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File: begint.jpg (454 KB, 1920x1080)
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If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Please stop replying to crabs, nodraws and howies and instead focus on posted works!

>STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

>WHERE to get study materials
annas-archive.org
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?
quickposes.com
sketchdaily.net
characterdesigns.com
lovelifedrawing.com
posemy.art
mangapose.com
line-of-action.com

>PYW and give your feedback
What can be improved?
Are there any resources videos or books you'd recommend to them?
Maybe a redline or a technique, be specific.
Try to reply to someone as you post your own work.

>Cool teachers
Glenn Vilppu
Michael Hampton
Steve Huston
Brent Eviston
Marco Bucci
Andrew Loomis
George Bridgman
Hikaru Hayashi

>Cool books
Keys To Drawing
Drawing With the Right Side of the Brain
How To Draw Comics the Marvel Way
The Art and Science of Drawing
Framed Perspective
Figure Drawing For All It's Worth
The Complete Guide to Drawing From Life

Previous thread: >>7366594
>>
>Didnt make it
FUCK
>>
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thread challenge
>>
>>7364774
A-am I one of them?
>>
>>7368167
This felt impossible. I think the exercise was useful though.
>>
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>>7368156
Today’s skull studies. Starting to understand connections a bit more, but memorizing the shapes is still difficult . Will definitely be using color more in the future
>>
>>7368178
>didn't label the external auditory meatus
ngmi
>>
Where's Pawell? Haven't seem him in a while
>>
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>>7368167
>>
To the Anon that spoke about gesture drawing earlier in the last thread: Thanks a lot. I'm not who you were replying to, but reading your post made something in my head click and I finally realized why I've struggled to utilize the mannequins I keep nearby properly. I was trying to draw them directly and not as spheres, cubes, and cylinders.
>>
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who the heck came up with this shark-anon idea, it souunds silly

>>7368180
i miss him and i even stopped with my studies
>>
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Why does she look like she has downs?
>>
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>>7368167
grim
>>7368156
hey I made the OP
>>
>>7368194
Due to your persistent, irritent refusal to grind 500 floating loomis heads daily.
>>
>>7368204
Hey I have been trying to train my accuracy by copying random shit at work. I am SLOWLY attempting to stop being fucking shit
>>
>>7368205
3 years of supposed drawing and all there is to show for it are major embarrassments. You are a liar.
>>
>>7368207
Negative talent exists. Say hello to it.
>>
>>7368208
You're going to hell for blaming God.
>>
>>7368209
God knows I am one of his flawed creations and keeps me alive for entertainment.
What can I say. It isnt the first time I find myself hopelessly mediocre at something I try. At least I dont have to earn my wage from my mediocre dogshit drawing skills so I wont be going hungry anytime soon.

At this point I just accept I am fucking dogshit at anything I try and just let the days pass.
>>
>>7368209
And even then, why do you care? I post my utter permabeg shit that nobody likes and you just reply the same thing knowing damn well I am not getting any better.
Do you shoot at the Sun when it comes up every morning too?
>>
>>7368211
>>7368212
Heretical AND blasphemous. Not only intentionally sinning, but also irritating everyone with your stupid senseless whining, and also wasting the time of those naive enough to bother helping, when the time is better spent on those who are not going to hell.
Your mother should've shat her bastard out straight to the bin.
>>
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>>7368215
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>>7368175
>>7368185
>>7368202
good attempts. your reward: figgies
>>
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>>7368217
>>
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Why did I fail at drawing pic related?

>>7368218
I gave up and just goon
>>
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>>7368221
4 attempts in total. I saw fanart of the same scene, they got her right
>>
>>7368194
The drool, maybe? Also I think the breasts are a little stiff. I may just be stupid though.
>>
>>7368221
>>7368222
WE
LOVE
YOU
SIX
MONTHS
SCHIZO
>>
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Beginner here, well kind of, I used to draw anime girls here and there around a year ago for a few months but never formally or informally drew before that, I did the thing though, along with some other various mundane practice prior to this (yes I drew it upside down i'm just showing it upright because it's funny) did it with a pen too so couldn't correct any mistakes (which how you're supposed to do this one right?)

Should I keep doing this until I get it better or should I do other ones? Or what?
>>
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It's slowly coming together, hopefully these folds aren't too awful now
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Finally done

Too inexperienced/new to draw facial features

Also I have one pencil that isn't sharp and sharpener doesn't work (and I have no sharp objects)
>>
>>7368238
Drawing upside down is a solution for a very specific problem that you're still doing anyway. And honestly it's just a dumb exercise in general.

So just ignore it.

You've skipped like 12 steps ahead. If you can't draw/shade a simple clean 3D box, grinding portraits is going to do zilch.
>>
>>7368238
I think the main point of the exercise is to demonstrate how you should be drawing and seeing things instead of trying to grind this one upside-down drawing to perfection

You should use the knowledge gained to draw other things now (like things in life) to work on your observational skills

Observation is the thing you want to grind, not Picasso

That's my understand anyway, I'm a beg
>>
>>7368240
Speaking of observation, I spent all this time doing pointless shading that I'm not ready for yet instead of getting proportions and shapes correct and then just moving on

But it was fun so whatever
>>
>>7368241
So you're saying I should be grinding shapes instead
>>
>>7368246
Not shapes
Cubes
Only cubes
Boxes even
>>
>>7368248
Like 3D Shaded perfect lighting/angle cubes or what
>>
>>7368242
You are right, but it's going to be incredibly hard to improve observational skills without the draftsmanship skills to be able to put marks where you think they should be.

