>halo 2 turns 20 years old today>no one's talking about itwhy?
>>11374289it's worse than Combat EvolvedI liked the plot/story---but not the campaign
>>11374289>>11372560They’re talking about 2 in here.
>>11374289OST was superb. Also that mission with ODST troops is fantastic.
>>11374289More like Gaylo 2
>>11374289The map pack/update ruined the game.
why did they never fix the covenant multiplayer model? i would imagine theres a large amount of people who dont even remember you could play as it since no one used it to due to having objectively worse hitboxes.
>>11374289There's a Halo thread every week.
>>11374289>duel wield just cause>call of duty level design linearity everywhere no open player creativity>chief is as powerful as marine now forget the cyborg armor>oopsie you got sniped better get behind chest high walls>bosses>30 percent of game is sitting on moving platform>shotgun is now ass>cutscene movie game sequence with johnson driving the giant covenant spider mecha you sit through>heh gotta get a whole new xbox for halo 2 DLC to "finish the fight"literal downgrade from CE
>>11374289Dudebro games don't have a "cult", because dudebros grew up and got a life. And if you ask any zoomer, and they'll say, "it's just a generic online shooter". In a way they're right—Halo 2 was the game that kick-started online shooters on consoles, and every game after it copied the formula 1000 times over. There's not much to talk about the game, other than its sales.
>>11374493CE and Halo 3 multiplayer are the only good things this series ever produced
>>11374509>preferring 3's multiplayer to 2how? its just 2 with worse maps and stupid powerups
>>11374289Gonna be playing Halo 2 on insignia tonight for the anniversary playlist
>>11374518it's 2 with foundry and sandbox forge kino. sorry zoomzoom you just had to be there
>>11374498I asked a zoomer and they told me it was the fortnite of the millenial generation. A culturally defining game that everyone played.
>>11374493you've posted this like 10 times and been wrong every time. You hate shit taste. The level design is a huge upgrade over the copy/paste of halo CE. You sound like a bitter PC onlyfag who couldn't play halo 3.
>>11374498I can't think of any games that copied Halo 2's formula. Why are you talking out of your ass?
>>11374532Sounds like you missed out on halo 2 which was peak online halo. 3 was ok but a big downgrade in community and gameplay
>>11374545He always does this in every halo thread. He got bullied by halochads and can't get over it.
>>11374547What a loser and a faggot. He should get an Xbox and play Halo 2 online while Insignia is still active enough, then he can grow past his shortcomings.
>>11374545Dude I meant everyone did "online FPS on console" after Halo 2, not exactly same thing. Stop being retarded
>>11374546Didn't miss out on halo 2, what I do miss was the ranking system. I was only ever able to achieve full moon but seeing the handful of people at 48-50 was crazy especially when they had to skill to prove they weren't boosters or didn't abuse modded lobbies. Halo 3 was still a better game almost entirely carried by forge and fileshare.
>>11374573Actually I'll go back and rescind my statement, when I really think about it H2 had far superior maps and weapons, the roster in 3 was kind of shit on both ends, the ranking system in 3 was terrible and rewarded persistence instead of skill since you would inevitably hit 50 if you kept playing. Still think foundry and later sandbox were a huge deal and fileshare/theater was fucking awesome because console had never seen anything like that except for maybe farcry 2, but the mp for that game died so fast nobody ever had the chance to enjoy the mapmaker. I have way more memories of 3 than 2 just because of the impressive stuff people could pull off with forge.
>>11374564There were online console fps before halo 2 though dumbass
>>11374573I'll agree the custom game stuff was hugely upgraded but I like the mechanics of halo 2 multiplayer way better. Making every weapon projectiles on a console shooter that relied on aim assist felt like shit because it required you to lead shots in a way that fought against aim assist. I like the halo 2 maps better too, especially the big team stuff.
>>11374542>level design is a huge upgradeyou could swap the new mombassa levels with modernwarfare desert levels and they would play the same except halo has the more cartoony look. Name one level better then the silent cartographer in CE in halo 2. You can't.>copy pasteCE levels were far better designed for gameplay flow and the limited weapons was better then allowing you to focus on the action. There is nothing wrong with copy paste if you make it work. There is nothing unique in halo 2 levels but a lot of excessive bloat to show off the prerendered backgrounds. What is so exciting about sitting on moving star trek elevator mega structure #5 while the game throws enemies to cheese you with unbalanced difficulty. There is no reason to play past heroic cause the game just artificial difficulty cheats you beyond that.>you couldn't play halo 3I never played halo when it was the thing anyways. Halo multiplayer was already toast beyond 2008. So much buildup and IP development to have a blip of peak popularity in 2 years. Counterstrike for fucks sake has had more multiplayer FPS genre significance from its /vr/ era to modern era. Halo was done at halo 2 and bungie got too ahead of themselves , microsoft just wanted a game to move xboxes.
