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File: hulk drop.mp4 (3.49 MB, 900x500)
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Hulkamania Edition
>Previous
>>557651340

>WHAT IS HELLDIVERS 2?
HELLDIVERS 2 is a 2024 crossplay, co-op, squad-based, PvE 3rd person shooter for PC, PS5 and XBox Series X/S where players fight against hordes of alien insects, robots and squids to Spread Democracy™. Players wage war on contested planets, each with a different biome, completing as many objectives as possible in a procedurally generated level while constrained by a time limit. With enough successful missions, a planet can be defended or liberated, and the player base must combine their efforts as much as possible to Liberate™ the galaxy.
https://store.steampowered.com/app/553850/HELLDIVERS_2/
https://www.playstation.com/en-us/games/helldivers-2/
https://www.xbox.com/en-us/games/store/helldivers-2/9mx9wn9dfpgt

>WHAT ABOUT THE FIRST HELLDIVERS GAME?
Released in 2015 for PC, PS3/4 and PS Vita, the original HELLDIVERS is a shared screen top-down shooter in the same setting. Its mechanics were based primarily on Arrowhead's first game, Magicka.
https://store.steampowered.com/app/394510/HELLDIVERS_Dive_Harder_Edition/
https://www.playstation.com/en-us/games/helldivers/


>LOBBY HOSTING
https://files.catbox.moe/83ixkr.png
>MODDING
https://files.catbox.moe/c81ogo.png

>INFORMATION RESOURCES
https://helldivers.wiki.gg/
https://helldiverscompanion.com/
https://democracy-hub.net
https://helldive.live

>MAJOR NEWS
Jan 22 Redacted Regiment https://www.youtube.com/watch?v=AtvwvsJRSKk
Feb 03 Siege Breakers https://www.youtube.com/watch?v=u9E9-iGwK_4
Feb 03 Galactic Offensive https://www.youtube.com/watch?v=3_ZVYxDgbM0
Feb 04 A Bastion of Freedom https://www.youtube.com/watch?v=B8ZhrAP7k6Y
Feb 10 Machinery of Oppression https://www.youtube.com/watch?v=gj5JS68ny14

>LATEST PATCHES
Feb 03 1.006.001 https://store.steampowered.com/news/app/553850/view/506226349467240138
Feb 10 1.006.003 https://store.steampowered.com/news/app/553850/view/541129880857741482
>>
now that the dust has settled, what the fuck was arrowhead thinking?
>>
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lobby?
>>
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*hides*
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>>557697502
It provides a fair and balanced challenge In D1 which is what the balance guy plays
>>
>>557697502
Thinking?
>>
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>>557697502
>Arrowhead
>Thinking
>>
>>557697502
...Thinking?
>>
>>557697686
Literally impossible
>>
>>557697502
>Uhhh nerf sudden unexplainable deaths!
Lower the difficulty
>>
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>>557694382
>both die to a single/two well placed shots
so do agitators
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>>557697954
nope, i'm going to make sure that arrowhead nerfs the vox engine spam instead :)
>>
>>557697686
Do I have to find a planet with tank surge or something? I did multiple 4-6 on different planets and still haven't seen them.
>>
>>557697992
You can ohk them with the RR too
>>
>>557697686
THEN GIVE ME SOME FUCKING TANK SEEDS GAME ALL I GET ARE WARSTRIDERS EVERY MATCH AND ZERO TANKS
>>
hold on... why do cyborgs get actual helmets but we don't?
>>
>>557698241
orbital guns mission has a 99% chance of being a war strider seed and destroy cyborg factory has a 99% chance of being a factory strider/vox engine seed so avoid those missions.
>>
>>557697686
>>557697949
>>557698145
>>557698241
You need medals? For what?
>>
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Buff the Maxigun to Heavy Penetration, nerf indians need not reply
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>>557698431
I am level 25
>>
>>557698431
b/c I dont cheat and chinaman isn't on
>>
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>>557698486
just play the game? join some blitzes?
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>>557698431
If I don't win, I lose, and I never lose
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>>557698516
That's literally what he's trying with the fucking daily retard
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>>557698515
nigger just show the uncensored video, nobody gives a fuck about seeing some random retards nametag
>>
>>557698515
holy shit is that the AT emplacement? i need to try that
>>
Run a d10 on cyberstan. Went pretty well & three of us are at the extraction point when the pelican comes down. One guy is picking around at the bottom of the cliff/hill & no one seems to want to leave without him. We are fighting off everything & its angry mother for at least a minute after the pelican landed when the retard eventually dies. I call in reinforcement to on the hill to get him up there with us. As soon as he lands he shoot me, almost kills me. I think I only lived because I was prone & healed immediately. I just up to see what happened only to find him blowing away the other two squad mates. So I drop the repugnant traitor & get in the pelican.

Im still baffled as to what the fucker was thinking. Why didnt he extract, & why did he try to kill everyone? I fucking hate randos so much its unreal
>>
>>557698620
>nobody gives a fuck about seeing some random retards nametag
you clearly haven't been here very long if you don't think some completely batshit insane schizo won't latch on to somebody for the pettiest of reasons and become mindbrokenly obsessed over them and stalk them until the end of time
>>
>>557698453
False. Increase the ammo count to 1,000, and give it the ability to walk while firing like the BFGL. Maybe give it a fire selector switch for variable RPM and increase the damage per round a touch. It doesn't need AP4.
>>
>>557698453
>bufftard only wants heavypen
fuck you idiot, that shit should be anti tank. durable damage would make it take an entire backpack to kill anything anyways, but it would be so much fun to gun everything down
>>
>>557698737
Pelican comes down, you get in, no questions asked no fucks given
>>
>>557698843
Im a team player :/
>>
>>557698737
never try to understand the retardation of pubbies. you'll go insane before you find an answer.

>drop into cyberstan mission
>low reinforcements
>complete objective while they are fighting drops
>host and i go to extract
>blue and green are completing side objectives
>host wants to wait for them
>they finally make it back, for some reason host drops an orbital napalm on the extraction
>green says "bruh"
>gets kicked right before we extract

also the host was pure dogshit
>>
>>557698453
Put it on the FRV with 2000 rounds
>>
>>557698918
You only lose a miniscule amount of experience if the retards 5m away from you aren't capable of getting in
>>
I swear they made it so enemies do not deaggro. I had a vox engine chase me across the map unrelentingly. I did what arrowhead wanted and chose to not fight the vox like a leviathan but it didn't work out.
>>
>>557698791
>>557698832
>"I WANT THE MINIGUN TO BE A EXCLUSIVELY BUG WEAPON!"
>"J-JUST BRING EAT TO DEAL WITH HEAVIES OKAY???"
Buckbroken, raped and gaped by Alexus to the point you developed stockholm syndrome. It takes up the backpack slot, has shit ergonomic and recoil and you can't move while firing, that's enough downsides for the price of it doing Heavy pen.
>>
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CHINKHACKERS PLEASE SAVE US
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>>557699276
I dont play for numbers. I play for fun.

>>557699223
That sounds rough. I think its just big events draw everyone in & a LOT of these fu kers shouldn't be playing a co-op game
>>
>>557699642
We're supposed to lose. Super Earth is actually super incompetent and you are failing the media literacy.
>>
>>557699642
fuck off retard, I don't want Joel to nuke everything and we have to start over
>>
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>cyberstan is full of random ways to die instantly
>in the middle of an event based around dying as little as possible
>during an MO based around successful extractions
>and people are STILL insisting they need to clear the whole map while making absolutely sure that even if we do make it to extract it'll be with no time and no lives remaining
We're not going to win this, are we?
>>
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YOU PLAY THE BAD GUY
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>>557699992
Anon, the death meter is entirely fictional, and the successful extraction part of the MO was eased up after the reversion due to Chinese hacker interference.
>>
>>557699347
you didn't even read my post did you? i said i wanted it buffed to anti tank pen
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>>557700065
I am.... le bad? But I thought I was.... le good... I think I'm going to be sick
>>
>>557700105
The entire war is fictional, that doesn't mean we aren't going to get fucked over by the Swedes if the Chinese players can't pull off 1.5 or so million missions in the next 11 hours.
>>
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>>557699642
>>
raising the flag with pubbies just isn't possible
>>
it's fucking alarming how bad your average random is at d7, much less at d10. im actually fucking heated, i should not have to be soloing 3 fucking vox engines at once because the niggerspergs in my squad are all off jacking each other off in the top right corner of the map
>>
>>557701542
"with" implies that the fucking wastes of space are actually fighting with you and aren't just trying to suck their own cocks doing god knows what besides the fucking mission
>>
>>557688915
Anon, the Epoch just isn't very good at what it does. It's functional but it's far from fine.
>NEAT
>BPGL
Both are better at what they do than the Epoch.
>>557688904
The HMG was always a niche pick but its consistently gotten worse as time has gone on, to the point where now it's far and away the weakest member of the heavy pen support family.
>>
>>557701702
I completed a whole fuel storage sabotage mission on my own while my team was doing fuck knows what near the insertion point. Portable hellbombs are a god send and the only reason I can complete missions in this update otherwise every mission would be a wipe.
We ran out of reinforcements and couldn't extract because they wasted like 20 lives amongst 3 people. I died like 3 times.
>>
>>557701808
all of that can be blamed on durable damage. guns already do such little damage compared to the burst of explosives that kneecapping them with durable damage just invalidates 90% of them. the laser cannon is even worse than the HMG, at least you can kill stuff quickly with the HMG sometimes.
>>
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Over status?
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>>557698453
1500 rounds with AT pen with the ability to move while shooting (slowly) and still 1% of players would ever use it.
Where is everyone who cope-posted about how GREAT it was despite med pen and no ammo now? I never see them using it in my lobbies nor posting webms of them using it in here. CURIOUS!
>>
>>557702228
https://files.catbox.moe/yuzd21.mp4
>>
The Vox engine' "weak spot" is dishonest game design. It's not actually a weak spot at all, it's a trap to ensare players between the contradictory tactics of engaging the Vox at point blank range to attack its "weakspot" and engaging it from a distance with stratagem weapons.

Without perfect coordination and communication, it is inevitable that Helldivers attempting to engage with the Vox at close range will be killed by other Helldivers at long range spamming orbitals, ultimatums and levelers at the high priority target. If not for Arrowhead's love affair with friendly fire and "grunt fantasy" one might be tempted to pass this off as incompetence, but I am inclined to believe this was a deliberate and malicious game design decision to increase friendly fire attrition and punish players using the base weapons and encourage them to buy the newest warbond.
>>
>>557701808
Here's how I'd approach fixing the epoch
>tighten the shot dispersion.
If you need to snipe charger legs and hulk visors, then at least you shouldn't have to worry about the shot flying out of the barrel sideways. It should fly where you aim. You'd still need to account for drop, but beyond that the weapon should be as precise as the quasar
>Increase the magazine size but decrease number of spare magazines
This will improve the overall ammo efficiency of the weapon when scavenging ammo boxes from POIs, and improve the quality of life issue of contemplating if you should waste 33% of your ammo by pre-reloading when one round is left in the chamber or be stuck needing to charge/reload/charge just to shoot a heavy twice to kill it
>give low charge shots enough demo force to close bug holes
Fuck you Alexus. Gimping the demo force on the epoch was a bad call from the start. Full stop. This will improve quality of life for the weapon as a utility tool to close spawners.
>remove the charge time from low power shots. Functionally letting them weapon act akin to a big purifier that can spam the fuck out of its magazine with low power shots if you want.
This gives the low power shots a purpose in life beyond just being the lame consolation prize for people that fumble the charged shot. Being able to mag dump three of the low power AP4 shots would actually be useful occasionally. Four to five if you adjust the magazine size too.
>>
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https://www.youtube.com/watch?v=dx659c_7BLk

I feel pitty for these guys who keep trying to make ST a thing when watching HDivers absolutly cannibalize any player base they could have had. At least the kid who played rico in that movie is getting to coast off this stuff for a lifetime lol. I'm waiting on them to finally fold and for the Starship troopers legendary warbond to come around.

What even is there to 'get' from scrounging through ST's gaming corpse? The armour and the main gun i guess. Maybe a superstore amour/booster that lets you get a onetime jump pack lift with every life as a nod to Book's mobile inf. Uuuuh....Bile buttsack artilary being seen spraying across orbit from the ship's observation deck?
>>
>>557702980
The grenade song and dance isn't supposed to be your default stance for killing a vox engine. It's supposed to be what you do when everything else is on cooldown.
>>
>>557703247
what the fuck is this roblox mod
>>
>>557703247
But this looks like a boomer shooter trying to court a completely different market than Helldivers?
Also the RTS ST game was fucking good.
You sound like a deranged fanboy or perhaps a dev seething.
Even if it was competing directly with HD I'd welcome the competition and pray for the fucking swedes to get absolutely obliterated by a studio that has actual skills and talent instead of trying to doompost from a youtube trailer.
>>
>>557703321
its basically the equivalent of WW2-era throwable AT grenades. Then again, tank from +150m go boom boom
>>
>>557703321
That doesn't change the fact that without perfect communication you're just going to get nuked trying to attempt it, by the people whose stratagem weapons aren't on cooldown.
>>
>>557703247
when the hell can we modify the mechs already? I want my sawblade arm!
>>
>>557702980
Long range stratagems are meant to be the "brute force" way to get rid of the problem. They require multiple AT rounds to put down and spawn in large enough numbers that it's never the best method. If you can shoot them with AT support weapons, you also have the option to just avoid engaging them and losing them in the buildings of the Megafactories. The grenade hatch kill method is to give you an option at close range if running away is not possible.

