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File: 482889179374.png (1.74 MB, 763x1024)
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>A.K.A. /eu5g/ - Europa Universalis 5 General

"92.3% Discipline" Edition

>NEWS
>Patch 1.0.8 is live(sleepy restful AI)
>https://forum.paradoxplaza.com/forum/threads/patch-1-0-8-live-now.1884049/
>Patch 1.0.10 open beta is available(hyper aggressive AI)
>https://forum.paradoxplaza.com/forum/threads/open-beta-1-0-10-is-live-now.1884934/

Embracing institutions: >>2279718
>>
>>2282941
Whats the highest discipline you can get rn and is it worth disciplinemaxxing? Can you still make space marines as PreuBen?
>>
>>2282944
>Can you still make space marines as PreuBen?
you get a cabinet action later to pump discipline
>>
>>2282944
>AI is retarded and bad at fighting wars
>AI is retarded and has shit army compositions
>AI is retarded and still relying on levies in 1700
If you want to make spehssmareens you can go for it but there's no need to. Having a big all-regular army and pumping your quantity value is probably going to get you the most efficient results unless you are really devoted to seeing a 50k stack melt a 200k stack.
>>
>Papal Paris
V G H !
>>
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>AI managed to bring pepper to europe in 1300s through india-hormuz-bagdhad-levant-italy trade chain
I'm actually impressed
>>
>5 times the Italian pops in Papal Brazil than in Papal states
They really ought to disable colonization for the pope.
>>
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we cant stop winning
>>
>>2282959
They really ought to fix promotion being broken
>>
Kyiv
>>
I saw 20 carrier ships a-sailing,
A-sailing on the sea;
And, oh! It was all laden
With powerful, regulars for thee!
>>
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behold the teutonic and finno ugric hordes!
the game is apparently throwing a random dice on who gets golden horde provinces...
>>
When, if ever, do you make a culture fully accepted?
>>
>>2282980
if you have culture capacity for it and you have a significant amount of their pops then you may as well
>>
>>2282980
There isn't really a reason since conversion is so efficient but generally if you are larping you just accept cultures that you either can't convert right now (for instance it may take 100 years from game start as Finland before converting Swedish is possible) or if you need immediate power boost due to accepted cultures giving levies and generally not being so mad.
It doesn't really hurt you if you have the capacity for it so there's technically no reason not to just accept a culture group that you are comfortable having around but of course that goes against map autism that most people have including myself.
>>
if i could make a )hopefully positive( criticism of the game it is this:
too much of the game is trying to paint some good borders in too weight-of-feeling a single player game, where the AI doesn't have any such proficiency or intention
AI is really the thing that would make these games emergent/immersive. as it is it's got the same kind of touching on ck3 vibe where you're the only one who gives a damn,.. and you have to struggle hard to co-exist on a map where you just know the only thing boucing around in the AI's mind is rocks
>>
the counterbalance is the 'core-gameplay-loop', to borrow a phrase, is tight and sweet, it's just that after about 200 hrs or so it's biting; where you feel the strain of having to do everything right knowing the game and the lacklustre ai personality is going to defy you and refuse to make something interesting
it should be telling that i have no desire to play the game much too much, my feeling is to wanna play ck3:agot
>>
>>2282986
Do you get a penalty towards assimilating pops if they're of a tolerated or accepted culture?
>>
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the great middle eastern hugbox of 1449, the few white nations in anatolia are vassals of the mamlucks too.
140.000 soldiers that cockblock any further advances in the east.
>>
>Age of reformation just ends without a religious war
Is this supposed to happen?
>>
>>2283007
there's a reason it can fire until the Age of Revolutions
that being said, it never fires regardless and that's less intended
>>
>>2282996
EU5 has Stellaris disease. There are only a handful of guidelines for AI behavior(situations) and even those barely work. So the only time the player is in diplomatic danger is at the very beginning of the game where you hope you don't randomly get rivalled by an AI country powerful enough and close enough to threaten you.

Otherwise the AI just follows a generic expansion/war logic that prioritizes eating up smaller neighbors, particularly those that give suicidal casus belli away for free by doing meaningless insults (you know how you get your 16th notification that some literal who city-state in Bavaria insulted you and you can't be bothered to give a shit because you're playing England? AI will seize that and go in guns blazing) As long as the player plays "low key" and doesn't pick fights with a stronger or equal opponent, you are practically guaranteed to enjoy a campaign where wars only happen when you want it to. This is identical to Stellaris where your greatest sin as a human player is neighboring an aggressive AI that's bigger and stronger than you, otherwise you can turtle for forever and never be touched.

Idk if you want to call them mission trees or events or railroads or decisions or journals but EU5 should be moving at least a few steps closer towards HOI4 in the sense that it can (on historical modes) mostly guarantee X event happens around Y date. If you play as France in HOI4 historical mode, you know Germany is guaranteed to attack you in 1939 no matter if you have a huge alliance, industrialized, and built a bigger army. This would fix how historical conflict regions in EU5 barely matter. You can play Serbia and be reasonably certain the Ottomans will never attack you. You can play Korea and never get a single Japanese invasion attempt
>>
what is the absolute best way to culture convert a province? what is all the stuff I need?
>>
>>2283012
Get high control and put your cabinet member on it and it's done deal in few months. If you can't get high control then just wait the few times few months for it to tick down. Alternatively just give it to vassal.
>>
>>2282944
Probably Ottomans, they get +10% from advances (and very early), not sure if there are other tags with something comparable to it
Get lots of Nobles and give them the disc priviledge
>>
>>2283012
the absolute best?
>high cultural influence
>low cultural tradition for the people to be assimilated
>cabinet action to assimilate
>cultural hegemon, to unlock cabinet action to assimilate area (pairs with high cultural influence)
>strong humanistic values
also helps if they have a lot of peasants. soldiers and labourers work too. burghers are not ideal, clergy/nobles will be a pain, and tribesmen/slaves cannot assimilate
>>
Morale loss while moving seems way too overtuned
>>
>having to re-click all your seazones to Patrol
>can't just do right click (to select all in the list) because that would include all your oversea trade posts/offices that are on the other side of the globe
suffering
also for some reason patrolling the seas give experience when automated, but parking your navy on a specific seazone to gain Presence does not give experience
>>
>>2283016
>>2283019
thanks, i will remove all gayreeks from the game
t. urk
>>
>>2283009
i quickly tag switch to force it to happen during the Age of Autism. Austria was btfo'd by Bohemia making the HRE Lutheran. But it does finally end both the religious wars and reformation situation clogging up my top bar. And with the reformation ended all those shitty preacher building disappear as well
>>
>>2283010
all's i'm saying is a competent AI that knows how to show ass will be several times more compelling for creating map-based narratives in the petrie dish. and the gameplay-loops are hectic taxing if you're not into it
what i mean is: we'll be waiting 10 years for 'the best /gsg ever made', and anyone who knows anything knows that by then, it'll be too late
age of enlightenment was our last hope
>>
>>2283022
my biggest gripe with navies is why the fuck doesn't the automation send them to repair. Patrol and area that has ocean tiles that they need to cross they will just kill themselves. Also the go to port and repair button doesn't even work if the navies are being automated. they instantly leave port and go back on patrol
>>
by competent AI i mean the hardcore stuff. not whatever wiz has been cooking
in the meantime i'll be playing hl3 (non-VR mode)
>>
It feels like theres not really much incentive to expand other than just because
Part of me wants to feel like I need to expand or at least tallmaxx to prevent other countries from expanding and kicking my shit in, but the AI will never do that because they can't really manage a country on anywhere near the same level as a player
>>
watching a recent live performance from ween. it's browner than ever. eufuenf is like that
>>
>>2283036
You are intuitively correct. There's very little you gain especially in terms of gain per click (which is how you should measure value) expanding outside of your capital market/control reach. Expanding is still valuable if for nothing else so you can max out the RGO's that AI refuses to max out but it's very little reward for the effort you have to spend. AI builds too many forts so combat isn't very engaging and without control and/or market access anything you do build comes with a fraction of the profit.
On the whole I think the building loop really shines when you have manageable amount of both population and locations to work with. My Finland run has been lot more engaging than my Castille run if for nothing else than the fact that I get to actually think what I should do with my money and pops because I only have bit of each.
>>
I still have the papal ban on empires after dismantling the HRE.
Is there something else I should do to remove it?
>>
>>2283040
Updated to 1.10 and fixed it, lmao.
>>
The control mechanic seems like something they wanted to put into imperator where large empires were an aberration and most countries remained small or followed natural waterways but paradox killed it before implementation.
Not so much for eu5 when most parts of europe are ruled by large countries and many had enclaves in different parts of Europe
>>
>>2283006
this is dumb
ilkhanate members should get events to lower their relations with each other pushing then to war or something
>>
Why is France allowed to call me into all their little bullshit wars that are over before I can even ship my troops over but they won't help me take the Orkneys from Norway
>>
>>2283064
Because the favor system is fucked and doesn't actually influence whether or not people will join your wars yet will allow the AI to suck you into every single war they fight anyway.
>>
>>2283006
In my wars against the mamluks as byzantines they always send all their levies to siege cyprus and then I kill them there if i have not already sunk them on the way.
Fill your border with forts and it should work for you
>>
>>2283066
It's their revenge for forcing them to join your wars in EU4
>>
Why did the idiots in spain fight 80 years for a place they had zero control over instead of just stacking paper mills around madrid
>>
>>2283071
You can get great control in Antwerp, what are you on about?
>>
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>Captain Weeaboo
>>
>>2283064
at least you can use the favors to ask for a fuck load of ducats
>>
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Oh God

Am I fucked?
>>
>>2283071
because they owned the trade center which made them a lot of money. so the fact that the area they had low control over and was mostly autonomous didn't really matter
>>
>>2283018
teutons into prussia is probably stronger
>>
>>2283067
will try my best but it's prbly gonna take another 100 years before i can make that move. those 50k from the hordes will smash against those forts and need to be dealt with too.
i'm also still integrating 70% of my empire and my finances + control just started getting better.
pirates sure enjoyed me having 0 light ships for the longest time.
>>
>>2283078
>something happened
Unthinkable. You better play this out to the end and not pussy out.
>>
Should I be saying up for institutions or wait until they get to a reasonable level to embrace them?
>>
>>2283078
there's always a bigger horde
>>
>>2283089
how badly do you need the boost to great power score or boost to research speed from embracing
>>
Chambered demi cannons are good on the beta. Was getting raped by the ai until I got some of my own.
>>
>>2283089
I usually try to import all 3 age institution as soon as possible, then you embrace the most useful one when it gets to 20% and by the time you research the good techs it had the other ones will have spread enough to be cheap
>>
>>2283066
This is sort of how it was in EU4 too. AI gets a free pass not to join any wars they don't want to. Where as, you'll get a penalty for denying a call to arms.
>>
>>2283078
Let me guess,Kyiv is somehow protected by them
>>
>>2283095
You don't even get a choice to deny anymore
>>
>>2283089
Depends on how your finances look and what techs and institutions you already have. The only thing you lose from waiting is 5% research progress so about 1 tech every 50 years at age 4. If you have no urgent need to pick up techs from that tree specifically and need money or stab more at the time then you can just wait.
>>
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>>2282941
This little boy is conquering England all by himself, just when I decided to try Burgundy and was having some fun with it
>>
>>2283095
>deny
hahahaha
>>
>>2283087
I think its very doable if you drill a stack of good levies and get a good number of forts on your border and islands. Place them on mountains and across rivers so you get an additional bonus when ending sieges. But don't fuck up a save for me.
Consider taking those remaining greek patches of land for the free cores, if they haven't been culture converted already.
>>
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Why the fuck is it trying to use ships to move to this province that is directly adjacent to the one I'm currently in? Can you override this somehow?
>>
>>2283109
Because there's a fort in the province you're covering with the popup
>>
Can I get out of my way to learn how to trade or are they going to change it again?
>>
>>2283113
But I could move past it to both Flensburg and Tonder. I've never read up on how ZoCs work, do they have no effect on the provinces that actually border the castle but prevent armies from moving from already controlled provinces out from the ZoC?
>>
FUCKING MOORS
I HATE MOORS
FUCKING SLAVER FUCKING SHITS
KILL MOORS
BEHEAD MOORS
ARRRRRGHHHHH
>>
>>2283117
if you move into a ZOC location then you are only allowed to move back to your previous location or to the fort location
>>
>>2283010
1) All sandboxsisters NEED o hang themselves immediately after they seethe at your post

2) Copy-paste from someone else:
>I like Stellaris. I don't want even a crumb of history in my historical game.
>I want a "totally randomized free-for-all" (which in effect just guarantees whoever is strongest in 1377 will continue to be undisputed great powers for the next 500 years)
>The game should just have some historical flavoring dripped onto a dead "sandbox"
>Impactful event that causes a historical alliance, annexation, PU or other thing to happen so the broadest strokes of history still take place despite AI retardation? Railroading! Downvote!
>Nothingburger event that lets you hire a mediocre historical artist or priest for 25% of your country's GDP? Oh my heck, YES! More like this, please! Don't restrict player agency!
Why do these guys even play EU? Just go play Civ it's exactly what they want.
Fuck 1337/pre-mid 1400s start too, on top of all that.
>>
>>2283117
You shouldn't have been allowed to move into Honder, it's pretty buggy currently
>>
it kind of seems like pirates are balanced for a later date than they appear in
>>
>>2283128
Is that why these lazy russian niggas won't upload the beta patch
>>
>>2283128
yeah im pretty sure piracy is balanced around the "golden age of piracy" disaster in the 1600's
>>
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There needs to be more warscore or war exhaustion penalty if you are
>at war
>have no more levies
>have no more manpower
>have no occupied enemy territory/are the one getting inaded
I have destroyed the entire Japanese military but I have to slowly siege my way across half their country to scrape together enough warscore for taking a full province in the peace deal
>>
current patch or 1.0.10 betA?
>>
>>2283133
If your only goal is to take a province and you have a wargoal for it then you'll both get ticking warscore for it and if you hold it long enough without shit happening you'll be able to enforce a peace, but yeah it kinda sucks if you want to do a general peace treaty
>>
>>2283108
>Consider taking those remaining greek patches of land for the free cores, if they haven't been culture converted already.
those belong to athens and achaea which are vassals of naples. luckily they're greeks too so they haven't converted anything.
naples is my ally though to avoid getting raped by the middle eastern alliance. the second i break that they're prbly going for it.
i'm just gonna build up for a couple decades and then try my luck in that big war.
>>
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>>2283133
Btw by destroyed I mean it, no exaggeration these guys are trying to sneak 3000-man guerillas past my lines. This war has lasted years. I have nearly doubled my military infrastructure since the war began. I landed three times in Kyushu and was driven off three times by a mix of being unable to reinforce without ferrying whole armies back home + the Japanese AI sending random blobs of 5-10 ships to kamikaze my transports. It's a good thing naval combat prevents the "no battles being fought" forced white peace. On the third landing when I was driven off I was considering a white peace but I could see the Japanese manpower was likely being drained so I did another wave of recruitment + regimental camps and now I've finally broken through.
>673k dead Koreans
>1.6 million dead Japanese
They have a few thousand troops left in 1801 facing my rebuilt 430k strong army. Come on Paradox, don't make me have to occupy all of Japan just for a chunk of Kyushu...
>>2283136
I'm using the Imperialism CB
>>
>>2283145
If you didn't want to occupy the entire thing, consider not losing so many battles and picking a better CB, literally never had this problem myself.
>>
https://www.youtube.com/watch?v=f_FpYLnNhVw
>vid related with Baroque playing in the background
kino
>>
>>2283147
>losing
I won most of them though, I just couldn't hold onto a beachhead because of the sheer number of Japs banzai charging my landing site in northern Kyushu
Really? You've never had an issue with having to occupy a clearly defeated AI? Unless you're using only province wargoals I really doubt that
>>
>>2283108
my bad, double checked and those vassals in greece are catalan and francien. though only 10% converted so far, many even below 1%.
>>
Flipping to Monarchy as Milan, yeh or nah?
>>
>>2283133
Japan needs bigger armies honestly
>>
>>2283156
Why wouldn't you? Monarchies always have been objectively better than republics.
>>
>>2283156
nah, republic is comfy
>>
>>2283164
The game really wants you to flip to monarchy, there's so many events for that for Milan
>>
>>2283133
speaking of warscore are all settlements captured considered the same amount of points or is it like capital city > cities > towns > bumfuck wherever
>>
>>2283167
In the beginning control has a big impact on warscore and occupying the capital and capital area gives lots of warscore, as ages progress control becomes less important and you have to carpet siege the whole country for warscore
>>
>slavniggers who invaded me now begging me for white peace as i rape their country
lol.... and LMAO!
>>
>>2283173
>In the beginning control has a big impact on warscore
On warscore *cost*
>>
>>2283060
The control mechanic was done in EU5 because EU5 poached MEIOU devs and stole MEIOU mechanics
>>
Castile 1415
fighting Morocco and Tunis in the sand
My armies are suffering some NASTY 12% per month attrition with no attrition icon. Month after month for year now... it makes this feel completely unwinnable. Has anyone seen this?
>>
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>>2283180
Malaria. Yes, it's retarded. Your best chance is to paradrop your troops, assault and get the fuck out.
>>
at what point should I expand if I can barely control the edges of my territory?
>>
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FINALLY, 200 years later
>>
>>2283189
great, now make your borders not look like an ai nations.
>>
>>2283186
Always. You give the edges of your empire to fiefdoms/vassals (they have separate LD, so you can field twice as many subjects), then keep expanding and creating more subjects. Getting PUs on minor-medium nations is fine but don't PU anything large like France, England or Bohemia, large PUs are a cancer
>>
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England are going on an absolute rampage through central Europe is this normal on the new patch?
>>
>>2283181
The DLC.
Buy it.
>>
>>2283180
>>2283182
malaria being in all of africa and conveniently stopping in sinai is beyond retarded
>>
>>2283182
it feels completely impossible
I lost 75% of my troops in a year they're gone
Do I jsut have to wait 100 years until I can field and reinforce pro armies?
>>
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>>2283192
So is centralization not really worth it for a while? Everyone kept saying to do it at the start, now it seems like decentralization is the most viable way to play.
>>
>>2283193
Working as intended.
>>
>>2283201
They build up resistance pretty fast. It's easier if you own a province there, so they die and reinforce until they stop dying
>>
>>2283204
I own more of North Africa than Morocco or Tunis does but malaria acts like a magic force field more than a disease.
All those countries between Tunis and Morocco are my vassals of fiefdoms. They trade in my markets...

My levies started at nearly 50k men, now I'm down near 10k and they have ~30% resistance
>>
>>2283191
Border gore is a non issue in eu5 because the game starts with border gore
>>
>>2283219
And? Make yours look good.
>>
>>2283217
yes you need pro armies, levies will keep getting raped for the rest of the game since they lose the immunity once disbanded
>>
>>2283202
Centralization was meta before the 1.08 rework, now decentralization is meta. And previously centralization wasn't affected by vassals, vassal maxxing has been meta since day 1, they just made it even stronger in 1.08
>>
>>2283202
yeah, decentralization is way better because your vassals get significantly higher control of their territories thanks to the proximity of the new capital and because they can just assimilate/convert it rapidly. now decentralization just makes your vassals happier so its 100% meta
>>
>>2283202
It's not that decentralization is the most viable way to play, it's more like it is the ONLY way to play now after the recent horrendous patch. You will naturally go there because subjects give you points in that direction. So if you expand it's just automatically gonna happen.
The only solution to this? Mod it out like me bro
>>
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>>2283227
>>2283228
>waaa waaa why isn't my massive colonial empire with a gorillion cultures and provinces not a 100% centralized ethnostate?? This is BULLSHIT
>>
>>2283230
The Russian empire was quite centralized despite constantly using subjects
>>
they main thing centralization has going for itself is the prox cost not crown power
its still viable to go for late game
>>
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Why is my diplomatic spending like 22 a month? it's killing my economy
it's on lowest as possible.
>>
>>2283154
Creta starts as a vassal of venize which usually becomes rather weak or creta breaks away completely
Did you find a second avenue of expansion?
>>
Do i want my capital to be hyper populated or not? I get a lot of peasants who do absolutely nothing due to building limits but they also generate more crown power there
>>
>>2283239
In the beginning only your capital is worth shit due to abysmal control.
>>
this place is not better than reddit to be honest.
Right after the release I was posting about every country being almost the same, nothing happening, the absolute retardation of the country-specific events where you miss like 30% or more of them and people were all like
>omg looking in the .txt files is tranny behaviour just play the game!
>missing events is a good thing!
and other shit like that. Glad to see that sandbox niggers are finally getting pushed out of here but so much time had to pass, probably some e-celeb talked about that and r/vst has changed its mind
>>
Why are some locations colored a darker green when building ships? There doesn't seem to be difference between building there and anywhere else.
>>
>>2283239
Yes, you do. First of all, all peasants are employed in substinence famring and produce some food, which is going to be severely needed in a city. Secondly, population directly affects RGOs, each 1000 people in a province increase RGO size by certain amount and RGOs are uncapped, so you can effectively reach a very high RGO size in your capital by stacking various RGO size bonuses and population there. Your income from everything is also determined by your control, thus it's more profitable to have a 100% control province with livestock than a 0% province with silk
>>
>>2283201
I did it as France. I think the armies you send build tolerance as it goes, so by the time they lost 50% of their force, the malaria attrition is over.
TL;DR: send twice as many as you think you need.
>>
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>>2283247
one tick I lose 10% and build way less than 10% tolerance

I have France in this war and they are landing troops and having them evaporate too

Even my regulars who I had sitting in north africa at the start of the conflict who have been reinforcing for > two years are only at 70% resistance
My cannons can't reinforce unless I walk them all the way to Gibraltar because they need a market with cannons to be able to replace men who died from disease

I think I'm going to just stop playing for a couple months, this is my fourth war in north africa and it was never this bad in 1.0..8
>>
>>2283245
theyre probably wetlands
>>
Did they fix the presence of pirates so you can get rid of them with galleys or do you still have to wait till modern banking becomes available to have an overseas empire?
>>
>>2283252
What does that mean gameplay wise? They appear to cost the same and take the same amount of time to build a ship as anywhere else.
>>
>>2283258
nothing
terrain just seeps into all the mapmodes and it's especially noticeable with wetlands so they stick out
>>
should you be dividing all your fleets in smaller groups that have a full front instead of one where the most of ships are in reserve?.
>>
>>2283230
>jack
Shan't be readin'
>>
>>2283245
Higher level recruitment buildings offer parallel construction, that could be it?

Question, does the host country get anything at all from other countries' Trade Offices? The population counts as the foreign country, not the host's and it just eats up available peasants?
>>
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>>2283237
i wanted to dig into hungary but naples allied them right after i made my first claim.
decided to eat up the golden horde for a bit.
i should prbly eat up cyprus and creta (both no allies), thanks for bringing my attention to that island.
>>
>>2283267
>it just eats up available peasants
im not sure, you can build similar builings in unpopulated shores of africa and they still get filled with burgers from somewhere
>>
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VGH.... GroBbrandenburgums....
>>
>>2283276
Unpopulated or uncolonized? Possible they use locals, realistic if it is slave markets
>>
>>2283276
nvm the wiki states this
>Can also be built in empty locations
Foreign building
Creates 100.0 pops when building(taken from the capital of the owner)
Requires more power projection to construct in a foreign location
>>
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May Allah strike down this gay nigger country for no one else can
>>
>>2283281
uncolonized
not slave markets, the other trade one
i half suspect that its my pops from the capital
>>
>>2283283
yea, so maybe i shouldnt spam this garbage building if im minmaxing
>>
>>2283284
The fuck kind of flag is this
>>
>>2283291
France in age 6 if still a monarchy and no revolution
>>
>1835
>Stop focusing on europe and look around the world to see what's going on
>Japan still stuck in sengoku
Wow haha harum... that's a uh ahh... or should I say? NIGGER!
>>
>>2283235
Do you have a lot of vassals?
>>
How do I become an prince of the HRE. I know if one of the countries die a spot opens up, but the countries are either too strong or too far. Is there any other way? I'm trying to form saxony and it's a requirement to be a prince elector.
>>
>>2283300
It seems this is a lot less common for Japan now. Many more changes need to be made. But I think the change they made a while back where Daimyos try to keep territory connected and close made a difference.
>>
>>2283301
5 one province minors
>>
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>Orientals ACTUALLY name their kids Wang, O, Suk, and Bing
>>
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>>2283290
the game almost crashed when i pointed the mouse to one of them
>>
>>2283308
>House of O
This reads like a porn channel
>>
>>2283235
You can see it if you hover over the tooltip
>>
>>2283302
form saxony as who
meißen can steal the spot by event
>>
>>2283314
I am meisen. Do you know if there are requirements to trigger the event? I never got it
>>
summoning controlfag and boardgamefag
>>
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>going from randomly crushing armies to randomly being crushed
So what's the best regular army comp? In the Reformation age atm with a decent amount of army techs, running
4 pistoliers/2 arqebue/2arqebus with 4 cannons in reserve which has worked wonders for like 150 years now
>>
>>2283321
The closer to Age 1 you are the more you want to deathstack heavy cavalry which rapes everything
The closer to Age 6 you are the more you want to deathstack artillery (with some infantry or cavalry to serve as padding) which rapes everything, including forts, even harder but needs a modicum of protection to keep them alive between bombardment phases
>>
>>2283321
my go to is 12inf (the meelee ones always) / 4light cav / 4 heavy cav / 12 cannons / 3 supply

It never failed me against the AI. By the 1600s I rolfstomp everyone no matter the army size.
>>
>>2283321
build literally anything you want as long as
>they are all regulars
>you fully occupy frontage
>>
Chinese "Duchy of Yizhou" borrowed 110,000 ducats from me on a loan at 6% interest then defaulted and collapsed into a civil war
>>
>>2283321
i just play indians and africans where more levies = stronger
my 0.05 income does not allow me to build standing armies
>>
>tfw colonizing north america just to have big borders, in spite of the RGOs being kinda bad
So this is the power of trve american patriotism...
>>
>>2283267
>does the host country get anything at all from other countries' Trade Offices?
it does get the goods traded which is a good thing unless the other country has more advantage maybe, then they will be able to get the most profitable ones first, although im not sure if automated trade works like that and doesnt just pick whats left
>>
>>2283327
Supply Cart Chads, we're eating good
>>
>>2283317
the elector to your north needs to be in regency then you get to annex them and take their spot
>>
>>2283340
Interesting. I do remember getting that event. I guess I just didn't notice that it gave me the prince elector spot. Thank you.
>>
>>2283230
>but it's okay if it's 1800 microstates that do it for me and thanks to game mechanics, have no real chance of unifying and rebelling against me like they would in real life
>>
>>2283330
oy vey I hate it when that happens...
>>
How do i get my Dynasty strong so i dont get in to any shitty unions?
>>
>>2283308
Japanese are the only ones with good names in asia.
>>
will they add tanks as units?
>>
>>2283346
only marry into countries that are of a lower score than you
>>
can someone make a dynasty trait mod, where the habsburgs somehow spread like a plague all over europe?
>>
Why is my prestige always near zero? Does that even matter?
>>
>>2283267
taking a brief look at the wiki it seems like a bad trade for you, gives them trade capacity and trade advantages without giving anything to you.

>>2283286
>>2283290
only when building "Missions" and "over seas trading posts", otherwise they seem to be hired locally
what's the point of building missions though? does the pops of your culture speed things colonization?
>>
>>2283352
you can safely ignore it for most of the game. You can raise it by keeping fort maintenance and cultural investment to max but the benefits aren't anything to go crazy for
>>
would hungary have still gotten killed by the ottomans if their nobles never fucked them
>>
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SWEDEN

YES
>>
After I annex a location I always follow the checklist of
>Integrate -> Assimilate and Convert until it's a core
>Downgrade all towns and cities to rural
>Delete all remaining rural buildings
It's autismo but I don't like the way AI builds things. I like having a clean slate.
>>
>>2283352
prestige reduces antagonism decay by a lot but if you dont have access to prestige ticking tech it doesnt really matter
>>
>>2283353
>missions
if you accepted their culture it speeds up colonization
>>
>>2283358
u a freak bro
>>
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I'm so close, bros. One(1) more tech before I unlock railroading
>>
>>2283370
Haven't built a single railroad yet across my games because they become so prone to crashing in the last age
Hope it ain't your case
>>
>build markets 1600ish
>scaling costs double
>income goes up by 10d
what's the point of trade?
>>
>>2283374
Jewing the AI with supply chains
>>
>>2283366
and also lowers the chance of rebellion after
>>
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he has a 1 year old child with better stats. somehow i've bred retardation into my line.
>>
>>2283378
>palaiologos
that explains it
>>
>>2283358
AI will still build things through estates and there is nothing you can do about it
>>
>>2283378
you start with an idiot as crown prospect
>>
>>2283378
unironically how? Did you not pick expensive education for him?

Also, why the fuck is the "support the state" or whatever parliament policy only pop up after your ruler is already a 60yo fart?
>>
>>2283381
yeah but it's 1475
>>
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>>2283374
Works fine on my machine. I think you need to build trading posts/offices too
>>
>>2283244
>sandbox niggers are finally getting pushed out of here
lmao
>>
>87.3 crown power required for winning court and country
I guess Ill have to pull the nuclear option and just demolish every single building I have and hope that's enough lmao. This will NOT be good for my vassal loyalty...

>>2283374
Scaling costs no longer go up with trade
>>
>>2283383
i gave him admin education but to no avail. once in power he instantly got the -7 or -6 event choice too.
>>
>>2283388
>I guess Ill have to pull the nuclear option and just demolish every single building I have and hope that's enough lmao
an anon did exactly that last thread and nuked his economy
>>
>>2283374
Your scaling costs shouldn't be outpacing your trade.
My trade gives me more income than all the tax brackets combined. I can afford to max out all my scaling cost sliders and still max profit.
>>
>>2283374
10 things that didnt happen
>>
>>2283388
You can just wait 20 years for it all to blow over.
>>
I completely colonized Australia. Do I even gain anything from there? My trade routes don't reach. Seems like alot of work for not much gain.
>>
>>2283376
>>2283385
>>2283388
>>2283393
I must be doing something wrong then, maybe it will sort itself out if I build more trade capacity.
>>
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>>2283379
the empire is strong but the seed is weak...
>>
>>2283388
the minimum needed is dynamic and +20 of whatever crown power you had before reaching age of absolutism. also I think the number of privileges you need to pull also depends on how many you got.
so it's easier to do the less crown power you got going into it
>>
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>>2283392
That was me lol it wiped out over half my economy and turned me into an RGO basic resource export slave for years
>>2283388
Don't do it unless you save up a huge slush fund to rebuild your economy with after
>>
Has there been benchmarks on how much hospitals reduce the black death impact? I autistically start by spamming them, but there's no way it's worth the expense, right?
>>
>>2283398
When Columbian exchange happens you can plant basically everything there since it has zones of every climate. Then you can sell it all to the lucrative asian markets of China, Korea and Japan. Coffee, Chocolate, Sugar, Peppers, Tabacco all make shitloads of money from Australia. Not to mention all the gold there.
>>
>>2283403
It's not worth it.
>>
>>2283392
I know. Once I pass the 10 year ticker, ill demolish all (((merchant))) buildings and probably all the clergy stuff too and then send hopes and prayers.

>>2283396
It's an option but I prefer to at least win it once and see how it works out, let it run speed 5 into the 20 year backstop on next runs.

>>2283402
It should be fine, I only have like 4 cities that I need to rebuild besides lot of my economy comes from trade and subjects and RGO's. I suspect that once I demolish everything I won't even go into negative incomes except temporarily as I have to shut down the trade (since that is giving +90% burgher power). Then I just reenable trade and use the bank to rebuild marketplaces
>>
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>tmw the estates hate you for existing
>tmw the allies are deserting you
>tmw the Turks are coming
>>
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Wtf is going on? I have multiple armies stuck in movement that will take tens of thousands of years to finish.
>>
>>2283410
Even slower than Putler's troops!
>>
>>2283410
winter has come
>>
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>be hugely powerful empire, #1 great power
>have ONE tiny little vassal
>has just 3 locations, has 200 relations with me, same culture, same religion, high trust
>disloyal because I'm somewhat centralised
this shit is retarded
>>
>I start as Spain or France and have nothing to do in the late game
>how could this happen
>>
>>2283410
Just be patient brother
>>
>>2283398
What the other anon said + the way goods work in this game can make it useful. Especially if you are small, it is easy to colonize and gives you huge territory that can extract a bunch of shit.
>>
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And why is this all i can take fucking over? That on the left? it's the province without Alexandria - Alexandria itself is a whooping 66 warscore!
>>
>Toll Castle
>Festival Grounds
Why don't we call it a PEDOTROLL CASTLE and a GROOMINGVAL GROUNDS? Because that's what they are! All these estates are troons! 60% satisfaction but 41% of them still want to rise up!
>>
Kiev
>>
>>2283416
lategame spain is fighting all your colonies constantly
>>
>>2283414
Yeah it is retarded.
>>
the new daily morale loss with attrition is stupid
want to invade a pagan? enjoy sieging down forts at 0 morale
mighty european armies run away in fear because the bantu death god said so
>>
>>2283414
he knows he's like to get absorbed into the blobbing state. He's like a libertarian reeeeing at the gubmint to fuck off.
>>
>disaster
>court and country
>rebellions
>revolutions
Huh? Am I the only one that never had to deal with any of this? I just give everyone privileges (as long as they are also useful for me and/or it increases their satisfaction equilibrium), allow them to get strong AND get the the +% agenda impact modififers, go full liberal full humanist full innovative and never ever have to deal with a rebellion in my life. Everyone's satisfaction even when taxed at MAX LEVEL is at least 90% it's crazy. And I pass any reform I want since picking just 1 estate issue from the burghers (which will also be something useful like plutocracy/innovative etc) and poof I get to 60% parliament support
>>
>>2283423
I think there are mods that lower war score cost
>>
holy shit playing Livonia fucking sucks
No pops, you're a vassal so you can't take any land, poor as shit
Guess I'll just do a Teutonic Order game and change my culture to Baltic German instead
>>
Unreal how OP France is. Biggest fleet, biggest army, biggest economy, huge vassal swarm, is setting up colonies even before the new world insitution even spawns, how can you compete with them? They even forced me (dont know how) to stop all trade with england, the fuck?
>>
>>2283423
>why can't I just annex the most powerful province of my immediate strongest enemy 1/3rd through the game's playthrough for nothing?
>>
>>2283423
The longer you occupy a province to lower the cost gets. Also taking non-continguous provinces increases cost.
>>
>>2283435
Don't worry anon, less than 200 years after EU5's end date the French will mass import niggers to breed themselves into extinction.
>>
Has anyone EVER had a playthrough where the top5 countries in the world for 90% of the game are not in asia?
>>
>>2283432
I assume you haven't got to lategame in a campaign yet?
Court and country is the big event of the age of absolution and you have to either whip your estates in line and go absolutist or cuck out to them and liberalise.
Then in the last age, the age of revolutions, the big thing is revolutions. All the big great powers and absolutist monarchies will have huge risk of revolutions, all the colonies will want independence etc.
>>
>>2283439
No it doesn't. It impacts AI acceptance, not warscore cost, you can get 100 worth of warscore regardless if you beat them decisively enough.
>>
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>After Captain Weebu comes Captain Bae
Ok you're just fucking with me now
>>
>>2283437
Bait - Ottos did it all in one year.
>>
>>2283445
it's a sandbox, not a simulation ;)
>>
>>2283442
i am literally the guy that posted pic related >>2283189

Yeah I had some rebel movements but putting 1 advisor on it to crack them down was enough. Not 1 rebellion in sight
>>
>>2283437
you shouldn't have to occupy the entire country if all you can take is a tiny scrap of territory. if the ottomans took all the forts and cities on the nile delta they wouldn't just give them back lmao
>>
>>2283445
ottos also didn't snatch any parts of italy
>>
>>2283445
Yeah but that was historical railroading. REALISTICALLY it shouldn't have been possible, and sandboxes should strive for organic outcomes.
>>
>>2283445
it's a marathon, not a sprint ;)
>>
>>2283450
>he doesn't know
>>
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WHAT DOES IT MEAN. I am too ESL for this shit. Can I eventually get rid of the event chain by choosing nonsense enough times? I want to keep my sinicized boni.
>>
>>2283447
my ass
you cannot do anything you can in ck3 here
no reforms, culture customization, even if you try to cheese unique researches it just refreshes and deletes them after reload
>>
>>2283448
maybe not big enough of a power for the scripted revolutions idk
>>
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>>2283454
>"""sufficiently"""
Cods and Hooks get a score but they couldn't be arsed to make one for this? Stupid fucks.
>>
>>2283454
>gangbang restoration
>>
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>>2283454
Oh shit are you playing Korea too. It's chill. If you hit 100 Sinicization and hold out with the events for a few years the disaster will disappear on its own. (You do need to be at peace for it to disappear though. I nearly got fucked by that. When the disaster popped I had just started a war against Yuan and when I finished that war, years of event spam had crashed my satisfaction so I got two rebellions in a row right after. After winning those two the disaster ended)
>>
>>2283460
>blobnigger
kill yourself
>>
>>2283460
>Mao
>red
heh
>>
Holy EU4 trannies are still fuming because they cannot 5x speed through the entire game in 20 minutes anymore lmao.
https://youtu.be/Q1xOSLBwW-Y
>>
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>>2283462
I'm coring all of it too :^)
>>
How does succession work as a military order? I've been in a regency for like a decade but I don't understand how to get a new leader
>>
>>2283464
not clicking on your video, buy an ad
>>
>>2283460
Sweet, then I just have to hope it ends once I curb my rebellion that happened in freaking Australia
>>
>>2283464
kek, based
>>
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poor little HRE boy
>>
>check HRE in 1700
>they didn't seal the golden bull
lel
>>
>>2283467
it seem like they broke it in a recent patch, you need to go to a character and favour him as heir and he will immediately take over
so you can literally always get the best ones
>>
>>2283464
I hate how faggy demoralization shit spreads like a disease on the Internet now. Now suddenly all doomtroons are confirmation biasing their way into believing nothing happens in game and other shit like that. You see this with every subject and every hobby nowadays. It is always some imaginary bullshit problem for faggots to act superior over. They would rather bitch about everything than enjoy anything. What miserable sacks of shit.
>>
>>2283478
>it seem like they broke it in a recent patch, you need to go to a character and favour him as heir and he will immediately take over
I would literally never have figured that out
Thanks Johan
>>
i have like 5 unmarried heirs
why cant muslims make harems?
>>
>>2283482
out of their children?
you can have 4 wives
>>
>>2283255
Honestly, to make it historically accurate and help gameplay, Hansa should kill the fucking pirates
>>
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fugging keque
>>
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>>2283464
what's not to like about endless rebellions and civil wars?
>>
>>2283486
how do i marry my muslim heira?
>>
Going to test .10 ai with war exhaustion mod fix
>>
>>2283479
>doomtroons are confirmation biasing their way into believing nothing happens in game
Why would people think that?
t. victorian gentlemen of the golden horde
>>
>>2283464
some of his takes i agree with, the AI not being great, the lack of missions (but not necessarily means "i do not know what to do" it just lacks flavor) and the general aesthetics are bad, but the rest? idk man it just sounds like whining
>>
>>2283479
Really? The only people I see hissing are Stellaris "sandbox" retards defending the bulshit.
>>
>>2283479
Nothing quite literally did happen until 1.10
>>
>>2283451
Hang yourself.