>>11374587That's why I said "kickstarted". What other big online FPS games were there on consoles before Halo 2? Only SOCOM. Many people didn't think it was such a great idea, many laughed at it at first. Halo 2 was a huge hit and it almost singlehandedly established XBL, that'd become the groundwork for all the online FPS that'd come a few years later on X360.You misunderstood my post and got butthurt about it.
>>11374545I guess anon meant the “online lobby” idea, not anything regarding actual gameplay mechanics.
>>11374668Rainbow six, medal of honor, cod, red faction, conflict, timesplitters. Out of all of these rainbow six 3 and cod1 were the most popular until halo. When halo 2 released nothing really changed with the console fps genre, more people played halo, that's it. Then cod4 released and consoles became known as cod machines. To say that everyone started riding the coattail of halo 2 is revisionism, if anything people started ripping off of cod, including halo since reach.
>>11374683>Rainbow six, medal of honor, cod, red faction, conflict, timesplitters. Out of all of these rainbow six 3 and cod1 were the most popular until halo. Look up the sales of those games, and you'll realize they were nowhere near as huge as Halo 2 was.
>>11374724>moving the goalpost So what games copied halo 2, anon?
>>11374464how so?
>>11374731Introduce a ton of bugs and exploits. Is responsible for introducing all the Battle Rifle exploits that made it the only viable weapon.
>>11374748>implying there was ever a time it wasnt the best non-power weaponyou are also drastically over valuing how much you encountered double shotting in normal public play
>>11374289Because not a lot of people here are former dudebros. I have nothing against Halo 2, but I didn't own the niche console it was exclusive to and didn't play it until years later. It is ok, but I don't have much to say about it.
>>11374847I encountered the double-shot & quad-shot basically every time online. You clearly are either lying or rarely played online. Pre-update you could easily win with the shotgun, sword, rocket launcher, duals, and even sniper. Shotgun went from being a go-to close quarters weapon to not being used at all since the BR could just BXR someone to death.
>>11374878>>11374878>I encountered the double-shot & quad-shot basically every time online.>You clearly are either lying or rarely played online.holy projection, that move is extremely hard for the average player to even pull off at all, let alone in the heat of a match, let alone while actually aiming and landing the shots. you are just being irrationally hyperbolic for no reason
>>11374921People literally modded their controller so you can do it with a single button click. If you held your controller different from the standard way, it was way easier to do. Thanks for admitting you rarely played online since you didn't deny it.
>>11374926i played the game a ton, i just wasnt a turbo faggot who used le claw and a le modded controller. i turned the game on and had fun and didnt care about being such a tryhard. although i will admit i used to do the super bounce on zanzibar sometimes :3
>>11374931>played the game a tonStill admitting that you rarely played online.>ad hominemYou lost. Thanks for admitting I'm right and you're wrong. I accept your concession. Filtered. Keep replying since I'll never see it. I know you can't resist, you're already typing.
>>11374934just drop the edgelord routine anon - its not 2004 anymore and we're both 40
>>11374653>I never played halo when it was the thing anyways.explains your shit taste
I guess I'll play some of it.
69 on insignia right now hop on fags
>>11374990And it is not easy.
>>11374934why didnt you just mock him for using the :3 emoji? that would have been easy.
>>11375249because there's nothing wrong with emojis <_<
>>11375254Emojis aren't retro
>>11375283text emojis were in use in the 80s. not sure what they were even called then (i used the term emoticon throughout the 2000s)
>>11374653>muh counterstrikeSilence you impoverished thirdie
>>11374681Almost every game on Xbox Live uses that. That was Microsofts idea.
>>11374312>I liked the plot/storyI'd argue it has the worst story of the bungie games.
