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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: Shiro.png (1.53 MB, 1500x1716)
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Pillow prince edition.
>Previous thread: https://archived.moe/y/thread/2996539/

>Rules:
1. USUAL BOARD/GLOBAL RULES APPLY - no yiff, cuntboy or other hardcore /d/, make sure they're legal, etc. *Use Catbox (https://files.catbox.moe) if you're worried a request/fill is too extreme. Contentless bump(s) are also not allowed.
2. NO THREAD DERAILMENT (spamming, begging, arguing etc.), simply report & hide filter(s) then move on. if you want to contact the jannys:
https://www.4chan-x.net/4chan-irc.html
https://www.4chan.org/feedback
3. NO AI DELIVERIES (unless the requester allowed it), keep AI in AI thread.
4. Show appreciation on delivery, not "in advance".
5. If you're looking to add criticism, please do so respectfully.
6. Be patient, your request won't be fulfilled right away.
7. Have fun! :smile:

>To make a new thread, wait for page 8 at bump limit in catalog. AND DON'T FORGET THE ANCHORS.

>How to do a color edit:
-Open your preferred image editor.
-Apply "multiply mode" on layer 1 (the original picture).
-Apply colors on layer 2 (below layer 1).

*Tutorials:
https://www.youtube.com/playlist?list=PLLmXZMqb_9sbNLM83NrM005vRQHw1yTKn
https://gurneyjourney.blogspot.com/2008/05/color-zones-of-face.html
https://codegesse.tumblr.com/post/88385184105

Drawthread: >>>/y/draw
Screenshot Edit thread: >>>/y/edit
>>
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ANCHOR YOUR REQUEST HERE!

>How do I request?
- Start your post with "Requesting" or "/r/".
- Provide character's(s') names and color references in a single post.
- Provide the highest quality image(s) available.
- Your color reference(s) is too big/many for 4chan? Upload them to sites like Catbox, Imgbox, or cloud drives (MEGA, Google Drive, etc.)
- If you can't find your delivery, then check the archive.
https://archived.moe/y/
>>
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ANCHOR YOUR DELIVERY HERE!

- For editors, if you would like to fulfill a request someone else has already fulfilled, feel free to do your own take.
- Reminder: You're doing great, keep at it mate!
>>
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>>3042019
Skin tones palette
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>>3042019
Some fills from previous thread(s)
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>>3042023
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>>3042024
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>>3042025
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>>3042026
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>>3042020
Requesting coloring
Character: Pain (@torturechanArt OC)

Color references: https://files.catbox.moe/or10cx.jpg
https://imgur.com/a/iW92OX6
>>
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>>3042020
Requesting some color on these TD dudes.
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>>3042019
Why are women so obsessed with making cocks bigger than a guy's arm in this generation
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>>3042069
There are plenty of male artists that draw abnormal-size cocks too (Suyo, Appa, Wolfcon, etc.), and It's somewhat a shared problem for both men & women's anatomy in art. I think the majority perceive size differently in art compared to real life. Consequently, what might be considered an "appropriate" size in art often lacks appeal to many people. Plus the normalization & brainrot from seeing too many big cocks play a part into what most of us perceive as "normal" when it come to penis size
.
>On a side note, there are also really good artists who draw "realistic" size cocks out there (Zarory, Stanglass, Veradia, Lawwclair, Jhooga etc.)

Me personanlly, I like the appeal of both, but I feel like as I get older, I lean toward the more "realistic" proportions.
>>
>>3042019
Some tips from previous thread(s)!