Seeing those 2 buzzwords from spastics who want an empty, bland map painter over and over, morons.
>>
>>2283445
they didnt annex shit you pop-history consooming retard
>>
A sandbox just flew over my house
>>
>>2283501
>>2283479
It’s funny when you consider that they’re acting this way over fucking EU4. Outside of the UI elements being kinda ass and definitely needing some work, the AI (as in every paradox game from the last 15 years), literally every single one of this guys complaints can be boiled down to “Uhhh, it’s not EU4 2 and it’s not ‘complete’ like my previous EU4 with $500 worth of DLC so it’s dogshit”
>>
>africans have arquebusiers and armored cavalry in the 1600s
this is retarded, bring back tech groups or do something about how institutions spread.
>>
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How come this shit still keeps happening?
>>
Пeдики
>>
I know some of you are Slavs, I just can't prove it.
>>
>>2283512
I feel like the content in this game at release is better than any of the stuff in EU4. EU4 was just a bunch of gamey mission trees where you played out historical memes.
>>
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>>2283462
even ai korea blobs
>>
Managed to avoid crashing my economy, turns out that by just changing 2 more laws and 2 reforms and nuking the trade I could at the cost of 2 quick civil wars get to the require crown power and end the disaster cleanly 11 years after it started. Now I think the reward is not worth it at all, not sure what you get if you go liberalism side but frankly 20% crown power is such a worthless modifier I'd rather have anything else. That being said at least it's fairly quick to end the disaster like this, I suppose it depends on how high the win threshold is and how your economy is structured if you can win like this but running the estate penalties and events for another 10 years would not be worth it for sure. A shame since I did kinda want to have a reason to redo the industry of my cities but oh well.

It's definitely worth it to immediately go back on some of these laws and such and grant most of the good privileges back, there's no real difference between 87 and like 80 crownpower but you can easily buy +10-+15 estate happiness and 2-3 good perks per estate with that. Subjects still disloyal as fuck even with all the support perks and stuff, I should probably annex one more of them just to be safe but there's a +5 subject loyalty in the tree soon so it should still be fine for the age.
>>
>>2283414
>subject interactions
>support loyalists
CentralizationGODs win again
>>
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>HYW finally ended so I can click the button
>>
>>2283519
>>2283512
EU4 was a completely downgraded, gimped version of some of Price of Power's elements.
The best EU games in order are:

-Price of Power (original board game+EU3+a tiny bit of EU4 art)
-EU3, then kinda 2 but that was very different
Fifteen feet of sloppy DLC mud
-EU4
1,000 feet of autistic Stellaris player solidified jizz
-EU5, le heccin sandbox (marinated in that). Maybe it'll be an interesting platform for a total conversion mod sometime.
>>
>>2283516
Sam pedik
>>
>>2283534
Start digging in your bait twin
>>
>>2283534
*(It's combined out of the original...*

"You can't like that, it's a board game, reee..." which is much closer to the original few games and requires you to have real-life friends. Excellent political interplay that doesn't rely on some crappy AI or mandatory 'rivals' shitting up diplomacy, various scenarios and replayability through even custom made event cards, part of me wishes I never even got invested in any of this Paradox shit. Only EU3 was remotely well-made or what was advertised, I'm starting to think it was a fluke.
>>
so if an ally decline cta you get a 5 year cb
but a 6 year truce
hmmmmm
>>
>>2283532
god the 3d map looks hideous
>>
>>2283513
Meritocracy was embraced in Genoa and Konstantinople in 1420 in my run. I have no idea where it even came from
>>
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>levies need to outnumber you 1:5-6 to win a battle and they still take double the casualties

how do you balance this even? Does quantity give levy combat efficiency?
>>
>>2283550
You balance it by making regulars
>>
>>2283550
>Eastern Roman Empire
ywbaw
>>
>>2283552
ywnbar
>>
>>2283547
Reeeee
>>
>>2283550
quantity gives extra frontage which lets more units attack at once
>>
>>2283549
it requires the countries on the silk road to actually do the silk road, part of the problem is the mongolian AIs basically dont do any trading so it requires indians to import from china, arabians (mostly yemen/ormus at that trade trange) to import from india and then egypt to import from them because constantinople market always imports food from egypt.
but the early part of the chain doesn't always go off so sometimes it takes fucking ages
>>
>>2283550
>levies against cannons and horses
I see no issue besides the unnecessary killing
>>
Is coring time dependent solely on power projection (assuming accepted cultures). Playing as one of France's vassals feels impossible because I just can't never finish annexing conquered land
>>
Florence or Milan, which one is stronger / easier? Milan's seems to be stronger in the long run once they get rid of the shitty estate privileges and integrates the land, they even got a gold mine. But Florence starts stronger initially and can leverage it by getting a head start to blobbing.
It's a tough call.
>>
>>2283561
Milan is Whiter.
>>
>>2283561
Florence
>>
>>2283561
florence has more events
>>
Why is Catholicism such flaming dogshit?
>>
>>2283574
just like irl it's a good starter religion
>add it to your country
>you get some random buffs every once in a while
>forget about it forever
>>
>>2283574
dont worry, the council of trent DLC will make it broken like in eu4
>>
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Something tells me the Bohemians aren't having this issue with manpower
>>
>>2283244
This is our game railroader. (You) may leave if necessary.
>>
>>2283574
The Poop at the head
>>
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>>2283410
To resolve this shit.... not even the instant move console command works. But somehow giving the armies and navies that are stuck missions does work. Seriously... the Swedes are trying my patience.
>>
>>2283573
Most of Florence's events are shitty Renaissance art related where you get like +5 prestige or a work of art.
>>
>>2283578
enjoy the current state, every DLC and patch will add more railroading
>>
This is the 7th conquistador that Spain, my fucking ally, send to my colonies, forcing me to garrison my entire regular army there, with no hope of actually wiping them out thanks to the terrain, and they show no sign of slowing.
>>
When the fuck are they going to do something about Mongolian becoming the majority culture all the way from Iraq to Guangdong?
>>
>Get memed by some reddit comment claiming paved roads make "continent-wide empires possible"
>Blow 11k on them with a parliament agenda going on
>No discernible difference in control.
>>
what employment systems is everyone running?
>>
>roads and control STILL filtering retards a month after release
This is getting sad
>>
My schizo theory is the sandboxsloppers are Total War refugees. "You get tossed onto the map with a variety of starting positions but after that it's mostly up to you how to expand and the AI just mindlessly blobs most of the time" is exactly the kind of shit TW players would love and """railroading""" historical trends and events would fuck with that. I can't prove it obviously but the timing fits.
>Total War playerbase goes through a meltdown over slow patches and one of its biggest Youtubers does the whole "Why I'm Quitting" dramaqueen shit
>TW players jerk off Paradox and treat EU5 as a refugee zone
>Before EU5 release people saw the timelapses and were worried that the AI wouldn't behave historically enough (Where's Ottomans? Russia never forming? Did they even add the Timurids lmao, China never reunifies. Where is muh PreuBen? Big Blue Blob XDDD)
>After EU5 release suddenly it's "this mindless AI behavior (which is exactly how Total War AI acts on the campaign map) is perfectly fine!"
>Powercreep and blobbing has been contentious in EU4 for years but this "we do not want ANY events or systems for railroading, history is boring" is completely new
When there's smoke there's usually a fire. When there's bullshit you can bet there's a Youtubenigger feeding their viewers NPC talking points
>About a week ago Total War starts teasing big content drops
>All the "TW has lost me as a customer! I am NEVER playing any of their games again!" reddit protestors go back
>New Total War DLC and game announcement makes them cum and shit and drop their EU5 toy in favor of their old reliable
>Suddenly the discussions are different and even redditors are asking for more railroading
I'm not the only one noticing this shift right? Rapid swings in opinion like this taking place in vidya communities almost always come from e-celeb fanbase bullshit and this one reeks
>>
>>2283592
Completely forgot that mechanic, where do I even check it
>>
>>2283592
First Come First Serve purely for convenience
>>
>>2283585
And since they were called on my side to the wars they started, I can't even break my alliance with them to eventually fuck them up.
>>
>>2283595
buildings menu
>>
>>2283594
You should play EU5
>>
>>2283594
>"we do not want ANY events or systems for railroading, history is boring" is completely new
Nah, anti-railroad retards have always existed. They tend to be linked to paradrones.
For example, the Vicky3 stans defend their being no history events because they just want to suck off paradox.
>>
>>2283599
I'm killing Sw*des this very moment
>>
>>2283578
Actually, your game is Stellaris.
>>
Playing 1.0.10., the AI seems to be taking a lot of nonsensical lands in war. Like I have kyiev taking adriatic coast, golden horde having exclaves in sweden. luxemburg in scotland, etc.
>>
>>2283600
Guys who just dickride the devs and defend all dev decisions always existed but seeing them go from "one portion of the playerbase" to "5x Hegemon on all forums and social media" is some social media influencer bullshit
>>
>>2283603
Why are you betatesting
>>
>>2283589
When they make culture conversion not overpowered and you get forced to accept minorities or deal with rebellions.
>>
>>2283604
Well they've always been the entire Victoria 3 playerbase because nobody actually likes that shit lmao
>>
>>2283605
Because I hate myself, also poland is going for constantinople
>>
>>2283594
Plausible
>>
>>2283574
You can't influence the council of trent in any meaningful way.
>>
>>2283594
I think you may be right, but playing on the beta patch, I've seen the AI be way more aggressive, with the Ottomans taking Constantinople before 1400.
Total War players are unfortunately in shambles after trusting developers from perfidious Albion
>>
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>>2283560
Answer me faggots
>>
>Conquer backwater province
>Build them hospitals
>Build them medical schools
>Build them universities
>Build them roads
>"NNYYYYOOOOOO STOP STOP YOU'RE RUINING EVERYTHING FUCK YOU AAIIIEEEE!!"
>They try to rebel and I need to suppress them by stationing regular troops in their ass
I think Poles deserved every partition they got irl
>>
>>2283606
>accept all minorities and become multiculti
>assimilate all minorities and blanda upp
there must be a third way...
>>
>>2283612
Not with that attitude baka
>>
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de Valoisbros...
fr*nce blobbed into Aragon just to have an Aragonese man become king...
>>
>>2283616
SPIC'd
>>
>>2283560
hover over the tooltip
>because I just can't never finish annexing conquered land
you need to set a cabinet member to integrate the province.
>>
>>2283616
>Andorra a vassal of spain
>>
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>
>>
>>2283603
I'm running an observer game currently. I'm not retarded enough to actually play on it.
So far I've seen:
>French Silesia
>Kyivan Arkhangelsk
>English Württemberg
>Castillian Anatolia
and get ready for this next one
>yuan georgia
This is while Yuan don't control Southern China, btw.
>>
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>>2283608
Hungary has just taken the aegean islands
>>
>>2283619
It does says only power projection and I assume mine is slow because I am a vassal, also, my cabinets were only integrating since the first war lol
>>
Sir, a second Timurid Siberia just hit the map.
>>
>>2283464
I don't care about youtrooners and their shit opinions anymore
>>
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>>2283622
Doing observer too, just had danish spain
>>
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>>2283594
>t.
>>
>>2283594
Nah I'm a sandboxGAWD and found Total War was a slopperino fest
>>
>converting to a not-so-powerful Reformation just because I want to become an Empire and Big Pope won't let me
Cringe or based?
>>
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>20+ years to build a railroad on a mountain tile
>>
>>2283650
just like real life
>>
>>2283594
Legendoftotalwar made a 7 hour long eu5 gameplay video saying that eu5 was his future so yes I think its safe to say it's totalwhore players
>>
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I'm so glad we beat railroaders.
>>
What will Europa Universalis look like when Johan retires?
>>
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>>2283656
Timurdis just hit dubrovnik in my run.
>>
You can't introduce railroading in a game where so many variables can be actively or passively changed. You can't even guarantee French/English succession will be historically accurate 2 generations in. So what's the solution here? Force monarchies to have historically accurate marriages and heirs?
>>
>>2283656
no it's a SIMULATION okay it's so cool to see this every game, it's just like in my fantasy slop
>>
>>2283628
Then why are you agreeing with seething about wanting "muh sandbox"?
>>
You should be able to boost cabinet actions with money.
>>
>>2283662
Europa Veritas handled it fine, would have to be redone in a year or 2 for EU5. Maybe that plus a later start date
>>
>>2283606
passive cultural conversion should not affect accepted/tolerated minorities and the AI should just make sure they are actually using their capacity
>>
>piasts are usually the largest dynasty in the game
>they died out and were irrelevant during most of the games timespan irl
i think there is some poleaboo in barcelona
>>
>>2283661
based TIMMY
>>
>>2283671
*mod
>>
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1677, need to finish before starting a new patch, probably gonna take me a few more days

i keep getting in and out of the great powers, it seems janky af, as if the window keeps getting smaller and smaller each year
>>
>>2283656
You haven't done shit
>>
extended timeline when
i want to play as rome with actual pops system instead of the retarded one that's in imperator
>>
>>2283671
Okay, how? EU4 was piss so I never bothered with it.
>>
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>>2283681
number 1 great power btw
>>
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wew, I didn't realize until now how much money you can make as a merchant republic
I'm playing as one of the republics in Madagascar and I'm making a load of cash in the east African markets and I'm about to expand my trade offices into Yemen and Ethiopia
>>
>>2283687
Trade is ultra busted now that it doesn't inflate economic base, literally free money.
>>
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>>2283686
they are at the bottom in all hegemony categories...
>>
>>2283687
yea but you cannot increase your crown power for a long while so better optimize the shit of that trade
>>
>>2283656
>ottomans lost almost everywhere but constantinople
lmao
>>
>>2283688
I thought it was the opposite, that they made it so it DID inflate the economic base?
>>
>>2283689
Wow I didn't know you could have negative diplomatic rep. Where does their great power score come from then? Population size?
>>
>>2283694
???
Why would you think that
>>
What could devs do to implement AI railroading in a non-invasive way?
Scripted claims/cores appeearing past certain dates? Provinces of interest?
If you reply "mission trees" you're just letting everyone know you're a retard that doesn't know how railroading works.
>>
>>2283656
If this situation had a historical map that looked just like it, then everybody would be soifacing
>>
holy shit how do you even make money as the teutons
I'm poor as fuck and the poles and lithuanians just keep coming
>>
>>2283697
https://www.youtube.com/watch?v=xsSdApyD654
>>
>>2283701
get favors from big european countries and beg them for money
>>
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>>2283695
i can maybe switch countries and check but i cannot be assed
probably population scaled by control and the empire status
its retarded how it literally outweighs everything else
>>
>>2283701
You're a holy order, you get manpower from germans and money from the pope
>>
I've seen a bunch of people on the Paradox forums bitching about AI aggression on the newest beta branch. Is that a real problem? 1.0.10 looked promising so I was thinking of restarting my campaign I put on hold after 1.0.7, but if the AI is just blobbing like crazy I might wait.
>>
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War against France has been utterly anticlimactic so far, I managed to win against Bohemia (ran out of manpower towards the end but by then the warscore was ticking in my favor and I had destroyed so many of their armies they were willing to give up) and then I saw a coalition was fighting against France so I declared war on them as well the next parliament session, so far it has just been boring sieges and complete domination against their armies.
>>2283698
>Scripted claims/cores appeearing past certain dates? Provinces of interest?
Countries should have a bias towards acquiring and consolidating power in provinces that are of their culture or that they share some historical or geographical ties with, with an overwhelmingly heavy bias towards neighboring provinces and prioritizing securing whole regions before moving on to other regions. Would fix issues with AI randomly deciding to grab a single province halfway across the continent.
>>
>>2283708
There's yuan in my crimea, there might be some issues
>>
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Hundred Years War 1400
France and England have refused to fight each other for over 40 years now and are both just gobbling their way through central Europe instead
>>
>>2283698
ai desireing provinces of their culture/group, ai desireing provinces of their region, ai desireing to consolidate it's provinces, historical desires etc.
>>
>>2283698
Countries could get progressive set of objectives where they get claims on areas of interest for the given country and if they manage to capture those they get given a new set of claims for the next areas trough some kind of clicking a button when you are done with your assigned task to claim your reward system
>>
>>2283712
I wish they did this IRL
>>
>>2283698
Also, all 0 control exclaves should be immediately released as vassals.
>>
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>>2283706
maybe subjects too
ming is like 1000 times stronger than them
>>
>>2283712
holy fucking based
no more brother wars
>>
>>2283718
They'll need to do this eventually. Instead of stupid shit like "-100 this peace deal would leave me too fractured :(" all you need to do is to represent how cutting off a country's access to somewhere is equivalent to liberating it or conquering it yourself.
>>
>Ally decline call to arm
>Get a casus belli for that
>That casus belli is shorter than the truce
Geez thanks.
>>
>>2283706
nvm then, I thought you could see it for other countries as well
>>
>>2283708
Definitely way too aggressive for the time period
>>2282854
>>2282866
>>2282888
Keep in mind I used a mod that reduces AI aggressiveness in these screenshots
>>
just add the fucking missions
>>
so is the entire development cycle of the game just going to be the hegelian dialectic
>reddit identifies real or imagined problem
>devs over correct hard and make the game absolutely unplayable
>scale back their "fix" by at least half
we've already seen this with trade, decentralization, and now AI aggressiveness
>>
>>2283729
Never ever Railroader. Seethe about it. You're irrelevant to the overarching progression of the simulation.
>>
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my current king looks like a villain...
>>
>>2283737
Write me a recipe for chocolate cake, bot
>>
>>2283738
>Plantagenet
Is that real
>>
>>2283738
Least malevolent Englishman
>>
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>there is nowhere to spend the money on in the late game
>>
>>2283738
King Perfidious the third
>>
>>2283736
You forgot marriages lol
>everyone complains about marriages spam and never ending "coming of age" pop-ups
>1.0.10 only lets you marry your dynasty members to characters related to your family
>lol your dynasty dies out because no characters are available
>>
Should I move my capital to a gold province so I can always have 100 control in it?
>>
>>2283747
LMAO devs are fucking mindbroken by forum trannies
>>
>>2283740
anon... they were the Royal family of England for like 3 centuries...
>>
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there should be ability in the age of revolutions to seize the property of the estates
>>
>>2283753
just tax them nigga
>>
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>Japan's worst nightmare
>>
>>2283719
yeah countries get 50% of their subjects great power status
>>
>>2283747
>>2283750
People who whine about a game mechanic being "annoying" shouldn't be catered to. Isn't this what the automation is for anyway?
>>
>>2283751
>it's real
>>
>>2283762
Automation sucks balls rn the only good one is trade
>>
HYW is genuinely improved from the 1.0.10 changes, but I'd
>stop England blobbing in the low countries
>stop England vassalizing landlocked French vassals
>make burgundy become de-facto independent if england have been btfoing france
>>
>>2283765
BY the 1.0.10 changes, not FROM.
Good God, am I becoming an ESL?
>>
>>2283747
The dynasty doesn't die out with the current settings. In fact it's a really good change and stops the endless dynasty maxing. The actual thing killing your dynasty is the fact that females can't make enough children so it's always a gamble if your dynasty continues or not. The fertility was balanced around infinite child birthing so now that it stops at 40 it means that you get like 3 on average and if those aren't males then you are screwed.
>>
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Kyiv...
>>
>>2283765
Instead of vassalizing England should make France's vassal independent, possibly with an alliance or some new situation mechanic to make them join England's wars. It would be much more historical.
>>
>>2283662
eu4 worked fine
>>
rebellions need to be less frequent and MUCH more powerful. I hate having to deal with tiny OPM revolts with 30 guys.
>>
>>2283725
:)
>>
Some borders should just be eternally accepted. The Portuguese-Castilian border being the principle example of this.
Portugal should either be PU'd/vassalized whole or no land taken from them at all.
>>
>>2283779
But anon that's le railroad
>>
>>2283703
While I don't blame you for not keeping up with every change that was from 2 weeks ago (and the game is 1 month old), no one is talking about that update.
>>
>declare war on Lithuania
>another nation declares on Lithuania
>have to wait for the other nation to peace out because they occupied some territory I wanted before I could
holy shit end your fucking war already
>>
>>2283783
That was the second change to trade, I figured they wouldn't have changed it a third time so soon.
>>
>>2283784
they should just let you attack them or be allowed send an ultimatum.
>>
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>>2283779
Anon, that border was still changing just 40 years before the start date.
>>
>>2283784
Declare war on the other guy too. THUNDERDOME
>>
>>2283788
Yes, these minute border adjustments before the timeline of the game are exactly the same as Castile annexing huge tracts of land from Portugal every single game and you are clearly arguing in good faith.
>>
>>2283786
it's infuriating because Lithuania is 100% occupied so I just have to sit here and wait for their ticking warscore to go up high enough
>>
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I'm sorry, what?
>>
Will EU5 run with the minimum requirements or do I NEED the recommended specs?
Is it even worth trying to play with 16 gigs?
>>
I like Castille deleting Shitugal every patch, I hope the devs never change it
>>
>>2283796
it will run like shit and to be honest, the game is mid
>>
>>2283779
The Historical Friend buff to opinion in EU4 was helpful for this kind of thing
>>
>>2283793
polo's revenge
>>
>>2283796
It runs pretty well even on a laptop
>>
>>2283793
>However, by the end of the 1960s, the relations significantly improved due to the fallout of the Sino-Albanian split. With Albania having denounced both Yugoslavia and China, the two countries formed a good working relationship which continued till the acrimonious breakup of Yugoslavia.[3][4] Yugoslavia maintained a robust partnership with China, especially in diplomacy and technology. In the 1980s Deng Xiaoping's foreign policy resembled Yugoslavia's stance of being non-aligned and non-confrontational, accompanied with Hu Yaobang’s 1983 appraisal of ‘Josip Tito's principles of independence and equality among all communist parties, and of opposing imperialism, colonialism, and hegemonism’.[5] The CCP would carefully watch Yugoslavia's market socialism and its disastrous collapse, using the Yugoslav model to create its own form of socialism, known as Socialism with Chinese characteristics.[6] China was firmly on Slobodan Milošević's side in the Kosovo War, which would eventually culminate in strong modern day China–Serbia relations.
>>
>some of my colonial charters are getting +4 settlers per month due to "distance"
>they're right next to charters getting the normal amounts of +70
>>
>>2283779
It's fine if Castile and Portugal wind up against one another later in the game some of the time. It shouldn't be every game obviously.
>>
>>2283308
>>2283312
Topkek
https://www.loverslab.com/files/file/6527-the-house-of-o-a-society-for-bdsm/
>>
>>2283779
The main issue is they walk over Portugal ingame despite historically it being more even.
>>
>>2283809
ckredditors sicken me
>>
>>2283793
belt and road initiative
>>
>>2283347
t. yamasuketsuita namatakanotakahana
>>
>>2283809
VGH if only ck3 was good.
>>
>>2283810
Big country beats little country, this is true in every paradox game.
>>
>>2283817
weird how portugal was almost never eaten by castille in eu4 or eu3
>>
>>2283347
Everyone will literally be surnamed Sato in Japan by 2500
>>
>>2283818
england alliance + historical friendship + L + ratio'd
>>
>>2283818
enjoy le sandbox chuddy ;)
>>
is it a good idea to grand fondaco rights to any of the it*lians?
>>
>>2283819
qrd?
>>
>>2283819
I can easily fix that just give me a subsidised flat in downtown Toukyou
>>
Ran two observer games and in neither did any Chinese state split off from Yuan at any point during the red turban rebellion.
Am I just unlucky or have they fucked something?
>>
>>2283823
a man named sato will have sex with every woman in japan
>>
>>2283823
common surname + insanely low birth rate

Pretty much every country on the planet has some variation of it.
>>
>>2283827
i'm going to change my name?
>>
>>2283811
If you think that is bad, one of the biggest CK3 mods is for BNWO
>>
>>2283823
You MUST assume a uniform surname constitutionally which will have a runaway effect in some centuries
>>
>>2283828
All the Koreans were called Kim and/or Park before their birth rates collapsed.
>>
>>2283831
Doesn't surprise anyone
>>
>>2283765
There should just be weights to discourage the two from starting outside wars while the situation is ongoing. It makes no sense that between every war they both independently go off and start conquering even more.
>>
>>2283831
>biggest
it isn't why lie?
>>
>>2283594
this but unironically
>>
>>2283796
CPU matters above all. If you have a good CPU (which isn't that hard), the game will run good, although you might need to use flat map.
>>
>>2283707
>pope gets annexed
>reappears somewhere else
>can't ask him for money anymore
I hate the French so fucking much
>>
is there a country that feels "complete"?
>>
>>2283842
england
>>
>>2283842
castille
>>
>>2283842
Muscovy -> Russia seems done.
>>
I'm playing the Mamluks and turned all of Iberia, Anatolia and South Balkans into Sunni and Egyptian, what a fun game
>>
GOREA or portugal for next game lads
>>
>>2283845
the lack of events as Muscovy is meh, you miss a lot of them
>>
>>2283847
goyrea
>>
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Is this achievement bugged?
>Sweden is one of the bigger Evropean countries
>Has unique advances and content
>All European countries can get involved in the Wars of Religion. Sweden most likely will unless you decide to ignore the entire shitshow for whatever reason
How has NOBODY played Sweden and won the situation as Protestants?
>>
>>2283849
Yeah, that's every country.
>>
>>2283851
yes im pretty sure its bugged
>>
>>2283851
Because everyone is playing with mods fixing Johan's shitty ass patches
>>
>>2283853
yeah, the game is shit
>>
>>2283847
>Korea
Chillpilled. Both your big historical threats collapse but unlike IRL they never piece themselves back together. China never reunifies and Japan still had two Sengoku splinters in 1800 in my game.
>Portugal
Roll the dice, if you befriend Castile you also get to relax and develop in peace. If not you end up having to deal with 10000 retard Spaniards jamming themselves into your mountains every few years
>>
>>2283860
Sorry anon the thread you're looking for is the next hallway down to the left
>>
>>2283860
>gacha niggers are in the thread
>>
>>2283860
hahahaha holy shit
>>
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>>2283860
>>
Do gachasloppers prefer sandbox or railroad?
>>
>>2283860
Sir, this is Ikea Meatballs Shack
>>
>>2283860
Where did you mean to post this?
>>
>>2283860
I would like to take a moment to thank you for not reproducing and passing your failed genes on to a new generation.
>>
>>2283860
zased zased zased
so fucking zased
>>
>>2283850
>>2283858
is goryeo not boring even if you have to wait for stuff like china and japan's collapse and techs to spread? since they already own the whole peninsula, it seems like there's not much expanding to do unless it's manchuria, so it seems like the game would be a lot of internal management and waiting
>>
>>2283860
countries for this feel?
>>
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>>2283860
>>2283862
why did eu5 specifically attract so many brown 3rd worlders?
i've never seen this before with other paradox strategies, despite them providing ample opportunities for wakanda power fantasy too
>>
>>2283870
ALSO how do you let a coup happen so i can become joseon
>>
>>2283860
Reminder these are the people arguing there should be no historical events in EU5.
>>
Who would win this hypothetical war?
>>
>>2283871
Go back to aicg nonnie
>>
>>2283876
I have literally no idea what any of that means.
>>
Reminder there are people
>>
what was in that deleted message?
>>
>>2283876
not him but that is way in the past
>>
>tfw no gentle femdom mommy country
>>
>>2283881
Amazons mod soon™
>>
>>2283879
Some guy making a safehorny character request
>>
>>2283872
internet is just full of them now.
>>
>>2283870
>>2283870
Yuan implodes only a few years into the start of a new campaign and you can immediately go on the warpath carrying out TOTAL JURCHEN DEATH in your peninsula and onwards. After that (until Paradox fixes Ming doing nothing) you play the Chinese warlords against each other. With navalmaxxing and maritime presence you can project power and control all the way down China's coast.

Japan gets stuck in Sengoku forever and doesn't try to invade the mainland through (you) like in real life so you get to decide when you want to invade them instead.

You get ridiculously good RGOs, lots of gold, amber, tea, etc that let you export like a motherfucker. You lack horses and wild game and iron but the Jurchens right to your north just across modern-day North Korea's borders have plenty so you're motivated to expand a little without needing to gigablob

Your unique reforms are OP as fuck
>>
>>2283871
>>2283876
holy kek
I love when generals I lurk consistently that are unrelated to eachother have dimensional merges like these
>>
>>2283872
Not just EU5. The internet of 2025 is not the internet of 2015. 2015 was already bad because it had become a zoomer playground and megasites like Reddit were consolidating all forums into themselves. 2025 is even worse because it's flooded with brown thirdworlders. The zoomer playground is now a ghetto.
>>
>>2283876
>>2283886
so... is the resident schizo still there these days?
>>
Somehow I'm starting to think my game crashes more often since 1.0.8. It's not so bad with yearly autosave, but damn it's often
>>
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>>2283887
grim
>>
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Royal marriage maxxing to get my revenge at the vikings
>>
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>>2283889
>resident schizo
>>
Brown Third World people lives matter
>>
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>>2283871
majapahit
>>
>>2283896
a certain prominent jjk figure
>>
>>2283885
sounds like it could still be fun. this would be my 2nd playthrough and i want something slow and safe to learn the mechanics more in depth now that i have a basic grasp of them. never done asia in any paradox game before so it might be more fun than a colonization focused campaign with portugal.
>>
>>2283887
I feel like the internet will eventually get more segregated by country at some point. It doesn't feel sustainable to have thirdworlders flooding every place online. I remember seeing a chart that showed that only a few years ago the internet was really just America and Japan, then it got flooded with India, Russia, Germany, etc. I wish we could retvrn.
>>
Stop talking about aicg NOW
>>
>>2283899
Indonesia is India but on water but whoever made this MP4 was also pretty brown and doesn't belong here either.
>>
how to increase my great power score? im stuck at 7 for the last 20 years
>>
>>2283899
this would be useful for /lig/
>>
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>>2283881
Mommy wants you to spam anti-Ukraine posts on the EU5 thread.
>>
>>2283904
It's a nice safe choice. Btw don't worry about institutions, they spread across Eurasia fast as fuck (probably TOO fast right now). Plus unless you do some gimmicky 100% literacy bookmaxxing shit you will not have any issues with running out of techs to research.