>>7368246
Any shape, simpler the better at this stage. If you can't copy a cube, square even, god help you if you want to copy a person.
>>
>>7368249
I'm just kidding anon
But start with simple shapes
>>
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borderline amputee
>>
>>7368250
>but it's going to be incredibly hard to improve observational skills without the draftsmanship skills to be able to put marks where you think they should be.
I think these things go hand in hand (lol)
Observation drawing trains hand-eye coordination at the same time if I'm not mistaken
In Keys to Drawing Dodson recommends (at least in the beginning, I haven't finished reading) to do blind strokes once in a while. That is, to look at the subject and make your lines, which supposedly helps train your ability to put lines where you need them automatically... something like that
>>
>>7368222
why are you using paper with lines on it?
>>
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>>7368246
Here. Try this.
>>
>>7368257
it's a retardation of the mental variety
>>
>>7368167
a lot wrong/missing that i don't want to spend any more time fixing

what i get
>>
>>7368259
You got it chief, i'll get right on it
>>
>>7368256
Not necessarily, but I get what you mean. "Observation" is generally taken to mean drawing things 'as they are', symbols vs reality stuff. While you could take that to an "is this line straight" extreme, I think it's safe to assume that people can recognize a reasonably straight line without training.

With shape primitives, lines, squares, cubes etc. The abstract symbols and the reality are the same, so you can cut out the observation step and work on draftsmanship alone.
>>
>>7368261
you get a CHANCE to appear on the OP
but don't count on it
>>
>>7368268
>I think it's safe to assume that people can recognize a reasonably straight line without training.
I think I'm a bit autistic in this regard at the moment, I look at what is a straight line and think "trust nobody, not even yourself"
>>
>>7368208
the permabeg mentality
>its talent
>its genetics
its ALWAYS someone or something else' mistake. not once will permabegs admit they're at fault.
>>
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i can't finish this one because i think it's really boring and lazy piece, no inner value at all
>>
>>
>>7368315
>>
>>7368204
So is it 500 or 1000, dear retard?
>>
i got a pen tab and clip studio paint
im clicking around and doing shapes but any specific tips?
will not use physical media, ever
>>
>>7368321
let's start with 50.
>>
>>7368326
Not even 50 a day, just do fucking 50.
>>
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I am not terribly happy with this. I think i could do better. Im very happy with the face but something about it bugs the hell out of me. I flip it an it looks fine ,
gesture probably sucks all kindsoff dick
>>
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>>7368262
NTA but I think that image has shadows that are a bit too soft for most people starting out. Maybe a reference with a better distinction between light and shadow shapes will benefit you.

https://geoartref.gumroad.com/l/geo-psp1
I've been using this pack for years.
>>
Who are some good artists to study if I want to draw cool ripped dudes? I currently study Rubens, Tintoretto, Keisuke Itagaki, and Boichi.
>>
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I am very happy with thisone though. If anyone can offer insight in how to make it better it would be apreciated
>>
>>7368269
i'll take it
>>
>>7368306
>>7368306
Try some gesture practice. You can fail at it buteven then im willing to bet my dogs left nut that it will be more interesting next time around.
Also the chin should be more or less inline with the middle of the face in between eyebrows
>>
>>7368212
Fucking elephants can make permabegshit and they dont even have opposable fucking thumbs you self defeating bastard. Stop pretending that you will forever be shit. Gesture, anatomy, construction, head construction , perspective, and proportions.
basics of the basics,
They are not rocketscience. They can be grinded forever and there is always room toimprove. Go 1 by 1 by 1, then combine them 2 by 2 by 2 , then all together. Then go to light, color and shit.
Post your work, you might get good critique you might not, its a numbers game withoith a teacher , but unless you pay for one , this is the best you get.
>>
drawing is not fun and i am a bad person
i cant remember if image posts bump threads even if you use sage so i will not post my shitty boxes
>>
>>7368353
>and i am a bad person
So am I. You should still keep at it. Put down the grind for a day and do something fun, make a "drawing" out of written words, make a drawing with one line, draw weird patterns and fill a page, something like that
>>
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>>7368239
>>
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I've been doing semi-daily drawings of anime and VN sprites. So far it's actually getting me to consistently draw at all, which is more than I can say for anything else I've tried.
>>
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autoportrait from memory (i don't have mirrors)
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hows this
I am going to draw another lineart on top
>>
>>7368356
im on hour three day one and wondering how long i can maintain practice for its own sake
i can at least enjoy writing cursive profanity trying to get used to the pen tablet
>>
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>>7368339
NTA, but I started doing that pic as well

It's harder than it looks! Especially getting proportions correct and subtle shadows, especially from a phone screen

Here's what I have so far
At this point I'm not too worried about proportions, the main idea here is probably values
I started the pyramid and realised this might be tricky
>>
Also does anybody know how to stop pics from flipping?
>>
>>7368381
Don't post from your phone.
>>
>>7368381
resize the picture
>>
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>>7368382
I'm in hospital at the moment, also a bit homeless, can't post from computer right now

>>7368384
Cheers
>>
>>7368221
>>7368222
Anyone?
>>
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>>7368351
Just follow the reply chain to see the permabeg schizo. Always draws the same character and refuses to grind one gorillion floating cubes

>>7368254
Oh nononononono. It is happening again.
>>
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>>7368285
But permabegs are admitting it is their fault, anon.
Talent exists and motherfuckers like this are too stupid to learn proper drawing and just halfassedly plagiarize other drawings with (((referencing))).
Why dont they use Bulldogs as police dogs or Retrievers as fighting dogs? Talent.
You have schizos like
>>7368406
>>7368306
>>7368222
>>7368194
and the defunct Pawell who keep drawing the same ugly shit without understanding of fundies or appeal or even the spatial intelligence to properly sightsize shit right.
Permabegs like them always existed and they used to use camera obscura to """draw""".
These anons should learn how to trace over 3d models because they are too retarded to understand 3d space properly.
>>
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>>7368406
>>
>>7368412
Durrrr
>>
Please I /beg/ of you
>>
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And on the other side of the spectrum you have talented freaks like this guy who went from 0 to animation director at gook animes in less than 3 years.
https://x.com/SheerKuga/status/1776016087886581769

If talent doesnt exist then what the fuck is this? Just drink your spinach and train all day like subhuman normgroids who believe anyone can look like prime Arnold just hitting the gym 5 hours a week?
Anyone who says "talent doesnt exist" is either delusional because they dont want to believe they are getting hardcapped by their own genetics or too talented to the point they are blind to the struggle other anons put to not even get to a tenth of their skill they got easily from their birthright.

