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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: advance_wars.jpg (43 KB, 438x374)
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We will get a new game one day, right?
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>>1744907
/dbs/pics are unhinged
>>
>>1744907
>542 attempts
Andybros, not like this. . .
>>
How do I stop sucking? >inb4 git gud
>>
>>1746093
Footsies. Don't blunder first strikes. Build infantry from every base you're not building a vehicle from, and use them to shield your more valuable units.
>>
>>1746028
That's your average Advance campaign Rivals! experience

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>Incredibly dense gameplay whilst allowing lots of room for creativity.
>Has the highest learning curve and skill ceiling out of every genre ever made. Perfect to filter out ADHD-ridden zoomers and nu/v/.
>Heavily tests the full breadth of the mind, such as reflexes (APM), spatial perception (micro-management), logical reasoning, etc. You'll get quickly punished if at least one area of your mind isn't in tip top shape.

How can any other genre even come close? RTS has pretty much everything you need in a genre.
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>>1737789
Which game?
>>
>>1737650
probably more akin to a musical instrument and playing a sone notoe for note constantly, at least for multiplayer. skirmish and campaigns are just chillin'.
>>
>>1741630
supcom
>>
There are RTS that have fanbase similar to that of fighting games, that need million threads about their genre being supposedly high IQ, and these RTS certainly aren't very high IQ games.
But yeah, certain RTS game are one of the best games in that regard.
>>
>>1737650
Yep. Next question.

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GOTHIC.
KINO.
ATMOSPHERE.
>>
the bane of vst
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>>1741752
This guy and the "paraKEKs" guy are my favorite posters. Seanonymous can kill himself
>>
in the
>gothic
darkness
of the
>kino
future
there is only
>atmosphere
>>
My favourite thread. Bless you anon
>>
>>1741752
booo, get better materiel.

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Is there any greater feeling than conquering Carthage?
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>>1742125
Yeah remember when the TW fanbase would get mad about the predatory DLC and dishonest practices? Good thing Warhammer fans dont care.
>>
>>1746266
You're wrong, they do care. It reminds them of home.
>>
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>>1737690
After breaking the trade treaties with Daha and Parthia, I waited the 5 turn period and swiftly took over their territories enclaved in my lands with 4 full armies. Nearly all of their armies were away fighting the Seleucids, so it was very easy.

I'm tempted to start going north from Baktria and swoop down the Caucasus, rather than beginning the slog against Seleucia and eventually Ptolemys.
>>
>>1746443
Persia (Greek) looks comfy. Although, I do worry about that red nation in the Mediterranean.
>>
>>1746443
desu fighting the nomads might end up being an even worse slog, and rarely worth it (except for that one town in xvarazm)
why not punch through to the first mediterranean port for those sweet trade profits instead?
judging from the map, mesopotamia and the seleucid faction are the next logical targets

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How do I make the midgame less tedious? I keep losing interest and starting a new game.
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>>1744992
Tynan has been telling people to do this from the beginning.
>>
>>1741419
Is Anomaly as annoying as it looks?How big of a gameplay impact does it have and does it actually add anything ineresting if I don't care about SCP shit?
>>
>>1745102
>gameplay impact
There's a type of shambler raid where they attack whatever is ahead of them, so it shits on wall/killbox setups.

Not to spoil too much, I'm currently doing the final anomaly "step" and wish there was more of it.

IMO
Biotech > Anomaly > Royalty > Ideology
I wish it was more spooky though.
>>
>>1745137
>Ideology being lowest tier and shit.
Yeah I get you, too clunky to manage without that much of a payoff crunch or fluff-wise
>>
>>1744932
Sex mods haven't been updated sadly.

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Now that manor lords has flopped, we are ready to discuss the best strategy larp game ever
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>>1742907
One Attila thread is not enough. His wrath shall engulf the board. And he'd be delighted in watching it burn.

