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Giant edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97286151
Muppet UB spoiler?
Golgari Grouch or Beaker Bunsen Izzet?
>>
>>97286334
Honestly it was mostly WAR that had a really big one. NEO had a polished anime one (as did WOE for some reason), we haven't had too many proper cinematics of any high-quality for a while though. OTJ had a reasonably quality one (it wasn't, like, good, but it had quality).
>>
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The Lorwyn 5 anime basics when?
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>>97283594
>What is your favorite big creature?
big as in stats or as in flavor? because this guy is pretty svelte
>>
>>97286421
If he was one mana, would it be worth it to mulligan for the chance for two 6/6 turn one

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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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here is the game board
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>>97282587
In picrel top two MTG diagrams, you can see that each of the 5 colors is composed of 2 base concepts, which are then arranged on a spectrum wheel. These concepts are what define the mechanics belonging to a particular color identity. This is a sort of top down approach, letting the concept inform the mechanics.

In Frenopolis, each color is also composed of 2, but they're not concepts, they're Elements which correspond to card types and board zone mappings. The mechanics inform the concept. This is a bottom up approach. The Frenopolis color pie is strictly defined in terms of the game board itself. Color identity cannot be broken.
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.
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some card samples

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Is it really good etiquite to have seriously "heavy" and depressing themes in your tabletop campaign as opposed to just lighthearted evening fun or cynically detached/ironic grimderpness?
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>>97286248
>Sure, but no one actually knows this prior to (presumably awkward) experiences.
Do you think the GM has no communication with the players before the game begins?
>>
>>97286406
You'd be surprised by how many problems don't get solved because people here is incapable of having a basic conversation.
>>
>>97286440
NTA, it's an intrinsic problem with most /tg/ types, autism, anti-social, etc, but it's something that we need to push that asking and talking about things is the best way to bridge that issue and help each other understand that and improve.
>>
>>97286461
Absolutely.
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>>97286063
Read the room. Is that what your table wants to do for that game? If so, then yes. If not, then no.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97283513
If you don't know how to compile c++ code then maybe you shouldn't be in the hobby.

Also, hello!
>>
>>97285291
>2e labyrinth lord.
I didn't even know this was coming out. I thought the main creator retired from making stuff. Looksl ike he is moving away from b/x and ogl in general for 2e.
>>
>>97285507
>>97286253
From what I saw last time I looked into it, it seems that LL 2e is gonna be bollocks, sadly.
>>
best adnd retroclone?
>>
>>97286382
There's no fully faithful retroclone, but OSRIC is the one with the fewest changes and omissions. You should just play AD&D itself, though, not much reason to use a retroclone.

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Helstorm Fireworks Edition
(Happy New Year, men of the Empire)

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip

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>>97286099
Looking at my list I was mistaken, it's shaman with skin of man hagtree, and shaman with flying carpet.
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>>97285625
>Khorne Cults

A cabal of populist demogogues outwardly opposing each other whereas in reality their actual goal is to poison the classes against eachother so that social discord can turn into bloody revolution which can then eat itself.

A secret society of military officers and political advisors who believe that war is not only beneficial to the Empire as a society but wholeheartedly think that without keeping the proverbial sword sharp at all times the Empire risks succumbing to its many external enemies. Anyone arguing for peace is therefor an internal enemy who naturally needs to be culled.

Bored and overly comfortable people start a fight club that gets out of hand.

A bunch of bandits, thugs and mercenaries come to realise that all they really want from life is to spill blood and beging to secretly organize in order to maximize as much of it as possible, be it through keeping their ears to the ground for any up coming merchant caravans that can be ambushed, or steering organised crime into gang warfare.

A group of Witch Hunters get a bit too into hunting down wizards and the bloodshed that follows.

