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https://youtu.be/ZLsX9WUdYnU Edition

>Update 10.2 patch notes:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/272-hotfix-10-2-patch-notes?page=1

>August Community update
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/253-august-community-update

>Year 2 Roadmap:
https://i.imgur.com/61HZRF3.jpeg

>Where to get the game:
https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2

>Lore Stuff:
https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page

>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):
https://steamcommunity.com/groups/sm2general

>Workaround with matchmaking (not finding players, only 2/3):
Back out to the main menu and re-enter battle barge.

>Datasheet showing hidden difficulty modifiers for each difficulty (for easier damage reference):
https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-QfkCsaVvXKF5g_Q9sU/htmlview

>Spreadsheet useful for damage calculation:
https://docs.google.com/spreadsheets/d/1HzX5LzOD8NZyOTV-BUyL8kWoLEpt-skM/

>/sm2g/ Dude Wall - Compilation of Dudes:
https://dudewall.github.io/dude-wall/

>/sm2g/ Phantom Links Chapter Lore:
https://rentry.org/ChroniclesofPhantomLinks

Previously on the Battle-Barge: >>539483457
>>
Techmarine Perks

Note: I've updated Sentry Overclock, because there was a typo where the anon accidentally referred to the Shoulder Gun instead of the Sentry Turret.
>>
How big do you think a Tyranid warrior's cock is
>>
the exfiltration daily is fun aside from the trygon fight taking five+ minutes to get through because he resists all ranged damage
>>
How to not die as Assault even on Absolute and look like a pro to pubbies.

Weapons: Plasma Pistol / Fencing Power Sword

>C1: Armor Reinforcement
>C2: Defense Mechanism
>C3: Perseverance
>C4: Hammer of Wrath
>C5: Zealous Blow
>C8: Ample Ammunition
>Pres1: Unyielding Oath
>Pres2: Fortitude
>Pres3: Scrambled Targeting

Your mission = Delete Minoris. You are the equivalent of free grenades that have the benefit of not staggering your team. Your Plasma Pistol is for staggering reinforcement calls and stopping ranged enemies shooting at you.

>B-but my damage!
You're killing Minoris. You don't need damage ramps against Minoris, a fully charged ground pound kills them regardless. With Unyielding Oath, you're invincible while airborne which keeps you alive for longer, and while on the ground, you're as tanky as Bulwark or Heavy. You clear the hordes of ankle biters while the team focuses the big enemies. And let's be real, even when dealing with Majoris, most of your damage comes from parry baiting and gun strikes anyway, even with Power Rake on hand.
>>
>>539731176
Anon.... Your infinite melta bombs....
>>
>>539731215
*C4 = C5
*C5 = C6
Damn my tiny laps of memory in remembering team perks is C4.
>>
>>539731245
can be obnoxious to hit on the fag at the best of times and still don't make it take an appreciable amount of ranged damage, just makes it easier to melee
except i was heavy and the other guy was sniper with a bot vanguard
It was fun all the way through until then. Almost felt like i was getting worse with all the different stratagems that just nerf you but that felt mostly clean and fun as fuck to aggress through
>squad of like 16 melee warriors right after the elevator
Frankly both the trygon and vortex beast are both poorly designed bosses that all but stop one person from doing anything but pure defense for the whole fight, trygon is just a drag because of all the invulnerability states and that it eventually stuns itself while the mutalith is just pure fucking bullshit spam.
>>
>>539731023
They don't have cocks, they're an unnecesary waste of biomass.
Some of Tyranid guns probably evolved from cocks, but those are separate living beings too so in essence Tyranid cocks range from non-existent to being 90% of their body. Living dildos, essentially.
>>
>>539729934
Real or fake and gay?
>>
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>>539732580
Real
>>
>>539729934
>Class based around equipment
>Doesn't have equipment recharge perk until the 3rd row
>Equipment team perk excludes melta bomb (kek)
>Will have to be a Tact baby when trying to level up
>>
>>539733086
>He doesn't know
>>
What is the eastern orthodox space marines chapter of 40k
>>
>>539733310
You mean mystical secretive boomers? Maybe Dark Angels
>>
>>539729531
Does he really?
>>
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This is the most painful aspect of being a PC player.
>>
>>539734121
Maybe? 4chan is a big place, Vin Diesel was spotted on /tg/ years ago and Taylor Swift named one of her cats off of a Get Thread on /b/ like a decade ago.
>>
>>539734121
thanks anon
>>
how the fuck are you dupposed to fight vortex beast as bulwark
>>
>>539735769
Pew pew. Maybe you can gun strike once after its 14 minute long combo
>>
>>539735769
Chuck plasma shot at it and draw aggro for your team. DO NOT raise your shield during the laser light show because of the extended hurt box glitch that will make you eat shit
>>
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What are your dudes doing?
>>
>>539729934
>Sniper Lock
>Longshot
>Marked Prey
>Hunter
>Execution Battery
Actually got a raging semi-thinking about this.
>>
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>The Youtube combat montages set to Noosphere when Techmarine drops

https://youtu.be/asr6_eNCuoU?si=B1E0VqS2cWumW1q3
>>
>>539729934
>Volley
So its just a one time shot instead of an always online gun, how boring once again HD2 does this better.
>>
>>539744141
I don't see why it would be one shot when Unstoppable is right there saying you're can't be light staggered while it's active. Think about how that would work if the Shoulder Gun only operated for 1-2 seconds. It'd be completely useless.

It probably works like Heavy's Iron Halo or Sniper's Cloak, it's a duration passive that can be disabled whenever you want.
>>
For anyone who cares, your kills as a helbrute counts for whichever class you were before to unlock those chaos space marine armors in PvP.
>>
>>539744141
Retard.
>>
>reliquary stratagem today
Yea.......... Prob not playing this unless it's a /sm2g/lobby. Prob the hardest stratagem yet
>>
>>539744736
>It'd be completely useless.
First time talking about a Saber game?

>>539745103
>Volley
>Killing or incapacitating X major...regenerates its ability charge
Like I said, one shot with a long cooldown. Boring as fuck.
>>
>switch to plasma pistol to recover chp
>nothing is actually equipped
>wtf m8
when is saber fixing this bug?
>>
>>539733310
>>539734121
Knights of Byzantium?
>>
>>539745423
Nah I'm sorry anon, but there's logical deduction and then there's just being a frumpy grouch. Let's say you take Hunter, but don't take the Sniper Lock perk. Under the hypothetical you're raising that the gun fires one volley and then goes into cooldown, well now you have a dud ability that definitely won't ever kill a Majoris, and won't get any energy back.

It makes far more sense for it to have a set duration of e.g. 10 seconds, and if you go maximum sniper mode, the gun restores e.g. 2 seconds of its duration for every incapacitation/kill.
>>
>>539745668
Yeah, both the same, both boring as fuck.
>>
>>539733310
word bearers
>>
>>539729934
Genuinely looks boring as fuck.As with all classes no real builds, just one meta choice per row.
>>
>>539745753
Smile for once, you miserable fart.
>>
>>539729934
>>539733086
So the running theory is the sentry turrets are classed as equipment. Whether they be pick-ups that you deploy yourself, or are map-based interactables that still count as equipment for the sake of class synergy. People are leaning more into the idea that they're like little autonomous servitor turrets you pick up like equipment and drop them at your feet, as not only is this significantly less work than editing the existing maps so turrets are just there now, it also gives the player far more freedom when and where the turrets are deployed. It also makes more sense as to the explained mechanic that turrets can be destroyed

Again, pure theory, but the idea is a maximum equipment build on Techmarine is for buffing his sentry turrets which in turn buff him. The fact that they buff shit like shock grenades, melta bombs etc. is purely incidental to what the class is intended to do.

When you read his perks with this idea in mind, they make a lot more sense.
>>
>>539746054
We reading the same perk list? TM mogs the entire roster in terms of both power and builds. The only way this class isn't meta is if the shoulder gun and sentries deal bolt pistol damage.
>>
>>539746089
God fucking forbid Saber puts any fucking effort into the game, you bootlicking cuck.
>>
>>539746161
Well your "theory" is wrong.
>"You can detect and activate Sentry Turrets"
Means they're map bound. Not equipment.
>>
>>539746296
>shoulder gun and sentries deal bolt pistol damage.
You say this as if this isn't EXACTLY how Saber balances the game.
>>
>>539746501
There is absolutely nothing in that text string that states it's map bound. It could very well just be equipment pick-ups only he can see to prevent other people interacting with them.
>>
>>539746296
>The only way this class isn't meta is if the shoulder gun and sentries deal bolt pistol damage
That's entirely possible and even likely. Or auto bolt rifle damage at best. Regardless its going to take 6 or 7 shots just to kill one gaunt on higher difficulties.
>>
>>539746687
>detect
>and activate
I look forward to the I told you so posts.
>>
>>539746296
>terms of both power and builds
It will be OP, but because Saber wants to charge people to make money from the class not because these perks are good/well designed.
>>
>>539746994
Considering I dropped two theories, one of which is the map-bound idea where they still count as equipment anyway, and that people are simply leaning into the equipment idea because it's literally less work across the board, you haven't really "told" me anything. You've just picked one of two theories I've laid out, that have equally zero and all the backing in the world, and concluded you're absolutely right for picking one side of a 50/50.
>>
>>539747095
>Very clearly in text outlines that this is not equipment
>"BuT MY FaNTASy!"
No one cares. The text is right there. The fact you're an ESL retard doesn't change it.
>>
>>539747263
>Lay out debated theories people are discussing
>NO, YOU BELIEVE THIS
You're why people cite the dead internet theory.
>>
>>539747369
kek
>>
>>539747095
There isn't anything to say this is equipment, if there was why make it exclusive? Makes 0 sense, its like making Melta only for Tact or Grenades only for Assault. Nothing else in the game works like that. That only is in fact more programming work than just adding turrets to all existing map because the game won't be made so that X can or can't pick up Y.

It also makes way more fucking sense for them to be map bound because 1. Its just as easy to do and 2. Prevents players finding new broken metas to break maps because you can't just place one down anywhere you want.

So no tldr you're just projecting your fantasy of having a shoulder gun and infinite free sentries wherever you want. Saber would never allow that level of OP fun.
>>
>>539747369
>Ignores logic to pretend there is room for discussion
You're the type of fag who gets presented with facts and denies them, no one cares what you think.
>>
>>539747095
>leaning into the equipment idea because it's literally less work across the board
They're leaning into that idea because having map bound sentries would fucking suck. And this is Saber the Monkey Paw of developers so its 100% map bound.
>>
>>539747545
>There isn't anything to say this is equipment
Neither is there anything to say it isn't. You can't argue against one and then have zero information to back up the other. Everything regarding this discussion is theoretical, as it stands, the Techmarine's sentries could be exclusive to Siege mode knowing how Saber makes the game.

>if there was why make it exclusive? Makes 0 sense, its like making Melta only for Tact or Grenades only for Assault.
Do you know what a Techmarine is? The average Astartes is not fluent in tech outside of pressing buttons.

>That only is in fact more programming work than just adding turrets to all existing map because the game won't be made so that X can or can't pick up Y.
It's literally not less work, at all. The argument against turrets being added to every map as some sort of static placement is now every single map has to be edited based on where the devs feel defensive points should be allowed. You've now got everybody involved in map development also involved in balancing sentries. It's twice as much work for something that could instead be a simple deployable, in which case only the balance team and basic asset designers need to be involved.
>>
>>539747545
Oh, and no, you're also a fag who doesn't understand ideas presented to you from a third party. Literally

>It's gonna rain today, TV said so
>What the fuck why are you making it rain?
>>
>>539747969
>zero information to back up the other.
Someone already posted the evidence you're clearly just ignoring it.
>>
>presented to you from a third party. Literally
>In-game leaked files
Stop replying to the retarded ESL fag
>>
>>539748171
>It doesn't say what you're saying
>Conveniently ignores it doesn't say what you're claiming it does either
Are you stupid?

>>539748217
Firstborn English and majored in narrative study, I think you're confused on who's unable to interpret or parse information here.
>>
>>539748217
Yeah my bad I thought he was genuinely just confused but clearly he's actually retarded.
>>
>>539748308
>Redditfags
>Anything but retarded
>>
>>539748360
>>539748308
>"You're able to detect and activate Sentry Turrets"
That's it, that's the only line regarding sentry turrets. If you think this confirms anything about how these work, that they're definitely going to be map placed, you're got a hyperactive imagination and confuse it with reality. You could very well be right, but you do not grasp this confirms precisely fucking zilch as it stands right now.
>>
>He's still trying to save face
>>
The ravener, chaos sorc, and every terminus enemy needs one more execute animation.
>>
>>539748627
There's no face to save against the retarded. I feel dumber talking to your samefagging ass, we went from zero activity to the usual burst of negativity which always conveniently happens when we're on Page 7+. I've seen this happen enough to know when someone is just trying to bump the general.
>>
>Now hes saying its all a conspiracy
This is your drugs on reddit fag drugs
>>
>yeah dude the sentries which can be destroyed by enemies are gonna be map-placed
actually delusional if you believe this btw. much easier to just make it a droppable item that gets aggro'd like a cadian and goes up in a puff of smoke when it dies. if it's map based, they're gonna have to recycle and reuse the code from the inferno generators to make enemies attack it, that's way more work.
>>
@539748928
I'm bored of you. Not even giving you the Dopamine.
>>
>>539749006
>much easier to just make it a droppable item that gets aggro
Complete opposite, its easier to make static map elements.
>>
>>539744141
>HD2 this, HD2 that
>Meanwhile, HD2fags are like
https://www.youtube.com/watch?v=KKsXez0UCjU
>>
>>539749508
its really not, dude. a static map element like that has to be treat like a sub-objective just like the various inferno generators, something the enemy has to actively hunt out in disregard for the player. it'd also lead to very samey defense areas with no variety every time techmarine shows up, so it's not fun from a player perspective either. if it's a droppable that generates all the same aggro as a friendly npc, it can just be coded like the cadians or space marine helpers in siege, but static.
>>
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reduced spawn spawns my ASS
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>>539750695
They matched them to warriors. I often fight 10+ warriors on absolute.
>>
>>539751114
That's Substantial
>>
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>>539750695
I'm so tired of this same general body type for chaos spawn every warhammer game has been using for the past decade.
>>
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>>539751203
i don't care about the bodytype but at least they could have made them more colorful, it's a tzeentchian army ffs
>>
>>
Why are every fucking tact I queue in running aligned aim. That shit is the worst team perk in the game.
>>
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>>539754726
>tactical: aligned aim
>vanguard: melee bonus
>heavy: extra ammo
>sniper: precision targeting
>bulwark: effective formation (+no healbanner)
>assault:
aaaaaah yes, it's pub lobby time
>>
Aside from sniper, what class has good survivability and able to clutch solo if your teammates suck? I'm thinking of learning a new class. Preferably one that can handle lethal difficulty at least.
t. max prestige 4 sniper one trick
>>
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>>539729934
>there was a typo where the anon accidentally referred to the Shoulder Gun instead of the Sentry Turret
Good catch Brother. Thanks! I know you posted the corrected version but I took the liberty of editing the OC so it's nice and neat across the board. Plus I finished formatting the rest of the cells to the same effect.
>>
>>539751203
Daemons and other cross game units are fucked. Spawns will remain this same for as long as that old 2007 model kit remains not updated. Chaos Spawns and Daemons are AoS models, so other teams like 40k or TOW don't want to touch them beyond giving them a bare minimum attention.
>>
>>539755481
bulwark
>>
>>539755481
Bulwark by far. Heavy is decent too
>>
>>539756135
>heavy
anytime i play siege with one he is the first to start dying uncontrollably. but so are snipers, so what do i know about survivability.
>>
>>539755443
I had range dmg on once because the previous mission had the no equipment strategem... im sorry....
>>
>>539756406
Balanced defense is simply too awkward for 90% of the players in this game, and Siege is loaded with gremlins that cuck balanced defense.