You have fuckers here who have been drawing here for A DECADE and they will never be animators or recognized artists or anything and it takes them hours to draw anime girl in 3/4ths in white void while the talented ones go become superstars in their mediums.
Fucking retarded
>>
>>7368411
>>7368417
Talent exists, it still doesn't matter. You can still get good without it.
>>
>>7368417
Bite your tongue projapanese scum
>>
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>>7368417
the talent of drawing 8-12 hours a day
>>
>>7368319
God that whore's face pisses me off.
>>
>>7368417
"Talent" LMAO
What a gaslighter
>>
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>>7368342
I think her head is too small and there's too much pillow shading on the pants. I think you should work on coloring, shading and clothing folds more.
>>
>>7368417
No one cares about your schizo ramblings. Go draw or fuck off
>>
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Give your most honest feedback on this art, I really want to improve my NSFW content
>>
>>7368440
>handholding
gayyyyyyy
>>
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>>7368440
What the heck are they doing!
>>
>>7368442
Unprotected handholding
>>
>>7368440
how u draw vagene teach me
>>
>>7368440
Eh, lesbians dont really do this in the first place...
>>
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is my handwriting bad? some times i have to scribble some sentences on my works and it just looks kinda poopy
>>
Body 6 times the head
Eyes under half the head
Ears below the eyes

Am i good /beg/inning into waifu style?
>>
>>7368440
The shoulders feel stiff, I don't feel the right girl pulling. The mons pubis can be a little fatter to make it more squishy in the scissoring.
>>
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>Start drawing anatomy sketches
>5 seconds later i'm drawing chibi anime girls

I can't stop, they are just so cute and easy to draw
>>
>>7368479
Her cranium is tiny
>>
why she so silly
>>
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Pondering. Should I lineart and color this
>>
>>7368484
Whats wrong with the lines already there?
>>
>>7368484
what character is this? he's cute
>>
>>7368484
The answer is always yes. Always go on until the drawing breaks. You learn a lot even when you fuck up the drawing
>>
>>7368436
For the head i doubt.could be. I tryied to make the head bigger. Lower it. Play round with it but it did not quite look good so i left it like you see. I tried making the jaw longer but the attempted stylisation did not quite work imo( could be skewed perception induced by the permanent work draw sleep cycle). The shoulder decoration might make it appear weird.

Pillowhading seems an apt description. I dunno what exactly it is but Yea probably my shading needs work
I generally need to work on trousers.

What about the coloring ? I picked colours based on values that would seperate the different parts of the picture.while still making sense? Got suggestions

Yea folds require work. I dont like them either (especially the groin ones)

Great advice. If you could elaborate a bit on the parts that arent clear to me or that i disagree with?
>>
>>7368471
Good start but good god scratch less. Many people have messy sketches but you have to try to make the info you need out of it clearer.

Try to use a light stroke for sketching so you can go as apeshit as you want, erase it a bit even, then once you know what you want to do, press harder for the more finalized lines. If every little stroke is strong then it becomes noise.

I like her hips and body shape. Drawing characters front-facing is quite hard btw. I like that you tried to draw her hips tilted and something else other than a just standing there default pose. Gmi for a /beg/
>>
>>7368194
Because her right eye is looking slightly to her left side and her left eye is looking to her right side. Make her look to the same point with both eyes
>>
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Getting me arse kicked my some simple shapes lol

>>7368487
Agree
As a new beg I learned this recently

If something goes wrong it's even kind of freeing.. it takes some pressure off and you can start experimenting and try something new
>>
what's the point of the buttons on the stylus other than to accidentally click and fuck up your input?
>>
>>7368530
I use one for B key press to return to brush and the other as a hotkey for a very fast size change.
I couldn't imagine drawing without either
>>
Hey sub-beg here just to ask you all why the FUCK do you draw, are you masochistic or just generally insane?
Today I got it in my head to draw a little comic, just for fun, so I got my laptop, got my drawing tablet out of the closet, and I had a good time figuring out the page size, getting a manga margin guide for the background, setting up my layers, so on.
I found a few references for the first panel and half drew, half traced a character in a dynamic pose. It came out alright and I did okay drawing in the clothes I wanted for him.
Then for the other guy I was going to use a virtual pose doll but every one I tried had some retard shit where instead of WASD to pan perspective and click and drag a piece to reposition, or even mouse for perspective and click + WASD to move a piece and alter the pose, it's buttons to change perspective and instead of various rotation sliders coming up on the side when you click a piece, they come up AROUND it in a gay orb and you also can't click and drag to reposition. Just tools made by morons who don't understand the purpose of a pose editor.
So I just found a reference image by blind luck (since NONE of the pose image sites have a functioning pose search let alone one that uses obvious English terms and tags for basic classification of poses), and it wasn't quite the right perspective, but close enough so I started completely freehanding it based on the reference and really it all went fine even if not very good, until I realized there was no good way to show the shoulder correctly joining to the arm and neck, and show the neck connecting to the head at my level of detail/skill from my pose and perspective.
So I would have to redraw it or it would look bad and out of place if I just did my best.
At that point I realized something: even though the pic so far had turned out well, I didn't enjoy it or feel any sense of accomplishment. I had stopped enjoying the process the instant I had started actually drawing.

