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The single most used Maya add-on and not a single person has decided that it would be worth the time to crack it.

Maybe they have? If they have, someone send it my way I'm not paying for it.
9 replies omitted. Click here to view.
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>>1017903
It doesn't matter because you won't use either software, and you'll never achieve anything in your life
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>>1017781
in a couple of years, mayanimators will animate in Houdini, non negotiable.
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>>1017896
it's spelled NIGGER
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>>1017925
Give us detachable and reattachable bones like bionicle then maybe we will.
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>>1017903
All the tools in the add on a quality of life "nice to haves" you can do everything all those tools can do with 1 or 2 extra steps.

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>>992897
>>
New Alice model with improved detail, anatomy and topology.
I still want to do some adjustments but for now I will move on to making her clothes.
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>>1017915
It's so close to being a decent model, but the features make her look like a male American indigenous
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>>1017953
I have an elf version that has slightly narrower features
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>>1017964
It's the profile not the front, the maxilla and the mandible are protruding a bit much, making them have less female features apart from that they look good
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>>1017987
I'll try pushing it back a bit, thanks!

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The idea is to make simple games with them : )
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>>1017657
Yes, I remember that one, you were working on a 3d modeling tool.
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>>1017674
It’s nice that someone remembers me. Yes, in the last few months I’ve managed to improve this tool. For example, now I can export to .glb format, which allows the models to be used in a wide variety of development contexts.
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>>1017734
Yes I recognised the format of your renders.
Keep posting anon, I like your stuff.
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>>1017672
pretty cool, anon
I'd love to see more

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/3/ if it weren't for you I would not have found this cool hobby
I like to take molecular biology stuff from the protein databank and render it in Maya.
I once asked about this here on /3/ in a stupid questions thread and was told where to go and what to do. A year later here I am playing around with cool stuff.
>>
another cool one
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>>1017942
They look really cool anon
>>
that's neat anon. this might be of interest to you as well:
https://extensions.blender.org/add-ons/molecularnodes/

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for all my low poly phototexture enjoyers here
https://youtu.be/bK3XwkbEPRg
a world4jack video... its a tutorial on how he textures his dudes
i downloaded it, so if it takes it down ill repost
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>>1015811
My man, this is my kind of style, good rec, I should really make more clothes models
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>>1015811
his uv maps looks like shit
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>>1017859
thats the point
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>>1017859
No need to have pretty uv maps, it's not a portfolio piece

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Cinema 4D R9 is nice.
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>>1017693
I'm still using R18 with loads of plugins. Far better than the newer subscription crap.
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>>1017693
vgh..vghhh....s..sovlll sovl sovl kino retro old cgi sovl!!! aaAaAaaa!! SOVL!!!
>>
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>>1017726
>retrooldsovlkino.cgi

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Alright started my very first lowpoly character trying to use techniques here
>>1017490

How fucked is it?
6 replies and 3 images omitted. Click here to view.
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>>1017886
It's the front and back but you have the mirror modifier turned on so it only makes half of the uv
>>
Apparently my topology is too ass to start texturing.

What is topology? How does it apply to these low poly models? Does it mean I have to segment the limbs?
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>>1017909
you can just mark seams where you want UV borders to be (If you look at that quake model from the other thread you'll see all around teh silhouette will work decently) and then auto unwrap
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>>1017910
Yeah I tried that and it sort of works but many places the pixels rotate oddly and bleed beyond edges, like the boots and pants. Somehow the quake model pixels align perfectly along the edges

in other places it looks strerched beyond retarded, like the top of the boots (to be fair the quake model looks retarded here as well)
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>>1017912
There's no "somehow" about it, they adjusted the UVs so it would. Just move yours around after the auto unwrap

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Meanwhile you fags keep argueing about autodesk vs blender and coomer AI taking blender jobs, I keep improving my skills.
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>>1017813
I can make AI art and art from scratch.

I did not claimed the frog was made with AI.
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>>1017812
>doesnt look like it has a diaper
>proportions are allright
>actually appealing design.

has chris improved after all this time?!
>>
Chris you are wasting your time,do something productive irl
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>>1017867
he posted a painting of a frog a few days ago
said he used reference
so maybe the right neuron fired after 20 years and he finally started using references
one day he may even use references for humans
we may all live to see cris making it
what a time to be alive
>>
>>1017874
watch him try out a new "workflow" next week with all progress erased lol
>we may all live to see cris making it
you must be new to this

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Ok, lads.
Does Blender 4.5+ have the ability to do this yet?

The image explains it better than a paragraph could.
Where you can have an object in edit mode without curve modifier applied, and be able to see the edited changes on duplicate or instanced object positioned elsewhere under a visible curve modifier.

Something with clones parented to empties maybe?

If not, can Maya do it? I can buy a license for Maya if so. And please no Mava Vs Blender thread, I don't care anymore. Just want to make shit effectively. Will probably end up setting blender's control scheme to Maya and use both for which ever needs either program excels better with.
>>
>>1017887
If the duplicate object is linked, edits to the geometry of one of the objects will be replicated in the other. I don't know if it's possible to link currently existing duplicates, but you can simply make a new duplicate and check the "Linked" option.
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>>1017888
Will look into this, I greatly appreciate you taking the time to reply!
>>
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>>1017888
SICK.
Finally, I had been wondering for years how to do this. Appreciate it!