>Undivided Cults:


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>>97286204
Ah, I see. I too have been entertaining the notion of putting one allthough a lvl 4, on a Flying Carpet.
>>
>>97286391
That's a bit expensive sadly I think. A level 1 with just fly around devolve/viletide is about right for the cost.
Looking at hauberk, this is how I'd run it in beastmen. Oh, drop general. I just threw this in an empty list to build it.
>>
>>97286361
>A group of Witch Hunters get a bit too into hunting down wizards and the bloodshed that follows.
I think that would just end up being Solkan rather than Khorne.
Khorne at his Core, is violence for the sake of violence, everything else is either not worth your time or just an excuse to act violently on someone

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Let's say your party plays as human colonists on another world. Everything outside your settlement is hostile and wants to kill you, including the indigenous population of humanoid aliens. But there's also potential to win great wealth by discovering new resources to be exploited. What would you do in such a setting? What system would you use to run such a game?
>>
also the atmosphere is toxic so you can't go outside without a mask
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>>97286481
so basically Sid Meyer's Alpha Centauri

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Are all realms in your fantasy setting traditional kingdoms or do you like including other types of governments as well?
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My Kingdom mandate killing of puckees
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>>97286456
Rome was good though
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>>97285981
Mostly kingdoms, there is a nomadic army up and about trying to end the world in a vague way that I haven't thought of exactly but that's about it
>>
>>97286465
Nah, it was cool but definitely not good.
>>
>>97286473
It brought order and discipline to regions that were lacking.

why are many creators so afraid of making a setting with napoleonic wars era technology?
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>>97285005
Specifically technology? Having done this myself, I can tell you.
Napoleonic tech is a level where armchair inventors think they can just steal a march on the enemy. Cartridges, explosive shells, repeating firearms, steam ships, ironclads, telegraphs, napalm, rocketry, anaesthesia, antibiotics, etc. Once you have pre-industrial tech then chances shoot up that some dipshit will try and go full Dr Stone and there's no effective genre guardrail against it. Even bad players know you're not supposed to do it in D&D but they will try in later periods.
>>
>>97286137
Ney isn't a king or crown prince, if you include any old general you have legions of commanders who did more impressive feats of heroism and courage than Ney.
>>
>>97286381
DnD has all that shit you just listed

>>97286384
Nigga you just listed some random viking on Stamford bridge as an example and now you're trying to exclude Ney because he was 'only' a Marshal of the Empire and not a king lmfao
>>
>>97285804
>Retard take
No, it's a normie take and that was the whole point of my post but it seems that you got filtered.
>>
>>97285673
>Just stand in a line and shoot each other, maybe just snipe a random officer and escape because anyone hunting you down is marching as a block of 800 men in a single pace
That's assuming battlefield conditions, which are far from the norm. You can very well go around swashbuckling as hussars, play the duelist or a "three msuketeers in the future".

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Impromptu Flying Lesson edition

>Previous Thread: >>97266080

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97286025
The plan is to have a solid gunline shoot the hell out if the enemy while the Assault squads and terminstors get up close and smash the enemy to bits
>>
>>97285847
I personally don't think bayonets are worth the points investment. Consider redistributing those points into something else.
>>
>>97285847
>assault veterans with power swords
You're using sanguinary guard models aren't you
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>>97286207
No, swords just feel the most blood angels
>>
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>>97286235
I believe in axes too. They are executioners, angels of death. Spears also, as wielded by the great angel himself.
BA (& EC) may be the only legions capable of wielding a rapier/basket hilt style sword

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What are some of your experiences with BRP or mythras? Favorite stories, characters, or supplements?

I generally like running pulp or horror campaigns. Funniest story setup was how my players thwarted a small series of adventures I planned before it even started.
>Players role up an old priest, a journalist, and basically fred from scooby doo.
>Investigating a series of murders and disappearances.
>Get captured thesmelves and wind up in a rundown factory converted to sort of look likea victorian mansion.
>Meet an obvious vampire who uses them for basic company and conversation before planning to kill them.
>My players escape, the frail priest manages to full nelson the vampire, and the other players manage to use a stake to kill him.