You are not required to use one or both methods in any sort of combination, they are all just options at your disposal. You're overthinking shit and trying to blame the developers for your own indecision.
>>
>>557703247
This actually looks pretty neat.
>>
>>557701808
>its consistently gotten worse as time has gone on,
compared to its release it has more ammo, more normal damage, better handling, a faster reload speed, more stagger, a third person reticle, and the same amount of durable damage.
the only thing it's lost is its 1200 RPM fire rate
>>
All they need to do is make the hatches not instantly sap all momentum away from the grenade on impact because as it is if the vox is moving forward with any speed the grenade will never actually make it in the hatch.
>>
>>557703828
Done
Your grenade now bounces off the hatch and back into your face
>>
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steam://joinlobby/553850/109775244325522483/76561197995757904
>>
I need mod recommendations please
>>
>>557703510
>Also the RTS ST game was fucking good.
It really wasn't that great anon
>>
>>557697502
>Remove the callout that tells you what killed you (with vaguely approximate accuracy)
>In the same update that makes players inexplicably explode out of nowhere
Don't think I'm not gonna notice you fucking slimy swiggers
>>
>>557703979
fvll?
>>
>>557702228
ten more hours.
>>
>>557703573
You can look at your teammates cooldowns
>>
>>557703247
>the main gun i guess.
https://helldivers.wiki.gg/wiki/AR-61_Tenderizer
"The weapon's appearance and (hidden) 'Rico' ammo type suggest it might be a reference to the Morita Assault Rifle from Starship Troopers, one of the primary inspirations for the Helldivers franchise."
>>
>>557701873
if you can't hellbomb, bring smokes
>>
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cyberstan, or whatever democracy decides
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>stratagem jammer surrounded by 3 gunship facilities
>>
>>557704745
>You can look at your teammates cooldowns
Yeah I'll get right on that just after I dodge these yellow disco lights on the floor.
>>
smokes are a noob trap
>>
>>557705518
your portable hellbomb sis?
>>
>>557705774
*gets chain ragdolled and thrown away from the jammer the millisecond you arm it*
you rike?
>>
>>557706391
>he doesn't cartwheel through the air with an armed hellbomb on his back onto every jammer
ngmi
>>
>>557703247
I feel kinda bad that they're still trying to be relevant.....
>>
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>>557705518
The other day I dropped into a d10 cyberstan mission and it dropped me on the opposite side of the map in a jammer's radius
>run over to disable it so I can call my shit in
>turn it off
>can't call a hellbomb
>turn around
>there's another one
>go turn that one off
>can't call in a hellbomb
>turn around
>there's ANOTHER jammer
>0 grenades, 0 stims, 0 ultimatum ammo, and only ~15 deadeye rounds left at this point
>mfw
>>
>>557706656
I think the bots are learning the key to having a good defense. Just put fucking jammers EVERYWHERE.
>>
>>557699992
I don't think it really matters because I am starting to hate cyberstan with its omniscient as fuck units.
>>
>>557701553
Have you tried running away?
Do you realize you can simply not kill everything that moves?
>>
>>557706878
>Have you tried running away?
Can't be a pussy your whole life, dawg
>>
>>557706937
At least I live long enough to get pussy. :^)
>>
>>557707281
I'm not a zoomer, retarded, a fag, nor gonna click that shit.
>>
>>557707281
Not sure what I expected
>>
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>>557707281
What in Liberty's name?
>>
>>557697502
A vox engine is clearly targeting you as evident by the yellow glow from grenade projectiles. The next attack after the grenade salvo in vox's sequence is fusion cannons barrage.
It's your fault for running away from it in a straight line and not trying to avoid it. You should have looked for cover and wait the fusion cannons attack out.
Skill issue.
>>
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>>557707281
ZAAAAAAAAAMMMMMNNN
>>
>>557699704
>stable galactic empire
>constant technological advancements
>decent quality of life for most
>willing to do anything to survive
>war on 3 fronts
>winning all
They really failed at making SE look bad. It's not perfect but it's far from the dystopia some media literate people makes it out to be.
>>
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D10, Robots.
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So do these guys just not get affected by smoke at all? I get them running into their own smoke to curbstomp you but I'll smoke myself and 8 of them will run up and check it out even if I didn't have aggro beforehand.
I've also have various instances of sneaking around undetected only for one of these guys to round a corner at a dead sprint and shoot me in the chest, aggroing everyone else nearby.
>>
>>557698453
I don't care about heavy pen, I want it to overpen so that I can hit through corpses and actually crowd clear
>>
>>557707281
Leandivers look like that?!?!
>>
>broooo le cyborg AI are so le epic they take cover and dodge your shots and use tactics and flank you and and and they feel like a real threat!
>Join my first Cyberstan lobby. Dif 10.
>Half naked dudes running towards me in a straight line
>Shoot them in the head
>They die
I don't get it.
>>
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>>557707281
>>
>>557707816
It's the other borgs.
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>>557707651
2/4, get in!
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>>557707281
i wanna join in too
>>
>>557707281
>This is canon to the original
>>
>the two faggot spammers are samefagging over and over again
just fucking kill yourselves already
>>
>>557707281
https://www.youtube.com/watch?v=EVBP2Ui7WJo
"bro why dude"
>>
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You know this invasion would have been a good opportunity for a first galactic war warbond.
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>>557707651
FVLL.
>>
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>>557707281
why the fuck did i click
>>
>>557699721
>implying joel wont do anything anyways
>>557707281
i need to find me a leandiver asap...
>>
>>557703642
>. If you can shoot them with AT support weapons, you also have the option to just avoid engaging them and losing them in the buildings of the Megafactories
How do I avoid engaging with and or lose the three Vox engines that just bot dropped onto the objective?
>>
>>557707487
The yellow glow has just appeared and the first grenades haven't even landed yet; it's not the fusion blasters. At least, it's not the fusion blasters from the Vox firing the grenades.
Also, they STILL haven't fixed the yellow glow (and blue for illuminate stingrays/leviathans) not appearing on uneven terrain.
>>
>>557705774
>Your pay to win stratagem (only 907 rupees!), saar?
>>
>>557708240
You back away from the objective, let them despawn, and then go back once the coast is clear. Don't be dumb.
>>
>>557697546
deployable foxholes would be pretty neat. Aim to peek cover, E to exit, have it so explosives are able to kill so it's not a godmode emplacement, but a solid way to hold a point so long as you don't get overwhelmed.
Would also be half decent if you ever need to AFK
>>
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d10 cyberstan steam://joinlobby/553850/109775244329773706/76561198066017633
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>>557707281
Bueno.
>>
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>>557699642
No.
>>
>>557708391
3/4
>>
I don't understand this game. It sucks at being a horde shooter. There's no real need in killing enemies even at max difficulty. You can just avoid most of the fights and run away from the rest. I just complete every objective and evacuate without (or almost without) deaths. This is super boring. People say that it's not a bad game design made by swedtards but actually I'm just playing wrong. But how can I play wrong if I'm winning???
>>
>>557708948
based and zasty
>>
>>557703247
the book was better than any slop that's come out since
HD2 deserves to supercede it
>>
>>557708948
agreed. It doesn't incentivize coop. The "optimal" way to play is to spread out and avoid as much as possible.
The most fun I have in this game is playing with my normie retard friends with a 4 musketeer mentality. All for one, and one for all.
>>
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this is suffering
>>
it crashed
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>>557709403
quesadilla
>>
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Mein Führer....
>>
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>>557709537
The following people will stay with me in the Surstromming chamber: Alexus, Joel, Pileofshit and Shams.
>>
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>>557708948
>But how can I play wrong if I'm winning???
If you're not enjoying yourself have you truly won?
>>
>>557707564
you should talk to the NPC's some more, especially the service technician. people get snitched on by their neighbours and even family constantly over the tiniest of things and collective punishment is common. that 'stable galactic empire' comes at the cost of living under the worst of stalinist paranoia where even the smallest slip up, misspoken word, petty grudge, or just even genuine misunderstanding can get you and you entire family or workplace thrown in a "re-education" camp
>>
>Checking your surroundings
>>
>>557709880
>awareness level 0
>>
>>557698620
>newfag retard
>>
>>557703235
The real answer is you just buff the fucking damage and remove the main shell being affected by durability. at best, the gun can do 1600 damage, which is just barely more than a railgun, except it:
>is impacted by projectile drop
>does even more self damage
>takes longer to charge up
>is worthless at close range
>has a ridiculously low amount of ammo
>can't even one shot hulks unless you hit the visor
>can't even one shot war striders
Seriously, this thing feels so much fun but is so much worse than just taking a quasar in practice, it's insane.
>>
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>>557707281
It's a trap!
>>
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>>557705514
ggs lads
>>
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>>557707281
Nigga what the fuck
>>
>>557699223
The number of retards in this is already high enough. But then you meet turbo retards with protag syndrome
>D10 cyberstan, green is going solo, calling resupply for himself and dying 60% of the time
>He cry in voice chat about difficulty, enemy spawn, team not following him, etc...
>I start to follow him to help, ends up doing all of the work
>turns out he uses the breaching armor in light stealth armor and he just runs at the enemy with it
>at the extraction he attempt to kill everyone
>retard starts with me and shoot at my ballistic shield who's at the back
>180 turn and blast the fucker with my shotgun by reflex
>he cries again in vc, calling me a cheater.
>Host has enough and kick the bastard.
Grunt fantasy filled with grunt level intelligence individuals.
>>
>>557709775
I'm enjoying myself I'm not enjoying the game
>>
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Holy shit
>>
I don't think the chink can help us since they're celebrating Chinese New Year
>>
Is there a current issue with joining lobbies? It seems like nobody ever joins my games when I host.
>>
>>557712070
You have to restart the lobby. The game uses P2P and it fucks up sometimes
>>
>>557707994
That would be the invasion of Super Earth. Like we lost Mars and most of our modern weapons and armours, so high command has to dig out older gear for new divers to use or activate the reservists who are veterans of the first war.
>>
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my biggest hope is Lord Gaben's Regular Hexahedron compensates for Narrowhead's swiggerstani coding long enough for all my PCless friends to get on so I can put them onto HD1 and other games afterwards.
>>
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>>557708391
ggs bros, oil was spilled indeed
i got smokepilled, its gud
>>
Is HD1 still worth getting into if you've never played it before?
Hell, is the game still alive or is this just /hdg/ playing with each other?
>>
>>557712862
hd1 is pretty dead but there's the occasional lobby posted here, hd2 is not dead.
>>
>week after cyberstan
>no hotfixes
>no patches to fix Vox Engine spam
>no ship upgrades
>no new orbitals
>no balance patch to buff anything
>no super credits on cyberstan
>>
yeah this major order isnt getting done
>>
I sometimes can't call in respawn for other players or call in any strategems. Is this a known bug or is my internet just shitting out.
>>
>>557712774
Cyberstan fatigue is real
>>
>>557713095
sorry... started playing yesterday... it's all my fault....
>>
why the fuck do we need to unpack EATs whenever we want to fire them even though we already carry bulkier support weapons in an immediately usable state and the compacted mode of EATs literally only serves to inconvenience us for like three full seconds
>>
>>557713421
Its a relic from launch with Alexus design.
>>
>>557712984
dont be greedy!
>>
>>557712861
gg's, always been a fan of smoke but its particularly good in the urban biomes
also glad that the hellpod smoke isn't a complete meme
>>
>>557708391
cancelled
>>
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>>557713574
>also glad that the hellpod smoke isn't a complete meme
i just had no idea it also worked with stratagems, which means bringing EAT for constant launches is really good for it, i thought it worked only for your own hellpod upon landing/reinforcing
>>
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Cyberstan is failed. Back to filler MO's for the rest of the year.
>>
>>557713421
The leveller has the same issue, but in reverse. Many a times have I been close to death because apparently I need to pack up my leveller before throwing a shield-nade.
>>
>>557713681
Remember when people though this goober was cool?
>>
>>557713574
>>557713681
>griefing your sentrybros
>>
Do you see difficulties as a gameplay thing or different threat/security levels of a planet? I'm doing a few level 4 missions to do my part, and I'm treating it as enemy forces being scarce in the area because they're being allocated elsewhere despite it being their home planet.
>>
>>557713694
No way they actually expected us to complete it. They have the numbers and data to know in advance.
>>
>>557713681
yeah it applies to all the hellpods, so if you take low cooldown strats you can have near constant smoke
>>557713781
good
>>
>>557711423
shouldve bought a lottery ticket instead of playing vidya
>>
Needs to be buffed list
Epoch
Sterilizer
Minigun
BFGL
Arc thrower
Flamethrower
Libpen
Blitzer
Laser sentry
HE grenade
HE Impact
Pineapple
>>
>4 days of reserves left
>3 days until Star Kield falls and we get to invade the capital
It's over desu
Unless we find another six million reinforcements somewhere
>>
>>557715486
Six million? In 3 days? Seems a bit high... almost impossible...
>>
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We might actually complete the major order. They can always put their finger on the scale when its this close to finishing.
>>
>half the map is mega factory tile
>the other half is empty
Did they forget the other half? Hello, sweden?
>>
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Hope we succeed this MO, but fail to take Ascension.
>>
>>557716667
MORE!
>>
>Trident is the most used weapon on Cyberstan
nerf soon lasersissies
>>
>>557715797
It's flat so you can call down your tank and actually drive it to the megafactory without it getting stuck
>>
>>557717723
Sweet liberty...NOOOOOOOOOOOOOOOOOOOOOOO
>>
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steam://joinlobby/553850/109775244340784071/76561198018029883
cyberstan, or democracy decides
>>
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Apple and Bacon
>>
>>557718208
cant join Failed to join game lobby timed out
>>
>>557718378
>>557718208
Rehostan

steam://joinlobby/553850/109775244341275451/76561198018029883
>>
>>557718336
Chinese are well known for their heroic siege defenses, the armor is perfectly themed. https://en.wikipedia.org/wiki/Siege_of_Suiyang
>>
>>557718490
DECISIVE TANG VICTORY
>>
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>>557697378
>>
>>557718449
fvll
>>
>>557718794
>gl thing fun
so true
>>
>>557717723
not my problem
>>
>>557719430
>Extended mag upgrade doesn't reduce total mag count
Umm could they please implement this for ALL extended/drum mag upgrades?
>>
>>557719696
don't have it or the x10 yet but agreed
>>
>>557719696
But that would go against muh realism anon and we cant have that
>>
>>557714627
I love boys!
>>
>>557715486
We've been at 4 days of reserves for the past week now, Joel will just make shit up to add more reinforcements for le ebin last stand in transendence while lowering resistance the more players fuck off from Cyberstan
>>
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>>557719696
could they stop adding hidden stat to fucning everything too ? Why does a compensator add 25% more sway ? They can't even hide behind "muh realism"
>>
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tell me one good reason why aren't you hosting and playing on the highest difficulty
>>
>>557720519
Realism for me but not for thee
>>
>>557720593
didn't they fix some of this stuff?
>>
>>557720593
This is just shitter cope, I always die less and kill more when I host
>>
>>557720661
Only the beacon stuff iirc
>>
>>557718490
>130,000 dead
>Several hundred to 50,000 civilians eaten
>>
Sta52
ReEducator
Gas nade
AF-52
Orbital gas
Gas mines
Flamethrower
Gas dog
Heath booster

What am I in for
>>
D5 bots helping the MO, strap in, we'll make it.

steam://joinlobby/553850/109775244343184506/76561199129186530
>>
>D5
>>
>>557720965
2/4

