people just use existing assets?
Royalties.
>>
>>498510282
>What is royalty free
>>
>>498510341
Most of Europe
>>
imagine you're a British writer who's written books about modern day kids going to secret schools of magic where they get sorted into houses, learn spells, potions and flying on brooms.
no, you wouldn't be JK Rowling but another writer Jill Murphy who predated Harry Potter books by 20 years. these books were well received and adapted as a movie in 1986.
but this writer is not a billionaire and no one gives a shit about her.

IT'S ALL LUCK, BOYOS! success in arts & entertainment is 100% luck, 0% merit.
>>
New thread

>>498510513
>>498510513
>>498510513
>>
shut up and go back to your /g/ circlejerk
>>
>>498507152
That's a fair point.
>>498507307
No problem. Never hurts to ask!
>>498507749
Well 2 weeks ago I didn't know this board was a thing, but hopefully you're happy with what you have.
>>
>>498510663
Who are you talking to? Are you new here and don't know how to quote posts yet? You should lurk and learn how to use the website before posting on 4chan.
>>
>Bully but fantasy
>>
it's impossible for me to scope down.
everytime i get something working i immediately want to add several new features to make the game more visionary. i think this is a personality problem for me.
i'll never finish my game. and that is a good thing.
>>
>>498509279
>>498509320
Honestly a fun idea desu. At least you get something palpable on screen rather than printing buring stuff into terminal.
>>
>>498504375
wait this looks like a morrowind face but in a good way lol



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