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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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>Blocks you're path
>>
>>3663425
I remember this one line that goes something like this:
>... and from boredom, from habit we repeat...
but I can't remember which character says it nor when. Does anybody recognize it?
>>
>>3663425
>*hidden body
>*100% escape chance TweedleDum&Dee covenant
>>
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I just want to thank you all anons for introducing me to Black Souls on this magical website since 2019. If it weren't for Black Souls I would get back in to drawing or met the friends that I have today. So thank you all anons. And may we found our Alice soon.
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>>3663425
>already a thread up
>spamming shitty generals on /vrpg/
sasuga black souls shitters
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>>3663425
Can we just not make BS thread until dead red hood released?
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>>3663475
ripoff and error or trial and ripoff
Who sounds better?
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Who's the most racist character?
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>>3663565
"Papa you're cheating on me?"
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>>3663565
Something similar happened to Unis.
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I don't see why we don't just move to /vg/ if we're going to keep a pseudo-general
>inb4 I don't like /vg/ culture
Who the fuck is going to post in the threads but us anyway? They'll stay the same, the only difference is it's not a board so slow that the threads might get bumped off from a lack of interaction.
>>
>>3663604
No. Just look at how utterly ravaged Project Moon community was by the move to /vg/. This was never a problem while /vst/ was still a thing.
Also, /hgg2d/ is a shithole. We do NOT want to end up like that.
>>
>>3663606
>Also, /hgg2d/ is a shithole.
/hgg2d/ also is a /vg/-centric board in culture to begin with.
>>
>>3663604
/vg/ is a fast board, that alone will lead to the most inane kind of posts made just to bump the thread, and that will lead to an inevitable dip in quality. That's one. And two, at least /vrpg/ has a clear theme, unlike /vg/. Oh, and three, generals are now allowed on the /v/alkans.
>>
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>>3663623
>generals are now allowed on the /v/alkans.
incorrect according to a recent Elin thread on /v/
>>>/v/695406089
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>>3663630
>/v/
I'm talking about the splits.
>>
>>3663589
Huh, I thought the one in the pic was Unis. Leiden and Unis are Node's children too, right? Since she is the white queen they talk about
>>
>his Alice has tits
>>
>his Alice has cock
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>>3663606
PM got fucked by gachashit and retards defending it. Not strictly a /vg/ problem.
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>>3663814
>>3663823
>
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>>3663879
i dont remember this scene
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>>3663899
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>>3663924
I must have skipped it/this character because I'm not into yaoi
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So is tco a cuckqueen?
Ending f kinda confirmed it... and the whole three fake alices
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I made this silly doodle from peeps' suggestions. I will make a pure BS one after this.
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>>3663984
Cute thanks anon
Also anyone knows what this gif is referencing? I remember seeing it before somewhere...
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>>3663475
you're using pics from a bait picture made by a /v/ fag
kys
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>>3663985
wine cellar map in maymay's jewelbox
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>>3664009
Sorry, i meant the dancing, i feel like i've seen it somewhere else before
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>>3663565
She would just join them
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>>3663970
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>>3664010
I really didn't like node
The bunny stuff was a big turn off
Idol queen on the other hand...
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>>3664017
Faggot
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>>3664018
No i also didn't like the homo lizard
I liked Prickett and Mabel
Would have loved node if she wasn't bunny them, she should have been a mix of unis and leiden
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>>3664011
It's not impossible you saw the exact same thing before but you just didn't remember it.
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>>3664021
How the fuck can you not like bunnies? Did you get bit by one?
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>>3664030
Bunnies eat their own poop and that's pretty gross (I think)
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>>3664031
Almost any animal eats its own poop. And the bunnies are visually appealing, and that's all that matters.
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>>3664036
Bunnies eat their babies too sometimes and that's pretty scary (but that's just me)
>>
I only liked the music in this game and since it was not created by the author, the game as a whole is crap.
>>
Why do people love this trash?
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>>3664043
Any animal, if there is not enough food, will eat their young, especially birds.
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>>3664047
>especially birds
Dodobros...
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>>3664047
...Bunnies killed my grandma or something (I'm lying that never happened, I just don't like bunnies)
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>>3664030
Leaf looks kinda weird today.
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>>3663734
>Leiden and Unis are Node's children too, right?
I don't believe so. There's only one set of them in the entire game, while any children that have been bred throughout the events of BS2 show up in Winterbell IIRC.
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What are some features or changes you would add in Black Souls 3 to improve on bs2?
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>>3664184
If you are about to be jumpscared, instead your favourite character quietly comes out of the screen and gives you a hug
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>>3664184
No more free actions, or just less ways to exploit combat using it. I'd also like for companions to come back in fights in some sort of way. Maybe only being able to summon one per fight. I also hope the domain gimmick comes back in a way. It made fights actually kinda hard and not just "muh stats". Oh yeah, no more H-scene toggle
>>
>>3664184
A happy ending with my wife.
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>>3664184
Add some grand strategy elements on top of regular combat.
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>>3664184
Make it a full-on CRPG
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>>3663846
PM got fucked by normalfags from Twitter latching onto it
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>>3663475
>foreveralona rpg
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>>3664184
Maymay get's more content and we go back to save Prickett and tco
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>>3663846
>PM got fucked by gachashit and retards defending it
THIS
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>>3664278
>spoiler
What about Node?
>>
>>3664184
Get rid of all free actions. I really hated that about the BS2 combat system. Weapon swapping was cool and fun for a little while but it got tiresome. Items were the worst offender by far, however. Making any other sort of recovery irrelevant and being able to refresh cooldowns. Completely retarded and not fun
>>
>>3664282
What about her?
She can join in the late game and in the harem ending of three
If it doesn't end with grimm just taking over the idiots place as the dreamer
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>>3664184
Make stats relevant, dunno how he'll do that though with all the souls being perma upgrade. The domain gimmick was cool, keep that. Bring back companions also, but I'm afraid that'll make bs3 another generic rpgmaker rpg combat wise. Maybe a puzzle like elements in battle will be fun instead of spamming free actions everytime that makes extra turn rings mandatory.
>>
>>3664282
>Mabel has two right hands
>>
Man, going back to 1 after 2 feels so....primitive. It's surreal how much he improved with only a single year between releases, this is a jump in quality I haven't seen since Warcraft 1 to 2, which was also somehow a year.
>>
>>3664184
Either take away weapon swapping in battle OR remove the whole "whichever weapon you end the turn on, all weapons get that attribute the next turn" shit. As others said, it started fun but just made the game fucking tedious by the end.
