Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
Thoughts on Vagabond Pulp Fantasy RPG?>https://www.drivethrurpg.com/en/product/512122/vagabond-pulp-fantasy-rpg-core-rulebook
>>97227627The same thoughts you read the last three times you posted this.
>>97225852>Portraits will help too.gay
>>97227627>thoughtsfagging>a game you already posted several timesdegueucontribute some substantial thoughts of your own if you want to discuss it
>>97227627I thinj you should buy an ad, faggot
>'member when Primarchs were CLONES of Thy Emperor and not his sons with Erda ("Goddess-Empress" meme-turn-canon)>'member when Erda didn't exist and didn't ruin the Imperium by ejecting her sons to the Warp just to piss off Thy Emperor>'member when 40k was actually absurdist Grimdark and not mature, deep, serious Hopepunk>'member when the Imperium was actually xenophobic and not species-mixer with Eldars and Tau>'member when Salamanders were "reverse albinos" (Caucasians with actual black skin) instead of space wakandans>'member when Space Wolves, Ultramarines and Cadians were 100% whites>'member when Custodes were 100% males>'member when Mortarion despised being Nurgle's slave>'member when Magnus despised being Tzeentch's slave >'member when Necrons were space egyptian terminators and not space B1 droids with spooky body>'member when Thy Emperor was a tragic idealist man and not "CEO of galactic daddy issues">'member when SM armors were actually cool and had beaks and not the current clusterfuck of iconography and stamps Membermarine 'members. And you?
>>97218175>Gathering StormYou mean literally the last time the lore was actually good?
>>97218823>the book was well-written.It was not.Fucking hated that book.
>>97222204>nice digitsWhy? I don't like the romantic part of the normal humans, but reading how the Legion fell was interesting and tragic, which I think was the point of the novel, a sad tragic story of the Legion that tried to achieve perfection and fell in degeneration in the process.
>>97217250It's a good thing GW doesn't listen to you Grognard retards and continues being successful without you
>>97222388nope
https://www.thepopverse.com/gaming-critical-role-ttrpg-board-and-beyond-dungeons-dragons-iraq-redditCritical Role and Reddit single-handedly sparked an entire country's interest in RPGs. They had never had any exposure to tabletop before seeing Critical Role.Can you say the same?
>>97222867Skill issue. Good writing has always excluded undesirables.
>>97222867it's a low bar to be better than a bunch of retards hooting hollering and making dick jokes
>>97222867Just say that you have read any books since you left high school 30 years ago and leave it at that
>>97222915I am confused are you talking about CR or BG3? Because that could very well describe BG3 as well.>>97222938I have indeed read books since I left high-school. What's your point?
They ruined the fanbase
Stop buying miniatures.
i think most all of these are really cool, i've always loved the idea of games you can build yourself.
Does anyone have good art or resources for this? I've always wanted but I can't draw for shit and I wanna get some pretty ones for my players.
>>97194560>>97194567I really hate this art style and the games it has infected. It's like the corporate memphis of fantasy board/card games.
>>97194658I've used Roll20 for this many times and glue the printed and punched tokens to wooden dowel slices and then cover them with clear rubber "bubbles". Bought all the stuff on Amazon for mere tens of dollars. Pic related.
Ill do both
Which one do you recruit and why?
>>97226577Pope because he has the highest level and the undead I'm fighting are high level undead.
>>97227183what?im ninety percent sure that rambling spiel makes you a robot but whateverthe fighter/cleric multiclass is just that, a fighter/cleric multiclass. war cleric is freely available at level 1 if you need extra attacks, but light and tempest are both strong combat options, with knowledge being very strong for utility and nature being powerful in general with good spells. basically just anything except light because the 5e cleric is virtually impossible to fuck up. if you play a celestial warlock you take a very different path. warlock has powerful and reliable spells, but only a very limited number of casts. this locks you into saving them for DOT effects, summons or powerful control options. you do pick up both greater and lesser restoration which is nice, but the bulk of your healing is from the class feature that gives you D6es per level, so you need to invest to keep your magic and healing competitive. you CAN multiclass fighter with celestial warlock too, and its good, you just have to 100% commit to mage armour, blade pact, thirsting blade and the other mandatory martial invocations
>>97226577Whichever the player playing a cleric madeSo which thread were you sliding out of the catalog?
