maps and mapmaking. more specifically, there's something that's been bothering me for a while now. There are endless skirmish-scale settlement-scale and topographic-scale square grid mapmaking tools online, and that's great. There's plenty of topography-scale hexgrid mapmakers too, presumably because of D&D's ancient use of hexgrids for overland travel. and that's great too. There arent many hexmakers ive found for settlement scale maps, but i've had some luck torturing them out of the battletech mapmaker in the megamek software, or other videogames that generously offer to print the outputbutfor the life of me i cannot find a decent skirmish-scale hexgrid mapmaker. i must have tried a dozen programs by now, but the ones that offer hexgrids are either borderline unuseable or just put a hexagonal overlay over a square grid. it's ridiculous that after decades of computer tools for TTRPGS the best i've found is GIMP where i have to draw the damn things by hand. Not to mention the endless enshitification of google makes it harder and harder to find niche programs to match what i need.what are you anons using to create your maps?do you know of any decent skirmish-scale hexmappers (that are free, or at least worth the price)?what do you think of maps in general, do you even use them?i'll share any spare maps i have within the size limit to get the ball rolling
>>97247348>why are there circles dotting the coastline>zoom in further>oh those are fucking TREESgod I'm going blind
i kinda wanted to make a dungeoneering thread thats about discussing level design that falls under the purview of /tg/. like who here know what the 5 room dungeon is or jayquasing or a nestled dungeons. Also I like looking at old dungeon/map designs in classic video games. maybe talk about what makes them great or memorable be it the layout or the enemies or puzzles or set dressing I think it could be interesting. I'll start with something alot of people are familiar with but never give it its flowers just because the fights were meh (even though it has the best mini boss in all of zelda) but honestly I really liked exploring this place. solving the water puzzles and finding hidden rooms was cool maybe a lot less back tracking but still very cool.
>>97249450ah i see. I've always liked the dungeon scrawl style, but i remember being turned off by it for some reason. maybe i got filtered>>97249485>of course they're trees, what was anon on about?>but why are they on the coastline?its not just you lmao
Maybe I'm not following.Why not just use Inkarnate, slap a grid on, then paint in the lines with whatever you please like so (about 2 mins in inkarnate).
>>97250138These schools of thought about dungeon design have never sat right with me. For jayquasing/xandering, there's no structure or intent behind them. its just a list of design elements you could theoretically include to stop your dungeon being a straight line. It's useful to have an exhaustive list, but not really worth having a name for because its basically just the idea of "my dungeon shouldnt be a straight line" and from there most if not all the techniques are self-evidentThe five room dungeon is "better" in that it's at least a narrative framework to inform dungeon design, but it's only perscriptive of a single design philosophy not descriptive of the full scope of potential design approaches. It's also completely useless for when you need to actually put a pen to paper. >room 1 is the entrance, and the challenge is related to getting insidegee thanks, i really needed help figuring that out. besides, only amateurs put traps in the first room. then there are things like melan diagrams that lack objectivity, cannot account for backtracking, conditional paths or obstacles, and are totally uninformative to actual design.and as a final dig, none of these touch on dynamism in dungeons. dungeon-as-an-ecosystem has been popular lately, but even something as basic as a roaming monster is ignored. these ideas are 20 years old by now and game design has advanced a lot, its time we started setting these aside and researching a unified theory of dungeon-space
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97249517>That's in a module, in which the location of the lair is already given. In that context, I think it just means that if you go to its lair it will be there 100%.You're almost certainly right but it's an extremely poor way to phrase that idea mechanically.
>>97249681This feels a bit like pearl clutching given Gary a. can presume the DM to be familiar with the rules and b. plays fast and loose with rules as a DM himself. At that point in his career he's probably also taken a different attitude towards producing materials.
>>97249681>it's an extremely poor way to phrase that idea mechanicallyYeah, but we've all seen worse from Gary (pbuh).
What would be your top picks of the TSR tournament modules to run at a Con?I have found a list, but other than hearing word of mouth about Tomb Of Horrors, I have no idea which might be the best
>>97251612Leaning towards C1 Hidden Shrine of Tamoachan, for no real reason.
