Stormgaters I'm going to lose my mind...
>>1834640does this game even have one unique mechanic? it looks like a sc2 mod except uglier and less mechanically smooth
>>1834640Ugggghhhhhhh I think I'm gonna stormshart guys
>>1834847>it looks like a sc2 mod except uglier and less mechanically smoothSo wc3?It's basically just sc2 mashed with wc3 to make a middling rts. It's not the worst thing ever, but it was pretty hyped so being mid is a borderline death sentence for it.I don't care about the intended style one way or the other. Some of the spell animations look kinda good (the way the hellborne fireball scorches the earth behind the target for example). All the buildings look very samey to me and don't really stand out from each other within a race. The actual maps are just flat bland forgettable terrain which gives it an incredibly mediocre look overall. Not appealing to look at in the end.To answer you more directly on mechanics, not really. Co-op is especially egregious. It takes inspiration from sc2 and makes them feel very samey and less. The maps grow stale fast. Stormgate puts its own spin on map objectives, but they're still derived mechanics. The actual attempt at uniqueness would be the global hotkeys for macro functionality. This streamlines the controls especially for newer players. I didn't really care for them when I tried it out and stuck with my old ways, but it's probably a good system that would benefit the genre as a whole going forward. There is also the option to let a computer control macro for you entirely while in PvE modes. I guess this is good for new players, but their attempts at dumbing down and making macro overall very simplistic and approachable for new players removes a lot of the focus on being a strategy game. That, combined with the vast amount of micro abilities units have, makes Stormgate more of an action game with huge emphasis on the RT part of RTS.The mechanical smoothness can be wrapped back around to the "sc2 did the fusion dance with wc3" analogy. It lies somewhere between sc2's crisp responsiveness and wc3's slight delay/lag.
>>1834640there already is a shartgate thread, we don't need 2. This game just doesn't deserve it
>>1834847Yes. The real issue is it's lack of "oomf" and "coolness". It has some interesting stuff that could put it on par and the fact that units don't die instantly already makes it way better, but it's ugly to look at and boring to watch. Nothing has impact, and worse the over all thematic connection is all over the place leaving it feeling like it has no identity.
>>1834899>Co-op is especially egregious. It takes inspiration from sc2 and makes them feel very samey and less.Weren't people claiming SC2's coop was the best thing ever and every RTS should have it? I thought it would be a big "fallback" selling point.Or is it just because Stormgate made their version way less fun than SC2 somehow?>global hotkeys for macro functionality>it's probably a good system that would benefit the genre as a whole going forwardDoes this have a specific name in-game? Can't find much under that description on google (and I can't be arsed to DL & install the game).Or is it just the semi-classic "[X] to select all inactive worker", "[Z] to select all production buildings" that are randomly present in other game and they just made sure to have ALL of them?
>>1834640concord collab when?
>>1835249>Or is it just because Stormgate made their version way less fun than SC2 somehow?This. The missions are meh and bland. They used objectives from sc2 co-op, but they're just so empty in comparison.>global hotkeysBasically, rather than selecting a worker then building, you can press Q and create a structure no matter what you have selected. It will issue the command to idle workers first and then to workers by proximity. After building it has the workers return to what they were doing. Workers can still build the old fashioned way if you select them and press the build hotkey (Z by default, not depicted). W lets you train lower tier units and set rally points for units without selecting or hotkeying buildings. E is for higher tier units and set rally points for the units. The rally points between E and W are tied. R and T are both for upgrades. So basically you don't technically need to hotkey your buildings at all to macro or rally like in other games. The way it selects workers for Q can be a bit weird at times, but all of the hotkeys for the game fit entirely on left side of keyboard too. Its a pretty good control scheme for an RTS.
>>1834640>Stormgaters I'm going to lose my mind...Zerospace will save you anon
>>1834640It still boggles my mind that anyone was hyped for this crap, me and other anons were calling it a shitty discount SC2 from day 1 and the shills were always>nooooo this is totally new and fresh! >all those people playing SC2 are just DYING to jump ship and play our shitty mobile-tier game! because reasons!