Why draw, ever?
>>
>>7368530
>other than to accidentally click and fuck up your input?
just unbind them, retard
>>
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>>7368533
it's fun
>>
>>7368536
NO IT ISN'T!
>>
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>>7368481
That's because she's dumb, but now that i think about even chibi follow some anatomy rules then
>>
>>7368539
>That's because she's dumb
Makes sense, have a good day
>>
>>7368533
I don't know if I really enjoy anything because of depression but it allows me to focus a bit and stop thoughts from racing and I lose track of time
>>
>>7368533
>I didn't enjoy it or feel any sense of accomplishment. I had stopped enjoying the process the instant I had started actually drawing.
that doesnt happen to me i like drawing
i also like to look at other peoples drawings. its been like this as long as i can remember, ive always been attracted to visual stimuli more than most people be it observing or creating them
>>
>>7368549
How can you enjoy it? It's so tedious.
It's like playing modern chess where you calculate each move and read encyclopedias worth of strategy and solve puzzles rather than just play on intuition.
It takes so long for lines to become anything recognizable and it cramps my arm.
It's genuinely what I imagine purgatory would be like.
Looking at drawings is fine because you can see it in a few seconds, but it takes so long to draw something and by the time it's finished I'm tired of looking at it so it doesn't matter if it's good or not.
It takes all the fun out of itself.
And navigating with a tablet is a chore but drawing with a mouse is even worse.
Pressure sensitivity sucks ass and makes it even harder to draw, but drawing without it looks even worse.
Everything about drawing is bad and nothing about drawing is good.
Drawing on paper is even worse than digital drawing.
There is no comfortable position, drawing at a desk sucks for coordination, drawing at an easel hurts your arm and neck, drawing while reclined looking at a screen destroys your elbow and shoulder.
Nothing about drawing is good and everything about drawing is bad. I hate drawing.
>>
>>7368557
>by the time it's finished I'm tired of looking at it so it doesn't matter if it's good or not

idk sometimes I will just stand and stare at something I drew like an autist for a few minutes
>>
You anons are replying to a troll.
>>
>>7368557
>I hate drawing
im impressed youre even here still anon
i guess to me its less tedious because i started out in childhood and did most of the very hard /beg/ stuff as a teenager so now when i want to draw something its not nearly as frustrating because im very familiar with it now and it just comes naturally
>Looking at drawings is fine because you can see it in a few seconds
how can a few seconds be enough? sometimes i will spend minutes examining every detail and stroke in a comic or doodle or anything i come across
i admire how wordy your posts are and the fact that despite your proclaimed hatred of drawing you still bother to come here and engage with anons
and what was your initial comic panel gonna be about anyway how did you end up here do you draw often or was this just a one-off thing
>>
>>7368561
ok and
>>
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does his hair look better this time? i’m afraid i’ll never been able to get good at doing any of this, how long does it take if you’re absolute shit to make stuff that’s at least serviceable
>>
whenever i finish a drawing, i look at it for a while and i occasionally go back to it just to look at it.
i study it. see what could be better. i commend myself for things i did well.
drawing is fun. sometimes i get frustrated if i can't figure something out but i can just take a break then and try again another time.
>>
>>7368563
>still
I don't come here regularly, I just know about every board on 4chan and what it discusses and what generals it has because I started browsing in 2007, and I have 4chan X.
Why would you examine a stroke for minutes? Do you expect it to change?

One time I actually practiced drawing diligently for about a month, I did Fun With A Billion Blooks and started figure drawing from references (Egg a Zyoutatsu etc) at the same time because figures are the only thing challenging enough to need training to draw even at a low skill level, but everyone says to wait and go through years of humiliation rituals before trying and I haven't the patience but everyone said to do Fun With Circle Noses before trying his book on figure drawing. I still have the PDFs somewhere on some computer or other.

The comic will be a parody manga that you read from bottom to top about anon's cultivation journey. The first panel is him cowering while another anon curbstomps him American History X style for being underageb&
I would post the sketch but it is on my laptop which is shut down, because my tablet cable isn't long enough to reach my desktop


>>7368561
Do you even know what that means? What would I be tricking you into believing or feeling?
>>
>>7368573
>how long does it take
a billion years if you keep doing the same shit over and over
a few thousand hours if you use references and learn
>>
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I have a daily figure, daily hands and daily anime head file
today I started the daily feet file...
>>
>>7368581
you have to post it when you can or whenever you finish it anon i really wanna see it
>>
>>7368592
Okay but I will not finish even the first page this week because I'm already tired of drawing today and won't over the weekend kek
>>
>>7368593
right
have a nice weekend oldfaganon!!
>>
>>7368585
so if i do both it’ll be like what a decade?
>>
is there a structured lesson plan that doesnt depend on pencil and paper? all i have are pens and a one by wacom and pencils were banned in my country
>>
>>7368647
>pencils were banned in my country
???
>>
>>7368655
international space station, graphite dust is a safety hazard
>>
>>7368655
Tariffs.
>>
>>7368647
>is there a structured lesson plan that doesnt depend on pencil and paper?
presumably most would qualify, would they not? obviously you have people teaching stuff they learned from an atelier, but most artists and instructors I see work mainly if not exclusively digitally. and aside from specific trad things here and there, you should be able to adapt most lesson plans that aren't explicitly digital to a digital medium.
>>
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Hello beg, more shoe spam. Also first time i am posting my sharpener.

>>7368180
>>7368190
i am literally here. Though since the update posts with images are hard capped to only four (You)s so my general presence in the general is weakened since i can no longer shotgun replies to everybody, gotta be very picky now. Also i did not draw for like 3 weeks and instead was doing my pen mania project (featured on my blog).
>>7368573
>better
i am not aware of your previous drawery, but you need keys to drawing. badly. please do keys to drawing, then feel free to return to your anime
>>7368324
my tip is to choose watercolor brush, set its size to 500 and then try to doodle with it. Then try installing KRITA and doing the same. You will never return to that laggy japan code.
>>
wish pawell'd come back:(
>>
>>7368660
What?
>>
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>>7368681
Backward failed shitholes put tariffs on import products.
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>>7368684
>>
>>7368533
I just don't care about my success in anything else as much, and I liked the moments of drawing exactly what I'd like to see being drawn
If I can make it happen at least a little bit more often, then I'll take the risk of realizing that I may be a special kind of retard that will have to go through gruesome /beg/ hell for years and years to get there
>>
>can draw just fine listening to music
>struggle to draw while listening to podcast/livestreams

does this mean drawing takes up your language processing?
>>
>>7368706
no it means your executive functioning is dysfunctional and can't filter out languages you understand so it affects your focus
>>
I need help coming up with a study plan for anatomy. I keep putting it off because the projects I’m working on don’t involve it too much (right now I’m doing huevember and trying to focus on light and color, digital painting, environments, other than that I’m learning storyboarding and generally work with a more cartoon art style), but it really frustrates me how little I know about anatomy.