In all seriousness, how can you get yourself to enjoy playing games when /tg/ players are so insufferable, socially and aesthetically in real life >try to play 40k >it's all actual obese autists with animes T shirts and don't understand the concept of an inside voice >try to play RPGs>It's fat 40 year olds with goatee or ungroomed beard and shaved head, marvel T shirt and jorts and wearing those weird flat Irish hats >visit LGS on card gaming night >take one whiff and immediately turn around and leave It's actually distressing because I want to actually get to play in the hobby I love so much, but it doesn't seem to be possible if you can't find normal people to play with Solution?
>>97251056Sounds like a guy who likes his games enough to spend the time he spends driving from barrack to barrack or doing chores at home also thinking about the next session. My main game's also got a GM with a wife, two kids and a pretty busy job - probably not as busy as your GM, though - and out of the four players all are employed and one's also married and has children. I'm not married myself, for the record, but I am employed and have had a pretty busy year and a half at work. The current GM's view on successfully running a game with a lot of other things going on in life has been that spending those moments when your hands are busy but your brain doesn't have much to do thinking about the game and planning ahead.
>>97250075So now you're just making up problems to explain why you're here, but haven't even so much as held a copy of any game book ever printed, huh?
>>97250117fpbp
>>97250800Tabletop games aren't my only interests thoughbeit autism kun
>>97250800Nice larp, nofriends. This is going to blow your mind, but a lot of people have a wide range of interests and it's very unlikely that anyone will 100% match up with all the same interests as you.
Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>Ashes>One PieceComment too long. Click here to view the full text.
To the anon two days ago giving bad advice to a new player about sleeving suck my big fat dick because Im currently sorting a booster box that I opened the packs and just dumped all the commons back into the box, moved multiple times, its been 10 years + in my home, and every single card is in mint condition.
Rolled 2, 4, 4, 2 = 12 (4d4)Post pic
>nothing but japanese cards as the OP for multiple threads nowBooo There's other cardgames, you know.
Thread 449: Ikemen Gabwelius EditionBushi-Navi EN: www.en.bushi-navi.com/Deck Log:decklog.bushiroad.com/ (JP)decklog-en.bushiroad.com/ (EN)Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4rWeiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/DivineZ DELUXE Finals Ep 12: https://www.youtube.com/watch?v=o0mj1pSvrusDivineZ Parallactic Clash Trailer: https://x.com/cfvanguard_PR/status/2000909190534246745Comment too long. Click here to view the full text.
Please dont forget about premium
>>97245121Larping
>>97246438
On the spectrum of rubber forehead aliens to complete starfish aliens that are made out of silica and breathe methane, where are YOU specificially comfortable with. Does there come a point where an alien becomes too weird for you to "relate" to in order to include them in your games as playable races?Personally I am fond of aliens that look plausibly like they could have evolved in a different world and have no distinguishable lineage to earth life, even if they share some superficial features.
>>97250524Doctors have determined that brain activity doesn't trigger if the larvae is not polinizedYoy are just basically scrambling eggs so it's okAlso this fucker>>97250370>needs a chart to tell him what fictional character he can fuck or notBeyond pathetic
Fuck yeah Birrin
>>97240371GURPS. Now go away.
>>97240756It depends. They're still occupying a universe with consistent physics, and they're still driven universal goals related to survival, including resource management and social interactions / group dynamics. This requires them to be able to communicate, and whatever that communication is, if they're sapient enough to be relevant as characters, then that communication is language by definition.Basically you are confusing culture with psychology. They are not the same thing.
>>97249551>Only time I hear this is when people bring up it's as a thingIt was well-known enough that "Even numbered Trek movies don't suck" was used as a tagline in an old Sci-Fi channel promoting a marathon of II, IV, and VI, back when it was the Sci-Fi channel. I've got a clear memory of it, at least. This would've been before 2009.You can also see it from the 2013 Las Vegas Star Trek convention (which, NB, obviously predates Beyond or Section 31).https://www.ign.com/articles/2013/08/12/diehard-star-trek-fans-rank-the-best-and-worst-moviesNote that the only odd-numbered Trek film to be in the top half is Search for Spock (which is in fact usually regarded as the best of the bad ones, with its only real sin being that it lies between the absolute giants that are II and IV); all the rest are in the bottom half.I really don't know how else to demonstrate this to you; my dad was commenting on it back in the '90s when I was a kid.