Just fucking get rid of item use being a free action, it made it so the only way it was possible to die was if you got oneshot.
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>>3664299
>Make stats relevant
That would be easy to do, but at the same time it would just turn fights into "you simply don't win if you don't meet the stat threshold" as the only way to make stats matter would be to make it so the game is NOT beatable at lvl 1 if you use the right gear.
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>>3664046
Zoomer nihilism and atheism lol
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>>3663565
https://www.youtube.com/watch?v=-F4gG7rXw1s
>>
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>>3664348
>Zoomer nihilism
This is a hopechad game
>atheism
Where did that come from?
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>>3664348
Idk about nihilism but nihility is pretty cute in this game
Also you can't feel sadness without love
>>3664417
Sauce on that post
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>>3664454
I assumed it's an edit.
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>>3664348
My wife is a saint, though?
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Alright bros just started learning how to draw, here's my first piece. How long you think until I can start making 6 figures as an indie game dev
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I like Mabel!
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>>3664615
Instantly if you manage to appeal to autistic retards. Try to make your anime girls a bit cuter and have a vague setting
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>>3664671
>it's all a reference to an anime from the 80s
>that's it, that's why he's a dog
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>>3664671
>>3664697
Ok so 2 questions, the first of which I'm not gonna bother spoiling because Holmes is such a minor nothing character you see twice in the whole game.
So what is his deal? Is Jack a split personality and he doesn't know the person he's tracking is actually himself, or is he just a killer deep down and the whole Detective thing is a mask to throw people off his trail?

The other is, I know what Vernai is because he looks and sounds the same regardless of madness, I know what the NPCs are that become monsters when you're sane as it's a pic related thing, but what about the NPCs that still maintain their same form when you're not crazy, but they still speak complete gibberish?
>>
>>3664714
>Holmes
>minor character
>he doesn't know
Go rewatch the movies on the date with Prickett.
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>>3664722
Yeah I know, he had a thing for Edith, that's why he gets mad if you wear the ring to the fight.
>>
>>3664046
why weren't you smothered in your sleep?
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>>3664184
The number one change for combat should be removing/severely limiting the amount of items that are free actions. Healing items especially shouldn't be free actions, and buffing items likely shouldn't be either. The second change would probably be to change how stat changes are handled, as compounding multipliers get really fucking ridiculous really fucking quickly, though it'd fuck with SL1 runs in the process unless they can substitute some kind of super RotBG for the stats. The third change would be to make extra actions far more limited, or at least make it not nearly as easy to stack close to a dozen of them with virtually zero downside.
Anyone bitching about weapon swapping is blaming the wrong thing, and neutering or outright removing it won't help to fix the combat at all.
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>>3664714
>Holmes is such a minor nothing character you see twice in the whole game.
Holmes isn't a minor nothing character, someone like Chikerost would be a minor nothing character. Holmes has more relevance to the plot than I think you realize.
https://en.wikipedia.org/wiki/Prince_Leopold,_Duke_of_Albany
Also yes, the Holmes/Jack thing is a split personality type of issue, his case file in the Mental Ward and DLC 3 state as much.
>>
>>3664776
The number one change would be to eliminate combat altogether and make a VN instead.
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>>3664779
Being a reference to a real person connected to other characters who are references to real people, doesn't give someone narrative relevance. They don't really DO anything with his connection to Edith.
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>>3664790
>They don't really DO anything with his connection to Edith.
They do plenty with his connection to Edith, he's just not a main character like Grimm or Node or so on.
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>>3664784
DRH in two more weeks, anon.
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>>3664784
>VN
No. BS 3 needs to be a CRPG like WotR.
>>
>>3664184
I would love it if Toro stopped copying more and more things from other media and focused on developing the already existing lore and characters (aside from Red Hood).
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>>3664801
>aside from Red Hood
AHAHAHAHA NICE ONE ANON!
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>>3664808
Poor Mary
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>>3664186
Free actions but items are able to be used only once during a turn
So you can chug a mana AND health estus, but not either twice
Even clocks wouldnt be OP
Items shouldnt be something you can just buy easily from vendors, maybe
>>3664184
Proper fleshed out covenanting mechanisms, not just "pay souls for cgs"
Maybe only one covenant allowed at a time
Some covenants are hostile towards each other, etc
If BS3 is about "quick NG+" like BS2 then you might aswell lean on to it and add more exclusive per run shit
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>>3664336
You cant deny BS1 is way comfier
>>
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>>3664723
Hes https://en.wikipedia.org/wiki/Prince_Leopold,_Duke_of_Albany
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>>3664790
>They don't really DO anything with his connection to Edith.
Its not verified or anything but its certainly because Edith was pretty much a cut character, only really showing up in the VN
It would have been cool as fuck if Jack refused to die, and he would chase after you through out the game, getting stronger each time, to avenge Ediths death, kinda like Lindamea chases you in BS1
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>>3664832
Cute
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>>3664835
>Items shouldnt be something you can just buy easily from vendors, maybe
It's not really the supply of items that's the issue, at best you're just encouraging NG+/Chaos Dungeon farming instead.
>>
I gotta admit I never know you could buy clocks from Node until recently after I beat the whole game. I thought the "make me watch" option was to watch her fuck the bear or masturbate or something.
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>>3664864
>I thought the "make me watch" option was to watch her fuck the bear or masturbate or something.
Your brain is rotten
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>>3664855
Strong items could be covenant based (just to give better rewards for certain covenants), and only stack to a certain level, to discourage stacking
So strong situational items would only be used where they fit
Item spam in BS2 is really only a problem with clock
I dont care if the player uses buff items, although it does make buff spells that take turns worthless, but that is easily fixed problem
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>>3664887
What? You think thats below Node?
Haigha AND Mary are her daughters
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>>3664910
The difference is that Node only has sex with you. She's not a whore.
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>>3664912
>She's not a whore.
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>>3664908
>Strong items could be covenant based
You'd have to completely shift the covenant system for that to really mean anything, otherwise you'll have BS2's system of instantly slamming enough souls down their gullets to hit the max rank.
>and only stack to a certain level, to discourage stacking
So the Tales approach? I don't think that'd really fit well with the BS formula. Maybe a cap on what you can use per combat for each item but keeping the basic carry limit the same might be a better place to start, that way you're still limited on what you can use per fight but aren't forced to constantly backtrack to restock at a bonfire/shop.