Also colonies fucking suck right now
>>
>>2283914
yes, americans are not welcome here
>>
>>2283899
I want shartyniggers to leave
>>
>>2283906
New meta is going to be learn jap and use their net.
>>
>>2283901
perhaps, I haven't heard that name in a while. maybe he just fucked off to 'cords or he just rebranded himself.
>>
>>2283921
Amerelect site
>>
>>2283917
i got a million people in a war and it didnt move a bit
>>
>>2283924
>white people become the indian people ruining japanese internet
>>
>>2283885
You forgot Goguryeo terrain is really strong right now, AI army pathfinding seems broken, they will only invade you along your western coastal plains so you just need a line of forts there, its great
>>
>>2283930
Anyone capable of learning japanes will most likely be weeb enough to fit in.
>>
>>2283924
>>2283930
All it will take is one jokingly said "white devil" to make this go to hell. Arctic chimpout.
>>
>>2283906
island niggers are too scared of other people
while their glowniggers keep fucking these people over
>>
>>2283919
/euvg/ is plenty brown as it is
>>
Sorry honkys, we are here to stay
>>
>>2283937
Make it slightly less brown by leaving
>>
HOW DO I INCREASE MY GREAT POWER SCORE?
>>
>>2283941
hover over the tooltip
>>
>>2283944
yes but what is the quickest way
>>
>>2283947
Become an Empire and the HRE
>>
the italian century...
>>
>>2283906
Our resident /pol/tard might sperg out at this but I don't think the CCP gets enough thanks for self-segregating their population. The mainstream internet is already becoming unusable because of jeets. Jeets are all over social media, leddit, youtube, everywhere is jeets. Xitter had an update to show country of origin for accounts and all the blacked porn spammers were revealed to be from jeet countries. Imagine the current day jeet-tide, but 10 years early and with chinks instead.
>>
>>2283948
basically paint the map then, find the easiest country to conquer with the most pops and take it over
>>
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>>2283950
I just asume every blacked post is a jeet at this point with the occasional betacuck fetishist.
>>
>>2283950
18th century colonial mentality is not holding well...
>>
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If the fellow Korean player is still here, the event did end after a couple of years and 3 rebellions but once I had paid off all my loans that I had to take because of the event it started right up again. Do you have any ideas? It's not realistic for me to declare war on ming and try to save the situation that way (if that would even help it) as they keep embargoing me, have all hegemony spots with 10 times my army size.
>>
>>2283950
Nah, chinese internet is pretty chill
>>
>>2283842
France got a lot of content, but as of 1.07 it's a lot of broken content
>HYW but it's janky as fuck
>Western schism, but it ends instantly if you ever reload
>Italian wars but there's no point to it.
>French wars of religions but the screen to manage it is empty so you're fucked if you don't use the console.
>A few revolt events, public veal, jacquerie, praguerie, fronde
>A few events related to famous ministers, powerful burghers, etc
>>
>>2283950
Chinese are infinitely preferable to jeets and the hate on them recently feels """fabricated""" compared to how awful your average indian is.
>>
>>2283959
Hadith hadith haram halal, zutt zutt for Muhammed the slut. Durka durka!
>>
fellow americans, its over, the rome has fallen, we are not a great power anymore, we should just kill ourselves
>>
>>2283952
Lol
>>
>>2283950
It all reminds me of how people back in the 19th century had fears of letting Asian immigrants in because they didn't want to be replaced by larger numbers. Maybe it wasn't feasible for that many to migrate back then. But this is essentially playing out now on the Internet. It makes it worse because jeets love doing everything in English so their content often gets recommended to you just the same and they can easily infiltrate any site.
>>
>cant do proper prußian borders
why johan....?
>>
>>2283966
>But this is essentially playing out now on the Internet
>only the internet
>>2283969
You also can't do Rheinborder as france
>>
if you dont want the rest of the world to hate maybe you should stop destroying it, ever thought about that amerimutts?
>>
>multiple playthroughs where Poland does nothing
>play nation in eastern europe
>Poland goes on a rampage and is permanently allied to Hungary
You're not fooling me, Johan. I know what you did.
>>
>>2283974
>He proudly sent the message from his Microsoft computer
>Laying a hand on his jeans, he used the other to take a sip from his Coke
>Smugly he laughed to himself about the Americans as he pulled out his iPhone
>He opened Google and searched for Chatgpt
>The rest of the night he entertained himself generating funny Walmart images
>Such is the life of an unAmerican
>>
>>2283976
>all developed by indians and produced by china
good morning
>>
Is there a reason to give a shit about antagonism once you can handle coalition wars?
>>
>>2283976
the only thing you are good for is consuming like a pig
>>
>>2283976
The denim workpants that were effectively jeans came from Nîmes, France. Jacob Taylor only had the idea to put a rivet on them in 1873.
>>
>>2283980
i dont, my religious group loves me and fuck everyone else
>>
>>2283980
nope
>>
>>2283976
>>2283987
*Jacob Davis please excuse my momentary lapse in memory
>>
>replace 3 fish rgos in the caribbean with cash crops and spices
>don't realize how much food they supplied
>market starts starving
I'm no better than the British...
>>
are chains of alliances fixed in 1.0.10?
>>
>>2283995
>replace rhos with something else
ELABORATE anon what do you mean change?? You can change the type of what they produce??
>>
>>2283995
same, just had to start manually importing food, probably still worth it
i hate using it tho because its sort of cheating since ai doesnt
>>
>>2283998
there's colombian exchange situation that lets you change an rgo in a valid location for 100g and 5 prestige
>>
>>2283998
Columbian exchange in the age of absolutism
>>
>>2284001
>>2284002
Okay good. I thought I missed out on something this big
>>
Stuck as Scotland because England and France won't fight each other. Think going colonial is my only option of achieving anything, what are the best techs to prioritize?
>>
>>2284005
the colonial ones
>>
>>2284005
Go for Panama, it will be a great colony trust me
>>
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>>2284010
>Panama
>>
How would (you) railroad eastern europe? I've put together some ideas I brainstormed
OBVIOUS TIER
>Add an event or something scripted to guarantee the Golden Horde collapses if not played by a player
DEEP TIER
>AI Poland is extra aggressive to all small Polish culture states (no more Volhynia alive in 1800)
>Incentivizing it to push east hopefully makes the Polish Lithuanian Commonwealth form... let's say 7/10 games
>Same for Muscovy filling the GH power vacuum and forming Russia
>Events for the Polish Partitions. As player Poland you get to roleplay doomguy fighting off hordes of demons(Sw*des, G*rmans and R*ssians) If you are one of the other relevant powers it's your opportunity to join a land grab and maybe a multisided thunderdome war
>Prussia really does need to form, there needs to be pressure coming in from the west side as well
ARCANE WIZARDRY TIER
>Novgorod, if AI, gets forced marriage event between their reigning king and Tatiana of Yaroslavl. Previous queen or consort divorced. One daughter born immediately(can be random) and then a son named Pyotr. King must die and Novgorod goes into regency in 1703. Disaster event fires that causes all non-burgher estates to lose satisfaction until revolt. Muscovy receives event to take Prince Pyotr in as a ward, which AI always accepts and leads to a special PU for the Second Novgorodian Regentstvo and instant annexation after Pyotr dies of natural causes (or you can kill him faster as the player by making him an army leader after 16 and suiciding him into a lake or something)
>>
>>2284005
Speedrun military techs and kill England with regulars
>>
why can't you spend money to develop land
>>
>>2284017
Rapid collapse of society disaster for KeyF immediately on game start. Unironically everything else will sort itself out. Maybe put stuff in to help Commonwealth form as the aversion to making events for historical unions is dumb since they have events that force much more specific things.
>>
>>2284017
Golden Horde does collapse now on newest patch, it's just that the Slavshits are too busy backstabbing each other to take advantage of it.
>>
>>2284017
ill admit it, i looked it up, you got me good
>>
>>2284021
The Saudis have blown trillions of dollars on that with cutting edge technology and the result is a very long trench in a desert
>>
fantasy mods when?
>>
>>2284029
35 million people live in saudi arabia now
Whats the pop limit in eii you five
1?
>>
>>2284030
you volunteering asset-creation services?
>>
>>2284021
You kind of do with RGOs
What do you think it means when you used to be chopping down 50 trees a decade ago and now you're chopping down 400?
>>
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i got tha manna
>>
>>2284036
It means the planet will die faster
>>
>>2284017
ALL steppenigger civs need to get a shared disaster situation about the downfall of their lifestyle and the encroachment of settled nation-states. The AI being retards will die to it making them easier for Russia, Persia, Qing to kill off. If you're playing one of them you just need to forcibly modernize your people to learn what the fuck an assembly line is.
>>
When I was young I didn't even know people hated Indians
>>
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>>2283966
>It all reminds me of how people back in the 19th century had fears of letting Asian immigrants in because they didn't want to be replaced by larger numbers
and they were completely right
just look at canada
>>
>>2284048
>just look at canada
They're better for it desu
>>
>>2284021
You can expand RGOs, build bridges, roads, polders. I don't know if the engine supports terrain swaps but if it does you could mod in some Dutch decision to de-swampify their shitty wetlands provinces.
>>
>>2284053
every RGO on the planet is maxed by like 1400
>>
>>2284055
Techs and pops expand the RGO size throughout the game
>>
>>2284051
yeah, "people" shitting on beaches is exactly what canada needed
>>
hmm I'm looking through korea's files to see how to change to joseon and all of korea's events are for the tag KOR with no mention of JOE which is the tag you change to when you become joseon. I don't know if it somehow retains the KOR tag for event purposes or if you lose out on all events for switching to joseon. also needed a successful coup for the event to become joseon sounds like a pain in the ass
>>
>>2284045
Unfettered digital access raped their reputation irreparably. 15~ years ago if you were
>white
>in the west
>a normie
the only thing you knew about India was some vague Oriental mysticism type shit about yoga, Buddhist gurus meditating on mountains, and Gandhi getting puffed up by high school history textbooks. There was a jeet-run restaurant you passed by in the mall named Taj Mahal Express or something like that and you had a vague sense that jeets were mostly polite if odd, an impression you got from the Simpsons jeet character. More educated people knew India was impoverished but it was the "don't you feel sorry for these poor people" sort of sympathy. If you were
>a gamer
you probably knew a bit more from nuclear Gandhi memes and Delhi- or Mughal-themed units and buildings from RTS games.

I think the turning point was right before COVID. In the span of a few years India's reputation pivoted to Designated Shitting Streets[TM], SUPERPOWER BY 2020, saaarr, scam call centers, cowshit festivals, etc. All of this propagated across Youtube and social media posts confirming Indians have bad hygiene, Indians behave like chimps, etc. As well as a new wave of anger from coastal techies about getting replaced by open ethnic nepotists being churned out by degree mills 1000+ Indian students per "professor" so they all have shiny MBAs.
>>
>Want to play as Ming
>Have to sit through years of mandatory event popup clicking
>Then when you actually split off you don't get all that many unique advances or events after the Red Turban stuff is done with
>500 years of spamclicking mass build button
>>
>>2284062
>want to play as ming
>dont want to play as ming
ok retard
>>
>>2284060
>As well as a new wave of anger from coastal techies about getting replaced by open ethnic nepotists being churned out by degree mills 1000+ Indian students per "professor" so they all have shiny MBAs.
Its hilarious how indians are the only race that liberals consider acceptable to clown on. Not even chinksects get treated this way
>>
>>2284005
Sounds like you're playing a historical game.
>>
>>2284062
play mao
>>
>>2284066
Yeah about that >>2283712
>>
>>2284068
>becoming Big Red Great Mao

I can't, think of the sparrows.
>>
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FUCK THE HOHOLS ARE COMING FOR ME
>>
>>2284005
If you can't beat them, join them. Diplomaxx for an alliance with a ton of favors owed, and then >>2282050
>>
>>2284059
Nah you lose all flavor, just like Florence -> Tuscany and Naples -> Two Sicilies. Some of those have been fixed but Joseon is obscure enough that no one has complained about it yet.
Something people haven't brought enough attention to is how atrocious the content design for this game is. All the situations that straight up don't work, the aforementioned tag issues, all the broken events with ridiculous requirements, those are rarely made by the core Paradox team, those guys are actual programmers working on the game, these "designers" are usually random modders they poach and oh boy are they fucking shit at their jobs, it's like half of what's wrong with the game.
>>
what's the difference between a duchy and a grand duchy
>>
Muxe rights to what?
>>
>>2284076
One's grand and the other ain't
>>
>>2284076
Isn't it for wankers too big for duchy but not enough for a kang?
>>
>Duchy
>Archduchy
>>
>>2283885
>(until Paradox fixes Ming doing nothing)
Bro my Ming is bullying me so hard...
>>
>>2284076
There's a tangible title between duchy and kingdom but a real name couldn't be thought of for it
>>
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>>2284071
eastern slavs will be united, but there's one catch
>>
>>2284089
These channels become so cringe when you grow up
>>
>>2284089
Гдe Бeлapycь?
>>
Kiev
Turkey
Peking
>>
>>2284089
loling at the conspicuous belarus-shaped hole
>>
>have vassal swarm of 100k levies
>small shithole OPM has a revolt
>ENTIRE SWARM raises full levies

Another game, another total war or nothing design...

All because theres basically no cost to raise levies, and because wars are decided completely by numbers
>>
when's lukashenko going to let them do another assault through chernobyl again anyway
>>
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*dies*
>>
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wow, just wow
i cant even
>>
just have portugal and castille start allied
https://en.wikipedia.org/wiki/Battle_of_Río_Salado
>>
>>2284101
death to muslims
>>
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>>2284101
well good fucking luck
>>
So forts don't work then
>>
>>2284101
>portugal not dead
huh?
>>
>>2284095
I can tolerate Beijing but it will always and forever be Peking duck.
>>
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>>2284106
alliances
>>
>>2284075
I might still work actually. I went in game and fired the event change to joseon throug the console and apparently your tag is still KOR. the JOE part may just be to change your name and flag, but your tag itself stays KOR. I hear coups are impossible to allow to succeed so I may skip that part and fire the event through the console on my actual playthrough. your color stays the same blue but name and flag changes, so it's just preference I guess if you want to change from goryeo
>>
>>2284104
>morocco blobbing into sub saharan africa because the AI refuses to colonize their neighboring provinces
>>
saharan land bridge was a mistake
>>
>>2283950
Taiwan uses all the same sites as us, the reason we don't hear from them is because they don't speak English.
>>
where the hell are the files for flags?? can't find image files anywhere
>>
>>2284121
the flags are generated in-game like in victoria 3, they are text files
>>
>>2284121
They're dynamically generated according to text files.
So for example Prussia is a white background with a black eagle on it, rather than being it's own .tga or .png.
>>
so what's the consensus on the new patch? shite or nowr
>>
>>2284129
the ai is aggresive as fuck, I played as bremen and had like 5 wars at the same time because some other hansa members kept declaring coalition wars on blobbing ai
>>
>>2284129
It's the same as all their patches.
>necessary bug fix
>necessary bug fix
>neat new addition
>necessary bug fix
>absolutely god awful game breaking retardation that makes the entire thing unplayable until they hotfix it
>necessary bug fix
>>
>>2284103
Nailed kike worshippers are the only ones going extinct tho
>>
is chicken kiev an interesting nation to play as? or should i try peking duck
>>
>>2284135
You should try kebab
>>
>>2284137
kebap.
>>
>>2284139
Kebabsburgs.
>>
>>2284140
peking duck chicken kiev kebab burghers
>>
>>2284141
Boffa
>>
>>2284129
It is based beyond belief
>>
>>2284144
based on retardation
>>
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>>2283594
>>
i still think it's civ niggers, for the same reasons too
i don't play those games but i'm sure one of them flopped recently
>>
>>2284146
You can stop replying to yourself now, it is getting embarrassing
>>
>>2284122
>>2284125
oh that's stupid, i wanted to see the different flags you could get and what their requirements are
>>
>>2283594
Another 100% correct post. Damn, how do you do it?
>>
>>2284150
Closest you can get is the wiki, where they show some of how the flags would be generated.
https://eu5.paradoxwikis.com/Category:Flags
>>
the rise of the turks situation is the correct way to balance sandbox vs railroading
at the start date we're on, the ottomans only real advantage over the other beyliks was their proximity to constantinople which was a religious symbol, a nice economic boon and eventually being physically further away from the timurids, but there's literally no reason any of the other larger beyliks couldn't have risen to power and done more or less the same thing the ottomans did if the ottomans collapsed and we're conquered by another beylik in the early-mid 14th century since they would have taken the same advantages
so instead of just slamming the ottomans specifically with a bunch of advantages to make sure they always win, you have this situation that allows any of the turkish beyliks to win and follow a similar pathway
>>
>>2284129
Something has happened. Too much is happening. Be careful what you wish for...
>>
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>>2284156
>"the rise of the turks shows why we don't need railroading!"
>"you don't need to give arbitrary buffs to make nations do things!"
>the rise of the turks sole function is to give the turks buffs so that they do things
i fucking HATE sandbox niggers so fucking much
>>
>>2284150
You need to dump them with this tool
https://github.com/crschnick/pdx_unlimiter/wiki/Coat-of-arms-tools
>>
>>2284156
The truth is a lot of the situations and flavor are pretty good. If you play enough you see a lot of signs of it. It is just that some last minute changes fuck everything over. Like Kxxv being unnaturally buffed and the Tusi being implemented without consideration to how their swarms will put down rebellions and make AI never declare on Yuan. There are a few tweaks that could be made to fix it all.
>>
>>2284150
https://eu5.paradoxwikis.com/index.php?title=Category:Alternative_flags
>>
>>2284158
The wrong things are happening.
I want the Timurids to conquer all the Il-khanate remnants.
I want the Ottomans to blob to Hungary.
I want the Golden horde to collapse.
I want Muscovy to form Russia and reach Vladivostok.
I want Yuan to collapse and be replaced by a unified Han China.
>>
Optimization for EU5 when?
>>
>>2284162
Keith isn't even buffed, they just don't have any of the real problems they had.
They should start with a lot of devastation and war exhaustion from being raped by Mongols.
>>
>>2284160
>"the rise of the turks shows why we don't need railroading!"
how did you glean this from my statement you fucking retard, i said it's how the railroading is implemented is what matters, not that we don't need it
>>
>>2284169
>>2284156
>instead of just slamming the ottomans specifically with a bunch of advantages
All of the Turks are slammed with advantages. The rise of the Turks is one of the better functioning parts of the game and it's precisely because it's railroaded. The other functional part is the fall of Delhi, again, because of railroading.
>>
>>2284167
For GPU terrain and unit related issues yes. It's probably unfeasible to efficiently optimize CPU usage further. There's too many things to process altogether. CK3 also on Jomini had an optimization pass recently where they could only produce more consistent performance instead of better.
>>
>>2284177
EU5 terrain is so fucking horrible.
It runs worse than every other paradox game yet also looks worse than every other paradox game.
Terrain is the one thing Victoria 3 gets right.
>>
trying poortugal out on this new save so i can mostly be an observer, is it worth doing any exploration prior to the age of discovery or should i just be building up a big economic base first and then going at it?
>>
>>2284183
grab azores and canary islands
>>
They need to remove the restriction on building older tier buildings. Maybe a stockade is all I need?
>>
>>2284183
Big economic base, 100%.
I wouldn't even bother trying to build buildings though. Portugal gets some hurricane events or some shit that just wipe out your most profitable ones. You're better off spamming RGO.
Remember, RGO are NEVER unprofitable. True, they might not make much profit (especially shit like fish) but if you build them today they'll pay for themselves in a few years, and passive income is better than money in the bank.
>>
>>2284185
I agree it's retarded, but they're worded as such that you wouldn't build them in later ages.
You wouldn't erect a medieval castle in the age of reformation. You wouldn't build guilds in the age of revolutions.
>>
>>2284184
i figured that would probably be worth it, i'm also trying and miserably failing to steal maps off of africans
>>2284187
yeah, i realized in my last save that early buildings are terrible outside of maybe tools guilds or stuff with high production efficiency. i've noticed lisbon's province has essentially zero production efficiency since it's a small ass province with only food nodes + salt and i don't believe production efficiency does anything on buildings with no good output
>>
>>2284149
>t. upset twegger
>>
centralisation really should just increase cost of court / stability spending rather than making vassals disloyal. a big central administration should cost more than delegating to locals and would have more difficulty keeping the population stable.
>>
>>2284193
Why would the centralization of the country matter to your vassals though?
Diploannexation should be based on your centralization slider then

Yet another concept that should have been thought out during the dev process, not have random fucking changes/additions after the fact
>>
Is tax collected by location or as one overall sum of the estates' wealth?
>>
>>2284196
They really fucked up by acting like the values should be a binary and that having one clearly superior option isn't possible.
Most of the events in the game are geared around centralization being good and decentralization being bad, as it should be. But now they made decentralization better you just take the "bad" option and get the good value.
>>
>>2284197
The latter, that's what the sliders do.
>>
>>2284199
No, but I mean if I have a province with 0 control who gets the money? Surely it doesn't just disappear?
>>
Why does EU5 need a RTX 3060? It doesn't look like it needs it.
>>
>>2284200
it disappears.
its supposed to go to your estates but it doesn't.
>>
>>2284202
That's gay as fuck.
>>
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AI england just no cbing hainaut and holland, amazing
>>
>>2284198
And that being in the middle has no effects, so its inherently worse for all values

>>2284200
Yes it disappears... But all expenses stay the same..
>>
What are the chances they actually add railroading?
Now that even the redditors are calling for it it seems inevitable.
What are the forums saying?
>>
>>2284209
There will be no railroading artificially interfering with the simulation.
>>
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>early game siege gameplay
this is fucking cancer
opponent gets instantly +40% war score because they get defender scores
>>
Why yes i believe there were year long sieges in fucking africa 1300's
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The fuck
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ai blobbing is just out of control
>>
if i see one more english belgium...
>>
>>2284223
too many no CBs in beta patch i think
>>
>>2284223
did austria lose to fucking salzburgers
>>
>>2284216
Bohemian Golden Age pls understand
>>
>>2284223
this bordergore gives me EU3 flashbacks
>>
>morale 100%
>food 100%
>randomly lose 800 levies during war time in foreign territory
>>
>nothing ever happens
>people ask paradox for historic outcomes
>they turn the ai aggressiveness to 11 and call it a day
bruh we are never getting poland-lithuania
>>
>>2284230
no bohemia took it and just gave it to moravia, ai loves making huge vassals everywhere
>>
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Found a trick to defeating the pale as tribal Ireland, turns out it's friendship.
And by friendship I mean improve relations with them until they accept your request to become a tributary, because if you are their tributary you can safely attack them without England butting in for some reason. You can even attack England's other vassals.
Being tribal does mean you have no access to the sergeantry however, so you need to rush the army morale + peasant levy + gallowglass infantry techs.
>>
>>2284240
>the irish would have been fine if they just accepted the english boot
johan i kneel
>>
remember that due to johan's retardation, age 6 levies have the same effective combat strength as age 1 levies when fighting each other.
that means 1000 conscripts with bayonetted rifles would lose to 1000 feudal yeomen levies if theres any disadvantage in rolls or morale/discipline modifiers in an open plain
>>
>>2284193
I think this change would make a lot of sense. That plus size of the country factoring would incentivize a balance for huge countries that generally federalized.
>>2284196
It makes sense if you think of vassals in the CK2 sense: they are guys handling things within the framework of your state with a lot of autonomy—but they’re not just separate states that happen to be under the thumb of your state. It’s why your vassals are called earls or dukes when you create them as the King of England and not kings. It’s also why vassal using overlord name and color are objectively the correct settings. Centralizing would mean your vassals are less free to do what they want, and they would naturally be upset at their rights being eroded. However, something tangible also needs to reflect how their autonomy is being eroded. At certain levels of centralization, they should lose the ability to do things like declare war on their own, have certain interactions with you, give you a larger share of their taxes, etc. Then the flip side of decentralization, they stay loyal and happy and give you more levies plus all the other advantages of vassal spamming early game.
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>>2284240
and making a billion vassals of course as is meta
>>2284242
kek
>>
>You can just switch your court language to Latin
>It's powerful so it gives +5% noble estate Satisfaction
>It gives you a new Law policy that gives 2.5% Noble or Peasant estate satisfaction
Epic, no point not to do this.
>>
>>2284246
>It’s also why vassal using overlord name and color are objectively the correct settings
But then Brazil will be called Portugal instead of Jaguaribe.
>>
>>2284247
>more provinces in ireland than in all of inhabited Subsaharan africa
>>
>>2284250
>illiterate savages
>contributed nothing to humanity
>have no historical achievements to note
and yet they still have more provinces than Mali.
>>
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gn4w8
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>>2284248
also gives you a cool name
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>>2284254
Is this why England became Anglia in my run?
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>>2284257
yes
>england becomes anglia
>scotland becomes scotia
>wales becomes cambria
>GB becomes britannia
>spain becomes hispania
not sure why its mostly british countries
>>
>>2284235
seriously what the fuck is causing this? 10% of every single levy just seemingly abandoning every month. it's not attrition, it's not morale or food, what the fuck is it.
>>
>>2284252
Mali has a really weird start.
>2.2k in the bank and positive (though small) income
>Practically zero development outside your starting city and town
>No roads
>No barracks or sergeantry so no rushing your tribal neighbors
>Mansa Musa dies at the end of the first month and his heir is kind of mid
>Despite your wealth your starting market lacks capacity and you don't really have a lot of trade partners other than your vassals
Personally I don't think it adds up that they start with so much money despite having next to nothing. The gold doesn't even matter if you can't sell it.
>>
What are other hypothetical values scales that could be added?
>>
Reposting this:

So how is this compared to 4?
I skipped 4 but it looked like it did a lot of interesting stuff within your own empire.
Eu3 is pretty much just making sure you can keep declaring war to tick down infamy so you keep getting more land.
But it would be nice to do things at home that have meaning.
>>
>>2284272
eu5 has way more to do in peacetime.
>>
>>2284262
Cambria would make for such a cool run
>>
>>2284272
Ironically the recent changes to the AI are making it more of a blobber than before.
It still has all the mechanics it had on release, but now your playstyle in the early game is heavily focused on establishing a power base so that the AI won't no cb you and fuck up your tall play.
It used to be like Victoria 3, now it's like CK3 just before the Mongols arrive.
>>
>>2284240
what can you do after that? form ireland?
>>
>>2284279
Every anti-colonizer game inevitably becomes a colonizer game.
>>
>>2284279
form ireland then form gb or celtica
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okay, note to myself: maintaining galleons even on patrol missions during the war is fucking expensive
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>>2284263
oh apparently it's fucking malaria despite the game giving you zero indication of any of this. i know malaria is endemic to all of africa, but it shouldn't be so severe on the coast of morocco, jesus christ. im never crossing the strait again.
>>
>>2284272
Also im watching Legend play this right now and something popped into my head.
I know you can make loads of vassals and then make them enforce your culture but something id like to see is deeper systems for those types of things. Like if they aren't making the progress you want you can push them harder, maybe demand more taxes, maybe threatening military action, maybe trade sanctions or some such.
I think that would be neat. Not just for culture but religion and whatever else too, basically letting you be a tyrant. Of course they can revel if you push too hard...
>>
>>2284234
Honestly I dont even find EU5's borders gory most of the time. The province density means I can rationalise random 1-tile exclaves as trade ports or weird feudal holdovers. irl premodern borders were not clean.

I did see Poland take the southern quarter of anatolia in a recent game though, thats straight out of eu3.
>>
>>2284285
bro the tiny disease icon?
>>
>>2284288
justify >>2283656
>>
>>2284289
yeah i just saw that as i posted it too. how the fuck did the romans do anything in africa, i was always under the assumption that malaria was fairly minimal north of the sahara
>>
>>2284272
It basically discards the railroaded and boardgamey direction for a simulationist approach with mostly good but flawed results. It will need to be finetuned over many years but has an infinitely stronger foundation with potential.
>>
>>2284292
they didn't really, did they? they mostly stayed to the northern part
>>
>>2284223
It wouldn't be so bad if AI was more hesitant about exclaves
The bordergore is ass cancer
>>
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>>2284292
it's johan's solution to prevent Europeans from blobbing into northern africa
>>
>>2284264
It's literally just
>Random African country with no thought put into it 1
>Random African country with no thought put into it 2
>Random Afri- oh wait this is the one with that rich guy right? Yeah, Mansa Musa. We'll give them extra starting cash
>Random African country with no thought put into it 4
>>
>>2284272
EU5 is like an unholy mixture of Vicky 2 and Imperator with some EU3 callbacks (centers of trade, national values)
It's very different than EU4 (and that's a good thing)
>>
>>2284264
And they still put Mansa Musa above Frederick the Great and Peter the Great on the score list.
>>
>>2284264
They had to give niggers a "good" country but since there are Mansa Musa is a wakanda fairytale they couldn't add any development or markets or buildings or roads or technology
>>
>>2284305
paradox made like 7 generic town and city setups and sprinkled the entire map with them so now every town has the same buildings
>>
kyiv and mali are quite similar in this game
>>
>>2284305
>oh wait this is the one with that rich guy right? Yeah, Mansa Musa. We'll give them extra starting cash
Yeah, it's like they forgot that Mali should have trading infrastructure with the rest of the Islamic world. You can build Caravan stops that give +1 market cap each, but it still baffles me that you have to build literally all of them.
Paradox isn't afraid of letting players jump into a nation that's at war from day one, but starting with trade infrastructure? No way.
>>
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>>2284104
update

india keeps suiciding 15k levies stacks in to artillery every week
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>>2284309
It's because Musa wasn't gay.
>>
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>>2284318
fleet maintenance during the war is pain
>>
>>2284319
Prove it. Niggas are well known to get zesty.
>>
>>2284317
Yeah, every nation seems to suffer from the world starting on April the 1st 1337. The huge English wool trade that was the cornerstone of their medieval economy? Level 1 wool RGOs. The huge textile plants of Flanders that used this wool trade? One building. The burgeoning Italian paper trade representing their complete monopoly on the good in 14th century Italy? Doesn't exist.

It makes sense from a game perspective. Nobody wants to play a country that's already built up. But some starting monopolies could really add to the immersion.
>>
>>2284304
>malaria in 2000 is the same as malaria in 1400

armies getting wiped out to supply issues and disease is literally how napoopean lost in 1812
>>
>>2284313
It's not like there is any variety to buildings or PM's or resources anyways
>>
>>2284317
>>2284324
>>2284305
Don't worry they will fix it in the gameplay polish and fine-tune patch. Right after the UI patch. Right after the QOL patch. Right after the automation tweaks patch. Right after the slavery fixes patch. Right after fixes to the 4th DLC which is right after the 3rd DLC which is right after the
>>
>>2284330
EU5 at it's worst is better than every other paradox game at their best.
>>
>>2284330
just buy the dlc
>slaves literally do nothing because every place has a surplus of peasants
just wait for the dlc
>>
>>2284324
>It makes sense from a game perspective. Nobody wants to play a country that's already built up
Yeah, I'm not asking to start with a country that's maxed out and optimized from the start but with quite a few starts I don't feel like I'm playing a (supposed) major player.
Going back to Mali, you have to spend most of that starting gold to build up your RGO's and markets. I learned to play the game playing Naples and it turns out that I was taking the amount of locations and floating resources all the marketplaces Naples started with for granted. I had to crank down automation and reshuffle my economy to get my development out of a stalled state; I didn't have bricks or glass.
Which gets me back to the point:
>Nigga has a quarter of the world's wealth or some shit
>Somehow can't buy bricks; not because he can't afford them, but because he can't arrange anybody to cart them from the kiln to the build site
It doesn't logically make sense to me.
>>
>>2284331
This, the game came out and instantly made pretty much the rest of the genre redundant. There is no point in complaining in the way many do, as it isn't like there is a better alternative.
>>
>>2284331
You're not wrong. I think about possibly playing CK or Stellaris and now can't justify it. I wonder if this will have a runaway longterm effect on their other games.
>>
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I HEART BLOBBING
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>>2284344
This is probably why they are playing into roleplay for Crusader Kings, schizophrenia for Hearts of Iron, and transgenderism for Victoria. They are diversifying their other games so they won't die and can appeal to other crowds. It is kind of sad though, I wish we lived in a world where all the games were built like this. Especially Victoria, as that time period is very interesting.
>>
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>>2284345
>england gigablobbing
>still didn't form the uk
>>
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>Joseon is formable
>But it's hidden and there's nothing ingame that indicates you can form it
>In fact even if you know about Joseon from irl history you would probably assume it's just missing content because there is ZERO indication ingame that it exists
>Oh you want to form it?
>Sorry chuddy you need a coup attempt which you need to roll RNG dice to have it succeed within a certain time frame and you must not be at war and must be lower than 10 stability and also Jupiter needs to be in conjunction with Mars and you need to be on your period and have a pet black cat OR YOU CAN'T DO IT
Ok I jumped through this convoluted series of hoops and formed Joseon, what do I get
>Nothing lol here's a flag change
But why
>Oh didn't you read our devblogs, we didn't want to attach too many unique advances and gameplay benefits to formables because players complained that they felt forcibly railroaded into forming formables for the buffs
I... um, hum... you, or! Should I say? Yup yep yup. NIGGER!
>>
make buildings more expensive
>>
can you form illyria in this game
>>
wallachia is gay
>>
>>2284350
I'd rather form Kuro
>>
>Castile and Aragon unite to form Spain
Is there any way we can split Spain up and have Castile and Aragon again IRL?
>>
>>2284348
i dont think anyone has actually formed joseon. i looked joseon eu5 up on google and there arent even any screenshots of it
>>
>>2284348
I wonder what the most esoteric hidden nation is. They could even be hiding something behind cryptic names and code. Imagine playing EU5 and your country randomly mutates into Tajikistan.
>>
>>2284355
>I wonder what the most esoteric hidden nation is
Ctrl f 'wakanda' in the game files and tell me what you see
>>
>>2284355
>play random northern jeet country
>get aryan empire formable
>>
>>2284348
they added content for malacca -> malaya for which you need to play majapahit for 80 years doing literally nothing just to spawn as an opm
>>
>>2284359
Holy Hell
>>
can you resurrect jesus in this game
>>
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british rp
>>
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How old were you when you learned how rivers work?
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>>2284355
The most esoteric I know of so far is Taiping Heavenly Kingdom. I have no idea what the spawn conditions are but I saw it in China at some point but it was small and eventually got killed by some other chinks
>>
they removed the river map mode.
>>
>>2284346
Vicky is just dead. It never really got off the ground. HoI4 playerbase is literally 10 times larger, 50,000 to 5,000. A lot of that is schizos and zoomers of course but still.
V3 was such a spit in the face to everything Victoria was supposed to be about. I'm not even talking about the toy soldiers, the whole economy system without stockpiles, actual tangible goods, or a world market system was a complete joke. Then they made the whole thing weirdly obsessed with being a non-racist version of the Victorian era. Mass Indian migrations to America in the 1830s, out of place multi-racial loading screens, even stopping cultures being depicted on a per province basis so you couldn't culture paint the map anymore.

If you bring any of this up with their "playerbase" they hit back with "well what's wrong with the loading screen showing a black kid chasing a white kid while their parents look on approvingly" The problem is it isn't an accurate depiction of the period.
Same problem period movies have now. They seem to think DEPICTING something is always endorsing it. There's zero nuance. So every loading screen has to be something they approve of happening, even if the whole point is that wouldn't be happening and you should disagree with that. So we get muti-racial French commune and suffragettes even though there were almost no black people in Paris at the time (and the few who were wouldn't have drawn attention to themselves), and the suffragettes were notoriously racist. One of their main arguments and the reason they appeared when and where they did is because American white women didn't appreciate having less of a say in politics than newly emancipated black slaves.