>>11376686that's so cool. i wish i got to play multiplayer more often than i did
>>11376686Is Lockout the only small map that gets the love it deserves? Every other instance people seem to only jerk off the bigger maps in Halo 1 and 2.
forced garbage series, no one played gaylo
>>11376715Cold Storage and Ivory tower get tons of love
I used to obsess over super bouncing back in the day and I hear it doesnt work in the new versions. Does that glitch only work on xbox?
>>11374509>Halo 3 multiplayerI had a forge map on Valhalla where I hid a teleporter in the waterfall and then had it lead to the top of one of the structures where snipers would spawn. The rest of the map had no weapons on it. I'd play a few rounds of matchmaking to collect mutts on my recently played list and then invite them all at once to my custom game. I would go to the top of the structure and sniper retards as they wandered around looking for weapons and wondering how I got up there. Great times.
>>11376823Yep. the framerate being higher on other versions breaks super bouncing. Some people have managed to find new super bounces that work in MCC but they aren't nearly as common or consistent as on original xbox.
>>11377103can you not just limit the fps to 30 on PC? I never really understood how that glitch worked I just knew you had to crouch under something then jump on some crack in the ground.
>>11377109even if you do the physics still run faster. doesn't work.
>>11374546>3 was ok but a big downgrade in community and gameplay3 had it's issues but to say it was a downgrade in community is just a flat out lie. Halo 3 was the peak of the community, it's when there was the most connection between them and bungie and the custom games and maps were absolutely poppin. Halo Reach couldn't touch it with a 10ft pole. Halo 2 was great and I have fond memories of it but even I recognize how great of a time Halo 3 was, despite it's numerous issues.
>>11375309They were faced faces, you clown.
>>11375309emoticons are retro. Emojis aren't.
>>11377423Emoji is just a Japanese word, 絵文字, it's used to mean "pictorial symbol", so at some point your emoticons were called "emoji" before smartphones.
>>11374878Most pros weren't hitting double/quad shots back then. Speaking out your ass
>>11374878>>11374934>Still admitting that you rarely played online.Also if you were playing online double shots were the least of your worries. Versing cheaters who were standbying and using mods were the actual issue. It was impossible to play above rank 30 in a playlist without getting matched against a cheater. I had a 36 in team slayer and was praying the cheater was on my team so I would win.
>>11377702That wasn't a thing because I'm not japanese. Emoji is a zoomer term that became popular in the smart phone era. Emoticons are the things we used on AIM or when we do this xD
>>11377909Why do zoomers try to explain shit they don't know anything about after 10 seconds on google?
>>11377910they're close-minded
>>11377913I've had zoomers explain this to me a dozen time funny enough. the term emoji didn't exist in the lexicon and emoticon was used in the same way then.But it never fails so retard will link me a google result showing emoticons mean text only so my experience of actually being alive then must be mistaken.
>>11374541That’s… actually a really good descriptionYou sure it was a Zoom Zoom you were talking to? I refuse to believe any of them would have that level of cultural analysis beyond>old = problematic, yikes
>>11375309I heard them referred to as "smiles" before emoticons
>>11378001>DBZ character looking at phone reaction image>pensive post about zoomersle sigh
Had an XBox but never had an online account at that time. Played co-op with my friend, but other than that I never got into the Halo series. I remember being 14 when this came out and a kid in class missing school because he was playing online so much. It was a huge deal for normie dude bros and as others have said, paved the way for console shooters that followed, for better or for worse. I regret Alot of things from that time in my life, but not getting into Halo is not one of them. Prime of your youth you should be making friends and trying to get paid ( both of which I failed at) instead of this huge time sink.
>>11378428>Prime of your youth you should be making friendsI made tons of friends playing Halo 2 online who I still talk to today. 99% of my time playing halo was with other people.
>>11378428>normie>dude brosYou are just bitter you missed out on all the friends people made playing halo. Even though I was a video game playing outcast even the normalfags played halo and I made lifelong friends at LAN parties.
>>11378434This. I met a ton of people irl after becoming friends on old xbox live. It was a different time compared to online gaming today.
>>11374934 Thanks for conceding.