I certainly avoid the shit out of it. This is the first game I've ever played where a defense type demands I input 167(?)ms early for it to even work. I can make block work in a horde, but balance screws me over so much.
>>
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People ask for a feature to display their bling. A feature that was present before the release. Saber claiming mainly "clipping" issues prevent them from ever adding said feature into the game.
>Meanwhile they add bunch of new cosmetics which violate that rule left and right.
Is Saber the synonym for retarded? This is obviously not an issue so why not just let people show off a bit more stuff that they're grinding for.
What the hell are the devs smoking?
>>
>>539756406
The problem is that people always steal execution from heavy just went into heavy stance and took down multiple majoris but then the melee fags, especially vanguard and their grapple, just zip in and take the execution before the heavy can sprint forward and get it to maintain the shield
>>
>>539755838
Your full stop game is random, and jagged. I hope it annoys you after I've pointed this out.

>In some lists, you've got a space between the final word and the full stop, like so .
>In some, the full stop is as expected, like so.
>In some, there's no full stop at all
>>
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>>539756132
>>539756135
Bulwark it is. Any perk recommendation? It's easier to get into a new class if I know that to aim for in the beginning.
>>539756406
>>539757875
I was thinking of going Heavy, but your post is giving me second thoughts.
>>
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Is this completely bugged and useless? It doesn't feel like it is working at all.
>>
Are you guys aware of the true scale tabeltop models and even Joytoy figures of classic Terminators, Calgar in classic armor etc.?

There's a very real possibility that old designs are going to return in-lore. Maybe Primaris armor is too costly to produce so it's becoming a piecemeal platform? Actually, kind of like what we're doing to it in this game.
>>
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>>539758014
>Your full stop game is random, and jagged
Fair point.
>In some lists, you've got a space between the final word and the full stop, like so .
I think that's excel going full retard when the font is changed to italics.

I'll just change formatting, add punctuation where it was missing and post it later. Thx.
>>
Remember, if you don't know what to put on a knee, use a checkerboard pattern. There's no need to explain the ol' checkerboard. It's just a random thing even the most Codex compliant niggers do as basic explanation. Even shit ass battle brothers fresh out of the seed pump do it.
>>
>>539759117
*basic decoration without explanation
Feh
>>
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Hey boys if you want to have a good time, checks this out
Hellbrute normal ranged shot one-shots you at full health and armor
Dozen games I connected to in progress I hear hellbrute yelling and 1 person already ragequitting, also mysteriously everyone has 200 ping
Saber are niggers
>>
>>539756975
Why aren't you running contested health from range at least? Deserve to be bullied
>>
>>539729934
So the most obvious builds I'm seeing here are

>Sniper Lock
>Longshot
>Marked Prey
>Quick Cycle
>Hunter
>Execution Battery
Please do the same damage as a Relic Bolt Sniper Rifle so it can 2-3 shot Majoris into execute from extreme ranges.

>Plasma Shot
>Marked Prey
>Longshot
>Quick Cycle
>Armor Harvest
>Killzone
Spaff the area like the boss Bio-Titan, just shit projectiles everywhere.

>Arc Cleave
>Bloodrush
>Guardian Boost
>Unstoppable
>Quick Cycle
>Insane Attack
>Inflammable Rage
You take burn damage to give the basic shoulder gun increased DPS while also allowing it to boost your melee damage for the uptime.

>Ranged Overdrive
>Weakspot
>Equipment Mastery
>Team Resupply
>Tactical Salvage
This seems kinda weak. Like I actually hope turrets count as equipment looking at this, so then you could add-
>Bastion Field
>Turret Synergy
>Sentry Overclock
-into the mix and feedback loop the two.

I don't see how people are saying there are no builds here. The last one is a bit spotty depending on how his sentries work, but the fact that I can conjure three without issue puts the class well above everybody else. Tactical doesn't even have A build as you'd call them normally, he has a random assortment of perks and you just pick the best ones. He's like a Fallout 4 character.
>>
>>539758580
probably still counts as a body shot which means its functionally worthless
>>
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>>539758425
*what to aim for
>>539758580
I just tested it on the Hive Warrior with a damage tracker mod, and it seems to be functioning, but not as expected. A regular headshot deals 121 damage. Without Block Break and Cleaving Fire, I only deal 6 damage when aiming at the head while it’s blocking. With Block Break equipped, I deal 33 damage. If paired with Cleaving Fire, the damage goes up to 46. Cleaving Fire alone deals 19. This is tested on Lethal difficulty.
>>539761153
Shooting the body while he's blocking gives a lower damage number.
>>
>>539759949
Dailies harder than any weekly could be
just like WWZ
>>
>>539745191
Yeah that looks really hard if not impossible.
>>
>>539761227
Please report it on the Focus forums.
>>
>>539761325
The 2 first weekly were fairly hard, especially the inferno one. The current requiliary is the hardest stratagem ever though. Hardest modifier combo, hardest map of the hardest faction
>>
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>>539759949
I've gotten as far as the middle of the burning bridge segment with a decent team but the game spawned the second hellbrute right there. I don't know what Saber was thinking allowing boss spawns on any segment but the finale in maps. Tide games figured this out long ago that you have a boss spawn flag only during specific stretches, and it actually felt like this was the case for Operations until late. Also had Brute spawn on last segment of reconsecration servitor shit, and another one right after we opened the gate before even getting to the elevator. There is no AI director here, it's just things on coinflips and strict timers. Didn't kill your terminators in time because the Hellbrute is there? Tough shit nigger, time is up and we're spawning the next wave. Just had a boss and barely made it? Fuck you, here's another boss. Sole survivor remaining? Don't care, full intensity continues. It does not taper down, ever.
>>
>>539763102
I think they changed the boss spawn logic because the discord troons kept sperging out about the game being too easy.
>>
>>539757797
Now show what it looks like when your character has the primariy gun equipped, or is aiming.
>>
>>539764209
Double boss spawn very frequently in reliquary in the first place. That is what makes it one of the hardest mission in the game
>>
>>539764209
Absolute was getting too easy but now we have Hard (Absolute+) and giga ultra cancer modifiers where the game comes apart at the seams.
Mark my words they will nerf Hard because they locked over half of the new currency rations behind it and people who don't even belong on Absolute keep going in there.
>>
All the chaos maps suck
>reliquary is obnoxiously long and more than half the map is wide open with zero cover despite what spawns there
>obelisk has the obnoxious dark section where you're essentially down a player plus the waiting game of the islands plus multiple bottleneck areas where huge waves spawn in terrible to fight spots
>vortex has the fucking vortex beast fight and at least 2 areas where if ranged termies spawn in you're just SoL until they stop firing
>vox has the giant infighting room that never has enough infighting so you're just trying to sprint through an open shooting range
>atreus is best but even then has that necron tomb segment where there's always some kind of spawn that's just fucking hellish if you can't wipe out one side immediately
>>
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>Termination with narrow parry window and damage on dodge
>First run
>Nothing but devourer cannons, bramble launchers and ranged gaunts
>Naturally, fucking die
>Second run
>Get past the introductory giant alien ballsack you punch
>Carnifex, two Zoans, Lictor
Genuinely, fuck both of these modifiers.
>>
>>539765691
It wouldn't be so bad if it didn't also have cucked ability regen on top. Assault could have actually done something here on his max survival goomba stomp build by getting rid of the gaunts for everybody, but he can't even do that.
>>
I thought white shoulders was a lieutenant optional thing. Why does Brutus have them?

Then again, why is Brutus blue instead of white to signify he's an apothecary?
>>
>>539765979
I'll explain it simply. You can do whatever you want, even GW knows this. Everything can be explained away as an honor badge, or a remembrance of someone, or it can be a simple fuck up by whoever put together that particular set. What if Brutus had a lieutenant friend die in battle, and he was granted the right to take on his armor as a sort of perpetual memorial in his name? Which explains both the blue Gravis and the white shoulders. It's genuinely that easy to explain away deviances from the Codex even for Ultramarines.
>>
>>539765691
I'm just not going to bother with the daily hard stratagems. They aren't fun and not rewarding.
>>
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>>539766395
I do hard dailies but I'm starting to compile a rulebook for myself:

>dodge damage on roll: NO GO
>66% reduced health: If other mods are not compounding cancer
>great responsibility: NO GO (solo with bots if other mods okay)
>no gunstrike: If other mods are not
>Vortex: with none of the above mods
>>
>>539765979
Both questions can be answered with it's an apothecary thing
They replace their default chapter colors with white but it's up to them how much of their armor is repainted this way. The most common color scheme we see for apothecaries is completely white except for the original left pauldron but lore wise the only mandatory identifier is the prime helix
I think the primary reason why people think they have to be all white is that this was the color scheme shown on the character model box art which made it the default for nearly everyone painting an apothecary
>>
>>539765342
I would vote for Vox over Atreus as the tolerable map but now I've seen a Hellbrute spawn in every segment once it switches to Chaos: first encounter with sorcerer, segment after when you destroy their shield, before the resupply pod near the elevator, after the resupply pod at the elevator, during the elevator holdup if it malfunctions.

Atreus terminus spawns are also not great but most of the wipes are on the finale where it yet again loves to spawn a Hellbrute as you enter, ranged terminators spraying rockets in an area with near 0 cover. Getting the battery up the hill is also strange because the game clamps up spawns up until you open the gate and then floods them all in a very short span of time, another area with plenty of wipes.
>>
>>539731215
>Your mission = Delete Minoris.
i rather explode majoris and extremis. minoris are a non threat. free armor, actually.
>>
I hope SM3 won't have classes.
>>
>>539766395
I've fallen into just doing the ones that are an interesting gameplay alternative
If it's anything I can't be assed to deal with that day I just don't, the accolade rewards are simply not big enough
That does mean that only 2 or so stratagems a day tend to be of any interest
>>
>>539749921
Nope

t. game programmer
>>
>>539768617
I fully expect Saber to learn not one fucking thing and do everything the same in SM3 as SM2. Even though classes, weapon leveling, class leveling, fifty thousand modes/difficulties shouldn't exist in any 40k game ever.
>>
>>539760354
Because you're a shitter.
>>
>>539757797
>Another thing helldivers 2 does better
>>
>>539768617
GW will never allow that, that is how space marines operate.
>>
>>539769581
I think GW gives way less fucks than you think. And they allowed it just fine for the first game. And finally no, space marines don't operate in 3-man-groups of a bladeguard, a devastator and an infiltrator, each from different chapters.
>>
>>539769214
???

Did you quote the right person?
>>
>>539768969
Yep.

t. game programmer.

Creating new essentially hidden side-objectives inside already established maps with their own table of contents is significantly more likely to break than just giving the player the ability to shit a Cadian that can't move.
>>
>>539768617
>>539769093
I'm fine with classes, but preset characters, as funny as they can be, was a mistake. I know it's a tired comparison, but Darktide's 2-3 personalities per generic class would have worked a lot better. That way you could have your Space Wolf, or your Black Templar, or your Iron Hand.
>>
>>539771307
Nope. And you've clearly never coded before because you haven't considered what has to be done to make the alternative work.
>>
>>539764905
With pleasure Anon. Keep in mind this feature was already in the game, which they arbitrarily decided to take it down, because reasons. My bad - what I meant to say was it was out of scope.
>The OUT OF VISION status is given by the dev team to ideas that are not compatible with their vision of the game or technically not feasible.
Anyway there you go, captured movement for every weapon and some holstered variations:
>Knife
https://i.imgur.com/oX2EjIO.gif
>Power Sword
https://i.imgur.com/CrnPPqz.gif
>Chainsword
https://i.imgur.com/oDSbG8s.gif
>Power Axe
https://i.imgur.com/uv2kOeq.gif
>Holstered Primary
https://i.imgur.com/TINFL7k.gif
>Equipped weapons from 2021 trailer
https://i.imgur.com/qdu8CW1.gif
>>
>>539771219
Everyone who claims this game has builds instead of 1 clear meta per class, is a shitter. You do you, just stop pretending being sub optimal is a "build".
>>
>>539772281
>looks great
>probably cut to be a feature in SM3 so they do even less work
Sabers greed sickens me.
>>
>>539746161
I think they will just be static terrain features that the Techmarine can interact with. Once destroyed, they can no longer be activated. Plopping them down in random spots is essentially no work at all.
You will activate the turret and your team will immediately move out of its range. Engaging gameplay.
>>
>>539772285
I think you're horribly confused about what a build is. It has nothing to do with being meta or not. The simple reality is the only thing close to builds in this game as it stands right now is grapnel Vanguard (his meta build btw), and shock Bulwark, which saw some use but fell off, and will come back with the heroic Thunder Hammer. The only "build" that sucks ass is Assault's dodge build. But again, I've just given you a meta build, one that needs another tool before it becomes meta, and one that actually sucks. Every other character is just a random assortment of perks.
>>
>>539772485
Nothing you said is even remotely logical, and filled with inconsistency. Stop posting.
>>
>>539772281
Based Brother bringing receipts. Looks like Saber fucked up yet again and waaay before we knew what they are capable of fucking up.
Seriously - Fuck Saber development team. The only guys there worth a damn are modellers and even they screw up clipping.
>>
>>539772195
>Player spawning X, no different from a Melta, no different from a grenade, except it's an NPC that can't move, is somehow more complicated than injecting an entirely new subset of code into each and every map that functions like a side objective
Your community college degree is showing.
>>
>>539747095
>because it's literally less work across the board
It's not.
Equipment: need to add it to the map so that it can be picked up, add an equipment icon for it, terrain interaction if it gets dropped on uneven ground (or off a cliff)
Stationary object: add it to the map and you're done
>>
>>539772195
I'm not that anon, but shut the fuck up. Even a person who hasn't done any programming work can see the simple pure logic in already-working NPCs being easier to repurpose than having to introduce something entirely new into the maps. If you persist, I will continue to call you a retard so you do not get the last word.
>>
>>539772650
>missed the issue again
Yeah, you've never once touched a line of code but thanks for proving it
>>
>>539772645
The graphics team and the animatiors are killing it. Everyone else sucks. Especially whoever the fuck is in charge of customization.
>>
>>539772741
Nope, see >>539772749
>>
>>539772654
>Equipment: need to add it to the map so that it can be picked up
Anon, you just add it to the existing pool of equipment that affects every map by default. You don't need to edit the maps themselves, each one of them will have spawn lists tied to the equipment pool.

>add an equipment icon for it
Oh no, not the artist spending two seconds on an icon.

>terrain interaction if it gets dropped on uneven ground (or off a cliff)
Just don't make it interact with the terrain beyond the most basic collision? Why does it need to tilt on stairs? Why do we need to entertain it flipping over?
>>
>>539755443
I always take everything that gives extra ammo as heavy. Class perks, weapon perks, weapon variants. Fuck being out of ammo.
>>
>>539772741
The really funny thing is both you fags are wrong.