>>97226586Anon that's not what Turn Undead does
>>97226829Assuming it exists. What system?
It's Da PDF Share Thread!Get ready to stuff your hard drive like Santa's Magic Sack!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>97227128>The Laundry Operators Guide and Supervisor's Guide./d/iB1yHT
For discussion of D&D 3.0, 3.5e, PF1e, and D20 OGL> Toolshttps://srd.dndtools.orghttps://dndtools.one/https://d20srd.orghttps://www.realmshelps.net/> Indices> 3.5https://archive.burne99.com/archive/4/http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php> 3.0http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php> (pathfinder 1e)Comment too long. Click here to view the full text.
>>97227451Don't forget that by RAW this also means that the only class that can natively have sex with a ghost is a Monk.
Can I get some feedback on two chronomancy spells I've homebrewed? not sure what their spell levels should be.>Temporal Shield: You create a sheathe of distorted spacetime around you. While time passes normally for both you and your surroundings, you become near-impervious to direct damage, as swords and arrows can never hit you and spells flicker out harmlessly around you.For 1d4+1 rounds, all physical attacks against you automatically fail, you take no hit point damage or ability damage from spells, spell-like abilities, and supernatural abilities, and you may move freely as if affected by freedom of movement. You still take damage if you move into an already-existing hazard (such as a wall of fire or acid cloud).7th or 8th level?>Temporal Anchor: When you cast this spell, note your hit point amount and location in space.After 3 rounds have passed, or at your choosing (a swift action), this spell takes effect, at which time your hit point amount and location in space is immediately reset to when you first cast this spell, and you are cured any and all of the following adverse effects inflicted after temporal anchor was initially cast: ability damage, ability drain, blinded, charmed, confused, dazed, dazzled, deafened, diseased, dominated, energy drain, exhausted, fatigued, insanity, nauseated, possessed, sickened, stunned and poisoned.Any attempts at teleportation or planar travel automatically trigger temporal anchor's effect.If your original point in space is occupied, you are shunted to the next-nearest free space and take 1d6 points of damage.8th or 9th level?
>>97227508Seems lore-appropriate somehow.
>>97227558These both feel like 8th level spells, the first by being a more defensive oriented time stop and the latter enabling silly effect combinations
>>97227865Yes, Time Stop was the springboard for Temporal Shield. I realized I needed to revise it heavily to make spell interactions more clear:>You create a sheathe of distorted space and time around you. While time passes normally for you and everyone around you, swords and arrows slow to a standstill and most spells flicker out harmlessly when in immediate proximity to you. For 1d4+1 rounds, direct attacks against you automatically fail. You take no hit point damage from physical or magical attacks (including supernatural abilities), you gain spell resistance equal to 15 + your caster level, and you may move and act unimpeded as if affected by freedom of movement.>You may still take damage if you move into an already-existing hazard (such as an acid fog or wall of fire). Aside from the spell resistance offered by temporal shield, it does not otherwise convey special protection against harmful spells that may kill without inflicting hit point damage, such as blasphemy and implosion. At this point it's looking more like a 9th level spell to me since the caster's offensive ability is completely unimpeded.
Hey /tg/ here's the origins and explanation of the xenomorph and its setting.-Explains the Weyland Yutani world and offers a bonus animated story-Explains various features of the xenomorph such as how it actually sees without eyes-Explains HR Giger and Dan O Bannon's original inspirations for the xenomorph-Explains logically how the xenomorph is closer to the truth and is a combo of 2 civilizations.-Provides 3 entire civilizations for the xenomorph-Shows images of what the real xenomorph homeworld looks like and its bestiary-Links to 1 extra bonus document explaining the Space Jockey's world.-Great music fitting the atmosphere of the setting throughout the document.-Great artwork along with the explanations.Enjoy. May you use this setting and explanations in your own games well.https://heyzine.com/flip-book/6bd0377d5c.html#page/6Comment too long. Click here to view the full text.
