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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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No bathing until the Graces remake comes out!!!
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>>3603703
Funny...
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>>3603686
the description of the move says that you use the gust of wind to distract/confuse the enemy, it's supposed to be that ninja dog repede is summoning a gust of wind to hide behind (classic magic ninja fantasy move) but they either got lazy or figured it's better for visual clarity that repede just phases through attacks rather then make him invisible

like the concept is "enemy swings where he thinks repede is but whoops all this wind got in my eyes I can't get a good hit on him" but instead its just the magic iframes button. it probably works better if you're jp.
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>>3603727
ReFASTASFUCK.......
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>>3603718
And cute?
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>>3603734
Not really cute, no, but the image is funny
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>>3603727
why is CHADri's dog so POWERFUL?????
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Tiny Refill

>>3603700
Cute!
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>>3603700
Hubert and his wife
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Sophie Sex
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>>3603700
Did he merry Pascal?
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>>3603700
Y'all creating this thread way too fast.
Wait until page 9 or 10 for fuck sake. Jannies will notice this general sooner or later
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Mecha Asbel is cute.
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>>3603836
How has this been up for 3 hours? You weren't even trying to hide the fact that it's cropped porn.
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shockingly, i did not enjoy zestiria very much and was unable to finish it. still need to try vesperia but not feeling hopeful about it
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>>3603905
No one cares
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>>3603985
>>3603929
No one fucking cares.
Go back to r/tales if you triggered by this kind of shit. Or play Concord.
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>>3603931
>still need to try vesperia but not feeling hopeful about it
two pro tips
- look up what manual cancel is so you don't get mad at all the solo yuri fights that happen before the game teaches you you can do it
- either be okay with saving stuff for ng+ or be really thorough about exploring the game and take your time, playing it for the first time with a guide on a second screen is just going to sap your enthusiasm
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>breaks your game
Heh, nothin' personal, kid.
>>3603985
>OH MY GOD HE POSTED EXPOSED BARE FEET AND ARMPITS, HOW IMMORAL
Is this 4chan or Iran?
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>>3603700
I love pascal!
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>>3604007
It's fucking cropped porn, anon. First pic he posted clearly has cum on her leg and it still hasn't been taken down after 7 hours even after i reported him. I fucking hate jannies so damn much it's unreal why can't they do their fucking jobs for once?
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>>3604052
>>3603967 is not cropped porn. That is the original image from Pixiv, hence the Pixiv filename.
Are you a baka? Protip: yes, you are a baka.
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>>3604052
>>3604079
Also,
>he
The two posts in question were not posted by the same poster.
In conclusion, you need to take your meds.
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>>3603997
I have not played an RPG without a guide since I was less than 10 and was using printed strategy guides.
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>>3604083
>printed
Er, by this I mean actual physical official, purchased strategy guides, not printed off the internet.
I wish I had kept mine. Would be fun to read through for nostalgia, and possibly once again use in the future for future playthroughs.
Official physical strategy guides should still be a thing, with like, extra official art you can't find anywhere else.
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>>3604052
Holy hell. A woman and a newfag
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>>3603990
uh oh
ednacuck melty!
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>>3604079
He was talking about the other pic
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>>3603905
/vm/ generals are where newfags come to shitpost. We have a running 1500+ counter-strike general at basically all times and it is never transferred over. May as well be /vg/ 2.0.
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Do you guys think Udo would care about this franchise to made another console game?
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>>3604146
Yes
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>>3604128
Don't bother, he's just going deflect as usual, there's nothing that can be done.
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>>3603929
Cropped porn is fine.
As long as no genitals or nipples or buttholes are visible its SFW even if the original image it was edited from wasnt.
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>>3604176
I don't think so , he has been like what 7 seven years? with gacha.
He likes this franchise but Namco wont let to have a console project again
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>>3604095
Older than you, shitposter. You're the cancer that's wrong with 4ch. these days! If you don't like me, that's fine, take it to >>>/b/, >>>/h/, or >>>/trash/ where it belongs, I don't have a preference at this point, but don't try and deny that both of us know that cuckshit doesn't belong here, and neither do you, faggot. Don't let the door hit you on the way out.
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>>3604146
don't see why not
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>>3604580
Wheres my sandwich, bitch ???
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>>3604939
>non-sequitur
he broke you
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>>3604958
>he
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>>3604964
he
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>>3604970
*She
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>>3604977
nah, he
>>
So I'm playing Innocence and I'm not very far, just at the city of Naos.
WHY can I not equip basic equipment like armor pieces? Is it related to whichever 'Style' that character has active, and if so, why wouldn't it say this at all? I'm just confused.
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>>3605107
Equipment has nothing to do with styles, I have no clue why you can't equip anything, that doesn't sound correct.
>>
how does vesperias post game work? do I have to do the whole final dungeon before I beat the final boss or can I come back after?
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>>3605137
Right? When I hover over the options in the shop, or in general, it shows the up-arrow increase for the relevant character (that you see among most RPGs and similar games) but after buying the items, it does not let me equip at all. Weird.
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>judiths little crouching kick actually otg restands like yuri free run attack but better because you get a whole normal chain to work with instead of having to go right into artes

why did people say this character needs end game skills to work again, you can literally just play her on the ground and melee people while having huge TP recovery due to this
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>>3605272
Vesperia has no postgame like most Tales entries; it's an endgame.
That is how the Team Symphonia devs usually design that crap... Some sidequests literally unlocked in the room right before the final boss for Symphonia for example, or one of the steps for a long game spanning quest for Abyss is 2-3 rooms away from the final boss.
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>>3605321
No, there are several dungeons you literally have to see the end credits and then reload your save to do in vesperia. Can't tell if you didn't play this game at all or didn't realize why new game + was its own menu option instead of just what happens when you reload your post credits save file like in other games but you should take your meds
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Just finished act 1 of Vesperia and Judith was not the kind of character or personality I was expecting.
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>>3605339
What did you expect
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>>3605346
Normal elf things not aloof but secretly also serious flirty girl who likes fighting
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>>3605351
japan making elves who are dumb fightfags that jump around with spears instead of tolkien elves is more common then you'd think. both of the final fantasy mmos are full of them
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>>3605354
Aren't Tolkien elves ultimately also fightchads in a sense
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>>3604978
I really did break him, if he's spouting off troon garbage now, didn't I?
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>>3605296
> why did people say this character needs end game skills to work again
Schizos like to shit on Vesperia because it’s popular
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>>3605296
The discourse around Vesperia is really weird
Sure, skills open up a lot, but between free run, cancels, and early skills, you can already get a lot done
Judith in particular comes with equipment that already gives her some of the most important skills
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>>3605399
How do you do manual cancels and what are fun things you can do?
I've been just playing semi auto and having fun
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>>3605296
>>3605390
>>3605399
the problem is that the game doesn't communicate most of this shit outside of skills, which explicitly say "now you can do cool combo thing" so it's easy for someone to think that's just the entire combo system. manual cancel is explained (in the battle book after several boss fights lol) but it wasn't even in the 360 version and what moves OTG isn't explained let alone that you can even do that, all the book says about it is that they take less damage when hit on the ground and not that you can pop them back up. the only way you know about all the "hold x and this arte does a different thing" moves is if you happen to be mashing that button after the arte for some reason
japanese devs in both the rpg and fighting game genres for the longest time thought hiding this stuff was good because it fostered players talking amongst eachother in person or online to say hey I found this cool thing and if you vibe with having a lot of stuff to explore in your game its really nice but a lot of people don't enjoy that and you think they'd at least explain vaugely that some of these concepts exist in some way, have a swordmaster npc in an endgame area point out some of this stuff
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>>3605518
at a certain point early in the game it says the battle tutorial book has updated and among other things it has this bit.