There isn't anything special about the turrets, they're actually in-game right now and work with HP/damage. Whether its map bound or equipment would be irrelevant, players could throw out IG or invisible IG could be clicked on and activated. Its identical work. So none of this logic over whats easier makes any sense.

I think both you fags are just nihilists or optimistic retards arguing over what you emotionally want.
>>
>>539763102
Keeps you on your toes. It's no fun when you remember every spawn and every timer so that you can fire your gun before the enemy even shows up and hit it. If they made it like that it would be like farming dungeons in WoW, soulless speedrunning.
>>
>>539772741
>detect and activate
Sorry bro you lost.
>>
>>539769581
in SM1 campaign you could run around with a melee weapon and 4 ranged weapons at the same time.
>>
>>539772281
So how are these floating at your side? They're not moving together with the legs, clearly so they're not attached to that. Is it the side plates tacticus niggas have, meaning phobos niggas don't get to do this? Also looks to be the wrong angle for the side plates.
And the bag on the back plate just clips through when you attach your primariy rifle.

I'm just nitpicking for the hell of it but honestly this is one design decision I don't give a fuck about. I also don't mind not seeing the grenades on my dude before I throw them. Or only having 3 grenades when the Vanguard can have like 7 at once on his body via customization, and you run out when they're still physically attached to your dude. I understand it's a video game and that's fine.
>>
>>539773878
>trying to take pride is making an inferior product
Yes yes, you're weak and think everything your gods tell you is good. Saber could cancel the new class and you would blow them for it. No one cares what cucks think.
>>
>>539772926
>Why does it need to tilt on stairs? Why do we need to entertain it flipping over?
Because if we don't someone will find a way to exploit it in a stupid or overpowered way and everyone will make fun of the devs again and all players who were waiting to play the techmarine will be mad that their class is so low-effort, which will affect active player numbers and sales.
>>
>>539774116
You're mentally ill.
>>
>>539774291
Sure thing kiddo, thats why you've been shitposting for hours trying to save face.
>>
>>539772870
Shut the fuck up retard.

>>539773156
If there are turret NPCs in the game already then it is still easier to make them something the Techmarine plops down than put them on the map, both in terms of technical ease and game balance testing. If this were a game where you had the potential to place down objects in places where enemies couldn't reach you might be able to argue that it requires more balance testing on that front, but this isn't that kind of game so there is zero risk of cheese. Everywhere you can go the enemies can, in fact the ones that fly are pretty unrestricted. Therefore there is nothing problematic about letting the player spawn them wherever they want, the balance work can be purely on performance rather than positioning.

>>539773442
There's one thing you haven't considered. The devs are Slavs. It could be a case of ESL writing the first draft of the descriptions, or written in-universe. The hint should be in the word "detect". In what world would you make a system where the turrets actually exist and load into the map every single time it is played, even if the 3 current players have no way to interact with them at all?
>>
>>539774860
Didnt read you're clearly shitposting. Go look up the equipment leaks for tech, its confirmed turrets are not one of them. Dumb ESL fag lol.
>>
>>539774860
Nope see >>539772870
>>
>>539774860
>but this isn't that kind of game
It can be that type of game if you don't properly code terrain interactions and map the areas the turrets can be dropped onto (similar to mapping areas you can walk over, but in this case you'd have to go through all maps and manually exclude any areas that may prove problematic by blocking enemy access).
>>
>>539772281
This really pisses me off. Did those fagots at GW have a heart attack? "OH NOOOO THEY WON'T BUY OUR FIGURES UNLESS THEY CAN HAVE ALL THE BITS ATTACHED AND THAT WOULD MAKE THE TABLTOP CONFUSING NOOOOOOOOOO"

Fucking niggers.
>>
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Are the turrets going to be like the train hat from Fallout 3?
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>>539772281
I don't think that feature is necessary (most games don't have that, and many 40k minis don't have that either), but it sure looks good and would be nice to have.
>>
>>539765979
Depending on the chapter, apothecaries have a unique color scheme, when compared to the rest of the line brothers. Same goes for librarians, techmarines and chaplains. Depending on the chapter, these differences may not be present.
>>
>>539757797
>Admin
>Tranny Spacemarine clown thing icon
Heresy.
>>
>back in SM1 you could rip heavy weapons out of stationary emplacements and use them until they run out of ammo
>SM2 has heavy bolters around the maps, but the only thing you can do is knock them over
>>
The truth is without knowing how their code looks behind the scenes it's impossible to know which solution is easier
Depending on how the game is built one option or the other may be the simpler solution
All we can be sure about is that it'll be buggy as fuck and poorly implemented

As an alternative option, what if it means the heavy bolter emplacements that are scattered over each map?
Pros
>already in place
>could be interactable with E and just become a thing
cons
>team will grief you by just running into them
>you'll try to activate one and suddenly beeline for the closest execution
>
>>
I started the game recently and so far I've been mostly spending requisition on cosmetics, so I don't have enough to unlock perks and barely enough to purchase weapon upgrades. I wish those were separate currencies.
>>
>>539776972
You can still do that in the campaign.
I think the standing gun emplacements around the map in operation are heavy stubbers.
>>
>>539778386
Buy weapon upgrades first, because once you're able to play Ruthless over and over again, you can sell spare armory data in the Heroic store for 60 req points. 1200 req for a 20 stack.
>>
Based on the Metaurus chest, Baal red is the closest color used in the Secret Level episode for the sergeant helmet. For anybody who gives a shit, which is probably nobody besides me.
>>
>>539777981
People arguing over this when it could very well be some middle ground where the sentries are map-based, but still count as equipment anyway so they get the buffs from his perks.
>>
>>539780538
I give a shit. I give so much of a shit that I'm constantly seething at the fact that we don't have Thunderhawk Blue as a trim color. All I want is that matte, blue-grey on my trims and accents and I can't fucking have that.
>>
>balistic engine
>last event just says "wait until the engine is charged" for ages
what is this heresy
>>
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>>539772281
This is blatant spat in the face. I'm again reminded how inept devs at Saber are (excluding guys in charge of making cosmetics, as it was stated before, they are alright). I mean this is purely aesthetic feature, but adding a QoL change such as this would go long way. Big things are made up of smaller elements. I can't explain disabling it in game was anything else than "eh, we can't be bothered".

Current direction of SM2 (or lack thereof) really calls for a change in leadership (looking at you Dmitry).
>>
Rate the classes based on their fashion options from most consistently good looking to shittiest.
>>
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>>539769581
GW seems to be triggered by completely random thing every time. None of the classes in here are like units on tabletop. We have merge of various units more reminiscent of old Marines, enhanced with additional gear which tabletop units don't have access to at all. We don't deploy like tabletop/lore units either. Power scale is different. In spite what people claim, visually Saber is seemingly allowed to do whatever the fuck they want with skins and customization with them being not at all like on any models.
This same applies to other games like Rogue Trader and Darktide

And then suddenly GW will sperg out that in TWW3 Nuln Ironsides shouldn't have Repeater Handguns, meanwhile in this same dlc there are some completely donut steel, AoS tier ground marines as Amethyst infused (wtf?), hyper elite handgunners in a heavy plate armor, proficient both in melee and ranged.

I don't think there is any logic here honestly. It looks to me more like a corporate fuckery where GW just have to find something to complain about when on a visit, even if there is no actual reason to do so.
>>
>>539781434
Assault = Sniper >>> Bulwark > Vanguard = Tactical >>> Heavy

Tactical's shoulder option variety is terrible, but you can at least do something with the midsection and legs. Heavy on the other hand has too much shit that looks like he built his armor from scraps. Two of his chest pieces force a tilting shield on his left shoulder, independent of the shoulder itself, which ruins them for Deathwatch cosplays, or even just a lot of looks you're going for. His legs have these annoying studs on his feet that are unique to them, so mixing and matching becomes a pure eyesore if you're a fashion autist all about perfection.

Pic related is the best I've ever got Heavy to look in my 700+ hours. Funnily enough, Brutus who was mentioned earlier was the base.
>>
Official class rankings

>Carry tier
Tactical
Bulwark

>Okay tier
Vanguard
Sniper
Assault

>Actually detrimental
Heavy
>>
>>539781997
>Best class in the game
>Detrimental
lol
>>
>>539757797
>Unfortunately, if this has been changed from the reveal trailer to the actual game, it's mainly for clipping issues. This will most likely not come back to the game.
>if this has been changed
>mainly for clipping issues
>if
Is this french bitch high on her own vanilla scented farts or something? Does she not confirm it with the devs before writing a response? And how can she phrase it like that and make an official post with "ifs" and "maybes"? It's like they come up with the most creative ways to piss people off.
>>
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>>539781967
tact won the most from the champion skin pieces, him being the normal marine gives him so many options
>>
>>539782085
You are getting carried
>>
>>539782223
>Just ignore Dorn's Fist hanging from the pauldron.
>>
>>539757797
there is no reason why they couldnt add a ui option for players to show holstered weapons on models so the players can choose.
>>
>>539782241
>Two of the best weapons in the game
>Considered the only class able to Solo Lv1 Absolute with little issue because Iron Halo is busted and so are said two weapons
>"Carried"
If you can't win with Heavy, it's a pure unfiltered skill issue.
>>
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>>539782382
the what?
>>
>>539782505
Sounds like copium to me
>>
>>539782584
The Imperial Fists pauldron has a hanging Dorn's Fist. That, and the giant Black Templar cross on the back. That Dark Angel in that WebM looks fucking ridiculous.
>>
>>539775105
>>539775217
Shut the fuck up retard.
>>
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>>539781523
>It looks to me more like a corporate fuckery where GW just have to find something to complain about when on a visit, even if there is no actual reason to do so.
That's what I believe too. Some of the decisions make no sense and they likely stem from splitting hairs for its own sake. Also,I don't think Gee Dubs are as much of a boogeyman as they are often made out to be. Sure they fuck regular people up for IP use on daily basis but when it comes to contractually obligated party that is a game publisher/developer I think there's more leeway. IMO it's often devs who are like dogs chasing cars and when they finally catch it, i.e. get rights to make a 40k game, they suddenly get all confused and start making stupid decisions for some reason.

Best example of this would be "oh no we can't give you Chaos marines in PvE because this would be *heretical* tee hee". Ok, so why can I use Chaos emblems on my dude in PvE? Surely this is considered heretical and goes against "no chaos in PvE" rule. Just to be clear I couldn't care less about CSMs customization being accessible for operations, but I respect that other people might want to have it available. This is just to exemplify hypocrisy of the Game Director or decision makers in the dev team.
>>
>>539782223
>>539782584
>>539782803
Yeah I don't want to come off like a fashion Nazi, but the Dark Angel is weak with the Dorn shoulder and Black Templar backpack, because they both have obvious iconography on them.

Tactical did however get the parts necessary to kinda imitate pre-heresy armor. Not my best work, and it was a quick hodge podge, but here's pre-green Dark Angels. Sadly couldn't color the Chapter decal on the shoulder red, so I settled for the shoulder background.
>>
>>539783862
Really wish we could use existing Decals to make our own. It REALLY pisses me off that no matter what I do, I can never play my own dudes. Just a fucking Ultramarine in disguise.
>>
>>539784094
>b-but people would make penis decals!
Yeah I don't fucking care, I'm tired of using Alpha Legion decal for my Iron Snakes dudes.
>>
>>539784246
Penis decals or worse. A-a...A SWATSIKA! Oh my God the humanity!!!!!!!!!!!!!!!!!!!!!!
>>
>>539783794
CSM operations make no fucking sense here unless you're playing Thousand Sons. Every single operation has been related to fall of Kadaku or the shit in Demetrium. Not defending them, just pointing out how operations work.
>>
>>539784320
>>539784246
>>539784094
Can't sell you decals if you can make them, it's as simple as that.

You want Roman numerals on the knees? Better pony up for the Raptors pack next year.
>>
>>539783794
>,I don't think Gee Dubs are as much of a boogeyman as they are often made out to be
>they sued several people
>price gouging
>creative decisions have to be approved
the only thing they have in their favor is theyre making limited run products made to order to fuck over scalpers, i mean fatshark literally have to beg gw to let them give warrior priest flail and shield since they couldnt get regular flail
>>
>>539785056
On the knees? I'd just like a full suite of squad numerals and squad roles on the pauldron.
>>
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>>539784925
"I heard shit was going down and I just showed up to fuck with people/fuck people/kill people/spread disease" - reasonable justification for a chaos space marine of pretty much any affiliation to show up anywhere.
>>
>>539785320
Maybe for SM3. Which will have an open world
>>
>>539785669
I'm fully expecting SM3 to take far more inspiration from the likes of Helldivers 2 and Darktide.
>>
>>539785868
DESU I expect it to be a carbon copy of helldivers, Nids (bugs), Chaos (Illuminate), Necron (Bots)
>>
>>539786074
I mean. It'd be pretty sick. Calling in orbital bombardments or a fucking Dreadnought for reinforcements would be sick. And you know, a squad of 4.
>>
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>>539785669
they already confirm space marine 3 will be an auto battler for mobile
>>
>>539786174
Bro please stop it's already dead...
>>
turns out doubling ammo reserves is the perfect amount to make the game fun
>>
>>539779214
I thought so as well, but I've never been big into guard and when I googled heavy stubber they all seem to have long barrels.
>>
>>539781997
I will keep playing heavy and shooting you in the back. If you complain about my low damage I will gladly point out it's your fault for running into my line of fire.
>>
>>539784094
This. Just enabling us to apply 2 or 3 decals on top of each other (each with separate color controls) and resize/reposition them would be huge.
>>
>>539786505
I always have double ammo because I take all the ammo perks/weapon variants. Yeah, it's fun.
>>
>>539784925
I agree, however I didn't mean CSM operations as such. I was referring to chaos legions decals that you can put right now on a shoulder pad, slap most accurate colors on your marine and for all intents and purposes you're playing a CSM spouting "For the Emperor/Ultramar!".
If they want to stick to their guns, by all means, but they should at the very least be consistent.
>>
>>539786173
You can already call a dreadnought for reinforcements in Siege...
>>
>>539786513
I think the bore diameter has been significantly smaller than the heavy bolter we use when I've glanced at the two.
A heavy stubber is basically just "any heavy machinegun".
>>
Bros am I a shitter? I just can't solo shit as Vanguard...even on fucking substantial.
>>
>>539772134
Darktide<Vermintide
>>
>>539783862
The Emperor’s Final Solution.
>>
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Anyone want to team up for siege? I’m trying to get the helm with the studs, which requires completing 15 waves in a row on hard. Tried going solo but got screwed by a bug that wouldn’t let me use my ability near the end...
Invite Code: SHBKB
>>
Fine... I'm going to lfg in discord
>>
>>539789760
as long as you are not having problems with majoris and extremis, because vanguard steamrolls those early on. the build is done with lvl 18, so pretty early. just his bossdamage is really subpar
>>
>>539790716
I don't mind joining but I'm on Playstation.
>>
>>539790716
There's a time limit on waves?
>>
>Feel like I'm doing jack shit
>Stat screen hits
How the fuck did I out-stat a Pyre Tac and a Plas Heavy?
>>
>>539755443
What's wrong with precision targeting?
I usually don't bring the other two because marksman seems much more negligible, and squad renewal doesn't get a lot of mileage from my playstyle.
If I get enemies down to red with headshots, I either execute them or leave them for my team instead of wasting ammo finishing them. I'm good at conserving my cloak too, so I don't feel the need for a 10% charge on HSs. If my team needs it, they probably have shitty perk set ups and are squandering their abilities anyway.
Meanwhile extremis are the biggest run enders imo. And endgame modes shit them out like factories.
Plus my headshots are already multipled by 2.5, and my weapon perks are min maxed for damage. The extra good handling will ensure I land more of my already devastating headshots. It's a passive me and my team are constantly using.
>>
>>539795575
What weapon were you using?
>>
>>539795832
Squad renewal help your damn team even if it is only minimal improvement for your play style. Fucking 10% headshot bonus is nothing, basically pure trash
>>
>>539796038
Occulus Bolt Carbine + Fencing Power Axe
>>
>>539796206
Holy fucking based VANGOD kill mogging shitters with his glorified space MP5
>>
>>539795832
>>539796093
Oops I meant 15% extra damage is nothing and it's limited to range damage only terminus/extremist.
>>
>>539796206
I wish I had time to level my blackie, only prestige 2 and top row perks, occulus is not fully perked. Went 75% of the tyrant but my parry against a minoris mysteriously failed at the worst possible moment and the team collapsed after that.
>>
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>Join hard siege
>See this after he dies 2 seconds after spawning in
I fucking hate these worthless shitters.
>>
>>539797278
Come on man, he apologized. It's not like he's being malicious.
>>
>>539797467
Joining hard siege at level 1 with no prestige perks is a malicious action itself.
>>
>>539797570
Maybe he misclicked, I'd give him the benefit of the doubt if he's effectively new at the game again. I've accidentally ended up in Absolute when I wanted to do casual Ruthless rounds and got whiplashed by difficulty I wasn't expecting.
>>
>>539796987
Occulus when capped out is easily Vanguard's best gun against Nids. Their massive heads help offset the tap-firing needed when aiming over shoulder, and scoped aiming is laser accurate even when you hose the trigger. Against Chaos, it's still his best option albeit still cucked, because now it feels like the only shooting style worth using is scoped. Thankfully TSs are pretty static when firing back at you, so it makes them easy to dome and chain grapnel.

