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PAX demo, news, prep, theorycrafting, etc.

Previous: >>59099528
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>>59106611
My hero TANKED that
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>>59106611
Post the webm of Tink smashing Chomp
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>>59106611
I don't really know how to put this into words but this looks very cramped?
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>>59107156
They need to keep a bunch of open space behind the trainers for the Pokemon to Dynamax because they didn't learn their lesson from SwSh and changed the Pokemon to dynamax in front of the trainers instead.
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>>59106611
That's one sick animation
>>
Are we sure how Mega Evolution turn order works in Champions now?
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>>59107178
Dynamax mons can't move and they're really big so the player is supposed to stand in the front for it to make sense.
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>>59107401
Then it would make no difference to make bigger space between the two trainers so that the dynamax Pokemon can come out in front. Both the main anime and twilight wings had the Pokemon dynamax in front of their trainers because it's stupid to have the trainers stand in the line of fire of max moves.
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>>59106611
just occurred to me, there are apparently no IV's but do EV's still work the same, because if they are different could that change how calcs work?
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>>59108166
Nope. The way it changes, a stat’s min and max values are the same at level 50, and the maximum number of stat points you can distribute is the same. The only things that change are
>by removing some of the rounding silliness from IVs, minmaxed pokemon get 2 extra stat points instead of 1
>because you can’t run 0IV, Trick Room speed tiers are WAY narrower, there are some side-hit shenanigans that are more risky to pull and you can’t do as much to minimize confusion/foul play damage for special attackers.
The actual calcs are otherwise identical as far as anyone can tell. Smogon will just have to change the interface for their calculator to enable easier translation of stat spreads from Champions.
>>
>>59106611
PLEASE tell me Regenerator has been nerfed to 25%

PLEASE
>>
The line for the PAX Demo was four hours long all three days. Did Champions have the full Reg M-A Pokemon list?
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>>59109509
We learned basically nothing from the Pax demo.
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>>59106618
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>>59109523
What a fucking shame
>>
So does being able to pay vp to tutor moves mean you can dial in ridiculous movesets for Smeargle? Or should I go back to switching in on transformed wild Dittos to sketch incredibly silly things
>>
>>59106611
Wake me up when they fix all the signature moves Scarlet and Violet fucked up
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>>59111207
I’m fairly confident Smeargle won’t be in for quite a while both so they can figure that out and to not scare off new players
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>>59111207
I doubt Smeargle is in, but
>wild dittos
Just side sketch in a double battle
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>>59106611
Why are they black?
>>
>>59111207
What makes you think Smeargle will be in? You retards keep talking about breaking the game but they don't have to allow any Pokemon they don't want, and they can neuter any learnsets they want. They already nerfed Incineroar and Gengar.
>>
>>59109523
Claw moves are sharp
Froslass has nasty plot now
...uhhhh that might be it
>>
Do you think they will let you convert the Home points from storing pokemon, etc. to VP upon launch?

I have a shit ton of those I can potentially convert.
>>
>>59111207
I kinda doubt Smeargle will be in at launch. He'll come eventually.
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>>59111427
How has Gengar been nerfed?
>>
>>59111576
Yes. Wolfey used his autism power to spot 2 nerfs during his short playtime. Gengar lost Encore and Incineroar lost Knock Off.
>>
>>59111415
skin burnt from the eruption
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>>59111430
>Froslass has nasty plot now
Not even new info when she got it in ZA
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>>59111257
Yes they are blatantly keeping out a lot of typical big vgc threats and other weird gimmickmons to not confuse the noobs.
>smeargle
>amoonguss
>bloodmoon ursaluna
>gholdengo
>rillaboom
>annihilape
>eviolite mons
>weezing
>slaking
>ditto
>>
>>59111415
because their melanocytes produce more more melanin than lighter-skinned individuals
>>
Is the reason there's only megas at launch to give the gimmick spotlight?
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>>59111611
Rillaboom hasn’t been shown but he’s probably in, imo they’ll have all starters to start and they’ll even have a tutorial for the cute pledge moves
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>>59106611
Assuming all these Pokemon are in Champions, how good the team?
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>>59111666
We haven't seen a single gen 8 starter. It's possible they waiting for the first dynamax format to add them so they can show off gigantamax forms.
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>>59111669
You're not getting Flutter rmane in champions out the gate. Also, this is just psyspam.
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>>59111669
The paradox mons are 1000% not in. Weezing also hasn't been confirmed yet.

Also psychic surge doesn't work with MDelphox. It gets levitate so it's not touching the ground.
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>>59111679
The point of Weezing-G is to supress Mega Delphox’s ability so that it can use Expanding Force in Psychic Terrain, along side Weezing’s other uses.
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>>59111684
That is a lot of effort when you could just be running MAlakazam
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>>59111611
Ditto is in, though
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>>59111701
Mega Zam doesn’t get STAB Heat Wave that can further be boosted by Sun.
And like I said, Neutralizing Gas still is helpful. It prevents opposing terrain setters from overriding Psychic Terrain, you can hit Dark types with its Fairy STAB, and you disrupt your opponent.
And the only effort you need is to switch from Indeedee to Weezing, which Delphox can provide cover fire with how strong it is.
>>
>>59111611
>amoonguss
>not in
>bloodmoon not in when his other version is in
>gholdengo not in (LMAO!)
>>
>>59111761
>Neutralizing Gas is helpful
>torkoal can't even set up sun when its in
>phanpy used high horsepower! on the obvious switchin
>>
>>59111761
You are trying way too hard to make Expanding Force Delphox work. Just put it on a sun team and be happy with Heat Wave.
>>
>>59111829
>Dumbass thinks you’re forced to send both Torkoal and Weezing out at the same time
>Or use both at the same time
Also
252+ SpA Delphox-Mega Expanding Force (120 BP) vs. 252 HP / 0 SpD Eviolite Phanpy in Psychic Terrain: 169-199 (85.7 - 101%) -- 6.3% chance to OHKO
252+ Atk Phanpy High Horsepower vs. 252 HP / 52 Def Neutralizing Gas Weezing-Galar: 90-108 (52.3 - 62.7%) -- guaranteed 2HKO
>>59111865
Is using a good Pokemon REALLY that detrimental?
>>
>>59111761
If you want a Fire/Psychic Psyspammer, just use Armarouge
>>
>>59111679
I think Weezing is likely because he has a regional form, and most Pokemon seem to have gotten in (Galarian Stunfisk is even confirmed), though I worry Weezing might not make the initial cut specifically because they don't want a guy that instantly disables abilities.
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>>59111582
Not really an intended nerf for Gengar itself, just that Mega Gengar simply could not be allowed to have access to Encore + Shadow Tag.
>>
>>59111761
>And the only effort you need is to switch from Indeedee to Weezing
Weezing is terrible when you don't lead with it. The opponent has already gotten off their abilities at that point. You are wasting your Indeedees turn just to make a pokemon that isn't meant to be an Expanding Force user function.
>>
>>59106611
really like the animation/camera
>>
>>59111611
Yet Inshiteroar is in, I doubt they care about scaring off noobies
>>
>>59111953
Doesn't get Knock Off anymore and is missing it's Rillaboom buttbuddy.
>>
Absol Z is probably gonna have Sharpness