hold free run in the direction the character is facing (so right in the typical player on the left enemy on the right setup the camera likes to put you in) during the end of basically any move in the game and you will cut the lag short to go directly into free run. before making stuff like those yuri solo fights way easier to hit and run it often lets you lower the recovery so much (especially if you cancel the free run immdately into a guard to stop sliding forward) that you can hit them with more normal attacks before they break out of hitstun and your combo ends.
semi auto has some strong points because of how it automatically faces you towards the enemy and makes it way harder if not outright impossible for atacks to whiff but because of this option manual is really good and people 'in the know' will swap between the two modes based on whats more useful
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>>3605518
>what are fun things you can do?
the most basic one is that yuri can do stuff -> cerberus strike -> manual cancel -> stuff -> cerberus strike until hitstun scaling makes that too tight a link to be worth doing. makes anything that can't escape combos a literal punching bag
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>>3605518
In order to do manual cancels you must first be controlling your character on manual mode
Then whenever you want to cancel just hold 1)the stick in the direction your character is facing 2)the free run button and 3)the guard button, all at the same time
As soon as you see your character cancel the action and start to block you can let go of all 3
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>>3605518
Start by getting used to manual. Get a feel for it.
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>>3605545
What is this shit? A fighting game or and RPG?
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>>3605551
tales has always been both, it's made by the same company that made soul calibur and tekken
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for what its worth you dont actually have to guard to manaul cancel, it just makes a lot of combos more consistent/work at all. if you just want to lower the recovery of something and get outta there you just free run in the direction youre facing and keep moving
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>>3605551
Both
And I assure you it's way simpler than it sounds, these days I can manual cancel every Yuri arte with my eyes closed
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>>3605551
Also like >>3605555 says you can just start off canceling with runs before eventually learning to throw in the block
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>>3605390
What happened to Vesperia is a natural result of any other game where people it hype it up as the absolute best and perfect game ever.
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>>3605605
pretty much every complaint people have about vesperia is literally just them being filtered and not an issue with the game itself
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>>3605605
No, it's just people getting filtered by a game that doesn't have 20 gorillion tutorial pop ups and sidequest markers
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>>3605613
>>3605617
>The game is perfect and any negative response is a result of the other player being "filtered"
Why is the average Vesperia fan so defensive compared to fans of the other games in the series?
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>>3603700
So Pascal is either completely clueless or a tiger in the sack.
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>>3603700
DEBATE ME
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>>3605633
This list was relevant if this was 2014
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>>3605628
so what are your issues with vesperia?
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>>3605633
>>3605638
Yeah, this needs an update including all the new games up to Arise. Honestly, are there actually even Arisefags on this board?
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>>3605653
Every Arisefag I've seen hates the rest of the franchise
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>>3605658
I've never seen that from a single Arise fan. Most of them just talk about the main romance or Kisara's ass.
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>>3605662
Open any Arise thread on /v/, you'll see it.
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>>3605662
>Kisara's ass
THIS! Not that I blame them of course, just look at it! That, and also Rinwell being the based racist tradwife.
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Here's more if you're into that sorta thing!
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>>3605630
Why is Miho Nishizumi a Sailor Scout?
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>>3605551
That was part of the appeal of Tales games before they fucked it up. Phantasia even has command inputs for Cress.
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>>3605679
>Soul Edge
WTF THIS ACTUALLY TAKES PLACE IN THE SAME UNIVERSE?!!
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>>3605685
Soul Embrace is in Arise isn't it?
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>>3605687
I know they're made by the same company, but the connections between both franchises are staggering.
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>>3605296
messing around with this I can only get it to work if I have them right in the corner, is it a timing thing or a proximity to the center of the enemy thing?
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>>3605679
I played that shit on translated emulated back in the day, the soundtrack and world gave me strong feudal Japan x Europe feels
Gameplay was top notch
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>>3605735
>>3605296
ok well playing with it more I don't actally know what determines it but its insanely consistent if you just do down down up forward over and over (launcher and then that forward swing knocks them down) so as soon as you get combo plus on judith after tison/nan you can just kinda do this forever I guess
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>>3605296
Imagine using normal attacks doing no damage vs 1 enemy compared to using Super Chain Concealed Wave/Crushing Eagle and OHKOing every enemy that comes near. Judith is weak and uninteresting without later skills. Her hitboxes are awful and looping into normal attacks is extremely boring, in the air or on the ground.
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>>3605757
>imagine doing something that doesn't need skills when you could be doing something that uses skills. judith is weak and uninteresting without skills

hey alright
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>>3605738
I replayed the Cross version recently and it really has its charm. Even if some encounters are bullshit. But at least the game has more than just a handful of different enemies.
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>>3605757
by the time yuri gets super chain 1 from dein nomos you can synth the jump cancel weapon on judith though because enemies have been dropping the materials for it from the past several dungeons
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Name a more unique character in the series than Annie.
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>>3605628
>defensive is when you call out filtered retards for getting filtered
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>>3605679
Eternia has then too
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>>3605685
Fan translators can call moves whatever they want, you know. It's not an accurate translation, it's just the translators having fun.
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>>3605335
Yeah that's my point you retard
>no you don't get it it's fine these idiots did it because Bamco (also idiots) also did it!
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>>3605638
>>3605653
Be the change you want to see.
>>
https://youtu.be/yPG5wLJrzz8?si=wJwX1S45VeBsaGiG
They really like Fiery Beast for some reason.
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I'm pissed that apparently I locked myself out of a large amount of quests for not thinking that I had to go to the coliseum island before unlocking the ability to freely move with the boat in Vesperia.
Why the fuck would it go can't go where you want, ghost ship, then can go where you want?
You weren't even given the ship officially yet
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>>3606072
1: They literally say "we're making good time, we can make some extra stops" after you fight the fishmen and get patty
2: the game has NG+ for a reason
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>>3605856
ok buddyretard
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>>3606075
1:I tried to go to a town and I couldn't land maybe remapping the attack buttons fucked up the boat controls.
Still doesn't make sense to visit the entire map while trying to get a delivery on time.
2:I hate new game plus in tales as it serves almost zero purpose.
You see only a couple new things and everything else is doing the exact same thing and you can't even skip some cutscenes as it makes skits not appear
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>>3605633
>legendanon
legends says he still lives to this day
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>>3606096
at least on PC I found rebinding the attack buttons messed up stuff like mighty charge so I just learned to deal with the JP button layout, I dunno if they ever fixed it
>I hate new game plus in tales as it serves almost zero purpose.
what about the extra difficulty where bosses have more moves/meaner AI on top of higher stats these games always have. vesperia in particular is pretty cool on NG+ because grade shop options like making all skills cost 1 SP really changes how you can approach the first half of the game.

I dunno if I've ever seen a skit that doesn't appear from skipping a cutscene but you can also just literally unlock all the skits in the skit viewer for NG+ if you care lol
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>>3606102
I don't give a fuck about the hardest difficulties in games.
If you skip Estelle passing out in the forest you won't get the skit with her thanking repede and same with seducing a guard.
I might just waste several hours and go back to a much older save. If side quests weren't long chains that unlock moves I wouldn't care
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Also I think the dumbest is killing the first giganto monster you see locks you out of a quest chain too.
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>>3606117
you can actually just kind of do that quest again later, vesperia sidequest cutoffs are mysterious and you can lock yourself out of stuff but then also sometimes you can come back 1/2 acts later and do it no problem when all the guides say you have to do it by X point

for example every guide says you have to camp before zaude is entered/completed to get flynns dazzling spin, but I did that shit after leaving tarqaron to go get items which is an entire act later
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>>3606144
The character specific ones are locked once you get to the coliseum which is enough to make be beyond pissed.
I'm fine with missable things but Vesperia gates things retardedly and locks you into zones a lot.
I have a save back at the guard part and will just replay the pirate ship.
I'm fine missing miscellaneous side quests but character specific quests and plot critical things being missable is retarded or at least give the player walking slightly too far in one direction not locking them out
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>>3606103
>If side quests weren't long chains that unlock moves I wouldn't care
Say it with me: Brionac
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>>3606079
Concession accepted
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>>3606150
its cool to have a game that feels like something to explore and come back to on another playthrough more then a checklist to tick off or a guided tour
>yeah but I don't like that
I do. if you want a game where you cant miss anything and the characters give you their entire backstory before you even give a shit about them as people play ff13
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>>3606154
>yeah I know its not her best weapon statwise and gives non-essential skills but I WANT THING

free yourself from gamer desire. namaste
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>>3606164
>Just play the game 4 times
>Also the side quests are designed in a way you would probably play 50 times and still miss something
Nah fuck yourself you retarded faggot.
Only a retard would say that designing things that can only be found with a guide and locks away character moments, plot points, and moves is good and actually good game design.

Tales games are long and why would anyone want to do a full playthrough and then a 100% playthrough to take up over 100 hours.
You don't get a better experience doing this then just using a spoiler free guide.

There is a reason games all stopped doing obtuse shit and making things requiring guides to finish besides Souls games. It was never about making a fun experience but extending play time and selling guides
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>>3606169
>>Tales games are long and why would anyone want to do a full playthrough and then a 100% playthrough to take up over 100 hours.
Nta, but the first playthrough is for going in blind and see what I stumble across anyway. So it doesn't bother me at all. If you really want to 100% Tales games, it might be faster to NG+ with x10 exp to get to max level and rush through all kinds of shit rather than grinding endlessly. And Vesperia has an achievement for a speedrun as well.
Also 100% playthroughs don't take 100 hours. For the second playthrough onwards to get everything, you can use a guide just to not miss shit. And if you do, you can easily complete everything and get the speedrun achievement in one go. Takes less than 10 hours actually.
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>>3606176
The x10 exp is dumb as shit and just waltzing through the game to see things you missed and skipping cutscenes isn't fun.
Also how can you beat the game in 10 hours while seeing skits you missed and doing a bunch of side quests?
You also won't even have enough for x10 exp unless you grind grade.