Vanguard desperately needs a plasma or pyre weapon, otherwise he's always going to be bottom of the barrel against Chaos unless bolt weapons get some form of bodyshot buff.
>>
>>539797570
How's he supposed to know that "Hard" means "Absolute ++"?
>>
Vanguard is useless in PvP
>>
>>539797972
We know. They needlessly nerfed his stagger on grapnel because shitters running off solo were furious the class specifically designed to punish running off solo was doing his job.
>>
>>539797692
No. Fuck you.
>>
>>539757797
They break their own rules all the time that they insist on continuing to half assedly uphold.
>muh class silhouette clarity
Meanwhile chaos vanguard and chaos sniper are dressed in full non-phobos power armor plate.
Also bulwark doesn't get to wear DA champion's tabard for no reason.
>muh we can't have chaos ops because narrative
Meanwhile we can wear their heraldry and sport their warband emblems.
We can also dress up like countless other chapters, despite supposedly being named ultramarines.
>can't equip assault with a primary because he can equip a power fist or a thunder hammer
So why don't I get access to vanguard's primaries or something if I opt for the chainsword or power sword instead?
Why can't I unequip tac's primaries so I can give him a power fist or thunderhammer?
If heavy's primaries were too heavy for him to carry melee weapons before, then why can't I carry them if I give him the HBR he can equip now? Tac can carry an HBR and melee weapons.

The answer is: fuck classes
Also they need to make sm3 less narrative driven. All this narrative isn't doing the already terrible customization any favors. Nor is it helping the ops' replayability.
>>
>>539797862
He shouldn't have picked hard anything to begin with as effectively a newbie
>>
>>539798194
>Meanwhile chaos vanguard and chaos sniper are dressed in full non-phobos power armor plate.
I'm pretty sure the tell for both of them is the giant tuning fork helmet and the cloak.
>>
>be bad
>somehow pug a team that's even worse
>carry them
Whew, that's different.
>>
>>539798194
I am fairly certain they've programmed it so they can't dynamically change what weapons are available in what slots dependent on the other weapon choices
So either assault always has access to primaries, or it never does. Either heavy never gets a melee weapon, or it is always allowed to take whatever option(s) it gets there with any weapon.
Could probably be solved with some work, but it's easier to just gesture at balance and lore while working to create another new gamemode and 3 new paid DLC cosmetic packs.
>>
>>539767160
Pretty much what I do.
Usually about half the dailies aren't bullshit like that though. You just do those and when new weeklies come along and you bang those out, you should be able to afford two heroics or three cosmetics instead of like one heroic or one cosmetic.
Dailies can be worth doing if you do them most days of the week and stick to the fun ones (eg: decapitation with double ammo and you can self buff with "FOR THE EMPEROR!")
>>
>>539797972
I like him, he is my main class there as well. You just need to use his ability to get onto vantage points and you can even snipe from there safer than Sniper class does. Most people don't look up let alone expect you behind them. Meat Hook lets you escape or chase people effectively too. Being able to parry attacks utterly catches people off guard in PvP, I basically never lose dueling because of it. They completely panic when they see you blocking their attacks.
>>
>>539798125
Getting 9 kills with this guy is a fucking chore.
I basically need to become a helbrute to ensure it.
>>
>>539799767
I lose duels because the bulwarks i run into actually power whirl
>>
>>539799767
>Most people don't look up
I use and abuse this as Assault. Most people on the class don't grasp you should just hover in the air and shoot over using the hammer. Yeah your DPS isn't the fastest, but when you're taking advantage of 2-3 seconds of bewilderment from the opponent, it doesn't matter.
>>
>>539769713
>space marines don't operate in 3-man-groups of a bladeguard, a devastator and an infiltrator, each from different chapters.
Then why saber limit to 3 for co-op? What's wrong with 4?
>>
>>539798369
So then let me upgrade from phobos on my sniper.
Loyalist vanguard always has antennae shit on his backpack, so that can differentiate him enough to let me upgrade his armor too.
Stop needlessly forcing me to wear the worst armor set in all of 40k on my favorite classes, Saber.
>>
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>>539801557
Fun fact: they had a working 4-man co-op version, but the game felt too easy. Good job Saber, once again! Pic related and source in case anybody asks:
https://gamerant.com/warhammer-40k-space-marine-2-3-player-co-op-why/
>>
>>539801642
>So then let me upgrade from phobos on my sniper.
No, because literally every sniper group worth their salt uses Phobos in modern 40K. Raven Guard, Raptors etc. all make extensive use of Phobos for infiltration and sabotage.
>>
>>539801906
Man I fucking hate 3-man co-op and devs so much.
>>
>>539768617
That helmet looks sick. Is it based on the Mark X design, or is it based on an old design?
>>
>>539801557
It should be 5 and you should have the option to kneel while firing so that your battle brothers can fire from behind you.
I suppose you'd have a harder time soloing/carrying if they buffed enemies to compensate.
>>
>>539799852
I did it.
Make sure to use the three round burst bolter.
Grapple can turn off heavy's shield and make BW drop his while you're reeling. You can shoot while you reel in iirc, but they can too fyi.
The vanguards I see do well either abuse the shit out of those crow's nests only VG and assault can access, or they push/flank with their team.
Save the lone wolfing for heavies, snipers, or assaults unless you're gonna snipe at those crow's nests.
If you insist on flanking alone, always stay stocked on grenades. Shock and krak are the best for close quarters. Especially shock.
If you perfectly land a shock grenade on someone in a 1v1 situation, you instantly win.

I don't envy you. This is by the far the worst grind in the game.
Your success is very hinged on a lot of real life people making a lot of mistakes just in one match out of nine. And that's for one single class.
Pvp's had time to fester for a year now, so you have a lot less scrubs and way more veterans that probably play the pvp like you or me play absolute or stratagems.
So in order to grind this successfully, you'll either have to get lucky with mmr and get put on the team guaranteed to stomp every match, or you'll need to get seriously good and play exceptionally well. Pretty fuckin hard to play that well in that many matches without it taking centuries.
>>
>>539801906
The game felt too easy because of consoles, once again.
To get another player in the game, they needed to remove X amount of enemies from the game at a time, so your options are the game as it is now, or a 4 players game where there are 25% fewer enemies.
>>
>>539797972
They nerfed his grapple hook because he can permastun with that and noobs cried.
>>
>>539801949
If I can dress up as an alpha legionnaire, then I can wear tacticus.
Fuck you and fuck your shitty "no fun or cool things allowed" post primaris lore.
>>
>>539801906
Not lore friendly

Should be a 5-person team

The spawns they shit out makes no sense for a 3-person Spess Mehreen squad

These hacks were tuning 4-man teams on Substantial or the very old Ruthless
>>
Do you anons play pvp? So far trying it out, being tactical and spamming grenades is stronk
>>
>>539805509
I'm so glad helbrute kills count towards the armor. It would be fucking hell otherwise. I just need one more match with 9 kills.
I'm glad I won't have to grind the kill with the kick after grapnel anymore because the helbrute has its own set of easy ordeals to grind.
>>
>>539807740
Fighting other bulwarks who don't how to power whirl is great. I win every duel they try to get one more hit in or fail to do one of their own first.
>>
Power Sword bros, how do you switch on and off speed style quickly or do you have to do it when you're not attacking
>>
>Completed the mutalith ordeal
Bye bye Vortex. Back to nids.
>>
>>539808201
dodge or sprint attack and hold, you'll switch to the other style for its sprint attack
that being said most of the time you just want to be in power style
>>
>>539807740
Played it, reached level 19 and stopped because of the grind

No more noobs and there's no matchmaking so every match is a stomp, even moreso with Helbrute mode

Even if they add matchmaking it's not going to bring the noobs and average players back, everyone is like level 25-40 now
>>
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templarino
>>
why is it that every time i see a raven guard player they are on average more competent than players of other chapters?
>>
Thank Khorne, I never have to play as a sneaky gunman as Vanguard ever again.
>>
>>539810127
They're mid

The ones you should look out for are Black Templars, White Scars, Imperial Fists, Salamanders and Space Wolves

If you end up with an Ultramarine, Blood Raven, Dark Angel, Blood Angel teammates you'll do fine
>>
Also shoutout to Iron Hands, Minotaurs, Carcharodons, Raptors, Crimson Fists

If you end up with meme/puke colours, Lamenters or non-codex compliant chances are they are pure shitters
>>
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>>539811294
>non-codex compliant
>>
>>539811136
But all White Scar bros I've played with were good? Other than the vanguard ones, they always fucking sucked.
>>
Can we get a non-champion/lieutenant/captain Mk7 helmet and clean armour?
>>
>>539811136
Can confirm for Ultramarines. Only time I've ever seen a good Assault, dude literally solo'd a Carnifex and a horde filled with Lictors and Raveners after me and the other guy got fucked.
>>
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>>539793876
It caught me by surprise too. I didn’t know there was a timer in siege.
>>
>>539812278
using a sniper is throwing the game and wasting your time
vanguard + bulwark + tactical only
>>
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>>539793136
It's alright, I got the helm. Died at the end because I fucked up the cloak-cancel when trying to revive my teammates. Did another run after this, at round 15, we all got disconnected. So retarded.
>>539812620
I really want to learn bulwark soon. I heard that bulwark has great survivability, I'm going to level it up.
>>
I still see zero reason to take Balanced over the safety of Fencing or the nutty burst of Block.
>>
>>539813728
Think about all the cleave potential bro
>>
>>539813864
I still don't believe cleave is anything but placebo. Because the fencing Chainsword when spamming shoulder bash still chunks hordes.
>>
>>539812990
>vanguard
extremis heal is mandatory
bolt carbine, melta rifle and occulus bolt carbine loadout; all ammo versions
grappling hook execute is a must so you constantly move around and get free armour
melta rifle and occulus for tyranids, bolt carbine for chaos
>bulwark
banner heal, constant aoes and 50% contested health regen is mandatory
shieldniggers and armourniggers get fucked and get kicked
any weapon of your choice
>tactical
steady supplies is mandatory so everyone can spam melta bombs and kraks
plasma incinerator (venting speed), pyreblaster (charging speed) and stalker bolter (ammo) loadout
spam auspex scan against any mass of majoris with or without extremis, on chaos maps scan should always prioritize extremis

no non-max prestige shitters
no one spends anything from waves 1-8 outside of the occassional 3x ammo box, a crate is useless and too overpriced and there's enough medicae stims and armour tabs scattered throughout the map
on waves 9-10 always hire at least one heavy spess mehreen
unlock valtus' 1500 points but never summon him until wave 15, he's faster now and they increased his timer a bit
once you unlock valtus all remaining points should alternate on stocking up on medicae stims, relics and alternating on summoning heavy from waves 11-15
never summon guardsmen, they're a fucking waste of points
always complete secondary objectives and class objectives
pray the servers don't shit up in the 2 hours you're playing hard siege
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>>539814081
Ahem, this is the correct build for Stalker. Maximum headshot damage, with the sweet sweet bonus of returning some ammo on reload.
>>
>>539814053
its not really placebo, but its by far the most useless stat. certain attacks have certain cleave values, like "hits 6 enemies"
cleave is only a issue in situations where you want to powerfist some majoris but minoris are in front of it.
>>
>>539813864
>>539814053
It's not the cleave it's the higher damage

Fencing is too weak
>>
>>539814583
I tried headshotmaxxxing but it's useless against Chaos and you'll run out ammo all the time even with Emperor's Vengeance.

The ammo you dish out won't make it in time for EV to kick in. This only works like in this week's hard Decapitation where there are little to no Minoris and tons of Warriors to headshot.
>>
>>539814946
If you maximize spread reduction by unironically take Precision Targeting on top of Iron Grip, Sniper can maximize the Stalker's accuracy that he can rapid tap-fire the gun and beam Thousand Sons in the face with little issue.