>dex entry mentions it cutting things down in one slice with its fur claw
>strongest Ghost STAB right now is Phantom Force
>Tough Claws would be too much because that'd also boost its priority moves (Sucker Punch and Shadow Sneak) and coverage moves (like Close Combat)
>>
when will this be on steam?
>>
>>59111963
Doubt that fades the Meta ass fuck tiger that much
>>
>>59111963
Rillaboom isn’t in? I though all the starters were
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>>59111676
That would be retarded
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>>59111965
Didn’t stop them with Mega Metagross. Even though its stats weren’t as min-maxxed a Tough Claws boosted Bullet Punch still hurt.
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>>59111976
The only reason Sharpness is more likely than Tough Claws is them changing Shadow Claw to a slicing move in Champions.
>>
>>59111761
I feel it worth mentioning that since we haven't seen Indeedee by this point, it's probably not in.
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>>59111965
As if things weren't bad enough for regular Mega Absol.
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>>59112112
Z megas only exist because those original megas underperformed.
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>>59111676
that's like holding the Alola starters for Z-Moves
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>>59112194
Mega Lucario didn't, Z looks like a downgrade
>>
Does he get origin pulse??
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>>59112236
he gets belly drum (source: my ass)
>>
tfw your favmon well never get buffed
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>>59112381
skilled issue, should have had a favorite that matters instead of a foddermon
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>>59112233
I think both the mega Lucario and mega Lucario Z have their place. I kind of doubt Z is getting dazzling though.
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>>59112381
>fav is Audino
There is no way a mon with this large a movepool can be that bad. I just need to find a way...
>>
>>59112381
>tfw your favmon is just good enough to stay out of shit tiers but as a result will never get buffed
>has never been relevant in VGC since the gen it was introduced in first
>only known in singles for being inferior to at least one other pokemon that does much the same thing
>>
>>59112403
Well, they said thanks to Champions they might balance things more often. Maybe they can FINALLY give Audino and some of the others mons some buffs. I still appalled of all abilities for it's Mega they gave an ability which not only does not help it but it doesn't even help it's teammates half of the time.
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>>59112427
If Audino simply got Follow Me it would instantly be VGC meta.
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>>59112381
>fav got a mega
>it’s not shit but not good enough
I’m at the point where I believe megas should be crowdfunded
>>
>>59112427
>Well, they said thanks to Champions, they might balance things more often.
Game Freak says alot of things, most of it lies.
>Maybe they can FINALLY give Audino and some of the others mons some buffs.
My fav will never get a mega or a buff but I have nothing against Audino so I wouldn't mind it getting something. The fact it got a mega means Game Freak values it more than most pokemon, so there is a chance, but I wouldn't hold my breath.
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>>59112427
Yeah, Mega Audino desperately needs a more useful ability, but there's no precedent for a change so large.
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>>59112233
>looks like a downgrade
Lucario-Z got back to the Aura blaster gimmick
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>>59112381
Mine actively gets treated like shit and was literally denied a very useful move in gen 7 despite being thematically appropriate for the Pokemon to have
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>>59112529
Go ride your boar back to Israel Shaunberg.
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>>59108177
The only thing no IVs might actually affect is ultra beasts and paradox Pokémon. They might end up boosting something useless like speed or defense instead of attack like you want.
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>>59106611
Funnily enough this was what I was expecting Magma Storm to look like once Heatran gets added to the game but still looks good for Eruption. Do we have webms of any other moves?
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>>59112427
Free my Niggaking
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>>59112499
>but there's no precedent for a change so large.
It's happened before. Not the most dramatic example, but Empoleon's hidden ability comes to mind.
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>>59112574
Yeah, Staka gets absolutely fucked by the IV change, both because it can't boost ATK anymore and because Gyro Ball is much weaker. Quick calcs:
>Lonely 0IV hits max damage on anything 108 speed or higher
>Brave 31IV (best case scenario now) only hits max damage on 174 speed or higher
>against 108 speed, Gyro Ball used to be 150 - now it's ~93.1
There's still Heavy Slam, I guess, but it's still dire for the brick man.
>>
>>59112618
>>59112574
Side note: Kartana also can't boost speed anymore, since even Timid max speed is 4 points too low.
>>
>>59111669
>>59111761
Weezing + Indeedee + MDelphox has too many moving parts which can easily get disrupted by any opponent thats aware of your gameplan (and one look at your team in preview will immediately tell them what you're up to). You're better off running Gravity with Indeedee if you're really adamant about using expanding force Delphox, since that also nullifies the effects of Levitate.
>>
Do we know anything about linking/transferring accounts from Switch to mobile? Playing on mobile will be much more convenient, but I wouldn’t want to lose all my progress by making a new account. Surely they will implement some sort of passcode system to allow account transfers between devices.
>>
Bro is building an entire team around spamming a move blocked by Wide Guard
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>>59112660
Just like everything else it should link to your Nintendo account. You can play on both switch and mobile without losing progress.
>>
ngl getting a bit hyped watching the blunder larp stream
>>
you know who else uses growth in sand
>>
>>59112499
I can't think of an ability they could give it that would make Audino worth using over the dozens upon dozens of megas we now have.
Its stat spread is mediocre, and defensive/supportive megas are a hard sell as it is.
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I'll lead bypassing i don't know much about competitive pokemon.

So with this in mind, is there any considerations to stats/nature/moves and whatnots i should have when transferring my pokemons from home to champions? Or will I be able to edit everything in champions for VP?
>>
>>59112691
Yeah, I’m watching that too. And on the Sharpness discussion had me thinking what other moves can be added to the sharpness toolkit
I’m just tossing out some ideas but
Stone edge
Spiritshackles
Triple arrows
Peck
Trillrun
Fell stinger
Mega horn
>>
>>59112763
To save on VP as much as possible you'll want to get all your correct moves and natures before sending them over.