>>11378009I'd play this
>>11376690you sound like a filtered brainleta civil war engineered by a pseudo-religious hierocratic oligarchy actually organizing a death cult which gets thwarted by a disgraced general who is forced to work with a former sworn enemy (who is the champion of his people) by a sentient hivemind amorphous galactic parasitic monsteris simply one of the most amazing plots ever conceived
>>11375173halo games are too hard and stressful to play alone
am I blind or did nobody ITT mention that the Halo 2 E3 demo was just released as free Steam workshop content for MCC?https://steamcommunity.com/workshop/filedetails/?id=3360515088>>11376690Completely insane opinion, Halo 2 has the most interesting story and dialog (mostly because of the split focus on the Arbiter/Covenant), followed by Reach & ODST (although ODST depends heavily on vibes & atmosphere).Halo 3 is the worst of the Bungie games, both in terms of the overarching plot but also the dialog.
>>11374289It's too depressing to think about.
>>11378007The opinions of anime pfps are equally useless
>>11378007Fucking kek
>>11378996just play easy mode no one will know
>>11374493>shotgun is now assthis made me legitimately angry. it needed nerfing, but fuck me it was uselesswould still have been so useful against the flood even with moderate nerfing
>>11374545modern warfare: two guns only and regenerating healthEVERY shooter was like this for a decade afterwards
>>11380396That comes from real life.
>play Halo PC for years>always heard people talking shit about Halo 2 GFWL>"it can't be that bad...">decide to give it a try, download it and play>the graphics are unironically worse than CE PC>looks like DOOM 3 on low-mid settings with a bunch of shitugly mud textures and hideous character models, no contrast and barely any lighting effects>nice death animations from CE replaced with retarded ragdolls typical for the era>tons of visual effects from CE removed like plasma projectiles leaving burn marks on objects>CE's AI (which is probably the best of any shooter ever made) has been replaced with mentally retarded Half-Life 2 tier enemies who just stand in place and shoot, or at best, hug a wall for cover even when you're standing next/behind them>all of the guns are complete dogshit and have no oompf, even the projectiles are smaller and impotent looking>opening level just retreads the same exact ground as Pillar of Autumn from CE, except this time you have a bunch of marine faggots talking down to you like a child instead of addressing you with astonished respect like they did in CE>play for 2 levels>uninstallHalo 2 fucking sucks.
>>11378996>halo games are too hard and stressful to play aloneIt's stressful for 2 in general: One person dies and you both restart. Legendary hasn't been fucking around.
>>11380418You didn't even get to the awful Arbiter levels lol
>>11380418you can atleast beat the game, dumbass. you have all the time in the world and you can't even beat halo 2 for an educated opinion in what would amount to a week of your life"oh a week is too precious"lmao
>>11381407If I were trying a completely new game series, I would agree with you, but this is a sequel. A sequel should build upon the foundation of its predecessor, not regress from it. Putting any other of the game's failings aside: to defile CE's AI (perhaps its most unique and standout element compared to shooters new or old) with the cardboard aliens of H2, is a sin so unforgiveable that I don't have any desire to continue playing. There is literally nothing the game could do to subvert my expectations outside of altering its core mechanics. I enjoy CE explicitly for its mechanics, like good AI, utilitarian weapons and attention to environmental detail; so if H2 lacks mechanics of such quality, and instead attempts to "improve" the game by adding visual spectacle and fluff (which it also apparently fails at anyway), then it has already proven itself to be irredeemable garbage. If H2's enemies suddenly become intelligent and the game suddenly ditches the capeshit dual wielding for proper weapon balance, then feel free to call me retarded. Otherwise, I call what I see, and the cards say Halo 2 is a piece of fucking shit.
>>HL2 tier enemies who just stand in place and shoot, or at best, hug a wall for cover even when you're standing next/behind themElites have still been fun so far. The silver ones seem to be the most effective at sniffing me out when my shields are depleted and the sword elites aren't as mindless as I expected. It was cool almost getting taken out by this guy sneaking up the stairs.>PYGMY
>>11381531another good point. that anon had zero idea of how halo 1 ai was more divisied and split up between squad leader/high rank ai unitsfirst 2 levels? of course you fought grunts and retards and shit. like i said in >>11381407, dude just gave up too early for an educated opinion
>>11380465I did the whole legendary campaign solo before I knew about plasma pistol charge shots
>>11380402>regenerating health comes from real lifealmost every FPS let you carry every gun simultaneously before halo.
>>11382008The 2 weapon limit really does scream halo, most "realistic" shooters prior to it gave you a 2.5 or 3 weapon limit depending how you wanna describe it.