>Be me.>Lord General of the Nordican 1225th/ defacto governor of Nordica II.>For the last few years we've been abandoned by the wider Imperium to an ice world that very much resembles our home.>In that time we've constructed the city of New Yur.>A sprawling metropolis surrounded by a network of trenches visible from orbit dug by the kriegers and valhallans.>We've also made more or less peace with the orks we were originally sent here to fight, and even made alliances with the ruinous powers, but those truces only last for one day a year.>A day that is fast approaching.>Candlemass brings peace, but also war to Nordica II every year without fail.>This year however the orks have decided to convert the former colloseum constructed by khorne worshipers in the ruins of a space hulk that crashed here into an arena for a sport they're apparently calling "Blood Bowl.">I will be attending the first of these games on Candlemass day, which is set to pit greenskins against some surviving khorne worshipers they've captured.>Emperor willing this will be the beginning of true peace to our world.>But knowing Candlemass that seams unlikely and I'll be waiting the whole time for some new threat to emerge.
>>97246101>>97248998>>97249554>>97249706>>97249746>>97249849>>97249933>Be Sergeant Ivana Semenov, 74465th Valhallan, Recon company 32E >Natalya and I link back up with our company, get assigned new snowmobiles, and get tasked with flanking the edges of the enemy formations to inform our commanders of how rapidly the enemy is spreading into New Yur >It sounds more dangerous than it actually is, since I know the streets of New Yur pretty well and know lots of hidden places with great sight lines where I can spy on the enemy from a distance >It is still pretty dangerous though, twice we get in high speed firefights with motorbike riding enemies spreading chaos with firebombs >For now the fighting seems to be mostly confined to “Quarantined Zone A”, an area hit bad by last year’s fighting where lingering pockets of Chaos taint still linger, causing occasional outbreaks of mutation, insanity, ghosts, and living dead. >Massive walls were built around Zone A, and the other quarantined zones as well, so we are not sure why the enemy felt the need to break into them since they will also have to break out at some point. However, a few commanders got worried that they may be targeting the contaminated zones for a reason, so now many companies from several different regiments, mine included, are entering to take a look around (also there is a convoy carrying hot chocolate cutting through Zone A for some reason) >Oh joy >We also get reports that a few soldiers posted along the edges of Zone A have gone insane with bloodl ust or sex lust Comment too long. Click here to view the full text.
>>97250936>Thirty minutes and ten more fire fights later, I have little to report to the Major other than “Its chaotic in here”, “the situation is in flux” and other such nonsense >Noteworthy encounters included a bottomless Nordican woman dropping down from above and trying to face hump me, watching five zombies trying to escape a locked room from the other side of a basement window, one of those pyro cultists setting himself on fire while trying to use a flamer that had recently been damaged, and two Felinids tearing apart a Gretchin with their bare hands
>>97248902>>97249132>Be Old Krampus, “Lesser” Daemon of Slaanesh >The second Blood Bowl game has begun, just as Hen-tai wills it >The Orks have mostly left to go to the city of New Yur, and Vashtorr’s army is chasing some of the Slaaneshi back to Exmus to force them to watch the Blood Bowl game. Vashtorr’s army is in turn being stalked by Sobek’s army, the few among Sobek’s followers who are still sane that is >I don’t know why this “Morris the first” has decided to help me, and I sense he also plans on double crossing me, but for now, my objectives are being met >I turn myself invisible, head to the Slaaneshi section of the stands, and then turn myself into an obese, deeply intoxicated looking cultist who few would have any reason to disturb so I can watch the game, and control the fans, in peace and quiet
