where's the proggy edition>Demo Days NEXT: https://itch.io/jam/agdg-demo-day-70Previous: https://itch.io/jam/agdg-demo-day-69>AGDG Resources https://hackmd.io/SNd2YQugRG-36CLYc8Og2w>Progress Posting Guide https://pastebin.com/0xEt5atn>Helpful Links New Threads: >>>/vg/agdgArchive: https://arch.b4k.dev/vg/search/subject/agdg//agdg/ Steam Games: https://made-by-agdg.vercel.app/>How to WebM https://obsproject.comhttps://github.com/argorar/WebMConverter>Previous Thread>>578913668>Sister Thread>>>/bant/24818784
>bite-sized>comfy>cozy>puzzle>platformer
Progress:I've just downloaded Godot 4.7.2 to start my new game after 6 months without writing a single line of code.
co-op with friends :3
>>579025330make the complete opposite of this
um.... where's the v3jam??????i don't want to be here when betz finds out he was left out of the OP.....................
>>579024747Reminder a disturbing number of people who hang around these communities actually hate indie games and game devs. Their feeling is always that they could do better and anyone succeeding doesn't deserve it.
>>579025330YOOOOOO THAT SOUND FIRE BRUH
My first post to hit 1k likes and it was just a low effort gameplay clip I recorded because I needed something to fill my proggy quota on Twitter T_T
>>579025559Relax, what's he gonna do, make you change your main character? lol can you imagine
>>579025591Yep that's me. How's it going?
>>579025856What's your twitter strategy like? Do you get involved in lots of discussions so you aren't treated like a bot and shadowbanned? Or do you just post your game with some tags.
>>578959035Well,>my 5+ year gameNgmi unless my skills improved hugely. My copium was basically I'd somehow turn it around. Ended up abandoning it. Sucked but there was no other choice unless I wanted to dev for another 2-3 years and release to 5 reviews max, after a full month>hobbyI see it as a jobby. So there is no "relax">how I'm trying to turn it aroundAs another anon put it I did a lot of things society said to do, yet I'm a 30+ year old wifeless neet wizard. I'm literally betting on this to work out.>how do you know it will work outI don't. Just some giga hopium that this game is the one. I felt hopium with the others but this one feels different and I hope it works out.
>>579026117Going great, making my first milly this month with a boomer shooter incremental banjo kazooie clone. Made in 1 month with the Unity asset store.
>>579025856kanna...
I kept my scope small and have been extremely lazy. I'm on track to release my first Middle Game, except it's taking me years. Feels great.
are you gonna make it for the october next fest?
>>579026495Same. It's so hard to stay disciplined.
>>579026695bet
>>579025443can we get a clapping anime girl gif>>579025608pov you just announced an incremental game
>>579025856>proggy>1k likes>*check xitter*so you're officially a bocchiposter kannaCHAD?>>578969770>really like PSXslopbtw try other social media, seehttps://www.tiktok.com/@vicestrellaa/video/7395790052535618822
>>579026695I'm not even trying to make it to anything this year
>>579026720True although I did a few months here and there of extreme output, avoiding burnout has been a real victory. And I do that by being extremely lazy and playing lots of videogames.
Anyone got any interesting game ideas? I like to read people's game ideas.
>>579026695You mean the slop fest? Where 5,000 AI slop titles bury 300 actual games, making it impossible for games with less than 1,000 wishlists to be seen?https://youtu.be/-0D1cWt3F_I?t=49https://howtomarketagame.com/2026/07/13/did-ai-slop-ruin-steam-next-fest-june-2026/>Small games going into SNF with <1000 wishlists were hurt and seemed to be drowned out in the SLOP pile.
>>579027293An incremental where you click something, or don't even have to click it auto clicks itself. And then these things come out little balls or coins and they go SHWOOOP and get sucked to your cursor.
>>579027312god the amount of slop is depressing
I better not catch any games like that being made btw. If I do, I will know my idea was stolen.
>>579027312wish valve would just let you filter games by country, easy 80% slop removal
>>579026173I just post progress with some tags. I haven't replied to a single post out of laziness and because I don't feel like interacting with people.>>579026958>btw try other social mediaWill do. Thanks.
>>579026695Technically yes, but I'm thinking I need to withdraw from it and hit the February one insteadApparently going in with low wishlists is a death sentence?
>working on little UI elements and simple graphics in your editor of choiceThis is the most comfy part of game dev. This little icon can look as simple as I want, maybe I put a little accent here or there. Just a pixel or two changes everything. And then you save it, toss it in your game. Done. It's the simplest most nourishing little activity in gamedev.
I'm considering after finishing this game I just go on hiatus and back to playing video games and ... into the wagecage again *cries, slams fists on the ground, pukes*. The moment some big FOTM drops, I quit the job effective immediately, and work on a clone.Requirements:FOTM game must be a huge success, I'm talking 10,000 reviews week 1.FOTM game must be easy to clone, not hard.I really, really, reallyyyyyy regret not dropping that NGMI game of mine and making a Vampire Survivors clone when I had the chance. So many low quality clones did decent. And imagine my clone just happened to tick the right boxes and end up being a success? What a regrettable choice I made not dropping my game.
>>579026695Yes. I was supposed to be in the last one but I ended up running a playtest instead. And it was a good decision because my game is much better now.
>>579027293Basically gnostic pessimism but you’re a fox inside a solarpunk stanford torus It makes sense in my headGameplay irrelevant, probably a walking simulator or really just a 3D VN that pretends it isn’t a VN, but since you’re a small city animal you can go interfere with people’s lives without being noticed. So it’s basically all side content of branching paths of little domestic dramas that you walk in on and can change the outcomes of in various ways. 90% of the work is making a giant DAG of this and programming that.Then eventually you try to leave the torus and die.Oh and the other animals also talk and can join/leave you, and one of the bad ends is you take free food from a sweet old lady too many times and she gets you TNR’d
What stats do you think a RPG should have What skills should a RPG have?What gameplay mechanics do you want to see more of in RPGs?
>>579027948We kind of always knew this and Zukowski said it often that you really want to use Next Fest to multiply your wishlists, it's not something intended to kickstart your wishlist growth. But even that was determined years ago. The situation now is harsh.
>>579027839>I just post progress with some tags. I haven't replied to a single postAnd you still got 1k likes on something? That's good to hear. Advice I saw suggested that simply posting your game without being actually active around twitter will cause the algorithm to shun you. That might be outdated advice by now.
>>579027293Hitman but you have sex with the targets
>>579026695No, game still needs far too much. Maybe the Next Fest in February or June.
>>579028527>targetsSorry to interrupt but, they are called chicuelas.
Me when I see all the slop in next fest taking our land and our womenhttps://youtu.be/1tszW2ag_NA?t=132
>>579028513>Advice I saw suggested that simply posting your game without being actually active around twitter will cause the algorithm to shun youThis seems to be the case across a lot of platforms, you have to be on there mindlessly commenting on shit all day long, giving engagementAnd that's where I fall flat, I despise social mediaI suppose there is no other choice but to put on the clown makeup and dance
>>579028072>The moment some big FOTM drops, I quit the job effective immediately, and work on a clone.>Requirements:>FOTM game must be a huge success, I'm talking 10,000 reviews week 1.>FOTM game must be easy to clone, not hard.This is the most disgusting thing I have ever read. These are the darkest, most desperate thoughts that every game developer has, and for you to utter them out loud is offensive and rude.
>>579028864Legit just have a bot do it. Once you have a following delete all the bot posts.
our *chicuelas
you guys really falling for internet course sellers? lmao
>>579029414How many people are paying for your advice?
if steam would just provide a toggle to hide AI just like they do with porn games it would mostly solve the problem. sure you'd have people that lie about it but still.
My game is so fucking dogshit ive lost all motivation
>>579030045Describe your game.
>>579030045>300kb png
>>579029989Everyone would lie about it. Many already do, but that would guarantee that the tags and self disclosure no longer work. AI games would have to be "caught" by the community and labeled as AI which would create a toxic situation that is bad for business.It will just be a fact of life we get used to. 80% of games coming out will be AI slop now. This changes some things but we can adapt. We're not going to ban it or filter it, people pay $100 to put their slop on steam and they have the right to not be throwing it away.
>>579029989~Everyone would lie about it. ~Nobody would voluntarily disclose that. It would be like adding a toggle for “uses assets from an asset store”.
>>579029989Why would Valve kill their new cash cow? People flooding Steam with AI shovelware is great for Gabe because each of these is another $100 that likely won't be recouped.
>>579030045Do it FOR THE CHICUELAS
>>579029414They send their games to v3 so if they fall for that then internet courses isn't that surprising.
Bro is so jealous that he can't make a living telling people how to make games. Those who can't do, teach. But then there are those who can't even teach lmao
Anyone just making a game they want to play and enjoy?Doesn't matter if it sells well, or if anyone likes it. I'm just making a game I want to play!
>>579031276I keep getting ads for an ai website for generating online coursesIt feels like the snake is eating itself
>>579031476>flopdev artcope
>>579029414But /gedg/ told me Casey Muratori is a god tier programmer.
>>579031476Everyone has fun playing their own game.
>>579031771how many games has he shipped?
>>579031843about three fiddy
>>579025443I bet you game dev document is impressive
>>579031743change the reliable worker to AI to cause absolute artcel seethe
>>579032154Here you go
>>579031064^has no game
>>579032669why is his face an anus
>>579032842that's the Claude logo
>>579032154>>579031743
>>579032842Because everything AI makes is shit.
>>579032669This except your slop actually gets no money because nobody wants it.
>>579032968>even kept the styleheh
>>579032914why is the claude logo an anus
>>579030045How long did it take to realize it was terrible?
>>579033539Above five seconds
>retarded comic about slop that makes no senseAI spammer still here I see.
>>579034407you should ask ai to help explain the comic to you
>>579034584^AI psychosis victim
>>578936295like this?
uh oh meltie
>>579034710you're the one struggling with basic media literacy lil bro
I get terrified that a talented team might see my game and then start cloning it asap. I don't want this fate to befall me >_< how soon is too soon to unveil?
>>579034995>mediayour schizo slop lol
>>579035106never ever show your progress and shadowdrop your game
>>579035106Post game and I'll tell you.
>>579035106Just make a game so stupid and unmarketable that nobody wants to copy it, like >>579028229
Got basic vehicle physics working, but there's still a lot of tiny kinks to solve. It can (mostly) hold its position on a sloped surface, pretty neat
>>579035152But how do I start marketing it 1 year before release?
>>579035720You shouldn't have even come up with the idea yet one year before release. I hope not you're not making some kind of NGMI dream game.
>>579035445nice
>>579035445Are you building without an engine or something?
>>579036013No, I am using UE5 but the vehicle physics will be custom made
>>579036497Oh, I’m a nodes so I didn’t realize stuff like cars had to have physics made from scratch. I thought they would be like human skeletons by now where you just plonk it on to the mesh.
>>579034784This is basically the opposite, where they shake LESS as time goes on. I think I like this more.
>>579035445I remember when he was just a newborn model. now he's learning to walk already. they grow up so fast. what are the plans for the physics? real? arcade? do this? ->https://youtu.be/9oXT-H6ueLg?t=51
>>579031743This only applies to wagies anon, I am not a wagie.
>>579031476Yeah. got a fun prototype and never finished a game, I'm all in for the next few months to see how good I can make it.
>>579033026>I mope, I cope, someone hand me a rope
>>579038372two more weeks until ai does something trust the plan
>>579033194All AI company logos are anusso is my capcha
Goodnight aggy, when I wake up, Gabe better have approved my store page.
Stinky nodevs ruining the vibe.No not you.That guy over there.
>>579037564UE5 has its own solution and there's numerous ready-made assets for any engine you can think of, but custom code has the advantage of being as complex (or simple) as you want, so it should be easier to tune>>579037763Leaning heavily towards a pure arcade racer at the moment. Not interested in going super crazy and building a whole ass vehicle sim but basic vehicle dynamics are not a bad thing for an arcade racer
>>579035106if your game is good enough someone will clone it sooner or later
>>579037695Nothing physical would ever move like that after being shot. Take it down a notch.
>>579038372Classic Sloppa projection
I love strolling through /g/ everyday and watching AI clowns get dunked onWe are in the good timeline. AI lost.
>>579037695juice expert here. bullseye = shatterside = flip while falling in the direction you were off center(mario coin spin, not rotate sprite)
>>579040784I love watching robots run into padded walls and explodeI will enjoy these moment while they last
>>579037564*im a nodev
>>579041648y r u here? just to watch us suffer?
