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Some /tg/-related funny images and comics. YMMV.
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>>97395148
>greeks invented izzat
>>
>>97403864
It probably comes from the original Indo-Europeans
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has anyone given though to the state of mathematics in fantasy settings and how it affects the setting and characters in it? e.g.
>tribes in not!Africa struggle with trade because they can't count past 2
>how traders to calculation to determine prices, risk, etc
>how well astronomers understand the motion of the heavens
>how the characters think (i.e. logically, or numerically, or in a poetic / non-mathematical way)
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>>97367640
>How characters think
For me, this is the most interesting one.
There’s the obvious cultural differences you’d see, like people being able to count but not knowing any mathematical symbols, or even just the different number systems we’d be unused to (like the 12 x 5 base 60 system).

Even more than that though, most people today get at least a basic education in maths and science, which even if they forget, will adjust the way they think to break down an issue and look at it logically step by step. What does an entire society look like without this training?
>>
>>97394195
NTA, 53x10x2, I assume? My math teacher focused on speedrunning the curriculum which didn't bother with topics like these. I still vividly remember telling my friend how to simplify or approximate and he thought it was dark magic
>>
It's not really for a tabletop game, but I'm fiddling with a magic system for a fantasy story where astronomy is crucial for magic. The planet's four moons and their relative position in the sky determine what spells can be cast when. The moons' associations are fire, ice, stone, and life, and which of the zodiac constellations each moon is in affects how spells work. For example, if the Stone moon is in the constellation of The Defender, that makes it possible to cast a spell that calls a stone wall up out of the earth, while if the Stone moon is in The Scribe, that allows the spell that immediately impresses words into stone.

This leads to mathematics for tracking and predicting the movement of the moons crucial, and since the moons' orbits are more elliptical than circular and they affect each others' movement, there's a lot of math required to predict these things.
>>
>>97367640
What are some settings where magic is highly dependent on math besides Elantris, where you have to have precise coordinates for teleportation?
>>
>>97367640
I've thought about making the arithmetic system a funky base number but always gave up in practice because it's not really worth the effort for what is ultimately a bookkeeping gimmick.

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Thread #001 Hardwired Edition

Welcome to /srvrz/ where you can rp your MTA (specifically Technocracy) character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97389996

Brief rules
>Threads are M20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all OOC discussion should be spoilered
>this thread is for Technocracy characters only, no Traditions or other splats please
>this SRVRZ can be accessed through mundane means or via the Digital Web

THREAD QUESTION
>How did your latest encounter with a Reality Deviant go?

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97402703
The square in the #2 position on the top row is different from everything else, so I'd just click that, but yeah, I don't know what the fuck that captcha's supposed to be. It's like an AI hallucination of a captcha challenge.
>>
>/osrg/ - Anons Berate a Retard Whose Posts Are Inevitably Deleted General
>>
>>97404518
kek, it's true that it's mostly unnecessary, but I have to say it's also pretty fucking funny
>>
Does the HD of a monster (eg. a Red Dragon with 12HD) equal the experience level of a spell caster for effects such as Magic Missile and Fireball?
>>
>>97404518
It's really about pure enjoyment at this point – he's been a boil on our collective ass for so long that it's a pleasure just to dunk on him. Eventually I'm pretty sure people will just report and stop bothering.

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>NEET / work part-time for years
>run multiple games and constantly have ideas for new ones
>become full-time wagie
>rapidly lose energy and enthusiasm for running games
>turn 30, become NEET again
>think that I will recover my creative drive
>4 months in and I still feel like it's empty inside my mind
It's like I was born with a set amount of soulful creative energy and I used it all up. I don't know what to do anymore. I'm going back to school and the local game store will actually pay you to be a DM, so I was thinking of running an open-table west marches game there but I just don't have energy or creativity to do that. I'm already running a couple of campaigns but only maybe once a month.