>>557721080
Si
>>
>24k bugdivers active right now
>basically the same number as 12 hours ago, even though there were twice as many players active then
do these motherfuckers not sleep or something?
>>
>>557721080
Be quiet. That youngster is the next generation of D10 divers.
>>
>>557720965
3/4 join join join
>>
>>557720519
because BALANCE means strengths and weaknesses, bonuses and trade offs, not "everything is just better"
>>
Just realised the MO is about clearing full operations.
I probably haven't helped out a single bit.
>>
>>557721080
FULLLL
>>
>>557721484
OKAAAAYYY
>>
>>557721459
You can thank your chinese overlords for that
>>
>>557721605
so they did this for the cheaters right? since the CT table only clears the main objective and not the sub objectives iirc? but then again the chinks have more advanced cheats than a mere ct file.
>>
>>557721605
dude I just wanted some free SC to catch up on superstore items and medals to sweep the cosmetic crap out of my warbonds, guess I deserve these Cyberstani rape gangs
>>
>>557721406
nice argument except THERE'S ALREADY A WEAKNESS YOU PENTA NIGGER
ALSO hiding weakness and stats to the player is not balance for fuck sake, it penalise the player for something he doesn't even knows exist.
Finally, you'd think that an attachment that you get from playing the game with the weapons would REWARD the player with more options for his favorite gun. But swiggers as usual can't fucking help themselves.
>>
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>resistance lowered again
what is joel up to now
>>
>>557721919
he wants us to get megazor'd in transcendence otherwise his shitty railroad will be for nothing
>>
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>Falsely designated "non-combatant" industrial units
kek
>>
>>557722193
forklift bros...
>>
>>557722193
lmao.
>>
>we're going to lose Cyberstan
FUCK FUCK FUCK FUCK FUCK FUUUUUUUUUUUCKKKKKKK I FUCKING HATE THE CHINESE
>>
>>557721919
What do these numbers mean at the bottom? t. newbie
>>
>>557708356
>You back away from the objective, let them despawn
Do you have any options for countering the not broken enemy unit that DON'T involve abusing meta gameplay?
>>
>>557720519
Most every gun says it has 2 sway, an it doesn't change when equiping it so i just asume they can't do decimals and round down so nothing changes.
And if this isn't the case i'll be blissfully ignorant.
>>
>>557722328
>blaming china instead of joe's baby tantrum
joel paused the galatic war twice for about two days fuck joel fuck sweden china number one
>>
>>557722328
even without the chinese we would have never won that shit once it flipped to operations completed
>>
>>557721710
Aparently they changed the MO due to "exploits" regarding completion time but everybody knows chinks with chests are responsible
>>
>destroy monument side objective
>shoot primary
>nothing
>sniper
>nothing
>dynamite
>nothing
>shoot ultimatum
>nothing happens
Was it bugged or am I missing something?
>>
>>557722328
Losing the MO won't lose us the campaign. The MO says it would open a path to Transcendence, meaning we could launch an immediate attack on the capital if we won. Instead we need to finish off Star Kield.
The start of the Cyberstan campaign said that we will lose only when we exhaust our reinforcements.
>>
>>557721534
oops sorry

>>557720965
full
>>
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>>557722397
does nuking sweden counts as a non abusing meta gameplay?
>>
What's Star Kield a reference to or translation of?
>>
>>557722576
Another SO for more reinforcements when?
>>
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>>557722328
I want my tokens...
>>
>sucking the chink tiny cock this hard when they're mostly play on the bug front
>>
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>>557722639
Starfield
>>
>>557722358
from left to right
minimum % of players needed to capture before timer ends
current players
player impact per hour
enemy impact per hour
>>
>the Job Brigade loses again
>>
>>557722701
Terminal bugchasers are to blame for that one
>>
>>557722576
Thank God. I really don't want us to lose Cyberstan.
>>
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>jet brigade
>more war striders than hulks
>>
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I can excuse a lot on Cybber but the Vox spawning en mass EVERY-SINGLE-MISSION killed my enjoyment.
Reminds me that the illu had people mad really just from the stupid immortal flying faggots the same way the flying roach glitch fly bys were a pain.

They really fucking suck at making a Medium sized threat.
>>
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was it always like this? or did the helldivers nuke penta?
>>
>>557722413
Supposedly the sway 2 is a lie too (or a bug, as arrowhead called it), there's way more sway for some weapons or less for others. You can try that with the dominator vs libcarbine by exemple.
>>
>>557709839
I can get thrown into jail for using certain words that are in no way a threat or show any intent to do harm. There are people scouring the internet, both paid and voluntarily, to find the slightest thing that could lead to people getting fined, jailed or socially executed. Behave differently in a non damaging way and you could risk your life falling apart where not only you but your entire family or business goes under by the hand of individuals, business or the state. SE is not that different from our current world.
>>
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>>557723190
we PISSED on it.
>>
>>557722193
>wasting arty shelling evac routes
>somehow this makes the defenses weaker
They're not even trying anymore...
>>
https://litter.catbox.moe/b638w4.mp4
>uh, reinforce? xd
>not pictured: them dying 20ish times trying to blow up 1 (one) ammo cache)

I hate pubbies so goddamn much.
also supply pack is cancerbroken
>>
>>557723370
on literally any other game this would have been a 2 minute trailer/cutscene
>>
>>557722984
Too big to fail anyway, lots of players returned to play cyberstan campaign and if it turns out we fail in the end after 3 weeks of meatgrinder the dissapointment of the whole community would kill the player count immiadetly
>>
>>557723418
Stop using Av1 encoding!
>>
>>557723104
>Go to clear a mortar site
>FIVE FUCKING WAR STRIDERS all launch nades at me
>The 1 small unit behind a wall gets off a flare
Haha so funny joke JOEL
>>
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>>557723370
>>
>>557723471
Best we can do is a small notice on our discord.
You need more?
>>
>>557722193
It's not a genocide if they're robots. This is just cleanup.
>>
>>557723370
what a lame ass fucking animation lmfao
>>
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I love using the HMG but I hate having to pay for Peak Physique tax, they should buff the HMG ergonomic to be the same as the Autocannon and I'll be a happy fella
>>
>>557718449
>>557718208
GGs fellas, thanks for coming along
>>
>>557723481
werks on my machine
>>
>>557723370
>>557723583
>You need more?
Fucking YES, obviously. Fucking swiggers piss me off so much
>>
>>557723648
>using the HMG without peak physique tax
Sissy hands typed this post
>>
>>557723723
Yeah well it doesn't on mine.
>>
>>557723741
Why do you lust for bacon-flavored apples?
>>
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>>557723741
>>557723583
>you dont hate narrowhead enough
>>
>>557723753
For me its the recoil, fortified all the way
>>
>>557723852
also acceptable
>>
>>557723787
maybe get a better machine anon?
>>
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>>557723827
>>557723849
>>
>>557723481
it's HEVC, idk what happened here, or why it works for that other anon but not you
>https://litter.catbox.moe/2wvdsitmq709imej.webm
this one should be less of a nigger
>>
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jet brigade factory strider
>>
>>557723583
>>557723741
>>557723849
never in my life i've seen a company hate their consumers more than AH does allah willing they will be replaced by their third world immigrants
>>
>>557724167
Jet Brigade Vox Engine.
>>
>>557724167
If it would give them an actual weakspot then sure why not
>>
>>557724167
Last time Incen. Corps was on a seperate planet it just made me wish there were more faction-specific alterations to usual units, I'd kill for a Factory Strider with dual flamethrowers and a fire mortar on top instead of the usual chainguns/cannon turret combo.
>>
>>557724178
>allah willing
>third world immigrants
why, so you can have more friends?
>>
>>557724375
Nevermind I thought you were Talking about war striders Im dumb
>>
>>557724442
i desire the end of sweden more than i desire friendship
>>
>>557716667
Are these cyborgs supposed to be the dogs?
>>
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PISSDIVIN'

GET IN HERE

D10 'STAN

steam://joinlobby/553850/109775244350074074/76561198202981661

>steam://joinlobby/553850/109775244350074074/76561198202981661
>>
>>557720965
alright 1/4
>>
>>557697502
vax status?
>>
>>557724160
I keep getting AV1 and HEVC mixed up.
Thanks for making a compatible version.
>>
>>557724937
3/4
>>
>>557724937
FVLL
>>
I am so fucking mad at my dogshit friends

> spend hours over the weekend spamming solo-run low difficult missions on cyberstan to give us a living shot at completing the objective and not running out of reinforcements
> my friends get on last night and ask me to join them
> never been on Cyberstan before, insist on dropping in on d10
> its a complete shitshow, wipe until we run out of lives
> "This is too hard, its not fun, lets lower the difficulty"
> start again at d8
> Win the mission, but they bitch and moan when I insist we need to go to the extraction because they want to make all the red blobs on the map disappear first
> explain that this is how we win Cyberstan
> "Who fucking cares, lol"
> Finish the first d8 mission
> "That was too easy, put us back on d10"
> abandon the operation without completing it, we get thrown back into the d10 meatgrinder
> wipe
> wipe
> "I'm not having fun lets stop playing"

Way to waste the literal fucking hours I put in over the weekend you asshats. Any positive contribution I made to the war effort just pissed away in a couple matches of wasting lives because one of you think that your opinion is worth 10x the votes of anyone else and the other one of you will always agree because you don't want an argument.
>>
>>557722193
so like are we just israel now
>>
>>557725439
Your friends are chads.
>>
>>557725439
>friends
fucking normal fag
>>
>>557725439
You sound like nerd and your friends sound like chill dudes.
Maybe try to selfreflect.
>>
>>557725439
">_"
go back to discord nigga
>>
jet brigades really are just fucking gay
>>
>>557725439
Leave them to the mercy of the randoms.
>>
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>>557725439
wrong Iowan Shrimp Farming forum to bitch about it in buddy
>>
>>557725439
>discord spacing
go back
>>
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>MO is to extract
>only way to extract is to finish the main mission
>we're punished for dying
>every mission has retards running towards every red spot on the map, wasting time and lives
This shit drives me to the fucking walls. How hard it is to read the MO and do that shit right?
Why waste time with infinibots when you can just rush the main objective and leave?
>>
>>557726082
yeah why do people want to shoot enemies in a shooter? fucking retards
>>
As someone will shit still to unlock in warbonds I'm pissed about losing the MO medals more than its effect on the war. Pretty sure we're taking cyberstan either way but the 80 medals would have been a nice bonus. We would have done it if it stayed counting missions
>>
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>>557725439
>"Who fucking cares, lol"
>>
>>557725496
>now
>>
>>557726082
Spoken like a Jewtuber who appointed themself a general.
Kill yourself.
>>
>>557697502

>be you
>be bad
>run in one direction whilst looking at opposite direction
>in a straight line
>while a vox was targeting you with rockets as you can see the yellow glow from the corner of your screen at 0:00:01
>get blown up by rocket barrage that was targeting the area you were running towards
>shit pants and cry
>>
>>557723370
This was the culmination of weeks of MOs btw
>>
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>>557726082
>play the game my way reee
>>
>>557726331
>>557725496
>>557726309
love when the abused-as-kids post on this site
>>
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>>557726082
stfu
>>
>>557723370
why don't we just piss on cyberstan?
>>
>>557697502
>make a yellow dangerzone light to tell people were not to stand if they don't wanna die
>it doesn't work half the time
lazy fucking swiggers doing zero testing again
>>
>>557726273
>finish the mission
>dive again
I think you are the retard here, anon.
>>
>>557726082
The MO is to complete operations, not extract
>>
>>557724167
>replace it's legs with giant gunship engines
>it flies around and dispenses jetpack devs
>>
>>557726729
Holy Kino, and give the gunship engines Armor 6 and no weakspots!!!
>>
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which one would you get?
looking at dust devils for the rifle and three strategems
or detonation for all the new weapons
>>
>>557725439
Who fucking cares, pisscordfag
>>
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It's amazing how they learned absolutely nothing from the invasion of super earth. Like, they intentionally mirrored it and learned absolutely fucking nothing about why that invasion burned people out and became boring after a few days. The invasion needs to change in a significant way when the different "stages" are unlocked. There needed to be more units that get revealed as we get closer. We needed new mission types as we progress and the parameters of the battle change. We needed more dynamic pushes across the planet instead of acting like every mega factory is basically a planet and have everyone get burned out by going to sleep and waking up to the same exact state of things. They once again didn't bother to explain how their fucktarded liberation systems work with zero in game coordination tools.

And here we are with the population dropping off, people are burned out thanks to their awful balancing and playing the exact same shit over and over for a week straight, and their fucking awful GMing causing more splits and fractures and guaranteed failing MOs through fuckery.

It's all so tiresome.
>>
>>557726917
Detonation first, then Siegebreaker
>>
>>557726917
Demo, dust devils is only really worth it for gun and silo whilst demo everything is useful, except maybe the Adjudicator
>>
>>557726082
If you didn't clear the map you didn't win.
Winning > MO slop
>>
CRASHED
REEEEEEEEEEEEEEEEEEEEEE
>>
>>557726082
it doesn't matter they will just give us more lives
>>
>>557726917
speargun + supply pack works anywhere its kinda broken
>>
>>557727040
I don't get why they don't plan ahead. We needed more than 3 enemy for a whole week of grinding on the same planet with zero super credits. They should have saved this until they had the entire cyborg roster completed.
>>
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>>557724937
NIGGER YOU CRASHED THE WHOLE LOBBY REEEEEEEEEEEE
anyways ggs, game is a fucking broken mess
>>
>>557727380
speargun sucks on bots
>>
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>>557715664
>>557722701
3 hours later and the number is stuck at 6,827,172 (85.3%)
>>
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>picrel
YOURE THE BAD GUYS YOURE THE BAD GUYS YOURE THE BAD GUYS YOURE THE BAD GUYS YOURE THE BAD GUYS YOURE THE BAD GUYS
DO YOU GET IT YET
YOURE THE BAD GUYS
SUPER EARTH IS LE HECKING EVIL SPACE NAZIS ITS AN ANALOGY FOR AMERICA BOMBING THE HIGHWAY IN THE GULF WAR GET IT YET
I still say kill every clanker/squigger/bug man woman and child with a big smile on my face and no remorse in my heart
>>
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>>557727802
>Joel froze the major order so we would automatically lose
>>
>>557727380
Speargun feels like the libconc version of the railgun.
Not bad, just not that great compared to the original unless you favour CC.
>>
>>557727608
>squooshes you to death while leaving you no chance at fighting back
How do you respond without sounding mad
>>
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>>557726082
>think MO is not gigarigged when joe stoped the count twice
>>
>>557726390
Retard
>>
>>557727827
I thought it was a reference to super israel and the bombing of "civilian" gazans lmao
>>
>>557727802
Its unironically frozen
>>
>>557727842
>>557727962
what's the point of this?
>>
>>557728156
>locking your railroaded MO before chinksects can rig it
lmao pussy
>>
>>557728342
Nailbiter™
>>
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>>557728342
to make sure we can't win the MO
it was meant to fail from the start, and this is just another form of joels railroading
>>
>coming up on extraction
>teammate got there before me and is calling Pelican-1
>I'm on a nearby hill and have a railgun so I cover him
>see 2 vox spawn in the open right where I'm looking
>another one spawns directly behind me
>swedish cum guzzlers defend this
>>
So, I know one of the developers in Arrowhead and that it's a complete mess in studio and a lot of the times when they pause MOs is because someone on the two to three Helldiver SubReddit shit talks them or calls out what they're doing they push a button to pause in hopes the player base l9ses more often.
Most dev time is focused on Warbonds and very little else; most reason for this is because they don't know how to code properly to add other things more effectively like how we only have Vox Engines on Cyberstan and a singular new map, it takes to long to add anything else and keep filesizes down
>>
>>557701898
The LC is better than the HMG in most situations from what I've found.
>>557703814
The problem is none of those changes happened in a vacuum the specific enemies you would want to have the HMG for have generally gotten more durable while the other heavy pen gear has gotten much better overall, without having as many downsides as the HMG. At the end of the day its still suffers from the same core issue it had on release in that it's just not very good as a machine gun.
>>
>>557728590
Lower the difficulty
>>
LIBERTY SHAVE ME
>>
>>557727773
works fine for me. i dont take it to cyberstan tho