>Item spam in BS2 is really only a problem with clock
I know gunclock gets memed about a lot, but it really does fall off by the end of DLC 2/by the time DLC 3 starts. Objectively speaking, the free action healing/buff stacking does a lot more to cheese the later fights in BS2 than gunclock ever would, and it's a million times faster as well. Knives are also technically broken, but the Speed stat is ignored by most people in most cases later on for good reasons, so I get why they're not brought up nearly as often.
>I dont care if the player uses buff items, although it does make buff spells that take turns worthless, but that is easily fixed problem
It doesn't make all of the buff spells worthless, but those that aren't have some other effect tied to them (I.E. Crit up/separate stacking Attack multiplier) rather than just the basic core stat ups the items give. There really isn't an easy solution for keeping the basic ass Omnibless/Ambition style buffs relevant throughout the game though. Planned obsolescence might actually be the lesser evil here unless you really want to get restrictive and have half of the fights in the game say fuck items as part of their domains or something like that.
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>>3664184
it would be cool if covenants were questlines instead of just having to pump them full with souls
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>>3664946
>You'd have to completely shift the covenant system for that to really mean anything, otherwise you'll have BS2's system of instantly slamming enough souls down their gullets to hit the max rank.
I already addressed this in a previous post, covenants should also be meaningful and you shouldnt be able to get every single one in a single playthrough
>So the Tales approach?
Dont know what Tales is, i just know that it would fix the issue, but obviously some retards mainly contrarians on /v/ would complain
How come it wouldnt fit? A videogame is a videogame, i dont think theres any reason you couldnt have such a system. I could have instead suggested an inventory weight limit, which would actually be way more frustrating than just an item cap per item.
If you dont want people to spam items, make it painful for them to do so, its shifting the balancing of the fights off from the GAME to the PLAYER
You want to cheese every single fight? Or you just suck in general? Well too bad, youre going to have to backtrack and find items to beat the bosses, you cant blame the game for (You) sucking at it.
>but it really does fall off by the end of DLC 2
Yeah but figuring that one out early can trivialize literally EVERY bossfight, i know i cheesed God fish with it, but that was super late when i discovered it
But then again, Gunclock isnt even the broken one pre DLC3, its requiem+clock
Buff spells are largely useless, because you can just by 999 screws + whatever buff items you want in the end game, use them at the start of combat to boost your stats etc, its also annoying shit to do for multiple attempts at a boss, i know iam not going to sacrifice a turn in a tough fight just to save on some items/not get pissed off at menuing
Buffs should sacrifice a turn, and last longer, with obviously clear timers for when they end, then you can give different buff spells to the player as rewards
Each one can supplement any build, but Omnibless would be too strong to be a basic reward
>>
I liked the soul feeding cgs. I hope they come back. We really missed out when upgrading covenants was simply a soul cost. I want her to work for it AND reward me afterwards
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>>3664909
Very nice
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>>3664996
Not mine. I can't draw for shit.
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>>3664837
I prefer the Library, even if it is a little lonely. Not as lonely as the outside but I wish someone else was there. Hein, Miranda forma muerte maybe even Victoria or the Chick would have been great had EMMM not decided to commit to that isolating atmosphere.
>>
>>3664960
>covenants should also be meaningful and you shouldnt be able to get every single one in a single playthrough
Even BS1 still let you grab all of the covenants with some fuckery, artificially preventing players from joining covenants and forcing cycles for that would just be ass. I can't even remember any of the souls games pulling shit like that off the top of my head.
>Dont know what Tales is
Tales of (Symphonia, Vesperia, etc.) has various carry limits on items on first playthroughs, but they're also ARPGs where avoiding and mitigating damage on the fly is a lot more reasonable to expect from the player (and in turn design systems around) than a ATB JRPG where you basically can't ever see what the enemy is about to do or react in real time to it outside of trying to interrupt specific charged moves.
>A videogame is a videogame, i dont think theres any reason you couldnt have such a system.
A videogame is a videogame, but some systems make a lot more sense in specific genres. Neither BS1 or BS2 are designed in such a way that such a system would make sense, and I can't imagine EMMM completely changing BS3's approach to the overall design and going full survival horror for it considering the series inspirations, though I get this is all hypotheticals.
>I could have instead suggested an inventory weight limit, which would actually be way more frustrating than just an item cap per item.
Both would be pointlessly tedious.
>If you dont want people to spam items, make it painful for them to do so, its shifting the balancing of the fights off from the GAME to the PLAYER
If you want to hit items with the nerf bat, imposing limits on them being free actions would be the place to start. The issue with items isn't the raw supply, most of the problems caused by items would arise even if items weren't free actions and you used buffs instead by dint of how the stat multipliers work in the series, so you'd need to address that too.
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>>3665032
>Yeah but figuring that one out early can trivialize literally EVERY bossfight
Like with knives, it cheeses most of the main game bosses and up through most of DLC 2, but after that the damage output really just stops being as worthwhile compared to what you could (and should) be doing. I'm sure you already know, but Hans is another early gamebreaker and unlike gunclock it literally never falls off if you know how to abuse it.
>But then again, Gunclock isnt even the broken one pre DLC3, its requiem+clock
Requiem's always been funny to me. As far as game design goes it's essentially a free win button pre-DLC 3, but you also don't need it at all if you know how to properly play the game.
>Buff spells are largely useless
Again, it depends on the spell. Buff spells that give nothing but the core stat ups that the items give end up largely being useless for obvious reasons. There's still other offensive buffs that come with useful effects in addition to their core stat ups like Crit up (I.E. King's Orders, Royal Tea), or provide effects that stack with those core buffs (I.E. Phalanx, Self-Mutilation) that make them very much worth using. You also still have several defensive/utility oriented buffs that items can't provide/provide effects that stack with existing effects like Soul Shield, Indignation, Absolute Precision, Knight's Pride and whatnot.
>and last longer, with obviously clear timers for when they end, then you can give different buff spells to the player as rewards
BS needing a better combat UI aside, you'd still run into the general problem of Omnibless (or especially Ambition) just obsoleting most of the single stat spells once you do get it. You'd need for those single stat buffs to immediately max out their relevant stat to even stand a chance of being viable compared to the former buffs, the action efficiency is just too good.
>>
>>3665032
>artificially preventing players from joining covenants and forcing cycles for that would just be ass
Everything in a game is artificial
If EMMM had decided that covenants would be free, then added a soul cost to them in BS2, you would call that change "artificial"
It is a pointless word to describe it with.