As much as they say it isn't it's always going to be immersion breaking to see this sort of stuff in media. It's doubly strange because they all live in a fantasy multi-racial utopia right up until the point they need to actually address the racism of the era. Then suddenly it existed after all.
>>
>>2284369
It's the progressive version of coal rolling.
>See any European historical scene, depiction, painting, anything
>WHAT IF IT WAS CULTURALLY ENRICHED WITH NIGGERS
>>
>>2284364
Yes but the conditions are very specific
>>
>>2284369
>the whole economy system without stockpiles, actual tangible goods
>no steel in your sphere
>people just will it into existence but pay a premium
i hate vic3 so much
>>
>>2284364
yes actually but only chinese jesus
>>
EU6 is going to be fucking insane bros
>1137 to 1937
>Fully simulated everything
>All army clashes send you into a total war style battle where you micro individual units
>If you want you can directly control one single soldier, knight, artillery officer and play as a 3rd person or 1st person historical wargame
>You are the spirit of your nation but all characters fully simulated and you can possess one directly at any time if you want to make your king fall off his horse
>No more tech trees, tech grows realistically, you need to set up entire institutions
>You need to trigger the scientific revolution by inputting the tenets of modern scientific theory into a textbox
>Requires a supercomputer and a full-dive brain implant to play. Bugged on launch and fried some players brains and turned them into braindead vegetables, but everyone agrees that it is the ultimate grand strategy game
>Is still on Steam
>>
>>2284369
I hate the loading screen with the black soldier guys with the glasses guy running in front. Something about it is just so weird and absurd looking. It isn't entirely clear what it is supposed to be depicting either. At least they've introduced some random Boer content and supposedly done something to slavery so maybe they are improving slightly now. The game is full of so many obviously retarded decisions though. It feels like it is for the people who really want an arcadey game.
>>
>>2284380
sounds like a mount and blade mod
>>
>>2284381
Did France have mixed units in WW1?
Not something I'd put past them, desu.
>>
>>2284381
>2284381
The sad part is it was more fun on release due to being completely broken and letting you just paint the map as france and then play cooking clicker until your cpu exploded. There's zero reason to play vic3 now that evV exists since vic3 does everything worse.
>>
>>2284376
This is annoying because it is admitting to laziness. "So yeah we couldn't actually realistically depict how a nation will make it by with limited resources, mostly due to everything being over abstracted and macro, so here, we'll generate some for you to keep the game functional."
>>
>>2284388
To be fair many parts of the world in EU5 can't function independently due to this.
>>
>>2284388
due to PM's being arbitrary hard requirements of whatever resource rather than literally just sliders for efficiency/quality of product or something
>>
We're actually already all playing EU7. Released in 3029, players collectively braindive into a simulation of the world from 37 to 2337. Through numerous simulated lives, we shape the timeline in multiplayer. Currently we're in Age XIV - Age of Digitization.
>>
>>2284380
>Developed by Johann II a legitimized bastard of swedish-catalan descent.
>>
>>2283758
Glad to see Mao is still holding on
>>
>>2284392
Did eu7 bug out, why the fuck am I a retarded shitposter with a gimp leg addicted to vidya and not a great general?
>>
>>2284396
just do hamstring stretches bro
>>
>>2284396
It's a launch bug. They'll probably patch it out in the next decacycle. They even added an easter egg where we're beta testing EU5 in the braindive, a reference to how we're beta testing EU7.
>>
>>2284385
That is the closest I could assume that it is depicting. It does have WW1 technology present. It still looks like a ridiculous cartoon though. Depicting WW1 when it isn't properly featured in game at all is also more annoying than anything.
>>
I NEED 1.0.10 TO DOWNLOAD ASAP
>>
>>2284401
are frontlines still 1 battle at a time?
>>
AN ENGLISH BELGIUM JUST FLEW OVER MY HOUSE
>>
>>2284404
>Papal Norway
>>
>>2284403
They never were?
>>
>>2284359
lmfao what the fuck
>>
>>2284403
no, now you can get several battles. About three or two usually.
>>
>>2282941
reading this dude's wikipedia page was fun
>>
>>2284134
silence, brown
>>
Schwedentrunk
>>
>>2284407
they were like that on launch, it was 1 battle at a time per front
>>
>>2284417
also you could teleport your army across the globe instantly by assign reassign.
>>
I managed to take crete from hungry, poland + all their vassals because I was able to trap their navy in the adriatic sea and they couldn't contest anything.
The forced peace deal feature is broken so I had to cheat to get it in the end
>>
>>2284414
Your nailed kike god was pretty brown too, and it liked diddling teens
>>
>>2284423
You make him sound even more based
>>
>>2284423
Stfu mudslime, Mohammad (I shit on his name) was a literal cuck pedophile.
>>
>>2284425
Not really no, but rabbi yeshua (piss be upon his mutilated tiny clit) sucked twink cock at the Gethsemane every night
>>
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>>2284359
>>2284363
>>2284409
>mfw I thought you niggers were shitposting
Hahahahah what the fuck is wrong with Swedes? Is their culture just American hollywood slop and inviting more immigrants to Stockholm? HAHAHAHAHAHAHAH PARADOX I KNEEL
>>
Not giving you any more (You)s. I'm above arguing with a barely literate goatfucker.
>>
>>2284426
Now go bow before rabbi jewsus foreskin like the good shabbos goy dog you are and pester me no more
>>
>>2284388
>So yeah we couldn't actually realistically depict how a nation will make it by with limited resources
I've never played V3 but isn't this the whole point of artisans? Even if you don't have a steel factory or ammo factory if you have the raw inputs the artisans will make it even if it's very inefficient
In Vicky 2 on a global scale a lot of this "filling in the gaps" production happens in China since they have such a huge population that also has low pop demands since they aren't westernized. Which is kind of realistic
>>
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>>>Unique easter egg reform
U N I Q U E
N
I
Q
U
E
>>
>>2284427
Fantasy tag?
>>
>>2284427
The real Stockholm Syndrome
>>
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>>2284428
>goatfucker
Bestiality is illegal and punished by death in most muslim nations, such practices are allowed in nailed kike worshipping pigskin nations tho, in certain US states you're also allowed to marry barnyard animals
>>
>>2284432
ahistorical formables like evropa
>>
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>>2284429
Kek wrong img
>>
>>2284431
Ueuheeeeuuuuhhh fuck
Imagine having your favorite have no content and then seeing this
>>
>>2284435
Oh that's kind of lame. A secret 4th type of formables would rule.
>>
>>2284431
>All you need is to conquer central africa as mali
This proves nobody plays nigger tags
>>
>>2284434
Honestly, the people who do this are gross and I'll never understand it. But, if you can legally kill it...
>>
>>2284442
Now now, don't be judeochristianphobic
>>
>>2284434
>horse states have it legal
big think
>>
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>AI (leinster, my vassal) forced me into an independence war against me, calls in england against me
>somehow peaces out with england and steals a bit of wales from.. frankfurt
???
>>
>>2283525
>20% of your entire empire's diplomatic apparatus is busy keeping a 3 location subject happy
amazing
>>
I'm a filthy third worlder and since EU3, the countries I've usually had the most fun playing as were Timurids, Polish-Lithuanian Commonwealth, any Dutch/Flemish minors, Sweden, Kilwa, Scotland and Delhi. I want new favourites in EU5. I began a new game as Milan today, but my to-do runs list includes Cusco, Ethiopia, Yemen/Oman and Denmark. Any further suggestions?
>>
>>2284447
Mamluks and Naples
>>
ban pol sperg to increase the quality of the thread
>>
>>2284446
You see it today though
>Taiwan-related bullshit occupies like 40% of China's entire diplomatic bandwidth
>Britbong empire still having constant issues in NI
>America and Israel
I know not all of these are exactly vassal/ruler relations but a bigger more powerful country getting completely preoccupied with retardation from a smaller country is not rare at all
>>
Are Ayyubids actually playable? The start seems extremely dogshit.
>>
>>2284223
game almost looks fun enough to reinstall

they just need to dial in the peace deals so AI never accepts exclaves
>>
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>>2284453
new patch map from a timelapse i found on youtube
>>
>>2284431
Right, now they really have no excuse to not have the Templars as a build based country. Let me play as a theocratic warrior bank damn it!
>>
>>2284457
>AI actually doing things
Neat
>Still 90% the same strong-in-1337 retardblobbers
>>
>>2284457
>Kyiv blob
anyway, it's looking way better
>>
>>2284459
hungary, bohemia and france at least make sense
castile to some degree as well
>>
>anons itt actually fell for the troll posts
>>
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>>2284101
Kafirs have been dealt with (historical)
when will they learn

could end it here but its way more beneficial to get separate peace out of each one of them, gonna finish it later
>>
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>>2284457
where timmy goin
>>
>>2284467
Probably naturally expanded into frontiers over time before Muscovy split them.
>>
>>2284457
zero control areas should break free via event
>>
>>2284467
>IRL avoided winter fighting and preferred spring for nice long campaigns into summer
>IRL broke his own rule and died because he got sick from the cold
Kind of weird he's charging to the arctic. Maybe he is seeking Agartha?
>>
does the latin empire get unique advances
>>
i am so sick of indian-paki shitflinging in every thread
>>
Why is it called the Latin Empire and not Papal Empire
>>
>>2284475
They get nothing. (Arabs LARPing as Carthage get some of the best advances in the game btw).
>>
>>2284481
What's the least ZUTT'd branch of islam?
>>
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>And Hueyi TlahatoanaTlahtogcayotl II wept, for there where no more world left to conquer.
Truly we are at the end of history. Any neighbors that exist are there so we can farm slaves off of for scarifies. All that's left is to slowly centralize and reform the empire while just forever exploring and expanding into the great nothingness north and south of the empire.
Nothing will ever happen again
>>
>>2284483
alawitism
>>
>>2284484
Is that Aztec UI vanilla?
>>
>>2284479
Because it was ruled by Franks/Frenchmen/Flemish, not by the Pope.
>>
>>2284483
Druze
>>
>>2284472
unironically this

like civ6 loyalty mechanic
>>
>>2284486
lol, I didnt even notice it. Ya its vanilla. Nice touch adding little changes like that
>>
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>only 3 muslim religions
>>
>>2284491
At least it's not bloated like the 50 million jeet religions and 50 million christian heresies.
>>
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Hey guys, check out my mod!
Simple yet effective for alpine gameplay.

https://steamcommunity.com/sharedfiles/filedetails/?id=3619011781
>>
>>2284493
nice, bost on forums so it actually gets added to the game.
>>
>>2284493
Tirol bros... we're back...we're back...
>>
>>2284492
>50 million christian heresies
but that's based.
it's good flavor
>>
>>2284490
Sovl is back.
>>
>>2284491
theres only 1 really, the rest basically doesnt exist on the map
>>
>>2284472
>>2284489
>this is what controlsissies actually believe
>>
>>2284491
Which of these three is the least Zutt'd?
>>
itt mutts that never even seen a muslim in their life keep seething about them
>>
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>>2284507
>>
>>2284511
>all positive opinions except against jews

based
>>
>>2284511
holy shit, they exist. Now where the fuck are they on the map.
>>
>>2284507
>>2284510
Please, gentlemen, keep this in the subcontinent.
>>
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>alawites are a school of shia
what?
>>
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>>2284491
Where are the Sufis?
>>
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>>2284521
they are a school in either shia or sunni
>>
>>2284521
in jahannam, subhanallah
>>
>>2284355
There's a Kingdom of Goths that can somehow appear in Iberia and it has a black map color so it's not Theodoro, someone posted in their bugged savegame.
>>
Has anyone formed Wakanda yet though?
>>
>>2284494
>>2284495
Thanks! Yess!!

Here's a link to the forums.
https://forum.paradoxplaza.com/forum/threads/mod-make-innsbruck-great-again.1886217/

Formatting sucks, but whatever, I'm not trying to land a job there.
But how do you post links in this eurocuck forum?
>>
>>2284457
>Da Wu conquering all of tianxia with the help of its tibet and korea autonomous districts
>the timurid white army regiments marooned in siberia battling the cossack advance
>russo ukraine war with like seven different fronts
>natural sicilian borders achieved
>hundred years war is still going on after 500 years
>the historical great rivalry of the Gunpowder Empires in Persia, India, and Georgia
>that one gaulish village in brittany bravely holding out against the invaders
VGHHHHH
>>
>>2284507
Which branch of Islam is the MOST Zutted though?
>>
>>2284493
Unironically important because historical institutions spawns Pike & Shot in Innsbruck and it takes eons to reach anything
>>
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christian infidel dead city 1453

weak christian cannot overcome great army of islam. live in servitude

allah is great, many more dead infidel and servant in europe 1453-1683
>>
>>2284530
Pakistanis literally live an existence of constant zutting so whatever they follow
>>
>>2284530
Sunni.
>>
>>2284530
Wahhābī branch of Sunni
>>
why do catholic priests rape kids
>>
>>2284507
>>2284530
now say the same without zoomer neologisms
>>
>>2284532
>Proceeds to lose to this in modern day
It's just not in the stars for Isalami
>>
>>2284536
QRD on wahhabi?
>>
>>2284542
It means to relax or something, the Japanese have so many interesting words
>>
>>2284542
It's Protestantism but for Muslims.
>>
>>2284542
literally "RETVRN TO TRADITION", everything should be literally as is written down in the quran.
>>
>>2284538
t. got ZUTTED
>>
>>2284546
I wonder how they react to Zutt.
>>
>>2284537
Being a priest is just proto-inceldom
>>
>>2284541
hagia sophia is a mosque and istanbul belongs to muslims, holy land belongs 99.9% to muslims. i think muslimchads are doing fine.
>>
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>>2284538
there is a hadith that says the prophet "rode" all night on "people of zutt" (dark skinned men)
>>
>>2284555
shit nobody cares about award
>>
whenever the thread dissolves into indian-paki shitflinging just bring up britain
they both hate them so it distracts them
>>
>>2284559
theres also a hadith that says you're a faggot
>>
>>2284565
that's a very weak hadith by a charlatan scholar
>>
>>2284487
What if there was a Papal Empire?
>>
>>2284567
it comes from one of the ulemas descending from muhammed's court. it's liturgical authority is undeniable. rational and scientific foundation unshakable.
>>
kill pol niggers to death
>>
Do you lose unique advances if you form a tag that doesn't have any?
>>
Britain was right to partition India and it was done in a fair and comprehensive manner which respectfully considered the various peoples there. Overall Britain was good for the Indian economy.
>>
>>2284575
No. All the advancements have the requirement "is or was"
>>
>>2284575
you loose unique territorial advances if you move your capital
>>
>>2284580
You don't lose them, you just don't see the advances anymore, the buffs are still there
>>
>>2283550
1.0.10 should be a patch where levies aren't complete trash again
>>
>>2284581
yes, until you reload the game
then they are gone and you may never unlock them again
>>
>>2284511
>Opinion of Jews: negative
>Doesn't ban alcohol
BASED
>>
>>2284584
>>2284580
https://steamcommunity.com/sharedfiles/filedetails/?id=3608146759
Someone made a workaround for Constantinople specifically, all the Asian advances have
>Is Asia
or
>Is Thrace
>>
>>2284588
that just proves it isnt it. I think its retarded and very limiting for the giga-brain players such as myself that would cheese the shit of this game otherwise by moving the capital across every continent
>>
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>scaling costs
>>
>>2284560
ok, good night
>>
>>2284589
so much for eu5 being a sandbox...
>>
>>2284590
>Andalusi patriots
How
>>
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>you literally can't claim the french throne even if you stomp them to dust in the first war because the special option granted by the CB has 120 war score cost
What fucking faggot made this decision?
>>
>>2284595
You wouldn't want to claim their throne before cutting them down to size anyway because they'd just become the senior partner otherwise
>>
>>2284594
no cb'd opm granada for a med outpost. most of the time i forget i own it.
>>
>>2284592
i feel like they dont know exactly what they want the game to be, or maybe have an internal conflict in the company. You can do some sandboxy stuff, but then they put hard restrictions to make you only play in the intended (historical or whatever) way.
>>
>>2284599
like changing religion is this game is even easier than in ck3, which is a full sandbox
>>
>>2284599
This reminds me of how it sort of feels like what regions and groups get content pretty much depends on if someone at Paradox is hyper fixated on it.
>>
>>2284590
>>2284594
I kind of hate that they are called patriots. Always makes me think of pic related, but more importantly it also doesnt seem like the right word? I dont know
>>
>>2284600
It should be easy to switch, plenty of rulers did shit like that. The consequences should be harsh though, especially if you did no preparation prior to switching.
>>
>waah i cant form nahuatl nepali ulm
lmao
>>
>>2284601
canary islands in ck3 are busted yes, best religion+culture in the game.
>>
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>>2284605
>waah i cant form nahuatl nepali ulm
>>
>>2284607
unironically how do you have fun doing that
i wont even make alliances i deem too ahistorical
>>
Why does the AI love hugboxing?
>>
>>2284599
The sandbox will become more robust and potent over time. Corrections will be made both internally and externally. The mission is underway.
>>
>>2284611
because they're coded that way

ai has no goals no strategy it has a set of weights, alliance has big weight they go for alliance if possible
>>
>sandboxcucks not having fun
>railroadfags not having fun
who exactly is this game for?
>>
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Man, I just looked at the list of religions in the game. Why are there like 100 religions that are identical just with a different name and slightly off coloured icons?
>>
>>2284616
johan
>>
>>2284604
Christianization of europe was sort of a big deal
>>
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WHAT ARE YOU DOING
FLEE
FLEE FOR YOUR LIVES
>>
>>2284617
to not offend anyone they deem important ofcourse
>>
>>2284617
there are shit ton of """""religions""""" of the primitives, but its not unique to east asia or whatever, its universal (except sweden, where people are united under one culture language and religion).
>>
>>2284621
Nothing ever happ-
>9k+ abruptly slaughtered
>>
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>>2284624
I wonder if its just to make them all hate each other for being a "different" religion?
>>
>>2284617
>>2284601
Someone's hyperfixation is East Asian folk religions
>>
>>2284627
nah its still one religious/culture/language group, they will hate other groups, although there seems to be a metric of how much and i dont know what it depends on.
>>
i actually want to play as a sop, there isnt a lot of choice for shitholes in the game, but there are a lot of sops
>>
>still no war exhaustion fix
>still no warscore fix
>still no warscore cost fix

how is this not in the beta
its utterly inexplicable
>>
>>2284632
maori sop that sees australia at the start so that they could make ship supplies for expeditions (or better yet an alternative way of discovering that is supposed to be in the game already).
>>
>>2284611
Because it lacks any strategic goals, claims and objectives. Muscovy "doesn't know" that it should kill Novgorod and Smolensk to form Russia, it just sees them as reasonably powerful Orthodox countries so it allies them and then together they exterminate all the small powers of the region. After that they are the only powers left in the region and along with who ever is in the alliance no individual country could possibly do anything since if they break off from the hugbox, the hugbox simply destroys them first. Not that there is any way AI would break off alliance in the first place, alliance means that there's next to no antagonism and good relations so without player action or a 3rd party breaking the alliance in a peace deal alliances tend to last forever. Alliance blocks cement like this as time goes on due to them killing off the small powers and with diplocapacity going up in time due to techs which weaves blocks together too.

>>2284617
Intern can shit these out very fast and a content manager gets to say that they have 40 pieces of unique content so everyone except the player wins. Lot of quirks like this just correspond with particular obsessions of the intern that was in charge of developing a given region or a system.
>>
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>>2284630
Can a man not desire a harem of qt asian pagan girls all from different religion sects ?
>>
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It's amazing what kino the AI can achieve if you railroad Poland and Lithuania to carve up Ruthenia in the first few years
>>
>>2284639
just paint that place in your color
>>
>>2284643
its beautiful
i hate hohols so much
>>
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>>2284643
It even has a unique name... VGH, gloriovs histvry plays out before my very eyes...
>>
>>2284643
How did you railroad them? Mod? Or you playing Poland?
>>
>>2284643
This is what sandboxcucks took from you.
>>
>>2284643
>golden horde gone
>muscovy blob
>PLC
>no kiev
kino
>>
>>2284643
Mod?
>>
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Buck status?
>>
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>>2284643
>>2284646
Now you just need a mod that gives them a aztec like doom counter set the blow them up in in the 1700s
>>
>>2284647
I'm playing as Ottomans, i just had Poland and Lithuania vassalize stuff by console very early on because not having strong enemies in the north is cringe and afaik it's historical anyway

the way halych/volhynia/kiev work kinda breaks that region,
there is a mod that goes much further but I haven't tried it
https://steamcommunity.com/sharedfiles/filedetails/?id=3608237308

Interesting thing that happened is Hungary, Poland, and Lithuania were all in one union during one of our wars long ago, I didn't do that so I'm guessing it's an event? They had a 100/95/100 gigachad Anjou king but I noticed his heir was a babby, so I actually used the assassinate spy action after the war was over and my larp is that he died in battle like the Crusade of Varna (gave me -50 dip rep for fifty years but that's just a number)

Anyway that put them in a regency... little did I know there's an event that can spawn Janos Hunyadi, Hungary even gets a unique COA on its flag when the Hunyadis are ruling. How many people have even seen this shit? He married a Habsburg completely by chance too. This guy rules them now, Maximillian Hunyadi
>>
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>>2284656
>little did I know there's an event that can spawn Janos Hunyadi, Hungary even gets a unique COA on its flag when the Hunyadis are ruling. How many people have even seen this shit? He married a Habsburg completely by chance too. This guy rules them now, Maximillian Hunyadi
Highly based. I need to finally give Hungary a try next run I think.

Regarding the poland-hungary PU, ya I think there is an even that makes it if either of them has a ruler die without an heir than the PU forms, or something like that
>>
>>2284656
>afaik it's historical anyway
thats pretty much what happened, in 1360~ kiev became a vassal of lithuania
>>
>>2284658
its still crazy to me that hungarians are steppe niggers and romanians are romans yet hungary was more developed than them
>>
>>2284660
>romanians are romans
>>
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>lithuania separate peaced smolensk, they betrayed their russian brothers
>poland now has almost as many regulars as muscovy has levies
>the offensyiv has reached the very gates of moscow
ziggerbros, I don't feel so good
Maybe... it's time to preserve the balance of power...
>it was a no cb war all this time
>>
>>2284665
>finally put down the k**van menace once and for all
>in their place rises an even stronger and even more anti-russian entity
its not fair
https://www.youtube.com/watch?v=OyDyOweu-PA
>>
>>2284307
This all sounds good to me.
I'm looking forward to see how they can build on this.
The funny part is, blobbing would be more loreful if they added genocide options.
Like you don't have to kill everyone but if you take a province you should be like "ok, fuck off to the country I took this from".
And of course you do your rebel and control and stability and core things but the 50 years until core that eu3 did was just an abstraction of that anyway.

And now that this game has pops you can do a LOT with displaced people.
What if you conquer all of France? What happens to French people?
Sure if you take a province here or there it's no big deal but what if you say none of them can stay? Convert or die? Real life has that. It still has that. I want that in this game.
>>
>havn't played outside Europe yet for eu5
>decide to play on 1.10 and try out Ethiopia who should be perfect for a ultra decentralized run
>spend 50 years stabilizing Ethiopia, getting new vassals and fixing all the nonstop issues (e.g. non-existent economy, wrong religions in core regions, nobility with their garbage privileges, vassal issues, inflation issues, 10 billion slaves from wars tanking satisfaction in capital, etc.)
>get raped first by Yemen than by Alodia both with armies a billion my size
>lose large amounts of land as well as go in significant debt and barely survive only for stack of vassals to go disloyal
>by the time I'm making a comeback, I get declared on by Mamluks who somehow has all institutions even the Meritocracy one completed somehow (?)
Alright, fuck this. I'm not playing any non-europe country again.
>>
>>2284668
The problem with that is that it's mostly not historical for this time period.
Better suited to a total conversion mod.
>>
>>2284656
I never played east europe in any of these games. In eu3 they're just technologically backwards for no benefit.
I should give it a try. A big jagellonian (or however you spell it) empire of Hungary, Lithuania, and Poland and friends sounds awesome.
A traditionalist empire to hold back the hordes.
>>
>>2284671
honestly sounds like a skill issue
maybe stick to great powers champ?
>>
>opm delhi with 30 levies to his name has 30m people in vassals who will never ever declare

how have they not even attempted a fix for this in the beta? do they actually not have people designing this game? is it just johan and 3 soibois in his basement?
>>
>>2284674
At that point you may as well include Russia and blob all the way from the Adriatic to the Pacific.
Reminds me I've got to do another Muscovy game now inland exploration is fixed.
>>
>>2284675
Ethiopia is already a great power
>>
>>2284675
I've played England>UK, Florence>Italy and Holland>Netherlands so far. None of them was even half as bad as trying to play Ethiopia even when they had scripted unique disasters. I can't tell if its the new patch making shit way harder or if its just because non-europe countries fucking suck.
>>
>>2284677
because this game was clearly rushed to release to try and recoup losses from all of paradox's failed games in the past year
>>
>>2284677
It's just Johan prompting all day while high on caffeine
Everyone else was fired because they don't get his vision
>>
>>2284680
well i played ethiopia and conquered half the world so...
>>
>>2284680
No anon, you suck
>>
>>2284555
How did mountain jews get around and build nice things?
It looks like nobody should be able to live there ever.
>>
>>2284681
this. i highly doubt this release was johan's fault.
he knew the game wasn't ready, but paradox has had flop after flop in the last few years
>you now remember the cancelled paradox sims clone
>>
>>2284677
PDX Tinto is basically a Spanish villa they all live and work at
>>
Irrigation: worth it? Does increasing the pop capacity increase pop growth?
>>
>>2284685
it looks really nice actually, mountain valleys with a bit of modern infrastructure are absolute top tier quality of life
>>
does the AI have some stupid player magnetism stat when it comes to warfare or something?
>castile gets a pretender rebellion, gets really lucky on the castle RNG, has tons of mercs, outnumbers castille, could easily win
>runs way out of the way to me in portugal to siege my provinces for literally no fucking reason since it doesnt even help the war goal, basically makes them end up losing
50 years later
>castille-aragon war
>aragon immediately beelines their entire fucking main army through the castilian heartlands just to siege me
>>
>>2284691
the only time in 350 hours ive had a food issue is siberian shitholes during little ice age
waste of money/building slot/building time/workforce


if neither of the above 4 constrain you in any way, go ahead
>>
>>2284691
Stacking these in your 15+ Wheat RGO province with farmlands terrain turns it into a breadbasket for your nation. Increasing pop capacity does increase pop growth by changing the "available free land" but its better for boosting food production.
>>
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AIEEEE HOHOLBROS DON'T LOOK

>lose thousands of peasants and soldiers from troops dying in war
>take 10x their number in slaves
>build janny barracks to turn them back into more troops
It's that easy
>>
>>2284691
More food = more people = more paypigs for your tax collectors
>>
I just want a bug free game so I can play with mods that make it actually challenging
>>
>>2284691
Generally no, but if you still need more food after you have maxed out every RGO you own then you can start irrigating the most productive provinces. Increasing pop cap does increase growth but it will never pay off the workers needed for the irrigation, only build irrigation if you believe the food modifier is worth it specifically.

>>2284700
You don't tax people in this game.
>>
>>2284595
Although the wargoal technically allows you to enforce the claim on the throne as it's the basis of the CB, you can't do that no matter what. Even if the warscore was below 100%, there's a special condition on the CB that you have to own or have a vassal own at least 15% of the land in the French region, which precludes being able to do it immediately.

This is kinda shittily telegraphed, but as >>2284596 said this is by design. If you didn't take more land on the continent and weaken the French they would become the senior partner in any prospective union, so it's beneficial for England, AI or otherwise, to use the war's province warscore cost reduction to cut the French down to size a bit more before actually going in for the claim. I spent the first war taking over their forts around the northern salient and annexing a lot of the south to Aquitaine, then a second war vassalizing Brittany as a Dominion. Third war can go for the throne but it's probably better to cut the French down even more by annexing some land to Brittany and maybe taking Flanders for yourself, and then claiming their throne on the fourth war.
>>
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How do I force these FUCKING retards to attach to me? They're milling around waiting to get stack wiped like the dumb niggers they are
>>
>Printing press spawns in Jerusalem because we've been printing so many bibles to give out to muslims
VGH
>>
I like the focus on the sandboxy mechanics, so total conversion mods have more to go off of than
>mission trees
and
>decisions
IOs and situations seem like a great framework
>>
>>2284638
>Because it lacks any strategic goals, claims and objectives. Muscovy "doesn't know" that it should kill Novgorod and Smolensk to form Russia, it just sees them as reasonably powerful Orthodox countries so it allies them and then together they exterminate all the small powers of the region.
This is largely because provinces of interest aren't a thing in the game
>>
>>2284714
Especially since EU4 total conversion mods (especially you, Anbennar) are notorious for requirements like "put a horse unit on a dozen different provinces, enact specific estate privileges" etc
>>
>>2284716
Yes there's no such thing as claims in the game so AI is directionless.
>>
>>2284711
diplomacy > subjects tab, click the puzzle icon, and allow attach on your armies
>>
>>2284719
That's not going to change though
>>
>>2284719
also I forgot to mention, but it's on the new paradox engine so spells & magic will be way more fancy
>>
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>looking in peace deals
>"annul treaties with Lotharingia"
>what the fuck
>look over
>AI formed this somehow
VGGGHH BELIEVABLE WORLDS
>>
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this shit is so fucking infuriating, man
>>
>>2284714
MEIOU was just announced for EUV.
>>
>>2284726
That's just the pre-existing duchy of Lotharingia blobbing, not the formed kingdom right?
>>
>>2284732
My PC runs MEIOU 4 slower than EU5, I dread to think what MEIOU 5 would run like
>>
>>2283738
>It's me, Cao Cao
>>
>>2284736
>Cao Cao's spirit revives into a english king in the 1400s
>>
>>2284732
For what purpose? EUV is already bloated enough.
>>
>>2284734
You're thinking of Lorraine. Lotharingia is a kingdom.
>>
>>2284735
>>2284742
The simulation must evolve
>>
>>2284743
Oh right
>>
>>2284735
MEIOU EU V runs by printing out a bunch of data that you mail to the mod team. Once your monthly tick has been processed by them they mail you back a series of codes you need to input to tick your game accordingly
>>
Just loaded my Livonian Order save. They made it so if you form Livonia you're now the Baltic Order instead of staying the Livonian Order with Livonia's flag like on previous versions of the game. But you also have Livonia(the order) as a formable that you can't access because its a tier 1. I don't know why they did this.
>>
>>2284735
Probably better considering it's the new engine + vanilla EUV already some features from it
What I dread to think of is what horrors heavy modding will discover, considering the state of the release
>>
>Spain is at -200 opinion after I took a few provinces from them
>I still got a load of favors from them
>They still cough up the money when I ask them to
16k ducats immediately blown into more RGOs
>>
>>2284754
>keep France at 200+ relations
>declare war on them while they're fighting a coalition
>take 5-6 provinces and wait a parliament cycle to declare war again
>-20 stability penalty for great relations
>despite a few years of war and taking huge chunks of land from them with 110~ antagonism received their relations only dropped from 200 to 120
not sure if this is good or bad
>>
>2to1 coalition has -50warscrore from 36 battles against Bohemia
>>
>>2284748
You laugh but EU4 MEIOU actually had out-of-game scripts that simulated some ticks before the start date to get the starting setup properly in place.
>>
>>2284758
I wish battles would give more warscore in the later periods, it's crazy how you can wipe 15,000 out of their 50,000 levies and only get 1.5% warscore for it, turning every war into a war of attrition over who can outsiege the other and wait for ticking warscore.
>>
>>2284761
MEIOU was revolutionary and you better show it some respect, boy. Noname randos created EU5 for free and it was so good that Johan himself decided to hire them and steal their shit
>>
>>2284764
yep, but some mongs thought that the napoleonic wars were decided by nothing but sieges and occupations rather than massive decisive battles
battle of austerlitz, whats that?
>>
>>2284764
warscore is wad but hopefully they will reconsider it
war exhaustion is basically non-existant, thats the bigger issue rn
>>
>gets invade my france
>"heh, tough luck france but I've allied both castile and bohemia"
>castile and bohema doesn't enter the war with me
>take a look at them
>"annulled treaties with burgundy"
a pop-up would have been nice
>>
Which build for starting a new game? 1.0.10 or 1.0.9?
>>
>>2284772
1.0.10 with every mod you can get.
>>
>>2284772
1.0.10 has unhinged ai
>>
>>2284769
>>2284770
The AI in Paradox games have always had a wack calculation for its war capacity, it treats every war as a total war of annihilation and won't listen to any reason up until you reach a tipping point where it suddenly considers peace an option and then it will let you take half of the country because it has exhausted itself over a conflict that should've just resulted in a"fine, you took the province capital and won 1-2 decisive battles, take the wargoal province and nothing else" treaty.
>>
>>2284775
I like the idea of a "war escalation" mechanic, where on one end its a simple border conflict, on the other is a total war, but idk how something like that could be implemented
>>
>>2284602
I guess if you called them nationalists some people would get mad. I'm surprised it's not "separatists" when there's a modifier to describe "separatism in region" and they're trying to go independent from you
>>
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Am I missing anything, /vst/?
>>
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How do i marry off all my heirs as Ottomans? Do i marry them to nobles or lowborns? What about the women i have?
>>
>>2284776
They could go for a hybrid route of EU's open treaty mechanics and V2s narrow treaties that can only enforce specific wargoals. A conflict escalates the more wargoals are added, but you'd need a smart AI that doesn't automatically add nonsensical wargoals just because it can. There should be both large scale and small scale conflicts desu.
>>
certified vgh moment
>>
>be me
>be king of Great Britain, Poland, Sweden and Norway
>lower GP score than fucking Mali
xDDDD
>>
>Country select
>Country has 100 unique pieces of content
>Nice
>50/100 is historical artists and priests for 800000 ducats
>Oh yeah a pretty famous book was published in 1400 there, do you want to pay for it ingame with three months of your GDP
>>
>>2284780
Historically they just killed each other.
>>
>>2284781
>>2284776
people have been asking for this for 15 years

>smart AI
at this point i'd just like anyone to point me to something that's anywhere close to what would be required, instead of expecting paradox to casually outdo a trillion dollar industry.
>>
>>2284785
haha time to genocide the ir*sh
>>
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>>2284780
I've been marrying them to nobles first since the marriage privilege makes it free. But you will never have quite enough for this, remember to marry your daughters to nobles too so more nobles get born.

Extra daughters can also be royal married which can cause your dynasty to show up in other countries sometimes, not sure how it works. Try to marry them to heirs or rulers but make sure they don't already have a spouse.
And don't worry, you'll have plenty of extra daughters. 50/50 odds btw.
>>
>>2284790
I would be happy with some system that gauges proportionality and prevents the "TOTAL WAR, NO FUCKING SURR-oh sorry ;_; please rape me in a peace treaty" personality that's so prevalent in an AI. It could be as simple as having some flag that determines what scale a conflict is on, and if it is a relatively small one then they will quickly settle for a small peace.
>>
>>2284790
>what would be required
Competent devs and not reusing the same trash ai forever
>>
>>2284790
Every few years strategy vidya players see a new release and their expectations for AI immediately take off from realistic to "oh and it should be able to handle this, and that, and to adapt to these situations, and..." then it takes half a decade of "holy shit nvm how did we all forget AI is braindead retarded" to reassert itself.

Right now we're stuck on the high end of this cycle so you have Johan psyoping himself into thinking his dogshit AI can handle historical larp with only the lightest handholding. Refusing to concede so early on, the patch notes and devposts are all focusing on giving the AI the right "incentives" as if Castile raping Portugal at every opportunity can be fixed by rebalancing the border antagonism numbers for the 4th time. And all the forumtards and ledditoids are on the optimism wagon too so they're cheering the devs on as they waste time chasing the pipe dream of a strategy game AI that will spontaneously figure out how to play a national role.

I'd say it needs to be end of 2026 at the absolute earliest before enough normies and devs wake up that we stop seeing them trying huge pendulum swings between "nothing ever happens ever" and "nonstop aggressive chimp wars" by tweaking AI numbers. Mid 2027 for the event that outright gives Poland and Lithuania their union.
>>
Why is there no option to swap province names to their English versions.
>owners culture
>based on pops (basically the same as the first)
>untranslated (most of the names are absolutely garbage so definitely won't use this one)
>>
>>2284799
Paradox was always atrocious with their AI, stellaris had multiple patches where the AI barely worked. CK3 had next to no improvments in 5 years. They're maybe going to tack in some stupid modifier to "fix AI" that will just break few patches down the line.
>>
>>2284800
Some provinces get their names changed depending on the owner's culture but only after cultural assimilation. Bohemia for example can get Germanized.
The real reason is Paradox half assing a lot of things. For example only half of Hungary's cities have German names if you assimilate them as Austria and the other half keep their Hungarian names. Continuing a trend from HOI4 where the devs announced adding dynamic location names that change based on controlling country, but never fully implemented for most locations and tags and seem to have forgotten about it now
>>
>>2284801
>Paradox was always atrocious with their AI, stellaris had multiple patches where the AI barely worked. CK3 had next to no improvments in 5 years.
Nah dude THIS time it will work! Devs just need to fuck with antagonism penalties and cultural affinity opinion modifiers again and THIS time AI Castile(a larger, stronger country) will definitely stop eating Portugal(a smaller, weaker country).
>They're maybe going to tack in some stupid modifier to "fix AI" that will just break few patches down the line.
They're already doing that, they saw all the "nothing ever happens" complaints so for 1.0.10 they overtuned AI aggression modifier. It's a breath of fresh air for now but in a week or three people will realize England spamming up exclaves all over the continent and random OPMs declaring suicidal wars on you constantly is also stupid.
>>
>>2284799
I suspect what will actually happen is that by 2nd DLC latest they will add missions back in and then because of the "great reception" they will "refocus" on this

>>2284803
I don't mind that they don't have literally all provinces flip between Bugandan and Muscovite depending on who controls them. I mind that there's no one legible language (English) that acts as the base from where the provinces then get modified names. If we want to nitpick there should be a full translation of all the place names for all the game languages in modern writing that would be the 4th language selection option (game language) but even just having the English would be good start.