>>557727903
>kills almost anything id want to kill with the railgun
>CCs (and kills) bug breaches and bot drops
>negates the existence of flesh mobs
>closes bug holes / fabricators etc
i havent used the railgun since I unlocked the speargun
>>
>>557726917
democratic detonation is still the best warbond in the game.
>good armor.
>all the weapons range from alright to some of the best in the game.
>best grenade in the game.
dust devils is also good. An AR that is actually great and not just, "good for an AR," and good stratagems napalm eat still needs a cooldown reduction. It is the weakest of all the expendables, but democratic detonation is still the number one warbond in the game.
>>
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>>557728660
This entire fucking MO is a wash and it's been a wash since before we even made it to Aurora Bay. They don't want us having fun, they don't want us doing things organically, they don't even want us to win the MO, then they'll turn around and ask "why does no one care?" when the playerbase finally breaks their chains and leaves
>>
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I just don't really get why nobody ever wants to run with any kind of formation. Like I get it in the sense that the game rewards beelining objectives instead of fighting and THAT leans towards solofags, but if you're someone who gets mad at not being able to fight everyone a teamcomp makes that so much easier.

something as simple as "tank with guy dropping shields for it and dealing with fodder that sneaks in" is so effective but I think I've seen coordination between three people like twice in the game's lifespan
>>
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couldn't we just set off a hellbomb in here?
the hydrogen sabotage stuff seems a bit unnecessary when we can just access the pods directly
>>
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>>557727608
gg quasar too stronk ig
also
>be sw*dish
>get a cosy job maintaining game
>do fuck-all, test fuck-all before pushing to prod
they really do not get enough hate
>>
>>557712861
I've been running smoke grenades lately, and it gets you out of a ton of shit. Boys also just wander around inside it if they don't see you, so dropping a few under a bot drop makes them just stand there to get blasted by whatever orbital. You can also smoke your objectives to arms hellbombs totally unmolested. I use the bubble shield as well. You don't call it in when shit is already hitting the fan, you use throw it ahead of you and use that as a staging point.
>>
>>557729284
Because a single dude can carry the whole mission with a jack of all trades loadout. Everyone wants to be said dude.
>>
>>557729284
because games where team mechanics aren't inherently forced upon the player will inevitably lead to less teamwork, its just how it is
that's not to say you can't do some teamwork stuff, like supporting your teammates with a supply pack, simple stuff like that usually gets rewarded with a "thanks" voiceline and that's all I need
>>
>>557728660
>they rig MOs because someone in a subreddit that they don't interact with called them out
You gotta try harder, even THAT is too farfetched.
>>
>>557729284
rarely do teamwork because mostly playing with randoms
the few times I played with friends the most effective thing is to each go to their side of the map in pairs and clear stuff out, all 4 together is a waste and slows down the progress of the mission
>>
>>557729765
there's nothing like actually doing a formation and bulldozing through heavy opposition, though. You can split up fast mission but then you gotta run away from stuff and you're putting your faith in god a little bit that something fucked up won't happen and turn you into the "drawing aggro" guy
>>
I miss factory striders and tanks at D10.
All vox engines is a bit dull.
>>
>>557728660
>l9ses
What?
>>
>>557729939
I saw a ton of tanks on armor surge if I got the tank seed. like four a drop.
>>
>>557729939
bot tanks do nothing even after the accuracy buffs, they need another round of buffs or a complete overhaul.
>>
>>557729284
>that one dude running far ahead from the team in left 4 dead 2
>heisters splitting up to do objectives in payday 2
>scout from DRG zipping far ahead and ignoring bugs
it's nothing new
>>
>>557729919
again, too slow
>>
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>files for borgs and vox have existed for almost a year
>know invasion of Cyberstan is going to happen at some point and it'll be obviously a scripted and planned for event
>could have contracted out a cool CG trailer for the biggest moment in the game outside the invasion of Super Earth
>had game dev prep time since basically launch
>have plenty of actors on standby ready to go
>shit out half baked dev videos in hoodies
>singular new biome
>3 new enemies, 2 if you realize the borgs are the same enemies with different behaviors
>don't plan anything at all in terms of narrative and balancing
>this amount of effort would be equivalent of a 2 week internal game jam at any other competent studio
Your invasion arc, gamers.
>>
steam://joinlobby/553850/109775244356494325/76561197995866779
Cyberstana D10ia, lobby votes on the city
all are welcome
>>557729284
I've had it happen but themed lobbies are what makes this shine. Pissdiving as a team of 4 makes you unstoppable.
The game really lends itself to pushing you to split off if a fight gets too rough and this means abandoning teammates behind at the same time, and with how often you see people be like 'fuggit ill do it myself' and get an objective it makes you subconsciously not stick around people as much
I always do, but sometimes people stick around bad situations too much, pushing me away, etc.
if any anons r reading this and struggling in a match just stick with the team if you're annoyed
>>
>>557723370
>>557723471
>>557723741
what's crazy about this is they could have paid some vietnamese animation studio like $5000 (game has made $700 million in revenue btw) and gotten a perfectly solid cutscene.
>>
>>557730362
I've cleared 40 minute missions in about 20 with an organized group taking fights when we're exceptionally efficient, getting really bogged down happens when you constantly have to reposition and re-orient because you can't deal with everything due to build or numbers fighting the drop
of course split up fast mission is still what the game rewards though but i have more fun with the team
>>
>>557729939
Vox better be like Dragonroach where it's a planetary modifier instead of completely invalidating everything else bigger than a hulk.
>>
>>557729379
I guess this fucks up the entire infrastructure rather than one component.
>>
>>557730429
You forgot
>every single event in this "highly dynamic" campaign has been either more reinforcements or turning down the difficulty
>>
I'm regularly clearing D10 cyberstan but it isn't fun.
>>
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>>557729379
Maybe the Cyberpod factory goes deeper underground than a hellbomb can reach.
>>
>>557730676
Truthnuke
>>
>>557730523
>$5000 for a 2 second cutscene that will only be seen once
not to defend swiggers but even I wouldn't waste that kind of money lmao
>>
>>557730610
you still have schizophrenics fantasizing about ripping off joel's toenails because he's "rigging the MO" so what else is there to do but rig it in our favor
>>
>>557730150
Any heavy enemy that dies to a single EAT/RR does nothing.
>>
>>557730521
2/4
>>
what is the METAGOLEM for cyberstan?
>>
>>557729284
Because there simply isn't as much benefit to grouping together when splitting up is more efficient, ESPECIALLY if you're half-decent at the game.
Back when heavy enemies were actually fucking dangerous and splitting off meant certain death, teamwork was actually mandatory. But now that everyone can one or two tap every heavy solo, and every faction has multiple units designed to split up grouped divers, there's really not much need to actually work together anymore.
>>
>>557730429
>make new cool super heavy enemy in the vox engine
>spam it like mad thus making sure that people will be forced to delete them with orbitals/levellers/silos/hellbombs instead of engaging with the funny vent puzzle
>also the yellow dangerzone doesn't work half the time lmao
>>
>>557730751
I just made up that number, but that's very cheap in terms of production. Animation, models, etc, doesn't just make itself. You should see how much it costs these AAA studios to do motion capture.
>>
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>>557730521
Forgot an image
3/4
>>
>>557730761
So Warstriders do nothing?
>>
>>557729379
Actually it makes sense, the goal is to destroy the whole facility, not just the pods since the structure is supposedly blastproof
Plus these bots can rebuild insanely quickly, think about how fast they can construct troopers, devs and gunships in just a few minutes
>>
You guys were 100% right about bugdivers. I've become so redpilled. How do these people play the same missions and maps day in and day out, and remain so terrible at the game?

Never trust a bug diver.
Never cover a bug diver if it risks even a small scratch to your body.
Never expect teamwork or smart play from a bug diver.
>>
>>557730523
>>557730909
they could've just use AI lol
>generate a 30 second animation of a giant space station destroying a planet with a yellow death beam
>>
>>557731078
t. squiddiver
>>
Is there a way to go from throwing c4 to detonating c4 faster? Instead of having to hold down can you just press a button?
>>
>>557731096
I've never seen an AI video that doesn't look like dogshit. I'm sure in 5-10 years it'll be great, but so far it's awful. And no, saar, do not start spamming AI videos at this post. I shan't be viewing them.
>>
>>557730521
still still 3 3 / / 4 4
join join join!!!
>>
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>every manner of enemy still has the ability to defy gravity and scale up surfaces not even the players using mobility upgrades can
>this has been the case since launch and has never been addressed
I could ignore it for a year. Maybe. But it's getting on my nerves seeing an entire patrol + two hulks and a tank squeeze through a gap in between two rocks where I couldn't hope to even warp through.
>>
personal feelings on cyberstan:
>vox engines are a fun enemy concept for a subfaction, bots not having threatening ranged suppression anymore was my biggest problem with them. they're loud, they have multiple ways of killing them and they've encouraged both some fun team strategies and stratagems I don't normally use
>on a fundamental level I like the bot city maps, in some ways they're samey but I like the walled layout and I like how it feels pretty possible to break-off engagements which is nice for bots.
>borgs are mostly fun too, radicals fill a nice enemy niche for bots and it's fun to pop heads, little opinion on the armored ones other than that I get mildly annoyed when four of them materialize
>I think the cyborg pod that jettisons from the vox engine should illuminate where it's tumbling towards
>engines need a ridiculous amount of QoL. They shouldn't be able to squeeze through narrow spaces. They shouldn't be able to clip into other enemies, geo, and themselves when their weakness depends on it.
>the bouncy castle shit also just needs fixed I don't know what else to say about that
>I feel like we're being railroaded to a win in the MO but I don't really care, what are you gonna do
>I hope all of the cities having different subfactions and enemy surges is something that comes to other planets
>>
>>557730521
full
>>
I have vox fatigue
>>
>>557731205
No because swedes are retarded and wont use simple controls like press to throw C4 and hold to detonate it
>>
>>557729284
1. I'm running all arc weapons and gear
2. When other players see me killing big blobs of bots they inevitably want to "help" by standing directly in front of me
3. If you place down a tesla tower within 100m of a pub player they will be compelled to walk directly into it.
>>
>>557731205
you have access to "quick weapon left/right/up/down menu" in the keybinds now that you can set. It's still shit as when you get shot at, for some reasons your helldivers wont fucking switch to detonation / fire mode / whatever the fuck but you bypass the "Hold R plus press button".
>>557731332
my favorite is
>bug faction has multiples units that could counter high ground
>make all of them phase wall and terrain to eat your ass anyway lmao
fucking sweds, and the illuminates are still fucked months after their release.
>>
>>557731205
No because swiggers decided you need a reload button for grabbing another c4 because it would be unrealistic otherwise.
>>
>>557731601
>I'm running the teamkilling loadout because I'm a piece of shit, but it's THEIR FAULT when I teamkill them!
>>
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>>557731332
It's an abstracted representation of how the enemy factions have plot armor and you do not.
>>
>>557728363
in the latest IGN interview thats been making the rounds, they came out and said the story is fixed. Your actions dont matter. Your playing a swigger's fanfic.
>>
I finally tried diff 7, with 3 missions clearing out ops. Other than vox appearing it didn't feel that different, but that thing was scary. Tried normally shooting the vents but felt like I wasn't doing much, fired off EATs, and orbital barrage, 120mm whenever I could only to see another one coming from dropship.
Most of the time felt like it was just better to run away and use 120 to clear out other fabs.Did felt sad for that one guy who kept fighting/distracting it solo. Eruptor with Talon is fun, and I am good enough now to not have jetpacks guys blow up on my face.
>>
>>557730523
Could have just done it in engine too for pennies.
>>
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>>557731739
>t. Mothdiver
>>
>>557729284
Make team reloading possible with one person having both the weapon and backpack, and you might get someone to do it. No one is going to willingly be a backpack cuck, especially in a pub.
>>
>somehow accumulate exactly 500 credits
>oh sweet now i can 500 more and afford a warbond
>lol no you can only buy 100, 300 or 1000, get fucked
>>
>join a lobby as John Minefield
>only uses mines
>"deploying minefield"
>90% of the map is now a timebomb
>host complains about it
>"Bro we can't walk anywhere now"
>navigate through my killfield just fine
>host try to follow and blows up
>type "You require more training, young water flea."
>get kicked
Another victory for the right side of history.
>>
>>557730980
Yes.
A single EAT to any part of either leg instantly kills them.
>>
>>557729284
>buy helldivers cuz my friend sold me on a heavy gun that needs a 2nd person to feed it ammo
>learn that no one actually does this, ever
>>
>>557732056
ah, empire at war. a great spae game burdend by horrendous balance and awful land battes.
>>
pubs are so funny
>>
>>557723370
It's genuinely incredible how low-effort this was. I'd expect this from a no-publisher indie game, not a multimillion dollar company backed by fucking Sony.
They didn't even make it explode or anything, just
>toggle visibility
>swap shader
>toggle visibility
>>
>>557732193
>getting mad other people are using your EAT.
fake EATdiver.
>>
>>557732116
I honestly don't think people would do it even if that were the case because people have a habit of trying something, it failing once or twice, and them swearing off
Team reload makes you vulnerable, you're sacrificing any ability of either of you to protect yourselves to take out a bunch of armor (or whatever.) I think that just makes it "feel bad" to people. They don't really want the tradeoff for power.
>>
>>557732193
why did you waste his EAT
>>
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are you ready to admit cyberstan is an unfun slog with zero flow or are you not ready for that conversation
>>
>>557732247
EATs are free right now, which makes it doubly hilarious.
They're littered all over.
>>
>>557732324
Yeah I doubt it will ever happen, but people 'might' do it on very rare occasions if that was the case.
>>
>>557732193
>*rubs EAT shaped belly*
>>
>>557732174
Do you not play with your friend and do team reload? The only time I ever use team reload is when I'm on voice comms with my buddy.
>>
>>557732385
Because I'm a fat fuck now and hungry all the time.
>>
boy autocannon is more-than-slightly superfluous now that grenade launcher is a heavy pen explosive hm. i guess it has range
>>
>>557732395
It's not Oshaune levels of fun but it's still pretty fun, although i had way more fun when the update just released and they dropped 5-6 vox on you per drop, now you barely get 3
>>
>>557732193
Thou art no true EATGOD, thou art an imposter!
>>
>>557732324
There's just way too many hurdles to clear with team-reloading.
Have to be on even surface, requires space, is janky - can be difficult to "let go" when you need too. Prone to bugging out etc. That's without mentioning that you often get fucked because now enemies only have to focus on 1 point instead of 2 effectively concentrating their fire.
>>
>>557732652
god oshaune was neat
i'll admit that dragon roach spawns sometimes entered the realm of bullshit but I loved being a tunnel rat with my shotgun and gl
>>
Boosters need a rework so people use something besides the five only good ones.
Hellpod space optimization should not even be a booster.
>>
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Why don’t AH ask their co owners Tencent to create animated cutscenes for them on major plot points?