Anyone here could spruce it up a little. Most of the info is barely 2 pages long at the beginning, middle and towards the end, excluding the little story that's just the same thing at the middle but in a much longer story format and not that good, I much prefer the raw info.
I roll d20 to wear the perfect organisms' skin like armour. If above 10 I wear it succesfully, if below 10 I get raped by it, if 20 I get to fuck the suit.
>>97120921I wonder what Japan's deal with him was.
>>97221899They already had too many freaks, they were full.
>>97221899They're xenophobic. :^) of anyone who isn't Japanese, let alone asian.
Archives & Other Resources: https://rentry.co/cyoagAllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3Multiplayer Compilations: https://rentry.org/MCYOA_Comp_CompIn Case of Emergency, Break Glass: https://rentry.org/mcyoagCanaryThreadslave Rentry: https://rentry.org/ThreadKeeping2Backup Rentry: https://rentry.org/ThreadKeeping3Crash Landing EditionPrevious Thread: >>97210356
>>97227686We made our own hot girls.
>>97227846*LOUD INCORRECT BUZZER*
>>97227846>10 year old with breasts bigger than her head>filipino boy>scalie>a cube>Pomni before Pomnisome lineup
>>97227852Fuck, Mio's faceclaim is so hot...
>>97227686>>97227846>>97227879MHAmigos....
obviously, clan skryre is the most advanced society in the setting. do you think they had access to warm, running water? you could use warpstone to heat the bath houses for example, and they had plenty of access to metal for plumbing.
>>97223075at this point you dont even like skaven. you're just making up your own rat girls and pretending they're genderswapped skaven.
>skaven>bathing
>use the hot water-steam to clean-bathe, then sneak-stab rivals when they clean-bathe! >Skyre technology dispenses warp lightning into water, killing every skaven present.>Somewhere, Thanquol squirts the musk of fear.
>>97223075>Look up picture>Spend way too long searching because every search engine is AI fucked>Finally get the full image >Solo bathing time All this work and she's not even getting rimmed by Snivel Claw. What a let down.
>>97226687I mean, if we're assuming a full gender-swap of the Skaven race, the rat-girls would be 'normal' whilst the rat-men would be bloated, unsightly and almost immobile 'Broood-Fathers' sporting a multitude of cocks of many different shapes, styles and mutations.
>author adapts his D&D campaign into a well-written, highly-entertaining animated seriesWhy has nobody done this since?
>>97218769Your results came back positive for Dumbass. It's terminal.
>>97224206George Orwell was a fabulous writer.Problem is it's written by a -modern- commie.The pinko trash of the last cycle could at least write a stirring polemic.
>>97224206Was someone butthurt that the American Empire analogue got wiped out by a bunch of savages? Was this same person of the opinion that he'd be in the upper echelons of this empire instead of an Indebted wage slave?
>>97226786>American EmpireGo ahead and tell me what the empire is. Hint: You haven't the faintest idea.
>>97198481Wasn't there a fantasy manga (I forgot the name) where the early plot point is that no one wants female adventurers in the party because they won't be able to carry others out if something happens?Clear example how a work can both have an "adventurer guild" and be based.
Excess Dragonballs EditionHere is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle SpiritsComment too long. Click here to view the full text.
>>97227709I use the wiki and quality varies wildly obviously. I have still not seen a decent Bolshack Dragon and that's the main characters fucking card.The original Bolshack isn't even a good card, just incredibly cool.