It ended what I planned to be a multi session adventure in one night. It was a lot of lucky roles and ended up with being funny.
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>>97280321
yeah, there are a lot of small differences between runequest glorantha and mythras. RQG ican only do glorantha. It is aheavily built upon oldschool runequest. Mythras developed differently based on the two mongoos editions. Brp i find to be slightly worse. I do like brp derived systems though. Magic world is great. It is probably the best d100 system for faux dnd style fantasy along with openquest if you are into lite games.
>>
>>97270691
So how do those cons compare to BRP?
>>
>>97280959
brp is more generic and tries to simulate a lot of different genres of games. Most people dont even use it for fantasy because there is magic world as mentioned before which is a fantasy hack of brp+stormbringer.
This mirrors my own personal experiences as well as i have played different stuff in brp but never a fantasy game with it
>>
>>97280959
>>97281060
The initiative and action economy stuff in mythras is also better. BRP really emphasizes dex as the best stat for almost anyone because of it. Myhtras uses a combo of dex and int to determine action points or you can use the alternative of giving every pc the same amount.

A lot of BRP supplements or spin offs can be hit or miss, especially form chaosium. The base game of magic world, but a lot of supplements are trying to fit stuff from other games int magic world with little alteration to make it work right.

Recent chaosium supplements are notorious for being the writers thinly veiled fetish or political shitflinging.
>>
What would people say are the most necessary or useful supplements to mythras/brp?
I feel like monster island, book of schemes, and the sorandib supplement are pretty useful. The last one is mainly for the alchemy and engineering rules.

Does anyone have any experience with clockwork & cthulhu or clockwork and chivalry?

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ITT: confess your /tg/sins and devilish antics

>be me, at FLGS
>see some grogs playing a historical looks like maybe Bolt Action
>approach and ask them where they got their Astra Militarum STL's.
>handwave their reply, tell them I've been in "the hobby" for a while, I started two editions ago in 8th so let me know if they need any pointers
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>>97283507

I told people different start times for a game based on their level of flakiness and got them to show up at the same time.

I sometimes sneak in Magical Realm shit like the party being hunted by brown Amazons who think they'd father strong daughters.

I sometimes run games in secret because I don't want to hurt the feelings of friends whose playstyle I hate or think their personalities would clash with those of my favorite players.

I don't consider online games real RPGs. It's like the equivalent of condom sex with a woman you find unattractive. You didn't have sex, you fapped into another person and your subconscious knows it.
>>
Whenever someone here asks for a system recommendation, I always suggest 5e. Especially if it's a modern game. I've also noticed that I'm not the only one who does it.
Awesome.
>>
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Ive lied about 80% of my dice throws over discord, even the bad roles are made up if it helps with the narrative make more sense. I just want to roleplay a fun story, not constantly die.
>>
I periodically save and re-post AIslop pictures because people are incapable of not sperging about them and that makes me chuckle
>>
>>97283507
sometimes I ask my players to roll dice for a secret reason, but in reality there is none. I also like to insist on adding different colored dice to a pool as if they have a hidden significance, when in reality they do not.

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>You all meet in the tavern of an isolated village. It's seven in the morning, and everyone is having their breakfast.
>You see in the corner a young man in studded leather chatting animatedly with an older woman in heavy armor.
>A young woman lets out a cheer as she beats a man of the same age in an arm wrestle. He wears a suit of gleaming gothic half-plate, while she wears a hauberk and gambeson. After the contest has ended, the pair enjoy a hearty meal of turkey and maize together.
>An old man wearing a ragged cloak over equally ragged clothes nurses a cooling cup of coffee while watching their antics, stirring in a spoonful of sugar after an exploratory taste.
>A woman sat on a stool by the bar takes in one last drag of her cigarette before she stubs it out in an ashtray. With that out of the way, she tucks into a pumpkin pie that is waiting for her.
>A man with dark skin pays for his meal with several unfamiliar coins, before brushing past you on his way out the door. He wears a vest made of soft leather over a loose cotton shirt, and has a long sword in a sheath strapped to his back, ready to be drawn at any moment.
>A young girl greets you animatedly and offers you menus. She asks if any of you were interested in buying some of the potato and rabbit stew that is currently cooking, or if you'd like rooms for the night.