At least we’ll get cutscenes with effort as opposed to Swede slop
>>
>>557732652
I wish we had actual underground sections on Cyberstan. Imagine there being an under city to the factories but instead of just holes in the ground like Oshaune it's pits of cyborg pods.
>>
>>557732714
smoothing out having to be on level ground alone would do a lot for it, when you're both standing still and hooked up but "oop one of you is standing on a slight incline can't reload" that is just not okay, then there's stuff like when it just doesn't trigger the reload for no apparent reason and you have to re-stance
it's fun when it works
>>
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I am pissed we will never see what was waiting at Transcendence. It was probably more of the same but we will never know.
>>
>>557732894
>vox surge
>>
>>557732894
>noncombatant surge
>>
>>557732747
>new vehicle
>dragon spam
>rupture strain
>caves
>hive lord
>giant marshes
and then reddit cried and they nerfed everything, i fucking love this game when i got 0 stims, 4 objectives to do, cut off from my team in caves where i cant call stratagems, breaches popping up everywhere and i see a hive lord popping out in the distance one shotting my whole team, this is what D10 should be
Unfortunately they back down at the slightest reddit pushback
>>
>>557732714
I don't think anything less than being capable of assisting reloads on the person carrying both the weapon and backpack could make anyone use it with any regularity.
>>
>see vox within 20ft of me, has his back turned
>pull out leveller, aim, fire
>motherfucker despawns right as I fire
what the fuck
>>
>>557732926
She's a very voxy lady. With a lot of sisters.
>>
>>557732894
Do you, for even a moment, truly expect there to be some grand unveiling there or something? After what we got with blowing a planet up?
>>
>>557732026
That's not what he said in the interview. He said that "we have a story planned out, but we don't know what will happen along the way due to player actions". AKA we were always going to attack Cyberstan, but whether we win or lose, what planets get destroyed, etc isn't planned out.

However, we all know that's fucking bullshit because the railroading and scripted wins/losses and such are so incredibly transparent.
>>
When im doing stealth solo and I see a war strider in the worst possible position, is it better to railgun it in the eye or quasar?
>>557732894
>>
Wait, we blew up a planet? When? Why?
>>
>>557733093
I feel like that would almost ruin it. The fact that you're committing to being a unit is part of the fun of it. You're the anti-tank team.

I feel like it doesn't make that much of a difference. As it is now you pretty much have to establish that you want to team reload in setup, but if it were otherwise you would still have to beg people to reload you and I don't think most people would do it.
>>
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>Prosperity city = Stockholm
>Cyborg's speak Stockholm dialect
Sus
>>
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>>557728156
>>557727802
>Surely they wouldn-
>>
>>557733362
Penta, just south of Cyberstan. Technically the second planet we blew up.
>When
Last month
>Why
Because the plot required it. We had a vote to decide whether to blow up Penta, a Hive World, or some random squid world, but the vote was rigged and Penta won because it was close to where the DSS was already deployed.
>>
huh? what happened to the whole reserves left thing?
>>
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>>557715664
>>557727802
>>557733539
Genuinely scummy behavior on Joel's part.
>>
I'm not sure what everyone expected, Joel will always railroad the galactic war when it doesn't go his way
>>
>>557732168
Strange, I could have sword WS was the most hated enemy in the game.
>>
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steam://joinlobby/553850/109775244360878812/76561198066250760
vox city
>>
we are obviously going to win cyberstan through massive amounts of developer interference towards the playerbase's incompetence because people would get disproportionately angry for no reason if we didn't
>>
>>557715664
>>557727802
>>557733539
>>557733894
>people realized we're not winning yesterday and either logged off or went to go fight other factions for fun (since cyberstan is dogshit unfun)
>progress slows
>this is evidence of cheating
>>
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So this is why automatons know where am I as a host? Because my cheeks are so loud?
>>
>Thumbnails for the new cities on Cyberstan are all orange sunsets and rubble
>Oh neat, new variation of the biome
>Load in
>Exact same fucking shit
I'M BORED OF KEKERSTAN
I'M BORED OF KEKERSTAN
I'M BORED OF KEKERSTAN
>>
>>557734278
>progress slows
>not a single successful operation in 2 hours
>with 70 thousand morons on Cyberstan
>>
>>557734278
>t. retard that cant read
>>
>>557734278
there's still like 70% of the players on Cyberstan and the number of total operations completed hasn't even increased by one in over 4 hours.
Joel stopped the count.
>>
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>>557734278
>>
>>557733539
>>557733894
>OOOOOOOO SORRY PLAYERS, LOOKS LIKE YOU FUCKED UP, WHO COULD HAVE SEEN THIS COMING, WHAT A NAIL BITER AM I RIGHT??@!!!! You now have to retake ALL previously captured mega factories only now each one has incel corps. Don't worry though, you can totally do this! Oh and you have 24 hours.
>t. (((Frontman)))
>>
>>557734278
you got me
>>
>>557733396
>I feel like that would almost ruin it. The fact that you're committing to being a unit is part of the fun of it. You're the anti-tank team.
We've had YEARS proving this wrong. Forcing the loader to carry the ammo has done nothing but assure that buddy loading is a stillborn mechanic that gets used in only 0.00005% of matches.
>>
Ir appears you are losing
>>
>>557734503
>implying AH would dare changing up an operation in a way that matters
lmao keep dreaming
>>
>>557734179
Maybe by the retards I constantly see that bring literally no reliable AT to D10 for some fucking reason.
>>
>>557734580
i've had enough fun with the mechanic to where I think that is in part a playerbase problem
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>>557734278
>>
What even is the benefit of teamloading? Faster firerate on things like the Recoilless/Spear/etc?
>>
inb4 "Cyborg Surge" followed by another asspull helldiver recruitment drive
>>
We were losing before he froze it and he froze it so he could unfreeze it right before it ends and put us at 99% so we can actually win it. He feels bad for fucking us over when he threw a tantrum against the chinese
>>
>>557734637
that said, it is in part the developer's job to resolve playerbase issues so if they want people to do AT teams they need to make it significantly smoother to use
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>>557734798
Non stationary and faster shooting, the shooter also gets to stay on target.
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>>557734864
>He feels bad for fucking us over
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>>557734798
vastly faster reload on applicable weapons, basically a bolt-action firerate, on the AC you get to just keep firing until the pack runs dry
in armor spam situations team spear or RR can clear the field very quickly with the right support
>>
>>557732926
>>557732974
>>557733172
>>557733356
I figured they were saving the siege mech for Transcendence. Surely this isn't all for cyberstan.
>>
>>557732861
>enter the tunnels
>vox follows
>impossible to target most of it
>>
>>557735175
Damn, sorry, I forgot to account for Swede design sensibilities.
>>
How good is the grenade launcher on D6 or 7?
>>
>>557735292
Which one?
There are like 5.
>>
>>557734637
I have like five friends who played helldivers 2 and not a single one of them would be reliable enough to justify having them assist reloads over carrying the backpack myself, much less randoms.
Because literally nobody would be better overall at loading your weapon when you need it than you.
It's asking people to not only be as aware as you are, but to share your focus constantly, to drop everything they're doing when a hard target appears to help you, and to stick to you like glue at all times, literally never separating.
>>
>>557734798
nothing the game kills 6 heavies faster than a team reloaded recoilless rifle
>>
>>557735292
Amazing at preventing bug breaches and bot drops
>>
>>557735373
The normal support stratagem one
>>
>>557735378
If we could just interupt the shooters reload with a teamload, it would already be a much better mechanic.
>>
>>557735378
yeah it's kinda sick. high effort high reward
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>>557734637
No, it's a you problem. Most people aren't cuckolds who get enjoyment out of just sitting there and watching while somebody else has all the fun. Many might be willing to stomach it occasionally for a few moments in desperate situations just like they will occasionally stim or resupply others, but they don't want to commit to the opportunity cost of foregoing their own backpack. They don't want to be forcibly tied at the hip to you so that your support weapon to even function. If you are both running RR, they don't want to sacrifice their precious ammo

The only path forward is for buddy loading to use the shooter's backpack. I honestly don't think that there is room for serious debate on this matter. The mechanic as implemented is virtually dead. It has been dead since day 1. The only way to fix it is for the Swedes to admit that they were wrong and change course.
>>
>>557735515
I've seen it reward no one. Because no one uses it.
>>
>>557735656
>No, it's a you problem. Most people aren't cuckolds who get enjoyment out of just sitting there and watching while somebody else has all the fun
this isn't how AT teams work though lol, it's not like playing medic TF2 where your job is to stand there and hold M1 while someone does all the work, your job is to use your support weapon to clear the field so you can AT what you need to. The loader ends up killing more than the shooter.

I feel like you'd know that if you've ever successfully done it and I'm sorry that you haven't played with anyone reliable enough for it
>>
>>557735396
Portable hellbombs kill 6 heavies more frequently than buddy loading. In practice it probably happens at least one of not two orders of magnitude more frequently than RR buddy loading having a good moment
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>>557734293
>>
>another crash
I'm going to kill a nigger swede irl
>>
>>557735865
You can clear the field 10x more effectively with your own backpack. You're delusional. What you are describing does not survive contact with the real world.
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>>557734278
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>>557729284
Fatshark realized this and made team work mandatory with a buff called "coherence" maybe Arrowhead should have implemented something like that.
>>
What did arrowhead do to fire to screw it, I was thinking of getting freedom's flame, but I do not want to if the torcher sucks.
>>
MO status?
>>
>>557736171
rigged
>>
>>557736171
frozen at failing for many hours. ends in 1 hour 18 min.
>>
>MO frozen
>reinforcement budget frozen
>"mechanical civilians" taking cover
>retards thinking "we're gonna win guys! JOEL is gonna railroad us into a win!"
Calling it now, they're going to have a sudden surge that pushes us back to Super Earth. Bonus points if they reveal that Cyberstan was secretly converted into the "Automaton Superweapon" (it only acts as a permanent enemy DSS for the surrounding planets).
>>
>>557734580
I run autocannon a lot and I actually hate it when someone loads for me. It makesit different to dodge or relocate quickly, and it would be more effective to have two people firing ACs and alternating reloads.
>>
>>557736052
what are you even talking about? RR requires you spend multiple seconds sitting behind a rock for every last individual bit of armor and most of the chaff clear support weapons don't really NEED a backpack to function as fast chaff clear. It's only really limited by how effective the team is which is what makes it one of the more interesting mechanics in the game. It would be FINE if they made it so anyone could load from the backpack but it dilutes the gameplay from "we are playing as a unit for more damage output" to "we are playing vaguely around each other and we can team up for more output if the situation demands" and I don't think I should have to explain why that's less interesting. I don't think the playerbase will take a ton of advantage of it either way.
>>
>>557736157
Fire has been ass since launch and funnily enough got nerfed with freedoms lames release.
>>
>>557729284
The most optimal way to fight is spread out so that enemies are forced to expose their weak points when they engage either one of you. Go find your own cover.
>>
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Boo nigga
>>
The other day we had a small Squid MO
I played a good amount over there and didn't get any medals when the MO finished
Did we not finish it?
>>
>>557734580
>>557734637
the mechanic is outright dogshit.
two people with rr have almost the same cadence, cover more angles and dont risk being turned to mush simultaneos.
The pro is being able to quickly level megafabs from a distance or on tower defence, have the ammo boy fetch a resupply every drop
>>
>>557736370
makes it difficult*
>>
https://x.com/helldivers2/status/2023801700252086303
>Chinadivers
>>
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BUGDIVERS MADE US FAIL
BUGDIVERS MADE US FAIL
BUGDIVERS MADE US FAIL
BUGDIVERS MADE US FAIL
BUGDIVERS MADE US FAIL
BUGDIVERS MADE US FAIL
>>
>>557736387
A mechanic that I haven't seen used organically more than a dozen times since launch is not interesting.
>>
Hi started playing recently (20 hours in the game) and finally have 1000 SC to buy a warbond. what is a must have for a new player?
seems like democratic detonation get recommended most often?
>>
>>557723370
I'd rather have an AI-sloppa cutscene.
>>
>>557736646
No, people stopped playing because we got fucking bored of this repetitive slop. The biome is identical every fucking mission.
>>
>>557736682
Democratic detonation is usually recommended first, it has enough utility and firepower. Go for it.
>>
>>557736662
do you really think how interesting a mechanic is is defined by how many people use it? there's neat risk/reward stuff involved in team reloading as others have observed. you take a lot of downsides for sheer damage output. that's why the casual playerbase shies away from it, that's why it's sort of interesting.
>>
>>557736682
Buy Chemical Agents
Then buy the Heavy Gas Armor from the Superstore
Become a Gasdiver
>>
>>557736157
All status effects take longer to apply, and I think there's a host bug that makes them take even longer. Oh, and they halved the Torcher's direct damage too, I guess.
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Wait, Cyberstan is suddenly unfun and not appealing? But when I said that on day one I was told to "lower the difficulty" by /hdg/.
>>
>>557736682
Democratic detonation has the most braindead primaries and the grenade is the cheapest and simplest AT there is.
So it's excellent for new players.
>>
>>557736646
pubs almost never complete operations
swedes even had to change the rules becaues bugfuckers couldn't liberate planets
considering this and player retention, the results are abnormally high, it's fake and gay.
>>
>>557736497
>two people with rr have almost the same cadence, cover more angles and dont risk being turned to mush simultaneos.
yea but a team is more slot efficient, you do similar output and consume less ammo and can cover multiple combat roles. both can work and neither are all that necessary in most of the content tho
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>>557736682
Control group for the Warp Pack and Epoch or Servants of Freedom for the Hellbomb and the DE Sickle then go for the Siege Breakers
>>
>duplicate stratagem bug still exists
>>
>>557736889
Lower the difficulty.
>>
>>557736878
Cyberstan need a hero
>>
>>557736872
If a mechanic literally never appears in my gameplay, it's not interesting.
>the casual player base
It's not like helldivers 2 has an actual fucking competitive player base to speak of.
>>
>>557737058
>*tend to consume less ammo
>>
>>557737096
Go to the bathroom.
>>
>>557737064
>Epoch
Redpill me on epoch
>>
>>557736889
Lower the difficulty.
>>
>>557737058
i fail to see that. either both drop in with the support weapon or the secret strategy doest work for at least 10 minutes. In Tower defence maps where it is by far the strongest, a pub match propably already lost to jank
>and consume less ammo
no, the team technically consumes less ressuply packets
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>>557736583
Super China will grow larger!
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>>557708948
I hate this post and everyone who plays like this. I just had a group that jump packed around with Quasars strictly avoiding fights, fucking difficulty 7.

