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>A.K.A. /eu5g/ - Europa Universalis 5/V General

"English Rose (French)" Edition

>NEWS
>Patch 1.0.8 is live(sleepy restful AI)
>https://forum.paradoxplaza.com/forum/threads/patch-1-0-8-live-now.1884049/
>Patch 1.0.10 open beta is available(hyper aggressive AI)
>https://forum.paradoxplaza.com/forum/threads/open-beta-1-0-10-is-live-now.1884934/

Old World https://boards.4chan.org/vst/thread/2282941#top
>>
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Fixed Japan when
>>
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AHEM
pop up for 'rival has intervened in your war' when?
>>
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Annexing Livonia is gonna take almost 300 years wtf
>>
MOOOOOOOOT
>>
I want to play in north america, should I do an exile build and move there myself or should I build up Spain or something and then release myself as a colony?
I feel like the exile build would be slightly more interesting overall but building up Spain would set up a good end boss and probably lead to more pops to play around with
>>
first for the pol fag that spergs out every time he sees a muslim country
>>
>>2287188
leapfrog to America as an exiled Byzantium
Build a New New Rome along the Mississipi
>>
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>La Guerre de Cent Ans
VGH I have zero reason to end it because it lets me eat England
>>
theres already a thread btw (by the way) >>2282867
>>
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>>2287189
There are at least two of us.
>>
>>2287195
Kys (kill your self)
>>
Kiev
>>
Which one of you posted the way to form Agartha?
>>
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I decided to try totally deindustrializing China again. This time after I deleted all buildings in my country I am also downgrading all towns and cities back to rural
>>
>>2287201
based.
>>
>>2287197
cringe
>>
oh no is it mutt posting hours already
>>
>>2287201
Try killing all birds nigga
>>
>>2287201
vgh....
>>
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>>2287203
I had to take out loans to finish Total Chinese Demolition but it's done now. My tax base...
>>2287208
Soon
>>
>>2287201
Based, fuck city slickers
>>
>>2287206
>muttposting hours
Epic
>>
>>2287212
i wish
>>
>>2287179
Wait for DLC
>>
>>2287201
Does this destroy your economy or what? What happens?
>>
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what the fuck is this shit johan?
>>
>take a proper look at the map
>there's like 10 countries that have at least some content
>Bulgaria has no content
>Romanian principalities have no content
>no Russian/Ruthenian principalities outside of Moscow and Novgorod have any content
>Ottomans are the only Beylik that has some content
>only a couple of countries in Italy have any content
>barely anyone in the HRE has any content
>Morocco is the only nation in the Maghreb that has some content
>Ethiopia is the only country in the Horn that has content
>no one in Persia has any content
>Armenia has no content
>Only Delhi, Orissa, and Vij have some content in India
>nothing for Burma
>nothing for Mon
>Sukhothai is the only Thai tag to have some content
>Dai Viet has 7 events and 2 advances for the most important period of its history
>Khmer has 3 events
>nothing in the maritime SEA outside of Majapahit
>Dali has no content
>nothing for Jurchens
>nothing for Tibet
>nothing for Nepal
>nothing for Yemen
>nothing for Nubia
How many years until the game is playable? 6-7?
>>
>>2287179
Why doesn't the Great Joseon, eat the smaller Seons?
>>
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>All buildings demolished
>All settlements returned to rural
>Then a random plague, not even the Black Death, starts in Yuan
Mandate of Heaven status?
>>2287217
Yeah my tax base is like 30 ducats total
>>
>>2287219
>6-7?
if by playable you mean more on pair with older paradox games then probably, yeah
but otherwise you can come back after every dlc and play the nations that the dlc focuses on
>>
>>2287221
Will RGOmaxxing save it?
>>
>>2287218
Modern gender theory, bigot
>>
I'm not touching this game for a year. I think the mechanics are solid, but there's too many minor nuisances and they really add up.
>>
Learned three things today. That you can get called into a war as the overlord of rebels belonging to your culture, that they are war leaders amd you can not peace out without them and that they can sign of any province they want that belongs to you in the peace deal
>>
>>2287228
oh actually it's 4 things, I also discovered that I got assigned the wrong gender on birth
>>
>>2287227
then get the fuck out of this thread and stop spewing your /pol/ garbage here
>>
>>2287227
byeeee
>>
>The Ottomans is allied to: Hungary, Egypt, Jalayir's Horde
It's okay I didn't want any war to happen in this dull game haha
>>
>>2287231
Unironically yeah I'd rather be an ugly foid than be an ugly male and have a micropeen
>>
>>2287219
>6-7?
SEX
SIVIN
>>
protip for anyone playing in germany, get the european rivers mod
>>
>>2287238
>protip for anyone playing in germany, cheat
ok ranjesh
>>
>>2287234
Just bait them into defensible positions and stack wipe their levy swarms
>>2287238
>mod
might as well just turn on the console and cheat directly
>>
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wewlad
>>
>>2287238
>installing cheat mods to make a run easier
>>
>>2287241
>Miaphysite
uhhhh based department???
>>
>>2287241
La creatura hitting the wall at 500 km/h.
>>
>>2287219
>7,022 Events (about 2,000 generic, 5,000 DHEs) -> 6,351 in EU4 1.37
I see someone's new.
>>
Do the Ottomans still convert to Orthodox every game if you don't fully disable out of religion conversions?
>>
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>>2287221
Slowly releasing all my vassals. Last time I tried to play as Ming the tusi death squad killed all the Red Turbans
>>
>>2287241
>32
This is why we put fluorides in the water. Gotta keep them bitches away from the wall.
>>
>>2287248
>90% of those events require extremely specific requirements in very strict timeframes that any competent player would never trigger or are so convoluted that they would never happen organically
>>
>>2287248
kill yourself tranny
>>
>>2287239
>>2287240
>>2287243
okay johan you didnt need to reply 3 times, maybe if you had properly implemented important rivers where it mattered like in europe instead of fucking africa I would not have to use it
>>
>>2287250
wtf is your goal here? red turban rebellion is scripted, as long as you take the historical option every popup you dont need to force the collapse yourself
>>
>>2287248
how many of these are artist and works of art?
>>
>>2287256
his goal is to return China back to a purely agrarian society
>>
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>>2287256
>wtf is your goal here?
Crashing this dynasty...
>>
>>2287259
are you going for a genocide run?
>>
>>2287249
No, that was railroaded out in one of the patches
>>
>>2287262
sick, I can do my christian ilkhan game then
>>
>>2287260
I honestly don't know. It started with
>Wouldn't it be funny if I deleted all the buildings
and now I've removed all settlements and am trying to remove all vassals and tusi. Maybe the countries around China will see it turn retarded and decide to take bites out of it when it's in warlord thunderdome mode?
>>
>>2287264
Can the Shogunate do anything before they implode? I'd like to see them eat a chunk of Yuan
>>
>>2287264
See how low you can make China’s population.
>>
>>2287171
Previous thread: >>2282941
>>
looking at how slow the game becomes in the late game it will take me until another patch to finish my 1.0.8 run
>>
>>2287219
>only events are content
>>
>>2287272
there also are no missions so...
>>
>>2287273
and that's a good thing
>>
>>2287276
go back
>>
>>2287276
u a retard.
respectfully: anon
>>
I haven't seen a single custom event for my tag in 250h of playing because I'm not a normie bitch
>>
>>2287278
>>2287279
EU4 is still there, guys.
You can go back to getting ur heckin epic big boy buffs from mission trees any time.
>>
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Why would anyone want missions? The game is just so dynamic and vibrant without them!
>>
>>2287283
Yes, I wanted EU3 with pops and that's what I got
Go back to EU4 if you want to play a VN
>>
>game about european rise to global dominance, colonization, the reformation, absolutism and the revolution
>errrrrm why doesn't this pacific islander OPM have 100 unique events and unique reforms, it was the most important time in shabogoogoo's history come on paradox
>>
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>>2287250
>Reduced my vassal count from almost 200 to just 19
>Red Turban situation is active
One final wave of demolition to get rid of the junk my estates built the last few years and we're good to go. Spammed loans too. I better get some good warlord action out of this

I hope RT rebels don't inherit Yuan's inflation. I've printed so much money I'm at 66%
>>
https://youtu.be/0dYLCd8-zXQ
>>
>>2287288
You should remove as many privileges as you can and see if you can get a normal civil war too
>>
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>>2287282
NOOOOO I NEEED TO COMPLAIN
>>
is ming appearing at all rare or is it just them winning that's rare
>>
>>2287287
Most just want decent content for a few Asian nations to ensure things go historically there. Playing as one could also give a good way to witness the true power of Europe during this period once they make AI competent at rounding Africa.
>>
>>2287289
it's funny how he turned into a full time clickbait doomsissy grifter after Vicky3 turned out to be a pile of shit
>>
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>month later
>still having fun despite all it's flaws
Glad neurotypicals are being filtered.
>>
>>2287295
uh sorry it's racist to assume that europe was more advanced, they only succeeded due to luck and ACKSHULLY asian armies were comparable and in most cases superior until the 1800s, CHUD
>>
>>2287287
more like cope about the good old days, for many people in this thread specifically
>>
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>>2287288
>My last 19 vassals sallying forth to defend their retarded overlord
NOOOO GET AWAY I NEED TO IMPLODE
>>
>>2287300
They need a way to represent why a European invasion of China or Japan would go bad during this period without giving them absolute tech parity. Maybe let Asians simply have bigger armies could be a start. I've said this before, but there also needs to be something to make AI evaluate some land as not worth the effort. This would help colonization out a lot too.
>>
>>2287289
>clickbait thumbnail
not even going to watch but i guarantee it's him saying the game is good but needs more polish for 20 minutes
>>
>>2287236
I am actually quite fond about being able to take a walk well past dark without having to worry about every single stranger
>>
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>>2287291
Lol I forgot to mention this earlier but I've been doing the opposite of that. From the start I've been feeding my estates all the privileges I can
>>
>>2287307
That statement is true thougheverbeit
>>
>>2287310
>autocracy
still got work to do lad.
>>
>>2287307
it is good but needs a strong vision man behind it instead of swinging back and forth every week under reddit complaints
>>
>arcade game for zoomers has railroading
>actual deep historical simulation with detailed economies and pops is sandbox for civ and total war refugees
it's not fair bros
we were so close to greatness
>>
>>2287310
This is sadomasochism
>>
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>Deleted all buildings
>Downgraded all settlements
>Released ALMOST all vassals
>Gave every estate every privilege
>0% crown power
>30 ducat tax base
>Took all the event choices that make the Red Turban Rebellion stronger
>>>My 18 remaining vassals spawnkill the first rebel immediately
There's just no fucking way, man. How much damage do I need to do to Yuan to get it to die?
>>
>>2287318
>mandate of heaven: SECURE
>>
>>2287306
Unfortunately it's not really possible in a game like this where your casualties are all based on arbitrary stats
>>
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>>2287298
>Johan took all the normie money and is now building his autismmaxxed dream game
Once again I have no choice but to kneel
>>
>>2287318
das rite han boi
suck my chingis
>>
>>2287287
>game about european rise to global dominance
>every tag in Asia stays on tech parity with Europe but has 10x the population making them 10x stronger than any eurogroid
did europeans use console commands in real life too?
>>
>>2287318
>Agrariancuck thinks he can rebel against steppeBVLLS
>>
>>2287321
Wish they took more normie money. Why hasn't the division in charge of mobile games released anything?
>>
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>>2287318
STEPPEGODS KEEP WINNIN
>>
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>Mucking around with 00_defines.txt a bit I noticed this:
>>AI_CONQUER_TREATY_DESIRE_ADJECENT = 10 # score bonus for picking neighboring locations in peace deal, other locations get 1/bonus penalty
>Fixing this to AI_CONQUER_TREATY_DESIRE_ADJACENT already seems to have a decent impact on AI peace deals, although I obviously can't be sure.
>>
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>>2287319
>>2287322
>>2287324
>>2287326
It's not even Mongol troops, random farmers from southwest China are the Khan's strongest patriots right now
>Second Red Turban rebel pops up
>Instantly suppressed by 9000 chinamanii peasant levies
>>
>>2287318
You are just nerfing the rebels by making all locations shit which buffs your vassals by proxy
>>
Half of the people in this thread have no imagination. Literally just use mods to get rid of the stuff you don’t like.
>non-Europeans are too strong tech wise
Nerfed by my mod. gg no re.
>>
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>>2287328
>mfw
>>
>>2287328
CHINKED
>>
>>2287328
Did you set them to passive?
>>
>>2287327
they shit up def files with their comments in every game
>>
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>>2287327
Holy shit this cant be real
>>
>>2287327
Another guy commented that it didn't do shit for him
>>
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>Borjigin Huangdi summoning six thousand loyalist Mongol warriors out of fucking nowhere
>>
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>>2287334
I have all my vassals set to passive. I don't even know who these guys are. Thousands of Mongol horsemen are spawning in from the countryside to defend my right to rule and they aren't even my vassals
>>
Zhina today would unironically be more sovlfvl if the Mongols had stayed in charge
>"But Qing was retar-"
Mongols, not Manchuoid larpers
>>
>>2287339
This area being uncolonized is strange
>>
>>2287340
are they building based?
>>
>>2287344
I got an event saying Manchuria has broken away, causing the area to become abandoned
>>
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>>2287328
>>
>>2287344
I happen to be extremely autistic on this subject and while the area west of the Amur/Ussuri rivers should definitely be under some sort of manchu tag, the transamur being just Societies of POPs is the best representation of the situation until the Russians/Qing move in during the late 17th century
>>
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Please lose
>>
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fucking kyiv keeps winning...
it should've been me! (byzantium)
>>
i had ming appear and they were winning but they released suzhou which then ate them
>>
>>2287282
eu2 is still there, xister
You can go back to getting ur heckin epic big boy sandbox any time
>>
>>2287330
buy an ad
>>
Do you know if i can change LOD loading distance somewhere in the files so that buildings would begin rendering from further away?
>>
>>2287341
Literally anything would have more soul than modern China.
Their "culture" consists of the color red, fireworks, and money.
>>
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>>2287359
>buy an ad for a mod
>>
>>2287293
>having opinions on a game is le hecking evil or something
>>
>>2287362
it's a /v/igger that found out their are other boards, exact same type of post you'd see on /v/
>>
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Ok we're finally getting some warlordkino. But where is Ming?
>>
>>2287336
>Search "AI_CONQUER_TREATY_DESIRE_ADJECENT" (0 hits in 0 files of 48988 searched)
It's not.
>>
>>2287365
Their are other boards now? Guess I'll respect their pronouns.
>>
>>2287366
feels good knowing we have a decent chance of seeing this happen again in our lifetimes
>>
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FINALLY! Also
>Deleted all buildings and downgraded all towns so there is NO burgher estate at all
Lmfao
>>
Any anon formed Wakanda yet? Otherwise I'l have to go for it for the memes
>>
>>2287366
you're going to play as Mao, right?
>>
>>2287373
>20 or so locations
>7.2 million people
>>
>>2287376
I was thinking about it but I was zoned out clicking away all the "location has fallen!" popups and missed out on the option to. So Ming it is
>>
>play Hungary
>rival Byzantium, Serbia and Bulgaria
>just intervene in their wars for free land and to stop them from chimping each other too hard
comfy
>>
what even is the point of split markets but to make it tedious for the human player?
like why cant u have a unified market for ease of access per country and each provice measure its satisfaction by market acess to trade point wether ur in or out of range.
said provinces outside of your market is on auto and u dont have to micro for 0.2 points

its a cool concept but shit in practice
just add a internal debuff of -% modifier to internal trade based on size of kingdom and distance between market places. to simulate internal trade.
instead of having 5 goods weight traded between internal markets just give a -5 total capacity
>>
>monthly balance +25
>month tick happens
>+0.25
>immediately switches back to +25
Johan fix trade please.
>>
>>2287382
Trade system sucks
Trade automation as it is right now sucks
Everything needs a rework
>>
>Can't create subjects as a junior partner in a union.
This is BULLSHIT
>>
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>>2287357
Based. Suzhou is the only kino part of China.
https://www.youtube.com/watch?v=7ko5vtUgpFM&t=47
Not surprising, it's the part of China Japs come from.
>>
>>2287301
Hello Chang lmfao

I've really only seen Iraq Baathist using these threads to provide us updates about his waging jihad on Europe in between kissing his goat, actually. Everyone else is being funny or complaing about issues.
>>
>>2287300
This! Kill the Westoids!!!!!
>>
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>>2287301
>cope about the good old days
This applies to more than just Europe btw.
>>
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Who here /comfy/?
>>
>>2287316
Just waiting for a 1444 mod and Europa Veritas/someone to port the events over. The game has the bones to be great.
>>
Why is England the only cunt that builds a decent navy
>>
>>2287373
>there is NO burgher estate at all
https://www.youtube.com/watch?v=4GnmWpyhIB8
>>
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Explain eu5 economy to me like I am 5. How to make money
>>
>>2287392
oh the schizoid is here
still skipping your prescription medication?
>>
>>2287319
Based lmao
>>
>>2287399
>why does the island nation build a good navy
>>
>>2287406
That's not what I asked
>>
Are naval battles completely broken? they make no fucking sense to me
>>
>>2287402
Build RGO's and buildings with the biggest green number
>>
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80 years to integrate by the way
>>
>>2287391
The Japanse do not come from China.
>>
>>2287410
Doesn't work and we both know that.
>>
>>2287414
Works on my machine
>>
>>2287396
I'm not. I forgot to research open sea exploration and now am waiting. France is scaring the shit out of me and might ruin this game within 50 years.
>>
>>2287374
Do it, lol. Space age superpower Wakanda, nuke Europe, China, and Japan
>>
>>2287374
>>2287418
The sort of people who like Wakanda aren't the sort of people who'd play this autism sim.
>>
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>Can't upgrade rurals to towns because need glass
>Can't build glass guild because no towns
I might have fucked up
>>
>>2287413
They come from Caucasian tribes that migrated through Siberia
>>
>>2287403
Why did you drop your little username?

Or can you genuinely not navigate to prior threads?
>>
>>2287415
This is my experience >>2287386 and I wasn't the one that wrote this
>>
>>2287413
Amaratsu approves
>>
>>2287382
1) that would break down completely for any sufficiently small country
2) it would also break down completely for any sufficiently large country
3) just build more marketplaces nigga how are you failing internal trade
>>
>>2287420
Just build a market village and import the glass
>>
>>2287419
Play this state?
Sandboxers? They're soulless, taateless bugs, I think they would.
>>
>>2287407
France does since every game they get naval heg when I'm not playing them
>>
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>>2287420
Just magic some up for a high price, bro.
>>
>>2287426
Nobody in China has glass, I deleted all buildings and settlements. I'm stuck fighting with nothing but rural settlements until I expand enough to have market access with a market that DOES have glass
>>
>>2287423
Did you try doing this
>>2287410
>>
>>2287391
I need to do a Wu Game, actually I wonder if it's possible to become the Wu as Ming if you culture shift...
>>
>>2287430
Japan and Korea have glass and in like 2 seconds all the markets do when Japan and Korea start exporting it.
>>
I never built marking villages because I figured the inputs would make them unprofitable.
Did I retarded?
>>
Struggle to have fun in EU5 because just as I've started a game they release a new patch with a different meta.
They really should have made every patch until 1.1 solely focused on fixing the bugs rather than changing values.
>>
Since the new meta is to do full decentralization and vassal swarm through the furst part of the game when do I start centralizing and integrating my vassals? After I have unlocked paved roads?
>>
>>2287373
Kino. I wish you could do that with nobles somehow.
>>
>>2287439
Just do it whenever you feel like.
>>
>>2287436
yes market villages are the best type of village
>>
>>2287439
When you've integrated your vassals.
Duh.
The best time to do it is when you unlock modern roads, because at that point you no longer need to rely on vassals for decent control.
>>
>>2287436
According to johanonmocs peasants who live in a market village instead of a regular village will magically start paying taxes so yes
>>
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What the fuck is happening
>>
My patrolling fleet is just circulating between the sea area outside my capital and one next to it. What am I doing wrong.
>>
>>2287439
Around reformation I'd say, then you hit absolution and can do court and country at the start of the age.
>>
>>2287446
Disable the meme mod
>>
>>2287446
Modern Warfare
>>
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>>2287402
>How to make money
you print it
>>
>>2287438
just don't update the game?
>>
>>2287449
Like most of the mechanics in the game the automization is just significantly worse than minmaxing, but unless you want to pause the game every minute to switch to the maritime presence map mode and move your fleet yourself you're SOL.
>>
>>2287306
Wasn't invading China (besides small wars for treaty ports) basically impossible in Vicky 2 until very late in the game? Was that railroaded or just a result of the massive number of pops?
>>
>>2287455
But then I'll still have bugs that have been fixed in the new version.
>>
>>2287459
such as?
>>
>>2287462
less fucking INJUNS in my euro-court
inland exploration
>>
>>2287458
Lol no, non-westernized civs could get slapped around with single 5-5-1 stack of troops even in 1836, there was just no CB's to take the land and the AI actually respected infamy.
>>
>>2287458
I don't think invading China has been really feasible ever other than for mobile neighbors taking advantage of instability and the Japanese. It has really rough terrain and a lot of people. The best bet is beating the chinks hard enough they concede something.
>>
>>2287458
Conquering all of china was the meta in vanilla, free millions of pops for your crappy 100k pop euro nation. It was mods that imposed restrictions on that because it's retarded.
>>
>>2287449
>>2287456
the automation picks a location and patrols there until it reaches 100% maritime presence
also, each fleet increases presence in the entire sea PROVINCE not just the location
the way I like to do it is make a bunch of small fleets and assign each one to patrol one or two provinces only
>>
I really need to read how the Mongols conquered China at some point.
Qing makes sense. They were highly Sinicized and unpopular by that point, but the Song were in a golden era, they really should have had more popular support.
>>
>>2287449
Do you actually have sea zones without presence?
Do you the 2 sea zones consistently hit 100 across the board?
If yes and yes then you have not told your boats to patrol the right sea zones
If yes and no then you don't have enough boats
If no and yes then you aren't doing anything wrong
If no and no then you are blind
>>
>>2287467
Yeah, but what are sea provinces?
They seem bugged to hell. When you assign a fleet to a zone they'll select most of the coast, and then some random sea tiles elsewhere for no reasons.
>>
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How much does Wiz pay him to shill?
>>
>>2287470
If only there were giant white lines that would somehow highlight the provinces if you happened to do any of the following: pick the right map mode, click on a sea location in any map mode, click on the patrol command or other ways you are being dumb for asking this question without obviously playing the game.
>>
>>2287464
>>2287465
>>2287466
Obviously a basic euro army could slaughter millions of qing levies but that's different than actually annexing huge swathes of land
>It was mods that imposed restrictions on that because it's retarded.
I mostly played HPM back in the day so that's probably what I'm remembering
>>
>>2287468
one of the governors opened up the gates in the great wall for a crumb of pussy, not joking
>>
>>2287471
Probably more than he pays you to do it here.
>>
>>2287470
When you select a province or area it only assigns the fleet to locations in it that border land that you own
>>
>kalmar union
almost nice
>>
>>2287471
There isn't a word for the emotion I feel about EU5.
It is hands down better than anything Paradox has offered before, even (allah forgive me for saying this) modded Victoria 2. But despite that fact it has huge problems with bugs, polish, and as seen from all the updates since release developer retardation.
The problem is there are that many minute problems that I don't see it ever being fully completed. I'm talking about problems that are so small that you don't even remember them to complain about but put together collectively make the overall experience worse.
On top of that the UI is dogshit, but I suppose that's part and parcel with so many mechanics.
For example, if you lack tin to build boats you can't just click the alert and get taken to the import tin to (relevant market) screen, you have to click markets, then type in the name of the market in question (if you don't know what market it is you also have to open the market map mode and check), then click import, then reduce your automated trade slider by 1, then select a market to import from, then a month from now when the construction is started you need to remember to cancel the trade otherwise you'll be importing tin you don't need at a loss for years. Basically QoL shit.
>>
are bailiffs the only source of proximity far away from the capital?
>>
>>2287472
The white lines also don't work properly. It's supposed to have yellow hatching but they don't show up all the time.
>>
>>2287474
I thought that was Qing? Don't tell me they did that shit twice?
>>
>>2287474
real
>>
>load a save
>black death was already over, situation still active and the notification still up
>suddenly black death events start firing monthly like the plague is still in the country
Call me when they fix your game, this shit is unbearable
>>
>>2287474
imagine being a society of hundreds of millions of people and being low diffed because of a single thirsty incel
>>
>>2287491
https://en.wikipedia.org/wiki/Black_Death#Recurrences
>>
>>2287495
Not the same.
>>
>>2287474
What's his name, I wanna read his Wikipedia
>>
>>2287497
cope
>>
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>>2287420
>what is trade
>>
>>2287499
he wan fuk
>>
>forced to spread stupid potatoes just because they have a need for it, not for food, just a "need".
>>
>>2287500
No, I just uninstalled the game
>>
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>>2287501
>all sacrificed citizens to must be the line
>>
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>>2287503
there shouldnt be a need for potatoes
>>
>>2287503
Same here. Oddly my pops don't need Maize at all, and it's "only" age5 so earlier than when potato was brought to europe in most places.
>>
>>2287480
Only Nordic countries I don't see the problem.
>>
>>2287515
Stop importing irishmen
>>
kind of disappointed with eu5 coming from somebody who plays florence with the goal of recreating the real roman empire

in eu4 the biggest threats were austria, then spain, then france, then the ottomans. It was like 4 story arcs with each progressing in difficulty and making your country more powerful. It actually felt somewhat historical because everybody wanted something from italy. You needed to build the navy to defeat spain who tried to snipe siena/lucca/pisa in the med, you needed to train/upgrade your troops in discipline/morale to defeat austria as they usually claimed venice and tensions start building when you grow eastward, you needed to consolidate and build the fortifications in the alps to defeat france, and you put all that together to defeat the "final boss", the ottomans in the 1500s when they have 300k-500k European level troops

yeah after 2 or 3 wars with the ottomans you pretty much "won" but man i went through this playthrough dozens of times and it was always fun

in eu5 i dont even know who the HRE is because they dont do shit. The ottomans are dead and ive never seen them grow bigger than anatolia. Castille either gets swallowed by portugal or doesn't even take/unite with aragon. France WAS scary, then they nerfed it and now its a meme once you take the mountains in savoy (because the AI refuses to use more than 3 regs in a stack of levies). Austria always dies to bohemia. And bohemia, who historically loses literally half its population in the hussite wars, always gets out of it unscathed

i just dont know how you could go so fucking backwards on the progress made in eu4 reguarding historicity.