>>1834899>So wc3?Did you even play either game? SC2 and WC3 are barely alike at all. The major glaring in your face difference being heroes which practically define WC3 and are entirelt absent from SC2 outside of a few missions in the campaign where even then they function very differently and don't have inventories. In WC3 there are also neutral camps, units are a lot tougher, trees form natural barriers which eventually disappear, there are health and mana fountains, and there is upkeep. This is without even going into the uniqueness of the races and how there is no equivalent to Zerg in WC3, Undead in SC2, or really between any of the factions at all.Only on the most utterly superficial level are SC2 and WC3 similar.>gold/minerals are in specific places>you build a base and train units from your base (warping and larvae notwithstanding)>it is a rtsThat's the entire list of similarities. SC2 has more in common with AoE than WC3.
>>1835229Agreed. The sc2 style unit blobs smashing against one another are an eyesore.
>>1835931>Going on a rant over a tongue-in-cheek remarkNot taking into account how overly zealous you were about the joke comment at the beginning of that post, you are absolutely right, they are very different. I also think so, and I think most people do. That's also why I go on to explain that Stormgate is somewhere in between both games. Stormgate takes heavy influence from both games to create a game somewhere in between.
If it had a talking food faction there would be 10k players easily
what were they thinking?
>>1836907they wanted the coveted feminist gamer audience
is this the Concord of the RTS genre?
>>1836487a lot of people unironically compare sc2 and wc3 as successors to each other after all wc3 died
DORF will eat this.
>>1834640RTS game that get overhyped by esport content creators who want their next career path.Same with the other one that lasts 10 minutes.
>>1836946>feminist gamer audienceThe fact that almost all male gamers are simps doesn't mean they are feminist.
>>1835249There's barely any missions, said missions are entirely derivative, theres no balance between the heroes, the maps and units still look like ass.The progression is straight up retarded, it takes a bunch of time to go from lvl 1 to 5, but then progression speeds up like hell from 5 to ~10 (commanders are free till lvl 5 so they wanted to pad out the F2P grind time). The heroes are unimaginably imbalanced, some are just strong units, others can solo entire armies/objectives.The celestials dont bdnefit from any of their unique mechanics from 1v1, there was no attempt to incorporate their weirdness into the gamemode.Also, people loved SC2 co-op because you got to play with beloved, established characters, who all incorporated their background into their unique playstyle. In stormgate you get to pick from 5 literal who-s, only two of whom would you have actually met in the free campaign missions (where they do themselves no favorsin selling themselves). Oh, have I mentioned that Stormgate commanders cost 10 EUR while the SC2 commanders cost only 5?TLDR: Coop is a travesty and they had clearly blatantly lied about the gamemode being one of their "pillars". They spent 90% of the devtime on 1v1, what they have in coop currently can be playef through (and made) in an afternoon, it's embarassing.
>>1837497>lied about the gamemode being one of their "pillars"Depicted are the pillars. Co-op is in the middle. No lie to be had here.
>>1837563it's more accurate to compare them to the pillars of nosgoth, since they're all broken
>>1836907least ugly jewish art
we did it brosits under 50%
>>1837773total days is still at 50 though
>>1834640This is the ultimate proof that RTS is dead.
>>1834640The setting of having wacky robots fighting demons is completely offputting to me so i never
>>1838124*that RTS designed firstly for multiplayer are dead Which is something we have known for 20 years already.
>>1837791stormbros we are so back
>>1838201true, dadgamers have destroyed gaming
>>1834640Can you guys stop doomposting? They talked to Tasteless about their plans already.https://youtu.be/VSv-vX5RfV4
>>1838662>future plansunemployment?
>>1838662>their plansDid they say what they intend to do about the fact that they burn 1 million per month and that sales are definitively nowhere near providing that?
>>1838662oh if tasteless says its fine then i guess it really is good. He has no other reason or motive to praise the game
>>1837497>The celestials dont bdnefit from any of their unique mechanics from 1v1, there was no attempt to incorporate their weirdness into the gamemode.I only watched gameplay video from before the celestials' "reveal", what's this about?Last I heard they were intended as a building-only faction before the devs got cold feet at the last minute or something.
>>1838982???So you're asking what their gimmick is? Basically their main building and harvestors can fly, and they can warp in sturcures like protoss in range of their buildings, letting them build whatever whenever wherever (they dont need forcefields for buildings to work). They also dont have supply and have to instead manage an "energy" meter, basically if they fall under the energy treshold their active and passive abilities get a huge debuff so they must maintain energy-granting buildings on the ground.They are extremely cheesy and quite interesting. The mirror mach is a clusterfuck.
Unless they are going to no mans sky their company, which they wont, there is no point in giving a shit.