IVs aren't a thing anymore, you won't have to worry about those since they'll all be auto set to 31 in Champions.
>>
>>59112800
>>59112763
Honestly I wouldn’t bother trying to plan ahead too much, since we already know movesets are getting changed and moves themselves are being altered.
>>
>>59112825
oh nooooooo I'll have to replace knock off with a different dark move on incineroar with 2 button presses! all my planning has been foiled!
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>>59112691
the smogon LARP meta has clauses that the actual format won't have
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>>59112768
Those are all piercing/puncture like attacks. Sharpness is only for cutting/slicing moves.
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>>59112381
my fav mon got buffed twice, once with speed boost hidden ability, second with a mega
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>>59112660
probably works the same as pokemon HOME, login with your nintendo account on mobile it will just werk
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>>59112860
This wasn’t that. Someone set up a champion server with showdown and he tried playing VGC. A few of the abilities were larp abilities like friend guard mega clef
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Repostin for those who haven't seen the leaks yet
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>>59113028
So what about Victreebel, Dragalge, Scrafty, Skarmory, Scolipede, Chandelure, Floette, Malamar, Hawlucha, Barbaracle, Falinks, and Zygarde?
>>
>>59113045
Leaks are from someone who supposedly played the game early. They only know about the stuff they saw ingame. All those missing megas they either didn't see get played or didn't see their ability trigger in a battle.
>>
>>59112605
Going from defiant to competitive is pretty significant for empoleon
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>>59113061
Any leaks for movepool buffs or nerfs?
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>>59113106
Only Gengar losing Encore and Incineroar losing Knock Off there hasn't been anything else discovered. Nobody at Pax was allowed to browse the movesets.
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>>59111825
That's literally all speculation and not confirmed, btw
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>>59113111
>Nobody at Pax was allowed to browse the movesets.
I bet they're hiding disappointments and unneeded nerfs.
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>>59113121
No they are trying to have everyone get their 2 games in then move on. The line to try Champions was a several hour wait.
>>
>>59113045
>Dragalge
Completely forgot this thing got a mega. I don't know how the hell they could save it when adaptability is already one of the best abilities you could ask for.
>>
I thought competitive was pretty unpopular, but I see relatively popular reels talking about "niche" competitive topics pop up on Instagram with lots of likes and think it might actually be bigger than I imagined
>>
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>>59113141
Competitive Pokemon blew up in popularity years ago. On Showdown alone there are millions of games being played for both the singles and VGC format.
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>>59112381
My favmon will now forever only be usable in this microtransaction slop of a """game"""
Megas should've just been normal evos if they were gonna remove them later ffs
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>>59113141
3ds was the height, they basically killed it on Switch but its huge of stuff like Showdown like that anon said
>>
>>59113151
I think random battles is more than both of those. The people yearn for low barrier of entry. I really hope rental teams are in at a minimum
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>>59113217
random battles are a lot more popular
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>>59113160
>microtransaction slop
Literally what microtransactions, are you that desperate for the like XY route 14 variation A music track
>>
Ive hated smogon since they banned a whole pokemon because of 1 single move it learned, hopefully a proper VGC scene will make people realize how dumb arbitrary rules made by people who crash out over energy ball jellicent are
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>>59111466
They've let you use Bank and Home points in every game since Gen 6. I would be surprised if they stopped now.
>>
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>>59113225
Honestly, a rentals ladder would be perfect for Champions because it's the ultimate training wheels game mode. Just hop on and play, no team building or thought required.
>>
>>59113265
I'm not sure if I have faith that they would be able to create sets that are balanced enough, showdown does a pretty decent job of creating fun and sort of balanced sets, due to varying the levels of mons
>>
how do you think dynamax and z moves will factor into this game when they're added? Honestly, I'm surprised dynamax isn't part of it already when mega and tera are
>>
>>59113138
Not to mention Assault Vest is downright better on it.
>>
>>59113234
Champions is going to attract so many new players and most of them won't even know what Smogon even is.
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>>59113321
Dynamax will probably come back after Legends Galar and that game introduces new ones
>>
>>59113371
>Legends Galar
Is this something from the teraleak or just a thing that people hope happens?
>>
>>59113378
Why would anyone hope for an even more barren version of Galar?
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>>59112381
wrong
>>
>>59113141
Tournament participation skyrocketed during Scarlet and Violet.
>>
>>59113389
this is what tpci are hoping will carry pokemon champions. casualization of training outside of the mainline games to keep normoids engaged
>>
I'm sitting on a pirated complete save of scarlet and a legit brilliant diamond complete save. What other switch game(s) should i pirate for better coverage into champs?
>>
>>59113408
Can pirated copies even connect to Home?
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>>59113408
SV + ZA gets you access to every mon in Champions.
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>>59113378
Its happening
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>>59113141
Competitive is pretty unpopular to the casuals that play the games, they're trying to make Champions casual friendly, but let's see where that takes them lol
>>
>>59112829
Kind of related to Incineroar, but I really hoped U-Turn would be removed from as many non-Bug Pokemon as possible. Volt Switch is still mostly restricted to Electric Pokemon so I have no idea why they just gave out U-Turn to as many non-Bugs as they have.
>>
>>59113437
It’s 100% not gonna work they are starting off with too powerful of Pokemon casuals are gonna get run over by people who know what they’re doing and not want to adapt because “these are my bros”
>>
>>59113467
>starting off with too powerful of Pokemon
If they didn't Pokefags would clittyleak and clutch their pearls over Unfezant and Pyroar being in but not Sylveon or Swampert, shooting off at the mouth with accusations on how you're "forced" to use Pokemon that "no one cares about (while still malding over the dex cut).
>>
>>59113414
Yes
>>
>>59113478
Good to know.
Now only if the Switch Lite could be softmodded so I can sell my copy of Pokemon Sword (and pirate it).
Maybe pirate SV and both Legends games + DLC.
>>
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>>59113028
I don't think Eelektross was in the original leak. Where is this coming from? (And isn't it obvious it'll keep Levitate)
>>
Also of the starters only Feraligatr was in the leak, and it only said that it had a new ability
>>
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what the fuck
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>>59113494
Good thing it wasn't the only one to get a new ability. Knowing how Game Freak is I was legitimately expecting for Mega Meganium to still have Leaf Guard.
>>
>>59113265
they're ALMOST trying it with recruit ranch, they're giving you mons that are pretrained and they have an "auto build my team for me" button that apparently does a not-atrocious job of assigning items and picking synergies

>>59113296
I'm doubtful as well but the thing is, you don't need to know what you're doing, you just need to gather the data. You can pull usage stats for Dondozo and see that 65% of sets are built using this and that and a third thing, and just go
>okay this is now the Dondozo set
and send it off. I mean really that's what Randbats does too, the randbats moderators don't hand-craft 800 or whatever sets, they use a combination of existing sets that are available for the mons with some procedural rules to modify them.

the only thing that hurts this badly for VGC instead of randbats is that singles teams are often comprised of 2-mon pairings, which may or may not overlap; 65% of Dondozos may be running this build, but if that build only makes sense next to Tatsugiri, is that really a good "default" build for Dozo?
>>
This game's battle system is cooked until they fix fake out and intimidate spam
>>
>>59113506
actual skill issue, neither of those are required for competitive teams
>>
>>59113506
>until they fix fake out
A subtle fix that I think would have a big impact while feeling small and flavorful:

If a move is Not Very Effective, it does not trigger secondary effects on the target. Basically, if you have a resist, you have a free Covert Cloak.