>>1742885
There is a recently updated mod that applies this stupid idea.
>>
>>1742712

Damn that sucks, been playing strategy game for 30 years and Atilla is the best one.
>>
>>1742677
Was Attila balding? Why is his hairline like that? Source?
>>
>>1743250
Attila has shitty floaty animation-based Rome 2 combat and retains retarded design decisions like locking armies to generals
>>
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>>1742677
>Now that manor lords has flopped
touch grass faggot

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What do you use to play old games without issues? GoG sometimes bundles a dx wrapper with their releases, but it doesn't always work. I prefer to use dgvoodoo or dxwnd to play shit in windowed mode.
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>>1743800
>M.S.A. is available in all non-Nod vs. Nod scenarios
IDGI
>>
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This works surprisingly well.
>>
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>>1746016
I had Firestorm installed so it might have been the cause. Otherwise it is exactly that, a primitive condition enabling it.

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https://youtu.be/w4_li-bSuOc?si=CFRNf4SV4IpeoGJ2&t=895

This is why Total War melee engagements last minutes at most, but melee engagements in history lasted hours.
Everyone stayed just outside of spear reach most of the time.
There needs to be games that model this, instead of having suicidal troops fighting in close quarters. That way, battle can truly last hours like they did in real life (fast forwardable obviously), which allows plenty of time for maneuvers, skirmishes or just sitting back and enjoying the scenery.
Add the realism of command, ie. incomplete information on enemy/own positions and numbers, incomplete info on the state of the battle, troops getting lost, troops not following orders, confusion, chaos, Murphy's law and we can have a real tactical wargame.
You also shouldn't get the overhead view until the replay.
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>>
>>1737746
it was more similar to how rioters fight the police
with braves charging up close and throwing shit or trying to bonk somebody from opposite team
well trained/spirited forces could try to charge and bonk enemy in mass and enemy would resist or fold back
>>
>>1737585
maybe in earlier titles with moral shocks that could easily rout whole armies
now when both sides have high morale so they need to grind each other before one side breaks(or just get killed)
>>
>>1738648
Just design one yourself. Field of Glory Empires is basically just that, another game/program which runs off/on FOG:II logs.
>but that sounds hard
Yeh, and unprofitable.

Graphicswhores aren't in it for realism. They're in it for the spectacle and they have TW for that.
>>
>>1737934
Why is his sword blade curved like that?
>>
>>1746127
https://en.wikipedia.org/wiki/Flame-bladed_sword
>The design of the blade is decorative along with being functional by causing unpleasant vibrations when parried. Still, the undulating blade is no more effective at cutting than a straight one.[3] An advantage over swords with a straight blade is that a waved blade could better distribute the force of impact and thus was less likely to break.[4] It could also threaten the opponent in a duel and may have discouraged them from grabbing the blade

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Whenever i see new city builder released it gets called Banished clone, Is it really the king of city builders?
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>>
Banished with Colonial Charter mod was peak comfy.
>>
>>1737213
Most people have lost in banished. I even had one retard on /v/ tell me that the game is "broken" because your villagets will just "randomly explode for no reason"
>>
I need a game exactly like this but with more shit to do, even mobileslop like Townsmen is welcome.
>>
>>1746021
When you say exactly like this, do you mean setting wise or in terms of gameplay?
>>
>>1746021
life is feudal forest village is literally this game but with more stuff.