>muh railroad

why was this even a complaint??? Sure, dont give a human austria the bonuses of an AI austria, but why not just give a passive 10% morale/tax/manpower bonus to "rising" countries, and a 20% passive morale/tax/manpower bonus to "prime/peak" countries when they are at their historical peaks?
>>
>>2287503
it's probably the only way they can portray the importance of potatoes without fucking with the population dynamics of the game
>>
>>2287515
They need to differentiate between NEEDS and WANTS
Certain goods should impact satisfaction way more than others
Food acess? Important. A varied diet in 1440? Not so much
>>
I wish we could place yuge tariffs on goods.
>>
>>2287522
They will fix it by 2029
>>
>>2287522
missions would fix the problem and they need time, but Im scared that the vocal sandboxtranny minority will make paradox pursue something else
>>
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General players (redditors and normies) wouldn't accept there being food scarcity in average gameplay.
If you were routinely losing pops to starvation every winter they'd claim it was "broken", or "bugged".
The game would be vastly improved if they quartered the production value of every food apart from potatoes. In real life Europe only had food security after potatoes were brought in.
There should also never be a point where you have food security for more than 50 years. As soon as you get more food your pops should skyrocket until you no longer have enough food to feed them.
>>
can I cromwell the irish yet?
>>
"You don't NEED potatoes filthy peasant" The King cries from his gilded throne as another tick of 5k gold arrives into his reserves exceeding one million gold he'll throw down a hole by clicking one button with the shift key.
>>
>>>2287533
>invade china
>take all their rice
>genocide the chinese
nuthin personnel chinks
>>
mission trees are unfathomably terrible and the wrong choice for railroading
>>
they need to do something with the pop demand of goods. The pop growth is pretty slow and fulfilling their needs is extremely easy. There is no incentive for the player to keep the goods prices low, so you just build a few buildings just to fulfil the minimum requirement and stop in order not to lose money
>>
"railroading is bad" cries the redditor as he starts his third fetishist ryuku to holy roman empire run
>>
>Food scarcity
Wasn't a thing outside of a few famines, which is why famines are notable events. You could tell food wasn't scarce because people used to have like 15 children.
>>
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Georgia is the Brandenburg tier Gigachad of the Far-Europe.
>>
I'd be ok with railroading if it only affected the AI.
>>
>>2287544
>fetishist ryuku
So they have a thing for drunk American soldiers? Kinky
>>
>4 days with no update
It's over....
>>
>>2287546
or at least it definitely wasn't scarce in the really well off locations like the dutch republic
what kept population down was famines, smallpox, plague and things like that
>>
I think the game would be better if railroads were invented in 1350
>>
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read a book if you want real history
>>
>>2287551
swedish company so it includes weekend which Johan spent offline with his work phone turned off
>>
>>2287503
>>2287527
food is way too plentiful, there's basically no pressure
reminds me of base rome imperator actually, someone should make invictus for eu5
also potatoes having the same food output as grain is dumb, they should be better
>>
>>2287546
>>2287552
https://en.wikipedia.org/wiki/List_of_famines
>>
The topic of vidya came up at work and I mentioned liking grand strategy games like EU. None of the three other guys I work with knew what that was, then when I explained one of them, who is OLDER than me, said "aight unc"

I hope every tiktok-brained Marvel Rivals slopper dies simultaneously somehow.
>>
>>2287519
true, but I got this saxon in my court
>>
>>2287552
famines should be epidemics
>>
>>2287563
You must shed the blood of saxon men.
>>
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>>2287561
this sure tells me a lot
>>
>>2287555
behead all civ and total war refugees
>>
>>2287561
>2 recorded GLOBAL famines
AIIIIEEEE WE WUZ STARVIN N SHEEIT UNTIL A HUNNID YEARS AGO
>>
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>>2287568
I play EU5 to see what COULD have happened in history. If I wanted to know what actually happened I would watch a documentary.
>>
>>2287555
I'll never understand how they get away with this.
>>
>>2287555
Was this dude really considered white?
>>
>>2287570
ORGANIC OUTCOME ALARM!
PLAYER AGENCY ALARM!
>>
>>2287561
>>2287567
skimming this list all the really bad famines seem to have coincided with major wars which disturbed trade and displaced people like during the russian time of troubles
https://en.wikipedia.org/wiki/Russian_famine_of_1601%E2%80%931603
or the result of exceptional natural disasters like a volcano blowing up
https://en.wikipedia.org/wiki/Kanki_famine
did you have any others in mind?
>>
>Check /euvg/
>Struggle session over le railroaderino
>Check forums
>Struggle session over le railroaderino
>Check r/eu5
>Struggle session over le railroaderino
Why is the playerbase so gay and retarded?
>>
>>2287574
BARBEQUE CHICKEN ALERT!
>>
>>2287533
He wasn't wrong, and infact might get the final laugh.
>>
>>2287582
>check the official xitter account
>gooner in the replies demanding more beautiful 3d models for female characters
>>
>>2287546
they actually had like 2-4 before the industrial revolution
>>
>malthus stans
christmas recess already?
>>
>>2287566
why contain it?
>>
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>>2287574
Maybe the Jochid Sultanate settled down and accepted pastoral life in the steppe? Maybe France was victorious in a second Aragonese crusade? Maybe Castile turned it's attention on seizing the valuable Portuguese lands instead of irrelevant Granadan mountains? It's just like EU3! (not that I've ever played it lmao i wasn't born when it released)
>>
>>2287562
>aight unc
it sounds like you work with brown people
get a better job
>>
>>2287590
>Mansa
Uhh
>>
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>>2287396
Me.
Beating up b*lkanoids so I can get a border with the t*rks so I can kill them is comfy.
>>
>blobniggie
>>
Decentralization meta is shit
>>
>>2287591
eu4 has to be the ugliest map game paradox put out. At least the ui was good.
>>
>>2287590
did daniel vavra got in to the studio
>>
>>2287590
>rank 0
how doees one unlock this power?
>>
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>>2287586
Europe will bankrupt themselves before they stop sending food aid to Africa.
>>
>>2287590
>Mansa Martin Luther
we wuz protestants un shit
>>
>>2287586
how do you imagine that to go when even the _iggers are on the verge of not breeding anymore
>>
>>2287533
>skaven lore
>>
>>2287587
I just wish they'd let us zoom in on them.
>>
>>2287590
MLK's great-great-etc grandfather.
>>
>>2287570
>If I wanted to know what actually happened I would watch a documentary
the good guys won and the bad guys lost, obviously
>>
why can paradox games just fundamentally not simulate a smaller (ai) country being able to beat a larger (ai) country
so much of the railroad vs sandbox argument would go out of the window if "sandbox" didn't mean giga-france vs hyper-bohemia every game
>>
Fucking game runs too slowly and PC parts are thousands of dollars now.
Fuck my gay life.
>>
>>2287630
because they want the game to be balanced for their office MP games not the singleplayer experience
>>
>>2287634
You're not missing much.
AI bubble will have collapsed by the time EU5 is worth playing.
>>
>>2287171
>Female pope
White+hot, I see no problem here
>>
>>2287630
Players don't want a historical experience they want consistency and control.
>>
>>2287417
cute netherlands
>>
>>2287645
It's shit. I tried netherlands before and around this time I already had a huge colony in South Africa.
>>
crush a sandboxnigger's skull
>>
>>2287531
yes the only way to fix the game is to hardcode the AI to do the exact same thing and to give them massive buffs and permanent cores #gooddesign
>>
>>2287630
Every war has to be total. You could almost call the games, total war...
>>
>>2287482
So basically, all the doomers are either impatient bugfags or brainrotted EU4 babies seething that they didn’t make EU4 2.
>>
>>2287663
Go to Stellaris, "sandbox" retard. EU4 was barely "railroaded", it was an absolutely gimped downgrade of EU: Price of Power (which itself mixed in the OG board game and EU3), and fucking what, Cromwell and a randomly-spawning, generic "Revolution" was still too much for you fucks
>>
>>2287671
>Y-you don't understand the ancient game with 20 total locations is better than the modern one with over 9000
>>
>make muscovy form russia and blob to vladivostok
>make ottomans blob all the way in to hungary
>make mameluks collapse
>make castile be at peace with portugal and conquer granada
>make going to war inside the hre, ESPECIALLY for bohemia non-viable
>have lithuania crush kiev in 90% of games
>have the golden horde collapse
>have timmy blob all the way to anatolia
>have china reunify 100% under a han state, do not allow ANY other countries to exist in china
>have france banned from integrating their vassals until the age of discovery
fixed your game
>>
just ignore him
>>
>>2287654
weird, how is it possible that countries with MUH OP GIGA BROKEN MY PARENTS DISOWNED ME AFTER THIS mission trees that border each other sometime each one another?
fucking braindead nufaggot
>>
>>2287671
Oh you’re the Prince of Power schizo, my beef is not with you child. Enjoy your board game in peace. I’d actually try that and the crusader kings board game if I had equally autistic friends to play them with.
>>
>>2287679
sometimes eat one another*
interaction with sandboxniggers may lead to a stroke, it seems
>>
>>2287679
>that border each other sometime each one another
Do you smell burnt toast?
>>
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>>2287679
>>
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>>2287679
>>
>>2287679
I wish I could tell if I am supposed to get angry or say based to this post. Curse Vishnu.
>>
>No CB England while they're fucking with France on the continent
>Between all the fighting in France and their vassals suiciding themselves on my forts their armies are reduced to a couple thousand
>I can peace out and take Cumberland
>Fuck it keep going, I want Northumberland
>War with France ends, no big deal they have literally no manpower left
>Suddenly they get 30,000 troops out of thin air, war enthusiasm maxxed
>Oh shit, end up having to pay them 300 gold to end the war
Is this normal?
>>
>>2287679
based
>>
>>2287679
Back to school with you
>>
>>2287679
true fucking so...
>>
>>2287533
Wait you're telling me making it overly historically accurate is making it not fun so that's why they don't do it??? Who would have known damn
>>
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I minmaxed research. It's 1423 and I already researched 90% of the 1-2 age tech, that includes meritocracy (which I embraced more than a decade ago). I believe that Orthodox might be the most OP nation for research right now due to Orthodox Synod which gives you 10 research for 75 religious influence every 10 years, I have a minister farming religious influence 24/7. Also, helps to have 100% satissfaction clergy

>>2287690
Update your game. Before 1.08 there was a bug that basically guaranteed infinite levies
>>
>>2287707
I meant Orthodox is the most OP religion for research, ofc
>>
>>2287555
Buy a colouring book, if you want alt-history.
>>
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>>2287708
>I meant Orthodox is the most OP religion for research
ENTER
>>
>>2287713
Orthodox is effectively a sect of Sikhism
>>
>>2287713
yeah but doesn't it only show mid-late?
>>
>>2287568
Seconded. Stellaris is *right* there. Go there.
>>
>>2287722
It shows up around 1500 yeah.
After it spawns if you are Hindu you can convert to Sikh or Jain even if they are not present in your country
>>
>>2287469
I got no idea why but I loaded it again and now it patrolled multiple zones as supposed to and not just those two. no change of ships or mission. probably just missed something before
>>
>>2287544
Lol
>>
just cant be a fan of vassal blobbing. dont care about control
>>
>>2287570
Blobbing...meme Oirat and Ulm runs...just rubbing one indistinguishable color across the map as opposed to a different one.
>>
>>2287574
>>2287723
>>
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vghh
>>
>>2287707
>>2287708
It's a best 10 points research every 10 years, when you at the start generate 1.3-1.5, about 7months of research and can get into the 2.x range after the second age, about 5 months of research it's nice, but it's not that good, by the end you'll be like maybe 10-14 techs up.
>>
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May I join the empire now kind sir?
>>
What's the consensus on which religion is best?
>>
>>2287755
Catholicism of course.
>>
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>>2287755
Druze
>>
>>2287755
fuck the Pope Luther 4 life
>>
>>2287755
Cathar
>>
>>2287729
>1500
eh earlier than I thought, not bad.
>>
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>>2287755
orthodox
>>
>>2287759
gnostics get the sword
>>
any way to make non ruler armies lead armies? think I can kill my wives faster by having them lead one
>>
Do you have a favorite Christian heretic religion?
I went with Lutheranism because I got tired of the pope. I should've waited longer to convert so I didn't trigger the religious disaster, but that was pretty easy to deal with, even if it was annoying.
>>
>>2287770
to kill you mean? lutheroids of course
>>
>>2287770
Cathar
>>
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>>2287755
>>2287770
I think Lollardy or Calvinism for the discipline bonus might be the best. Catharism seems decent, too. Otherwise just go Lutheran since tax efficiency is nice and pick an aspect you like.
Haven't played around with Orthodox, but it's likely better than Catholic.
>>
>>2287770
lollard peasantmaxing
>>
>>2287776
I've never seen calvanism on the map
>>
>>2287780
I saw during the Reformation event that there were 2 Calvinist preachers, compared to the nearly 2k Lutherans
>>
>>2287755
Whatever I personally believe
>>
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>>2287755
Islam.
>>
What happens if I get diplomatically annexed as the junior partner in a union
>>
>>2287789
you lose, maybe the game let's you play as the senior partner via an event.
>>
>>2287791
I really shouldn't have married my only daughter to that damn Castilian prince...
>>
getting annexed is fucking gay
>>
>>2287789
you become a part of the AI
>>
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>>2287796
>100/100/100
What in the world? Did you do nothing but selective breeding for hundreds of years? Super based if so.
>>
Ebin "dude I am totally a devotee of this religion" shitposting, guys.

Now seriously, which religion is the best in the sense that it offers you the most gameplay advantages? I know it's not Catholicism for example because it's mainly the Papacy voting every few years to give you a random little buff.
>>
>>2287797
This is the ai friend.
>>
>>2287797
Does selective breeding even do anything? Are stats and traits heritable? I just spam marriages the moment my family members turn 16 so I can roll the genetic dice more often and have a massive stock of characters to choose from. Like irl Chinese
>>
>>2287799
wtf, seems like the AI is doing nothing but selective breeding.
>>
>>2287798
orthodox synods are adaptable as fuck, every time you have one you get to decide exactly what buff you want
>>
>>2287798
>little buff
these buffs are more than most religions get lol, also after trent you can also get the legislative efficiency bull which stacks with the antagonism one
>>
>>2287679
Anon...?
>>
>>2287798
Judaism is unironically bullshit with the perma 1% attrition on enemy armies in your territory
Normally you need certain unique techs like Korean gunslits to have that
>>
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nice, it works
quick aislop for testing
>>
>>2287798
Lutheranism is unironically the best imo. You can get like 30% max literacy boost and crown power.
Hinduism is pretty strong as the self control mechanic has good buffs and you get religious schools for good buffs as well. One of the only sources of extra pop growth.
>>
>>2287806
VGH
>>
>>2287806
at least pick some real art of an asian woman getting railed by a stallion
>>
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>>2287806
>Using AI to generate slop of steppe waifu
>Instead of using Otoyomegatari steppe waifu art
>>
>>2287796
>even has free thinker, scholar and just
I kneel
>>
>>2287787
>Jihad, in fact, did not win
>>
>>2287806
Her hymen: decimated
>>
>>2287806
you just know
>>
I like that the final age just gives you a sicko mode hyper blobber cb for no reason
>>
>>2287815
>For no reason
https://en.wikipedia.org/wiki/First_French_Empire
>>
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>>2287818
but even if you're like some tiny jeet or arab you get it. im not complaining because its fun but its kind of odd that its not tied to a tech or a reform or something.
>>
>Jewish Korea
imagine
>>
>>2287821
we're living it
>>
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>>2287818
VGH... WHAT COVLD HAVE BEEN...
This has gotten me mocked before but I really like Napoleonic alt-hist. Just thinking about how completely different the world would look today if the Grande Armee hadn't yeeted into Russia.
>>
>>2287821
>any enemy armies on your territory get 2% attrition each month
>and your territory is 50% mountain so AI just pathfinds down your west coast
>and rams into your fort line
>>
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>>2287823
We need eu V Frank Wank mod.
>>
Institutions spread too fast but does anyone feel like research is too slow
I feel like you should be able to reasonable finish 2/3 of each age's institutions
>>
>>2287828
language power is a dogshit mechanic
most of europe sits at 20-30% for the most of the game while mongols and arabs get dumb base research bonus
>>
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>>2287823
damn
>>
>>2287823
Napoopan's Legacy was peak gsg...
we didn't know how good we had it with that inflation fetishist...
>>
You have a ridiculous amount of building slots in towns and cities. There's no need to specialize certain areas on certain goods because you can just build everything everywhere
>>
>>2287836
I like to have at minimum one of each building in every city
>>
>>2287836
I just push the "build most profitable thing" button
>>
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>>2287806
their loading screens is another matter however
you can always keep them static tho
>>
>called into war
>siege province because i want to take it
>war leader comes in, parks a small army then takes siege control
ebin
>>
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>>2287848
Out
Fucking
Skilled
>>
>>2287836
It runs out fast, especially in provinces with high pops that let you have 30+ of a building type
>>
>>2287836
t. never played china
>>2287854
t. china player
>>
>there are 5000 lines in the file that regulates alerts at the top of the screen
>>
>>2287862
some jeet made chatgpt work really hard on that
>>
>>2287815
Yeah, because it takes a week in real life to get to that.
>>
>>2287862
>>2287867
When will companies experience jeet fatigue? Will they ever?
>>
>>2287870
>when will companies get tired of getting the same profits for 1/8th of the wage cost
two more weeks
>>
>>2287815
It should be more like becoming the end game crisis yourself against everyone else in Stellaris which the Age of Revolutions is noticeably derived from. Everyone just freely accessing it is lame.
>>
>>2287851
You should leave Portugal like this, it is funny.
>>
>>2287876
it should only be available for revolutionary republics/empires also revolutionary republics should have unique levies that are as good as regulars because they'll never win a revolution otherwise
>>
>>2287880
I've seen them become seahorses before they go to sleep 3 different times now.
>>
>>2287876
i think age progression in this game is good, i like the switch to regiments that require 10 times more pops to fill in
>>
someone (not me) should do a Walloon run with the sole purpose of unifying either the French culture group into a German culture, or the German culture group into a French culture
then we can truly vgh... like the Father of Europe
>>
do i play on .10 or .8? which is better?
>>
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>>2287880
Don't worry I'm pulling an England with them.
>>
>>2287885
1.0.10 isn't really survivable as a minor.
>>
>>2287887
I'm over 18?
>>
>>2287884
Weird that Lotharingia the kingdom is formable but not a Carolingian or Frankish empire
>>
>>2287887
I'm not either
>>
>>2287887
do alliances not do anything now
>>
>>2287893
the EU is formable though
>>
>>2287884
Wait if that's how it works does that mean Bohemia can make German slavic?
>>
>>2287897
That's not an empire
>>
>>2287893
>Carolingian or Frankish empire
uhh thats called the holy roman empire and exists at the start
>>
>>2287899
it's the 4th Reich, retard
>>
>>2287898
>make
>>
>>2287896
good luck taking on mega france or bohemia with their 500k troops by 1400 with your shitty allies
>>
>>2287904
can you not ally one of them?? improve relations?
>>
>>2287905
I can never ally blobs because they view me as too weak.
>>
Why can't one of my locations be upgraded from rural to town? Any other location I can upgrade just fine but on this certain one it says 'requirements not met' is it because I have a training field there but I seem to be able to upgrade any other location just fine. And yes I have the money.
>>
>>2287906
But what do they think of your country in the game?
>>
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VGH
>>
perhaps an odd request, apologies if it's too lazy, but I was hoping someone might have a good pack of thematically appropriate music I could use :) thanks in advance
>>
>>2287908
Does it have 5k pops?
>>
>>2287908
hover over requirements not met to see the reason
>>
>>2287912
it has 27k, I noticed it does have a royal forest building, is that it?
>>
>>2287915
yes.
>>
>>2287911
Here's a good one for a Kyiv campaign.
https://www.youtube.com/watch?v=_B0CyOAO8y0
>>
>>2287911
https://youtube.com/playlist?list=PLX0jSFrWx1v06Uk8RzzS1k6f9Xt_rcyOq&si=mH98RS4FRVcF2B5P
>>
>>2287911
https://www.youtube.com/watch?v=5Z7-P-oiZ5c
>>
>>2287911
https://www.youtube.com/watch?v=vuCe77vBYQM
>>
>>2287911
https://www.youtube.com/watch?v=SUgazpjVakE&list=PLYdC2I0An1o916Nbg-rV89T4iwjuRVZ0n
>>
>>2287911
https://www.youtube.com/watch?v=o8JkfzEZmv8
>>
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>>
>>2287911
https://youtu.be/Qr0WT-3TiZ4
>>
>>2287927
its just ck3
>>
>>2287923
Reminded me of this for some reason.
https://www.youtube.com/watch?v=sUYZXvXpSQM
>>
>this will get approval on 4chan
>>
its a good song you fag
>>
>>2287930
I'm 4chan and I approve of this
>>
whats the point of having playable landless banks? its boring as shit and you cant really do anything the entire game
>>
>>2287934
whats the point of loans in this game
>>
>>2287934
All of the landless nations seem a bit pointless and the game would be better without them.
>>
>>2287934
So we could have playable Jews.
>>
hey 4chan got one you'll really like here
a cute JAPANESE girl singing a GERMAN song
https://www.youtube.com/watch?v=0UJGfVeY3yc
>>
wait this isnt /gsg/ nvm
>>
Do they really speak with that high pitch in real life? Seems very performative.
>>
>>2287938
You cant really do anything with all the money you make though, subtlety influencing nations would be great but you cant even do that.
>>
>>2287898
From what I can tell, it does just copy over the groups of your primary culture.
Yes, I can say with certainty that this does make German a Slavic culture if Bohemia unifies it
>>
>>2287937
Hansa is pretty good youre just a giant vassal swarm
>>
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vassal blobing is S O V L
>>
>>2287944
All girls everywhere put on high pitches. They do it so much that you could essentially say it is their actual voices, I'm sure it becomes a habit at some point.
>>
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>>2287945
>You cant really do anything with all the money you make though
>
That's the point?
>>
>>2287945
>anon figures out playing tall is a complete meme
sorry you had to find out this way
>>
>>2287952
b-but my paper buildings...
>>
>>2287946
Why did you tell me this? Now I am compelled to culture shift to Walloon later in the game for true Carolingian culture maxxxing.
>>
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>>2287959
i assume the AI can't keep up with this at all
>>
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>>2287961
Nope.
>>
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chad italian merchants
>>
>>2287965
Betting on a future achievement to get them all in the same place (except starting institutions)
>>
>>2287964
The war should be dynamically renamed based off of how long it lasts. Make it a gamerule.
>>
>>2287967
It didn't actually last 100 years in real life though.
>>
>5 days, no update
WHERE IS THE FUCKING UPDATE JOHAN YOU FAT FUCK
>>
>>2287969
no refunds
>>
>>2287969
he needs to get back from his Thailand vacation give him a break.
>>
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>>2287967
>>2287968
Just round it
>By decade
>By century
>By millenium
>>
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i fucking hate KIEV
>>
I've always really loved that butter wouldn't melt look but deep down they're the horniest sluts imaginable, pure degenerate filth lurking under the surface. Mom of 12 vibe.
>>
>>2287977
What's that?
Do you mean the Principality of Kyiv?
>>
>>2287979
8 years into the game and he's already taking random shit right beside moscow.
patch that calms the AI down doko...
>>
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i got banned for 3 days for sharing my 4chan bookmark

you LITERALLY cannot post it normally because 4chan autoformats 4chan links
>>
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>>2287983
idk it's kind of fun, they should make it a game setting.
>>
>>2287987
Should just separate difficulty into bonuses for the AI and AI aggressiveness
>>
>>2287976
>Decade
Just call it the Franco-Anglo Struggle at that point. Or if you are feeling more Chinese, the Franco-Anglo Contention.
>>
How is Muscovy? Id like to play them but i dont know how much of a shitshow that starting location is and im still just getting started playing the game.
>>
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>>2287987
at the very least the desired provinces should change, this makes no sense
>>
>>2287991
t. doesn't know about the thirty years war
>>
>>2287959
>tax of 30.70% from the little people
do frogs really?
>>
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>>2287997
I'll give them a tax cut but I don't think it even does anything like it would in vic2.
>>
>>2287987
Does the new world get any crazy results with the .10 patch? Or has nobody actually bothered playing that long on it.
>>
why isnt there a bugs rgo
>>
>>2287998
They can build more buildings, but the only estate that doesn't build trash is burghers.
>>
>>2287992
you're not going to make 100+ ducats a month in the first 100 years. other than that you get a relatively early event to declare war on novgorod and after that you're the biggest boy around.
only kyiv and sweden which eat up random princes will be a problem. breaking the yoke will also take till almost 1500.
forget (bronze) cannons because you got no tin and iron + gold will be a problem till you get to the urals.
vassal swarm seems to be the best choice at the start because you ain't got no money for roads.
>>
>>2287999
Same old shit.
Papal Africa. French Congo. Napolese Jaguaribe.
>>
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>Blobhemia spread the faith of Hus'
>>
>>2287992
oh and the golden horde, if it doesn't collapse will colonize the urals before you get there.
even with the only western nations setting as sarai is in europe.
>>
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>>2288002
Not too bad, better than pirate havens.
>>
>>2287992
Why would you play as a genocidal fascist country? Are you serious??
>>
>>2288012
satire has to be funny
>>
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>>2288014
satire?
>>
>>2288014
why'd you bite.....
>>
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whoops, did i just hid all your useless garbage from the main menu? it looks like i did
>>
>>2288016
When was the last time YOU played a country/ideology you disagreed with?
When was your last Kiev game? When was your last Anarchist Spain run?
>>
>>2288019
i played as the t*rks
>>
>>2287991
The Mild Afternoon Disagreement
>>
>>2288001
uh bro your silk rgo and beeswax
>>
>>2288021
A bit of the old bother.
>>
>>2288019
i have to start as catholics every game...
>>
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>>2288019
Islam just isn't cool anymore when you learn about hadith 3788.
>>
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>>2288018
>>
>>2288004
>>2288010
I hate vassal swarms so maybe ill wait on that a little.
>>
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>pic
>AI finished 2 different sieges in the meantime
gotta love it
>>
>>2288028
>mishima poster is the indian
no you bloody benchod bastard you were supposed to be being above this
>>
So annoying that traditional let's plays are dead. They were so good for learning foreign languages.
>>
>>2287643
Well, YOU don't. I want a historical experience.
>>
>>2287674
Yes.
>>
>>2288039
90% of the complaints about shit borders would be solved if there were less provinces.
>>
>>2288029
Edited ragebait
>>
>>2287876
You are an idiot
>>
>>2288018
does that change le checksumme?
>>
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decentralisation was a mistake
>>
>>2288043
ofcourse, but who cares
>>
>>2288033
I learned about it from these threads.
>>
>>2288036
NTA but you're going to have to accept that EUV is a plausible sandbox and simulation that leans into ahistorical causality and results
>>
>>2288048
See you in a couple of years when they've railroaded the game tf up.
>>
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It's blobbing time!
>>
>>2288049
*made it an EU game.

Go play Stellaris
>>
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>>2288030
that's prbly wise as the golden horde gobbles up way too much land in the last patch.
the great novgorodian all you can eat.
>>
>>2288054
go play russian roulette
>>
>>2288049
There will be no railroading. The simulation will proceed as planned.
>>
>>2288056
wasnt there something about trying to prevent border gore in the last patchlog
>>
>>2288062
"trying" being the keyword here
>>
>>2288060
Guys, guys, the sperg said the same thing again

>>2288057

Get the fuck out of my series, "sanbox" retard. It was not and is not yours to ruin
>>
damn what a stinky looser
>>
>>2288048
Ok, let's get rid of ahistorical "ages". Why does the age of reformation have to happen at exactly the same date every game? Why does it have to happen at all? The game is already railroaded, dumb fuck.
>>
You ever have a run crash or something and it annoys you so you don't play for a few days? I simultaneously want to play, want to continue the run specifically, but feel like it was soiled by the crash.
>>
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Uncatholic your Iberia
>>
>>2288073
post religious map or no balls
>>
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>>2288074
Sure
>>
>>2288075
do you think mysticism is better? jurisprudence gives 10% research speed
>>
>>2288076
Jurisprudence is great most of the time. This run I needed to mass convert and the extra morale helps on the war with Castile
>>
>>2288075
why did you make your capital a place called Gay One
>>
>>2287382
was wondering the same thing, how do I merge market from conquered territory with my market capital? I want the migrants and resources from the conquered market to go to my capital cause there is a constant shortage in my industry hub
>>
>>2288080
Capital was in Granada and still is the best spot for it but when I saw that name I went for it. It is apparently Jaen in Arabic.
>>
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JOHAN!
RELEASE THE CHRISTMAS MUSIC DLC RIGHT NOW!!
>>
>>2288080
Islam is deeply homosexual
>>
>>2288083
Best spot would be Seville for the naval proximity.
>>
>>2288093
saaaar
>>
>>2288099
Paki, please get new line
>>
>>2288100
I will when it stops being true, Ranjeet.
>>
>>2288093
It's not gay if it's young boys who dress like girls.
>>
>>2288102
True.

>>2288100
Zutt, zutt, aorta cut
>>
>>2288082
The only way is to destroy the market, which will be split up amongst the neighboring markets

>>2287382
Just make a second industrial hub in the conquered market, this isn't that hard
>>
>>2288104
"True".

>>2288101
>>2288104
>>
Making a judaism fixed mod!
Current features are:
Taking up the mantle of being the jewish homeland, all the jews in the world begin to migrate to your lands.
If the capital is in Jerusalem, you can form the Kingdom of Judah.
8 flavor events.