Locking all side content behind shit you can only find with a guide is poor game design and a relic of a bygone age where developers thought they needed to do such things to sell guides and make people replay the game.
1 hit killing everything isn't fun or engaging just to see shit that should be obtainable just by being diligent instead of just looking away shit in retarded ways
>>
>People hate the Zodiac Spear in FFXII
>Souls Quests are regarded as dumb and people have been sick of them and mocked them for years
>People are annoyed with FF9 for have so many missable things
>Chrono Trigger chests

>No you don't understand all the things people disliked and devs stopped doing is what makes Tales quest design good
Fanboys are fucking retarded
>>
>>3606169
>Tales games are long and why would anyone want to do a full playthrough and then a 100% playthrough to take up over 100 hours.
if you play the game for an hour a day that's still only about 4 months

>There is a reason games all stopped doing obtuse shit and making things requiring guides to finish besides Souls games.
yeah, game dev became too expensive so they have to make checklist games because they cant justify people not seeing all the stuff they put into the game, compared to the period vesperia released at the tail end of where it was pretty fast to add a little side scene or program in a new move so they could encourage you to actually explore in an rpg, a genre that used to be about exploring and then became about filling out checklists in the menu and making numbers go up
>>
>>3606199
>I ~have~ to 100% the game, please make it as simple for me as possible
>>
>>3606204
it's more about not making character-building content missable in a character-driven game
>>
>>3606199
I have been calling the people who complain about the shit in your posts retards for 29 years and I'm not stopping any time soon. Secrets are a good thing, feeling like you NEED to see every nook and cranny of a game (especially on a first playthrough) is an objectively terrible mindset to have.
>>
>>3606185
>should be obtainable just by being diligent
see you keep saying that this stuff was designed to sell guides, but actually if you're diligent in checking old areas to get synth materials, talking to npcs as the story updates (especially if a brand new one spawns in instead of the same static ones), resting at the inn and in general go through the game gradually instead of racing from cutscene to boss fight to cutscene you can find pretty much all of these quests yourself. even brionac/dark enforcer, the two everyone spazzes out about, can even be done out of order to a degree and follow some internal logic. playing the game blind I got most of dark enforcer, the mothers momento and a bunch of other stuff just from poking around and wanting to practice playing as characters besides yuri while playing on hard mode so I was fighting world map enemies a bunch.

like judith says in a main cutscene she can't find her spear -> player goes back to the prison to check after things have calmed down and yuri says one of the mercinaries probably sold it -> you talk to kaufman the merchant queen for info around when she pops up in the story and after judith has opened up to the party more after getting ba'ul. it's not like the zodiac spear where you literally just have to avoid opening random chests - and unlike the zodiac spear its not even the best weapon.
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>>3606204
I'm fine with missing costumes, weapons, armor, and titles.
Don't fucking make character centric interactions and moves easily missable.
Don't fucking make character building and growth easily missed
>>
>>3606211
nobody's talking about the concept of optional stuff altogether. they're complaining that if they do want to experience the side content they get cucked out of it for the most arbitrary reasons, in some cases they even give essential upgrades like fucking demon fist for luke
>>
>>3606207
>>3606215
people who would care about the characters enough that they would actually appreciate stuff like "hey judith and rita are probably step sisters" are the kind of people who are either okay with replaying the game using a guide or are going thorugh the game thoroughly enough hto find that kinda stuff blind
Meanwhile people who don't really give a shit about the characters that much and just want to play the game with cool combat where the characters say funny anime things don't have their time wasted by endless scenes of the characters talking about their backstories being mandatory.

everyone (except obsessive compulsives) win with the way vesperia does it.
>>
>>3606213
I went to a close to a town on a boat and now I'm locked out of multiple fucking quests nor can I fucking leave the damn town.
I'm locked out of Yuri's quest forever now
>>
>>3606219
>demon fist for luke
>essential upgrade

come the fuck on. the only reason you would ever think this is because you know about the weird otg reset stuff it can do, but if you're that much of a fanatic for the game you already know how to get demon fist. the average player that happens to get it is going to go "oh, it just kinda does less damage and doesn't combo as good as rending thrust nvm" and go back to spamming that or playing as guy like everyone in the world did first time playing abyss
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>>3606222
>hey judith and rita are probably step sisters
I fucking hate you damn fucking nigger.
Thanks for spoiling shit you absolute fucking cunt.
>>
>>3606223
>game literally tells you several times in one scene that its okay to put the plot on hold and go exploring
>don't explore
>seethe for hours about it
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>>3606222
what if you like the characters enough to want to see more of them but aren't willing to put another playthrough in of a 30 hour+ game that'll inevitably be longer than the first one because now you're on a scavenger hunt at the same time? or does it have to be either no character building at all or 200 hours to learn about them, no inbetween
>>
>>3606232
Exactly.
If a 10 hour game asked me to beat it multiple times to see everything I wouldn't blink and eye, but a heavily story focused game asking be to play multiple times going on a scavenger hunt to see almost zero new content isn't going to make me happy doing that.
>>
>>3606232
Then you don't like it enough. If the thought of replaying something you like is off-putting to you, you don't like it. Cut and dry.
>>
>>3606237
>If the thought of replaying something you like is off-putting to you
It's not, and I can prove that it's not. But I'm a massive autist. Are most people? Team Symphonia missables are shit. Cut and dry.
>>
What is your favorite Tales of manga?
>>
>>3606232
>>3606225
NG+ is a lot of fun because you can play as someone besides yuri and realize how different the game feels now that you have a good grasp of the actual core combat system from your 70 hours of first playthrough.
unless you're the sort of person that's going to stumble into most of the side stuff naturally, you literally can't get all the skills first playthrough, you will have to farm for synth materials -> or you can do NG+ and carry over all the skills you unlocked and spend the items you used to make yuri weapons to make all those repede/judith/raven weapons you never bothered with on the first run. you can see how cool karol gets with all his charge skills from the start of the game, maybe try to actually understand how rita or estelle work outside of spamming 1 move.

it's less playing the game again to see some cutscenes and more the game literally has too much content for one runthrough, and beating the game, taking a break and being able to come back to it and check out some more stuff stops you from getting tired of the game while still having a satisfying ending for people who just dont really care that much.
I'd personally rather have a game have more content then less, but I guess namco disagrees because they literally said making a game with as much stuff as vesperia is too expensive so now we have linear games where you fight the same 4 enemy models recolored in arise lmao
>>
>>3606240
You just proved my point though.
>>
>>3606245
I didn't want to go through the trouble of literally dusting off my switch but here's my Vesperia save for posterity. I liked it more than enough, but on the save where I played Raven I missed Stop Flow because the soldier guy wasn't on the bench in the first town for reasons I still don't understand. I hate its missables.
>>
>>3606243
I can switch between characters in NG and I craft weapons as I go and it's not hard to get materials.
I'm not fucking asking to 100% the game, beat the super dungeon, get every skit, anf fill out every book; all I'm fucking complaining about is how the retarded fucking game locks shit between time and profession gates constantly and also just locks you into towns and dungeons.

I don't find playing the same game over and over again enjoyable when nothing fucking new happens and I'm just skipping past everything.
Radiata Stories makes you play the game minimum twice to unlock everything but guess what it's two entire different routes and content.