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Can someone explain why every version of pdx games gets cracked within a week, when there are like a hundred people at most in the world interested in them, while games that normies actually want to play never get cracked?
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>>
>>1744897
Mostly try to wipe out Russia and Vietnam.
>>
>>1744694
1.)As someone said, the games aren't hard to crack. While pdx staff may officially discourage it or speaking about it, they're keenly aware that alot (and I mean A LOT) people play their games pirated, and even that a lot of those same players are popular modders. In any case this is one of the examples where they built their own market, and are keenly aware that clamping down hard on piracy would do way more damage than good both short and long term, even if they're popular enough now to be played by Vtubers. (which doesn't meant that they aren't keen to "encourage" pirates to buy the game and DLC, by doing stuff like making reading forums and getting/installing mods harder if you're a pirate)
2.)Modding was a big part of those games for such a long time, that the game series and company has dedicated teams of players who write and program mods for it, and both using and writing mods is part of the culture surrounding the game, meaning that many a player may be pushed towards learning at least scripting, which means that there are a lot of fans of the game that are also coders/programmers.
>>
Pdx games literally run this board retard.
>>
>>1744694
>Can someone explain why every version of pdx games gets cracked within a week, when there are like a hundred people at most in the world interested in them,
Civ and Paradox games are literally the only modern strategy games with even the slightest amount of mainstream relevance. If you think normies are playing shit like Company of Heroes of Age of Empires you're deranged.
>>
>>1744694
YoU oNlY nEeD oNe DeDiCaTeD aUtIsT tO kRaKk

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>meant to save gaming
>no thread on /vst/
What went wrong?
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>>
>>1746634
> and im the only one, who plays this trash
> even doe 60k playing this game right now
cope incel chud
>>
>>1746634
ok but enough about total war 32: some elf fucks an orc or something
>>
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> one week in
> STILL no micro-patch to make the game at least somewhat fun and playable

g-guys?!? I thought this was a passion project?
I'm starting to think that we got scammed
>>
>>1747192
You say this about every EA game.
>>
>>1747192
of course you got scammed. You should have listened your money would have been saved and hours of your life that you will never get back as well.

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Who is your /vst/ waifu?
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>>1740268
cutest voice
>>
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>>1743536
God bless the French
>>
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>>1728847
I understand it's supposed to be fantasy ww1, but the aesthetics and numbers are kinda pre-napoleonic, and it was harder to have big armies at all
>>
>>1744544
I can count the pixels

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>filters shitters
Have you bowed to Johan (PBUH) today yet?
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>>
>>1746490
It had civil wars but it doesn't seem to me you can get away with represnting it as a collection of vassals
>>
>>1746658
interesting so that's why spain was so dominant for a few centuries.
>>
>>1746901
>The idea of England predates Alfred but he's the one that turned theory into reality
That's what I mean. The English were a people that Alfred united, not a people he invented
>>
>>1747103
i think that was also because they got a retarded amount of money from mines in the new world
>>
>>1747158
Certainly helped to some extend, especially with the lack of access to gold europe had due to the Muslim owned areas in the east. Long term those kind of tanked the market and caused huge amounts of inflation.

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My wet dream is a Democracy, but instead of mana, there is an advanced character system to represent all 200 parliament members. In order to pass stuff you have to bribe or obtain favors from them.
And instead of everything being on a national level, there would a local level and countries you can invade.
Would anyone play such game?

I would make this game if I wouldn't be so busy.
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>>
>>1728007
I want a Democracy game where you are a dictator
>>
>>1736723
>Name a country who's primary trade partner isn't China.
China.
What do I win?
>>
>>1741241
not so fast
>>
>>1728007
Can't wait for an eroge mod for that wet dream of yours
>>1730795
You could do random choices, and still win as long as you're not circularly instituting and repealing the same policy/ies
>>
>>1741199
same
the dictatorship mechanic of democracy africa was better

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hopes? dream? if they pull it off it could be one of the defining features of 3
they're gonna mess it up aren't they?
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>>1745136
nigga they haven't even posted the first diary of the update yet just a preview with 1 image how can you already be dissapointed
>>
>>1744988
I dropped ck3 a month after release and haven’t touched it. I don’t think I’m missing much
>>
>>1726648
Paradrones actually believe this btw
>>
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>>1740246
>I thought the content was fine
>>
>>1744203
I hope they're making the framework for having this connected to a province, or a location in-game.
By this I mean a window with variables, that can be targeted with events, have upgrades and can be visited.
Because if so, even when there's only one type of noble estate, I'm gonna install enough mods to have a tavern, whorehouse and tax office on every street corner


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