> working on boss AI and phase transitions> tired of standard "boss hits 20% HP and enters enrage" tropes> How do you guys handle boss state machines that react dynamically to the player's state rather than their own health pool?Specifically looking to build an encounter loop like this: * Lethal damage threshold triggers a player revival/overdrive state instead of a game over. * Boss behavior tree immediately shifts from aggressive/dominant to panic/demoralized. * Boss state switches to surrender, evasion, or turning on sub-units/allies to save itself.Has anyone coded player-driven morale breaks or forced-betrayal routines into an AI tree? How are you handling the transition logic so it feels earned in gameplay rather than a glorified cutscene?
>>579037695Hitflash + impact effect + shatter
>>579037695Hitflash + impact effect + shatter + screenshake + particles + chromatic aberration + dmg number pop + score pop + accuracy pop + combo pop + smoking anime girl in the corner + radial screen warp + 3d arrow flexing on impact + slow-mo for final target hit
>>579041858i wouldn't think code, I would think environment/story. if the boss is protecting something or has a limb or something you can sever.
>>579024958Been side tracked with my project, learning different things regarding how older idTech works
>>579042612you forgot the zoomer saying ZAMN in the background
>>579042889if you are quick enough you can get him with an arrow in the head, and he says :skull:
>>579042612>forgot the bloom + lens flare + hit markersdo you even dev?
Another week of daily progress.It's a BUSINESS
>>579043305What's your game?
Remember to get inspiration from real life myths and history rather than copy pasting anime isekai harem waifu loli panty shota shit.
>>579043420Hey man BACK OFF alright? I don't know you.
question to godot pixel chads: do you use canvas_items or viewport stretch mode? I'm interested in having regular fonts (that are not pixel art) but I also want to keep it pixel pertect, and you can't have regular fonts in viewport stretch mode and canvas_items is not pixel perfect
>>579043553I'm gonna fucking GET you
>>579043482there's no point the anime isekai harem waifu loli panty shota shit are just retelling those myths
>>579043703Canvas_item stretch for your main viewport, but put your pixel-perfect stuff into a SubViewport that's rendered at the exact resolution that you want (this will viewport stretch just the pixel-perfect stuff).
Don't you everask about my game you hear me?*punches wall next to you*
>>579044048good idea sis thanks baby
Man HOW do I get gemini to make art that doesn't look like AI slop
>the urges are back
>>579045178sakura...
>>579045130grab a pencil nigga
Member when Eric Barone gave us all copies of his game, Stardew Valley on Christmas?I member
>>579046568How many copies do anons hand out for release?
>you ignore the anons who fear the cloners>you post your game>you show it off a little>it ends up getting a lot of attention>you're still 18 months away from finishing the game>12 months in and you see "it" while browsing steam>a clone of your game>you look it up>"i've been waiting for anons game for sooooo long, i'll just buy this instead!">another month goes by>another clone "indie" studio with $10m in funding is also cloning your game, it just draws in the people!>your thunder, stolen>then you see it, both are releasing mere weeks, you need another 6 months before yours is done!How do you react?
>>579046702My game has a big mechanical twist halfway through that I never showed off so it's impossible to copy it from what I've shown.
>>579043482Some anon did use that in their game. I can't find it on the games list though? was it removed? it was like a tetris platformer thing
>>579046568I missed them thanks to being in the wrong hemisphere. eric hates us down here.
>>579047687*found it but it's not in the list anymore... https://store.steampowered.com/app/3625870/Dungeon_Drops/
I want to do 3D eventually but what is all that is involved in it? I've heard some things before like>the modeling itself>weight painting (idk what this is)>uv map (not sure what this is)>light map (how light affects the 3D model?)Anything else I'm forgetting, anymore details about those above and any others that might not be in the list?
>>579044119Kabedon!?!?!!!?a-aniki...
This is one of the new heroes. She likes scimitars and is a genie. Doing the animations and stuff for her now
>>579046702Should have built reputation and community
>Over an hour just re-genning the same character over and over till its "good enough">realize I might be doing this for every character
>>579048006Rigging. For animation. It gives your model bones to move around, and diff parts of the model are attached to each one like flesh.
Is this truly what the modern gaming audience desires?
>>579048006there's a lot more. too much to list, it depends on your goals. you can skip everything you listed here if you want though. (aside from the modelling) low fidelity 3d models like ps1 didn't use much. just model and uv map(texture coordinates)
>>579048581Yes
>>579048581reminder that lolifags do not spend money. pornfags overall do not spend money they pirate everything
>>579048397where is that arm coming from?
>>579048812She carries a genie lamp on her back, which Im in the process of drawing now
>>579048581
>>579048525I see thank you.>>579048707So the UV map basically states where textures go? You don't just manually apply the texture to the model itself? May have to look into this further tomorrow.
>>579049182yeah. U and V are the horizontal and the vertical. you basically* select parts of your model and hit unwrap(U in blender) and it will calculate and give them a position in that map, which you can then apply texture to. *can be complex requiring careful seam placement, it's a bit like cutting apart a shirt back to it's pre-stiched state)
>>579027312Kinda feels like the time for small games is over with this. How the hell are you going to stand out from the sea of slop unless you have a longer marketing stretch and you can't afford to have that with a small game. I suppose you could make and finish a small game, start marketing it and at the same time start making the next small game.
>>579050145I thought my lifetime of drawing would help me stand out, but it doesn't. it's over. not really sure what would help to stand out.
>>579037695It looks buggy when it warps out of your aim right after the shot.
>>579046702that's a jump from the bridge moment
>>579045130Pay an artist bro
>>579050990I dont have any money
>>579041805I have ideas and keep reading about doing stuff but not doing stuff I also took adderall that turned out to be meth and spent a week working on a game engine that used gaussian splats instead of meshes before realizing it was a dead end and splats are a cargo cult meme with no use outside of irl stuff
>>579051095bad drawings are more soulful and separate you from AI slop. plus the more you do the better you get if you are not cris. so after 1 game, you would be ok, after 2 or 3, basically pro.
>>579048006>>the modeling itselfstart with "traditional" modeling, sometimes called box modelinglearn the tools to manipulate the geometry and how to add to itsculpting is the other option but it's like an advanced thing you shouldn't worry about it at first>>weight painting (idk what this is)weight painting means giving the vertices of the model weights tied to bones of the rig/armature so that those vertices follow the moves of those bones depending on how much weight was painted inautomatic weights in blender goes a long way if the rig is well positioned within the model and the model has some topology to account for limb bendsthe act of setting up a rig is often called rigging the model and it is done before you can weight paint it>>uv map (not sure what this is)uv map is like the 3d model unfolded onto a flat surfaceit is what is used to determine which portion of the texture goes where on the modelmaking uvs is a hassle and doing it well is a skill to develop>>light map (how light affects the 3D model?)fancier forms of shading will use multiple textures to define different qualitiesmodern PBR shading uses a bunch but you don't have to worry about it at the startbegin with by getting used to the basic tools of blender so that you can manipulate the geometry of the model effectively and then build some basic static models before you try to make characters
whatever man
>>579051276I'm unmediated, need to be, did you take the meth all week? I can't stop myself doing stuff, but it's the wrong stuff. like productive procrastination
>>579051332I dont like drawing though, it's simply unrealistic
>>579048581>>579048734>>579048986kill yourself
>>579051437No, I tossed the rest when I realized it was meth, but it had already convinced me to waste time on that.
>>579051332I am simply too demoralized to learn new skills in the era of slop
>>579046702Homicide desu. I don’t have much to lose anymore.
>>579051532
>>579050990how the fuck do you even find a decent artist? I'm a wagie so down to pay but these cunts love to fucking play games>asks how much they charge>depends on the size of your wallet bic boi ;)))ok stay broke then retard
Here are a few characters for my game, would you instantly write it off as AI slop or give it a shot?
>>579052282Not easy, but I found them on twitter. The good ones will give you a price, ask for a deadline, and deliver consistent quality over time. I wish I could hire the guy fulltime.
>>579046702I'm going to scream about it on /x/ for months and to anybody else willing to open the Google Doc
>>579052952instant AI sloppa rejection
>>579053064Anon I only wanted to hear positive responses....
>>579053145shouldn't have AI sloppa then
>>579052952Megaslop sorry
>>579046702it's unwise to post your game 18 months before release
i work too slow but i can not work faster
>>579052952The twins and booba are inexcusable levels of slopJohn Sloppa is on thin iceThe blonde and the mouse are fine
>>579053725Can you explain the differences? What makes the blonde fine but the others not
>>579053815this is something you must be able to solve on your own
gained 6 and a positive rating overnight, idk why, i feel like the mod is in worse shape than it was a few months ago
>>579052952i clicked the thumb and closed it immediately before i even read your post
>>579027293crusader kings 2 but with real time battles you can watch if you want
>>579053815The turboslops are mostly the face. Ai does this plastic high contrast bratz doll face and loves that incoherent smear of freckle-blush right over the entire nose and midface. John Slop’s shirt is also a tie at the sides and his clothing generally defies the laws of physicsThe blonde’s face is low contrast and dull/not-shiny enough that you don’t pick up on it until you see the extra shiny bootsThe mouse is a mouse
does anybody else notice after enough hours of working their work quality reduces, you might start strong and be doing good work and then fatigue builds up and your output becomes way worse, the only solution is to just sleep and work again after waking updoes anybody else notice this and how do you deal with it, it's my main bottleneck, working for a few hours and wanting to do more but noticing solving problems becomes harder and my work becomes worsei want to work more but my inherent quality control instinct makes me stop
>>579054515Thanks for the tips anon, I think I'm just gonna accept the art will be slop, I keep cycling between that and wanting it to look good but it's pretty exhausting, I hate art, I hate art so fucking much
Changed how status effects work for the third or fourth time. Tried to make this as generalizable as possible so hopefully it sticks.I'm also realizing I'm working in a genre very popular with the Chinese but I'll cross that bridge if I ever release the game.>>579048964>She carries a genie lamp on her back, which Im in the process of drawing nowThat's really creative I'm writing that downKind of reminds me of Mirage from Deadlock>>579052952lol
>>579054654I just let it be. aiming for my best in every regard killed many projects. I have a bar for quality sure, and hit that, but I only go way above it for moments rather than sustained.
>>579054654Having been a swe for 6 years now, you are not able to be engaged in focused programming work for an entire work day.If I am head down programming, I only have 3-4 hours of my best and can stretch for maybe another hour or two at a slower pace with lower quality.The really super good ones tend to work faster instead of working more.If you are doing more than just the coding for your game, it's good to spend some time relaxing and engaging with things that will fuel your creativity anyway.
>>579055415>lol
https://youtu.be/2SJ9v5zsurI?si=ysNkFZbZinCzPC4k&t=1558is she talking about gamedev?
>>579053725it's all the same
Guys, if I make a game using Non-euclidean or Finsler geometry (for physics), would it be a good game or it might be a bit hard to understand?
>>579056563>would it be a good game or it might be a bit hard to understand?both or neither. this is a non-euclidean answer.
>>579056563make the prototype
>>579056656more like in the GF(2) field lmao
>>579056770I am working on it and it's my first time making games with the purpose to make it commercial and not just a test/hobby, some ppl I met said that posting the proto on itchio is a good strategy to publish?
>>579056871uhhh yeah sure
>>579052952dont stress anonif the other parts of your game are good and made with passion they will speak for you not the art
>>579054654Yes, that’s when I go to sleep or do something else.
>>579052952the twins have adult faces
>>579024958I'm trying to add lightmaps so the girls are lit up when the game gets dark.But I don't think I have a good strategy yet for selecting the parts I want to light up.
>>579059356
>>579052952Yeah, what would make it look like AI slop is the twin girls’ clothing. I’d recommend giving them different outfits while keeping the same facial features. Also, as extra info, teenagers in the Middle Ages didn’t usually wear boots, at least it wasn’t common, believe it or not. I’d put them in different dresses. And for the mother holding the two babies, I’d make a small distinction in her clothing too.Other than that, everything else looks fine.
Mann Vs. Machine but singleplayer.
>>579060821Scratch that, co-op is all the hype right now. Just make MvM but better. Valve sure won't.
>>579060474what makes this look like ai slop is the lack of character. i personally like ai generated art as long as the prompter is creative. actually ai can do a lot of art styles and it feels lazy when someone just prompts something that looks perfect/beautiful.e.g. these characters lack accessories, unique hair styles, unique facial features etc.
>>579060474>>579059773clearly AI, you know you can tell it to copy an artist so it does not default to the slop look right?
Added volumetric fog and integrated that to my weather system so you get random combination of weather/fog along the day. I'll have to tweak the values in the future but the framework is there now.
>>579061025looks much better already
>>579061025good
>>579061082>>579061210
somehow everytime i start a project its more simple. actually recently i realized the games i want to play aren't even complex. i even hate complexity.it seems like this quote is true:“It seems that perfection is attained not when there is nothing more to add, but when there is nothing more to remove.”