If Vesperia was FF12 the Zodiac Spear would be a characters fucking entire sub plot
>>
>>3605633
>>3606098
I should get back to my ~20 hour save of Legendia.
>>
>>3606254
>what if I'm not willing to put in another playthrough?
>then you don't actually like it and you should move on
>NUH UH, LOOK AT MY SAVE FILES WITH 8 PLAYTHROUGHS ON THEM!
Again, I don't know what the hell you're trying to prove. That you're a masochist who treats gaming like a job and will do things you dislike for... closure?
>>
>>3606265
Mentally ill janny post
>>
>>3606261
this is the last time I'm gonna bother replying, you seem stuck in some sort of quantum superposition where the side stuff in vesperia is really important but also replaying the game will be the same things again and thus really boring in spite of the reason why you would replay it being to see all these extra things you find very important to the quality of the game.

so all I can say is "be mad". you don't like the game, I like it a lot.
>>
>>3606265
How is the false premise that not wanting to have a mostly identical replay of a game you enjoy means you don't like it, supposed to defend the Symphonia trilogy's approach to missables? It doesn't mean all missables are bad, it means the way they do them is bad
>>
>>3606254
I glad at least someone who puts in a lot of hours into a game can at least still see flaws with it and continue to love it
>>
>>3606263
honestly its probably okay if you don't, legendia literally gets worse as it goes along. it has a similar three act structure to the team symphonia games and the 2nd/3rd acts are really bad about reused content, questionable story elements, and villians that are hard to be invested in that are also pretty boring boss fights. also you realize that the combat is just the same as it was at like level 15 only with different animations
>>
>>3606268
Yes locking away character quests and important information is important, but putting in another month of free time to see easily missable shit while seeing 1% new things isn't worth that investment.
>>
>>3606273
Legendia switches villains and factions too often.
Each act is less of an over arching story and more of a self contained plot.
While some major stuff does bleed over it still is constructed in a very poor way where you feel like you beat the game several times in one playthrough
>>
>>3606270
Oh, and to add on to this, the reason I loved Abyss but don't want to replay it should be obvious to anyone who's beaten it. The repeated trips to Baticul are pretty awful on a first playthrough. On subsequent ones it must be like going to the fucking dentist
>>
>>3606273
What exactly are you defining as the three acts of Legendia? It has two
>>
>>3606268
>"be mad". you don't like the game, I like it a lot.
>No you are criticizing a part of a game I liked and the fact you don't want to dedicate several hundred hours replaying it over and over means you hate it
Fans boys are so deluded that disliking obtuse shit and not wanting to replay the same game over and over again means you hate it is beyond autist
>>
I do like now that people were receptive to me talking about my experience playing Vesperia for the first time.
I was the one who talked about Rita, Judith, and manual canceling but the second I say I think something is dumb you retards go insane
>>
>>3606159
I can't argue with someone that has Facebook tales group level brain.
>>
>>3606096
what is wrong with you
>>
>>3606169
>zoomzoom doesn't understand why the game doesn't have 20 quest markers
like pottery
>>
>>3606223
You can still go talk to the lady for Tiger and do the colosseum for Shining
>>
>>3606159
Shut the FUCK UP JOBADE
>>
>>3606324
I've played Symphonia, Legendia, and Xillia and why they had missable shit they didn't make them super important.
>>
>>3606322
I will continue to bitch because you retarded faggots instead of giving a normal response to a complaint about easily missable shit simply say I hate the game or it's why the game is actually good.
>>
>>3606334
>Legendia
lol
>Xillia 1
It has no important content in the first place, all the good went to 2
>>
>>3606335
point is that it's not that big of a deal cause the game has ng+
>>
>>3606338
And you would still not fucking find any of that shit without a guide even in NG+.
Also here's a hot take, new game plus if fucking shit.
You are speed running a game to do what exactly?
You get no new bosses, story, encounters, or anything fun.
Also no Tales game is worth playing multiple times to find hidden character development shoved into a corner versus play another entire game.

Please tell me what fun things I could do in Vesperia NG+ that's worth spending another month playing it in my spare time?
Will it be worth it when compared playing an entire new game or even a different tales game
>>
>we made easily missable shit please play the game multiple times
>no we didn't actually include anything to make ng+ interesting so just skip every cutscene and skit you seemed
>>
NG+ is great when you are a kid with limited games and a bunch of time while as an adult you aren't going to want to spend so much time playing an old game when you have access to games you have never touched that are just as good or not better
>>
Defending antiquated game design that was disliked even at the time is extremely amazing
Hidden secrets and things are fun while retarded time gated things while locking the player into a zone constantly isn't fun which is why that went away
>>
I replay Tales games without using NG+
>>
>>3606322
I'm pretty sure he would have stopped posting if someone just said that Team Symphonia is really bad at making missable content actually fair in the ability to find it blind.

If you don't want someone to derail a thread don't antagonize them
>>
>>3606341
It's really funny how for how much Symphonia is touted for its replayability it didn't even let you skip cutscenes until the Switch port
>>
>>3606353
Symphonia's relationship system and splitting up the party does at least make things different.
Also I feel like that is one that ng+ is useful to get the exp multiplayer to do end game things as I remember it being extremely hard to do optional stuff in that game
If Symphonia was Vesperia Raine's mom and the Sheena head of the clan fight would not trigger unless you did something 30 hours ago
>>
>>3606340
Enjoying the combat?
>>
>>3606340
>>3606341
>>3606343
>>3606346
ESLbro.....this is no place for your melties.
>>
>>3606363
That doesn't look like ESL but phone posting.
I would still recommend not antagonizing him more because they can always just start spamming shit and it's not like anyone will clean up the board if they do
>>
>>3606365
What does it matter? If the bitch wants to cry he can cry and we can keep laughing at him. If the thread gets to bump limit we can make another and continue laughing.
>>
Guys
I’m not going to read 100 posts of malding about vesperia being the popular game
Post Ristelle instead please
>>
>>3606389
Or Harold.
If anyone wants to post Harold at any time that’s always encouraged
>>
Destiny DC has a shit ton of missable as well tho. It's not just Symphonia games. Tho they do have no multiple choice sidequest where you need to do another playthrought to get the other options. That's one big difference. Here's a translated guide with the missable sidequest marked https://www.lifebottle.org/#/./projects/destiny-dc/stahn-guide?id=sub-event-001-lost-passport
>>
>>3606389
He didn't seem to even hate the game and said he was >>3606304
So basically anons chose to simply antagonize him to spam the thread.

You can like a game and still think something about it is bad, but this is the circle jerk franchise where your game has no flaws and all other games suck
>>
>>3606391
Mutually exclusive side quests are a great idea and encourages replayability in a fun way while hiding things away and then breaking quest chain at odd times isn't.
>>
>>3606395
Mutual exclusivity can be rough, especially with longer games like jrpgs.
To take another example that I’m familiar with, in Persona 4 there are two mutually exclusive social links. What this resulted in is just making all 4 character options largely forgotten, as only half the audience got to interact with any of them.
It’s very hit or miss, and usually it’s a miss
>>
Lets go through the butt
>>
>>3606401
Still better than the exact same scenarios but you have to look up a guide to find something and one of the main arguments was that going through the long RPG multiple times is a good thing.

I love Tales but I'm not going to agree with the notion that NG+ in Tales is some amazing experience or even worth it for the average fan.
It's only really fun is if you want to remove some of the grind in a playthrough several years in the future.
>>
>>3605107
It was a guild quest that locked me into wearing a certain equip.
>>
>>3606423
Huh.
Well it’s good that you figured it out lmao
>>
>>3606357
symphonia has a ton of kratos/presea scenes that are very specific in their timing. most "sidequest guides" online don't even bother covering them because they don't give you anything and are just lore

as bullshit as something like dark enforcer can feel, at least vesperia is a linear game in terms of the plot flags so you can theoretically just check every part of the game every time the synopsis updates and be sure you will eventually find all the side shit (and also be miserable lmao) in symphonia you miss the entire kratos training sequence if you take the hard path by taking the bridge to luin instead of taking the boat to palmacosta
>>
>>3606423
I blocked all of my memories of the guild system out.
>>
>>3606392
if that counts as "antagonizing" then boy
>>
>>3606432
Symphonia's non linear structure at least makes for more interesting repeat playthroughs and I decided to look at a guide as I haven't played Vesperia in a long time and the cutoffs aren't very fair or generous.
Also I wouldn't insult someone for assuming they would have full reign of a ship after being officially handed ownership and not before.

Decided to just look at other sites and see how others feel and considering the main reasoning why it's fair is that you can beat the game in NG+ in less than 15 hours.
Personally I think of that more as proof of how shitty NG+ is if you have no reason to give a fuck about anything happening so you simply ignore 99% of the game because nothing changed

Vesperia should be praised for it's large amount of content in Act 3 and post game, unique at the time story/themes, combat, and characters and not for how retarded the quest system is.
Xillia goes too far in the other direction by just telling you where it all is.
I think you should be rewarded for exploring but also not punish the player for not doing it at the exact time you want them and expect them to do so.
Also main character development and details should never be side content
>>
>>3606451
>Also I wouldn't insult someone for assuming they would have full reign of a ship after being officially handed ownership and not before.
the person who owns the ship literally tells you its okay to take some detours though
>>
>>3606453
Looks like he tried >>3606096
But I also remember that simply getting to close to the town you have to go forces you to enter and same with the ghost ship.