Can't waterfall flinch a dragon. Can't freeze a fire type with ice beam. And, more importantly for balance, steel and rock types are immune to fake out flinching, in addition to ghost types (who are immune to the attack overall). That gives a far wider array of ways to shut it down than psychic terrain and ghost tera (especially with ghost tera gone).
>>
>>59113512
I feel like just adding more abilities/moves that counter Fakeout is all that's needed.
>>
>>59113028
>tough claws golisopod
my goat
>>
>>59113524
Yeah like some kind of universal mechanic where you get extra health and flinch immunity for one Pokemon, but it locks you out of support moves so you can’t just trick room for free
>>
>>59113524
I don't know what other moves they could add that counter fake-out, you have redirecting moves (which pull it away from the mon it's shutting down) and quick guard (which blocks priority on your side), any other move that shuts down fake-out would be basically just a clone of one of those.
>>
>>59113386
did they show off mega starmie's ability yet
>>
>>59113433
Could be Kino
>>
>>59113467
Yep, little Timmy and the 9-5 dad are going to drop this shit so fucking fast the sec Mega Mence fucks their entire team of Kanto shitters or team of Starters in the ass
>>
>>59113531
Upper Hand was just released last Gen.
I think maybe making de-prioritized moves (like Counter, Avalanche, Dragon Tail) immune to Fakeout could help too.
>>
>>59113524
There should be a consumable anti-flinch hold item.
>>
>>59113531
>you have redirecting moves
redirection is in the same priority bracket as fake out, so it doesnt work if your redirector is slower than the fake out mon
>>
>>59113581
>what is covert cloak?
>>
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>oh now that champions is coming out, it might be fun to finally learn competitive pokemon, let's watch some videos!

>its all the same pokemon, Incineroar, amoongoos, that golden faggot, ect.

Where do you guys find the fun in this?
>>
>>59113599
Ignore the meta, make fun sets
>>
>>59113599
>play chess
>both players have the same pieces
>wtf how is this fun

Anyway if you're good enough at the game you can be successful with any fun Pokemon on ladder
>>
>join the showdown fork for pre-champion ladder to start testing
>99% of "people" running pelipper-archaludon
>they are all bad players, probably completely new
actually insane
>>
>>59113599
Since it’s going to be a live service game, hopefully they’ll implement periodic balance updates between seasons to keep certain mons from consistently dominating the meta.
>>
>>59113626
thats already confirmed in an interview
>>
I know they're different teams, but this and TCG pocket seem like such slam dunk infinite fun games
Pocket can't be fucked to balance right, and despite how simple the game is, doesn't have any modes besides ranked and retarded or cheating CPUs
I'm worried this will be the same if they don't implement randbats/rentals/monotype/NFE/etc. modes
Unless, by the grace of God, they somehow manage to keep balancing rapidly to keep the meta rotating quick enough
>>
>>59113565
Ignore flinching generally, I mean.
>>
>>59113647
Champions at least has online competitions, which is historically where they had a lot of fun rulesets. They really took a step back in SV but I'm hoping this game is the perfect opportunity to make them more frequent again.
>>
>>59113647
the difference is that 99.99999% of pocket players dont give a single shit about the gameplay, its an pack simulator and nothing else
it would be completely useless to actually add game modes
>>
>>59113599
High level competitive players are fucking robots that focus entirely on winning

The real enjoyment in pokemon comes from getting into kayfabe, at least internally, and getting invested in your units as characters or pets
>>
>>59112625
This is true but Timid Kartana was more of a meme set only used by Swords dance sets because you'd be trading off so much damage just for the speed boost

Staka was different because it basically always built for the Attack boost
>>
>>59113496
This is the weird thing about comp to me. Everyone says casuals don’t care, but at the same time, with attendance like this, do they really have to?
>>
>>59113703
The whole "casuals dont care" is just cope from people that want to see Champions fail (and tbf I do think the f2p monetization seems kinda shitty so I get where some of them are coming from)
Fact of the matter is comp is already pretty popular in the grand scheme of things, it maybe small compared to Pokemons overall playerbase, but there's lots of games out there that would kill to have a competitive player base the size of Pokemons

Also it doesn't even matter how many casuals care or not because once the mobile version drops, there will be a full on flood of people just from the sheer accessibility.
>>
>>59113703
its a new Pokemon game its expected to get a crowd
>>
>>59113599
Same reason randbats is so popular
>>59113225

People don't want to teambuild. They just want to use the thing that they know works. Tournaments are full of copy-pasted teams not because they're just ridiculously OP, but because they are proven to work and there's an understanding of how to pilot them built in. As a result, the player can focus on making good predictions and decisions, which is what a lot of players find fun about the game, rather than teambuilding.

There's a different subset of players who are just really good at teambuilding (see Wolfey) and they constantly throw the metagame into disarray when they figure something out because once they do, everyone goes "oh shit, a new thing that works" and start copying it. If you're not the best competitive player in terms of decisionmaking, but you're good at creative teambuilding, you can do well, and even if you aren't consistently the best (because at the end of the day, no team can ever be bulletproof and you'll have to make good decisions) you can watch the ideas you've had shape the future of the meta as people who face off against you realize the power of what you've found.
>>
>>59113225
Well duh because it makes Pokemon like Tropius viable.
>>
>>59113690
Staka isn't hurt that badly, by gen 8 it was starting to run full defense for Body Press.
The offensive Trick Room set is dead, but it was already becoming worse with time anyway.
>>
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Funny how well this thing does against all the old megas

>walls Salamence
>walls Gengar
>walls Kangaskhan
>walls Charizard X (kinda)
>can OHKO Charizard Y
>Metagross, Mawile, Scizor, Swampert etc. don't want to take a Salt Cure
>>
>>59113730
I think part of why comp pokemon popularity gets knocked is that the games consistently do so much worse in numbers than TCG, and given the popularity and accessibility of the games overall, it's kind of crazy to have such low conversion to PVP. You can't argue "it's just kids and casuals and they'll never care" because there are enough people playing the card game, you know there ARE sweats in the pokemon fanbase but proportionally they just don't touch the video games.
>>
Does anyone else feel like, after Pokemon Champions, there legitimately won't be a reason to buy or play any of the mainline games anymore?