>>1839124Interesting, but then what do they miss in coop compared to 1vs1?
>>1838662People are geting way too excited about this, considering it's just the early access release. In a year or so you're going to see the same grifters talk about "the engoodening of stormgate" just for following the plan they've had in place since day 1.
>>1839433>just for following the plan they've had in place since day 1a quiet exit scam coup de grace?
>>1839433There are more and more games that are proving that early access release models can succeed. There are even more that don't.There are games that have proven that you can rework an otherwise barren game into one that has substance. There are even more that don't.They built a lot of hype for this game, and the product we've seen so far is aggressively mid. I actually earnestly hope that you're right. I want it to be awesome. A betting man would hedge otherwise.
there's really so many good things about this game but just like all the valid criticism in this thread...
>>1835931https://www.youtube.com/watch?v=4Dvd_5RTmR4
>>1838662>doompostingisn't this a service game meaning it will close down completely when they can no longer fund basic maintenance service games are sunken cost quite literally if they have campaign, 1vs1 and all these other things they should have made sure that the service part isn't too deeply integrated into the game I think with 600 players it's safe to say they have no options anymore and need to cut expensive live service shenanigans like eSports a stand alone game is way more managable than some live service frankenstein with singleplayer features the game looks alright but I don't think focusing on eSport will net any long term gains like a cool new faction or maps>>1838729>burn 1 million per monthvideo games are expensive to make and this sounds pretty normal to meI expected it to be more though due to marketing, eSports and all the people involved in thisthey probably burn through some of their private money and that isn't publicly available information?
>>1840003AT LEAST SERVERS FOR ONLY 600 PLAYERS IS CHEAP RIGHT? topkek, no u right, they bonedI don't know one way or the other for their expenditures, they're probably bleeding money. But getting content creators of your market audience to interview you for exclusive scoops can't hardly cost much. Most interview based advertising is mutually beneficial. You get free advertising/publicity, they get paid from increased ratings/ads. Look at Tasteless' typical view count compared to the interview for example.
>>1840003as an addendum to >>1840029even his non-stormgate shit has around the same 1-6k depending. I just realized the picrel in last post was only stormgate shit.https://www.youtube.com/@Tasteless_TV/videos
>>1839301In 1v1 its interesting cause they can proxy anything anywhere and sneak-expand, in coop they dont get to do that since the enemy is armed to the teeth from min 1 and controls all bases except the natural.
>>1840003>video games are expensive to makeNo, they are, in a matter of fact, are not. There's a parade of indie games made under 200k total budged that raked in a fortune.Now I'm not saying that they all should have moved to mexico and eaten nothing else but a cup ramen until release, but 30k yearly is a living wage in US (make it 40k since it's shitfornia).To me this whole thing smells same as Daikatana.
>>1840507Either you live in 2020 or a backwater part of the country. 30k a living wage? Nice bait mate.Even if we settle on normalizing the talk about Cali, you're still off, how lazy do you have to be posting on the internet and not searching in another tab before posting bad info? Searching the web is even cheaper than making a game....Your first two points are good and support your rhetoric, you 3rd is borderline false, but perhaps living in a rat colony apartment scraping by to meet financial obligations is "living" to you but that's not what a "living wage" refers to.
>>1840587>worst opinion ever>defending corporate embezzlement>reddit spacingchecks out
>>1840507>but 30k yearly is a living wage in USHello boomer.
>>1835249ive played hours and hours of sc2 campaign, 1v1 ladder, 2v2 ladder and all kinds of huge casual multiplayer formats but i dont think ive ever played whatever coop is
>>1834640But they worked with professional gookclick no fun allowed sweatlords, how could the game fail???
>>1840618It's like campaign except you fight against an AI that has way too much stuff and the objectives are bullshit to accomplish.To compensate that bullshit you get a second player with you, and get to pick a commander who is basically an overpowered sub-faction of the game's main races (so playing Zerg as Abathur will be very different from playing Zerg as Kerrigan).Longevity come from commanders offering relatively varied gameplay, commanders having levels to grind for fucking ever to unlock all their special bullshit, difficulty levels giving massive XP bonus so you are always incentivized to buff the AI as hard as you can handle (preventing the mode from ever becoming too easy, complete with cookie-clicker style "bonus for voluntary level reset" in case you max'ed all commanders), and weekly "mutation" challenge that basically had an extra layer for massive bullshit (like all units having 1m vision range, or invincible killer robots constantly spawning) so there is always something vaguely new to bash your head against.Globally it's fun, but it's a really big ensemble that will rapidly get fucked if you don't nail *all* elements simultaneously.Not really a surprise another game failed at getting the sauce right.