I’ve done the first 100 pages of Bridgman and did the whole Proko anatomy video course, but it’s like everything I learn falls right out of my brain since I don’t have enough time to dedicate to anatomy. There’s something so frustrating too about how most books and courses I’ve skimmed through delve straight into SO many details, it’s just overwhelming there’s way too much to know (the Proko course especially). Furthermore it feels kinda stupid to know how to draw a neck perfectly but then have no idea how the rest of the body works for example.

Does anyone have advice? Or any different approaches that worked for them? I’d really like something that teaches you how to break down body parts in bigger masses and then refines it to each individual muscle. should I just stick to Loomis/Bridgman/Hogarth/Lauricella and thug it out til I get it?
>>
>>7368711
so autism?
>>
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what's the easiest way to animate a mv? i wanna do an animation meme of lagtrain, should i just import the whole video on csp or just import a few frames and work through them?
>>
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New to pretty much everything so critic is welcome in any aspect that offends your eye the most
>>
Coloring time.
No problem, right guys?

Hope my BG will not fuck me over again
>>
>>7368724
something like that
>>
>>7368752
left foot looks a little wonky on the bottom girl, other than that looks great
>>
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>>7368722
do project-based learning instead
pick an illustration project, and when you get to building the figure, refer to your anatomy resources
only learn the information you need to complete the illustration
>>
a bit of painting
will finish it sometime
>>
>>7368750
Looks fresh. Keep at it anon.
Maybe snow-white's hair could be more fluffy, that would make her face cuter.
>>
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What went wrong?
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>>7368768
>>
shu shu schizo, go finish your courses!!!
>>
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>>7368765
Thanks, that's not snow white btw she's just cosplaying as her
>>
>>7368771
Say it or else
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one day it just popped, and I just started to draw
>>
>>7368775
it or else
>>
>>7368768
Someone tell me how to improve for real
>>
>>7368781
Give up
>>
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it didnt last for long but I think I can copy well now
or at least I had fun with it
I think copying is the starting of drawing
its the main way to learn
you just have to find stuff you find interesting to draw but also are basic enough

here I concentrated not on accuracy but for for it to be coherent, the process and the result too, I tried to feel the form too, but it was mostly copying
I mean after all we're learning
>>
>>7368781
grind 10000 floating boxes
>>
>>7368782
Why?
>>
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and here's monki
>>
>>7368776
>>7368783
>>7368787
These are awesome
>>
>>7368781
10000 floating loomis heads
>>
>>7368768
>>7368781

idk what to tell you, you havent told us anything
what were you doing

your copies were fine, not bad
then you tried to produce stuff from imagination and you didnt like the results, is that it?
>>
>>7368794
stop earnestly replying to a troll
>>
>>7368529
looks good anon
much soul
>>
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I did some studies with my line pen.
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>>7368798
#2
>>
shoo shoo schizo
>>
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>>7368794
I lost any and all confidence over seeing anons in /ic/ back then do stuff like this
>>7368167 but better. I lost confidencr because nothing was working, I wasnt getting better in anything. I would like to draw and be good but I have no fucking idea and now I am too depressed. Look at this
>>7368221
>>7368222

I gave up when I tried Dynamic Sketching, Drawabox, Loomis and Keys to drawing and nothing worked
>>
>>7368791
thank you
>>
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>>7368804
>>
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>>7368406
>>
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>>7368167
Nailed it.
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>>7368804
I am just tracing and drawing some crappy boxes. No stress. No pressure. Able to correct mistake immediately.
>>
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>>7368823
if you're ultimately looking for a more cartoonish style, focus more on construction in that style and a little less on color and rendering.
>>
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Is it over?
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>>7368836
You have good ideas. Keep grinding and you'll go far milky-kun.
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>>7368834
I barely did construction, I'm only half way into keys to drawing
unless this sketch counts as construction
>>
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>>7368194
learn loomis, es the easiest to get, because of the face structure, that's all decent people do, even japanese: you get the basic head lines, you compose on that, you know... circle, line in the middle, or triangle to build the eyes-mouth, that's it.
Remember, face smaller, yours look bad because the head is too big for the hair, just adjust the chin correctly to a circle, and put the eyes-mouth inside the triangle, then you just make the hair a little bigger, just like loomis teach.
The rest is just proper anatomy, or not even that is just a proper... basic volume understanding, that's why the "draw shapes" is important, not circles... spheres, not triangles.. pyramids, you get it.
>>
>>7368839
yes, that would count. minimal construction is still construction. and anyways the main point is that you're going to improve a lot faster if you have less fundies to juggle in any given drawing. adding color and rendering can only do so much, and if the foundation of your drawing is poor, color and rendering aren't going to save it. the beginning portion of a given drawing is necessarily the most important. so I would recommend not worrying so much about the latter aspect of drawing right now. doesn't mean you can't give it any attention, it's just a matter of prioritization.
>>
>>7368840
ah, and dont make things harder for you, dont rotate the character and draw on that, is just maing the shit harder if you are still learning the basics, just make the character in the correct position and then rotate later, that's why those tools exist in the softwares.
>>
>>7368844
yea halright