I still really enjoy online battling, and I do actually prefer to play on cart with legit Pokemon. However, playing through the "campaign" in Sword and Shield made me want to kill myself. I would actually pay ten dollars to have just gotten to the end game of that slop so I could battle online and skip the god awful story mode. I felt the exact same way about Scarlet/Violet, and I felt the exact same way about Legends ZA. Pokemon has a fun battle system and I enjoy the strategizing, mind games, team building, etc. However, the story mode in these games is designed in a way that could never ever appeal to someone who is 9 years old or a woman. I'll probably be playing Pokemon Champions until the game stops being supported, but I don't have any interest in ever playing through a Pokemon story ever again. I regret buying Legends ZA because I didn't look into the fact that it doesn't have 1v1 online battles before I bought the game. This franchise is entirely worthless to me outside of online pvp now.

Basically, I'm super happy about Pokemon Champions.
>>
>>59113265
It sounds pretty cool, but it'd probably require some restrictions for the mode to work. Like only allowing unmodified rentals. Cause otherwise you'd probably be able to make pretty decent if not good teams given enough time.
Or maybe even only temporary rentals, but that seems unfeasible with how recruitment works. You only have about 7 temporary mons at any given moment if you're not speeding up recruitment. And they're constantly rotating.
So maybe as its own mode where you just pick a team of monss to climb the ladder, but can't use them outside of that ladder or event.
>>
>>59113774
If they don't do something to make the mainline games way more challenging I doubt I'd ever come back, but then I haven't played a non-romhack pokemon title since X and Y.
>>
For UTC trade sinister for UTC trade I'm running to roblox
>>
>>59113774
I started playing in XY and that's when I got into VGC, then I quit VGC altogether because I didn't want to be forced to play the campaigns in the next games.
I bought ORAS and I couldn't force myself through it so I just quit competitive, then I bought SM and gave it another try and STILL couldnt.

Now champions rilled me back in.
>>
Making porno for Pokemon
>>
>>59112381
despite being a shillmon it feels like glaceon (and all other eeveelutions really) will suck balls forever
at least i got absol-z
>>
What's the most racist team i can build for launch day?
>>
How many pseudos do you run before it gets silly?
>>
>>59113823
idk but racism is epic win sir
>>
>>59113823
All of the jokes I could make here revolve around nicknames but I actually don't think you can see opponent nicknames in online battles.
>>
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>>59113823
>>
>>59113756
>>walls Salamence
wtf I thought Mega Salamence raped everything?
Why would /vp/ lie?
>>
>>59111611
Man, they can only show so many Pokemon in the snippets they're ready to show. It's only natural that so many Pokemon haven't been shown yet. I wouldn't doompost until we have a full list of Pokemon on release.
>>
Trying to cook a Mega Friendligatr team for release, how would this sound in theory:
>Feraligatr - Mega Stone, key Mega Pokemon, use Sheer Force Liquidation and Body Slam until all Fairies are gone, then pop Mega and go apeshit
>Talonflame - Life Orb, anti-Mega Meganium support for Gale Wings Brave Bird, Gale Wings Tailwind too
>Pelipper - Leftovers, bulky Drizzle setter, backup Tailwind support
>Sinistcha - Sitrus Berry, Rage Powder redirect, Life Dew, Matcha, and Trick Room support
>Garganacl - no item decided yet, what >>59113756 said
>Zapdos - Heavy-Duty Boots, standard-issue rain staple, assuming Zapdos gets in day one for being a genwun
Between this, Darkrai, and Froslass, easily my Top 3 in ZA Megas, and while Froslass is a great snow team member, Darkrai's just fucking dead with keeping Bad Dreams, so I at least want to shoot for 2/3 on ZA Megas I love.
>>
>>59113852
No Legendaries or Mythicals at launch
>>
>>59113852
If Zapdos isn't available you get similar mileage out of Kilowattrel, but I would lose the boots. Stealth Rock is basically unheard of in VGC, the only real entry hazard to worry about is tspikes from glimmora damage and Zapdos ignores it by being flying type.
>>
>>59113774
You have to play the main games to get the new Pokémon reasonably
>>
>>59113599
You know if you use a team of unusual Pokemon you have a unique advantage in that they probably don't know what the fuck you're going to do, while you have every idea of what they're going to do.
>>
>>59106611
is the game out?
>>
>>59113852
There is no reason not to pop M-Feraligatr immediately. Liquidation is only stronger as base Gatr when it's Sheer Force AND Life orb. Even with faries on the opponent's team, you're still going to want the extra attack and bulk from the get go. Plus electric coverage is way more common than Fairy or Dragon
>>
>>59113879
9 more days
>>
>>59113879
Comes out April 8th
>>
>>59113852
I think gatrs megastone won’t be available on release. It looks like ZA starter megastones and Dnite are locked behind season pass and I think the first of the set will be emboar and dnite
Anyway body slam is fine but if hes a lategame sweeper I would just use Slash with Dragon Cheer, no way to get walled. If you’re going with body slam I would just go bulk tank. If You’re using Sinuschta as a healer with life dew then consider Hisuian Goodra, synergy under rain, great typing, learns dragon cheer and life dew.
If you want to use agility go for Double edge and maybe coaching support.
>>
Do we know how levels work? Like if you bring in a level 48 pokemon from Home, will it be scaled up to 50, or would you be restricted from even transferring it?
>>
>>59113856
>>59113872
>>59113881
Got it, thanks for the advice, bros. I think Arcahludon's in launch IIRC, so I'll probably roll with that to start with, either that or Grimmsnarl for dual-screen support and speed control with Thunder Wave.
>>
>>59113897
Just like in every main game, levels are automatically set to 50
>>
>>59113896
Pretty sure they said you get a free mega stone for the za starters if you bring them to champions from za
>>
>>59113905
I’ve been thinking about that a lot. Assuming day 1 VP pay out is tight and you’ll need it to modify mons and get other valuable items, wouldn’t running one of the Kalos starters give you an edge over most players?
>>
>>59113924
You'll get a bunch of VP to start out obviously, and you apparently get quite a bit for doing the tutorials
>>
>>59112381
My favourite Nidoking hasn't even been in a new game since SwSh's DLC lmao.
>>
>>59113599
>>59113626
Hopefully they nerf some pokemon into more niche roles instead of being literally the best always
Please remove fake out and parting shot from incineroar
>>
>>59112381 #
>favmon gets a mega
>it’s one of the worst designs in the series
>it doesn’t even seem very useful for Gamefreak’s favorite meta
>other favmon gets a mega
>it’s mechanically retarded
This shit is monkey’s paw bullshit
>>
>>59112381
Scizor doesn't need a buff
>>
>>59112381
megaditto when
>>
uturn needs to get nerfed to 60 bp
>>
>>59113964
That's not a nerf anon
>>
>>59113964
I don't know how, but somehow red steel pincers typed this.
>>
Help me wrap my brain around the point of this game. Gen 10 is going to have a new battle gimmick obviously. So it seems cumbersome to expect players to transfer their mons to Champions to do the same thing they can do in the game they just bought? Or is the plan to shake up the meta a lot? I.E. season 1 and 2 are megas, season 3 and 4 are z-moves, 5 and 6 are Dmax. I feel like that just takes away from the point of creating a new gimmick for gen 10 then if we are going to start recycling.
>>
>>59113987
The point of champions is to have a separate pure battle sim so they can experiment more with mainline games + they can buff / nerf pokemon more than once a generation through champions
>>
>>59113970
pay no attention to the scyther behind the curtain
>>
Idk guys 40 power feels really weak what if we experimented with like 50 or 60 power priority moves
>>
>>59113987
Inevitably Champions will have a format that involves every gimmick, but based on the current way they’re doing Megas, it seems like one of the big sells is using new mons from the Legends games in the traditional battle system.
>>
>>59113991
>the point of champions is to remove the core battle system and turn the main games into slop
Grim.
>>
>>59114017
I think its worth it for more experimentation and also timely buffs / nerfs instead of the same shit for 4 years (hopefully)
>>
>>59113987
Champions obviously won't update with gen 10 stuff straight away, especially when the norm is for Home compatibility to take 6+ months. They can still give new games the full competitive experience with Champions on the side.
>>
>>59114028
Champions is gonna be the vgc norm now apparently so home support should come faster
>>
>>59114030
>Champions is gonna be the vgc norm now
This is just one of those things people are putting in their heads with no critical thought behind it. As long as the battle system stays the same, there's nothing stopping new games from being used for competitive for at least the first year. Champions can always co-exist regardless since it can have a variety of separate gimmicks, rules, Pokemon etc. and can be played on mobile.
>>
>>59114057
>This is just one of those things people are putting in their heads with no critical thought behind it
What? They literally told us this.
>>
>>59114077
No they didn't, all we know is that it's being used for Worlds 2026.
>>
>>59114090
>"VGC will transition to Pokémon Champions as the standard platform for all competitive matches with its launch on the Nintendo Switch systems on Wednesday, April 8, 2026."
>Masaaki Hoshino: "We're planning to keep Pokemon Champions going far into the future – basically forever, as long as the Pokemon series is continuing. And who knows? Far in the future, we'll have 2,000, 3,000, maybe 10,000 Pokemon."
>>
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>>59113852
If you’re gonna use body slam then just focus on bulk. I doubt setup will work much when you’re not hyper offense and the para chance is pointless if you’re using dd or agility
If you want gatr to be a lategame sweeper Dedge is his best bet but to be honest, this is for something like…dondozo so I wouldn’t even bother considering pic related
Idk i’d have to see if I can find something gatr needs double edge to kill with since DragonCheer Slash is basically a 100+ bp move
>>
>>59114098
None of this implies anything about the future when new games come out. Saying VGC is transitioning to Champions is no different than saying VGC is transitioning to SV in 2023 while SWSH was the format. Saying Champions is intended to be supported forever doesn't mean it's exclusively the only platform for competitive.