>>1840603lol wut post are you even reading?remember that your liver can only process so much in a given time period, be sure to give it a break every now and again
>>1840639>I don't like weekly challenges that make me strategizeLook I won't defend how RANDOM mutation queue can be BS and RNG sometimes, but a fixed weekly challenge that rotates on a schedule? If someone doesn't like AI or PvE, sure whatever. But please, tell /vst/ more about how what annoys you most about a mode is when it asks you to strategize to overcome a problem with a toolkit of varied solutions.
>>1840710>>Globally it's fun>>I don't likeTell me Anon, are you that bad at reading comprehension or do you just get randomly angry for fun?
>>1840685did i fucking stutter?
>>1840750I wasn't talking about your global interest in the mode. Or is it you that needs to dust off your reading comprehension skills? Funny how my tone wasn't anger at all yet you read that in my message. Makes me wonder what feeling you were projecting. My intent was to convey a differing view with a condescending tone, in case that clears things up. Sure condescension doesn't make any friends, but comments like>To compensate that bullshit you get a second player with youmade me truly question how much you've even played the mode.Furthermore>that basically had an extra layer for massive bullshit>it's a really big ensemble that will rapidly get fucked if you don't nail *all* elements simultaneouslyI read these types of statements and I infer annoyance. I won't say comprehension is perfect on my part, but its pretty rare to have someone call something "massive bullshit" when it isn't annoying or frustrating them in some capacity.Your description is pretty good for the mode for the one asking aside from calling every other feature bullshit. Which, is just an opinion difference, not everyone who has a different opinion than you is mad at you about it anon.
>>1840771I don't even know what opinion I expressed that you're talking about, and I mentioned nothing about corporate finances.I'm not >>1840003 if that's what you're thinking. Otherwise you just sound fucking blasted pal. and are still lazy.You absolutely called me out on shit-tier spacing though. I got no defense for that.
>>1840787TLDRBut nice.
>>1840507Go on, go live in 30k USD and then show the receipts ITTDo it oldfag
>>1837393simping is the essence of feminism
>>1841189easily done (with roommates)
>>1841199I'm sure the wife you'll never have will be thrilled with the prospect of sharing living space with roommates and living off of only 30k. Or are you trying to imply game devs should be devout only to their religion and cast off all temptation like men of the cloth, but also should only live like college kids.
>>1840695>Stormgate>"having fun"
>>1841252Once again, a topic that nobody asked in /vst/.
>>1841404Someone certainly brought up the rather idiotic assertion that 30k is a living wage, but you're right. The thread is derailing from stormgate.
>>1841716>move to gary indiana>comfortably work on stormgate for 10 years>move to eastern europe>comfortably work on stormgate for 20 years>move to asia>comfortably work on stormgate for 40 years>set up your office in orange county california>comfortably grift investors and pay yourself a huge salary for jacking off and making a shit game everyone hates
>>18414001v1 was pretty fun until they buffed creep camps
>>1841252that’s the life of every zoomer in open borders america
>>1841795>I make point about 30k being not a living wage in the US>you bring up a point about stormgate devs being scam artistsYou seem like a crazy person scratching words I didn't say to you on the wall in your cell. If you think i'm defending the stormgate devs you'd be incorrect. The "stormgate devs being thiefs" and "you being an absolute buffoon that doesn't know what inflation for the USD dollar is and still thinks 30k is anything greater than a poor person's salary" are not mutual exclusive.And whatever the financial situation of the devs is, the game is still forgettable midtier shit either which way atm
>>1834640It went wrong because most of the new RTS are trying to be a copy of SC2. We don't need that. I was much more comfy with playing IGP in the test version than this one.
>>1841189>spending 200$ a month on food is science fictionI know there are people who contemplate suicide for not being able to land a 100k gig, but c'mon now.
>>1842709Why wouldn't they? SC2 is an unmatched masterpiece.
>>1843412Because in 2024 you can still find an SC2 ladder match in less than a minute. There’s no room for another game in that niche because SC2 is still occupying it.