>>11381541If anything halo 2 expands the squad dynamics. The bug guys behaving in swarms, moving together and scattering when one is killed, brutes and their charges when their squad is picked clean.
>>11374289There is too much going on right now, anon.
>>11381450What do you think of Halo 3?
>>11380418Ah so the death animation schizo is just mad it wasn't on pc
>>11382268>Halo 3A game of two halves. If I'm being honest, it has the worst campaign of the original three -- even 2's is much better. I actually played and beat Halo 2 on Xbox back in the day, I just said I only played two levels of the GFWL version for the lulz and ez buttpain, though in complete honesty it's been 15+ years since I played the game on Xbox and I really did try the GFWL version briefly. With that said, the multiplayer is stellar and easily the best in the franchise. It has some fantastic maps, the weapon balance is better than H2, a decent matchmaking system, and Forge was a game changer. Many teenage nights spent with buddies drinking in the basement and fragging on Valhalla with tanks and pelicans added to the map, random boost pads placed all over for ghost tricks, and swords and snipers abound. Overall a great game, but the multiplayer was 90% of the value.
>>11382558Interesting opinion, most of the people I talk to have the exact opposite, loving the campaign and finding the MP to be kinda bad.
>>11382570That's surprising to me frankly, I remember a lot of people bitching about the campaign at release.IMO, the campaign is just too safe and sterile. The first few levels basically funnel you through narrow jungle environments fighting brutes and jackals, and the rest of the game is one setpiece after another. There's no downtime, no cold, lonely moments of mystery where you poke around like on Halo or Silent Cartographer from CE. The game never lets you off a leash. You're constantly surrounded by NPCs, constantly being drip-fed story bits, and being pushed to the next "big" thing instead of being given time to explore and soak in the atmosphere.The multiplayer, I don't know how anybody could dislike, especially if they liked 2's. Maybe if all you ever did was play matchmaking on shitty stock maps like Narrows over and over, I could see disliking that. You needed to get into the custom games to fully appreciate things, so that might be where some of that sentiment comes from as I'd imagine many people never even touched forge.
>>11382596I suppose there's a large group of gamers who like the action packed setpieces more than CE's more open sandbox style.As for MP the critism I always heard was "it's just halo 2 with dumb gadgets" or something to that effect which honestly isn't that far off the mark and I suspect people were expecting it to be like reach or something.Personally I find 3 to be the best in the series with a perfect balance of the best parts of 1 and 2 but that's me, I did however probably play just as much of CE's MP or maybe even more than 3's MP so I am pretty biased.
>>11382596Summed it up for me, I played Halo 3 once it became a budget title and nothing about it stayed with me, I got to the end of the campaign and that was it, didn't feel like it built upon the first in any way. There were vehicle sections that felt forced, and the Arbiter was relegated to the point they may as well have admitted he was a failed inclusion in 2. CE's campaign I replayed so much because you can take so many approaches to every mission. In the more open levels, I would always abuse spawn points and create massive ambushes and encounters by ferrying marines to big groups of Covenant.
>>11383793I prefer halo 2 campaign just because halo 1 has too many repeated segments that feel like filler on replay. I definitely like halo 1 better if you just compared the first few levels but CE quickly becomes worse as you just do the same levels again in reverse
>can turn literally invisible by the press of your black/white button in halo 2 during half the campaign>"halo 1 was better"lol
>>11383997You have to actually substantiate the argument you're making.
>>11383997meds dude. you do this in every halo thread.
>>11374493what's wrong with gameplay density?
>>11384939People keep posting this picture but in reality, you should switch classic arcade and modern action. Classic arcade games were very bite-sized sized due to memory limitations and them being developed around the idea you would put a shitton of quarters into the game to get the full experience. While not all action games are great, they at the very least have 6+ hour long campaigns and the difficulty isn't artificially based on quarter munching, but a mastery of the game's mechanics, proper reflexes and situational awareness.
>>11385184>mastery of the game's mechanics, proper reflexes and situational awareness.you mean a 1CC?
>>11385202Fair enough, but arcade games are at most an hour long if even that. That's not a lot of content even compared to a lot of paltry action games, which can take somewhere between 6-20 times that much time.
>>11382558The deployable shields in Halo 3 were dumb and ruined the gamefeel. And the extra weapons and vehicles added nothing to Halo 2's batch.Halo 3 having the best multiplayer is a memem perpetuated by nostalgiagoggled zoomers and boors who value quantity over quality.