Any other features I should add?
>>
>>2288107
1. Coin clipping modifier reduces inflation.
2. Locations with Jewish pops and rivers increase the spread of the black death.
3.Exiling them from your country causes a golden age
>>
>>2288073
This should trigger something, beyond the pillars can't come soon enough
>>
>>2288107
Mitzvahs and all the OP mechanics they got in EU4
>>
>>2288109
it triggers small dicked whiteboi losers like yourself
>>
how many decades does it take for a smaller nation to catch up to a large power in income/pops
>>
>>2288111
Yoyoyo shiets bout to be poppin off in Ya-roop-ay
>>
>>2288107
>make new extraterritorial country called diaspora
>all diasporas automatically get added to an international organization called "international jewry" or w/e
>diasporas can act as banks and build trade related buildings
>if israel exists, it becomes the leader of international jewry and all diasporas become your subjects
>you can set laws in the international organization to favor buffs/migration to the homeland or buffs/migration to the diaspora
since extraterritorial subjects exist, the skies the limit desu
>>
>>2288108
>reduces
>>
>>2288117
Diasporas would require reworking assimilation so that minorities aren't bizarrely erased altogether
>>
>>2287171
>redditors all stuck in a never ending seethe about sandbox bad because history doesn’t play out exactly the same every game and how the start date needs to be 1600 and follow the same extremely rigid path every time

lol what a bunch of cringe
>>
>>2288112
i started as one province, rn im jumping between №3 and №6 of great powers in 1680
although i've wasted a lot of time at the beginning and later, i now realize it
it depends on where you are, if in europe you supposedly just get eaten in 1.0.10
>>
>>2288120
pops belonging to foreign buildings don't get assimilated though
>>
>4chan is where redditors come to complain about reddit
>>
>>2288123
there is only one building like that and those arent your pops
>>
>>2288121
meanwhile the current sandbox plays out the exact same every game
>>
>>2288119
Yes, anon, if you take money out of the economy inflation goes down.
>>
>>2288127
what do you think they are doing with the clippings you dumb fuck? throwing them away?
>>
>>2288122
>№
blyat suka
>>
>>2288128
eating, have you seen them biting the coins?
>>
>>2288128
Donating them to the poor and needy
>>
Is this fat fuck even watchable? He seems to take an hour to say what most people would say in a minute. He always has fat stacks though. Does he do the jump cut cheat the rest of them do or is he legit?
https://www.youtube.com/watch?v=MbezG9kbTxM
>>
>>2288139
Bro?
>>
>>2288139
>>2288142
So fat he needs two posts
>>
>>2288139
>>2288142
i never get why these vic3 guys post 2 hour videos and expect anyone to watch it
>>
>>2288144
so fat he ate one of them
>>
>>2288146
Damn
>>
>>2288096
Sevilla and naval proximity is mostly useless for Granada. Needed to beat Castile on land first and there wasn't much resources left for naval. After taking Iberia, game is pretty much over. I can have my Capital anywhere and it will work.
>>
My allies never join my wars but every 10 years they come asking for money
>>
>>2288142
i watch him because there is noone else who isnt a moron, but yes he is a shitty teacher that conducts monologues with himself where you fall asleep in the middle. I also feel a bit sorry for him because he is trying, but most likely wont make it.
>>2288139
this fat fuck however...
>>
>>2288151
The American experience
>>
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I like this game but its just too painfully slow I played for like an hour and barely passed the 1300s it feels like playing late game stellaris right from the start
>>
>>2288156
no, stellaris is garbage, here you actually have good gameplay.
its is for neets yes
>>
>>2288158
Its literally the same shit you just watch numbers go up in both games
>>
>>2288159
well if you gonna generalize like that everything on pc is numbers
>>
>>2288105
>Just make a second industrial hub in the conquered market, this isn't that hard

Is it worth building a 2nd industrial hub in low control area after your main hub used up all building capacity and pop?
>>
the only good thing about stellaris is initial customization and stops mattering long before the midgame even, every single game is the same
>>
>>2288156
>noooooooooooooo why can't i press the mission tree reward button to annex france and become greatest britain
>>
They need to fix wars still. Getting declared at in eu4 was terrifying, now it's just annoying.
>>
Hungary is fun, but I felt like the Ottobros were never really the threat I was hoping they'd be, I demolished them by the early 1400s.
>>
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>>2288166
>thought Ottomans would be the main villain of patch 1.0.10
>It's actually Bohemia
>>
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is it kino to make germany speak english in 1380? r8
>>
>>2288172
dip cap is just a number
I r8 pretty gr8
>>
>conquer ireland
>can't convert the english pops in dublin etc to irish due to english cultural dominance
>making next to no money
>barely any control over most of the island
im stuck in eu4 brain i dont understand how to proceed and make money
>>
>>2288174
develop your provinces with diplomacy points
>>
>>2288172
show subjet loyalty list for fun
>>
>>2288175
:^)
>>
>>2288174
release ireland as small vassals, let them slowly convert the island to english
>>
>>2288174
Spam universities and invest in culture when you get the chance, make small vassals for the areas you have little to no control over, then you can gradually integrate them. Spam universities and libraries when they become available for more cultural influence.
>>
>>2288174
you must win the culture war
>>
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>>2288176
the one and only disloyal subject to the undisputed superpower of the world, Great Britain, is

Scotland
>>
>>2287707
Shinto gives a literacy bonus and a similar religion mechanic. In general, the christian religions aren't the best at anything in this game except for creating book demand during the reformation.
>>
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Some pajeet thought he was being REAL subtle and funny with this event
>>
>>2288186
SAAR! YOU WILL EAT THE CURRY
>>
>multiple group photos of the developers
>all spaniards or swedes
are the "jeet coders" in the room with us now?
>>
>>2288189
>exhaution
>>
>>2288186
I think it's just a joke at the expense of the Br*tish.
>Ugly women
>Horrific food
No wonder they all became sailors.
>>
Tfw just realized diplomatic reputation reduces antagonism by 4% per point. This means that maxing your diplomatic spending is a 16% antagonism reduction for reducing coalitions. The tooltip for diplomatic reputation literally does not mention this shit at all.
>>
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>>2287219
EU5 clearly has more content than EU4, bigot.
>>
>AAAAAAAAA THEY DIDN'T ADD CONTENT TO SHITMENISTAN AAAAAAAAA I AM GOING INSANE
>>
>>2288198
There's no content for places like Italy, even the content for something like England is just barebones.
>geee whiz I sure would like to let the game run on speed 5 for 12 hours to get to 1785 for a chance to experience the event to hire an artist!
>>
>>2288194
>more content
half the content is hiring italian artists for 100000 ducats who than produce a couple 0% locally known quality artworks with zero bonuses for 50 years before they die
>>
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>declare war on france+some fag coalition
>my vassals with bohemia almost double their total army size
I don't even have to raise armies at this point lol also fun fact, if you declare war on someone in a coalition you can separate peace the coalition members unlike when they declare war on you, which limits you to only getting stuff from the "main" member
It's incredibly broken
>>
>>2288199
so why is that faggot asking for content to shitholes like
>india
>burma
>vietnam
they should focus on, you know, europe
>>
>>2288199
>Italy has no content
Italy is one of the few places with shittons of content. Florence, Naples, Genoa, Venice and Papal all get billion events and situations. People just don't know how to activate the events properly (e.g. over 50% of the Florence events requires you to have a Medici dynasty ruler and half of Milan's events will be missed whether you go republic or monarchy as theres shittons of events for both sides)
>>
>>2288203
Who is asking for that? It's also notable that those places DID have content in EU4
>>
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kek nevermind the AI is fucking horrible at war
>bruh
>>
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Perugia has Citta and Grubbio as a vassal. If i just vassalize Perugia will they keep their vassals? Or do you think it would make things cleaner if i just annexed the small vassals and just gave the land to Perugia since they're both already disloyal? Antagonism isnt an issue.
>>
>>2288205
Content that you can't access or would have to scour a wiki (only to find that you have to either do something completely differently like not form a country or to wait till 1801) is not content
>>
>>2288206
>Who is asking for that
>>2287219
he is specifically saying the game is unplayable until all of asia gets content
>It's also notable that those places DID have content in EU4
after a decade of constant DLCs and development, try to play EU4 on it's release version
>>
>>2288210
Work on your reading comprehension if that is what you got out of that post.
>after a decade of constant DLCs and development, try to play EU4 on it's release version
I never understood why you believe this is some kind of an argument. Video games have always had the standard where a new game is better than the old one, not doing so is a mark of a bad game.
>>
"content" in eu4
>national idea power creep modifier spam
content in eu5
>situations
>events
>international organizations
>actually having dynamic starting conditions like rgos, pops, and buildings instead of having to rely on +10% modifiers
>>
>>2288209
>it's not content unless i can press the mission tree reward button
So grateful that EU4 undesirables were discarded without a second glance
>>
>>2288186
It's the actual title of a real historical work.
>>
>>2288174
Trade posts used to be how you make money as Ireland. Nowadays you're stuck spamming lumber rgo in Munster and stone rgo in Pale to reduce the price of the rest of your rgo. You also need to move your capital to the coast because you can't afford roads. Later on you can spam fishing villages so you can build galleys so England/Scotland doesn't rape you.
>>2288208
Yes your vassals can have vassals. Taking them as your own vassals is better however as you can enforce culture on them and also tax them.
>>
>>2287654
>hardcode the AI to do the exact same thing
retarded strawman from somebody who has no idea what he's talking about
>>
>>2288213
>situations
Like what, the buggy ass events like religious wars that never happen
>events
"mcfuckall reccesspiceses the 7th built a castle in a murky swamp here this date, will you spend %income to do the same"
>international organization
I am once again asking you to vote for the same policy
>actually having dynamic starting conditions like rgos, pops, and buildings instead of having to rely on +10% modifiers
Yes the dynamic of only building in your capital because you have fuck all control, also lmao modifers are still a central part of how you build.
>>
>>2288213
Modifiers are more important than ever since starting situations are so similar now. The way you build your economy as Uzbekistan is exactly the same as you do it as Spain or Majapahit or Maya.
>>
>>2288218
>the dynamic of only building in your capital because you have fuck all control,
I say this entirely unironically and none mematically. That is 100% a skill issue on your part.
Spam proximity modifiers.
Use ships to get maritime advantage.
Take advantage of natural harbors.
Build roads.
You not understanding the control mechanic doesn't mean the game doesn't have content.
>>
So is 1.0.10 as bad as all the content creators are saying it is?
>>
>>2288221
yeah 200 years into the game
>>
>>2288218
>>2288219
Having burghers give a scaling production efficiency bonus based on their satisfaction is a reasonable abstraction and not modifier spam.
Having you get +10% production efficiency because your national ideas say so is an unreasonable abstraction.
>>
>>2288223
No. It's far worse.
>>
>>2288186
it's the actual name nigger...
>>
>>2288227
Are you saying that because of the aggressive blobby AI or something else?
>>
>subhuman browns still seething about being unable to comprehend control just as they can't comprehend per capita or why does their ceiling beep sometimes
>>
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My byzantine vassal is growing in the east, time to turn west and slap around Hungary and Naples for their land.
Also, If I was to go and annex all of the circled area in Georgia would that look good or would it ruin the vibe? Holding both the north Caucasus and Pontus without the south makes my nation look too top heavy.
>>
>>2288223
Something happened and everyone is groveling in shock and terror
>>
>>2288224
So your complaint about the game is you can't beat it by 1400 and countries shold be totalitarian states in the 14th century?
If you actually got your wundergame you'd say it was boring because there was nothing to do.
Jesus Christ, zoom-zoom, learn some notion of pacing and delayed gratification. Not every game has to be over in an hour.
>>
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>>2288221
Fucking retard I know how to play, but saying building is actually "content" is honestly just grasping at straws, as >>2288219 points out you're likely to play and "build" 99% the same way regardless of what nation you play as.
>>2288225
>control isn't a modifier if I pretend it isn't
>>
>>2288229
The game is unplayable in Europen unless you are France, England, Muscovy, Ottomans, Hungary, or Bohemia in 1.0.10. The AI is on roids.
>>
>>2288233
ok boomer
>>
>>2288234
Nation building literally is content, anon. Without it it'd just be MS paint.
>>
>>2288235
Interesting. Sounds like I'll skip 1.0.10 if it stays like that live.
>>
What mods are people playing with?
>>
>>2288241
Community Flavor Pack and Unlimited Zoom are unanimously liked
>>
>>2287873
>the same profits
Idiot.
>>
>>2288224
the real answer is to play in Europe where you are always ahead on tech with full access to good rgos, dev will release more expansions pandering to other regions later
>>
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>>2288241
https://steamcommunity.com/sharedfiles/filedetails/?id=3599914929
The most important mod.
>>
>>2288224
sorry, the game isn't 20 years, perhaps goi4 is more your speed?
>>
>>2288245
he might not be wrong actually? why pump the revenue to pay more tax when you can cook up some random expenses?
>>
>load up eu4 as burma
>national idea gives me +10 combat ability
>missions give me claims on all of indochina
>press make more admin power button so i can core it all
>missions give me 10 dev in every province for blobbing
>end game by 1480
ah another campaign well finished if i do say so myself... long one too, almost 40 minutes...
>load up eu5 as burma
>have to manage pop satisfaction, needs, markets
>cant even blob
>dont control shit just because my country is 100% jungle mountains
>i have to actually use the mechanics instead of get a big name on the map
>played for an hour and i'm not #1 in every catagory yet
ugh which jeet coder slopped this out? there's too much busy work and not enough to do in this gay ass meme game
>>
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In the latest victory against bordergore, my name is now officially bullying france on the map
>>
>>2288257
This, but unironically.
There's way too much simulation in this map painting game.
>>
what can i do if my trade node is so bad that there aren't even enough profitable trades to fill my meager trade capacity consistently
>>
>>2288262
Make more stuff so you can trade profitably. Stop building more trade capacity
>>
Gonna do my next run as a pirate so I can plunder some bountiful booty.
>>
>>2288257
>>2288259
There's not enough simulation. It will improve and expand over time. MEIOU is even already in the works for EUV.
>>
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>get shit ruler
>he gets excommunicated immediately
>vassal loyalty tanks
Kino
>>
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>>2288269
>MEIOU is even already in the works for EUV
That shit wasn't even good in eu4.
>>
>>2288262
automate, go full autarky
>>
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>>2288269
But this is MEIOU the game, they even hired people who worked on the mod.
>>
Jesus christ I need to fix my game with console commands & file edits more than with Anbennar.
>>
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Now that's what I call a vassal swarm
>>
>>2287911
>Year ticks to 1800
>Master & Commander and Waterloo soundtracks come out
>>
>>2288044
You need more vassals lil bro
>>
>>2288214
>everything being hidden is le good
sweetie what's wrong? you havent touched your popup to pay 5000000 ducats to hire a 30/40/65 historical artist a dev found while trawling wikipedia
>>
>>2288278
While I don't like the idea of not having everything under direct control of my nation, vassals are making fighting way more comfy. If you have enough you can just declare war and they do everything for you
>>
DIRECT RVLE FROM LONDONIVM
>>
>>2288301
I think he just uses that map mode where subjects have the same color as you. I might start doing the same
>>
>>2287171
Built for thick goopy stinky direct-to-cervix creampies from her lord husband's Big Burgundian Cock
>>
new thread >>2282867
>>
posted it again award
>>
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Based, didn't even know historical rivals were a thing
>>
>Campaign begins
>The year is 1337
>No roads exist yet
>No bridges have been invented
>>
>>2288309
Doomed yaoi....
>>
>>2288310
There are roads though
Check byzantium
>>
>>2288310
stop noticing things
>>2288312
kill yourself
>>
>>2288310
>>
>start in Yemen market
>Yemen is overpopulated and encouraging migration gives you tons of free pops
Any other region like this? I just want to be filled by immigrants...
>>
>>2288316
>caption
that's from a movie set alghthoughbeight
>>
>>2288314
kill yourself
>>
>>2288318
USA
>>
>>2288309
They are not unless you get this specific event
>>
>>2287468
>Southern Song
>Golden Era
my man they'd already lost Kaifeng and most of Northern China to the Jurchen Jin
and the Song for all their many positives just sucked shit militarily when fighting non Chinese people.
seriously, they choked against the vietnamese, the khitan liao, the tangut xixia, the jurchen jin, and finally the mongols. it's impressive in its own way really
>>
>>2288325
praise johan for removing this railroading
>>
Kiev
>>
>historical rivals aren't a thing
>unless you got them
amazing
>>
>>2288337
>yes if you wait until the 20th game under the blue moon for everything to align then these 2 specific tags will form a historical rivalry so its totally a relevant mechanic
>>
>>2288325
You're almost right, that's weird. I searched it and it seems there's only four examples
>If IRA and the strongest beylik both exist between 1500 and 1700 and are neighbors, and they aren't allied plus some other shit, then they become historical rivals
>If Dai Viet and Champa both exist from 1360 to 1400 and they aren't allied or subjects then they become historical rivals (I guess this happens every game?)
>As Austria, if you are the emperor of the HRE, and Prussia somehow forms, and Prussia owns one of your core provinces, and one of you has rivaled the other, and you don't have a truce, ONLY after the year 1600, then HAB and PRU can become historical rivals, and austria gets a humiliate CB and every enemy/rival of prussia gets some sort of opinion modifier titled "anti_prussian_coalition"

>finally there is a fourth generic version that appears valid for any two countries but doesn't seem to be fired by anything (?)
>>
>>2288340
>No historic rivalry between Ingerland and France that lasts even after the HWY situation ends and only stops after 1800
>>
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>>2288303
It's the only canon map color choice. They are your slave nations, not some independent shit.
>I also hate when they get given a different hue from their overlord, so from a glance it's impossible to tell who they belong to without hovering
Not playing right now because I'm drunk, but holy fuck if you're england and go full bore into aggressive expansion, you easily dominate after winning v France initially
>>
>>2288278
Is it just me or does the game run like absolute ass when this many units are on screen? lategame with like 20 armies + 30 navies + 20 vassals each with their own armies I turned off units in the little map marker menu and went from horrendous lag to silky smooth max fps
>>
>>2288345
That many armies and vassals causes noticable lag, yes. 136 and counting
>>
Does EU5 playable within Steam's Deck?
>>
>>2288349
I doubt it
>>
>>2288340
I think the worst part is that I was just having a laugh on a hunch and then someone actually checks and I turn out to be correct.
>>
>>2288358
The game is just like that, there's tons of shit that only exists in specific circumstances or is unexplained or doesn't do anything
My hunch is that they made this game with agile development and every sprint they'd have developers pitch random shit and they'd throw it in the game. So one week somebody said "hey what if any country could become historical rivals?" and they scripted a few examples and left the generic one unimplemented because next week they were already on to something else.
>>
>>2288241
rivers expanded and the better road map mod for now
>>
>>2288361
I suspect you are entirely correct because that sounds just like how this Ottoman vs Persia event came to be. Then the guys who did Dai Viet and Austria added it in to their things but everyone else forgot it even exists (probably because the guy who had to code it the first time / came up with the idea was also the one who did the events for those areas)
>>
>>2288345
yup, quite a few people been complaining about it on the forums but devs have been completely silent on it
and it makes little sense because it's the 2d markers not the actual armies/figures that cause the fps drop
I bet you those little 2d markers have super high resolution or some shit that causes it
>>
>>2288364
It's funny that I can watch fifty toy soldiers walking around and blasting smoke from their guns and cannons while ships bombard offshore and it looks great, but 2d unit counters that have existed since pnp wargames murder performance.
>>
>>2288364
They are probably just rendering the teeth of the soldiers which are hidden behind the 2d marker, makes sense considering the overall buggy behavior of the 2d unit counter, it behaves as if an army is there just hidden from sight which I think is what is happening.
>>
>>2288257
tranny retard
>>
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>>2288283
>year ticks to 1800
>electric guitar starts playing
https://www.youtube.com/watch?v=0Odqg6_k5E8
>>
>>2287171
How the fuck can a woman become Bishop? What the fuck?
>>
>>2288383
How else? Fucked her way to the top
>>
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>>2288378
>Well Anon, on first sighting the bait I naturally gave the order to post a wojack. That's my style Anon. The other Anons advanced to the thread and flamed the OP.
Major Hoganon has a rather different report. (You) responded to the bait several times posing as different anons, then (You) backpedalled on all of your positions when (You) got btfo'd, and lost all sense of honour when (You) saged a cool on topic thread. He saves the worst for last... he says (You) didn't check the dubs.
>The fault was not mine, Sir. Major Lanonx must answer!
Major Lanonx answered with a ban! As (You) should have done, if (You) had any sense of honour.
>I have a cousin at the mod team, and friends on this board.
A man who doesn't check dubs loses the mod's friendship.
The thread is stood down in name. If we 404 the thread we may wipe the shame. (You) are to be made a battalion of jannies, (You) will clean it up for free.
>>
>>2288174
Ireland (and Wales) gets the reform Celtic Traditions which lets you build bardic schools which increases your culture score massively
>>
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when does the golden horde... collapse
>>
>>2288387
(You) DISGRACED US, SIR! (You) SHAMED US, SIR!
>>
>>2288397
They collapsed after the peace deal for me with 0 possible levies
>>
>>2288387
kek
>>
>>2288397
When you kill its ships
>>
>adopting the reformed Incan government requires you to have the unreformed Incan government and 60% crown power
>having the unreformed Incan government prevents you from adopting the reformed Incan government because they're both major reforms
>unreformed Incan government is locked so the reformed one cannot simply be switched in for it
>>
>>2288397
After you peace out. They can't collapse while at war to avoid cucking you out of any gains in the peace deal.
>>
Turns out you actually want your market centre to be upstream if possible. The market distance river modifier is -50% downstream and -10% upstream where distance is calculated from the market centre to each location (rather than loc->market).
>>
>>2288415
probably gets switched with an event
>>
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>>2288416
they are never going to collapse at this rate
>>
>>2288349
The CPU isn't anywhere remotely good enough and there's obviously not enough RAM. EUV is basically the most processing intensive game yet released.
>>
>>2288121
The "sandbox"ers are composed of plebbitors and Stellaris transplants. Go play that, stop encouraging a terrible desgin philosophy in EU.
>>
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>sandboxers
>>
>>2288159
>>2288164
Is that why you guys are adamant that EU5 become Stellaris?

Just go play Civ, it's exactly what you guys want, maybe even too much for you though, the "nations" each have one specific minor buff. That might also be railroading. Complete skunk fumes shitting up EU
>>
>>2288427
Why are you so adamant that EU5 becomes a boardgame?

Just go play that, it's exactly what you want
>>
>>2288427
>>2288426
This is our game Railroader. Behave or begone.
>>
>>2288167
1337 was a terrible choice to start. Should be 1400 or later.
>>
>>2288434
Stellaris is your game. A "railroader" is just an actual EU fan. I'm sure good set of mods can eventually fix the fuckups, but Johan needs to hear voices other than you screeching TW/Stellaris reddtors.
>>2288436
1444 or 1454.
>>
>eu4
>pick a country I dont know anything about
>mission tree tells me in which direction the country has historically expanded and shows me where else it would be plausible to expand afterwards
>see cool events (again, mainly through missions) that teach me about the country
>permanent modifiers show what this country was known for

>eu5
>just blob lmao

kill sandboxniggers. behead sandboxniggers.
>>
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>my existence has caused controversy
>>
>eu4
>pick Teutons
>follow highly plausible mission tree
>learn about how they were historically known for "dude crusade the steppes and become nomads lmao"
>>
>they added meme paths which you never see the AI take anyway so missions le bad
smartest sandboxredditor
>>
>>2288441
You are responding to a false flagger.
>>
>>2288431
EU should be EU, and you want EU to be Stellaris.
>I don't want even a crumb of history in my historical game.
>I want a "totally randomized free-for-all" (which in effect just guarantees whoever is strongest in 1377 will continue to be undisputed great powers for the next 500 years)
>The game should just have some historical flavoring dripped onto a dead "sandbox"
>Impactful event that causes a historical alliance, annexation, PU or other thing to happen so the broadest strokes of history still take place despite AI retardation? Railroading! Downvote!
>Nothingburger event that lets you hire a mediocre historical artist or priest for 25% of your country's GDP? Oh my heck, YES! More like this, please! Don't restrict player agency!
>>
>>2288443
Yes, I took the greenbelt from some other guy 5 threads ago, I liked the way he put it.
>>
>which you never see the AI take anyway
the AI has equal weights for its paths and is therefore exactly as likely to go full Ungern-Sternberg as it is to become Ducal Prussia
>>
>>I want a "totally randomized free-for-all" (which in effect just guarantees whoever is strongest in 1377 will continue to be undisputed great powers for the next 500 years)
this doesn't happen in my superior EU4!!
>>
>>2288446
I wound up with a couple mods on there, but it sure wasn't this abortion
>>
>>2288445
EU isn't hoi. AI teutons can't "just become horde" simply because it's in it's mission tree. AI simply will not be able to go trough that path even if it "picks" it.
>>
>>2288450
>AI simply will not be able to go trough that path even if it "picks" it.
And you say this because...?
what, you don't think EU4's AI is good enough to achieve things like "conquer the Russian region"?
>>
>>2288418
lmao I edited the save file to switch manually and after a couple of months the game forcefully removed it because the reformed one apparently requires you to KEEP the unreformed one, not just to have it at the moment of "switch"
at least, that's what the pop-up said
>>
>>2288451
EU4 AI doesn't understand missions like "build X buildings", "have this advisor", "dev this province".
>>
Everyone bitching about the sandbox would've truly hated EU3. And for that matter the first few years of EU4.
>>
can you generate a unique new world?
>>
I support railroading but mission trees are shit game design and they have fuck all to do with railroading, the AI was not actually programmed to follow mission trees it would just do them incidentally. The only real benefit they gave the AI was perma claims but there are other ways that could be implemented and EU5 barely has a functioning claim system anyways (which is a problem all its own).
>>
>>2288458
Source: ass
>>
>>2288461
No. And even in EU4 this was a DLC-only feature.
>>
>>2288457
>EU4 AI doesn't understand missions like "build X buildings"
No, but it's happy to shit up its land with churches anyway, and (besides one mission at the very end requiring a couple of specifically-placed forts in Caucasia) that's the only building the crusader path requires
>"have this advisor"
The only advisor required at any point is a theologian, and there's a decent enough chance it'll stumble into that randomly.
>"dev this province"
Literally does not come up at all on the crusader route.

Most of the missions that do come up are "take this land we gave you claims on" (AI is perfectly able to do that, most of the time) and "convert this province". The latter actually presents the biggest roadblock, frankly, considering Catholics tend to slap the "Orthodox autonomy" privilege down ASAP and just never convert them
>>
Are there any maps anywhere that show the raw goods of each location that's better than the useless map on the goods page on the wiki? I'd like something like a map showing all of the tin locations in the world
>>
>>2288465
A very broken, terribly implemented DLC-only feature.
>>
>>2288438
Ah yes, the historical expansion of the Byzantine empire, Teutonic Order and Navarra past 1444.
>>
>>2288466
oh wait I forgot that there was a second mission requiring forts and a military engineer
The forts for that one can be put anywhere, though, so the AI is way more likely to stumble into that one by success than the Caucasian fort one, even with the military engineer requirement. Doesn't matter much since it's also at the end and neither one is a prerequisite for the Holy Horde mission
>>
>>2288469
weird, these countries die in every single game unless a player is playing them...
kill yourself fucking low IQ sandboxnigger
>>
>>2288472
uh oh, the VN player is having a meltie again :)
>>
>>2288472
Byz and Navarra, sure, but the Teutons? They're more likely to die than not but I would hardly say that they die "every single game". Maybe closer to 4/5
>>
>>2288468
I liked the idea but hated the fact that no matter how many times you try to generate shit, the map is always going to have less provinces and resources that the IRL map. By generating a new world you guaranteed yourself that it will be poorer than Americas
>>
>>2288473
>constant sandboxsister shilling
>>
>>2288475
yeah so you get some ahistorical scenarios but they happen rarely, whats wrong with that? That's exactly why mission trees aren't bad
>>
>letting the game dictate you how to play your country
do railroadnonces really? is reading a wikipedia page too hard for them?
>>
>>2288464
EU3 launched without decisions or missions, both of those were added in expansions and missions were still random and mostly generic.
EU4 also didnt have missions at launch (or maybe it had eu3 missions i dont remember).