>>97247939>>97245890>>97249132>Be Cummissar Analstasia Van Gina of the Schlick LXIXth, formerly Vanessa >Khorne’s Realm is an unpleasant place for a Slaaneshi to be, or any non-Khornate-daemon for that matter >For starters, everything is roasting hot >All my clothes burns or melts into nothingness in no time, and even that mysterious Necron artifact I used to mess with Sobek and her army is rapidly melting >The unnatural heat makes it hard to maintain my human form, and even damages my daemonette form, at least cosmetically, so now I look like a half-human, half-daemonette that got left in the oven for too long >There is no real risk of long term damage though, as long as I get out of here before the Slaaneshmas Day truce between Slaanesh and Khorne ends >I try talking to a few bloodletters and other Khornate daemons, but they all just deal me that “Shisrak” deals with these sorts of things >I think I have heard of Shisrak before, Daemonette Brittany mentioned meeting him at some sort of Slaanesh-Khorne peace ceremony that happens only this time of year >Well hopefully he shows up soon, since I don’t like it here, I am probably missing my mentor’s debut Blood Bowl game, and I still want to figure out what the deal is with Priscilla and the Space Marine
>>97250694>>97250653>>97248866quick explanation from Spencer anoni figured using the Assprilla character to explain why Spencer could use the tags since Analstasia said only high ranking slaanesh hosts could use it i used the joke about the TSA being an inverse of the regular TSA where slaanesh forces get their requests inspected to make sure its heinous shit or worth gifting not that Assprilla is high ranking again didnt mean to cause confusion just meant to be a quick character reference since last time she was mentioned she was forced to work under Diane who was also a human turned daemonette so i thought it fit that she approve something to disrupt someone in a similar situation sorry for confusion to rest of thread
Why did GW make them chicken nuggets instead of just putting the crotch at the knee like real life exoskeletons?https://www.youtube.com/shorts/EC33gaqQKSI?feature=share
>>97246545yea, they do have legs. its just weirdly designed. I guess they didn't want them to look too much like its older brother baby carrier?
>>97248057warboss in baby carrier armor that also has a grot strapped to his chest
God Warhammer shit looks so fucking stupid.You idiots who take this shit seriously are embarrassing.
>>97245552I dont really understand your question, but the answer is probably "it's easier/cheaper/more efficient to make the platic minis that the retards will buy regardless"It's the standard GW answer
>>97249656They're phasing out titty armor
Hope you guys had a merry christmas - edition>Previously in the Mortal Realms:>>97233998 >Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, Sharty on the 'log and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
>>97250243Needs a slash that goes on the middle of the sword, from where he parried. >>97250976Looks great anon>>97250980Gitz and Stormcast both have references on the model and the bases which make it clear they're on the same scale. In both cases, they have human size skulls and bones on the model to make it clear that they're the same scale but goblins are small.
>>97248978>>97248983There we go.
>>97251204I went at it with a rounded metal file and I'm liking it now.
>>97251375Ooooh, that's some good edge wear.
Got my last game of AOS in, my FEC monster mash vs Soulblight with Nef. Was pretty fun, Death V Death is always nice since you know it's basically just gonna be beating the everloving shit out of one another. Wound up tying but had a really good time. (Also I keep forgetting to just get Ushoran in right off the bat, usually he kinda pushes in around the top of 3 to clean house after his servants have done the work)
OP's Special Interest Edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>97251085That looks good!
It upsets me that forsaken cant be taken in wolves of the sea lists. And that you cant put characters in with them.
>>97250644You've already seen them
>>97246111I always felt bad about my worldbuilding, then I read Warhammer Fantasy's worldbuilding and that makes me feel better
>>97251244I always felt bad about your mums sloppy loose cunt but after fucking your dads gaping, cavernous shaved boipucci it's made me feel better about it
Gets Hot edition>Previous Thread: >>97227248>HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8https://pastebin.com/8riDmnhS>30k TACTICA & TIPSComment too long. Click here to view the full text.
>>97251401>Paying around 300 pts for fucking 3.0 plasma gunsNo thanks, I think I'll pass.
>>97251493How much was plasma in 1.0?
>>97251401People really do be scared of AP2 D1 in the 2W 4++/"terrain blocks LoS" era lmao
>>97251570NTA but you're illiterate
>>972515963.0 plasma guns YUCK!
humans are boring nuff said
>>97245227I want to roleplay the human, so I can self insert as the one romancing the elf cutie pie
>>97244827In what system?