Like I said, this is all jumping to conclusions with your own interpretation instead of actual confirmed information.
>>
>>59114113
I do see your point, and yeah I could see them switching to new games when they come out for at least a year or so. But it also seems to me that Champions was designed to be the new format for competitive going forward, so I could see them just sticking with it.
>>
>>59114113
Seems like an Occam's Razor thing. Moving back to mainline games for a year would only defeat the purpose of Champions and hurt its playerbase when all the top players and content creators stop talking about it.
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its tcpi so who knows what will actually happen but my guess goes like
>champions is perma vgc platform until they make a champions 2 or whatever in ~five years
>mainline games battling going forward will be completely rAnDoM formats and experimentation until they hit something people love
>thing people like makes its way into the current champions-like game
>>
Will there be alpha/different size Pokémon in the game?
>>
>>59114383
God I fucking hope so, I want to customize their sizes and being able to equip them silly hats and accessories. I would be the biggest paypiggy.
>>
>>59114383
hopefully not. weirdest and least interesting mechanic since pokerus
>>
>>59114383
>have a Shiny Alpha Froslass I never built ready to roll
>was going to trade it to a friend
>never took it
>tfw having a 20-foot tall frost monster as a power move spitting infinity Nasty Plot Blizzards and Thunderbolts all day
>>
>>59114383
Probably SV's size differences.
>>
>>59114383
I assume since marks are in and there are size marks, size difference will be in. You’ll just have to cope with Former Alpha instead of 2x size denoting an alpha
>>
When are they gonna give Ludicolo dancer
>>
>>59114498
where d'you see mark confirmation
>>
>>59114687
They had an (illegal) mark pokemon in one of the trailers
>>
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>>59114687
>>
I wonder if we will be able to edit the sex of mons? That's can be relevant in gameplay.
>>
>>59114750
Your Sylveon will remain male no matter how much you wish it otherwise.
They need to keep some level of realism.
>>
>>59114775
I don't care about pokefuckers
>>
>>59114713
BASED BASED BASED BASED BASED
>>
>>59113512
Rock types being immune to flinch is fine; it would give a well deserved buff to a type that is shitty defensively. The NVE or Steel changes, however, would be way too much.
>>
>>59113987
The Gen 10 gimmick will probably be ported to Champions when the VGC season cuts over to Gen 10 rules and Pokemon.
>>
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>>59114713
>retarded mobile gachafags will spend thousands on rerolls to get shinies and titles
>meanwhile anyone with the main games can get this stuff fast, easy, and free
>anyone with a hacked switch or knowledge of tradebots can get them even faster
>>
>>59115003
>tfw hacked 3ds and hacked switch but 0 knowledge of how to do it safely and too scared of getting my shit bricked
>>
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>>59114098
>"We're planning to keep Pokemon Champions going far into the future – basically forever,
>>59114113
>None of this implies anything about the future
>>
>>59115003
>and free
It only costs like 900 dollars for the switch and games
>>
>>59115045
>900 dollars
Did every fuckwit on the planet just forget the Switch 1 is still a thing?
>>
>>59115038
You know that statement about Champions only applies until the profitability begins leveling off
>>
>>59115056
Keep moving those goalposts retard, they wouldn't have even bothered making this scam game if they were just going to put VGC back on cart next year anyway.
>>
>>59115003
>>59115045
>>59115049
You don't even NEED a Switch. Just catch mons on GO and trade them for what you need on Home with tradebots.
>>
>>59115071
there are no home tradebots sadly, at least not anymore
>>
>>59115003
Isn’t one of the main unstated goals of Champions to make hackmons obsolete?
>>
>>59115049
>$200 console
>5 $60 games
>2 30$ dlc packs
Still like 600$
>>
>>59115109
Actually you need 6 60$ games since iirc a lets go save is the only easy legit way to get a mew in the main games
>>
>>59115092
No? If you inject a mon properly there is zero way for them to know it was injected.
>>
>>59115109
Meanwhile gachafags will spend double that amount for a single pity roll on their favorite jpeg.
>>
Can they give slowbro recycle again
>>
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>pax demo over
>only things we learned is dragon claw getting a sharpness boost and the hairstyles being hella ugly
>>
>>59113905
you're thinking of the kalos starters, but they also specify on the official website that the battle pass items can be obtained in the shop too
i think the main draw of the battle pass is not having to spend your vp to get the items or pokemon featured on them in exchange for like 8-10 bucks
>>
>>59115250
Yep it was a big pack of Nothing
>>
>>59115250
>>59115263
you made it a solid year without any major news on this game i'm sure you can handle another 8 days
>>
>>59115275
We've only had ZA for 6 months and have been dying to know the new mega abilities this whole time. They've also somehow managed to not give ZA support to Home this entire time, which would also give us a way to see mega abilities through datamines.
>>
>>59115275
Sure, but hiding shit for a game like this is gay
>>
>>59115037
Cannot speak for Switch as I’ve only ever borrowed friend’s ones to play games I’ve been interested in (Luigi’s Mansion 3, Metroid Dread and Legends Arceus), but for 3DS it is really easy and there’s a shit load of guides online. PKHex also lets your know if a Pokemon has something illegal with it which would obviously get caught by Home and Bank, but if a Pokemon has a green tick then it’s fine.
T. Injected/hacked (among other things) 103 shiny Ursaring with all ribbons with Colosseum as the origin game into 3DS, then transferred to Home and send to LA to become Ursalunas and have not been banned from Home.
>>
>>59115283
No it wouldn't, mega's are tied to battles and inventory so there would be no reason for home to show abilities.
>>
>>59106611
I just hate when my sucky European internet makes a 6-second video turn into a 15-second video
>>
>>59115301
home's dex shows you abilities for those kinds of forms even when they can't be deposited
though i admit i forget how they handled the pla mons when that got home support, so it's still possible there wouldn't be anything to show there
>>
>>59115300
Gamefreak is really only picky about tournaments the in game hack checks are lax because they don’t wanna crush some 6 year olds belief they got a real shiny legend off wonder trade
>>
>>59115334
The tournament part is weird because we still don’t really have any metrics for the method they use to determine if a Pokemon was hacked or not, but the 2023 incident from what I understand was a pretty redpilling moment for a lot of people. I know a lot of people got outed for using hacked Pokemon but there were definitely people who were using hacked mons that did not get caught.
>>
>>59113541
It's likely going to be Huge Power because it got more than a hundred points in ZA, just like how mega Mawile got extra stats to make up for no abilities.
>>
>>59115359
The only reason hacked mons got caught in 2023 was from idiots injecting PLA mons that weren't properly transferred from Home, which is impossible to get in SV otherwise. This was one of the few ways a red flag could trigger from Gamefreaks shoddy cheat detector.
>>
I just want to style on retards with my shiny alpha golisopod already. If it has tough claws I am the rape train
>>
I hope alphas are just XXL in champions instead of having their own bracket
>>
Is Starmie the only mon so far in Champions to have a useless ability? Illuminate does nothing in battle so I wonder if they will even let you pick it.
>>
>>59114017
>>59113991
The intent is to provide players with a sense of pride and accomplishment for unlocking different pokemon.