>>1843433didn't stop id from making quake 3
>>1843412Batlle Aces and Immortals did better with replicating SC2 than this
>>1844429>immortalsshitty shovelware pajeetcore
>>1844493You are not a gamer or you've got a skill issue
>>1842516>poor person's salaryYour typical American family with 3 kids and a housing loan earns around 30kWhy do you think they talk about muh grocery prices in this election cycle so much? How much do you think a guy working 10$ per hour could make?What's with the weird goal post there, at the end, with "poor man's salary"? So you acknowledge that's a living wage then? Then what's your fucking problem?
>>1845195i was born in the shittiest streets of mumbai, fight me ranjeet. My shitbending skills will bring your sharts of pyre shilling down on your knees. Redeem the game description. Provide argument. Defend the game
>Why aren't people playing my trashier version of starcraft 2 that looks worse than Warcraft 3 and has no balance and is full of retarded tacticsI wonder
>>1835853>It still boggles my mind that anyone was hyped for this crap,People (me included) were excited the first time they announced it, because they thought it's being made by comoetent people and it would be something new. Then the more they showed, everyone started to care less and less
>>1843305I spend more than 200 usd on food a month and I live in a second world country. Produce prices have skyrocketed in the past five years.
>>1846015When I was a student, I could squeeze my food budget into ~500 DK which is roughly equivalent to 50$ at the time and lemme tell you what, Denmark and Scandinavia in general - pretty pricey when it comes to food. Beer was cheap though, for some reason.
https://www.youtube.com/watch?v=icmLjwOceSMah nice, a sc1+sc2 gamer actually criticizing stormgate
>>1846142Funny that everyone has come out of the woodwork to say it's shit now but wouldn't say a word until it was clear that it failed
>>1846209>funny how people wanted to play the game first before they decided to judge it.what a revelation.
>>1846281it was an obvious scam far before that, the pathetic coward eceleb shills still slurped it up though
>>1846209How were they going to offer detailed criticism of the gameplay before they played it?
>>1846025Nigger, did you miss the part where the world suffered four major crises in the past 15 years, bloating the price of commodities and food items globally?
>>1846661>price of commodities and food items globally?Fair enough. Make it double of that then, and it will still be far cry away from needing 100k to "live" or making 30k a poverty line.
tried it for the lulz I assume it crashes because windows 7I kind of expected it to run because free2play and because it was in it's inception 4 years ago >>1834640>Stormgaters I'm going to lose my mind...PvK II has been sitting at much lower numbers and has been alive for many years
>>1834847Gates of Pyre is better
>>1846281>>1846315they played it multiple times before release though retard
>>1847384yes, most if not all EAC implementations have a "if not windows 10 or greater then crash" line in their .dll.
>>1845964Nigger thinks his opinion matters in the scheme of things. Fuck you Rashhed. Have you even played the game?
>>1845720I have less of a problem when you start addressing just the topic I was commenting on like in this post. Prior, and the reason I said you sound crazy, is because you started ranting about game devs scamming people, which before the last post I said nothing about.>Your typical American family with 3 kids and a housing loan earns around 30kHaving 3 kids is not typical in the USHaving a 30k salary is not typical in the USHaving a housing loan is typical, so you got that right at least.A 3 kid family with a housing loan might earn 30k for all I know, but considering its not the norm, I don't know why it was brought up.I acknowledge that one can live on a low income salary, I don't acknowledge that you know what a "living wage" is. Though I can understand why you think "a wage that you can functionally live on" is a living wage, that's not the case. Even a rudimentary google (or preferred engine) search would explain it for you and even help you with your fact checking. >a wage that is high enough to maintain a normal standard of livingliving in a shithole barely able to feed 3 kids climbing ever more into a rabbit hole of debt is by no means a normal standard of living and absolutely no where close to "maintaining" one either.
>>1847116You can live reasonably for under 100k definitely. Depending on family size, 30k is potentially under a potential poverty line though... defined by the federal government (US government, assumed since we are talking USD). For a 4 person family, $31,200 is the threshold for poverty in the year 2024, factually and verifiably.
>>1847384Assuming your computer can handle it, Windows 10 is (basically) free bro. You can just run it and not activate it. Technically it's against the EULA but they don't pursue individuals who don't activate it, only businesses.
>>1849053I did, it was terrible. Literally worse than stormgate in every single way.