>>11383793>As for MP the critism I always heard was "it's just halo 2 with dumb gadgets" or something to that effect which honestly isn't that far off the markit's the truththe boardroom just threw shit at the wall and figured it was good enough
>>11374493>BossesLamest part of the trilogy was this fight right here
>>11385285This part on Legendary is easily the second worst part of the whole series.
>>11385184Game length =/= game depth.
fuck this mission.
>>11385239>gamefeelSpeak like you actually finished school.
>>11385567Proffer the more appropriate term.(You can't)Stop projecting.
>>11386261Don't have a chip on my shoulder.
>>11386261its a pretentious faggot term that belongs in the trash with "gameplay loop". Doesn't matter if its descriptive if you use it youre a loser.
>>11386514Gameplay loop is just code word for "this game is very repetitive" anyone who says otherwise is a faggot or jew
>>11374289Halo was never good. It was the consolebabies first fps game and H2 was just an inferior sequel.
>>11388213CE was on pc retard
>>11388198Unless you're playing Warioware, you're going to be doing the same limited number of actions in every game.
>>11374493>>duel wield just causeI also never found duel wiedling all that fun in practice. Funny since I was so hyped for it pre-release>>call of duty level design linearity everywhere no open player creativityNot sure I agree with this here. As much as I dislike Halo 2's single player I'd say the level design being more varied and a little less copypasted rooms was it's biggest upgrade>>chief is as powerful as marine now forget the cyborg armorYeah Master Chief felt much weaker in this game in general. >>oopsie you got sniped better get behind chest high wallsYeah the Jackal snipers were not fun>>bossesI honestly didn't mind them trying out bosses>>30 percent of game is sitting on moving platformDon't really recall. I know there's the Gondola and that segment with the Library>>shotgun is now assI wasn't surprised that the shotgun got nerfed but just how nerfed was still devasting. It's just sadly not that fun to use>>cutscene movie game sequence with johnson driving the giant covenant spider mecha you sit throughI didn't mind these Scarab segments>>heh gotta get a whole new xbox for halo 2 DLC to "finish the fight"Halo 3?>>11380418>>nice death animations from CE replaced with retarded ragdolls typical for the eraGOD I've always hated wen ragdoll shit took over, it always looks terrible>>CE's AI (which is probably the best of any shooter ever made) has been replaced with mentally retarded Half-Life 2 tier enemies who just stand in place and shoot, or at best, hug a wall for cover even when you're standing next/behind themPeople don't talk about this enough. I really hated how the enemies acted in Halo 2.>>all of the guns are complete dogshit and have no oompf, even the projectiles are smaller and impotent lookingYup, Shotgun and SMG (compared to the Assault Rifle) are good examples of this. Needler is probably the only improvement off the top of my head
>>11374878Other replies covered most of the points. But the time period between patch and double shotting becoming prevalent was very longBXB, BXR were far more common, and if anything it was pretty cool to get BXRd.More importantly dual pistols were disgusting and had to be patched pure and simple.>t. L31 rumble pit chad
>>11389045that's a very corny image i really really don't like it
>>11374340https://www.youtube.com/watch?v=PySWZ5IQqoUhttps://youtu.be/i3QkFauxftE?si=Ej5bwccILf94FQet&t=331https://youtu.be/Su_M0VdW874?si=n0heJ6izyQMasrm1&t=102https://www.youtube.com/watch?v=fuTlnVG-6LUhttps://www.youtube.com/watch?v=xYuxrYdL-D0https://www.youtube.com/watch?v=zmKOKRjxAAohttps://youtu.be/acftt1lQHHI?si=tfGgJIkmukCTHlvJ&t=365https://www.youtube.com/watch?v=0ZpyKvLB_Echttps://www.youtube.com/watch?v=Krtx2q2riGIhttps://www.youtube.com/watch?v=sVgkqB8Zdl0https://www.youtube.com/watch?v=5ZaF1Ao5YGI
>>11388621Needler's explosion was reduced to nothing in 2, projectiles also suddenly seemed unfinished visually. That weapon went from feeling like an alien invention to feeling like a toy.
>>11389114Visually it's worse, but functionally it's an improvement.