The language options should be
Owners culture
Based on pops
Native (only for uncolonized)
Game language
>>
I love the Hungarian Black Army
I think they're pretty neat.
>>
i think the only reason cultural assimilation is so fast is because culture is tied to cores and cores are tied to whether the province functions at all
>>
>Anime girl mods out already
Why didn't any of you faggots tell me the game is finally playable
>>
>>2284810
>made by chinks
it isnt
>>
personally i think its kinda weird that castille didnt also eat portugal
well they did one time i guess but the portuguese managed to slip out of it somehow
>>
>>2284814
they tried a dozen times but at a certain point with all the costly failures and shitty terrain, they wrote it off permanently.
>>
Is the AI a little less retarded since the last update?
>>
>Cant get neat modern french hexagon borders
>Cant get "natural borders of france"
>Cant get nice ostpreuBen borders
>Cant get nice Austrian Galicia borders
>Cant get nice United Provinces borders
>Cant get nice
What nigger designed the province map??
>>
>>2284816
In the beta branch, it is a lot more aggressive, but this doesn't mean it's more intelligent, it just takes land it should have no interest in.
>>
>>2284816
Before update: retard that sits around and drools
After update: retard that screeches and flings shit
>>
>>2284816
AI in 1.0.10 will chimp out more so the map is more dynamic. The chimpouts are still illogical and AI spams exclaves everywhere during peace deals making the map look somehow even more diseased.
>>
>>2284817
Having modern borders in this game doesn't make much sense anyways
>>
I can't stop making border gore with my vassals
>>
>>2284823
No but you can't get neat premodern borders too. Eastern europe is an abomination not just in gameplay. Also it has been decades, Paradox should know their players well enough by now to design their maps to allow pleasant mappainting aesthetics
>>
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All my locations are rural, place your bets on how many millions will die
>>
>>2284779
That mod that makes the AI stop spamming cities everywhere.
>>
>>2284668
>What if you conquer all of France? What happens to French people?
>Sure if you take a province here or there it's no big deal but what if you say none of them can stay? Convert or die? Real life has that. It still has that. I want that in this game.
Conquering France in the time period of this game the Western equivalent of conquering China. You don't kick the French out, you become French
>>
what are you supposed to do with literally tens of thousands of slaves as an african nation?
>>
>>2284832
sell them
>>
>>2284814
a battle like this could never happen in EUV
https://en.wikipedia.org/wiki/Battle_of_Aljubarrota
>>
>>2284837
is there a way to just turn them into peasants instead
>>
>>2284842
In a mountain, it could.
>>
>>2284380
>>All army clashes send you into a total war style battle
My favorite part of EU is it not having shitty RTS battles.
>>
>>2284842
>200 english longbowmen
Happens all the time
>>
>>2284845
No, the French knights would still rape the Portuguese even with the mountain penalties
>>
working as intended
>>
>>2284842
>>2284847
also didn't help the french knights charged ahead straight into prepared and dug in infantry and were cut down before the castillian army could reach them
>>
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I fucking love these +10% RGO size techs
>>
>>2284853
and the castilians didn't even try to help them since they thought they were arrogant glory hogs
>>
>>2284842
Is there any game on the market that could simulate it?
>>
>>2284858
mount and blade bannerlord
>>
>>2284853
>french knights charged ahead straight into prepared and dug in infantry
well imagine my shock
>>
>>2284856
I don't see anything to imply the Castilians were being tardy to help the french besides the quote one a french guy
>>
>>2284854
This is when the game dies for me.when I spam mass build RGOs and still got 1000s of gold left every month
>>
>>2284854
Nice byzzie birders though, glad you cleaned up the latins in greece
>>
why is Burgundy of all nations attacking the Ottomans?
>>
>>2284868
None expects the burgundian crusade
>>
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>>2284842
>have a historic battle you lose in a very specific way
>ignore it and do it again
>watch the guys fail miserably
>do it again

What was the fucking plan here?
>>
>>2284869
>Nobody expected the french to go on a crusade
>>
Somewhere in age of reformation you kinda just win the game and everything else is watching number go up while nothing happens.
>>
>>2284861
Well that's how you deal with elite overproduction.
>>
>>2284871
You are not going to tell a bunch of highly independent glory hounding knights how to enter battle or wait and let the infantry steal the glory. So finding the first weakest spot and concentrating your might there is the best you can do
The poles had the same problem which worked
https://en.wikipedia.org/wiki/Battle_of_Kircholm
till the swedes learnt how to do volley fire, then it didn't
https://en.wikipedia.org/wiki/Battle_of_Warsaw_(1656)
>>
>>2284880
every paradox game is like this
>>
>>2284883
I mean, I get french going full retarded, but you litterly just saw them die horribly and decided to do the exact same thing
>>
>>2284880
this is true for every paradox game in singleplayer where players don't keep each other in check
>>
why did they have to fuck up the mercenary formula (in 4 and keep it in 5)
rounding up some guys and integrating them into normal armies was how they did in real life, not hire a whole army you couldn't ship anywhere because all the guys demand to travel in the same fleet and you lack enough ships
>>
Anyone managed to make a jewish state yet?
>>
>>2284888
>game should be made less realistic because I refuse to build cheap transports
???
>>
>>2284891
it is not realistic though
>>
>>2284890
You know what, I will get home and make a homeland for the G-d's chosen people.
>>
>>2284880
yeah getting paved roads, printing/paper workshops and mining/RGO techs from the age of discovery is a huge power spike for your economy
when you get to the age of reformation and start getting all the other level 2 workshops you just have so much money you can have an insane army and navy and never lose battles
>>
Full naval or full land?
>>
How do you motivate yourself to continue playing when there is literally nothing the AI can do anymore? When you're big enough, great power #1 and multiple hegemons... it feels like there's no point anymore
>>
>>2284899
Self imposed challenges.
>>
just RP instead of being a meta slave
>purposefully trigger an economic crisis
>piss off estates
>civil war
>release colony and LARP as an exiled monarch
>>
>>2284896
depends on country
>>
>>2284899
reptain brain happy when my colour on map grows larger
>>
>>2284899
go mega blobber napoleon mode and fight massive coalitions
>>
>>2284899
Number go up = happy chemicals release
>>
>>2284896
Naval is usually stronger unless you are obviously a land country with little to no coast like Russia, Hungary, Bohemia etc.
>>
>>2284914
The AI is a utter joke in war and it's mostly busy work of shuffling things around the map slowly
>>
>>2284920
>take 5-6 regions from france in a landslide war that's mostly just slowly sieging shit while my doomstack annihilates any army that comes close to my siege stacks
>set up 4-6 vassals
>wait for them to integrate the areas for me
>diploannex
>repeat
This is what my game looks like now, before France it was German minors and after France it'll probably be Bohemia if the game isn't over by then. There is a slight chance that I'm not actually having fun and all of this is just constantly pausing and shuffling through menus...
>>
Kiev
>>
>>2284656
>there is a mod that goes much further but I haven't tried it
It changes hohol RGO's from amber and coal to more shitty ones, also buffing GH by changing their primary culture to astrakhani + giving them 2700 professional cavalry at the start but they end up in a perpetual debt spiral
>>
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>>2284656
amazing
is there any way to settle this waste land when conquered?
>>
>>2284938
y-you can't say that in the current year
>>
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Finally this piece of shit region is playable
>>
>>2284965
you need to go liberate all that iron in to your east
>>
>>2284895
>getting paved roads, printing/paper workshops and mining/RGO techs from the age of discovery is a huge power spike for your economy
I'm playing historical institution spawns, the age just changed to Reformation and nobody outside Germany has Pike and Shot or the Printing Press yet. And that's a good thing
>>
the ai seems completely incapable of trading for institutions
>>
>>2284970
definitely. in one of my brandenburg runes it's almost 1600 and pike and shot is still only in the alps. fuck innsbruck.
>>
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Ayo
>>
>>2284970
AI only trades for profit, I don't think it trades for institutions or pop needs at all except by accident.
>>
>>2284965
update or mod?
>>
>>2284965
Starving for minerals as Muscovy for 200 years then finally reaching the urals and setting up a colonial market to make 500 bazillion ducats a month is kino
>>
game is retarded, you can't just put random ass lines on top of english letters to make them exotic, like wow guys look it's some mayan word with funny lines on top
>>
>>2284965
my first run up there i was shocked when i couldn't make cannons because fucking TIN is nowhere to be found
>>
>>2284980
It's this one
https://steamcommunity.com/sharedfiles/filedetails/?id=3602513956
>>
They did it, they made the Balkanbowl fun.
>>
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>check out Spain because they're actually conquering Aragon for once, cool
>wait what the fuck, their ruler is a Bruce
>oh they have a union with Scotland
>wait the union also includes England what the fuck
>oh and she's an old lady
>I wonder who the king-consort is (clueless)
how the actual FUCK does all this happen
>mfw christoids dont have a harem so their dynasties just fucking die and cause this insane shit

It seems the English got a Yoruba woman in their court, maybe an explorer married her in that one event, and this fine gentleman of al-zutt was their son and became a courtier

Oh right, and the heir of the Hispano-British union is a completely white guy of a totally different Czech dynasty from Silesia, his father died 5 months ago and I guess his mom immediately remarried with a random african englishman at the age of 59
>>
best capital for unified Balkans?
or just go with Constantinople for LARP purposes?
>>
>>2284990
It's all garbage mountains fucking up proximity, either buda or constantinople and fully naval.
>>
>>2284987
The first lines of the description basically summarize why it's a bad mod.
>>
>>2284989
Its the black prince duh
>>
>>2284989
What's your problem? I only see a 100% Briton here
>>
>>2284989
at least he's protestant
>>
>>2284993
vanilla rgos are just pure garbage and I have no idea why people defend it. There's more iron in japan than in russia. The whole mainland USA is utterly worthless.
>>
>>2284990
I want to say Skopje because the river gives nice proximity buffs, but I could be wrong.
>>
>>2284990
Depends if you want to go land or sea. Danube is OP, wallachian flatlands on the danube are OP, somewhere like Belgrade or Vidin upriver can control the whole thing even before paved roads. Athens is probably the best naval capital, same harbor suitability as Constantinople but it has an Iron RGO in the province and reaches the western balkans better.
>>
>>2284990
The entire region is just a smelly piece of shit, you are never going to have a "good" capital. At best you can hope to have it somewhere near Kosovo, just to get good proximity to the Serbian silver and Bulgarian gold.I would certainly just go for Konstantinople instead
>>
>>2284998
Vanilla RGO's may be bad but what ever that guy is doing is exactly the wrong way of going about it.
>>
>>2284989
WE
>>
>>2284990
>Constantinople
Tsargrad*
>>
>>2285000
But constantinople got silk
>>
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>finishing off Lithuania
>my tiny vassal decides to claim a bunch of disconnected provinces from them
Why are vassals allowed to make separate peaces?
>>
>>2284993
Reading the description makes it seem like a "buff the nation I just played" cheat mod but it's actually good. Some things in vanilla RGOs are complete nonsense and leftovers from messy development. Like how saffron and pepper are somehow available everywhere, it was done that way because in early development there was a bunch of different spice goods, then they made them all just one "spices" as an optimization, people complained, so they split them up again but this time into categories. So "saffron" and "pepper" are supposed to "represent" a certain type of spices or some shit. They weren't even going to add cloves until forumfags insisted. Meanwhile Mercury is a hyper specific good and Spain gets a special mine with +300% output lol
>>
Is Muscovy the only Great Power that starts with a randomly generated ruler? With every update his appearance changes
>>
>>2285013
who cares what a genocidal fascist country's leader is
>>
>>2285012
But saffron was actually grown in Europe and quite popular too
>Saffron was a notable ingredient in certain Roman recipes such as jusselle and conditum.[110][111][112][113] Such was the Romans' love of saffron that Roman colonists took it with them when they settled in southern Gaul, where it was extensively cultivated until Rome's fall. With this fall, European saffron cultivation plummeted. Competing theories state that saffron only returned to France with 8th-century AD Moors or with the Avignon papacy in the 14th century AD.[114] Similarly, the spread of Islamic civilisation may have helped reintroduce the crop to Spain and Italy.
Does the mod perhaps also remove Byzantine silk due to the silk road?
>>
>>2285014
as a genocidal fascist myself, i care and i asked.
>>
>>2285009
Thebes has silk and it's right next to Athens. Production efficiency bonus only cares about the whole province, doesn't matter if it's in the actual location
What Byzantion has is fiber crops for the paper making bonus
>>
>>2285014
>genocidal fascist country
lmao what
>>
>>2285019
The mod doesn't remove saffron at all, I guess what I mean is when you have it it doesn't feel particularly rare or valuable. It's like gold. You would think precious metals would be in short supply but Bohemia and Hungary flood Europe's markets for the whole game. Furs never really become valuable.

There's just not enough demand. I made a mod that boosts it but after playing I think I'll raise it even more, everything is too plentiful everywhere
>>
The games problem isn't the distribution of RGOs, it is that the AI is horrible at distributing them.
>>
https://www.youtube.com/watch?v=XtpFskyYkmg
>>
>>2285026
Sorry didn't know it was by you.
I think you are right, i dint think you are historically accurate but trade in the game is broken and fails to distribute it to where it is in demand
>>
>>2285032
Oh I didn't make that one, I meant I made a personal mod I'm playing with that changes goods demand
>>
>>2285027
If they made things more historical it would break diwn further. If that copper mine in sweden produced historical amounts of copper, two thirds of it during this time period, the swedish market would have a enormous glut and everyone else a gigantic shortage.
>>
>>2285026
Safron is insanely valuable if you are Aragon and Gold is incredibly valuable if you are Bohemia and if you are neither of these the resources are in constant short supply

>>2285027
More like the fact that RGO maxing is too profitable and easy and goods demand and supply curves just don't match very well. RGO's have to supply both the pre black death Europe, post black death Europe and the hypotethical end game without shortages. The max supply really maybe only doubles over the game unless the player takes direct action. Meanwhile the demand can fluctuate like 10x from pop growing and pops promoting to more valuable types. To make sure that there's enough stuff for the 1800's economy RGO's have to be overtuned which causes issues in all other scenarios which is 99% of the game people actually play.
>>
>>2285028
Not watching that. I did start playing the video then immediately close it to destroy it in the algorithm however.
>>
>>2285028
>Pros
It fun
>Cons
Troons mad
>>
>>2285038
Same, 40 minute rant that could surely be summed up in less than 2 minutes. No thanks
>>
https://www.youtube.com/watch?v=Q1xOSLBwW-Y
>>
>>2285038
Does it? I thought clicking on it already pushes the video
>>
>>2285026
Maybe it would improve if gold could actually run dry? You can build more mines but that is akin to killing the golden goose early.
>>
Is there any point in starting as a one province minor in EU5? It seems that you can literally do nothing for the first 50+ years
>>
>>2285041
Without watching I already know what the biggest problems are
>control
>proximity
>no missions
>decentralization push with the last patch
>>
>>2285037
I think they tweaked RGO and food output conservatively to ensure there generally aren't any shortages like you said. Because they probably figured spamming new players with shortages and starvation might be confusing. Then they papered over it with the effective supply/demand mechanic to make trade still worthwhile.

But in reality if you cut output the game functions fine. At least for food. I tweaked that Better Agriculture mod that cuts food production and makes winter stop all food gains, in my own version subsistence isn't even buffed like the original mod does, and the game works fine. Sometimes provinces lack food and you have to build/buy food. Sometimes they starve in the winter/spring and recover in summer, if their food supply is shit. Food could be nerfed even harder and still work fine I think.
>>
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byzbros, we're going to the moon!
no lacquerware yet btw but feels good to not be poor anymore
>>
>>2285048
What'd you do to get over that early game hump with those horrid privileges?
>>
>>2285045
thats how it is in all previous EU games and in all grand strategy games in general.
>>
>>2285043
Certain mineral resources should probably run dry yeah, then output techs can unlock further deposits instead of just creating more. Different locations could have different deposit levels so maybe some mines always run dry early, while others can only be opened later.
>>
Johan should sallow his pride and make centralization 0-100 scale you only want to go up but decays at some rate like prestige
But just like he let his mana obsession kill imperator he will probably keep wrangling with reality to make decentralization positive
>>
>>2285050
In CK3 it's not unheard of to quickly gather enough resources to start moderate blobbing
>>
>>2285053
ck3 is barely even a strategy game
>>
>>2285050
In ck2 you kick out the jews
>>
>>2285052
That's how it already is. You always want Centralization 100% of the time. Subject loyalty is a meme, they never declare independence or do anything bad. Having subjects give decentralization is fucking genius and the perfect way to transition from fiefswarm gameplay to centralized states.
>>
>>2285049
i attacked the ottomans ASAP and dismantled every fort i had. set navy and army maintenance to 0 during peace.
i still went bankrupt 30+ times in a row but force selling all those buildings only helped me. took about 80 years to start revoking those corrupt privileges. the nobility one leading to a couple civil wars but no biggie.
>>
>>2285014
weak bait
>>
>>2285014
I didn't know Muscovy was genocidal and fascist in 1337
>>
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>Want to make more money
>Have enough money to build buildings
>Not enough people to work in them
>Goycattle aren't breeding fast enough
>The only thing I can do is look for migrants
>>
>>2285057
What difficulty?

>>2285049
I would say make every country give you all their money and war reparations in every war you start
If you attack your neighbour to the south at day one you will be at war with one country and three vassals, but as the vassals are scripted to break free almost instantly you can separate truce all of them
>>
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Is it time to, Make Serbia Great Again?
>>
what even is albania? why do they have their own language group?
>>
>>2285070
are you retarded?
>>
>>2285067
normal, not doing hard runs till the game is beyond the crazy patch phase.
i also blocked all gold selling to mint more, not sure if that was worth it but hard to sell without markets heh.
>>
>>2285069
It is time, anon.
Show him the might of the Serbian Hussars
>>
>>2285070
>what even is albania?
I ask myself that question every day
>>
>The second bulgarian empire doesn't start as an empire tier
wew lad
>>
>>2285070
Europe's second largest unexploited fuel deposit.
>>
>>2285045
I have done it and it is quite fun to rapidly expand in the first few years.
>>
Wouldn't it be advisable to max out decentralisation and release as much as possible as Byzantium initially? You get almost no taxes and owning more land means rebels got more land to turn
>>
>>2285075
>latin empire doesn't start as an empire
>>
>>2285070
They had a civil war in the 90s due to everyone falling for a ponzi scheme
>>
>>2285066
>there are settlements that increase population growth
>can only build them if population size under X% of capacity or something
>>
why the hell does zimbawe have more tech than aztecs
>>
>>2285086
trade with arabs
>>
>>2285079
yes, the game is pure dogshit. Centralization should be your goal, which is hard to achieve. Some countries such as Poland/Sweden or as you've mentioned, Byzantium start with a lot of territory which doesn't give them much.
So what should be a massive plus is actually not optimal, since having vassals control these big swathes of land is just straight up better.
The only upside I see is that there is more migration towards your capital if you own those states directly, it was much easier to repopulate Krakow than Moscow after the Black Death in my runs
>>
I wish there was a subject loyalty map mode
>>
>>2285056
I think they are going to try harder and harder to boost decentralization . Like they put agro reduction in the espionage ideas in eu4 because despite all attempts to buff espionage none ever picked it
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>>2285049
NTA but I just set the money printer to brrr.
>>
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>>2285010
Oh.
When did you get here?
>>
>thinking how Cahokia might now settle the great lakes as new meta
>not a single tin, gold, beeswax, mercury, silver, alum, lead

guess not
>>
what do you do as celtica? do you take over europe and turn everyone back into tribes?
>>
>>2285099
Hochmeister, you got some crusading to do
>>
>>2285102
Blob and post your blob on Reddit
That's the intended game experience of EUV
>>
>>2285109
This is the first time I've seen Timur actually do something.
>>
>>2285114
I've seen him persia once or twice, always getting rekt one generation later
>>
>>2285112
yep. No historical outcomes, no missions, miss unique country events.
Just blob and post your le epic sandbox campagin on reddit xister!
>>
>paradox claims to fix cases of CTDs in patches
>my game crashes more and more often
Curious!
>>
>>2285114
Not that guy but I have seen few timur screens since 1.10 so it's probably new behavior. My own campaign is at 1700's so can't comment and haven't run any tests but I think they probably benefited from the changes to situations and overall agression.

>>2285102
>>2285112
Alt gameplay, make the number go up and post that on reddit. Maxed out money epiccus celcicus (paradox please nerf).... I can already picture it now!
>>
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but why hungary, do you have a death wish?
>>
This game runs like ass. It's only 1500 but it's massively slowed down. I feel like tons of time has passed then I look at the year and it's been maybe 3 in game years.
>>
>>2285121
honestly 1.0.4 with land exploration fix is probably the best patch
subsequent patches made levies ridiculously weak and had a lot of other garbage changes
>>
>>2284828
Which one? Link?
>>
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>>2285126
sure took them a while to join but i see how it is, the catholic west wants to pillage constantinople once again!
>>
>>2285128
1.0.9 is better than 1.0.4 because a bunch of bugs were fixed, but 1.0.4 had better military balance
1.0.10 is like a free for all game mode where the objective is to survive
>>
>>2285118

P>>2285126
>eSStonia has a swatika flag
just like real life
>>
They should change Army based countries so that they collapse if their army size falls below a certain threshold.
In my latest game the Golden Horde survived Timur's invasion because somehow they always managed to keep a stack of 20/30 levies alive.
And I mean literally one stack of 20/30 levies max.
>>
>barely avoid a dynasty change by marrying a first cousin.
>fast forward some years, her son is now king had 3 sons of his own.
>get them married at 16
>every single one has nothing but daughters.

Well shit, I have no more male cousins to do the cousin marriage trick. I wish there was a way to get another historical dynasty like the tutors. I don't want some stupid randomly generated name.
>>
>>2285141
I always aim for the dynasty with the funnies name
>>
>play Habsburgs
>can't do actual incest
wooooooooooooooow
>>
>>2285141
I like how at the start it was forced women, they they disabled it in the chud patch and there was a golden age of dynastymaxing, now were back in the nightmare mode with more women and less children.
>>
>>2285141
Surely there's a bonnie Scottish King for you to marry
>>
>>2285141
just savescum until your wife dies and get a new one
random dynasties are unplayable for me aswell
>>
>done a rural only challenge
>done a city/town only challenge
What's next? An OPM challenge?
>>
Forts should provide control.
>>
just had 3 generations of 1 son 3 daughters
true suffering
>>
>>2285150
Bailiffs
>>
Best capital spot for Germany?
>>
>>2285153
Frankfurt should be a very central location and IIRC it was the suggested capital location during the waves of nationalism
>>
>>2285153
Depends on what you define as Germany but you likely want either a coastal city or something pretty far up stream towards the south of your realm.
>>
>>2285153
Vienna.
>>
>>2285010
monastic order vassals are weird
they can also attack heathen countries in their own, including your own heathen vassals
>>
>>2285153
Paris
>>
>>2285152
that's proximity
>>
>>2285151
I had seven daughters and one son, next generation was eleven daughters and two sons. This is with 3-4 wives.
>>
>>2285161
which in turn boosts control
>>
>>2285153
konigsburg
>>
>>2285162
This could be easily fixed if the game would allow you to impregnate your daughters but noooooo
>>
>>2285155
why coastal when 90% of the land is inland? also requires you to blob into denmark to get the most out of it
>>
Haven't played a Paradox game since my old laptop melted down to a puddle 4 years ago. This is what I'd need to match the recommended requirements as we all know minimum won't do it. Do they seriously expect people to pay this amount of money for a map painter?
>>
>>2285167
Because lot of Germanies are in fact grös teutonic grandmasterium orderiums and have most of the Baltic. Also it's not like coastal location is bad even if most of your land is not coastal. It just means you get more control in the other rivers that go up. Copehagen is in fact a very good capital in that case.
>>
>>2285168
That's what they expect from people willing to buy every single dlc including cosmetic and musuc pacs yeah
>>
>>2285142
might be historical for England to get a foreign dynasty, guess I'll go German.
>>
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How many Cannons do i want o my cavalry army?
>>
>>2285168
How else would you afford the 300 dollars worth of DLC before they raise the recommended specs
>>
>>2285168
I built myself a similar one myself paying less than 900 bucks before RAMs' prices skyrocketed, that's two or three months of savings if you are an average westerner and have a decent job
>italian language
nvm everyone is broke there
>>
can i build outdated regulars? i can't afford the manpower for the current stuff but i can afford the old ones i think
>>
>>2285173
I don't think cannons are worth it for combat reasons in age 2 but you do want them for sieges and seeing as you aren't full frontage you may as well join them into your main stack for combat too
>>
>>2285130
https://steamcommunity.com/sharedfiles/filedetails/?id=3611605661
>>
>>2285173
nice portrait of you king, faggot
>>
>>2285173
In that year? You stick cannons in a separate stack reserved for sieges. They don't do anything in battles but take damage.
>>
>>2285177
Dumb idea, if you need more soldiers now just take a loan or reconsider if you really needed the extra 200 troops afterall.
>>
>>2285178
>>2285181
Ah so just 3 for each lane.
Cannons get good at Reformation?
>>
>>2285177
You'd be better off having understrength current regulars than outdated regulars. They take extra damage vs. current units
>>
>>2284853
>As was frequent in many battles during this period, the impulsive charge of the French cavalry proved disastrous, as they were too far ahead of the rest of the Castilian army to receive any support, and were charging uphill at a narrow fortified defensive position
It's a miracle that those retards didn't lose the 100 year war.
>>
>>2284899
Play on very hard to delay that moment.
>>
>>2285189
The medieval French were so hilariously awful at war. Just charging around doing stupid shit because all they knew was feuds and raiding. Imagine if the mongols made it to France with all their Chinese technology and stratagems. It'd be like an alien invasion, a magnifying glass versus an ant.
>>
>>2285056
Decentralization is clearly superior for at least the first 200 years.
>>
>>2285141
dynasty change is a nothingburger, unless you are playing in the hre
you can throw yourself into a union when you have a female heir
also you can recover the dynasty if you made vassals with your dynasty
>>
>1 or 2 unique gov reforms
>1 or 2 unique estate priviledges
>events, most of them dogshit and many will literally just not fire due to retarded requirements that are hidden from the player
>teehee it's just as much flavour as eu4 chuddies!
kill pavia and goytubers
>>
>>2285193
How can it be superior, it doesn't do anything
You don't get anything out of decentralization but subject loyalty which is useless unless you're a very small country relying on vassal troops to fight wars. "Disloyal" vassals still pay all their taxes
Meanwhile -10% proximity cost and 50% crown power are great for the entire game. In the early game especially crown power and proximity are hard to stack up so it's even better, the earlier you get stronger the more you can snowball.
>>
>>2285141
For my von habsburg game I set inheritance law to salic and only let sons marry
>>
>>2285199
you need vassal to be loyal to annex them and get their provinces pre-integrated. if you use disloyal vassal cb and conquer them you have to integrate them again. having loyal vassals that integrate land for you lets you expand much faster than having centralizing early and having to slowly integrate everything yourself
>>
does gold famine even happen when hungary and bohemia just infinitely mines gold
>>
>upgrade the armies from age 2 to age 3 units.
>my 70 gold per month surplus plummets to 5.

Is my army too big? I'm pretty much maxed out on ways to increase money flow until I get some new world colonies or something.
>>
>>2285208
Later age units have more men in them so they have to reinforce up to full size, reinforcing costs extra money
>>
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>Ottomans eat Byzantium
>years later see they've somehow returned and I can rival them
>see this monstrosity
>>
>>2285153
Mecca
>>
>>2285210
they're all full strength now and my gold balance is still in the trash, in fact it's negative slightly now.
>>
>>2285208
Any sudden goods shortages?
>>
>Threads slowing down
>Game speeding up
>>
>>2285204
Dont pops print cash out of thin air this game
>>
>>2285208
probably
there's no forcelimit, you just have to go by your gold and manpower
>>
>>2285216
Check the maintenance, maybe some of the goods are too expensive and it's raising the maintenance cost
Don't age 3 units use firearms?
>>
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ah yes, the pope in 14th century. a noted multikulti supporter, jew lover, and hater of racism.
>>
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being in the baltic fucking sucks`
>>
>>2285216
Just disband some if you can't afford them all, what's the issue?
>>
>>2285223
Pope Clement VI (the French-born Benedictine, whose birth name was Pierre Roger) tried to protect the Jewish communities by issuing two papal bulls in 1348, on 6 July and 26 September. They stated that those who blamed the plague on the Jews had been "seduced by that liar, the Devil". He went on to emphasize, "It cannot be true that the Jews, by such a heinous crime, are the cause or occasion of the plague, because through many parts of the world the same plague, by the hidden judgment of God, has afflicted and afflicts the Jews themselves and many other races who have never lived alongside them"
>>
>>2285223
>Quamvis Perfidiam was a 1348 papal bull issued by Pope Clement VI, a key document condemning anti-Jewish violence and scapegoating during the Black Death, stating Jews were innocent of poisoning wells and were themselves victims of the plague, urging clergy to protect them, and placing them under apostolic safeguard against pogroms, though it had limited success against widespread hysteria
>>
>>2285222
Burgers are importing most of the weapons, is that bad? It doesn't show a shortage though.
>>
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>>2285224
what the fuck
you can't take away my settlers like this, game
>>
>>2285232
If burghers are importing something it means you have a shortage and they're covering the gap and making money in the process
If they're exporting it means you're producing extra and some other market needs it at a higher price

But yeah you should be producing it yourself, it'll bring the price down.
>>
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>>2285230
>>2285229
no wonder why people got tired of the pope's bullshit and turned to this chad
>>
>King of France is English
>King of England is Spanish
>King of Spain is Anglo-Irish (What the fuck is this?)
>King of Portugal is Austrian
>King of Sweden is French
>King of Kiev and Georgia is in a PU. He's Sicilian
>The Hochmeister is Latvian
Bros...
>>
>>2285237
>Anglo-Irish (What the fuck is this?)
Today we call those "Americans"
>>
>>2285237
Wanna know the ethnicity of the current British dynasty and the Romanov dynasty?
>>
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I guess my Serbia playthrough stopped, no idea how i can survive 10 years with -50 economy.
Shame Paradox cant balance the game.
I guess i can try bankrupt but jesus this is stupid mechanic
>>
>>2285211
the byzantine hydra, for every province you take he gets 2 more titles
>>
>>2285244
it does seem like you overextended into useless land where you have no control, anon.
>>
>>2285249
nah before the event i had +52 then i got 62 stab hit somewhere didnt even see and the event popped and i went to -52
>>
>>2285244
You just can't ever let yourself fall under 0 stab
>>
>>2285252
yeah but i took tremendous -62 stab hit somewhere i dont even know where
>>
>>2285079
Yes, it's the strategy and not even because of subjects giving more money, which is good, but because this way you can avoid the unique Byz succession disaster that fires only if you have more than 2 provinces. The idea is to release everything, eat the Ottomans in 1340~ via the parliament CB, release the conquered provinces and keep reforming while sitting on 2 provinces (Byzantion and Kokaelli)
>>
>>2284989
>Whitemans Y chromosome
I suppose that is all that matters and will be sorted out in a few generations.
>>
>>2285253
That really sucks since you didn't see where, are you on ironman? I'd just reload that save to at least try to find where that came from.
>>
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>>2285244
thug it out, disasters are fun
>>
>>2285085
Need to build them after the Black Death. Another alternative is to expel a lot of people from the province and bring it below the population threshold to build that shit
>>
>>2285237
>King of Sweden is French

Has been for 200 years.
>>
>>2285244
Historically accurate Serbia kino
>>
>>2285179
Much appreciated
>>
>>2285261
It came to worse point and it caused me 5k loans and lose of army. It's over.
>>2285260
>>2285264
I can try again one day when they fix the game properly.
>>
where can I see how long it'll take my levies to recover? I sent more than 8,000 soldiers back home but now I only have a couple hundred I can raise.
>>
>>2285268
They will refuse to enlist in the army unless you guarantee universal healthcare and an extra pay to everybody in the warzone. It is what it is
>>
>>2285070
Squaters
>>
>>2285268
It should tell you on the military tab when you click a province
>>
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>only took two wars to totally cuck france
TOTAL
FROG
HUMILIATION
>>
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>woman ruler is Malevolent
this game is so realistic
>>
>>2285280
... why leader of a military order is female?
>>
>>2285153
Aachen or Straßburg
>>
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>>2285236
>killed 50% of germans just so the rulers could be adulterers and have completely unopposed authority
why are they like this?
>>
if im playing in asia but like historical options, should i leave institutions on historical or random
>>
>>2285283
shut up, chud
>>
>>2285288
Historical but it doesn't hinder the spread at all.
>>
>>2285291
i hate that meritocracy reaching the west is a complete fucking crapshoot on whether or not india and yemen/ormus feeling like trading.
the AI in general is absolute shit at international trade and the columbian exchange is a bad bandaid.
>>
>>2285285
It's crazy that they committed genocide on themselves and each other over the theological equivalent of lore arguments, and then in the end they all secularized anyway like nothing happened. Today half of germany has no religion at all

Imagine telling some Cathars or Huguenots after they were brutally tortured and their families raped but before they were burned at the stake, yeah, sorry none of this actually matters. It's just an autism fit over made up bullshit everyone's gonna forget about it later lol

It's really insane, going back even to the early church and all the heresy spergouts, imagine how many good men were butchered like wild animals over whether the nature of the logos and its essence is dual or single or whatever.
>>
>>2285300
I'd be fine if meritoracy didn't reach europe until very lategame if renaissance didn't spread outside europe prior to Euro cultural dominance in the late-lategame.
>>
>>2285285
rare germcuck W
>>
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>>2285302
If they were good men they shouldn't have spread heresy and destabilized society
>>
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Wat.
>>
>>2285307
Chechnya is the natural and historical birthplace of the Enlightenment
>>
>>2285224
damn it's just like real life
>>
>>2285302
because religion was not just a private thing back then you retarded redditcuck
>>
>>2285302
Don't worry the same happening over idealogies is totally different and we should look down upon them because they are in the past and therfore backwards to our enlightened modern thought :*)
>>
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bros....
>>
why the fuck are all the harbors in the persian gulf so shit
>>
>>2285315
Damn they got Nickleback?
>>
>>2285315
Not the Labubu! You have any idea how rare that was?
>>
>>2285314
I just find it wild that people, especially western/European people living in countries closely preceding ours, took ideas like "the son eternally existed with the father" or "don't draw pictures of people" as seriously as concepts like liberty, equality, representative taxation, nationalism, etc. to the point of absolute barbaric massacres. Like at least when the French revolutionaries started guillotining people they had some sort of political plan in mind, even if they became butchers in the process. What was the Byzantine iconoclasm good for? Did anyone who died for that accomplish anything at all?
It's fair to assume good faith but I don't think we have to reward every historic human action with merit. Some things are just purely retarded superstition. When ISIS destroyed Assyrian artifacts from the Mosul museum, were they not worth looking down upon?
>>
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>>2285307
>Georgian Enlightenment
>>
I'm trying to populationmax, I think I overinvested in irrigation, it's hard to tell how much of a difference this is actually making. I have insane food production bonuses.
>>
>>2285338
its worth it just keep building masons
>>
>>2285285
>and have completely unopposed authority
and this is bad because?
all the other parties are working to enrich themselves, they dont care about our tag
>>
Best country to play as after I've finished gooning to my loli AI chatbot.
>>
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This is getting a bit silly
>>
>>2285237
>King of France is Austrian
>King of England is Austrian
>King of Spain is Austro-French
>King of Portugal is Austrian
>King of Sweden is Austrian
>King of Kiev and Georgia is in a PU. He's Austrian
>The Hochmeister is Austrian
You can actually pull this off with mass breeding. Do not marry any daughters. Instantly marry all sons/nephews/etc to your own nobles or commoners the moment they turn 16 to prevent leakage of titles. AI will automatically breed their own royals and nobles but only to a limited threshold. By the late 1400's you should have a big enough stock of young bucks of your own dynasty. From now on every time a MALE family member turns 16 you marry him out, keeping only 1/3rd for yourself to continue breeding. It doesn't matter if it is a small kingdom offering a second daughter. The goal is to mass export your family name to other kingdoms and "poison" their limited pool of royals and nobles. Every son you get into a foreign court will breed more characters with your dynasty name who can potentially get married by AI. After a few generations of this you will notice random events where distant family ruling in a random HRE bishopric ask you for money.
>>
>>2285342
HRE minor, Von Eppstein dynasty
>>
>>2285346
as bohemia, you can easily get every single major country east of france into a PU.
>>
>>2285347
kek'd
>>
>>2285347
Already did a full Austria playthrough.
>>
The game is dreadful if you're in a corner of the world without basic resources. Nubia has no lumber at all, I'm having to tear down buildings to optimise the few units I can get from trade with Ethiopia's 1 RGO. Just build with bricks instead for fuck sake you're on the Nile.

