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File: working-hard.jpg (48 KB, 1080x607)
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Previous Thread: >>11368554

Gameplay and development discussion:
What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:
romhackplaza.org
romhackheaven.com
smwcentral.net
metroidconstruction.com
retrohackers.net
neoromhacking.net
romhack.ing
romhacking.net
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net
pouet.net

Huge Community List:
pastebin.com/edWKBJqn

IPS/BPS Patcher:
romhacking.net/utilities/1040

Huge Archive:
archive.org/download/En-ROMs/En-ROMs/

Other Archives:
archive.org/details/rom-hack-patch-archive
mediafire.com/folder/50m95vbbuyf25/vr's_ROM_>Hack_Recommendations
archive.org/details/hbmame_0244_roms

Quality of Life Improvements:
https://pastebin.com/4gmM7wc6

Desplash Patches:
mega.nz/folder/FZtzjZJa#qtrGXSbVNjiXUrnGUGSVMw

AtariDev:
forums.atariage.com

NESDev:
wiki.nesdev.org
forums.nesdev.org

SNESDev:
snes.nesdev.org/wiki/Main_Page
github.com/alekmaul/pvsneslib
wiki.superfamicom.org

N64Dev:
n64dev.org
n64vault.com

GC/WiiDev:
devkitpro.org
github.com/devkitPro/gamecube-examples

SegaDev:
smspower.org

MegaDev:
gendev.spritesmind.net/page-doc.html
github.com/Stephane-D/SGDK

SaturnDev:
antime.kapsi.fi/sega/docs.html
segaxtreme.net
jo-engine.org

DCDev
dreamsdk.org

PSXDev:
psxdev.net
problemkaputt.de/psx-spx.htm

PS2Dev:
github.com/ps2dev

XboxDev:
xboxdevwiki.net/Main_Page

GBDev:
gbdev.gg8.se/wiki

GBADev:
forum.gbadev.org
github.com/pret
forums.serenesforest.net/index.php?/topic/26913-nintenlords-hacking-utilities

VBDev: virtual-boy.com/development/

Amigadev: eab.abime.net

PC98Dev:
hackipedia.org/browse.cgi/Computer/Platform/PC,%20NEC%20PC-98
target-earth.net/wiki/doku.php?id=blog:pc98_devtools
>>
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>>11393328
Anyone with a Wii wanna help fill up the WiiStation and Not64 compatibility lists?
>https://wiki.gbatemp.net/wiki/WiiStation_Compatibility_List
596 untested games.
>https://wiki.gbatemp.net/wiki/Not64_Compatibility_List
195 untested games.
>>
>>11393672
>https://wiki.gbatemp.net/wiki/WiiStation_Compatibility_List
Would be nice if this actually reflected WiiStation's compatibility/performance instead of copypasting reports from 10 years ago.
>>
>>11393710
All reports from 10 years ago are greyed out. That's why there's 596 untested games.
>>
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Castlevania 64: Director Uncut
>>
>>11393718
>>
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any other sites with features like romhacking net and parallel launcher ie auto-download and patching? that feature is insane
>>
F
>>
Hellraiser unreleased?
https://www.youtube.com/watch?v=dXSUhJXSv-c
>>
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>>11394668
Romhackplaza.org and romhackheaven.com also have online patching tools so far. I think the first one has an option to speed things up a bit with certain hacks.
>>
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>>11395080
Wasn't the Hellraiser NES game something different?
>>
Speaking of romhacking, did anyone else have their antivirus explode in warnings from that rhdn_20240801.zip file that was an official dump of RHDN's hacks from a few months ago when they announced their shutdown?
>>
Fuck Sega.

https://support.sega.com/hc/en-us/articles/29776767664145-SEGA-Classics-FAQ#h_01JBWBDWT9PXWHVDPMSZB9EB90
>>
>>11395964
Oh, no! Now we can't pay for these easily googled roms
>>
>>11396025
It's still shitty that an easy, legal, and cheap source for getting these ROMs is going to be removed. They removed the Sonic games when Sonic Origins came out, and what we got was modified games that are now their own executable instead of ROMS and had fucking Denuvo of all things added to them.

Companies want to complain about people pirating games using emulators, and then pull stunts like this that basically push people towards pirating the ROMs in an emulator.
>>
FPS on the NES
https://mindbleach.itch.io/slaughter
>>
>>11396163
I just don't see why someone should get mad at Sega shooting itself in the foot in 2024. They're just Olympic level foot marksmen doing what they do best, irrelevant for 20 years
>>
>>11396163
Sega hasn't had the legal power to shut down illegally hosted ROMs for a long time and that's a good thing. Their inability to do anything means their games are available to an informed audience, the same audience that will throw money at them when they make a worthwhile move every now and again. Frankly I don't care.
>>
>>11393328
>thread didn't even hit the bump limit
Dead
>>
>>11396195
Is the project alive?
https://zgamer4040.itch.io/snes-funkin
>>
>>11396195
When does the FPS start? I can't get past Tetris.
>>
>>11395964
Wait, what's going to happen to 3D Blast Director's Cut? Didn't they officially endorse this hack?
>>
>>11396267
It's gonna die like /ssbg/ and become a monthly made general. (or bi-monthly)
Watch.
>>
>>11396278
It's been on other hacking sites for years.
>>
>>11396312
I know, though it's basically an official hack since the original creator made it and SEGA encouraged people to try the hack on their Steam page.
I was just wondering if they're still going to make it officially available in a future re-release of 3D Blast?
>>
>>11396318
Maybe when they inevitably make another Genesis compilation.
>>
>>11396256
If that was the case they would not have shut down that Streets of Rage fan project. SEGA clearly does not care as much, these games have been out there for decades, they will not stop them, if anything this collection they are now closing off was the best way to combat piracy. Being able to legally purchase them for a dollar each and have a VR 80s-style room to play them in? Lots of people liked that.
>>
>>11396278
>Didn't they officially endorse this hack?
One of the original devs who worked on the game made the hack, even showing progress on his YouTube channel, but I don't think SEGA had endorsed it.

He uploaded the hack itself to his own site as well as the Steam workshop though, and it's been mirrors elsewhere as well. It's in no danger of disappearing.



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