I also think games shouldn't lock you into zones so frequently. I remember as a kid no one knew you could leave the final dungeon in Symphonia after getting near the final boss because up until then you were locked in. Vesperia loves lockin you into areas and barring you from others from my memory.
Plus I still believe that a game should offer something interesting from NG+ and not simply using a guide to find hidden things while speed running the rest of the game.
The average player isn't going to do that nor enjoy it if they do
>>
Actually if we are going to complain about things in Vesperia I want to say the skill system is a good idea but is executed in a retarded way.
Not being able to unlock all skills is one thing but without the 1 point ng+ grade reward you will never be able to really use the vast majority of them.
You will always just use the high costed ones that change combat and the rest are ignored
>>
>>3606463
I would agree if you couldn't just equip whatever weapon you want and get the high cost skills attached to it for free in the middle of combat. I would unironically swap to the hit plus sword whenever its time to do MA because the 100 or less attack decrease is made up for by being able to put that SP into something thats useful all the time
>>
I believe the average player likes secrets but at the same time will also tell you they hate easily missable content.
People like going out of their way to find things but want to do so without the fear of being punished everytime they progress slightly.

Also just designing a game with different routes so people actually want to do multiple playthroughs anyways is another choice
>>
Edna is shit.
>>
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>>3606525
Sex in Edna's shithole
>>
>>3606595
Can you stop posting these shitty comments? Pun absolutely intended
>>
>>3606185
There is a middle ground between no missables and locking shit that you can only find with a guide, you know. There*s nothing inherently wrong with missable side quests. I actually like to have some of them cause they're usually tight to the plot and feel more natural. Vesperia isn't even that bad with them as long as you're a bit curious. The Brionac quest line is more of an exception.
>>
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>>3606390
This is what you want, right?
>>
>>3606263
is it the complete undub edition? I still can't believe the dub just stopped in the second half of the game.
>>
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>>3606254
>400+ hours
>>
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>>3605633
There are more of these that need updating.
>>
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Theres so many new Edna fanarts lately
>>
>>3606749
>Not having 400+ hours in a Tales or two
Fucking casuals
>>
>>3606353
>it didn't even let you skip cutscenes
The cutscenes are soul and you're a normalfag shitter for wanting to skip over them.
>>
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Reminder Edna has shoulder length hair
>>
I prefered the oldschool
>Base attack combo -> Tokugi -> Higi -> Ougi
system over the CC system that nu Tales games use.
>>
>>3607614
>Destiny R
>Nu Tales
>>
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looks like next year's ToF Theme is "Beach" this time
>>
>>3606224
The only OTG in Abyss is from OVL if memory serves me correctly. Demon Fist is important because the entire questline locks out 5 artes.
>>
>>3606282
He probably thinks that section between Vaclav and the Raging Nerifes is its own act instead of just the conclusion of the first half.
>>
>>3607704
>rainbows
Don't let the schizos see this
>>
>>3607704
They brought back the Cless logo?
>>
>>3606282
>>3607738
There is a timeskip.
The game itself makes them feel pretty distinct from each other
>>
>>3607982
The main scenario and the character quests, yes. That's two "acts", not three.
>>
>>3608001
There’s a timeskip post-Vaklav of several weeks. That’s what I was referring to.
>>
>>3606751
>loyd irving
technically 4 if you count his suspenders.
>>
>>3608140
they don't. See Ludger with 0. It's consistent.
>>
>>3608154
It's consistent in being wrong. Suspenders are belts too technically.
>>
How far into these do I need to play to decide if its worth continuing?
I know I finished Phantasia and the playstation ones 20 years ago but Abyss seems ridiculously simplistic and Berseria had a myopic battle view.
Trying to play them as a Star Ocean 2/3 fan.
>>
>>3607752
Phantasia remake/port?
>>
>>3608159
No they aren't
>>
>>3608159
Belts and suspenders are different in both shape and mechanical action.
Belts make a closed loop, while suspenders only form a half loop. Belts function by constricting the material under it, while suspenders act as a pulley system.

They are not the same.
>>
>>3608238
>come to an autist board
>get an autist explanation
Guess I shoulda saw that one coming, huh?
>>
>>3608264
>autist explanation
Not every person who’s not as retarded as you are is autistic anon. You can’t keep leaning on that as a cope.
You don’t know what clothes are and you went out of your way to tell people that. I’m surprised you can read.
>>
>>3608268
You can't keep leaning on the cope that everyone's a retard, autismo. Unlike you, I have reading comprehension.

A belt is a belt, regardless of it's function. By your schizoid logic, holsters don't count as belts either. The entire point of the belt is to bind things to the body, whether that be pants, armor, or a weapon.
>>
>>3608271
You should probably figure out what a holster is. Holsters go ON a belt.
>>
>>3605851
>>hurrr you're defensive
>>ur projecting
Everyone talks like some bitchy woman now.
>>
>>3608289
nigga took 3 days to come up with this shit reply
>>
>>3608295
Stop talking like youre black you pasty faced nerd
>>
>>3608298
>youre
kwab
>>
>>3608271
>still doesn’t know what clothes are
>>
Are RM2 and 3 worth playing if I can't read moons? Or is their appeal mainly the fan service?
>>
>>3608320
The gameplay is fun, but you're definitely going to be missing out by not being able to enjoy the skits.
>>
>>3608323
Dang. Guess I'm waiting 10 years for lifebottle to translate them then.
>>
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>>3607752
TalesFes never stopped using Cless in the logo.
>>
>>3608298
Ain't no way blud is bootyblasted over this
>>
Repede....the GOODEST......
>>
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>>3606390
>theres a second haroldfag

???
>>
Emi Shinohara passed away, Rip Agarte, no more peach pies ;_;
https://www.oricon.co.jp/news/2344236/?utm_source=Twitter&utm_medium=social&ref_cd=tw010
>>
>>3609474
Agarte is one of the few things I like about Rebirth. RIP
>>
Why Bamco keeps shilling Arise man. The game critically flopped.
>>
>>3609534
Gato sexo.
>>
>>3609474
Damn she died young
>>
>>3609675
>61
>Young
>>
>>3609683
For the japs average it is.
>>
>>3609683
That's young to die at even if it's not young in general. The worldwide average lifespan is something like 70 and in developed countries its generally 80+.

Also, she was still working I think. If she had retired it was within the last year. damn.
>>
What is a fatal strike chain?
I've been doing fatal strikes all game but I still don't understand what a chain is
>>
>>3609981
I think it's when the symbol appears but you don't do a strike
>>
>>3609981
When you get the symbol to pop up, don’t activate it. Then let it go away and make it reappear by using the same directional kind of arte. Boom - you’ve made a FS Chain.

You can keep doing this as much as you want until the thing does, though you do have to finish it with a FS iirc to get the bonus.

On that - if you remember, each direction of fatal strike is given one of 3 bonuses - either more gald, more exp, or more Lp (skill learning points). Which direction gives which bonus depends on the kind of enemy. By doing a FSC you increase that bonus, and you get more GRADE.

It can be useful, but honestly don’t worry about it too much. You can play the game and not deal with the mechanic at all, think of it as a extra layer to throw on top if you want to.
>>
>>3609997
Is it worth it for bosses or should you just do a fatal strike whenever you can?
>>
>>3609999
Depends how comfortable you are fighting the boss lmao
If you’re getting your ass kicked and dying, your GRADE is gonna be ass anyways. Take the free damage.
If you’re managing fine, bosses drop lots of gald and EXP, which is nice to boost.

Remember to turn off AI party members Fatal Strikes if you want to chain though - they’ll break it.
>>
>>3610002
Okay, so it doesn't do any extra damage it just increases the rewards from fatal strikes
>>
>Want to replay Rebirth
>But opted to wait on the fan patch
I wonder if they'll finish it by year end.
>>
>>3609546
It was a success in the fact that normies were tricked into playing it.
It failed at being a good Tales game.
>>
People shitting on Arise makes me want to play it.
Probably shouldn't considering I did the same with Zestria and that was as bad as they say.
At least I can say I played a game where I would prefer the MC to end up in a gay relationship with his best friend
>>
Super autistic question, but does Judith wear nail polish on her feet?
It kind of looks like she does when wearing sandals but it's not like I can zoom in the camera
>>
>>3610823
>considering I did the same with Zestria and that was as bad as they say
Try to learn the lesson champ.
Arise is a good jrpg but it's a shitty tales.
If you want to play a jrpg with a graphic you probably never seen and with a "new" story have fun.
If you want to play a new tales, yeah, no.
>>
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>>3610823
Arise is better than Zesty and Berseria.
Both Berseria and Arise combat and exploratuion felt like a tech demo so I hope they understand the problema and choose the good think of both of them for the next game.
Zestiria problem was putting Graces combat with a shitty gimmick ruining the combat and then putting that combat in a open world
>>
>>3611046
Wow, a language I can't read over a language I can't read
>>
>>3610823
>>3611012
>>3611056

Please stop talking to yourself and learn to write English.