The games already encourage you to play through them multiple times, to see events, to find out secrets etc
Locking covenants based on events or quests you have completed and locking others, as the content really isnt at all required to beat the game even in BS2
Not every covenant should be locked, some should, based on other covenants
For example, Jubjub in BS2
Shes an evil bitch, (atleast her role is)
Theres a good excuse to lock her covenants, or add a quest for her covenant, where you have to kill the other girls to unlock it, just like the Kaki quest
Doing this would give MEANING to the covenants, the rewards could be made better too
Right now they are pointless, you pay a price, you get some CGs and you get a stat boost, thats it, boring as fuck
>imposing limits on them being free actions would be the place to start.
But then you couldnt have soft boosts from items, nobody wants to use a fairly shitty boost item if it took away their turn
You would have to make turns less important to balance some items, or make the items themselves super powerful
With item limits, and or item use limits, you could have fairly weakish items, that can be used alongside your other spells and items, giving you greater control over what happens during the next turn
Stuff like single turn bursting with items become viable, something SL1 runs can utilize
Boss fights where you have a turn limit where you lose can become possible
Items that combo with other skills you use, become possible
1/2
>>
>>3665032
2/2
Nobody wants to throw weakening items on a boss, have the boss fucking hit you for insane damage, and only THEN get to defend yourself or attack the boss back
In BS2 MOST items would be absolutely underpowered if they ended your turn
Whats the point of using an Estus charge, if the boss is just going to fucking smack you again? It wouldnt work for most players.

>>3665034
>Again, it depends on the spell
Yes, MOST buff spells are useless, specifically, those that give you buffs that you CAN get from other items
Theres literally no reason to use Omnibless other than convenience or being clueless
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>>3665046
Wouls you rape tenma if given the chance?
(You are a musclar chad and she wants it so it's more of an cnc case than real rape)
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>Use poison or any debuff a single time on a boss
>Miss
>I guess it doesnt work
>Proceed to Ghostfire a boss from 100% down to 0, 5% at a time
>>3664184
Actually tell the player in a separate chat log what effects his spells just had, when shits immune to your abilities and when you just missed instead of showing a message for a microsecond for what happened
BS2 would be immediately much more approachable and actually probably EASY if you were just told what the fuck just happened
>>
>>3664184
Samefagging to say a day/night cycle with radiant AI would be cool
>>
>>3665035
>Everything in a game is artificial
In the most simplistic sense, yes, everything in a game is artificial due to it being made by the creator. Properly designed games are generally made in such a way where the creator's design decisions feel natural and intuitive enough to the player though. When the game design feels unnatural and unintuitive, that's when you tend to get bitching.
>The games already encourage you to play through them multiple times, to see events, to find out secrets etc
I feel like there's a pretty big difference in approach here between you and EMMM. If there's one thing I've learned from seeing how EMMM approaches shit in the series, it's that he generally tries to not limit player options as much as possible. Under your system, once you have that covenant, that's it for that cycle. For as long as that cycle might take you're effectively stuck with a dead slot regardless of whatever changes you might want to make/actually do make to your playstyle, and you're stuck seeing only that covenant's sub-plot for that cycle which pads the fuck out of the time needed to see the plotlines for all of them (BS2 has 17 fucking covenants, 17 potential cycles FYI).
Even though the balancing and interactivity with the covenants leaves a lot to be desired, BS's multiple covenant approach is a much smarter method for letting the player pick and choose what they want their playstyle to be like, and it helps cut down on unnecessary repetition and tedium, especially in longer games like BS2 and what BS3 will probably be like as well. I think your approach here would work in short and linear games, but not BS, even with cycling in play.
>Right now they are pointless, you pay a price, you get some CGs and you get a stat boost, thats it, boring as fuck
The covenants were never the focus of the plot, they have always been side characters at best. For what it's worth, I wish EMMM gave the player more to do with them, but plot priorities are what they are.
>>
>>3665091
>But then you couldnt have soft boosts from items, nobody wants to use a fairly shitty boost item if it took away their turn
There's some potential middle ground between having items not take an action and having items take an action, which you actually touch upon in your own post.
>With item limits, and or item use limits
I already mentioned keeping the core item carry limit unchanged, and only limiting the amount of items that you can take into/use in combat earlier in the reply chain, but if you want to spitball you can. You could put a low hard cap on the number of different items you can carry into combat (with variable in-combat carry caps depending on the item), but have them all be free actions until you run out of stock for the fight. You could sort of steal a page out of the SMT playbook and riff off of the Press Turn system, having half action and full action increments depending on what you do in combat (I.E. basic items/buffs being half actions, attacking being a full action, potentially have moves that cost more than one full action etc.) though it'd probably need a much lower cap on bonus action stacking and individual fine-tuning regarding action consumption, though this could also open up the possibility for buffs that last for X actions rather than X turns if you want to keep going with the weaker item variant idea. You could tie what and how many items count as free actions per turn to your start of combat Speed stat and let's be honest, Speed needs some reason to exist after you hit 1k, with better items requiring more Speed to count as free actions and maybe taking up more of the "free" Speed that the other items could have used that turn. I can probably spitball other shitty ideas if I wanted to waste more time on it, but I think you get the point.
>MOST buff spells are useless
I want to say there's more non-item buff spells than item ones, but I haven't checked.
>>
>>3664338
I think he acknowledged it was a bit too much considering God's Angels is basically designed to be so good you dont have to bother with weapon swapping anymore.
>>
>>3664792
>>3664840
I guess I just expected more of Holmes, more like an Eileen the Crow thing. He's (assumedly) the first NPC you meet after Dinah in NG unless you meta that shit and intentionally die 10 times in the Rabbit Hole to get SEN to 0 with Black souls to meet Red. He warns you about Jack, he kills Mary at P4 (but you dont know that), and then....he just disappears until you go to Upper Lutwidge, reveals "aha, *I* was Jack the Ripper all along!", and then dies unceremoniously. I wasnt expecting Red or Dinah levels of interaction but for the person that introduces you to the first hub of the game, he just kinda comes and goes.
>>
>>3665046
Damnit Mii-chan, why do you always have to stream BS while I'm at work? Fucking Eastern Euro time zones.
>>
I always found it wierd that Gacy is the only American serial killer in the game
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pributt jumpscare
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Is there a girl mod? I don't like the idea of playing as a guy.
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>>3665169
No, kill yourself
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>>3665169
There's an alice SKIN
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>>3665169
Play Red Hood's Woods which came out before and is a prequel, in that case
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>>3665046
>>
>>3665365
Please marry me tenma
>>
Is this just going to become the Tenma general?