>>97244827Listen anon, when creating a form of media, an important part of the design process is considering the target audience. While different audiences respond to and empathise with different experiences, they identify most with things they have had personal experience in. Gamers will, generally speaking, like films about games more than the average jock. Now tie this in with the fact that humans are one species, and despite our many offshoots we all share universal behavioural patterns, like the feeling of being a higher rank than another, and racial experiences, such as admiring a female butt, or the joy of parenthood. Such experiences are unique to each species, and so to stray too far from the human experience and into the unknown is to destroy your audience's ability to connect to the media piece.
>>97244903that's a lot of whaffling for having an opinion even tolkien wasn't able to back up
>>97245168This some planet of they hat type shit.
I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.(Continued.)
Thanks for the thread, I told my usual ST about it but I'm also interested in maybe running it myself.
>>97249036You have a lot of material to work with. Are you interested in running a vanilla Renegades game, the assumed default? A vanilla Devoted game? One of the Black Vans variant genres? Something else entirely?What starting Standing/Threat Level were you considering?
>>97218287>and ParasyteNice. I kind of wish they'd made it full tilt "build-a-monster" body horror, a bit like Nechronica. I know "symbiote" is supposed to let me build Eddie Brock but I'd rather it was telling you not so subtly to build Alex Mercer, y'know?
>>97223439That's why I made an oWoD conversion of it.
>>97250334I am afraid I do not see the issue. There is really nothing stopping you from flavoring your Mutant's abilities as grotesquely as possible and taking a high-Magnitude Conspicuous Appearance Scar. You could also take the Outsider Form if you want to be an actual alien.>I'd rather it was telling you not so subtly to build Alex Mercer, y'know?The [PROTOTYPE] series is listed as one of the inspirations in Shallow Graves.
Winter Gloom EditionPreviously on /slop/: >>97227237 ▶ Thread Task: Moody and gloomy winter pictures.And maybe characters trying to find a comfy warm corner.▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorComment too long. Click here to view the full text.
>>97251302>>97251297Seventh Sea has 18th century stuff.Honestly id rather have cowboys, samurai, pirates, & caverymen mixed in with wizards, alchemists, wuxia martial artists & other fantasy things
>>97251465Sorry, friend.
bot malfunctioning above me
>>97251481>wuxia martial artistsThis is an affront to writing, cinema, and the natural order. The absolute bottom tier, below even whatever milking farm bestiality bullshit women read these days.
>>97251390>Conquistador vampires is such an awesome idea.
>Brutus' Drivehttps://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g>DriveAnon's Drivehttps://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing>Jumpchain IRC Chathttp://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA>Ruleshttp://pastebin.com/Gqj3iKyn>How to Jumpchainhttp://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/viewComment too long. Click here to view the full text.
Here are the 1.0s of my Christmas jumps.One Hundred and One Dalmatians (1.0)>https://files.catbox.moe/fd3iys.pdfChangelog:>Minor formatting fixes.Digimon All Star Rumble (1.0)>https://files.catbox.moe/mkg88b.pdfChangelog:>Minor rewrite of Vaccinated, no mechanical change.Steamboat Willie (& Other Timeless Tales)>https://files.catbox.moe/543cko.pdfChangelog:Comment too long. Click here to view the full text.
>>97251372So.I actually have no idea what the fuck is going on, I've only been half heartedly watching Shard and I think Nyanko and Argent have a breakdown over how damn awful it is.The general gist of things seems to be that Mashu and Fujimaru need to retcon the game out of existence and make it so that the whole thing never happened. So like, Fujimaru goes back to being standard japanese salaryman or some shit, idk. He keeps Mashu tho, so at least there's that.
>The point I'm making is that there's an anon who unironically believes post-Root Maris would get strong cleaved to death by ORT and has been insisting that for the past couple days.BASED and CORRECT. The ORIGIN of the universe wouldn't stand a CHANCE against a good CLEAVE.>>97250286
>>97251479The entire game was a simulation the whole time, made with the logic that if the simulation is good enough, it can be used to overwrite reality.The whole plot was to destroy the universe and recreate it as earth, but with all the humans being P-Zombies that don't have inner thoughts. The plan was made by an autist who hated the idea of people not being exactly what they present themselves as
>>97251545Wow that's... worse than a retcon everything. It was all a dream indeed. Fuuuuck. You know after an ending like that, maybe it should end. Hell maybe it should have ended earlier.