also can I move a trade centre?
>>
>>2285343
The scaling is definitely off, why does one rural location cost 20 when a city is 40?
>>
>>2285343
i don't think the bse cost is the issue, it's that if your culture is a gorillion and theirs is like 10, you still only get +50% assimilation speed. it should cap at like 300% and be exponential
>>
>>2285342
Any Catholic country that venerates Mary
>>
>>2285352
left click on the market tab
>>
>>2285355
Just click Enforce Culture and it becomes +100%
>>
>>2285352
i tried this. i could have beaten the mamluks and built lumber in their land but that means moving the whole country. too bad it takes forever to colonize the woods province on the border
>>
>>2285355
There's a "much smaller country" modifier that goes at least up to 300%. If you try to annex a vassal it might take ages, but if you split the vassal in ten pieces and annex them one by one it's many times faster. Yeah it makes no sense.
>>
>>2285352
>The game is dreadful if you play one of those NPC tags that were added purely to pad out the game and were never intended to be touched except by occupation forces
>>
>>2285352
>>2285367
He should try greenland next
>>
>Cabinet Integrate Province action gets upgraded to Integrate Area later through research
>This doesn't apply to anything else
>No Assimilate Area(unless you're Cultural Hegemon)
>No Convert Area
>>
>>2285340
competition for authority is one of the reasons why people in the west had actual rights while the east was full of serfs partially thanks to the complete subjugation of the church by the tsaars
>>
>>2285359
I know that. It shouldn't NEED to be done that way, because the opposite culture literally has no heritage or identity in game terms.
>>
>>2285352
there's a reason why wakanda is just a power fantasy
>>
>>2282941
Johann t'Serclaes Graf von Tilly did absolutely nothing wrong, Magdeburg deserved to be destroyed for willingly siding with the invader
>>
>>2285372
There's Increase Control in Area. It feels pretty good, though I don't like using it because in theory the minmaxed way is to constantly rotate the action across your provinces (because monthly control decays slowly when the Cabinet leaves, but increases quickly when he begins working)
>>
is georgia fun?
>>
>>2285394
It will be impossible for you to project control outside of your starting borders, so if you intend to expand moving the capital to coast, preferably to Konstantinople, will be neccessary. Figure out yourself whether playing inferior ERE is what you want
>>
>>2285394
It's a good pick, haven't done a significant run as them, but you have a lot of roads of expansion. It has some flavor, too.
>>
>>2285394
Not unless you're ready to face the unending hordes of the Ishmaelites
>>
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>just conquered a bunch of nogood foreigners
Hehe...
I CAST ASSIMILATE PROVINCE!!!
>>
Why do slaves instantly teleport to your provinces and convert to the same culture?
>>
>>2285377
poland had a lot of competition for authority
and the people remained serfs for the longest time
>>
>>2285402
The Whip is a pathway to many abilities some consider to be unnatural
>>
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JFC
(1.0.8)
>>
>>2285402
Johan is so lazy he brought back bugs from v2
>>
>>2285407
blobhemia is getting out of hand in every single fucking game lol
>>
>>2285401
I removed the cabinet action and let all culture pops grow with a mod and the culture map is pretty kino. 1500s and all the weird little meme minorities are still around, but big countries still assimilate a little naturally. The way you force assimilation now is by good old forced migrations.
>>
>>2285408
>the fucking craftsmen bug is back but it's slaves now
JUST
>>
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Presented without comment.
>>
>>2285394
Not really, the only reason you'd play them is for some
>VGH... BYZANTIVM HAS FALLEN... WE ARE THE LAST BASTION OF CHRISTIANITY IN THE EAST... LET VS DEFEND OVR MOVNTAIN HOMES TO THE LAST MAN...
roleplay where you fight to survive an endless tide of Mongoloids and Turkroaches. The AI is more aggressive on 1.0.10 if you switch to the beta but there's still no logic to AI expansion. If you keep your head down you can coast to 1800 unharmed instead of getting slowly raped to death like Georgia was IRL.
>>
>>2285413
Your fault for letting them get so big
>>
>>2285413
time for scorched earth
>>
>>2285413
better stop trying to vassalmax CHUD! spend that 40 years integrating!
>>
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>>2285407
Blobhemia is dangerous.
>>
>>2284662
>closest language grammar-wise to ancient Latin
>not Roman
Reminder that Rome was founded by thieves and rapists, Romania is just what happens when the newgen go back to their roots.
>>
>>2285394
depends on your definition of fun really
>>
>>2285413
They nerfed seize territory but didn't patch the bug where 4 - 2 = 6.
>>
is it worth it to create buildings that don't have a local rgo in the province for a production efficiency bonus?
>>
>>2285421
If Romanians are Romans, then who are the Sabine women?
>>
>>2285410
yeah not sure why they bothered with all the minorities if they were going to have assimilation be so hilariously broken.
>>
>>2284732
>EU5 MEIOU
Read their announcement and it's all very vague about what they want to achieve.
What realistically can they add on top of this game? Is there anything from MEIOU still to add?
>>
>>2285412
Tribesmen are broken too
I wouldn't be surprised if all promotions are fucked but it's only noticeable in these cases
>>
>>2285427
also making it so tolerated cultures still have dogshit satisfaction so you almost have to assimilate them or deal with consistent rebellions
>>
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>>2285410
I decided to just not use assimilate at all and instead I'm playing a minigame of displacing all the Turks in Asia Minor with a combination of Expel People and Attract Immigration. It's retardedly inefficient because I'm cultural hegemon but a lot of fun.
>tfw old fashioned genocide enjoyer
>>
>>2285428
They can split all existing tiles into 3 or 4 smaller tiles and turn them into provinces.
>>
>>2285427
I think the assimilate cabinet action is just a holdover from previous games. like EU4's magical convert culture. It really doesn't make any sense. It relies on military ability so if it represents some kind of genocide it should probably be killing people, but it doesn't. It doesn't interact with religion which is even weirder. You can rapidly culture convert all of bulgaria to turkish with the cabinet but they'll still be orthodox. Orthodox Turkish. Huh?
>>
>>2285425
British women
>>
>>2285420
hre when united seems like the strongest power on the map by 100 times compare to anyone else
>>
>>2285427
Lure people in by making the game look deeper than it is
>>
>>2285435
This >>2284989 makes sense now
>We are no better than our Roman ancestors
>>
>>2285434
Can you imagine the blobtard seethe if they were actually constrained by the game's systems, in some way?
>>
>>2285432
Changing demographics through migration feels so much more satisfying than using cabinetmana, I really can't wait until they balance the game properly
>>
>>2285415
>>2285418
>>2285419
look at the math
>826.66 -10% -22.56% -25% = 1302.56
>>
1. When will the 1.0.10 beta get pushed to live
2. Will they add any more retarded changes without testing it while pushing?
>>
>>2285413
how many double negative bugs can they have, this shit is absurd
>>
>>2285436
Germany was totally ravaged like four or five times over the course of three centuries, got dismembered to a fraction of its territory, and still has the world's highest GDP today outside of China and the US. A united Germany is overpowered as fuck. It took some of the most incompetent leaders in history to fumble its incomparably gifted position in the 20th century, and even then it took them two tries. Now add the Low Countries, Bohemia, and all of Italy that matters on top of that... yeah it should be the most powerful, it's not even a contest. Only China should be able to compete really.
>>
>>2285448
>Ridiculous human potential
>Ridiculous niggerbrain autism that causes them to chimp out and waste all of their societal surplus every xyz decades
What other countries are like this?
>>
>>2285444
"They'll fix it once all the biggest bugs and issues are dealt with" for the next 2 years. After that it will be "it's spaghetti code man they can't do anything about it" until the end of support.
>>
>>2285448
sustained decentralization is a key to prosperity
centralization always baloons the capital and drains the rest of the country, like in the uk, france or russia
hre was basically the only functioning large scale anarchy in history and even after the unification of germany there was a lot of local authonomy
>>
How do you actually WIN the wars of religion situation
I use it to start a war, I win the war, nothing changes?
>>
>>2285451
>le german autism
so tired of this reddit meme
>>
>>2285457
You can call it retardation if you want since you're clearly more familiar with that
>>
>>2285456
Press the religious superiority peace option
>>
>>2285461
any more passive aggresive quips, redditor?
>>
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>>2285464
Yeah here's a quip, you should kill yourself worthless shitposter
>>
>reddit reddit you are reddit!!
>>
>cute cute you are cute!!!
>>
>>2285467
you are still not fitting in
>>
I think we should kill everyone
>>
>>2285470
(you)
>>
>>2285451
Chinks, imagine if they didnt implode constantly and just kept sinicizing all their neighbors forever
>>
>>2285451
>>2285475
>Sinicized Germano-Nipponese transcontiental Roman Reich
VGH, imagine....
>>
>>2285476
Isnt this just the Russianized Timurid Middle Kingdom world conquest run
>>
>>2285475
they would still be limited by technology
>>
>>2285477
Yes but made out of stronger stock.
>>
>>2285451
Unironically russia, probably the most wasted potential that ever existed on the planet.
>>
>>2285480
>stronger stock
...as opposed to the Central Asian steppe horsemen who regularly wiped out entire countries for hundreds of years?
>>
>>2285481
Orcs have no human potential.
>>
>>2285488
>Goes from agrarian serfdom to industrialized and able to resist the Axis during ww2 in a single generation
Why do you think (((they))) used alcohol as a state-supported pacifier?
>>
>>2285489
why are you replying to a nafo subhuman?
>>
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>Orcs have no human potential.
>>
>>2285489
dont forget spehss program. actually yeah they fit the
>gets their shit together
>rapidly decay into retards
pattern
>>
did they fuck up the performance in 1.0.10?
game runs like shit after updating it
>>
>>2285490
>>2285491
Slava Ukraini, bitch. You lost.
The Kiyv Principality is the real Russia. The Kievaj Rus preceded your mongol rape enclosure named Muscovy.
>>
Did Johan just forget to give Ethiopia any regalia? My monarchs look like burghers because they don't get crowns or anything. Meanwhile if I marry a European, my wife she looks like an actual empress
>>
>>2285496
see you in 3 days, xister
>>
zigger *clap* lives *clap* MATTER *clap*
>>
>>2285444
They had no quality control on how they do modifiers once again. Lot of modifiers are supposed to be only positive and then made negative by the script others are supposed to be positive and then flipped to reductions by the script etc.
>>
I hope to God John McAffee was right and Russia wins in August of 2027, so people can finally shut the fuck about Ukraine and Russia and we can talk about both countries like we used to.
>>
>>2285496
You can tell your heart isn't in it and you're just baiting.
Legitimate seethe is funnier, like when they told Lambert he couldn't use Slava Ukraine as his forum signature.
>>
AI loves to colonize africa and brazil
>>
>>2285504
>1 million people french people living comfortably in subsaharan africa in 1650
good simulator johan
>>
>>2285504
It's cause pope is so rich that they start exploring in age of renaissance which inevitably leads to lot of african colonies and some extra vision in africa specifically.
>>
>>2285505
litterly my game right now, not even 1600, there's almost 2 million frogs in one of the worst places to live on earth.
>>
>>2285501
Ukraine is about to get memory-holed like Libya.
Drumpf is forcing them to accept the current frontlines as the new de-facto borders.
Zelensky's going to get couped by hyper-nationalist elements (Azov remnants/Right Sector) who view the peace as a stab in the back
The EU will refuse to cooperate with the new hyper-nationalist regime.
They're going to become an unironic neo-nazi pariah state.
Russia will probably move on them again once they inevitably collapse at some point in the 2030s.
>>
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>>2285501
Man I'd love to watch some videos on how the war was fought but I can't be arsed to deal with nato cope or zigger delusion.
>>
>>2285508
>try to sail 50 miles south, across the strait of gibraltr, to wage war in northern africa where the romans lived 1500 years before
>10% of my soldiers die every week like clockwork without fail due to malaria
>200 years later, with no real medical advancements
>millions of europeans can live safely and comfortably in the rainforests of brazil and african jungles and savannahs will little to no concern
its harder to colonize africa in vicky3 than it is in eu5
>>
>>2285511
Imagine if we had internet in 1917.
>france collapse in TWO MORE WEEKS
>new tank superweapon finally going to end the stalemate
>zepplin strike on munitions factory has king REELING
>>
>>2285509
denazification is a key russian demand which means azov and co will be expelled into western europe which they will then form drug gangs to rival the more established arab clans, europe getting fucked asusual
>>
>>2285509
>Drumpf having literally any leverage
lmaooooooo. He proposed the ridiculous peace deal that Russia was obviously never going to accept so he could go "I wanted peace but they didn't, see? Now stop talking about Russia and also Epstein while you're at it". Literally no one involved in that deal ever thought it'd go through, not even Trump. Losers don't get to dictate the peace terms.
>>
>>2285509
Blumpf won't do shit. Putin will just BTFO the holhols though.
>>
>>2285520
cant wait for our media to say kiev again
>>
>>2285517
That's not how geopolitical currents work.
>Why didn't the Tsar just make being a communist illegal? Was he stupid?
The general feel of the Ukrainian people post losing the territories will be the stab in the back narrative. For the last 11 years they've been told they're invincible and they could have won this war 10 times over if the West had just supported them more. A peace being "forced" on them unilaterally by America will upset pretty much the entire population.
Yeah, sure, they could expel all known Azov members but that doesn't mean shit when every possible successor to Zelensky will view it as their victory being stolen from them.
>>
>>2285518
>>2285520
Trump is pushing peace because he wants gas prices lowered. He wants a 90s tier economic boom and that was only made possible by friendly relations with Russia. He gives away a few irrelevant shithole provinces in southern Ukraine and in return he gets known as the peace president responsible for the greatest American economy since Clinton.
>>
>>2285528
He's completely delusional, then. This is the equivalent of a country with no levies left offering you white peace.
>>
Kijów
>>
>>2285516
>Somme happens
>Neither side reports on it except as a one-sentence acknowledgement on some Reuters bulletin
>Footage that makes it out is either "/ourguys/ heroically eliminating potential threats from /theirguys/ somewhere in northeastern France" or "WATCH: /theirguys/ brutally massacre surrendering /ourguys/"
>>
Moskva
>>
Киeв
>>
Moskau moskau
Alles sind sehr wunderbar
>>
moscow never sleeps
>>
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Am I cooked chat? Is it possible to get disloyal subjects from Ming to join me somehow? I want to unite the east coast now that I accidentally blobbed a bit too much.
>>
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Imagine OSINT slop videos for the crusades
>SELJUK PALACE COUP - THEY DON'T WANT YOU TO KNOW THIS!
>500,000 TURKS DEAD?
>DROUGHT IN ANATOLIA, TURKOMANS ON VERGE OF COLLAPSE, FIELDS FALLOW!
>INTERVIEW WITH CAPTURED SARACEN: "NOBODY WANTS TO FIGHT"
>>
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What does power projection actually do?
>>
Ra ra rasputin
Cuckold russian queen
>>
>>2285530
The war can go on in perpetuity as is. Everyone saying two more weeks for both sides is delusional. Russia obviously won't stop, their economy is actually doing better than ever due to the arms contracts. If the West was actually serious about it they could put pressure on, but they're too invested in testing weaponry in Ukraine as well. Every trade that existed before the war is still in place, in some cases having to go through farcical back channels like using fucking kyrgyzstan as a middleman.
Take a look at their trade figures in the last 5 years. All sanctioned things are just being traded through them and then on to Russia, and vice-versa. It's pantomime.
Ukraine on the other hand won't have a moment it breaks. That happened in WW1 due to the entrance of America into the war and the blockade of Germany making their people starve. There is neither a huge power-balance shifting force happening nor a lack of food in Ukraine, so they won't capitulate. However, if they refuse Trump's enforced peace they'll have access to American weapons and comms withdrawn (the latter of which are actually more important than the weapons) and that would be the shift in power balance. Ukraine know this, so will begrudgingly accept, thus feeding the stab in the back narrative.
In the event Ukraine didn't accept and tried to continue the war solely with European support the tide of the war would quickly change and be over by 2027 at the latest with complete destruction of Ukraine.
>>
>>2285551
Anytime you're trying to fight a stronger AI you build up a deathstack of regulars and then do landgrabs everytime they go into a civil war
>>
>>2285552
the
>stop.
one gets me every time
>>
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>>2285552
Every byz game be like
>>
>>2285552
>CRUSADER ARMY DESTROYED IN ANTIOCH, ITS OVER
>>
>>2285552
Carthaginian youtubers be like "Romans building 5 million denarii road project to NOWHERE"
>>
>>2285551
How strong is your standing army? Because those 2.2mill units are 99% trash that you can wipe the floor with if you have enough artillery and since the last patch battles actually give war score.
>>
>>2285556
Ukraine will run out of ukrainians long before perpetuity. At the current pace they don't have enough for even few more years let alone decades.
>>
>>2285556
Both sides are just going to run out of retards because every country has 0.9 birthrate.
>>
>>2285563
>since the last patch
1.0.8 or the 1.0.10 beta?
>>
>>2285552
>trains to nowhere
is that heckin public infrastructure?
im going insane
>>
>>2285567
Stable, aka current not beta.
>>
>>2285552
Ghost of Yerusaliym
>>
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>>2285552
i fucking love these
>>
>>2285573
>Ghost of Peking
>1000000 gweilous killed by boxers!
>>
>>2285552
Imagine the prot vs papist shitflinging
>>
>>2285556
>perpetuity
Unless Zelensky learns the art of necromancy, no. Only way this will last longer is if Europe actually starts sending their own soldiers there en-masse, disgusting them as foreign volunteers.
>>
>>2285573
Is there an Ottoman version
>>
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>>2285577
no but there is one for napoopan
>>
>>2285553
I genuinely have no idea.
>>
>>2285553
Lets you build stuff in other countries

it's worthless because there's nothing you want to build there
>>
>>2285578
Napoopan is not so poignant since he did fail pretty fast even though he did rise up from the grave once or twice too
>>
>>2285578
>HUSSARS ON THE SEINE?
>Marshal Ney: "Grand Armee intact"
>>
>>2285525
western ukraine will join schengen/EU and shit so upset ukrainians are free to flow into europe and because they are very pissed at them for abandoning their war they will be even more likely to found gangs
>>
>>2285553
only a guess but maybe it's for the power score that only matters for unions? where even a duchy is 20 points, so this is nothing.
>>
>>2285565
>>2285566
>>2285576
Name one historical example of a side literally running out of people.
You can churn retards forever. Look at the world wars.
>>
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>>2285575
>>
>>2285586
That was with every retard shitting out 4-5 kids. There's not a single modern country that can sustain any sort of losses, things are already falling apart.
>>
>>2285578
Nothing will ever beat the OG.
>>
>>2285575
You can see that now on /his/.
>>
>>2285586
People usually surrender before that, doesn't mean it's not the objective truth of the matter. Russians are killing ukrainians faster than they are being born, mathematically that only ends one way. Paraguya in the war of the triple alliance according to the highest estimates lost 90% of it's pre war male population. Of course they did lose the war too and lost most of their territories as well.
>>
>>2285586
In the past nationalism (or serfdom, poverty, and lack of means) meant that even if things were going badly during a war, 99% of your population was staying in your country. That plus higher birthrates meant that if you got absolutely slaughtered, you could keep throwing generations into the grinder until the situation was either totally untenable or one side's will to fight breaks.

Hohols and ziggers are both trying to leave their countries in droves. For example the EU is actually fucking Ukraine over by accepting masses of Ukrainian women. I'm assuming Chinese "bride tourism" in Russia has a similar if lower impact. These two already have low birth rates and are herding their prime breeding age, prime family-starting age people either overseas or into minefields.
>>
>>2285578
>>2285589
Kino
>>
>>2285588
>>2285591
>>2285592
lukashenko doesnt get enough credit for keeping belarus out of the shitstorm
you just know the temptation and/or pressure was immense
>>
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>do a run where I just shamelessly blob
>antagonism doesn't matter because if they declare coalition I just annex them
VGH
>>
>>2285596
Quite the opposite. Lukashenko is beholden to his generals. If he'd joined the war they'd probably have couped him.
>>
This would make for a hilarious EU5 mod since the game does model stuff in depth enough
>You can build regular manpower normally during peacetime
>In wartime, regular manpower growth gets cut to 50% or lower if you have high war exhaustion
>Recruiting new units during war will consume even more manpower than it does during peacetime (because soldiers who signed up to chill see their buddies getting sent to die sieging Prague)
>During war your pops will start emigrating to your neighbors and there is nothing you can do about it
>>
>>2285477
The proper meme is Huangdi Timur of Holy Roman Tsardom.
>>
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>>2285591
>>2285592
Ukraine still has plenty of people to throw into the meatgrinder. They haven't even begun totaler krieg yet.
>oh but it's unsustainable
>after the war they'll be fucked
Yes, absolutely, 100%. But that doesn't change the fact they could throw the same amount of people into the war as they already have before collapse due to lack of manpower. They haven't really begun to tap into the 30 somethings, for example.
>>
as if those women were ever having kids lmao. Maybe MAX 5% of them will land a chad on Tinder while the rest whores out until they hit the wall
>>
>>2285599
sure but he has been in power for 3 decades. no coups no revolutions no wars, iirc he was the guy to convince priggy to stop driving to moscow too. must be doing something correctly even if it's just keeping his head down
>>
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what's a good rule of thumb for control?
obviously 100 is optimal and what you want to ideally achieve, but vassalmaxxing gets a little boring after a while.
>>
>>2285608
>They haven't even begun totaler krieg yet.
Idk if any modern society can or would want to
>>
>>2285614
>vassalmaxxing gets a little boring after a while
play a better game while eu5 gets patched 100 more times.
>>
>>2285611
Oh, yeah, he's an absolute chad, I'm not denying that.
https://www.youtube.com/watch?v=P2XMe1hk-xg&t=31s
>>
>>2285614
I don't really let it bother me. What I do is I build one town/city in each province, preferably ones that are historically or culturally significant. It looks nice. Then I surround my capital city in towns, I headcanon them as suburbs. I focus my economic development there which is optimal but I also make sure to build at least one of every building in all my towns and cities everywhere. I like the idea that my pops in Vorarlberg can still have their own little thing going on with a hospital and university and their local bookbinder
>>
>>2285617
>play a better game
there isnt one :(
>>
>>2285614
Roads. Nothing is as strong as roads. It's why they're so absurdly expensive.
>>
>>2285619
"A women only becomes a lesbian if we men are so wretched" this is spot on and my experience with "lesbian" women.
>>
>>2285614
What rule of thumb. You build roads and that's the control you get, there's not much you can do to play around the mechanic. If you mean like "when should I give it to vassal and when not" and the answer to that is you should basically always give it to a vassal and let it integrate it.
>>
>>2285624
play a good enough game before this one gets polished out*
>>
>>2285625
Roads suck until you reach modern ones though
>>
>>2285624
>>2285624
Songs of Syx got a good update go make GroB Syxiums.
>>
Why is legislative efficiency treat as if it's some great modifier? All it does is slightly reduce the length of time it takes to adopt a reform.
I imagine initially it actually boosted all reforms and was nerfed, that's why the game always treats it like hot shit.
>>
There needs to be an age 5 or 6 tech that lets your armies move across mountains during winter for high movement and attrition costs.
>>
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Antagonism is just a number.
>>
>>2285632
Paradox (like usual) has no idea which modifiers are good and which aren't. It may be vestigial like you say in the sense that it once did something and no longer does anything but the simpler explanation is that legislative efficiency sounds like administrative efficiency and that was a great modifier in 4.
>>
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They've gone bankrupt even before el rato coming to wipe EU server
How over it is for golden keks
>>
>>2285632
Legislative efficiency also reduces antagonism gain
>>
>>2285641
in english, doc
>>
>>2285641
It was over from the start since you are muscovy but if you weren't it wouldn't matter, 10 or 20 bankruptcies is just normal for them
>>
>>2285611
>Lukashenko has been ruling for longer than Putin
What the fuck
>>
>>2285642
I wouldn't know, I'm not a blobber.
>>
Can you form the Angevin Empire in this?
>>
>>2285631
what if im bad at urban design and only good at supply chains
>>
>>2285648
ye
>>
>>2285649
>supply chains
Go play Foxhole
>>
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>They think INGERLUND can save them.
>>2285648
no
>>2285649
Than you are like 98% of the playerbase.
>>
>>2285649
I wish supply chains existed in EU5
>>
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Georgia seems cool if you wanna chill in your campaign and go with a flow.
>>
>>2285655
>Allying with mudslimes
>>
>>2285638
It's like playing eu3 and hunting for ideas, tech, and decisions that do something money can't buy.
At first the master of mint is king but then you get so much money that it doesn't matter. Then you're the tech leader so the tech guys don't help so you turn to the army tradition guy, diplomat, and like... fort defense or the fella that extends colonization range if you haven't colonized the world yet.
>>
I just realised tools don't require wood.
>>
god dammit, we went from nothing ever happens to the same 6 countries blobbing up half the planet within 100 years. Right back to EU4...
>>
>>2285648
No but you can form Carthage as the arabs for some reason.
>>
>>2285652
>INGERLAND
Paitently awaiting a mod that decorates all England events, portraits, and various other graphics with the Evternal Norfman.
And every event has to be about footy and souvan pooftahs.
>>
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The world in 1683.
>USA somehow formed and broke free at some point
>Canada split between Poland and Scotland
>Two Sicilies colonised most of South America
>Spain formed and is in a PU with Portugal on its way to a united Iberia
>Bohemia snaked its way to the Baltic and has big colonies in Africa, South America and is starting to colonise Russia through the north
>Big Brunswick Cock of all things blobbing all over the HRE and has a couple small colonies around the world
>Muscovy on its way to forming Russia
>Kiyiev formed Ruthenia and blobbing hard
>Huge Hungarian colony in Namibia
>>
Kiev
>>
>>2285657
that's a historical relationship, it actually fires off in game. georgians literally built churches in egypt during this time period
>>
>>2285665
What would an Italian south america look like?
I imagine God couldn't let this happen as the whole world would be a slave to fat assed, raven haired goth beauties.
>>
>>2285662
>AIeeee why are things happening in my strategy game?!
>>
>>2285663
Carthage should of been locked behind a semetic culture as a "secret" formable. I geuss Levantine?
>>
>>2285665
what the fuck is happening in south east asia there bud
>>
>>2285674
OP left the colonization and exploration on so Majapahit (or what ever it is) colonized everything.
>>
how long until market villages get nerfed?
>>
>>2285676
What's wrong with them
>>
>>2285674
>>2285675
South East Asia is me, I am playing Majapahit
>>
>>2285669
>epic there's like 5 countries left after 150 years
wish you fags would just go play civ
>>
>>2285677
https://www.youtube.com/watch?v=pIxk9V1nu5U
>>
>>2285679
>yes I NEED my 10 billion tiny shitholes I can steamroll and vassalize in a year, no I do NOT want to engage in war with other major powers
>>
>>2285679
>noo my hecking sandboxerino with nothing ever happening noooo!
self-hating civbaby?
>>
>>2285681
I feel like they were already the best peasant structure and then paracocks buff them even harder
>>
>>2285685
>yes I NEED my 10 billion tiny shitholes
that's how the tinto talks advertised the game. What is the point of having a huge HRE with tons of states when it just becomes Bohemia asap? Who gives a fuck about the Italian wars if by the time they occur Italy is just Naples anyway?
>>2285686
>heckin sandbox
nigger, it's now a battle royale. Nothing is happening here either as 100 years in it's just 2 or 3 giant hugboxes with godawful border gore
>>
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>>2285697
>What is the point of having a huge HRE with tons of states
This was genuinely a massive mistake. Ten billion tiny states add absolutely nothing of value to the game.
>>
>>2285553
I NEED 5 more power projection otherwise this stupid chinese influence event is going to happen over and over again.
>>
>>2285681
>>2285687
yeah doesn't make sense to buff the best peasant village lol
>>
>>2285553
less stab hit without cb
>>
>>2285553
placebo stat
>>
>>2285699
qt
>>
>>2285700
No, it would be a cool idea if the HRE functioned like a giant defensive organization and there were dynamics between Free Cities, Counties, Duchies, Emperor cultures etc and things move slowly as royal marriages and backroom deals with the emperor were the focus instead of slamming the create claim button every time there's a parliament and blobbing to hell and back without issue.
>>
>>2285712
ywnbaw
>>
HRE girls are for Big Bohemian Cock
>>
>>2285712
Yeah, first off they need to make HRE stronger early so you can't just eat all the minors for free.
>>
>>2285716
If they had internet CZECHED would 100% be a thing
>>
>>2285713
True, now take your French Murcia, Bohemian Denmark, and English Hamburg in 1450 back to civ.
>>
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never seen the AI form spain before
>>
>>2285721
unless gov cap is added to this game then this is always going to be an issue, what does civ have to do with this retard?
>>
>Kingdom of England
>Look inside
>Ruled by a queen
Should queendoms be a thing
>>
>>2285687
>>2285703
The burgher thing is a nerf to them since it lowers local taxes and increases burger power and the market access is way overrated. It's pretty good if you just build few of them since you can then concentrate them in your one gold province and they also do give some profit by themselves but if you spam them everywhere they cannibalize their own profit so you are in effect paying 50 gold for literally just the 0.5% market access.
RGO profit is just base * control * market access * level * output modifiers. Take the example of a silver mine, say the price is up so it's 10 and the control and market access is 50 and 50 to start out with and there's 10 levels of the mine and there's some tech or what ever that gives him +50% output. That's 37.5 profit. If he now adds a market village there the extra market access is worth 0.375 ducats. That's 130 years to pay itself back and that's frankly quite an optimistic scenario with high value good already built up with decent control and access. The trade also adds bit of value on top of that but if I were to look at any of my cities or towns right now I would not even consider building a building with a profit in the range of +0.5 for instance. The displayed value is also bit deceptive since while market villages just outright make profit they also compete for the RGO's with your other more efficient buildings so if you flood your market with them you may be strangling your other buildings that you really ought to be making (and the throughput is half of what a X guild would do with the same investment to boot). It's still probably the best peasant building since fishing villages are always just loss leaders and forest and farming villages are kinda crap as well.

Market access boost from market places is pretty fantastic in big cities though.
>>
>>2285699
would corrupt
>>
>>2285726
Gentle queendom was pretty popular last I checked.
>>
>>2285699
Built for doomed yuri with a nun from another nunnery the village over
>>
>>2285728
market access has no effect on RGOs, or did they change it in the beta?
>>
>>2285735
Market access obviously has effect on RGO's otherwise the modifier would be absolutely useless in a rural province.
>>
>>2285726
What about Kingdoms ruled by a King (female)?
>>
>>2285737
it only affects produced goods
>>
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>>2285739
>
>>
>>2285737
>>2285740
it doesnt affect throughput like in buildings but it does affect the taxbase you gain from it
>>
>>2285645
The USSR fell to a western backed color revolution, many of the republics that gained independence were led by corrupt embezzers already so they just inherited power, a lot of the Central Asia republics created some interesting tinpot dictatorships which survive to this day and are fun to read about. The Baltic were still seething about being annexed by the USSR in 1939 and are to this day NATO's strongest warriors. The Caucasus started many wars, none of which are resolved to this day, and Belarus was taken over by Luka who is by far the most USSR nostalgiay successor.

Russia was given to Yeltsin, a bloated drunkard who immediately sold all the assets of the state off to oligarchs, there's a very interesting documentary about the fall of the USSR in general on Youtube:
https://www.youtube.com/watch?v=_Wf5lT7zR50
https://www.youtube.com/watch?v=XcrI09_ro7o
https://www.youtube.com/watch?v=ar_PBG39zNY
https://www.youtube.com/watch?v=hkiknbJsD-U
https://www.youtube.com/watch?v=Rq27NDAOrzQ
https://www.youtube.com/watch?v=It0XAR33pW0
https://www.youtube.com/watch?v=9inR9olippI


It wasn't until almost a decade later that he finally ceded power to Putin, who contrary to popular belief actually tried to ingratiate himself with the West, including aiding the allied invasion of Afghanistan and attempting to join NATO. It wasn't until The Americans couped Georgia that relations started going downhill.
https://www.youtube.com/watch?v=qtZUeHmpV6A
>>
>>2285744
girl in the thumbnail of part 4 is hot
>>
>>2285655
You have cores on that land btw
>>
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This bad boy is crashing a lot even though it's only age V, I think I'll call it a day.
Colonizing is fucking miserable and needs a big overhaul (it still generates some ok ducats especially after columbian exchange).
Also the first time I played Liberalism/Decentralisation/low crown power and honestly it's probably fine, you can tax your estates fairly freely and having priviledges isn't bad in most cases

I only wish I could get to the damn end of the tech tree, I hope they're working hard on fixing crashes (surely can't be my hardware)
>>
>>2285742
it directly lowers the output of produced goods, what are you on about?
>>
>>2285751
not in rgos
>>
>>2285744
>The Baltic were still seething about being annexed by the USSR in 1939 and are to this day NATO's strongest warriors
they did go from being future Finlands to becoming ex ussr states
>>
>>2285751
No it doesn't. It lowers RGO profit but you still get the goods.
>>
>half the planet is just fucking spain
>>
>>2285755
vgh
>>
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Johan you fat fuck, I know you read these threads. So here's my solution to balancing centralization vs decentralization once and for all. Currently, with vassals being the meta for expansion because it's so much better than integration and also enforcing culture/religion is so effective with vassals as the ten year cool down nullifies the anger it generates anyway. I have a solution to the balance.

Keep the benefits of both mostly as they are BUT with centralization have it boost the speed of integration and diplo annexation by let's say 100% at max level., and conversely decrease integration and diploannex speed by 50% on the other end.

Let's use this logic; your nation and government at max centralization is a bureaucratic powerhouse that controls your territory down to the last penny. This naturally would mean it's much more effective at integrating territory, because it has the bureaucratic tools to get shit don't. This also causes the vassal opinion decrease, because they know that being a vassal of a centralized country is just a matter of time before their local authority is eroded and sidelined and brought up to the level of their overlord (annexing/integrating).

A decentralized nation, on the other hand, does not have those tools as readily available or the manpower and bureaucracy dedicated to those processes. This means the opinion boost from decent is due to your vassals feeling "safer" in their independence.

You're welcome, I just balanced your dogshit centralization/decentralization meta.

Thank you for your attention to this matter
>>
>>2285758
You still go centralization with vassals, nerfing centralization more doesn't help that
>>
>>2285764
It's not a nerf retard
>>
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The chinese look like THAT?
>>
>>2285754
I just checked it and yeah you are right, lmao. Funny how you can't hover over the profit to see what factors into it, but the market access tooltip does mention that.
>>
>>2285765
You said you would nerf decentralization with 50% integration and annex penalty. What is the buff you propose to counter that?
>>
Vassal swarm will always be meta because of cabinet wizards and only accepted culture cores
>>
>>2285772
You said nerfing centralization you fucking retard. Read what your gorilla nigger hands type before posting.

Right now, there is zero tangible benefit to centralization vs decentralization. That's the reason. Fuck you
>>
>>2285770
WE
>>
>>2285770
Well he is from the south.
>>
>>2285774
Yes I meant to write decentralization, I think that was obvious from the context of my post however. Again you already always go centralization. Nerfing decentralization more does not help that.
>>
>>2285777
>>2285776
>>2285770
Wu has always been African Chinese
>>
>>2285778
Full decentralization literally makes your vassals all disloyal. That's the reason. If you're a retard (you are) you'll play suboptimally for the centralization LARP, but right now in its current state there is ZERO reason to do it. The proximity bonus is dogshit. The crown power is almost useless considering the plethorah of other ways to get more of it. Tldr shutup you don't know how to play
>>
>>2285780
If you unironically think decentralization is good then it doesn't need nerfs I suppose, why propose nerfs no one is asking is beyond me though. Absolutely bizarre post.
>>
Is it just 1 retard arguing with himself and mixing centralization with decentralization all the time?
>>
>>2285784
Because it balances the bonus given to centralization you stupid nigger. Holy fuck you're stupid
>>
>>2285786
Centralization doesn't need buffs it's already too good.
>>
>>2285788
Just stop you're a retard
>>
is there any kind of money circulation in this game or is money just created out of thin air by tax paying pops?
>>
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>annexation cost: 220
>look inside
>40 + 160 - 10%
Bravo Paradox
>>
>>2285789
Decentralization doesn't need buffs it's already too good.
>>
>>2285791
maths is hard :(
>>
>>2285790
Money is created out of thin air and destroyed in most steps so no there's not much of a circulation. Pops also don't pay taxes.
>>
>>2285793
*math
>>
>>2285791
I thought indians were all math geniuses....
>>
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>>2285709
>>2285729
>>2285733
Hasn't hit the wall yet, also she doesn't need to be corrupted she did that herself. Glad the genes won't go to waste.
>>
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What did Edward III Plantagenet mean by this?
>>
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JOHAAAAAAAAAAAAAAAAAAAAN
FIX YOUR SHIT
>>
>>2285803
He's going to take Rome and force everyone to be Anglican.
>>
>>2285803
I swear Edward would become a euphemism for arrogance or pride in this timeline. Too bad there aren't many mechanics yet to make this as big of a deal as it'd become.
>>
>>2285807
ESL
>>
>>2285810
I'm trans btw
>>
>>2285770
>here's that Jade Beauty I was telling you about
>>
I cannot find any discussion on whenever it's good or bad to allow foreign buildings in your country
>>
>>2285811
I know
>>
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>>2285805
Very hard
The Influence of China
Very hard
The Influence of China
Very hard
The Influence of China
>>
>>2285813
They don't really affect you in any way whatsoever. It's not like V3 where your GDP increases from them.
>>
>>2285813
A BBC (building based country) can fill you as you grow taller and wider, providing some bonuses, but it will employ pops that you may (depending on the building) be better off directly employing in your own buildings.
>>
>>2285813
It's good so long as you have more trade advantage than they do. It's free trade that you don't have to pay for while you get to keep skimming the cream off the top. Ideally you would do all the trade yourself but that means actually investing into it and maybe even microing it. If you build a workshop and hansa builds a trade building you are left with more income at the end than if you had just build the workshop or just the trade building.
If they get more advantage than you (very difficult but can happen) then you need to shut it down because then they get the best trades.