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>>3665427
I hope not.
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>>3665427
I hope she cosplays mabel at some point
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>>3665508
Are those socks?
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>>3664282
Grimm is out doing fuck all so Node is forced back into the grandma's basement with Mabel
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>>3665638
I think the implication is just that she has rabbit feet
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>>3665764
OH NO NO NO NO NO NO NO NO
NODESISTERS, OUR RESPONSE?!
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>>3665778
Use spoiler tags, faggot. That part is spelled out to you outright by the snowmen. Coming from BS1 you should already know about the trick from the Bandersnatch encounter.
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>>3665764
>>3665779
HOT
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>>3665781
Nta, Oh yeah i forgot that
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>>3665779
Rabbit whore wasn't just some turn of phrase.
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>>3665791
>Rabbit wh-ACK!
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>>3665781
See I just fight Bandersnatch every time because it's 1m souls so it doesnt even cross my mind.
>>
>>3665781
>game spells it out to you
I mean if you expect the player to "not pick a choice in literally every choice in the game until they stumble onto the one it's referring to", then sure.
>>
>>3665822
now this is a 2 int post
try playing the game before posting next time
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>>3665800
Node is a rabbit whore.
But she's a whore for you only.
>>
>>3665824
I got every ending just bruteforcing the game and doing the opposite of what I did the previous run, you dont have to think.
>>
>>3665828
>you dont have to think.
>I mean if you expect the player to "not pick a choice in literally every choice in the game until they stumble onto the one it's referring to", then sure.
No shit you didn't think, you didn't even read either.
>>
>>3665831
And yet I still did it. But I had a lot of time on my hands to go grug mode and bruteforce it.
Also let's be real, the vast majority of people that beat the game just looked it up. That's just how gamers are now, especially considering this is a series heavily influenced by Dark Souls which is a franchise specifically built around the idea that the players are helping each other out and not leaving them to figure it out on their own.
>>
>>3665781
It is kind of insane from any dev to expect the player to see that message though
Let alone connect it to the scene at the start
Let alone actually having the prerequisites already unlocked before doing so
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>>3665825
Do you even know what that word means? "Whore for you only" sounds retarded.
>>
>>3665833
>It is kind of insane from any dev to expect the player to see that message though
This is the post of someone that doesn't check every pot or talk to every NPC in a RPG.
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>>3665834
Anon that's literally the foundation of the Madonna-Whore Complex, wanting a girl to be pure and virginal until she's in the bedroom with you.
>>
>>3665837
I dont know, its a pretty big game to be doing that
Let alone doing it twice with the sen mechanics
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>>3665840
>I dont know, its a pretty big game to be doing that
BS2 isn't even half as big as some basic bitch Dragon Quest games.
>Let alone doing it twice with the sen mechanics
Now this is just laziness.
>>
>>3665832
>And yet I still did it. But I had a lot of time on my hands to go grug mode and bruteforce it.
Congratulations, but if you paid attention to the text box literally immediately before that one, you could have cut down on the time spent brute forcing shit dramatically.
>>
>>3665842
Games arent supposed to be busywork
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>>3665850
RPGs aren't meant for those with poor attention spans.
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>>3665839
I repeat my question, do you know the meaning of the word "whore"?
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>>3665858
Forgive anon, porn has made him think you have to be a whore if you are sexual with your man in the bedroom
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>>3665858
Yes, a woman
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>>3665781
>Use spoiler tags, faggot
Never. I will never use them, you being a backseat janny will never make me use them, and I will continue to push for us to not use them until talking about spoilers is normalized like in every community that has been around for years
>inb4 but what about the newcomers
Spoiling and thus potentially ruining the game will teach them to not show up to discuss a plot they haven't finished. It either gatekeeps new people who dont want to be spoiled and makes them finish the game first (which is good), or they will be people who just dont care if they're spoiled in the first place (who are irrelevant to the discussion)

You dont like it? Too fucking bad, I wont stop.
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>>3665893
>and I will continue to push for us to not use them until talking about spoilers is normalized like in every community that has been around for years
You are a nigger and quite possibly a faggot too. Take Lorde's advice to heart.
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>>3665893
kys my man!
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>>3665893
The bird got to this one already, no saving him.
>>
>>3665903
>>3665904
No. It's not a sekrit club, people who click on a game thread should already know what happens in its plot and if they get spoiled then they shouldn't have clicked. You guys are the only ones on 4chan that I know that act this way.
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nah
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>>3665990
>You guys are the only ones on 4chan that I know that act this way.
And thats a bad thing because?
You are inconvenienced by them, because youre a phonefag?
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>>3666022
>You are inconvenienced by them, because youre a phonefag?
No, I have spoilers activated by default in 4chanx. I just hate the thread culture as it's so counter to the rest of the site and want to destroy it.
>>
>>3666032
Sounds literally like a phonefag issue, otherwise you wouldnt care, because it literally isnt a problem
>>
boskeletonrp
>>
the vtubers playing this and their fans are so fucking cringeworthy I can't fucking take it
>>
>>3666054
>vtubers
I thought Tenma was the only one playing BS
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>>3666056
no, it's multiple I've seen posted and they're all screeching unfunny cunts
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>>3666058
Tenma is funny fuck off
I don't know any other, name them and i will judge
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>>3666110
you're just a generic twitch simp for a screeching cunt, only difference is she has a pseudo loli fox PNG as avatar instead of a facecam with her tits almost out. You're just a parasocial faggot romanticising unfunny parasites
>>
>>3666037
It's not about the spoilers in the idea that it's keeping people from being spoiled because if you come here, that's on you and you deserve to be spoiled. No it's the entire faggoty secret club mindset that makes it feel like people are "sharing secret knowledge" when just talking about a fucking videogame that isn't that well-written to begin with. It's not that you're using them, it's WHY it looks like you're using them. You will never see this from Fatefags, they tell you to fuck off and read the VN before posting. Or they'll just tell you the lore answer because if you asked a question then expect to be spoiled. Same with D&Dfags, Falloutfags, Kotorfags, really any other group here. This is exclusively a Black Souls thing.
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>>3666038
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>>3665893
What if they show up just to ask for a link, or have just a couple beginner questions and their post happens to end up sandwiched between a lorefag exchange so wether they like it or not they're bound to skim their posts, it's not their fault. You're being a cunt for no fucking reason, using spoilers is simply a matter of common decency.