I understrand, I just like coloring and rendering so it's easy to put more effort into it
>>
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tressym
might try it again later
>>
Can I get some critique? a friend who is not an artfag told me the eyes didnt look right on either character and now im insecure about the whole thing.
>>
>>7368855
How long have you been drawing?
>>
>>7368855
maybe I'm retarded, but the way the girl's head on the right is rotated feels a bit uncanny/unnatural
>>
>>7368856
its been like 2 years since I first bought a tablet. but i had formation beforehand, never did stuff seriously until recently tho.
>>
>>7368858
it does look a bit off, i feel.
>>
>>7368855
there's usually an eye distance between the eyes
try drawing the centerline of the head on the left character, you'll know what's wrong
>>
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>>7368848
is good bro, the main things is the ear of the left, that is wrong placed, need to be more to the side, that's all. Follow the line that the eye of the left has, like, imagine that the rectangle that you have in the nose continues to the top around the head, you see that the left ear is missplaced and is way to the center.
Remember also that wings need a space on the top part because the bones an all that.
>>
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i finally got perfect brush settings, now i can draw!
>>
>>7368872
me in the back every time i see a nose youve drawn
>>
>no response
4chan is dead af. Reddit gives me more responses with the low quality shit I churn out.
>>
your art is most likely not good enough then.
>>
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>>7368855
yeah could be, mayybe could be that and the ear zone, like, the earring, but i dont think that is really important, if you have time to think on those things is ok, but if not and you need to finish the work, es better focusing on the overall, and at least thinking on those details and remember them so in the next works you will be more aware.
>>
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>>7368167
>>
>>7368167
...
>>7368218
nice ref

>>7368814
your spheres are looking better and better, your brushwork is looking more confident.
>>
>>7368870
yeah, you're right about the ear and the wings are not good either I have to look into the anatomy of a wing and maybe have them bigger
>>
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About to commit to this. Toughts?
>>
>>7368898
UOOOOOH
>>
Couldn't draw today either. University life sucks ass
>>
>>7368903
you've really used all of your time today completely optimally?
>>
>>7368763
based, and dare I say, epic
>>
Where should I go to learn eyes? Is grinding references the best way?
>>
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I've been doing some redraws of character portraits from a game I've been playing recently. Left is from the original game and right is my take on it. This is just a fun exercise for me and I don't view my work as an improvement per say, just a different take on it.

It's sorta half trace and half personal touch since I want to insert some of my own flair into it. I'm happy with most of it but the eyes and shading are bothering me.

I'm having a hard time making the eyes look good, moreso on the left side. They both look too small and the perspective doesn't make much sense, which I think the original also has that problem too but I felt I made it much worse lol. It looks kind of passable when it's facing to the left but when I flip the canvas, it looks pretty bad.

For the shading, I do want to avoid using the original sprite as reference because I don't think it looks that good? Maybe there's some disagreements on that but it has some weird pillow shading-like going on that I don't vibe with personally. For my take, I kept it kind of simple and made it more like rim lighting. I do like the color choices and I want to keep that simplicity but I don't think I go far enough with with it. I feel it should be more noticeable but I'm not sure in what way.
>>
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>>7368804
alright here's what I found about art
you lack theory
you might think that good art is made by just feeling it out, it isnt
past 250 boxes and lines or whatever, it's hardly manual work, its theories, plans, tricks,
after that you're manually ready to draw

what you lack is theory, and understanding of how it actually works, and what you want to do exactly
you first need a stable firm basic model, you need to get familiar with the tools, mostly mental tools, that you're gonna use to draw, you'll need to evolve those
and most of it you will need to find out yourself, people don't teach this, but I'll suggest some
and for the time being, accuracy shouldn't be a priority anywhere, you're learning the basic functions here, not shooting for top quality
you can go for complex works when you'll have your toolset, and some mileage with them all, again I talk about mental tools,
like metric sense, you can use lines and dots to define the full size of the subject on the paper,or to pin down the main features of the subject
feeling space, you start with the largest defining shape of the subject, then go smaller and smaller
decide how are you gonna use your tool, understand that ink for example has its limitations, and doesnt necessarily mean that you suck at shading, you might suck at shading with ink though


you have your drawabox and stuff which is misleading (I gotta give it to dynamic sketching though, it is actually good for building a sense of form and space but not exactly to be strictly adhered to)
but I'll get into this later

you need to understand that you can easely learn how to do it, you just havent found the right training and understanding, it's fine
the truth is as a beginner you can hardly do much else than copy, but that's fine, reproducing things from imagination is a whole beast
I'd say for a beginner, keep copying, find things you find interesting, for painting or for drawing, but drawing first I'd say
>>
>>7368908
if you want to draw relatively realistically, the single best thing you can look at to understand an eye is an actual eye. but there are different conventions in how the eye is broken down anatomically, so which would be the most preferred for you is impossible to say. all you can do is look at various resources and see which feels the best.
>>
>>7368912
then build your theory
its about both passive and active skills, and tools
you need a sense of form, perspective, structure, metrics
and you need methods, tricks, tools that you can actively use to have control over what you draw

you can get a decent sense of 3d from dynamic sketching, so I'd say take that at the side, until at least week 5, it also teaches you how to shade, and use textures, details on a basic level
drawabox and the whole box obsession is bullshit, it has nothing to do with being able to feel space, form, to build subjects, using a box to define direction, placement, or perspective of a subject
skills that are much more important than this

boxes, perspective, its an advanced tool that comes far later
now your goal is be able to copy, and then to produce subjects in a coherent way, and then in basic variants of direction, placement, and perspective
we have a natural sense for perspective, so practice it by drawing your subjects in the placement you want to, don't worry about it not being accurate
if it's way too innaccurate, so much so that you can clearly see it, try to fix it approximately first, once you get this down, you'll be able to draw in a somewhat good perspective
it won't be the best, but it will be a much finer base to build on with the more advanced tools that come later, to enable more accuracy, and you'll still be able to doodle nicely and have fun
you can also just relate it to objects near it, in front of, or behind it,

I gassed out
maybe I'll continue with some basic exercises to suggest
and what can you gain from copying
>>
>>7368796
thanks ! will continue tomorrow
>>
>>7368914
>>7368912
>>7368804
what he means to say is:
>100000 floating loomis heads
>>
>>7368912
>>7368914
Did the new copypasta just drop?
>>
>>7368913
Thanks homie
I assume it would be more or less the same for something more stylized?
>>
>>7368840
Honestly i liked the original better, i might be a beg even 4 that