>>11382570>loving the campaignThe main criticisms of the campaign was that it wasn't up to the same standard as before. You had the cliffhanger ending and the boss fights were meh. But that's due to the fact that Bungie had to crunch and get the game out in a hurry for Microsoft before Christmas. Enemies and entire levels were cut.>finding the MP to be kinda bad.The multiplayer tried to fix things which weren't broken. Things like matchmaking meant that you were spending time waiting for games to start. You could play custom games to get around that. But really, something in matchmaking like allowing people to vote to do a rematch or something would've cut down the waiting.That said, the various issues with the multiplayer were balanced over time. At least things like damage. Certain things like superbounces were due to bugs in the core engine and were never fixed.People complaining about things like doubleshots in multiplayer, these are people who never played the game when it came out. Glitches like that weren't a thing until much later into multiplayer. And, like with glitches like BXR, they require quite an amount of skill to pull off. Any serious competitive game would have BR starts, meaning that you were on a level playing field. The most frustrating parts for me playing it back in the day was having to play matchmaking to meet players and playing playlists that give an SMG start. It feels like an inaccurate peashooter and a joke on large maps (where BR/Snipers meant you couldn't even defend yourself in such open spaces). Bungie would often pick retarded map/weapon combinations. If I remember they eventually decided to split out the joke/less serious playlists into 'social slayer', so you didn't have to occasionally play some retarded game that's all swords or random weapons.>>11389114>Needler's explosion was reduced to nothing in 2It's because you can carry two of them and dish out twice as many needles.
>>11374289The chief's foot suddenly becomes low poly on this art for some reason.
>>11389264But why was the visual of the Needler explosion suddenly so lacking? It didn't even seem to have a noticeable sound when you got a full explosion.
>>11388293If you boil every single game down to it's most base components like that then you are a fag. At the end of the day every shooter is walk into room and shoot things until they are dead. When you say it like that there's little reason to go beyond Wolf3D.Thinking about games with a "gameplay loop" is self destructive and retarded. It's how we get garbage like Deep Rock Galactic.
>>11386514>pretentiousyou've outed yourself as insecure
>>11391523i know what gamefeel means its not some complicated scholarly word. Its evolved from the term mouthfeel which is a phrase originating in the gay community to describe the feeling of different cocks in your mouth. Thats why its a faggot term.
I don't think any game has nailed the "rule of cool" sequel like Halo 2 did. Guitars, loads of vehicle sections, dual wield, The Arbiter... it's a product of its time.
I beat for the first time not long ago, it was fine, don't really get the hype
>>11384939imo left = oldschool rpgsright = oldschool arcade gamesboth are good, because if you feel like chilling out you can just pop in that rpg you've been working on. if you want more intense gameplay, pop in crazy taxi or some shit and go for a new best
>>11391535that's dumb. "mouthfeel" is texture. no one says mouthfeel unless they're a gamer, in which they're exposing their lack of knowledge in culinary arts by trying to adapt "gamefeel" (a perfectly fine word" into trying to describe texture.gamefeel is exactly what it says. how the game feels. it's the je ne sais quois factor in how satisfying shit is.
>>11392704It's lame though, the only thing really lamer than it was James Cameron's Avatar.
>>11392716it's only lame because our definition of cool has shifted. back then it was pretty "rad"
>>11392719It was cool then, it's cool now.
why the textures look so bad in Halo 2 compared to Halo CE?
>>11393438I think we both know the answer to that.
>>11393438bigger enviroments. probably
>>11393442I don't.>>11393445Hmm.Everything feels so compressed, the entire game looks like the New Order's Brotherhood album cover
>>11393438because the whole game was a rush job
>>11388213good meme dude! u showed everyone!
Do online servers still exist for the original PC series? There's no way I'm installing the Master Chief collection just to play them. Like why are they so massive in size?
>>11378009I really, really like this picture.
Dual-wielding was a mistake.
>>113745462 and 3 were amazing for their own reasons. 2 had the best maps, best BTB experience by far. But competitively, h3 wins by a longshot and the gameplay was tuned perfectly. also had great maps. getting my 50 by myself in team slayer felt like a badge of honor. people respected the hell out of you. if you got your 50 in mlg you could compete professionally, those guys were insanely good.
>>11393978Halo 3 is just a casualized version of 2.
>>11393713This desu senpai I don't know anyone who thought it was a good idea.
>>11394134Amazing how you hit two wordfilters.
>>11393656You can pick and choose which halos you want to install in MCC. Also Project Cartographer exists.