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>>3666164
Sounds to me like everyone else doesn't want new players to have a good time discovering stuff on their own. I will chalk it up to spoiling faggots being secondary shitters that don't know how great it is to experience and piece together on their own, so they don't give a shit about spoiling. That includes (You).
>>
>>3666184
>using spoilers is simply a matter of common decency
Too bad that anon has no common decency.
>>
>>3666196
Nta but like the other person said, almost everyone just looks shit up in a guide, and it's not even a "these days" thing, it's been a thing since GameFAQs started back in the mid-90s. I swear I'll get around to updating the wiki eventually so it's not so barren but I've been so busy and I need to rip the equipment icons to fill out the BS2 item list.

Speaking of which, when do you think is the amount of time that should pass for a game in the realm of "you should know by now what happens in it" before discussing it? In tv it's around 3-7 says but a tv show just requires watching something. Personally I like the Super Robots Wars unofficial 3 years rule which was never actually a thing but fans like it act like it was. Basically Banpresto seemed to have usually waited around 3 years after a show came out before it was added to SRW, and people thought of it in terms of you had 3 years to watch this series, so don't bitch when you play a game that gives the cliffnotes version of it and you might have knowledge gaps.
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>>3666201
>almost everyone just looks shit up in a guide
Most people are also lazy, stupid faggots. Why should we cater to them? If they really get stuck, they have hints.txt they can read.
>Speaking of which, when do you think is the amount of time that should pass for a game in the realm of "you should know by now what happens in it" before discussing it?
Spoilers are still spoilers regardless of the length of time. I think the BS fanbase handles discussing them well enough, if you're still playing the games and hover over spoiler tags not addressed to you, you're doing so at your own risk.
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>>3666196
>Sounds to me like everyone else doesn't want new players to have a good time discovering stuff on their own.
But WE didn't discover it on our own. Both here and in Japan everyone pieced it together as a community on release with everyone posting "oh, I found this thing!", it was one of the biggest community efforts to figure everything out in a small indie game since Yume Nikki. Which really is something we've done since we were kids on the playground, sharing neat things we found when everyone got a game.
What I'm saying is, if you weren't there at the start, it's too late for you
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>>3666209
>Spoilers are still spoilers regardless of the length of time.
Yeah but after a point, some things just become common knowledge, like the MC's name being Grimm despite the fact that that's supposed to be a giant twist in one of 1's endings. Pic related.
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>>3666216
>like the MC's name being Grimm despite the fact that that's supposed to be a giant twist in one of 1's endings
To be fair, it's virtually impossible to talk about BS without having a universally agreed upon name for the protagonist to discuss with. From what I remember there were attempts early on at trying to keep his name a secret, but people couldn't agree on a name and Ko/v/ shit was basically the final nail in the coffin.
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>>3664697
>see this single screenshot
>"huh, kinda looks like Ghibli...
>look it up
>made by TMS who were some of the best animators in the industry at the time with a bunch of the staff going on to found Ghibli the next year
>it was even directed by Miyazaki
Huh, neat. Is it any good?
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>>3666220
its cinema
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>>3666220
It's alright, but it's very clearly made for kids.
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>>3665888
Holmes....
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>>3664779
I'm gonna be honest, I hate that explanation about Jack because to me, it goes against what the Mental Ward video said about his character. He hated whores because they gave birth to miserable unwanted children, which is why he valued Edith, because she was a pure girl untouched by the filth of that rotten town. It makes a lot more sense that there is no Holmes, there's only Jack, and Holmes is just an alias he uses because you just met him and have no reason to suspect him. I mean, does anyone else at all mention Detective Holmes? Them being split personalities undercuts him to me when the game already gave a perfect good reason for him having been locked up in the past, because he was a sick man in a sick world who only knew how to save it with violence
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I played and fully went through the entire series over the past 2 weeks, and it was honestly one of my favorite pieces of worldbuilding/plot I've seen in a while. I absolutely loved the story, but honestly I was really turned off by how much lolicon stuff was in the game along with how forced the h scenes felt sometimes (especially in bs1, in bs2 I think you can avoid nearly every one). Shit like Gerda jumpscare igloo scene and Hansel and Gretel in bs1
I get that I'm a tourist or whatever, and I understand that aspects of it are important to the plot Lewis Carroll, but it just took me out of the game at times and basically makes it impossible to recommend to others despite how good I feel it is.
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>>3666237
>I hate that explanation about Jack because to me, it goes against what the Mental Ward video said about his character.
Not really, the two things aren't mutually exclusive. Leopold remembers spending time in the white prison, where he presumably got mindfucked into his current role of Jack/Holmes, and then some time after that Jekyll took advantage of his state and somehow made some kind of drug from him.
>I mean, does anyone else at all mention Detective Holmes?
Yeah, it's not like he's some unknown figure in Lutwidge. There's a poster discussing both Jack and Holmes at the bar, and Mary (rabbit whore) talks about Holmes off the top of my head. I wish he had a bigger role to play in the plot though, but I guess the shit that happens to people like him and the Carpenter aren't really the focus of BS2.
>>
>>3664779
>>3664838
Actual short hair tomboy wife
Wtf
>>
>>3666242
>but it just took me out of the game at times and basically makes it impossible to recommend to others despite how good I feel it is.
Creative works aren't always going to inspire pleasant feelings or reactions, and they're not always intended to be consumed or enjoyed by the average person either. Black Souls is a work targeted towards a very specific audience, and there's no harm or shame in that.
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>>3666242
Let's meet again next year when you will be going uohhh cunny erotic sexo
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>>3666247
That's fair, I am totally not in the target audience though desu, I was unironically there for the plot. I can usually stomach a lot of stuff but some of the the h scenes were especially bad and explicitly pandering rather than enhancing the experience. I do appreciate though that as the series progressed and Toro continued writing it feels like the focus shifted away from a lot of that.
I only say all this because I want to be able to fully get into the black souls discussion etc but it's hard when half of it is cunny uoooh shit.
>>3666249
Honestly by like mid bs2 I was totally done with h-scenes, my H run I think had 0 scenes at all. I just got grossed out by those kinds of scenes desu, I only really liked Prickett, Mabel and Dinah.
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>>3666262
I see you have culture in you
But don't worry soon you will come to learn to love Lorina as qoh too
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>>3666262
>Honestly by like mid bs2 I was totally done with h-scenes, my H run I think had 0 scenes at all.
>I only say all this because I want to be able to fully get into the black souls discussion etc but it's hard when half of it is cunny uoooh shit.
You're gonna have a bad time trying to talk about some things then.