Also, Arise is a shit game period. It's only strength are its graphics, which is mostly due to it being a UE4 asset flip. Absolutely, everything else is either mediocre (gameplay), or bafflingly, embarrassingly shit (story, characters).
>>
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GRIM
>Also no Pantsu on hall her costume
GRIM 2x
>>
>>3611408
I like the owl thing but they really tried to push it as some major mascot didn't they?
>>
>>3611398
Will it be an interesting experience like Legendia?
Legendia has a baffling narrative structure, a weird amount of mages, and fun characters.
Legendia is interesting in just how much they managed to fuck up real basic things but not in a truly horrific way that you want to quit playing
>>
>>3611408
>14yo
>158cm
Fuck DEI man
>>
>>3611507
Girls usually stop growing by then irl.
>>
>>3611512
I dont want irl height. 14yo in anime/game should be under 150cm
>>
>>3611513
Fair enough but I found it weird that Patty was older than Karol but looked younger
>>
Here's a question why do most Tales games fail to properly connect the various acts together?
>>
>>3611516
They don't. Legendia was disjointed, but it was specifically made that way. The only other games that applies to are Rebirth (disjointed in gameplay) and Arise (disjointed in presentation, probably a budget issue). People may have complaints about various acts of Abyss and Vesperia, but I wouldn't call them disjointed.
>>
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new gameplay footage of togf remaster
https://www.youtube.com/watch?v=Ik6-woJyttI
>>
>>3611408
She has spats, but nobody is allowed to having lolis anymore. The age of loli is over.
>>
>>3611632
good
>>
>>3611632
Spats is ugly

>>3611763
Faggot
>>
>>3611539
Is it 60 fps now? Funnily enough, there's no 60 fps patch for Graces f on RPCS3, only the Xillia games have patches.
>>
>>3611866
120 FPS on PC, 60 FPS on modern consoles (and PS4), 30 FPS on switch
>>
>>3611515
Did you… did you play the game anon??
Patty is in her 50’s at least. There’s a plot reason why she looks young
>>
>>3610823
go ahead
nothing to lose
>>
>>3611539
Looks about as expected
>>
>>3611957
I'm in the process of playing the game
>>
>>3611974
I here a cope sometimes that it's a fine game and jrpg but a horrible Tales game.
If I go into it thinking that it's just a new IP would that change my experience?
>>
>>3612010
This argument, no matter where you hear it or for whatever game/series you hear it, is always about escaping from criticism. The mindset is "the negative things they're saying are valid but I still enjoy the game, so I'll give them a little bit of validation by saying it's a bad [SERIES] game but still hold on to my own validation by calling it a good game in general." It's nonsense, Arise is just a game with obvious problems. If those problems get on your nerves you won't like it, same as any other game in the series. It's a boring answer but it's just reality.
>>
>>3612021
I would say Super Paper Mario is a good game but it's a fucking garbage Paper Mario game because it stopped being a rpg, but I get your point
>>
>>3612010
I mean, that's not untrue
The game does abandon a lot of the usual Tales trappings, so it certainly isn't great as a Tales game
The question then is if it's still good as a game or not, and many feel it isn't
>>
>>3611866
Graces f was always 60 FPS in battles.
>>
>>3612021
but it DID start dev as a new IP
>>
>Graces F remaster gameplay posted
>No Thread

GRIM
>>
>>3612096
That's not even the important part of that interview, it's just the sensational part. The important part is that AFTER it became Tales, they individually went through every "Tales-ism" and discussed whether it should be kept/changed/removed. They even gave the example that they considered getting rid of gumis
>>
>>3612100
Graces F was always a bad Tales because it was designed as tedious as possible
>Soul Orbs that require you to kill enemies at least 5 times more often as you would normally do by playing through the game
>Titles that take an eternity to level with the good skills often needing them to level to 5
>Title requirement are grindy as fuck too with 1000+ specific artes uses for some
>Then there are the Magic Carta with <1% drop rates that force you to reenter and areas again and again to refill the sparkling spots
>>
>>3612107
Every day I'm thankful that I don't give a fuck about 100%ing video games. It sounds like a truly miserable existence.
>>
>>3612102
Wait they wanted to get rid of the healing items?
Did they think it was too silly for the dark tone they wanted or something retarded?
Multiple games have child murder, racism, and genocide and they still had silly shit
>>
>>3612116
Tales games are not supposed to be 100% in one playthrough or back to back.
The idea is that it's supposed to be a fun thing to have happen in repeated playthroughs.
However the modern game landscape is filled with so much shit that most people aren't going to replay most games so it instead becomes something they see in a game and hate.
>>
>>3612171
They didn't want to get rid of healing items, they had a discussion over whether gumis were immediately recognizable as healing items to new players. They considered changing them to various foods or even syringes/injections.
The whole part of the interview is about "updating Tales for the modern audience."
>>
>>3612177
Okay so they want to dumb down the franchise so that the dumbest gorilla nigger on the planet can play it blind.

Imagine thinking your target audience is so retarded they can't read an item description
>>
>>3612180
This process is also how the after-battle skits got changed. "Stop wasting the player's time with the visuals, just play the audio and let them get back to playing." - Tomizawa
>>
>>3612177
>>3612184
"Modern audience" my ass. Those people will jist move on to the next shit that catches their eye.
>>
>>3612184
Wait they don't have visual skits anymore just audio?
It's not like you couldn't just mash through it if you didn't care.
I love the post battle skits and how they change throughout the story
>>
>>3612177
God I hate modern audiences. I already feel that Tales shifted in a non-Tales direction with Zesteria/Berseria but Arise was supposed to be even further?
>>
>>3612217
Post-battle skits are played after battle on the field screen, they aren't animated anymore. It's pretty annoying because they also put in a mechanic that rewards you for chaining battles quickly, so you have this timer going down before you need to get back into another battle but you also have skits playing that you want to hear all of.
>>
>>3612224
Why did none of you people mention shit like this anytime anyone asks about Arise until now?
>>
>>3612228
It was something we knew about before it even released, probably just felt like universal knowledge and not worth saying.
>>
>>3612237
>Developer interviews are universal knowledge
>>
>>3612303
I meant the way post-battle skits were changed. I did post this about the interview when it first came out, it's just that all of the English communities/journalists were laser-focused on the "Arise didn't start as a Tales game" thing and didn't really care about the rest of the interview.
>>
>>3611518
I don't remember Rebirth's second half being that disjointed in gameplay. It was the bog standard JRPG experience where the 2nd half has considerably more dialogue than the first half but there was enough boss battles among other things to keep you occupied.
>>
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A lot of Inomata's characters are just short.
>>
>>3612173
Thinking about it, Abyss' c-core system for unlocking skills really does seem like a good solution to the problem Graces (and some other Tales games) have when it comes to skill acquisition. You don't know what you're missing out on; You're incentivised to continue the story for better cores instead of grinding skill points before a boss; And subsequent playthroughs are more rewarding.
I also liked Vesperia's skill acquisition system since it didn't take too long, but I think it has the same general problems as anon pointed out for Graces.
>>
>>3612228
Because the game has a gorillion other issues. No one talks about the shitty skill system that gives shit for rewards either. Like look at this shit. The list is already so small for all characters and then some effects are just "increases atk by a bit when condition is met". Fucking wow.
https://aselia.fandom.com/wiki/ToA_-_Skills
>>
>>3612220
Don't hate the eulsive modern audience, hate the devs who want to cater to whatever they think makes it up. It's just a general game design philosophy these days where devs do literally anything to not have the player fuck up and feel bad. Like holy shit, no one will even remember being stuck for a minute or two in a 40h+ long game.
One of the worst offenders is Pokemon since GameFreak seemingly thinks kids are fucking retarded, not just kids.
>>
>>3612347
Japan problem.
>>
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WE MUST BREED MORE HALF ELVES!!!!