What does your latest tabletop character do in this situation?
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>the party visits a bakery
>my character buys a Danish
>my character asks the baker "hey, where do these get their name?"
>GM gives me an angry look
>>
>>97279180
Hahaha! You got him! He thought the setting would have some sort of historical basis, given that the patrons are wearing armour and armed with historical weapons, but you showed him that it doesnt need to, as it's all made up! God, I bet you feel so clever right now! Do another one!
>>
>>97285927
>He thought the setting would have some sort of historical basis, given that the patrons are wearing armour and armed with historical weapons,
people on earth don't wear armor to taverns, though. it would be a reasonable assumption that earth is not the setting
>>
>>97285969
Yeah, just like army men always get out of their uniforms when going to bars on Earth.
>>
>>97285927
Star Wars has armor and swords, but I'd consider anyone who draws the conclusion that it must therefore be a setting with some historical basis to be pretty fucking silly.

>>97286386
Uniforms are just clothing, and clothes are a lot more comfortable to wear when relaxing in a bar than armor.

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I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms).

However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net.

This set, which is no where near finished includes
>Welsh Triads and The Magnibong
>Pre-Vulgate Arthur traditions
>Vulgate/Post Vulgate/Lancelot cycles
>some English/Welsh fairy tales
>and even a bit of the Victorian Arthurian revival (especially for art).

I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain.

I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.


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>>97286225
>only masturbate to how inclusive it is by comparison and it's fans do the same
...you mean like Harry Potter? Have you seen the new games or the "Hermione was actually black" stuff lol
>>
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>>97286245
>>97286249
Thanks for the kind words man. Think of Pellinore as a legendary Keldon Warlord.

>>97286268
Jewish porn addiction is amazing to see, isn't it?
>>
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>>97286245
I did debate on adding regeneration, but he's rather elegant looking now, right?

>>97286249
Red use to get toughness pumping effects, believe it or not.

I was debating on removing the white pip as well.

Honestly, I didn't intend this to be a 'earlier or lower' power level, just for it to not be NWO or FIRE design.
>>
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It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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Anyone have the more recent Shadowrun novels? More particularly, the Blackbird trilogy by Zimmerman?
>>
>>97285159
Thank you so much! Happy new year!
>>
>>97284910


go
/d/ggOyvF
>>
PLEASE IF ANY HAVE AFRICAN MONSTERS FROM LEGENDARY GAMES, HAPPY NEW YEAR
>>
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>>97279663
Pulp! from Osprey please. Thanks in advance!

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Wanted to talk about advice on GMing, settings you prefer, and styles or issues you as a GM have. I generally tend to prefer dark fantasy or sci-fi settings rather than trying something a little different.

I also tend to have a style, depends on the system though, where i have a combat heavy session or two and then a more intrigue/exploration focused session. I have been working on how to better balance games I run, but trying to tie that to timing a game session gets tricky at times.

Another issue I noticed is that puzzle solving or investigative games can be a lot harder for a player to get into the mindset for than the dm. It is easy to think everything you planned makes sense when you thought it out in your head but the players might not have the same line of thought.
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>>97218290
>Another issue I noticed is that puzzle solving or investigative games can be a lot harder for a player to get into the mindset for than the dm. It is easy to think everything you planned makes sense when you thought it out in your head but the players might not have the same line of thought.
Puzzles with specific solutions are stupid. Just put big-ass obstacles in the way of your players and roll with whatever zaney bullshit they invent to "solve" it. Don't even worry about having a solution planned. There's a giant impenetrable wall. See what they do. They'll go kidnap a griffon and fly, hire sappers to dig underneath, or raid an enemy army's camp to get a siege tower. Wind them up and let them go. You don't have to worry about "puzzles."
>>
puzzle solving breaks most D&D players
>>
>>97276278
My issue is that even with an open ended basic puzzle, you get two people at the minimum arguing about how ever idea is stupid and would not work despite the dm seeming thrilled someone finally thought of the solution.
>>
>>97283720
They have been trained to expect penalties for wrong answers, whether in a game context or not: "Better to remain silent and be thought a fool than to speak and remove all doubt."
Instead try explicitly punishing inaction. For every minute that no one tries anything new, the situation gets worse.
>>
>>97283800
The arguments honestly even continued as I had monsters spawning more and more to attack them. Some players just get really stubborn over it.


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