These games have always been sandboxes
>>
>>2288485
>EU4 also didnt have missions at launch (or maybe it had eu3 missions i dont remember).
it had EU3-style missions yeah
the mission trees were only added with 1.25
>>
>>2288481
>hey, I'm an unwanted newfag, I just came from Stellaris or I'm assmad at CA over something in Total War
>Let me tell you about your game and how it should be
>my view? >>2288443
>>
>>2288485
Imagine your first only being EU3 "that I barely remember"
>>
>>2288488
You are responding to a bait poster
>>
>>2288485
No, they haven't.
>>
>>2288438
>permanent modifiers show what this country was known for
Do you also think French didn't know about arbalest because they don't get access to it in aoe2?
>>
>>2288491
I'm starting to think it's all "anti-'railroad'ers". They all say the same non-thing.
>>
>>2288494
are you fucking retarded? don't answer, all sandboxniggers are
>>
>>2288488
>nooooo you just can't expand eastward, you NEED to expand westward like it happened historically!
> I <3 getting cucked out of gameplay from the game!
>>
>>2288495
Chances are pretty good that when ever you see someone like that it's either paid poster or Johan himself simply defending the game by shitting on the customers. They have been doing that for a while.
>>
EU5 is EU3-2, not EU4-2
You lost.
I won.
Bohemia WILL stretch to the Pacific.
France WILL blob.
I WILL have fun.
>>
I WILL quit the game before reaching 200 hours like the normalfag I am teehee :)
>>
>>2288502
>more than 2 hours/dollar
that's good value :)
>>
>Playing Ottomans
>War of Religions situation is active
>Watching Europe like a eagle waiting to swoop in when the shit hits the fan
>Watching
>Watching
>Watching
>There! Protestant Denmark just declared war on some Catholic shithole in the HRE! It's HAPPENING
>Janissaries massed behind borders, all commanders have deployment plans handed out, conscription letters circling through the Levant, the mullahs are preaching a coming jihad
>Nobody else joins except Upper Bavaria
>Watch Upper Bavaria and the Bishopric of Whocareslol fight Denmark
>
Should I save scum this shit? I would need to go back decades...
>>
any tips on winning the 100 years war? or is it just not worth fighting it as england? thoughts?
>>
>>2288504
leave this site shitskin
>>
>>2288501
Eu4 is EU3-2. EU5 is, so far, buggy Stellaris+ a cool CK-style character system+ a horrific start date and 2 new needless, shoehorned eras. At least waiting until a 1453 mod comes out means I don't have to sit through all the teething issues.
>>
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>>2288506
>>
No wonder people liked EU4 missions, they're a power fantasy on the same level as Hoi4.
https://eu4.paradoxwikis.com/Finnish_missions
Claims on all of Scandinavia and the Baltic, + 2 dice roll, and one thats just called celebrate oue culture lmfao.
>>
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AI should have some level of railroading to guide it because it's too retarded to play sensibly.
However, I shouldn't be locked out of 50% of my content if I'm playing as Spain and don't expand my influence into the Low Countries, Germany, and Italy. And even worse would be rigging the game for the responsible unions/inheritances to happen because "it's what happened historically"
>>
>>2288504
Just invade Europe normally
>Muh heckin' antagonism!
You are supposed to be the big bad
>>
>>2288500
That's right anon. Johan is literally paying me stacks of Euros from Catalonia to enjoy a vast and ambitious simulation. We also have a Tinto team meeting call where we laugh at railroaders and EU4 players daily.
>>
>rebels rise up in my subject
Who would win?
>>
>>2288515
historically 1 christian knight was worth 4000 trannyssary turkroaches
>>
>>2288510
kek what the fuck eu4bros
>>
This entire discussion about sandbox feels artificial
>>
>>2288519
because it's common sense vs trolling shitposters who are pretending that sandbox is better than railroading
>>
Why did God make Europe to be the perfect setting for grand strategy games? Varied climates, interesting terrain of all sorts, strategic straits, both littoral waters and deep waters.

Just look at China's coastline. They have one peninsula sort of close to southeast of Beijing and then it's this giant fucking curve that goes all the way to Vietnam.
>>
>>2288519
It's like one or two anons having a daily melty that historical railroading doesn't exist
>>
>>2288504
Wars of religion don't actually fire it's currently bugged.
>>
>>2288519
Yeah it is. I think there's at least one super butthurt guy and then at least one or two guys who just want to argue and don't really care what the topic is, that's why it feels repetitive and fake
>>
>>2288521
he got real lazy with north america
>ok huge landmass
>big empty grassy flatland in the middle
>mountains down either side
>some big lakes
>>
>>2288511
You are currently locked out of 50% of your content because that's the way the event triggers work. And unlike the imaginary "I'm locked out of claims in Germany because I don't want to fight in Germany" non problem it's an actual problem where you would want those events but the game just doesn't let you have them.
>>
>>2288527
To be fair South America is even worse. One big mountain chain along the west side, then just copypasting rainforest assets all over.
>>
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>people finally realizing that Jewhan&Co don't know how their own game even works
when even forum drones are turning on you, you fucked up
>>
>>2288522
>one of the two trolls ITT
>>
>>2288528
I didn't say that the current way is an improvement.
But the people screeching about mission trees, which necessarily lock some content behind other content, are extra retarded
>>
>>2288531
It will only be over if Reddit golem wake up. As long as they give Johan his heckin' upvotes his ego will stay safe and he'll keep shitting out retard patches
>>
>>2288519
That's because there's basically one seether that makes the same falseflag posts over and over again. It's neither organic nor is it a discussion, it's closer to advertisement in that you are a passive listener to a disingenuous poster..
>>
>>2288521
china would be perfect if they didn't insist on having 1 fucking emperor all the time that they would overthrow every few hundred years
>>
>>2288536
nah the "mandate is lost, billions must die" every 500 years is the most kino part of east asia, all the other chink stuff is garbage
>>
>>2288530
>Australia
>Fuck it, I'm out of ideas and I don't want to do this any longer. Just put a big-ass desert in the middle and make it take up 3/4 of the place
>>
You should be able to build fishing villages on major rivers. How can my pops complain they have no fish when they live on the Nile
>>
>>2288521
China is kino terrain full of natural barriers that produce situations such as this
part of the "giant curve" is inaccessible hilly lands full of islands that hosted pirates, plus the great estuaries. The rivers are like littoral waters in themselves, most naval combats in Chinese history took place on their great rivers and lakes rather than open sea. Now consider as the great rivers flow east-west the grand canal flows north-south. And the rivers catastrophically change their course sometimes as well.
>>
India had the super civilization starter pack and then developed the most disgusting culture, then never went through an enlightenment period because they kicked Buddha out
>>
>>2288521
>>2288536
>>2288541
You guys are missing the fact that East Asia was designed by a prescient force who knew that it would be the site of a confrontation with a Western naval-based power in the 2000's
>Giant chinksect hive
>Successive lines of islands
This is literally how RTS mapmakers think when they want to >railroad player behavior. Does nobody else think it's odd that the chinks have two important rivers(just like Mesopotamia) and that, like a videogame hivemind antagonist, they have a giant weakpoint dam that if destroyed would instantly eradicate a third of their population and result in a collapse?
>>
>taking over a location with a fort is faster than taking over an unfortified location because I can assault forts nearly instantly with regulars but have to wait for it to tick up otherwise
>>
>>2288527
He must have been particularly spiteful making Tornado Alley and Death Valley
>>
I've been playing daily since release and haven't reached age of absolutism yet. Am I missing out?
>>
>>2288546
yes. things only start to happen in age of absolutism and revolutions
>>
>>2288543
>they have a giant weakpoint dam that if destroyed would instantly eradicate a third of their population and result in a collapse

https://en.wikipedia.org/wiki/1938_Yellow_River_flood
>they had to include a scene where the hivemind boss demonstrates its weak point's vulnerability to the players
Who writes this shit?
>>
>deposit food in a supply depot
>start walking the army back to the coast to get more
>they take all the food from the depot first

this shit is worthless
>>
>>2288541
That doesn't change what I said, none of that is as engaging as having multiple culturally significant rivers, multiple historical chokepoints, kino locations like the Bosphorus
>>
>>2288543
>>2288548
stop leaking my script for 2027 faggots
>>
>>2288545
nah he just didnt give a fuck at that point. he didnt even remember to give the indians horses
>>
>>2288552
nah, he actually gave them horses before anyone else
but apparently the same act of spite made him take those away. same with things like camels
>>
Why is India like India and not like China?
What went wrong there?
>>
>>2288527
>eurasia has a giant empty grassy flatland in the middle
>spawns massive civilisation ending hordes

>america has a giant empty grassy flatland in the middle
>literally nothing happens
>>
>>2288521
>God made perfect natural borders for France
Yet he couldnt predict Perfidious Albion spamming coalition wars
>>
>>2288556
>one eurasian man gets called an incel
>kills 30m people and destroys half the known world
>>
>>2288556
Natives were having a massive thunderdrome there before colonizers showed up for largely the same reasons steppe nomads were having theirs.
>>
>a european man coughs once
>kills tens of millions
>depopulates entire cities
>destroys dynasties
there are cities in south america that were only found because of satellite imagery
>>
>>2288555
Most of china is like India they just do a good job at ensuring it isn't what most see.
>>
>>2288526
Far from everyone is happy with the changes
>>
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>Most of china is like India they just do a good job at ensuring it isn't what most see.
>>
>perfectly defensible borders (some of the highest mountains in the world to the north, water to the south)
>fuck-huge plain across the north, with two of the world's most significant river systems
>China-tier population
>shared religious traditions
>early leader in science, mathematics, and philosophy
>extensive natural resources

and yet they were never able to completely unify, and when they came anywhere near close, it only lasted for a few decades before falling apart and 80% of it getting conquered by random fucking Muslim tribesmen from Central Asia
>>
Old World spawns be like
>Mongolongghis Warlordzhaan
>Takes his 200-population nomad clan and starts mass conquering neighbors at the age of 17
>By age 27 has already totally destroyed multiple cities and his hordes are either about to carve into northern China or sweep into eastern Europe
>Franceau Jean-Baptiste de Tallyparte
>Starts as a minor corporal, gazetted to lieutenant for outstanding battlefield conduct by the start of next year
>Ends empires and decides the fate of crowns and thrones
>Ting Bong Tao
>Young peasant laborer in Chongbong Township during the ending years of the Zang Dynasty
>40 years later is crowned Grand Dragon Flame Lord Martial Emperor after millions dead
>Emrin Temenesnoglu Pashah
>Takes interest in the sciences, invents the university
>Accredited with kickstarting the "Balalaleyikid Golden Age" that will last for centuries and only ends when Mongolongghis Warlordzhaan's horde passes by and nukes the local population to 2% of what it used to be

Meanwhile New """""World""""" spawns be like
>Tenchipipita Zhimikhati
>Founded new cult of Heart Eaters who spend the next 120 years killing their neighbors to eat their hearts so the sun doesn't go out
>His tribe is eventually wiped out by a hostile confederation totalling around 8000 jaguar warriors
>Ay'Em'An'In'Sel
>Chieftain of the Crow Dick Clan
>Cameo in a Disney movie from the 80's
>>
>>2288570
When you're worldbuilding you don't waste time writing lore about shit nobody cares about
>>
>>2288555
>>2288569
Look up the Khyber Pass
>Your subcontinent has one(1) vulnerability
>All invaders have one(1) route of entry
>You successfully defend it zero(0) times
>Every time your subcontinent gets raped and subjugated in history(until Brits show up) is because someone came in through that pass
There are old Dell computers with more sentience than pajeets
>>
>>2288575
>>All invaders have one(1) route of entry
>>2288575
>>Every time your subcontinent gets raped and subjugated in history(until Brits show up) is because someone came in through that pass
you forgot Burma
>>
>>2288563
>US losing to a country that's mostly India
oof
>>
>>2288576
B*rma is not a route of entry
>>
>>2288579
no but they invaded India through a route that wasn't the Khyber Pass
>>
>>2288577
No one on 4chan believes your chinese propaganda. No matter how many times you repeat it.
>>
Is playing an Indian tag even fun
>>
>>2288575
Anyone occupying the other side had many more invasion routes than a random mountain pass which was inevitably very low on their actual defense priority.
>>
>>2288570
>Houng Xiangpen
>claims to be the brother of a dead religious figure from the other side of the world
>30m dead
>>
>>2288581
>4chan
You're on the wrong site, gweilou! This 4陳
>>
>>2288582
i'd say so. its a complete shitshow so its pretty fun to unite and you become incredibly strong because of how many pops you have
>>
>>2288582
RGOs are good
Institutions spread at lightspeed
Tons of pops
No downside except for being brown
>>
>>2288586
>>2288587
what's the best start not involving Timur
>>
>>2288521
>Varied climates, interesting terrain of all sorts, strategic straits, both littoral waters and deep waters
You guys actually consider these things while playing? I never look at what kind of terrain / vegetation or whatever my provinces have. I only see land that is mine which is good, and land that is not mine yet which is bad.
>>
>>2288588
Play Delhi, you get a situation about your collapse and you get to do a VGH... RETVRN TO EMPIRE playthrough
>>
>>2288588
Vijayanagara or Orissa
>>
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She renovatio my imperii til I Archduchy Of Austria
>>
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>>2288595
>>
>>2288595
The Kyiv flag really ties the developer dickriding together
>>
>>2288575
Didn't they stop Alexander there?
>>
>>2288595
This Kiof xister is right.
>>
>>2288599
no, he made it to the Indus itself before his own army told him to fuck off home
>>
>>2288588
unironically, timur is the best start for any playthrough in that area
it's just a custom nation designer from eu4
>>
Actually using "Aquila SPQR" as your username on any website should be grounds for being involuntarily committed to a psych ward
>>
>>2288595
How is a person with this flag so based?
>>
>>2288595
I appreciate that there's not even room for "some other Chinese revolter wins" in this dichotomy.
You will take the 大明 and you will like it
>>
>>2288609
Great Mao should always win.
>>
Someone should just mod all missions from EU4 into this game
>>
Missions were definitely the worst way to railroad the game.
I hope HOI5 moves away from "focus trees" too
>>
is there a lucky nations mod yet
>>
Where are the nsfw mods
>>
>>2288617
I hope you move away from this site to reddit
>>
>>2288048
>plausible
there is nothing plausible about the shit that happens in eu5 as is
>>
>>2288595
Xe's right doe
>>
>>2288582
northern india is probably one of the best starts in game since its just farmlands galore. You can easily just camp there and play tall and never even blob thanks to the high proximity
>>
>>2288617
Elaborate why it was a bad thing
>>
>>2288625
but redditors are all crying for mission trees?
>>
>>2288629
yeah but you're also i****n
>>
>>2288638
almost like they've become disillusioned from the sandbox thing and only a handful of diehard retards who keep spamming how much they love DYNAMIC OUTCOMES or whatever remain
>>
>>2288642
Almost like they're all VN enjoyers that don't actually like the game, they just like getting huge nonsensical buffs and free cores for pressing a button....
>>
>>2288646
That's already in the events
>>
>>2288646
>muh VN
Stop strawmanning.
Nobody wants the game 100% railroaded. Literally nobody.
They want believable worlds, they want AI that has fucking goals to follow, they want shit like the Golden Horde surviving to 1836 to not happen literally every single fucking game, etc.
This pure sandbox approach has clearly not gone well, but the solution isn't LE RAILROAD EVERYTHING DAE XDDDD.
Where did this railroading bad meme even come from? Release Vicky 3 had the exact same problem of lack of structure plus aimless AI and it got shit on for it.
>>
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You'd think all of Europe would coalition me at this point or request vassalage. Anyway time to spread the Confederation. Spain ate portugal somehow without me being called sadly so after I get these PU's I'll liberate them so they may Racemix in the new world under our glorious confederacy than I'll try to become emperor which may require me to release and improve relations with the electorates. Not sure if I want to flip Hussite or Orthodox, tempted to stay Catholicism if and only if I get to reform the Church the way I want because the majority of Catholics are my subjects including the pope. I wish you could use the convert area on minority cultures because I'm going to need to spread Walloon at some point so I may unify Eastern and Western Francs under one culture VGH.
>>
EU4 is down the hall and to the left
>>
did they change something regarding the characters moving between countries in the beta?

I've started a campaign as Muscovy, all my ruler's children were in Vladimir until I got a higher GP score. Then I employed my heir to be a cabinet member, I wasn't looking for some time and now I see that he is gone, back in Vladimir. I still have a higher GP score

Honestly I think I'll just ignore this game for now. The patches are too frequent, especially for a game that's supposed to take a long time to finish
>>
>>2288650
Release Vicky 3 was (and still is) barely functional as a game.
EU5 (mostly) works, it just has bad balancing.
>>
>>2288656
eu5 has a good framework
vic3 released with a bad framework that they would need to rework the entire game to fix
>>
>>2288656
>>2288656
yeah even with all the fixes vic3 got it still kind of sucks because of the core issues (goods aren't real, the whole way they setup the states, and hyper abstract warfare)
>>
>>2288650
I'll be honest that one cake vtuber spilt the beans on you people when he complained that without mission trees or buffs to specific nations he didn't get to live out his fantasy of proving he was better than the people on the past.
>>
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>>2288659
>vtuber
>>
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I love ai market gore.
>>
>>2288662
avignon always gets fucked over in my games, by bordeauc and genova
>>
The base we've got here is great, however things are so unbalanced and broken right now I want to wait a month or two, but nothing else can grab my attention now I started this
>>
>>2288659
Do you "people" even like EUV, or are you just using this thread as a soapbox to attack the railroaders that only exist in your head?
>>
>>2288669
I have more hours in EU5 than you, VN enthusiast.
>>
>>2288669
xe is getting off to it, god I hope the eu5 team doesn't listen to these subhuman retards
>>
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A lot of the problems the game has would be fixed with a later start date.
>>
>>2288675
Nah
>>
>>2288671
Do you love how the same things happen every single game despite the lack of "railroading"? Do you like how the Golden Horde never ever collapses? Do you like how the Hundred Years' War either ends in five years or drags on for two centuries or more? Do you like how the Pope always colonises America before the Iberians? Do you like how colonising causes the 'nobles' of a literal primitive tribe to be shunted into European courts and married around until everyone in Europe can't inherit because they're mestizo pagans and the countries they're supposed to inherit are Christian?
>>
>>2288668
yeah, like what am I going to do play ck3 lol? I've played eu4 and vic2 to death and vic3 sucks as well as having worse performance than eu V.
>>
>>2288679
This!!!!!!!!!
we should be like EU4 instead where everyone follows their mission trees and the game world ends up being 6 blobs instead!!!!!!!
johan answer us!!!!!!!!!!!!!!!!!!!!!!
>>
>>2288682
Stop strawmanning you nigger.
I'm assuming this is just bait.
The same fucking thing happens in EUV. Strong powers like Bohemia never become weaker, so you end up with a Czech dominated HRE every single game. You get France blobbing into Iberia every single game. You have Yuan never collapsing every single game. You have England somehow failing to become the UK every single game. You have the Iberians blobbing into Africa every single game.
Yes, I know EU4 had some of the problems I've mentioned, but DURRRR THE LAST GAME DID IT SO IT'S FINE shouldn't be an acceptable argument.
>>
Is -33% the highest construction discount you can get?
Saw a video that showed -66%, but that might have been an earlier build.
>>
Why does the based 1337 start date cause so much seethe and rage? Is it anti Byz trannies or something?
>>
>still arguing with a baiting sandboxxister redditor
ngmi
>>
>>2288691
Because the AI is retarded and nothing ever happens.
>>
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>>2288694
how would that be any different at any other start date, retard?
>>
>>2288696
Because at least you see shit happening in EUIV.
>>
>>2288687
People say this but my games have not reflected this at all. Bohemia usually survives but rarely becomes a significant power, Ming has consistently formed and become the foremost eastern power, Delhi has often survived and become another major power beyond the near east, Spain has consistently formed, France was the dominant colonizer in Africa for me while the English dominated both the Americas and Spain took Australia in one game with the opposite another game, but one thing I did notice is that minor powers still remain relevant at the end of the game and the end world state still has hundreds of nations, EU4 everything tended to unrealistically consolidate into a few super blobs which was way more lame. Only thing I haven’t seen form naturally yet is Russian Tsardom and I’ve only seen GB form once (3 total campaigns)
>>
>>2288697
you should go play eu4 then
>>
>>2288698
no one should be colonizing africa outside of the cape thoughbeit
Bohemia always blobs in the HRE but also the HRE never does any reforms or even seals the golden bull
England always conquers the netherlands but refuses to touch scotland
Russia never unites even if the golden horde collapses
Tunis conquers catalonia and southern italy constantly
Ottomans never get past greece
Mamluks are always stable and end up making the jalayirids their tributaries in every game so the jalayrids never collapse (they also never settle)
europeans will never conquer native states either so Maya/Inca/Aztec/injuns will always be around at the end game
Euros never conquer any land outside of Europe for that matter. You'll never see them eat pieces of Indonesia or India
Colonial range is also fucked to the point that a full land value Bohemia with one port will somehow get to colonize Australia before anyone else
>>
>>2288690
33% is the highest you can get from having materials stockpiled.
>>
tributaries should be like ck2 where other people can attack tributaries and it doesn't call in the overlord.
>>
>>2288704
yes.
>>
>>2288702
this is all wrong
>>
>>2288704
nah.
>>
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>NOOOOOOOOO YOU CAN'T JUST SEPARATE PEACE OUT ONE OF THE WAR PARTICIPANTS A COUPLE OF MONTHS AFTER THE WAR EVEN THOUGH YOU'VE COMPLETELY WIPED ALL THEIR ARMIES AND CARPET SIEGED THEIR LANDS YOU HAVE TO WAIT FOR A YEAR NOOOOOOOO THIS ISN'T FAIR NOOOOOOOO
Peak bullshit game design
>>
>>2288707
play on the beta patch, anon
>>
>>2288711
>war leader gives you 3 random, unconnected locations 2 days before you're allowed to separate peace
:)
>>
>>2288703
Thanks. The video was from someone who got early access so I guessed it got nerfed before release.
>>
>>2288713
I actually don't BETA test unfinished, dangerous, and experimental software
I'm a stable release CHAD
>>
>>2288719
cringe and stabilitypilled
>>
>>2288696
SuperBohemia + Ottomans never form + Yuan blobs everywhere it can + SuperInti + Serbian South America, every game, all the time, garbage. Plus it's 100 years of fucking medieval crap before you get to anything interesting at all, and "erm, no other start dates!" Not touching this without 1444.
>>
>>2288707
This is exactly what happens.
>>
>>2288723
I thought nothing happened?
>>
SuperFrance + SuperOttomans + Ming blobs where it can + SuperAztec + Egyptian South America, every game, all the time, garbage.
Never touching the game if they change the start date.
>>
I think it's the guy who keeps shilling his other eu5 thread who's doing the forced flaming shit
>>
>>2288721
(Samefag) No Austria really gets me, too. But nooo, we got the heccin Henry of Skalitz meme in the sandbox, 100 updoots, goes great with the explosion of colonial subjects into European courts because nothing prevents that
>>
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Let's take a quick peak at the official EU5 vs EU4 scoreboard...
>>
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>occupy fort in construction
>think that i can dismantle it in a peace treaty
>sorry ivan chudikovich but you can only select already build forts so you'll have to waste 400 days next war besieging it down AGAIN :)
>>
>>2288728
STOP THE COUNT!!!!!!!!!!!
>>
>>2288728
railroad fags on suicide watch
>>
>>2288724
Correct. The "nothing" is the shit start that is 1337, locked in time for 1500 years. No major shakeup event even really fires properly, on top of it. Balkanized BS forever.
>>
>>2288729
Just assault the fort? You'll lose like 500 guys, it's not a big deal.
>>
>>2288734
I thought early game levies fucking die during assaults
>>
>>2288728
Sorry anon, but [youtuber] told me that the game isn't good after previously shilling it for four weeks so now my new personality is installed and I need railroading.
>>
>>2288661
He uses a PNG of a cake. He is a vtuber. Just like the peanut guy.
>>
>>2288521
/pol/tards will cry about geographic determinism and then make posts like this with zero self awareness.
>>
>>2288736
>using levies
ishiggydiggy
>>
any porn mods yet?
>>
>>2288556
only one of them had horses
>>
>>2288656
EU5 is 10x buggier than Vicky 3 ever was, you people don't live in reality.
>>
I want to play something else but every time I look at the world map in country selection I find myself clicking on Austria...
>>
>>2288739
That is exactly how we got the sandboxtranny infestation, who are you kidding? Right up until Total War got some heccin new content promised and half of you skittered off again. LegendofTotalWar must have walked back saying "EU5 is my future", huh?
>>
>>2288761
its actually because lotw is still on eu5 that his fans are too
>>
what the fuck are you retards on about? sandbox? railroads? it's a fucking grand strategy game
>>
>>2288767
How do I construct a railroad in the Sahara?
>>
>Playing Nubia
>Mams declare on me
>Built up quite a bit a bit but there's no way I can win
>Kite the Egyptian armies through the desert with my main army while smaller stacks raid their undefended provinces
>Eventually I get away with giving up 150 gold and a humiliation
>Meanwhile I've captured 50,000 Egyptian slaves

I mean I'll take that but I think they should reconsider who humiliated whom here.
>>
>>2288770
i think you need burger satisfaction o algo
>>
>>2288533
You implied it. Chose your words more carefully next time.
>>
>>2288774
ESL-kun...
>>
>Nuh uh I don't want any history in my history game because that's boring, Eternal Bohemia Superreich every game is really cool though
>Nuh uh I don't want any logbook or mission or other form of content tracker for the country I'm playing because EU4 did it poorly so 80% of content must be hidden at all times
>Nuh uh EU4 power creep was awful so any and all techs and modifiers are evil, differentiating different countries beyond their starting locations and color on the map needs to be thrown out
>I want my history came to be formless, flavorless and unrooted from history
Same mentality to people who would happily eat AmazonPrime FoodSludge[TM] if an e-celeb told them it's nutritionally balanced and doesn't taste all that bad
>>
>fighting strawmen
YEA!!! YOU GET 'EM, ANON!
>>
Eating nutri-goop is an organic outcome for modern society, bigot
>>
>>2288531
You can still play on old patches.
>>
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>devs clearly had time
well.. except for the fact that all of paradox's latest releases flopped and they had to cancel multiple projects
>>
>>2288784
sandboxtrannies are total war normalnigger refugees, they haven't played eu4
>>
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imagine spending multiple hours replying to yourself
>>
>>2288528
>imaginary "I'm locked out of claims in Germany because I don't want to fight in Germany" non problem
Why does France HAVE to retake Normandy before dealing with its treacherous vassals in Burgundy and Brittany?
Why does France HAVE to deal with Provence before it gets any benefit out of retaking Avignon?
Why does France HAVE to expand into Naples before it can think about getting guided into Iberia?
Why does France HAVE to take Haiti and Canada before it looks over at India?
Why does France HAVE to expand into Hudson's Bay (and no other colonial nodes are necessary, so it's not just colonial trade!) if it wants dominance of the English Channel trade?
Why does France HAVE to reform its artillery before getting the gendarmes?

These are all literally from one tree btw and you can't provide an answer to any of them besides "well that's the order they did it historically!"
>>
>>2288797
At least a good chunk of them, some seem like they genuinely wish it was Stellaris in a different coat of paint
>>
I played EU4 when it released and realized it was a horribly flawed base for a game.
Never touched it again because I knew it was and always would be shit, and history has proven that I was correct.
>>
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>Why does France HAVE to retake Normandy before dealing with its treacherous vassals in Burgundy and Brittany?
>Why does France HAVE to deal with Provence before it gets any benefit out of retaking Avignon?
>Why does France HAVE to expand into Naples before it can think about getting guided into Iberia?
>Why does France HAVE to take Haiti and Canada before it looks over at India?
>Why does France HAVE to expand into Hudson's Bay (and no other colonial nodes are necessary, so it's not just colonial trade!) if it wants dominance of the English Channel trade?
>Why does France HAVE to reform its artillery before getting the gendarmes?
>>
Are there people who believe there wont be massive amounts of power creep in future eu5 dlcs? How do you think they will make people buy them without giving nations magical stronger buildings?
>>
>>2288687
>keeps responding to bait
>gets outraged when the baiter continues to bait
>>
>>2288810
Yes.
>>
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So the other day i told how i played Serbia Empire and i got -98 Stab hit from somewhere and it ruined my campaign. Well i finally found out where i got it, AND DAMM DOES IT SUCK TO KNOW!!!!

So the game offers you the ''chance'' to make a law change when you get new laws but i was blind enough to NOT see if you pick new law manually it costs -98 Stab. Holy fuck that sucks balls i accidentally picked something.

Well now that i know what ruined my old campaign i could give second retry after i finish my current campaign.....