So this is the power of the starcraft killer
>>1850002When was that? Definitely not this year
BW > SC2 > battleaces > aoe2de > aom > zerospace >>>> aoe4 > all the c&c games i dont care about >>>>>> a turd in a bag >>>>>>>>>>>>> stormgate > immortals
>>1848220I don't think the game will run regardless of EAC
I'm not sure if anyone has pointed this out but the game looks very unappealing. The art director should have his wages clawed back.
>>1834899If I were to remove something from RTS, it would be the micro. The macro is the heart and soul. Giving direct individual orders on the level of "walk two steps, change direction, shoot, walk two steps etc" is fucking dumb and usually the least fun part.
>>1851395watch out anon, you're engaging in logical conduct with a mindbroken autistic retard. This might turn ugly and wordy real quick
>>1851395That's direct strike.
>>1850002You don't know how to appreciate good games
>>1851395>If I were to remove something from RTS, it would be the micro.>>1851465>you're engaging in logical conduct with a mindbroken autistic retardRemoving the micro from RTS has been talked about so many times but the diehard gookclickers won't buy your game if they can't APM to victory, casuals don't play RTS anymore. There's the additional problem that RTS games long ago replaced most actual mechanics with lots of clicking so if you remove the clickyness you're left with a hollow shell.
>>1852158>a handful of green peas have been added to your keyboard and desk
>>1852286>the diehard gookclickers won't buy your game if they can't APM to victorywhite people want to be gookclickers so bad but they don't have what it takes https://youtu.be/TN6yHZdNPQM?t=853https://youtu.be/0kIqvw-ly_Y?t=123
>>1834640https://youtu.be/V1KQfrEjsuIWE ARE SO BACK
>>1852557The best SC2 player is white albeit
>>1853303>update 0.1.0holy shit I thought its like 0.8 at this point, what the fuck are they doing? 0.1???? Oh god what a laugh
>>1853303>40 million and cant afford a decent microphone
What went wrong?
>>1853367They released a massivly unpolised game that in general has the most unoriginal and convoluded setting of all time.
>>1847419I agree, even it playtest is way better than Stormgate final release
>>1853365that was my thought as well. these version titles really are arbitrary but naming it 0.1.0 seems like a really pathetic way to attempt to shield themselves from criticism by saying they're earlier in development than they really are. so after all that time and money, your game is only 10% done, is that what you want us to believe? fucking scumbags
>>1853608It was supposed to be 1.0, but after the backlash someone figured it wouldn't fly, I bet. Does it matter though? I mean, they had alphas for their pre-alphas and whatever else not. A bit sad, that even version numbers and development stages are just empty marketing hype words.
>>1853811>guys, our game is really shit... and this is 1.0 and it's exactly the same, what do we do Jew Morten?>ADD A 0 AT THE BEGINNING. ACCUSE THE GOY OF MISUNDERSTANDING. PROMISE FREE COOP HERO THAT THEY WERE OWED ANYWAY.
>watching the player count drop to new lows every day>seeing the same shills desperately trying and failing to control the narrativethis shit is so funny
I hate stormgate and won't play it ever again but you pissheads are downright retarded.I've been following comms for this game from the getgo and they said they're 1 year + away from a 1.0 release of the game even before the game went into early access and everyone got to shit on it for being shit
>>1854400what's your point
>>1834847Its whole point was just to be blizzshit. Blizzshit fans are just playing actual blizzshit.
>>1854400>1year+The studio won't last that long considering how much money they burn every month and how little sales are.
>>1854400>ve been following comms for this game from the getgo and they said they're 1 year + away from a 1.0 release of the game even before the game went into early accessthats part of the problem anon. Why are they so far from a 1.0 release with a small team and 40 million? Where is the money going, because obviously not game development? Did tasteless' mom pay his son 10 million? Absolutely nothing makes sense with this game because it's a professional grift
>>1854406agreed, the people above are retarded nonetheless>>1854408I'm guessing they realised that paying themselves big money while renting an office in the middle of CA for 5 years costs more than they have, so they wanted to milk their cattle. I'm guessing they were also extremely out of touch and really did think people would gulp down their garbage.>>1854402My point is that people are trying to make it seem like the developers lied about how close they are to release, when they in fact did not. These lies make the valid criticism levied against Snowgiant and the ensuing dogpiling seem less justified. If people spout nonsense and they go unchecked, then Mr Morten will have an easier time with PR because he can just deflect criticism claiming it to be from fraudulent bad actors.Basically I want to shit on the devs but from a point of righteous, holistic authority.
>>1834640honestly more than i expected.