>I suck at coloring and it never looks good. Got any tips or tricks? How do you visualize what colors to use and how you want light to interact with things?
>>
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>>3042074
>1) Never be afraid to reference. When I see a particularly striking image, I save it. I've currently got a folder with ~800 items in it that are just color references. When I can't imagine right off the bat how something should look, I dive into that folder and scroll through the thumbnails until I find something with the right feel and use that as my base.
>2) Don't shade with black or highlight with white. Most light has color, even if only slight. One way to start is to try tinging your midtone color with yellow/orange to get your highlight and purple/blue (respectively) to get your shades. When you get comfortable with that, branch out. Generally, if you keep lights as one color and shadows as that color's complement, you'll get decent results. Marco Bucci's "10 Minutes to Better Painting" series has pretty digestible advice, I think. Here's the first episode on color, specifically. The next two episodes after that are also particularly relevant. https://www.youtube.com/watch?v=4LhcNbFMkTw
>3) If you're big into the color wheel, switch to a cyan/magenta/yellow one (pic related) instead of a red/blue/yellow one. (I might have gotten this advice from Bucci, can't remember). The colors are more vibrant as a starting point and don't look so muddy when you're blending.
>4) Play around with the layer styles that your program of choice gives you. I can't tell you how often I block out the shape of a shadow in a random color, then just scroll down Photoshop's line of styles and see if any of the results are any good. Do that enough and you'll eventually start to get a picture in your head of what they're each supposed to do and be able to summon them on command. Most programs also have hue/saturation and brightness/contrast sliders you can fuck with. If you need a layer to be just a smidge more red or a bit darker, but you don't want to recolor it, messing with those might fix it.
>>
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>>3042075
>5) For (non-black) skin specifically, shade with red/magenta under non-extreme lighting conditions. There's blood under that skin and some of it shows through. Google "skin subsurface scattering" to get some idea. Pic related. The ways what's under the skin can effect what we see on the surface are pretty interesting imho and, at higher levels of detail (see: not usually anime), can really inform one's color choices.
>http://gurneyjourney.blogspot.com/2008/05/color-zones-of-face.html On /y/, I mainly use this knowledge on dicks.
>6) Studying volume is a pain in the neck but mandatory for getting shading right. You can practice by filling a canvas with neutral grey, then moving up and down the black/white spectrum to draw spheres and cubes and shit. Focus only on the shapes of the shadows, not the color. Really, really look at your reference object and draw what you are actually seeing, now what your mind thinks it should be seeing. Your mind will shortcut and trick you with the details it expects instead of what's actually there.
>7) Practice. That's the actual reason I participate in these threads. Don't agonize over every single piece. Quantity will eventually create quality as long as you are actively thinking about what you're doing and pushing yourself. Sometimes a piece will have you stumped. It's fine to put it aside and move on until you have an epiphany. There was something I really wanted to do with what was not working, but I found that it was in good enough shape as it stands without me having to tear my hair out. Sometimes it just be like that.
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>>3042077
mutant glow hand
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>>3042019
Requesting coloring of your choice.
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>>3042127
>>3042020
Anchor it properly next time anon
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>>3042020
Requesting color for this pic of Barley Lightfoot from Onward.
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>>3042077
Some more coloring tips from previous thread:


>Here's the step-by-step on how I work with pages that make heavy use of screen tones or grey in general, like the one on the left and >>2890352 >>2886020 >>2878723 or >>2872019

>1) Make the white transparent. In Photoshop, you can use this technique: https://www.youtube.com/watch?v=j8tdVDqpHq8 In Paint Tool Sai, the Layer drop down menu has the "Luminance to Transparency" option, which does it all for you. Other programs, I'm sure, have their own means.
>"Isn't that what "Multiply" is for?"
Usually, yes, but when a lot of grey is involved, it will just make your end result muddy.
>2) Create a layer above your new transparent line art layer (let's call it "Mask") and set it as a clipping group / layer mask attached to the line art. This will make it so that anything you color only affects grey/black areas, and leaves the white alone.
>3) Color ON the "Mask" layer. Use the darkest shades you'll be using in any particular area, as the greys become your shading for you. Be careful where you use color and where you choose to keep things black. In some cases, you may be able to stop here. The eye will fill in the blanks, as it were, and treat white areas as very light versions of whatever color is next to it.
>4) If your image is looking too washed out or the original didn't provide enough material on its own, make a third layer below the other two and color as normal. Be careful, as this step is where you can lose a lot of detail from the original image, especially when it comes to texture or screen tone.
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>>3042212
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>>3042212
Sweat skin tutorial
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>>3042706
stop cluttering the thread with this shit
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>>3042731
Shut up, poor nigga. These guides are great.
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>>3042734
kys fujo
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>>3042731
She’s just doing it in hopes her shitty requests get filled lmao
>>
>>3042731
>>3042736
>>3042737
Bitter no-filled fags detected
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>>3042780
seething fat tranny roastbeef ftm detected. post your fishy axewound.
>>
>>3042020
requesting junkrat from overwatch's urine to be replaced with semen
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>>3042179
>>3042021
Here's the cutie to get the ball rolling
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>>3043126
Not OR, but very nice work!
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>>3042020
Requesting someone slap some color on him.
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>>3043126
OR here, thank you! He looks great!
>>
>>3043126
OR here, thank you! He looks great!



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