>https://www.youtube.com/watch?v=43CGISMU5MwNodevs, please take note.
they said everybody has its own ideas and no one will bother cloning you, you should never shadowdrop and build hype before release, etc.are these all lies?
>>579063498I dont really care what everybody else is doing, Im going to "build hype" with footage and then drop the game. No alpha/beta releases for me.
>>579063645what's wrong with beta?
>>579060474Thanks, I updated their outfits >>579060938I mean I fully admit I'm not a character designer nor do I enjoy it, everything art related is a chore for me and a means to an end, not to say I don't put any thought into it but it's just not my passion or forte so it's always going to be a struggle. >>579060989I feel like telling it to copypaste someone's art style I like is inviting trouble, I figured the more base the art style is the less likely people will sperg out for "theft"
>>579064282too afraid of people stealing my stuff. Were a small 2 man team, we cant afford extensive lawsuits plus that's a major headache
>>579064282alphas/betas should only be for MP games
>>579064420I don't think this will ever be a game, thankfully, if the characters are this uninspired, the game itself will be even more blandSorryMaybe write a book?
open world survival crafting games are beginning to grow on me
will I get canceled in germany if I name my game "you vill man ze gun"
>>579064584i think we have enough ai books
>>579064584That isn't a fair thing to say, just because I don't like and suck at the video part doesn't mean it would reflect on the game part, there's tons of games cool art and bland gameplay so the opposite can be true too
are there any military industrial complex gameswhere you just develop weapon systems and gain control over noteworthy regions
mechanics are shallow it's all about fantasy
>>579064729I get it it that it's blunt, but you need at least an eye for the art, even if you can't draw it yourself. Ignoring half of the art medium is a sure fire way to fail imo. Just find an artist and pay themFeel free to ignore me.
finished this outfit. dont even know how i'll use it but it was fun to make
>>579065071I get where you're coming from, you're not wrong but I feel like there just isn't much I can do about it, I don't have the eye for it and I can't force passion for it.>Just find an artist and pay themI would if I could, that would be infinitely easier for me work load wise and obviously make the game look better while dodging any anti-AI autism, but I literally just don't have the money, I'm doing the best with what I got
>>579064420>I feel like telling it to copypaste someone's art style I like is inviting trouble, I figured the more base the art style is the less likely people will sperg out for "theft"who care what other people think idiot, they will react much worse when it looks like basic AI shit, moron, it looks terrible, at least tell it to sharpen up a little and be less cartoony
>>579065196Some artists work for like 59, 60 bucks a pop. Good luck anon
>>579065120A bit bland honestly, feel like it could use a tertiary colour somewhere.
>>579065120Make the metal arms navy blue and increase the shininess by 10 to 15%. If possible give her a navy blue hairclip. Trust me and report back when it increases 500%
>>579063498With the rise of AI sloppa you gotta be aware what kind of game you are making. Is it easily copyable? Then it will get copied if it has potential. Of course if anyone who looks at it thinks it's shit then nobody will copy it. If you don't want to get sniped then don't reveal early on a small game.
>>579065120new tf2 skin for heavy just dropped (compliment)
>>579063498They're right, my ideas are too different, no one would clone them and players need to get familiar with them or they will not understand and reject them.
just came up with a very important character's design desu. today was a good day.
>>579067606looks good
Eyy my steam page got almost 3k wishlists on the day it went online (Dreadlines)
It's time to do the walking animation!!
i have confidence in my skills but this confidence comes at the cost of speed, i take my time for high quality assurance and to make sure my operation is efficient, but as a neetdev, i am running out of money and am being pressured to find a jobhopefully i can find a chill part time job, i don't want a full time job again, shit consumes your life, dev progress plummets severely, 6 month project takes 2 years, no way
>>579068198whats your game?
>>579068448a basic 3d rpg, nothing fancy, not expecting to get rich from it but i would like to finish it before i start looking for work, only a few months away
>>579068486>3d immersive rpgnice
>>579068198work with another dev to cut the time requirement in half
Only one banana and store brand coffee. Take the cheapest grocery chain in your country and look up their store brand coffee, that's what I'm drinking now. It's a humbling experience when even Nescafe is an unaffordable extravagance.63 days left until I permanently run out of money. That's 9 weeks. I'll have no choice but to release the game into EA when I run out of money and it's going to be severely undercooked and thin on content. My brain is acting like a drowning rat. I now keep getting ideas for new games all the time and every idea seems like it could be "it", but I know by now that's just panic. This will most likely be my last game.
>>579069046fag
>>579069083this
>>579050145>unless you have a longer marketing stretch and you can't afford to have that with a small gameYou can get the wishlists needed to have a strong showing on next fest by just posting your game often enough, it's not easy though. You have to decide for yourself whether your game is actually capable of doing that, if you show it to a million people and aren't getting wishlists, maybe avoid next fest and start a new game. This will always be true with or without the slop competition.Overcoming the slop in nextfest is just a fun new meta.
>>579069046nigga posting like he's leaving lost voice tapes in a horror game>day 175, the specimen has begun showing interest in circumventing containment measureshead ass boy
>>579070060Wishlists don't sell a game though, I would just shadow drop.
>>579067983proud of you champthat might sound sarcastic but its not
>>579070686wishlists don't guarantee sales but a lack of wishlists guarantees a flop
blogposting is a pretty good stress reliever, just ramble off some anonymous dogshit somewhere on the internet, get a huge dopamine spike, and then get back to work
>>579054654You're trying to do everything perfectly on the first pass. This will exhaust anyone and slow your progress to a crawl. You need to sprint through your milestones not tiptoe around them. If something is horribly implemented, you can come back and refactor it later. Or don't even do that, and just ship some bad code. This is videogame development. As long as your game is performant, nobody is decompiling your game to scoff at your code.
>>579071180not necessarily true, this is only an outlier observation but nodebuster released with ~300 wishlists i think, the game blew up after a youtuber played ityou can find success with low wishlists if you can acquire exposure elsewhere, the only caveat is the exposure needs to convert to enough revenue and provide high enough review scores to develop traction with steams promotion algorithms (however they operate)the best strat is to focus on every strategy you can, wishlists + influencers + your own posts + articles, etc, but low wishlists doesn't mean a game is dead, you just gotta put in extra work and somehow figure out how to not only acquire views on social media but to also convert these views to enough sales to begin developing momentum on the sales platform
>>579070060>You have to decide for yourself whether your game is actually capable of doing thatI keep second guessing myself about that. Some days it feels like it's good enough and others I wonder who would buy this.>if you show it to a million people and aren't getting wishlists, maybe avoid next fest and start a new gameI guess we will see.
>>579060938>i personally like ai generated art as long as the prompter is creativeThis kind of hugboxing between sloppers is destroying people. Deluding eachother that prompting skills will keep them from making slop. Then they take their game to the public and get ignored or called slop anyway. The key to "fixing" AI art is not to make better prompts. You need actual graphic design, animation, modeling skills etc to customize the work yourself and make it totally unrecognizable as slop. And this requires skill which you guys refuse to learn.
>>579071463this is true, i would benefit from embracing lower standardsbut i will not do this, i will simply embrace being slow, and modify the scope of my projects to ensure this slower rate of progress will still produce an enjoyable gamelike a highly polished pebble instead of a crudely carved boulder
>>579071491You shouldn't rely on being the exception to a rule.>the best strat is to focus on every strategy you can, wishlists + influencers + your own posts + articles, etc, Agreed. Try to do everything you can.>but low wishlists doesn't mean a game is deadA game's ability to gather wishlists speaks of its appeal on some level. If you can't get wishlists no matter how much you try then maybe it is an issue with the game.
>>579071180Plenty of games have been successful with no wishlists. Plenty of games with tons of wishlists have flopped. Just depends on if your game is great or not.Making a "great game" is hard, I'm just pointing out that it's possible.
>>579071668>refuse to learnwould take literally years for someone in their 20s or 30s to become competent at that, its not like coding where you can just google some tutorials and learn it
>>579071841>If you can't get wishlists no matter how much you try then maybe it is an issue with the game.undeniably true, i agree with your post, all i'll say in contention is that some developers will simply take the gamble of ignoring wishlist farming completely and rely on going viral, i've seen it happen enough times to consider it a genuine strategy>make some slop>design it to have viral potential>spam it on tiktok + beg youtubes to play itdoes it work? rarely, but it still does
>>579069046You sound like someone living in a cave making a flop and brooding about it. You have no optimism about your game at all and the only answer for that can be that you're not showing it to anyone who is giving you positive feedback. So you are deliberately failing. If you are making a worthwhile game, you will show it to people and they will be excited about it. Then you can dev happily ever after and know you're making something cool. Even if it does flop, you will feel 1000x better about it than whatever tf you are currently doing. Even if you never even release a game, just showing it to people and them liking it is rewarding. You don't appear to be doing any of this. You are failing deliberately. It's annoying to watch.
>>579071808>like a highly polished pebble instead of a crudely carved boulder
>>579072002You could become competent in Blender in like ~one year. You can use a lot of post processing to fix how bad your texturing is too, like that A Short Hike guy.
>>579041858Not exactly sure what you're asking and the answer is It Depends(TM) based on your architecture.In my game any character state object, including players and NPCs has a state_changed signal it emits when mutated. I also have a general battle state object that holds references to all of these character states. If you do something similar you could pass the player states to the boss's state object at battle initialization and connect something in the boss's AI to the player's state_changed signal. If you don't have a signal like that you could instead expose a function for getting character stats in each state object so they can reference each other.As for making it not feel like a "glorified cutscene" that's all about how you present it. I have a boss fight against your former mentor where part of the way through the player cuts off his hand, which is kind of scripted, but I frame it as getting a normal critical hit. After that, the enemy continues battle and does like 1 damage per attack a few times until the player kills him or he just surrenders. I'm trying to work on making that feel less contrived myself but for scripted events there really isn't a way to do that sometimes.
>>579071207Socializing does cause dopamine but I think what you're describing is a serotonin thing which happens from therapeutic things like sharing your feelings.I just made all of that up btw
>>579071207Doesn't work for me, I have accidentally trained myself into thinking blogposting is attention seeking. In my mind, attention seeking is evil and bad so I feel like I'm doing something wrong.
>>579072527Life is a balancing act, attention seeking like many things is bad in excess but not inherently
>>579072387sounds reasonable>>579072220i think it's fygoon, he is a smart guy, just mentally ill, kind of crazyi think some people know they're working on a flop but need to finish it anyways to get the urges out before they become humble and do what actually works, i am also in a similar state, i have low confidence for my game as well for this exact reason, chasing trends hurts my pride, so i will reduce my scope and make passion projects until i no longer want to, then i will apply market research more strongly to my game design and promotion strategies
>>579072598I get that, but all forms of blogposting seem to harm me mentally. I can't even bring myself to describe who I am online to a stranger or anonymously on 4chan.
>>579071207Sometimes I have issues nobody in my life really cares about, or I just don't want to saddle them with. I usually go to /adv/ or /r9k/ and scream into the void for a bit and it kind of helps
>>579072756just turn your brain off and start typing shit bro, reply to my post here >>579072696 and try it out
So what do I do if I can't code for shit? Do I use visual scripting or just vibe code it? What are the best engines for visual scripting? People say UE is good, but I kind of don't want to use it. Orchestrator addon for Godot seems interesting, but there's so few information online.
>>579072527There is nothing wrong with seeking attention. You need to do it in a positive way though. Helping people, making art, and even sometimes game dev is more or less attention seeking behavior but it's much better than constantly playing the victim or straight up hurting people to get attention.
>>579073007claude, no one codes anymore
>>579072696>i think it's fygoonFygoon is a genuine hobbyist who doesn't care about commercial success at all and gets all of his dopamine from posting about his game and that seems to be enough to keep him going. Food blogger sounds to me like a european who doesn't really need money because he is already set for life (like those who live in sweden or denmark). And he has a genetic disposition to craving tragedy and poetic hardship in his life, because his ancestors spent their life in amsterdam writing poetry about the war and drinking absinthe.
>>579065120Give the boobs some amount of slope they look like balloons stuffed in her shirt
>>579073007Code is the easiest thing to learn in game dev, much easier than art or marketing. The real secret to learning programming is to just learn the basics of functions, loops, and data structures. That will realistically take you like a month or two at most if you really put effort in. The more advanced stuff you can figure out on the fly through docs, forum posts, or AI. That's what any programmer does in a professional setting.I would warn against vibe coding fully, at least at first, because AI will make mistakes that will be imperceptible to you at first but once you have a bit of knowledge you'll catch them easily.I don't know much about visual scripting since I already knew how to code before starting game dev but Godot is very beginner friendly for coding, especially since most general coding tutorials are in Python and GDScript is very similar.You don't need to be doing LeetCode interview prep level questions and a little goes a long way with coding since so much is reusable.