As for cost, we selected initial values based upon data from the VGC and other adjustments made to milestone rewards before launch. Among other things, we're looking at average per-player VP earn rates on a daily basis, and we'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on 4chan, our forums and across numerous social media outlets.

Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can.
>>
>>59115422
There were also cases where people had transferred Pokemon from earlier games like B2W2 that also got caught out but that begs the question of how they made it into Home in the first place.
>>
>>59115538
Anon? Illuminate was buffed. Now it ignores your accuracy changes and ignores opponents evasion buffs too.
>>
>regional birds
>paradox dogs
So what will the regis get in gen 10?
>>
>>59113877
Based funhaver
>>
>>59114017
Main games have been slop for years due to GF trying to balance them for comp and elementary schoolers. The Switch era games aside from the Legends series were all “click A to win” difficulty. Notice how all the new games give you your endgame mons like Dratini and Larvitar in the first hour or two of playtime. If comp is separated from the single player mainline games, then that will allow GF to make them more like traditional RPGs with actual progression and challenging boss battles again like in Gens 1-5.
>>
>>59115619
The reason mainline is slop is because of forced exp share, them kneecapping NPCs by still adhering hard to type based gym leaders and capping them at 4 mons, SV having zero level scaling also did it no favors. SV's second DLC showed Pokemon can still give players something resembling a challenge as long as they actually give a shit about encounter design.
You thinking Champions is going to affect the downward trend of GF turning Pokemon into a game where you're always overleveled and can always switch out shoots way past being naive and makes you look like an idiot without pattern recognition.
>>
>>59115635
The games where all piss easy even before forced xp share.
>>
>>59115649
And now they're even worse, which is really saying something.
>>
>>59113028
>levitate Glimmora
Hey not too shabby! Let's look at it's mega statspread...
>35 points wasted into atk
wtf
>>
>>59115635
>Muh exp share
Can you people fuck off imagine arguing against this in other RPGs
>>
If I am a noob and dont know anything about abilities, moves, ect. What am I in for?
>>
>>59115899
Why would you be playing a battle sim if you know nothing about battles
>>
>>59115658
>And now they're even worse
not really
I think you’re just dogshit at pokemon games anon
>>
>>59112381
Torterra got skipped a generational gimmick. Least he gets EQ on evo
>>
>>59115930
Gen 4 starters are 100% gonna get gigas
Empoleon and Torterra at least
>>
>>59115899
I'm sure you're not alone, at least the game is much better than the main games at giving you information to learn
>>
>>59115899
There's a tutorial, but you should really play at least like Fire Red or Leaf Green to learn the bare bones basics
>>
>>59115936
Y’know, this just makes me wonder why Champions doesn’t let you read descriptions of your opponent’s moves/abilities once they’ve been used. I mean, if they’re already showing you type interactions.
>>
>>59115881
1. Plenty of RPGs don’t have EXP sharing (as in party members who don’t participate in battles don’t get EXP)
2. EXP share being FORCED is the problem, not the fact that it exists. A lot of fags like you conflate forced and existance. That forced EXP share means if you want to train 1 Pokemon like for EV training, you got to put your party in the box and take them out when you need them. That’s way more effort than selecting a toggle option.
3. Other than EV training, some people just don’t want to play with it on. It’s really that simple. Previous games made it optional and had a toggle for it anyways.
>>
>>59115975
Same thing with set mode and animations off being removed in Scarlet/Violet. Not to mention the accumulation of other features/design changes that make the game easier like access-anywhere boxes and moveset changing, trainers not forcing you into battle, early game fast travel, and the lack of availability-balancing in an open world setting.
>>
>>59115538
So far, no, but Rapidash, Dudunsparce (Run Away), and Ribombee (Honey Gather) seem like safe bets.
Of course, there's also a bunch of basically-useless stuff like Hatterene's Anticipation, Stunfisk's Limber, or any of Pidgeot's abilities.
>>
>>59115538
>>59116069
>So far, no
*obviously I meant yes
>>
>>59116069
They have other abilities and technically not all their abilities are useless
>>
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Do we know if we will be able to lower IVs?
>>
>>59116095
yes we do
the answer is no
>>
>>59116095
IVs are gone. Stats are automatically set to what they'd be at 31IVs
>>
>>59116095
>>59116107
Wonder if competitive players will complain about not being able to lower IVs and get them to patch it in, given it can be used strategically.
>>
>>59116140
Already happening, but it’ll probably be a non-issue as long as the game is balanced well desu.
>>
>>59115558
Lazy retards prefer to inject incorrectly configured mons instead of RNG, news at 11
>>
Genuine question: will TPC care if I use a shiny Metagross that was probably hacked over a decade ago? I got it through wonder trade in X&Y.
>>
>>59116140
Only the biggest autismos are mad about IVs going away. Every other comp player is celebrating never having to hunt a 0 IV mon ever again.
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>>59116163
No one can really answer that but here's some things to consider:
They really don't seem to care if you do it in SV online and shit like POKEGEN.NET the shiny 31iv iron hands with every ribbon is everywhere on the wonder trade
If you wait a few hours after release, people who will be a lot less careful and have lots of hacked mons will find out for you
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>>59116140
>>59116167
The only thing IVs really hurt is the ultra beasts, but just give stackatacka body press and it's fine
It also makes Trick Room less of a complete wash if you are unprepared to fight it which I think is perfectly healthy
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>>59116163
We don't know until the game is out and we can see if security has been ramped up. I imagine anything that is legal to transfer through Home can also make it into Champions.
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>>59116167
>unironically celebrating not having to roll a 1 in 32 chance, or at worst 1 in 64 if it's a static encounter
>implying they wouldn't have just let you set IVs to 0 by spending VP anyway
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>>59116192
It's more healthy to just remove em imo
Way too much for a battle sim when at best every stat will be either 31 or 0 or maybe 30 every once in a blue moon
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>>59116069
Don’t forget Frisk on things like Hisuian Typhlosion. Still have no fucking idea what they were thinking with that one.
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>>59115913
>>59115936
>>59115959
I know the very basics, I just dont know most abilities and moves or what to expect/look out for.