>>7368471
>>7368516
>>
>>7368814
I love still lifes they are so comfy
>>
>>7368909
i think you're just rambling about irrelevant topics, you're just drawing the same of the reference so there's no point on thinking on how to make it look better in terms of figure, because you could just make the thing on another style to begin with. So if your point is coloring choices, then you already know what makes the reference look that way, is the constrast of black and red, so if you chose to not apply that, then you know that the way to replicate the same feeling of the character is just to raise the constrast with your colors. But yeah i think that is kind of a vague topic to discuss if you're not doing it to learn something.
>>
>>7368919
I suppose it's similar, but instead of looking at the Loomis way of breaking down an eye or the Huston way of breaking down the eye - that is, through their instructional books - I would recommend looking at/for different artists you like who have a more stylized approach to human anatomy, say. though depending on the instructional resource and how stylized it is, perhaps you could gain a lot in that regard.
>>
>>7368930
Sick
I appreciate it
>>
>>7368926
Not sure what you're getting at? I'm just asking how to make it look better on my own end because I do think there's glaring problems with my drawing. I just don't want to make it one to one so yes in a way, I do want to "improve" the original source if we're speaking technicalities

The bit of me saying "I don't view my work as an improvement on the original work" is more of me saying that I'm not doing it to shit on the original developer's work
>>
>>7368931
np anon, best of luck
>>
>>7368891
>>7368922
Thanks. It was a long time in the making.
>>
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>>7368938
>>
>>7368935
raise the contrast
>>
>>7368321
How are those 50 heads coming along anon? You've started them, right?
>>
>>7368901
Based.
>>
>>7368321
because of your lip, it's now 5000
>>
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>>7368868
is his shoulder intentionally like that
>>
>>7368823
please draw binx instead
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>>7368950
erhm its called foreshartening sweethart
>>
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>>7368939
>>
>>7368967
sovl
>>
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>>7368966
you got me
>>
>>7368839
Post the ref please?
>>
>>7368858
I don't see anything wrong, but then again, maybe I'm retarded.
>>
>>7368840
>Left completely soulless, no appeal
>Right pure Soul, cute
>>
>>7368869
His neck is longish huh
>>
>>7368878
Reddit doesn't tell you your shit's fucked, they just praise whatever garbage anyone posts
>>
>>7368878
Most of the time no responses on /ic/ means it's either boring or there's so much wrong with it you don't even know where to start
>>
>>7368321
>>7368204
nta but what is this 5000 head meme? Is it some injoke like the copy bridgman twice guys? Sorry but I am very newfag here.
>>7368321
Loomis is a meme for anime faces.

>>7368326
>>7368328
50 of what?
>>
>>7368942
>>7368948
50000?

We are talking about the little deformed racist caricatures adorning Fag with a Pencil right? How would these help anyone draw anime bitches? My senpai told me to just use a 3d model I got from free from sketchfab and stylize from my fav author (Asanagi) because it is what everyone else in the industry does.
How come nobody else itt is getting the same reply?
>>
>>7368998
ive decided everyone i draw from now on will have necks like na'vi
>>
>>7369002
There's a schizo who frequently, ironically mentions grinding "floating loomis heads" as response to any actual critique, because someone recommended it to him and I guess he realized he's a permabeg, so he lashes out in his own schizo way
>>
>>7369007
I think he's the Reilly schizo, rebranded, but still hating on Loomis.
>>
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>>7369004
?
>>
>>7369004
I think the one anon was joking, but something commonly misunderstood about the loomis method: you can adapt his construction process with whatever proportions you like. he quite clearly says in Drawing the Head and Hands that he knows not all people have the same facial proportions, but the method is a generic convention for a typical face that can be manipulated as the artist sees fit. even if you have more stylized faces, you can construct it the same essential way as a typical loomis head, if you wanted to. do what you want, but the idea that it's incompatible with anime styles is just wrong.
>>
>>7369004
Ok, so lets see 50 of your stylized sketchfab heads.
>>
>>7369023
That's too subtle for him. Remember permabegs are low IQ.
>>
>>7368357
That obvious is it? It's over...
>>
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i got bogged down struggling at rudimentary shit so ill end the day with full metal jacket cursive, at least im keeping it contained better in rows and using more of my arm on the whole pen tablet vs my wrist on tiny parts than i was at the start of the day
>>
im so sick of sitting down and not being able to actually make something I like. I don't want to draw like loomis, i don't know where to begin in regards to drawing things similar to the artists I like. I'm actually so brain blocked. Can I trace and emulate until I understand the process? I'm gonna kill myself. I just wanna draw portraits in a semi realistic style
>>
>>7369036
post goal
>>
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>No one likes the mornings

I tried to apply the critique and instructions I was given and tried to make her hair look better. I don't really know about this look yet. How did I do as a whole?
>>
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>>7368156
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>>7369036
copying art you want to emulate is good practice, but the more productive thing to do would be not merely trace (and really, if you do trace, it should be a minority of your study), but try to see how the artist saw by simply looking at their reference and draw it, then overlay your drawing onto the reference as see how you did, noting where you had successes and where you had failures.
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>>7369038
I like that you're shading a bit more now, her undershirt looks good because of it
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>>7369037
a couple of pieces I really like. I want to make stuff like this
>>7369042
i see.
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>>7369036
>I don't want to draw like loomis
NGMI
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>>7369050
now pyw
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>>7369057
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>>7369036
>portraits in a semi realistic style