>>1854783>really did think people would gulp down their garbageTim Morten is straight up mad if EA thought his game idea and business model is too greedy and unfeasible
>>1854783>people are trying to make it seem like the developers lied about how close they are to releasei didn't get that impression at all. maybe you're the retard. in fact, there's no maybe about it. i'm absolutely certain
>>1854864Have you tried reading the posts in this thread, in response to which I typed out the post sparking this reply chain?Mongrel cretin, kys
>>1851395>>1851465I'll keep it short: I agree. The post being replied to even suggests that as I lament how dumbed down the macro feels in stormgate...
>>1854982you didn't reply to anyone with your post, like the little bitch that you areand the posts above you aren't claiming what you're saying they are. sorry you're retarded, but i'm even more sorry i had to be subjected to your posts
>>1854408It's worse than that. After they got funded they apparently made a proof of concept game to send to investors, so they literally had Stormgate developed, scrapped it and then made it worse.
>>1852301And why is that? I am lost
Really can't blame anyone for doom posting Stormgate. This game is just way to god damn rough and the fact that it's EA with microtransactions is just the icing on the cake. I think it is a mechanically good RTS game that is just plauged with to many bugs and incompitence. I have little faith that it will turn itself around which is really unfortunate.
>>1854400No, you are the retard here thinking he's clever. Stormgate isn't hated for the bugs or lack of content, the game is fundamentally useless and nobody wanted a discount Starcraft 2 clone. A year or two in the oven wouldn't change shit.
>>1856769not to mention the 0.1 designation implies it's not just another year they need but way more. like anon said, if they called it 0.8 that would be more like a game that's a year away
>>1856794>that's a year away*a year away from release
>>1856794Version numbers and alpha/beta designations are meaningless in the current market. Games jump from 0.7 straight to 1.0 as needed and sometimes even "alpha" versions are just code for soft launch, like in case of Shartgate.
>>1856819i agree, i was the one who posted this>>1853608i just think it's a faggy bitch nigga move to to name it that
Between this turd and HW3, I'm afraid RTS genre is going to become a pariah for potential investors/studios once again
>>1856852Age says otherwise. Age2 definitive is a major succes with Age3 and Age4 being minor succeses, even AoMR is poised to atleast become another minor succes as opposed to the HD edition wich was an absoulte failure. For microcuck RTS its a succes story all round.
Tim Morten is a speaker at the Saudi's 2024 New Global Sport Conference.https://esportsadvocate.net/2024/08/speakers-announced-for-2024-new-global-sport-conference/
>>1855209kys
>>1856769This is a retarded take. Many people would like to see a setting like starcraft with live maintenance, and the thought of a co-op focused mode like SC2's had me really interested.I suppose it was naive of me to think that they could come close to SC's setting in quality, and I hadn't considered that without said setting drawing me in, I would be so unmotivated to play the game
>>1856769>>1857146Incidentally I don't wanna get in between you gentlemen's online pissing match, but both takes are not mutually exclusive because I agree with both.I would love another SC type RTS. Stormgate is not at all that, and the co-op mode is a farcry from what I was hoping for. Really a SC clone that's actually good would be great. Since, all I really want is for SC to have more updates and commitment from a dev team, rather than being left to rot. I don't necessarily care much about it needing the SC setting, but stormgate's setting is an incohesive dumpster fire, and the gameplay really misses the mark on being the SC replacement it sold itself as. As the one anon says:>nobody wanted a discount Starcraft 2 clone. A year or two in the oven wouldn't change shit.
>>1856726i actively want the game to fail, the devs are blatant grifters and all the retards stupid enough to invest deserve to lose their money
>>1853367GOP happened and stormgate's shit got called out
can it run on linux? >>1841795basedi want to see the ebin story of amarthas kerrigan
>>1858394just play sc2 and wc3 then. You'll get up to speed with all the missions and their gimmicks when they get copied over to the amarthas kerrigan campaign DLCs
>>1838124RTS is not dead; we have Age of Mythology and IGP.
>>1838124Age2 is still very popular, same with SC2.
Just wanted a game with SC2 coop. The search continues.. If only AoM retold had an expansion that did that with their gods and had them expanded out for coop.