But jesus fuck i hate this game bombards you with shit and doesn't explain fully the coincides.
>>
>I've played eu4 shortly after release and stopped, let me give you my opinion on it
I wish we had a way of removing redditors from the thread
>>
what do you mean? reddit loves EU4
>>
it also loves eu5
>>
https://www.youtube.com/watch?v=0dYLCd8-zXQ
>>
>>2288816
Yeah happened to me. For some reason I had to pick all the laws again that I had already enacted. Massive stab hit, vassals rebelling, losing money hand over fist, going several thousand in debt. Managed to somehow survive and rebuild, but fuck me the game didn't make it clear why I had to pick again, or how much stab I'd lose.
>>
not watching your video. kill yourself
>>
>oneproudbavarian thinking he can criticize ANY game's direction
>>
maybe we shouldn't judge a game based on if reddit likes it because there'll always be a person on reddit who plays it.
like (You)
>>
>>2288771
Don't they habe ten million more back home
>>
>>2288828
that's the smartest gotcha the sandboxtrannies got
>>
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This is so fucking laggy.
>>
If I'm planning on flipping from one religion to another, is there any heuristic on when the optimal time to do that is?
>>
I can't believe that Johan uninstalled EU4 from the railnigger's computers forcing them to play a sandbox game instead.
>>
>>2288732
1337 is a great start date. It makes the first century a period of preliminary planning and orienting yourself before you begin world domination which fits in with the design philosophy of having more internal focus and management. They simply need to fix how some events work and dynamically adapt AI behavior based on government and leader traits, simple as. A much later start date would do nothing but cuck the scale of the game for no reason and would be gay
>>
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So after the rightful lineage died out the former lord regent has devised a plan to get the de Valois back on the throne of france through a minor change to french sucession laws.
>>
>>2288837
if you have conversion buildings they will instantly start convert new religion
>>
>>2288841
Oh well. Suppose I'll have to wait a while for mods.
>>
https://www.youtube.com/watch?v=T8iELolIJHU
>>
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>You know, India is going to be a superpower by 2020, and I'm tired of everyone pretending like there's nothing to this country but shitting. Anyway, you were asking for my hometown? Well, it's
>>
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>what do you say, buildings suddenly getting expensive?
>sorry chuddie but tovarisch kolomoysky needs money for another burgher mansion so he decided to sell it all :)
How do i stop this bullshit
>>
>>2288852
Saar you are just benchod /pol/tard, the thirdworld will rise, you's see it will be the Indian and Chinese century. You've yet to see the secret superpower technology stored beneath the trash. Silly westerners.
>>
A lot of the issues people have with this whole railroad/sandbox thing would be fixed with improving how AI handles certain major events and making food production lower and pops less resilient. Major cunts shrug off events that fucking cracked them irl too easily.
>>
>>2288859
or shit like
Naples fell to
Alfonso V of Aragon in 1442, concluding a long conquest and unifying the Kingdom of Naples with Sicily under Aragonese rule, a period marked by the title "King of the Two Sicilies" and subsequent Aragonese control until the early 16th century.
Key Events:

1435-1442: The Aragonese conquest of Naples occurred during this period, solidifying Aragonese power.
1442: Alfonso V of Aragon conquered Naples, defeating the last Angevin king, René, and made his triumphal entry in February 1443.
1443: Alfonso V officially assumed the title King of the Two Sicilies (Naples and Sicily).
1501: After a brief French occupation, the kingdoms were formally reunited under Aragonese rule following conflicts during the Italian Wars.

This conquest brought Naples under Aragonese control, starting a new dynasty and a significant shift in Italian politics.

in EU5 Naples still exists in 1840.
>>
>>2288861
You're missing two very important steps in your timeline
>1421: Joanna II of Naples, the childless queen regnant, adopts Alfonso V and names him as her heir.
>1435: Joanna, having fallen out with Alfonso, instead names René d'Anjou as her heir in her will.

without those two events, which aren't set in stone at the start, there's no justification for any of the rest. Yes, Aragon and Naples should both push for reunification of the old Kingdom of Sicily under their rule, but it's not at all unrealistic that it just doesn't happen
>>
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>>2288852
me personally, I'm a fat roog
>>
>>2288866
That's the whole point. It's 1600 and Aragon and Naples still have done nothing. You could literally have a whole event chain for that. You could have Aragon become Naples or Naples becoming Aragon and vise versa. But instead. There is nothing.
>>
>>2288868
Anbennar type shit
>>
>>2288870
ah, I see now. Pardon me for the misunderstanding; given some of the others in this thread, I misread it as bitching that Naples doesn't get exterminated every game
yeah, your point's perfectly valid, then. I'd like to see it a bit more dynamically, though, where a similar(-ish) thing can happen for any childless ruler(s) with some amount of marriage ties.

That's just a pipe dream though
>>
>>2288870
>>2288875
They should start with unfucking sucession in the beta. right now with the changes noble houses die out, and on live they die out unless the player micro manages everyone.
>>
>>2288834
real laggy starts around 1700s
>>
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Why are you bullying Johan (PBUH)?
>>
>>2288875
Well that's how i see Johan tried to make Naples in EU5 where Naples is now Italian Austria trying to force their own Italian Habsburg dynasty everywhere. The game is shitly thought out i have no other ideas.
With Aragon and Naples you can have the whole dual dynasty and forging something deeper than Spain or Italy and even have the Grand Republic mechanics added to the top.
>>
Did they just broke anyone else's parliament? Mine can't start anymore
>>
>>2288878
>and I'm and old guy who sometimes thinks have not changed since I was patchin eu2 with posting a zip file of changed file on the forum.
Bless Bharat
>>
How do you actually catch up with a large neighbor as a smaller nation?
>>
>>2288886
eat your other small neighbours
>>
>>2288886
Only Hungary and France are mean. Rest can be handled by diplomacy. Just dont get aggression penalty to them.
>>
>>2288878
Nice way to deflect on why he turns the game more shitty with each patch. Now he just acts like we are attacking him personally, which we haven't, but apparently desperately need to. Fuck Johan
>>
>>2288891
he's blizzard tier now literally taking it all on him
i hope EU5 becomes a shittiest EU game to date
>>
How do I go about converting? I want to fuck everything up by converting to Catholicism as the serbs after becoming an empire.
>>
>>2288893
build converting buildings
or use cabinet which is not really worth it
>>
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EU5 has a problem where no historically-inspired event ever fires, unlike EU4
>>
>>2288895
Right but how do I initiate such a major conversion.
>>
>>2288897
you mean you want to convert to catholcism? just declare war on any catholic country and instaly offedr peace treaty with offerign them force convert to catholism
>>
>>2288896
A lot of historical events fire, just launch a major game. It's just that those events are spread thin among majors and even the existing events usually cover only the first 60~ years of game
>>
>>2288897
core some catholic area and convert
>>
>can't call a parliament session after an update to the beta
Thanks
>>
>>2288870
The problem is that more likely than not that succession crisis just won't happen in-game; what with the 1337 start and the player/AI's freedom to marry and secure heirs for their rulers better than it went IRL.
If that succession crisis doesn't happen then there's a whole lot less reason for Aragon (or France) to be directly involved in Neapolitan politics.
>>
>>2288902
So I wasn't crazy

Don't worry, they'll fix it in tomorrow's hotfix
>>
>>2288896
that event will never fire either because no one plays EU4 past 1500
>>
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>barren wastes (formerly golden horde)
Also i've found out that low prosperity provinces get ash graphics on them, pretty cool
>>
>>2288906
it's gonna look sick in 1800 when it's still there
>>
>Conquest of Paradise
>Now that was an DLC!!
https://www.youtube.com/watch?v=6pTFTY9MaHI
>>
>>2288902
Thanks for beta testing
>>
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>>2288909
It looks like somebody nuked them a couple times, every province is picrel
>>
whats ai vassal assimilation?
>>
Who should my next game be anons?
>>
>>2288919
Georgia, Serbia Empire, Vayanagar, Ethiopia if you can handle the slow paint beginning.
>>
>>2288918
I assume it has something todo with forcing your culture on your vassals. Not sure what's the problem tho, I thought it worked
>>
>>2288919
portugal and rush to colonize brazil and then play as them taking over castile
>>
>>2287185
>integrating Livonia went from 300 years on the old patch to 200 years
HOLY BASED THANK YOU JOHAN YOU FIXED EVERYTHING
>>
>>2288878
someone should ask him how many "people" from the outside of paradox proper are working on eu5
>>
>>2288919
Miaphysite Christian Il-Khanate
>>
>>2287171
How the FUCK do I play this game aaagsgsggsgsgs
>>
>>2288934
No sub-100IQ allowed. Sorry, I don't make the rules
>>
>>2288902
>closed the game
FUCK, geuss I wait until tomorrow.
>>
>>2288916
I look like this and I say this
>>
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>>2288916
>
xd
>>
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>>2287185
>>2288926
>Check the how many towns and cities they have, each city is -100% annexation cost
Just have 20 cities yourself and it's on months.
>>
>>2288935
So why are you here?
>>
>>2288916
What does it mean? As in, make it so they aren't as efficient for genociding other cultures?
>>
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>>2288941
What the jesus fucking lord.
>>
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>>2288941
nevermind, the game updated again and it went back to the original estimate lmao thanks johan
>>
>ming appears
>spends all their money upgrading to cities
>dies
>>
>>2288954
Ming's the anti-Yuanon then.
City slickers have nothing on the chad peasant
>>
>>2288902
>>2288938
I didn't sign up for the beta but had a run semi-ruined by an update anyway
A bug prevented new popes from being elected and made the Western Schism impossible to continue
>>
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>>2288728
3 times as many players
3 times a better game
>>
>update thread with johan's apology deleted
IT'S OVER
>>
>>2288934
Play it for a few hours? It’s not life or death, start a game and fuck around and experiment until you get a sense of how things work. I feel like it’s not even an IQ test when it comes to these sorts of games it’s just how comfortable someone is with not understanding something and realizing that they have to learn new things over time
>>
What do we think? Do we still like the game?
>>
I lowkey agree with railroadfags on principle, but they express their opinions and arguments in such a faggy and obnoxious way that makes me physically recoil.
I declare total sandbox love.
>>
>>2288934
Initially you build RGOs near your capital because they are cheap and employs peasants you can tax to death
>>
>>2288934
suffering until you get a hang of the ui. it's a faustian struggle that will take a while, just pick a country in an area you like and play it until you lose or get bored and want to try again with the information you learned from your campaign.
>>
>>2288964
ah yes the sandboxers totallyarsnt faggy and obnoxious
>just read a book if you want real history
>>
>>2288194
>22 situations
>21 of them do absolutely fucking nothing
Please explain to me why stuff like Tatar Yoke or Fall of Delhi even exists and how it improves the game?
>>
>>2288963
It’s great. I find myself more drawn to it than any other paradox game these days eg Stellaris which was my main PDX game before unceasing patch rape. It’s much more engaging than any Civ or other GSG as well that I’ve tried. Old World was alright but doesn’t scratch the same itch. Potential is sky high, personally can’t wait for extended timeline mod or perhaps Vic 3 convertor
>>
>VGHHHH I CAN"T DO A WORLD CONQUEST AS ULM IN LESS THAN 50 YEARS?
>THIS GAME IS SO SHIT!!!!!!!
>HOW AM I SUPPOSED TO KNOW WHERE TO EXPAND? THE GAME DOESN'T GIVE ME ANY DIRECTION AND THERE'S NO MODIFIERS SO HOW CAN I BEAT LARGER NATIONS??
>THIS GAME IS SO BAD I'M SO ANGRY I HATE SANDBOXERS SO MUCH >:(
>>
>>2288971
Fall of Delhi is literally the only situation that works.
Tatar Yoke isn't fleshed out at all, but in principle it's good.
>>
>>2288978
This

>erm what do you mean I don’t get an automatic event to become extremely powerful? That’s what happened historically! It’s locked in no matter what even if they had a shit mongoloid as a leader (myself) it still would have happened!

Zozzle
>>
>>2288963
No, Johan didn't finish the game and it will only get worse
>>
>>2288971
A lot of this is just a skeleton to be fleshed out later. For example, Orthodox can't even divorce right now, even if they control patriarchy IO, the game is full of mechanics that got poorly implemented and will be changed with patches
>>
>>2288963
it will be good one day, but its shit right now
>>
Is it actually possible to pull allies in this game? In EU4 you could get a big tag to ally you even as a tiny tag
>>
>>2288978
I think like this and use these arguments.
>>
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>>2288662
they will create a new one just to get a higher market access to 2 provinces to which it will forever be contained
which maybe makes sense
>>
>>2288963
i think there are too many pol spergs who dont play the game in these threads
>>
>>2288662
>>2288990
speaking of markets, anons ITT were right, Hungary does get institutions slow-ish because Pest is fucking almost 100% self-sufficient
>>
>>2288991
kiev
>>
>>2288963
My opinion hasn't materially changed since release. It's a 10/10 game that's 60% finished, so currently 6/10
>>
>>2288990
>Naples
VGH
>>
>>2288919
eu4
>>
>>2288919
teutonicums
eradicate the orthodox heresy for good
>>
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>>2288662
>>2288990
This is kino and I'm tired of pretending it's not
>>
>they deleted the patch because it's unplayable once again
AHAHAHAHAHAHAHAH
>>
What the fuck are devniggers doing
>>
>>2288999
>>2289000
what now?
>>
>>2288994
finally a reasonable post.
>>
i fucking hate the music being dependent on clicks per minute
>watch the game on speed 5 for a second
>game becomes silent
>click upgrade buildings multiple times
>music becomes loud as fuck because i'm clicking a lot
Why must they do this? Why are they constantly trying to reinvent the wheel? What was wrong with one song playing after another at the same consistent volume?
>>
>>2288905
Played it all the way through, many times
>>
>>2289006
They released a new 1.0.10 patch and then immediately rolled back to the previous one because it broke parliaments and exploration.
Someone in Spain is doing night shift today.
>>
>cant play because they deleted the patch
FUCK NIGGERS
>>
>>2289012
Clicking buttons must induce dopamine release
That's how you sell games, nigger
>>
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>be me
>playing Hungary
>look at France/England
>France has taken 3/5ths of Kent
>the king of England is an Irish Plantagenet
It's over...
>>
>>2288964
>>2288978
>>
>>2288990
what does embargo do in this game
so far it had 0 or negative benefit to myself, where if you embargo a nation whose territory is inside your market they will join another market therefore losing you the access to their resources
>>
>>2289012
They're using some kind of new music mixer tech so it's 300% harder to mod audio now too
>>
>>2289027
>England doesn't own Netherlands
hoeh?
>>
>>2289029
it doesnt function
lol
>>
what was in the patch?
>>
>>2289027
>vassals as overlord color
>with their own names
Why?
Either blend and own name or overlord name and color.
>>
loving ulm is sovl.
>>
>>2289027
>kingdom of hungary
well maybe you should eat something!
>>
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>>2289036
While I do agree with you I am contemplating switching over to that mode because I don't know who is my vassal and who isn't anymore.
>>
>>2289029
It doesn't do anything unless you are economic hegemon. There are no true "strategic resources" so if (you) close your market to AI 1, it will just import whatever they were buying from AI 2 and AI 3 instead.

If you use economic hegemon to force all of AI 1's neighbors to embargo them, it still barely does anything because by that point it's the 1600's so unless you're putting all this effort into bullying some shitter nation with only two provinces, they will be able to produce everything they need within their borders.

You expend all that effort to maybe reduce their trade income a little. Like most of EU5's economics it's a gay nigger system that looks complex and full of potential until you play more, and the more you play the more gay and more nigger it becomes.
>>
>>2289042
I hate blobbers so much
>>
>>2289044
>it still barely does anything because by that point it's the 1600's so unless you're putting all this effort into bullying some shitter nation with only two provinces, they will be able to produce everything they need within their borders.
not just that but by 1600 the trade range is so big that its completely unfeasible to completely prevent someone from trading. like you can trade all the way to south east asia directly from paris
>>
>>2289036
I switched it over to take a picture to show the extent of my lands while playing Muscovy and post it here.
I also like easily seeing who is my bitch and who isn't.
>>
>>2289046
I must unite EVROPA under one flag sorry.
>>
>>2289046
bet that nigger is a sandbox loving predditor
>>
>food is practically free and town/city upgrades are cheap and dont scale
i love seeing the ai build a city on every single tile in a province
johan is a NIGGER!
>>
>>2289027
That is the funniest fucking name I've seen yet. It sounds like a stroke
>>
>>2289044
im an economic hegemon and i dont have a lot of options for targets of forces embargo (i think its my rivals but not sure, need to check)
>>
>>2289055
highly american post
>>
>>2288999
this has to be done by some shitty outsourced slaves
it's literally impossible for people to work on a game for ~5 years and then do shit like this
>>
>>2289053
>1500 megacity of Pooting-by-the-Sneed
>>
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what goes on in here?
>>
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>>2288999
>How EU5 SQUANDERED its second month! [GONE SEXUAL]
>>
>>2289044
i've been taking over market capitals in my playthrough, maybe it will pay out in 1700
the note says that i forbid their traders to cross my market but this is just not the case, they happily do so on their way to another market when i embargo someone
>>
>every country should be a colour with a name on it and nothing else
I'd torture a sandboxnigger for hours on end
>>
>>2289060
historical timmy?
>>
>>2289051
Stop falseflagging, sandbox fag
>>
>>2289060
Wrath of Timur mod?
>>
>>2289071
yes
>>2289068
likely
>>
>>2289072
>surprised the AI does something when you still a mod that railroads exactly what they do
>>
>>2289057
That's fair.
>>
>>2289074
its surprising to see eu5 be somewhat functional ye
>>
>>2289047
>>2289065
Part of the issue is there are no trade middlemen. If (you) are buying or selling in Market B and to get there you need to get through Market A, you should be getting gouged. However what happens is Market A only exists for trade "pathfinding" and has no impact on the cost of the trade. Middlemen being scalpers was the whole motive for seeking a trade route to the Orient by circumnavigating the entire planet. Central Asian and Middle Eastern middlemen made a ton of profit by squatting on Eurasian trade routes. Meanwhile in EU5 as your trade range increases with techs you just buy directly from the target market.

I guess the devs were worried that trade capacity would be a bottleneck? But if (you) are playing a middleman country yourself, it should incentivize you to build more markets to facilitate the trade flowing through your borders.
>>
>>2289077
>vgh the game doesn't work unless the AI follows a very specific script and does the same thing every game >:((((((((
>>
>sorry guys for being shit at patch notes, I'm an old guy
>deletes the patch and the notes one hour later
What did he mean my this?
>>
>>2289074
surprised? what are you talking about
>>
>>2289080
yes
>>
god i wish there was a mod like timmy's wrath for every part of the map
sandboxers could have vanilla, i could have my just read a book mod, we could all live in peace and harmony
>>
>>2289080
The AI still follows a very specific script and does the same thing every game. It's just even more retarded.
>>
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I know a dev lurks here because another anons posts got miraculously fixed the next patch. Fix this shit.
>occupy the wargoal: enemy capital
>enemy unsieges one (1) village in the capital province
>this gives them ticking warscore
either give neitherside ticking warscore or don't make the atacker need the whole province to gain ticking warscore. if I wasn't a human the ai france would peace out for half it's countries provinces and thousands in gold even though they win the war they just need to actually march to the wargoal and do some sieges.
>>
>my screenshot spawns a dumb artificial debate
never posting one again..
>>
>>2289081
Sympathy bait
Now forums and reddit will be circlejerking about how people who want the game fixed are all toxic abusive cyberbullies
Time for a round of "to the devs - thank you" appreciation posts
>>
>>2289088
How obscure was the fixed problem?
>>
>>2289089
railroadchuds won....
>>
>>2289091
very it was hilarious that it even got fixed out of all the things needing fixing. The thread it happend might still be up because we colonized the board and have the rights to seven something active threads.
>>
name a more iconic trio
>>
>>2289096
>the three Phalluses of the north
>>
>>2289096
wait a minute..
>>
TELL THE AI TO NOT KILL IT'S STAB BY USING NO-CB JOHAN
>>
>>2289088
Check the tooltip, you need 75% of the war goal province occupied before you get the attacker ticker
>>
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>>2289096
>>
>>2289096
I used to know a "Swedish"(American with Scandi ancestry) tranny who had Sweden's outline tattooed below his belly button. Everytime I see the country shape I get reminded of it
>>
>>2289096
>Grand
>Duchy
>Lithuania
the best trio
>>
>>2289102
no grace period is still an awful thing that makes the ai weaker than the player because it thinks it's losing hard.
>>
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>>2289079
there is a very helpful panel about the tolls but yes, you should be able to regulate it much more
waiting for the trade DLC i guess
>>
>>2289096
>no kalmar union event
>>
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Making great progress I see.
>>
>>2289090
Thank you, Johan. Thank you because I am joyful. Thank you because I am well. No matter how old I become, I shall never forget how we received EU5 a month ago. Years will pass, and the generations still to come will regard us as the happiest of mortals, as the most fortunate of men, because we lived in the decade of decades, because we were privileged to see Johan, our inspired developer. Yes, and we shall also be remembered because it is to us that Johan has told his life story in this game... Everything belongs to thee, chief of the great developer team. And when the AI girlfriend I love presents me with a child the first word it shall type will be: Johan.
>>
>>2289110
there are only like 3 tolls in the entire world
>>
>>2289110
I'm not talking about sound tolls, though they are good ideas. There should be market tolls at every intermediary market between origin market and destination market. It's why goods like silks and spices were so ridiculously valuable in Europe. The long distances plus that everywhere the stuff passed through applied its own tax on the shipment.
>>
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>>2289110
nwm it just has very long delay
>>
>>2289095
>trust me bro
uh huh sure
>>
is there a mod that multiplies war exhaustion from losses by 10x or something
>>
is there a mod that makes lithuania btfo kyiv every game?
>>
Is there a mod with nsfw events and flavor text and sexual gameplay mechanics
>>
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>>2289112
just build universities and trade with them
>>
Is there a mod that cures my erectile dysfunction?
>>
>>2289118
there is no war exhaustion in the game
>>
is there a mod that makes breast milk squirt uncontrollably from big boobies and the only way to stop it is to suck the milk out of the nipples
big areolas not required but greatly preferred
>>
>>2289128
yes actually
>>
>>2289096
KINO and HISTORICALLY PLAUSIBLE (300 years before the start date)
>>
wtf link
>>
left it at the usual drop point
>>
kegels bro
>>
the thing i hate about sandboxers is when they're forced to accept railroading they actually prefer it
have to make the fucking airplane noise just to get them to eat their blobomans
>>
>>2289136
dumb railroadnigger can't think for himself :)
>>
>>2289138
bash your worthless tranny skull into the nearest wall subhuman
>>
are niggers now saying historical events that shaped history is railroading?!
If were going that route just distmantle all current nations and have only one province minors with no events or flavor
>>
yeah, thats the random world thing and redditors loved it
>>
Railbox or Sandroading???
>>
>>2289145
sandroading is objectively superior to railboxing.
>>
>>2289114
continently Sweden is one of them
>>
sorry tee hee we are gonna have to enforce a white peace because your war lasted for 5 years

100 years war? what are you talking about?

by the way sieges take 3 years to complete now
>>
>>2289139
uh oh
someone's having a bit of a melty ;)
>>
>>2289150
>sorry tee hee we are gonna have to enforce a white peace because your war lasted for 5 years
Maybe you should perhaps contest the war goal or something?
>>
>>2288990
It's more to do with how AI steals others markets or how they embargo each other which causes their market access to drop to 0 at which point they make a new one. If they have like 60% access they will never make a new market.
>>
modded victoria 2 has always been the level of railroading i want
practically everything goes historically but you could say "damn egypt won the oriental crisis" or "russia won the crimean war" or "wtf britain helped the csa"
https://www.youtube.com/watch?v=YhKnPK8mEqQ
>waah everythings the same
it isnt though, there are specific differences in the timeline caused by alternate events
>>
>another 20 trillions to troll castles
>>
>>2289151
ban one user, the quality of the thread will increase 30% at least
>>
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>>2289160
yeah, the sandboxcuck
>>
>>2289164
historically accurate
Charlemagne was black after all
>>
>>2289158
I never played the reddit mods but I remember people saying they had crazy railroading like all of Africa being divided historically with events as soon as the scramble fires, I hope you mean the good mods and not that crap.
Despite the incomprehensible screeching from both sides I feel like this is the exact direction Paradox is taking with EU5 with the events and situations, they just haven't done it very well with most of the game being broken and all. And of course doing this over the course of 500 years of poorly documented history is a much bigger undertaking than what Vicky does. But it's the right idea.
>>
Why can't mission advocates not let go of the tree part?
>>
>>2289181
why can't mission advocates go play EU4
>>
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>deletes patch
>lurks random thread about galleys
>refuses to elaborate
>>
>>2289183
why cant you go play stellaris or better yet, your favourite total slop?
>>
>>2289184
This is a good thing since gallies still seem to be shite. I think they should just bring back what they had with eu4 gallies where they get bonuses that make them better in the med until late game where heavies become king everywhere.
>>
>>2289174
1. I am talking about HPM, I just couldn't find any timelapses of that. I never played the NeuAfrika reddit mememods. They were all heavily based on the underlying NNM code, anyway.
2. I hope it's the direction they take moving forward. The Wrath of Timur mod and red turban rebellion fix mod are 100% perfect and how I would want the game to be. They don't even guarantee a fully historical outcome, they just nudge the game in that direction.
3. The history of the era isn't poorly documented at all. This isn't like CK2 Charlemagne start, we know what happened in the old world from 1337 to 1837.
I'm just so tired of Victorian Mongols.
>>
>>2289118
https://steamcommunity.com/sharedfiles/filedetails/?id=3612175340
>>
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vgh... it keeps growing.... :)
>>
forest nothing mod that starts everyone off as a OPM with a vast colonisable wasteland between each other

I dont remember what it was called but there was a scenario in miscmods for EU3 like that
>>
>>2289185
Sorry I'm busy playing EUV the way Johan designed it, without any of your shit railroaded visual novel mechanics :)
>>
>>2289189
i thought they did have a combat bonus in inland and coastal?
>>
>>2289196
I'm playing actually good games instead, keep consooming your slop though. I'll play the eu5 again once it has some actual content inside and doesn't get patched every half a week
>>
>>2289194
Years of Rice and Salt
Black Death killed 99% of Europe so the muslims, celtic, and baltic pagans repopulated the continent.
Was a fun one.
DAO+Miscmods with some AI tweaking was peak EU3 (and much more fun than EU4 imho)
>>
DLC that makes OPMs playable when?
>>
>>2289201
It's pretty sad that you spend so much time here crying about how the game is too hard for you, anon.
You should see a therapist
>>
>>2289193
Everything integrated properly?
>>
>>2289193
>English Netherlands
every time
>>
>>2289207
its the other way around, its too easy while also being boring as fuck. keep betatesting the game though sandboxtranny, a year or two from now and your precious sandbox will be gone ;)
>>
>>2289200
if they do it's too low.
>>
>>2289208
aside from the deep red in the west, yes
>>
>BRO IT'S TOTALLY AN AWESOME SIMULATOR DOOD WE DON'T NEED RAILROADING
>looks inside
>>
>all the upcoming DLC is going to be historical events
what are sandboxers going to do
>>
>>2289214
it's pretty obvious what trannies do when something doesn't go their way
>>
>>2289214
go back to ck3 hopefully
>>
>>2289213
omg why hasn't Ming and Vaginanigger conquered their entire region by 1500????
wtf??????????????????????????????????
>>
>>2289213
I have given up on them properly simulation how europeans conquered parts of asia, even as a player its hell. The fact that Portugal doesn't even get Goa for free is the cherry on top.
>>
>>2289223
this
not playing until they give me a big button that instantly annexes half of India when I play as England.
>>
>1443
>Just started the last research I can do without more than my starting institutions
You know what? Mali just isn't fun.
>>
>>2289207
The problem was never difficulty.
This game is, like EU4, easy to cheese. The problem is the vaunted 'simulation' is a nothingburger.
You always get the same outcomes every game.
You have shit like the Yuan consistently surviving, even in a diminished form for centuries upon centuries. You have the Golden Horde surviving, again, for centuries. You have Timur doing nothing. You have the Jalayirids somehow Mongolianising all of Iraq by 1400. You have Gigafrance, you have Giga-Bohemia, you have Russia never forming unless a player outright intervenes, you have procgen [province name] non-countries somehow rising if by some miracle a larger country collapses, in the case of Byzantium being replaced by Byzantion or Edirne. You have the Papacy somehow bypassing the Strait of Gibraltar and colonising all of the Americas. This game was NOT ready for release.
>>
>>2289194
>>2289202
Remember what they took from you.
https://www.youtube.com/watch?v=yPVPBNJ7kig&t=277s
>>
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>>2289220
>>
How big is Initiative? Should I go horsemen or Armored horsemen?
In my Muscovy run Golden Horde is pretty stable so I need every advantage I can get
>>
>>
>>2289232
Horsemen.
Initiative basically means you win battles before they start.
>>
>>2289229
VGH
>>
>>2289227
>literally only known for having a ton of mineral wealth
What did you expect?
>>
I don't think the faggots calling people simulationtranny or railroadniggers know what they're even arguing about. They seem to be a bunch of retards mad x subsystem is broken but literally incapable of expressing it without calling someone a troon or nigger.
>>
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justice for jewry
>>
>>2289238
I think its fairly obvious that 90% of that "discussion" is just people trolling
>>
>>2289241
of course, there is no way an actual human being could ever argue that sandbox is better
>>
>>2289238
yes and it's dreadfully boring I wish a mod would just ban them for four years so they could finish highschool.
>>
>>2289164
This is an actual show on Netflix btw
>>
>>2289244
as long as she gets FRANK'd I'll allow it.
>>
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>>2289194
>>2289229
Yeah, this is the good shit.
I'm gonna play a run as Ruma while I wait for the next real EU5 patch
I saw another mod named 'Conversion' in my EU3 folder from like 10 years ago. I need to look at what kind of horrible hand made conversion from CK2 mod I made.
Wish I still had all my EU3->Vicky 2 conversion mods, but those died with my old PC
>>
What's up with Bosnia and their funny christianity?
>>
me? I prefer railboxing
>>
>>2289246
Seems like I barely did any work on it, so nevermind that.
>>
I just hate the historical illiteracy of sandbox enjoyers.
I remember in this thread someone who wanted the game to be a sandbox asked why it should be taken for granted that Portugal would be a colonizing nation, he got 3 different anons giving him paragraph explanations of the forces at play before the start of the game and the inevitable path they were on and he just didn't reply.
These people genuinely believe history began on April 1st, 1337, that the power vacuum in the Il-Khanate wasn't going to be filled by one power or another, that the Yuan dynasty was just an eternal empire that everyone was happy with.
I just do not understand the mindset of playing a history game and having no interest in history. The Civ series exists. If you just want some random historical characters getting up to wacky hijinks like nuclear Ghandi you can have that, but where do history autists go? Where do the people who want a game that simulates the power of the historical current go?
>>
>>2289248
>not beautiful pristine sandroads
>>
>>2289158
>wtf britain helped the CSA

This is LITERALLY what happened thoughbeit

>Britain covertly aided the CSA due to economic ties to its cash crops as well as pushing the goal to destabilize the rapidly industrializing north of the US as an up and coming industrial power outside of its financial jurisdiction
>British Jew Benjamin Judah was dubbed the “mastermind of the confederacy”
>a prolific slave owner hailing from the British indies, he was one of the premier funders of the Freemasonic order which Lincoln’s asssassin belonged to
>fled after the war with millions in confederate dollars to disperse them within the British central bank, served as counsel to the British royal throne until his death
>>
>>2289250
Me? I hate the lack of imagination that railroadniggers have.
They get so irrationally angry unless things follow predetermined paths.
>>
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oh i forgot about free money button
>>
Hello folks! For sake of transparency we have reverted the delete on this post, which was temporarily deleted in an effort to avoid confusion.

