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File: aggron.jpg (36 KB, 474x474)
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*train noises*
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i always thought its cry sounded like it was shouting "OH NOOOOOO!"
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>>57153752
Still lamenting how it's cursed with being a slow mon with a bad defensive typing
Getting dexcut from the one gen where it could fix its typing issues without needing an item and mega slot was a hate crime
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>>57153760
Wish it got Shift Gear, catching people off guard with metal burst and custap berry for setting omgon rocks is nice thoughever
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>>57153777
>gen 3 is the ugliest gen ever
*single handily invalidates your trips and opinion*, also gardevoir
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File: milotic-2499683215.png (180 KB, 728x800)
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>>57153801
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>>57153809
Suboptimal is understating it, Aggron's line fucking sucks to use in the main story.
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File: 335.333.png (9 KB, 288x288)
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>>57153808
what if we combined aggron and milotic
combining a bulky water type with a bulky steel type
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>57153809
>it must be shit because... it just needs to, okay!
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>>57153816
Can't relate, used an Aggron during RSE replays many times and never had an issue.
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>>57153816
>t. never used it
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>>57153821
The Ultimate Tank
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>>57153777
wasted trips, Aggron is beautiful
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here's a good idea to make aggron even better at being THE WALL
>>57145120
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>>57154640
Aggron can't be a wall. The 180 defense stat is useless. Just act like it isn't there. The rock/steel typing means it has 65 base defense when it gets hit by ground or fighting type attacks, then the horrendous special bulk against common Sp. attacking types does the rest. The only dream it has of walling are with its mega, and that similarly suffers from special attacks.

The only good offensive types it resists are psychic and dragon, and the former is doing a shitload of damage by (you guessed it) special attacks. The defensive typing is horrid and it needs to focus on offense.

I'm a purist too so I don't want them to be lazy and change Aggron's unique typing.

Generic tank is possible if you gave it more balanced stats, but Aggron needs to be getting kills and healing off damage. Bottom line. It needs to play more like Scizor. Its offensive typing is meant to hit a shitload of things very hard. You especially want it to hit harder than it gets hit in return by common special attacking types that will also deal massive neutral damage.

First off: Add drain punch and dragon dance, this will make Aggron extremely annoying to face, with or without an assault vest on it. Leftovers/Sitrus will be similarly annoying.

95/130/140/50/70/50 = same BST of 535, or:
90/130/140/50/85/50 = 540 BST
If I had 600 BST to use, without changing its typing:
110/140/140/50/110/50

This is still not a wall, if you can believe it, this is a very hard hitting tank that is not scared of soaking neutral hits.
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>>57155468
>what is bulky offense
also fuck off with those cringe spreads, Aggron with anything under 150 base defense is sacrilige
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>>57155468
Aggron walled Swellow
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>>57153746
Aggron should be Planet-sized.
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>>57155507
Still does. Like an absolute badass...
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Melmetal is a much better comparison, idk where I got Scizor from I'm retarded
>>57155485
I went with 95 hp/140 def because it's similar to 70/180 in damage calculations, while greatly improving special defense potential at the same time. It's just better, lol. 70 base hp is way too fucking low, 95 is outright good, and 140 base defense is still insane.

I could also do:
100/115/140/50/80/50
which would also be WAY better defensively than normal Aggron without even increasing BST, but I wanted head smash/heavy slam to hit really hard so I opted for more attack the first time.

Moveset additions are a must. It needs recovery and a setup sweep condition, trying to wall instead of attacking makes this thing RU at best.
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>>57153746
MASTER



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