Is this how it's gonna be for the rest of my life? How do I break out of this?
>>
Getting paid to DM and turning it into a job (A poor paying job, no less) is the easiest way of losing all passion for TGs

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Pig Orcs Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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Is there even a single famous Tabaxi character in all of DnD history? One notable character?
Doesn't specifically have to be an NPC, even a famous player character, a running meme, anything. I can't find one and its not dissuading me from the idea that Tabaxi are a C Lister race with no real relevance
>>
I think the designer for the UA spell monk forgot that you don't need to attack in order to do Flurry of Blows anymore.
>>
>>97403236
I was gonna say there are no planetouched gnomes but then I remembered there are some kind of fire gnomes I can't recall the name of.
>>
>>97403925
I can't think of any that are strictly based on dnd Tabaxi, though if you branch out to non-dnd stuff you can find a few such as that Katia from PREQUEL
>>
I saw something about 5E bringing back the Binder? Binder was hands down my favorite 3.5 class, so I'm excited.

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God in the Machine edition

Previous >>97347837

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97402231
>>97403428
I'm scared now. Hope he's alright.
>>
>>97404087
https://www.pixiv.net/en/users/143336

>If you need anything, please contact us at the email address below.

Odd.
>>
>>97404112
That's always been there.
>>
>>97404291
Thought it had been added after the account was purged.
>>
Need... hi-res... non-sample images... of her BT24 cards...

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The /btg/ is dead! Long live the /btg/!

The Last True Clan edition

Previous Thread: >>97380764

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97403947
Mmm, so something like a Banshee, Wolverine, Griffin, and Locust?
>>
>>97404374
Not enough incest?
>>97404392
There is a lot to her character. Her Red Corsair stint would be a fun arc. Late 2900's to very early 3000 in the Battletech timeline seems like an interesting period to explore.
>>97404400
Run nothing but Banshee 3E's?
>>
>>97403648
Is that a Steiner Light Scout Lance?
>>
>>97404363
Which HCT variant do you have in mind, because this sounds like suicide to me in 3050.
>>
>>97404468
Commanded by Goofy yes.

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What does your character do during adventure downtime? Do they have a side job or something?
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>>
>>97404437
That's quite alot actually. Consider the economics
>>
>>97404101
I'm sure it's just a coincidence.
>>
>>97404458
To be fair, its 4GP equivalent.

They make enough to live a Wealthy lifestyle. You can assume part of that is free accommodation and food and whatnot.
>>
>>97404027
Depends on how good he is.
>>
>>97375833
Damn, this looks like SHIT!

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He is basically the antichrist.
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>>97401776
People like you spout death cult and don’t even know what the term means. Christ himself says he is the god of the living not the dead. It’s a sin for Christian’s to look down death or commit suicide. Dying for your beliefs from persecution does not mean one is wanting to early die.
>>
>>97403682
Que?
>>
>>97403699
NTA. That's true. It's more like an anti-life afterlife-centric pseudo-gnostic cult than a death cult. Death is a natural part of the lifecycle, one which christianity has essentially nothing to say on because it just goes on about the afterlife instead.
>>
>>97403806
Gnostics came from Christianity and Christians do not believe the earth or material things are inherently evil and that they will return to earth after the resurrection.
>>97403801
Sorry phone posting because internet is out and autocorrect shit is a cancer.
>>
>>97403806
>Death is a natural part of the lifecycle, one which christianity has essentially nothing to say on because it just goes on about the afterlife instead.
Christianity has a lot to say about death though? Jesus was pretty clear that death sucks and is unfortunately inevitable for all living things. That's why he emphasized the importance of living a good life because of how precious and limited one's time on Earth is (also, perhaps more importantly, no one really dies; if you are a good person you won't even really die, and a bad person will suffer the true death and go to Hell). I don't get what you mean about the afterlife, every religion devotes a huge chunk of its scriptures to discussions on the afterlife and what it takes to get the good ending.