I am catching pokemons in scarlet in preparation, but I have no idea what moveset give them for example or what nature's to look for, ect. I dont want to waste VP

Any recommended Youtuber to watch for move ideas and what not?
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>>59116291
Just look at pikalytics
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>>59116291
Watch some Wolfey, you’ll start to get the idea
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>>59116291
Blunder and Joey, there's a fuckton of sets on Smogon that are a good baseline. There's a lot of VGC-related sites if you want doubles.
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>>59116291
Electricwindgirlfriend
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>>59116324
>>59116291
Yeah, Pokeaim and Thunderblunder put out videos everyday, just avoid the ones where theyre playing mods or explicitly fan-fic horseshit

False Swipe gives in depth histories on individual units if you wanna go that route
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>>59116391
pokeaim is literally only playing memeshit right now lol
I mean I don't fault him, gen 9 is stale and aaa/linked looks fun, but bad example lol
people like james baek, battleroom, or justin tang do a lot of doubles stuff but they won't help you set up a mon unless you're just stealing a set they use
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>>59115975
Modern RPGs that don’t have exp share have a gameplay justification to do so, like in Fire Emblem units are very explicitly balanced around how much exp they need and how hard it is to get one unit exp. Pokemon aren’t and even in Gen 1 you don’t have to use a Pokemon to train it up.
Exp share was made mandatory because people pretended playing with it off was Hard Mode, which meant they had to keep those people in mind when balancing and resulted in XY enemies being overly low level
EV training is you ex post facto looking for problems, nobody EV trains like that
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>>59116167
>Every other comp player is celebrating never having to hunt a 0 IV mon ever again.
That would be a non-issue if they just let people freely modify the IVs like they did for EVs, natures, abilities and moves. It baffles the mind that they'd decide to get rid of IVs when the fix is literally that simple.
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>>59116747
They just think training your Pokemon to be weaker is thematically stupid probably
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>>59116747
There is a LOT of stuff they failed to make easier to access which is why we are getting a game like Champions in the first place.
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>>59116747
They already thought they "fixed" this with bottlecaps (and also mechanics that made pokemon with 31 in a stat way more likely). Gamefreak seeing people go "can I bottlecap this stat to 0 instead, I DON'T want to gold bottlecap this mon" maybe made them rethink some things about IVs existing at all.
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>>59116828
>We made abilities, attacks and mechanics that reward the player for having pokemon with less than perfect IVs. Why do people keep trying to use these mechanics to their benefit? Stop asking for ways to make your pokemons IVs worse! No, I don't care that it would allow for a greater degree of skill expression and reward players for understanding the how the game works! You know what? Fuck you, now every pokemon gets a gold bottle cap by default!
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IVs are a retarded concept and will never come back, let it go.
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>>59116942
>>
New thread, or just wait til next week? Not like we have anything new to talk about.
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>>59116942
IVs have become fully pointless outside of extreme compfagging anyway. The only case where they matter is when you deliberately want a stat to be as low as possible so you intentionally make the IVs of it 0.
In all other scenarios, it's just a few minutes of grind for bottlecaps to max out all stats. Might as well just remove the entire thing
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>>59116966
New thread for sure
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>>59116973
Yes, we've been over this multiple times. IVs offer a greater degree of skill expression and casuals will not care that they're gone.
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>>59116983
>greater degree of skill expression
99.5% of pokemon even on competitive teams will not do anything more with them that just 0 atk or 0 spe, fuck off with this shit. There's the EXTREMELY RARE very specific speed or very specific hp iv for life orb and other shenanigans but they are so completely rare and mostly irrelevant that not even the people who actually did those things give that much of a fuck
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>>59116997
>IVs are bad because 99.5 of players are casuals who will never bother using them
You see. This mentality proves that you're a casual. Removing IVs lowers the skill ceiling of the game and only casuals celebrate this.
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>>59117025
99.X% of pokemon on topping teams dont have any IV fuckery beyond 0 attack and 0 speed, I don't know how to make it more clear to you, you are a casual pretending to be a top player lmao
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>>59116983
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>>59117041
>no one fucks with IVs.... so long as you ignore the two IVs everyone fucks around with
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>>59117103
0 attack and speed add nothing to the game and has nothing to do with skill expression
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I NEED more champions news and I CAN'T be normal about it.
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>>59117041
>>59117103
It's not really skill expression if everyone does the same thing over and over again



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