This was great, and made Chaos fun to fight with a Bolter -- and then they added Chaos Spawn, who are an absolute fucking nightmare for pinpoint precision weapons because of how hard it is to hit them in the face.
>>
>>539814746
>It's not the cleave it's the higher damage
Which isn't worth it when dealing with the jank delay on startup of a parry attempt. You get put between three lash whips and it's like watching a Japanese school girl try to swat away tentacle dicks.
>>
>>539807740
I did a lot more around release, now it's like what
>>539808545 said. It's too sweaty now for how unfair team balancing consistently is for every match.
Every player is the twitchiest, cover stickingest, team huggingest, grenade spammingest spawn defender/camper ever now. If there's any scrubs left, most of the ones in your session probably landed on your team and will make your matches feel like 1v6s.
I don't see Saber fixing this situation the pvp's in in any other way than just bandaiding over it with the SM3 iteration. Even then it'll only end up the same way unless they really step it up and add a proper search function for custom lobbies, or at least fix the way the game picks teams.
More than 3 maps and more modes than TDM and a couple flavors of king of the hill at launch might help keep some of the less hardcore players around too.
>>
melee weapon only matters on assault, bulwark has his op 300 damage on parry
>>
>>539816932
Intimidating Aura really should be a Signature perk, it's that strong.
>>
>2nd crash since launch
>2nd crash since last hotfix
what is this shit. i was just at the end of the map, killing the last terminus, about to get 8000exp or so for my lvl 8 heavy. fucking shit.
>>
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>>539814946
You don't waste stalker shit on minoris, duh
>>
Whenever a perk says "all squad members" that includes you as well, right?
>>
>>539821802
Depends, do you feel part of the squad?
>>
>>539810127
Good:
Dark Angels
White Scars
Carcharodons

Nobody plays this:
Ultramarines

Will wipe you:
Blood Angels
>>
>>539821908
Sometimes I do, sometimes I wish I didn't.
>>
>>539811136
>>539822016
>dark angels
they are a gay chapter for gays though
>>
>>539820263
>AIIIIIEEEE MY BALLS
>>
>>539821764
you can farm them for ammo if you hit more than 2
>>
>>539822016
>Nobody plays this:
>Ultramarines
I've seen plenty of ultramarines though
None of them have ever disappointed me too
>>
GOD I FUCKING HOPE THE ZIGGER THAT DESIGNED BOTH VORTEX BEAST AND CHAOS SPAWNS GETS FUCKING DRAFTED TO GET HIS HIV INFESTED ASSHOLE RAPED BY HOHOL DRONES HOLY FUCKING SHIT
IF THERE WASN'T ENOUGH PROOF OF ZIGGERS BEING FUCKING SUBHUMANS THIS PIECE OF SHIT GAME IS JUST A CHERRY ON TOP
FUCKING TRASH
>>
Anyone else experiencing performance issues since the last hotfox?
>>
>>539824071
It's only a game, why you have to be mad?
>>
>>539825128
Sorry, playing Decimus without any perks makes me unreasonably mad.
>>
>>539825341
Sounds like you were fully immersed in the character.
>>
Vanguard is forever going to feel like shit until he gets a plasma/pyre weapon. Because right now it just doesn't feel like he gets to play on Chaos missions. The man does nothing but fight for his fucking life.
>>
>>539825936
His grapnel should allow him to absolutely fucking shit on rubrics, but heh
>teleports away
Chaos Spawns also are way more punishing when you only have 2 armor, at least as a Sniper you can just cloak and fuck off or nuke them.
>>
>>539803465
The mesh is called mark x so yeah probably based on that.
>>
Where does a terminus enemy spawn right after you leave the dunes and take the elevator into the facility? Where exactly from the walkways does it spawn? Close to the door to the Trygon area or closer to the start?
>>
Does Power Rake with Power Sword do more damage in speed or power style?
>>
>>539828424
Doesn't matter which style you're in
>>
>>539820263
Whenever I try to hit a spore mine it just explodes and kills me
>>
>>539828723
you have to hit them before they puff up, like before they release the spores, or it doesnt work, or you play heavy and stomp those spores back
>>
>>539828723
some attacks pop them and some dont
>>
>>539825128
He's right about kacaps, though.
>>
>just discovered you should level all weapon variants to get perk points
And I got all the way to orange on my bolt pistol without that.
>>
>>539831550
you can just buy that shit
>>
So what's the verdict? Power Axe any good at all?
>>
>>539832136
For now only as a parry stick because you can deal some decent damage with perfect parry > power wave > overhead strike > gunstrike.
>>
>>
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Whoever though of taking damage during dodging while being forced to dodge 90% of enemy range attacks is the biggest dumbest nigger dev ever.
>>
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Funny how Siege was so hyped up only to be sidelined by ops and stratagems. They really need to step up their game and make something worthwhile out of that mode, right now it's too time consuming.
Pic unrelated I suppose.
>>
>>539832136
its good on vanguard to get a Q-chain going. i dont see any reason to use it on another class.
>>
>>539832136
Good for parry style of gameplay, particular with intimidating aura, because you just depend on those damage and chain parry+ step back enemies to death without the need to risk leaving yourself vulnerable with gunstrike
>>
does axe have any combos that make you immune to damage in hordes like chainsword shoulder bash spam or knife skull breakers?
>>
Melta should I go for range or capacity?
>>
>>539837928
cap
>>
>>539832780
It just needed to be a comfy tower defense with heavy guns emplacements instead of a gpu-killing sweatlord fest.
>>
>>539831550
unless farming xp in siege you get enough armory data to just flat unlock everything everytime you get into a new tier on the weapon.
>>
good evening, heretics
>>
>no pyrecannon variants with +range
This thing has the range of a bic lighter wtf. You would think of the two it would be tactical that needs to be in ass hugging range
>>
>>539841579
its deceptively far, its a bit farther than melta range
>>
Brodes?
>>
Knife or axe on vanguard?
>>
>>539843358
chainsword
>>
>>539843609
>chainsword
>you just spam shoulder bash
No.
>>
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>it's another "unkillable terminus and extremis assrape combo" episode
>>
>>539832780
If they remove chaos it will automatically become twice more fun to play.
>>
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>>539844297
Give me a fencing chopstick, I'll solo them
>>
I LOVE WHEN CARNIFEX DECIDES TO SHOW HIS BIG FUCKING MEATY ASS IN A TIGHT TUNNEL AND PROCEEDS TO SHOOT HIS BARBS ALL OVER MY FUCKING POWER ARMOR
AAAAAAAAAAAAAAH
>>
>>539844326
>If they remove chaos spawn it will automatically become twice more fun to play.
ftfy
>>
>bulwark cant use heavy ultramemes armor set
fucking literally why?
>>
>>539844581
he looks like he just left a gay bar
>>
>>539844581
>ravener slashes you with no flash from off-screen
>>
>>539837928
range
>>
>heavy bolt rifle makes heavy melee attack 50% faster
>>
>>539843358
>>539844072
Power axe.
The super parries and super gunstrikes are more fun than mashing and trying to keep squeezing in shadow stab.
Plus whirl slashes are better at dealing with hordes than skull crushers.
>>
just stole someone's drip
>>
>>539852129
Saw a cool Space Wolves sniper today and did the same.
>>
>>539844326
I don't even understand how chaos is an enemy in siege mode from the game's own lore perspective.
Imurah's warband didn't reveal itself until we had abandoned Kadaku, so either they wouldn't be there or we wouldn't.
>>
>>539853919
Because the five people who prefer Chaos lobbied REALLY hard.
>>
https://www.youtube.com/watch?v=4fPVGVPGjU8
>being autistic means you're an alpha legion spy now
Strabanbros...
>>
>>539854221
>Mispronounces Straban's name in the first 2 seconds
Closed immediately, I'm not going to sit through 10 minutes of some retard who can't talk.
>>
>>539853919
Siege mode is retarded, I had much higher hopes sadly
>>
>>539854446
I pronounce his name like how I pronounce my Ray-Ban glasses.
>>
>>539822016
Spess sharks are either the absolute best players you've ever seen or the absolute worst. I'm assuming the former are /smg/ers and the latter are pRedditor vtuber enjoyers.
>>
how does powerstance work? can you do a gunstrike then power wave, or power wave then gunstrike for the bonus gunstrike damage? it feels really awkward and i couldnt dodge out of it when i needed to
>>
Brothers is it gay to carry a brother's gene-seed?
Asking for a battle-brother
>>
when are they adding the ork missions
>>
>>539822016
where do black templars and salamanders fall?
>>
>>539856464
Power stance is the stance you automatically take after parrying.
Backstepping is a separate move that activates from power stance, but takes you out of it. So I'm pretty sure if you backstep, you'll lose the gunstrike bonus.
If you gunstrike from power stance, you'll lose your opportunity to backstep.
>>
So this is the best thing in the whole game
>>
>>539860419
>block
>>
>>539860630
what are you gay? block for sure
>>
>>539860419
I prefer the sword
>>
>>539860419
best melee yes. best ranged is heavy's plasma. best "thing" is tact's auspex
>>
wtf is this new blue currency and how do you get it
>>
>>539862308
you have to play an ultramarine
>>
stratagems
>>
>>539860419
i use balanced
>>
>>539862462
I ignore any faggy strats with damage team sharing or while dodging also
>spic
>>
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No matter what I do, I can't find what I have new that I haven't hovered my mouse over. Seriously, why is the game like this?
>>
>>539863343
nigga you using a pauldron that prevents painting on it, switch back to a basic armor set then go into the painter
>>
>>539863343
some pieces of armor can be modify but the game will say you can add an emblem, choose another piece that can be and hover your mouse with the new emblem, color etc
>>
>fencing tranny is upset again
>>
>>539862462
That one is by far the easiest hard weekly stratagem.
>>
>>539864941
>Balancedfag thinks he's even part of the conversation
>>
>>539822887
Dark angels are the most chad legion/chapter.
>>
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What is the ideal yellow for a Marines Malevolent? I'm going with Flash Gitz yellow.
>>
>>539865331
>>539864941
>>539860630
You faggots ruin every thread with this meaningless r*ddit tier repetition. You're all fat people, aren't you?
>>
>>539866734
My girth has no bearing on this conversation, you massive phallic rod.
>>
>>539860419
>block
>>
>Buffed the heroic chainsword
>Its still bad
The desperation to justify block/balance is unending
>>
>>539853919
Sabers retardation and sunk cost means instead of cutting a dead horse no one likes out of the race they forced everyone to play with it. Everything they've added to nids/chaos was a waste of time, they could have done something actually meaningful like add Orcs.
>>
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>play on launch
>beat the game but the real final boss was those fuckass missile barrage terminator cunts
>go back and play some ops/siege mod with friends
Now I hate the Chaos "Thrashers" that don't stop attacking, spawn by the dozen and have retarded elden ring delays after their prompts.
Just let me fight the nids exclusively thanks.
>>
>>539863649
I don't see that at all on any of the classes, like what you see for the emblem there.
>>
>>539863343
If you bought the BA DLC it might be the full body pattern for angels penitent. I know other anons have had problems with it before.
>>
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>>539869261
Holy shit, it was. It was driving me crazy for weeks, thanks Anon!
>>
>Obelisk (Hard)
>Vortex (Hard)
Haha, no.
>>
>>539855642
>/smg/ having meme shark players
I sometimes lull myself into thinking this place is for adults and then I always get a reality check like this.
>>
>>539872031
Vanguard is my space shark
>>
>>539872453
>Space Shark Vanguard
Up there with Black Templar Bulwark and Space Wolf Vanguard.
>>
>cunt tactical with HBR and heroic bolt pistol just trying to rush through absolute inferno
>as far as trying to run up past a fucking carnifex before running back and tossing a frag at it while i'm trying to parry it resulting in getting my shit rocked
>both me and the other guy actually trying to fight through and play the game
>his excuse is "i'm tired"
>ends up least damage on the team because he won't even peak his head out of the fucking doors to shoot at the zoans and other shit
just want to play some games and shoot some nids
>>
>>539856734
SM3
>>
>carry 2 ps5 shitters through the mission as heavy on obelisk hard stratagem
>Have to kill extremists and most of the shit singlehandedly for them
>use no stim, didn't get down once while other 2 are down and die constantly
>At one point I am trying to kill a lesser sorcerer
>fucker with the torch just ran pass me and rollslop spam his way forward
>let me die by the darkness because heavy has no way to catch up
>get down and they can't even revive me because the guy rolled down a ledge
>Two of them went from full hp to low hp a single chaos marine and a chaos spawn when they don't have me carrying their ass and wipe instantly to a hellbrute spawn
>>
>NPCs have a darker and richer shade of blue than the macragge blue in the customizer
>their eye glow effect looks a lot better too
What did the devs mean by this?
>>
>>539862462
This one is too easy, I wager next week will be Chaosniggers with the unkillable Lictor being back.
>>
>>539875432
The new Leviadon blue intended for the Crimson Fists is much closer to the blue I see on high quality tabletop figs.
>>
>>539729934
How would you rework the existing classes so their perks are more inline with Techmarine's larger and more varied selection that has a lot of synergy between themselves?
>>
>>539729802
>Hey, marinefag, look down
>I...I can not!
lmao
>>
>>539876602
The Techmarine does not look down, for he elevates his brothers.
>>
>>539729934
>no hyperarmor
its trash
>>
>>539876942
It's literally right there, anon.
>>
>>539876942
>Needing hyperarmor
Imagine being bad lmao
>>
>>539876942
Speaking of hyper armor, that description seems so misleading. I would assume "Heavy Hit" means the red and blue marker attacks. But pretty much every single one of those still staggers my dude even when the perk is active. You can mostly tank through a bunch of random shit that doesn't look all that heavy in the first place.
>>
>>539878638
From my experience, anything that's an overhead melee animation, or a massive leap attack, is a heavy stagger.
>>
does pyreblaster burn dot stack or should i just switch weapons when the burn is applied?
>>
>>539879440
Stacks based on what I've seen with bosses. Each stack is applied individually and has its own timeout, it's not like other games where you just refresh the stack.
>>
>gunstrike cannot be used
>>
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>>539881198
The chaos spawn problem becomes so much worse with this modifier. They have such an absurd amount of fucking health, even on normal stratagems.
>>
>>539881535
>Using anything but Plas / Pyre / Power Fist / Power Sword against Chaos in the current version of the game
Setting yourself up for frustration.
>>
>>539832780
Because siege is only interesting for sweats to do hard mode, everything else is a snoozefest.
Strategems also cater to sweats while offering worthwhile rewards.
>>
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>try quick match pve
>xbox and ps5
>load back to main menu to turn off crossplay
>try quick match pve
>two chineses
Cool. Is this game's multiplayer actually playable?
>>
>>539882910
You're going to end up with shitters. Either bite the bullet and cope or play with bots who aren't any better.
>>
>>539882910
Depending on difficulty, Xboners and Sonyggers can be decent players. Dip only if they're shitting their pants and going down quickly. If you're new to the game, most of the difficulty will come from bad teammates at lower difficulties, it will become easier paradoxically the higher you go, with best players sitting at Absolute (still can be shitters, it is what it is).

That said there has been a sale recently so it's going to be worse across the board for a while.
>>
>>539881882
lmao i just finished the mission with a pyreheavy then i realized this is supposed to be blocking weapon preference mod.
>>
>>539882910
have you considered touching grass and playing the game in the evening like other adults?
>>
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>>539883392
It's 8 fuckin 30 in the pm you mong.
>>
>>539883621
>Aussie
Lmao enjoy the Chinese fans
>>
>>539860630
Can fencing or balanced power fist instantly incapacitate full health majoris with charged attacks on hard stratagem or absolute?
>>
>>539856848
Black Templars are good. I haven't seen a single Salamander so far.
>>
>>539883982
>Black Templars are good.
Are we in the same universe?

>Black Templars
>Space Wolves
Maximum turbo shitters
>>
>>539868762
Delays are nothing, the problem is when they fake attacks.
>>
>>539884495
The smoke cover before three possible outcomes is the gayest shit imaginable. Only one has the tell which is the unblockable, otherwise you're on a 50/50 of them back dodging or leaping forward and attacking.
>>
>Vox liberatis
>Nids spawn in chaos teleportation(wtf)
>Rubric call reinforcement, bunch a nids answer his call(wtf)
That was weird as fuck.
>>
>>539884601
>charges at you
>stops and raises right arm
>lowers it
>raises it again
>lowers it
>hits you with left arm
>>
>>539885026
yeah, i saw a melee warrior fight a devourer. shit's broken yo.
>>
>>539877224
>needing relic weapons
>needing level 25
>needing a mouse
>>
Yeah, they fixed the chaos spawn rate alright. By fucking multiplying it.
>>
>>539885741
I mean they said that they equated it to Tyranid Warriors, not that they fixed it.
>>
>>539881535
>block twice in quick succession because of flailing attacks
>go to town all over spawn's face and get an execute in one second
>>
>>539884032
not really, he's russian.
>>
>>539888696
Bruh, stop insulting me.
>>
>vortex: 8/10
please for the love of god. i just need one person who knows how to play the game to carry the third guy through this fucking shitshow, i can't do this on my own.
>>
>>539885257
>needing eyes to see your screen
get on my level scrub
>>
All the stratagems look unfun today.
>>
>>539890334
they are
>>
Posting a fashion tip for all the combat queers who know the difference between Leviadon blue and Alaitoc blue.
>>
>>539890789
>have to use a workaround to remove that eye cancer
>the workaround is not intended, they were just too lazy to make several color maps
Man, I really really wish the customization wasn't such garbage.
>>
If Titus is a leftenant, then who is a rightenant?
>>
>>539890789
wow. very cool. now make one about 'invisible' alpha legion markings
>>
>connect to game
>100 ping
>instantly disconnect
>>
>>539891210
I don't expect any real improvements to the customization systems in this game, but Saber better seriously take on the feedback about the customizer for SM3.