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TP4 reanimation protocols Edition

▶Previous thread:
>>97139724

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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>>97386982
https://m.youtube.com/watch?v=cKLUkq72vgo
>>
>>97386982
Aren't they squatted?
>>
>>97403784
Only for GW tourney play
All teams get rules updates till the end of this edition
>>
>>97403772
Yes, same as Starstriders can still call in orbital strikes
>>
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>>97378878
I tried it during my run through the IA3 taros campaign. My firewarrior punched the assassin to death and proceed to survive the self detonation blast. That guy is going to places.

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It can’t just be about the money because during the TSR era they shoved all the artists like Brom into one room and made them work for peanuts.
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>>97403673
I only mean the covers. The PHB one kind of makes me think of the Dungeons and Dragons cartoon.
>>
>>97402976
Pre-3.x art was really swingy. You had absolute bangers like this and then you'd get some really basic black and white pieces. The highs were higher and lows were lower. The black border era towards the end of the TSR era was a downgrade for me too but still better in my opinion than the 3.x stuff.
>>
>>97402122

You can't honestly ask something like that in a site with a terminal level of OLD GOOD NEW BAD bias like this one unless you're expecting an eco chamber. But if that's the case, enjoy your circlejerk.
>>
>>97404222
I liked 4e era art and 5e era isn't terrible when it's not being turbo-gay, but they never reach the heights of OP. And there was a lot of TSR era stuff that was just jank and garbage.
>>
>>97402122
No, it's about the money. Back in the day they were prepared to pay Elmore and Parkinson for full scale oil paintings to photoduplicate onto modules, calendars, Dragon covers, you name it. That costs massive money, but they made it back (initially, before they fucked up the 2e release schedule) with a broad margin because the economics of publishing were like that in those days. The money they pay artists for some digital sloppa nowadays isn't even close, I'd be surprised if it were even within two orders of magnitude for each individual piece.

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97392417
>>97401833
025 - Hajime no Ippo

Origin: Spectator
Location: Tokyo

Perks:
Appraising Eye! [100]
Kamogawa Magic! [100]
An in! [free]
Bonding [free]
Beacon of Resolve! [100]
Second Wind! [200]
Foresight of the Ring! [200]

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>>
Rolled 12 (1d15)

>>97392417
>>97401981
And refresh

Elf-san wa Yaserarenai
Imouto sae Ireba Ii
Dog Days
Jurassic Park
Black Lagoon
How Heavy Are the Dumbbells You Lift?
Ryuuou no Oshigoto
The Fast and the Furious
Youtube

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>>
>>97401357
Not enough holograms and Egyptian magic involved probably. Also it was probably seen as a Duel Monster knock off ironically.
>>
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>Jumper: "I no longer feel an obligation to think purely of peace."
>>
>>97404525
I don't see the point of war honestly. Not like I'll get anything from having an empire, and whatever resources I can claim from the territory I take will be useless in a jump or two as my power grows.

Let's try it again edition

Previous thread:
>>97275454

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,

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>>97395649
So.w of the old Skorne crossbones from Hordes, maybe? Cheap too now, no doubt.
>>
>>97403790
Terrain looks awful
>>
>>97395051
I like this lil guy
>>
>>97404245
Agreed, hence why I said I'm making my own. It's what I had on hand and is a rough enough approximation to appropriately playtest with.
>>
>>97401819
Arthritis is genetic if you're an insurance company

>>97402410
Better than nothing

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Have any of you ran your players through the Theater Kid Wood Chipper? How many of them tried to stick something in Acererak's mouth?
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>>
>>97375365
Literally this and only this
>>
I always like seeing these kinds of threads. It invariably turns into a game of dogshit opinion vs dogshit opinion
>>
>>97399553
Thank you, I see that sentiment as a go-ahead for my post.
This is a genius module because on the one side people just like it for what it is (rapidly diminishing crowd) and on the other side it pioneered rage games by decades and is something to gawk at for people who posture that this thing is some sort of crime against humanity (and farm content off of it) so it stood the test of time by having a weird afterlife. Modules without merit typically get forgotten.
>>
>>97374486
>famously, it stopped having adamantine doors after a party stole the doors, melted them down and left.
fucking gypsies I tell you
>>
>>97401459
If my goal is to make money, I take the valuable metal


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