>>
>>3666264
Lorina was way too young looking imo which is weird considering she's the same age as her sisters but she was a good character.
>>3666271
I'll be honest that was one of the few characters I actually checked all the options on It made me wonder if BS3 is going to be focused on the king in yellow. My pet theory is that it's going to be based on Dante's Inferno with Lorde having a ton of similarities with Stolas.
>>
>>3666277
I used to have a theory that of the endings 3 would be grimm taking the place of the idiot as a more superior version of the dreamer since he is a writter, i can see KIY trying to do the sane thing since he(she?) also wrote a book(play)
>>
>>3666285
one of*
same*
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>>3666285
I would agree that'd be interesting, but I just don't know how you could get enough characters out of the remaining Lovecraft Mythos without reusing a majority of the characters.
>>
>>3666288
I mean we know that mary is out there, maymay could come back and we still have to keep the promise we made to prickett(tco), so we running into them either way
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>>3666289
For sure some can come back, but most of the important cast were major Lovecraft mythos characters, I think they'd need to introduce a new pantheon or whatever unless I am totally underestimating the Lovecraft pantheon size.
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>>3666290
There are a TON, but i can't see them being used as simple cg npcs, t bh i have no idea what he will even use for bs3 npcs since the ending of 2 didn't end in a cliffhanger like 1 did
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>>3666296
I mean he is destined to have tragedy around him, I wouldn't be surprised if something in one of the spinoffs has something happen.
Also real locations have been sucked into a garden like the crimean hospital, so it wouldn't be that crazy for him to get caught up.
>>
>>3664184
who says the will be a third one? the ending in the last dlc of bs2 felt pretty definitive
>>
>>3666322
>who says the will be a third one?
EMMM does. There's gonna be two more game at least before BS3 comes out though.
>>
Okay so was tco basically a waifu before leaf took grimm?. She and Grimm look pretty happy together and without any weird lovecraftian thing going on in the movie.
>>
>>3666336
The events of the Tea Party take place before BS1, and TCO was playing the role of Alice during the Tea Party.
>>
>>3666337
Yeah but it doesn't seem like she was just playing the role from the way prickett reacts to it. Do you think the whole tco would have turned into prickett had it continue?
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>>3666343
>Do you think the whole tco would have turned into prickett had it continue?
Yeah, the general consensus is that TCO as a whole would have ended up like Prickett if it kept going.
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>>3666350
Mary really ruined everything
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>>3666211
Don't I fucking know it. This thing has a single stage where a single enemy has a single pixel worth of clue on him in a dozen variations. Solving it as a group was practically required. It was indeed great being in threads where most people are figuring stuff out and asking for help.
But still all of this is much different to just looking up a guide for the whole game, those are who I think don't give a shit about spoiling.
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I still don't really get how elemental buffs work. I get it = more damage and that Royal Tea is a fucking amazing spell in 2, but I can never figure out how much damage because I can't see resistances (that I know of) so it's basically just rolling the dice on how effective it'll be. Also that the Ice buff is bugged or something which is why it can't be dispelled.
>>
>>3666484
>I get it = more damage
That's all it ultimately really is, don't overthink it.
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>>3666410
Nice curves.
>>
>>3666410
Baby mama
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>>3666410
If she breeds, she's a thot.
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>>3666510
You just insulted your own mother.
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>>3666592
>node immediately despises any non-related females around grimm
huh
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>>3666285
I still believe this is what the story is leading up to.
You said "used to" so how do you think it will end now?
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>>3666510
ALL WOMEN ARE QUEENS
But especially Node
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>>3663425
I am currently developing a black souls killer. I won't give away too many of the details, but lets just say covenants won't be just soul dumps, and there will be day/night cycles. Imagine bs2 but with like twice the complexity.
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>>3666903
How many CGs are you aiming for?
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>>3666907
Heh. Lets just say enough for the game to have its very own /vrpg/ thread.
>>
>>3666264
Nothing will ever beat playing strip cards with Lorina! So cute and funny!
>>
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What can BS3 even do with the obligatory Lindamea fight that we KNOW will be in the game, that 1 and 2 didn't already do?
Personally I'm hoping the Black Trial redeems itself as an organization in 3
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>>3666958
A random chance with any boss in the game that he shows up, oneshots the boss, and you fight him instead. And if you savescum so that you fight him in the place of every other main story boss fight in the game, he joins you against the final boss. Then he turns to you and is the new final boss with both of you having your undeath removed so whoever wins finally dies for real.
https://www.youtube.com/watch?v=ZYAPgPH9hsI
>>
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>>3666958
He'll literally be the tutorial boss and go out saying he'll be back
He won't be back until the DLC as the player character for a section where you go around reuniting all of the Black Trial, who will all join Grimm for the final boss of 3
>>
>>3666965
She's so cute...
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>>3666884
Based
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>>3666958
Lindamea will remove his helmet and turn out to be a girl.
>>
>>3666510
>>3666884
Now I need an edit of this with Grimm and Jack
https://www.youtube.com/watch?v=IdyXKJ8NcNI
>>
>>3666112
She has called herself a cunt after she cunts out, that makes her better than 99% of streamers
>>
There was a post that I can't find in the archive with a link to download a creepy czech Alice in Wonderland movie, any kind anon remembers or has it?
>>
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>>3667037
Sorry anon i do not remember
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>>3667008
Please don't be like undertale... FOTM memes with things I like is getting old...
>>
>>3667044
I think this was the post >893333 but the mega link is dead
Oh well
>>
>>3667037
>>3667050
Here it is for anyone wondering https://archive.org/details/alice-1988-jan-svankmajer
>>
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>>3666958
>joins you on your niggermen crusade
>fights by your side the entire time, you become brothers-in-arms
>as soon as you beat the last niggerman

>"you don't think I forgot you, did you, sinner Grimm?"
>>
>>3667094
Reminder retarder janny banned me for saying that word
>>
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Why did tea party for three make me sad
>>
>>3667215
you have a functioning sense of empathy
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>>3667215
>lust provoking eyes
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>>3667220
I wish i was grimm
>>3667223
Rank them from least to most
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>>3667230
>I wish i was grimm
If the goal was to have a non-functioning sense of empathy, then the mission failed.
>>
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>>3667265
Best ring in the game.
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>>3667282
>Best ring in the game.
>50% bonus action chance
>>
Can anybody redpill me on this game? I have seen a couple of threads on /v/ but I almost never browse that board so I'm clueless to this series. It this a rpgmaker game like undertale (another game I never played before)?