>>579073498No keep them perky
>>579072756If you don't use real peoples' names and keep shit vague it doesn't really matter
>>579073007>So what do I do if I can't codeLEARN TO CODE
>>579072806i also enjoy screaming into the void in r9kmy main hangup is a lack of confidence in the efficacy of my procedures due to my unwillingness to adhere to market insights as mentioned in >>579072696sometimes i go rant about dumb shit to feel more relaxed and then i stop worrying and begin enjoying the insights peace providesi am coming to the conclusion that your game doesn't even need to be good to succeed, you just need to be good at communicating anything at all about your game that people would enjoy experiencingfor example i don't like drinking, but i was listening to a song that mentioned drinking whiskey and for some unknown reason felt the urge to drive to the store and buy some drinks for myself, so i could get drunk and shitpost and play video games and then work on my game after i sober up, keep in mind i don't enjoy drinking and don't feel the urge to do it normallyextrapolating this theory you could assume even if your game has flaws if you do a good job of setting up a "scenario" that includes your game you could entice people into buying and playing it anyways, you just gotta be good at setting up a mental image, or conjuring a fantasy in the minds of others, idk yet i'm going to experiment with social media posts after my game has a build i can show offbut again, suboptimal games can be successful if the marketer can somehow create an appealing scenario for the game to be played, it reminded me of that fly game that went viral on tiktok because it made people feel quirky for playing it, picrel + linkshttps://zegeer.itch.io/aflyinthearrayhttps://www.tiktok.com/@brianzegeer/video/7592605821532507423
>Trying out new AI models for art>Doing different characters but trying to keep the art style>Literally can't tell if they're the same art styleHoly fuck I hate being retarded
>>579073730you might be retarded, but retarded only means slowjust be patient, and you will get there eventually
>>579073518I started with Python but it's not going great. Any (free) courses/tutorials or books you recommend? I tried futurecoder but I keep relying on the solutions to finish the tasks :/I know about CS50 but I don't think I can complete it because I just don't find coding by itself interesting. To me the coding in game dev is just a means to an end and making art and other elements is what's interesting.
>>579073007Even if you use AI you still need to learn to code. It's not as hard as you imagine and you should only learn the very basics for game devving. Literally just watch some tutorials on youtube and replicate that in whatever engine, do that enough times that you get confident you put some small project together, should take about 2 to 4 months max. Once you get the basics you can move to AI but don't just straight up vibe code, ask the AI to help you engineer the whole thing first, make sure you understand what the AI is doing because if you don't you'll get stuck with untangleable spaghetti code that doesn't work together.
https://www.youtube.com/watch?v=D-nW4jvzRr8If you have zero coding experience, learn with Scratch. It's the best way to teach children, many make their first game in Scratch and it will bring an adult up to speed rapidly so they can at least comprehend logic and how methods and functions and variables work. Vibe coders who dive right into AI slopping code without having these fundamentals are basically mentally disabled compared to a child who went to code camp for a week and learned Scratch.
>>579073684What you are describing with both the whiskey song and the fly game is just good marketing. That's all. Some whiskey company paid the record label to include it in a song. The fly game found a good niche on social media.Marketing is probably the hardest part of game dev for most people since it's so nebulous. There were a bunch of posts in yesterday's thread complaining about how it's basically luck and nobody was really disagreeing with it. Just keep throwing shit at the wall and see what sticks.
>>579073684>i am coming to the conclusion that your game doesn't even need to be good to succeed, you just need to be good at communicating anything at all about your game that people would enjoy experiencing>even if your game has flaws if you do a good job of setting up a "scenario" that includes your game you could entice people into buying and playing it anywaysThis is a dangerous trap. You can sell people on the fantasy but when they consider whether to actually buy and play your game, you're going to need it to have some good gameplay. Wishlist conversion rates are extremely low for games that people like the concept of, but aren't fun to play or even worth playing. People will wishlist those games and that's as far as their good will goes.
>>579073979AI can actually be a very good teacher - if you use it correctly and let it tutor you.
>>579072071>some developers will simply take the gamble of ignoring wishlist farming completely and rely on going viralTons. Maybe everyone actually, everyone wants a viral game and nobody wants to market. That is our default state when making a game. This is why discussing marketing invariably causes some anons to snap. They hate being reminded that there are all these metas to gamedev.
>>579072220>living in a cave making a flop and brooding about it
>>579073979For coding in general I have a CS degree and learned in college so I don't have a tutorial to share, sorry.But don't rely on solutions. Try to struggle and figure things out on your own. Look up Python documentation if you need to but not the explicit answers to your problems or you won't learn. Make a shitty, unoptimized version that gives you the correct answer, then look at the solution and try to figure out what they do differently or better.Something to try maybe is having AI give you some practice coding assignments, and anything you can't figure out you can have it explain in more detail. It could probably make you a whole lesson plan for 2-4 weeks that will get you where you need to be to start with games.For game dev specifically I learned Godot through GodotGameLab's Slay the Spire clone tutorial on YouTube. But that tutorial assumes you know the basics and just teaches you some Godot specific stuff.Also anyone who enjoys the "art" or "craft" of coding is a coping larper who wants to feel smart. It can be relaxing, and it's very satisfying to solve a hard problem, but the end result has always been the goal.
>>579074315>it's basically lucki don't want to believe this is true, i will attack this concept until i can identify reproducible patterns, i believe the core is rooted in the unspoken fantasies of the human mindjust be a mind reader brojust predict the esoteric patterns of free will brohaha
>>579075069What I should say is marketing is very easy if you have a ton of money to burn. For nobodies like us (no offense) it might as well be luck. Not trying to demoralize you, I'm still making games and you should too but there really is no secret to it.
>tfw when you're not popular enough on aggy daggy for the local schizos to speculate on your life decisions
>>579073684Thinking back to old games I played, most games only had magazine adverts to try sell me on a game, tv ads were just for the 1st party stuff. some of those really set that fantasy in your head and got you hyped. commissioning posters in 2026 is rare, but maybe still worth a shot..
>>579075361Nobody who is popular here is popular for a good reason. You don't want to be Fygoon or Cris. They are psychos who want to be "le funny guy on agdg" not actual game devs.
>>579075002No. Do not learn to code from AI. It was not designed to teach you the way standardized lessons for beginners across so many languages do. It can mimic those lessons and you will learn many things, but you will be missing 20% of what you need to know because you're forcing an LLM to regurgitate the lessons to you instead of just going and learning to code from the source.AI for instance cannot walk you through a lesson like this.https://learn.unity.com/course/create-with-code/unit/unit-1-driving-simulation/tutorial/challenge-1-plane-programming-1?version=6.0And if you just do a lesson like this before working with AI, you will be 1,000x more capable and won't end up crashing out as yet another slopper who refused to learn things.
>>579075534I only suggested AI because I learned coding in classes in school. I don't find tutorials to be super helpful because there isn't a great way to ask the instructor questions. Assuming anon doesn't want to shell out for a private tutor AI is probably the best approximation of that, even though it's not perfect.
>>579073062Nice of you to say anon. I'll try to post art sometimes in the thread or something.
>>579075228yes, more spend = more views = more sales, the hard part is reducing the cost per purchase to a sustainable levelthe motivating part is indie dev was never easy, even though it's easier to make games now, it's harder to market themthis is another skill to developwill every post you make go viral? unlikelycan you eventually identify and exploit the patterns related to acquiring enough views to produce a profitable game? i believe this is possiblejust gotta keep trying, optimize your schedule for this operation and train your brain to be better at recognizing patterns and it becomes possible>>579075363i believe contracting artists will be a gigantic difference maker in the upcoming years for indie dev marketing, not just for capsule art any more but for promotional content as a whole, try to theorize upon the validity of this assumption
>>579075534AI is a great instructor, better than trying to read documentation and watch tutorials constantly. So many times I've been stuck on some issue and the AI can just instantly answer my question.
Has the average commission price dropped for internet artist with AI getting popular? Surely it has right?
>>579076053yes
>>579075664I see what you mean now. I agree as long as you understand some fundamentals you can then look at some generated code and maybe learn from it, as you can recognize when methods are being called and how properties are set, how values are returned in functions etc.I'm just trying to always discourage new vibe coders being born. The AI spammer who killed this general is a crashed out vibe coder. They are volatile unironic victims of AI psychosis because nobody convinced them to take 1 week and learn to code.
>>579076457Asking AI to teach you coding so you can do it on your own != vibe coding and blindly copy/pasting
>>579075485Fygoon is a real gamedev. And cris... he could theoretically make a game. He just needs someone to do project management for him.We could get Cris to make a game in 1 month if he just kept checking the thread to take direction from us.
>>579077063>Fygoon is a real gamedevkek
>>579077101Sorry, I don't make the rules. He has been making a playable game and posting it online for people to play for a number of years. That doesn't mean he will finish it, but he is a gamedev.
>>579077063I offered to project manage for cris he refused
>making the walk animation>first part looks ok>now time for the second part aaaaaaand its shit
is there a way to "stamp" the numbers on the wheel texture? they are blender text objects
>>579072002>would take literally years for someone in their 20s or 30s to become competent at thatWow it's almost like this is a profession and not just a hobby.
>>579077512Why not put the numbers on the texture in a photo editor?
Going to make the worlds of kaliina basically be super mario worlds, but each world is one of the seven days of creation, but with navajo mixture of the diferent worlds of creation.Basically the first day is a water level in a island where a giant zaratan holds some levels and the boss is leviatan.
>>579077827tried it.. I think this would be simpler than dealing with UV
>>579077741Part of the job is being realistic about how you allocate your resources
>>579072002Not true, at least for this case. It looks like a visual novel, for it you could just learn Blender and make those characters in a few weeks.
>>579077959*thought
>first play of the day, testing game after dozens of new features implemented over the week>game is now significantly coolerNothing is better than winning at gamedev.
>>579077959For a model this simple (if it's not just a demonstration) you could easily unwrap it properly.
>>579078203ok I'll try again
>>579077220I can't believe the retard that's not allowed to work wouldn't want a manager
>>579024958: Hirdrih Technologic ::progress :: Updated the game on NG and Itch to add a few changes and the gallery.
>>579078339Sometimes people accept things they don't want but need
>>579024958Is it meme advice to start with 2D? I can't think up anything fun to play, but I have a bunch of good 3D game ideas (that are not too big in scope.
>>579079150yes its meme advicejust do what you want, you will be more driven
>>579079150Yeah it's a meme. 2D is easier than 3D but doesn't mean you need to start easy.
>>579055806I rewatched this anime a few days ago>>579046702just like make game. games are so derivative these days you probably forgot all the "clones" of your game that already came out before you even started working on your own. You're just mentally noticing shit due to lack of focus.
>>579052952Okay I don't know if I'm settled on this art style, it's like 9am so I'll sleep on it but I do feel like this is a pretty substantial improvement
>>5790793802D being easier is also a meme. 3D is way easier. Drawing and 2D animation takes way longer to learn compared to modeling and 3D animation.
expodev is just as good as gamedev
>>579079639Are you making a puzzle game for facebook
>>579046702When jargondev was still around the psychonauts devs announced a game that was literally just Jargon but more polished. I doubt they explicitly stole his idea since there's been a few scrabble/balatro games but I'd imagine that's pretty demoralizing.
>>579079763what dat mean?
>>579079883fuck you
>>579079948if I make a gaming expo i should be CELEBRATED because making an expo is just as HARD if not HARDER than gamedev. betz was right.
>>579079639>girl's heads larger than the women'sworse than DAZ goblins
>>579079639AI slop but it's for gamercattle so it doesn't matterI don't like all the grey/brown though. even poor people in those times wore colors and patterns. if they could afford shoes or boots, they could afford colorful clothes. I'm saying this not because of historical accuracy but because it'll be easier on the eyes and easier to differentiate characters
>>579072071>>579075013It makes sense that some games have the potential to go viral while others don't.
>>579080338Yeah but optimizing for viral moments leads to slop games imo. Streamerbait "needle in a haystack" games are the perfect example of this.
Oh my god I'm still up generating art
>>579075363Speaking of Azure Dreams how do you get this sort of look for your pre-rendered sprites?
>>579081127hey at least you're improving your own skills and growing as a person and not just pushing a button over and over :^)
>>579081190Using ai is a skill, yeah
>>579077959Unwrap each square separately and map it to a texture with the numbers. Make the texture like>1 2 3 4>5 6 7 8>9 10
>>579081190>growing as a personUnironically true though, old me would have quit days ago...or an hour ago. >>579080291I tried adding some color
>>579081148They just look like regular 2D sprites to me. I've never played it, though from the gameplay I just looked up it looks like they might have made rudimentary 3D models and traced them for the 2D sprites. Sort of like sprite rotoscoping.