RAINE SEX!!!!!
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>>3612473
RAINE SEX! YES!
PLAPPING RAINE YES!
She was and still is my waifu since i played her game the first time. Only went once for presea because i am a lolicon but her? Man, she is too much.
>>
>>3612473
>>3612499
Hag
>>
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>>3612503
Look i am a lolicon but raine is just too much sexy and breedable. If she wasn't in the game, i would go only for presea. But she is really too much. I mean she is prefect, i can't describe her in a better way.
>>
>>3610860
Apparently yes, but only in her base skin.
If you use other skins that have her legs open with the sandals e.g. bikini, hot springs, etc. her toes are unpainted.
And you can always just take a screenshot and zoom in on that btw.
>>
>>3610860
Probably. Nail polish is also used to strenghten the nail, considering she fights a lot jumping she supposedly have a lot of stress on her feet (and a lot of sweat).
>>
How annoying is Destiny DC when it comes to optional content? I don't care for 100% in games but if its just minor stuff then I won't mind.
>>
>>3610860
Yes however she has no soles
>>
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>>3612499
Imagine if Raine was a top
Would she peg a guy if he misbehaved, or would you have to beg her?
>>
>>3612589
Uh i really would like to be pegged by her.
>>
>>3612184
>we want the adhd audience
>>
>>3612010
I play tales co-op with my gf and if I had bought Arise on the expectation that mainline tales games have local co-op and only afterwards found out that it didn't have that, I would have refunded the game and made this exact complaint.
I did not make this mistake however as I haven't bought the game and I have no interest in doing so anytime.
>>
>CC Refills on Crit
Is there any reason to not stack as many instances of +Crit on your characters in Destiny DC as you can reasonably afford?
>>
>>3613008
No reason not to
>>
https://youtu.be/wpn60T7jFqE?t=267
>Hubert's gun sound effects got changed
>>
The whole directors/people that could lead a tales project in Namco
>Kagawa
Arise director Xillia/Graces Battle programer, probably the next game director(he is already working)
>Masahiro Endo
Arise battle manager, Beyond the Dawn Director/Game design director
>Wataru Shiratori
Arise lead Quest planner , Beyond the Dawn Chief director
>Takahiro Yamase
Xillia and Arise lead Battle programing, Zestiria lead programer , Berseria system program
>Mari Miyata
Graces and Zestiria codirector, Berseria assistants director, Beyond the Dawn scenario director
>Anabuki
Vesperia and Xillia lead planner Xillia 2 codirector , Abyss Dungeon designer, Beyond the Dawn Dungeon director
>Higuchi
Team symphonia director , Arise general producer
>Tatsuro Udo
Eternia, Destiny R&2, Rebirth, Graces, Zestiria and Rays combat Guy
>Yuki Ishikawa
Arise manager, Beyond the Dawn and Graces f remaster producer .
>>
With regards to jewels in Destiny DC? Do I synth to cover everyone's worst stat or is there a stat in this game that's so good that you should just prioritize stacking that one?
>>
>>3613689
Why is it a toy gun?
I hope they fix it
>>
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>>3613710
https://gamefaqs.gamespot.com/boards/942208-tales-of-destiny-directors-cut/75150763
TL;DR: synth for the core stats(P/M.ATK/DEF) for better stats in the long run, a character's naturally best stats will grow faster than the rest, but if you want to maximize a certain secondary stat, you should raise the lower of the two core stats it calculates off of(e.g. raise Stahn's M.DEF to gain more CRI over time since it's lower than his M.ATK so contributes more proportionally)

Personally though I run purple and black, if you plan to minmax you'll spend so much time in the postgame you'll be covered in herbs
>>
>>3612880
Did they really not patch it in?
Use your dlc and sales money to give the player something.

Also I'm sick of Tales now selling you costumes that would be an in-game award
>>
>>3613737
Thanks, Destiny DC feels somewhat overwhelming with all of the things that you have to account for. Even the so called baby's first character in Stahn feels like he has learning curve.
>>
The person who programmed and designed the repede snowboarding should be castrated, tortured, and then starve to death.