The previously posted patch notes have been reverted from beta.
We apologize for prior deletion of this post and the chaos it has caused.

As Johan in this very post says:

>I'm an old guy who sometimes thinks have not changed since I was patching eu2 with posting a zip file of changed file on the forum. We'll try to be better, and not just write "nerfed sweden, kkthxbye".

We'll be more careful with both our hotfixes AND our deletes next time ;)
Thank you all for your patience and apologies again for the confusion.
>>
>ball rolling down a hill
>dood what if it just stopped for no reason
>IT CANT FUCKING STOP YOU NIGGER IT HAS MOMENTUM AND GRAVITY
>yeah but wouldnt it be so heckin wacky and dynamic if it did
>>
>>2289254
you can notice that the spergy guy is obsessed with pol bullshit also, very narrow minded
>>
>>2289251
you know what they say anon, all sandroads leads to...
>>
>>2289257
Why does this shit never work for me?
>curry favors
>stops at 12.5
>you can only have 25 favors, we owe them 12.5
>you need 25 favors to beg for money
>>
>>2289250
If you want to have an impact on history bro you should do something with your life. For us Sandchads, it's the thrill of being free.
>>
>>2289250
>I just do not understand the mindset of playing a history game and having no interest in history
It's fascinating, in a sad way. I wouldn't say Civ for them, they need to just go play Stellaris instead of trying to turn EU into it
>>
Are the 200 and 400-man regiments worth it?
>>
>>2289266
1 regular can kill 1,000 levies.
>>
>>2289263
something is passively increasing the favors with some nations and im still not sure what, maybe good relations, being in alliance
>>
>>2289266
regulars kill levies 1 to 10 even without minmaxing
>>
>>2289246
I remember making a railroading mod for EU3 but can't remember exactly how I did it. Had no coding experience so I think I just ceded provinces at certain points in time. It at least made for accurate borders and tougher enemies depending on who you played
>>
>>2289259
the player should have agency over the ball!!!
>>
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>>2289266
heh
yes, its a natural increase of the waste of human lives called progress
>>
>>2289252
We were literally taught a lot of this in US history class. The euros wanted fancy clothes and were willing to help the CSA to achieve it. The Union strategically made the war "about slavery" midway in order to scare the wokepeans off of supporting the CSA. Again, they pretty much say as much in US history class. It is also why redditors sound retarded when they act like it is some uneducated myth to suggest the war wasn't just about slavery. Lincoln project type stuff. Speaking of Lincoln it is even funnier how some leftwing history revisionist group is named after him. If Lincoln lived they'd be calling him a racist and have removed him from the penny by now. The man just wanted to see Americans happy together and wasn't psychotic towards Southerners as he knew that only bred resentment and didn't actually hate them despite not liking slavery personally. Lincoln also wanted to ship all blacks overseas.
>>
>>2289273
>only nobles with years of military service may become a musketeer
>tfw queueing up 50 regiments of musketeers
>>
>>2289274
It was 100% about the south not wanting to give up slavery.
If it wasn't about slavery then the CSA wouldn't have been screaming from the rooftops about how they wanted to keep slavery, or writing in their constitution that they reason they seceded was that they wanted to keep slavery.
Kill yourself, revisionist.
>>
>>2289079
trade capacity is a stupid mechanic as well
There should simply be fixed costs for trade, and not do trade that is unprofitable
>>
you now remember that anon who was butthurt and furious that Baldwin IV of Jerusalem was a real and actual king
>>
>>2289276
The CSA was lazy Jewish and British aristocrats with ties to British intelligence and banking who didn’t want to pay white people to work and just wanted to play textile tycoon with maximum profits that they realized via economic partnership with their cousins across the Atlantic. They were degenerate faggots and ironically the free trade globalist modern west is much more reminiscent of the confederate economic outlook than the union was
>>
slavery needs to end because it's immoral and barbaric
now bring in some more children to have their limbs torn off in my factories
>>
Sherman should have killed every southerner, burned every southern state down, and salted the earth so nothing would ever grow there again.
>>
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What a cool patch :)
>>
>>2289274
All the states rights and economic reasons for the Civil War are downstream from the fact that the slave states and free states could not coexist any longer without resolving the issue of slavery.
As you mention about Lincoln, though, the fact the Civil War was about slavery doesn't mean that abolitionism was motivated primarily by love or pity towards blacks or any moral reason. Poor whites in free states didn't want slavery in Kansas and other parts of the midwest because they saw it as labor competition. They were afraid the slave owners would undercut their small farms and shit up the whole place with their legions of pet africans.
>>
when kyiv becomes a neo-nazi pariah state will redditors mental gymnastic it being heckin wholesome or memoryhole it?
>>
>Play a first game where the western schism is bugged because I took Rome and it resolves instantly
>Play a second game where I refrain from taking rome, but after the first concile in my favour, all support gain stops
I really fucking hope I won't get fucked by an un-ending western schism. I intended to switch to lutherian anyway.
>>
>>2289287
when will that happen?
>>
>>2289285
Your Austria looks surprisingly successful.
>>
>>2289276
Saying it is only because of one thing is retarded. It would be like claiming the allies set out on le wholesome mission to save jews. This Star Wars view of history is the reason for many modern problems. Slavery was a big contentious issue that started to draw lines. But there was so many more factors than just "law was passed like in my Victoria 3 game and it caused IG to be big mad". The issue was surrounded by many more general feelings in the South of the North attempting to sabotage and gentrify it. While the North viewed the South as a blight on the nation that was getting in the way of progress. The Southern states seceded after they lost an election because there became a mass (unfounded of course) panic over what Lincoln was supposedly going to do. Slavery was only part of the whole event like taxation was only part of the American Revolution. Once stuff starts setting in and the ball starts rolling, things start to get a lot more complicated. There is no need for reductionist views.
>>
>>2289284
And yet here we are Anon.
>>
>>2289287
> when kyiv becomes a neo-nazi
I'm already pro-Ukraine, you don't need to convince me.
>>
>>2289290
2026-7
>>
>>2289294
we can already tell by your bleeding axe wound, xister
>>
>>2289292
Yes, the south seceded because they chimped out that the majority of the country didn't want to deal with their backwards system of slavery.
>>
>>2289285
wtf?
AI England taking all that from France?
>>
>>2289290
TWO
MORE
WEEKS
>>
>>2289292
Slavery was just the issue of the moment. We almost had a civil war over tariffs 30 years prior and another in 1876 over reconstruction. Conflict goes back to the english civil war.
>>
>>2289290
as soon as peace breaks out
>>
>>2289303
So two civil wars that wasnt
>>
The issue with absolutely horrendous borders would be solved if you/AI could just join the winning side of a war and seize provinces near you.

Like if your whole army gets annihilated you should be partitioned by your neighbors
>>
>>2289291
>>2289301
I was mainly talking about Byzantium in Lithuania. Anyway I dont think I'm going to play eu5 for a good while, they push out patches every week and so far the results are really underwhelming
>>
>>2289301
that's normal on the beta patch
England goes on a rampage, annexes the netherlands, and makes a bunch of vassals in central germany
>>
>>2289304
lmao
the new far-right government will just join the eu and become a second hungary
>>
Do mutts know that the largest and most important battle in their independence war was in Spain?
>>
>>2289314
I think of all the outcomes of this war, this one is the least likely.
>>
>>2289310
just don't play the beta patch then?
>>
>>2289292
>muh nuance and complexity
Why does every "muh states rights" fag stanning the CIS ignore the leadup to the civil war that centered around slavery, bleeding kansas, Dred v. Scot, Wilmet proposal, John Brown etc, as well as ignore all the direct founding documents which outright mention slavery as the core reason for session
>>
>>2289314
But Hungary is pro russia
Also went from richest country in its region to poorest
Funny how that goes
>>
How would you fix the game?
>bring back missions
>remove proximity
>remove integration of provinces
>>
>>2289320
>bring back decisions
>add secondary proximity sources
>remove hegemons or atleast regionalize them
>>
>>2289298
That isn't mutually exclusive with ideas of states rights (although the Confederacy ironically ended up having less of them) and "preservation" though. I guess my main problem when I hear someone say it is about slavery is typically they are being exclusionary and also believe the North was solely going on a moral crusade. The Civil War was all together a shitty event that's main purpose was to chisel away at American's freedoms and needlessly kill as many as possible (still to this day America's biggest loss has been against itself). I'm sure whoever planned it also had fun visions of a beaten and humiliated South becoming some shithole constantly revolting half of the country. They even tried to egg it on with stuff like assassinating Lincoln so the radicals could overrun his ineffective VP to try to turn the South into a proto Weimar and coopting the KKK (originally a vetrans group) into a strange cult that goes around stirring racial tensions. It is honestly surprising stuff like other anons have said hasn't been more studied, as it seems obvious someone was trying to take down America. They even still try to this day. Other than recent stuff like British Labour goons getting caught rigging American polls, I'm sure the globalists also forced stuff like Obama. They, much like the Chinese, view racial tensions as America's biggest "weakness". In many cases they do succeed too, they've enshittified many parts of life surrounding this even if they haven't managed to cause collapse. Although the view of Americans as "racist idiots" is flawed so they'll never fully win.
>>
>>2289320
hegemonies are pointless or should be regional instead of global
bring back EU3 style decisions and add a journal that gives you some idea of what historical event chains are for your country
remove all albanians
>>
>>2289319
Poland isn't right-wing enough for the analogy to work.
>>
>>2289323
I would be fine with adding secondary proximity sources as well. But the way it's right now, it's just stupid
>>
>>2289320
The game just needs better AI.
>>
>>2289324
>Other than recent stuff like British Labour goons getting caught rigging American polls
Except that literally never happened?
The only people caught rigging polls have been republicans that are actively funded by Russia and propped up by media that is actively funded by Russia and regurgitating Russian propaganda.
>>
>>2289323
Proxmity is a good mechanic and seems to be the feature most thought out and developed.
>>
every america hour is schizo hour
>>
Let me fast forward the civil war discussion so we can skip it
>my grandfather, John T. Anglo III fought for the right of the state (to own slaves)
>i love niggers so much that I think more whites should have died for them
>I am from the midwest, here is a picture of sherman, I am a drunk
>John Wilkes Booth was a jew
>>
>>2289332
>-30 down river
>-10 up river
>effected by terrain and vegetation
>all modifiers are %'s and additive

It's not well thought out and numerous countries in the game are better off releasing big sections as vassals for more income/levies at game start
>>
>>2289336
before we skip it, i often hear people say it had its roots in the english civil war but this is never elaborated on
>>
>>2289323
>>2289327
What about taking another page out of M&T?
Allow secondary sources in the form of regional capitals, at the expense of upping your court expenditures (since you now have to pay for an entirely new court)
>>
>>2289331
Lambert, please keep your game suggestions on the forums
>>
>>2289337
>numerous countries in the game are better off releasing big sections as vassals for more income/levies at game start
I really wish the game had some sort of primer on feudalism and what it was so redditors stopped complaining about this.
>>
>>2289345
Shouldn't have given us 90-107years of feudal dogshit before an actual start date to EU, of all things
>>
Are sieges in this game just hardcoded to fucking last forever?
I have plenty of cannons and it has been stuck at fucking 35% as my army continues to whittle down from attrition.
>>
>>2289346
Mandated, rather, because any reasonable start date is going to have to be modded in in X years
>>
>>2289346
What year did the timeline stop being feudal and start being the early modern era, anon?
>>
>>2289347
yeas early-mid game is pain but eventually you can just assault
>>
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>>2289334
>mfw reading half these posts
>>
>>2289341
Forts should spread control/proximity since they're the extension of the center's military control over a nation
>>
it should have been 1452
>>
>>2289334
>Euro hours: railroad vs sandbox shitposting
>American hours: american politics general
>Aussie hours: dead
>Indian hours: Johan glazing
>>
new war of religion just dropped. railroad league vs sandbox reformers
>>
>>2289359
May 30th 1453 with all Byzantium cores removed from every province*
>>
>>2289357
They should add town/city walls that act as a fortlevel but without ZoC.
>>
if i was in that city it wouldn't have gone down how it did
>>
It should have been may 30 1453 and hard coded to not be extendable a single day more
>>
my fellow /euvg/ users, if we do not let /gsg/ posters in our thread will not survive
>>
AI needs to have anti bordergore autism
>if nation has locations in a province it should get "border friction" relationship malus with other nations owning locations in same province, the malus stacks with each location (optionally only kingdoms and above care about this)
>in wars AI should be much more likely to fill out provinces and take locations it borders rather than random chunks
>ai should either try to sell off exclaves it has which have no control and aren't accepted culture or create vassals
>>
>>2289351
Epic gotcha. Clearly, it may as well be in 473.
>>
>>2289369
not what i asked
>>
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>>2289373
Any suggestion before 1400 should invite a howl of laughter. I'd say 1453, especially for its effect on sea exploration, you could say 1444, you could say when the printing press was invented, you certainly can't say 1337. It's filler at best for the game period. Go start, I don't know, HOI 5 in 1827.
>>
>>2289380
it gives you a lot of time to build up, what's wrong tranny?
>>
>>2289340
Unironically? It's just a conflict over very similar sentiments fought by the descendants of the same people for a lot of the same broad reasons. Southerners intentionally emulated an elevated ideal of the Cavaliers for decades prior to the war as an opposition to yankee Puritanism and in an effort to demean them northerners ended up adopting a lot of parliamentarian terminology. Southerners during the war also literally just said outright it was an extension of the english civil war too. So it's a popular sentiment among the more well read civil war autists.
>>
>>2289381
>build up to 3 locations you have control over
>>
>>2289385
oh shit, you are really bad at the game
>>
>>2289382
Are these the same Scotch-Irish people?
>>
EU5 should run from the Palaeolithic to the heat death of the universe
>>
why don't they have a hex based map
>>
>>2289392
No this is English southerners. The scotch-irish were largely less supportive of the secessionist cause.
>>
>>2289402
squares are better
>>
>>2289402
Quality standards.
>>
>>2289381
Oh, so you didn't want an actual answer after all.

Uh, er, trans trans trans -ack or whatever. I denounce the Talmud, too
>>
Okay, kept playing as Mali. Cast*lle decided to try and colonize my doorstep and then declared war on me.
Every army they transport over to Africa gets fucked on, despite their technological advantage.
HOWEVER, because I don't have maps of the NW corner of the continent, I literally can't chase them along the coast and occupy every colony they have.
>>
No wonder americans pioneered trans ideology, they have fifty different of saying they are british descendents
>>
>>2289412
steal maps nigga, you're black
>>
>>2289412
just steal maps
>>
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>>2289406
So the Southern upper-class were descended from English from the home counties (London, Kent, Oxford, etc), the Southern lower class were descended from Scotch-Irish, the Northern upper class were descended from religious minorities (Puritans, Quakers, Huguenots), and the Northern lower class were basically mystery meat people (Germans, Irish, Italians, etc)?
>>
>>2289412
Just steal their maps (you who play as a historical) nigger
>>
How fucking boring
To play as Mali though
At least start as Benin or something
Had a little fun starting as one of those hausa countries and converting back to your pagan voodoo shit
You get a 0.08 pop growth diety
>>
>>2289414
Scots-Irish and English are different ethnic groups you silly billy.
>>
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>>2289417
>>
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>>2289434
saved.
>>
>>2289355
>Global
>Just Europe + Canada and Argentina for some reason in addition to the UN
Is there lore for this image I am missing?
>>
>Age of Revolutions
>All my CNs constantly take turns declaring war on me and getting white peace'd a few months later because they obviously cannot win
This game wasn't playtested a lot, but it SURE AS HELL was not playtested at all in the Age of Revolutions
>>
>>2289439
China is not a European country
>>
>>2289440
oh and I forgot
>Unify Culture Group actually doesn't integrate your culture group, in my case it converted all my Neapolitan pops into Italian pops, not all the other italian cultures
>it also completely fucked my Cultural Capacity for a year after that
very good use of 9 years of a Cabinet slot
>>
>>2289442
>>Unify Culture Group actually doesn't integrate your culture group, in my case it converted all my Neapolitan pops into Italian pops, not all the other italian cultures
Why would it?
Even today you have Neapolitans who don't want to be Italian, Bavarians who don't want to be German, Ukrainians who don't want to be Russian, Catalans who don't want to be Spanish...
>>
>>2289441
The Chinaman was hiding.
>>
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>>2289421
Broadly speaking yes. There's a lot of nuance and in the south region played a lot more importance than class but that's broadly correct. Getting too into the weeds adds the Cajuns and shit to the mix too.
>>
>>2289447
why March and not April?
>>
>>2289447
>not 420
>>
>>2289440
Its just blatantly unfinished and they hoped not enough people would reach lategame to notice all the non functional shit and missing content. Even just shit like outfits missing so the president of a revolutionary republic is wearing fucking opulent crowns and plate armor.
>>
>>2289445
Because its the entire fucking point of the action?
>>
>>2289452
no, the point is to do it as Maltese so Italian is considered Arabic
same with Andalusian/Iberian
>>
>>2288877
I heard it's because of all the characters, kind of like useless courtiers in Crusader Kings. There is a mod that automatically kills the least useful ones every 50 years, try that one.
>>
>>2289460
What do you think that achieves exactly retard? You can just stay Maltese and be accepted by Arabs without needing to unify culture. You'd create the Italian culture and you'd still have to manually convert everything to Italian, and at that point you may as well have just converted everything to Maltese and not wasted 8 years making a new culture.
>>
>>2289442
It instantly merges all cultures in the group that speak the same language as the uniting culture, I think. Which does make it useless for Neapolitan, but considerably more useful for North Italians, or Germans
>>
>>2289417
should be like -200 or 300%
>>
>>2289467
>What do you think that achieves exactly retard?
it makes Italians living in 2025 seethe when alternate-me gets to call them jihadists on alternate-4chan
>>
>>2289445
>Even today you have Neapolitans who don't want to be Italian
The Savoyards won.
>>
>>2288963
After putting all kinds of mods that fix all kinds of issues and tweaks… yeah, only thing missing is something to deal with military. It feels like commanders should really affect battles more, but you can't pull a rare Alexander-like commander in this game, never.
>>
Was playing as Singapore thinking that when the event fired to form Malacca it'd have an option to just swap my whole country to it given my ruler is forming it, but no it's just formed a new country in the one town
Now my ruler is Sunni, how would I go about changing the religion of the country to match it? I think I'd at least be able to form Malaya if I could do that
>>
>>2289476
Depends on what rules you set at the start.
Default is that flipping to a religion in another group requires at least 40% of your population be of that religion
>>
>>2289479
Never considered changing it, none of my pops are Sunni, so guess I'm screwed
>>
>>2289476
It is because of Malacca's history. It was formed by one guy getting influential in a city.
>>
>>2289485
You probably get converted in an event. I know Majapahit has a bunch of events where islamics try to convert them.
>>
>noble parliament agendas
>contain banking contain renaissance break marketplace exempt levies increase autonomy contain banking
Im this close to enacting TND
>>
>>2289476
E...e...event??
That sounds like railroading...Johan, why?
>>
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VGH
>>
>>2289491
T-total Niceguy Death.?!
What did us kind fellas ever do to the likes of you?
>>
>>2288963
I like that it can be edited in real time, so I can just change some shit in the files, maybe reload a game, and it's applied, rather than having to restart the entire game.

Which, y'know, is necessary given how FUCKING BROKEN this game is.
>>
>patch was reverted because of a "critical error"
What the fuck was the error? I leave my PC open and on so I'm still using the reverted hot fix
>>
>>2289213
i wish china never reunified
>>
>>2289540
they broke senates
>>
>>2289508
Ew, quit making me look at that creep
>>
>>2289542
It may seem nice but the constant competition may have caused them to go overseas and form large empires. Although this would likely spark it in Japan too and Japan may just end up actually conquering all of China in this timeline.
>>
>>2289287
i thought ukraine was supposed to be colonized by jeets
make up your mind already
>>
>>2289263
There can be a total of 25 favours between you two. You both gain favours when the diplomatic action is running. The ratio of favors gained depends on strength ratios or maybe culture.
>>
>>2289547
Both ukr and rus are being colonized by jeets, it was the whole point of the war
>>
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>Three Sicilies
>>
>>2289535
Wait you can do that? That's fucking great, do you need to use a command or something?
>>
>>2289553
Rip incest jaws.
>>
>>2289475
It feels like the difference between 50 mil generals and 100 mil generals is noticeable, but it's basically impossible to have a worse than average general. General stats should probably be buffed yeah.

Ruler stats besides admin should be buffed too, they're not very useful while admin is insanely good
>>
>>2289535
I remember doing that in EU3 already.
>>
>>2288963
something went wrong after 1.0.4
>>
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>clicked the "grant independence" button for colonial revolt which is in the same place as "annex revolter" usually for normal revolts
kill me
>>
>>2288963
Something went right after 1.1.0
>>
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After CK3's religion system I'm really disappointed with EU5's. Like why don't we have tenets and shit and actual differences in the faiths? As it is, it's a barely noticeable bonus with almost no flavor. Fucking garbage.
>>
>>2289029
Embargo is the most overpowered trade thing in the game because it prevents other countries from doing anything your markets. Literally just own the market center location and you have absolute power over it, and there's no maintenance cost or debuff like eu4. You can embargo every country on the planet until nobody can trade in your markets but you. This lets you maximize price differences between markets and farm infinite money by creating artificial scarcity in different markets. It also lets you do things like massively overproduce goods at home to flood someone else's market and kill their buildings, without anyone else interfering by siphoning off your cheap goods. If your owned markets contain all the goods you'll need then there's no downside to going giga mercantilist like this. It's better than having +9999999% trade advantage and you can do it for free.
>>
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>>2289567
>a barely noticeable bonus with almost no flavor
Sounds like they copied CK3's religion system pretty accurately
>>
>>2289567
huh? most religions have different mechanics
>>
>>2289571
The reddit frog is only capable of lying
>>
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>>2289571
compare to ck3 its nothing
>>2289567
the positives of this game is relatively advanced economy and warfare (compare to ck3).
>>
>>2289569
any practical examples?
surely maxing trade is better for you than revolving all your economy around hurting one nation
>>
>>2289560
Character stats need to be a rebalanced. High and low stats should have bigger bonuses and maluses, and great characters should be rarer, specially later game.
>>
>>2289579
>surely maxing trade is better for you than revolving all your economy around hurting one nation
Categorically untrue
t. True American Patriot
>>
>>2289448
So where did the rest of the English, Scottish and Welsh go? The lowlanders, York and Lancastrians, Midlands, Southern Wales, Cornwall?
>>
>>2289584
>scots
nova scotia
>welsh
argentina
>>
>>2289543
how? its working perfectly fine in my run on 1.1 + revoked hotfix
>>
WHY CAN'T I MAKE SUBJECTS AS A JUNIOR PARTNER
This is bullshit, might be time to write this save off. I can't do anything
>>
>>2289579
Embargoing everyone IS maxing trade. It's just denying other countries' trade. Unless you're relying on other countries' imports and lack trade capacity, you want as little of other countries' trade going on in your markets as possible. Every trade serves to move prices away from profitability, so there's a limited capacity of goods that can be moved before the profit opportunity is gone, ergo you want your share to be 100% at all times and artificially limit the amount of trade to maximize profit too.

Practical example: Play Russia, colonize urals, make ural market, buy gold from ural oblast for 1 ducat, sell in moscow for 16 ducat, buy manufactured goods in moscow for 1 ducat, sell for 16 in the ural market because you deleted all production buildings there
no AI can exploit the absurd prices because you banned them from your markets, so you make tons of money.
Any colonial market can work like this (though you can't embargo subjects of course)

You might think, doesn't trade advantage also protect markets? Trade advantage can help protect your Ural gold from getting exported, but it does nothing for imports. If you don't embargo then everyone starts dumping gold from Prague into Moscow for instance, cucking you out of profits.
At the same time, you are free to dump your 0.01 ducat chinkshit on any market you want. Because you are the embargolord and they are pitiful embargolets.

tldr Mercantilism is for big strong countries that own markets and have whatever they need within those markets. China, lategame empires, European imperialists etc. Free Trade is for tiny nations just trying to scrape ducats together, or jew countries that do all their trading in markets owned by others, with foreign buildings.
>>
i sort of did this in polynesia in my first run except out of necessity because there is basically noone to trade with and the issue with trading with this is that eventually price normalizes between all your markets if you dont have demand ie sufficient consumption of all the crap you are producing
>>
>>2289591
>>2289592
the issue with trading with yourself*
>>
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>leader is not allowed to lead armies
>got all the martial traits
xd
>>
>>2289592
Yeah that's basically what it boils down to, demand is precious and the more shit that gets dumped on a market the more demand gets eaten up, so you want to prevent anyone from hocking their worthless garbage on your market so you can hock your own worthless garbage for decent prices.

Maybe one day I'll try a china game where I try to flood everything with cheap goods and cause maximum unemployment in gweilo countries.
>>
>>2289571
which religion allows me to marry my sister?
>>
>>2289598
nestorianism
>>
>>2289599
That's the heresy.
>>
>>2289596
That's why she's The False
>>
>>2289591
i have 3000 foreign trade buildings and 75% of my income comes from trade, the jewish way, embargoing countries will basically kill me
>>
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Dynamic railroading
>>
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>>2289605
Now imagine if the other countries embargoed you.
What lengths you would go to, just to force their markets back open...

Seriously though embargoes would be totally broken in MP, I guess either it'd be a state where everybody embargoes everybody they don't have a special deal with, or wars will be fought to remove embargoes
>>
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>>2289599
nah just numbers like with all the others
>>
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oh shit i forgot about holy sites, if i took them earlier i could have had more religious figures
>>
So has ANYONE figured out if there's a benefit to letting foreigners build trade buildings in your regions?

The facts are
>Pops come from builder nation, not your own (if logic is the same as Trade Offices)
>All bonuses unless specified otherwise apply only to the Owner (Builder)
>Takes up building space
>The pops employed count for province calculations like Estate Power, etc
>>
>>2289623
they sell your cheap crap you get more taxes for producing it
ai doesnt build enough trade buildings tho, its insignificant
>>
>Catholicism
>Monasteries allowed: Yes
>Orthodoxy doesn't have this
>Orthodoxy can build monasteries too
Fuck is this retarded shit, why is info so inconsistent
>>
>>2289626
wiki autist generation died out when the games were casualized
>>
>>2289630
its the company's wiki, they write it themselves
>>
>>2289623
It used to be worth it when trades could lose money due to scaling costs, but now no, it's almost never good. You generally don't want other countries using their trade capacity on your market, if you could be using yours instead, because trade capacity is pretty much always profitable now.