>>579081582They're pre-rendered but it is possible they were touched up after.
My wife left me anonsshe said my walking and attack animations are subpar and she sees no future for us
>>579081484yeah that's better. you can look up on youtube, there's all kinds of channels about fashion history. just pick an era and demographic and you'll probably find something well researchedhttps://www.youtube.com/watch?v=cLoqx1WF9RU
>check if ray intersects a valid object>call use(String) - string is currently held item>get a return code of true or falsethis feels retarded for some reason. the string part. yeah, could be an enum but string is more flexible rn.
>>579081778should have put on a mocap suit and attacked her
>>579081730I think they were touched up because the faces in particular just look too 'drawn' if that makes sense. Like the eyes are really crisp and I don't think capturing a texture on a model in a render would give that really sharp anime/cartoon look to them, especially if the model didn't have a completely flat face. And if it did have a flat face you wouldn't see the eyes in the side profile and you do. Seems like they touched up the faces to make them reflect the 90s anime designs in the sprites.
>>579081127>>579081241>>579081484You're just getting dopamine from pulling the crank. This is a known phenomena. People spend their life coveting art and music, wanting to be able to make it, and now they have an infinite supply of it and can't stop gorging themself on it. You're also not able to separate pulling the crank from feeling an actual sense of accomplishment, because you think prompting things is work.Sloppers are so doomed lmao
>>579081778My wife kept deleting my child nodes in Godot so i could never finish my game
>>579082367Oh brother. More like I'm just happy I figured a way around the hurdle I was facing earlier.
instead of gamedev i want to be a migrant worker in japan as a decent looking white guy, what are my options?
Reminder this is a repeating pattern with AI sloppers. They get addicted to prompting artwork and never actually make a game. Expect to see this person join the list of crashouts who went crazy in the thread. But only after showing you 1 million more renditions of their "work".
>>579082026It is the string part that's wrong. It ultimately will make your code harder to maintain, typos a bigger deal and make bugs harder to find. It really shouldn't decrease flexibility much to maintain a data structure of some kind of valid items and have a function like use_item(string) that checks your dictionary or whatever and returns an an error like "item [string] not found" if the item it tries to use isn't in your dictionary. Your only additional work is maintaining that dictionary and if it helps you catch even one typo quickly it will have saved you time vs whatever flexibility you think you have.
>>579082524I live in Japan if your looking for free pussy go to china not Japan
>>579082473You've posted a dozen times in this thread and none of it is progress. What you're doing is not game development. I know this is difficult to accept, but you are showing all the signs of another AI psychosis victim. We've witnessed many so far over the past few years. Stop now. Ignore anyone who is trying to encourage you towards being another slopper. They are not your friend.
>>579082473NGMINo shock that some coomer who has infinite camwhores saved to his computer as reaction gifs has zero taste. Your generated art literally looks like shit. That other anon was right about it looking like it was made for Facebook games or something.
>>579079883
>>579083105Is that the only reaction pic you have
>>579082559>>579082591>>579082939How can one man generate so much seethe? Clearly doing something right
>>579083574The fuck are you talking about, I explained why you were getting the feeling you were doing something wrong and gave you advice. Did you reply to me by accident or are you actually such a deranged person that you posted your bad coding practices, that you recognize you have a feels are bad practices and then get angry when people don't validate that you're actually super smart and doing nothing wrong? If you really meant to reply to me, that wasn't seethe bro, that was me trying to be nice and give advice to someone clearly so inexperienced he doesn't know stringly typed data is a long existing joke in programming. THIS is seethe.
Just as I thought. Everyone is jealous of my AI generated images. That means I am on the right track to make a successful game!
>>579082665not looking for pussy looking for peace
>>579083953I'm literally pissing and shitting myself since I saw those images. How are you such a good prompter?
>>579082559>>579082939>>579083042Anon you gotta remember bullying people is like a Chinese finger trap, it won't work if you try too hard to force it, I will post my current prog but its mostly been art focused the last two dayshttps://streamable.com/4avuvd>>579083916Not even me man, take a breath lmao
>>579083378holy meltie
>>579083916>Did you reply to me by accidentSeems that way yes.
>>579083916Uh ohhhh MELLLTIEEE
>Ai poster appears>reveals himself to be a schizo in mere hourseverytime
>>579084142well?
>>579084073INCREASE BULLYING
>>579084384seems like the anti ai guy is the one bugging outor is the anti ai guy and the ai guy the same person?
>>579084073>mogs almost every game here without even tryingkeeeeeek
>>579084073why is this lowkey good prog though
>>579079926ACKTUALLY that was the second time he did the same gamehttps://store.steampowered.com/app/3238920/Lexica/
>>579084384They seem harmless enough for now. The thing that happened with YTC dev was that they spent so long pretending that generating images was gamedev and nobody could snap them out of it. Then they started to act like they were a big deal in the game dev scene. And this got actual schizos to attack them. It could have all been avoided.This is something AI sloppers should be warned away from. Do not become another YTC "dev". Nobody wants to see your AI slop characters and it's not game development. Every slopper inevitably crashes out and goes insane.
>>579084997Id bet money his game is farther along than yours is
>Anti-AIposter literally woke up and before even finishing his coffee decided to sperg out in the thread
>>579085082Massive and incorrect cope. I'm embarrassed for you right now.
>>579084823>5 reviews into 5 reviews
niggas use AI instead of developing their own cheap art style.
>>579084605Because you have brain damage and have never made a game.
>>579061025fixed a few things, that's enough for today. I sleep now
>>579085427>their own art style>its generic 90s anime
>>579085467Is pretty good though. You only hate it because you know the art and texture are ai. Be honest with yourself
>>579085523you mean the good anime style?
>>579084073very daggerfall-y, that part when you open the door and there's a woman just standing there
>>579052952yes, in fact I can tell you genned this with gemini.
>>579085561Cope. I'll watch what happens with great satisfaction don't worry about that.
Is this attack animation passable? I know it looks kind of off, but please keep in mind this is for a character who attacks very fast, and with high AS there is no time for long animations so I had to make it short
>>579085242You have no game.
>>579085912That is really bad anon.
>>579085805True, well how about this? I actually think I'm happy with this style.>>579085614>>579084605>>579084472Thanks, daggerfall is actually the main inspiration for the visuals>>579085912Far be it from me to give input on visuals but I think if it's like a super fast constantly moving and chipping away at enemy type of deal then yeah for sure, if you're going for something slower like castlevania, no.
>>579086041meh fuckit looks better if I slowly make her rise her swords and then slash down but it takes about 30 frames and that's too slow
>sloptards wake up and thread instantly takes a nosedive in intellectual discussion>gasing up a new member to join their AI psychosis crashout never made a game clubNoticing.
>>579085912>Is this attack animation passableno
>>579085912no
>>579086095much better than your first set
>>579086095>True, well how about this? I actually think I'm happy with this style.I think you should generate 80 more slop images of characters and show us all of them. Actually I think you should not do that, but I already know that you will.
>>579086152>30yo broken down uncs seething at any new optimistic young bloodNoticing
>>579086482DELULU FORCE ASSEMBLE
>dev comes and asks for advice>is open to feedback>improves as a resultliterally the point of the thread, good on him
Mark this moment, a week from now they will still be spamming character gens and will still not have a game. But they will get hugboxed from the other crashouts who couldn't make a game with AI. All it takes is 2 or 3 of them to gaslight eachother. And they do.Keep in mind there are already generals in /g/ for vibe coders and image slop addicts. But they somehow decide they belong here.
>>579082026Why the fuck are you tracking your currently held item as a string?
>>579079926>>579084823>>579085402I am jargondev.I took a long break but I'm working on something new now so I came back and mostly just lurk here.Ironically Lexica actually made me a profit and Jargon didn't. I really wasn't proud of Lexica and thought I didn't do the idea justice since it was the first game I'd ever made, so I remade it.In hindsight obviously that was a terrible idea, I'm just stubborn and ignored all the signs that it would flop again because I really wanted it to work and was falling victim to the sunk cost fallacy.I did the whole cliche postmortem thing on it and I could share that if anyone cares. But yeah plenty of games tried this idea and none of them were successful, I just thought it would be different for me because I'm special and smart or whatever.I might have something together for next demo day, but I've really only just started development on it so we'll see. I promise it has nothing to do with Scrabble this time kek.Not even sure why I'm responding, I agree that Jargon was a mistake so it's not like I'm defending myself. I guess since you're talking about me I wanted to say something.And yeah Beyond Words spooked me and I wish them success but given that no games with this idea succeeded, not even the one by a popular YouTuber, it will probably be difficult for them.Enough blogposting, time to get back in the mines.
>>579087289I thought you fucked off after the Aggy files debacle. Why'd you come back?
>>579085561nta but the art makes it look sloppyaside from the art he has a basic first person controller, some jrpg style combat and a little bit of menu work? that's like a day or two of proompting
>>579087375Because this is the only place I've found on the internet that gives good feedback. If you post anywhere else people just ignore you or respond with scams.
>>579087059but he has something that's interactive >>579084073he's probably only 1% toward completing a short game like that but it is progress on a game
>>579086696>AI psychosis victim comes to post their slop>gets gaslit by the other AI psychosis victim to believe it's good and their walkable box with a sprite is good progress>condition worsens as a resultliterally the opposite of why this thread exists, shame on you
>>579087541Did you rejoin the Aggy discord?
i got nail polish in the keys of my laptop and it fucked it up thankfully i only buy used thinkpads on ebay so it's only like $150 i destroyed. enginedev perk is you don't need a insanely good gaming computer to make things
>>579087610>it is progress on a gameNo it isn't. I would assume you are baiting because that's what you spend your life doing already, but I also know that you legitimately have AI psychosis and need to have your mental illness challeneged.No, that's not a video game. It's not progress. It sucks, and the slop art is trash. You are wrong and should be ignored.
>>579087289>not given upvery cool. so, same game again? third times the charm?
>>579087810I don't like the AI art either but I understand by the time he finishes his game, attitudes like mine will be a tiny minority
>>579087810can we use agdg2 again and ban the ai sloppers from using it? https://github.com/SeraphYuki/AGDG2
>>579087654No. I might later if I have more to share about a new game but I found I spent a lot of time socializing there instead of actually working on games. Had the same problem with Twitter too so I don't use that as much now either. I don't see a reason to join a game dev community without much of a game to show off yet anyway, even though the people there are generally nice and helpful.
>>579088035>by the time he finishes his gameYou aren't listening. People who go down the path of the sloppa do not make games. They turn into a literal monsters. Perhaps you were not here to witness the AI spammer? Do you know their origin story?They all end up the same.
>>579088103But you're socializing here
>>579085506>Morrowind killer
>>579088070Why did you have to remind me of this arc
>>579088035>attitudes like mine will be a tiny minoritynormalfags are mass-complaining that GTA6 looks like sloppa at parts
>>579088152I think the overwhelming majority of games seen here don't get finished, AI slop or not
>>579087969Yeah I came up with this really cool idea for a game called Palabra where you make words almost like Scrabble. But get this, it's a roguelike and you can get these crazy modifiers almost like Balatro. What separates it from other games is that it's in 3D this time and there's a sexy anime librarian who takes her top off if you write a 10-letter word. i really think this could do numbers, trust.
>>579088337normal people don't post on X
>>579088337and it will still earn a billion dollars in 24 hours (without PC or mobile)
>>579088337this isnt an own against AI, actually the opposite
>>579088516Top signal, sell off
>>579088278i'm goth now i'm listening to the smiths and idcalso i checked if dance moms was on netflix so i could tell kanna and it's not that sucks for him i'm sorry kanna
>>579088192You're right, time to dev
>>579088561It's not really a compliment if you're implying GTA 6 looking "good" == "AI" looking "good"It's more that both have a similar uncanny sterile look that offends people in ways they can't articulate properly
>>579088429>a sexy anime librarian
>>579088702More like GTA6 will get people accustomed to that look, for every 1 person on twitter complaining about it, there's a thousand people who will eat it up and will be more receptive to that aesthetic down the line
>>579084823>more polish>5 reviews again
>>579088561>it's actually a good thing that people accuse things of being AI slop because it looks weird and badYou guys are fucking brain damaged. I have never had as little hope for a demographic on the internet as I do for sloppers.
>>579088821>More like GTA6 will get people accustomed to that lookwon't happen, most people won't just convert to slop eaters if they see it enough. The AAA and games already have a homogenization issue, so mass-slop will only exacerbate it.
>>579088875Nigga he just made a whole blogpost about it keep up
Hindu mythology has cool shit like the Vraj, which is a magical weapon of some god.