EAT MY ASS YOU AUTISTIC ROACHES, GO PLAY FACTORIO YOU FUCKING FREAKS YOU HATE FUN
>>
>>557737176
>If a mechanic literally never appears in my gameplay, it's not interesting.
seems like a pretty reductive mindset
>It's not like helldivers 2 has an actual fucking competitive player base to speak of.
you know what I mean though, the playerbase isn't really interested in solving their own problems. They're faster to say "this is a problem with the game" when they run into friction rather than attempt to solve their issue within the confines of the game. desu most of the people I've played this game with are like. It's not competitive, but they used to talk about how they designed the game for autists and got a playerbase that wants something more relaxing that they don't really have to "solve"
>>
>>557737231
Imagine that the RG and QC had a baby, and then dropped that baby on its head, repeatedly.
>>
>>557737231
Requires a charge-up and fires an explosive plasma bolt when fully charged and can take on all heavy units, fabricators and nests
>>
The ONLY time RR buddy loading has ever been useful has been on the occasional bug mission where we see a distant shrieker nest and the RR guy asks an irl friend to temporarily hold his backpack for a few seconds to delete the nests before they can spawn a lot of shriekers. An out of combat utility gimmick to delete some objectives. Having a designated loading guy doesn't work in combat when shit hits the fan
>>
>>557737231
It's a jack of all trades weapon that covers a large array of loadout requirements without taking the backpack slot. A lot of players would much rather just take the Quasar though, or maybe the Speargun.
>>
>>557734949
I think it's mostly that being the one who shoots is vastly more fun than being the one who reloads. But there's also the issues of increasing the surface area for incidents in a ragdoll happy environment
Teamloading the RR and gunning down hulks is fine and dandy; trying to do the same thing when everything is going to shit in an extermination and you're being swarmed by both chaff and armor is a different story entirely

If a person stops to clears chaff, the unit is downed
If a person gets ragdolled, the unit is downed
If a person dies, the unit is downed
Go different directions to avoid danger, the unit is downed
Split to go do pipes, the unit is downed
Have to move, the unit is downed

This is to say nothing of the engagements where you are required to gun on the move.
Nobody wants that shit. It completely falls apart the second duress occurs.
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Buddy loading the RR is even more contrarian special snowflake than using the epoch. Only buddy loading the spear surpasses it.
>>
1 hour left until big failure
>>
>>557737792
I wouldn't try that in an extermination lol for the reasons you describe unless all four members of the team were dedicated to trying to make it work. in any other 40 minute mission you typically have the space to work it without much fuss
>>
>>557737492
I never encounter it.
Random people never wanted to use it, and my friends quickly came to the conclusion it was a ton of work for questionable gains and a ton drawbacks and never wanted to use it after the first couple tries either.
I could probably count on one hand the number of times I've seen other people use it if I even remembered the last time someone did.
It might as well not exist for me because it doesn't exist in my games. Assisted reloads as they are have as much importance to me as terminid control system missions do right now.
>>
>>557737870
team loading the spear is conceptually funny because you are building a unit around a weapon that is strongest when you are standing miles away from the fight
>>
>>557737870
buddy reloading the wasp
buddy reloading the airburst launcher
>>
>>557736583
look at the hidden reply
>>
i'd go as far as to say that the RR is the only weapon where team reloading really makes sense. there are obvious examples where it works well. everything else is either pointless or works about the same in its role without team reloading

although i kind of want to try team reloading the cluster launcher against illuminate or bugs that sounds pretty funny
>>
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>>557737231
Imagine a weapon that needs to charge up like the quasar, but also needs to stationary reload like the RR. The weapon damage is OG leg-meta EAT tier where you need to snipe hulk visors or strip charger leg armor to effectively kill from the front, but the projectile is slow with poor shot dispersion, exaggerated ballistic drop, and a small maximum range. It can explode like an unsafe railgun, but the delay between reaching overcharge levels and detonation is less forgiving. It can close bug holes, but only just barely and only with an overcharged attack. It often needs two hits to kill a heavy but you end up wasting ammo because the magazine only holds three rounds.

This is the shitpoch. It's technically serviceable.
>>
>>557736157
I mean, the Torcher has sucked for basically its entire existence. Even after the changes made to make afterburn hurt more on big targets, flamethrowers just suck because of all the mechanics revolving around them.

>enemies don't react to being on fire, so it has no crowd control
>if you shoot an enemy at close range, the particles bounce off of them and set you on fire
>because the ground gets set on fire, you are incentivized to retreat instead of advance, and have to be careful to not cut off the movement options of your teammates

The only time the Flamethrower support weapon was ever useful was when a glitch allowed it to melt Charger Behemoth legs through their armor, and that only ever held utility due to how dogshit AT was against them at a time when you encountered at least one or two of them per patrol.

In a way, it suffers from the same problems as Arc damage, only less extreme. Anyone equipping fire basically becomes a teamkilling machine and needs to dedicate their armor slot to avoid taking damage from their own weapons. The ranged fire options like grenades, the Hot Dog and air strikes/mines/barrages are also less TK-prone, which is why people mostly tolerate it. Any time you equip the Torcher, you are making a conscious decision to nerf yourself, so you need to adjust the entirety of the rest of your loadout to compensate.
>>
>>557736583
I didn't know Arrowhead was that based
>>
none of you have enough friends to even try to team reload now stop larping
>>
>>557738513
the "flamethrower beats chargers" narrative was always really bewildering to me actually, both in how effective it was claimed to be and the reaction of NOOO IT WAS THE ONLY GOOD WEAPON IN THE GAME NOW THERE'S NOTHING reaction when the flamer got nerfed

I literally never liked it for chargers, required you to be close+all of the weaknesses you described
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>>557736682
>>
>>557736646
Not everyone wants to spend a potential 40 minutes to potentially lose a match
>>
>>557738418
>but the delay between reaching overcharge levels and detonation is less forgiving.
why do you keep posting this retarded made up bullshit?
the railgun has no delay it fucking explodes the instant it hits 100% power
Epoch hits max power after 2.5 seconds of charging and only explodes after 3.25 seconds

you do not know what you are talking about
>>
>>557737870
I've had few opportunities to try it, how does it work exactly? For example if the Spear ATGM user is holding aim can teammate then buddy up or what
>>
>>557738686
retarded tier list
>>
I feel like the Planet selection screen used to show what percentage of the sector was controlled by us and what was controlled by enemies, did they change that or has that only been a thing for the companion app?
>>
>>557738658
it did a fuck ton of damage desu, melted them pretty damn fast
>>
>>557738841
the loader needs to be holding the backpack
>>
>>557738824
Railgun damage follows a curve over time and technically keeps increasing beyond the safe threshold, but everyone who isn't a sperg knows that we're talking about the duration between crossing that safe/unsafe threshold and detonation
>>
>>557739006
what if the loader is GAY?
>>
>>557730521
thanks for the games anons
unfortunate about the car, but the tank games were fun
maybe a tank gunner build lobby in a bit, the defender was more fun than i expected against bots
>>557731416
It's always surprising how buggy things can be. You'd definitely see WAY LESS vox engine complaints if their little glowing circle that shows up for the mortar strikes actually worked on all terrain - sometimes you just flat-out get no warning
I agree with what you're saying wholesale though, the vox engines clipping into terrain can be kinda gay just as much as it is funny hectic and the various subfaction shit REALLY needs to stay.
I just want to go back to them giving out warbond stratagems for free. Wasn't it just the warp pack and the portable hellbomb people got for the hive world? They should be rotating that shit weekly, or monthly. One weekend where you get some free shit.
As for the MO win I can't tell if it's us or not. The first few days seemed pretty apt with lobbies doing well, yet as everyone has settled in so have some old habits come boiling to the top. Lots of people seem to forget about staying moving or taking fights they don't have to, so I don't know if there's a possibility of later on the odds getting to be 50/50 on a win/loss, or if we're just going to stomp that fucking piece of shit toaster world
https://www.youtube.com/watch?v=ElDYP3b1-dE
>>
>>557739082
sorry, gay people aren't allowed to team reload
>>
i miss fighting chaff
>>
>>557739182
agreed
>>
>>557738658
Mainly people just wanted a way to deal with Charger spam. Hell, a huge chunk of the anger at the devs that almost killed the game back in summer 2024 (besides the PSN account debacle and how badly Escalation of Freedom was implemented) was because of the change to the Flamethrower being unable to leg Chargers anymore (even though it was a deserved change). People somehow thought the bug fix was intended behavior, and that the change to flamethrower particle behavior (which made them more consistent) was the same change that removed the ability to pierce Charger armor, which is why everyone demanded it to be reverted (more evidence that the player base are morons).
>>
is it too late to get in on this game? My reflexes aren't the best and I worry I'd be a hindrance to any group I was apart of.
>>
>>557737231
It combines low damage, low accuracy and low firerate into an AT weapon that is truly pointless, and that's before you consider that it gets slapped with random downsides like a stationary reload, suicide by overcharging, hard maximum range and bad ammo economy as if the devs were afraid of making it too powerful on accident
the desperate cope that it can deal with medium hordes is just silly, between the tiny aoe, charge up and low ammo pool it will never efficiently kill crowds of mediums
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>>557738513
If they had realistic range they would be good.
But realism can only act against the player.
>super earth uses prpane flamethrowers with less range than shitty world war 1 flamethrowers because they're stupid or something lol
>>
>>557738686
>Chemical Agents in C and not B
>Steeled Veterans in B and not D
>Polar Patriots in B and not C
>>
I dislike the yellow lights from the vox engine missiles since it's the same yellow light that my quasar makes
>>
>>557738998
i would just rather leg meta with an EAT than hold a sustained flame on a melee unit that charges at me while a bunch of little fodder dudes attempt to maul me
>>
>>557732894
The big bad Siege Mech is there but it's not ready yet so sorry you have to wait :)
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>Do stealth on bots
>90% of the time im trying to position myself in a way to snipe one of the 4 fucking war striders standing on top of the objective without allerting other bots
>Other 10% is dealing with the patrol walking through the objective but got stuck somehow.
>>
>>557739306
Chemical Agents as a singular good item in the entire bond; if anything it should be lower than C
>>
>>557738513
>enemies don't react to being on fire, so it has no crowd control
this is the biggest issue with flamethrowers ingame, against bugs it's just asking for suicide since anything can just charge through the fire to delete your limbs and set you on fire
>>
>>557739272
>is it too late to get in on this game?
No. What do you think this is DragonBall Z? Like we've all been raising our power levels and you could never catch up? This game has hundreds of new players a month
>>
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>>557739272
Nah, just be yourself and have fun and you'll fit in with /hdg/ just fine.
>>
>>557739528
>Gas Dog
>Gas Grenades
Two items, both utterly broken beyond belief.
>>
>>557736682
Go Control Group first, so you get the Warp Pack. This will help you unlock more warbonds faster. Nothing else is really worth it though.

After that, I recommend you pick your favorite laser weapon & take that warbond.
>>
>>557739749
i don't think warp pack works for SC farming anymore, i saw someone complaining about it
>>
Mod that replaces the team-reloading animation with the reloader jacking you off whilst your weapon swedishly reloads by itself.
>>
>>557739272
It's not too late. There are competitive weapons that don't need excessive twitchy precision. The number of warbond items is a bit daunting now, and one learning curve that people need to get over is that you need to punch in a Konami code thing whenever you call in an air strike
>>
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Its over, Cyberstan won
>>
how much gas does it take to kill a vox engine
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>>557739272
It's never too late
Get in the fucking pod
>>
>>557739465
Toss an Orbital Laser & stop worrying. Orbital Laser has three uses.
Objective 1 clear
Objective 2 clear
Evac clear

You can usually time it perfectly in the match too
>>
>>557739786
It does still work, you just have to crouch when you're trying to go into some buddy bunkers. It hasn't failed me in a while.
>>
>>557738513
The only solution for the flamethrower line is pretty simple.
>crank up their DPS
Seriously, these things have worse damage than every other fire-applying weapon.
>Scythe and LasCannon have higher DPS, much more range, INFINITE AMMO, and just better at applying it in general
>the Coyote blows them out of the fucking water and it isn't even close
>both incendiary shotguns have higher DPS and range, and better potential at igniting groups
With how short their range is, how much more dangerous they are to use, and how shitty their ammo is, flamethrowers should melt whatever gets in your range. At least, within close range.
>>
>>557738630
They teamreload themselves.
>>
>>557737231
If you see anyone whining about it, they got filtered by it and/or never tried it after it got fixed and buffed.

It does the least damage per shot of all the AT weapons (the Railgun is not an AT weapon and don't let anyone try to convince you otherwise), but it more than makes up for this with flexibility. Used properly, it's more ammo efficient than the Recoilless Rifle while not requiring an ammo backpack. It has a better uptime than the Quasar Cannon, and its charge time is far more generous than any of the others (Quasar takes at least twice as long to charge a shot, and Railgun not only takes longer but lacks the grace window where you have a full second to fire a full damage shot).

Most targets in the game get overkilled by regular AT weapons anyway, so there are several targets that can still be killed by a single Epoch shot if you hit their weak point. The Epoch also does a bunch of explosive damage, which not only allows it to splash multiple closely-grouped targets such as the undersides of Dropships, but also lets you hit multiple body parts on heavies and do a bunch of damage to them (for instance, the big bot turrets shot from the side can splash the heat sink for a one shot kill, and the Jet Brigade Hulk gets one-shot to charged attacks since the explosion catches its jetpack from the front).

Just give it an honest try and see if you like it.
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>>557739786
let me guess
they were saying they couldn't warp through this layout
>>
>>557738686
steeled vets should be lower, urban legends can definitely be lower now that medium SR is in the store and bastion is free (mobile AT-E). Truth Enforcers and MoC should be swapped.
>>
>>557739272
Im a dad-diver & not exactly great at shooters & I can run d10 just fine
>>
>>557739786
Who complained? Reddit?
>>
>>557739990
It's only more "ammo efficient" in situations where the AC would have sufficed.
>>
>>557734278
Nigger i've just finished an op and that number is still frozen
Kill yourself filthy SWIGGER
>>
>>557739936
>stealth
>using a red more than twice
When is the last time you played the game.
>>
>>557739824
>swedishly
fucking kek
>>
>>557737231
its like railgun but you dont have to put 5 shots into everything
>>
If a charger decided to rape you, how rough do you think she would be?
>>
>>557739285
The flamethrowers we have in the game are pure aerosol with a single tank, instead of the double-tank backpack system where a carrier gas is used to launch a stream of burning liquid. If/when we get the backpack flamethrower support weapon, it'll probably have at least Arc Thrower range.

>>557739306
Gas armor is largely useless because only players can inflict gas and Acclimated and Desert Stormer exist. The Gas Grenade and Dog Breath alone are not enough to carry the warbond otherwise.

Steeled Veterans has not only the Senator, but also the Dominator and Breaker Incendiary. As one of the first four warbonds it's also significantly more content-rich than the ones that came after.