The exceptions are
>you're tiny and/or poor as shit and can't build enough trade capacity, then foreign buildings help other countries import/export when you can't
>you're an unga bunga and need foreign traders in your market spreading institutions from places you can't reach
>>
Anyone been able to do a zorastrian run?
>>
>>2289620
the wiki doesnt actually show you everything
>>
>>2289599
Nestorians have incest huh?
>>
>>2289632
i think there is never enough trade capacity to sell all your surplus
>>
>>2289620
Why is this shit so featurerich?
>>
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I think the pope died and the papacy is using a corpse as a puppet.
>>
>>2289644
its barely different from all the other christian cults
>>
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>>2289647
wouldnt be the first time
>>
>>2289647
Johan is obsessed with necromancy.
>>
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Oh yeah I can see something potentially happening
>>
>>2289647
They put corpses on trial, why not have a corpse be the judge as well?
>>
>>2289655
You've discovered the modern judiciary system
>>
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>game at peace
>lighting fast
>game at war
>fans full speed
It's not even the ai it's the fucking ui icons.
FUCK
MY
NIGGER
LIFE
>>
>>2289647
Weekend At Papacy?
>>
>>2289660
Yeah kek, I noticed performance shitting the bed too for some reason and it was the icons all over the damn screen
if you hide the icons all of a sudden it's back to smooth, but it becomes this weird god game situation where you have to select units by directly clicking their 3D model only
>>
>>2289660
Ye the performance is awful, but the Clausewitz Engine is like 30 years old, so I'm not surprised. Look at how badly Saarfield runs despite looking like hot ass.
>>
>>2289666
>you have to select units by directly clicking their 3D model only
sims bros we are so back
>>
>>2289660
thats what you get for being a disgusting nigger blobber
>>
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>>2289666
I geuss it's time to RETVRN to single unit and pray I recognize the uniform before the battle starts.
>>
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>>2289660
I think it's because every marker on the map is scripted, none of this is hardcoded so it's checking a .gui file for every single army, navy, and construction, and diplomatic interaction on the map.
map_markers.gui is 4741 lines long.
I think it has problems scaling when you have a huge country or you're in a big war.
>>
>>2289682
mfw paradox go on christmas break and eu5 is still in its present state
>>
>>2289688
I mean I don't blame them, fixing this mess sure as hell won't be happening before Christmas.
>>
>>2289695
Sure it will.
Christmas 2030.
>>
>>2289687
>>
>>2289705
Hopefully we have Albanian powered smithies by then.
>>
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>still no reformation
>>
>>2289687
This is almost certainly not true and the OS would cache that file access anyway.

We cant really know how the 2d UI is implemented but there's lots of things that could go wrong, it's probably that some basic drawing function is really slow and no one realised until after they'd built a whole system on top of it. Happens all the time.
>>
EU5 doesn't have bugs, it has features.
>>
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>want to get a Hunyadi on the Hungary throne
>it's locked behind being a regency within a 26 year time period while also being at war with the Ottomans
JOHAN JUST GIVE ME A FUCKING EVENT LIKE YOU DO IN EU4
>>
>>2289735
I do wonder how much content is locked behind obscure requirements like this. Probably quite a few events.
>>
>>2289735
Sorry Chud, this is a SANDBOX game
>>
>>2289738
basically everything that's not a situation or filler content like historical artists and buildings
>>
all these fucking redditors whining about development branch not being perfect
buncha goddamn clowns
>>
>>2289738
Anglicanism requires your king to be married and have no male heir in a 20 year period.
You have a kid? Can never spawn.
1 year too early? Can never spawn.
1 year too late? You best believe it can never spawn.
>>
HOW DO I STOP THE POPE FROM CHAIN EXCOMMUNICATING ME
>>
>>2289743
>tfw saw it multiple times with the ai
>>
>>2289745
Luckily dynasties die out really easily and rarely have male heirs.
>>
How in the fuck do I increase cultural relations? How am I supposed to be a multikulti empire if every random nigger culture costs 2 capacity to accept? Having to culture convert literally everyone except a couple with good relations is retarded and gay
>>
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booba
>>
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>>2289738
i never got romanovs and peter the great as russia
>>
>>2289747
You create a bantustan for them and then annex them.
>>
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>>2289750
i dont care about annexing more land, im talking about this
culture needs 1.4 capacity to accept
i want to accept it, but it would put me to a huge over capacity malus

unless we had 3 little green check marks. which we don't. because if you do, then it's only .15 to accept
>>
>>2289752
No, he's being serious. There's a subject interaction to increase opinion between your primary cultures.
>>
>>2289752
I see the ai regurally request this of you and you can always force it. Just have a vassal of the culture that you don't annex until it's max.
>>
>>2289752
yes
you create a small vassal of that primary culture
the small vassal will let you improve cultural relations because they have good relations with you
accepting their culture is then much cheaper due to having improved relations with them
>>
>>2289750
Quite funny how that is the most effective way to manage cultures. Make a tiny slave government and force them to like you.
>>
>>2289756
https://en.wikipedia.org/wiki/Chechnya
>>
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>>2289744
beg him for forgiveness like a real papist cuck
>>
>>2289753
>>2289755

you can only do that once every 50 years. and i don't see a way to do it with non vassal countries
>>
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>theodosian walls (2)
>>
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>>2289760
That's why you make a vassal to do it for you...
>>
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>every couple of years a new war is declared on me or bohemia due to our antagonism
>bohemia gives me more provinces when we win the wars because of our 300k of vassal troops
>he gives me more territory
>i'm now at astronomical levels of antagonism
>but bohemia is my bff forever because we're locked in this endless cycle together
>>
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Ming are struggling a little bit
>>
>>2289766
It's two way.
Francien liking Franconian has no impact on Fraconians liking Fracien.
>>
>>2289766
the cooldown on that is 50 years, and it applies to any country you can do it to. it's fucking retarded
>>
>>2289771
Both lower cost to accept them
>>
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>>2289771
Odd, I don't know why it's accepted bothways here then since I never sent it to them.
>>
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>>2289769
PLEASE STOP
>>
the game HATES youtube, absolutely hates it, or rather the jeets bloated youtube so much that it eats up 20% of my gpu and processor power now
>>
>>2289779
the later, I've honestly moved on to spotify but it's not better by much.
>>
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Someone needs to mod Martin Luther to be an artist who produces the historical treastie "On the Jews and their Lies"
>>
>>2289620
>>>Miaphysitism: Kindred
>>
>>2289762
constantinople wouldn't have fallen to the turks if constantine had level 3 theodosian walls
>>
>>2289779
>>2289782
Is this some meme I'm too 9800x3d to understand?
>>
>>2289786
i read that once and it was just him ranting about circumcision and not much about the jews and their lies
>>
>>2289791
valid desu
>>
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>bohemia declares a war
>calls me in with favors
>fps tanks because of picrel
War. War never changes
>>
>>2289791
>ranting about Jewish practice based on lies
where's the issue?
>>
>call the pope the anti-christ
>call out the Jews
Martin Luther is kind of based
>>
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i laugh when I imagine the poor guy in the court who has so say this absurbly long list of titles every time me or my son has an announcement
>>
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>>2288963
>>
>>2289803
f1 is for women
>>
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Imagine you're some shitter country and then suddenly you see dust clouds on the horizon and it's these lads rolling up
>>
>>2289090
>>2289113
take your meds
>>
>>2289799
>a blob list that long
>still 30 years off from the actual EU start date
>>
>>2289811
post mod list
>>
>>2289631
you're dumb
>>
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>>2289817
not using anything that significantly alters any aspect of gameplay and it feels fine, mostly cosmetic and QOL
>>
just found out my favorite e-whore who i've watched for 11 years is getting married
im not some sort of retard who thought i had a chance with her or anything but it sort of feels like some of the last strands of innocence and purity in the world have died, legitimately thinking of ending it

countries for this feel?
>>
>>2289799
even the habsburgs didn't have titles that long
>>
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>having to fight all this shit just to take crimea from the GH
>>
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(Great news !)
Antagonism caps at 1,000 :)
>>
>>2289748
But also, a nasolabial fold...
>>
>>2289824
It's so funny declaring war against some random nigger and half of Europe deciding it's their moment to go "you're gonna have to go through me"
>>
>>2289827
High cheekbones are cute. Lot of sexy Slavs have them.
>>
>>2289821
Ditmarschen
Or, once we get a post-1443 start date, literally anything in the path of the Turks, but especially Athens.
>>
>>2289829
its very bad
i dont understand why they made alliances last for eternity
>>
>>2289821
>my favorite e-whore
>thinking of ending it
better late than never
>>
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>>2289820
>Correct English names for the Ukraine and southern Russia
>>
>>2289838
Which world leader wouldn't play as their actual nation or attempt to form it? My bet is Starmer.
>>
>>2289838
its kiev tho
and it supposed to be a lithuanian vassal at the start
>>
>>2289839
any western leader is a free square
kim would play switzerland
>>
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>the Ukraine
>Kiev
>>
kev
>>
Is there any screen where you can see all your modifiers? Like all your max literacy buffs?
>>
>>2289842
based
>>
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>>2289844
yes
>>
>>2289840
they should be vassalized 20 years in
>>
a railroad just flew over my house
>>
>>2289844
Click your flag in the top left
Then mouse over the sparkly jpg floating above your ruler's head
>>
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*deep breathing*
>>
The Ukraine is rightful Oesterreich clay
>>
>TF2 update is out
See you all when Johan fixes slavery
>>
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>>2289824
nobody had to die
just give me crimea
>>
>>2289875
>-13k
>-382k
>>
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>>2289878
>>
>the chinks already have a 1644 mod
>>
>>2289884
1644?
>>
>Watching https://youtu.be/MgswDy8PMAA while playing Ottomans
>Will be making Turkish delight tomorrow (also while playing Ottomans)
>Snowing outside
FeelsComfyMan
>>
this game is so slow, boring and long.
they need to just add a 1700 starting date, so I can just finish a playthrough in an afternoon
>>
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>the #1 most popular mod is a fucking cheat menu

Oh no oh no no no ahhh hahaha so THIS is the EU5 player base???
>>
>>2289898
soi4 audience needs a way to play too, they couldn't even handle realistic fueling needs like coal in their game
>>
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dont mind if i do
>>
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>people can ONLY migrate to places within their market
So how the fuck does this work, then? Once you get past the 'establishment' of the colony, they will 100% be in a different market than your own provinces. How are you supposed to get people TO your colony? This is an absolutely fucking retarded design if what i'm thinking is true.

So literally nobody just..... migrates?
>>
i use cheats to paint the map. it’s basically gooning for me. especially when i form epic nations like rome, prussia, carthage, mongol empire
>>
>>2289902
there is a cabinet action in later ages but normally you dont need to, unless you are colonizing a shithole such as north america for example
>>
>>2289908
it says IN THE TOOLTIP that pops can only migrate WITHIN THE MARKET
that means you will NOT get immigrants because there is always going to be a closer market because you're colonizing......... overseas
>>
>>2289900
>coal
>ww2
lmao
it was all oil
coal stopped being used in ww1
>>
>>2289910
did you not read his post
there's a cabinet action specifically to move pops to colonies
>>
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>bohemia is forcing me into participating in border gore
t-thanks...
how do I fix this lol
>>
>>2289922
release british slavonia and british nitra
>>
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Lithuania blob BTFO
>>
>>2289915
What the mechanic represented was still good and realistic though, which was needing power for buildings.
>>
>>2289922
>less than 100 years in
>already own all of France and half of Germany
what the BLOB?
>>
>>2289927
>coal fired buildings
>1940s
again, anachronistic
>>
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>>2289889
yea i have a hard time finding motivation to play at 1700
research has slowed down to a crawl in the age of absolutism
and also nothing is going on, nobody is doing anything besides me

ill go flip a coin if i will continue to see the later age or restart at 1.0.10
>>
>>2289931
The point was it was just a retarded symbol they used to represent power, probably due to oil already being used for military. Representing a nations need for power is a nice extra level of simulation that allows a lot more strategy. Hoi4fags couldn't handle a slight challenge though and made Paradox cap how much it grows alongside factories. So now most of your factories as a major won't even need to be powered, both making it dumb and pretty much pointless. It is like if EU5 made your buildings stop needing input goods if you built enough.
>>
>>2289937
i just wanted someone to call me a retard and say they did use coal in ww2 desu
>>
fyi if you hire a mercenary commander then replace him as general of the merc army you lose him for good.

I tried to hire one for his stats and move him to my main army since all my nobles were shit generals but I just lost my 400 gold instead.
>>
>>2289940
no refunds
>>
>>2289939
I don't know if they used coal in a lot of buildings but they did use it in power plants which is close enough
>>
russia (the good guy of history) should have conquered china and india and yoked the asiatic races under the firm hand of the White Slavic man
>>
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COME ON SPREAD!
>>
>>2289943
they would have at least attempted a decent genocide of the jeets
>>
how often does skymods update, anyone knows?
>>
>>2289554
No, you just open the files on the side and alt+tab between the game.
>>
>>2289898
tbf I play with debug_mode open because holy shit this game needs me to run correctly.
>>
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Why do I have "Claim Throne" CBs for a greek country as Muscovy??
>>
>>2289956
may not be for you but one of your courtiers
>>
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>clean up ai bordergore
>have max antagonism with all of christendom
>get rewarded by being elected Emperor
Kino
How do I add myself to the HRE, though?
>>
why's there so little tin
it's cool that the game shapes your expansion by making you struggle for resources but it's a bit ridiculous when you can count the amount of locations on one hand
>>
>>2288963
It just doesn't have enough content. No matter who you play, it always plays the exact same. We need missions desperately
>>
Constantinople is occupying a great silk spot. Remember to degrade it
>>
>What is the goals of the patches?
>Well, for 1.0.10 we had the following goals.

>Adress the consistent complaints about the AI being passive and not being a threat.
>Make it so that proximity is always a working system, and avoid being able to get enough reductions to make it 0.
>Deal with the badly designed marriage mechanics that made players "forced" to babysit and marry their nobility all the time.
>Fix as many bugs as possible.

Will Johan pull it off, /eu5g/?
>>
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>>2289943
They tried and they just ended up getting buck broken
>>
>>2289943
You can say thanks to eternal angloid for helping instectoids out just like they've saved roaches in 1853 together with the fr*nch
Eternal enemy of the White Man
>>
Do you merge regulars with levy armies or do you keep them separated?
>>
>>2290028
I mostly stop using levies when I get enough regulars for them to firm their own armies
>>
>>2290024
but that's a jap not a chinaman
>>
>>2290033
awr look the same
>>
>be me
>Hungary
>allied to Poland(lost union, didn't feel like getting it back)
>Bohemia decs on Poland for forced union(take capital)
>Bohemia occupies 80% of Poland
>but because I smashed his armies up and he hadn't taken Krakow, he ends up giving 2 locations to Poland for peace
kek
>>
Are there any mods in the works for endonyms? That is, names for cultures and their tags localised to what they called themselves?
>>
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vgh.... europa is being cleansed of exclaves
>>
>>2290054
believable worlds
>>
New 1.0.10 nothingburger is up
https://forum.paradoxplaza.com/forum/threads/1-0-10-update-10th-of-december-2025.1887275/
>>
>>2290057
So how can I prevent my game from updating?
>>
>>2290060
Turn off automatic updates
>>
>>2290060
Pirate it, faggot.
Seriously, it's 2025, who even buys PDX games nowadys? Do you just love the taste of shit?
>>
>>2290068
desu as a privateerfag I kinda regret not having the easy access to the steam workshop for mods
I'll probably still buy once it's on a good discount
>>
>>2289254
You're arguing with a strawman.
Literally nobody wants that.
But I don't think anyone wants the braindead 'simulation' we have now that fails to simulate so many things it isn't even a simulaton.
EU5 could be good, but unfortunately they listened to idiots like you and decided that not nudging the AI towards doing things that make logical or historical sense would be good, so you end up with the exact same flavour of slop outcome where powers that were strong in 1337 stay strong forever, because rebels can never win wars for some reason among several other factors.
>>
The AI, upon determining it might be interested in taking a piece of territory, should be given advanced knowledge of what the control level would level out at if it took that territory.
It should then use that knowledge to determine whether taking that territory would actually be worthwhile, preferring territories that are immediately more valuable.
Bam, suddenly it begins expanding coherently and in sensible directions. It's just that easy
>>
>>2290077
B-but muh player agency! The AI has to be retarded and expand into retarded places because otherwise it's r-r-r-railroading!
>>
>>2287361
American hands typed this post
Red white and blue, fireworks, burgers and money.
Also, 'iggers.
>>
Hungary is comfy.
I plan on taking all the Balkans and kicking the t*rks back into Anatolia eventually
>>
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control mechanic needs to be redone

have it where locations are owned by an estate(like in some previous games), the more locations an estate has the more power % or whatever they have, and have it so they actually get money from it and build shit(and the more powerful they are the more they try and push their agenda and obstruct the crown etc)
proximity from capital should still exist obv but crownlands should give an automatic amount of control. centralising should be about taking the locations away from the estates and controlled by the crown
>>
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>>2290093
Hungary is only comfy if you maintain your borders and play kingmaker and gendarme of Europe
Idc about Hungarian nationalism or "muh Trianon" but the big ol' chicken wing of Pannonia hemmed in by the Carpathians just looks really nice
It's perfect for NEETing, I have all the RGOs, pops and land mass I need to decide the fate of Europe for the next 500 years without ever stepping foot outside or having to int*grate slavshits or krauts
>>
>>2290069
Cs rin and skymods got me covered
>>
>reddit frog of abysmally dogshit opinions
>>
better than the unfun mechanic of just building roads everywhere to get control
>>
400 years of killing italians
>>
>>2290098
Reddit is too lib for the wicked unwholesome hate symbol of Pepe to ever be associated with them. If anything in 2025 it's a xitter thing
>>
>>2290096
but anon... there's already germans and slavs IN Hungary...
and Constantinople is rightful Hungarian clay
>>
>>2290068
Nah I pay for the things I enjoy. Keep seething lil bro
>>
am i the only one who thinks spreading control and proximity across my empire is fun
>>
>game begins during feudal time
>modus operandi is to forcibly assimilate every single minority into your culture like you are 19th century france
>religion barely matters
mhm
>>
>>2289535
teach illiterate but how doesn't this massacre game efficiency?
>>
>Chinese influence situation entirely broken, firing repeatedly then ending immediately because there is no opposing side giving free prestige and legitimacy
>>
>>2289884
Fuck me, anything other than pre-Age of Discovery/mid-1400s. What's it called?
>>
the byzantine civil war disaster is pretty nice. triggers a bunch of events that give you basically free legitimacy at the cost of a few civil wars that are easy to win since your unique regulars are space marines.
>>
>>2290134
Maybe a bit but not really, a program can ask the OS to alert it when a file changes.
It only happens when you launch eu in debug mode.
>>
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>>2290099
I don't know which unfun mechanic that would be
There's a roadbuilding minigame, but that's decisively fun, so I assume you're not referring to that
>>
Why the fuck don't allies know how to use transports? My enemies do, but ai france is just sitting there with its entire army sat on one coastal location doing nothing.
>>
I want to play tall instead of blobbing for once, who should I play as?
>>
>>2290152
denmark or the netherlands due to being all coast with great port capacity
athens and form greece without the gay roman larp
>>
>>2290156
>doesn't understand the secret of the garum
>>
>>2290152
portugal
>>
any reason to not make every single location next to my capital a city?
>>
>>2290152
playing "tall" is a meme because of the building cap. I blobbed like fuck and by 1800 I had went over the building cap in ever major and minor cities in my empire. I if just sat there and didnt expand I'd have ran out of things to do by 1600
>>
>>2290187
you can still conquer land outside of europe
>>
>Hegemons giving massive antagonism + bad relations with everyone
>Transports die instantly the moment a naval battle happens, transporting troops is super awkward no matter what
Lategame Italy is less fun than I thought it would be.
>>
>>2290180
RP
>>
>>2290187
I don't see how that's possible unless you're playing as Russia, it was pre-patch, and you didn't delete the useless estate build.
>>
>>2290198
ye soon as you hit GP you cant even build foreign buildings anymore cuz le mao -100 hegemonies

god, fuck, i hate "hegemony" so much
worst mechanic in the game by far, it was bad in EU4 and they managed to make it worse
>>
>>2290187
Building cap doesn't matter. The -migration attraction can't outpace population growth in big cities so it essentially means your cities becoming breeding hives to fill your next city, they churn out more peasants that get kicked out into your other locations. You actually want to pass the building cap or else you have too many peasant NEETs in your city.
>>
I NEED Ottomans to be a threat holy fuck a full 40% of European tags are boring because there's no turkroach assrape arabnigger death army invading the Balkans and being the big bad.I want to mow down one billion saracens with my chambered cannons but there are only five thousand saracens and they are all having anal sex with each other in Ankara
>>
Anyone who has played any strategy vidya in the last 30 years knows you can't just throw the AI onto a map with some gentle nudging and hope things move in the right direction. You can make decent AI bots to fight against in FPS and shit but AI has been the eternal sticking point of strategy games to the point where giving them massive resource and APM cheats to enable them to compete with humans is almost expected. Anyone and everyone who has experience playing strategy vidya would know that you need to fucking bludgeon the AI with gamerules and guidelines to force them to not just fuck around mindlessly. In other words people whining that such measures are "railroading" are newfags who have no idea what the fuck they're even complaining about. They see the current state of affairs in EU5 and imagine to themselves that it's just a little quirk of AI behavior that can be fixed by fiddling with border antagonism or rivalries. The magic bullet that fixes AI without le railroading is just one more patch away guys!
>>
>>2290198
>>Hegemons giving massive antagonism + bad relations with everyone
Yeah I disabled those with a mod, go into ages and change the ones that enable hegemons to "no" ez
>>Transports die instantly the moment a naval battle happens, transporting troops is super awkward no matter what
why are your transports in a battle? If you make a fleet with heavies in front and transports in reserves they'll be safe. Auto balance automatically sends transports to reserves too.
>>
>>2290211
The boogeymen today are France and Bohemia. Leave them be, let them grow and you will have your challenge. In my games Bohemia consistently reaches 40 000 troops in 1420~
>>
>>2290212
*beheads you really clumsily so it takes six or seven chops and you suffer a lot of pain and there s blood everywhere*
>>
If you want big Ottomans you're a railroadtranny and probably a blobtard as well
>>
>>2290112
Keep having shit updates pushed on you because you forgot to desactivate them, lmao.
>>
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>quantity actually makes your armies stronger because the entire meme battle system is based off of frontage
>>
In my last game Hungary PUd Poland, Napless AND Sicily, forcing me to face 60 000 troops in total in 1420 if I attack anybody from that hugbox that basically denied my expansion to the West. You can imagine that it delievered an incredibly asspain to my Byz. You can get enough challenge without Ottos
>>
>>2287171
>Papal ban on empires
Is it possible to become an empire as a European country WITHOUT converting to one of the protestant religions? Or are Catholic countries just hardlocked to forever be kingdom rank?
>>
>>2290222
>Challenging situation forms organically without the need for any artificial history
>Full player agency, freedom to tackle the threat the way you choose without needing to be told by mission trees to defeat an exact amount of Ottomans on an exact date to match an irl historical battle
This makes railroaders piss themselves btw
>>
>>2290222
>feed hungary
>he only grows more hungry
>>
>>2290222
>In my last game Hungary PUd Poland, Napless AND Sicily
thats from an event theyre always scripted to get
>>
>>2290198
>be diplomatic hegemon
>known for being diplomatic
>implying you are skilled in dealing with other nations
>somehow this is a bad thing and it makes people hate you
>>
>>2290228
Maybe Sandboxchads were right...
>>
>>2290229
enter: the united states of america
>>
>>2290220
quality unlocks a gov reform that gives 5 discipline
>>
>>2290235
Yeah but then you're using up a reform slot for 5% discipline...
>>
What are the best French borders possible ingame rn?
>>
>>2290219
True, that's bad but pirating is shit anyway because I don't have it on steam then
>>
>>2290220
Well yeah, every successful army in history has been bigger than their enemies with better logistics. Concentrating more forces than your opponent = victory. that's a quantity of troops. "Quantity is quality innit" t. napoopan

The "quality" cope exists for countries that only field tiny armies and have to "punch above their weight" ie bravely run away when faced with real armies. Like BEF in WW1.
Or it's simply misapplied, like with the Prussian army which tended to outnumber or equal its opponents when fighting, rather than being magic space marines that fought 10:1 all the time.
Or it comes from straight up fantasy shit like the 300 spartans (who lost and died and the Persians proceeded to raze the lands they were trying to defend)
>>
>>2290240
>300 spartans
it was more like 30 000, but we dont talk about that.
>>
>>2290240
Oh hell nahh… this really b how lil dihh changcels b Cin the wrld huh?? Lmaooo
>>
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What the fuck is matrilineal salic law and why is it limited to indonesians? But more importantly why the fuck is it the only succession law that allows your less related dynasty members to be eligible?
>>
>>2290226
See: >>2290212
Sandboxisters have no refutation for this.
>>
>>2290240
>Or it's simply misapplied, like with the Prussian army which tended to outnumber or equal its opponents when fighting, rather than being magic space marines that fought 10:1 all the time.
Historical Prussia was a Quantitymaxxer but EU4 players will never accept this
>>
>>2290240
>yeah bro if you just throw 1000 peasants with pitchforks against 100 knights the peasants will definitely win!
>>
anyone else get extra
>>
>>2290252
nah I refuse to keep shilling Johan's bullshit ideas so they paused my payments for now, until "I've calmed down"
>>
>retards not realizing that every war is a total war in pdx games so quality vs quantity discussions are pointless
they gamified it for GAME reasons because its a game
quanitity = more bad troops
quality = less good troops
>>
>>2290251
100 knights have a bigger logistical burden than 1000 peasants. 100 knights is a quantity-focused army in this scenario. EU5 reflects this, 100 knights is two regiments of knights while 1000 peasants is only a single levy. The knights outnumber the peasants in frontage terms.
>>
>>2290257
quantity = take some random peasants off their farms and send them straight to war
quality = give those peasants some training before you send them off
>>
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I'm a histlet. Can someone who knows German history comment on this? I though the broad strokes were
>Bunch of tiny states
>Slowly get influenced towards Austria or Prussia
>Eventually Prussia wins out and takes it all
Was there a GroB-Bavaria in the past? Or is this tooltip just lying
>>
>>2290249
>army so large and powerful they called it an army with a state
>yet somehow paradox insists it's quality baby

It can just have high disciple. Meme guard units having higher requirements don't make the whole army quality focused.
>>
>>2290263
In CK2 it was a kingdom covering all of Austria as well.
>>
>>2290259
>awkshully quanity is quality and quality is quantity
>>
Enough railroading discussions
Let's talk about railroids instead
>>
>>2290251
We've already discussed this and you got shat on
>>
>>2290269
muh goedendag
>>
>>2290263
Charlemagne split Germany up into duchies that later split up even further, they were called the "stem duchies" because they're like the steam of a tree where all the HRE statelets are the branches. This is the stem duchy of Bavaria. the marches of so-called "Austria" are rightful Bavarian clay.
>>
>>2290272
>Charlemagne
Otto the great*
should've rewatched the history of germany vid first got it mixed up
>>
>>2290265
>>2290272
So what happened, was there a reason they just kept on dividing themselves smaller until it became the HRE clusterfuck?
>>
>>2290274
Probably inheritance.
>>
Why the fuck is Lombardy not a formable country?
Johan fix this shit nowwwww!!!!!!!
>>
>>2290275
I'm not calling you a liar but man that sounds pretty dumb, you would expect at some point these guys would go "we've been splitting our lands among our sons for the past 5 generations but now we're down to 2 villages and a farm..."
>>
>>2290274
Their laws stipulated that inheritance be split between brothers to avoid feuds.
As we all know the holy roman empire was famously peaceful and lacking in feuds so it worked very well.
>>
>rush armories
>build some regulars
>win the game because regulars wipe out levies and AI never builds them
its really this easy?
>>
>>2290277
Maybe that's why the Kingdom of Bavaria unified and existed for hundreds of years until being dissolved after WW1
>>
>>2290279
Yes.
>>
>>2290274
yes partition inheritance
it's interesting though, how incredibly sticky some of these entities were
>>
>>2290279
ye you build like 10 cav regulars and its gg you can never lose a war again
>>
>County of Gurk
Which retard named this place
>>
>>2290279
unfortunately yes
until you eventually lose a battle after 1000 wins and have no idea why that happened
>>
>>2290285
>he doesnt know about the empire of ACK!
>>
>>2290288
Actually they called themselves the Basilea Rhomaion which means Roman Empire.
>>
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>>2290296
>>
It just doesn’t hit like EU4 with DLC subscription…
>>
How about i hit you with a rock
>>
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>1500
>Entire of Britain, France and Spain is under my control
>300+/M ducats - all i do is Shift-click buildings/RGO
AI doesn't attack despite all of HRE in Coalition
Man, this game is less fun than even CK3
>>
>>2290319
PLAYER AGENCY
MUH RAILROADING
>>
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forget constantinople this is the true world's desire
i hope we get a fix to the random bordergore before christmas
>>
>>2290319
But anon isn't the sandbox fun! Just imagine how much more money you can make to click even more buttons to make even more money for more button clicks.
>>
>>2290319
>massively blob and conquer major powers in the region
>get surprised when homeless hreniggers don't want to suicide war themselves
>>
>>2290327
The AI is passive as hell about coalitions, in my 160 hours I've only gotten decked once when I playing as a hyper aggressive mid sized state.
>>
>>2290324
pizza xDDDD
>>
>>2290324
We absolutely won't
>>
>rival AI blobs and creates ahistorical bordergore
>try to correct it once I'm at war with them
>"liberate X region" options in the peace deal interface
>I pick all of them, hoping to restore cores and dead nations
>it literally creates new countries out of freed regions instead of restoring lost territories from other countries
Is this supposed to happen?
>>
>>2290319
Yay!! It's even more fun when you realize this is what happens with literally any nation you play as!!! YIPPIE
>>
>>2290319
>blob and minmax as the most powerful country
>surprised when he gets bored and quits
You probably quit your EU4 campaigns by 1600 too.
>>
>>2290322
>>2290326
>>2290341
All me btw
>>
>>2290342
>b-but eu4!
Honestly that's still more fun, because missions give you an end goal and does sometimes actually force you to play differently.
>>
>>2290343
Forgot to mention I’m Canadian btw. Slava Ukrayna
>>
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>>2290345
>>
>>2290345
I’m not an NPC drone that needs to be told what to do and I can set my own goals. Thanks though.
>>
>>2290340
I think so, the peacedeal options are more limited than EU4, I don't think you can return core in EU5.
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>>2290345
>missions actually force you to play differently ever though you are literally told to do the exact thing every single game
Are you completely retarded by any chance?
>>
>>2290342
>>2290342
>Multiple WCs as various nations inclusing Ryukyu (which i will never do again)
EU5 is just boring as fuck