>>
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>>3667335
>redpill me
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>>3667335
Yes it's an rpgmaker one, no idea about what it has or has not common with undertale as i have never played it.
Went for a quick fap after seeing some screenshots on /v/ but stayed for the storybut many more fappenings came afterwards holy fuck lingeriena makes me D diamonds
>>
>>3667342
>and stuff
Great writing there.
>>
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Yes it is me, Grimm Blacksouls
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>>3667358
I'd probably hate this more if it didn't vaguely look similar to me. Still cringe
>>
>>3667335
It's a game that starts like a bog-standard RPGMaker turn-based RPG that likes Dark Souls a little too much, but by the end of the first game you realize the only thing it took from DS is the mechanic of your experience points also being your currency, some obvious items, and some aesthetics.

Just play the first game, it takes like 8 hours to 100% it with all endings unless you're completely lost, it's not a long game. If after getting all of 1's endings you don't want to move on to 2, then 2 probably isn't for you.
>>
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>>3667366
Is your name Adachi?
>>
>>3667243
Would both.
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Does the anti-fairy work automatically? I can't use it.
>>
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>>3663425
Anons how are your kids going to be? I hope mine get more than 4 eyes.
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>>3667335
>gameplay
Nonlinear JRPG. BS1 is too easy, BS2 is decently challenging.
>story
Seemingly your standard JRPG adventure but edgy. Expect wild plot twists.
>>
Do anons mind if I post my youtube review of BS 1 ITT? I'd like to get some feedback from fellow anons
>>
>>3667414
In my opinion?
Sure anon, why not
>>
>>3667428
Greatly appreciated, my man.

Here it is: https://youtu.be/c8JJ5T2a5D4
Enjoy!
I am desperate for some feedback, since it's only 5k views, but hey, it's better than nothing
>>
>>3667414
Yes, and fuck off shill.
>>
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My sis name is alice so i never found her sexy, but mabel and prickett are literally sex in human form
>>
>>3667414
>>3667431
I dislike both your thumbnail design and title. The title's content is very likely untrue as it states a subjective impression as fact. It's disingenuous framing. A (presumably) honest title would've been "The darkest Japanese RPG I've ever played". Your thumbnail is just extremely basic and sucks. 5k views seems like a lot to me since you're not a million sub youtuber. I'd never click your video if the Youtube algorithm showed it to me. Neither am I watching it now. Finally, stop shilling your channel and fuck off, faggot
>>
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>>3667344
>basic characterization bad
>>
SOON
https://www.youtube.com/live/PacCuoVE32E
>>
>>3667446
>low tier food bad!
>>
>>3667456
zoom zoom 'lil buddy
>>
>>3667486
fr fr bro
>>
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>>3667456
Which girl is closer to tenma?
>>
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3667504
>>
>>3667504
Lorina
>>
...Guess we are doing Tenma thread now.
>>
>>3667504
Dodo, obviously.
>>
>>3667265
4 rabbit whore rings...
>>
I remember when I was first fish'd...
>>
>Streamer do this!
>Streamer there's a thing!
Why can't these people just let them play the game?
>>
>>3667431
It's an okay review, but I'll say a few things
For one, too many jokes. You could cut 2/3rds of the jokes and there would still be too many left over. It kills the pacing of the video and makes me wanna skip forward. The whole intro segment is 7 minutes long for no reason because you ramble too much. Overall the video is way too long. Considering you're only talking about BS1, there is no reason the video should be 35 minutes long if you're not going into specifics on each character and plot points
Your review is structured poorly. For most of the video, you are criticizing the game or making sarcastic remarks which make the game seems worse, but by the end you hail it as a must play game. The only actual praise in your video comes from the segment where you spoil people and if I'm someone who skipped that part to avoid spoilers, then I'm gonna be like "why should I play this game that you just said plays like shit?" Obviously, the gameplay in BS1 is pretty ass, but cutting back on the plentiful snide remarks about tropey stuff would help
The Premise, Combat, Mechanics, and Inspiration segments are pretty good. Everything else is not so great. The review overall just isn't too good, which is unfortunate since the other ones I've watched of yours are typically good with the LobCorp video being pretty fantastic. You probably should have just made a video on both BS1 and 2. Also, please do not tell people that they could play the games without H-scenes. Maybe you could get away with that in BS1 where there's only like 3 scenes that are much worse without them, but BS2 NEEDS to be played with them for the best experience. It also keeps away the faggots who think that H-scenes are inherently bad
>>
>>3667601
Tenma is clearly retarded. She doesn't even read the dialogs, she skips through them.
>>
>>3667601
She barely reads chat unless she wants lore on one of the serial killer spirits anyway since she hates being backseated.
>>
Tenma will marry me, or i will nuke this whole world.
>t.Kim
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>>3667608
Stop slacking off and make LC2 already.
>>
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hehe funny, ammirite?
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>>3667625
>>
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fixed spoilers

>>3667431
In your lore reveal section, you could have mentioned the way you are expected to "guess the suspect" at the end, instead opting to just say its Leaf immediately, i know most people that watch that section are expected to have played the game, but many, many people will just see the sudden reveal instead of being told how the game reveals it, its probably the biggest "gotcha" moments the game throws at you and for probably the most people, also the most memorable.

You could have mentioned that the game uses royalty free music and what you thought about it, in the atmosphere section of your video, if it was jarring to you or if you liked it or if it was a mixed bag.

You mentioned the game has some mechanic to punish you if you just rely on your companions only and dont level yourself (as you did) but didnt tie it in with the fact that the game expects you to eventually kill all your companions

If you REALLY loved BS1 as much as you said you did, youre in for a treat for BS2 for sure.
But do yourself a favor and keep the h-scenes ON during the entire game, its not at all a waste of time, even if it first would seem.
>>
Just downloaded the game because of this thread. Of course I have VX Ace installed but the music is stuttering and google only gives me tons of other shit when I try to look it up.
How do I fix it?
>>
>>3667678
where did you download it?
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>>3667681
I tried the sukebei and F95 version.
>>
>>3667678
How are you running it? Win10? 11? Give some info
>>
>>3667684
Win 11.
>>
>>3667684
>>3667681
Nvm, I didn't change anything but now it works. Weird.
>>
>>3667686
Hold shift to run
You have four fingers
Its not a cutscene
Dont go to the subterranean world before getting ending c
yada yada etc etc
>>
Ok but, WHY is the final boss theme of 1 a christmas song?



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