I heard about this and the studio years back, sucks that their game completely flopped, Bliz won
>>1858394It runs on Linux yes (with proton)
>>1857550It has always been Sunspear studios over Frost giants
>>1859628>SC2I'm not sure why they decided to copy so much from this gamethe map design is terrible since it's just mineral patchesevery map is the same copypastait's also boring that you just fight over minerals why are there no buildings that send units or guard you that you can conquer or whatever>>1853608>these version titles really are arbitraryno idea but that seems to be the case for most video games >your game is only 10% doneit said somewhere they wanted to add certain things before release version and it's also rough around the edges
>i am forgotten
>>1866069>I'm not sure why they decided to copy so much from this gameIt's what they made before, and a lot of people that play that game showed interest, why would they not copy it?Problem is, these retards released this game way too early for it to build a fanbase. It doesn't matter you slapped early access everywhere, the moment you start charging for features I'm gonna judge it as a game.I'm in the same boat as >>1859628, I just wanted SC2 coop with new content and maybe a fun ladder. Maybe even play the campaign if it's fun.
>>1866346they didnt make sc2 though
>>1866346Its because those idiots decided to live in one of the most expensive places in the fucking United States. Nothing good comes out of living in California unless you can scam the bullshit tax rate. It also doesn't help that their coop heroes are MORE expensive then SC2 heroes and have less uniqueness. They really shouldn't have emphasized heroes so much in coop/3v3 and just went full War3 instead so that they could focus on something else too.
Stormgaters...
>>1858988What the fuck is IGP
>>1866575getting close to the point where you literally can't find a game
>>1866069>I'm not sure why they decided to copy so much from this gameIronically, I think the creeps are the worst part of Stormgate, despite it being about the only unique thing about the game's maps
>>1859628>Just wanted a game with SC2 coop.That was the initial pitch, the American dream of strategy gaymers. But the actual product is an awkward attempt of siphoning WC3 and SC scenes and join them into a new amalgamation which wasn't saved even by old is bad. I mean, it looks worse than a 15 year old game.
>>1859628I'm honestly surprised more games didn't try to copy the SC2 coop. It's such a simple feature that allows the fun of unique broken units, variable difficulty and charging for every character. It also reuses so many assets, it can't be that expensive to develop.
>>1868384It even gives a free live service model in selling new co-op factions. Skins, or whatever you want. The fact nobody seems to want to do it is fucking baffling.
>>1868384Godsworn is being built on the basis of co-op being important, it even has a co-op campaign (you can still play through it solo, which is what I did because lolnofriends). But it's still in early access and there aren't that many options to choose from, but the basis is there - it's kinda like age of mythology where choosing a different god makes playing the same faction a bit different
>>1835406Feels like an attempt to force C&C style macro onto a starcraft clone.
I don't want to celebrate an RTS failing, but I feel stabbed in the back by them not going the promised co-op focus route and instead making yet another lame SC2 1v1 e-sports clone.
>>1866576integrated grana padano, new RTS from a milanese cheese manufacturer
>>1872086>Hello saar, good morning saar, please purchase authentic italian integrated cheese-techYou're pathetic, RanjeeshEveryone knows Caprice des Dieux with its rollback netcode will be THE starcraft 2 killer that saves RTS
Is the game dead yet?
>>1873364People are so bored of even complaining about the game that the only thing keeping this thread alive is them pretending that various computer tech names are actually abbreviations for gourmet cheese brandsI think it's safe to call it.
>>1873364it's not over until the FGG canteen makes its last moccha frappuchino
UPDATED THREAD GUYS WE GOT A NEW THREAD ITS MORE UP TO DATE SO IT HAD TO BE MADE GUYS ITS LITERALLY IDENTICAL BUT ITS NEWER SO ITS OK I CANT WAIT UNTIL THE PLAYER COUNT DROPS AGAIN SO I CAN MAKE ANOTHER THREAD >>1874195>>1874195>>1874195COME ON GUYS LETS DUPLICATE THIS RIVETING DISCUSSION IN A NEW THREAD BECAUSE IM SURE THERE'S MORE TO SAY ON THIS TOPIC YESSIR!
>>1834640Looks like a goddamn mobile game and plays like shit. Not surprised it flops.
>>1847384>>1851263Have you tried not being a Gerrie? I won't be suprized that the only reason it doesn't run is because of non-anglo OS language font setting.
>>1841795>Generals2 was thier previous projectThat explains alot.
>>1874419I am once again enlisting your help in taking down the evil chudcels of /gsg/
all gookclickers deserve to fail
>>1866576Insane Glown Posse.