Polar Patriots has the Purifier, that alone guarantees it a high spot before even considering the Verdict and Tenderizer, which are both also excellent weapons.
>>
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>>557734205
2/4
>>
Apparently it's another batch of discord hackers cheating the MO so it got frozen
>>
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I just shoot the top cannon, face and chin guns of the Factory Strider
Does shooting the knees really work
I can never kill one by going under it
I am low level diver but my quasar has been said to be helpful
>>
>>557740602
Whatever space magic allows plasma and laser small arms should allow compact flamethrowers with decent range.
>>
>>557738418
lower the difficutly
>>
>>557738418
i personally love the epoch and it feels like its hard to buff because any change significant change would make it too strong.
>destroys buildings / holes
>destroys heavies
>no backpack
>lots of ammo
>2 stage reload makes the stationary reload feel alright
only qol i'd like is changing it to 4 shots per reload instead of 3. killing a war strider in 2 shots and then having that awkward extra shot ready sucks
>>
>>557740319
Yesterday.

And the enemy never flags awareness if you kill them with a fuck ass huge laser from space.
>>
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>>557740546
I hope its as hard as possible, unable to move, unable to stim, in a state where im permanently ragdolled; unable to be reinforced because i would land with a wheelchair and an irrepairable butthole unable to ever close ever again, still twitching from the rape. do you think her cum would be the same color as the juice she has on her butt? i'd love that, all my holes covered in that, yum
>>
>>557740602
Unrelated but the heavy gas armor in the super store makes you 99% immune to gas when paired with the vitality booster.
>>
>>557740602
>If/when we get the backpack flamethrower support weapon, it'll probably have at least Arc Thrower range.
I'm betting it'll just be the flamethrower but backpack-fed and with 20% more ammo.
>>
>>557737231
as far as breakpoints go it's a reloadable commando
>>
>been using the adjudacator in cyberstan cuz it seems good enough
>really struggle with the cyborgs and armored borgs, if more than 1 is running at me i just get owned
>scoop a rando's cayote off the ground
>shreds em like butter
Oh, i was using a shitter gun?
>>
Cyberstan

steam://joinlobby/553850/109775244369513403/76561197999591385
>>
>>557740926
>in yet another swedish moment arrowhead buffs the other flamethrowers right before and makes the backpack flamethrower pointless
>>
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>Congratiulations Helldiver
>>
>>557740949
It does load alot of damage in a big explosion which gives it some wacky interactions (in our favor) with jet hulks and dragon roaches.
>>
>>
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Now what
>>
>>557741174
>>557741197
KWAB
>>
>>557740781
shooting knees is kinda mid. Get up close and shoot it in a foot.
>>
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>>557734205
FVLL
>>
>>557740781
Huh, I usually kill it with one shot from the quasar on the belly (one of the two doors and not the middle)
>>
>>557741013
The cyborgs feel like they gain 2 seconds of invincibility sometimes
I'll mag dumb one but simply kill another
>>
>>557741174
>trans
>>
>>557741109
>the flamethrower is now AP7 and has demo force 40
>the backpack flamethrower is just an even worse laser cannon and nowhere comparable to the normal flamethrower
>>
>>557741174
>Friendly forces have taking
Good morning, saars.
>>
>>557740602
>The Gas Grenade and Dog Breath alone are not enough to carry the warbond otherwise.
>Both are literally S tier

>Steeled Veterans has not only the Senator, but also the Dominator (shit) and Breaker Incendiary (nerfed into irrelevance)
>>
>>557741174
man you gotta hate how it's always complete failure or complete victory with MOs. We had it like 90% done but this shit reads like we got completly demolished.
>>
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>erm, sorry chud but we had to freeze your MO progress for the story
>>
>>557741174
>"Oh no the Cyborgs are retreating, now's the time to strike Autonomy!"
>"Oh no the Cyborgs are retreating, now's the time to strike Omniparitus!"
>"Oh no the Cyborgs are retreating, now's the time to strike Star Kield!"
>"Oh no the Cyborgs are retreating, now's the time to strike Everything!"
>"Haha, you failed, the Cyborgs have retained strength, now's the time to strike Transcendence!"
>>
By now there should be some SEAF cannons planted around Cyberstan.
We should have missions to establish SEAF weapons
>>
we ain't taking this shi bruh
>>
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>>557741174
Nothing burger and the advance continues
>>
>"Haha oh man we sure got our asses kicked, but surely we can aim for the capital now!"
This is gonna result in a second Super Earth siege isn't it
>>
>>557740781
The legs are decently armored and require at least one AT shot before you can access the leg and blow it apart, so unless you can hit the gaps in the armor while it's in motion it'll take two shots.

But, if you're underneath the thing, you can just shoot at the doors on its belly, each door has a separate HP pool but destroying either one will instantly kill the Factory Strider.

>>557741013
No, the Coyote is just a monster and brokenly strong.
>>
>>557741654
Going by the leaks and the Illuminate light in the illustration for this arc there absolutely will; especially ontop of that brief Minor Order with the Illuminate as well.
>>
This event is a flop just like the SE invasion and Oshaune expedition. You know it, i know it, and everyone is tired.
>>
Stop forcing yourself to play shit MOs.
>>
Double Freedom on bugs is really fun
Every faction dies in 1 shot pretty much
>>
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Is this what sweden does. Drops a big untested buggy update and fuck off for months?
>>
>>557741834
just go around, idiot
>>
Why don't helmets have passives too?
>>
>>557741542
Wouldn't mind having missions helping the SEAF out, they like the UNSC marines and I always feel this need to protect their optimistic patriotic blue asses even if they will all brutally die by the hellbomb going off

Maybe helping them get a foothold in a location or protecting a vehicle like a mobile command center or just anything with them really
>>
>>557741813
Double Freedom + Breach Hammer + Jump Pack
>>
>>557741789
The biggest problem Arrowhead keeps repeating with these events is making them 5+ day marathons. I don't know how they haven't learned that this just results in massive player burnout and frustration.
>>
>there's no difference between D8 and D10 on Cyberstan!!1!
>try D8
>it's a cakewalk
lol
>>
>>557741834
yes
and if they really fuck up something like the performance or filesize they have to hire another studio to fix their mess
>>
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I feel like I'm comfortable enough to credit and medal farming
What's the best way?
I cant always commit to a big Cyberstan mission
>>
>>557741876
Balance too hard. Small indie studio. Vacation next week. Please be the understanding.
>>
>>557741789
>>557741920
Isn't one of the head developers the ex-head of Hello Neighbor that bombed hard because he wouldn't listen to the playerbase or his other two devs?
>>
>>557741920
I realized long ago that most game devs, for some reason, don't expect people to actually play their game.
>>
>>557741886
Yesss I love caring for my "fodder"
Give me missions that are just "Help SEAF"
>>
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>>
Destiny 2/Marathon player here
Bungie just dropped this, we're getting Helldiver keychains and cosmetics in Marathon

https://x.com/MarathonTheGame/status/2023819735737967016
>>
>>557741876
Drip feed content
>>
>>557741834
first time?
>>
>>557741983
Go to Zzaniah Prime and drop in D1, bring warppack and FRV
>>
>>557742127
oh, so the MO didn't even matter
>>
>>557741983
>SC
D2 on a planet with little terrain like desert, bring warppack and car
>medals
squid D10 blitzes, bring thermites, orbital laser, 120 and orbital walking barrage. medic armor and meth stim booster if you have it. Destroy the warpships and kill yourself over and over because you need to finish the mission to get medals, and extracting takes way longer than killing yourself six times
>>
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>>557742165
Crap, forgot my image.
>>
>>557742278
Well either way, they're expecting us to take Cyberstan in 5 days, when it will take 2 and a half days to even get there.
Have fun Botdivers, I'll be playing Illuminates
>>
>>557742108
>>557741886
Swedish competency means completely ignoring the overwhelmingly positive response to helping SEAF soldiers in megacities and ignoring how easy it would be to add more SEAF to systems already in the game
>>
>>557741789
I love how they release these big ass missions with all new enemies and mechanics but can't be bothered to even fix the enemy hitboxes, spawns or the plethora of other bugs released with said updates with them leading to having loads of retarded bullshit that fucks over the playerbase and makes the MO impossible even more than they usually are because the devs are addicted to literally railroading the entire galactic war.

>>557741920
They need to just make the MOs able to be completed before the clock runs out and then just let it run while completed so people who are late to the party can still play the new content while the MO is running but we don't need to dedicate a week of our lives to beat this shit in the last hour of the MO.

I mean this last one wanted an average of over 100 extracts from every player on cyberstan thats an insane number considering you get 1 extract per 4 people so its actually much lower and it would take 77 consecutive hours of successful extracts from each of those 70k people on cyberstan to win.
>>
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Do you rike swiggers teasing SEAF on cyberstan and then showing you the middle finger?
>>
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>>557742127
Hope we find SEAF units breaching alongside us
>>
>>557742441
nyo
>>
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>>557742449
>>
>>557742165
Yes, they announced it during State of Play a few days ago. Still not going to get me into Concord 2.

>>557742278
Nah, just like the MOs during the Super Earth invasion it probably would have caused reduced resistance across all Megafactories or something, and made taking Star Kield a bit faster.
>>
>>557742127
>4 days of reinforcements left
>over 60 hours until we destroy Star Kield and even get access to Transcendence
>we will have something like 1.5 days to destroy the bot capital
it's fucking over without more reinforcements or a total bot collapse
>>
Using the belt fed weapons or the RR from the passenger seat of the tank is really fun. The right support weapons in those seats really increases the tank's deadliness exponentially
>>
scripted?
>>
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>>557742521
No, they have to be there, and they extract with us this time
>>
>>557741752
>Illuminate siege Super Earth again
>"don't worry guys we got it this time"
>it's exactly the same except the Illuminate have been nerfed to shit and the chinks are hacking hardcore
lmao if true
>>
>>557742127
>just take transcendence with the stuff you have
>more than half of the playerbase on star kield is barely enough to get 1% per hour on a level 3 megafactory
>60 hours estimated to secure the mega-factory
>then you have to take the capital, which will be even harder to capture
Swedes are fucking retarded I swear
>>
>>557742542
I can't tell you how much I hope Marathon flops
It needs to happen too for these fucking retarded companies to realize no one wants more PvP games/Hero Shooters
>>
>>557742682
SEAF don't extract because they garrison the forces we clear. They're exactly where they want to be
>>
>>557742584
to be fair, its 5 days
so 2.5 days
>>
>>557742712
>Swedes are fucking retarded I swear
No, everything is going according to the story Joel wants to tell :)
>>
>>557742584
I am biting my nails in anticipation.
>>
arrow mod status?
>>
>>557742343
I hate these gay fucking weapon charms.
GW decided every goddamn space marine weapon had to have them.
>>
>>557742127
stating that this is all SE can spare is really weird. if we deplete our reinforcement count, which is apparently all the helldivers a galactic nation can muster, how will they justify players continuing to play?
>>
>have to get mod that mutes the laugh-emote because fags just can't help but think it's the funniest shit to spam it
Sometimes I forget it's mostly children in-game.
>>
>>557742664
>Win Cyberstan
>Bots blow it up with their stolen not!Death Star and begin to advance on Super Earth
>Lose Cyberstan
>Bots begin their counterattack and begin to advance on Super Earth
>>
>>557742705
So in the leaks which are a week or two old now they fully shown the newest iteration of even older leaks from years ago of Illuminate Mages that are thin, wear robes, float and teleport while shooting Vox Engine beams (three blue orbs, the shape of a triangle appear behind them, one after the other and then when all three appear it shoots a giant laser at you) and then we have weird human cultists that have killed themselves to create small pocket black holes that we have to go into (they are blue versions of that giant yellow bubble-shield we can deploy) and it takes a few hits to pop
There's also some other things as well but I can't recall, it also looks like that WW1 bond is dropping with this Illuminate Event (might make sense if we win or lose Super Earth loses tons of resources and have to get gear from hundreds of years ago to use (would explain their old asthetic))
>>
>>557739272
If anything, it is better to play now, so that you have access to a bunch more stuff and can skip bad warbonds.
>>
>125k active helldivers
>Only 80k are doing the lame and gay objective
Joel losted
>>
>>557742921
Hahahaha, HAAAHAHAHAHA!
>>
>>557738686
What makes urban legends good
>>
>>557742584
I will make the most noble of sacrifices: I will not play this game at all. My reinfrocements are yours , victims...I mean players.
>>
>>557743041
>80k
Only 46k are on Star Kield
lol, lmao even
>>
>>557743159
It has siege ready and the ATE.
>>
>>557743159
ATemplacement.
It's legit the only thing i remember being in it so everything else in it is probably mid or bad (but not bad enough to care).
>>
They might as well just call it now
We ain't winning this unless Joel decides they want to fucking manipulate the war again in some lame ass Deus Ex Machina nonsense trope.
>>
>>557742753
PvP games are fine but it's not the ONLY thing those fucks need to go for, i just want Marathon to flop cus the nu-Bungie is absolute dogshit and deserve to burn for the shit they pull, especially when it comes to "MTX" stuff they pulled in Destiny. Not to mention that they're just using the Marathon IP for it's name when it's barely even connected to the old games.
>>
>>557741654
>This is gonna result in a second Super Earth siege isn't it
Its going to be a mix of squids/bots/bugs, though.
>>
>>557743271
Surprise surprise, obvious railroaded MO is being railroaded
>>
>>557743286
Yep!
I always say this, one of the first videos on Marathon the interviewer asked what made you want to make another game in the Marathon IP?
We saw a means to make money and that was the starting factor.
>>
>>557743271
>46k
kek
>>
house and farm update when
>>
>>557743271
Oh look another rigged MO
>cant let them win this MO so easily we need to stall so we have more time to recicle more "content" kek stopping the count now.
fuck off narrowhead
>>
>>557743041
>>557743207
each phase should have had something new. either a new enemy, new objective, addition of SEAF, etc.
>phase 1 tank and cyborg
>phase 2 leader cyborg
>phase 3 Vox (fluff is that is sent out to counter the tank)
>phase 4 SEAF attack on megafactories for big combined arms assault
new objectives each time to keep it fresh, less burnout
>>
>>557742025
thats the problem with most game devs; its an "art"/creative expression exercise for them, and they are so sheletered and clueless about the real world that they have no desire or inkling about how or why to appeal to a customer base unless someone with both a brain and a business degree (rare as that is) sits them down and make them create something viable.
>>
>>557743552
Wait, you're expecting us to create content in our life service game? Cool it with the transphobia dude!
>>
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Why would this have a time limit and not just end when we deplete our reinforcements??
>>
>>557743629
>expecting swedes to be flexible with their code
>>
>>557743618
that's just the thing, besides the SEAF that's all in already. they just had to space it out so players keep coming back to see the new stuff. it's live service 101
>>
>>557743159
AT Emplacement is basically a base and heavy-killing sniper you can set up from across the map to shitstomp anything in your line of sight and Siege-Ready's added ammo for non-backpack weapons and reload speed on your primary might not sound like much but its universally useful and a "you can never go wrong with bringing this"-tier passive.
>>
>>557743629
Uh... NEW RULE!
>>
>>557740781
People telling you to aim at the knees are trolling you. At least partially.