This is what gamers want
>>579088821>people think GTA6 looks like slop?>that's good for me and my slop!You have no game, bagholder.
>>579089246does it clean up shits from the streets?
>>579089073>won't happen, most people won't just convert to slop eaters if they see it enough.Sloppers can't comprehend this. They really can't. They don't even notice that 3 years has gone by and the world hates AI more than ever. They are brainwashed completely. I struggle sometimes to accept that they are even sentient human beings. The theory about hylics becomes increasingly relevant. They are operating some kind of mental operating system that is intended to simply try to wear down humanity into accepting them. It's satanic.
jargon how do you feel about being associated with betz?
jargon where were you when 9/11 happened, and why didn't you do anything to stop it?
>>579089247unironically yes. for 30 years my greatest ambition was to hold a girl's handin GTA
what are some good stealth game levels?
>>579090903Afghanistan in MGSV1
>>579088451The comments anon is referring to is all over youtube. Even in the channels of streamers who are pro-AI like Asmongold.
>>5790796782D being easier being a meme is a meme. we talking about gamedev not drawing
>>579077827>>579078203>>579081418thanks anons
>>579090903the bank mission was fun in splinter cell chaos theory
>>579088516If they somehow matched GTAVs lifetime sales in one day strictly selling deluxe ($100) copies of GTA6 on the amount of available new gen consoles out there - they would only make 4 billion (once you include tax and console's take.)GTAV has been for sale for over a decade. It's obviously unrealistic to say they could match GTAV's lifetime sales in one day. It's going to take them like 2-5 years to just break even on what they spent on GTA6 (on top of continually paying thousands of employees) unless they have those micro-transactions implemented right away.
>>579091137>The comments anon is referring to is all over youtube. Even in the channels of streamers who are pro-AI like Asmongold.
Why is /agdg/ so negative bwos
>>579092623GTAV made $800M in its first 24 hours and around $10B so far
>>579092671>little slop baby runs out of argument
>"He's making progress on his game?">"Activate za 'new amazing looking idea' device."
>>579088338Not a single AI "vibecoder" dev or slopper has made any demos. Demoday is full of games made by real devs who make games. Zero sloppers. 3 years now of sloppers saying they are going to replace us. Zero games made.
>>579093252write it down in idea.txt and keep on trucking, trooper
>>579092831True, but obviously sales drop off like crazy after launch. It goes to a trickle afterwards, a huge portion of their money was from micro transactions on GTA Online.Although, I heard they are doing micro transactions for single player now so maybe they got some new way to milk it.The console market is different too, at GTAV's release there was around 160 consoles sold capable of playing it. Console sales are lower today and right now there's only like 130 million sold. Many people have both consoles and will only buy one copy of GTA, on top of that people are way more broke today than they were at GTAV's release. Just dictates that sales may be lower.
>>579092683Honestly the thread was great until the 8th or 9th AI slop
>>579088070newfag here. why did this fail?
>>579067983Congratz. Mine has 500 after 1 year...
>>579093684I said>>579088516>and it will still earn a billion dollars in 24 hours (without PC or mobile)if GTAV earned $0.8B in 24 hours, GTAVI should easily earn over a billion
>>579093937Because it's ran by a notorious actual tranny schizo and no one wants association.
>>579093684>so maybe they got some new way to milk itit's called making GTAVI online a subscription service on top of bringing back sharkcards
>>579094136That's not very nice
>>579094328Fuck you. That's exactly what you are. No need to be nice to you.
>>579094328You are on thin ice bud.
>>579094119I have doubts even if the hype is bigger. We'll see. I just think people are too broke to buy the game and a huge chunk of more dedicated players will just wait for PC release and online.They're also pushing away huge chunks of their previous fan base by writing a gay blue hair love story with Netflix writing.
>>579094538Watch your mouth. You're talking to a gamedev LEGEND
>>579094328I hope you become a statistic.
>>579053936When are you going to brush yourself off and try to make a game again?
>>579067983congrats anon. did you market it or did steam gave you visibility?
>>579094771A lot of retarded normcattle, even in this thread, are still mentally stuck in 2016 and about to get a very rude awakening. Its pretty stupid that grand theft auto of all things will be the one to do it, but that's clown world for ya.
>>579095104I guess, maybe they have a new fanbase.
>>579094538>>579094713>>579094847I'm not even trans anymore I'm goth again now
>>579095350Ok so now I hope someone beats the shit out of you
>>579095350You look so scary and sad, why do you torture yourself by posting these photos of yourself online?
>>579095350
>>579095350No you're not goth. You're a performative goth. So now I hate you twice
>>579095229I was agreeing with you.
>>579095350Rotate, please. This is self harm at this point. The satan worship, driving fast on motorcycles, all of it.
>>579095350this is what mental illness looks like
boy i sure do love discussions about game development
>>579094771>>579095104It will make a mountain of money because it's GTA. Like when Fallout 4 with all its faults made $750M in 24 hours. It takes at least one big disappointment for a sequel to flop. Assuming they don't shit the bed with technical issues, GTAVI will be one of the most financially successful games of all time and will very likely recoup all development and marketing expenses within the first week.
>>579095350That's not radical enough of a change.You should take a note from Post Malone and the rap scene and become a cowboy. https://www.youtube.com/watch?v=-KjOMY_zxrAYou can do it rotate, I believe in you
>>579096008same
>>579067983that's a no from me dawg
>>579096008can't discuss game development when you're surrounded by nodevs
>>579096060>It will make a mountain of money because it's GTA
>Spend 3 hours making changes to like 50 existing models i have>Go to replace the fbx files of models>accidentally just drag them in instead of hitting ctrl c ctrl v. Whatever this also works every time I've done it before.>for some stupid fucking reason unity doesn't change the files at all and the original fbx files are gone>they're also gone from my original folder so all the work I've done has just disappeared into thin air>github doesn't detect any changesI fucking hate unity and their dogshit outdated engine that looks and feels like it's from 2005. Ridiculous how a company so fucking trash thinks they could charge people money for making games with their engine when they cannot even make it functional OR fix bugs OR add features and just ignore everything and let users sell plugins. Fuck unity, fucking nigger company
>>579096438that's why I put my dev folders in dropbox folder, every save = changed file = quick revert
>>579096438oh yeah time to go switch to godot and be bhahahahhahahahahhahahaha cant even finish
>>579096438The Joys of Proprietary Software.
>>579025443
>>579095465>You look so scary and sadGOTH KINO ACHIEVED
>>579087289Jargonbro you should give the word game one more try, your mistake was focusing on gameplay and not making a political statement about ithttps://store.steampowered.com/app/3618850/Pronoun_Palace/
>>579097437>20 eurodollars
>>579061025>>579085506How hard was it modeling all this stuff in game?
>>579097415I meant more like a crackhead on the street, goths aren't particularly scary or sad.
>>579097593
>>579048195>>579089247
>>579097778>still trying to imply that everything is AI in order to make himself feel relevant for using AIGive it a rest already sloptard.
>>579098151they're assets. don quixote.
>>579098151I think he meant it's all premade assets
>>579098287Who cares. You're the one who keeps spamming this gay image everyday, and you are a slop mutt.
>>579097574>$20 for lesbian bookworm adventures>Over 1k reviewsThat's it, I'm transitioning.
>>579097916Just like me...
>>579098151my boy, you are fucking retarded and possibly inbred
Getting your laptop stolen at Gamescom for marketing
>>579075030Nothing is comfier this is true. Just making things that you don't intend to ever show anyone. It literally doesn't get any comfier.But the spirit of adventure hates comfort. It wants you to make something and show it to the world.
>>579096438>>accidentally just drag them inWhen you drag an asset into Unity it renames it if the name is already in use. if there's model.fbx what you dragged in becomes model (1).fbx
>>579098151>>579098449NTA, but you do understand that when you go to any restaurant, most of the items are going to be some reheated premade Sysco-slop. That's the only way to survive in this economy. The restaurants that tried to ethically source homegrown local produce all went under.Slop is inevitable in any competitive capitalist system. Your options are to either race to the bottom, or be left behind.
>>579100319You drag into the folder directory from the actual file browser and overwrite the existing fbx, you don't drag it into the actual engine. If you drag it into the folder and overwrite then unity will update references of it automatically and shit
>>579100575You have to do it like the restaurants though. Put enough lipstick on the pig that they don't notice it's still a pig. Never post about using AI. Never disclose it to anyone. The moment someone peeks behind the curtain it's over. Deny but keep using it and don't make it obvious.
>>579100629And if he did that he would have had his shit update.I'm guessing he dragged them into some other folder by accident and is now freaking out because of it.
>>579100575>comparing game dev to a restaurant sloppers are getting more unhinged every day
>>579097778This is one of the AI spammers pictures. he has posted it hundreds of times here but you can't find it with reverse image because he is changing the file everytime. So the result is you only find this image in one result, when you have already seen him spam it dozens of times.https://arch.b4k.dev/vg/search/image/WmumjKKVjeAh71nk97YaPw/As we all know, he does this with all the images he used to spam the general to death. He does it to avoid filters and because someone showed him once all the images he spams in the archive and it scared him realizing he could be easily tracked by being a spamming retard.Compare to an image like this, >>579055932where you can actually look up the image hash on search because the people who post this don't change the file obsessively like the AI spammer trying to hide from filters and the archive.https://arch.b4k.dev/vg/search/image/0em-VxqsWmTgQbSdA0GieA/
>>579100752You're not required to actually disclose if you use AI as long as it's not facing the customer. So if you use an AI portrait or something visual the player will see you have to disclose that on steam according to their platform rules, but you don't have to disclose stuff users will never know such as code or writing or advice
>>579101023Betz posted that picture in discord where they were shilling claude subscriptions to everyone.The AI spammer is betz.
>>579100915No, I've done this before hundreds of times and did it correctly, unity just deleted it because it's a dogshit engine. Do you think searching for it in other folders isn't the first thing I did? It's just gone
>>579100575>Slop is inevitable in any competitive capitalist system.how does mamdani socialism fix this
>>579101080>You have to disclose itWhat will they do if I use AI for something that nobody notices and I don't disclose it? I don't have to do shit as long as it's not obviously AI. AI detection tools are pretty faulty anyway. Even if all AI starts doing the signature stuff Anthropic is talking about it's not like they'll decomp the game and check.
>>579101080You're not actually required to disclose anything. Steam policy isn't the law or something, they probably won't even call you out unless it's blatant. Valve uses AI art assets in their new hero shooter game and no one cares or discloses it.
>>579101080>you have to discloseThat's incorrect, I don't have to do anything and there's nothing you can do to change that. AI won, you just won't admit it to yourself yet. Its ok. Take as much time as you need.
>>579101301If they find out they will probably get mad you lied and require you to prove you own the rights to the training data and if you can't you have to replace the assets or get delisted
>>579101135>>578840664>>578857812Hi betz.
>>579100969Both gamedevs and restaurateurs are entrepreneurs and small business owners.This has been your friendly daily>food analogy>>579101259If you can find a socialist state to patronize your art, then you don't need to worry about success, mass appeal, or commercial viability. e.g. Dustborn
>>579101495>If
>>579101468If I could take out my eyes and put them into my ears I would be spared both from seeing your ugly face and hearing your retarded words, but I only have two eyes so unfortunately I'd still have to bear your horrible stench
>>579101246If you dragged it in there's a possibility you dropped it onto some drive or whatever you have on the left bar of your explorer. Files don't just disappear like that. Expect user error before anything weirder.
>>579101421>Valve uses AI art assets in their new hero shooter game and no one cares or discloses it.still laughing about this btwdo valve drones do anything about it? no of course not
>>579097778>>579101468>shows up to thread>immediately returns to his routine of "AI won"Noticiiiing
>>579101495Nigga just don't post on twitter and reddit about how good your AI genned assets areJust be discrete
>>579101672deadgame is never leaving private beta so it doesn't matter
>>579101669Yeah anons account doesn't make sense. Unity doesn't delete source files just because they were drag imported to the editor.
>>579101730Yet you failed to notice me raping you. Curious.
>>579101669I downloaded the "everything" search program and searched through my whole PC, it doesn't exist anymore. I also know that i dragged it into the correct folder because the popup to replace files appeared and I clicked yes. But unity just didn't change them
>>579101770I think the issue is most people generating art are not correcting mistakes because they aren't an artist to begin with. It's very easy to see when something is generated still. I'm sure AI will get there someday but it's not quite "there" yet.Even the art Valve generated for their new crappy game had really obvious tells.
>>579101874>you're right it's me the AI mutt who spams the same pictures all the timeYeah I know >>579101023Notice how you finally admit it after attempting to gaslight everyone, saying it's schizo to recognize you.You lost.