I wouldn't hedge my bets on decal editors or decal creators or decal layer stacking, but I do expect: https://community.focus-entmt.com/focus-entertainment/space-marine-2/ideas/8019-â–Şmodular-customizationâ–Ş?page=1

Even if they only get 80% of this correct, it'd still be leaps and bounds above what we have now.
>>
>>539875942
Which is stupid because Crimson Fists are officially supposed to be Kantor (dark) Blue, which was already available.
>>
>>539891745
I don't expect any improvement either but only because these devs are dogshit and do not even slightly care. Any semi-decent team would've acted long ago.
>>
>>539892089
The only real difference between Leviadon and Kantor in this game is the matte/gloss levels. You'll notice a lot of the colors in the base game are really shiny, whereas the DLC ones lean more into a non-reflective matte which looks IMO way better.
>>
>>539891591
and then i am, playing pvp with a single player with 48 ping and everyone else in 100-250
>>
>>539892390
>then
sageru
>>
>>539867834
>fencing tranny is still upset
>needs to get carried by larger parry window
lmao
>>
>>539867834
Balance should have the fastest attack, it is "well balanced" after all.
>>
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>>539860419
>>539860630
>>539860801
I use both fencing and block depending on the setup.
Block is much better for majoris groups because big boom stun aoe, while fencing gives you guaranteed armour regens in minoris hordes thanks to the insta parry kill.

Overall, fencing is comfier, block is sweatier, it depends on your goals.

Balanced has no reason to exist whatsoever and making the heroic variants balanced is plain retarded.

They should just rework the melee system and get rid of those classifications and just make different weapons behave differently- ex power sword are naturally fencing, power fists and shield+weap combos block etc.

Sorry for the trvke.
>>
>>539894231
making the heroic weapons balanced seems like it was intentional to balance them, because otherwise they are just straight upgrades to the relic weapons instead of sidegrades. them being like "well so its easier for all players" seems like the Q&A person shitting out a reply while obviously not playing the game.
>>
It's uncanny how anytime the dogshit dodge = damage modifier is enabled, the Tyranids suddenly start shitting nothing but the most dodge-force enemies imaginable like devourers, bramble dispensers zoans, biovores etc. Just non-stop fucking ranged fire and AOE nukes.
>>
>>539894872
i attempted the 1 armor dodgeroll damage hard strat solo because i figured 75% more ranged damage up close would be so much of a buff that i´d manage
xD, lmao even
>>
>>539895147
I managed to get past the data restore points after the Carnifex, two Zoans and a Lictor shown up. Fought for my life constantly, but I managed.

Game spawned a Neurothrope and like ten Warriors with barbed stranglers in the vertical walkway section.
>>
>>539869434
wow they made a cool camo pattern then locked the color? what the fuck is wrong with them
>>
Why there's no right pauldron that has no skull and red tinge on the trim? It has been a YEAR!!!
>>
What is the fastest way to farm xp for prestige without having to sweat so much and put together a build everytime?

Quickplay ruthless?
>>
>>539896152
Same reason you can't turn off decorative clothes or have so many class restrictions for no reason. Same reason the gold color on primary or secondary color slots never looks proper gold like tertiary colors.

Whoever's in charge of customization is a fucking monkey and should've been fired before the game ever came out. Probably some halfwit relative of the CEO or someshit.
>>
>>539896314
Ruthless is the fastest since Absolute now has double boss spawns.
>>
>>539896085
It really is baffling
They could've let us use it to recreate some really old stuff like the ancient black and yellow camo for salamanders
>>
>team based game
>player runs off and does their own thing
why are some of you like this?
>>
>>539896854
The only actual camos we're getting are gonna come with the Raptors and they'll be stock forest/desert/snow with no color options.
>>
>>539897114
stop engaging every enemy on the fucking map and follow me.
>>
>>539897412
Stop running ahead and leaving a trail of Extremis behind you, you fucking faggot.
>>
>>539897456
If they were attacking me, I would have stopped and killed them. You aggroed them? They are your problem.
>>
>>539822016
>>539823925
>Ultramarines
>None of them have ever disappointed me too
Was last man standing in the Heldrake streafing section of Reliquary on Lethal after prestiging my Bulwark for the final time.
Was being raped by a melee terminator, 4 chaos spawn and 3 flame marines in one of the little huts towards the start of the section, somehow survived.
White Scars heavy spawned back in and started doing well, we stuck together and got through the rest of the section.
Ultramarine Vanguard then spawns back in, immidiately starts hogging all of the stims, I had gotten a wound before he had spawned in so I was looking for stims to get rid of the wound. This cunt took the next four stims we came accross. The heavy pinged one behind a corner, I saw this vanguard, full health and with a stim already in his inventory immidiately grapple to the corner and take the stim, while I still had a wound and was on half hp.
>>
>>539897412
>dude just ignore the terminators chasing you!
lol
>>
>>539897712
when you speed run you spawn enemies behind you that your teammates have to deal with. and you have to wait at check points anyways so there is literally no reason to run ahead
>>
>>539899296
>you spawn enemies behind you
>that your teammates have to deal with
and how is that exactly my problem? the lift unlocks when you die. the lift unlocks when you rage quit. i'll do fine.
>>
>>539899547
I love goading the other person I'm with into kicking faggots like you.
>>
>>539899817
tough luck scrub. the other mouthbreather console boomer with his mic permamently on has no idea how to votekick. I guess I'm staying on.
>>
>>539896314
siege 5 waves spam
>>
its crazy how easy "true solo" is compared to with other players or even bots. most damage is from stray fire that doesnt target you, and when you are alone you have total control of what enemies attack you. you have a constant drip of armor from every single majoris and ever consumable on the map
>>
>>539900383
It turns out having 3 times the resources makes it way easier, whodathunkit.
>>
>>539899547
post your in game name so we know who to block
>>
its always the speedrunners who think enemies arent their problem that turn out to be the biggest shitters. either they talk big shit in these threads, never play or post codes, or turn out to be the worst players out of us.
>>
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>>539900383
>and when you are alone you have total control of what enemies attack you
...by turning your back on the enemies you don't want to fight
>>
>>539901474
>never play or post codes
100% of /sm2g/ confirmed speedrunners
>>
Why is every talking about fencing? are you like retarded learn to block and do 2x damge
>>
>>539901725
Alive but slow with a giant fall chute under me is better than dead but was once fast.
>>
>>539901725
2x damage is a massive overstatement. also i absolutely dislike block. i played block when it was buffed since the latest rework to weapon stats, switched to fencing and i´m not looking back. block feels like an afterthought, a mod. i also really hate how it interacts well with some melee weapons and absolutely terrible with others. also block is inflexible.
>need seconds stack, ai wont attack in melee but i´m getting shot at
>slow as fuck weapon so to get the 2stack aoe stun off i first need to reposition so i dont get interrupted
>no gunstrike talent interaction at all
>>
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>>539822016
>will wipe you
Imperial Fists and Black Templar. The only good fist players seem to be Crimson Fists, and they're few and far between. Salamanders are all redditors, and thus shitters. Deathwatch are a crapshoot, pay attention to the chapter they choose to go along with it. Imperial Fists are consistently the biggest shitters. Space Wolves are all cunts, good or bad. Most are bad. The biggest tryhards are lore accurate Ultramarine players you run into on absolute.
>>
>>539901725
because melee weapons only matter on assault. the other classes just shoot their primary in melee range and bulwark has an op damage perk. i do find block superior anyways since it always you to stagger out of bad situations while with fencing you just get cornered. block is required on assault to do anything and it works well with getting super ground pounds, unless you want to play with the jet pack dodge and gunstrike build.
>>
>>539903161
fencing groundpound can hit 1shot breakpoints vs all majoris and some extremis since the rework.
block can with 2 adrenaline surges deal more damage, but by the point you get the 2 stacks the extremis it would no oneshot will already have taken enough damage that a fencing groundpound would have been better all along. also you can actually take the 1 armor on non lethal gunstrike.
>>
>>539903161
>and bulwark has an op damage perk
imagine dragging your team down like that
>>
>>539903463
i dont use the double damage ground pound perk, more large aoe is much more reliably for recharging it, and the new ranged damage reduction and stagger immunity on jet pack use is really good. i use chainsword and sometimes powersword though so i dont even know if it has any one shot ground pounds with the double damage perk

>1 armor on non lethal gunstrike
I find its not needed with the drip fed armor from block
>>
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plz add new scar to dude wall

>>539822016
I'm retarded tho
>>
>>539904345
what's with your leg marking, marine
>>
I want a Terminator..
>>
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so guys whats the class tier list for operations?
>>
>>539904284
powersword is the weapon that can reach those breakpoints, it has % damage against every enemy type.
i really dislike the aoe-cooldownrefund groundpound, i can´t wrap my head around why people still take it. killing minoris is the byproduct of a heavy existing on your team, i´d rather 1shot actual threats every 35 seconds
>liktor pops up
>switch styles for 20% damage increase
>Q it, dead (and the majoris next to it)
>>
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>>539904476
the Black Templar legs look similar to Mk II
>>
>>539892323
There is no consistency when it comes to glass/matte. The same color can be more gloss or even become metallic when it's used as a secondary or tertiary color instead of primary.
>>
>>539894527
>because otherwise they are just straight upgrades to the relic weapons
That would be a stupid reason when the heroic heavy plasma incinerator combines all three relic heavy plasma incinerators so there's no reason to use anything else.
>>
>>539899296
When somebody runs ahead it's best to stay back. He will either come back or quit.
>>
>>539902485
>Space Wolves are all cunts
True.
>>
>>539901725
Because block is fucking useless and you're a retard for using it.
>>
I tried a fencing weapon for the first time today. It's like I suddenly became good at melee!
>>
>>539909304
>>539909621
get gud
>>
>>539909925
I am gud. I stay alive through the entire mission while blockchads spend most of it dead
>>
>>539910028
I don't think blockers understand that their damage increase doesn't matter when they're dead.
>>
>>539904345
Received.
>>
>>539909925
I won't.
>>
>>539913596
based
>>
>>539909621
There's no point for Balanced to exist

It's damage and cleave should just go to Fencing
>>
>>539914659
>Delete Balanced
>Fencing and Block have the exact same stats
>Adrenaline Surge is still a nutty 90% damage boost that trades away defense for maximum damage
Done, ez.
>>
The game should have another difficulty where you have
>Absolute level mob sizes
>Absolute level damage taken
>Enemies have Substantial level health
>Deep Pockets for double the ammo count
>>
>>539915171
Now, you say that because you played the game. That's reasonable. Same can't be said about devs who haven't touched the game since ruthless was made.
>>
>>539915171
That's kinda like normal siege at level 10+, but siege is so slow and boring.
>>
>>539822016
The more codex compliant, the better the player. Blood angels with correct helmet/shoulder/knee markings/colors are top tier, while white scars without squad markings are as bad as rainbow marines
>>
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>join game
>bulwark with 178 ping
>my ping 110
>decide to give it a shot
>bulwark gets downed the first encounter with tyranid warriors
>I cant party anything either
>quit to battle barge