Try harder Johan
>>
>>2290347
>>2290343
Go back to /pol you retard.
>>
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>>2290353
Historical avtism games might bit be for you. I recommend pic rel.
Also
>doing WC at all
lmao
>>
>NOOOOOOOOO DON'T PLAY THE GAME OPTIMALLY YOU'RE SUPPOSED TO BE BAD AT IT THAT'S HOW YOU MAKE IT FUN
>ALSO JUST IGNORE HOW BAD THE AI IS AT CONTAINING YOU EVEN WHEN YOU PLAY BADLY IT'S LE HECKING ROLEPLAY
>>
>>2290357
Don't just conisder the rope, act on it.
Your parents will thank you (for once)

I accept you submission
>>
why do you keep calling this a 'game'
>>
>>2290359
I don’t think the game is boring though. So no submission is given. It’s just not a game for you bud.
>>
Will the Civilization/Stellaris/Total War/Sandbox/Railfag ever quit spamming a general for a game he doesn't play?
>>
why do the Revolutionaries have super soldiers
literally nobody in the entire world has Age 6 tier troops yet except for them?
>>
>>2290362
-ack -ack -ack -ack -ack
>>
>>2290362
muh SIMVLATION (that gives the same dogshit slop results every single game)
>>
You're supposed to play with console commands and tag over to the AI to have them attack you in a big enough alliance that it's actually hard to fight
>>
>>2290354
I’m trans if that matters btw. I hate /pol/ so much you guys.
>>
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>>2290366
look at the deaths ratio
the italian army is in shambles rn
I take every battle as defender on mountainous forts and im still ticking him -10 for his -100 on me

spoiler alert dont accept the enlightenment until you have tier 6 units
>>
>>2290374
What the hell is that flag
>>
>>2290362
This thread has consistently been spammed with inane posts at this exact hour going back to before the game was released, it's literally one guy, probably lunch break in Poland or where the fuck this subhuman is from.
>>
>>2290375
Looks like Florentine Italy.
>>
>>2290366
It's because Age 6's situation is supposed to incentivize all monarchies and theocracies to dogpile revolutionary states. Revolutionary nations getting instant max research is supposed to balance out them getting hit by 1:5 numbers and echo Napoleonic France taking on Europe all at once during the Coalition Chimpouts. But AI is too retarded so it's just free techs.
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>>2290378
I meant the revolutionary one.
>>
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I'm trying to do a "reasonably" unified HRE setup before I start a new run. The idea is all T2 formables would be formed
>>
>>2290240
People trying to explain terrible game design with some retarded version of "uhm actually, in real life" should be drowned like a bad heir.
>>
>>2290257
>>retards not realizing that every war is a total war in pdx games
No it's not. Source: I'm actually playing the game.
>>
>>2290272
>>2290273
they didn't split them up like that, they were based on pre-existing sub-german identities. hence you got the Franks, the Saxons, the Swabians, distant relatives of the Seubi who settled portugal), etc.
Stamm also means tribe in german.
>>
>>2290377
I'm my own person (the guy that points out that this is Stellaris: EU painted-edition) but idk who this other guy is
>>
>As long as there remains a single Balliol in Scotland, we shall have enemies and war.
>>
>>2290345
Come up with a better bait
>>
I made a new gamerules preset and named it "based"
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>>2290354
You tell em xis!
>>
>>2290393
My game crashes when I try to save a rule preset :(
>>
>>2290381
cringe
>>
>complain about proximity modifiers being additive here
>hour later someone makes a reddit post saying the same thing

Do NOT steal my ideas
>>
>>2290397
YOU'RE cringe!
>>
>>2290398
It's over someone stole your opinion and posted it on reddit that means your opinion is reddit tier now and you'll never get access to chudtopia
>>
>>2290399
Yes, I am.
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>>2290398
Erm, it was posted in the forums before that.
>>
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How important is it for those fucks to be able to move around?
Them being able to migrate increases the free subjects value, which is deeply offensive to me.
>>
>>2290404
It helps because they will gravitate to places with jobs. You can suppress the Free Subjects stuff with Serfdommaxxing easily.
>>
https://youtu.be/uqAq1gSUhkg
>Me handing out independence guarantees and favors while trying to buy my way to HRE emperorship
>>
Centralization? Maxed.
Serfdom? Maxed
Spiritualist? Maxed
Aristocracy? Maxed
Traditional? Maxed
Gaming time.
>>
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Have they fixed IO members always voting yes on every single proposal no matter how detrimental it may be to them?
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>>2290404
Depends on what you want to do.
If you are looking to passively fill several locations especially laborers for RGO's you want that, otherwise they just won't be filled.
If you are looking to fill just few locations, mostly urban then you don't need it as you would be doing that with mostly cabinet actions anyways. All provinces have some nobles, burghers and clergy that will then migrate and demote to fill any job. If you have locations that are pop capped and naturally looking to export pops then allowing laborers to move will make the whole process smoother and quicker and more hands off but you can do everything without that too.
>>
>>2290358
t.plays on Normal difficulty
>>
>>2290408
>Quality
>Outward
>Belligerent
>Only recruit cavalry, even if it's Age 6(the pure SOVL of chivalry will overwhelm the devil's new inventions)
>>
>>2290342
I think you should be able to play as major countries with content and still feel challenged instead of needing to start as OLM Bumfuckberg every game to have a modicum of difficulty.
>>
I wish Ruthenia was still around. I know nothing about its language, culture, religion, politics etc but "Ruthenia" just sounds very nice. A very audibly aesthetic name.
>>
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An EU5GOD would never.
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>>2290404
I don't see why you wouldn't want this. Peasant mana is one of the most important resources, having it be able to move from one province to another should be good.
>>
>>2290404
It's crucial for using Expel People/Encourage Migration so I basically have it all the time
Also fuck nobles
>>
>>2290418
It's just a word that was historically used to refer to East Slavic minorities that lived in Poland/Lithuania/Austria. Modern "Ruthenians" are Belarusians, Ukrainians, Rusyns, etc.
>>
>>2290424
>fuck nobles
gladly
>>
>>2290427
Oh that's cool. So if I could help Belarus and Ukraine unite today they might choose to be called Ruthenia again?
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>>2290430
>So if I could help Belarus and Ukraine unite today
fuck lil' timmy gon' do? blud thinks he him
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>>2290430
>today
Go ahead.
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>>2290430
>So if I could help
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>>2290420
>railroadfags are literal fags

Would never happen in the sandbox
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>>2290223
dismantle the HRE
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>>2290432
>>2290433
I meant as an example if they united (ignoring the war's politics) is Ruthenia a potential name or do East European Slavs today view it the same way Italians might view a Roman identity?
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>>2290434
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>>2290395
This, mine does too but sometimes I still dumbly try to do it again
>>
>>2290420
Uhhh, I can see an actual penis on a blue board...
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>>2290405
Job availability doesn't really seem to focus into migration attraction. They all prefer to go to my capital to join the other 40k peasants who aren't doing anything useful.
>>
>>2290444
JANNIES JANNIES!
HELP ME, TRANNIES!
>>
>>2290420
Sissy/femboy stuff is cringe homosexuality
Real men are not afraid of masculinity and are mature enough to mutually appreciate manliness
Hence why for me, it's exclusively bara, gymbros and himbos
>>
just annexed ulm
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>>2290438
This doesn't work irl because war nowadays is a clusterfuck without true frontlines.
>>
>>2290438
>>2290452
Drones and pl*nes took all the fun out of the noble art of war.
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>>2290445
Destroy the cathedral there
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>>2290404
Peasants and Laborers should just be the same.
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>AI is now less likely to attack neighbors of far away exclaved land
Great, euros are EVEN LESS likely to fight wars in the Americas/Asia
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>>2290435
You are wrong.
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>>2290454
>Destroy the cathedral
No.
>>
>>2290462
Still not enough sandbox.
>>
>>2290462
At this point I feel like they are preparing to make a set of changes in a patch later to put that behavior in. I'd love for it to come as soon as possible but it may be held off until beyond the pillars for themeing.
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>>2290465
Just build over supported limit then
>>
still feels a little silly how you can have subjects with 3x your tax base, levies and population combined stay loyal with almost no effort
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>>2290476
Wait until the age of revolutions
>combined power of all bumfuck useless colonial nations with no Regulars: +65012 liberty desire!!
>>
https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-91-10th-of-december-2025.1887357/
>As Christmas ends, after Reyes Magos, we will be back working, and while we don't want to rule out any small hotfix in January, our goal is that 1.0.10 is the last of the Lepanto updates, as we are working on the 1.1 Rossbach for February afterwards.
It's over.
>>
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In retrospect this was a stupid fucking idea. Maybe if I have Lotharingia form too... yes, one more formable and everything will start to look good, I'm sure
>>
>>2290484
>Brandenburg gets to eat Teutons
>Livonia not allowed to eat Riga
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>>2290484
Nice autism
setting it up is the fun part anyway
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>>2290483
We are so back
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>>2289884
That's a decent date to start.
>>
>>2289931
we still use coal to this day for the majority of power though?
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>>2290464
The evidence speaks for itself.
>>
>>2289943
I'd be alright with this desu.
>Rus dynasty gets civilised
>Jeets get opressive serfdom and famines
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>>2290500
I don't.
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>>2290483
>nothing about them breaking vassals desire to assimilate culture and convert religion most of the time in 1.0.8
scary
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>>2290506
you're missing out
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>>2290484
VGH the way Germany should have been united.
>>
>converted to nestorian
>liturgical language is locked to aramaic, can't swap to arabic like I thought (permanent 0% power)
fuck
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>>2290453
more like
the complete lack of training on the Russian side, combined with soviet vehicles being complete death traps, and none of their guided weapons actually hitting targets

Also getting into traffic jams since they don't train, and don't plan operations
>>
They unironically take a 3 week vacation for christmas?
What the fuck?

Why is he calling it Reyes Magos, are they beaners?
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>>2290513
should have gone coptic
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>>2290516
Swedish vacation policy + Spanish work ethic
Please understand
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Please just make it a fixed cost of 1000g Johan I beg you.
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>>2290484
ngl looks like ass tbqh famalam
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>>2290516
You don't?
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>>2290521
Hoi4 type post
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>>2290521
https://steamcommunity.com/sharedfiles/filedetails/?id=3607153664
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>>2290519
Nightmare management scenario but dream employment scenario.
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>>2290515
Idk if there are any Russians in these threads to bait anon
>>
How restrictive is achievement disabling with mods this time around?
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>>2290483
Oh nonononono they are rebalancing the military before a Christmas break
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>>2290530
You cant even change the UI
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>>2290521
thats nothing
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>>2290533
just don't update to the beta?
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>>2290483
Really why didn't they release this right after Christmas knowing it will take months of patching to make it playable.
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>>2290516
swedes only work a total of like 3 months a year anon
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>>2290538
It already is very playable
>>
Funny paradox let john set up shop in Spain just because they cant stand him
>>
>Lorraine is actually NOT a French vassal
Huh
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>>2290537
The beta is planned to go live before Christmas, anonie
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>>2290529
there was that one russian who was schizo'd out over Baldwin IV
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>>2290535
Great, thanks Johan you big bitch
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>>2290543
Quiche
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It looks good and bad at the same time. Hard to put into words the deep well of emotions I feel when I zoom out and look at my handiwork
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>>2290541
Because its novel and you expect them to patch things weekly. Player rate is steadily approaching eu4 levels
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>>2290545
Baldwin IV? The leper king? How did he schizo out about him?
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>>2290553
>the new game's playerbase is COLLAPSING! (a month has passed and the newfag tourists are leaving, a pattern found in every single vidya other than liveservice slop like league or marvel rivals)
/v/iggers are niggers, kys
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>>2290553
Nah it's pretty alright. Between this and my other games it can keep me occupied for a couple months if it doesn't get updated.
>>
>>2290544
just set your steam install to use the old patch?
>>
>No Yugoslawien formable for Srbiya
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>>2290552
Bohemia should be a fiefdom of Austria
I assume Hungary is in a PU with Austria too?
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>>2290569
No, I've just been making formables and fucking around with borders to make them look nice. Bohemia and Hungary are independent. I'm considering having Holland form too
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>Hag on Hag action
>>2290568
There should at least be Illyria for the Balkanoids.
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>>2290572
>Bohemia and Hungary are independent
I think Croatia should be independent too then, potentially including Bosnia.
Austria looks really awkward with them and Galicia without also owning Bohemia/Hungary.
>>
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>Burgundy is a formable
>...but not for Burgundy
Huh?
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>>2290577
What is that flavour text lol. Duchy of Burgundy existing should block it.
>>
playable game when?
>>
Papal ban on empires? Why not a papal ban on NIGGERS?
>>
>>2290577
>>2290579
there's no winning with what you call it. either you call it Burgundy and it looks weird because it's distinct from the duchy, or you call it Arles and it looks weird because you can have it not be centred at Arles
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>>2290558
He was insisting he was not real and he was also promoting a russian '''scholar''' who promoted what was essentially the 'WE WUZ' but russian version
>>
>>2290585
Isn't it typically just upper and lower Burgundy like that one alternate history mod for EU4
>>
>>2290587
No, Upper Burgundy is specifically the northern area of the Kingdom of Burgundy that more-or-less corresponds to what's now generally known as Franche-Comté, or the County of Burgundy.
Lower Burgundy is the southern part of the Kingdom.
Burgundy the Duchy is separate from both of those.
>>
>>2290210
Yes but at the point where you have to spend like 2000g on a single building you're not really going to see a return on investment
>>
>>2290588
well, correction: Upper Burgundy is a bit bigger than Franche-Comté, but Franche-Comté itself is more-or-less exactly the County of Burgundy, which is the Comté (county) in question
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>Principality of Kyiv
>Looks inside
>KIE
Uhhh Johan?
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>>2290591
dont worry about it :")
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>>2290591
zased
>>
Doesn't the maximum population capacity in cities count towards the empty land modifier? So a city with 1 million citizens will birth an insane amount of pops if the max capacity is 10 million
>>
>>2290594
yes. building irrigation for example increases the empty land modifier as it raises the pop cap
>>
What does happen if the Pope gets annexed and loses all territories?
Does the papacy get disabled? Do they migrate somewhere else like in EU4?
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>>2290597
pretty sure the international organisation of catholicism would just have an unlanded pope like how the leaders of most other religions work
>>
>>2287179
They need a mechanic to represent how clans could take control of a city or something without necessarily being strong enough to provoke the bigger clan surrounding them. Maybe some sort of local influence mechanic that can grow but you might not want to suppress too harshly because it can cause a revolt or damages if you do.
>>
>want to dissolve HRE so i can be empire rank
>get voted to become emperor instead
fugg
>>
>>2290586
Fascinating
>>
>1440
>just noticed all the jews in Europe are gone

Huh.
>>
>>2290597
latter
>>
>>2290601
>wants to become empire rank
>becomes empire rank
>>
>>2290603
merely lurking in the shadows
lift up a rock and a jew skitters away
>>
>>2290601
lucky bastard, I keep trying to do that as France but sadly vassaling the electorate doesn't guarantee it like eu4.
>>
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Vgh...
Tunis/Turkey are recent gains so control hasn't ticked to the proper value yet
I've managed to mitigate my crashes a fair bit by giving high priority to the game in the task manager
>>
>>2290611
VGHHHHHHH, but I was told it's impossible to blob and have fun
>>
>>2290597
He moves around a bit
Ended up in Crimea in one of my games
Also him getting annexed broke the "give me money" aspect of the Teutons which was really annoying but manageable
>>
>>2290611
Why the fuck would you expand into Turkey when there's an entire North Africa the opposite side of the sea? You would have better control in Algeria and Tuniss than in Greece, let alone Anatolia.
>>
>>2290617
>>2290619
retard
>>
>>2290619
Tunis & Morocco have unironically been stronger than the Ottomans for most of the game (and they've been permanently allied), also to a lesser extent because I can't be arsed disembarking troops
>>
>>2290619
Its full of north africans
>>
>>2290619
malaria
>>
>>2290416
I agree with the content part, but the fact of these games is that some states will be overpowered and easier to play. A competent player will be able to handle whatever artificial challenges, like a disaster, and get past them. You’re going to hit a point where the actual challenge is gone and you have to rely on your own interest and goals. If your end goal is just to blob as France and you blob as France and end up bored, then that’s just how the autism crumbles. This would happen even if the AI were as good as it could possibly be the AI can always be better, I’m not defending shit AI and I don’t play the game with unmodded AI . These games don’t require skill in any way no matter what you put into it because it’s managing spreadsheets with a map overview. The only way to make it truly hard is to 1) add arbitrary game mechanics to make it impossible to do anything or 2) place restrictions on yourself for a larp (restrict what you so as France or play a smaller country with a particular goal in mind). But even here, EU5 tried adding more mechanics to make it more complicated/“harder,” and, while good to some, most agree that it isn’t any harder once you know the mechanic exists.
This goes back to these games being VGH simulators, not actual strategy games with high level thought put into what you do.
>>
>>2290516
>Americano discovers Protestant work ethic
I am sorry about the Jewish overlords tricking you, we in West Europe have very generous pro-worker policies
>>
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JOHAN LET ME RELEASE THE SLAVES AAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHH
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>There is an increased demand for felt hats in your market
>>
>>2290577
I guess to elaborate on the confusing mess that is "Burgundy" for our friends who haven't studied the early medieval history of the area too much:

>Migration Period; Burgundians one of the Germanic tribes coming into Roman lands, originating in Bornholm (hence the out-of-place flavour text)
>kingdom they establish gets eaten by the Franks, becomes one of their subkingdoms
>cut ahead to 843: Charlemagne's empire split into three, with the Kingdom of the Burgundians being split between West and Middle Francia

>West Francia (later France) refers to the lords they put in charge of guarding their share as "Dukes of the Burgundians" (later Dukes of Burgundy)
>Middle Francia dies almost immediately, split into Italy, Lotharingia, and Provence; Provence receives southern share of Kingdom of the Burgundians, Lotharingia the northern share
>Provence dies immediately, falls under Italy
>Lotharingia also dies immediately, partitioned between West and East Francia

>Carolingian succession shitshow sees local lords proclaimed Kingdom of Lower Burgundy/Provence in 879 and Kingdom of Upper Burgundy in 883
>Lower Burgundy gets quickly brought back into union with Italy

>cut to 933, Rudolph II of Upper Burgundy has claim to Italian throne
>gives up claim in exchange for Lower Burgundy
>kingdoms proclaimed as united Kingdom of Burgundy. also known as Arles after its capital; annexed into HRE almost exactly a century later and part of the imperial titulary to the very end

so your options for the kingdom's name are:
>Burgundy (confusion with the other tag)
>Provence (confusion with the other tag, which can at least form it this time)
>Arles (not actually particularly likely to be the capital)
but removing it as a formable also doesn't make much sense since it did remain a very real (if nominal) title until 1806

the county comes in because a local lord, named heir to the duchy, styled himself as Count of Burgundy, but then got denied his inheritance by the King of France
>>
Large nations just need to have bigger internal issues to deal with. Right now there is literally nothing stopping you from using your superior strength and just blobbing, there is no chance of a pretender rebellion or a military coup, there is no war exhaustion so never any consequence for always being at war. Rebels in general are so piss weak and quickly become an annoying nuisance rather than an actual threat. Conquering other cultures and religions never results in rebels with any real chance of gaining independence.
>>
>>2290634
I always RP based on the stats of my ruler.
High military skill? It's conquering time
Diplomacy? Let's try to get some PUs / make alliances
Admin? Build baby build
>>
The colonies... were a mistake.
>>
>>2290430
No. It's also a non-word in Slavic languages, we don't say "Ruthenia" and never did, that's what YOU, Westoids, called us in LATIN. Kind of like Byzantium, which never was called like that. Should we rename Ireland to Irlandiya, just because some far-away East Slavs use this name in their languages?
>>
>>2290657
Yes.
>>
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1444fags… did we win?

https://steamcommunity.com/sharedfiles/filedetails/?id=3620871699
>>
>>2290661
vgh
>>
>>2290661
>1444
>ottomans are blobbing hard while castile hasn't even gotten 1 province from portugal
>>
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>>2290661
OH MY GOOO
>>
>>2290655
>colonize a location in america
>get -30 stab from plague events
>make colonial nation
>colonial nation builds towns on every good rgo
>noble revolt
>get -30 stab from plague events
>can't build anything without manual trade
>chili cocoa and tobacco all go to africa instead of europe
>get -30 stab from plague events
I keep falling for it
>>
>>2290661
>ottoblob
Not interested
>>
>>2290661
Can't wait to see it breaking after every single new patch and devs abandoning it after a month geeeeeeeeeg
>>
>
>>
>>2290676
There will be no new patches for the next 2 months.
>>
Imagine having a tribe living inside of your blob
>>
>>2290677
WWG1WGA. Real patriots hour
>>
>>2290680
Americans don't have to imagine, they call it "reservations"
>>
>>2290677
more realistic a depiction of Austria (or even K.u.K) than anything Vicky could ever do
>>
Kill ALL magyar filth
>>
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>>2290680
Georgia is always a mess.
>>
>>2290690
>1762
>Chobanid and Jalayrid Mongol hordes still exist
Bravo, Johan
>>
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>subject meta

how are they all loyal lmao
dip spending isnt even maxed
>>
>>2290680
this is historical for the caucuses, its not worth trying to directly control every single 1000-person tribe who speaks a language isolate, just vassalize them or something
>>
>>2290692
Jalayirids always become a subject of Mamluks and thus never die
>>
>>2290677
>Only estate not revolting is burghers
I wonder why
>>
>>2290695
Yes but Georgia blobbing into Astrakhan makes 0 sense, any direct control would be outright impossible because the terrain is dogshit. The quickest way to reach Akstran is the Tbilisi - Georgian coast - Black Sea - Azov Sea - Don river - Astrakhan route but Georgia doesn't even control it. There would be 0 communication between the government and anything beyond the Caucasian mountain range
>>
>makes 0 sense
We call it "emergent gameplay" and "organic outcomes" around these parts. You better get yo paddy ass back on down to railroadeddit
>>
>Huleguids converted to Mandaeism
wtf how
>>
>>2290706
Reddit is full of even more passionate sandboxniggers than even here
>>
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>>2290707
This is the single most based thing I have ever heard of the AI doing in any of these games
>>
>>2290661
YES
It's a start.
>>2290670
>1337 medieval dogshit leading to stasis between uberBohemia, western Europe being a mix of border gore England-France, Yuan, and an Americas-spanning Inti
Not interested. This whole pre-game century was a mistake. "Erm you need to integrate Cornwall"
>>2290676
Yeah...but I was expecting something decent to take at least a year, at least general work can continue as the devs break the base game
>>
>>2290694
is liberty desire spiking from raised levies still a thing?
if it is you will be in a world of pain soon
>>
>>2290710
>vgh if only we could retvrn to tradition and have france blobs, ming blobs, and austria blobs instead....
>>
>>2290694
>>2290711
>is liberty desire spiking from raised levies still a thing?
No.
As you can see relative power/combined strength barely do anything either. All you need is decentralization + a little bit of diplo spending and you can maintain an infinite vassal swarm.
>>
>>2290649
they need to bring vic3 good consumption based on culture/religion. hell it would be nice if there just were alternative ways to build buildings
>Rus can use mostly/full wood
>Arabs can use purely masonry/a lot less wood
adding this from things actually worth stealing from vic3
>Hardwood to represent Oak and other woods best suited for warships
>>
>>2290661
This is like the later startdate in hoi4
>>
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>Collecting even more Sicilies in the north
>>
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>>2290661
>Not the peace of Westfalen so you get early modern start
>post Yuan exploding so boring China
>Poland guaranteed PU so commonwealth everygame
>England about to lose hundred years war that has already started
>Ottomans already start big and strong
>ai Austria still incapable of being strong
>no BVLLgaria
>Cahokia already collapsed
>No rise of Timur
>Likely even more I am forgetting
it's shite, I geuss you can play Japan and have fun now so there is that...
>>
>>2290661
>just miss out on the best age bro
I'm good thanks
>>
>>2290732
these are all good things though
>>
>>2290713
>waaah I'm a Stellaris player, why can't EU be Stellaris, just let me pick a color with a name attached and paint it everywhere, anything else is "railroading"
Get the fuck out of my series Redditor
>>
>>2290734
*worst
FTFY
>>
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>>2290661
>tfw you've spawned in the great horde instead of the no gay horde
>>
>>2290653
this is the most fun way to play imho tbqhwyf
>>
>>2290736
>Big blobs everywhere (EU5)
CRINGE GAY AS FUCK SANDBOX!!!
>Big blobs everywhere (EU4)
UHHH BASED DEPARTMENT?
>>
>>2290741
>have to rp your leader stats mattering because the game doesnt
>>
>>2290732
Boohoo, there's a 1337 Crusader Kings century for you to play through before you get to Europa Universalis, shitting up a Europa Universalis game. Play the base. And then you'll seethe when I start modding in actual events.
>>
>>2290744
>>2290736
>>
>>2290750
>no argument
I accept your concession :)
>>
>>2290744
Yeah, I just have to mod some events back in too
>>
Roaches seething at the 1337 start are quite delightful. You will always be an arab.
>>
>åland is renamed to kastelholm
>no fort there at the start
vgh, what could have been
>>
>>2290755
roaches will NEVER be arabs
>>
>ruling land indirectly (low control)
>little to no taxes and levies
>ruling land indirectly (vassal)
>20% of potential income and full levies
someone explain this
>>
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Mods definitely help with city spam, in my previous game France was a metropolis in 1390 and now AI actually prioritizes food provinces with high production since food consumption was increased
>>
Will none rid me of this image limited thread?
>>
>>2290761
Nigger-rigged
>>
New thread
>>2289161
>>2289161
>>2289161
>>
>>2290777
>/gsg/
shant be clicking
>>
>>2290777
kill you are self
>>
>>2290777
kill xerself
>>
>>2290761
I think food is the key to balancing early game and Imm thinking of making a quick mod that lowers it by a flat 33% and seeing what breaks
>>
>>2290794
>total Italian death
Based
>>
Proceed to assimilate in an orderly manner:
>>2290801
>>2290801
>>2290801
>>
>>2290661
EU4sissies still won't play it because they can't blob like they do in HOI4
>>
>only has daughters in you're path
50% chance btw
>>
>>2290713
>ming
explodes
>france
historically accurate, same country that fought all of europe like five times in a row btw
>austria
austria never really blobs that much in EU4 going off my memory
>>
>>2288555
india would be beautiful if it didn't have indians.
>>
>>2290024
s...source?



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