This is anti fun and I give up
>>
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>>3613954
*woof woof*
(skill issue)
>>
>>3614084
Does him and rita... you (just) know?
>>
>>3614097
Yeah they finished the course with 6 seconds to spare (because Rita’s not a faggot)
>>
>>3614084
Horrendous shitty controls and a retarded amount of perfection expected is retarded.
Might as well just have you auto fail if you hit a wall or enemy.
>>
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So i decided to turn on Vesperia again just because and i want to properly practice combo this time, mainly with Flynn.
Since i never bothered with cancelling i want to properly implement it, is the usual pattern knockdown arte>guard cancel>OTG arte>so on? Also cancelling basically eliminates the needs of Super Chain and shir right?
>>
>>3613689
https://x.com/tales_ch/status/1835951833275125846
It's back to normal in their latest video.
>>
>>3614581
bitching works
>>
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>>3603700
new to the series, what ports/remasters/whatever should i play and which should i ignore in favor of the og release?
>>
>>3614621
Tales of Zestiria
>>
>Currently preparing various things.
What did Higuchi mean by this
>>
I really want to play Destiny but after hearing the Remastered Project i think i just wait instead
>>
Do you get to keep everyone in DC or is it like PSX where you have to pick from the non swordian masters?
>>
https://s.inside-games.jp/article/2024/09/17/159536.html
>Which Tales would you most like to see remastered?
The results:
1- Eternia: 512
2- Abyss: 506
3- Destiny: 456
4- Destiny 2: 401
5- Legendia: 325
6- Phantasia: 322
7- Xillia 2: 284
8- Rebirth: 274
9- Xillia: 239
10- Crestoria: 153
11- Luminaria: 144
12- Tempest: 122
13- Hearts: 114
14- Dawn of the New World: 112
15- Innocence: 102
16- Narikiri Dungeon: 64
17- Summoner’s Lineage: 23
>>
>>3614736
Abysschizos btfo
>>
>>3614736
Reminder that 95% of the martial artists in the series are modelled after Farah.
>>
>>3614736
The only thing I would want at this point is turning Rays into a real game
>>
>>3614621
The ports remasters are fine besides Symphonia.
Symphonia is better on the gamecube unless you care about the extra content added
>>
If we ever get a new tales of game, what kind of playstyles would you want for the cast?
>>
>>3615087
Definitely the return of big spellcasters like Rita, Jude, and Genis. Maybe even a summoner like Klarth.
>>
>>3615217
Jude punches things, how is he a spellcaster?
>>
>>3615226
I think he means Jade
>>
>>3615217
Pure offensive caster is one of the most consistent archetypes in the series along with Albane style swordsman. What is actually rare is a Mint style healer where they have basically no offense whatsoever.
>>
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Post characters with extremely unique mechanics/playstyles. I'll start.
>>
>>3615286
Whenever the value of the enemy's colour is below 75 she deals .88% extra damage.
What a remarkable mechanic.
>>
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>>3615286
Edna ;)
>>
>>3614728
keep
>>
We know next tales is going to have Arise's blue cubes , Dodge roll and maybe even cure point.
But do you guys think in a future game they can have a more side step/free run focus thanks to the remasters?Like how 7R has ATB, Sky remake a non Kuso Gameplay and DQ3 remake doesn't have 11 combat
>>
>>3612347
Forest sexo
>>
Playing Vesperia and Judith made me think about something, which girl has the least amount of personality flaws or weird traits?
>>
>>3615818
Mint is my knee-jerk answer
>>
>>3615542
Berseria/Zestiria is actually a good middle ground in terms of movement. At this point we can say goodbye to Abyss/Vesperia style so i guess we need to find a way to improve on Berseria and Arise formula. I wonder if Graces combo + Berseria movement + Arise aerial game is possible.
Also Cure Point is actually a good thing because Cheria spamming healing artes without consequences made Graces too easy.
>>
https://www.pixiv.net/en/artworks/122044450
>>
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This guy felt like he was expressly designed to mess with the AI. Are all of the future bosses in DC like this?
>>
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>>3615926
In what way, him messing with the AI partners or being able to mess with his AI? AI partners don't play very smart against bosses with super armor. I think the most times I ever saw them eat shit was against Baruk, you could try setting their strategy/artes so they focus on long-range attacks
>>
>>3615937
It felt like I was pulling teeth because everyone kept doing nonsense. I had to control Leon myself and spam Phantom Edge. I could be underlevel given that he was at 33 and i just broke 27 after the fight.
>>
>>3615818
Mint obviously, should have named her Vanilla instead. Otherwise, I don't think fucking like a tiger or being a big boobed ninja are really character flaws. Maybe Stahn's sister or Shirley?
>>
>>3615818
The most "perfect" female character in the series is Claire. Everything she does and says is morally and logically correct, she has the charisma to lead the other girls in captivity with her to safety, the charisma to persuade crowds, and even the charisma to be a better queen than Agarte
>>
>>3615940
>Shirley
If Tales had a スクウェア三大悪女 of its own Shirley would be front and center, no question
>>
>>3615864
Cure Points only problem is using It for dungeon's puzzle
>>
>>3615864
Cure points shouldn't fucking effect by ability to do fucking shit in dungeons
>>
>>3615864
The only games that sort of tried to curb healing were Destiny DC, Rebirth and Arise.
>>
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Tales of TCG
>>
>>3615864
The only way I could see the Abyss/Vesperia combat to come back is if they try to modernize like 7Remake did with ATB or Resident Evil 2 Remake with old RE.
The Graces/Zestiria combat could come back with Udo leading a smaller budget game like Kawazu did with SaGa or Grezzo is doing with old school Zelda, and the Next Tales will be like Arise, but Vesperia is harder to pull
>>
>>3615864
>Also Cure Point is actually a good
Kys and never enter a tales thread again
>>
>>3616997
It is , it filter curespammer like It did gel being limited to 15 .
They should remove the buff needing Cure point and Dungeon having places that need Cure Point to continue , desu
>>
>>3616969
Bandai you have 5 fucking card games out right now, fucking stop
>>
>>3617004
>15 Gels
>A meaningful limitation past early game
Kek
>>
>>3615818
A girl with no flaws? Well, everyone would have to agree that the most perfect girl would be Anise-chan, don’t you think?
>>
So are there any rumors about a new game or due to desperation they will churn out only remakes now?
>>
>>3617453
There’s a new mobile phone game coming out next year
And another mobile phone game coming out it 3 years
And another mobile phone game coming out in 5 years
>>
Despite all of the hype the game put behind him, Greybum was kind of easy for an arc boss. Had a much harder time with Dalis.
>>
>>3617453
Tales of Radiant Mythology 4
My dad is works at Namco ;)
>>
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>>3611632
Good
>>
Yuri!
>>
>>3615818
Mint
Why?
Because she has no personality traits
Easiest choice ever
>>
>>3617562
Would rather have Freedom wars 2.
But a Tales of with class system or Monster catching would be cool, but the Monster we know It should be the Team Symphonia ones that were the one with charisma
>>
>>3617711
Isn't that Narikiri
>>
>>3618355
Both NariDun and RM have class systems
>>
It seems like the game wants you to use semi-auto for mooks thanks to the auto aim and swap over to manual for bosses due to the extra movement tools to help get around blast counters and such. Don't really see the point in stressing too much over Definite Strikes.
Also, while I'm all for proper dungeons, the ones in DC feel like they never end.
>>
>>3618379
They ain't that bad
>>
i never understood semi-auto. exactly what is its function
>>
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>>3618379
Doing a dash input while locked onto an aerial enemy homes in on them but the effective distance does feel pretty arbitrary.
>while I'm all for proper dungeons, the ones in DC feel like they never end.
They had to make you engage with the food system somehow
If there's a longer final dungeon in the series than DDC's I'd love to know
>>
>>3619300
Your character automatically moves within range for whatever attack you selected to hit. As opposed to manual where if you select an attack it'll go off instantly where you're standing, and auto where all control of your character is taken away.
>>
>>3619318
The auto adjustment with semi-auto is also preferable for certain combos as you can slip by accident in manual. That's why you see videos of high level players sometimes swapping between manual/semi-auto.
>>
>>3619309
Not only the food system, its to give you enough time to level up your devices. I've had Stahn and friends spend a lot of time on the bench while they level up the more expensive devices. Only like 3 or so devices are left and I'm just barely into Act 2. Disappointed that Johnny seems to be a pretty late join unless you can pick him up at any time after getting the "boat".
>>
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>>3619329
Johnny rejoins so late it's absurd. You can get the secret party member before him
>>
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>>3619338
I already recruited Lilith although I had to give up the bonus device points from Hard to do so.
>>
>>3619187
They tend to be really shit actually.
the 2d hallways are cancer every time they show up (all the time)
>>
>90% of the players in Japan have benched Loni and Nanaly
>>
>>3619457
Nanaly is awful so her being benched is just natural. Loni is fine, the other two melee just outclass him.
>>
>>3619465
I read somewhere that Nanaly was actually too good at one point in development and they went too much in the other direction by nerfing her. If they ever remake TOD2 by building off the PSP version, I hope they give her more MAs and a couple more spells or some arte extensions.
At least she can do something besides making out with Loni on the bench.
>>
Anal sex with Sophie
>>
>>3619300
In Vesperia you can use semi auto to change targets mid attack and auto run to a different enemy for a Burst Arte or mystic arte in some cases (Burning Phoenix) so you're never off axis. I don't know if it functions the same in any other game.
>>
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>>
https://en.bandainamcoent.eu/tales-of/news/whats-new-tales-of-graces-f-remastered
>>
>>3619819
Some additions like subtitles for the post battle dialog is nice since this is missing in the UNDUB PS3 version but others are just pure cheating like the first-playthrough grade shop and regular encounter skipping.
>>
>>3619707
Hebe tits
>>
>>3619916
I mean, just don’t use them and you’re fine. As long as shit’s toggleable I don’t really care.
I for one am excited to dress up Pascal as Harold
>>
>>3606241
Bump!
>>
>>3619916
>Purchased effects are automatically set to On, and certain effects can be turned off by selecting the Grade Shop setting from the Options menu.
I wonder which ones can be toggled.
>>
>>3619916
Certain grade shop features are okay for your first run but I'd definitely advise new players to not use them.
>>
i want sheena to hug me with my face in her boobs
>>
Holy fuck Baruk was an awful fight. Lightning is really obnoxious to deal with when so many things are casting it at once.
>>
https://www.youtube.com/watch?v=znJspFBE_EU
>Double Shinten etc.
>>
>>3619916
Most tales fans is on their 30s with little free time
>>
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>>3620207
I think he scales up worse with the difficulty than every other Aethersphere boss, he's bad enough on hard but on chaos he's just unreasonable. Reminds me of Spiral Draco with the amount of fucking lasers
>>
For the few of you out there that care about dubs, Cheria got a new VA in Graces Remaster for the previously undubbed skits. The new VA took over many of Bailey's other roles such as Lucina, so I don't think it will be as jarring as with Yuri.
>>
>>3620495
Alexis Tipton is fine. Her renditions sound somewhat softer and "nicer" but it's not that big of a loss since both of them sound alike.
>>
Which game do you think deserves a full on remake the most?
>>
You dickbutts better check every corner of the next remaster before i buy it. Seems no remaster or porting is safe today.
>>
>>3621079
Tempest is the only game that actually needs one and it would be nearly impossible to not improve it. Every other game doesn't need one.
>>
>>3621090
>>3621079
Legendia would benefit a lot.
>>
>>3621090
Phantasia could benefit from one if only to properly integrate Rondoline from the latest version.
>>
>>3621079
Every game on a deadass console with touchpad or two screens or some other bullshit that makes playing it on an emulator a fucking pain.
>>
>>3621170
Her story is intertwined with NDX, you'd kind of have to change both games if you introduced a lot of changes to PX. I don't think Phantasia fans would want her to be integrated any more than she already is (I don't personally mind, but she is already a point of contention among some fans)
>>3621146
Legendia also stands to lose a lot. Even though I think every Tales remake is pretty great, they also all change the stories and characters to varying degrees. For a game like Legendia whose main draws are its story and characters, that could be disastrous.
>>
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>>3621170
I want to properly integrate Rondoline if you know what I mean
>>
>>3621187
Doesn't she exist specifically to be some sort of morality pet for Dhaos or something?
>>
>>3621194
NariDun and the various LNs already existed for that reason, but yeah sort of. You don't get any of that within Phantasia itself though, that's all within NDX.
>>
just started tales of destiny directors cut.
why does the combat feel so floaty and unresponsive?
>>
>>3621271
you get manual in the first town
>>
>>3621079
Deserved? Tempest and Legendia
What could have one? Abyss and Eternia
>>3621171
Yeah, we can see that with the Port of the Castlevania games and how they are remaking Inazuma Eleven
>>
>>3621345
You don't need manual to work with DC's combat.
>>
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Dead series......
>>
as someone newish to the series, should i play tales of phantasia on the snes or psx? music, writing, and visuals as a whole are more important to me than gameplay, and i don't care if the script is inaccurate if it's fun (i think the snes translation is sort of infamous for this?)
>>
>>3621079
Abyss, Eternia, Phantasia full 3d would be cool
>>
>>3622513
Psx is generally considered the best. I think it's a worthy upgrade from the snes. I never really care about translation differences tho
>>
>>3622513
like >>3622572 says, go with psx. it has a very good intro song
>>
>>3621079
I don't want that, I want them to demake a later game in Eternia/Destiny 2 graphics.
>>
>>3622513
I love the playstation version, although some anons swear by the original. It's one of the best games from that gen.
>>
>>3622572
>translation differences
What's the beef?



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