What's the quickest way from retard to creator of this?
Wing3D?
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>>1017877
>'ask' wtf
*hide the texture seams.
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>>1017877
>He stated in interviews he painted his textures at higher resolution and downscaled to the res used by the game.
this feels like blatant cheating
>>
>>1017879
retard
>>
>>1017880
use your big boy words
>>
>>1017879
it's the smartest and easiest way to do it and likely always will be; painting at 128x128 or 256x256 resolutions is a challenge because you can't get a clear read on values and what it is you're actually painting

Is there a good channel to learn how to make 3d animation and what's the good 3d software animation for beginner
25 replies and 4 images omitted. Click here to view.
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>>1017757
>Stupid statement applies to Blender too for “winning” Oscar Award
Why are you people so stupid, indie films don’t have millions in dollars for CGI funding. The Oscars are mainly American based films, they never include anything outside the US. What you’re claiming is just nonsense like many cult like activists.
>>
>>1017773
I'm just following your retarded logic. If it sounds retarded don't blame me, you are the one who brought up the pay to win shit.
>they never include anything outside the US
Wtf are you talking about? There's a category specific for foreign films, it's called best international feature film.
>>
>>1017789
>international feature film
Flow had zero speakers and didn’t follow the rules on TV license because it soon after went to MAX an American only audience television/streaming service.

Any other things Flow did that people should know?
>>
>>1017826
>Any other things Flow did that people should know?

Highest viewed film in Latvia
Won an academy award
Won a golden globe
Made 50 million euros and only cost 3 to make.
also first animated film to win an independent spirit award.

>But... but the cat didn't speak
You can keep coping.
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>>1017868
Hold it, the Oscars are very clear that only one country gets the award. You claiming a France guy produced the video in France then released it on Latvian. Also they changed the name from Straume. How do you look at this an not see corrupt filmmaker who lied about stuff to get an award. It’s no better than Americans building flags for Americans citizens then claiming it’s made in USA.

Did not win, they lied about everything, they lost money, paid the judges. Not hard to do with millionaires who saved money on a junk software and use that has their promotion for you people to get all defensive about it when people call them out.

No it made 4.5 million as known in box office before they stopped airing it. The 45 million was revenue from TV (Variety is not a legitimate source) which again breaks Oscars rules about publishing movies on Streaming Services.

>As of 2024, films competing for Independent Spirit Awards must have budgets lower than $28 million.
Ya that just proves my point on Variety known to spread misinformation.

There’s also no evidence of independent spirit award giving it any awards for the “any category”. This is clearly Wikipedia error, not a single news source has been published about it. The award for it doesn’t exist either in Director hands or in the museum.

See how stupid you sound when you blindly believe Wikipedia. Leaving out context just like a cultist would to achieve numbers in the group.

how the hell do i get the calligraphy line style to work on blender?
been trying to do it but it's not working.
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>>1017847
If you're doing a lot of custom normals work you probably want to check out https://x.com/AversionReality
He's working on a plugin that makes normal editing much easier, apparently
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>>1017846
That’s from MHA an anime series, don’t get your point when people used Blender shaders and completely changed their look.

>>1017839
And you people keep saying stuff that doesn’t exist. Let’s not forget you Americans are the real 3rd world country with zero access to sending mail. No more cheap plastic bags for you basterds.

>>1017847
>I say cartoons have more elements besides looks
>Reference looks
Ya ok, keep believing you’re making cartoons and not add those loony details. I’m sure people will appreciate the lack of body proportion, the facial less of cartoons and the ability to deformed. Keep believing such nonsense.
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>>1017850
>>I say cartoons have more elements besides looks
>>Reference looks
My bad, dog.
So what kind of proportions and deformation are Blender not capable of performing? I need an example, because I can't even imagine such a limitation for Blender.
>>
>>1017835
Don't interact with the schizo
>>
>>1017853
I really try not to, but he says the most outlandish things and I can't believe that, well, he really believes what he's saying

Can you guys recommend me some really good YouTube channel that teach us how to make 3d animation. REMEMBER A REALLY REALLY GOOD YOUTUBE CHANNEL THAT TEACH US HOW TO MAKE 3D ANIMATION

Addition : i'm the same guy who make thread that post “Is there a good channel to learn how to make 3d animation and what's the good 3d software animation for beginner”
>>
>>1017841
Why do you talk like a retard? If there's decent reason I'll share the tutorials I've enjoyed.
>>
>>1017844
My bad for talking like a retard there's a reason why i want to learn 3d

1. I want to learn animation cuz i get inspired by a studio animation
2. I want to make a game mod just in case i want to make some mod in some other games like, half life 2 or
3. I learn 3d animation if i go to college And entered the animation department
4. I make learn how to make 3d animation just for fun
>>
>>1017841
You were literally given a url to Maya’s Learning channel that has professionals talking about animation. There is no better source, watch it free now.
https://youtube.com/playlist?list=PL8hZ6hQCGHMUCSPAEMsjfPMF8YDIg4F4V&feature=shared

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I think blender was created to keep the bewannabes from real 3d artist and professional. Real artist use any tool at is disposal.
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>>1017051
>>1017053
Trusting AI that everyone knows lies to get imaginary points to feel good is not an answer. Being mad at facts and insulting people is not going to help your argument.
>>
>>1013029
>professional engineer
that makes you a professional brick stacker
>>
>>1014293
>something is free and open source
>the people who make it put in the bare minimum of consideration when it comes to making it actually useable

it's like nobody has any respect for digital art and how it has transformed our culture
>>
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>>1015096
>fruity loops
>unableton
Get on my level, kid
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>>1015096
huh? did protools get cheaper or something? historically protools was the overpriced bs that everyone thought they had to use. logic is like $200. that's really cheap for a fully featured daw.

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home...
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>>1017727
>>1017736
>>
Toddlercon pedos are the worst depraved pieces of shit ever. I look down on all you shits
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>>1017727
is this from a game? looks comfy kino sovl. i want to live in that house.

>>1017801
??? schizo shit?
>>
>>1017727
>tfw the original author went full innawoods schizo and the full game is now free
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>>1017727
>>1017736
>>1017800
>tfw you know


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