What is truthful is that the "inner leg assembly" is a vital point. This is the Grey metal of each leg, and each leg has a unique HP bar. If you fully destroy one leg, then that will instantly kill the factory strider. But if you half ass it and only damage instead of destroy the leg, then you are wasting your time. Each leg is encased within black armor plating. While technically there is a chink in the armor near the knees, it's easy to fumble the knee shot. The much easier shot is to target the foot pads. Two quasar attacks to one foot will kill the strider. I normally save time with one quasar shot and one pyrotech grenade.
>>
>>557741834
>Is this what sweden does.
I'M SORRY /COOPG/ I SHOULD HAVE LISTENED. YOU WARNED US! YOU WARNED US ALL!
>>
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NUKE SWIGGERS
>NUKE SWIGGERS
NUKE SWIGGERS
>NUKE SWIGGERS
NUKE SWIGGERS
>NUKE SWIGGERS
>>
>>557743727
Yeah but what if instead, we made a live service game with live service monetization but without putting in the work a live service game needs. Free money and no work, surely it'll work this time!
>>
>>557741161
And it's against our favor against most heavies that largely are crawling with explosive immune hitboxes
>>
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>>557743826
>>
>>557742245
>>557742332
Fuck I can't do that
I will play more
>>
>>557743159
Originally, Siege Ready and AT Emplacement. Armed Supply Pods is also a decent booster in urban settings, and Directional Shield is pretty handy against squid projectiles. But mainly it's the AT Emplacement that's the big game changer.

You can get Medium Siege Ready from the Superstore now, and theoretically the Bastion can be used as a mobile AT Emplacement. But the Bastion comes with a much longer cooldown and is cumbersome to move around (not to mention you need to rotate the vehicle itself to change the main gun's firing arcs), so it's still not a good replacement for the AT Emplacement.
>>
>>557743826
so I'm not the only one getting eliminated by a random gust of wind
>>
I kind of wish we lose all reinforcements just to see what happens.
>>
>>557743647
What the fuck is perspex.
>>
>>557743826
My best guess is... you got headshot, but some freaky desync didn't register you dying until AFTER you killed the cyborg?
>>
>>557744012
You fail the MO and Joel sends you a message saying you suck ass and it's time for another 6 months of no content
>>
blitzer buff when
>>
I feel like the initial invasion of cyberstan would have been a great opportunity for a new type of commando objective as well
>>
>>557743826
You used an explosive weapon at close range and bled to death, what did you expect?
>>
I would play a stupid Super Mario version of Helldivers
>>
>>557735141
First time playing a title update? It's a glorified beta testing scheme.
>>
>>557742753
I want marathon to flop because it's art design gave me eye cancer
>>
>>557743629
So Sven can take the next week off without worrying about what actually happens in game (we don't take Transcendence.)
>>
https://x.com/fatsharkgames/status/2023819811617124828

This sounds horrifying.
>>
>>557744225
>"herdy gerdy, ish springy breaky nyøw, børk børk"
>>
>>557741752
the leaked enemies mean fuck all. AH sits on completed content for literally years
>>
>>557743826
Lower the difficulty
>>
>>557743629
Ebin nailbiter finish
>>
>>557742870
I always disable the dumb charms. Stupid fucking dangly things
>>
>>557744692
See
>>557744827
This is probably why
>>
>>557744254
I honestly wish that the Blitzer could charge up for more damage.
>>
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>>557744926
how about you lower your knees and suck my fat cock instead
>>
>>557742915
If we're thinking realistically for a second, it's because the Cyberstan campaign is only a part of the war
You have squids, bugs and other bot fronts still trying to push our shit in, you can't just throw endless bodies on a single planet forever
>>
>>557744827
pdx_johan sweep, arrowhead and fagshart on suicide watch
>>
We're going to lose the MO
>>
playing boogs to piss off MOnkeys
>>
>>557742921
>download mod
>it works
>but it also makes my helldiver pant like a bitch in heat for some reason
>check modfolder
>moonrunes
Fucking chinks laced my mods!
>>
>>557745127
No shit?
>>
I'm in full doomer mode we're not taking Cyberstan are we
>>
>>557742921
You sound like a whiney bitch.
>>
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>join randoms
>they throw 380s on to the flag
>flag is clear of heavies and team got wiped
>someone throws another one
>rest of the game a patrol spawn right behind me every minute
>>
>>557743826
>he didnt dodge the cyborg nerve gas weapon
LTD.
>>
Well the good news is POE new league in a few weeks so I can drop this game for a while.
>>
>>557745589
>Im dropping slop for slop
>>
>>557744676
The art design they stole? I'm assuming they settled that with a ton of money and an NDA. I haven't heard about it being resolved, but they must have.
>>
>>557745589
same, cant wait to ditch this garbage for at least 3 months
>>
>>557745669
What games do you play then?
>>
>redditors actually legitimately triggered about the flavor text shelling fleeing robots dispatch
Unironically, how do people go about their lives being ‘this’ sensitive?
>>
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steam://joinlobby/553850/109775244360878812/76561198066250760
painstan
>>
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>>557745823
pic related
>>
>invasion of cyberstan is a reversal of invasion of super earth
>squids didn't take super sweden
>people thought we had a chance to take transcendence
erm, your media literacy? the heckin parallels...
>>
Reminder that once we lose the borgs are going to invade super earth and totally not force a loss like they tired with the squid invasion
>>
>get transcendance to 90% done
>run out of campaign reinforcements
>’lol thats it, pack it up, guess the robots will stay in the galaxy forver lol’
Dogshit writing, maybe the galactic war sounds cool on paper but its so bad in execution because obviously we can’t actually wipe out a faction. Imagine if the war reset or something after you won, that would be wild, but thats simply beyond AH now.
>>
>>557746203
And reminder that only two mega-cities are rebuilt since the retard devs forgot about that plot stuff
>>
>>557745362
>nooo I'm entitled to annoy you!
You sound like a faggot.
>>
>>557746203
And they have a million kajillion units even though we just decimated their primary factory world and leadership and navy and ground forces and special units.
>>
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>3 days an a few hours to liberate two cities, one of which is Resistance 3, in the middle of the week with no DSS support
>MO is set after the reserves deplete
Okay so they're either too retarded to code the MO or they're just lying and they're going give us more reserves anyway.
>>
>>557746495
>caring about the MO
Just turn your brain off and shoot the clankers
>>
>>557746495
You should've razed the planets like I told you to because you are LE BAD GUYS!
>>
>>557742921
Link?
>>
>>557746727
https://www.nexusmods.com/helldivers2/mods/7746?tab=description
But as I said here >>557745226
The chinks have laced it with what sounds like a god damn porno-soundbit when you're using stamina.
Currently trying to pair it with a mod that removes exertion-sounds.

Fucking chang. Can't do anything right.
>>
>>557745895
Because it reminds them of a certain situation between two countries IRL....
>>
>>557746921
USA in Iraq?
>>
B-but cyberstan was promised to us 3000 years ago...
>>
>>557745127
We're not meant to win it. SE is doing too well and Joel wants us on the backfoot for the upcoming squid arc with new buggy broken enemies and maps with fucked up collision
>>
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https://x.com/helldivers2/status/2023801700252086303

No, it's... fine. I just didn't think it would be chinese.
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>>557747518
chinese whales account for the majority of super credit purchases
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>>557746495
They’ll just turn down resistance if they want it as a victory
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>>557747518
>Thanks, gweilo.
>*spawns 20k SC and rapes your MO*
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>>557747518
>hidden
hahahahaha
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>>557746495
Accept it, Joel won. It doesn't matter that 6 million+ operations would level an entire planet's worth of cities, you failed to take the level 3 city in time. You chuds just don't get it that you're the bad guys and are SUPPOSED to lose. This is why I make MOs impossible to win, so you fucking nazi lovers can learn that Super Earth and Helldivers is actually a very clever allegory. In short, fuck you.
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>>557738418
TRVKE
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Is the CE table fucked? Is 4.0.1 still the latest?
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>>557745895
Oh no, not the excavator units...
On second thought those can actually be re-purposed, they have tank chassis
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>>557747518
THIS YEAR WE'RE GETTING A BIT CHINESE
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JOEL YOU FUCKING FAGGOT IF YOU MAKE US LOSE CYBERSTAN I'M COMING TO SWEDEN AND BEATING YOUR ASS
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Hope we lose Cyberstan so Botdivers turn around and rape the other two factions into the ground as payback for Squidsissies and Bugtroons being so useless and derail all of Joel's shitty fanfics.
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>>557748316
>>557748484
the duality of man
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>>557748316
>>557748484
Now kiss.
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>Take Cyberstan
>Immediate level 300 invasion from the jeet incel brigade with cyborg surge
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The way to win this MO is to use the system against Joel. We have to forcibly stop people from playing and only allow a small number of players to play and take cyberstan from the mega scaled liberation rate from the increase galactic impact modifier. The downside to this plan is that I can't done.
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kinda fucked that the MO was paused for 6 hours but our reinforcement drop wasn't
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>March to Transcendence

Hmmm... I think I've had enough cyborg Vox bullshit. I'll be diving on Gatria.
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I'm sure we will reach Transcendence and only then be allowed to fail.
The script is the same as for SE, the invasion also has to end in Super Sweden equivalent
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>>557748949
I think I'll just keep playing bro
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>>557749170
Based red grass enjoyer
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JOEL
I'M COMING TO KILL YOU
IN STOCKHOLM
AT YOUR HOUSE
>or in helldivers
NO, IN REAL LIFE
I'M GOING TO STALK HIM AND BECOME OBSESSED WITH HIM
AND WEAR HIS MAKEUP AND HIS DRESSES
AND USE HIS SKIN AS A COAT LIKE THE ANCIENT SWEDISH DID
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>>557739936
>>557740885
>"BRO! JUST DO THE THING THAT ALERTS EVERYONE TO YOUR LOCATION!!"
Youre a clientranny. Dont speak to me. You play on easy mode.
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What the fuck is going on with latency? I randomly get damaged with no enemies around and objectives keep bugging out, getting stuck even after completion.
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The MO was lost because the requirement was changed from mission extractions to operation completions. Dadgamers don't finish operations. They play one or two missions and then quit. If they were the host then everyone who played with them wasted their time when the dadgamer host quits and fails the operation. Its baffling that after two fucking years the swedes still do not have a grasp of player behavioral patterns.
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ive never seen the AI cheat this hard before
>doing solo stealth
>had a mission with the fuel thing and it was one that was too spread out to get in one go
>i sneak in, drop a hellbomb off my back, leave
>the bots come investigate like usual
>i take a wide berth around them
>im prone, taking a wide path around them, sneaking by some bots
>out of fucking nowhere the bots that were investigating immediately know where i am 150 meters away through multiple buildings while prone
>not even the bots closest to me even detected me
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>>557749448
Anon, they do know the player behavior, they're just doing it on purpose to punish the playerbase for not following their imaginary rulebook
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>>557747836
kek
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Why do they even do these gay MO's if they'll going to rig them anyway? Just put a George Floyd like message every time you launch a game, something like "EVIL HUMANIZIS KILL INNOCENT COMMUNIST BUGS/CLANKERS/SQUIDS" and a timer to kneel and feel bad about it.
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>>557746206
>wipe out bots
>wip out bugs
>only squiggers remain
>people stop playing beacuse their favorite faction is gone
>game dies
based actually
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>>557749290
What a shitty argument... I'll make up a better one for you
>I want to stealth, not bomb the shit out of everything without anything being able to react because swiggers are as stupid as the AI they make
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>>557749557
this. complete x number of operations is how joel rigs the MO while still giving redditors the impression its not blatantly rigged because theyre all gullible retards.
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>>557740801
Tightened shot dispersion and a larger magazine size are the minimum of what I want to see. Temper the mag size increase with a total spare magazine supply decrease.

I'd also like to see low power shots close bug holes. I'd like to see low power shots be worth using.
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>>557749663
It's a demoralization strategy
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>>557749663
>Just put a George Floyd like message every time you launch a game
what the fuck did anon mean by this
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gay
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>>557749663
Sounds like something a company like activision would do... Oh wait.
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jesus dude not even /pol/ gives a shit about George Floyd these days
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>>557749671
So it's going to be exactly like in Helldivers 1 then?
The More things change the less they really do.
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>>557749663
>>557749749
>George Droid the Cyborg freedom fighter was cruelly executed by Super Earth fascists
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>>557749708
>What a shitty argument.
Wasnt an argument. Was a fact. Stop giving me clienttranny strats.
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>>557749290
How can it alert them if they are dead?
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>>557749886
You dont play the game.
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can the solo silo break these?
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New
>>557749965
>>557749965
>>557749965
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>>557749671
>wipe out squids
>now there's nobody left to fight
>or is there....?
>the Swedes immediately convert the game into a Helldivers pvp hero shootet
>fails so badly that they bankrupt the entirety of Sweden
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>>557749978
Ammo, yes. Fuel, no.
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>>557749663
The game was sold with the promise of an engaging narrative the players affected. Also, people don't like being cheated even if the outcome doesn't really matter. Fairness (or a slight bias in your favor) is always desired.
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>>557749978
Only ammo. The fuel deposits require hellbomb and theres a 70% chance it will take 2 hellbombs because these fuckwits spread them out just enough to where one bomb wont hit.
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>>557742921
Pfff imagine getting triggered by the tame helldivers laugh. I had the laugh and scream voicelines for L4D bound to a hotkey and spammed them all match. Now THAT was good times. Also you unofficially give off 18 year old vibes with that attitude. HURR IMMA SO MANURE!
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>>557748484
You botcucks can't even coordinate to fight on one megacity. Shut the fuck up.
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>niggas actually thought Joel would allow the destruction of Cyberstan after blatantly railroading hoMOs away from Aurora Bay
Lmao never change, dinnerhead
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>>557740885
They must have patched that when Joel decided we were allowed to take the mega factory. Last time I tried the vox drop ships hit the ground before the laser.
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guys....... what if "machines of oppression"...... was referring to the helldivers....?
really makes one think...
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>>557756035
whoa, dude. that's like... crazy stuff.
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>>557716667
they really are just the stim tax
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>just shoot the vents and throw a grenade bro
>I go under and shoot all the vents out
>I throw a grenade, it gets blocked because the vox head is facing me and clips into the vent
>I throw a grenade, it doesnt go in for mystery reasons
>I throw a grenade, it doesnt go in because I dont know why
>I throw a grenade, the vox head is facing me again and is clipping into the vent
>the vox rotates 180 degrees in 3 seconds through a wall to hide the vent and then I die to 4 cyborgs who charge me directly through the vox's treads
the niggers who say this is a valid strat are playing on difficulty 6
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>>557716667
Shooting them in the legs will fuck them up. I usually kneecap these fuckers & then headshot them
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>>557754896
I throw from far away. Even if it summons a bot drop the laser usually takes care of it. At most I fight a patrols worth of Troopers/Cyborgs. Idk about any patch
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>>557749290
What the fuck is a clientranny? At least make sense when you sperg.

>>557749708
This makes sense. If you want to operator to a Metal Gear level I can respect that. Not for me. I just want to sneak&destroy



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