>>579101873You dont drag it into editor you fucking retard, you open the file location of the actual directory where the fbx is located and overwrite the old file with the new one.
>>579102008>AI art is all badThat's like saying all boob jobs are bad. You only notice the bad ones. Don't make me post that stupid plane diagram.
>>579101914Try a file recovery software like recuva.
>>579102240>now shilling fake boobassloppers are actual d*mons
>>579101873I'm cautious about dragging and usually make spare copies in another folder before I do it. It's a lot smarter to "copy and paste" your files than it is to drag because you aren't moving the original files.I would also be backing up these things online too. If you're doing hours of work, back it up online somewhere.
>>579101672>still laughing about this btwAnd by laughing you mean crying. Still having a meltdown a full year later about this issue that literally nobody cares about because we aren't nodev sloppers. Keep fighting the good fight you precious little internet activist.
>>579102008>I'm sure AI will get there someday but it's not quite "there" yet.I had this same cope 6 months ago. Ai code and ai art is the same deal. The better you are without AI the better you will be with AI.
>>579102240I didn't say it was all bad. I said it's too obvious [to consumers] unless you are correcting mistakes.
>>579102135Read his post. He said he accidentally dragged them in>>579096438Imagine being angry at other people for understanding what they're talking about.
>>579102615You replied to me twice. Both are me. He doesn't understand
>>579102473Show me great art you generated and I bet I can point out flaws that the AI messed up that a normal artist would not. The average consumer will notice this because many people are just digital artists in general.
>>579101770Stop calling people that. Maybe you can ask AI to generate a personality for you.
lots of melties today
>>579102762My brother in Christ the truth is if you actually cared about this stuff you would have already tried it for yourself. You care more about shitposting and being right on the internet. Good luck to my man, you'll need it.
The thread spirals in quality the more sloppers open their mutt traps and start yapping.
>>579102951gamedev is changing rapidly and not everyone will cross through to the other side
>>579101672Erm its okay when valve does it chuddy
Slopping is a useful tool that speed up people who are already skilled users. I hate idiot puritans who think they're too good to use it, but I also hate aifags with no actual art or coding skills who worship ai and think it will make everything for them. Both sides are bad and I'm correct as usual
>>579102008>I think the issue is most people generating art are not correcting mistakes because they aren't an artist to begin withIt's actually amazing how the slops couldn't comprehend this basic point you just made. They somehow found a way to argue about different things entirely. It's really like talking to people who were recently kicked in the head.
>>579103173Its good that you rephrased what everyone else is saying to help you feel like you are unique. Proud of you anon.
>>579103343Shut up nigger
>>579102885>failed attempt at taking the high road because his AI psychosis almost got invalidateduh oh meltie
>>579102762>that a normal artist would notMost of us aren't artists and can't afford normal artists so all AI needs to do is be better or faster than us.
>>579102885I'll use the other anon's sloppa then since you're too nervous to show your mistake-free art. Didn't bother to circle everything, just things that stuck out right away.
Why do sloppers come here to twist everyones arm about AI being okay lmfao The insecurity is astounding.Can you just shutup and make a game already? Was 2 years not enough time? Maybe next year?
>>579102762I genned this eggplant that looks pretty cool
>>579103486I mean its true. Some will practice the tools until they get the results they are looking for. Others will talk about it ad infinitum going nowhere.
>>579103112Valve has an apple tier cult at this point and I don't even understand why. Its been like 15 years since they made a great game, steam sales used to have deep flash sales which is what gave their sales such a great reputation but they haven't had those in over a decade - now every digital store has sales on par with steam, their current games are laughably neglected and overrun with bots, their hardware is overpriced as fuck, and their store is flooded with garbage. They fired all their artists and replaced them with Russians that use AI but people stick lift gaben's balls and pretend like he's a crusader against AI because steam has an optional AI disclosure that valve themselves does not use.
>>579103734Yeah. There don't even have to be mistakes either. The spirit of slop is undeniable and everyone can sense it. Explained quite well by this guy >>579027312https://youtu.be/-0D1cWt3F_I?t=286
>>579103785True, I'm sure it's fine for simple vector looking art. Most people aren't just using it for something like that though, they're trying to generate complicated textures or whole characters, etc.
>>579103908at least apple has the M chip and decent laptops, valve can't even manage that much
>>579104104I tried using it to make characters just for a prototype and it has no idea what it's doing. I asked for an engineer character sprite and it gave me this mf with fucking cowboy spurs on his boots and two pairs of goggles. Maybe I could prompt it better but even for a shitty prototype I'm probably just gonna draw my own quick programmer art.
>"AI won">seething about valveOh we're doing this again huh
>>579104503you need to take a prompt course or something, you didn't even mention "clean" or "simple" in the prompt I can tell from the noise aloneno offense, you guys just aren't as good as you think you are
>>579104639If AI didn't win valve wouldn't have replaced their artists with AI thougheverbeit
>>579104692I didn't claim to be good at it I'm just saying that for my needs (a demo prototype) a quick doodle would probably be better and faster than arguing with a chatbot and waiting for images to gen.
>>579104816>thougheverbeitYou can stop saying this you know. You won't though. You still say "kek" all the time.
>>579104503AI has a lot of trouble with straps, chains, buttons, etc. Fingers have gotten better but still has trouble sometimes. Notice how the shoes hardly match.
He might not be spamming the same catalog of slop images but it's sad to see the AI spammer is still hanging around. Hopefully they increase his dosage even more such that he isn't even compelled to go on 4chan anymore.
>I didn't claim to be good at it
>>579105037I'm not gonna say you're wrong because AI still has obvious issues but that is very clearly an ancient AI model. New ones are much better. Let me fire it up and I'll make one
>>579105037That's not even the worst one, I was trying to make a robot bureaucrat and it gave me this bad boy. I know there are definitely ways to use AI image gen better and I'm not really proving a point but I just think this is so laughably bad that it's funny
Ya'll said my attack animations are shit but AI says its normal that fast animations look like shit when you analyze them but that'd it'd be fine in game because youre not going to notice nor is the animation going to be played on loop in game
>>579105256Its a broke mexican running a chink model on a 90s Lite Brite
>>579105343>The robot programmed to agree with me to keep me using it said it's good so it's goodI use AI for a lot of stuff but you can't let yourself fall into this trap. People buy games, not AI.
>>579104692>chatbot, make it clean. And simple. And make that foot not look broken. And put the spur where it's supposed to be. And fix that hammer, it's all crooked. And Literally just make your own art at that point. You can't comprehend this though, anon tried their best to spell it out clearly way back here >>579102008 and you just bulldoze through it, it's what you slops are best at.
>>579105343The most valuable lesson I've learned from professional gamedev at a studio is to just ship it and ignore being a perfectionist. 99% of people won't notice or care about small mistakes and you can always go back and fix things later. People say "uh, no if you add something you will literally never change it!!!" but that's retarded and untrue. It's very easy to go back and change things and I do it all the time
>>579105343lmao
>>579105271lol this. For the slopper though, this is awesome and would be right click saved and put into his catalog of images to spam in here to own the luddites
>>579105502>Literally just make your own art at that point.yep, knew that was cominggod forbid you have to be specific on what you want
>>579105714I want you and every slop mutt to get off my internet. Is that clear enough?You can't be reasoned with. Everything you say is stupid. You make zero games and spend your time in the game development thread. The single worst thing to happen to the internet.
>>579105343Its mostly demons on the internet these days. Even AI is more optimistic and positive than they are. You analyze any quick/anime style attack anim in a action game and it looks like shit, but everyone here will just bark and shout you down for no reason.
>Opens photoshop>Scribbles all over the screenWow guys photoshop sucks this shit is never going to take off
Are we trying to set a record for slopper crashouts today?
There are currently multiple sloppers melting down in this thread. Something needs to be done.
>>579105415It's ChatGPT 5.6 Sol with a pro subscription. I'm not Cris.
>a megalomaniac hispanic streamer with 10-15k viewers showed 5 seconds of a gta6 leak>gets a strike by rockstar>of fucking course that he won't admit his mistake>proceeds to distort reality so bad that he even asks to be paid by them because he has some series playing rocktar's games with millions of viewsnow back to agdg, with the same cope about AI that we are used to
>>579105343Are you referring to this? >>579085912That attack animation is very bad. I would normally assume you are trolling but the kind of people getting sucked into AI stuff like this ... this seems about right.
Pic related is creator of Yugioh in 1999. In hindsight we have a huge privilege, being able to see people play our games through youtube videos and streams.
I'm never coming here for help again, you're all insane.
>>579085912Everyone says "no" to this dev regarding the attack animation being passable.The slopper says>>579086095>yeah for sureimplying it could work out.Dev returns later and says>>579105343>AI says its normalDo you see what's on display here?This is a confirmation of AI psychosis. They believe that their Ai slop is good, and almost like a hive mind, they tell eachother things which are bad (at least by consensus) are actually okay.
>>579107247help with what?
>>579107234>being able to see people play our games through youtube videos and streams.It is awesome.
>>579107487With you huffing these nuts
>>579107247Everyone here is a perfectionist and will give you very harsh criticism for a low budget indie game, but sometimes that's what you need I suppose. Take everything here with a grain of salt, most posters haven't made a game and are here to mentally masturbate and pretend they're "doing research" or something productive instead of actually devving, myself included
>>579107247They are legit assholes that think they are God's gift to the Arts because they made $1k on steam.
>>579105037>>579105271I haven't spent a lot of time trying to gen 2d for game purposes but from the genning I have done I would say you want to start by figuring out a consistent style you can prompt for with different characters and objects then that's what you build upon to get the design you're looking for. Not specifying a style tends to lead to those overly sloppy results.It's hard to get results that don't have a bit of sloppiness to them but you can get good enough that it fools normies. As long as you don't need them animated..
>this place is the worst everyone here is evil andCalm down. AI slop is just... not good. If you need a hugbox for your slop addiction there are multiple generals in /g/
I hope to see your game next DD.>done the gameplay loophttps://files.catbox.moe/i260fp.mp4
>>579107453They also twist the arm of a chatbot to tell them it's okay. What's the point of asking agdg for feedback if you're going to do this?
>>579108440ok but what about the tutorial? :^)
>>579108106Nevermind that the pixel art shading is weird, I'm going to zoom in and point out weird liberties the AI took that pixel artist will notice. There's like a million digital artist in the world so they're going to zoom in on these assets and look, especially because a game engine will blow your art up and make the pixels bigger and easier to see.The black outline breaking, the hands are a mess, weird artifact in places it shouldn't be, etc.
>>579108932No tuto until the game is done this time.
>>579109023woah you actually learned something good!
>>579108106>It's hard to get results that don't have a bit of sloppiness to themBut anon it's 2027. I thought AI was good now.>it fools normiesDoes it? https://www.youtube.com/watch?v=DKHdi3LnZiU
>>579105997>Hmm, I fucked up the hands let me fix those>Okay I fixed the hands but oops I made the background no longer transparent>Fixed that but in the process I made the character's hair green for some reason>Fixed that, but accidentally drew a bunch of rocks and grass around her feet, classic mistake>Finally fixed that, oh wait, she's facing the wrong way>Flipped her but now I put a belt over her dress for some reasonWow guys photoshop sucks this shit is never going to take off
>>579109324lolAnd the best part is eventually slops just give up and say "whatever this is good enough, normies won't notice she's facing the wrong way, they're stupid gamer cattle after all"This absolute complete lack of passion is why they will never make a videogame.
>>579106601Chatgpt is bad at images. Local is way better if you know what you're doing
EMERGENCY RED ALERT EMERGENCY RED ALERTCRIS IS INQUIRING ABOUT TARTARIA AND ATLANTISALL HANDS ON DECK>>>/pol541582746I REPEAT ALL HANDS ON DECK THE TIME HAS COME
>>579109694You guys sound like literal voodoo witch doctors.>this kind of blood magick is way better... if you know what you're doingNo, it's all bad. It's all evil. You sound pathetic.
>>579108975No no NOYou're not supposed to look closely okay? it's for fooling normies not for being actually good artwork that doesn't harm your brain to look at, alright?
>artfags copingit's over for much better people than you
>>579110916https://youtu.be/DKHdi3LnZiU?t=352
>>579109324Nigga doesn't know about inpainting
>>579111205You have no game.
>>579111205Look how his mouth is clipping in that shot, 3d animation will never catch on.
>>579111576You do not have a videogame. You do not make videogames. Go back to your containment general in /g/ where you belong.
>>579111205you don't even need inpainting anymore get with the times old man. i can just add any image and say "do this" and the ai magically does it.>>579109976cope tranny
Idk why artists seethe about AI. They're the only ones who can use it in production in concepting and as a base to touch up on. A 3D model I generate is fully useless unless I have the skills to work it.