Yeah I should just stick with instantly leaving if the ping is 100
>>
If it takes a special surgery to become primaris and the surgery makes you biggerer and betterer, how come the Thousand Sons are just as big as our primaris Ultrasmurfs? Did they have surgery too?
>>
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>>539917949
Do not question primaris lore. Consume product.
>>
>>539917949
le chaos energies made them bigger
>>
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>>539915171
And double the amount of minoris.
>>
>>539915171
>ANOTHER difficulty
>When the game is already splitting the playerbase between like 10 of them
>>
is there anything i should know before playing the dreadnought pvp for the first time?
inb4 >pvp
>>
>>539918808
remember we're getting another two difficulties (i.e. battlebarge extension) next year
>>
>>539894231
Agreed, melee needs a reword and thats part of it
>>
>>539917949
Yeah it's retarded but csm trannies would complain like they complained their plastic models werent as big as the primarichads
>>
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>>539919035
Yes, you will be forced to play as a chaos nigger.
Also the flashbangs are still op
>>
>>539919035
The most important part is that you have 3 healthbar segments. If you lose one, you're not getting it back even with your healing ability so be sure to save that heal to top yourself off and avoid losing an HP segment.
You do not have a dodge, so you really have to be careful of your positioning.
Your melee is incredibly slow but will one shot anyone who isn't blocking it. I'm pretty sure the 2nd swing of the melee is unblockable.
You have an aoe stomp as your charged melee.
Your plasma cannon is your primary means of damage dealing from relative safety. Be sure to use the charge shot in chokepoints but be mindful not to overheat because you'll be a sitting duck without a means to fire back and get your contested health.
>>
guys noob question how do i reset my Q on vanguard?
>>
>>539920653
You press the F and the Z and the 1-2-and-3.
>>
>>539908082
>killing minoris is the byproduct of a heavy existing on your team, i´d rather 1shot actual threats every 35 seconds
because it gives you awesome mobility and you dont have to calculate if you want to save you ground pound or not you can get go in and get it refunded. most of the time a majoris will have a couple minoris around them anyways so i find it is superior to the 20% cd, and it also triggers off of the green strangle thorn blobs and i have notice it triggers off environmental things like grave stones. the stagger alone is enough to neutralize a majoris or exremis threat, you dont need to one shot it
>>
>>539899547
> the lift unlocks when you die
false, terminus has to be killed.
>>
Can you headshot mutalith? I tried the orb but no success.
>>
>>539922703
Nope
It's one of the reasons why it is so hard to kill aside from it completely shutting down whoever it decides to target from doing any retaliatory damage
>>
>play bulwark
>team with tac and sniper
>end up first on ranged damage
OK
>>
Feels like I'm wearing nothing at all!
>>
>>539922968
Feels like they only playtested it with at least one flamer who's able to light it up then just mash dodge roll
>>
>>539922968
Don't forget that the arena is massive and he's highly mobile, so if he chases after someone, chances are he's completely out of the melee range of characters like Bulwark or Assault. So melee classes are just shit out of luck in terms of additional DPS.
>>
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playing around with the axe there are 4 good attacks you can use. the dash attack, the last light, one of the power whirls, and the sweep attack. the last light feeds into a heavy and that heavy feeds back into the last light again you can chain these, not sure if the infinite heavy chain and damage on heavy is worth it but im still on purple so cant try it. dash feeds into the last light. and powerstance can feed into the dash attack with a perk. a HUGE problem is that the powerstance stuns you so you can dodge or jet pack or anything, just died because of this while playing around. going to try using the wings of fury assault perk since you get so many dash attacks with this weapon on top of the aoe damage on dash attack perk once i get yellow. these attacks all have tracking leaps you so you are really mobile
>>
do we know the gunstrike damage number of the relic bolt pistol?
>>
>>539923862
Last time I checked, IF champion chest on bulwark didnt have the butt plate so the cheeks were constantly exposed
>>
>get hit with massive wave
>guy keeps walking forward to meet them into an obvious terminus spawn point
>neurothrope
Why?
>>
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>saarkana's first name is Karen
my sides are in orbit over demerium
>>
>>539926568
winged fury only works with the hammer, its bugged
>>
>>539928549
you can see in the webm the gaunts die to it
>>
>>539927971
terminus spawn points dont get memorized by your average pubshitter
>>
>>539928727
It was ballistic engine too so there's only the 4 spots and we'd passed 3 of them with only one spawn
>>
>>539928727
they fixed it in the last hotfix then, based
>>
>>539928867 meant for >>539928608
>>
>>539928549
Wrong perk, you're thinking of Assault's charged attack damage perk. That's the one that only works with TH right now.
>>
>>539925995
>trying to melee a boss that is focused on someone else
Nice joke for anything that isn't power fist or shadow stab, if you try to actually get stuck in with a terminus enemy you'll get walloped with an unparryable attack without a warning most of the time.
The vortex beast is extra bad about it though, it really is unmelee-able. It switches from absolutely flying around and being impossible to pin down with melee attacks to the disco ball attack and never gives a moment for melee to do anything.
>>
>>539929161
>Nice joke for anything that isn't power fist or shadow stab, if you try to actually get stuck in with a terminus enemy you'll get walloped with an unparryable attack without a warning most of the time.
Well, yeah, I meant like actual boss damage killing stuff, not hacking uselessly at legs with a chainsword.
>>
>>539929587
Which really shouldn't be a useless effort. Says something about how melee combat currently is about exploiting the few outliers that are actually viable rather than engaging with the system as intended. If I were the gameplay designer, I'd be pretty sad about this situation.
>>
>>539929084
it seems to be fixed now
>>
>>539929819
>Lights don't deal enough damage to be worth it
>Lights are considered little more than stepping stones to useful moves (Shoulder Bash)
>Moves like Shoulder Bash are a fraction of the weapon's kit, yet because of how effective they are, it's all people spam
>Melee combat as a result looks incredibly samey and simple
>>
>>539930354
Hell, power fist basically has one and a half attacks that are ever used, the light chain is just wasted animation budget.
Is knife the most well-used weapon in the sense that the largest part of its kit is used? It has both shadow stab, shoulder bash, and the light -> heavy -> heavy chain for variation. Maybe tied with power sword.
>>
>>539917949
CSM were retconned to always be as tall as Primaris.
>>
>>539928608
>>539929084
>>539930349
i just tested and i think the axe´s running attack either has a deceptively high aoe baked in, or the talent only works with TH and PA, because it sure as fuck is not working with the sword
>>
>>539924952
I could never dodge roll successfully if it focused on me.
>>
is the relic chainsword any good now?
>>
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Wish you could recolor the red markings on White Scars champion armor. Would make it more adaptable for other stuff, like Tranquility Campaign Mantis Warriors or just bullshitting successor chapter markings.
>>
>>539931774
maybe reaches some breakpoints vs extremis that the powersword does not reach for assaults groundpound, but thats the only usecase i can think off. and i´d rather almost oneshot an extremis instead of oneshotting it and having a balanced weapon
>>
>>539931515
I feel like they made the timing more strict, I used to manage 1-2 gunstrikes every combo in 10.0, but now i rarely ever get a gunstrike
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it even gave me a gunstrike for dodging the beam that killed me
>>
>>539932065
>valid target nearby
>instead target the guy thats about to come out of a execution animation
big brain zoans at it again
>>
>>539931948
You have to understand, all available resources have been allocated to making future PvP content. Stay tuned for more annoucements!
>>
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So are any of these heroic tier weapons good or nah?
>>
>>539932765
bolt pistol is good, its like a mix of the accuracy and damage variants
>>
>>539932765
pistol red
pistol shoot three times faster
>>
>>539933002
The bolt pistol is like a heavy bolt pistol with slightly less damage and massively less ammo.
>>
>>539932020
I'm probably just a shitter, but I meant that it usually hits me even though I spam dodge roll. Maybe I should try timing it instead.
>>
>>539932765
Heavy Plas is a decent side-grade. It's the same DPS but because you don't charge to attain it, you can output more stagger force and not get cucked by attacks interrupting your charge, because you don't do it.
>>
>>539746039
lmao
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>>539933098
it actually performs better while also being accurate from the hip
>>
>>539932765
the melee weapons have good damage but are terrible simply becaused they are balanced.
bolt pistol is really good but chews through ammo, its a straight upgrade for bulwark since he can get back some ammo imo.
the plasma is "better" then normal plasma but your ammo will evaporate in seconds.
the combi-melta is an abortion. they made the melta accessible through scope and then wheel, like the grenade launcher.
>>
>>539933985
>they made the melta accessible through scope and then wheel
it's crazy that someone proposed, and someone else approved that the profile you would want to fire when overwhelmed by enemies requires zooming in and the the high precision long range one cannot be zoomed in, instead of the other way round.
>>
>>539932765
Powersword is pretty decent and probably the best power sword for rake, which is a very consistent way to play power sword
Burst pistol is good and provides a way to proc headshot perk effects on different class well due to high rate of fire.
Plasma heroic is the best overall weapon imo. It has the best raw damage for boss, a decent AOE, and make you less vulnerable to enemies up close unlike charge plasma.
Heroic knife gives sniper an option to do good damage on some terminus (hellbrute/carniflex/mission boss) and extremist (biovore) that they really struggle before due to lack of good headshot hitbox.
>>
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>encounter this absolute specimen of the average black templar in a 1-5 siege
>mfw he gets downed multiple times every single wave
>wave 5 he's been downed 7 times
>do a vote to kick and the other random agrees
Legit how fucking bad do you have to be at this game to get downed 7 times in siege 1-5.
>>
>>539935497
balanced
>>
>>539932065
>targetting a man in an execution animation
>taking damage literally as soon as the animation is over
>taking damage before it had even shot the beam
>taking a double hit from the beam before it even swept it
>taking 3rd hit from the beam despite getting the gunstrike dodge woosh
holy shit there's so much wrong with this
I can only assume saber fucked up with some line of code where that particular biovore execute doesn't count as one since it was just added
>>
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This off-black + dark orange coloring of the Hammer of Dorn chapter looks great. Makes me want to paint, look at the orange skulls.
>>
>>539936574
lol whoops, cellphone pic
>>
>>539935497
Damn, even I only got wounded at most once per stage when I first tried siege.
>>
>>539936574
So I suppose fist successor players are just like fist players?
>>
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Alright, I only have the Tactical and Heavy chaos space marine armors to get, shouldn't be too bad.
I saved these two for last to have a semi-relaxing time.
>>
whats the best way to rebind the block button to work with bulwark like it does the rest of the classes?
>>
>>539933098
You're supposed to take the perk that gives you 50% extra headshot damage after a melee kill (execution counts) on majoris
>>
why cant i progress my cosmetics? im getting victories in pvp and it wont go up
>>
>>539935497
I suspect its genuinely children, like 10-14 years old. Which kinda sucks for them to be that bad but they gotta learn somehow.
>>
>>539932765
Nah. None of them mathematically out perform the weapons you already have. The only true exception is the Heavy Plasma. Every other weapon either deals less DPS or less total damage.

Its such a genuinely shame that they went this route where the top tier gear can't make you feel powerful. Makes getting them feel worthless.
>>
>>539946994
i prefer them as sidegrades over being just literally the best. having top tier weapons with a fixed skin would be horrible.
>>
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i just got the yellow axe, and the aoe perk with the assault perk is really cool. just need to get one perk point back so i can leap attack after the power sweep again
>>
>>539947417
I prefer them to actually have good passives and be strong, instead of them objectively being worse. They're not side grades by the way, they're downgrades. Not the same thing at all.
>>
>>539947430
>assault perk is really cool
Only works with the hammer
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this is pretty kino
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>>539947859
>>
>>539947802
i tested earlier and it works with axe & hammer, but not with other weapons
>>
>>539948062
>>539947859
>killing minors
Looks cool but such a waste of time. Just ignore them and go after majoris.
>>
>>539948234
its important for melee weapons to have a minoris safe combo so you arent roll slopping
>>
anyone here play pvp. it can be insufferable
>>
>>539948549
>minoris safe

>>539947430
>loses all his armor and 50% HP
>>539947859
>kills extrem meaning minoris is killed too without losing HP or armor
>>539948062
>loses armor and starts taking HP damage
Yeah. No. Ignore minoris and go for larger enemies where feedback kills them. If you must attack minoris, you use parry, or simply run past them. You do you, enjoy the game how you want, but those webms classically shows how the game isn't well designed for you to fight 'nid enemies and you do better ignoring them to focus on only a handful of actual threats.
>>
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>>539939296
I never advocated for CSM being playable in operations nor would I mind that sort of shenanigans, but it's a darn shame all the effort went into making cosmetics that will be locked behind a mode practically no one plays (current surge in players excluded).
This time and resources would've been much better spent on making new cosmetics for operations, fixing siege, overhauling weapon perks etc. Any of these, come on Saber...
>>
>>539948913
>Ignore minoris and go for larger enemies where feedback kills them
this doesnt work for chaos. you obviously have no idea what you are talking about or why it would even be important to demonstrate this. regenning all contested hp in combat IS minors proof
>>
>>539949250
Helbrute mode is fun
And unlocking the armors has a silver lining of not even needing to win, you just need 9 kills.
>>
>>539948913
>starts taking HP damage
no he doesn't, he regens it all through contested HP
>>
What's Saber gonna mess up with next patch?
>>
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>>539904345
>>539911769
Submitting my Bulwark to the Dude Wall.
Iron Hands, Clan Garrsak
>>
>>539949586
It does, because you parry against Chaos for armor.

>>539951240
Yes and if he kept playing the vid you would see him lose HP inevitably because hes now out of armor because he didn't once parry to get armor back and focused on killing them instead. The evidence is right there anon use your eyes.
>>
>>539949250
>This time and resources would've been much better spent on making new cosmetics for operations, fixing siege, overhauling weapon perks etc. Any of these, come on Saber...
I really hate devs who are stubborn. Its why games like DRG/HD2/L4D2 worked so well and have/had such huge communities. The devs added/made changes that fucked things up or focused on the wrong content, realised it then moved on from it dumping those features entirely. They didn't just desperately to force people into boxes they didn't want to be in like trying to force people to play PvP or collect fifty thousand currencies across different modes.

Siege is such a prime example of this. Give us Nid/Chaos Siege and no one will play Chaos Siege.
>>
>>539951461
your butthole
>>
>>539954134
>you would see him lose HP inevitably
no he wouldn't, you don't lose cHP that fast and its only minoris
if a majoris showed up and started shooting him then yeah, he'd take more damage than he could regen but even once you run out of shit to melee you just shoot the termagaunts back to get whatever they tickle off
>>
>>539954912
>Hes literally already lost HP in the third clip
Come on anon
>>
>>539954986
Yes and? What point are you trying to make with this?
>>
>>539955113
>Being obtuse
>>539954134
>>
>>539955226
>obtuse
nigger you're not making any fucking point to begin with, damage taken before the example clip started is literally meaningless to the point of it being a good minoris slayer because for all you know he could've just come off a goddamned neurothrope in that previous hall
>>
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>>539948661
PvP is just sitting through 7 minutes of waiting and load screens so you can play a 5 minute match whose outcome is purely determined by which team gets the unfortunate one or two retards that are just trying out PvP and will get destroyed. I wish the resources that they put into it were spent better elsewhere

its still fun sometimes to dab on people with the sniper and carbine bolter though
>>
>>539949250
>no one plays
I play it.
Just because you suck does not mean others don't
>>
>>539955475
Why the anger anon, question yourself.

To cut it bluntly he's playing badly and that's why he has no armor and keeps taking HP damage instead of just armor damage. No, clearing minoris is not the optimal way to play against Nids or Chaos, the only function is to get armor from them. And why make up situations on where he lost his HP? He lost it because he lost his armor, because hes trash clearing instead of focusing on the larger targets. Now if you want to say "Fuck you I play how I like" that's valid, but you're not, you're trying to pretend that by taking contested HP and recovering it you're playing well when you're not, you've removed your biggest defense which is armor and you're one tiny mistake away from losing all your HP.

Everything is right there, if you want to be obtuse you do you, but there's no point getting mad and crying foul over something that is a self inflicted skill issue. Go on have the last reply.
>>
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>>539955495
Or maybe you should learn to play ?
>>
>>539955495
Correct
>>539956353
Wrong. PvP was a waste of time in SM1 and it was a waste of time here. Putting resources into 1-3% of the player base is retarded.
>>
>>539956087
Holy shit you're full of yourself for being so stupid
>clearing minoris
is something every weapon has to do because there's not permanently a warrior stuck next to every single one
>lost his armor
doesn't fucking matter pure gaunts because he regens the cHP instantly, it only matters if more shit shows up that isn't gaunts
Literally none of this was
>I PLAY HOW I LIEK
its you being fucking retarded about the term "minoris safe"
>>
>>539729802
Haven't played in a hot minute.

How hard is Hard difficulty Siege?
Do people typically try to go for all 25 rounds in Siege?
What difficulty are most people playing for Operations?
QRD on Block/Fencing/Normal at this point?
Are Stalker/Plasma still king for Tac?
Does anyone actually play Phantom Links?