Realistically if you have infinite money as you should and you see AI building things you should just build more trade yourself.
>>
>>2285813
Nobody builds foreign buildings. I tried giving banks +100 relations with me and multiple 1k gold gifts and they will not build any banks anywhere. They simply do nothing.
>>
>>2285556
>Russia obviously won't stop, their economy is actually doing better than ever due to the arms contracts
lol
and you do actually believe $100 mil is a meaningful volume when it comes to trade between big countries?
>>
>>2285813
basically doesnt matter and removing them gives too much antagonism to be worth it
>>
>>2285826
how many days till Russia collapses, xister? Haven't been following the currenct instructions
>>
>>2285826
Kyrgystan is one of the surrogates they're using. Not to mention the fact the vast majority of their trade comes from China, which doesn't pay attention to the sanctions in question. I just posted that to show even the countries that ostensibly are sanctioning them actually aren't.
>>
>>2285744
>The Caucasus started many wars, none of which are resolved to this day
and who's fault is that?
>>
>>2285834
Mine. I did it.
>>
>>2285816
>"chink milf"
>23 years old cosplayer
>milf
>>
>>2285834
go ahead, whose?
>>
>>2285834
Inter-ethnic shitflinging?
Armenia and Azerbaijan have been fighting since before Christ.
>>
>>2285837
You can be a mother at 23, anon. And the character she's playing is the milf, not necessarily her.
>>
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remember the middle eastern hugbox?
it's getting worse!
>>
>have to manually change control of each occupied province if I want to return cores to a different country
You cannot be serious. Fucking Vicky 2 had return cores as an option.
>>
>>2285847
It's not even the whole province, you have to do it tile by tile. Selling it for 0 ducats count as a diplomatic action so it also costs you a diplomat and you get the 1 month cooldown.
>>
>>2285842
what the hell are those numbers
>>
>>2285847
>>2285848
QOL patch coming soon January 2028
>>
has anyone formed wakanda yet
>>
>>2285847
>>2285848
I'd gladly pay some money to see what actually got changed due to the goytubers' testing. They had, what, few months to play before the release? And some of them think that the game should be released later because of all the changes, well guess what, if we didnt get to play the game they would still need to be patched later because YOU are worthless pieces of dogturd
>>
>>2285854
Buffs for Kyiv.
>>
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>>2285832
right after gazmanov's concert in kiev

>>2285833
russia would need 20 of them to compensate for the lost gas revenue with germany alone
shadow import is used mostly for technical components, which is why the volume is so low
sanctions on oil and gas force russia to give a lot of its margin to the middlemen like india
trade with china is nothing compared to what russia was having with europe
>>
>>2285810
You self report whenever you reply this to a native by the way
>>
>>2285857
yeah they are being traded through middlemen like some post before said, nafotrannies really are the lowest IQ brown retards there are huh
>>
>>2285854
In 2025 early access exists for marketing only. Content creators help foster hype and all the "I watched every single timelapse released so far, how come Ottomans never expand and Russia never forms in all of them?"-type questions get drowned out by slopchuggers in the fanbase

Seriously when did you last hear or read about a dev fixing shit found in early access prior to release? Only the most gamebreaking (as in literal crash-to-desktop cant-play-the-game) stuff gets touched.
>>
>>2285857
>Russian gas via alternative routes
How do they know the exact numbers for that? Officially it's not Russian gas at all.
>>
Some countries look like they have smallpox with another nation holding tiny, unconnected provinces everywhere. It's so gross.
>>
>>2285838
>>2285839
it's russia's fault
georgia is self-explanatory (but the episode where russia armed chechens to assist abkhazians and then those chechens went to kill russians was pretty funny)
armenia and azerbaijan stalemate was russia's design completely, russia didn't want to antagonize azerbaijan since they were a potential gas competitor and armenia was cornered making a desperate bet on russia
this all fell apart of course thank to monkey's 3 day operation
>>
>>2285862
Alternative in that context means not trough ukraine so for instance pipelines trough Belarus or trough Turkey or what ever. It does not track the "totally not Russian gas"
>>
>>2285863
yeah its not as bad when its vassalspam(like france) but when its an enemy or something it looks like pox
>>
>>2285861
that's what I imagine has happened, but for me personally it had the opposite effect. All the eu5 content just made me less hyped even though I've watched barely anything
>>
>>2285866
Ah, that makes sense.
>>
>>2285865
>it's Russia's fault that it didn't Russify the caucasus completely?
you ok nafotranny?
>>
>>2285870
who are you quoting?
>>
>>2285862
Statistical inference or something like that, I suppose. A lot of these organizations have genuinely intelligent beancounters, just beholden to retard politicians only good for popularitymaxxing. I'm assuming they do shit like
>X country usually bought 100 gallons(?) of gas from Russia and 50 gallons from other sources
>After we sanctioned Russia that dropped to zero
>X is importing 150 gallons from other sources
>Let's look at those other sources
>Neither Y nor Z expanded their gas extraction facilities, kind of weird that they're exporting way more gas all of a sudden
>>
>>2285862
>>2285866
Do you think russia has built up the capacity to transport by sea all the gas it can no longer sell to Europe?
>>
>>2285873
this fanfic has nothing to do with reality
eu switched to american lng
russia sells its gas to india and china for way below market rate
>>
>>2285873
Keep in mind some countries like China and India genuinely don't care simply view the Slav-on-Slav chimp fight as a business opportunity.
>>
>>2285874
through what port
they're not gonna ship gas from vladivostok to africa
>>
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Lord have mercy the rats are back
>>
Why do ziggers always flock to 'WE WUZ EMPIRES' simulators
>>
>>2285857
>here's a graph of direct russian exports to europe
My whole point is that they're using third parties to do it, same for imports. Kyrgystan is far from the only country they do this with, Georgia is another big one.
https://www.youtube.com/watch?v=CwIZ8aACRSo
>>
>>2285874
Aren't they building a pipeline to China?
>>
All this gas sanctions talk makes me wish you could do supply chain and economic warfare in EU5 beyond embargos.
When the devs were doing their teaser videos I was hoping that (for example) if I built a highly efficient supply chain for making cannons quicker and cheaper than all my neighbors I could drive their cannonmakers out of business or force the AI to activate subsidies for their nonprofitable cannonmakers.
Instead what happens is trade automation (which I use 90% of the time and which AI uses 100% of the time) prioritizes selling gold, silver, and valuables all the time meaning while I can drive down my own artillery recruitment costs, I'm not actually impacting anything next door
"Man it would be so cool if I got France addicted to cheap Dutch saltpeter and arquebuses then rugpull them during a war" --> whoops can't do that!
>>
>>2285885
even better when you're directly exporting guns and cannons to your enemy while you're at war with them
>>
>>2285884
no, china refused a new pipeline
>>
>>2285885
You can do that, you just have to intentionally make a loss with the trades for a while which for obvious reasons the trading automation thankfully doesn't attempt by itself. Imagine how fucking shit the game would be if the trading automation was constantly doing loss making trades in an attempt to shadowbox French economy to the ground or what ever.
>>
>>2285885
The economic """simulation""" gets less deep the more you figure out how it works. It's a huge missed opportunity not to have wear and tear for military and need production of ammunition
>>
>>2285890
You do need constant stream of military supplies to your barracks. Unless you are the type that builds an army and then disables his manpower buildings.
>>
>>2285887
Oh yeah that is just dumb, embargoing markets of hostile countries should be automatic.
>>
>>2285885
world isn't really meant to be interconnected during eu5 period
global trade at scale really took off only in victorian period
before that it was mostly luxuries like spices
>>
>>2285892
I know, what I mean is
>Build manpower building
>It takes certain supplies, which is good
>Recruit military unit
>It takes certain supplies, which is also good
>Fighting doesn't cause any increase in supply consumption
>You don't use up weapons, leather, etc more rapidly when your guys are in battle
>There is no ammunition, guns and cannons summon shot and ball out of thin air
>Your army of 40,000 fusiliers and cannon took casualties and now only 25,000 are left
>That missing 15,000 is replenished from your manpower pool
>It doesn't cost you any extra weapons, guns, cannons, horses
>Your armories consume the same static amount of supplies needed to keep them running
>Your 4,000 cannon corps lost half of their guys but all their cannons are intact, they don't need fresh cannons to replenish
This would go a LONG way to balancing regulars. A large standing army should require a large dedicated supply chain to keep them clothed, fed, armed, and firing. Knightly levies come with their own plate armor but an army in 1740 should require constant supply of ammunition and "soldier supplies"

Like, isn't it weird you can lose half a cuirassier division and replenishing them doesn't consume additional horses, weapons, guns, leather, paper? Just manpower?
>>
>>2285897
artillery at the very least should consume saltpeter to use in battle
>>
>>2285897
It literally does dumbass. If you send your army to the colonies they won't reinforce because there's no cannons available in the local market.
>>
>>2285884
They've been talking about that pipeline for years, still concrete steps taken towards it.
>>
Why doesn't Sokoto get any unique advances?
>>
>>2285884
>>2285904
Zhangs have gone too hard into renewables to RETVRN to LNGslop now
>>
>>2285907
>Wakanda formable and techs don't count
>>
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Itt we praise الله

كما في قوله تعالى ﴿وَمَن يَتَوَكَّلْ عَلَى اللَّهِ فَهُوَ حَسْبُهُ﴾
>>
>>2285903
Really? I have literally never run into that before. The only issues I've had with replenishment is needing to march an attritioned army back to friendly territory for manpower to flow back in.
>>
>>2285911
>wasting time making a secret wakanda formable instead of giving content to actual historic tags
>>
>>2285911
No, easter eggs don't count
>>
eu5 will add ammunition production and consumption in the 2028 combat overhaul patch, please look forward to it!
>>
>>2285916
It's pretty painful when you've conquered a lot of shitholes, constantly sailing between them trying to find which one still has supplies available.
>>
>>2285907
It just barely gets formed withing the game's time frame.
>>
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>>2285912
>Itt we praise JOHN EUROPE
>founder of big Germanium, emperor of Europa, head of the Protestant church
>>
>>2285921
Huh, that's one complaint less I guess. I still think there should be constant good consumption and new warfighting supplies that need to be produced though.
>>
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Reconquista my ass
go back to daddy
>>
>>2285925
They added prisoners of war where are my capturable cannons or horses?
>>
>>2285925
>EU4 has barrage
>EU5 has no barrage
If they made it cost cannoballs and gunpowder it would be le balanced
>>
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>saltpeter exists
>gunpowder doesnt
>>
>>2285928
This much occupation should fundamentally change Castille
>>
>>2285943
It will in 50 years when the whole Iberian peninsula changes its entire culture in one and a half generations
>>
>>2285943
occupation in a holy war would just be a de facto ownership change
>>
12 years 11 months until the game starts
>>
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>>2285943
the funny thing is all this barely result in being able to take one province
its very valuable tho, market capital with about 1M pops
>>
Sex with cute Burgundian girls with large tracts of land tied to their inheritances
>>
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>>2285803
E-Edward stop, you are scaring me now...
>>
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>>2285957
forgot my pic hehe
>>
>>2285960
1.0.10 ingerland is funny as fuck ive seen them in arkhangelsk
>>
>>2285953
Would be nice to incorporate the auto conquer thing in more situations. Maybe make it so it's limited to the wargoal provinces and a few special CBs like Jihad/crusade work everywhere.
>>
>>2285614
As long as you reach at least 20 control it should be better to own that instead of giving it to a subject
>>
What's the craziest non-total overhaul mod idea you can think of
https://youtu.be/E5dKNC2a5Qw
>Extreme weather events already exist
>Add a variant that stays in the sea
>Moves around constantly
>Sinks ships, wrecks maritime presence, can even damage ports
>After a certain date, maybe 1600, it becomes a single military ship with special stats and a kraken model
>If you kill it you get some kind of buff, maybe a work of art kek
>>
>>2285971
weaponized diseases
>>
>>2285971
Rape mod
>>
>>2285973
it has to actually do something first
>>
>>2285976
>kills half yuo're population
nothing personnel, kiddo
>>
>>2285744
>The Baltic were still seething about being annexed by the USSR
Why wouldnt they?
>>
>>2285971
Just port CK3 stuff over. If I'm going to be forced to do dynastic management and click all these marriages I would like there to be gameplay depth to it
>>
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Imagine the smell
>>
Subject earnings should scale with their loyalty. How can disloyal vassals not help you in a war but still pay you exactly 20% no matter how dissatisfied they are?
It would make much more sense if happy subjects pay more and unhappy ones pay less. 100% loyal subjects also wouldn't turn down your request to get more money from them because, as the name suggests, they are 100% loyal
>>
>>2285985
ziggers seriously believe that balts are better off than the average russian because the ussr out of humanitarian reasons invested resources into making them richer than the rest of the union and they would still be as poor as back in 1939 without it.
>>
>>2285992
It does... disloyal subjects pay almost nothing, and with loyal subjects you can siphon income
>>
>>2285971
Stuff like zombie and vampire mods would actually work well and be welcome here. You could even do insane schizo stuff like randomly have some pops disappear and migrate to a mysterious land. Maybe they all become enslaved to some Eldritch being you have to eventually fight. Defeating it gives you the free pops that don't flee, some prestige or diplo rep or some other way to represent being viewed as a hero, maybe you can even get a special tech.
>>
>>2285992
It does
>>
>>2285989
How tf did they figure this out?
>>
>>2285996
>>2285999
Okay nevermind lmao. Anons told me they still pay you and I believed them
>>
>>2286000
You ever had a random unique idea and wonder why no one's done it yet? It was both a lot easier to think of those and do them in the past. Once people started accruing knowledge the amount of ideas expanded exponentially as you could now theorize based on what you know.
>>
>>2286004
>heh here's my (stupid)opinion on the game that I do not play
Many such cases
>>
What's the best capital for Iran?
>>
>>2286000
For thousands of years "alchemists" fucked around with random shit to look for immortality. They had no scientific method and 99% of what they did was just putting random materials together to see what happened but 1% of the time they stumbled onto something useful e.g. gunpowder
>>
>>2286000
>In fact in 1561, Elizabeth I of England at war with Philip II of Spain, became unable to import the saltpeter [...] had to pay "300 pounds gold" to the German captain Gerrard Honrik for the manual "Instructions for making salpeter to growe"[7] (the secret of the "Feuerwerkbuch" -the nitraries-).[8]
Germans were probably just playing around shit and discovered it by accident
>>
>>2286017
Did the digging of outhouses and stables come before or after nitraries?
>>
>>2286009
The historically fitting one
>>
>>2286009
fars
>>
>>2286009
Delhi
>>
>>2286007
>mhm today I am going to fill a hovel with horseshit and rotting vegetables and see what happens
>>
>>2286031
I think the "plants and small animals seem to gravitate to rotting things ---> rotting shit is good fertilizer" thing has been known for a long time even at that point
>>
>>2286009
bahgdad
>>
>>2285528
>He wants a 90s tier economic boom and that was only made possible by friendly relations with Russia.
kek, you actually believe this
>>
>>2286066
nobody can tell you what trump really wants because he's old fat and retarded
>>
Stability should have a much higher impact on rebellions
>>
>>2286069
No youre retarded for believing the American economy of the 90s was only good because of Russia or something
>>
>>2286077
>he thinks anonymous is a username
is this your first time on this site
>>
>>2286069
trump is like the 13 year old politics kids except he idolized mckinley and is trying to recreate the gilded age
>>
/pol/ Occupied Thread
>>
>No option to outlaw slavery as the Ottomans
Nigger devs
>>
I want to start a new campaign but I'm worried the devs will do another patch and another patch and another patch
>>
>>2286093
why would you want to do that anyway?
>>
>>2286069
>nobody can tell you what trump really wants because he's old fat and retarded
there are essays and whitepapers published by his closest advisors that basically outlay exactly what he has done before he did it
>>
>>2286100
I don't like slavery so I want to abolish it
>>
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What's the deal with the Holy Roman Empire? It's neither holy, nor roman, nor an empire.
>>
>>2286100
A better question is why shouldn't the player be able to do it?
>>
>>2286084
Gilded age is marxist propaganda. Americans had a time where everything was shiny and happy and they try to act like it was somehow insidious or bad.
>>
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VGH.... if only the borders were a little prettier....
>>
>>2286099
Same but it's a Byzantines playthrough. Their dlc comes first so...
>>
>>2286099
I’ve been on my first game since EU5 released, and I’ve just been along for the wild ride. And I just mod away things I don’t like.
>>
>>2286066
ziggers are genuinely braindead pushing this agenda, russia was never a big trade partner for the us
someone in trump admin has a right idea to decouple russia from china, but they are going about it in a completely backward way
russia needs democracy, it's a perfect solution for everyone who isn't a part of revanchist kgb deathcult or china
people of russia get a state that doesn't try to be an empire at their expense, butthurt belt gets security, eu gets trade, us drives a wedge between russia and china
instead trump wants to sustain a crumbling post-modernist tyranny because he has delusions about personal connection with p*tin or something
>>
70 hours played on three saves, still yet to see 1500
>>
>>2286118
>VGH
VGS
>>
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What's the difference between an immersion pack and a chronicle pack?
>>
>>2286107
Unfathomably based.
>>
>>2286107
>Britain doesnt get a Enforce Slavery Ban wargoal
Gay ass nigger devs
>>
>>2286124
The price point.
>>
>>2286124
im guessing immersion is mostly lore shit
>>
>Removes all (you)r privileges
Now what estatecuck?
>>
>>2286121
The strategy should be whatever makes the eu collapse. I want to see pussia and the pu engaged in a never ending death war.
>>
>>2286136
>keep joining revolutions until you get deposed
its time for democracy monarchcuck
>>
How the fuck are you supposed to play Austria?
>Bohemia almost guaranteed to be HRE emperor
>You are boxed in by Bohemia to the north
>Boxed in by Hungary to the east and south when they inevitably take Croatia and Bosnia
>Boxed in by the Alps to the west
>You get a scripted PU with Tyrol and that's it
>>
>>2286124
Immersion is cosmetics and flavor for a point to increase immersion while chronicle chronicles the nation's history based off of the given perspective.
>>
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>>2286136
ackk
>>
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Ah fuck Johan-sama these worlds are getting TOO believable for me
>>
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>>2286140
You become the historical version of Sasuke and kill your clan.
>>
>>2286149
There is three of them...
>>
>>2286009
Peking
>>
>>2286151
>Realm
Did they convert lol
>>
>>2286151
Never let non-europeans colonize
>>
>>2286151
The eternal Mamluks
>>
>>2286157
What about Japan
>>
Does Ming get any unique advances
>>
>>2286151
hyperkorea gives me flashbacks to that eu3 korean worm
>>
>Judaism gives enemy attrition
Epic and #brave jewish IDF resistance fighters
>>
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>>2286164
Idk but I'm about to find out. Should I switch to 1.0.10 first? Does it improve anything other than higher AI aggression?
>>
>>2286164
Yes - Gutter Oil (+20% food production), Tofu Dreg (-80% building cost, +90% natural disaster casualties).
>>
>>2286163
That happened after EU5.
>>
>>2286164
All the Yuan ones, yeah.
>>
>>2285306
>destabilized society
The horror!
>>
>>2286106
uh huh
so what does he do next?
>>
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here's your beta patch lil' bro
>>
>>2285302
The issue is that Catholishits are essentially niggercattle subservient to a heresiarch. They NEED to believe this self-confessed manifestation of God can make their sins go away in exchange for money or else they'll be forced to be good people.
>>
>>2286182
I don't get what could be causing this, they didn't have a war where they wanted to take an entire province?
>>
>>2286124
mission pack and graphic pack probably
>>
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>>2286181
Just wait...
>>
>>2286186
>file
bwoh...
>>
If I want to play as Ming what should I do? Just intentionally sabotage Yuan? Delete all buildings?
>>
>>2286187
An Epstein file, if you will.
>>
>>2286163
At most they maybe had some fishermen colonize a few islands in this timeframe. That can be added by event later just like they'll probably eventually give stuff for Majapahit, a unified Philippines, Tibet, etc.
>>
>>2286188
if you want to metagame it then delete all forts. but really just speed 5 and take all historical options
>>
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>>2286118
You shouldn't have taken Kujawy. You're also missing one province from Bohemia.
>>
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>>2286196
I thought it might be funny so I'm deleting all my buildings instead. In this timeline the Red Turban Rebellion is caused by the Mongols trying to enforce deindustrialized nomadic lifestyles on China
>>
>>2286208
are you the anon who was playing goguryeo
>>
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>>2286213
Yeah
>>
You should be able to simply seize land beside you that won't be defended
Peace deals work between groups of countries that'll respect them, they shouldn't exist with heathens
>>
>>2286121
>russia needs democracy
lol
Thats how russia was destroyed in the 90's
They are still "democratic" today...
>>
I should be able to simply seize attractive Japanese women.
>>
>>2284134
>>2284414
This is just "Iraqi Baathist" under a different address. He's in all of these posts talking about RP'ing as Barbarossa in the Mediterranean and how much he hopes whites die out IRL (which is retarded, but bait is bait on here), then he gets some mod to ban you of you tell him to fuck off.
>>2284423

Zutt.
>>
Please Nippon m00t...
Why must it take 30 seconds to refresh the page when I reopen it every day.
Are 2000 comments impossibru? Isn't this the future. Something something web3?
>>
>>2286224
It should be chunked and give you the option to load higher comments if you want to see them again.
>>
how does it take 30 seconds to load this page
are you using a fucking phone?
>>
>>2285530
Are you saying that the irrelevant Ukraine provences aren't irrelevant shitholes that nobody in the world knows the names of?

I would make that trade all day for prosperity in the US and you should too.
Who gives a fuck? They're literally the second people. It would be like of Georgia broke away from the US and later the US declared war on Georgia. Would Europe act super serious and tough about Georgian independence? Get out of here.
>>
>>2286229
Imagine using 4chan on a computer lmfao
>>
>>2286221
>democracy is when you use tanks to shoot at the parliament
90s in russia were a consequence of literal decades of self destructive politics and the worst part is that basically all who were at fault got to die a peaceful death in the 80s
brezhnev was mindbogglingly evil, he and his buddies killed ussr
>>
>>2286121
>russia was never a big trade partner for the us
Nor is the Middle East today, but there being relative stability there is important.
Whether or not Russia trades directly with the US is largely irrelevant, what's important is that a stable friendly Russia stabilizes gas and oil prices. Even if the US isn't buying Russian gas the price stability matters to them.

For an actual historical example of this look at the 1973 oil crisis. The US was self-sufficient in oil production, they really didn't need to rely on Middle Eastern oil, but the international price instability caused by the OPEC embargo still caused the US economy to suffer. The same is true for relations with Russia in the 90s. Even though the US didn't directly trade (much) with Russia the impact of a global stabilized oil and gas price helped the economy.
>>
>>2286235
>brezhnev was mindbogglingly evil, he and his buddies killed ussr
god forbid a man engage in a bit of corruption
>>
>>2286235
Russia got WORSE after the USSR fell, it would have been better to just keep the status quo going while letting various states leave

Russia after USSR was total ZOG state, and still is today, which is why they started this pointless war which has gone predictably
>>
>>2286235
The fact that the Soviet Union was a corpse the entire time yet the media still blew it up as some grand threat really makes you think about today. Especially china.
>>
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With the help of macros I have achieved TOTAL BUILDING REMOVAL in Yuan. The Red Turban Rebellion is going to be some real Retvrn To Monke shit.
>>
>>2286242
The USSR was corrupt and stagnating, but it was still the world's second largest economy.
>>
>>2286243
Don't play Ming, play Mao. Full communialist agrarian run.
>>
>>2286242
>unironic 2 more weeks-posting
>>
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>>2286243
>Deleting every single building as Yuan only lowers your tax base by 300 or so ducats
Damn
>>
>>2286244
I still don't feel like it really ever deserved to be called a superpower. It never achieved a hugbox as huge as America has. Maybe if they had gotten India aligned alongside better relations with China it would be some sort of second superpower due to population alone.
>>
>>2286243
>playing as a people in order to destroy them
Big brain. I've never done that as myself.
Is your goal to get the bugoids slaughtered by Europeans when they arrive?
>>
>>2286236
stability in the middle east is overrated
it's basically just an excuse to give israel another 20 trillion
it mostly lost relevance after the shale revolution, at this point it honestly benefits china more since they are dependent as fuck on the middle eastern oil
>>
>>2286252
>I still don't feel like it really ever deserved to be called a superpower. It never achieved a hugbox as huge as America has.
No, but it was able to go toe-to-toe with that hugbox as it stood at the time. Even if you think that it would lose in any actual direct conflict, that's what popular perception was at the time, and that's pretty much the textbook image of how power projection makes a great power
>>
>>2286247
I hope Jina collapses so we can have another hyper-pornbrained East Asian society. The CCP enforce puritan moral standards, even going so far as to ban videos with cleavage from billibilli. The second they fall a market of 1.4 billion will open for porn.
I know the CCP is good for the Chinese economy, but I'm getting bored of JAV and I must goon.
>>
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>>2286254
I think I have a couple hundred years before Europe becomes a problem. The hope is to make the Red Turbans a bigger shitshow
>>
>sometimes your numbers are on the left
>sometimes your numbers are on the right
>sometimes the numbers are right on top of each other
>no color change or distinguishing feature at all to tell whose number is whose in battle
Come the fuck on. Did they just build this game right on top of EU3?
>>
>>2286243
Btw going bankrupt deletes all military buildings for you.
Source: went bankrupt for 4 years straight monthly because Yuan economy is hot garbage
>>
>>2286259
Europe never arrives in China. We're lucky they even go to the new world.
EU4 and EU3 had the same problem. They never do anything East of South Africa.
>>
>>2286257
understandable
>>
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>What a great morning to be the huangdi of the Great Yuan. Cabinet minister, how's our economy doing?
>Mein huangdi, I...
>>
>>2286236
> but there being relative stability there is important.

There is no good or bad for the economy in regards to global prices...
>>
>>2286257
>China collapses any day now

Meanwhile all US cities are unlivable shitholes and you get stabbed if you take the public transit, and you go bankrupt if you go to the hospital lol
>>
>>2286267
Then why do semiconductor stocks shit themselves everytime China blockades Taiwan?
>>
>>2286268
Is this a bot post? It should have been clear to you the post you were replying to was in jest. even if i really do think that
>>
>>2286269
is the stock market the economy?
>>
>>2286268
>critizing the us
don't do it lad or all the mutts come out of the woodwork to defend their dumpster fire.
>>
>>2286272
Sadly.
>>
>>2286268
Chinese cities are about the same if not worse, especially if you include their India tier rural areas.
>>
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>>2286188
Step 1
>Allow conversion to religions inside country
Step 2
>Become Jewish
Step 3
>Take all loans
Step 4
>Max all expenses and 0% taxes
Step 5
>Do every action possible to waste money on decisions and events
Step 6
>Congratulations! You're now bankrupt, everyone is broke (estates get fucked if you go bankrupt on their time), your army is hit with -90% morale, all forts deleted, most other buildings wiped out and closed
Final step
>Wait for ming to spawn, flip to mind, watch the red turbans completely turbo fuck China
Extra final step
>Make Ming Jewish
>>
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>0% crown power
I think my estates have started to suspect I don't have their best interests in mind
>>
>>2286275
Are you retarded?
The worst you get in China is some rural retard trying to transport his sheep via green trains.
>>
>>2286278
>Be peasant
>One day the emperor's troops come to town
>They tear down every building, you watch them destroy your house brick by brick
>Then they leave
>>
>>2286275
Fucking delusional
>>
>>2286257
How are you bored of jav? That's not good anon.
Creampies, hand holding and kissing don't do it for you? Trannyism might be on the menu for you...
>>
>>2286282
Paradox of choice. There are only one or two good videos in the specific genre you feel like that day. Besides, the bottom dropped out of the market when all new JAV "stars" started looking like plastic whores. Also ozempic has fucking demolished the chubby girl market and they don't look better for it. They look like anorexics with sagging tits.
>>
>>2286261
EU3 was very readable and consistent once you learnt which shield pngs were buttons that did something important and which were just decoration.

EU5 has this bullshit where icons and popups float all over the screen. It's hard to even tell which tile my armies are in sometimes.
>>
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>No levies to raise
Kek it's actually fucking over just like that
>>
>>2286288
based retard
>>
>England
>win hyw and get PU with France
>they're only two power spots behind me
>continuing to blob into into Germany
>annexing but won't be done into 1745 and it just 1506.

They're going to overtake me and make me the junior partner, aren't they?
>>
>spend $1500 on a new PC just to play eu5
>spend my time shitposting on 4chan instead of actually playing it
>>
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>>2284101
Faith in Allah is more important (and funny) than the money (21k)
>>
>>2286288
it takes a certain 'finese' to play china.
>>
>France now one spot behind me
>they give me a random province in Germany surrounded by French land.

Why? So fucking stupid, the other land they gave me at least bordered my own holdings in France. Now I'm just going to sell it back to them.
>>
>>2286302
>Now I'm just going to sell it back to them.
and in doing so, they get it at the cost of antagonism for (You)
>>
Reminder that there aren't billions of Chinese.
There's about 300 million of them. But there are far more jeets than you think.
>>
>>2286286
Alas. Rei Tachikawa's videos are forever.
>>
>>2286304
This is it
>>
>>2286304
It's closer to 190 million
>>
>>2286307
: Warmonger unblockable
>>
jeet just flew over my house
>>
>>2286287
You seem knowledgeable... maybe you know.

Did eu3 have a "dead spot" on the screen?
There was a weird box shaped dead spot, imagine he screen split in 4 quadrants, the lower right quadrant and encroaching on the dead middle of the screen, when I hovered over things, nothing would pop up.
Also in order to press buttons faster you had to left and right click at the same time because if you spam left click it would take like 3 or 4 clicks for the next one to go. But right clicking "reset" this timer.

I don't know. This is the first time I've told anybody about these weird nuances I found in thousands of hours of eu3.
I like it because it's arcadey. I can have guns as Aachen and fight France who still has men at arms.
I really like how tech works in eu3 though. You decide what to invest in and if you want to go ahead of time, you just pay a premium.
>>
>>2286312
There are hundreds of others in the walls
>>
>>2286294
>get new pc
>install fallout 3 again and older total war titles
Why are we like this?
>>
>>2286316
it boots heckin faster!
>>
>>2286313
Completely unrelated to this, but the Victoria 2 big flag mod had this problem.
>>
>>2286316
Rome total war (1, the real one) was the last good total war game before it became heroslop bullshit
>>
>>2285489
That was done with American factories. American steel. American food, American trucks, and even American boots.
Every "accomplishment" of the post-war USSR is built upon the foundation laid by Americans.
>>
>>2286324
holy delusional american
>>
>>2286322
Must be some interesting engine thing.
I wonder if there's even anybody at paradox who can answer this anymore.

I'm watching g people play this on YouTube and literally getting some kind of ptsd every time they click a small button thinking it won't click.
You have to fucking make sure in eu3 lol.
>>
>>2286323
Get fucked, Shogun 2 was the only good one. Medieval 1, 2 and Rome are Pong.
>>
>>2286330
>im watching people play a 20 year old grand strategy game on youtube
holy autism
>>
>>2286324
I really wish these countries tried their own thing instead of copying America. Imagine all the alternative parallel technology. They'd have societies that truly looked unique.
>>
>>2286324
dog bles
commie mudslime europoors will seethe at this but in their heart they know its true
>>
>>2286324
>Every "accomplishment" of the post-war USSR
pretty much all accomplishments of the USSR were pre-war
other than the space race and olympics, which were more vanity projects than anything
>>
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is this decent control? what do I build? Is there anyway expand dublin market and become richer? I don't understand trade at all. how do I population max?

irish tribe is a comfy start
>>
>>2286339
You should have been building your RGOs up so you had a baseline income and then when you unlock roads building them inland.
>>
also prestige is by far the most retarded modifier in the game. Investing in culture is useless, great I am spending 10 gold a month to lose -0.1 prestige instead of -0.2 prestige. Humiliating gives what 5 prestige? The only way to become a become seems to be invading the fucking HRE so I can humiliate a bunch of minors, or else just get lucky with some events. It makes no fucking sense
>>
mod that fixes japan when
>>
>>2286339
Just lower fucking taxes on commoners...
>>
>>2286268
>Meanwhile all US cities are unlivable shitho—
*gets eaten by an escalator*
>and you get stabbed if you take the public tra—
*gets caught in the factory suicide net*
>you go bankrupt if you go to the hospital l—
*gets run over by an improperly licensed truck driver and dies after bleeding on the pavement for 4 hours because everyone was too afraid to help you it was completely preventable if literally anyone just applied first aid *
>>
>>2286339
build up rgos
build a town in a good harbour capacity location
build roads
build granaries, irrigation, farming villages
>>
>>2286346
will that increase population? Thats where most of my income is
>>
>>2286347
did you ever stop to consider that there are retards in every country who don't step over the escalator when they get to the top and the only reason we see so much content like this out of china is because they're a MORE developed society with higher tech surveillance?
>>
>>2286351
There is no point building irrigation or farming villages. They mainly produce food, but the food is always at the max stockpile.
Granaries however should be spammed, because they increase the amount you're able to stockpile.
>>
>>2286360
farming villages increase food capacity as well
irrigation also increases pop capacity by 1k, which increases the "available land" modifier for pop growth
>>
>>2286352
it will increase control
and build bailiffs which gives +15% in decent provinces
>>
>>2285586
>talk shit but doesn't mention the war of the triple alliance
>But anon that was a worthless shithole fighting other worthless shitholes
Yeah so is the current war
>>
>>2286362
Yes, but nowhere near as much as granaries. You really shouldn't be prioritizing them. It should be:
1. RGO
2. Roads
3. Granaries
4. Buildings
5. Marketplaces
6. Farming villiages
7. Irrigation.
>>
>>2286356
>did you ever stop to consider that there are retards in every country who don't step over the escala—
*gets eaten by an escalator again and his own legacy is for autists to gawk at it online*
>and the only reason we see so much content like this out of china is beca—
*building collapses like cardboard and dies*
>they're a MORE developed society with higher tech survei—
此帖已被中国网络防火墙屏蔽。THIS POST HAS BEEN CENSORED BY THE GREAT CHINESE FIRE WALL. 请做好肛门准备迎接执法人员。他们很快就会到达您政府分配的公寓。
>>
>>2286362
Farming villages got nerfed
And cities are better for available land numbers than irrigation
>>
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>>2286295
hehehe
>>
one thing never changes, its mutts jealousy and obsession with china (and anyone else who might threaten their hegemony)
>>
>>2284240
in one game i tried this and england would still defend him/his vassals when i tried to declare
>>
>>2286378
Its impotent thrashing because they can't change anything at home
>>
It's now 1500 and I making 50 gold a month

How do I beat Great Britain in a war?
>>
>lowering taxes on peasants increases control

is this true?
>>
>>2286368
i can see you're a very open minded and free thinking individual who bases his opinions on a wide variety of sources available to him
>>
>>2286383
regulars
>>
IS THIS TRUE CHAT?
>>
>>2286384
A tiny part of control is pop satisfaction, but you lose more than you gain by lowering taxes.
Spamming privileges until their satisfaction is in the 60s at max tax is viable though.
>>
>>2286384
no, that anon probably plays with cheats
peasants give food production and stab cost
>>
>>2286389
?
Satisfaction is by % of the population
Since commoners is basically everyone, you get their estate satisfaction up and get 100 pop satisfaction across your country
>>
>>2286391
>commoners is basically everyone
ngmi
>>
>>2286392
you shouldn't be taxing
burgers either
>>
>>2286391
going from 50% satisfaction to 100% is just 5% control
you will miss a lot of money on taxes trying to max satisfaction
going from 50% to 60% satisfaction to get 1% more control is completely negligible, but it will cost a lot of tax revenue
>>
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>Did anyone survive?
It kinda looks like EVERYONE survived
>>
>>2286395
It costs fuck all
Since 75% estate satisfaction gives a +50% satisfaction boost
Also i have a suspicion that you get better events with higher estate/pop satisfcation
>>
>>2286394
With Burghers you should just give them every privilege because they're all good.
Then you have max satisfaction burghers giving you production efficiency but you still get max tax out of them.

noble privileges
>eat shit
>die
>eat shit and die
burgher privileges
>your free money sir
>>
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So when does Ming show up? My vassals are about to win the Red Turban Rebellion for me...
>>
>>2286381
You're a tributary and not a vassal/dominion right? And you have to be tribal. It works for me at least on the 1.0.10 patch, maybe your pale swapped to being a french vassal?
>>
>>2286400
>I just sit there waiting for Ming
>They never show up
>My vassals beat the Red Turbans
>I ignore the 100% warscore notification
>Peace lasts for so long I get the forced white peace event that happens when no battles take place for too long
>Still no Ming
Damn, I deleted every building in China for this?
>>
>>2286402
The mandate has persevered. Millions must continue cultivating rice.
>>
>>2286402
You deleted the building the Hongwu Emperor was working in, he lost his job and starved to death
>>
>>2286402
>full deindustrialization is the best way to keep chinks in check
was mao cooking when he did the great leap forward?
>>
>>2286407
i mean nobody overthrew him so it worked
>>
>>2285352
Holy shit I did it. I'm now producing 2 (two) units of lumber locally after investing thousands of gold to colonise 2 woodland tiles, build roads to get them close enough to join my market, and building lumber mills.
The African golden age begins now.
>>
>>2286401
how did you overcome the border distance/different government type malus to have england want you as his tributary? patch 1.0.9
>>
>>2286402
>>2286407
牛逼。。。真他妈的的牛逼。。。
https://www.youtube.com/watch?v=W2QuS7YTdCc
>>
>>2286413
You get pale to make you a tributary, not England. You have to give them pretty much everything for bonus relations, but it's possible. When Pale makes you a tributary you can attack England's vassals and get a border with them that way, but you probably won't need to do this until you've defeated the Pale.
When you win against the Pale make sure to keep them as a OPM for a bit so that you can get a piece of Wales before the tributary status breaks, in order to get a border with England to become a direct tributary instead.
>>
>>2286416
tested with console and as tributary to pale he would still defend ulster
>>
>>2285352
in nubia i just destroyed the market center in dongola so that everything is part of axum
ofc then you are out of trade range from egypt so you don't get institutions but you win some and lose some
Maybe destroy both and make one on ur alodia capital
>>
>>2286418
Pale defends but you should be able to win against them because they'll be weakened by the 100 year war while you rush the levy techs after conquering the parts of Ireland they don't own. If England defends for you I'm not sure what's up with that, it works for me.
>>
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it takes ai automation literal years to utilize newly acquired trade capacity
but i shant be doint it manually at this point
>>
>>2286421
fair enough will try later thanks
>>
>>2286422
I find if you just spend all 300 on some bullshit then unlock it they'll delete the trade and then start using the capacity.
>>
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>>2286425
nice, thanks anon
>>
>>2286184
probably tried to maximise the land taken by choosing locations in order of least war score cost
>>
>>2286422
>>2286425
>>2286428
>market name is FLUSH
kek
>>
>>2286332
No I mean I'm watching them play eu5 and I keep thinking the buttons won't work because clicking things in eu3 just doesn't always work.
>>
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>>2286424
No problem, hope it werks anon. I'd recommend starting as Tyrone or Clandeboye since they have some extra cores and high population from the start, and it's a bit easier on the 1.0.10 patch due to the proximity jumping over lakes now.
Tribals being one of the rare sources of -10 proximity cost after the nerfs makes them almost feel good if not for the fact that they have no capital buildings lol.
Gave it another go earlier today since it turns out you need to actually own the provinces to form eire and I had made too many vassals. Got a full annex in 25 years (except 1 province I left on purpose), but I think it's possible to do it even faster if you min-max it, most of it is just waiting for forts to siege
>>
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damn, had a giant war, took over 3 markets, got 3M pops and still cant get in to GPs
i can probably get a permanent foothold if i form an empire but i need to get in first
>>
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>>2286295
welcome brother
>>
what is "diplomatic capacity" supposed to represent in the real world?
>>
>>2286441
Capacity for diplomacy.
>>
>>2286441
amount of whores a country can afford to host the gathering of important people
>>
>>2286407
Mao was cooking in general. He might've been a ruthless psycho, but he did achieve results.
>>
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>>2286445
lol
>>
>>2286446
If you know Chinese history that's unironically a drop in the bucket. They've had famines and rebellions killing millions every other week.
>>
>>2286446
Feathery wings typed this post.
>>
>>2286385
>i can see you're a very open minded and free thinking individ—
*Gets run over by a tank at Tiananmen Square*
>who bases his opinions on a wide variety of sources available to hi—
*gets executed for being an enemy of the state*
Shup up, dork. Go watch another Hasan stream.
>>
>>2286447
they also killed their emperors every other week for it
>>
>>2286440
>still spamming the thread with his storyboard
>>
>>2286450
Another Mao W, his regime actually survived him.
>>
>>2286449
not the heckin dogerino
>>
>>2286451
>90% of the posts are about russia, mao, or other unreleated things
>10% is about eu5, the actual topic of the thread
>tell the guy posting on topic to fuck off
>>
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>>2286452
mao's entire thing was doing retarded shit to maintain sovereignty
deng xiaoping is the real father of modern china
https://www.youtube.com/watch?v=18pjIiBW4-s
>>
>>2286452
More like a global population L because modern man is too servile to do such a thing. Although it could be a W too because we are like this because, in the end, we enjoy life.
>>
>>2286419
>Maybe destroy both and make one on ur alodia capital
I moved the Dongola market to my capital in the first war with Makuria. That was to pretty effective except for the wood issue. I think if you deleted Axum most of Ethiopia would have very low market access.