>>579112893That's the neat thing, its only the low skill artists that are seething. And that is exactly why they are seething.
>>579113049>only the non-thoroughbread horses are seething about being replaced by cars
>>579113049>just be the one 1% already stablished artists, bro>what, you are still developing a style? too bad, AI will take all the money you could have made to kickstart your career
>>579112563>>579112893>>579113049>>579113316You have no game. You're not a game developer. Stop posting here. Your spamming the general for over a year accomplished nothing. You are a failure.
Today I tried prototyping a game. I'm stuck on figuring out some base mechanics but it was fun not using ai.
>only the under 6'4" manlets are seething about height filters in dating apps
>AI psychosis victim struggles to make analogies >continues to spam them anyway and believes his analogies are geniusMany such cases.
>>579113708Correct.
>>579113708Use AI as a tool and surpass the 99%
>8/28/2026>A day almost entirely consisting of AI sloppers having crashouts >the AI spammer himself and resumes business as usualWeird. It might have something to do with the full moon.Anyway it was nice not having to see this retards posts for a month.
>>579114641>>579114642at this point the only way you can make it is being a nepobabyno wonder aspiring artists hate AI
i think binding gear power to materials is a massive game design mistake. its removes all the fantasy and magic about combat.
>>579113948>was fun not using ai.Game development is fun. Extremely fun. Until the AI fad started, everyone had fun making their games. Now that AI is around, you see some of the most unhinged, miserable low IQ weirdos getting washed up into gamedev and refusing to make a game but all they want to do is talk about using AI. And they're not having fun. And they're not making any games.
Do you do anything except talk about AI? Shut up already
>>579115626ugh it wasn't fun. making prototypes was fun. showing off your game was fun. the actual work was as grueling as any software development
>>579100575Why not make unique assets for yourself and even try to sell them?
>>579102347Makes sense though.They have no comprehension of what it means to be genuine or authentic. Those are human values.
Damn more work. Seems like it's a combo of both implementation and polish now. I have to set these systems up to no longer just be cheap workarounds, they need to be stuff, that if need be, is working as if though the game is now finished. Time to sit here and stare at code.
>>579115464makes sense in games with crafting
>>579110916>artfags>codetroonsYou seethe about everyone who can do what you can't, which is art and/or programming. You know, the things that make a videogame. Something you can't do. Something you will never be able to do, even with AI. Seethe, subhuman, low IQ trash.
>>579115735get used to it chud aichads is winning nonstop
>>579116234sucks in minecraft
QRD on the /v/ threads?
>>579118072More progress posting, fewer schizos, but also more nodevs from the general /v/ user base
That's it. No more nice bocchi. I'm reimagining my game as a roguelike deckbuilder.
>>579117721>if the material remains in the home.Why would this matter
Progress:Upgrading my linux after 2 years without updating.
>>579119569
Betz posting goes down as AI posting increases. Surely these aren't related
>>579119047El Mariachi?
>>579120454Betz posted with a tripcode for some time and then doxxed fygoon and threatened his family by name while using it. Behavior like that proves that he basically thinks he is a god here and can be as destructive as he wants and he has no shame about it. The idea that he is the AI spammer who killed this general is not hard to believe. He shilled AI in his discord and as pointed out with this, even posts the same images >>579097778
>>579121579He also makes the /v/ gamedev threads where he advertises v3, and by killing agdg he drives more devs over there. Along with so much of the gaslighting, lying, doxing people he does, it's not hard to consider that he's doing this as well. We're talking about an actual sociopath not just a shitposter. He's not the community organizer he pretends to be. He's a sharty discord psycho. Probably diagnosed at a young age for psychopathy.
>dabetzis starting to sound a lot like>dajuz
>>579122420Don't you dare compare God's chosen people to someone like him.
give gamers what they want
Reminder betz is not a gamedev and doesn't even make v3. He just pays people to make it for him. The only thing he does is run a discord and pay for some 4chan advertisements. How someone like that decides they are running the 4chan gamedev scene? It's a classic sociopath.
why are people proud of not understanding AI, it's a new tech, you are in a tech field.No one sentient would be proud of refusing to have learned any other relevant tech to your job
>>579123509>he thinks AI is some magical thing that only he understandsAI is old news unc. You can stop feeling special for prompting slop now.
>>579122420This. I'd believe the schizo more if he just didn't pin every bad thing that happened to this general on one guy.
>>579123710if you are still using the word prompting you are miles behind, you need to be training your own models, the prompting part is trivial you let the llm do
everything good in my life came from letting go and randomly being at the right location at the right time. i think i should also apply this to trying to find a good game idea, just letting go completely and if it's meant to be it'll happen randomly, if not, i'll just take life as it is.
>>579124096>if you are still using the word prompting you are miles behindWow that's amazing unc you're so hip to the new cutting edge lingo. Educate us how to be a real tech god like you.
>>579123295Didn't one of his team members come out a couple threads ago and say that he was forcing them all to sign up for his Jam to boost the numbers?
>>579123972>talking about the things I did and said with a tripcode that everybody saw? you're schizo!Hi betz>>579101528Reminder gaslighting is the activity of calling people insane or trying to make them feel insane for observing reality. Psychopaths gaslight. Betz is a gaslighting fiend.
all I want is minimum wage per hour I worked on my game, but that's reserved for the top 5% of games on Steam
>>579124312I think we just ignore those posts these days because everything is a nothingburger compared to all the shit he already pulled and he is the kind of person to try to make up stories about himself just to muddy the water. This is called poisoning the well and is a known gaslighting and information warfare tactic. Few people would go through that kind of effort to try and control the narrative of a message board, but Betz is insane.
>>579124997>because everything is a nothingburgerOh all right then I'll just disregard what you're saying.
>>579124983i want sex, right now
>>579124983If you want minimum wage, go put the fries in the bag. Gamedev is where the top 0.1% go to become millionaires.
>>579125298that's easy, just have your girlfriend come over. having a girlfriend is not reserved for the top 5% (yet)
>>579124997yeah the problem is people think its all shitposting
>>579125542my girlfriend fucks her boy best friend on the side and does not feel like having sex with me
>>579125386>If you want minimum wage, go put the fries in the bag.Why. With gamedev you can sit in an air conditioned room, in your house, playing videogames on the side and make money. Choose your own hours. That's better than any minimum wage job.
>>579125840but for that you need to be in the top 5% of those who have released a game. not top 5% of games you see on agdg but top 5% of those which got releasedmeanwhile a 16 year old who cuts pizzas (unevenly) is earning 10x more than most of us do from gamedev
>>579125646It doesn't sound real. I don't believe he has "team members". And the rumor about him asking one of the voice actresses for nudes lmao. Why would that be some kind of secret gossip. It sounds fake, but not difficult to imagine being true, but most importantly who cares. It's much less important than him doxing gamedevs who were in his expo (what he did to fygoon) and putting ads for gambling websites on our game trailers and all that. That's serious bullshit.
>>579125840Buy a van and live out of it while spending all day at the library or Starbucks developing your game..
>>579126182>but for that you need to be in the top 5%Then be it. Toughen up little wimp.This is a BUSINESS
>>579126543>Buy a vanWoah woah what am I Jeff Bezos over here?
>>579126753unc thinks you can just buy stuff like in a game
>>579094970no idea
>>579101179>>579101179>>579101179proof?
>>579122420betz IS jewish
>>579123295
guys why do modern gamers love dating sims so much?
>>579128408lonely generation
>>579128408>incremental dating sim
>>579128496with islamic themes
>>579128408Gamers of all generations have always and will always enjoy dating sims. A VN will always be a better value proposition than a woman.
>>579128720trvke
>>579127380Everyone knows it's true. He posts stupid sharty meme pics like that all the time. The discord is basically his shitposting blog whenever he's in a good mood. And when he's not in a good mood, he cries to the discord and demands all the devs soothe him.
>>>/v/746377169
Need to redesign pacifica costume to be muh more well researched.Mixing european traditional costumes with indigenous and african traditions.
>>579129197Did we not already have this exact same drama.
>>579128408incelism is rising on the westI remember that genre being a laugh stock in the early 2000s, people thought japanese gamers producing so much of that genre as weird Now every game needs to be a Persona like for zoomers to consume
>>579129197i thought steam was the free man's platform bros...
>>579129479There's also more normies than ever playing video games and they love dating and socializing.Back in the day only nerdy autists played video games and they mostly wanted games about adventure and war.
All that matters is Chicuelas
>>579129103>the proof is everyone already knows it so I don't have to prove itFinally. Aggy gets a law degree.
>>579130009>back in the day nobody played videogamesThis meme is stupid. Literally every person born after the 60s played videogames.https://www.youtube.com/watch?v=m6iV1CkCnWkMost of us were raised by super mario moms.
>>579130118>YOU MUST PROVE THIS THING THAT EVERYONE ALREADY SAW WITH THEIR OWN EYES, PROVE IT IN A COURT OF LAW OR IT ISN'T REAL SCHIZOSWhy are you like this?
>DLSS 5 leaked>It looks greatIts over for artists lol.
>>579130230Bro you're comparing a drop to the ocean it is now.
>>579130382You're the one making the claims and we're the ones asking you to prove it. Which you're failing to do. The only thing you even possibly have is the doxxing based on that one screencap. Everything else is genuinely baseless speculation and straw grasping.
>>579130457I thought you were joking
>>579130457^has no game
>>579130009>Back in the day only nerdy autists played video games and they mostly wanted games about adventure and war.Nerds in 80s/90s had girlfriends and wives, the dating landscape was WAY different than nowadays with dating apps and no pressure for women to not be whoresGuys like Gary Guygax, Jon Romero, you name it, all had families even though they were huge nerds.Zoomers live in a dating hellscape, they can only get that experience through dating sims like Persona 5 now.Japan had a crushing dating scene since the 90s, that's where these games come from.
>>579130625>TALKING ABOUT THINGS YOU SAW? THAT'S BASELESS SPECULATIONWhy are you like this?
>>579130921>NOOOOO I DONT HAVE TO PROVE ANYTHING YOU JUST HAVE TO BELIEVE MEwhy are you like this?
>>579130770I have a game. I posted it a few times ITT.
>>579131031>I DONT HAVE TO PROVE ANYTHINGThat is correct. You're the only one who has these kind of legalistic panic attacks.
>>579130738ai slop
Remember when betz conned everyone into sending him game trailers so he could use it to advertise Stake, Bet365 and Draft Kings without our permission?Easiest lawsuit in the world. https://youtu.be/k6XxBTHZBhA?t=634
>>579131573Everyone is going to be playing their games with it on and in the very near future games will be developed with it in mind and those who don't use it will get a subpar experience.
>>579131751if that is true then there is zero point to making assets by hand and vidya would become a officially certified slop medium
>>579131751It took a long time for games to require raytracing
>>579119047>Slay The Spire is 7 years old>Literally no one has surpassed it>But those other games were shit, I've got this
>>579131621So where's the lawsuit then anon?
>one week left
>>579133145I don't need to surpass it. Just 10% of StS's success gives me enough funding to open a studio and work on my dream game.
Been working on combos
>>579135695KEK good game
>>579135695are those giant cow tits
>>579133943Said it was easy, not worthwhile.I don't think it's worth suing a youtube channel with 900 subscribers.
I'm ready to release this shit just to get it off my plate I don't care if it flopsGot other games to make
>>579135453>Just 10% of StS's successJust $40 million of $400 million. So easily within reach. Just 10%
All I need to earn is 1% of the worlds GDP and I will be a happy lil dev. lil ol me. So humble. Not even asking much. Just 5% of Minecrafts total sales. Not askin for much
>>579141894This, but unironically.
>>579139612So you're about 30% done with your game. That's the 30% epiphany that everyone has.
why is krita so fucking ass? any drawing alternatives?
>>579143695The alternative is obviously Photoshop. You get what you pay for.
>>579143695vibecode one
I notice in online gamedev communities they always get into drama, and i think they derive a lot of enjoyment when someone fails. I notice a lot of happy reactions towards that one trio gamedev failing in these normie discords. It's not really an environment i like to be in, i like more honest critical looks at people that are mature and know how to communicate with each other. I enjoy that. I dont know if thats something ill find online.
>>579143931i'm on linux>>579144487i'm not gay
>>579145228That’s this hellsite not game dev communities in general. Groups elsewhere are more normal.
>>579145254>i'm on linux>i'm not gay
>>579129479>incelism is rising on the westIt's everywhere. Even if they don't hate women, in most Asian countries and India there are more men than women. Men will gravitate towards dating games.
>>579145316It's not a scene, it's an arms race.
NEW THREAD>>579145763>>579145763>>579145763