Also I'm amazed the dude wall is still being kept up with. The new website is great.
Incredible
>>
>>539956087
you might be retarded if you think someone testing the capabilities of a weapon and sharing the results has "skill issues"
>>
>>539956958
Siege is retarded and everyone will die on wave 4 on Hard
>>
>>539957071
>Takes a sniper shot to the face
That's a skill issue
>>
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>>539956520
Whatever you say lame-o
>>
>>539956958
Its not at all, you can solo carry with AI or with 2 other players who die all the time (just have the top tier weapons on you)
No
The highest one
Fencing. Balance/Block is worthless.
Pretty much, flamer is probably the best pick for Siege
>>
>>539957389
>>539956958
Oh and the meta is basically just spawn in, buy a Heavy NPC in wave 1, rush waves, buy another Heavy NPC in wave 5, quit back to ship, rinse and repeat until you've maxed level your character.
>>
>>539956958
>>How hard is Hard difficulty Siege?
Absolute but even more HP scaling as rounds go on
>round 25
God no
Some try but most just use the first 5 rounds for farming except they're also not good enough to survive those either
>block/fencing/balanced
Still an autismfest, pick what you like the most and shut up about it
Stalker, plasma, pyreblaster, and bolt carbine are his good guns
No
>>
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>black templars champion set
>>
>>539933324
we should have gotten the word bearers instead of the thousand sons
>>
>>539957503
does doing this also level your weapons faster? Slogging through operations for some of my least played guns is boring
>>
how's the melta rifle these days?
>>
>>539957780
Yes, but bringing in all shit weapons is a dick move. I can excuse being level 1 to 25 because perks mean little but not having a top tier weapon on you so you can actually kill everything makes you a burden.
>>
>>539957846
useless on tactical
decent on vanguard
>>
>>539957846
ive been running my vanguard with it and its pretty good
>>
>>539956958
most people dont play seige other than for the cosmetics. people that do just cheese with meltabombs. currently balanced weapons have the best stats, block stats are serviceable but the block effect makes block weapons the best still, fencing is really bad as they nerfed the damage and cleave to nothing if you are capable of perfect parrying with balanced or block then there is no point of fencing. tacts flamer thrower is crazy, auto bolt rifle got a 25% damage buff, the other bolters are fine if you can get headshots.
>>
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>>539957909
the sign is a subtle joke
>>
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>>539956958
>Haven't played in a hot minute.
>>
>>539959060
And this is doing it slowly lol
>>
>>539956087
>the only function is to get armor from them
Your ops must take 40 minutes
>>
>>539959597
I can guarantee I am faster than 99% of players when the focus is just getting the mission done like in Stratagems. Because you can simply ignore most enemies and run past them and the only time you need to engage is when forced by a boss or a 'stand here for a while and defend this spot' in which case its just kill extremis > major > ignore minors.
>>
>>539957846
Needs a buff on damage, range and especially ammo
>>
>>539959894
Sounds like the cause of speedrunning is avoiding combat since you have not figured out the gameplay loop and what to do against specific enemies, if you can't beat em, go around em, end reward is the same i guess. i knew there was a connection
>>
>>539961371
I can solo anything or speed run it, I choose speed running when there is no fun in the content not because I can't do it. Sounds like you want a scapegoat to rather than admit you don't understand how the game works.
>>
I took the "charged attacks do 20% more damage" as my first prestige on bulwark assuming it meant any heavy melee, did I assume right or does this perk only affect power fist heavies
>>
>>539962303
yeah its any heavy melee
>>
Humbly asking to be added to the dude wall.
My Black Templar for the Recidious Crusade.
>>
Wait shit, completely forgot I updated my heavy with the accolade chestpiece. I'll get back on that later.
>>
Why are there so many Bulwark players in low difficulties, I smell fear
>>
>>539964081
Bulwark is fun rn, also maybe leveling weapons?
>>
>>539964081
you know why
>>
am I missing something about the heavy bolt rifle? I built for headshot damage with tactical but it still feels weak compared to carbine/flamethrower
>>
Wait so uhhh do grenades deal friendly fire on lethal+?
>>
>>539965394
no they only stagger friendlies
>>
>>539965394
Your grenades will deal damage to you.
>>
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I'VE HAD ENOUGH OF THE SALAMANDERS
>>
I honestly haven't paid attention to the disappointing players by chapter.
A full squad of Templars (I think, unless the sniper was Raven Guard) performed damn well on Aboslute.
>>
>>539965583
>>539966218
Even melta bombs? Because I shoved one up the ass of an extremis someone else was fighting and he seemed to go down right as it went off
>>
>>539967763
I've detonated one on top of someone and it didn't outright kill him.
Maybe it really fucks someone up if they don't have any armor left.
>>
>>539967763
friendlies can set off your melta bombs if they accidentally shoot them, which will kill them
>>
>>539968274
Pyreblaster nuggets always run in as I try to melta bomb and kill themselves with my bomb
>>
>>539769281
Oh please, helldivers cosmetic system is so fucking bad compared to SM2.
>>
>>539782223
That example is a mismatch of chapter iconography.
>>
Why do i have to aim upwards at a 45 degree angle to hit anything with the heavy flamethrower?
>>
>>539773878
>So how are these floating at your side?
Space Marine gear is supposed to attach to their armor via magnets. Primaris kinda suck for that however since they got rid of the metal diaper/lower torso armor, so those in-game would be attached to that leather belt they use now.
>>
>>539972765
He was talking about visible weapon holstering not cosmetics, Anon.
>>
Brothers, I am proceeding to McGulliman's following the eradication of this xenos scum
What do you require, brothers
>>
>>539977823
I prefer Burger Khan's for their onion rings.
>>
>>539977823
Anything but a Salamander Spicy, my intestines can only take so much.
>>
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>>539965226
You didn't miss anything. Its not good just like any of the auto bolt rifles.
>>
>>
axe fucking sucks dude
>>
>>539984417
b-b-b-but anon it has a slightly halfway decent infinite combo, i-i-it's LE YOU that sucks! also bulwark isn't a shitty gimmick class and vanguard is just misunderstood and saber needs to make the game MORE HARD
>>
>>539977823
One requisition of chicken nuggets, and one double cheeseburger. Withhold the pickles.
>>
>>539984417
Yes but its got fun animations and is heavily used right now so it won't get more buffs for a while
>>
>>539965226
You start shooting at stuff from far away and don't walk forward. That's how you use the ranged weapons. You're trading DPS for safety.
>>
>>539984718
Vanguard is not misunderstood he's just the lol lmao class
You either have fun with him or you don't
Fencing power axe happens to be the most lol lmao of the weapons
>>
>>539986062
It enables grapnel, so it's good on Vanguard.
>>
>>539951719
Post a full preview mode screenshot Brother.
>>539962661
Received.
>>
>>539986416
guns also enable grapnel
>>
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>>539986771
>Post a full preview mode screenshot Brother.
My apologies, here's a full screencap.
Same as before,
Iron Hands, Clan Garrsak.
>>
This week's weeklies are so gay
>>
>>539987275
Received, Brother.
>>
>Open game
>New hard is Chaos
>Close game
Lmao no
>>
>>539987445
>haha imagine if we took the map that benefits most from heavy and bulwark and removed them
The sooner someone gets a hack working for these blue jew coins the better
>>
>>539988205
You can already hack in a truckload of new goy bucks. Just like before 10.2.
>>
>>539987271
Guns don't give me a massive backstep after a parry?
>>
>>539988518
No, they don't
Instead they let you grapnel before even having to parry and let you take a good melee instead
>>
>>539988423
Lies
>>
power fist charge attacks need approriate vfx, i want it to look like i'm shooting a fucking melta every time i punch
>>
>>539989080
He's right tho. I gave myself 5 or 7k of stratagem currency. It's easy as hell and I don't need to subject myself to grinding ops with abhorrent modifiers.
>>
>>539988584
None of the good melee options or damage multipliers exist on Vanguard. He's a shit melee class and you should unironically never be in melee class with him.
>>
>>539989080
no, it's not. the only catch is, idiots gave themselves over 9000 mana on the first week of 10.0, saber naturally noticed people are running with more accolades than its physically possible to gain in half a year and banned them to hell. Ever since anon tries to trick people into doing the same, but ironically the probability of getting caught gets less and less with each week.
>>
>>539989439
snitches get stitches
>>
>>539780924
sorry, we can't sell color sliders
>>
>>539989439
>saber naturally noticed
lol, lmao. saber can't even notice glaring bugs before they are released in live patches without people reporting about them (see ascension perk), much less some anon in thailand hacking in goypoints.
>>
>>539989417
I was about to call you a faggot, but holy shit the more I think about it, the more obvious it is that Vanguard is ass in melee.

>No damage ramp like Tactical with Auspex on parry
>No 195% bonus melee damage like Sniper who can capitalize the most on Shadow Stab with Cloak
>No access to any of the top tier melee weapons
>>
>>539986062
>>539990128
Vanguard is the worst class by far without unmatched zeal. You have the right to kick all vanguard on higher diff who don't have unmatched zeal. If a vanguard bot can run unmatched zeal, you probably can barely feel the difference over having a real vanguard player
>>
>>539990404
>>539990128
If it wasn't for the free stim on Extremis kill, Vanguard would be at the absolute bottom of the ladder. Even a properly specc'd Assault provides higher value to the team because he constantly deletes Minoris, and the good ones know to keep goomba stomping on top of their teammates to constantly set up free execute batteries.
>>
>>539989406
How are you getting around EAC
>>
>>539990128
>chainsword, melta
>not top tier melee weapons
>>
>>539990760
Chainsword is literally only good because of auspex. When put up against an actual competitive list of melee options, like on Assault or Bulwark, you'll notice nobody touches it, because it can't even get close to the highs of the thunder hammer or power sword, let alone the power fist.

The chainsword is propped up entirely by Tactical's inherent ability to damage ramp, which gives people a skewed opinion of it.
>>
>>539990125
Upvoted. And I believe it was last year when they (some CM I think) also said something with regards to PvP specifically, how they won't let cheaters run rampant there (dunno about results since I don't play that mode). The same was never said about PvE.

I mean how does another dude having 20k of any points impact people? Nobody's griefing anybody this way. Before anyone says 'hurr durr it's cheating! play the game legit scrub!' first consider how devs in general, but Saber's too, don't respect their players time by giving them stuff to grind for but in the slowest possible way. Want your vault/stratagem ponts? Grind 50-100 missions to get the thing you like. It's only fair they don't care about people adding in points.

Sure, every dev/publisher will officially condemn cheating in their game. Completely but it's one thing to go out of your way to execute these claims and another to turn a blind a blind eye to things that have no objective negative effects on the game.
>>
>>539991147
>Completely but
>Completely understandable, but
>>
>>539990556
Yea, meanwhile vanguard constantly steal teammates' execution to accommodate their "playstyle"
>>
>>539989439
>banned them to hell.
>source: it came to me in a dream
lol, the only time you even hear about bans in this game are rare case in pvp, where you get unkillable guys running and gunning. it's still possible to run into guys like this so I don't even believe their system works. you give the impression of a timmy that tells on a classmate because he cheated on his test. what's it like? stop looking at others to blame and take the chill pill dude
>>
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>>539990575
There are ways you can Cheat stuff bro. They let you edit lots of values in game's Engine. Just search for it and you'll find what you're looking for.
>>
>>539992008
Lies
>>
>>539992151
>>539990575
EAC operates on finding repeated abnormalities, which requires thousands of people to use the same cheats over and over. If you make a personalized cheat and never sell it, it's literally impossible for EAC to detect it, because the sample size is 1.
>>
>>539990760
Chainsword is safe but doesn't deal good DPS if you're having to parry shit and melta sucks at dealing with majoris. You need your bolters to spray down warrior heads in close range but the issue with that is having no built in ammo regen so he can keep going. He has a fun playstyle but you're on a timer unless you're abusing that AoE damage on execute.
>>
>>539992546
Melta is decent against majoris, especially chaos spawn, if you shoot at a group. The damage and stagger is decent. Melts is just bad at individual majoris, but you can use it to stagger, then go in with your melee
>>
>>539992475
You cant even start the game with mods or anything attached
>>
>>539894231
No, you're right.
Their bullshit reason I'd assume for keeping balanced around at this point would be to have a weird middle ground where you can trade the quality of your defense type for the best possible stats. But crazy cleave and almost as high damage and speed as block and fencing respectively doesn't compensate for having an unreliable parry and no block buffing, which means it actually does a lot less damage than block.
They should just give every melee weapon a unique defense type.
Knife can fencing parry and gunstrike.
Chainsword can parry by landing your attacks on an enemy's attack like devil may cry, and that'll open up gunstrikes.
Power axe can parry and has the tightest timing, but you can power backstep in any direction or do a special attack standing in place.
Power sword can deflect one projectile at a time, and it can also parry fast like the knife, but with little to no endlag, but also you get a melee counterattack instead of a gunstrike.
Idk. Spitballing.
>>
>>539894231
>>539993027
This would be true if block killed anything faster than fencing but it doesn't, ever. And no one can post any evidence to prove otherwise because it doesn't exist.
>>
>>539992979
Bro, people in cheat in EAC games all the time. Fortnite for example is loaded with cheaters in the small prize money cups.
>>
>>539992726
>then go in with your melee
which we are establishing that vanguard has poor access to
Knife and chainsword are both good allrounder options but they kill too slowly to be your workhorse like powersword or powerfist can when you don't have access to any melee damage bonuses.
>>
>>539993205
Block kill much faster than fencing unless you hair some parry specific bonus (such as intimidating aura), which vanguard doesn't have neither. With intimidating aura and maybe gunstrike bonus, then fencing might be almost as good as block
>>
>>539993430
Also, fencing used to feel better got chaos side because chaos marine doesn't do combo and build up block stacks like tyrannical. However, chaos spawn now do melee combos and block is important for those guys
>>
>>539993027
There is no point in spitballing something so complex, it is just never going to happen at this stage of the game's lifecycle when a sequel is on the way. I would suggest little more than to give them the most overtuned offensive stats possible, speed and damage, and leave players to make this glass cannon type work. A step above that would be to do custom move value tuning to further increase the damage multipliers and make heavy/charged attacks super duper fast with short recoveries.
>>
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>>539986771
I'd like to update my Raptor #6 - Brother-Captain Kessel Vorran), Brother WallAnon.
At your convenience.
>>
>>539993774
i thought you gave him a cyclopes eye at first
>>
>>539993430
>>539993546
>Block kills faster
>No proof
>>
>>539993828
Jej, I didn't see it that way. I do like the new helmet though, blends very well. Shame about the veteran shoulder pad though, I had to go with Death Guard Green to make it work with the rest.
>>
>>539993206
Sure, you just can't for SM2
>>
>>539993774
Received.
>>
>>539994040
Yes, you can. There's nothing special about SM2's EAC. There's no super premium edition, it works the same across every game.
>>
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Do you need a hand brothers?
>>
>>539995079
>you've got a friend in me starts playing in the distance
>>
>>539995079
>>
>Heroic plasma is actually half the dps of the normal versions
Lol.
>>
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Any advice for what to pick as my first heroic? So far just played tactical and almost at prestige 4
>>
>>539998484
Bolt pistol is an interesting option for any class
Plasma if you want to use it to quick-level the weapon
Power sword same as plasma
The others are not really worth anything in their current state
>>
>>539998484
None of them really. Xenophase is probably the most effective of the lot and it's still no where near best in slot for the two classes that can use it. Just pick whichever one looks cool to you because that's all they're for.
>>
>>539998018
>>539933173
okay, so which way is it
>>
Heroic chainsword could have been really good if it was block, would've let you really beat the shit out of stuff
>>
>>539998849
>Plasma if you want to use it to quick-level the weapon
So you don't have to have it leveled to use it?
>>
>>539998938
This person consistently solos all the hardest content in the game. I'd sooner trust him over this general.

https://youtu.be/NKmwIj5z-vo?si=pxHFN3KXPs4yhEUB
>>
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They.. they left without me...
>>
>Obelisk
>no Heavy and Bulwark
>Emperor Protects
JUST
>>
>>539999829
I still did it with heavy and bulkwark coz randos can't read.
>>
>>539999808
Next time spend less time dressing up.
>>
>>539999829
Pretty nice stuff
Sucks for any player that strictly mains heavy and bulwark but for everyone else it's just an absolute mission with massive heals every 90 seconds
>>
>>540000409
>Next time spend less time dressing up.
But fashion is the true endgame of SM2, even despite the limitations.
>>
>try the heroic chainsword in exfiltration without gun strikes to see if maybe its heavy attacks are more valuable in that context
>get downed for it because it's so incredibly bad
>switch to block loadout
>except I accidentally switched to fencing because I haven't memorized which name is which
>get killed for having no damage
>>
>>539999309
Don’t let the fencing trannies see this.
>>
>>540004184
I wish you could refund a purchase in-game. the best we can do now is skip melee weapons altogether and pray they don't think we're saving for the powerfist or thammer.
>>
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Where are they Saber you bunch of gays.
>>
New Battle-barge has arrived Brothers. Hop in:

>>540006892
>>540006892
>>540006892
>>
>>540006940
Fuck you



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