I thought there was a mechanic where market access is propagated down-stream along rivers so Dongola further down the Nile should be a better location but from testing that doesn't seem to be the case.
>>
>>2286454
We put general in the name for a reason, it is very generally about EU5
>>
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Anyone know what exactly is meant with "from 600 ducats due to investments" in the rebel tooltip? Hovering over the stuff doesn't explain it further.
>>
>>2286454
>everyone else posting pictures is discussing mechanics or pointing out bugs
>one guy is writing unpunctuated captions a dozen times, "die, die, BNWO"
>nobody takes the bait and he just keeps going
>>
>>2286461
i just assume they are sponsoring the rebels
>>
>>2286463
these everyone else is also me you thin skinned bitch
>>
>>2286463
>die, die, BNWO
Who is writing this? I'm genuinely curious.
>>
>>2286467
Hello ESL. That was nearly coherent.
>>
>>2286356
>is because they're a MORE developed society
LMAO
>>
how are we feeling about the game?
>>
pol fag has a melty
>>
>>2286468
I can track writing styles, that was more the last thread or two when he got in an argument with me and one other guy, started talking about "pigskins" or something. He's on his second playthrough of a Sultanate, he wasn't Cyprus the last time.
>>
>>2286472
I'm trans btw, not sure if that matters
>>
>>2286471
it's the best launch they've ever had but it needs a lot of work on the flavor end. As far as the actual systems and mechanics of the game though it's their finest work.
>>
>>2286473
i think you may genuinely be a schizophrenic anon
>>
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weird shit
i think its a bug?
>>
>>2286475
>it's the best launch they've ever had
It's even worse than Vicky 3, I think only HoI4 compares in terms of how completely broken and bug-ridden the game was, even over a month later your campaign is still liable to get completely bricked by bugs, including new ones added by the "bugfix" patches.
>>
>>2286480
>It's even worse than Vicky 3
I'm sorry there's just no way anybody could actually believe this
>>
>>2286479
catholics can change the rules to let priests marry during the council of trent
>>
>>2286484
thats only half of it
they are marrying a muslim, does the game disregard their personal religion and only considers the state one?
>>
>>2286483
The problem Vicky 3 has is design flaws, but it was not a bug-ridden mess. EU5 both has major design flaws and is buggy as shit.
>>
>>2286480
anon please, vic3 is still a game that has a broken game design philosophy
>>2286486
>it was not a bug-ridden mess
you now remember the CSA that spawned in the north.
>>
>>2286485
yes indeed, i never payed attention to it but religion doesnt seem to be considered at all during marriage
>>
>>2286471
A Retvrn Tv Fvrm
>>
>>2286485
I think cross-religion marriages are only an issue for succession (if the heir is not the state religion)
I've always been able to marry off muslim noble daughters to my catholic male courtiers. They just get bleached kek
>>
Literally used Vicky hopeful schizos as practice paypigs for eu5.
Hopefully Johan can make Vicky 3 (for real this time).
>>
>>2286455
>deng xiaoping is the real father of modern china
and thats a bad thing
china is full globohomo now
>>
Paradox had to force this game out for whatever reason.
Does anyone know why?
>>
>>2286487
That's not a bug, that's a design flaw. The correct comparison here would be Christian Ottomans in every game.
>>
what would you even need to add to make a vicky conversion mod for EU5? political affiliations for pops? almost all the core parts are already there, even subtle things like frontage which can then be reduced by techs leading to massive sprawling battle lines
>>
>>2286498
it would take a while, like adjusting pop sizes, cultures, etc for the 1836s.
it's mostly busywork. adding crises should be easy enough with the situation system.
>>
Why didn't East vs West just say the game was finished and put it out anyway? Were they stupid?
>>
Post your best borders. Winner, as decided by me, will receive a very nice reaction image
>>
>>2286501
Wasn't it something canceled mainly because it'd be too controversial?
>>
this has been my best byzantium yet. I weathered the storm of the first 30 years or so and now I'm turning the corner against the Ottomans. Looks like the Mamluks will follow after that.
>>
whyd byz in my game get into 5 succession wars in a few years?
>>
>Civs get unique uniforms for their little 3D guys on the map
>Britain's guys in 1700's wear red
>Austria gets their white-jacketed fusiliers
Unironically really neat
>>
>>2286505
byzantium isn't in a good position at all during this time period
>>
>>2286506
it's the small things that really add flavor
like >>2284656
>>
here to complain about warscore

1600s portugal and with the parliament provided CB on castile. I 100% siege them and their allies naples, GB, papal for the 6th time in two centuries over a grueling 10 year war.
>can't even take the single wargoal non-capital seville province as its 125% warscore
>mfw

are there really no other CBs this game provides until imperialism?
>>
How do I play as Revolutionary France and will I get Napoopan as a leader/army general?
>>
cavalry becomes literally useless in age 6. GAY!
>>
>>2286509
Sorry chud just keep repeating the same claim province wargoal for 400 years
>>
beyond 1500 it feels like infinite levy spam has simply become infinite regulars spam since manpower pools are both impractically large, recovery by almost entire deployed force every month and the enemies retreat with only 10-20% casualties even in decisive victories. I'm not going to get ratfucked by keeping all my armies in one giga stack taking attrition just so I can hit the 10x instastackwipe numbers since that's impractical for a multi-front war which invariably everything mid/late game turns into. great game paradox
>>
>>2286506
>{{{[[[((("""Civs""")))]]]}}}
>>
>>2286503
The official reason was because they didn't finish it in time.
>>
so have they said whether they'll fix ai aggression from 1.0.10 or is the game going to be a blobber from now on
>>
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>>2286502
would be cleaner but I just started blobbing in Italy proper and one of my vassals trolled me by signing peace against a revolter before my army could even arrive
>>
>>2286517
>Language policing in 2025
You were meant to become a Twitter transbian but God accidentally put your soul into a 23 year old failson
>>
>>2286520
post control
>>
>>2286521
civnigger cope and seethe because he accidentally outed himself
>>
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>>2286522
not min maxed but pretty good I think
most of sicily and the italian coast hasn't been integrated yet
>>
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EXPLAIN
>>
>>2286526
I presume Barthelona is a natty 100 harbor capacity?
>>
>>2286533
it's not actually, I think Tortosa is the better capital, or Cagliari as my territory expands eastward more
but I'm not going to change it now, the Barcelona dynasty will rule from their ancestral home
>>
>>2286532
Zutt is as zutt does
>>
>neither Khazaria or Israel are formable
why has johan done this
>>
good civ to boom as?
>>
>>2286537
She goods my civ until I boom
>>
what do you even do when you play as pirates
>>
>>2286537
Holland or Venice are your basic bitch trademaxxing eco boom civs
I like Singapura though for a change of pace
>>
>>2286536
I don't understand why a simple, "establish Israel" option and formable couldn't have been implemented. Just make the requirement a Jewish nation gets big enough and has a majority of the population as Jewish. It makes sense, is simple to implement, and gives Jews about all the flavor they need.
>>
A Israel DLC will come out in 2028, just wait.
>>
can’t you just form jerusalem
>>
>>2286544
religion must be christian, so you would need to convert after forming it
>>
>>2286547
i forgot it’s christian even though it’s basically called jewrusalem
>>
>>2286546
my thought is that you should go somewhere else
>>
>>2286546
how is this related to eu5 at all?
>>
>>2286546
this man REALLY hates russia
>>
>>2286546
>Reddit and offtopic
Go back
>>
>>2286546
>there is no space for an external war of conquest
yea tell that to the soviets
>>
>>2286551
A russian exchange student turned him down because he wore nail polish at college.
>>
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How the fuck am I supposed to make money as Russia

Making all these vassals is a pain in the ass and it's pushing me hard towards decentralization but it has to be done. I see people have these crazy low proximity costs but I have no money to even build roads. I finally did make it to the gold and iron in the Urals at least
>>
>>2286554
I believe it.
>>
big civs are way too strong and small civs are way too weak.
it’s hard to take this game seriously when they can’t even be bothered to balance things.
>>
Unironically if you don't report offtopic /pol/bait this place will end up colonized by people trying to force culture war and current events into everything. Just look at /v/ and /vg/ becoming unusable because all threads get flooded with e-celeb spam. Total /pol/troon death.
>>
>>2286526
i understand that you get marine proximity through patrols, but how do i get it in places that i cannot patrol
>>
>>2286560
We <3 Lord Lambert
>>
>>2286560
I would agree, but you only tend to sperg out about off-topic when it's politics you disagree with. When the thread is shilling Ukraine you're conspiciously absent.
>>
>>2286560
>will
I have bad news anon, look at the earlier posts
>>
>>2286564
Idk what anon you have beef with, I don't care about the chimpfight. If you want to argue about which team of Slavs is winning you can go to /pol/ instead of obsessively posting about it in a vidya thread.
>>
>>2286555
>to even build roads
roads is probably the most expensive thing you can build in this game
>>
>>2286546
This is what I plan to happen to my rivals in Paradox games (it never happens)
>>
how do i tell if one type of unit is better than another? so many numbers on screen, so little meaning
>>
>>2286555
bailiff is a good source of proximity, maybe russia has some other one, i didnt play them
>>
>>2286568
It's odd because the basic bitch ones really shouldn't be that expensive. Meanwhile maintaining them is cheap as fuck. Honestly all infrastructure should have their maintenance costs tweaked up, just look at how much effort and money is needed IRL to keep things like train stations clean and running smooth.
>>
>>2286555
build RGOs
build profitable industries like tools, cloth and paper
manage your laws and estate privileges so they have both high satisfaction and high maximum tax (especially burgers and peasants)
>>
>>2286570
It's not worth it unless you are giga autismo. From Age 1-3 you can just spam heavy cavalry(with supply wagons if you're going on the offensive) and win all your battles. In Age 4-6 artillery gets good. Age 6 flying batteries are ridiculously overpowered even after the devs blanket nerfed cannons.
>>
>>2286570
You google "eu5 army composition" and hope one of the top results is a reddit post where some autist has meticulously calculated the most optimal setup for each era. If there is none then you just fill your flanks with a ton of cavalry for the first 2-3 eras and then spam artillery like never before, only maintaining enough infantry to protect your artillery.
>>
>>2286555
Isn't the whole point of playing Russia that you have a lot of proximity reduction modifiers? Are they all gated behind later ages?
>>
>shitposting about kyiv is off topic
but it's highly on topic though
they artificially buffed the tag so ahistorical outcomes happen every game with it
they hastily changed the name of the country to align with their political sensibilities (it's tag is KIE in the files, not KYI)
it was changed in large part due to one power cc who also caused many other terrible changes to eu5
its the most on-topic discussion there is
slava rossi
>>
ETA until the devs fix their fucking game?
>Inb4 they ship one(1) half assed patch before Christmas and then fuck off for a full month
>>
>>2286540
they're cute but not being in indonesia and also not being able to become malacca / malaya really nerfs them
>>
>>2286582
swedes are all atheists and hate their heritage so they shouldnt celebrate christmas or yule
>>
>>2286584
they are lazy fucks though so they will seize the opportunity for a long EU mandated vacation
>>
My entire coastline is goddamn fish RGOs
>>
>>2282941
Is there an official euvg-approved modlist yet?
>>
>>2286588
The wrath of Timur mod and the fixed red Turban rebellion mod solve two of the problems with no railroading.
>>
>>2286582
you shouldnt use inb4 for things that are 100% guaranteed to happen, anon
>>
Can someone explain the johan meme?
Is he actually extremely dictatorial or is it just that he's the most visible dev and gets treated as the figurehead
>>
>>2286589
Thanks
>>
>>2286587
turn them all to chilis
>>
>build a road for cars
>it only goes to one place
yeah bro this is not rail roaded
>>
>>2286592
I don't know how much control he actually has but he's one of the original creators of the EU series (and by extension all paradox gsgs) so he gets figurehead status as long as he's remotely involved in development
>>
>>2286588
Burk's Mega Cheat Menu
Cheat Menu Pro
Free Console Access
Skiar's Cheats Menu
Higher Max Core Control
Unlimited Integration
Unlimited Resources
Fast Build
Unlimited Goods
Chinese Localization Fix
Anime Portraits
>>
>>2286594
I'm not in Evropa...
>>
is it quicker to just expell people rather than converting culture?
>>
>>2286561
the question remains
if you colonize something far away your only source of proximity seems to be bailiff, which is not a lot
>>
>>2286604
not really plus you want more pops in general since ruling more pops gives you more dynasty score and great power score
>>
>>2286604
absolutely not, culture conversion is relatively fast, like integration
>>
>>2286604
it's very easy to culturemaxx just from building universities so you can convert easily and you'll probably be hegemon as soon as you become a GP
>>
>>2286607
seems weird, wouldn’t people irl rather just run away, then perform transracial magic?
>>
>>2286587
delete them and build fishing villages
>>
>>2286592
he is oldfag at paradox, joining the company when they were making the first EU
he was the designer/director of hoi3, ck2, vic2, eu4, stellaris and imperator rome
he had full control of EU5, for sure (except probably the release window since paradox is publicly traded and they need to release a certain amount of games to make up for the cancelled projects). he publicly lamented vic3's design philosophy on twitter.
>>
>>2286592
He's project lead.
It's not like everything needs to go through him, but he does have theoretical veto power.
>>
>>2286609
from what, culture is interchangeable in this game, like fastfood restaurant opening up nearby
>>
>>2286600
>Chinese Localization Fix
>>
>>2286600
there are like 3 anime portrait mods and all 3 of them have dogshit taste
>>
Johan is a chud
>>
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>tfw you have so many slaves in a location it can't be a core and have no idea how to unslave them
>>
>>2286618
>unslave them
delete the slave market or convert to a religion that can't have slaves
>>
>>2286400
they really need to railroad yuans vassals mostly not doing anything but policing their own territory
the vast majority of the zillion little tusi just stood by and swore fealty to ming when it was all over.
>>
dont make my mistake and dont continue feeding new territory to the same colonial vassal, they will be getting 0 control on most of it
>>
i now realize that the game kind of sucks in that its extremely inefficient to have any territory under your direct control that is far away from your capital.
You should be giving away all your colonies and any other territory to the AI like a good little cuck.
>>
Is there a formable for england+France?
>>
>>2286633
no but you get a cool flag
>>
are alliances less rigid in 1.0.10? do countries wage wars in midgame?
>>
>>2286636
Everything happens in the first 100 years, you either blob or be blobbed, then there are hugboxes for the next 400 years.
>>
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>>2285552
Already made this back during tinto talks
>>
>>2286638
They haven't made the AI make custom vassals yet
>>
someone needs to mod in a custom vassal creator, so I can release the entirety of the western part of my empire as 1 country
>>
>>2286641
you can... just give them province by province..
>>
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Parisians are built for big anglo cock
>>
i want to play in south asia but i dont want to play a pajeet. what option do i have?
>>
>>2286645
Dravidians
>>
>>2286645
play timmy and go rape the pajeets with your giant red steppe cock
>>
>>2286645
Oman to maritime trade empire.
>>
>>2286645
Pick an afghan country and embrace the Mughal larp
>>
>>2286644
holy border gore...
>>
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has science gone too far?
>>
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>>2286666
to be fair everything inland is vassals and dominions, but the northwest coast of europe IS english clay
>>
>>2286653
how do i play timmy they dont exist in 1337
>>
>>2286672
I don't actually know, I think you pick one of the little tribes north of persia and wait for the event that spawns him
>>
Has anyone played portugal in 1.0.8/10? I've restarted a few times to avoid getting instantly rivaled by castille and it hasn't worked out. I really have no interest in a campaign fighting them.
>>
>>2286672
I think he's a courtier in one of Chagatai's vassals, Barlas I think is the name
There seems to be a chance he randomly dies though, Rise of Timur never happened at all in my game so some guys from azerbaijan ended up forming Persia later (then jobbed to farsi sunni rebels)
>>
>>2286679
so how do i play them?
>>
>>2285192
That's such a dumb cope. If medieval France was so shit at war they wouldn't have utterly dominated the wholeass continent for this long
>>
I think I'm gonna play Hungary and kill t*rkicDOGS.
Yep.
>>
>Automate my market
>No trades happening
:)
>>
they need an 'automate marriages' button, along with a slider that lets you set the age range or w/e for marriages
>>
>>2286694
>>2286672
just pick chagatai or one of it's vassals, then in 1350~ Timurid grows up and you get an event to tag switch
>>
>>2286677
Okay, I gave up and just used YesMan to force a defensive league.

They seriously need to add events for iberia or something at some point. The problem is that historically in 1337 Spain and Portugal weren't allies, so in that sense the game is correct, but there are really no systems in the game for undoing rivalries either, so once castile rivals you are basically locked into hostilities for the entire duration of the campaign.
>>
>>2285589
That was such a chad move. Is there any comparable moment in history? A monarch so beloved he just marches into the capital after having been exiled, turning everyone who was sent to capture him to his side along the way.
>>
>>2286677
rival their rivals and improve opinions immediately, worked for me on my first try. although defensive league is way better than ally, especially now with the insanely aggressive AI
>>
>>2286704
Takes a while sometimes. The auto trade AI is also retarded, though.
>>
>>2285589
>>2286715
holy based
Napoleon truly was a CHAD
>>
>>2286713
>no undoing rivalries
true
I was playing GB and sold my mainland land off to focus on the isles and improved relations with France to like 160, still would not un-rival me.
>>
>>2286722
>>2285589
>>2286715
that picture is fake
>>
>>2286724
I don't believe you.
>>
>>2286699
You have it backwards. They were shit at war precisely because they were so dominant. Even as late as the 18th century the French were supremely arrogant and turned the whole continent against them in their belief they were invincible. They only caught back up in periods where they adopted innovations from the smaller states of Europe caught up in constant competition, who actually had to do that in order to survive, instead of relying on their natural wealth and population to deal with every threat.
>>
>>2286677
That's easily avoidable with the "profess trust" + copy their rivals + max diplo spending and than you get an alliance with Castille within a year max. The real issue is that Castille will randomly break your alliance sometimes and make you miss all the events that need you to be allied with Castille at X date. What sucks is even without Castille attacking you, you still have an earthquake around 1350~ that destroys nearly ALL your buildings in all your cities. Legit do not build anything until after the earthquake.
>>2286704
That's easy to fix, make a billion manual trades up to capacity than remove the "lock this trade" button and next month tick the market will use up all trade capacity in most profitable trades fixing everything.
>>2286707
Just use the mod for it, Ironman mode is a meme anyways
>>
Kiev
>>
>>2286730
I professed trust and rivaled morocco before unpausing and Castille still immediately rivaled me.
>>
>>2286728
>They were shit at war precisely because they were so dominant. Even as late as the 18th century the French were supremely arrogant and turned the whole continent against them in their belief they were invincible.
And it took 7 coalitions to eventually take them down (back to the status quo pre-revolution).
>>
>Make too many fiefdoms early game
>At first they were manageable, but every year that pass have them increase their "power vs overlord" modifier
>There is now no way to get them loyal again
But they still pump my monarch stats to 100/100/100, so I guess it's fine.
>>
>>2286739
Didn't they already patch that out?
>>
>>2286739
>>There is now no way to get them loyal again
It's called the right of conquest. Vassals hate this one weird trick to command absolute loyalty.
>>
>>2286744
Imagine buying this game and having their half-assed patches forced onto your game randomly.

Just going from 1.0 to 1.07 broke important situations for my country (western schism & wars of religions).
>>
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Golden WHORDE already dead...
>>
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>get czech revolt that starts without a province and is supported by bohemia
>kill the rebel stack
>bohemia is now warleader
>win and click the annex revolter button
>get all of bohemias land for 0 antagonism
welp I guess I'm going GROß
>>
they knew what they were doing
>>
>>2286774
w-what were they doing exactly..?
>>
>>2286772
How does your control / proximity look?
>>
>>2286774
MADE FOR BAC!
>>
File: lol.png (120 KB, 1287x696)
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Do Redditors really
>>
>>2286780
giving me an erection
with no survivors
>>
>>2286802
>doctors and engineers
based dogwhistler
>>
>>2286802
You people are so fucking stupid.
>>
>>2286802
that guy is clearly a right winger
>>
>>2286805
>unwashed
>unseason
WYPIPO DONT WASH DEY CHICKEN
>>
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>>2286784
like this currently but planning to move the capital to berlin eventually
>>
>>2286806
no u
>>
>>2286786
anglo men and french women were made for blossoming courtship and royal marriages uniting the island and the continent
french men and anglo women also deserve this
>>
>>2286812
vgh
>>
>>2286802
wtf reddit is based?? you lied to me
>>
>>2286812
Looks better than I thought it would
>>
Should I merge regular troops with levies or should I keep them separated?
>>
>>2286871
merge imho
>>
>>2286841
based?
>>
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i've had it with this middle eastern hugbox, i'm pulling the trigger.
80k standing army will hopefully be enough to turn the tides, can't afford more. not expecting much of hungary in regards to help either but maybe they surprise me.
>>
>>2283189
Drum bun
>>
>>2286867
roads ignoring vegetation was definitely a big buff to how it was before
>>
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>gameplay in MY Europa Universalis 5???
>>
>>2286893
WTF Johan actually did something useful for once???
>>
Idk if it's made by a redditor, the game is unplayable without Glrop UI. Like, you can't even see the diplomatic relations between countries without it, Victoria 2 had that feature.
>>
why are turks and arabs always marrying black women?
>>
>>2286900
a taste of chocolate is much sweeter than wine
>>
>>2286900
blacks have like 20 children
>>
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why are jews so underdeveloped?
no judea formable, no khazaria.. no mechanics...
>>
>>2286894
t. has not played 1.0.10
>>
https://forum.paradoxplaza.com/forum/threads/eu-v-dlcs-are-delayed.1886647/
IT'S OVER
>>
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>>2286906
it was always wrong according to the comments
>>
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>siege down venice as ottomans
>horses of St. Mark return to Constantinople
kino
>>
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Countries being allowed to get new allies in the middle of a war is utter bullshit.
>>
>>2286912
why
>>
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>>2286912
This happend historically constantly and has been excluded from their games usually to their detriment.
>>
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>>2286912
>gets bamboozled by retard-level AI
>wtf this is too hard
>>
>>2286774
would you let her blob into your Europe?
>>
>>2286930
>her
>>
>>2286930
as a tallgod, I'll blob on her if you catch my drift
>>
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gotta love when the AI instant retreats from a battle into reinforcements. need to keep attention to every inch of the frontline with that fuckery.
>>
>>2286906
OH NONONONO PREMIUM EDITION BROS???
>>
>>2286912
Why shouldn't it be a thing?
>declare war on nation
>war officially starts
>they form new alliance
>NOOOOOO YOU WERE SUPPOSED TO JUST DIE WTF YOU CAN'T DO THAT IT'S UNFAIR!!!
>>
>>2286930
I'd let her convert me to Francien.
>>
>>2286900
IF we had proper race mechanics they'd always marry white as they did historically.
>>
>cavalry like horse archers don't get penalties for fighting in forests
Why
Why only they get debuffed in gay marshes and mountains this shit makes no sense
>>
>>2286955
We, were born in the saddle, but you, will die in one.
>>
>>2286926
>>2286941
Ok smartasses, tell me how am I supposed to win a 25K vs 45K war in early game, where regulars are not available to recruit in big numbers yet.
>>
The AI behaviour should be based around the type of leader they have
Have a guy with godlike military stats? Goes full retard trying to conquer shit around him
High diplo? Works on forming alliances and coalitions against high antagonism people
High Admin works on developing the nation
etc
also make it so they are literally unable to take land they do not have a connection to
>>
>>2286961
You don't, you try to minimise your losses and accept that things will not always go your way.
>>
>>2286961
Just cheat if you can't handle the consequences of your action
>>
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the endless middle eastern horde...
somehow they had a 100k more than what the numbers said
>>
New hundred year war mechanics are fun, I just worry the French ai won't be able to handle it.
>>
>>2286972
they can't, but England can't win either.
So what results is England conquering the Netherlands and random german minors and France never ejects them from the continent
>>
>>2286974
I've seen England ai win it. Still as long as it lasts >80 years it's good in my book. Player will always be able out maneuver the ai to end it very early.
>>
>>2286906
That's a good sign. Means that they are at least partially trying to unfuck the rushed mess they released, before adding more stuff to it.
>>
>>2286955
They run between the trees
>>
>>2286974
HRE needs to be stronger at the start.
>>
>>2286983
HRE needs to be able to seal the golden bull too
The last few games I played I checked the HRE in the 1600s and they still hadn't managed it.
I feel like they should implement some massive antagonism spread throughout Germany if someone outside of the HRE starts conquering land inside it
>>
>>2286939
Don't remind me...
>>
>>2286906
I'd rather they focus on making the game not shit than on pumping out DLC
>>
>>2286984
>>2286984
Any HRE minor should be able to join any war against another HRE member by a non-member. Bonus reasons to join for culture, religion, opinion, status within the empire etc.
>>
>>2286990
Likewise any agression against an imperial free city should be a big deal and cause for intervention.
>>
>>2286959
Horrendous use of commas here.
>>
>>2287003
It's to mimic the manner of speech that was used in the reference.
>>
>>2286265
What losing the mandate of heaven does to a mf
>>
>>2286276
>cum inside jew
>she births another jew
it isn't fair.
>>
>301 images
It's Time
>>
>>2286304
>>2286310
Do Americans actually believe this shit or is it copium
>>
>>2287033
Don't capitalize the A, they aren't even human
>>
>>2287033
I dont want to offtopic but the TLDR is a Chinese professor wrote a book saying China's population is likely overcounted by .1 billion (I think this was back in 2020 so the claim was 1.3 billion instead of 1.4 billion.) Grifters and China watcher accounts that spend all their time posting about "monitoring the deteriorating situation in China" seized on it and ever since then, the theorized number of chinks has been getting lower every year. I think the latest schizo theory is there are only 600 million chinks because of the coofvirus
>>
>>2286994
>railroading non-HRE players out of getting free land in the HRE
wtf... my player agency...
>>
>5 generations of one son/multiple daughters
>most historical dynasties in ai countries have died out long ago
why do they keep doing this shit?
>>
so how do naval countries play
>>
>>2287049
You can goon your way to having your dynasty rule half of Europe just by diligently breeding all your sons and nephews
>>
>>2287049
Have sex.
>>
>>2286908
Q1 is for the 1.1 patch where they still don't fix anything but characters will wear horsehair wigs later in the game
>>
>>2287033
Why do (you) believe the opposite? Why is every country fairgame for retarded conspiracy theories but china suddenly off limits for even being questioned?
>>
>>2287051
you just need to build some light ships to patrol waters for maritime presence and build docks to increase harbour capacity of locations.
>>
>>2287053
you cant marry anyone but your children in the new patch anymore
>>
>>2287051
You eat shit until docks are unlocked.
>>
>>2287055
Johan said they'd add army templates so it's immediately GOTY and my knees give out once again
>>
>>2287056
>why do you believe retardation instead of retardation
I'm not a conspiratard doebeit
inb4 da joos
>>
Is there a console command to give locations to any country, like in EU4?
The bordergore is driving me insane.
>>
>>2287064
when building ships it tells you how many you can build simultaneously. did you know you can also build armies simultaneously at a location since they also have multiple slots. you might not because even though the game has been out for 10 years atp Dumbhan still hasn't included how many slots there are when building armies!!!!!!!!!!!!!
>>
>>2287066
conquer, conquer_province and conquer_area
>>
>>2287065
I suppose this is fair. You do see too many other people who make weird exceptions though.
>>
>>2287055
iberian holy orders will be in the game thoughbeit
>>
>>2287033
God, I hope it’s true. 1.4 billion Chinamen… dear God…
>>
>>2287071
i'm not trusting any promises until after christmas break
>>
>>2287072
have you seen the way they live? I'd believe it and the Chinamen are the only ones saving us from the Browntide.
>>
if there are more americans than chinese, how come the chinese still outproduce the usa
what went wrong?
>>
>>2287072
>1.4 billion chinks who mostly stay in their chinkhole and occasionally do espionage
>1.5 billion indians who constantly leave and proceed to take over every single meritocratic institution they infiltrate via nepotism while ruining the entire telephone network and the internet via spam and scams
>>
>>2287079
hard work is the for the lesser races. i'm great so people work under me and make me profitable
kapeesh
>>
>>2287033
They actually believe it.
>>
>>2287078
Brown or yellow, it’ll kill us all the same.
>>
>>2287079
individualism vs worker ant mentality
>>
>>2287079
They have become the world's manufacturer. It is like how china would get rich in Vic2 if they allowed free trade.
>>
Serfdom should effect levy size and lower peasant literacy.
>>
>>2287082
Why can’t I hate both?
>>
>>2287086
americans need to stop watching TV and save their economy
>>
>>2287079
>How come Lithuania is Europe's bread basket and Eqypt is Asia's bread basket?
>>
>>2287091
Y-you don't uhh understand
>>
>>2287087
What made you rich as China in Vicky 2 was not falling apart every 2 minutes and civilizing before the 19th century. Genuinely the most fun nation to play in that game.
>>
>>2287079
Americans need to stop having sleepovers and leisure time and start grinding away at a saxophone for 8 hours a day.
>>
eu5 jeets ....
>>
>>2287097
saar do not integrate
>>
>>2287051
Maritime presence proximity reduction is a billion times stronger than roads on land
>>
>>2287097
are so hot, just like the real thing!
>>
How will i defeat Mongols? retreat in to mountains?
>>
>>2287104
shoot horse with arquebuse
>>
>>2287104
horsies get a small penalty in mountains. but its not really enough to swing a fight imo. just have lots of regular space marines.
>>
>>2287107
>>2287109
bro it's 1344 theres nothing i can do then, wtf the war panel said it's easy war where i can easily beat the,
>>
>>2287112
>..the war panel said it's easy war...
deserved lol
>>
>>2287112
it is what it is. you don't touch any horde till you got early arquebuse or vastly more regulars. handgooners aren't good enough.
alternatively you got your own full stack of heavy cav that's about 1:1 to theirs.
>>
>>2287115
isn't light cav always better than heavy cav (because they're bugged)?
>>
>>2287114
>>2287115
So i would need army only of Crossbowmen to counter Hordeniggas?
>>
>>2287116
are they? i never bothered to use them, always went for heavy.
i guess they got the negative as positive?
>>
>>2287118
i told you that handgooners aren't good enough and you want to try it with crossbows? they're even weaker!
>>
>>2287093
it isnt though, retard
>>
>>2287085
I choose qt Asian girls over curry scented jeetas
>>
>>2287112
>He trusted the war panel
It's over for you.
>>
Either bake a new thread or give me something for the pain and let me die.
>>
>>2287079
Americlaps putting all their factories over there might have something to do with it.
>>
>it's a holiday in spain
no hotfix until wednesday then...
>>
>>2287130
In EU5 at least East Asian character models are fucking disgusting to look at. Idk if someone on the dev team has a vendetta or something
>European models
Over half of the girls look decent. Some even look genuinely cute and built for marrying and ruling over a small German free city together
>Dark browns
A handful of good-looking ones
>Light browns (Turkoids and Arabs?)
I have only seen a single decent looking model, the rest look like GWOT-era ethnic caricatures
>Yellows
The most repulsive models ingame. Many of them look like they have Habsburg jaw for some reason.
>>
>>2287124
Whats the point of Crossbowmen then? Or Handgunners?
>>
>>2287142
RP
>>
>>2287142
>Handgunners
Early experimental troops
>Crossbowmen
No idea why they are so weak when they were close to being proto-guns as opposed to loud fireworks.
>>
>English ai more willing to part with land on Great Britain that isn't occupied then land on the continent that is
lole
>>
>>2287142
crossbows feel like a vestigial unit from when combat had 2 rows in these games. artillery would shoot from the back row and archers would be basically proto artillery also shooting from the back. but instead archers and crossbows are just shit infantry
>>
>>2287147
>Dreary island off the shoulder of the known world(the Industrial Revolution is 300 years away)
vs
>The riches of France and the Low Countries
>>
>>2287147
they are ruled by frenchmen
>>
Wtf is the point of crusading
>Your levies die of attrition on the way
>You can't replenish your regulars over there anyway
>Too early in the game, sieges take forever
>>
>>2287138
Paradox tends to exaggerate Asian features. Turning a lot of them into chubby dumplings with slits for eyes. The main things that let you tell an Asian irl are skeletal anyway so it looks extra weird.
>>
>>2287138
they know chinks are just gonna mod in anime pictures anyway so they didnt bother
>>
>>2287153
idk ask pope urban
>>
>>2287150
>>2287152
In more ways than one.
https://files.catbox.moe/felfr7.png
>>
>>2287153
For the Glory of God?
>>
>>2286620
Does deleting sslave msrkets free your slaves? Wtf lol
>>
>people are now using catbox to share screenshots rather than baking a new
grim
>>
>>2287153
take jerusalem
but more importantly you can go take the nile delta
>>
>>2287164
we're only on page 6
>>
>>2287164
>thought it was going to be historically themed porn but it was just a screenshot
my disappointment is immeasurable
>>
>>2287168
so imageboard with no images
>>
>>2287170
it's better this way
no one cares about ur epic grossprussanium blob screenshot
>>
>>2287170
And in a minute, no imageboard.
>>
>>2287164
New, I fucked it up sorry.
>>2287171
>>2287171
>>2287171
>>
"Won't no one bake a new bread?" is this place's "rid me of this turbulent priest?"
>>
I was going to post a really great and on-point image to an anon’s post that would’ve gotten the whole thread cackling… but alas… we’ve hit the image limit.



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