That's very doable without loomis. If anything I think learning the reilly method and its rhythms would be more useful(along with the planes of the head) for portraits.
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>>7369060
for how long have you been drawing?
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im a day 1 turbo beg that's resisted dragging my laptop around to do still ife (im also fixated on getting used to pen tab ASAP) but i think ill set up at the library tomorrow
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>>7369064
very loosely for maybe two years. I'\ve drawn for less than 50-80 hours probably
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>>7369065
Forgot explanation: trying stranger perspectives and poses with >>7368471 those settings. Looks like a shit but the excercise is done. My goal is forget the little realistic proportions i know and adopt the anime ones for a while
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>>7369065
her right hand is pretty good
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>>7369048
thank you. I usually don't shade her that much when I draw her in military outfit because of the camo render, It's hard to first shade and then apply the camo on the shading, but when I draw her in T-shirt etc, I like to try and shade her properly, well to the best of my abilities at least
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>>7369070
thats pretty good for 50-80 inconsistent hours keep refining you will get somewhere
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>>7368836
Oh now I get it. Are those the handles on her sides and she's supposed to be a vase? Anyways, I did an animation with the idea of a porcelain figure. You can check it here >>>/f/3515316 click on [embed] to play the animation, or click the file name to save it to watch it later.
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>>7369070
>I'\ve drawn for less than 50-80 hours probably
I don't say this to be rude, rather this is optimistic, but that's virtually nothing in the grand scheme of things. even if it's just 10-15 minutes, I would recommend getting more/extra time in drawing every day, if not more. also, the fastest way to improve would be to have a 1 on 1 mentor/instructor, and a fairly direct/interactive class would be a close second. but if you can't get that, do a fair bit of copies of art you want to emulate and get other people to look at and critique your stuff. again, you can also check yourself by overlaying your stuff onto a reference (physically and/or digitally, depending on your resources and preferences). don't sweat your skills too much. I know it's difficult, as I've been there myself and am still not perfect about it, but when you get frustrated you should make sure you have the work ethic to ease your emotions and reassure you that you're on the right track. also be realistic about how much time you're putting in and how long it might take you to get there. it might take you a few years to get to where you want to be, maybe more. but as you improve you will become more and more content with where you're at, not to say that you won't stop wanting to get better.
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>>7369085
I understand it's practically nothing. i haven't done much drawing to begin with since I don't want to waste time on stuff that doesn't click with me or get me closer to my style goal, but I don't know what to begin with to get me there, so I just durdle, make turbo /beg/ stuff, get upset and stop. I wish there was a more direct way to my goals, but I'm not willing to draw a million boxes to get there, and I struggle to apply loomis in a way to my art that makes me want to continue his book past the first few chapters. I really just want to draw the world around me in dynamic ways that I imagine it, like people doing portraits while on buses and trains and such.
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>>7369092
there are plenty of them out there, but perhaps look for a resource (book course) that focuses on observational drawing and basic construction. what has helped me to keep a consistent practice is to use resources (books, really) to get better. get some sense of what the fundamentals are, which ones are more fundamental than others, and try to improve them one at a time. that's *a* way of going about it which is direct. once you understand construction on some level you can build up anything from imagination. it might not be particularly amazing or accurate, but you have some baseline skill to work with. but if you can't draw things from life or references well, you have no chance at drawing things from imagination well.
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im a waifu slopper that's trying to level up his slop game by drawing his own linework to use as controlnets
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>>7369097
this is very helpful. also having the keyword "observational drawing" will help me find my direction easier I hope. Is it common to have a 1 on 1 teacher? that sounds interesting and very helpful. I may try to find a local artist who teaches for an affordable price. are there websites to find teachers?
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>>7369101
>also having the keyword "observational drawing" will help me find my direction easier I hope
I would think so. picrel is a way in which the fundamentals are broken down, but there are other conventions you can find. e.g., proko's Draftsmen podcast has an episode dedicated to fundamentals. so for books or other online resources you could use that - or whatever other convention - and more easily find what you're looking for.
>Is it common to have a 1 on 1 teacher?
in general, I'm not sure how common it is now compared to other points in modernity. perhaps it's more common now than ever. at any rate, I don't really know any websites off the top of my head where you can look for teachers, but you could also look on YouTube for art channels who post videos doing tutorials or demos and see if they have a patreon or something where you can get 1 on 1 teaching. perhaps that's not ideal, but depending on where you live and your IRL opportunities, it could be the best alternative.
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>>7369104
forgot the pic
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>>7369001
Different anon here :( My stuff gets responses here and there that are positive, though I never get a ton. So I dunno. I like my drawings
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>>7369004
>We are talking about the little deformed racist caricatures adorning Fag with a Pencil right?
Go into detail as to what's racist about them then.
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>>7368364
bump
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>>7369040
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>>7368676
>keys to drawing
:(
i already read through that and practiced with it
maybe not enough
h-heres a character sketch i thought looked ok
maybe i should kms i’ve been trying at this for like months
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Last for today. The eye bandage is there because i obviously inked wrong that one eye. Looks like she is going to shoot a hadoken but un my mind she is just saying "hold your horses" to somebody

>>7369077
Thanks anon
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>>7369109
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>>7369109
Thanks. I still have a big problem with vanishing points
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>>7369109
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>>7369060
its not a bad parting point, i would suggest to put digital on hold for some time and focus on paper and ballpoint pen, learn how to tone and create shapes with marks. thats what i see from the drawings you've posted shapes and values try copying some of those the girl with peachy jeans and mcgregor one have some nice shapes just start copying shapes.

There are lots of ideas for making marks in this video.
https://www.youtube.com/watch?v=HYJhbg1KYh8

As for character, I think [LEZHIN] Point Character Drawing by Taco is something you would like.

But yeah, shapes and values.
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>>7369117
Anon what did you draw the eye level line for if you're not gonna use it? The picture on the wall is above the horizon line, it should converge towards it i.e. down
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more Taft
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>>7369040
good work anon, keep it up, its great that your vps arent in the picture plane, but that makes it easier to miss them from time to time.

>>7369114
If your vps are outside the picture plane (and far away) this is a good tool to have.
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>>7369117
>>7369122
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>>7369128
>>7369128
>>7369128
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>>7369118
thank you. this is very helpful
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>>7368479
Is that a paccha inspired nur??? Good silly drawing.
I love their art. If it's somehow not, look up paccha and study them.
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>>7369001
this is beg why would you expect michael angelo or shadman
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>>7368994
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>>7369339
Thanks anon, and yeah it's paccha inspired. My goal is to make the silliest of drawings.
>look up paccha and study them
Will do, thanks /ic/ anons



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