With >>97225249 being a prime example, and not just about MtG but about life in general, younger folks usually have more of a tendency to project some idealized image of the past into their brain and be very vehement about it. The people who were actually there know better usually.Now don't get me wrong, older folks have a different but somewhat similar bias as well, idealizing their own teen years. So the important part is to see which overlaps are where on a timeline, because these are two kind of biases that are very strong in people. One is about the perfect outside (ideal past), other about the perfect inside (ideal me). Point is, if you identify any of these posters, don't argue with them, it's pointless. They have beliefs, not opinions.
Do non-game trading cards go in this thread?
>>97226253Is it really "the Aeons Torn?" It looks like how it does when it shows up in Innistrad with normal tentacles and not the original crooked tentacles and hands.
>>97227799
Have anyone here played this? How does it compare to the older 40k RPGs like Dark Heresy and it's derivatives? How does it compare to WFRP?
I mean it's okay. It's like a watered down version of Dark Heresy, and the way they're doing supplements means they won't put out anything interesting for years.
>>97220814Elaborate please.
>>97224424It reduced a lot of the little specific rules and does progression different. But it's still basically the same game
>>97220814>>97220814They are really focusing on the whole patrons thing for this one, and so far it looks like every book is going to be (Patron Organization) Players Guide and (Patron) GM's Guide.You're never going to get gems like Disciples of the Dark Gods or Lure of the Expanse which add things to the game instead of retreading old lore material.
>>97227266It pisses me off so fucking bad they didn't just make a fixed up DH. The smartest move they made with that game was the focus.
How do you like your mutants?Do you like them looking more like anthros or circus freak shows?
>>97227263They should look reasonably capable of supporting human physiology, unless there is a lore purpose to having a dick grow out their head
>>97227263>>97227403As long as they have multiple tits!
>>97227554Filled with what?
>>97227848Ah, a man of taste I see!
>>97227554Fuck off, ND.
Vista edition>Cyberpunk 2020 vs. Cyberpunk RED?Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.You can discuss Shadowrun here too because I also feel bad for those guys.>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):bit<dot>ly/2Y1w4Md>Resources for RED:https://datapool2045.net/Comment too long. Click here to view the full text.
>>97227042So it's not that hard to balance the encounter and enemy for a fully equipped and decked out group?
>>97227140You'll basically be balancing the same way you would for a group that's been playing for a while. The power curve on things is actually really more like a step ladder in game; almost all your PCs if they're a corporate troubleshooting team will be hardened, so you'll just balance encounters based on that and what gear you've given them.
>>97227021The gutterpunk feel in the core rulebook is leftover from Mike's notes adapted from Cybergeneration and v3. Past the core rulebook it's not really consistent (the core rulebook suggests a job where the crew earns 2,000eb each be equal to taking on fort knox, but in the first job book Tales of the Red half of the jobs pay this for something tailored for starting players). This game has lots of opportunities for exciting mid-to-high level cyberespionage play. In fights where corpos are paying for gear used the players can take advantage of exotic tools like EMP grenades, biotoxins, custom gear from the R&D department, and have to deal with those same threats from their rivals. Speaking of support like from R&D corpo players could get detailed intelligence, heavy artillery, killteam cover, vehicle support or tactical deployments. Make the crew love the corpo slave lifestyle and never want to give it up, even if it means doing immoral things. If the crew doesn't know how bad things could be, have an old contact call in a favor. No corporate support, they're getting barely standard gear and by the end of it they'll have taken a lot of crits. They'll never want to run without their corporate toys again. Or maybe use >>97227042's ideas. All of the corporate toys stay with the corporation, so the players only have light gear when going home. A couple of bad scraps on the commute and maybe they'll want to live in a corporate dorm and never leave their masters! You can also enforce obedience by each player having a neural implant, chip slot, and modified KillChip to blow their head off, or a modified Pain Inhibiter implant that actually inflicts pain like in Robocop.Also definitely look up hardened encounters >>97227181 and the updated guide for making them in Danger Gal Dossier >>97200502
>>97227181>>97227656That's awesome. Thank you for the advices, I'll keep them in mind.Really looking forward to running this now.
>>97225611I feel like Mike wouldn't stand for something like anti-grav in the game.